[Log version] 1 [Session] aa9975a8-99af-4eda-868d-a054b1859d0a UTC time stamps 22:04:10.578 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 22:04:10.578 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 22:04:10.578 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 22:04:10.578 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 22:04:10.578 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 22:04:10.579 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 22:04:10.609 [RazerChroma] Setup Razer Chroma resources 22:04:10.609 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 22:04:10.636 [Window] Window => active 22:04:10.723 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 22:04:10.757 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 22:04:11.815 [EAC] Init client 110000100950f7d 22:04:11.815 [EAC] EAC client initialized 22:04:11.816 warning: [EAC] Failed to initialize localization 22:04:11.817 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 22:04:11.828 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti) 22:04:15.225 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 22:04:15.469 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 22:04:16.818 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 22:04:16.821 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 22:04:16.992 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 22:04:16.992 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 22:04:16.992 [Save] Save dir: `C:\Users\fletc\AppData\Roaming\fatshark\Vermintide 2` 22:04:16.993 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 22:04:16.993 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 22:04:17.310 [RazerChroma] Setup Razer Chroma 22:04:17.426 [LightFX ] Loaded DLL. 22:04:17.426 [LightFX ] Init() 22:04:17.434 [LightFX ] LightFX failed to initialize 22:04:17.451 [Lua] boot.lua start, os clock: 10.27 22:04:17.451 [Lua] Boot:setup() entered. time: 0 os-clock: 10.27 22:04:17.451 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32650MB Available: 16463MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID ab764e29-0dce-439a-add9-68751508c22c --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8080MB) Driver version: 43160 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: NVIDIA GeForce GTX 960 (DirectX 12.1, 4053MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: TeamViewer VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G700s Rechargeable Gaming Mouse Input device: Generic (17.0): 2.4GRF Input device: Generic (17.0): HID-compliant vendor-defined device Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Logitech G430 Gaming Headset Input device: Generic (17.0): e1649Fwu Input device: Generic (17.0): HID-compliant consumer control device 22:04:17.452 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 22:04:17.458 [SteamStats] RequestCurrentStats success: true 22:04:21.820 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1126810051500797 os-clock: 14.639000000000001 22:04:21.820 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:04:21.822 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:04:21.822 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:04:21.824 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:04:21.824 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:04:21.824 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:04:21.824 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:04:21.824 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:04:21.826 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:04:21.827 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 22:04:21.828 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 22:04:21.828 [Lua] ***************************************************************** 22:04:21.828 [Lua] ** Initial contents of script_data ** 22:04:21.828 [Lua] script_data.beta_level_progression = false 22:04:21.828 [Lua] script_data.build_identifier = 21be6a16b9a9 22:04:21.828 [Lua] script_data.debug_interactions = false 22:04:21.828 [Lua] script_data.disable_debug_draw = true 22:04:21.828 [Lua] script_data.disable_intro_trailer = false 22:04:21.828 [Lua] script_data.disable_tutorial_at_start = false 22:04:21.828 [Lua] script_data.enable_detailed_tooltips = false 22:04:21.828 [Lua] script_data.force_debug_disabled = true 22:04:21.828 [Lua] script_data.force_steam = true 22:04:21.828 [Lua] script_data.hide_fps = true 22:04:21.828 [Lua] script_data.hide_version_info = true 22:04:21.828 [Lua] script_data.matchmaking_debug = true 22:04:21.828 [Lua] script_data.network_debug = true 22:04:21.828 [Lua] script_data.package_debug = true 22:04:21.828 [Lua] script_data.packaged_build = true 22:04:21.828 [Lua] script_data.settings = { } 22:04:21.828 [Lua] script_data.show_fps = false 22:04:21.828 [Lua] script_data.spawn_empty_chest = true 22:04:21.828 [Lua] script_data.telemetry_log_interval = 600 22:04:21.828 [Lua] script_data.test_backend = stage_steam_playfab 22:04:21.828 [Lua] script_data.tobii_button = false 22:04:21.828 [Lua] script_data.use_beta_overlay = false 22:04:21.828 [Lua] script_data.use_local_backend = false 22:04:21.828 [Lua] script_data.use_tech_telemetry = true 22:04:21.828 [Lua] script_data.use_telemetry = true 22:04:21.828 [Lua] ***************************************************************** 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:04:21.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:04:21.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:04:21.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:04:22.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:04:22.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:04:22.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:04:22.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:04:22.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:04:22.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:04:22.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:04:22.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:04:22.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:04:23.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:04:23.070 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:04:23.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:04:23.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:04:23.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:04:23.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:04:23.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:04:23.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:04:23.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:04:23.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:04:23.671 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:04:23.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:04:23.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:04:23.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:04:23.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:04:23.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:04:23.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:04:23.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:04:23.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:04:23.922 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:04:23.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:04:23.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:04:23.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:04:23.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:04:24.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:04:24.074 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:04:24.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:04:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:04:24.173 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:04:24.177 [Lua] Using test backend: stage_steam_playfab 22:04:24.177 [Lua] nil 22:04:24.177 [Lua] table: 000000000005FA00 22:04:24.245 [Lua] [1] = beastmen_minotaur (string) 22:04:24.245 [Lua] [2] = critter_rat (string) 22:04:24.245 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 22:04:24.245 [Lua] [4] = critter_pig (string) 22:04:24.245 [Lua] [5] = chaos_vortex (string) 22:04:24.245 [Lua] [6] = chaos_dummy_troll (string) 22:04:24.245 [Lua] [7] = chaos_dummy_sorcerer (string) 22:04:24.245 [Lua] [8] = chaos_tentacle (string) 22:04:24.245 [Lua] [9] = skaven_loot_rat (string) 22:04:24.245 [Lua] [10] = skaven_storm_vermin_warlord (string) 22:04:24.245 [Lua] [11] = chaos_plague_wave_spawner (string) 22:04:24.245 [Lua] [12] = skaven_rat_ogre (string) 22:04:24.245 [Lua] [13] = skaven_grey_seer (string) 22:04:24.245 [Lua] [14] = skaven_stormfiend_demo (string) 22:04:24.245 [Lua] [15] = skaven_storm_vermin_champion (string) 22:04:24.245 [Lua] [16] = skaven_stormfiend_boss (string) 22:04:24.245 [Lua] [17] = chaos_spawn (string) 22:04:24.245 [Lua] [18] = chaos_troll (string) 22:04:24.245 [Lua] [19] = skaven_explosive_loot_rat (string) 22:04:24.245 [Lua] [20] = skaven_stormfiend (string) 22:04:24.245 [Lua] [21] = chaos_exalted_champion_norsca (string) 22:04:24.245 [Lua] [22] = skaven_poison_wind_globadier (string) 22:04:24.245 [Lua] [23] = chaos_exalted_champion_warcamp (string) 22:04:24.245 [Lua] [24] = skaven_warpfire_thrower (string) 22:04:24.245 [Lua] [25] = skaven_pack_master (string) 22:04:24.245 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 22:04:24.245 [Lua] [27] = chaos_plague_sorcerer (string) 22:04:24.245 [Lua] [28] = skaven_ratling_gunner (string) 22:04:24.245 [Lua] [29] = chaos_mutator_sorcerer (string) 22:04:24.245 [Lua] [30] = chaos_vortex_sorcerer (string) 22:04:24.245 [Lua] [31] = skaven_gutter_runner (string) 22:04:24.245 [Lua] [32] = chaos_exalted_sorcerer (string) 22:04:24.245 [Lua] [33] = chaos_warrior (string) 22:04:24.245 [Lua] [34] = chaos_corruptor_sorcerer (string) 22:04:24.245 [Lua] [35] = chaos_tentacle_sorcerer (string) 22:04:24.245 [Lua] [36] = skaven_plague_monk (string) 22:04:24.245 [Lua] [37] = chaos_berzerker (string) 22:04:24.245 [Lua] [38] = beastmen_gor (string) 22:04:24.245 [Lua] [39] = beastmen_ungor_archer (string) 22:04:24.245 [Lua] [40] = skaven_storm_vermin (string) 22:04:24.245 [Lua] [41] = beastmen_standard_bearer_crater (string) 22:04:24.245 [Lua] [42] = skaven_storm_vermin_commander (string) 22:04:24.245 [Lua] [43] = beastmen_standard_bearer (string) 22:04:24.245 [Lua] [44] = beastmen_ungor (string) 22:04:24.245 [Lua] [45] = beastmen_ungor_dummy (string) 22:04:24.245 [Lua] [46] = chaos_raider_tutorial (string) 22:04:24.245 [Lua] [47] = chaos_raider (string) 22:04:24.245 [Lua] [48] = beastmen_gor_dummy (string) 22:04:24.245 [Lua] [49] = beastmen_bestigor_dummy (string) 22:04:24.245 [Lua] [50] = beastmen_bestigor (string) 22:04:24.245 [Lua] [51] = skaven_storm_vermin_with_shield (string) 22:04:24.245 [Lua] [52] = skaven_clan_rat_tutorial (string) 22:04:24.245 [Lua] [53] = chaos_marauder (string) 22:04:24.245 [Lua] [54] = skaven_dummy_clan_rat (string) 22:04:24.245 [Lua] [55] = chaos_marauder_tutorial (string) 22:04:24.245 [Lua] [56] = chaos_zombie (string) 22:04:24.245 [Lua] [57] = chaos_fanatic (string) 22:04:24.245 [Lua] [58] = chaos_marauder_with_shield (string) 22:04:24.245 [Lua] [59] = skaven_clan_rat_with_shield (string) 22:04:24.245 [Lua] [60] = skaven_clan_rat (string) 22:04:24.245 [Lua] [61] = skaven_dummy_slave (string) 22:04:24.245 [Lua] [62] = skaven_slave (string) 22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:04:24.318 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:04:24.328 [Lua] level display name dlc_bogenhafen_city 22:04:24.328 [Lua] level display name cemetery 22:04:24.328 [Lua] level display name forest_ambush 22:04:24.328 [Lua] level display name mines 22:04:24.328 [Lua] level display name nurgle 22:04:24.328 [Lua] level display name warcamp 22:04:24.328 [Lua] level display name dlc_celebrate_crawl 22:04:24.328 [Lua] level display name bell 22:04:24.328 [Lua] level display name magnus 22:04:24.328 [Lua] level display name skittergate 22:04:24.328 [Lua] level display name prologue 22:04:24.328 [Lua] level display name military 22:04:24.329 [Lua] level display name skaven_stronghold 22:04:24.329 [Lua] level display name fort 22:04:24.329 [Lua] level display name ground_zero 22:04:24.329 [Lua] level display name elven_ruins 22:04:24.329 [Lua] level display name farmlands 22:04:24.329 [Lua] level display name ussingen 22:04:24.329 [Lua] level display name dlc_portals 22:04:24.329 [Lua] level display name crater 22:04:24.329 [Lua] level display name catacombs 22:04:24.329 [Lua] level display name plaza 22:04:24.329 [Lua] level display name dlc_bogenhafen_slum 22:04:24.367 [Lua] TIME: 0.026 22:04:24.957 [Lua] [ConflictSettings] Contained breeds generated in: 0.51399999999999935 22:04:25.042 [Lua] <>realm = official<> 22:04:25.079 warning: [ModManager] Mod with id 1460327284ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping 22:04:25.128 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 22:04:25.128 warning: [ModManager] Mod with id 1593460250ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping 22:04:25.128 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 22:04:25.129 warning: [ModManager] Mod with id 1582230400ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 22:04:25.336 [Lua] 22:04:25.336 [Lua] [1] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 58813412 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = Tools (string) 22:04:25.336 [Lua] [2] = approved (string) 22:04:25.336 [Lua] [author] = bIbIbI(rus) (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 22:04:25.336 [Lua] [num_children] = 0 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 22:04:25.336 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = Vermintide Mod Framework (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [2] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1389872347 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 4821406 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = UI (string) 22:04:25.336 [Lua] [2] = approved (string) 22:04:25.336 [Lua] [author] = grasmann (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:04:25.336 [Lua] [num_children] = 1 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 22:04:25.336 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = Simple UI (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [3] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1374248490 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 45268594 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = approved (string) 22:04:25.336 [Lua] [author] = prop joe (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 22:04:25.336 [Lua] [num_children] = 1 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 22:04:25.336 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = Penlight Lua Libraries (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [4] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1467751760 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [2] = 1374248490 (string) 22:04:25.336 [Lua] [3] = 1389872347 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 45268594 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = UI (string) 22:04:25.336 [Lua] [2] = QoL (string) 22:04:25.336 [Lua] [3] = approved (string) 22:04:25.336 [Lua] [author] = prop joe (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 22:04:25.336 [Lua] [num_children] = 3 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 22:04:25.336 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = UI Tweaks (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [5] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1395453301 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 58813412 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = QoL (string) 22:04:25.336 [Lua] [2] = applied (string) 22:04:25.336 [Lua] [3] = approved (string) 22:04:25.336 [Lua] [author] = bIbIbI(rus) (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 22:04:25.336 [Lua] [num_children] = 1 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 22:04:25.336 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = Skip Intro (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [6] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1383433646 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 45268594 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = approved (string) 22:04:25.336 [Lua] [2] = UI (string) 22:04:25.336 [Lua] [3] = QoL (string) 22:04:25.336 [Lua] [author] = prop joe (string) 22:04:25.336 [Lua] [sanctioned] = true (boolean) 22:04:25.336 [Lua] [out_of_date] = false (boolean) 22:04:25.336 [Lua] [downloading] = false (boolean) 22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:04:25.336 [Lua] [num_children] = 1 (number) 22:04:25.336 [Lua] [ugc_status] = 3 (number) 22:04:25.336 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 22:04:25.336 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 22:04:25.336 [Lua] [installed] = true (boolean) 22:04:25.336 [Lua] [enabled] = true (boolean) 22:04:25.336 [Lua] [name] = Persistent Ammo Counter (string) 22:04:25.336 [Lua] [dependency_error] = (string) 22:04:25.336 [Lua] [7] = table 22:04:25.336 [Lua] [download_pending] = false (boolean) 22:04:25.336 [Lua] [id] = 1395655171 (string) 22:04:25.336 [Lua] [children] = table 22:04:25.336 [Lua] [1] = 1369573612 (string) 22:04:25.336 [Lua] [banned] = false (boolean) 22:04:25.336 [Lua] [author_id] = 59593500 (number) 22:04:25.336 [Lua] [tags] = table 22:04:25.336 [Lua] [1] = QoL (string) 22:04:25.336 [Lua] [2] = Balance/Tweaks (string) 22:04:25.336 [Lua] [3] = approved (string) 22:04:25.336 [Lua] [author] = Grimalackt (string) 22:04:25.338 [Lua] [sanctioned] = true (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 22:04:25.338 [Lua] [num_children] = 1 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 22:04:25.338 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = Bot Improvements - Combat (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [8] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1460327284 (string) 22:04:25.338 [Lua] [children] = table 22:04:25.338 [Lua] [1] = 1369573612 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 96578995 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.338 [Lua] [1] = UI (string) 22:04:25.338 [Lua] [author] = NonzeroGeoduck7 (string) 22:04:25.338 [Lua] [sanctioned] = false (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 22:04:25.338 [Lua] [num_children] = 1 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 22:04:25.338 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = BossKillTimer (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [9] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1393343095 (string) 22:04:25.338 [Lua] [children] = table 22:04:25.338 [Lua] [1] = 1369573612 (string) 22:04:25.338 [Lua] [2] = 1374248490 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 45268594 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.338 [Lua] [1] = approved (string) 22:04:25.338 [Lua] [2] = UI (string) 22:04:25.338 [Lua] [author] = prop joe (string) 22:04:25.338 [Lua] [sanctioned] = true (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 22:04:25.338 [Lua] [num_children] = 2 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:04:25.338 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = Scoreboard Tweaks (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [10] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1455893647 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 38895286 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.338 [Lua] [1] = UI (string) 22:04:25.338 [Lua] [2] = QoL (string) 22:04:25.338 [Lua] [3] = applied (string) 22:04:25.338 [Lua] [4] = approved (string) 22:04:25.338 [Lua] [author] = Squatting Bear (string) 22:04:25.338 [Lua] [sanctioned] = true (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 22:04:25.338 [Lua] [num_children] = 0 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 22:04:25.338 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = Player List Plus (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [11] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1445717962 (string) 22:04:25.338 [Lua] [children] = table 22:04:25.338 [Lua] [1] = 1369573612 (string) 22:04:25.338 [Lua] [2] = 1389872347 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 38895286 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.338 [Lua] [1] = UI (string) 22:04:25.338 [Lua] [2] = QoL (string) 22:04:25.338 [Lua] [3] = applied (string) 22:04:25.338 [Lua] [4] = approved (string) 22:04:25.338 [Lua] [author] = Squatting Bear (string) 22:04:25.338 [Lua] [sanctioned] = true (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 22:04:25.338 [Lua] [num_children] = 2 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 22:04:25.338 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = Loadout Manager (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [12] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1383452616 (string) 22:04:25.338 [Lua] [children] = table 22:04:25.338 [Lua] [1] = 1369573612 (string) 22:04:25.338 [Lua] [2] = 1374248490 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 45268594 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.338 [Lua] [1] = UI (string) 22:04:25.338 [Lua] [2] = QoL (string) 22:04:25.338 [Lua] [3] = approved (string) 22:04:25.338 [Lua] [author] = prop joe (string) 22:04:25.338 [Lua] [sanctioned] = true (boolean) 22:04:25.338 [Lua] [out_of_date] = false (boolean) 22:04:25.338 [Lua] [downloading] = false (boolean) 22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 22:04:25.338 [Lua] [num_children] = 2 (number) 22:04:25.338 [Lua] [ugc_status] = 3 (number) 22:04:25.338 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:04:25.338 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 22:04:25.338 [Lua] [installed] = true (boolean) 22:04:25.338 [Lua] [enabled] = true (boolean) 22:04:25.338 [Lua] [name] = Killfeed Tweaks (string) 22:04:25.338 [Lua] [dependency_error] = (string) 22:04:25.338 [Lua] [13] = table 22:04:25.338 [Lua] [download_pending] = false (boolean) 22:04:25.338 [Lua] [id] = 1516618647 (string) 22:04:25.338 [Lua] [children] = table 22:04:25.338 [Lua] [1] = 1369573612 (string) 22:04:25.338 [Lua] [banned] = false (boolean) 22:04:25.338 [Lua] [author_id] = 96578995 (number) 22:04:25.338 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = QoL (string) 22:04:25.339 [Lua] [3] = approved (string) 22:04:25.339 [Lua] [author] = NonzeroGeoduck7 (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 22:04:25.339 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Friendly Fire Indicator (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [14] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1383542440 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 45268594 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = approved (string) 22:04:25.339 [Lua] [author] = prop joe (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:04:25.339 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Weapon Kill Counter (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [15] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1479520507 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 18741013 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = QoL (string) 22:04:25.339 [Lua] [3] = Misc (string) 22:04:25.339 [Lua] [4] = applied (string) 22:04:25.339 [Lua] [5] = approved (string) 22:04:25.339 [Lua] [author] = 🔰SkacikPL🗾 (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 22:04:25.339 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = My Hero (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [16] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1402971136 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 38300192 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = approved (string) 22:04:25.339 [Lua] [2] = UI (string) 22:04:25.339 [Lua] [3] = QoL (string) 22:04:25.339 [Lua] [author] = Tomoko 👿 (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 22:04:25.339 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Needii (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [17] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1569650837 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 81851809 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = approved (string) 22:04:25.339 [Lua] [2] = UI (string) 22:04:25.339 [Lua] [3] = QoL (string) 22:04:25.339 [Lua] [author] = Skwuruhl (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 22:04:25.339 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Crosshairs Fix (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [18] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1391228174 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 4821406 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = QoL (string) 22:04:25.339 [Lua] [3] = approved (string) 22:04:25.339 [Lua] [author] = grasmann (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 22:04:25.339 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = UI Improvements (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [19] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1495937978 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 96578995 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = QoL (string) 22:04:25.339 [Lua] [2] = approved (string) 22:04:25.339 [Lua] [author] = NonzeroGeoduck7 (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 22:04:25.339 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Host Solo Quick Play Games (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [20] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1388911015 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 4821406 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = approved (string) 22:04:25.339 [Lua] [author] = grasmann (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 22:04:25.339 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Chat Block (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [21] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1487862316 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 45268594 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = approved (string) 22:04:25.339 [Lua] [2] = UI (string) 22:04:25.339 [Lua] [3] = QoL (string) 22:04:25.339 [Lua] [author] = prop joe (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:04:25.339 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = false (boolean) 22:04:25.339 [Lua] [name] = Reroll Improvements (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [22] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1464907434 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 14284923 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = approved (string) 22:04:25.339 [Lua] [2] = UI (string) 22:04:25.339 [Lua] [3] = Misc (string) 22:04:25.339 [Lua] [author] = Fracticality (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 22:04:25.339 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Armory (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [23] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1387440934 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 4821406 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = applied (string) 22:04:25.339 [Lua] [2] = approved (string) 22:04:25.339 [Lua] [3] = QoL (string) 22:04:25.339 [Lua] [4] = Cosmetic (string) 22:04:25.339 [Lua] [author] = grasmann (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 22:04:25.339 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = false (boolean) 22:04:25.339 [Lua] [name] = Third Person Equipment (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [24] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1431393962 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 14284923 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = Misc (string) 22:04:25.339 [Lua] [3] = approved (string) 22:04:25.339 [Lua] [author] = Fracticality (string) 22:04:25.339 [Lua] [sanctioned] = true (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 22:04:25.339 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Bestiary (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [25] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1388882435 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 4821406 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = applied (string) 22:04:25.339 [Lua] [author] = grasmann (string) 22:04:25.339 [Lua] [sanctioned] = false (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 22:04:25.339 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Show Damage (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [26] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1593460250 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 84308322 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = UI (string) 22:04:25.339 [Lua] [2] = QoL (string) 22:04:25.339 [Lua] [3] = applied (string) 22:04:25.339 [Lua] [author] = pixaal (string) 22:04:25.339 [Lua] [sanctioned] = false (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 22:04:25.339 [Lua] [last_updated] = 8/8/2019 10:50:18 AM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = true (boolean) 22:04:25.339 [Lua] [name] = Crosshair Kill Confirmation (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [27] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1570226884 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 107014304 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = applied (string) 22:04:25.339 [Lua] [2] = UI (string) 22:04:25.339 [Lua] [3] = Art (string) 22:04:25.339 [Lua] [author] = Sir Aiedail (string) 22:04:25.339 [Lua] [sanctioned] = false (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort Brachsenbrücke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 22:04:25.339 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = false (boolean) 22:04:25.339 [Lua] [name] = More Loading Screens (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] [28] = table 22:04:25.339 [Lua] [download_pending] = false (boolean) 22:04:25.339 [Lua] [id] = 1582230400 (string) 22:04:25.339 [Lua] [children] = table 22:04:25.339 [Lua] [1] = 1369573612 (string) 22:04:25.339 [Lua] [banned] = false (boolean) 22:04:25.339 [Lua] [author_id] = 18741013 (number) 22:04:25.339 [Lua] [tags] = table 22:04:25.339 [Lua] [1] = applied (string) 22:04:25.339 [Lua] [2] = Misc (string) 22:04:25.339 [Lua] [author] = 🔰SkacikPL🗾 (string) 22:04:25.339 [Lua] [sanctioned] = false (boolean) 22:04:25.339 [Lua] [out_of_date] = false (boolean) 22:04:25.339 [Lua] [downloading] = false (boolean) 22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string) 22:04:25.339 [Lua] [num_children] = 1 (number) 22:04:25.339 [Lua] [ugc_status] = 3 (number) 22:04:25.339 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1] All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person. [i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i] [b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string) 22:04:25.339 [Lua] [last_updated] = 5/18/2019 12:36:04 PM (string) 22:04:25.339 [Lua] [installed] = true (boolean) 22:04:25.339 [Lua] [enabled] = false (boolean) 22:04:25.339 [Lua] [name] = Full Body Awareness (string) 22:04:25.339 [Lua] [dependency_error] = (string) 22:04:25.339 [Lua] 22:04:25.339 [Lua] 22:04:25.339 [Lua] [1467751760] = 12 (number) 22:04:25.339 [Lua] [1479520507] = 2 (number) 22:04:25.339 [Lua] [1391228174] = 16 (number) 22:04:25.339 [Lua] [1516618647] = 4 (number) 22:04:25.339 [Lua] [1389872347] = 14 (number) 22:04:25.339 [Lua] [1455893647] = 7 (number) 22:04:25.339 [Lua] [1402971136] = 1 (number) 22:04:25.339 [Lua] [1431393962] = 22 (number) 22:04:25.339 [Lua] [1383542440] = 3 (number) 22:04:25.339 [Lua] [1383452616] = 5 (number) 22:04:25.339 [Lua] [1495937978] = 17 (number) 22:04:25.339 [Lua] [1487862316] = 19 (number) 22:04:25.339 [Lua] [1464907434] = 20 (number) 22:04:25.339 [Lua] [1388911015] = 18 (number) 22:04:25.339 [Lua] [1374248490] = 13 (number) 22:04:25.339 [Lua] [1395453301] = 11 (number) 22:04:25.339 [Lua] [1393343095] = 8 (number) 22:04:25.339 [Lua] [1387440934] = 21 (number) 22:04:25.340 [Lua] [1369573612] = 15 (number) 22:04:25.340 [Lua] [1569650837] = 0 (number) 22:04:25.340 [Lua] [1445717962] = 6 (number) 22:04:25.340 [Lua] [1395655171] = 9 (number) 22:04:25.340 [Lua] [1383433646] = 10 (number) 22:04:25.340 [Lua] 22:04:25.348 [Lua] 22:04:25.348 [Lua] [1467751760] = 12 (number) 22:04:25.348 [Lua] [1479520507] = 2 (number) 22:04:25.348 [Lua] [1391228174] = 16 (number) 22:04:25.348 [Lua] [1516618647] = 4 (number) 22:04:25.348 [Lua] [1389872347] = 14 (number) 22:04:25.348 [Lua] [1455893647] = 7 (number) 22:04:25.348 [Lua] [1402971136] = 1 (number) 22:04:25.348 [Lua] [1431393962] = 22 (number) 22:04:25.348 [Lua] [1383542440] = 3 (number) 22:04:25.348 [Lua] [1383452616] = 5 (number) 22:04:25.348 [Lua] [1495937978] = 17 (number) 22:04:25.348 [Lua] [1487862316] = 19 (number) 22:04:25.348 [Lua] [1464907434] = 20 (number) 22:04:25.348 [Lua] [1388911015] = 18 (number) 22:04:25.348 [Lua] [1374248490] = 13 (number) 22:04:25.348 [Lua] [1395453301] = 11 (number) 22:04:25.348 [Lua] [1393343095] = 8 (number) 22:04:25.348 [Lua] [1387440934] = 21 (number) 22:04:25.348 [Lua] [1369573612] = 15 (number) 22:04:25.348 [Lua] [1569650837] = 0 (number) 22:04:25.348 [Lua] [1445717962] = 6 (number) 22:04:25.348 [Lua] [1395655171] = 9 (number) 22:04:25.348 [Lua] [1383433646] = 10 (number) 22:04:25.348 [Lua] 22:04:25.348 [Lua] <>modded = true<> 22:04:25.348 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 22:04:25.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 22:04:25.456 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 22:04:25.456 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 22:04:25.457 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c4fde00) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c4fdf20) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02530fd0) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02531160) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dc80) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dcc0) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e6e03e0) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e6e0530) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cba6d30) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce290) 22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cbf88a0) 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb520) 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d77bf70) 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb560) 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb500) 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:04:25.459 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ea658d0) 22:04:25.460 [Lua] <>modded = true<> 22:04:25.460 [Lua] <>Mod:1389872347:Simple UI = true<> 22:04:25.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 22:04:25.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 22:04:25.556 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 22:04:25.556 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 22:04:25.556 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c19df90) 22:04:25.557 [Lua] <>modded = true<> 22:04:25.557 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 22:04:25.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 22:04:25.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 22:04:25.623 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 22:04:25.623 [Lua] <>modded = true<> 22:04:25.623 [Lua] <>Mod:1467751760:UI Tweaks = true<> 22:04:25.656 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 22:04:25.689 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 22:04:25.689 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 22:04:25.693 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0ce2e5c0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0ce2e7c0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0ce2e9d0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0ce2e840) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0ce2e780) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0ce2ead0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0ce2e860) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0ce2e8f0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036940) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0ce2f1c0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0ce308d0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0ce2f050) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0cd59b40) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0cd59c10) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0cd59ee0) 22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0cce5540) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0ce1b480) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0178e6e0) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0cf00900) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01358150) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012e1b00) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x019c5b40) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0cde7a80) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0cec2650) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0ce45ea0) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0c521630) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0ce2f7c0) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0ce3ed60) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0ce3ed20) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0ce3ef10) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0ce3edf0) 22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0ce5e680) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0cef9860) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0cedbd10) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0cedb9e0) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0ce3eb50) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0ce3f0a0) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0ce3edb0) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0ce3edd0) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0052eca0) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02825b10) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026f5540) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026f5370) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0cedb940) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a30) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0cedb650) 22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a90) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d88dec0) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d88d350) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d88d990) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d88d9d0) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0ce3eef0) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0d120890) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2e30) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01282720) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01282700) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2dc0) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0243d540) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0c4e27f0) 22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00095280) 22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0ce3ee60) 22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0ccf6070) 22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0ccf5fd0) 22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0ccf5ff0) 22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0ce444a0) 22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0ce442b0) 22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 22:04:25.702 [Lua] <>modded = true<> 22:04:25.702 [Lua] <>Mod:1395453301:Skip Intro = true<> 22:04:25.722 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 22:04:25.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 22:04:25.739 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02532560) 22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02532610) 22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 22:04:25.740 [Lua] <>modded = true<> 22:04:25.740 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 22:04:25.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 22:04:25.789 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 22:04:25.789 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0cedb940) 22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a30) 22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0cedb650) 22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a90) 22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 22:04:25.790 [Lua] <>modded = true<> 22:04:25.790 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 22:04:25.822 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 22:04:25.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 22:04:25.839 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00300d20) 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a84090) 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6ffa0) 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01a039e0) 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6fdf0) 22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b6a900) 22:04:25.840 [Lua] <>modded = true<> 22:04:25.840 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 22:04:25.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 22:04:25.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 22:04:25.889 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9250) 22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e7c6d40) 22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2dc0) 22:04:25.890 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e7c7010) 22:04:25.890 [Lua] <>modded = true<> 22:04:25.890 [Lua] <>Mod:1455893647:Player List Plus = true<> 22:04:25.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 22:04:25.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 22:04:25.939 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 22:04:25.939 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cc4d4f0) 22:04:25.939 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cc4d5e0) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cc4d810) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cc4d720) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01321930) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008cd060) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c4f66b0) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x024a0050) 22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 22:04:25.941 [Lua] <>modded = true<> 22:04:25.941 [Lua] <>Mod:1445717962:Loadout Manager = true<> 22:04:25.972 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 22:04:25.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 22:04:25.989 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 22:04:25.989 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0d7eb130) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d800) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d6f0) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d730) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d970) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0d7eb5a0) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03201f40) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03202000) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008cbcc0) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005bf7a0) 22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 22:04:25.991 [Lua] <>modded = true<> 22:04:25.991 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 22:04:26.022 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 22:04:26.039 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 22:04:26.039 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 22:04:26.039 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9250) 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d580) 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d6e0) 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02530f90) 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d990) 22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d8b0) 22:04:26.041 [Lua] <>modded = true<> 22:04:26.041 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 22:04:26.072 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 22:04:26.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 22:04:26.089 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cde9ce0) 22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 22:04:26.090 [Lua] <>modded = true<> 22:04:26.090 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 22:04:26.122 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 22:04:26.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 22:04:26.139 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02907e30) 22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025f93f0] (Origin: function: 0x025f94e0) 22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 22:04:26.140 [Lua] <>modded = true<> 22:04:26.140 [Lua] <>Mod:1479520507:My Hero = true<> 22:04:26.172 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 22:04:26.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 22:04:26.189 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d04dae0) 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f280) 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f2a0) 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e2b7140) 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f240) 22:04:26.190 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 22:04:26.191 [Lua] <>modded = true<> 22:04:26.191 [Lua] <>Mod:1402971136:Needii = true<> 22:04:26.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 22:04:26.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 22:04:26.239 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 22:04:26.239 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:26.239 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0ce5a460) 22:04:26.239 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 22:04:26.239 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 22:04:26.240 [Lua] <>modded = true<> 22:04:26.240 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 22:04:26.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 22:04:26.289 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 22:04:26.289 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 22:04:26.289 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0ccf2470) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf22e0) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2300) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2320) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2340) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0ccf23a0) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0ccf23c0) 22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 22:04:26.291 [Lua] <>modded = true<> 22:04:26.291 [Lua] <>Mod:1391228174:UI Improvements = true<> 22:04:26.322 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 22:04:26.340 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 22:04:26.340 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d1573e0) 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d156cb0) 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d157400) 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d156e30) 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d156d40) 22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d7eb8f0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d7eb890) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025f93f0] (Origin: function: 0x025f9560) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d0543d0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d404340) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d404750) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d251f60) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d2522f0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d252140) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d251ff0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d2520e0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d251f40) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d252270) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d2f0bf0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d37e8d0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d37eba0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d88ce00) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef7b0) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef820) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deefb40) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef990) 22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0da23430) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0da23460) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0da234a0) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0da22cb0) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0da23500) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0da22cf0) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dc55910) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d7eb460) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dc55450) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dc555e0) 22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 22:04:26.342 [Lua] <>modded = true<> 22:04:26.342 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 22:04:26.372 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 22:04:26.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 22:04:26.389 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c19e220) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83a00) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83bc0) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b80) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b30) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1530) 22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1710) 22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1860) 22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f15c0) 22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dcb5080) 22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dcb52c0) 22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 22:04:26.391 [Lua] <>modded = true<> 22:04:26.391 [Lua] <>Mod:1388911015:Chat Block = true<> 22:04:26.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 22:04:26.439 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 22:04:26.439 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 22:04:26.439 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c8b810) 22:04:26.439 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 22:04:26.440 [Lua] <>modded = true<> 22:04:26.440 [Lua] <>Mod:1464907434:Armory = true<> 22:04:26.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 22:04:26.506 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 22:04:26.506 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 22:04:26.506 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d04d1b0) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dc55230) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c3f1920) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c165100) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7eb600) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d7eb150) 22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0255eb00) 22:04:26.510 [Lua] <>modded = true<> 22:04:26.510 [Lua] <>Mod:1431393962:Bestiary = true<> 22:04:26.556 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 22:04:26.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 22:04:26.590 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d04d1b0) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dc55230) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029db740) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029e0920) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e56c0) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c420b30) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c420bb0) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01298f40) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2cd0) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02907e30) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02907f10) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c3f1920) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7eb600) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d7eb150) 22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0255eb00) 22:04:26.606 [Lua] <>project = vermintide 2<> 22:04:26.606 [Lua] <>build = release<> 22:04:26.606 [Lua] <>platform = win32<> 22:04:26.606 [Lua] <>title_id = 5107<> 22:04:26.606 [Lua] <>content_revision = 5803<> 22:04:26.606 [Lua] <>engine_revision = 21be6a16b9a9<> 22:04:26.606 [Lua] <>release_version = 2.2<> 22:04:26.606 [Lua] <>rendering_backend = dx12<> 22:04:26.606 [Lua] <>teamcity_build_id = 55936<> 22:04:26.606 [Lua] <>steam_id = 110000100950f7d<> 22:04:26.606 [Lua] <>steam_profile_name = Kauffy<> 22:04:26.606 [Lua] <>machine_id = ab764e29-0dce-439a-add9-68751508c22c<> 22:04:26.606 [Lua] [Boot] Application build: release 22:04:26.606 [Lua] [Boot] Content revision: 5803 22:04:26.606 [Lua] [Boot] Engine revision: 21be6a16b9a9 22:04:26.606 [Lua] [Boot] Release version: 2.2 22:04:26.606 [Lua] [Boot] User ID: 110000100950f7d Kauffy 22:04:26.616 [Lua] [SmokeTest] Disabled 22:04:26.616 [Lua] initializing mechanism to: adventure 22:04:26.616 [Lua] Game:setup() total time: 0.009999999999998 22:04:26.616 [Lua] handle rev info: 0 22:04:26.616 [Lua] handle gfx quality: 0 22:04:26.616 [Lua] default settings: 0 22:04:26.616 [Lua] user settings: 0 22:04:26.616 [Lua] set frame times: 0 22:04:26.616 [Lua] init random: 0 22:04:26.616 [Lua] managers: 0.0079999999999991189 22:04:26.616 [Lua] 22:04:26.616 [Lua] unaccounted: 0.0019999999999988916 22:04:26.616 [Lua] [Boot] use baked enemy meshes: false 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:04:26.616 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:04:26.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 22:04:26.625 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 22:04:26.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:04:26.625 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:04:26.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:04:26.625 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 22:04:26.626 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e5b30) 22:04:26.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:04:26.800 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:04:26.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:04:27.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:04:27.256 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:04:27.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:04:27.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:04:27.307 [Lua] [PackageManager] Force_load: resource_packages/menu 22:04:27.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:04:27.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:04:27.391 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:04:27.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:04:28.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:04:28.029 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:04:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:04:28.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:04:28.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:04:28.160 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:04:28.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:04:28.225 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:04:28.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:04:28.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:04:28.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:04:28.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:04:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:04:29.648 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:04:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:04:30.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 22:04:30.170 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 22:04:30.170 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 22:04:30.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x022dda30) 22:04:30.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02060870) 22:04:30.170 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02259270) 22:04:30.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x019ec6b0) 22:04:30.170 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00958cc0) 22:04:30.171 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0df57490) 22:04:30.171 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:04:30.171 [Lua] [Gamestate] Enter StateTitleScreen 22:04:30.172 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:04:30.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 22:04:30.187 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:04:30.187 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:04:30.187 [Save] Loading `save_data` 22:04:30.187 [Save] Load done 22:04:30.205 [Lua] [BackendManagerPlayFab] Backend Enabled 22:04:30.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:04:30.735 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:04:30.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:04:31.211 [Lua] <>playfab_id = 1B9BAB000A012FCB<> 22:04:31.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:04:31.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:04:31.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:04:31.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:04:31.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:04:31.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:04:32.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:04:32.151 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:04:32.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:04:32.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:04:32.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:04:32.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:04:32.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:04:32.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:04:32.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:04:32.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:04:32.702 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:04:32.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:04:32.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:04:32.778 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:04:32.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:04:32.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:04:32.825 [Lua] [PackageManager] Force_load: resource_packages/careers 22:04:32.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:04:32.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:04:32.859 [Lua] [PackageManager] Force_load: resource_packages/decals 22:04:32.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:04:32.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:04:32.977 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:04:32.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:04:33.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:04:33.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:04:33.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for dr_shield_hammer_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin 22:04:34.324 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 22:04:34.396 [Lua] Populating data for character 1 15 22:04:34.497 [Lua] Requesting character data for index 2 15 22:04:34.497 [Lua] Populating data for character 2 15 22:04:34.580 [Lua] Requesting character data for index 3 15 22:04:34.580 [Lua] Populating data for character 3 15 22:04:34.681 [Lua] Requesting character data for index 4 15 22:04:34.681 [Lua] Populating data for character 4 15 22:04:34.783 [Lua] Requesting character data for index 5 15 22:04:34.783 [Lua] Populating data for character 5 15 22:04:34.868 [Lua] Requesting character data for index 6 15 22:04:34.868 [Lua] Populating data for character 6 15 22:04:34.969 [Lua] Requesting character data for index 7 15 22:04:34.969 [Lua] Populating data for character 7 15 22:04:34.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:04:34.988 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:04:34.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:04:35.071 [Lua] Requesting character data for index 8 15 22:04:35.071 [Lua] Populating data for character 8 15 22:04:35.156 [Lua] Requesting character data for index 9 15 22:04:35.156 [Lua] Populating data for character 9 15 22:04:35.257 [Lua] Requesting character data for index 10 15 22:04:35.257 [Lua] Populating data for character 10 15 22:04:35.358 [Lua] Requesting character data for index 11 15 22:04:35.358 [Lua] Populating data for character 11 15 22:04:35.475 [Lua] Requesting character data for index 12 15 22:04:35.475 [Lua] Populating data for character 12 15 22:04:35.559 [Lua] Requesting character data for index 13 15 22:04:35.559 [Lua] Populating data for character 13 15 22:04:35.660 [Lua] Requesting character data for index 14 15 22:04:35.660 [Lua] Populating data for character 14 15 22:04:35.760 [Lua] Requesting character data for index 15 15 22:04:35.760 [Lua] Populating data for character 15 15 22:04:35.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 22:04:35.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 22:04:35.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 22:04:35.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:04:35.980 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:04:35.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:04:35.986 [Lua] Player statistics loaded! 22:04:36.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 22:04:36.147 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 22:04:36.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 22:04:36.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 22:04:36.318 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 22:04:36.331 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock 22:04:36.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 22:04:36.485 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 22:04:36.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 22:04:36.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 22:04:36.722 [Lua] [UnlockManager] All unlocks ready 22:04:36.738 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:04:37.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:04:37.014 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:04:37.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:04:37.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:04:37.187 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:04:37.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:04:37.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:04:37.213 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:04:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:04:37.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:04:37.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:04:37.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 22:04:37.821 [Lua] [Managers] Destroying state managers... 22:04:37.821 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 22:04:37.821 [Lua] [Gamestate] Enter state StateLoading 22:04:37.824 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:04:37.824 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:04:37.824 [Lua] [LobbyManager] Setting up network options 22:04:37.824 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:04:37.824 [Lua] registering RPCs 22:04:37.824 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:04:37.824 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 22:04:37.824 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:04:37.824 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:04:37.824 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:04:37.824 [Lua] [LevelTransitionHandler] load_level inn_level 22:04:37.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:04:37.824 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:04:37.824 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:04:37.824 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:04:37.824 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:04:37.824 [SteamVoipRoom] Creating room 3914e0795fbf8f84 22:04:37.824 [SteamVoipRoom] Joining room 3914e0795fbf8f84 22:04:37.828 [EAC] EAC server 110000100950f7d is initializing 22:04:37.839 [EAC] Server is also client 110000100950f7d 22:04:37.839 [EACServer] [14:04:37:838][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF778ADE180 LogLevel: Info. 22:04:37.839 [Lua] ### Created peer state machine for 110000100950f7d 22:04:37.839 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:04:37.839 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 22:04:37.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:04:37.840 warning: [Application] Application.update_render_world is deprecated. 22:04:37.843 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:04:37.843 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:04:37.843 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:04:37.843 [Lua] Set lobby begin: 22:04:37.843 [Lua] Set lobby end. 22:04:37.843 [Lua] [PSM] Peer 110000100950f7d joined. Want to use profile index "4" 22:04:37.843 [Lua] [LobbyHost] Changed state from 0 to creating 22:04:37.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:04:37.876 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:04:37.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:04:37.895 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 22:04:37.943 [SteamLobby] Detected added member 110000100950f7d 22:04:37.944 [Lua] [LobbyHost] Changed state from creating to joined 22:04:37.945 [Lua] [PartyManager] Leader is set to 110000100950f7d 22:04:37.945 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100950f7d my_peer_id:110000100950f7d 22:04:37.945 [Lua] [ChatManager] Registering channel 1 22:04:37.945 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 22:04:37.945 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 22:04:37.945 [Lua] [PartyManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 22:04:37.960 [Lua] [NetworkServer] Changing num_players from nil to 1 22:04:37.960 [Lua] Players: 1 22:04:37.960 [Lua] Set lobby begin: 22:04:37.960 [Lua] Lobby data num_players = 1 22:04:37.960 [Lua] Lobby data level_key = inn_level 22:04:37.960 [Lua] Lobby data game_mode = 3 22:04:37.960 [Lua] Lobby data matchmaking = false 22:04:37.960 [Lua] Set lobby end. 22:04:37.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:04:37.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:04:37.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:04:38.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:04:38.009 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:04:38.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:04:39.844 [Lua] player (110000100950f7d,1) was put into party 0 22:04:39.844 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 22:04:39.845 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:04:47.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:04:47.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:04:47.811 [Lua] [LevelTransitionHandler] Level load completed! 22:04:47.811 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1080963 - weave: nil 22:04:47.811 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:04:47.811 [Lua] ### Sending rpc_level_loaded 22:04:47.811 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 22:04:47.811 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 22:04:47.811 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:04:47.811 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:04:47.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d 22:04:47.828 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d 22:04:47.844 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 22:04:47.845 [Lua] ### Sending rpc_level_loaded 22:04:47.845 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 22:04:47.845 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:04:48.858 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:04:48.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:04:48.858 [Lua] Set lobby begin: 22:04:48.858 [Lua] Lobby data host = 110000100950f7d 22:04:48.858 [Lua] Lobby data level_key = inn_level 22:04:48.858 [Lua] Lobby data game_mode = 3 22:04:48.858 [Lua] Lobby data country_code = US 22:04:48.858 [Lua] Lobby data unique_server_name = Kauffy 22:04:48.858 [Lua] Lobby data num_players = 1 22:04:48.858 [Lua] Lobby data matchmaking = false 22:04:48.858 [Lua] Set lobby end. 22:04:48.859 [Lua] [Managers] Destroying state managers... 22:04:48.859 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:04:48.859 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 22:04:48.859 [Lua] [Gamestate] Enter StateIngame HOST 22:04:48.859 [Lua] <>level = inn_level<> 22:04:48.859 [Lua] Set lobby begin: 22:04:48.859 [Lua] Lobby data host = 110000100950f7d 22:04:48.860 [Lua] Lobby data level_key = inn_level 22:04:48.860 [Lua] Lobby data game_mode = 3 22:04:48.860 [Lua] Lobby data selected_level_key = inn_level 22:04:48.860 [Lua] Lobby data country_code = US 22:04:48.860 [Lua] Lobby data unique_server_name = Kauffy 22:04:48.860 [Lua] Lobby data num_players = 1 22:04:48.860 [Lua] Lobby data matchmaking = false 22:04:48.860 [Lua] Set lobby end. 22:04:48.860 [Lua] [StateIngame] Server ingame 22:04:48.864 [Lua] Set lobby begin: 22:04:48.864 [Lua] Lobby data level_key = inn_level 22:04:48.864 [Lua] Lobby data selected_level_key = inn_level 22:04:48.864 [Lua] Lobby data unique_server_name = Kauffy 22:04:48.864 [Lua] Lobby data matchmaking = false 22:04:48.864 [Lua] Lobby data host = 110000100950f7d 22:04:48.864 [Lua] Lobby data country_code = US 22:04:48.865 [Lua] Lobby data game_mode = 3 22:04:48.865 [Lua] Lobby data difficulty = normal 22:04:48.865 [Lua] Lobby data num_players = 1 22:04:48.865 [Lua] Set lobby end. 22:04:48.865 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 22:04:48.865 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 22:04:48.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:04:48.865 [Lua] [Matchmaking] initializing 22:04:48.865 [Lua] [Matchmaking] my_peer_id: 110000100950f7d, I am server 22:04:48.865 [Lua] [Matchmaking] register rpcs 22:04:48.865 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:04:48.865 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 22:04:48.865 [Lua] [GameNetworkManager] self.is_server = true 22:04:48.865 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:04:48.865 [Network] Setting artificial MTU limit to 65536 22:04:48.871 [Lua] Switching ConflictSettings: to: disabled 22:04:48.871 [Lua] pacing=disabled 22:04:48.871 [Lua] roaming=nil 22:04:48.871 [Lua] specials=disabled 22:04:48.871 [Lua] debug_color=black 22:04:48.871 [Lua] pack_spawning=disabled 22:04:48.871 [Lua] contained_breeds=nil 22:04:48.871 [Lua] disabled=true 22:04:48.871 [Lua] boss=disabled 22:04:48.871 [Lua] horde=disabled 22:04:48.871 [Lua] name=disabled 22:04:48.871 [Lua] intensity=disabled 22:04:48.871 [Lua] --- 22:04:48.871 [Lua] [LevelAnalysis] set_random_seed( 1080963) 22:04:48.876 [Lua] [AIInterestPointSystem] Level Seed: 1080963 22:04:48.876 [Lua] 22:04:48.876 [Lua] [entity_system_bag] = table 22:04:48.876 [Lua] [entity_system_bag] = metatable 22:04:48.876 [Lua] [startup_data] = table 22:04:48.876 [Lua] [entity_manager] = table 22:04:48.876 [Lua] [entity_manager] = metatable 22:04:48.876 [Lua] [unit_spawner] = table 22:04:48.876 [Lua] [unit_spawner] = metatable 22:04:48.876 [Lua] [unit_storage] = table 22:04:48.876 [Lua] [unit_storage] = metatable 22:04:48.876 [Lua] [dice_keeper] = table 22:04:48.876 [Lua] [dice_keeper] = metatable 22:04:48.876 [Lua] [is_server] = true (boolean) 22:04:48.876 [Lua] [world] = [World] 22:04:48.876 [Lua] [system_api] = table 22:04:48.876 [Lua] [entity_system] = table 22:04:48.876 [Lua] [entity_system] = metatable 22:04:48.876 [Lua] [network_lobby] = table 22:04:48.876 [Lua] [network_lobby] = metatable 22:04:48.876 [Lua] [profile_synchronizer] = table 22:04:48.876 [Lua] [profile_synchronizer] = metatable 22:04:48.876 [Lua] [level_transition_handler] = table 22:04:48.876 [Lua] [level_transition_handler] = metatable 22:04:48.876 [Lua] [num_local_human_players] = 1 (number) 22:04:48.876 [Lua] [statistics_db] = table 22:04:48.876 [Lua] [statistics_db] = metatable 22:04:48.876 [Lua] [network_server] = table 22:04:48.876 [Lua] [network_server] = metatable 22:04:48.876 [Lua] [input_manager] = table 22:04:48.876 [Lua] [input_manager] = metatable 22:04:48.876 [Lua] [network_clock] = table 22:04:48.876 [Lua] [network_clock] = metatable 22:04:48.876 [Lua] [network_transmit] = table 22:04:48.876 [Lua] [network_transmit] = metatable 22:04:48.876 [Lua] [free_flight_manager] = table 22:04:48.876 [Lua] [free_flight_manager] = metatable 22:04:48.876 [Lua] [network_manager] = table 22:04:48.876 [Lua] [network_manager] = metatable 22:04:48.876 [Lua] [network_event_delegate] = table 22:04:48.876 [Lua] [network_event_delegate] = metatable 22:04:48.876 [Lua] 22:04:48.877 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:04:48.877 [Lua] ignoring extension VersusInteractObjectiveExtension 22:04:48.877 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:04:48.877 [Lua] ignoring extension VersusSocketObjectiveExtension 22:04:48.877 [Lua] ignoring extension VersusTargetObjectiveExtension 22:04:48.877 [Lua] ignoring extension VersusMissionObjectiveExtension 22:04:48.877 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:04:48.880 [Lua] [AchievementManager] Achievements using the steam platform 22:04:48.881 [Lua] [StateIngame] Level seed: 1080963 22:04:48.881 [World] Spawning level. 22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:04:49.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:04:49.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 22:04:49.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 22:04:49.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 22:04:49.087 [Lua] [LevelAnalysis] set_random_seed( 1080963) 22:04:49.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 22:04:49.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:04:49.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 22:04:49.106 [Lua] [IngameUI] init 22:04:49.122 [SteamVoipClient] select_out(110000100950f7d, off) 22:04:49.126 [Lua] cb_razer_chroma_setup 22:04:49.176 [Lua] [Matchmaking] Cancelling matchmaking 22:04:49.176 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:04:49.176 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:04:49.176 [Lua] Set lobby begin: 22:04:49.176 [Lua] Lobby data level_key = inn_level 22:04:49.176 [Lua] Lobby data power_level = 0 22:04:49.176 [Lua] Lobby data selected_level_key = inn_level 22:04:49.176 [Lua] Lobby data unique_server_name = Kauffy 22:04:49.176 [Lua] Lobby data matchmaking = false 22:04:49.176 [Lua] Lobby data host = 110000100950f7d 22:04:49.176 [Lua] Lobby data country_code = US 22:04:49.176 [Lua] Lobby data game_mode = 3 22:04:49.176 [Lua] Lobby data difficulty = normal 22:04:49.176 [Lua] Lobby data num_players = 1 22:04:49.176 [Lua] Set lobby end. 22:04:49.179 [Flow] complete_skittergate_legend true 22:04:49.181 [Flow] complete_all_helmgart_levels_recruit true 22:04:49.182 [Flow] WitchHunterLevel:35 22:04:49.182 [Flow] LeaderYes 22:04:49.182 [Flow] ALL PC XP:304250 22:04:49.182 [Flow] Has "bogenhafen" DLC:true 22:04:49.182 [Flow] WH XP:60850 22:04:49.182 [Flow] Number of crafted items:2010 22:04:49.182 [Flow] Has "pre_order" DLC:true 22:04:49.182 [Flow] Sum of Powe Levels:1500 22:04:49.182 [Flow] lodestone diff 1:false 22:04:49.182 [Flow] magnus and forest activated 22:04:49.182 [Flow] magnus and forest activated 22:04:49.182 [Flow] cemetery and forest activated 22:04:49.182 [Flow] magnus and cemetery 22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.183 [Flow] ALL RUNES ACTIVATED 22:04:49.183 [Flow] magnus and forest activated 22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.183 [Flow] ALL RUNES ACTIVATED 22:04:49.183 [Flow] cemetery and forest activated 22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.183 [Flow] ALL RUNES ACTIVATED 22:04:49.183 [Flow] magnus and forest activated 22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.183 [Flow] ALL RUNES ACTIVATED 22:04:49.183 [Flow] magnus and cemetery 22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.183 [Flow] ALL RUNES ACTIVATED 22:04:49.184 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:04:49.186 [Lua] CurrentConflictSettings disabled 22:04:49.186 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:04:49.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 22:04:49.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:04:49.193 [Save] Loading `ut_tweaks_presets` 22:04:49.193 warning: [Save] Missing filename `ut_tweaks_presets` 22:04:49.239 [Lua] MUSIC: nil -> explore 22:04:49.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 22:04:50.992 [Lua] player (110000100950f7d,1) was put into party 1 22:04:50.992 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3) 22:04:50.992 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3) 22:04:50.992 [Lua] Set lobby begin: 22:04:50.992 [Lua] Lobby data level_key = inn_level 22:04:50.993 [Lua] Lobby data power_level = 0 22:04:50.993 [Lua] Lobby data selected_level_key = inn_level 22:04:50.993 [Lua] Lobby data difficulty = normal 22:04:50.993 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:04:50.993 [Lua] Lobby data unique_server_name = Kauffy 22:04:50.993 [Lua] Lobby data matchmaking = false 22:04:50.993 [Lua] Lobby data host = 110000100950f7d 22:04:50.993 [Lua] Lobby data country_code = US 22:04:50.994 [Lua] Lobby data game_mode = 3 22:04:50.994 [Lua] Lobby data player_slot_5 = 0:0 22:04:50.994 [Lua] Lobby data player_slot_2 = 0:0 22:04:50.994 [Lua] Lobby data player_slot_1 = 0:0 22:04:50.994 [Lua] Lobby data player_slot_3 = 0:0 22:04:50.994 [Lua] Lobby data num_players = 1 22:04:50.994 [Lua] Set lobby end. 22:04:50.994 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:04:50.995 [Lua] 22:04:50.996 [Lua] [wwise/one_handed_swords] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:04:50.996 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:04:50.996 [Lua] [wwise/bow] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [resource_packages/careers/we_shade] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 22:04:50.996 [Lua] 22:04:50.996 [Lua] 22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 22:04:50.996 [Lua] [wwise/one_handed_daggers] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 22:04:50.996 [Lua] [resource_packages/careers/we_shade] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 22:04:50.996 [Lua] [wwise/bow] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [wwise/one_handed_swords] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 22:04:50.996 [Lua] 22:04:50.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:04:50.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:04:50.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:04:50.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:04:51.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 22:04:51.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d 22:04:51.235 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:04:51.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:04:51.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:04:51.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:04:51.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:04:51.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:04:51.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:04:51.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:04:51.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:04:51.560 [Flow] DISABLE 22:04:51.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:04:51.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:04:51.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:04:51.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:04:51.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:04:51.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:04:51.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:04:51.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:04:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:04:51.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:04:51.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:04:51.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:04:51.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:04:51.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:04:51.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:04:51.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:04:51.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:04:51.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:04:51.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:04:51.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:04:52.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:04:52.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:04:52.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:04:52.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:04:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:04:52.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:04:52.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:04:52.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:04:52.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:04:52.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 22:04:52.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:04:52.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:04:52.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:04:52.758 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:04:52.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:04:52.918 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:04:52.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:04:53.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:04:53.239 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:04:53.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:04:53.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:04:53.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 22:04:53.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:04:53.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:04:53.664 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:04:53.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:04:53.820 [Lua] PlayFabMirror:_commit_internal 1 22:04:53.820 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:04:53.823 [Lua] generate_backend_stats 110000100950f7d:1 22:04:53.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:04:53.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 22:04:53.841 [Lua] Set lobby begin: 22:04:53.841 [Lua] Lobby data level_key = inn_level 22:04:53.841 [Lua] Lobby data power_level = 835 22:04:53.841 [Lua] Lobby data selected_level_key = inn_level 22:04:53.841 [Lua] Lobby data difficulty = normal 22:04:53.841 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:04:53.841 [Lua] Lobby data unique_server_name = Kauffy 22:04:53.841 [Lua] Lobby data matchmaking = false 22:04:53.841 [Lua] Lobby data host = 110000100950f7d 22:04:53.841 [Lua] Lobby data country_code = US 22:04:53.841 [Lua] Lobby data game_mode = 3 22:04:53.841 [Lua] Lobby data player_slot_5 = 0:0 22:04:53.842 [Lua] Lobby data player_slot_2 = 0:0 22:04:53.842 [Lua] Lobby data player_slot_1 = 0:0 22:04:53.842 [Lua] Lobby data player_slot_3 = 0:0 22:04:53.842 [Lua] Lobby data num_players = 1 22:04:53.842 [Lua] Set lobby end. 22:04:53.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 22:04:53.960 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 22:04:53.978 [Lua] commit result success 1 22:04:54.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:04:54.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 22:04:54.093 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:04:54.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:04:54.144 [Lua] [PackageManager] Force_load: wwise/bow 22:04:54.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:04:54.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:04:54.404 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:04:54.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:04:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:04:54.895 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:04:54.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 22:04:55.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 22:04:55.055 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 22:04:55.056 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:04:55.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:04:55.104 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:04:55.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:04:55.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:04:55.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 22:04:55.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:04:55.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:04:55.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:04:55.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:04:55.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:04:55.996 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:04:55.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:04:56.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:04:56.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:04:56.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 22:04:56.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 22:04:56.389 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 22:04:56.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:04:56.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:04:56.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:04:56.533 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 22:04:56.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:56.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:04:56.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:04:57.127 [Lua] StateInGameRunning:_game_actually_starts() 22:04:57.128 [Lua] [IngameUI] menu view on_enter start_menu_view 22:04:57.128 [Lua] hero_fullscreen_menu_on_enter 22:04:57.128 [Lua] ################################################################################################################# 22:04:57.128 [Lua] [Loading Time]: 00:00:19 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:04:57.128 [Lua] ################################################################################################################# 22:04:57.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 22:04:57.139 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd4290 22:04:57.140 [World] Spawning level. 22:04:57.149 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:04:57.155 [SteamVoipClient] select_out(110000100950f7d, off) 22:04:57.161 [Lua] cb_razer_chroma_setup 22:04:57.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 22:04:57.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:04:57.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530 22:04:57.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530 22:04:57.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized 22:04:57.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 22:04:57.477 [Lua] Commit load time data 22:04:57.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:04:57.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:04:57.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:04:57.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:04:57.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:04:58.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x35d, position: 0 22:04:58.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x35d, position: 27249 22:05:00.615 [Lua] [IngameUI] menu view on_exit start_menu_view 22:05:00.615 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:05:00.615 [Lua] hero_fullscreen_menu_on_exit 22:05:00.625 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd4290 22:05:00.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A7530 -> Package still referenced, NOT unloaded: 22:05:00.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 00000000025A7530 -> Package still referenced, NOT unloaded: 22:05:00.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530 22:05:00.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530 22:05:03.212 [Lua] [IngameUI] menu view on_enter hero_view 22:05:03.230 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd1eb0 22:05:03.230 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7cf7f0) 22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7c6610) 22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7af850) 22:05:03.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:05:03.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:05:03.248 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:05:03.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:05:03.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:05:03.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:05:03.848 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:05:03.868 [World] Spawning level. 22:05:03.896 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:03.896 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:05:04.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 22:05:04.928 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:05.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:05:05.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:05:05.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 22:05:05.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:05:05.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 22:05:05.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:05:06.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:05:06.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:05:07.004 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:05:07.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:05:07.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:05:07.012 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:05:07.012 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 22:05:07.019 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read, 22:05:07.026 [World] Spawning level. 22:05:07.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, prioritized 22:05:07.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 22:05:07.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 22:05:09.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:09.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:09.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:05:09.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 22:05:11.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:11.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:11.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:05:11.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:05:12.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:12.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:32.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:32.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized 22:05:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, prioritized 22:05:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewer, async-read, prioritized 22:05:47.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 22:05:47.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 22:05:58.699 [Lua] [IngameUI] menu view on_exit hero_view 22:05:58.716 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd1eb0 22:05:58.723 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded: 22:06:02.007 [Lua] [IngameUI] menu view on_enter start_game_view 22:06:02.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fcb6b0 22:06:02.015 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:06:02.019 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:06:02.019 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:06:02.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:06:02.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:06:03.370 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 22:06:03.370 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:06:03.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 22:06:03.371 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:06:03.371 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:06:03.654 [Lua] PlayFabMirror:_commit_internal 2 22:06:03.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:03.657 [Lua] generate_backend_stats 110000100950f7d:1 22:06:03.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:06:03.685 [Lua] commit result success 2 22:06:05.850 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:06:05.850 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 22:06:05.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:06:05.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:06:05.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:06:09.022 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 22:06:09.022 [Lua] ............................................................................................................ 22:06:09.022 [Lua] ............................................................................................................ 22:06:09.022 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 22:06:09.022 [Lua] ............................................................................................................ 22:06:09.022 [Lua] ............................................................................................................ 22:06:09.022 [Lua] [Matchmaking] Cancelling matchmaking 22:06:09.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:06:09.045 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:06:09.045 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:06:09.049 [Lua] Set lobby begin: 22:06:09.049 [Lua] Lobby data level_key = inn_level 22:06:09.049 [Lua] Lobby data power_level = 835 22:06:09.049 [Lua] Lobby data selected_level_key = inn_level 22:06:09.049 [Lua] Lobby data difficulty = harder 22:06:09.050 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:09.050 [Lua] Lobby data unique_server_name = Kauffy 22:06:09.050 [Lua] Lobby data matchmaking = false 22:06:09.050 [Lua] Lobby data host = 110000100950f7d 22:06:09.050 [Lua] Lobby data country_code = US 22:06:09.050 [Lua] Lobby data game_mode = 3 22:06:09.050 [Lua] Lobby data player_slot_5 = 0:0 22:06:09.050 [Lua] Lobby data player_slot_2 = 0:0 22:06:09.050 [Lua] Lobby data player_slot_1 = 0:0 22:06:09.050 [Lua] Lobby data player_slot_3 = 0:0 22:06:09.050 [Lua] Lobby data num_players = 1 22:06:09.050 [Lua] Set lobby end. 22:06:09.051 [Lua] [PartyManager] Leader is set to 110000100950f7d 22:06:09.051 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 22:06:09.051 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:06:09.051 [Lua] Set lobby begin: 22:06:09.051 [Lua] Lobby data twitch_enabled = false 22:06:09.051 [Lua] Lobby data power_level = 835 22:06:09.051 [Lua] Lobby data num_players = 1 22:06:09.051 [Lua] Lobby data weave_name = false 22:06:09.051 [Lua] Lobby data game_mode = 1 22:06:09.051 [Lua] Lobby data mechanism = adventure 22:06:09.051 [Lua] Lobby data level_key = inn_level 22:06:09.051 [Lua] Lobby data player_slot_1 = 0:0 22:06:09.052 [Lua] Lobby data selected_level_key = inn_level 22:06:09.052 [Lua] Lobby data unique_server_name = Kauffy 22:06:09.052 [Lua] Lobby data quick_game = true 22:06:09.053 [Lua] Lobby data matchmaking = true 22:06:09.053 [Lua] Lobby data difficulty = harder 22:06:09.053 [Lua] Lobby data country_code = US 22:06:09.053 [Lua] Lobby data host = 110000100950f7d 22:06:09.054 [Lua] Lobby data player_slot_5 = 0:0 22:06:09.054 [Lua] Lobby data player_slot_2 = 0:0 22:06:09.054 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:09.054 [Lua] Lobby data player_slot_3 = 0:0 22:06:09.054 [Lua] Lobby data eac_authorized = true 22:06:09.054 [Lua] Set lobby end. 22:06:09.054 [Lua] Set lobby begin: 22:06:09.054 [Lua] Lobby data twitch_enabled = false 22:06:09.054 [Lua] Lobby data power_level = 835 22:06:09.054 [Lua] Lobby data num_players = 1 22:06:09.054 [Lua] Lobby data weave_name = false 22:06:09.054 [Lua] Lobby data game_mode = 1 22:06:09.054 [Lua] Lobby data is_private = false 22:06:09.054 [Lua] Lobby data mechanism = adventure 22:06:09.054 [Lua] Lobby data level_key = inn_level 22:06:09.055 [Lua] Lobby data player_slot_1 = 0:0 22:06:09.055 [Lua] Lobby data selected_level_key = inn_level 22:06:09.055 [Lua] Lobby data unique_server_name = Kauffy 22:06:09.055 [Lua] Lobby data quick_game = true 22:06:09.055 [Lua] Lobby data matchmaking = true 22:06:09.055 [Lua] Lobby data difficulty = harder 22:06:09.055 [Lua] Lobby data country_code = US 22:06:09.055 [Lua] Lobby data host = 110000100950f7d 22:06:09.055 [Lua] Lobby data player_slot_5 = 0:0 22:06:09.055 [Lua] Lobby data player_slot_2 = 0:0 22:06:09.055 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:09.055 [Lua] Lobby data player_slot_3 = 0:0 22:06:09.055 [Lua] Lobby data eac_authorized = true 22:06:09.055 [Lua] Set lobby end. 22:06:09.059 [Lua] [ChatManager][1]System: Starting hosted game... 22:06:09.059 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:06:09.059 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:06:09.139 [Lua] [IngameUI] menu view on_exit start_game_view 22:06:09.140 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:06:09.144 [Save] Saving `save_data` 22:06:09.153 [Save] Save done 22:06:09.157 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fcb6b0 22:06:20.953 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:06:20.957 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:06:20.957 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 22:06:20.957 [Lua] [LevelTransitionHandler] set_next_level( nurgle ) 22:06:20.957 [Lua] Set lobby begin: 22:06:20.957 [Lua] Lobby data twitch_enabled = false 22:06:20.957 [Lua] Lobby data power_level = 835 22:06:20.957 [Lua] Lobby data num_players = 1 22:06:20.958 [Lua] Lobby data weave_name = false 22:06:20.958 [Lua] Lobby data game_mode = 2 22:06:20.958 [Lua] Lobby data is_private = false 22:06:20.958 [Lua] Lobby data mechanism = adventure 22:06:20.958 [Lua] Lobby data level_key = inn_level 22:06:20.958 [Lua] Lobby data player_slot_1 = 0:0 22:06:20.958 [Lua] Lobby data selected_level_key = nurgle 22:06:20.958 [Lua] Lobby data unique_server_name = Kauffy 22:06:20.958 [Lua] Lobby data quick_game = true 22:06:20.958 [Lua] Lobby data matchmaking = true 22:06:20.958 [Lua] Lobby data difficulty = harder 22:06:20.959 [Lua] Lobby data country_code = US 22:06:20.959 [Lua] Lobby data host = 110000100950f7d 22:06:20.959 [Lua] Lobby data player_slot_5 = 0:0 22:06:20.959 [Lua] Lobby data player_slot_2 = 0:0 22:06:20.959 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:20.959 [Lua] Lobby data player_slot_3 = 0:0 22:06:20.959 [Lua] Lobby data eac_authorized = true 22:06:20.959 [Lua] Set lobby end. 22:06:20.964 [Lua] Set lobby begin: 22:06:20.964 [Lua] Lobby data twitch_enabled = false 22:06:20.964 [Lua] Lobby data power_level = 835 22:06:20.964 [Lua] Lobby data num_players = 1 22:06:20.964 [Lua] Lobby data weave_name = false 22:06:20.964 [Lua] Lobby data game_mode = 2 22:06:20.964 [Lua] Lobby data is_private = false 22:06:20.964 [Lua] Lobby data mechanism = adventure 22:06:20.965 [Lua] Lobby data level_key = inn_level 22:06:20.965 [Lua] Lobby data player_slot_1 = 0:0 22:06:20.965 [Lua] Lobby data selected_level_key = nurgle 22:06:20.965 [Lua] Lobby data unique_server_name = Kauffy 22:06:20.965 [Lua] Lobby data quick_game = true 22:06:20.965 [Lua] Lobby data matchmaking = true 22:06:20.965 [Lua] Lobby data difficulty = harder 22:06:20.965 [Lua] Lobby data country_code = US 22:06:20.965 [Lua] Lobby data host = 110000100950f7d 22:06:20.965 [Lua] Lobby data player_slot_5 = 0:0 22:06:20.965 [Lua] Lobby data player_slot_2 = 0:0 22:06:20.965 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:20.966 [Lua] Lobby data player_slot_3 = 0:0 22:06:20.966 [Lua] Lobby data eac_authorized = true 22:06:20.966 [Lua] Set lobby end. 22:06:20.966 [Lua] Complete level triggered. 22:06:20.968 [Lua] gm_event_end_conditions_met false false 22:06:20.969 [Lua] PlayFabMirror:_commit_internal nil 22:06:20.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:06:20.972 [Save] Saving `save_data` 22:06:20.972 [Lua] generate_backend_stats 110000100950f7d:1 22:06:20.978 [Save] Save done 22:06:20.978 [Save] Saving `save_data` 22:06:20.985 [Save] Save done 22:06:20.989 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:06:20.989 [Save] Saving `save_data` 22:06:20.989 [Lua] TRANSITION nil nil nurgle 22:06:20.989 [Lua] Transition type "nurgle", is server: true 22:06:20.989 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:06:20.989 [Lua] [GameNetworkManager] Leaving game... 22:06:20.989 [Lua] [GameNetworkManager] Shutting down game session host. 22:06:20.989 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:06:20.989 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:06:20.989 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=91.89 22:06:20.994 [Save] Save done 22:06:21.007 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:06:21.007 [Lua] commit result success 3 22:06:21.396 [Lua] Set lobby begin: 22:06:21.396 [Lua] Lobby data twitch_enabled = false 22:06:21.396 [Lua] Lobby data power_level = 0 22:06:21.396 [Lua] Lobby data num_players = 1 22:06:21.396 [Lua] Lobby data weave_name = false 22:06:21.397 [Lua] Lobby data game_mode = 2 22:06:21.397 [Lua] Lobby data is_private = false 22:06:21.397 [Lua] Lobby data mechanism = adventure 22:06:21.397 [Lua] Lobby data level_key = inn_level 22:06:21.397 [Lua] Lobby data player_slot_1 = 0:0 22:06:21.397 [Lua] Lobby data selected_level_key = nurgle 22:06:21.397 [Lua] Lobby data unique_server_name = Kauffy 22:06:21.397 [Lua] Lobby data quick_game = true 22:06:21.397 [Lua] Lobby data matchmaking = true 22:06:21.397 [Lua] Lobby data difficulty = harder 22:06:21.397 [Lua] Lobby data country_code = US 22:06:21.397 [Lua] Lobby data host = 110000100950f7d 22:06:21.397 [Lua] Lobby data player_slot_5 = 0:0 22:06:21.397 [Lua] Lobby data player_slot_2 = 0:0 22:06:21.397 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:21.398 [Lua] Lobby data player_slot_3 = 0:0 22:06:21.398 [Lua] Lobby data eac_authorized = true 22:06:21.398 [Lua] Set lobby end. 22:06:23.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:06:23.081 [Lua] Clearing all global lookup lists 22:06:23.082 [Lua] [IngamePlayerListUI] - Destroy 22:06:23.082 [Lua] [EquipmentUI] - Destroy 22:06:23.082 [Lua] [GamePadEquipmentUI] - Destroy 22:06:23.082 [Lua] [AbilityUI] - Destroy 22:06:23.082 [Lua] [GamePadAbilityUI] - Destroy 22:06:23.083 [Lua] [IngameUI] destroy 22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 22:06:23.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 22:06:23.155 [Lua] [Managers] Destroying state managers... 22:06:23.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:06:23.160 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 22:06:23.161 [Lua] [Matchmaking] unregister rpcs 22:06:23.161 [Lua] ############### UNLOADING PACKAGES ############### 22:06:23.161 [Lua] [Gamestate] Enter state StateLoading 22:06:23.162 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:06:23.162 [Lua] [Matchmaking] register rpcs 22:06:23.163 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:06:23.163 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:06:23.163 [Lua] registering RPCs 22:06:23.163 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:06:23.163 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:06:23.163 [Lua] Set lobby begin: 22:06:23.163 [Lua] Lobby data twitch_enabled = false 22:06:23.163 [Lua] Lobby data power_level = 0 22:06:23.163 [Lua] Lobby data num_players = 1 22:06:23.163 [Lua] Lobby data weave_name = false 22:06:23.163 [Lua] Lobby data game_mode = 2 22:06:23.163 [Lua] Lobby data is_private = false 22:06:23.163 [Lua] Lobby data mechanism = adventure 22:06:23.163 [Lua] Lobby data level_key = nurgle 22:06:23.163 [Lua] Lobby data player_slot_1 = 0:0 22:06:23.163 [Lua] Lobby data selected_level_key = nurgle 22:06:23.163 [Lua] Lobby data unique_server_name = Kauffy 22:06:23.163 [Lua] Lobby data quick_game = true 22:06:23.163 [Lua] Lobby data matchmaking = true 22:06:23.164 [Lua] Lobby data difficulty = harder 22:06:23.164 [Lua] Lobby data country_code = US 22:06:23.164 [Lua] Lobby data host = 110000100950f7d 22:06:23.164 [Lua] Lobby data player_slot_5 = 0:0 22:06:23.164 [Lua] Lobby data player_slot_2 = 0:0 22:06:23.164 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:23.164 [Lua] Lobby data player_slot_3 = 0:0 22:06:23.164 [Lua] Lobby data eac_authorized = true 22:06:23.164 [Lua] Set lobby end. 22:06:23.164 [Lua] MUSIC MANAGER unmute_all_world_sounds 9934 0 22:06:23.164 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:06:23.168 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 22:06:23.168 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] 22:06:23.168 [Lua] [LevelTransitionHandler] load_level nurgle 22:06:23.343 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:06:23.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:06:23.344 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:06:23.344 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 22:06:23.344 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle" 22:06:23.344 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 22:06:23.344 [Lua] [StateLoading] got rpc_load_level 57 nurgle 22:06:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 22:06:23.436 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 22:06:23.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 22:06:23.441 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 9935 0 22:06:23.441 [Lua] MUSIC MANAGER Play_loading_screen_music 9936 0 22:06:24.144 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 22:06:30.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 22:06:30.200 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 22:06:30.217 [Lua] [LevelTransitionHandler] Level load completed! 22:06:30.217 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 1423613 - weave: nil 22:06:30.265 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:06:30.265 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 22:06:30.265 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 22:06:30.265 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 22:06:30.266 [Lua] checking dlc's against conflict directors 22:06:30.266 [Lua] --- --- --- 22:06:30.266 [Lua] Starting... difficulty 'harder' 22:06:30.266 [Lua] These are the starting conflict directors: 22:06:30.266 [Lua] skaven 22:06:30.266 [Lua] chaos 22:06:30.266 [Lua] --- --- --- 22:06:30.266 [Lua] 22:06:30.266 [Lua] Looking for a new director: 22:06:30.266 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 22:06:30.266 [Lua] ->trying director: beastmen 22:06:30.266 [Lua] --> success! 22:06:30.266 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 22:06:30.266 [Lua] 22:06:30.266 [Lua] Looking for a new director: 22:06:30.266 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 22:06:30.266 [Lua] ->trying director: chaos 22:06:30.266 [Lua] --> success! 22:06:30.266 [Lua] --> re-used the same breeds 22:06:30.266 [Lua] 22:06:30.266 [Lua] Looking for a new director: 22:06:30.266 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 22:06:30.266 [Lua] ->trying director: chaos 22:06:30.266 [Lua] --> success! 22:06:30.266 [Lua] --> re-used the same breeds 22:06:30.266 [Lua] 22:06:30.266 [Lua] DONE! Found the following directors: 22:06:30.266 [Lua] beastmen 22:06:30.266 [Lua] chaos 22:06:30.266 [Lua] chaos 22:06:30.266 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:06:30.267 [Lua] ### Sending rpc_level_loaded 22:06:30.267 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 57 22:06:30.267 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 22:06:30.287 [Lua] ### Sending rpc_level_loaded 22:06:30.287 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 57 22:06:30.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:06:30.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:06:30.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:06:30.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:06:30.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:06:30.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:06:31.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:06:31.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:06:31.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:06:31.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:06:31.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:06:31.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:06:32.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:06:32.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:06:32.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:06:32.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:06:32.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:06:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:33.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:33.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:06:33.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:06:33.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:06:33.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:06:33.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:06:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:06:33.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:06:33.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:06:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:06:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:06:34.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:06:34.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:06:34.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:06:34.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:06:34.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:06:34.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:06:34.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:06:35.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:06:35.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:06:35.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:06:35.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:06:35.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:06:35.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:06:36.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:06:36.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:06:36.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:06:36.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:06:36.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:06:36.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:06:37.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:06:37.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:06:37.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:06:37.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:06:37.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:06:37.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:06:37.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:06:37.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:06:37.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:06:38.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:06:38.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:06:38.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:06:38.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:06:38.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:06:38.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:39.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:39.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:06:39.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:06:39.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:06:39.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:06:39.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:06:39.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:06:39.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:06:39.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:06:40.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:06:40.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:06:40.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:40.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:40.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:06:40.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:06:40.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:06:40.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:06:40.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:06:40.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:06:40.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:06:40.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:06:41.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:06:41.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:06:41.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:06:41.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:06:41.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:06:41.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:06:42.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:06:42.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:06:42.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:06:43.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:06:43.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:06:43.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:06:44.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:06:44.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:06:44.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:06:45.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:06:45.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:06:45.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom 22:06:45.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:06:45.097 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:06:46.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:06:46.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:06:46.108 [Lua] [Matchmaking] unregister rpcs 22:06:46.109 [Lua] Set lobby begin: 22:06:46.109 [Lua] Lobby data twitch_enabled = false 22:06:46.109 [Lua] Lobby data power_level = 0 22:06:46.109 [Lua] Lobby data num_players = 1 22:06:46.109 [Lua] Lobby data weave_name = false 22:06:46.109 [Lua] Lobby data game_mode = 2 22:06:46.109 [Lua] Lobby data is_private = false 22:06:46.109 [Lua] Lobby data mechanism = adventure 22:06:46.109 [Lua] Lobby data level_key = nurgle 22:06:46.109 [Lua] Lobby data player_slot_1 = 0:0 22:06:46.109 [Lua] Lobby data selected_level_key = nurgle 22:06:46.109 [Lua] Lobby data unique_server_name = Kauffy 22:06:46.109 [Lua] Lobby data quick_game = true 22:06:46.109 [Lua] Lobby data matchmaking = true 22:06:46.109 [Lua] Lobby data difficulty = harder 22:06:46.109 [Lua] Lobby data country_code = US 22:06:46.109 [Lua] Lobby data host = 110000100950f7d 22:06:46.109 [Lua] Lobby data player_slot_5 = 0:0 22:06:46.109 [Lua] Lobby data player_slot_2 = 0:0 22:06:46.109 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:46.109 [Lua] Lobby data player_slot_3 = 0:0 22:06:46.109 [Lua] Lobby data eac_authorized = true 22:06:46.109 [Lua] Set lobby end. 22:06:46.110 [Lua] [Managers] Destroying state managers... 22:06:46.110 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 22:06:46.110 [Lua] MUSIC MANAGER Stop_loading_screen_music 9937 0 22:06:46.110 [Lua] [Gamestate] Enter StateIngame HOST 22:06:46.111 [Lua] <>level = nurgle<> 22:06:46.111 [Lua] Set lobby begin: 22:06:46.111 [Lua] Lobby data twitch_enabled = false 22:06:46.111 [Lua] Lobby data power_level = 0 22:06:46.111 [Lua] Lobby data num_players = 1 22:06:46.111 [Lua] Lobby data weave_name = false 22:06:46.111 [Lua] Lobby data game_mode = 2 22:06:46.111 [Lua] Lobby data is_private = false 22:06:46.111 [Lua] Lobby data mechanism = adventure 22:06:46.111 [Lua] Lobby data level_key = nurgle 22:06:46.111 [Lua] Lobby data player_slot_1 = 0:0 22:06:46.111 [Lua] Lobby data selected_level_key = nurgle 22:06:46.111 [Lua] Lobby data unique_server_name = Kauffy 22:06:46.111 [Lua] Lobby data quick_game = true 22:06:46.111 [Lua] Lobby data matchmaking = true 22:06:46.111 [Lua] Lobby data difficulty = harder 22:06:46.111 [Lua] Lobby data country_code = US 22:06:46.111 [Lua] Lobby data host = 110000100950f7d 22:06:46.111 [Lua] Lobby data player_slot_5 = 0:0 22:06:46.111 [Lua] Lobby data player_slot_2 = 0:0 22:06:46.111 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:46.111 [Lua] Lobby data player_slot_3 = 0:0 22:06:46.111 [Lua] Lobby data eac_authorized = true 22:06:46.111 [Lua] Set lobby end. 22:06:46.111 [Umbra] Init version: 3.4.15 :: 16 threads 22:06:46.112 [Lua] [StateIngame] Server ingame 22:06:46.117 [Lua] Set lobby begin: 22:06:46.117 [Lua] Lobby data twitch_enabled = false 22:06:46.117 [Lua] Lobby data power_level = 0 22:06:46.117 [Lua] Lobby data num_players = 1 22:06:46.117 [Lua] Lobby data weave_name = false 22:06:46.117 [Lua] Lobby data game_mode = 2 22:06:46.117 [Lua] Lobby data is_private = false 22:06:46.117 [Lua] Lobby data mechanism = adventure 22:06:46.117 [Lua] Lobby data level_key = nurgle 22:06:46.117 [Lua] Lobby data player_slot_1 = 0:0 22:06:46.117 [Lua] Lobby data selected_level_key = nurgle 22:06:46.118 [Lua] Lobby data unique_server_name = Kauffy 22:06:46.118 [Lua] Lobby data quick_game = true 22:06:46.118 [Lua] Lobby data matchmaking = true 22:06:46.118 [Lua] Lobby data difficulty = harder 22:06:46.118 [Lua] Lobby data country_code = US 22:06:46.118 [Lua] Lobby data host = 110000100950f7d 22:06:46.118 [Lua] Lobby data player_slot_5 = 0:0 22:06:46.118 [Lua] Lobby data player_slot_2 = 0:0 22:06:46.118 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:46.118 [Lua] Lobby data player_slot_3 = 0:0 22:06:46.118 [Lua] Lobby data eac_authorized = true 22:06:46.118 [Lua] Set lobby end. 22:06:46.118 [Lua] [Matchmaking] register rpcs 22:06:46.118 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:06:46.118 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 22:06:46.118 [Lua] [GameNetworkManager] self.is_server = true 22:06:46.118 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:06:46.118 [Network] Setting artificial MTU limit to 65536 22:06:46.126 [Lua] Switching ConflictSettings: to: default 22:06:46.126 [Lua] pacing=default 22:06:46.126 [Lua] roaming=nil 22:06:46.126 [Lua] specials=default 22:06:46.126 [Lua] debug_color=maroon 22:06:46.126 [Lua] pack_spawning=default 22:06:46.126 [Lua] contained_breeds=nil 22:06:46.126 [Lua] disabled=false 22:06:46.126 [Lua] boss=default 22:06:46.126 [Lua] horde=default 22:06:46.126 [Lua] name=default 22:06:46.126 [Lua] intensity=default 22:06:46.126 [Lua] --- 22:06:46.126 [Lua] [LevelAnalysis] set_random_seed( 1423613) 22:06:46.148 [Lua] [AIInterestPointSystem] Level Seed: 1423613 22:06:46.148 [Lua] 22:06:46.148 [Lua] [entity_system_bag] = table 22:06:46.148 [Lua] [entity_system_bag] = metatable 22:06:46.148 [Lua] [startup_data] = table 22:06:46.148 [Lua] [entity_manager] = table 22:06:46.148 [Lua] [entity_manager] = metatable 22:06:46.148 [Lua] [unit_spawner] = table 22:06:46.148 [Lua] [unit_spawner] = metatable 22:06:46.148 [Lua] [unit_storage] = table 22:06:46.148 [Lua] [unit_storage] = metatable 22:06:46.148 [Lua] [dice_keeper] = table 22:06:46.148 [Lua] [dice_keeper] = metatable 22:06:46.148 [Lua] [is_server] = true (boolean) 22:06:46.148 [Lua] [world] = [World] 22:06:46.148 [Lua] [system_api] = table 22:06:46.148 [Lua] [entity_system] = table 22:06:46.148 [Lua] [entity_system] = metatable 22:06:46.148 [Lua] [network_lobby] = table 22:06:46.148 [Lua] [network_lobby] = metatable 22:06:46.148 [Lua] [profile_synchronizer] = table 22:06:46.148 [Lua] [profile_synchronizer] = metatable 22:06:46.148 [Lua] [level_transition_handler] = table 22:06:46.148 [Lua] [level_transition_handler] = metatable 22:06:46.148 [Lua] [num_local_human_players] = 1 (number) 22:06:46.148 [Lua] [statistics_db] = table 22:06:46.148 [Lua] [statistics_db] = metatable 22:06:46.148 [Lua] [network_server] = table 22:06:46.148 [Lua] [network_server] = metatable 22:06:46.148 [Lua] [input_manager] = table 22:06:46.148 [Lua] [input_manager] = metatable 22:06:46.148 [Lua] [network_clock] = table 22:06:46.148 [Lua] [network_clock] = metatable 22:06:46.148 [Lua] [network_transmit] = table 22:06:46.148 [Lua] [network_transmit] = metatable 22:06:46.148 [Lua] [free_flight_manager] = table 22:06:46.148 [Lua] [free_flight_manager] = metatable 22:06:46.148 [Lua] [network_manager] = table 22:06:46.148 [Lua] [network_manager] = metatable 22:06:46.148 [Lua] [network_event_delegate] = table 22:06:46.148 [Lua] [network_event_delegate] = metatable 22:06:46.148 [Lua] 22:06:46.148 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:06:46.148 [Lua] ignoring extension VersusInteractObjectiveExtension 22:06:46.148 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:06:46.148 [Lua] ignoring extension VersusSocketObjectiveExtension 22:06:46.148 [Lua] ignoring extension VersusTargetObjectiveExtension 22:06:46.148 [Lua] ignoring extension VersusMissionObjectiveExtension 22:06:46.157 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:06:46.180 [Lua] [AchievementManager] Achievements using the steam platform 22:06:46.181 [Lua] [StateIngame] Level seed: 1423613 22:06:46.181 [World] Spawning level. 22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:06:46.768 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:46.769 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:46.769 [Lua] respawn_unit_spawned with group id: portal_respawn 22:06:46.783 warning: [Lua] This function is deprecated and shouldn't be called 22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start 22:06:46.869 [Lua] [LevelAnalysis] set_random_seed( 1423613) 22:06:46.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 22:06:46.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:06:46.892 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:06:46.892 [Lua] [IngameUI] init 22:06:46.902 [SteamVoipClient] select_out(110000100950f7d, off) 22:06:46.905 [Lua] cb_razer_chroma_setup 22:06:46.949 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:06:46.950 [Lua] Set lobby begin: 22:06:46.950 [Lua] Lobby data twitch_enabled = false 22:06:46.950 [Lua] Lobby data power_level = 835 22:06:46.950 [Lua] Lobby data num_players = 1 22:06:46.950 [Lua] Lobby data weave_name = false 22:06:46.950 [Lua] Lobby data game_mode = 2 22:06:46.950 [Lua] Lobby data is_private = false 22:06:46.950 [Lua] Lobby data mechanism = adventure 22:06:46.950 [Lua] Lobby data level_key = nurgle 22:06:46.950 [Lua] Lobby data player_slot_1 = 0:0 22:06:46.950 [Lua] Lobby data selected_level_key = nurgle 22:06:46.950 [Lua] Lobby data unique_server_name = Kauffy 22:06:46.950 [Lua] Lobby data quick_game = true 22:06:46.951 [Lua] Lobby data matchmaking = true 22:06:46.951 [Lua] Lobby data difficulty = harder 22:06:46.951 [Lua] Lobby data country_code = US 22:06:46.951 [Lua] Lobby data host = 110000100950f7d 22:06:46.951 [Lua] Lobby data player_slot_5 = 0:0 22:06:46.951 [Lua] Lobby data player_slot_2 = 0:0 22:06:46.951 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:46.951 [Lua] Lobby data player_slot_3 = 0:0 22:06:46.951 [Lua] Lobby data eac_authorized = true 22:06:46.951 [Lua] Set lobby end. 22:06:46.953 [Lua] CurrentConflictSettings default 22:06:46.953 [Lua] [ConflictDirector] conflict_director is ai_ready 22:06:46.959 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m. 22:06:46.959 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m. 22:06:46.962 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:06:46.962 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8 22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7 22:06:46.962 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 22:06:46.962 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12 22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13 22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14 22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12 22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 22:06:46.963 [Lua] [1] = table 22:06:46.963 [Lua] [2] = table 22:06:46.963 [Lua] [3] = table 22:06:46.963 [Lua] [4] = table 22:06:46.963 [Lua] [5] = table 22:06:46.963 [Lua] [6] = table 22:06:46.963 [Lua] [7] = table 22:06:46.963 [Lua] [8] = table 22:06:46.963 [Lua] [9] = table 22:06:46.963 [Lua] [10] = table 22:06:46.963 [Lua] [11] = table 22:06:46.963 [Lua] [12] = table 22:06:46.963 [Lua] [13] = table 22:06:46.963 [Lua] [1] = table 22:06:46.963 [Lua] [2] = table 22:06:46.963 [Lua] [3] = table 22:06:46.963 [Lua] [4] = table 22:06:46.963 [Lua] [5] = table 22:06:46.963 [Lua] [1] = table 22:06:46.963 [Lua] [2] = table 22:06:46.963 [Lua] [3] = table 22:06:46.963 [Lua] [4] = table 22:06:46.963 [Lua] [5] = table 22:06:46.963 [Lua] [6] = table 22:06:46.963 [Lua] [7] = table 22:06:46.963 [Lua] [8] = table 22:06:46.963 [Lua] [9] = table 22:06:46.963 [Lua] [10] = table 22:06:46.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:06:46.976 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:06:46.976 [Lua] Forming navigation groups in one frame 22:06:46.976 [Lua] Forming navigation groups 22:06:47.027 [Lua] NavigationGroupManager -> calulation time A: 0.051000000000016144 22:06:47.313 [Lua] NavigationGroupManager -> calulation time B: 0.28499999999999659 22:06:47.313 [Lua] number of nav groups: 373 22:06:47.317 [Lua] number of refined nav groups : 287 22:06:47.336 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999996135 22:06:47.336 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.892736181616778 Normalized coefficient: 1.1336859632331311 22:06:47.338 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.989604360610244 Normalized coefficient: 1.433172613242776 22:06:47.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.355944294482468 Normalized coefficient: 1.3869388217809828 22:06:47.343 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.138557216525074 Normalized coefficient: 1.1987617620746336 22:06:47.346 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 7.0032128363847725 Normalized coefficient: 1.1566119992693835 22:06:47.353 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:06:47.353 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:06:47.389 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 22:06:47.389 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters. 22:06:47.389 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:06:47.389 [Lua] [LevelAnalysis] 22:06:47.389 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:06:47.389 [Lua] [LevelAnalysis] 22:06:47.389 [Lua] [LevelAnalysis] Terror events added: 22:06:47.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 22:06:47.389 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 22:06:47.390 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 22:06:47.390 [Lua] MAIN PATH CONNECTOR 916.6143798828125 22:06:47.390 [Lua] [waypoints] = table 22:06:47.390 [Lua] [astar_points] = table 22:06:47.390 [Lua] [travel_dist] = 903.10165220499039 (number) 22:06:47.390 [Lua] [id] = boss18 (string) 22:06:47.390 [Lua] [one_directional] = true (boolean) 22:06:47.390 [Lua] [main_path_connector] = table 22:06:47.390 [Lua] ----> using boss spline path! 22:06:47.390 [Lua] Adding main path event: Vector3Box(32.7308, -20.3966, -5.23269) boss_event_chaos_spline_patrol 45 table: 000000000A2CAF10 22:06:47.390 [Lua] ----> using boss gizmo! 22:06:47.390 [Lua] [LevelAnalysis] section: 3, start-index: 30, end-index: 55, forbidden-dist: -146.8 start-travel-dist: 1073.4, end-travel-dist: 1764.8 spawn_distance 916.6 22:06:47.390 [Lua] Adding main path event: Vector3Box(-236.7, 57.3861, 5.05216) boss_event_chaos_troll 45 table: 000000000A2CB580 22:06:47.390 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 1 22:06:47.390 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002 22:06:47.390 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1446.0278840065002 forbidden_dist: -1346.0278840065002 22:06:47.390 [Lua] [LevelAnalysis] wanted_distance: 1405.724910632963 22:06:47.390 [Lua] [LevelAnalysis] Terror events added: 22:06:47.390 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:06:47.390 [Lua] Adding main path event: Vector3Box(-342.465, 56.0741, -1.15398) rare_event_loot_rat 45 table: 000000000A2CBAD0 22:06:47.390 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:06:47.397 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 22:06:47.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:06:47.405 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 22:06:47.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:06:47.405 [Save] Loading `ut_tweaks_presets` 22:06:47.405 warning: [Save] Missing filename `ut_tweaks_presets` 22:06:47.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 22:06:47.509 [Lua] player (110000100950f7d,2) was put into party 1 22:06:47.521 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 22:06:47.521 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1) 22:06:47.521 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1) 22:06:47.521 [Lua] Set lobby begin: 22:06:47.521 [Lua] Lobby data twitch_enabled = false 22:06:47.521 [Lua] Lobby data power_level = 835 22:06:47.521 [Lua] Lobby data num_players = 1 22:06:47.521 [Lua] Lobby data weave_name = false 22:06:47.521 [Lua] Lobby data game_mode = 2 22:06:47.521 [Lua] Lobby data is_private = false 22:06:47.521 [Lua] Lobby data mechanism = adventure 22:06:47.521 [Lua] Lobby data level_key = nurgle 22:06:47.521 [Lua] Lobby data player_slot_1 = 0:0 22:06:47.521 [Lua] Lobby data selected_level_key = nurgle 22:06:47.521 [Lua] Lobby data unique_server_name = Kauffy 22:06:47.521 [Lua] Lobby data quick_game = true 22:06:47.521 [Lua] Lobby data matchmaking = true 22:06:47.521 [Lua] Lobby data difficulty = harder 22:06:47.521 [Lua] Lobby data country_code = US 22:06:47.521 [Lua] Lobby data host = 110000100950f7d 22:06:47.522 [Lua] Lobby data player_slot_5 = 0:0 22:06:47.522 [Lua] Lobby data player_slot_2 = 0:0 22:06:47.522 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:47.522 [Lua] Lobby data player_slot_3 = 0:0 22:06:47.522 [Lua] Lobby data eac_authorized = true 22:06:47.522 [Lua] Set lobby end. 22:06:47.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:47.522 [Lua] 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:06:47.522 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:06:47.522 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:06:47.522 [Lua] [wwise/rakegun] = false (boolean) 22:06:47.522 [Lua] [wwise/one_handed_axes] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:06:47.522 [Lua] 22:06:47.522 [Lua] 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 22:06:47.522 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:47.522 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:06:47.522 [Lua] [wwise/rakegun] = false (boolean) 22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean) 22:06:47.522 [Lua] [wwise/one_handed_axes] = false (boolean) 22:06:47.522 [Lua] 22:06:47.522 [Lua] player (110000100950f7d,3) was put into party 1 22:06:47.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 22:06:47.537 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1) 22:06:47.537 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1) 22:06:47.537 [Lua] Set lobby begin: 22:06:47.537 [Lua] Lobby data twitch_enabled = false 22:06:47.537 [Lua] Lobby data power_level = 835 22:06:47.537 [Lua] Lobby data num_players = 1 22:06:47.537 [Lua] Lobby data weave_name = false 22:06:47.537 [Lua] Lobby data game_mode = 2 22:06:47.537 [Lua] Lobby data is_private = false 22:06:47.537 [Lua] Lobby data mechanism = adventure 22:06:47.537 [Lua] Lobby data level_key = nurgle 22:06:47.537 [Lua] Lobby data player_slot_1 = 0:0 22:06:47.537 [Lua] Lobby data selected_level_key = nurgle 22:06:47.538 [Lua] Lobby data unique_server_name = Kauffy 22:06:47.538 [Lua] Lobby data quick_game = true 22:06:47.538 [Lua] Lobby data matchmaking = true 22:06:47.538 [Lua] Lobby data difficulty = harder 22:06:47.538 [Lua] Lobby data country_code = US 22:06:47.538 [Lua] Lobby data host = 110000100950f7d 22:06:47.538 [Lua] Lobby data player_slot_5 = 0:0 22:06:47.538 [Lua] Lobby data player_slot_2 = 0:0 22:06:47.538 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:47.538 [Lua] Lobby data player_slot_3 = 0:0 22:06:47.538 [Lua] Lobby data eac_authorized = true 22:06:47.538 [Lua] Set lobby end. 22:06:47.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:47.539 [Lua] 22:06:47.539 [Lua] [wwise/handgun_rifle] = false (boolean) 22:06:47.539 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:06:47.539 [Lua] [wwise/two_handed_axes] = false (boolean) 22:06:47.539 [Lua] 22:06:47.539 [Lua] 22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:06:47.539 [Lua] [wwise/handgun_rifle] = false (boolean) 22:06:47.539 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:06:47.539 [Lua] [wwise/two_handed_axes] = false (boolean) 22:06:47.539 [Lua] 22:06:47.539 [Lua] player (110000100950f7d,4) was put into party 1 22:06:47.556 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 22:06:47.556 [Lua] Assigning peer(110000100950f7d:4) to profile(5) career(1) 22:06:47.556 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(4) profile_index(5) career_index(1) 22:06:47.556 [Lua] Set lobby begin: 22:06:47.556 [Lua] Lobby data twitch_enabled = false 22:06:47.556 [Lua] Lobby data power_level = 835 22:06:47.556 [Lua] Lobby data num_players = 1 22:06:47.556 [Lua] Lobby data weave_name = false 22:06:47.556 [Lua] Lobby data game_mode = 2 22:06:47.556 [Lua] Lobby data is_private = false 22:06:47.556 [Lua] Lobby data mechanism = adventure 22:06:47.556 [Lua] Lobby data level_key = nurgle 22:06:47.556 [Lua] Lobby data player_slot_1 = 0:0 22:06:47.556 [Lua] Lobby data selected_level_key = nurgle 22:06:47.556 [Lua] Lobby data unique_server_name = Kauffy 22:06:47.557 [Lua] Lobby data quick_game = true 22:06:47.557 [Lua] Lobby data matchmaking = true 22:06:47.557 [Lua] Lobby data difficulty = harder 22:06:47.557 [Lua] Lobby data country_code = US 22:06:47.557 [Lua] Lobby data host = 110000100950f7d 22:06:47.557 [Lua] Lobby data player_slot_5 = 0:0 22:06:47.557 [Lua] Lobby data player_slot_2 = 0:0 22:06:47.557 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:47.557 [Lua] Lobby data player_slot_3 = 0:0 22:06:47.557 [Lua] Lobby data eac_authorized = true 22:06:47.558 [Lua] Set lobby end. 22:06:47.558 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:47.558 [Lua] 22:06:47.558 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:06:47.558 [Lua] [wwise/one_handed_swords] = false (boolean) 22:06:47.558 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:06:47.558 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:06:47.558 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 22:06:47.558 [Lua] [wwise/blunderbuss] = false (boolean) 22:06:47.558 [Lua] 22:06:47.558 [Lua] 22:06:47.558 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:06:47.558 [Lua] [wwise/one_handed_swords] = false (boolean) 22:06:47.558 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:47.558 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 22:06:47.558 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:06:47.558 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:06:47.558 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 22:06:47.558 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:06:47.558 [Lua] [wwise/blunderbuss] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:06:47.558 [Lua] 22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d 22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d 22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d 22:06:48.231 [Lua] [GameNetworkManager] destroying game object with go_id=58 22:06:48.234 [Lua] player (110000100950f7d,4) was put into party 1 22:06:48.244 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 22:06:48.245 [Lua] Assigning peer(110000100950f7d:4) to profile(5) career(1) 22:06:48.245 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(4) profile_index(5) career_index(1) 22:06:48.245 [Lua] Set lobby begin: 22:06:48.245 [Lua] Lobby data twitch_enabled = false 22:06:48.245 [Lua] Lobby data power_level = 835 22:06:48.245 [Lua] Lobby data num_players = 1 22:06:48.245 [Lua] Lobby data weave_name = false 22:06:48.245 [Lua] Lobby data game_mode = 2 22:06:48.245 [Lua] Lobby data is_private = false 22:06:48.245 [Lua] Lobby data mechanism = adventure 22:06:48.245 [Lua] Lobby data level_key = nurgle 22:06:48.245 [Lua] Lobby data player_slot_1 = 0:0 22:06:48.245 [Lua] Lobby data selected_level_key = nurgle 22:06:48.245 [Lua] Lobby data unique_server_name = Kauffy 22:06:48.245 [Lua] Lobby data quick_game = true 22:06:48.245 [Lua] Lobby data matchmaking = true 22:06:48.245 [Lua] Lobby data difficulty = harder 22:06:48.245 [Lua] Lobby data country_code = US 22:06:48.245 [Lua] Lobby data host = 110000100950f7d 22:06:48.245 [Lua] Lobby data player_slot_5 = 0:0 22:06:48.245 [Lua] Lobby data player_slot_2 = 0:0 22:06:48.245 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:48.245 [Lua] Lobby data player_slot_3 = 0:0 22:06:48.245 [Lua] Lobby data eac_authorized = true 22:06:48.245 [Lua] Set lobby end. 22:06:48.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:48.246 [Lua] 22:06:48.246 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:06:48.246 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:48.246 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 22:06:48.246 [Lua] [wwise/blunderbuss] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:06:48.246 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:06:48.246 [Lua] [wwise/one_handed_swords] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:06:48.246 [Lua] 22:06:48.246 [Lua] 22:06:48.246 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:06:48.246 [Lua] [wwise/one_handed_swords] = false (boolean) 22:06:48.246 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:06:48.246 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 22:06:48.246 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:06:48.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:06:48.246 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 22:06:48.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:06:48.246 [Lua] [wwise/blunderbuss] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:06:48.246 [Lua] 22:06:48.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d 22:06:48.251 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 22:06:48.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d 22:06:48.350 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d 22:06:48.489 [Flow] DISABLE 22:06:48.955 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:06:48.955 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:06:48.956 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 22:06:49.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 22:06:49.296 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 22:06:49.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 22:06:50.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 22:06:50.386 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 22:06:50.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 22:06:51.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 22:06:51.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 22:06:51.162 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 22:06:51.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 22:06:51.244 [Lua] [PackageManager] Force_load: wwise/rakegun 22:06:51.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 22:06:51.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 22:06:51.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 22:06:51.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 22:06:51.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 22:06:51.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 22:06:51.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 22:06:51.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 22:06:51.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 22:06:51.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 22:06:51.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 22:06:51.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 22:06:51.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 22:06:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 22:06:51.784 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 22:06:51.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:51.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:51.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:06:51.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:06:52.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:06:52.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 22:06:52.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 22:06:52.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 22:06:52.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 22:06:52.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 22:06:52.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 22:06:52.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 22:06:52.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 22:06:52.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 22:06:52.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 22:06:52.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 22:06:52.459 [SteamLobby] Detected added member 1100001140df262 22:06:52.460 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:06:52.460 [Lua] Players: 2 22:06:52.460 [Lua] Set lobby begin: 22:06:52.460 [Lua] Lobby data twitch_enabled = false 22:06:52.460 [Lua] Lobby data power_level = 835 22:06:52.460 [Lua] Lobby data num_players = 2 22:06:52.460 [Lua] Lobby data weave_name = false 22:06:52.460 [Lua] Lobby data game_mode = 2 22:06:52.460 [Lua] Lobby data is_private = false 22:06:52.460 [Lua] Lobby data mechanism = adventure 22:06:52.460 [Lua] Lobby data level_key = nurgle 22:06:52.460 [Lua] Lobby data player_slot_1 = 0:0 22:06:52.460 [Lua] Lobby data selected_level_key = nurgle 22:06:52.460 [Lua] Lobby data unique_server_name = Kauffy 22:06:52.460 [Lua] Lobby data quick_game = true 22:06:52.460 [Lua] Lobby data matchmaking = true 22:06:52.460 [Lua] Lobby data difficulty = harder 22:06:52.460 [Lua] Lobby data country_code = US 22:06:52.460 [Lua] Lobby data host = 110000100950f7d 22:06:52.461 [Lua] Lobby data player_slot_5 = 0:0 22:06:52.461 [Lua] Lobby data player_slot_2 = 0:0 22:06:52.461 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:52.461 [Lua] Lobby data player_slot_3 = 0:0 22:06:52.461 [Lua] Lobby data eac_authorized = true 22:06:52.461 [Lua] Set lobby end. 22:06:52.461 [Lua] [LobbyMembers] Member joined 1100001140df262 22:06:52.466 [Lua] [LoadTimeManager] Member Joined 22:06:52.477 [Connection] Creating endpoint 1100001140df262 - reliable message sent 22:06:52.477 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:06:52.492 [SteamAuthenticator] Sent ticket request to 1100001140df262 22:06:52.493 [Lua] [ChatManager][1]System: meatgrinder is joining the game 22:06:52.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 22:06:52.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 22:06:52.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:06:53.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:06:53.008 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:06:53.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:06:53.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:06:53.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:06:53.161 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:06:53.228 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:06:53.228 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:06:53.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:06:53.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:06:53.312 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:06:53.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 22:06:53.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 22:06:53.378 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 22:06:53.379 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 22:06:53.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 22:06:53.565 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 22:06:53.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:06:53.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:06:53.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:06:53.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:06:53.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:06:53.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:06:53.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 22:06:53.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 22:06:53.989 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 22:06:53.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:06:54.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:06:54.040 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:06:54.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 22:06:54.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 22:06:54.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 22:06:54.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 22:06:54.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 22:06:54.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 22:06:54.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 22:06:54.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 22:06:54.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 22:06:54.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:06:54.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:06:54.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:06:54.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:06:54.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:06:54.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:06:54.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 22:06:55.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 22:06:55.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 22:06:55.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 22:06:55.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 22:06:55.212 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 22:06:55.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 22:06:55.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 22:06:55.886 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 22:06:55.887 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 22:06:56.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 22:06:56.004 [Lua] [PackageManager] Force_load: wwise/blunderbuss 22:06:56.020 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 22:06:56.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:56.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 22:06:56.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:56.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:06:56.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:56.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 22:06:56.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:56.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:06:56.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 22:06:56.082 [Lua] Switching ConflictSettings: to: beastmen 22:06:56.082 [Lua] pacing=beastmen 22:06:56.082 [Lua] locked_func_name=beastmen 22:06:56.082 [Lua] roaming=nil 22:06:56.082 [Lua] specials=beastmen 22:06:56.082 [Lua] debug_color=purple 22:06:56.082 [Lua] pack_spawning=beastmen 22:06:56.082 [Lua] contained_breeds=nil 22:06:56.082 [Lua] disabled=false 22:06:56.082 [Lua] boss=beastmen 22:06:56.082 [Lua] horde=beastmen 22:06:56.082 [Lua] name=beastmen 22:06:56.082 [Lua] intensity=default 22:06:56.082 [Lua] --- 22:06:56.406 [Lua] StateInGameRunning:_game_actually_starts() 22:06:56.407 [Lua] ################################################################################################################# 22:06:56.407 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-nurgle [Members joined]: 1 [Members Left]: 0 [Is Server]: true 22:06:56.407 [Lua] ################################################################################################################# 22:06:56.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 22:06:56.407 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:06:56.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 22:06:56.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:06:56.489 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:06:56.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 22:06:56.528 [Lua] Commit load time data 22:06:56.732 [SteamAuthenticator] Got ticket from 1100001140df262 22:06:56.732 [SteamAuthenticator] BeginAuthSession 1100001140df262 22:06:56.732 [SteamAuthenticator] Authenticating 1100001140df262 22:06:56.748 [SteamAuthenticator] Got ticket request from 1100001140df262 22:06:56.748 [SteamAuthenticator] GetAuthSessionTicket 1100001140df262 22:06:56.748 [SteamAuthenticator] Sent ticket to 1100001140df262 22:06:56.901 [SteamAuthenticator] Steam validation for 1100001140df262 with response 0 22:06:57.005 [Connection] New session id 190 to 1100001140df262. 22:06:57.071 [Connection] Established a connection <190.245> to 1100001140df262 22:06:57.071 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:06:57.071 [Lua] [Matchmaking] Got a handshake request from 1100001140df262 with user name 'meatgrinder' 22:06:57.155 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001140df262, replying lobby_ok 22:06:57.240 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001140df262 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:57.308 [Lua] Set lobby begin: 22:06:57.308 [Lua] Lobby data twitch_enabled = false 22:06:57.308 [Lua] Lobby data power_level = 835 22:06:57.308 [Lua] Lobby data num_players = 2 22:06:57.308 [Lua] Lobby data weave_name = false 22:06:57.308 [Lua] Lobby data game_mode = 2 22:06:57.309 [Lua] Lobby data is_private = false 22:06:57.309 [Lua] Lobby data mechanism = adventure 22:06:57.309 [Lua] Lobby data level_key = nurgle 22:06:57.309 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:06:57.309 [Lua] Lobby data selected_level_key = nurgle 22:06:57.309 [Lua] Lobby data unique_server_name = Kauffy 22:06:57.309 [Lua] Lobby data quick_game = true 22:06:57.309 [Lua] Lobby data matchmaking = true 22:06:57.309 [Lua] Lobby data difficulty = harder 22:06:57.309 [Lua] Lobby data country_code = US 22:06:57.309 [Lua] Lobby data host = 110000100950f7d 22:06:57.309 [Lua] Lobby data player_slot_5 = 0:0 22:06:57.309 [Lua] Lobby data player_slot_2 = 0:0 22:06:57.309 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:06:57.309 [Lua] Lobby data player_slot_3 = 0:0 22:06:57.310 [Lua] Lobby data eac_authorized = true 22:06:57.310 [Lua] Set lobby end. 22:06:57.310 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001140df262 22:06:57.310 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:06:59.559 [Lua] ### CLEARING PEER STATE FOR 1100001140df262 22:06:59.627 [Lua] [PSM] Peer 1100001140df262 joined. Want to use profile index "1" 22:06:59.627 [Lua] Mechanism says: a client joined the game! 1100001140df262 22:06:59.627 [EAC] EAC server has client 1100001140df262 (and owner 1100001140df262) 22:06:59.627 [EACServer] [14:06:59:626][Windows][EAC Server] [Info][RegisterClient] Client: 01100001140DF262 PlayerGUID: 76561198296724066 PlayerIP: 0.0.0.0 OwnerGUID: 76561198296724066 PlayerName: Kauffy 22:06:59.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001140df262, connection_key=0) 22:06:59.863 [EACServer] [14:06:59:862][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001140DF262 Session: 1 Status: Client Authenticated Message: Client authenticated. 22:06:59.865 [EAC] Peer 1100001140df262 switched EAC state to ClientAuthenticatedLocal 22:06:59.987 [EACServer] [14:06:59:986][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 22:07:00.145 [EACServer] [14:07:00:144][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001140DF262. 22:07:00.546 [EACServer] [14:07:00:546][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001140DF262 22:07:00.546 [EACServer] [14:07:00:546][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001140DF262 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:07:00.558 [EAC] Peer 1100001140df262 switched EAC state to ClientAuthenticatedRemote 22:07:01.659 [Lua] player (1100001140df262,1) was put into party 0 22:07:01.659 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001140df262 22:07:03.795 [SteamVoipClient] select_out(1100001140df262, on) 22:07:03.795 [SteamVoipClient] select_in(1100001140df262, on) 22:07:03.795 [SteamVoipClient] select_out(1100001140df262, off) 22:07:14.160 [Lua] ### Sending rpc_level_loaded 22:07:14.160 [Lua] #### Has state machine: true, sender: 1100001140df262, level_id: 57 22:07:14.160 [Lua] Peer 1100001140df262 has loaded the level but not all enemies, so we wait 22:07:25.666 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001140df262, connection_key=0) 22:07:25.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:5 my_peer_id:110000100950f7d 22:07:37.538 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:07:37.538 [Lua] [Matchmaking] Got a handshake request from 1100001140df262 with user name 'meatgrinder' 22:07:37.560 [Lua] Breedfreezer (server) starting a hot join sync 22:07:37.560 [Lua] packing 0 units of breed chaos_marauder 22:07:37.560 [Lua] packing 0 units of breed skaven_clan_rat 22:07:37.560 [Lua] packing 0 units of breed skaven_storm_vermin 22:07:37.560 [Lua] packing 0 units of breed skaven_slave 22:07:37.560 [Lua] packing 0 units of breed chaos_fanatic 22:07:37.560 [Lua] packing 0 units of breed beastmen_ungor_archer 22:07:37.560 [Lua] packing 0 units of breed chaos_raider 22:07:37.560 [Lua] packing 0 units of breed chaos_warrior 22:07:37.560 [Lua] packing 0 units of breed chaos_berzerker 22:07:37.560 [Lua] packing 0 units of breed beastmen_bestigor 22:07:37.560 [Lua] packing 0 units of breed beastmen_ungor 22:07:37.560 [Lua] packing 0 units of breed skaven_plague_monk 22:07:37.560 [Lua] packing 0 units of breed beastmen_gor 22:07:37.560 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:07:37.560 [Lua] 22:07:37.560 [Lua] [1] = 1 (number) 22:07:37.560 [Lua] [2] = 0 (number) 22:07:37.560 [Lua] [3] = 1 (number) 22:07:37.560 [Lua] [4] = 0 (number) 22:07:37.560 [Lua] [5] = 1 (number) 22:07:37.560 [Lua] [6] = 0 (number) 22:07:37.560 [Lua] [7] = 1 (number) 22:07:37.560 [Lua] [8] = 0 (number) 22:07:37.560 [Lua] [9] = 1 (number) 22:07:37.560 [Lua] [10] = 0 (number) 22:07:37.560 [Lua] [11] = 1 (number) 22:07:37.560 [Lua] [12] = 0 (number) 22:07:37.560 [Lua] [13] = 1 (number) 22:07:37.560 [Lua] [14] = 0 (number) 22:07:37.560 [Lua] [15] = 1 (number) 22:07:37.560 [Lua] [16] = 0 (number) 22:07:37.560 [Lua] [17] = 1 (number) 22:07:37.560 [Lua] [18] = 0 (number) 22:07:37.560 [Lua] [19] = 1 (number) 22:07:37.560 [Lua] [20] = 0 (number) 22:07:37.560 [Lua] [21] = 1 (number) 22:07:37.560 [Lua] [22] = 0 (number) 22:07:37.560 [Lua] [23] = 1 (number) 22:07:37.560 [Lua] [24] = 0 (number) 22:07:37.560 [Lua] [25] = 1 (number) 22:07:37.560 [Lua] [26] = 0 (number) 22:07:37.560 [Lua] 22:07:37.560 [Lua] 22:07:37.560 [Lua] 22:07:37.561 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84 22:07:37.561 [Lua] RemotePlayer:create_game_object( ) 84 22:07:37.577 [Lua] Assigning peer(1100001140df262:1) to profile(1) career(2) 22:07:37.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001140df262) local_player_id(1) profile_index(1) career_index(2) 22:07:37.577 [Lua] Set lobby begin: 22:07:37.577 [Lua] Lobby data twitch_enabled = false 22:07:37.577 [Lua] Lobby data power_level = 835 22:07:37.577 [Lua] Lobby data num_players = 2 22:07:37.577 [Lua] Lobby data weave_name = false 22:07:37.577 [Lua] Lobby data game_mode = 2 22:07:37.577 [Lua] Lobby data is_private = false 22:07:37.577 [Lua] Lobby data mechanism = adventure 22:07:37.577 [Lua] Lobby data level_key = nurgle 22:07:37.577 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:07:37.577 [Lua] Lobby data selected_level_key = nurgle 22:07:37.577 [Lua] Lobby data unique_server_name = Kauffy 22:07:37.577 [Lua] Lobby data quick_game = true 22:07:37.578 [Lua] Lobby data matchmaking = true 22:07:37.578 [Lua] Lobby data difficulty = harder 22:07:37.578 [Lua] Lobby data country_code = US 22:07:37.578 [Lua] Lobby data host = 110000100950f7d 22:07:37.578 [Lua] Lobby data player_slot_5 = 0:0 22:07:37.578 [Lua] Lobby data player_slot_2 = 0:0 22:07:37.578 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:07:37.578 [Lua] Lobby data player_slot_3 = 0:0 22:07:37.578 [Lua] Lobby data eac_authorized = true 22:07:37.578 [Lua] Set lobby end. 22:07:37.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:07:37.578 [Lua] [GameNetworkManager] destroying game object with go_id=57 22:07:37.578 [Lua] player (1100001140df262,1) was put into party 1 22:07:37.578 [Lua] [GameNetworkManager] destroying game object with go_id=63 22:07:38.088 [Lua] [MOD][VMF][INFO] Added 1100001140df262 to the VMF users list. 22:07:38.088 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001140df262 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:07:38.088 [Lua] Adding player sync data to peer=1100001140df262 local_player_id=1 22:07:38.089 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:6 my_peer_id:110000100950f7d 22:07:38.089 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d 22:07:38.090 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001140df262 22:07:38.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d 22:07:38.102 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:07:38.102 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 22:07:38.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:07:38.156 [Lua] [PackageManager] Force_load: wwise/crossbow 22:07:38.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 22:07:38.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 22:07:38.280 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07 22:07:38.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:07:38.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:07:38.739 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:07:38.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:07:39.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:07:39.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:07:39.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 22:07:39.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 22:07:39.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 22:07:39.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:07:39.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:07:39.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:07:39.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:07:39.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:07:39.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 22:07:39.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:07:40.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:07:40.364 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:07:40.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 22:07:40.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 22:07:40.966 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 22:07:40.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 22:07:44.473 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001140df262 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:07:44.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 22:07:44.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:07:50.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:50.383 [Lua] Spline already found! 22:07:50.422 [Lua] Init group template: spline_patrol 22:07:50.865 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:50.883 [Lua] Spline already found! 22:07:50.931 [Lua] Init group template: spline_patrol 22:07:50.957 [Lua] Players are leaving the safe zone 22:07:53.190 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:07:53.213 [Lua] Spline already found! 22:07:53.296 [Lua] Init group template: spline_patrol 22:07:53.867 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:54.588 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:07:55.217 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:55.732 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:07:57.197 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:57.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:11.063 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:11.454 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:15.120 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:15.581 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:26.203 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:08:26.221 [Lua] Spline already found! 22:08:26.276 [Lua] Init group template: spline_patrol 22:08:27.504 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:08:27.531 [Lua] Spline already found! 22:08:27.568 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:08:27.616 [Lua] Init group template: spline_patrol 22:08:30.538 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:30.967 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:33.703 [Lua] ready to jump failed 22:08:35.248 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:35.705 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:37.426 [Lua] simple los failed 22:08:37.812 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:38.197 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:40.950 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 15030 0 22:08:41.721 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:42.079 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:08:52.007 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:09:05.067 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:09:05.084 [Lua] Spline already found! 22:09:05.145 [Lua] Init group template: spline_patrol 22:09:06.755 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:07.114 [Lua] Switching ConflictSettings: to: chaos 22:09:07.114 [Lua] pacing=chaos 22:09:07.114 [Lua] roaming=nil 22:09:07.114 [Lua] specials=chaos 22:09:07.114 [Lua] debug_color=purple 22:09:07.114 [Lua] pack_spawning=chaos 22:09:07.114 [Lua] contained_breeds=nil 22:09:07.114 [Lua] disabled=false 22:09:07.114 [Lua] boss=chaos 22:09:07.114 [Lua] horde=chaos 22:09:07.114 [Lua] name=chaos 22:09:07.114 [Lua] intensity=default 22:09:07.114 [Lua] --- 22:09:07.159 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:15.364 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:16.056 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:16.647 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:17.317 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:18.114 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:18.831 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:19.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:20.328 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:30.609 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:30.996 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:31.397 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:09:31.418 [Lua] Spline already found! 22:09:31.489 [Lua] Init group template: spline_patrol 22:09:32.561 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:33.145 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:34.136 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:34.551 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:35.235 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 22:09:35.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 22:09:35.543 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:35.917 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:37.116 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:37.575 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:41.732 [Lua] Time for new HOOORDE! multi_first_wave 22:09:41.732 [Lua] horde requested: vector_blob 22:09:41.732 [Lua] wants to spawn behind within distance: 60 22:09:41.732 [Lua] horde crated with id 8 of type vector_blob 22:09:41.732 [Lua] managed to spawn 26/26 horde enemies 22:09:41.732 [Lua] vector blob horde has started 22:09:41.740 [Lua] MUSIC: explore -> pre_horde 22:09:42.162 [Lua] Init group template: horde 22:09:48.092 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:48.613 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:09:50.317 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:09:50.352 [Lua] Spline already found! 22:09:50.397 [Lua] Init group template: spline_patrol 22:09:52.886 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:09:52.886 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:09:52.886 [Lua] horde requested: vector_blob 22:09:52.886 [Lua] wants to spawn behind within distance: 60 22:09:52.886 [Lua] horde crated with id 10 of type vector_blob 22:09:52.886 [Lua] managed to spawn 29/29 horde enemies 22:09:52.886 [Lua] vector blob horde has started 22:09:53.444 [Lua] Init group template: horde 22:09:56.439 [Lua] MUSIC: pre_horde -> horde 22:09:59.666 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:00.128 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:09.330 [Lua] HORDE: last wave, reset to standard horde delay 22:10:09.330 [Lua] Time for new HOOORDE! multi_last_wave 22:10:09.330 [Lua] horde requested: vector_blob 22:10:09.330 [Lua] wants to spawn ahead within distance: 60 22:10:09.330 [Lua] horde crated with id 11 of type vector_blob 22:10:09.330 [Lua] managed to spawn 26/27 horde enemies 22:10:09.330 [Lua] vector blob horde has started 22:10:15.903 [Lua] Horde killed: ? 22:10:16.576 [Lua] Horde killed: ? 22:10:21.768 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:22.418 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:23.048 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:23.644 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:24.352 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:24.959 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:25.754 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:26.131 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:29.528 [Lua] MUSIC: horde -> explore 22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:10:36.691 [Flow] ENABLE 22:10:47.735 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:47.757 [Lua] Spline already found! 22:10:47.807 [Lua] Init group template: spline_patrol 22:10:50.265 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 13 22:10:51.840 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:52.325 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:52.466 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:52.484 [Lua] Spline already found! 22:10:52.528 [Lua] Init group template: spline_patrol 22:10:56.308 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:56.684 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:10:58.801 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:58.822 [Lua] Spline already found! 22:10:58.867 [Lua] Init group template: spline_patrol 22:10:59.158 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:59.526 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:00.656 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:11:00.674 [Lua] Spline already found! 22:11:00.717 [Lua] Init group template: spline_patrol 22:11:06.886 [Lua] simple los failed 22:11:08.898 [Lua] [ChatManager][1]System: meatgrinder picked up a Tome 22:11:10.717 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:10.718 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:11.043 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:11.130 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:13.425 [Lua] simple los failed 22:11:20.238 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:20.672 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:26.429 [Lua] Time for new HOOORDE! multi_first_wave 22:11:26.429 [Lua] horde requested: vector_blob 22:11:26.430 [Lua] wants to spawn ahead within distance: 60 22:11:26.430 [Lua] horde crated with id 16 of type vector_blob 22:11:26.430 [Lua] managed to spawn 28/28 horde enemies 22:11:26.430 [Lua] vector blob horde has started 22:11:26.443 [Lua] MUSIC: explore -> pre_horde 22:11:26.997 [Lua] Init group template: horde 22:11:28.816 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:29.186 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:33.510 [Lua] MUSIC: pre_horde -> horde 22:11:36.516 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:11:36.516 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:11:36.516 [Lua] horde requested: vector_blob 22:11:36.516 [Lua] wants to spawn ahead within distance: 60 22:11:36.516 [Lua] horde crated with id 17 of type vector_blob 22:11:36.516 [Lua] managed to spawn 31/31 horde enemies 22:11:36.516 [Lua] vector blob horde has started 22:11:36.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207 22:11:37.204 [Lua] Init group template: horde 22:11:47.280 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:48.202 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:11:57.281 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:57.559 [Lua] HORDE: last wave, reset to standard horde delay 22:11:57.559 [Lua] Time for new HOOORDE! multi_last_wave 22:11:57.559 [Lua] horde requested: vector_blob 22:11:57.559 [Lua] wants to spawn ahead within distance: 60 22:11:57.559 [Lua] horde crated with id 18 of type vector_blob 22:11:57.559 [Lua] managed to spawn 28/28 horde enemies 22:11:57.559 [Lua] vector blob horde has started 22:11:58.224 [Lua] Init group template: horde 22:11:58.263 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:00.988 [Flow] UNITBURN_DEATH 22:12:01.230 [Lua] Horde killed: ? 22:12:02.095 [Flow] UNITBURN_DEATH 22:12:02.318 [Flow] UNITBURN_DEATH 22:12:02.363 [Flow] UNITBURN_DEATH 22:12:02.372 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207 22:12:02.412 [Flow] UNITBURN_DEATH 22:12:02.586 [Flow] UNITBURN_DEATH 22:12:04.203 [Flow] UNITBURN_DEATH 22:12:04.501 [Flow] UNITBURN_DEATH 22:12:04.600 [Flow] UNITBURN_DEATH 22:12:04.669 [Flow] UNITBURN_DEATH 22:12:04.694 [Flow] UNITBURN_DEATH 22:12:05.204 [Flow] UNITBURN_DEATH 22:12:05.423 [Flow] UNITBURN_DEATH 22:12:05.541 [Flow] UNITBURN_DEATH 22:12:05.561 [Flow] UNITBURN_DEATH 22:12:05.694 [Flow] UNITBURN_DEATH 22:12:06.069 [Flow] UNITBURN_DEATH 22:12:06.556 [Flow] UNITBURN_DEATH 22:12:06.557 [Lua] Horde killed: ? 22:12:06.580 [Flow] UNITBURN_DEATH 22:12:06.627 [Flow] UNITBURN_DEATH 22:12:06.702 [Flow] UNITBURN_DEATH 22:12:06.870 [Flow] UNITBURN_DEATH 22:12:07.215 [Flow] UNITBURN_DEATH 22:12:07.302 [Flow] UNITBURN_DEATH 22:12:07.404 [Flow] UNITBURN_DEATH 22:12:07.426 [Flow] UNITBURN_DEATH 22:12:07.486 [Flow] UNITBURN_DEATH 22:12:07.527 [Flow] UNITBURN_DEATH 22:12:08.103 [Flow] UNITBURN_DEATH 22:12:08.126 [Flow] UNITBURN_DEATH 22:12:08.146 [Flow] UNITBURN_DEATH 22:12:08.195 [Flow] UNITBURN_DEATH 22:12:08.219 [Flow] UNITBURN_DEATH 22:12:08.267 [Flow] UNITBURN_DEATH 22:12:09.622 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:12:22.303 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:22.707 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:24.636 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:25.001 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:26.055 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:26.433 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:27.504 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:27.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207 22:12:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:28.763 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:29.170 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:30.139 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:30.538 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:31.391 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:31.786 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:32.694 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:33.057 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:34.086 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:34.525 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:12:37.227 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 22:12:38.507 [Lua] Destroying unit since outside mesh or world 22:12:43.353 [Lua] MUSIC: horde -> explore 22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:12:48.029 [Lua] Horde killed: ? 22:12:50.326 [Lua] [ChatManager][1]System: meatgrinder picked up a piece of Ravaged Art 22:13:09.710 [SteamLobby] Detected added member 1100001097f7e29 22:13:09.710 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:13:09.710 [Lua] Players: 3 22:13:09.710 [Lua] Set lobby begin: 22:13:09.710 [Lua] Lobby data twitch_enabled = false 22:13:09.710 [Lua] Lobby data power_level = 835 22:13:09.710 [Lua] Lobby data num_players = 3 22:13:09.711 [Lua] Lobby data weave_name = false 22:13:09.711 [Lua] Lobby data game_mode = 2 22:13:09.711 [Lua] Lobby data is_private = false 22:13:09.711 [Lua] Lobby data mechanism = adventure 22:13:09.711 [Lua] Lobby data level_key = nurgle 22:13:09.712 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:13:09.712 [Lua] Lobby data selected_level_key = nurgle 22:13:09.712 [Lua] Lobby data unique_server_name = Kauffy 22:13:09.712 [Lua] Lobby data quick_game = true 22:13:09.712 [Lua] Lobby data matchmaking = true 22:13:09.713 [Lua] Lobby data difficulty = harder 22:13:09.713 [Lua] Lobby data country_code = US 22:13:09.713 [Lua] Lobby data host = 110000100950f7d 22:13:09.713 [Lua] Lobby data player_slot_5 = 0:0 22:13:09.713 [Lua] Lobby data player_slot_2 = 0:0 22:13:09.713 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:13:09.713 [Lua] Lobby data player_slot_3 = 0:0 22:13:09.713 [Lua] Lobby data eac_authorized = true 22:13:09.713 [Lua] Set lobby end. 22:13:09.713 [Lua] [LobbyMembers] Member joined 1100001097f7e29 22:13:09.733 [Connection] Creating endpoint 1100001097f7e29 - reliable message sent 22:13:09.733 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:13:09.753 [SteamAuthenticator] Sent ticket request to 1100001097f7e29 22:13:09.754 [Lua] [ChatManager][1]System: TUCFEDERICO is joining the game 22:13:14.672 [SteamAuthenticator] Got ticket from 1100001097f7e29 22:13:14.672 [SteamAuthenticator] BeginAuthSession 1100001097f7e29 22:13:14.672 [SteamAuthenticator] Authenticating 1100001097f7e29 22:13:14.672 [SteamAuthenticator] Got ticket request from 1100001097f7e29 22:13:14.673 [SteamAuthenticator] GetAuthSessionTicket 1100001097f7e29 22:13:14.673 [SteamAuthenticator] Sent ticket to 1100001097f7e29 22:13:14.928 [SteamAuthenticator] Steam validation for 1100001097f7e29 with response 0 22:13:15.302 [Connection] New session id 206 to 1100001097f7e29. 22:13:15.539 [Connection] Established a connection <57.206> to 1100001097f7e29 22:13:15.539 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:13:15.539 [Lua] [Matchmaking] Got a handshake request from 1100001097f7e29 with user name 'TUCFEDERICO' 22:13:15.644 [Flow] DISABLE 22:13:15.775 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001097f7e29, replying lobby_ok 22:13:16.003 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001097f7e29 REPLY wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0 22:13:16.278 [Lua] Set lobby begin: 22:13:16.278 [Lua] Lobby data twitch_enabled = false 22:13:16.278 [Lua] Lobby data power_level = 835 22:13:16.278 [Lua] Lobby data num_players = 3 22:13:16.278 [Lua] Lobby data weave_name = false 22:13:16.278 [Lua] Lobby data game_mode = 2 22:13:16.279 [Lua] Lobby data is_private = false 22:13:16.279 [Lua] Lobby data mechanism = adventure 22:13:16.279 [Lua] Lobby data level_key = nurgle 22:13:16.279 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:13:16.279 [Lua] Lobby data selected_level_key = nurgle 22:13:16.279 [Lua] Lobby data unique_server_name = Kauffy 22:13:16.279 [Lua] Lobby data quick_game = true 22:13:16.279 [Lua] Lobby data matchmaking = true 22:13:16.279 [Lua] Lobby data difficulty = harder 22:13:16.280 [Lua] Lobby data country_code = US 22:13:16.280 [Lua] Lobby data host = 110000100950f7d 22:13:16.280 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:13:16.280 [Lua] Lobby data player_slot_2 = 0:0 22:13:16.280 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:13:16.280 [Lua] Lobby data player_slot_3 = 0:0 22:13:16.280 [Lua] Lobby data eac_authorized = true 22:13:16.280 [Lua] Set lobby end. 22:13:16.280 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001097f7e29 22:13:16.280 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29 22:13:18.859 [Lua] ### CLEARING PEER STATE FOR 1100001097f7e29 22:13:19.092 [Lua] [PSM] Peer 1100001097f7e29 joined. Want to use profile index "5" 22:13:19.092 [Lua] Mechanism says: a client joined the game! 1100001097f7e29 22:13:19.093 [EAC] EAC server has client 1100001097f7e29 (and owner 1100001097f7e29) 22:13:19.093 [EACServer] [14:13:19:092][Windows][EAC Server] [Info][RegisterClient] Client: 01100001097F7E29 PlayerGUID: 76561198119616041 PlayerIP: 0.0.0.0 OwnerGUID: 76561198119616041 PlayerName: Kauffy 22:13:19.093 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001097f7e29, connection_key=1) 22:13:19.832 [EACServer] [14:13:19:831][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097F7E29 Session: 2 Status: Client Authenticated Message: Client authenticated. 22:13:19.836 [EAC] Peer 1100001097f7e29 switched EAC state to ClientAuthenticatedLocal 22:13:20.065 [EACServer] [14:13:20:064][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001097F7E29. 22:13:20.565 [EACServer] [14:13:20:565][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001097F7E29 22:13:20.565 [EACServer] [14:13:20:565][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097F7E29 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:13:20.568 [EAC] Peer 1100001097f7e29 switched EAC state to ClientAuthenticatedRemote 22:13:21.116 [Lua] player (1100001097f7e29,1) was put into party 0 22:13:21.117 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097f7e29 22:13:22.123 [SteamVoipClient] select_out(1100001097f7e29, on) 22:13:22.123 [SteamVoipClient] select_in(1100001097f7e29, on) 22:13:22.123 [SteamVoipClient] select_out(1100001097f7e29, off) 22:13:22.294 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 22:13:25.658 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:25.675 [Lua] Spline already found! 22:13:25.721 [Lua] Init group template: spline_patrol 22:13:26.313 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:26.848 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:28.865 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:29.484 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:30.532 [Lua] ### Sending rpc_level_loaded 22:13:30.532 [Lua] #### Has state machine: true, sender: 1100001097f7e29, level_id: 57 22:13:30.532 [Lua] Peer 1100001097f7e29 has loaded the level but not all enemies, so we wait 22:13:31.676 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:32.285 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:33.261 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:33.829 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:35.781 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:36.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 22:13:36.374 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:37.344 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:37.917 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:38.335 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:38.353 [Lua] Spline already found! 22:13:38.410 [Lua] Init group template: spline_patrol 22:13:39.697 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:40.356 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:45.245 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:45.681 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:13:45.847 [Lua] Coordinated attack! 22:13:48.277 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:48.295 [Lua] Spline already found! 22:13:48.358 [Lua] Init group template: spline_patrol 22:13:57.790 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001097f7e29, connection_key=1) 22:13:57.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:6 my_peer_id:110000100950f7d 22:14:00.145 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:00.161 [Lua] Spline already found! 22:14:00.224 [Lua] Init group template: spline_patrol 22:14:04.993 [Lua] Time for new HOOORDE! multi_first_wave 22:14:04.993 [Lua] horde requested: vector_blob 22:14:04.993 [Lua] wants to spawn behind within distance: 60 22:14:04.993 [Lua] horde crated with id 23 of type vector_blob 22:14:04.993 [Lua] managed to spawn 27/27 horde enemies 22:14:04.993 [Lua] vector blob horde has started 22:14:05.003 [Lua] MUSIC: explore -> pre_horde 22:14:05.534 [Lua] Init group template: horde 22:14:06.416 [Lua] Switching ConflictSettings: to: skaven 22:14:06.416 [Lua] pacing=default 22:14:06.416 [Lua] roaming=nil 22:14:06.416 [Lua] specials=skaven 22:14:06.416 [Lua] debug_color=orange 22:14:06.416 [Lua] pack_spawning=skaven 22:14:06.416 [Lua] contained_breeds=nil 22:14:06.416 [Lua] disabled=false 22:14:06.416 [Lua] boss=skaven 22:14:06.416 [Lua] horde=default 22:14:06.416 [Lua] name=skaven 22:14:06.416 [Lua] intensity=default 22:14:06.416 [Lua] --- 22:14:06.731 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:14:08.074 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:08.438 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:14:10.693 [Lua] MUSIC: pre_horde -> horde 22:14:16.524 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 22:14:16.806 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:14:16.806 [Lua] [Matchmaking] Got a handshake request from 1100001097f7e29 with user name 'TUCFEDERICO' 22:14:16.834 [Lua] Breedfreezer (server) starting a hot join sync 22:14:16.834 [Lua] packing 10 units of breed chaos_marauder 22:14:16.834 [Lua] packing 7 units of breed skaven_clan_rat 22:14:16.834 [Lua] packing 0 units of breed skaven_storm_vermin 22:14:16.834 [Lua] packing 0 units of breed skaven_slave 22:14:16.834 [Lua] packing 35 units of breed chaos_fanatic 22:14:16.834 [Lua] packing 4 units of breed beastmen_ungor_archer 22:14:16.834 [Lua] packing 3 units of breed chaos_raider 22:14:16.834 [Lua] packing 2 units of breed chaos_warrior 22:14:16.834 [Lua] packing 0 units of breed chaos_berzerker 22:14:16.834 [Lua] packing 2 units of breed beastmen_bestigor 22:14:16.834 [Lua] packing 6 units of breed beastmen_ungor 22:14:16.834 [Lua] packing 0 units of breed skaven_plague_monk 22:14:16.834 [Lua] packing 19 units of breed beastmen_gor 22:14:16.834 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:14:16.834 [Lua] 22:14:16.834 [Lua] [1] = 27 (number) 22:14:16.834 [Lua] [2] = 10 (number) 22:14:16.834 [Lua] [3] = 14 (number) 22:14:16.834 [Lua] [4] = 7 (number) 22:14:16.834 [Lua] [5] = 1 (number) 22:14:16.834 [Lua] [6] = 0 (number) 22:14:16.834 [Lua] [7] = 1 (number) 22:14:16.834 [Lua] [8] = 0 (number) 22:14:16.834 [Lua] [9] = 35 (number) 22:14:16.834 [Lua] [10] = 35 (number) 22:14:16.834 [Lua] [11] = 1 (number) 22:14:16.834 [Lua] [12] = 4 (number) 22:14:16.834 [Lua] [13] = 2 (number) 22:14:16.834 [Lua] [14] = 3 (number) 22:14:16.834 [Lua] [15] = 3 (number) 22:14:16.834 [Lua] [16] = 2 (number) 22:14:16.834 [Lua] [17] = 1 (number) 22:14:16.834 [Lua] [18] = 0 (number) 22:14:16.834 [Lua] [19] = 1 (number) 22:14:16.834 [Lua] [20] = 2 (number) 22:14:16.834 [Lua] [21] = 2 (number) 22:14:16.834 [Lua] [22] = 6 (number) 22:14:16.834 [Lua] [23] = 1 (number) 22:14:16.834 [Lua] [24] = 0 (number) 22:14:16.834 [Lua] [25] = 14 (number) 22:14:16.834 [Lua] [26] = 19 (number) 22:14:16.834 [Lua] 22:14:16.834 [Lua] 22:14:16.834 [Lua] [1] = 318 (number) 22:14:16.834 [Lua] [2] = 174 (number) 22:14:16.834 [Lua] [3] = 192 (number) 22:14:16.834 [Lua] [4] = 172 (number) 22:14:16.834 [Lua] [5] = 194 (number) 22:14:16.834 [Lua] [6] = 176 (number) 22:14:16.834 [Lua] [7] = 195 (number) 22:14:16.834 [Lua] [8] = 193 (number) 22:14:16.834 [Lua] [9] = 171 (number) 22:14:16.834 [Lua] [10] = 188 (number) 22:14:16.834 [Lua] [11] = 363 (number) 22:14:16.834 [Lua] [12] = 374 (number) 22:14:16.834 [Lua] [13] = 380 (number) 22:14:16.834 [Lua] [14] = 402 (number) 22:14:16.834 [Lua] [15] = 376 (number) 22:14:16.834 [Lua] [16] = 401 (number) 22:14:16.834 [Lua] [17] = 404 (number) 22:14:16.834 [Lua] [18] = 210 (number) 22:14:16.834 [Lua] [19] = 219 (number) 22:14:16.834 [Lua] [20] = 232 (number) 22:14:16.834 [Lua] [21] = 246 (number) 22:14:16.834 [Lua] [22] = 261 (number) 22:14:16.834 [Lua] [23] = 227 (number) 22:14:16.834 [Lua] [24] = 199 (number) 22:14:16.834 [Lua] [25] = 215 (number) 22:14:16.834 [Lua] [26] = 209 (number) 22:14:16.834 [Lua] [27] = 236 (number) 22:14:16.834 [Lua] [28] = 213 (number) 22:14:16.835 [Lua] [29] = 203 (number) 22:14:16.835 [Lua] [30] = 162 (number) 22:14:16.835 [Lua] [31] = 252 (number) 22:14:16.835 [Lua] [32] = 221 (number) 22:14:16.835 [Lua] [33] = 242 (number) 22:14:16.835 [Lua] [34] = 250 (number) 22:14:16.835 [Lua] [35] = 237 (number) 22:14:16.835 [Lua] [36] = 253 (number) 22:14:16.835 [Lua] [37] = 244 (number) 22:14:16.835 [Lua] [38] = 238 (number) 22:14:16.835 [Lua] [39] = 249 (number) 22:14:16.835 [Lua] [40] = 265 (number) 22:14:16.835 [Lua] [41] = 231 (number) 22:14:16.835 [Lua] [42] = 205 (number) 22:14:16.835 [Lua] [43] = 234 (number) 22:14:16.835 [Lua] [44] = 222 (number) 22:14:16.835 [Lua] [45] = 251 (number) 22:14:16.835 [Lua] [46] = 212 (number) 22:14:16.835 [Lua] [47] = 241 (number) 22:14:16.835 [Lua] [48] = 262 (number) 22:14:16.835 [Lua] [49] = 228 (number) 22:14:16.835 [Lua] [50] = 201 (number) 22:14:16.835 [Lua] [51] = 245 (number) 22:14:16.835 [Lua] [52] = 239 (number) 22:14:16.835 [Lua] [53] = 115 (number) 22:14:16.835 [Lua] [54] = 116 (number) 22:14:16.835 [Lua] [55] = 114 (number) 22:14:16.835 [Lua] [56] = 113 (number) 22:14:16.835 [Lua] [57] = 169 (number) 22:14:16.835 [Lua] [58] = 297 (number) 22:14:16.835 [Lua] [59] = 161 (number) 22:14:16.835 [Lua] [60] = 281 (number) 22:14:16.835 [Lua] [61] = 283 (number) 22:14:16.835 [Lua] [62] = 69 (number) 22:14:16.835 [Lua] [63] = 101 (number) 22:14:16.835 [Lua] [64] = 109 (number) 22:14:16.835 [Lua] [65] = 123 (number) 22:14:16.835 [Lua] [66] = 118 (number) 22:14:16.835 [Lua] [67] = 120 (number) 22:14:16.835 [Lua] [68] = 126 (number) 22:14:16.835 [Lua] [69] = 108 (number) 22:14:16.835 [Lua] [70] = 107 (number) 22:14:16.835 [Lua] [71] = 104 (number) 22:14:16.835 [Lua] [72] = 112 (number) 22:14:16.835 [Lua] [73] = 96 (number) 22:14:16.835 [Lua] [74] = 122 (number) 22:14:16.835 [Lua] [75] = 125 (number) 22:14:16.835 [Lua] [76] = 74 (number) 22:14:16.835 [Lua] [77] = 70 (number) 22:14:16.835 [Lua] [78] = 77 (number) 22:14:16.835 [Lua] [79] = 78 (number) 22:14:16.835 [Lua] [80] = 111 (number) 22:14:16.835 [Lua] [81] = 110 (number) 22:14:16.835 [Lua] [82] = 151 (number) 22:14:16.835 [Lua] [83] = 150 (number) 22:14:16.835 [Lua] [84] = 80 (number) 22:14:16.835 [Lua] [85] = 72 (number) 22:14:16.835 [Lua] [86] = 75 (number) 22:14:16.835 [Lua] [87] = 98 (number) 22:14:16.835 [Lua] [88] = 102 (number) 22:14:16.835 [Lua] 22:14:16.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=451 22:14:16.836 [Lua] RemotePlayer:create_game_object( ) 451 22:14:16.851 [Lua] Assigning peer(1100001097f7e29:1) to profile(5) career(2) 22:14:16.851 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001097f7e29) local_player_id(1) profile_index(5) career_index(2) 22:14:16.851 [Lua] Set lobby begin: 22:14:16.851 [Lua] Lobby data twitch_enabled = false 22:14:16.851 [Lua] Lobby data power_level = 835 22:14:16.851 [Lua] Lobby data num_players = 3 22:14:16.851 [Lua] Lobby data weave_name = false 22:14:16.851 [Lua] Lobby data game_mode = 2 22:14:16.851 [Lua] Lobby data is_private = false 22:14:16.851 [Lua] Lobby data mechanism = adventure 22:14:16.851 [Lua] Lobby data level_key = nurgle 22:14:16.851 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:14:16.851 [Lua] Lobby data selected_level_key = nurgle 22:14:16.851 [Lua] Lobby data unique_server_name = Kauffy 22:14:16.851 [Lua] Lobby data quick_game = true 22:14:16.851 [Lua] Lobby data matchmaking = true 22:14:16.851 [Lua] Lobby data difficulty = harder 22:14:16.851 [Lua] Lobby data country_code = US 22:14:16.851 [Lua] Lobby data host = 110000100950f7d 22:14:16.851 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:14:16.851 [Lua] Lobby data player_slot_2 = 0:0 22:14:16.851 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:14:16.851 [Lua] Lobby data player_slot_3 = 0:0 22:14:16.851 [Lua] Lobby data eac_authorized = true 22:14:16.851 [Lua] Set lobby end. 22:14:16.851 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29 22:14:16.851 [Lua] [GameNetworkManager] destroying game object with go_id=59 22:14:16.851 [Lua] player (1100001097f7e29,1) was put into party 1 22:14:16.852 [Lua] [GameNetworkManager] destroying game object with go_id=65 22:14:17.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:14:17.201 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:14:17.201 [Lua] horde requested: vector_blob 22:14:17.201 [Lua] wants to spawn behind within distance: 60 22:14:17.201 [Lua] horde crated with id 24 of type vector_blob 22:14:17.201 [Lua] managed to spawn 58/58 horde enemies 22:14:17.201 [Lua] vector blob horde has started 22:14:17.773 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001097f7e29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:14:17.773 [Lua] Adding player sync data to peer=1100001097f7e29 local_player_id=1 22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:7 my_peer_id:110000100950f7d 22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d 22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:7 my_peer_id:110000100950f7d 22:14:17.775 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097f7e29 22:14:17.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d 22:14:17.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:14:17.793 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 22:14:17.793 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 22:14:17.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:14:17.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 22:14:17.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 22:14:17.919 [Lua] Set lobby begin: 22:14:17.919 [Lua] Lobby data twitch_enabled = false 22:14:17.919 [Lua] Lobby data power_level = 556 22:14:17.919 [Lua] Lobby data num_players = 3 22:14:17.920 [Lua] Lobby data weave_name = false 22:14:17.920 [Lua] Lobby data game_mode = 2 22:14:17.920 [Lua] Lobby data is_private = false 22:14:17.920 [Lua] Lobby data mechanism = adventure 22:14:17.920 [Lua] Lobby data level_key = nurgle 22:14:17.920 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:14:17.920 [Lua] Lobby data selected_level_key = nurgle 22:14:17.920 [Lua] Lobby data unique_server_name = Kauffy 22:14:17.920 [Lua] Lobby data quick_game = true 22:14:17.920 [Lua] Lobby data matchmaking = true 22:14:17.920 [Lua] Lobby data difficulty = harder 22:14:17.920 [Lua] Lobby data country_code = US 22:14:17.920 [Lua] Lobby data host = 110000100950f7d 22:14:17.920 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:14:17.920 [Lua] Lobby data player_slot_2 = 0:0 22:14:17.921 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:14:17.921 [Lua] Lobby data player_slot_3 = 0:0 22:14:17.921 [Lua] Lobby data eac_authorized = true 22:14:17.921 [Lua] Set lobby end. 22:14:18.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 22:14:18.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 22:14:18.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 22:14:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 22:14:18.319 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 22:14:18.320 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:14:18.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:14:18.470 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:14:18.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:14:18.602 [Lua] Init group template: horde 22:14:19.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:14:19.285 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:14:19.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:14:19.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:14:19.430 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:14:19.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 22:14:19.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 22:14:19.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 22:14:19.642 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 22:14:23.020 [Lua] Set lobby begin: 22:14:23.020 [Lua] Lobby data twitch_enabled = false 22:14:23.020 [Lua] Lobby data power_level = 835 22:14:23.020 [Lua] Lobby data num_players = 3 22:14:23.020 [Lua] Lobby data weave_name = false 22:14:23.020 [Lua] Lobby data game_mode = 2 22:14:23.020 [Lua] Lobby data is_private = false 22:14:23.020 [Lua] Lobby data mechanism = adventure 22:14:23.020 [Lua] Lobby data level_key = nurgle 22:14:23.021 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:14:23.021 [Lua] Lobby data selected_level_key = nurgle 22:14:23.021 [Lua] Lobby data unique_server_name = Kauffy 22:14:23.021 [Lua] Lobby data quick_game = true 22:14:23.021 [Lua] Lobby data matchmaking = true 22:14:23.021 [Lua] Lobby data difficulty = harder 22:14:23.021 [Lua] Lobby data country_code = US 22:14:23.021 [Lua] Lobby data host = 110000100950f7d 22:14:23.021 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:14:23.021 [Lua] Lobby data player_slot_2 = 0:0 22:14:23.021 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:14:23.022 [Lua] Lobby data player_slot_3 = 0:0 22:14:23.022 [Lua] Lobby data eac_authorized = true 22:14:23.022 [Lua] Set lobby end. 22:14:23.578 [Lua] Horde killed: ? 22:14:25.627 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:14:25.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=528 22:14:25.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8392857142857143) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 22:14:30.829 [Lua] Pushing horde in time; too many units out 22:14:34.348 [Lua] Switching ConflictSettings: to: chaos 22:14:34.348 [Lua] pacing=chaos 22:14:34.348 [Lua] roaming=nil 22:14:34.348 [Lua] specials=chaos 22:14:34.348 [Lua] debug_color=purple 22:14:34.348 [Lua] pack_spawning=chaos 22:14:34.348 [Lua] contained_breeds=nil 22:14:34.348 [Lua] disabled=false 22:14:34.348 [Lua] boss=chaos 22:14:34.348 [Lua] horde=chaos 22:14:34.348 [Lua] name=chaos 22:14:34.348 [Lua] intensity=default 22:14:34.348 [Lua] --- 22:14:36.041 [Lua] HORDE: last wave, reset to standard horde delay 22:14:36.041 [Lua] Time for new HOOORDE! multi_last_wave 22:14:36.041 [Lua] horde requested: vector_blob 22:14:36.041 [Lua] wants to spawn ahead within distance: 60 22:14:36.041 [Lua] horde crated with id 25 of type vector_blob 22:14:36.041 [Lua] managed to spawn 27/27 horde enemies 22:14:36.041 [Lua] vector blob horde has started 22:14:36.837 [Lua] Init group template: horde 22:14:42.349 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 22:14:43.168 [Lua] Horde killed: ? 22:14:44.666 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:45.059 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:14:48.494 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 25 size: 34 action: skulk_approach 22:14:50.145 [Lua] Switching ConflictSettings: to: skaven 22:14:50.145 [Lua] pacing=default 22:14:50.145 [Lua] roaming=nil 22:14:50.145 [Lua] specials=skaven 22:14:50.145 [Lua] debug_color=orange 22:14:50.145 [Lua] pack_spawning=skaven 22:14:50.145 [Lua] contained_breeds=nil 22:14:50.145 [Lua] disabled=false 22:14:50.145 [Lua] boss=skaven 22:14:50.145 [Lua] horde=default 22:14:50.145 [Lua] name=skaven 22:14:50.145 [Lua] intensity=default 22:14:50.145 [Lua] --- 22:14:50.265 [Lua] Switching ConflictSettings: to: chaos 22:14:50.265 [Lua] pacing=chaos 22:14:50.265 [Lua] roaming=nil 22:14:50.265 [Lua] specials=chaos 22:14:50.265 [Lua] debug_color=purple 22:14:50.265 [Lua] pack_spawning=chaos 22:14:50.265 [Lua] contained_breeds=nil 22:14:50.265 [Lua] disabled=false 22:14:50.265 [Lua] boss=chaos 22:14:50.265 [Lua] horde=chaos 22:14:50.265 [Lua] name=chaos 22:14:50.265 [Lua] intensity=default 22:14:50.265 [Lua] --- 22:14:50.566 [Lua] Switching ConflictSettings: to: skaven 22:14:50.566 [Lua] pacing=default 22:14:50.566 [Lua] roaming=nil 22:14:50.566 [Lua] specials=skaven 22:14:50.566 [Lua] debug_color=orange 22:14:50.566 [Lua] pack_spawning=skaven 22:14:50.566 [Lua] contained_breeds=nil 22:14:50.566 [Lua] disabled=false 22:14:50.566 [Lua] boss=skaven 22:14:50.566 [Lua] horde=default 22:14:50.566 [Lua] name=skaven 22:14:50.566 [Lua] intensity=default 22:14:50.566 [Lua] --- 22:14:50.918 [Lua] Switching ConflictSettings: to: chaos 22:14:50.918 [Lua] pacing=chaos 22:14:50.918 [Lua] roaming=nil 22:14:50.918 [Lua] specials=chaos 22:14:50.918 [Lua] debug_color=purple 22:14:50.918 [Lua] pack_spawning=chaos 22:14:50.918 [Lua] contained_breeds=nil 22:14:50.918 [Lua] disabled=false 22:14:50.918 [Lua] boss=chaos 22:14:50.918 [Lua] horde=chaos 22:14:50.918 [Lua] name=chaos 22:14:50.918 [Lua] intensity=default 22:14:50.918 [Lua] --- 22:14:50.957 [Lua] Switching ConflictSettings: to: skaven 22:14:50.957 [Lua] pacing=default 22:14:50.957 [Lua] roaming=nil 22:14:50.957 [Lua] specials=skaven 22:14:50.957 [Lua] debug_color=orange 22:14:50.957 [Lua] pack_spawning=skaven 22:14:50.957 [Lua] contained_breeds=nil 22:14:50.957 [Lua] disabled=false 22:14:50.957 [Lua] boss=skaven 22:14:50.957 [Lua] horde=default 22:14:50.957 [Lua] name=skaven 22:14:50.957 [Lua] intensity=default 22:14:50.957 [Lua] --- 22:14:54.269 [Lua] MUSIC: horde -> explore 22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:14:55.883 [Lua] Horde killed: ? 22:15:25.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:15:25.961 [Lua] Spline already found! 22:15:26.029 [Lua] Init group template: spline_patrol 22:15:41.646 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:42.049 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:43.017 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:43.454 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:44.838 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:44.838 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:45.268 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:45.308 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:46.017 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:46.505 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:47.044 [Lua] Switching ConflictSettings: to: chaos 22:15:47.044 [Lua] pacing=chaos 22:15:47.044 [Lua] roaming=nil 22:15:47.044 [Lua] specials=chaos 22:15:47.044 [Lua] debug_color=purple 22:15:47.044 [Lua] pack_spawning=chaos 22:15:47.044 [Lua] contained_breeds=nil 22:15:47.044 [Lua] disabled=false 22:15:47.044 [Lua] boss=chaos 22:15:47.044 [Lua] horde=chaos 22:15:47.044 [Lua] name=chaos 22:15:47.044 [Lua] intensity=default 22:15:47.044 [Lua] --- 22:15:47.334 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:47.889 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:49.193 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:15:49.210 [Lua] Spline already found! 22:15:49.274 [Lua] Init group template: spline_patrol 22:15:49.751 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:50.294 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:52.421 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:52.917 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:15:53.478 [Lua] Coordinated attack! 22:15:58.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0xef84, position: 0 22:16:07.377 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:16:07.397 [Lua] Spline already found! 22:16:07.450 [Lua] Init group template: spline_patrol 22:16:08.877 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:09.331 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:12.252 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:12.770 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:13.687 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:14.167 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:14.453 [Lua] simple los failed 22:16:15.002 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:15.624 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:15.998 [Lua] simple los failed 22:16:17.373 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:17.830 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:17.983 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a piece of Ravaged Art 22:16:21.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 22:16:21.512 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 22:16:22.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 22:16:22.325 [Lua] simple los failed 22:16:24.360 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:24.694 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:30.834 [Lua] Time for new HOOORDE! multi_first_wave 22:16:30.834 [Lua] horde requested: vector_blob 22:16:30.834 [Lua] wants to spawn behind within distance: 60 22:16:30.834 [Lua] horde crated with id 29 of type vector_blob 22:16:30.834 [Lua] managed to spawn 30/30 horde enemies 22:16:30.834 [Lua] vector blob horde has started 22:16:30.847 [Lua] MUSIC: explore -> pre_horde 22:16:31.049 [Lua] [ChatManager][1]System: meatgrinder picked up a piece of Ravaged Art 22:16:31.601 [Lua] Init group template: horde 22:16:32.602 [Lua] MUSIC: pre_horde -> horde 22:16:33.643 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 22:16:33.643 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 22:16:33.669 [Lua] > starting new spline, using new navbot: standard , id: boss18 22:16:34.133 [Lua] > continuing spline boss18 index: 2 reties: 0 22:16:34.529 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:34.529 [Lua] > continuing spline boss18 index: 3 reties: 0 22:16:34.977 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 9.5367431640625e-07 boss18 22:16:34.977 [Lua] > continuing spline boss18 index: 4 reties: 0 22:16:35.063 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.063 [Lua] > continuing spline boss18 index: 5 reties: 0 22:16:35.124 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.124 [Lua] > continuing spline boss18 index: 6 reties: 0 22:16:35.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.266 [Lua] > continuing spline boss18 index: 7 reties: 0 22:16:35.378 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.378 [Lua] > continuing spline boss18 index: 8 reties: 0 22:16:35.504 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.504 [Lua] > continuing spline boss18 index: 9 reties: 0 22:16:35.553 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.553 [Lua] > continuing spline boss18 index: 10 reties: 0 22:16:35.577 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.577 [Lua] > continuing spline boss18 index: 11 reties: 0 22:16:35.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.649 [Lua] > continuing spline boss18 index: 12 reties: 0 22:16:35.758 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 22:16:35.758 [Lua] > spline completed boss18 reties: 0 22:16:36.132 [Lua] Init group template: spline_patrol 22:16:40.308 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:40.777 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:40.961 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:16:40.961 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:16:40.961 [Lua] horde requested: vector_blob 22:16:40.961 [Lua] wants to spawn ahead within distance: 60 22:16:40.961 [Lua] horde crated with id 31 of type vector_blob 22:16:40.961 [Lua] managed to spawn 33/33 horde enemies 22:16:40.961 [Lua] vector blob horde has started 22:16:41.729 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:41.793 [Lua] Init group template: horde 22:16:42.223 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:43.085 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:43.522 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:44.469 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:44.932 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:45.818 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:46.262 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:47.267 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:47.777 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:16:50.365 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:50.854 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:15.506 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:15.914 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:16.242 [Lua] Horde killed: ? 22:17:16.995 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:16.996 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:17.358 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:17.358 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:20.467 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:20.841 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:21.826 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:22.404 [Lua] HORDE: last wave, reset to standard horde delay 22:17:22.404 [Lua] Time for new HOOORDE! multi_last_wave 22:17:22.404 [Lua] horde requested: vector_blob 22:17:22.404 [Lua] wants to spawn behind within distance: 60 22:17:22.404 [Lua] horde crated with id 32 of type vector_blob 22:17:22.404 [Lua] managed to spawn 29/29 horde enemies 22:17:22.404 [Lua] vector blob horde has started 22:17:23.125 [Lua] Init group template: horde 22:17:29.852 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:30.280 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:31.464 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:31.856 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:33.066 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:33.483 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:34.418 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:34.858 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:17:46.773 [Lua] wants to spawn ahead within distance: 60 22:17:46.773 [Lua] custom blob horde has started 22:17:52.451 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:52.862 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29 22:17:55.114 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 22:17:56.549 [Flow] UNITBURN_DEATH 22:17:56.551 [Lua] Horde killed: ? 22:17:56.577 [Flow] UNITBURN_DEATH 22:17:56.577 [Flow] UNITBURN_DEATH 22:17:56.866 [Lua] Speed run intervention - spawning skaven_ratling_gunner 22:17:58.146 [Lua] MUSIC: horde -> explore 22:17:58.751 [Flow] UNITBURN_DEATH 22:17:58.772 [Flow] UNITBURN_DEATH 22:17:59.737 [Flow] UNITBURN_DEATH 22:17:59.766 [Flow] UNITBURN_DEATH 22:17:59.843 [Flow] UNITBURN_DEATH 22:17:59.897 [Flow] UNITBURN_DEATH 22:17:59.970 [Flow] UNITBURN_DEATH 22:18:00.724 [Flow] UNITBURN_DEATH 22:18:00.746 [Flow] UNITBURN_DEATH 22:18:00.769 [Flow] UNITBURN_DEATH 22:18:00.856 [Flow] UNITBURN_DEATH 22:18:00.879 [Flow] UNITBURN_DEATH 22:18:01.366 [Lua] simple los failed 22:18:01.707 [Flow] UNITBURN_DEATH 22:18:01.728 [Flow] UNITBURN_DEATH 22:18:01.749 [Flow] UNITBURN_DEATH 22:18:01.771 [Flow] UNITBURN_DEATH 22:18:01.858 [Flow] UNITBURN_DEATH 22:18:01.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:18:02.744 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 22:18:02.766 [Flow] UNITBURN_DEATH 22:18:02.819 [Flow] UNITBURN_DEATH 22:18:06.225 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:06.659 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:07.362 [Lua] simple los failed 22:18:07.639 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:08.117 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:11.367 [Lua] fence jumping 22:18:13.305 [Lua] Horde killed: ? 22:18:15.332 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 84052 0 22:18:17.179 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:17.757 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:21.290 [SteamLobby] Detected added member 110000109dbaed1 22:18:21.290 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:18:21.290 [Lua] Players: 4 22:18:21.290 [Lua] Set lobby begin: 22:18:21.290 [Lua] Lobby data twitch_enabled = false 22:18:21.290 [Lua] Lobby data power_level = 835 22:18:21.290 [Lua] Lobby data num_players = 4 22:18:21.291 [Lua] Lobby data weave_name = false 22:18:21.291 [Lua] Lobby data game_mode = 2 22:18:21.291 [Lua] Lobby data is_private = false 22:18:21.291 [Lua] Lobby data mechanism = adventure 22:18:21.291 [Lua] Lobby data level_key = nurgle 22:18:21.291 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:18:21.291 [Lua] Lobby data selected_level_key = nurgle 22:18:21.291 [Lua] Lobby data unique_server_name = Kauffy 22:18:21.292 [Lua] Lobby data quick_game = true 22:18:21.292 [Lua] Lobby data matchmaking = true 22:18:21.292 [Lua] Lobby data difficulty = harder 22:18:21.292 [Lua] Lobby data country_code = US 22:18:21.292 [Lua] Lobby data host = 110000100950f7d 22:18:21.292 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:18:21.293 [Lua] Lobby data player_slot_2 = 0:0 22:18:21.293 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:18:21.293 [Lua] Lobby data player_slot_3 = 0:0 22:18:21.293 [Lua] Lobby data eac_authorized = true 22:18:21.293 [Lua] Set lobby end. 22:18:21.295 [Lua] [LobbyMembers] Member joined 110000109dbaed1 22:18:21.317 [Connection] Creating endpoint 110000109dbaed1 - reliable message sent 22:18:21.318 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:18:21.341 [SteamAuthenticator] Sent ticket request to 110000109dbaed1 22:18:21.344 [Lua] [ChatManager][1]System: Getlessstuck is joining the game 22:18:21.499 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:22.239 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:23.307 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:24.074 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:25.539 [SteamAuthenticator] Got ticket from 110000109dbaed1 22:18:25.539 [SteamAuthenticator] BeginAuthSession 110000109dbaed1 22:18:25.539 [SteamAuthenticator] Authenticating 110000109dbaed1 22:18:25.558 [SteamAuthenticator] Got ticket request from 110000109dbaed1 22:18:25.558 [SteamAuthenticator] GetAuthSessionTicket 110000109dbaed1 22:18:25.558 [SteamAuthenticator] Sent ticket to 110000109dbaed1 22:18:25.776 [SteamAuthenticator] Steam validation for 110000109dbaed1 with response 0 22:18:25.855 [Connection] New session id 205 to 110000109dbaed1. 22:18:25.956 [Connection] Established a connection <199.205> to 110000109dbaed1 22:18:25.956 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:18:25.956 [Lua] [Matchmaking] Got a handshake request from 110000109dbaed1 with user name 'Getlessstuck' 22:18:26.051 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000109dbaed1, replying lobby_ok 22:18:26.140 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109dbaed1 REPLY wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29 22:18:26.244 [Lua] Set lobby begin: 22:18:26.244 [Lua] Lobby data twitch_enabled = false 22:18:26.244 [Lua] Lobby data power_level = 835 22:18:26.244 [Lua] Lobby data num_players = 4 22:18:26.244 [Lua] Lobby data weave_name = false 22:18:26.244 [Lua] Lobby data game_mode = 2 22:18:26.244 [Lua] Lobby data is_private = false 22:18:26.244 [Lua] Lobby data mechanism = adventure 22:18:26.244 [Lua] Lobby data level_key = nurgle 22:18:26.244 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:18:26.244 [Lua] Lobby data selected_level_key = nurgle 22:18:26.244 [Lua] Lobby data unique_server_name = Kauffy 22:18:26.244 [Lua] Lobby data quick_game = true 22:18:26.244 [Lua] Lobby data matchmaking = true 22:18:26.244 [Lua] Lobby data difficulty = harder 22:18:26.245 [Lua] Lobby data country_code = US 22:18:26.245 [Lua] Lobby data host = 110000100950f7d 22:18:26.245 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:18:26.245 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:18:26.245 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:18:26.245 [Lua] Lobby data player_slot_3 = 0:0 22:18:26.245 [Lua] Lobby data eac_authorized = true 22:18:26.245 [Lua] Set lobby end. 22:18:26.245 [Lua] [Matchmaking] Assigning profile slot 2 to 110000109dbaed1 22:18:26.245 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:1100001097f7e29 22:18:28.475 [Lua] ### CLEARING PEER STATE FOR 110000109dbaed1 22:18:28.577 [Lua] [PSM] Peer 110000109dbaed1 joined. Want to use profile index "2" 22:18:28.577 [Lua] Mechanism says: a client joined the game! 110000109dbaed1 22:18:28.577 [EAC] EAC server has client 110000109dbaed1 (and owner 110000109dbaed1) 22:18:28.577 [EACServer] [14:18:28:577][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109DBAED1 PlayerGUID: 76561198125657809 PlayerIP: 0.0.0.0 OwnerGUID: 76561198125657809 PlayerName: Kauffy 22:18:28.577 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109dbaed1, connection_key=2) 22:18:28.834 [EACServer] [14:18:28:833][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DBAED1 Session: 3 Status: Client Authenticated Message: Client authenticated. 22:18:28.840 [EAC] Peer 110000109dbaed1 switched EAC state to ClientAuthenticatedLocal 22:18:29.048 [EACServer] [14:18:29:047][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109DBAED1. 22:18:29.348 [EACServer] [14:18:29:348][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109DBAED1 22:18:29.348 [EACServer] [14:18:29:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DBAED1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:18:29.363 [EAC] Peer 110000109dbaed1 switched EAC state to ClientAuthenticatedRemote 22:18:30.579 [Lua] player (110000109dbaed1,1) was put into party 0 22:18:30.579 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1 22:18:32.243 [SteamVoipClient] select_out(110000109dbaed1, on) 22:18:32.243 [SteamVoipClient] select_in(110000109dbaed1, on) 22:18:32.243 [SteamVoipClient] select_out(110000109dbaed1, off) 22:18:39.297 [Lua] ### Sending rpc_level_loaded 22:18:39.297 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 57 22:18:39.297 [Lua] Peer 110000109dbaed1 has loaded the level but not all enemies, so we wait 22:18:54.066 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:54.539 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:57.436 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:57.886 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:18:58.797 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:59.239 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:00.982 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:01.476 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:04.997 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:05.289 [Lua] going to make a rush intervention, since loneliness_value= 31.231781798929397 and dist= 982.0316162109375 22:19:05.291 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 22:19:05.905 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:06.554 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000109dbaed1, connection_key=2) 22:19:06.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:7 my_peer_id:110000100950f7d 22:19:07.811 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:08.257 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:10.341 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:10.972 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:11.870 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:12.605 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:15.851 [Lua] Spline already found! 22:19:15.854 [Lua] Spline already found! 22:19:15.858 [Lua] Spline already found! 22:19:16.007 [Lua] Init group template: spline_patrol 22:19:16.076 [Lua] Init group template: spline_patrol 22:19:16.144 [Lua] Init group template: spline_patrol 22:19:19.422 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:19.756 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:20.108 [Lua] fence jumping 22:19:21.148 [Lua] simple los failed 22:19:21.963 [Lua] ready to jump failed 22:19:23.667 [Lua] ready to jump failed 22:19:27.979 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:19:27.979 [Lua] [Matchmaking] Got a handshake request from 110000109dbaed1 with user name 'Getlessstuck' 22:19:28.006 [Lua] Breedfreezer (server) starting a hot join sync 22:19:28.006 [Lua] packing 3 units of breed chaos_marauder 22:19:28.006 [Lua] packing 16 units of breed skaven_clan_rat 22:19:28.006 [Lua] packing 0 units of breed skaven_storm_vermin 22:19:28.006 [Lua] packing 50 units of breed skaven_slave 22:19:28.006 [Lua] packing 45 units of breed chaos_fanatic 22:19:28.006 [Lua] packing 4 units of breed beastmen_ungor_archer 22:19:28.006 [Lua] packing 3 units of breed chaos_raider 22:19:28.006 [Lua] packing 6 units of breed chaos_warrior 22:19:28.006 [Lua] packing 0 units of breed chaos_berzerker 22:19:28.006 [Lua] --> rpc-package size reached, sending rpc now 22:19:28.006 [Lua] packing 2 units of breed beastmen_bestigor 22:19:28.006 [Lua] packing 6 units of breed beastmen_ungor 22:19:28.006 [Lua] packing 3 units of breed skaven_plague_monk 22:19:28.006 [Lua] packing 19 units of breed beastmen_gor 22:19:28.006 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:19:28.006 [Lua] 22:19:28.006 [Lua] [1] = 1 (number) 22:19:28.006 [Lua] [2] = 2 (number) 22:19:28.006 [Lua] [3] = 2 (number) 22:19:28.006 [Lua] [4] = 6 (number) 22:19:28.006 [Lua] [5] = 1 (number) 22:19:28.006 [Lua] [6] = 3 (number) 22:19:28.006 [Lua] [7] = 14 (number) 22:19:28.006 [Lua] [8] = 19 (number) 22:19:28.006 [Lua] 22:19:28.006 [Lua] 22:19:28.006 [Lua] [1] = 69 (number) 22:19:28.006 [Lua] [2] = 101 (number) 22:19:28.006 [Lua] [3] = 109 (number) 22:19:28.006 [Lua] [4] = 123 (number) 22:19:28.006 [Lua] [5] = 118 (number) 22:19:28.006 [Lua] [6] = 120 (number) 22:19:28.006 [Lua] [7] = 126 (number) 22:19:28.006 [Lua] [8] = 108 (number) 22:19:28.006 [Lua] [9] = 681 (number) 22:19:28.006 [Lua] [10] = 679 (number) 22:19:28.006 [Lua] [11] = 680 (number) 22:19:28.006 [Lua] [12] = 107 (number) 22:19:28.006 [Lua] [13] = 104 (number) 22:19:28.006 [Lua] [14] = 112 (number) 22:19:28.006 [Lua] [15] = 96 (number) 22:19:28.006 [Lua] [16] = 122 (number) 22:19:28.006 [Lua] [17] = 125 (number) 22:19:28.006 [Lua] [18] = 74 (number) 22:19:28.006 [Lua] [19] = 70 (number) 22:19:28.006 [Lua] [20] = 77 (number) 22:19:28.006 [Lua] [21] = 78 (number) 22:19:28.007 [Lua] [22] = 111 (number) 22:19:28.007 [Lua] [23] = 110 (number) 22:19:28.007 [Lua] [24] = 151 (number) 22:19:28.007 [Lua] [25] = 150 (number) 22:19:28.007 [Lua] [26] = 80 (number) 22:19:28.007 [Lua] [27] = 72 (number) 22:19:28.007 [Lua] [28] = 75 (number) 22:19:28.007 [Lua] [29] = 98 (number) 22:19:28.007 [Lua] [30] = 102 (number) 22:19:28.007 [Lua] 22:19:28.007 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=724 22:19:28.007 [Lua] RemotePlayer:create_game_object( ) 724 22:19:28.024 [Lua] Assigning peer(110000109dbaed1:1) to profile(2) career(2) 22:19:28.024 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109dbaed1) local_player_id(1) profile_index(2) career_index(2) 22:19:28.024 [Lua] Set lobby begin: 22:19:28.024 [Lua] Lobby data twitch_enabled = false 22:19:28.024 [Lua] Lobby data power_level = 835 22:19:28.024 [Lua] Lobby data num_players = 4 22:19:28.024 [Lua] Lobby data weave_name = false 22:19:28.024 [Lua] Lobby data game_mode = 2 22:19:28.024 [Lua] Lobby data is_private = false 22:19:28.024 [Lua] Lobby data mechanism = adventure 22:19:28.024 [Lua] Lobby data level_key = nurgle 22:19:28.024 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:19:28.024 [Lua] Lobby data selected_level_key = nurgle 22:19:28.024 [Lua] Lobby data unique_server_name = Kauffy 22:19:28.024 [Lua] Lobby data quick_game = true 22:19:28.024 [Lua] Lobby data matchmaking = true 22:19:28.024 [Lua] Lobby data difficulty = harder 22:19:28.024 [Lua] Lobby data country_code = US 22:19:28.024 [Lua] Lobby data host = 110000100950f7d 22:19:28.024 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:19:28.024 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:19:28.024 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:19:28.024 [Lua] Lobby data player_slot_3 = 0:0 22:19:28.024 [Lua] Lobby data eac_authorized = true 22:19:28.025 [Lua] Set lobby end. 22:19:28.025 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:1100001097f7e29 22:19:28.025 [Lua] [GameNetworkManager] destroying game object with go_id=56 22:19:28.025 [Lua] player (110000109dbaed1,1) was put into party 1 22:19:28.025 [Lua] [GameNetworkManager] destroying game object with go_id=61 22:19:28.824 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:19:28.824 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1 22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:8 my_peer_id:110000100950f7d 22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d 22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:8 my_peer_id:110000100950f7d 22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:8 my_peer_id:110000100950f7d 22:19:28.827 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1 22:19:28.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d 22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:19:28.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 22:19:28.974 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 22:19:28.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 22:19:29.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 22:19:29.267 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 22:19:29.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:19:29.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:19:29.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:19:29.569 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:19:29.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:19:29.772 [Lua] [PackageManager] Force_load: wwise/staff 22:19:29.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 22:19:29.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 22:19:29.894 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 22:19:29.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:19:30.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:19:30.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:19:30.128 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:19:30.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:19:30.211 [Lua] [PackageManager] Force_load: wwise/flail 22:19:30.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:19:30.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:19:30.992 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:19:30.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:19:31.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:19:31.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:19:31.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 22:19:32.008 [Lua] Set lobby begin: 22:19:32.008 [Lua] Lobby data twitch_enabled = false 22:19:32.009 [Lua] Lobby data power_level = 626 22:19:32.009 [Lua] Lobby data num_players = 4 22:19:32.009 [Lua] Lobby data weave_name = false 22:19:32.009 [Lua] Lobby data game_mode = 2 22:19:32.010 [Lua] Lobby data is_private = false 22:19:32.010 [Lua] Lobby data mechanism = adventure 22:19:32.010 [Lua] Lobby data level_key = nurgle 22:19:32.010 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:19:32.010 [Lua] Lobby data selected_level_key = nurgle 22:19:32.010 [Lua] Lobby data unique_server_name = Kauffy 22:19:32.010 [Lua] Lobby data quick_game = true 22:19:32.010 [Lua] Lobby data matchmaking = true 22:19:32.010 [Lua] Lobby data difficulty = harder 22:19:32.010 [Lua] Lobby data country_code = US 22:19:32.010 [Lua] Lobby data host = 110000100950f7d 22:19:32.010 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:19:32.010 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:19:32.010 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:19:32.010 [Lua] Lobby data player_slot_3 = 0:0 22:19:32.010 [Lua] Lobby data eac_authorized = true 22:19:32.010 [Lua] Set lobby end. 22:19:33.142 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 2 24 22:19:33.397 [Lua] state dead despawn 22:19:33.414 [Lua] [EquipmentUI] - Destroy 22:19:33.414 [Lua] [GamePadEquipmentUI] - Destroy 22:19:33.414 [Lua] [AbilityUI] - Destroy 22:19:33.414 [Lua] [GamePadAbilityUI] - Destroy 22:19:33.414 [Lua] [GameNetworkManager] destroying game object with go_id=67 22:19:34.211 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:34.820 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:35.733 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:35.949 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:35.966 [Lua] Spline already found! 22:19:36.010 [Lua] Init group template: spline_patrol 22:19:36.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 22:19:36.142 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:37.171 [Lua] Set lobby begin: 22:19:37.171 [Lua] Lobby data twitch_enabled = false 22:19:37.173 [Lua] Lobby data power_level = 800 22:19:37.173 [Lua] Lobby data num_players = 4 22:19:37.173 [Lua] Lobby data weave_name = false 22:19:37.173 [Lua] Lobby data game_mode = 2 22:19:37.173 [Lua] Lobby data is_private = false 22:19:37.173 [Lua] Lobby data mechanism = adventure 22:19:37.173 [Lua] Lobby data level_key = nurgle 22:19:37.173 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:19:37.173 [Lua] Lobby data selected_level_key = nurgle 22:19:37.173 [Lua] Lobby data unique_server_name = Kauffy 22:19:37.174 [Lua] Lobby data quick_game = true 22:19:37.174 [Lua] Lobby data matchmaking = true 22:19:37.174 [Lua] Lobby data difficulty = harder 22:19:37.174 [Lua] Lobby data country_code = US 22:19:37.174 [Lua] Lobby data host = 110000100950f7d 22:19:37.174 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:19:37.174 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:19:37.174 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:19:37.174 [Lua] Lobby data player_slot_3 = 0:0 22:19:37.174 [Lua] Lobby data eac_authorized = true 22:19:37.174 [Lua] Set lobby end. 22:19:43.573 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 22 25 22:19:43.641 [Lua] Coordinated attack! 22:19:47.159 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:19:47.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=731 22:19:47.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:19:47.471 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:47.972 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:50.700 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:51.115 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:19:53.951 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:54.088 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:54.302 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:19:54.481 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:19:55.646 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.839 [Flow] UNITBURN_DEATH 22:19:56.172 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:19:56.251 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:56.671 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:19:56.983 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:57.597 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:19:58.921 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:58.921 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:58.941 [Lua] Spline already found! 22:19:58.945 [Lua] Spline already found! 22:19:58.987 [Lua] Init group template: spline_patrol 22:19:59.007 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 4) 22:19:59.010 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44) 22:19:59.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44) 22:19:59.011 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=733 22:19:59.064 [Lua] Init group template: spline_patrol 22:20:00.673 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:01.142 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:02.150 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:02.678 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:03.530 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:04.049 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:04.948 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:05.047 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:05.548 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:05.744 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:06.303 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:06.672 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:07.966 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:08.401 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:09.557 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:09.970 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:15.279 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:15.635 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:15.754 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:15.941 [Lua] Time for new HOOORDE! multi_first_wave 22:20:15.941 [Lua] horde requested: vector_blob 22:20:15.941 [Lua] wants to spawn ahead within distance: 60 22:20:15.941 [Lua] horde crated with id 39 of type vector_blob 22:20:15.941 [Lua] managed to spawn 26/26 horde enemies 22:20:15.942 [Lua] vector blob horde has started 22:20:15.948 [Lua] MUSIC: explore -> pre_horde 22:20:15.967 [Lua] MUSIC: pre_horde -> horde 22:20:16.111 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:16.372 [Lua] Init group template: horde 22:20:16.817 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:16.921 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:16.956 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:17.061 [Flow] UNITBURN_DEATH 22:20:17.195 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:17.299 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:17.400 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:18.219 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:18.240 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:20:18.582 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:22.457 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:23.162 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:23.356 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:24.210 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:24.478 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:25.144 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:25.328 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:26.177 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:20:26.177 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:20:26.177 [Lua] horde requested: vector_blob 22:20:26.177 [Lua] wants to spawn ahead within distance: 60 22:20:26.177 [Lua] horde crated with id 40 of type vector_blob 22:20:26.177 [Lua] managed to spawn 30/30 horde enemies 22:20:26.177 [Lua] vector blob horde has started 22:20:26.255 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:26.390 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:26.828 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:26.931 [Lua] Init group template: horde 22:20:32.527 [Flow] lua_on_damage_taken 22:20:32.527 [Flow] 1 22:20:34.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 22:20:34.887 [Flow] lua_on_damage_taken 22:20:34.887 [Flow] 2 22:20:34.959 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:20:38.625 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:20:38.717 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:39.207 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:39.523 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 39 action: fallback_idle 22:20:39.523 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 38 action: fallback_idle 22:20:39.657 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 37 action: fallback_idle 22:20:39.794 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 35 action: fallback_idle 22:20:39.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 34 action: fallback_idle 22:20:39.889 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 33 action: follow 22:20:39.944 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 32 action: follow 22:20:39.962 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 31 action: follow 22:20:40.056 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 30 action: fallback_idle 22:20:40.237 [Lua] HORDE: last wave, reset to standard horde delay 22:20:40.237 [Lua] Time for new HOOORDE! multi_last_wave 22:20:40.237 [Lua] horde requested: vector_blob 22:20:40.237 [Lua] wants to spawn behind within distance: 60 22:20:40.237 [Lua] horde crated with id 41 of type vector_blob 22:20:40.237 [Lua] managed to spawn 30/30 horde enemies 22:20:40.237 [Lua] vector blob horde has started 22:20:40.830 [Lua] Init group template: horde 22:20:42.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 58 action: fallback_idle 22:20:46.154 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 56 action: fallback_idle 22:20:46.283 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 55 action: fallback_idle 22:20:46.308 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 54 action: follow 22:20:46.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 53 action: fallback_idle 22:20:46.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 52 action: fallback_idle 22:20:46.353 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 51 action: follow 22:20:46.353 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 50 action: fallback_idle 22:20:46.502 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 49 action: fallback_idle 22:20:46.525 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 48 action: fallback_idle 22:20:46.525 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 47 action: follow 22:20:46.546 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 46 action: fallback_idle 22:20:46.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 46 action: follow 22:20:46.648 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 14 size: 45 action: follow 22:20:46.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 44 action: follow 22:20:49.221 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 43 action: fallback_idle 22:20:49.274 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 42 action: fallback_idle 22:20:49.360 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 41 action: fallback_idle 22:20:49.461 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 40 action: fallback_idle 22:20:49.662 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:49.838 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 39 action: fallback_idle 22:20:49.854 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 38 action: fallback_idle 22:20:49.865 [Lua] Horde killed: ? 22:20:50.535 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:53.436 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:53.892 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:54.014 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:54.054 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:54.353 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:54.583 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:54.889 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:55.246 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:55.611 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:20:55.611 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:55.781 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:56.571 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:20:57.507 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:57.993 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:21:00.786 [Lua] Horde killed: ? 22:21:03.310 [Lua] MUSIC: horde -> explore 22:21:04.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:21:05.676 [Lua] Horde killed: ? 22:21:22.384 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:22.756 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:21:26.837 [Lua] [ChatManager][1]System: meatgrinder picked up a Grimoire 22:21:53.155 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:21:53.172 [Lua] Spline already found! 22:21:53.209 [Lua] Init group template: spline_patrol 22:21:53.541 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:22:01.676 [Flow] lua_on_damage_taken 22:22:01.676 [Flow] 1 22:22:01.982 [Flow] lua_on_damage_taken 22:22:01.982 [Flow] 2 22:22:02.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:22:06.420 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:06.839 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:07.439 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:07.539 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:07.777 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:07.896 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:07.933 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:08.231 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:08.472 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:08.901 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:09.378 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:09.802 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:09.937 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:10.221 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:10.330 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:10.475 [Lua] Coordinated attack! 22:22:10.617 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:11.535 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:11.925 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:12.341 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:12.343 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:22:12.364 [Lua] Spline already found! 22:22:12.387 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:12.494 [Lua] Init group template: spline_patrol 22:22:13.954 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:22:13.977 [Lua] Spline already found! 22:22:14.027 [Lua] Init group template: spline_patrol 22:22:14.411 [Lua] Time for new HOOORDE! multi_first_wave 22:22:14.411 [Lua] horde requested: vector_blob 22:22:14.411 [Lua] wants to spawn behind within distance: 60 22:22:14.412 [Lua] horde crated with id 45 of type vector_blob 22:22:14.412 [Lua] managed to spawn 30/30 horde enemies 22:22:14.412 [Lua] vector blob horde has started 22:22:14.426 [Lua] MUSIC: explore -> pre_horde 22:22:14.663 [Flow] lua_on_damage_taken 22:22:14.663 [Flow] 1 22:22:14.690 [Flow] lua_on_damage_taken 22:22:14.690 [Flow] 2 22:22:14.772 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 22:22:15.128 [Lua] Init group template: horde 22:22:16.877 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:16.878 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:17.259 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:17.336 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:18.992 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:19.756 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:20.872 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:21.041 [Lua] main path terror event triggered: boss_event_chaos_troll 22:22:21.041 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 22:22:21.086 [Flow] Boss DoorTroll 22:22:21.092 [Lua] Init group template: boss_door_closers 22:22:21.301 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:21.716 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:21.736 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:22.487 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:22.681 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:23.084 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:23.183 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:23.988 [Lua] MUSIC: pre_horde -> horde 22:22:29.565 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:30.232 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:31.301 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:32.684 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:33.339 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:34.588 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:22:36.089 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:37.049 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:38.479 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:38.828 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:22:46.269 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097f7e29 22:22:46.271 [Lua] [GameNetworkManager] destroying game object with go_id=528 22:22:46.271 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[62b71dbf0cf420ec]']] 22:22:50.780 [Lua] MUSIC: horde -> explore 22:22:52.779 [Lua] Horde killed: ? 22:22:59.632 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1 22:22:59.634 [Lua] [GameNetworkManager] destroying game object with go_id=731 22:23:01.259 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:01.630 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:10.015 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:10.420 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:11.338 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:23:11.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=817 22:23:11.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.71653544902801514) 22:23:18.826 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:18.826 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:19.202 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:19.202 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:21.144 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:21.541 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:23.298 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:23.765 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:24.822 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:23:24.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=820 22:23:24.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:23:25.916 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:26.313 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:46.131 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:46.131 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:46.555 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:46.555 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:50.600 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.978 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:52.036 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.473 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:54.052 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:54.406 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:55.979 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.412 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:58.060 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:58.437 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:23:59.374 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:59.747 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:00.968 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 22:24:11.236 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:11.722 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:12.675 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:13.041 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:14.492 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:15.915 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:16.271 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:20.302 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:20.351 [Lua] chaos troll died! 22:24:20.643 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:24:22.513 [Lua] [ChatManager][1]System: meatgrinder picked up a Loot Die 22:24:47.212 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:24:47.232 [Lua] Spline already found! 22:24:47.303 [Lua] Init group template: spline_patrol 22:24:52.454 [Lua] Override Player Respawning end_event_start true 22:24:52.810 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:24:52.830 [Lua] Spline already found! 22:24:52.899 [Lua] Init group template: spline_patrol 22:24:57.626 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 22:25:02.478 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome 22:25:03.993 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:25:04.010 [Lua] Spline already found! 22:25:04.082 [Lua] Init group template: spline_patrol 22:25:07.938 [Lua] chaos troll was despawned! 22:25:09.199 [Lua] main path terror event triggered: rare_event_loot_rat 22:25:09.199 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:25:18.175 [Flow] UNITBURN_DEATH 22:25:20.161 [Flow] UNITBURN_DEATH 22:25:21.136 [Flow] UNITBURN_DEATH 22:25:27.047 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:27.568 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:25:28.346 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:28.922 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:29.131 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:29.745 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:30.057 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:30.281 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:30.611 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:25:30.662 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:30.835 [Lua] Coordinated attack! 22:25:30.851 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:31.362 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:36.484 [Lua] [ChatManager][1]System: TUCFEDERICO discarded a Tome 22:25:39.717 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome 22:25:44.034 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:44.645 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:45.175 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:45.539 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:25:45.898 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:46.024 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:46.307 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:46.460 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:25:48.662 [Lua] [ChatManager][1]System: meatgrinder discarded a Tome 22:25:50.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 22:25:50.507 [Lua] [ChatManager][1]System: TUCFEDERICO discarded a Tome 22:25:50.629 [Lua] [ChatManager][1]System: meatgrinder picked up a Tome 22:25:53.569 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:53.909 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome 22:25:53.964 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:25:58.099 [Lua] Override Player Respawning end_event_start false 22:25:58.099 [Lua] Override Player Respawning end_event_respawn true 22:25:58.107 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start 22:26:03.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 22:26:04.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 22:26:08.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:26:09.219 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:09.586 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:26:15.769 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger 22:26:15.769 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 22:26:15.829 [Lua] MUSIC: explore -> pre_horde 22:26:19.863 [Lua] MUSIC: pre_horde -> horde 22:26:22.501 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:22.965 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:23.621 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29 22:26:23.699 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:23.978 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:24.626 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:24.693 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:25.407 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:25.695 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:26.237 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:26.506 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:27.465 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:29.239 [Flow] ----- ANIM ENDED 22:26:29.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:29.511 [Flow] ---- SPLASH START 22:26:29.532 [Flow] ---- SPLASH START 22:26:31.401 [Flow] ----- ANIM ENDED 22:26:31.401 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:31.696 [Flow] ---- SPLASH START 22:26:31.717 [Flow] ---- SPLASH START 22:26:33.033 [Flow] ----- ANIM ENDED 22:26:33.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:33.351 [Flow] ---- SPLASH START 22:26:33.379 [Flow] ---- SPLASH START 22:26:34.476 [Flow] ----- ANIM ENDED 22:26:34.476 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:34.743 [Flow] ---- SPLASH START 22:26:34.765 [Flow] ---- SPLASH START 22:26:35.601 [Flow] ----- ANIM ENDED 22:26:35.601 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:35.898 [Flow] ---- SPLASH START 22:26:35.924 [Flow] ---- SPLASH START 22:26:36.966 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:37.315 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:26:37.377 [Flow] ----- ANIM ENDED 22:26:37.377 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:37.673 [Flow] ---- SPLASH START 22:26:37.703 [Flow] ---- SPLASH START 22:26:39.505 [Flow] ----- ANIM ENDED 22:26:39.505 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:39.778 [Flow] ---- SPLASH START 22:26:39.803 [Flow] ---- SPLASH START 22:26:40.084 [Lua] event horde ends! 22:26:40.111 [Lua] MUSIC: horde -> explore 22:26:40.468 [Lua] MUSIC: explore -> pre_horde 22:26:40.488 [Flow] ----- ANIM ENDED 22:26:40.488 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:40.779 [Flow] ---- SPLASH START 22:26:40.802 [Flow] ---- SPLASH START 22:26:41.071 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 22:26:41.078 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 22:26:41.578 [Flow] ----- ANIM ENDED 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average. 22:26:41.869 [Flow] ---- SPLASH START 22:26:41.893 [Flow] ---- SPLASH START 22:26:44.618 [Lua] MUSIC: pre_horde -> horde 22:26:54.655 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:55.141 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:26:55.908 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:56.526 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:26:56.808 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:57.137 [Flow] UNITBURN_DEATH 22:26:57.771 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:26:57.960 [Flow] ----- ANIM ENDED 22:26:57.960 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:26:58.132 [Lua] main_path_player_far_away_check started 22:26:58.241 [Flow] ---- SPLASH START 22:26:58.279 [Flow] ---- SPLASH START 22:27:01.101 [Flow] ----- ANIM ENDED 22:27:01.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:01.347 [Lua] main_path_player_far_away_check started 22:27:01.417 [Flow] ---- SPLASH START 22:27:01.455 [Flow] ---- SPLASH START 22:27:01.601 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 64 22:27:04.423 [Flow] ----- ANIM ENDED 22:27:04.423 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:04.670 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:04.766 [Flow] ---- SPLASH START 22:27:04.797 [Flow] UNITBURN_DEATH 22:27:04.798 [Flow] UNITBURN_DEATH 22:27:04.799 [Flow] ---- SPLASH START 22:27:04.864 [Lua] event horde ends! 22:27:05.106 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:27:05.554 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:05.925 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:27:07.472 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 10 size: 53 action: move_to_players 22:27:07.920 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 4 size: 51 action: nil 22:27:08.585 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil 22:27:08.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 47 action: nil 22:27:09.005 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 46 action: nil 22:27:09.035 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 45 action: nil 22:27:09.910 [Lua] event horde ends! 22:27:11.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:27:11.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 3064913 22:27:11.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 3064918 22:27:12.668 [Flow] ----- ANIM ENDED 22:27:12.668 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:12.962 [Flow] ---- SPLASH START 22:27:12.990 [Flow] ---- SPLASH START 22:27:14.982 [Lua] event horde ends! 22:27:18.007 [Lua] event horde ends! 22:27:18.044 [Lua] MUSIC: horde -> explore 22:27:21.794 [Flow] ----- ANIM ENDED 22:27:21.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:22.108 [Flow] ---- SPLASH START 22:27:22.144 [Flow] ---- SPLASH START 22:27:22.830 [Flow] ----- ANIM ENDED 22:27:22.831 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:23.122 [Flow] ---- SPLASH START 22:27:23.148 [Flow] ---- SPLASH START 22:27:25.262 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 8 action: fallback_idle 22:27:25.483 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 7 action: fallback_idle 22:27:27.132 [Flow] ----- ANIM ENDED 22:27:27.132 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:27.191 [Lua] MUSIC: explore -> pre_horde 22:27:27.434 [Flow] ---- SPLASH START 22:27:27.466 [Flow] ---- SPLASH START 22:27:28.416 [Flow] ----- ANIM ENDED 22:27:28.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:28.618 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1 22:27:28.620 [Lua] [GameNetworkManager] destroying game object with go_id=820 22:27:28.668 [Lua] Destroying unit - ai got stuck breed: chaos_raider index: 3 size: 6 action: nil 22:27:28.694 [Flow] ---- SPLASH START 22:27:28.718 [Flow] ---- SPLASH START 22:27:30.935 [Flow] ----- ANIM ENDED 22:27:30.935 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:30.989 [Flow] ----- ANIM ENDED 22:27:30.989 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:31.168 [Lua] MUSIC: pre_horde -> horde 22:27:31.203 [Flow] ---- SPLASH START 22:27:31.228 [Flow] ---- SPLASH START 22:27:31.237 [Flow] ----- ANIM ENDED 22:27:31.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:27:31.273 [Flow] ---- SPLASH START 22:27:31.303 [Flow] ---- SPLASH START 22:27:31.499 [Flow] ---- SPLASH START 22:27:31.524 [Flow] ---- SPLASH START 22:27:32.689 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:27:32.696 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 22:27:36.686 [Flow] ----- ANIM ENDED 22:27:36.995 [Flow] ---- SPLASH START 22:27:37.026 [Flow] ---- SPLASH START 22:27:37.991 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:38.323 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:27:43.000 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:27:44.506 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:44.919 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:27:49.913 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 6 action: nil 22:27:50.075 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 5 action: nil 22:27:51.355 [Lua] event horde ends! 22:27:51.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:27:51.377 [Lua] event horde ends! 22:27:53.634 [Lua] Returning override respawn unit 22:27:53.780 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:53.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 22:27:53.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:55.160 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:55.734 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:28:01.842 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:02.253 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:28:04.022 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:04.368 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:28:06.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1fe6c, position: 0 22:28:09.898 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:10.453 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29 22:28:13.900 [Lua] event horde ends! 22:28:13.925 [Lua] event horde ends! 22:28:13.960 [Lua] MUSIC: horde -> explore 22:28:16.944 [Lua] MUSIC: explore -> pre_horde 22:28:17.463 [Lua] Switching ConflictSettings: to: skaven 22:28:17.463 [Lua] pacing=default 22:28:17.463 [Lua] roaming=nil 22:28:17.463 [Lua] specials=skaven 22:28:17.463 [Lua] debug_color=orange 22:28:17.463 [Lua] pack_spawning=skaven 22:28:17.463 [Lua] contained_breeds=nil 22:28:17.463 [Lua] disabled=false 22:28:17.463 [Lua] boss=skaven 22:28:17.463 [Lua] horde=default 22:28:17.463 [Lua] name=skaven 22:28:17.463 [Lua] intensity=default 22:28:17.463 [Lua] --- 22:28:20.493 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:28:20.501 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 22:28:21.882 [Lua] MUSIC: pre_horde -> horde 22:28:22.057 [Lua] Switching ConflictSettings: to: chaos 22:28:22.057 [Lua] pacing=chaos 22:28:22.057 [Lua] roaming=nil 22:28:22.057 [Lua] specials=chaos 22:28:22.057 [Lua] debug_color=purple 22:28:22.057 [Lua] pack_spawning=chaos 22:28:22.057 [Lua] contained_breeds=nil 22:28:22.057 [Lua] disabled=false 22:28:22.057 [Lua] boss=chaos 22:28:22.057 [Lua] horde=chaos 22:28:22.057 [Lua] name=chaos 22:28:22.057 [Lua] intensity=default 22:28:22.057 [Lua] --- 22:28:27.077 [Lua] main_path_player_far_away_check started 22:28:29.553 [Lua] main_path_player_far_away_check started 22:28:30.256 [Lua] main_path_player_far_away_check started 22:28:31.421 [Flow] ----- ANIM ENDED 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:28:31.744 [Flow] ---- SPLASH START 22:28:31.770 [Flow] ---- SPLASH START 22:28:32.545 [Lua] Switching ConflictSettings: to: skaven 22:28:32.545 [Lua] pacing=default 22:28:32.545 [Lua] roaming=nil 22:28:32.545 [Lua] specials=skaven 22:28:32.545 [Lua] debug_color=orange 22:28:32.545 [Lua] pack_spawning=skaven 22:28:32.545 [Lua] contained_breeds=nil 22:28:32.545 [Lua] disabled=false 22:28:32.545 [Lua] boss=skaven 22:28:32.545 [Lua] horde=default 22:28:32.545 [Lua] name=skaven 22:28:32.545 [Lua] intensity=default 22:28:32.545 [Lua] --- 22:28:32.804 [Lua] main_path_player_far_away_check started 22:28:34.270 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:34.400 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:34.428 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 38 action: fallback_idle 22:28:34.772 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 37 action: fallback_idle 22:28:34.839 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:34.889 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:34.911 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:35.032 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:35.351 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 34 action: fallback_idle 22:28:35.437 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:35.599 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average. 22:28:38.972 [Lua] Switching ConflictSettings: to: chaos 22:28:38.972 [Lua] pacing=chaos 22:28:38.972 [Lua] roaming=nil 22:28:38.972 [Lua] specials=chaos 22:28:38.972 [Lua] debug_color=purple 22:28:38.972 [Lua] pack_spawning=chaos 22:28:38.972 [Lua] contained_breeds=nil 22:28:38.972 [Lua] disabled=false 22:28:38.972 [Lua] boss=chaos 22:28:38.972 [Lua] horde=chaos 22:28:38.972 [Lua] name=chaos 22:28:38.972 [Lua] intensity=default 22:28:38.972 [Lua] --- 22:28:41.205 [Lua] event horde ends! 22:28:41.205 [Lua] event horde ends! 22:28:41.243 [Lua] MUSIC: horde -> explore 22:28:42.229 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:42.610 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:28:43.594 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:44.018 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:28:47.787 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:48.144 [Flow] UNITBURN_DEATH 22:28:48.145 [Flow] UNITBURN_DEATH 22:28:48.405 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:48.694 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:49.434 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:49.581 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:49.630 [Flow] UNITBURN_DEATH 22:28:49.920 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:50.173 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:50.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:28:50.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 2827659 22:28:50.849 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:50.958 [Flow] UNITBURN_DEATH 22:28:50.978 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:51.343 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:51.787 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:51.961 [Flow] UNITBURN_DEATH 22:28:52.045 [Flow] UNITBURN_DEATH 22:28:52.334 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:52.683 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:53.497 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:28:57.277 [Flow] UNITBURN_DEATH_CRITICAL 22:28:58.082 [Lua] MUSIC: explore -> pre_horde 22:28:59.229 [Flow] UNITBURN_DEATH 22:28:59.326 [Lua] Switching ConflictSettings: to: skaven 22:28:59.326 [Lua] pacing=default 22:28:59.326 [Lua] roaming=nil 22:28:59.326 [Lua] specials=skaven 22:28:59.326 [Lua] debug_color=orange 22:28:59.326 [Lua] pack_spawning=skaven 22:28:59.326 [Lua] contained_breeds=nil 22:28:59.326 [Lua] disabled=false 22:28:59.326 [Lua] boss=skaven 22:28:59.326 [Lua] horde=default 22:28:59.326 [Lua] name=skaven 22:28:59.326 [Lua] intensity=default 22:28:59.326 [Lua] --- 22:28:59.891 [Flow] ----- ANIM ENDED 22:28:59.891 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:00.203 [Flow] ---- SPLASH START 22:29:00.226 [Flow] ---- SPLASH START 22:29:00.264 [Flow] UNITBURN_DEATH 22:29:02.090 [Lua] event horde failed 22:29:02.124 [Lua] MUSIC: pre_horde -> explore 22:29:03.095 [Lua] MUSIC: explore -> pre_horde 22:29:04.805 [Flow] ----- ANIM ENDED 22:29:04.805 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:05.122 [Flow] ---- SPLASH START 22:29:05.143 [Flow] ---- SPLASH START 22:29:06.226 [Flow] ----- ANIM ENDED 22:29:06.226 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:06.422 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:06.513 [Flow] ---- SPLASH START 22:29:06.539 [Flow] ---- SPLASH START 22:29:06.860 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:29:06.892 [Flow] ----- ANIM ENDED 22:29:06.892 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:07.150 [Lua] event horde failed 22:29:07.182 [Lua] MUSIC: pre_horde -> explore 22:29:07.195 [Flow] ---- SPLASH START 22:29:07.221 [Flow] ---- SPLASH START 22:29:08.935 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:29:08.944 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 22:29:10.284 [Flow] ----- ANIM ENDED 22:29:10.284 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:10.565 [Flow] ---- SPLASH START 22:29:10.587 [Flow] ---- SPLASH START 22:29:13.237 [Lua] TerrorEventMixer.start_event: nurgle_end_event01 22:29:13.304 [Lua] MUSIC: explore -> pre_horde 22:29:17.372 [Lua] MUSIC: pre_horde -> horde 22:29:18.946 [Flow] ----- ANIM ENDED 22:29:18.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:19.289 [Flow] ---- SPLASH START 22:29:19.312 [Flow] ---- SPLASH START 22:29:19.779 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:19.880 [Lua] main_path_player_far_away_check started 22:29:20.822 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:21.121 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:21.438 [Lua] main_path_player_far_away_check started 22:29:21.685 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:23.008 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:23.028 [Lua] main_path_player_far_away_check started 22:29:23.155 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:23.378 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:23.595 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:23.657 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:23.805 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:24.075 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:24.248 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:24.317 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:24.624 [Lua] main_path_player_far_away_check started 22:29:24.710 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:25.616 [Flow] ----- ANIM ENDED 22:29:25.616 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01 22:29:25.616 [Lua] Override Player Respawning end_event_respawn false 22:29:25.616 [Lua] Override Player Respawning portal_respawn true 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:29:25.940 [Flow] ---- SPLASH START 22:29:25.978 [Flow] ---- SPLASH START 22:29:26.234 [Lua] main_path_player_far_away_check started 22:29:27.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:29:27.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:29:27.897 [Lua] main_path_player_far_away_check started 22:29:29.434 [Lua] main_path_player_far_away_check started 22:29:30.999 [Lua] main_path_player_far_away_check started 22:29:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 42, name: `unknown` 22:29:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 14, name: `unknown` 22:29:31.816 warning: [Lua] This function is deprecated and shouldn't be called 22:29:34.225 [Lua] main_path_player_far_away_check started 22:29:36.850 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape 22:29:37.625 [Lua] event horde ends! 22:29:43.708 [Lua] Switching ConflictSettings: to: chaos 22:29:43.708 [Lua] pacing=chaos 22:29:43.708 [Lua] roaming=nil 22:29:43.708 [Lua] specials=chaos 22:29:43.708 [Lua] debug_color=purple 22:29:43.708 [Lua] pack_spawning=chaos 22:29:43.708 [Lua] contained_breeds=nil 22:29:43.708 [Lua] disabled=false 22:29:43.708 [Lua] boss=chaos 22:29:43.708 [Lua] horde=chaos 22:29:43.708 [Lua] name=chaos 22:29:43.708 [Lua] intensity=default 22:29:43.708 [Lua] --- 22:29:46.018 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:46.543 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 22:29:46.551 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 22:29:46.932 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:47.052 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:47.868 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:48.010 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:48.753 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.492 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:50.492 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.520 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.520 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.190 [Lua] Switching ConflictSettings: to: skaven 22:29:52.190 [Lua] pacing=default 22:29:52.190 [Lua] roaming=nil 22:29:52.190 [Lua] specials=skaven 22:29:52.190 [Lua] debug_color=orange 22:29:52.190 [Lua] pack_spawning=skaven 22:29:52.190 [Lua] contained_breeds=nil 22:29:52.190 [Lua] disabled=false 22:29:52.190 [Lua] boss=skaven 22:29:52.190 [Lua] horde=default 22:29:52.190 [Lua] name=skaven 22:29:52.190 [Lua] intensity=default 22:29:52.190 [Lua] --- 22:29:52.348 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.348 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:53.461 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:53.904 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29 22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:54.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 1289178 22:29:57.720 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:58.128 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average. 22:29:59.940 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:00.793 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:01.201 [Lua] event horde ends! 22:30:01.239 [Lua] MUSIC: horde -> explore 22:30:01.791 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:02.613 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:03.396 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:04.046 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:08.541 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:08.914 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:10.339 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:10.743 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:11.986 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:12.383 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:14.281 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:14.373 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 22:30:14.463 [Lua] MUSIC: explore -> pre_horde 22:30:14.486 [Lua] MUSIC: pre_horde -> horde 22:30:14.757 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:30:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0 22:30:22.929 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01 22:30:22.935 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01 22:30:22.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 22:30:26.732 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:27.141 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:27.224 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:27.352 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:27.893 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:28.032 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:31.085 [Flow] MANGO 01 22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:34.423 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:34.916 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:35.229 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:35.780 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:36.527 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:37.174 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:37.174 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:37.822 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:38.692 [Lua] event horde ends! 22:30:40.440 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:40.440 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:41.799 [Flow] MANGO 02 22:30:44.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 1289178 22:30:46.574 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:47.038 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:47.894 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:48.375 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:48.612 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.090 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.382 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:49.546 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:49.662 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262 22:30:49.709 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 22:30:50.297 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:50.441 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:51.201 [Lua] event horde ends! 22:30:51.356 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average. 22:30:56.560 [Flow] MANGO 03 22:30:56.561 [Lua] TerrorEventMixer.stop_event: nurgle_end_event_escape_02 22:30:56.579 [Lua] TerrorEventMixer.start_event: nurgle_end_event_enable_specials 22:31:02.971 [Lua] event horde ends! 22:31:05.170 [Lua] Complete level triggered. 22:31:05.170 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:31:05.170 [Save] Saving `save_data` 22:31:05.170 [Lua] gm_event_end_conditions_met true false 22:31:05.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:31:05.176 [Lua] Game won 22:31:05.176 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:31:05.177 [Save] Save done 22:31:05.177 [Save] Saving `save_data` 22:31:05.178 [Lua] generate_backend_stats 110000100950f7d:1 22:31:05.181 [Save] Save done 22:31:05.187 [Lua] PlayFabMirror:_commit_internal nil 22:31:05.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 22:31:05.187 [Save] Saving `save_data` 22:31:05.192 [Save] Save done 22:31:05.193 [Lua] MUSIC: horde -> won 22:31:05.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1 22:31:05.206 [Lua] Complete level triggered. 22:31:05.226 [Lua] Complete level triggered. 22:31:05.245 [Lua] Complete level triggered. 22:31:05.262 [Lua] Complete level triggered. 22:31:05.281 [Lua] Complete level triggered. 22:31:05.300 [Lua] Complete level triggered. 22:31:05.318 [Lua] Complete level triggered. 22:31:05.335 [Lua] Complete level triggered. 22:31:05.353 [Lua] Complete level triggered. 22:31:05.372 [Lua] Complete level triggered. 22:31:05.541 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 22:31:05.541 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 22:31:05.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 22:31:05.873 [Lua] commit result success 4 22:31:05.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12 22:31:05.873 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 22:31:06.134 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2 22:31:06.554 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 22:31:06.554 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12 22:31:07.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12 22:31:07.137 [Save] Saving `save_data` 22:31:07.144 [Save] Save done 22:31:11.760 [Lua] Set lobby begin: 22:31:11.760 [Lua] Lobby data twitch_enabled = false 22:31:11.760 [Lua] Lobby data power_level = 802 22:31:11.760 [Lua] Lobby data num_players = 4 22:31:11.760 [Lua] Lobby data weave_name = false 22:31:11.761 [Lua] Lobby data game_mode = 2 22:31:11.761 [Lua] Lobby data is_private = false 22:31:11.761 [Lua] Lobby data mechanism = adventure 22:31:11.761 [Lua] Lobby data level_key = nurgle 22:31:11.761 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:31:11.761 [Lua] Lobby data selected_level_key = nurgle 22:31:11.761 [Lua] Lobby data unique_server_name = Kauffy 22:31:11.761 [Lua] Lobby data quick_game = true 22:31:11.761 [Lua] Lobby data matchmaking = true 22:31:11.761 [Lua] Lobby data difficulty = harder 22:31:11.761 [Lua] Lobby data country_code = US 22:31:11.761 [Lua] Lobby data host = 110000100950f7d 22:31:11.762 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:31:11.762 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:31:11.762 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:31:11.762 [Lua] Lobby data player_slot_3 = 0:0 22:31:11.762 [Lua] Lobby data eac_authorized = true 22:31:11.762 [Lua] Set lobby end. 22:31:13.660 [Lua] ConflictDirector - destroy all units 22:31:15.137 [Lua] TRANSITION nil nil inn_level 22:31:15.137 [Lua] Transition type "inn_level", is server: true 22:31:15.137 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:31:15.138 [Lua] [GameNetworkManager] Leaving game... 22:31:15.138 [Lua] [GameNetworkManager] Shutting down game session host. 22:31:15.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:31:15.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:31:15.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1453.53 22:31:15.153 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized 22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized 22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized 22:31:16.790 [Lua] Set lobby begin: 22:31:16.790 [Lua] Lobby data twitch_enabled = false 22:31:16.790 [Lua] Lobby data power_level = 0 22:31:16.790 [Lua] Lobby data num_players = 4 22:31:16.790 [Lua] Lobby data weave_name = false 22:31:16.790 [Lua] Lobby data game_mode = 2 22:31:16.791 [Lua] Lobby data is_private = false 22:31:16.791 [Lua] Lobby data mechanism = adventure 22:31:16.791 [Lua] Lobby data level_key = nurgle 22:31:16.791 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:31:16.791 [Lua] Lobby data selected_level_key = nurgle 22:31:16.791 [Lua] Lobby data unique_server_name = Kauffy 22:31:16.791 [Lua] Lobby data quick_game = true 22:31:16.791 [Lua] Lobby data matchmaking = true 22:31:16.791 [Lua] Lobby data difficulty = harder 22:31:16.791 [Lua] Lobby data country_code = US 22:31:16.791 [Lua] Lobby data host = 110000100950f7d 22:31:16.791 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:31:16.791 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:31:16.791 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:31:16.791 [Lua] Lobby data player_slot_3 = 0:0 22:31:16.791 [Lua] Lobby data eac_authorized = true 22:31:16.791 [Lua] Set lobby end. 22:31:17.167 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:31:17.179 [Lua] Clearing all global lookup lists 22:31:17.179 [Lua] [IngamePlayerListUI] - Destroy 22:31:17.179 [Lua] [EquipmentUI] - Destroy 22:31:17.179 [Lua] [GamePadEquipmentUI] - Destroy 22:31:17.179 [Lua] [AbilityUI] - Destroy 22:31:17.179 [Lua] [GamePadAbilityUI] - Destroy 22:31:17.180 [Lua] [IngameUI] destroy 22:31:17.235 [Lua] [MOD][VMF][INFO] Removed 1100001140df262 from the VMF users list. 22:31:17.410 [Lua] [Managers] Destroying state managers... 22:31:17.427 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:31:17.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:31:17.606 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:31:17.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:31:17.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:31:17.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:31:17.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:31:17.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:31:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:31:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:31:17.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:31:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:31:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:31:17.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:31:17.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:31:17.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:31:17.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:31:17.636 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:31:17.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:31:17.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:31:17.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:31:17.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:31:17.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:31:17.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:31:17.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:31:17.656 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:31:17.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:31:17.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:31:17.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:31:17.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:31:17.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:31:17.682 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:31:17.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:31:17.693 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:31:17.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001140df262 22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1 22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097f7e29 22:31:17.698 [Lua] [Matchmaking] unregister rpcs 22:31:17.698 [Lua] ############### UNLOADING PACKAGES ############### 22:31:17.698 [Lua] [Gamestate] Enter state StateLoading 22:31:17.700 [World] Spawning level. 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] Found camera: end_screen_camera 22:31:17.709 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:31:17.710 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:31:17.710 [Lua] [Matchmaking] register rpcs 22:31:17.710 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:31:17.710 [Lua] registering RPCs 22:31:17.710 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:31:17.710 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:31:17.710 [Lua] Set lobby begin: 22:31:17.710 [Lua] Lobby data twitch_enabled = false 22:31:17.710 [Lua] Lobby data power_level = 0 22:31:17.710 [Lua] Lobby data num_players = 4 22:31:17.710 [Lua] Lobby data weave_name = false 22:31:17.711 [Lua] Lobby data game_mode = 3 22:31:17.711 [Lua] Lobby data is_private = false 22:31:17.711 [Lua] Lobby data mechanism = adventure 22:31:17.711 [Lua] Lobby data level_key = inn_level 22:31:17.711 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:31:17.711 [Lua] Lobby data selected_level_key = nurgle 22:31:17.711 [Lua] Lobby data unique_server_name = Kauffy 22:31:17.711 [Lua] Lobby data quick_game = true 22:31:17.711 [Lua] Lobby data matchmaking = false 22:31:17.711 [Lua] Lobby data difficulty = harder 22:31:17.711 [Lua] Lobby data country_code = US 22:31:17.711 [Lua] Lobby data host = 110000100950f7d 22:31:17.711 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:31:17.711 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:31:17.711 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:31:17.711 [Lua] Lobby data player_slot_3 = 0:0 22:31:17.711 [Lua] Lobby data eac_authorized = true 22:31:17.711 [Lua] Set lobby end. 22:31:17.711 [Lua] MUSIC MANAGER unmute_all_world_sounds 148274 0 22:31:17.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:31:17.717 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:31:17.717 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 22:31:17.717 [Lua] [LevelTransitionHandler] load_level inn_level 22:31:17.951 [Umbra] Unload tome 22:31:17.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x24333, position: 0 22:31:17.988 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 22:31:17.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:31:17.988 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:31:17.988 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:31:17.988 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:31:17.988 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:31:17.988 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:31:18.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:31:18.046 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:31:18.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:31:18.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:31:18.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:31:18.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:31:18.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:31:18.268 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:31:18.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:31:24.477 [Lua] ### Sending rpc_level_loaded 22:31:24.477 [Lua] #### Has state machine: true, sender: 1100001140df262, level_id: 50 22:31:24.477 [Lua] Peer 1100001140df262 has loaded the level and all enemies are loaded 22:31:24.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:31:24.832 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:31:24.850 [Lua] [LevelTransitionHandler] Level load completed! 22:31:24.850 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1364436 - weave: nil 22:31:24.850 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:31:24.851 [Lua] ### Sending rpc_level_loaded 22:31:24.851 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 22:31:24.851 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 22:31:24.851 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:31:24.851 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:31:24.885 [Lua] ### Sending rpc_level_loaded 22:31:24.885 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 22:31:25.674 [Lua] ### Sending rpc_level_loaded 22:31:25.674 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 50 22:31:25.674 [Lua] Peer 110000109dbaed1 has loaded the level and all enemies are loaded 22:31:28.526 [Lua] ### Sending rpc_level_loaded 22:31:28.526 [Lua] #### Has state machine: true, sender: 1100001097f7e29, level_id: 50 22:31:28.526 [Lua] Peer 1100001097f7e29 has loaded the level and all enemies are loaded 22:31:28.865 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:31:28.865 [Lua] [PlayState] Enter Substate EndViewStateChest 22:31:49.661 [Lua] min_height 91.160001754760742 22:31:55.261 [Lua] [PlayState] Exit Substate EndViewStateChest 22:31:55.261 [Lua] [PlayState] Enter Substate EndViewStateScore 22:32:10.729 [Lua] [PlayState] Exit Substate EndViewStateScore 22:32:10.736 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:32:11.736 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:32:11.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:32:11.736 [Lua] [Matchmaking] unregister rpcs 22:32:11.737 [Lua] Set lobby begin: 22:32:11.737 [Lua] Lobby data twitch_enabled = false 22:32:11.737 [Lua] Lobby data power_level = 0 22:32:11.737 [Lua] Lobby data num_players = 4 22:32:11.737 [Lua] Lobby data weave_name = false 22:32:11.737 [Lua] Lobby data game_mode = 3 22:32:11.737 [Lua] Lobby data is_private = false 22:32:11.737 [Lua] Lobby data mechanism = adventure 22:32:11.737 [Lua] Lobby data level_key = inn_level 22:32:11.737 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:11.737 [Lua] Lobby data selected_level_key = nurgle 22:32:11.737 [Lua] Lobby data unique_server_name = Kauffy 22:32:11.737 [Lua] Lobby data quick_game = true 22:32:11.737 [Lua] Lobby data matchmaking = false 22:32:11.737 [Lua] Lobby data difficulty = harder 22:32:11.737 [Lua] Lobby data country_code = US 22:32:11.737 [Lua] Lobby data host = 110000100950f7d 22:32:11.738 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:11.738 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:11.738 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:11.738 [Lua] Lobby data player_slot_3 = 0:0 22:32:11.738 [Lua] Lobby data eac_authorized = true 22:32:11.738 [Lua] Set lobby end. 22:32:11.738 [Lua] [Managers] Destroying state managers... 22:32:11.738 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:32:11.738 [Lua] MUSIC MANAGER Stop_loading_screen_music 148466 0 22:32:11.738 [Lua] [Gamestate] Enter StateIngame HOST 22:32:11.739 [Lua] <>level = inn_level<> 22:32:11.739 [Lua] Set lobby begin: 22:32:11.739 [Lua] Lobby data twitch_enabled = false 22:32:11.739 [Lua] Lobby data power_level = 0 22:32:11.739 [Lua] Lobby data num_players = 4 22:32:11.739 [Lua] Lobby data weave_name = false 22:32:11.739 [Lua] Lobby data game_mode = 3 22:32:11.739 [Lua] Lobby data is_private = false 22:32:11.739 [Lua] Lobby data mechanism = adventure 22:32:11.739 [Lua] Lobby data level_key = inn_level 22:32:11.739 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:11.739 [Lua] Lobby data selected_level_key = inn_level 22:32:11.739 [Lua] Lobby data unique_server_name = Kauffy 22:32:11.739 [Lua] Lobby data quick_game = true 22:32:11.739 [Lua] Lobby data matchmaking = false 22:32:11.740 [Lua] Lobby data difficulty = harder 22:32:11.740 [Lua] Lobby data country_code = US 22:32:11.740 [Lua] Lobby data host = 110000100950f7d 22:32:11.740 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:11.740 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:11.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:11.740 [Lua] Lobby data player_slot_3 = 0:0 22:32:11.740 [Lua] Lobby data eac_authorized = true 22:32:11.740 [Lua] Set lobby end. 22:32:11.740 [Lua] [StateIngame] Server ingame 22:32:11.743 [Lua] Set lobby begin: 22:32:11.743 [Lua] Lobby data twitch_enabled = false 22:32:11.743 [Lua] Lobby data power_level = 0 22:32:11.743 [Lua] Lobby data num_players = 4 22:32:11.744 [Lua] Lobby data weave_name = false 22:32:11.744 [Lua] Lobby data game_mode = 3 22:32:11.744 [Lua] Lobby data is_private = false 22:32:11.744 [Lua] Lobby data mechanism = adventure 22:32:11.744 [Lua] Lobby data level_key = inn_level 22:32:11.744 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:11.744 [Lua] Lobby data selected_level_key = inn_level 22:32:11.744 [Lua] Lobby data unique_server_name = Kauffy 22:32:11.744 [Lua] Lobby data quick_game = true 22:32:11.744 [Lua] Lobby data matchmaking = false 22:32:11.744 [Lua] Lobby data difficulty = harder 22:32:11.744 [Lua] Lobby data country_code = US 22:32:11.744 [Lua] Lobby data host = 110000100950f7d 22:32:11.744 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:11.744 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:11.744 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:11.744 [Lua] Lobby data player_slot_3 = 0:0 22:32:11.744 [Lua] Lobby data eac_authorized = true 22:32:11.744 [Lua] Set lobby end. 22:32:11.744 [Lua] [Matchmaking] register rpcs 22:32:11.745 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:32:11.745 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 22:32:11.745 [Lua] [GameNetworkManager] self.is_server = true 22:32:11.745 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:32:11.745 [Network] Setting artificial MTU limit to 65536 22:32:11.754 [Lua] Switching ConflictSettings: to: disabled 22:32:11.754 [Lua] pacing=disabled 22:32:11.754 [Lua] roaming=nil 22:32:11.754 [Lua] specials=disabled 22:32:11.754 [Lua] debug_color=black 22:32:11.754 [Lua] pack_spawning=disabled 22:32:11.754 [Lua] contained_breeds=nil 22:32:11.754 [Lua] disabled=true 22:32:11.754 [Lua] boss=disabled 22:32:11.754 [Lua] horde=disabled 22:32:11.754 [Lua] name=disabled 22:32:11.754 [Lua] intensity=disabled 22:32:11.754 [Lua] --- 22:32:11.754 [Lua] [LevelAnalysis] set_random_seed( 1364436) 22:32:11.759 [Lua] [AIInterestPointSystem] Level Seed: 1364436 22:32:11.759 [Lua] 22:32:11.759 [Lua] [entity_system_bag] = table 22:32:11.759 [Lua] [entity_system_bag] = metatable 22:32:11.759 [Lua] [startup_data] = table 22:32:11.759 [Lua] [entity_manager] = table 22:32:11.759 [Lua] [entity_manager] = metatable 22:32:11.759 [Lua] [unit_spawner] = table 22:32:11.759 [Lua] [unit_spawner] = metatable 22:32:11.759 [Lua] [unit_storage] = table 22:32:11.759 [Lua] [unit_storage] = metatable 22:32:11.759 [Lua] [dice_keeper] = table 22:32:11.759 [Lua] [dice_keeper] = metatable 22:32:11.759 [Lua] [is_server] = true (boolean) 22:32:11.759 [Lua] [world] = [World] 22:32:11.759 [Lua] [system_api] = table 22:32:11.759 [Lua] [entity_system] = table 22:32:11.759 [Lua] [entity_system] = metatable 22:32:11.759 [Lua] [network_lobby] = table 22:32:11.759 [Lua] [network_lobby] = metatable 22:32:11.759 [Lua] [profile_synchronizer] = table 22:32:11.759 [Lua] [profile_synchronizer] = metatable 22:32:11.759 [Lua] [level_transition_handler] = table 22:32:11.759 [Lua] [level_transition_handler] = metatable 22:32:11.759 [Lua] [num_local_human_players] = 1 (number) 22:32:11.759 [Lua] [statistics_db] = table 22:32:11.759 [Lua] [statistics_db] = metatable 22:32:11.759 [Lua] [network_server] = table 22:32:11.759 [Lua] [network_server] = metatable 22:32:11.759 [Lua] [input_manager] = table 22:32:11.759 [Lua] [input_manager] = metatable 22:32:11.759 [Lua] [network_clock] = table 22:32:11.759 [Lua] [network_clock] = metatable 22:32:11.759 [Lua] [network_transmit] = table 22:32:11.759 [Lua] [network_transmit] = metatable 22:32:11.759 [Lua] [free_flight_manager] = table 22:32:11.759 [Lua] [free_flight_manager] = metatable 22:32:11.759 [Lua] [network_manager] = table 22:32:11.759 [Lua] [network_manager] = metatable 22:32:11.759 [Lua] [network_event_delegate] = table 22:32:11.759 [Lua] [network_event_delegate] = metatable 22:32:11.759 [Lua] 22:32:11.759 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:32:11.759 [Lua] ignoring extension VersusInteractObjectiveExtension 22:32:11.759 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:32:11.759 [Lua] ignoring extension VersusSocketObjectiveExtension 22:32:11.759 [Lua] ignoring extension VersusTargetObjectiveExtension 22:32:11.759 [Lua] ignoring extension VersusMissionObjectiveExtension 22:32:11.760 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:32:11.765 [Lua] [AchievementManager] Achievements using the steam platform 22:32:11.766 [Lua] [StateIngame] Level seed: 1364436 22:32:11.766 [World] Spawning level. 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:32:11.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 22:32:11.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 22:32:11.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 22:32:11.933 [Lua] [LevelAnalysis] set_random_seed( 1364436) 22:32:11.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13 22:32:11.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:32:11.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 22:32:11.956 [Lua] [IngameUI] init 22:32:11.970 [SteamVoipClient] select_out(110000100950f7d, off) 22:32:11.970 [SteamVoipClient] select_out(1100001097f7e29, off) 22:32:11.970 [SteamVoipClient] select_out(110000109dbaed1, off) 22:32:11.970 [SteamVoipClient] select_out(1100001140df262, off) 22:32:11.974 [Lua] cb_razer_chroma_setup 22:32:12.022 [Lua] [Matchmaking] Cancelling matchmaking 22:32:12.022 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:32:12.022 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:32:12.022 [Lua] Set lobby begin: 22:32:12.022 [Lua] Lobby data twitch_enabled = false 22:32:12.022 [Lua] Lobby data power_level = 0 22:32:12.022 [Lua] Lobby data num_players = 4 22:32:12.022 [Lua] Lobby data weave_name = false 22:32:12.022 [Lua] Lobby data game_mode = 3 22:32:12.022 [Lua] Lobby data is_private = false 22:32:12.022 [Lua] Lobby data mechanism = adventure 22:32:12.022 [Lua] Lobby data level_key = inn_level 22:32:12.022 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.022 [Lua] Lobby data selected_level_key = inn_level 22:32:12.023 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.023 [Lua] Lobby data quick_game = true 22:32:12.023 [Lua] Lobby data matchmaking = false 22:32:12.023 [Lua] Lobby data difficulty = normal 22:32:12.023 [Lua] Lobby data country_code = US 22:32:12.023 [Lua] Lobby data host = 110000100950f7d 22:32:12.023 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.023 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.023 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.023 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.023 [Lua] Lobby data eac_authorized = true 22:32:12.023 [Lua] Set lobby end. 22:32:12.025 [Lua] Set lobby begin: 22:32:12.025 [Lua] Lobby data twitch_enabled = false 22:32:12.025 [Lua] Lobby data power_level = 0 22:32:12.025 [Lua] Lobby data num_players = 4 22:32:12.025 [Lua] Lobby data weave_name = false 22:32:12.025 [Lua] Lobby data game_mode = 3 22:32:12.025 [Lua] Lobby data is_private = false 22:32:12.025 [Lua] Lobby data mechanism = adventure 22:32:12.025 [Lua] Lobby data level_key = inn_level 22:32:12.025 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.025 [Lua] Lobby data selected_level_key = inn_level 22:32:12.025 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.025 [Lua] Lobby data quick_game = true 22:32:12.025 [Lua] Lobby data matchmaking = false 22:32:12.025 [Lua] Lobby data difficulty = normal 22:32:12.025 [Lua] Lobby data country_code = US 22:32:12.026 [Lua] Lobby data host = 110000100950f7d 22:32:12.026 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.026 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.026 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.026 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.026 [Lua] Lobby data eac_authorized = true 22:32:12.026 [Lua] Set lobby end. 22:32:12.026 [Lua] [PartyManager] Leader is set to 110000100950f7d 22:32:12.026 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:32:12.026 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:32:12.026 [Lua] Set lobby begin: 22:32:12.026 [Lua] Lobby data twitch_enabled = false 22:32:12.026 [Lua] Lobby data power_level = 835 22:32:12.026 [Lua] Lobby data num_players = 4 22:32:12.026 [Lua] Lobby data weave_name = false 22:32:12.026 [Lua] Lobby data game_mode = 3 22:32:12.026 [Lua] Lobby data is_private = false 22:32:12.026 [Lua] Lobby data mechanism = adventure 22:32:12.026 [Lua] Lobby data level_key = inn_level 22:32:12.026 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.026 [Lua] Lobby data selected_level_key = inn_level 22:32:12.027 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.027 [Lua] Lobby data quick_game = true 22:32:12.027 [Lua] Lobby data matchmaking = false 22:32:12.027 [Lua] Lobby data difficulty = normal 22:32:12.027 [Lua] Lobby data country_code = US 22:32:12.027 [Lua] Lobby data host = 110000100950f7d 22:32:12.027 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.027 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.027 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.027 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.027 [Lua] Lobby data eac_authorized = true 22:32:12.027 [Lua] Set lobby end. 22:32:12.028 [Flow] complete_skittergate_legend true 22:32:12.029 [Flow] complete_all_helmgart_levels_recruit true 22:32:12.030 [Flow] WitchHunterLevel:35 22:32:12.030 [Flow] LeaderYes 22:32:12.030 [Flow] ALL PC XP:304250 22:32:12.030 [Flow] Has "bogenhafen" DLC:true 22:32:12.030 [Flow] WH XP:60850 22:32:12.030 [Flow] Number of crafted items:2010 22:32:12.030 [Flow] Has "pre_order" DLC:true 22:32:12.030 [Flow] Sum of Powe Levels:1500 22:32:12.030 [Flow] lodestone diff 1:false 22:32:12.030 [Flow] magnus and forest activated 22:32:12.030 [Flow] magnus and forest activated 22:32:12.030 [Flow] cemetery and forest activated 22:32:12.030 [Flow] magnus and cemetery 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.030 [Flow] ALL RUNES ACTIVATED 22:32:12.030 [Flow] magnus and forest activated 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.030 [Flow] ALL RUNES ACTIVATED 22:32:12.030 [Flow] cemetery and forest activated 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.030 [Flow] ALL RUNES ACTIVATED 22:32:12.030 [Flow] magnus and forest activated 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.030 [Flow] ALL RUNES ACTIVATED 22:32:12.030 [Flow] magnus and cemetery 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.030 [Flow] ALL RUNES ACTIVATED 22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.032 [Lua] CurrentConflictSettings disabled 22:32:12.032 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:32:12.044 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 22:32:12.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:32:12.044 [Save] Loading `ut_tweaks_presets` 22:32:12.044 warning: [Save] Missing filename `ut_tweaks_presets` 22:32:12.071 [Lua] MUSIC: won -> explore 22:32:12.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13 22:32:12.438 [Lua] Set lobby begin: 22:32:12.438 [Lua] Lobby data twitch_enabled = false 22:32:12.438 [Lua] Lobby data power_level = 835 22:32:12.439 [Lua] Lobby data num_players = 4 22:32:12.439 [Lua] Lobby data weave_name = false 22:32:12.439 [Lua] Lobby data game_mode = 3 22:32:12.439 [Lua] Lobby data is_private = false 22:32:12.439 [Lua] Lobby data mechanism = adventure 22:32:12.439 [Lua] Lobby data level_key = inn_level 22:32:12.439 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.439 [Lua] Lobby data selected_level_key = inn_level 22:32:12.439 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.440 [Lua] Lobby data quick_game = true 22:32:12.440 [Lua] Lobby data matchmaking = false 22:32:12.440 [Lua] Lobby data difficulty = normal 22:32:12.440 [Lua] Lobby data country_code = US 22:32:12.440 [Lua] Lobby data host = 110000100950f7d 22:32:12.440 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.440 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.440 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.440 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.440 [Lua] Lobby data eac_authorized = true 22:32:12.440 [Lua] Set lobby end. 22:32:12.440 [Lua] [Matchmaking] Assigned player 1100001140df262 to slot 1 when hot join syncing 22:32:12.443 [Lua] Set lobby begin: 22:32:12.444 [Lua] Lobby data twitch_enabled = false 22:32:12.444 [Lua] Lobby data power_level = 835 22:32:12.444 [Lua] Lobby data num_players = 4 22:32:12.444 [Lua] Lobby data weave_name = false 22:32:12.444 [Lua] Lobby data game_mode = 3 22:32:12.444 [Lua] Lobby data is_private = false 22:32:12.444 [Lua] Lobby data mechanism = adventure 22:32:12.444 [Lua] Lobby data level_key = inn_level 22:32:12.444 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.444 [Lua] Lobby data selected_level_key = inn_level 22:32:12.444 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.444 [Lua] Lobby data quick_game = true 22:32:12.444 [Lua] Lobby data matchmaking = false 22:32:12.444 [Lua] Lobby data difficulty = normal 22:32:12.445 [Lua] Lobby data country_code = US 22:32:12.445 [Lua] Lobby data host = 110000100950f7d 22:32:12.445 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.445 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.445 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.445 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.445 [Lua] Lobby data eac_authorized = true 22:32:12.445 [Lua] Set lobby end. 22:32:12.445 [Lua] [Matchmaking] Assigned player 110000109dbaed1 to slot 2 when hot join syncing 22:32:12.446 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 22:32:12.446 [Lua] RemotePlayer:create_game_object( ) 32 22:32:12.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 22:32:12.457 [Lua] RemotePlayer:create_game_object( ) 33 22:32:12.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:32:12.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:32:12.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:32:12.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:32:12.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001140df262 22:32:12.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1 22:32:12.525 [Lua] Set lobby begin: 22:32:12.525 [Lua] Lobby data twitch_enabled = false 22:32:12.525 [Lua] Lobby data power_level = 835 22:32:12.525 [Lua] Lobby data num_players = 4 22:32:12.525 [Lua] Lobby data weave_name = false 22:32:12.525 [Lua] Lobby data game_mode = 3 22:32:12.526 [Lua] Lobby data is_private = false 22:32:12.526 [Lua] Lobby data mechanism = adventure 22:32:12.526 [Lua] Lobby data level_key = inn_level 22:32:12.526 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:12.526 [Lua] Lobby data selected_level_key = inn_level 22:32:12.526 [Lua] Lobby data unique_server_name = Kauffy 22:32:12.526 [Lua] Lobby data quick_game = true 22:32:12.526 [Lua] Lobby data matchmaking = false 22:32:12.526 [Lua] Lobby data difficulty = normal 22:32:12.526 [Lua] Lobby data country_code = US 22:32:12.526 [Lua] Lobby data host = 110000100950f7d 22:32:12.526 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:12.526 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:12.526 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:12.526 [Lua] Lobby data player_slot_3 = 0:0 22:32:12.526 [Lua] Lobby data eac_authorized = true 22:32:12.527 [Lua] Set lobby end. 22:32:12.527 [Lua] [Matchmaking] Assigned player 1100001097f7e29 to slot 5 when hot join syncing 22:32:12.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 22:32:12.527 [Lua] RemotePlayer:create_game_object( ) 35 22:32:12.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097f7e29 22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read, 22:32:12.604 [Lua] [MOD][VMF][INFO] Added 1100001140df262 to the VMF users list. 22:32:12.604 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001140df262 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:32:12.604 [Lua] Adding player sync data to peer=1100001140df262 local_player_id=1 22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read, 22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 22:32:12.604 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:32:12.604 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1 22:32:12.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:32:12.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:32:12.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 22:32:12.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:32:12.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:32:12.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:32:12.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:32:12.718 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001140df262 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:32:12.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 22:32:12.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:32:12.721 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:32:12.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 22:32:12.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:32:12.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:32:12.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:32:12.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:32:12.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read, 22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read, 22:32:12.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 22:32:12.800 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097f7e29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:32:12.800 [Lua] Adding player sync data to peer=1100001097f7e29 local_player_id=1 22:32:12.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:32:12.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:32:12.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:32:12.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:32:12.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13 22:32:12.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:32:12.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:32:12.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:32:12.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:32:12.911 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:32:12.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 22:32:12.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:32:12.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:32:12.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:32:12.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 22:32:12.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:32:13.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:32:13.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:32:13.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:32:13.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:32:13.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:32:13.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 22:32:13.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 22:32:13.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:32:13.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:32:13.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:32:13.197 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 22:32:13.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:32:13.229 [Lua] StateInGameRunning:_game_actually_starts() 22:32:13.229 [Lua] ################################################################################################################# 22:32:13.229 [Lua] [Loading Time]: 00:00:56 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:32:13.229 [Lua] ################################################################################################################# 22:32:13.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 22:32:13.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:32:13.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:32:13.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 22:32:13.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 22:32:13.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 22:32:13.278 [Flow] DISABLE 22:32:13.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 22:32:13.395 [Lua] Commit load time data 22:32:13.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 22:32:13.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 22:32:13.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:32:13.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:32:13.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:32:14.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:32:14.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:32:17.262 [Lua] PlayFabMirror:_commit_internal 5 22:32:17.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:32:17.268 [Lua] generate_backend_stats 110000100950f7d:1 22:32:17.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:32:17.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15 22:32:17.283 [Lua] Set lobby begin: 22:32:17.283 [Lua] Lobby data twitch_enabled = false 22:32:17.284 [Lua] Lobby data power_level = 802 22:32:17.284 [Lua] Lobby data num_players = 4 22:32:17.284 [Lua] Lobby data weave_name = false 22:32:17.284 [Lua] Lobby data game_mode = 3 22:32:17.284 [Lua] Lobby data is_private = false 22:32:17.284 [Lua] Lobby data mechanism = adventure 22:32:17.284 [Lua] Lobby data level_key = inn_level 22:32:17.284 [Lua] Lobby data player_slot_1 = 1100001140df262:1 22:32:17.284 [Lua] Lobby data selected_level_key = inn_level 22:32:17.284 [Lua] Lobby data unique_server_name = Kauffy 22:32:17.284 [Lua] Lobby data quick_game = true 22:32:17.284 [Lua] Lobby data matchmaking = false 22:32:17.284 [Lua] Lobby data difficulty = normal 22:32:17.284 [Lua] Lobby data country_code = US 22:32:17.284 [Lua] Lobby data host = 110000100950f7d 22:32:17.284 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:17.285 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:17.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:17.285 [Lua] Lobby data player_slot_3 = 0:0 22:32:17.285 [Lua] Lobby data eac_authorized = true 22:32:17.285 [Lua] Set lobby end. 22:32:17.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15 22:32:17.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15 22:32:17.430 [Lua] commit result success 5 22:32:19.532 [Lua] [IngameUI] menu view on_enter hero_view 22:32:19.543 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05faddf0 22:32:19.543 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:32:19.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:32:19.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:32:19.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:32:19.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:32:19.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:32:20.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:32:20.010 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:32:20.026 [World] Spawning level. 22:32:20.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:24.286 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001140df262 22:32:24.288 [Lua] [ChatManager][1]System: meatgrinder has left the game 22:32:24.288 [Lua] [PSM] Disconnecting peer 1100001140df262 22:32:24.288 [Lua] [PSM] Disconnected peer 1100001140df262 is being removed from session. 22:32:24.288 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001140df262 22:32:24.288 [Lua] [MOD][VMF][INFO] Removed 1100001140df262 from the VMF users list. 22:32:24.288 [Lua] [GameNetworkManager] destroying game object with go_id=32 22:32:24.288 [Lua] Set lobby begin: 22:32:24.288 [Lua] Lobby data twitch_enabled = false 22:32:24.288 [Lua] Lobby data power_level = 802 22:32:24.288 [Lua] Lobby data num_players = 4 22:32:24.288 [Lua] Lobby data weave_name = false 22:32:24.288 [Lua] Lobby data game_mode = 3 22:32:24.288 [Lua] Lobby data is_private = false 22:32:24.288 [Lua] Lobby data mechanism = adventure 22:32:24.288 [Lua] Lobby data level_key = inn_level 22:32:24.288 [Lua] Lobby data player_slot_1 = 0:0 22:32:24.288 [Lua] Lobby data selected_level_key = inn_level 22:32:24.288 [Lua] Lobby data unique_server_name = Kauffy 22:32:24.288 [Lua] Lobby data quick_game = true 22:32:24.289 [Lua] Lobby data matchmaking = false 22:32:24.289 [Lua] Lobby data difficulty = normal 22:32:24.289 [Lua] Lobby data country_code = US 22:32:24.289 [Lua] Lobby data host = 110000100950f7d 22:32:24.289 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:24.289 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:24.289 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:24.289 [Lua] Lobby data player_slot_3 = 0:0 22:32:24.289 [Lua] Lobby data eac_authorized = true 22:32:24.289 [Lua] Set lobby end. 22:32:24.289 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001140df262) 22:32:24.289 [EAC] EAC server lost client 1100001140df262 22:32:24.290 [EACServer] [14:32:24:289][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001140DF262 PlayerGUID: 76561198296724066 22:32:24.290 [Lua] [GameNetworkManager] destroying game object with go_id=39 22:32:24.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3 22:32:24.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 22:32:25.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 22:32:25.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:32:25.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:32:25.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:32:25.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 22:32:25.904 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:32:26.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 22:32:26.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:32:26.549 [SteamLobby] Detected removed member 1100001140df262 22:32:26.549 [Connection] Destroying endpoint 1100001140df262 - explicit request 22:32:26.552 [SteamAuthenticator] CancelAuthTicket 1100001140df262 22:32:26.552 [SteamAuthenticator] EndAuthSession 1100001140df262 22:32:26.552 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:32:26.552 [Lua] Players: 3 22:32:26.552 [Lua] Set lobby begin: 22:32:26.552 [Lua] Lobby data twitch_enabled = false 22:32:26.552 [Lua] Lobby data power_level = 802 22:32:26.552 [Lua] Lobby data num_players = 3 22:32:26.552 [Lua] Lobby data weave_name = false 22:32:26.552 [Lua] Lobby data game_mode = 3 22:32:26.552 [Lua] Lobby data is_private = false 22:32:26.552 [Lua] Lobby data mechanism = adventure 22:32:26.553 [Lua] Lobby data level_key = inn_level 22:32:26.553 [Lua] Lobby data player_slot_1 = 0:0 22:32:26.553 [Lua] Lobby data selected_level_key = inn_level 22:32:26.553 [Lua] Lobby data unique_server_name = Kauffy 22:32:26.553 [Lua] Lobby data quick_game = true 22:32:26.553 [Lua] Lobby data matchmaking = false 22:32:26.553 [Lua] Lobby data difficulty = normal 22:32:26.553 [Lua] Lobby data country_code = US 22:32:26.553 [Lua] Lobby data host = 110000100950f7d 22:32:26.553 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:26.553 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:26.553 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:26.553 [Lua] Lobby data player_slot_3 = 0:0 22:32:26.553 [Lua] Lobby data eac_authorized = true 22:32:26.553 [Lua] Set lobby end. 22:32:26.553 [SteamVoipClient] select_out(1100001140df262, off) 22:32:26.553 [SteamVoipClient] select_in(1100001140df262, off) 22:32:26.553 [Lua] [LobbyMembers] Member left 1100001140df262 22:32:27.734 [Lua] Set lobby begin: 22:32:27.734 [Lua] Lobby data twitch_enabled = false 22:32:27.735 [Lua] Lobby data power_level = 791 22:32:27.735 [Lua] Lobby data num_players = 3 22:32:27.735 [Lua] Lobby data weave_name = false 22:32:27.735 [Lua] Lobby data game_mode = 3 22:32:27.735 [Lua] Lobby data is_private = false 22:32:27.735 [Lua] Lobby data mechanism = adventure 22:32:27.735 [Lua] Lobby data level_key = inn_level 22:32:27.735 [Lua] Lobby data player_slot_1 = 0:0 22:32:27.735 [Lua] Lobby data selected_level_key = inn_level 22:32:27.735 [Lua] Lobby data unique_server_name = Kauffy 22:32:27.735 [Lua] Lobby data quick_game = true 22:32:27.736 [Lua] Lobby data matchmaking = false 22:32:27.736 [Lua] Lobby data difficulty = normal 22:32:27.736 [Lua] Lobby data country_code = US 22:32:27.736 [Lua] Lobby data host = 110000100950f7d 22:32:27.736 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1 22:32:27.736 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:27.736 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:27.736 [Lua] Lobby data player_slot_3 = 0:0 22:32:27.736 [Lua] Lobby data eac_authorized = true 22:32:27.736 [Lua] Set lobby end. 22:32:28.288 [Lua] [Matchmaking] Handshake host removing client 1100001140df262 22:32:30.735 [Lua] [IngameUI] menu view on_exit hero_view 22:32:30.748 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05faddf0 22:32:30.748 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:30.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:30.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:30.758 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:30.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:30.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:34.286 [Lua] PlayFabMirror:_commit_internal 6 22:32:34.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:32:34.296 [Lua] generate_backend_stats 110000100950f7d:1 22:32:34.308 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:32:34.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 22:32:34.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 22:32:34.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 22:32:34.441 [Lua] commit result success 6 22:32:34.940 [Lua] [IngameUI] menu view on_enter hero_view 22:32:34.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05faddf0 22:32:34.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:32:34.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:32:34.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:32:34.972 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:32:34.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:32:34.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:32:35.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:32:35.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:32:35.412 [World] Spawning level. 22:32:35.437 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.437 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized 22:32:43.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:43.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded: 22:32:43.298 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:43.298 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:43.298 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:43.307 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:43.307 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary 22:32:43.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroViewStateBestiary, sync-read, 22:32:43.579 [Lua] [PackageManager] Load: resource_packages/inventory, HeroViewStateBestiary, sync-read, 22:32:43.582 [World] Spawning level. 22:32:46.392 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized 22:32:47.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:32:47.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:32:47.804 [Lua] [ChatManager][1]System: TUCFEDERICO has left the game 22:32:47.804 [Lua] [PSM] Disconnecting peer 1100001097f7e29 22:32:47.804 [Lua] [PSM] Disconnected peer 1100001097f7e29 is being removed from session. 22:32:47.804 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097f7e29 22:32:47.804 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001097f7e29 22:32:47.804 [Lua] [GameNetworkManager] destroying game object with go_id=35 22:32:47.805 [Lua] Set lobby begin: 22:32:47.805 [Lua] Lobby data twitch_enabled = false 22:32:47.805 [Lua] Lobby data power_level = 791 22:32:47.805 [Lua] Lobby data num_players = 3 22:32:47.805 [Lua] Lobby data weave_name = false 22:32:47.806 [Lua] Lobby data game_mode = 3 22:32:47.806 [Lua] Lobby data is_private = false 22:32:47.806 [Lua] Lobby data mechanism = adventure 22:32:47.806 [Lua] Lobby data level_key = inn_level 22:32:47.806 [Lua] Lobby data player_slot_1 = 0:0 22:32:47.806 [Lua] Lobby data selected_level_key = inn_level 22:32:47.806 [Lua] Lobby data unique_server_name = Kauffy 22:32:47.806 [Lua] Lobby data quick_game = true 22:32:47.806 [Lua] Lobby data matchmaking = false 22:32:47.806 [Lua] Lobby data difficulty = normal 22:32:47.806 [Lua] Lobby data country_code = US 22:32:47.806 [Lua] Lobby data host = 110000100950f7d 22:32:47.806 [Lua] Lobby data player_slot_5 = 0:0 22:32:47.806 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:47.806 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:47.807 [Lua] Lobby data player_slot_3 = 0:0 22:32:47.807 [Lua] Lobby data eac_authorized = true 22:32:47.807 [Lua] Set lobby end. 22:32:47.808 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001097f7e29) 22:32:47.808 [EAC] EAC server lost client 1100001097f7e29 22:32:47.808 [EACServer] [14:32:47:807][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001097F7E29 PlayerGUID: 76561198119616041 22:32:47.808 [Lua] [GameNetworkManager] destroying game object with go_id=44 22:32:47.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 22:32:47.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:32:47.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:32:48.701 [Lua] Set lobby begin: 22:32:48.701 [Lua] Lobby data twitch_enabled = false 22:32:48.701 [Lua] Lobby data power_level = 770 22:32:48.701 [Lua] Lobby data num_players = 3 22:32:48.701 [Lua] Lobby data weave_name = false 22:32:48.701 [Lua] Lobby data game_mode = 3 22:32:48.701 [Lua] Lobby data is_private = false 22:32:48.702 [Lua] Lobby data mechanism = adventure 22:32:48.703 [Lua] Lobby data level_key = inn_level 22:32:48.703 [Lua] Lobby data player_slot_1 = 0:0 22:32:48.703 [Lua] Lobby data selected_level_key = inn_level 22:32:48.703 [Lua] Lobby data unique_server_name = Kauffy 22:32:48.703 [Lua] Lobby data quick_game = true 22:32:48.703 [Lua] Lobby data matchmaking = false 22:32:48.703 [Lua] Lobby data difficulty = normal 22:32:48.703 [Lua] Lobby data country_code = US 22:32:48.703 [Lua] Lobby data host = 110000100950f7d 22:32:48.703 [Lua] Lobby data player_slot_5 = 0:0 22:32:48.703 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:48.703 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:48.703 [Lua] Lobby data player_slot_3 = 0:0 22:32:48.703 [Lua] Lobby data eac_authorized = true 22:32:48.706 [Lua] Set lobby end. 22:32:50.202 [SteamLobby] Detected removed member 1100001097f7e29 22:32:50.202 [Connection] Destroying endpoint 1100001097f7e29 - explicit request 22:32:50.204 [SteamAuthenticator] CancelAuthTicket 1100001097f7e29 22:32:50.204 [SteamAuthenticator] EndAuthSession 1100001097f7e29 22:32:50.204 [Lua] [NetworkServer] Changing num_players from 3 to 2 22:32:50.204 [Lua] Players: 2 22:32:50.204 [Lua] Set lobby begin: 22:32:50.204 [Lua] Lobby data twitch_enabled = false 22:32:50.204 [Lua] Lobby data power_level = 770 22:32:50.205 [Lua] Lobby data num_players = 2 22:32:50.205 [Lua] Lobby data weave_name = false 22:32:50.205 [Lua] Lobby data game_mode = 3 22:32:50.205 [Lua] Lobby data is_private = false 22:32:50.205 [Lua] Lobby data mechanism = adventure 22:32:50.205 [Lua] Lobby data level_key = inn_level 22:32:50.205 [Lua] Lobby data player_slot_1 = 0:0 22:32:50.205 [Lua] Lobby data selected_level_key = inn_level 22:32:50.205 [Lua] Lobby data unique_server_name = Kauffy 22:32:50.205 [Lua] Lobby data quick_game = true 22:32:50.205 [Lua] Lobby data matchmaking = false 22:32:50.205 [Lua] Lobby data difficulty = normal 22:32:50.205 [Lua] Lobby data country_code = US 22:32:50.206 [Lua] Lobby data host = 110000100950f7d 22:32:50.206 [Lua] Lobby data player_slot_5 = 0:0 22:32:50.206 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:32:50.206 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:32:50.206 [Lua] Lobby data player_slot_3 = 0:0 22:32:50.206 [Lua] Lobby data eac_authorized = true 22:32:50.206 [Lua] Set lobby end. 22:32:50.207 [SteamVoipClient] select_out(1100001097f7e29, off) 22:32:50.207 [SteamVoipClient] select_in(1100001097f7e29, off) 22:32:50.207 [Lua] [LobbyMembers] Member left 1100001097f7e29 22:32:51.291 [Lua] [Matchmaking] Handshake host removing client 1100001097f7e29 22:32:57.833 [Lua] PlayFabMirror:_commit_internal 7 22:32:57.833 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:32:57.839 [Lua] generate_backend_stats 110000100950f7d:1 22:32:57.852 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:32:57.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 22:32:57.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 22:32:57.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 22:32:57.986 [Lua] commit result success 7 22:33:04.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized 22:33:04.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 22:33:04.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 22:33:04.946 [Flow] EXALTED SWING FLOW 22:33:06.260 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized 22:33:06.260 [Flow] EXALTED SWING FLOW 22:33:08.842 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized 22:33:09.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:33:09.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:33:21.040 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized 22:33:21.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:33:21.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:33:24.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_gui_achivments_menu_close` for object id: 3, name: `unknown` 22:33:24.770 [Lua] [IngameUI] menu view on_exit hero_view 22:33:24.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05faddf0 22:33:24.790 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroViewStateBestiary 22:33:24.790 [Lua] [PackageManager] Unload: resource_packages/inventory, HeroViewStateBestiary -> Package still referenced, NOT unloaded: 22:33:27.196 [Lua] [IngameUI] menu view on_enter start_game_view 22:33:27.207 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c26f90 22:33:27.207 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:33:27.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:33:27.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:33:27.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:33:27.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:33:29.198 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 22:33:29.198 [Lua] ............................................................................................................ 22:33:29.198 [Lua] ............................................................................................................ 22:33:29.198 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 22:33:29.198 [Lua] ............................................................................................................ 22:33:29.198 [Lua] ............................................................................................................ 22:33:29.198 [Lua] [Matchmaking] Cancelling matchmaking 22:33:29.198 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:33:29.319 [Lua] [IngameUI] menu view on_exit start_game_view 22:33:29.319 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:33:29.319 [Save] Saving `save_data` 22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:33:29.327 [Save] Save done 22:33:29.329 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c26f90 22:33:32.068 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:33:32.068 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:33:32.071 [Lua] Set lobby begin: 22:33:32.071 [Lua] Lobby data twitch_enabled = false 22:33:32.071 [Lua] Lobby data power_level = 770 22:33:32.071 [Lua] Lobby data num_players = 2 22:33:32.072 [Lua] Lobby data weave_name = false 22:33:32.072 [Lua] Lobby data game_mode = 3 22:33:32.072 [Lua] Lobby data is_private = false 22:33:32.072 [Lua] Lobby data mechanism = adventure 22:33:32.072 [Lua] Lobby data level_key = inn_level 22:33:32.072 [Lua] Lobby data player_slot_1 = 0:0 22:33:32.072 [Lua] Lobby data selected_level_key = inn_level 22:33:32.072 [Lua] Lobby data unique_server_name = Kauffy 22:33:32.072 [Lua] Lobby data quick_game = true 22:33:32.072 [Lua] Lobby data matchmaking = false 22:33:32.072 [Lua] Lobby data difficulty = harder 22:33:32.073 [Lua] Lobby data country_code = US 22:33:32.073 [Lua] Lobby data host = 110000100950f7d 22:33:32.073 [Lua] Lobby data player_slot_5 = 0:0 22:33:32.073 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:32.073 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:32.073 [Lua] Lobby data player_slot_3 = 0:0 22:33:32.073 [Lua] Lobby data eac_authorized = true 22:33:32.073 [Lua] Set lobby end. 22:33:32.073 [Lua] [PartyManager] Leader is set to 110000100950f7d 22:33:32.073 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 22:33:32.073 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:33:32.073 [Lua] Set lobby begin: 22:33:32.073 [Lua] Lobby data twitch_enabled = false 22:33:32.074 [Lua] Lobby data power_level = 770 22:33:32.074 [Lua] Lobby data num_players = 2 22:33:32.074 [Lua] Lobby data weave_name = false 22:33:32.074 [Lua] Lobby data game_mode = 1 22:33:32.074 [Lua] Lobby data is_private = false 22:33:32.074 [Lua] Lobby data mechanism = adventure 22:33:32.074 [Lua] Lobby data level_key = inn_level 22:33:32.074 [Lua] Lobby data player_slot_1 = 0:0 22:33:32.074 [Lua] Lobby data selected_level_key = inn_level 22:33:32.074 [Lua] Lobby data unique_server_name = Kauffy 22:33:32.074 [Lua] Lobby data quick_game = true 22:33:32.074 [Lua] Lobby data matchmaking = true 22:33:32.074 [Lua] Lobby data difficulty = harder 22:33:32.075 [Lua] Lobby data country_code = US 22:33:32.075 [Lua] Lobby data host = 110000100950f7d 22:33:32.075 [Lua] Lobby data player_slot_5 = 0:0 22:33:32.075 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:32.075 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:32.075 [Lua] Lobby data player_slot_3 = 0:0 22:33:32.075 [Lua] Lobby data eac_authorized = true 22:33:32.075 [Lua] Set lobby end. 22:33:32.075 [Lua] Set lobby begin: 22:33:32.075 [Lua] Lobby data twitch_enabled = false 22:33:32.076 [Lua] Lobby data power_level = 770 22:33:32.076 [Lua] Lobby data num_players = 2 22:33:32.076 [Lua] Lobby data weave_name = false 22:33:32.076 [Lua] Lobby data game_mode = 1 22:33:32.076 [Lua] Lobby data is_private = false 22:33:32.076 [Lua] Lobby data mechanism = adventure 22:33:32.076 [Lua] Lobby data level_key = inn_level 22:33:32.076 [Lua] Lobby data player_slot_1 = 0:0 22:33:32.076 [Lua] Lobby data selected_level_key = inn_level 22:33:32.076 [Lua] Lobby data unique_server_name = Kauffy 22:33:32.076 [Lua] Lobby data quick_game = true 22:33:32.076 [Lua] Lobby data matchmaking = true 22:33:32.076 [Lua] Lobby data difficulty = harder 22:33:32.077 [Lua] Lobby data country_code = US 22:33:32.077 [Lua] Lobby data host = 110000100950f7d 22:33:32.077 [Lua] Lobby data player_slot_5 = 0:0 22:33:32.077 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:32.077 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:32.077 [Lua] Lobby data player_slot_3 = 0:0 22:33:32.077 [Lua] Lobby data eac_authorized = true 22:33:32.077 [Lua] Set lobby end. 22:33:32.081 [Lua] [ChatManager][1]System: Starting hosted game... 22:33:32.081 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:33:32.081 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:33:39.901 [Lua] PlayFabMirror:_commit_internal 8 22:33:39.901 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:33:39.905 [Lua] generate_backend_stats 110000100950f7d:1 22:33:39.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:33:39.928 [Lua] commit result success 8 22:33:44.886 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:33:44.890 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:33:44.891 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 22:33:44.891 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 22:33:44.891 [Lua] Set lobby begin: 22:33:44.891 [Lua] Lobby data twitch_enabled = false 22:33:44.891 [Lua] Lobby data power_level = 770 22:33:44.891 [Lua] Lobby data num_players = 2 22:33:44.891 [Lua] Lobby data weave_name = false 22:33:44.891 [Lua] Lobby data game_mode = 2 22:33:44.892 [Lua] Lobby data is_private = false 22:33:44.892 [Lua] Lobby data mechanism = adventure 22:33:44.892 [Lua] Lobby data level_key = inn_level 22:33:44.892 [Lua] Lobby data player_slot_1 = 0:0 22:33:44.892 [Lua] Lobby data selected_level_key = skaven_stronghold 22:33:44.892 [Lua] Lobby data unique_server_name = Kauffy 22:33:44.892 [Lua] Lobby data quick_game = true 22:33:44.892 [Lua] Lobby data matchmaking = true 22:33:44.892 [Lua] Lobby data difficulty = harder 22:33:44.892 [Lua] Lobby data country_code = US 22:33:44.892 [Lua] Lobby data host = 110000100950f7d 22:33:44.892 [Lua] Lobby data player_slot_5 = 0:0 22:33:44.892 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:44.892 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:44.892 [Lua] Lobby data player_slot_3 = 0:0 22:33:44.893 [Lua] Lobby data eac_authorized = true 22:33:44.893 [Lua] Set lobby end. 22:33:44.896 [Lua] Set lobby begin: 22:33:44.896 [Lua] Lobby data twitch_enabled = false 22:33:44.897 [Lua] Lobby data power_level = 770 22:33:44.897 [Lua] Lobby data num_players = 2 22:33:44.897 [Lua] Lobby data weave_name = false 22:33:44.897 [Lua] Lobby data game_mode = 2 22:33:44.897 [Lua] Lobby data is_private = false 22:33:44.897 [Lua] Lobby data mechanism = adventure 22:33:44.897 [Lua] Lobby data level_key = inn_level 22:33:44.897 [Lua] Lobby data player_slot_1 = 0:0 22:33:44.897 [Lua] Lobby data selected_level_key = skaven_stronghold 22:33:44.897 [Lua] Lobby data unique_server_name = Kauffy 22:33:44.897 [Lua] Lobby data quick_game = true 22:33:44.897 [Lua] Lobby data matchmaking = true 22:33:44.897 [Lua] Lobby data difficulty = harder 22:33:44.898 [Lua] Lobby data country_code = US 22:33:44.898 [Lua] Lobby data host = 110000100950f7d 22:33:44.898 [Lua] Lobby data player_slot_5 = 0:0 22:33:44.898 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:44.898 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:44.898 [Lua] Lobby data player_slot_3 = 0:0 22:33:44.898 [Lua] Lobby data eac_authorized = true 22:33:44.898 [Lua] Set lobby end. 22:33:44.898 [Lua] Complete level triggered. 22:33:44.901 [Save] Saving `save_data` 22:33:44.901 [Lua] gm_event_end_conditions_met false false 22:33:44.901 [Lua] PlayFabMirror:_commit_internal nil 22:33:44.901 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:33:44.906 [Lua] generate_backend_stats 110000100950f7d:1 22:33:44.908 [Save] Save done 22:33:44.908 [Save] Saving `save_data` 22:33:44.911 [Save] Save done 22:33:44.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:33:44.917 [Save] Saving `save_data` 22:33:44.917 [Lua] TRANSITION nil nil skaven_stronghold 22:33:44.917 [Lua] Transition type "skaven_stronghold", is server: true 22:33:44.917 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:33:44.917 [Lua] [GameNetworkManager] Leaving game... 22:33:44.917 [Lua] [GameNetworkManager] Shutting down game session host. 22:33:44.917 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:33:44.917 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:33:44.917 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.60 22:33:44.921 [Save] Save done 22:33:44.929 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:33:44.929 [Lua] commit result success 9 22:33:46.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:33:46.922 [Lua] Clearing all global lookup lists 22:33:46.922 [Lua] [IngamePlayerListUI] - Destroy 22:33:46.923 [Lua] [EquipmentUI] - Destroy 22:33:46.923 [Lua] [GamePadEquipmentUI] - Destroy 22:33:46.923 [Lua] [AbilityUI] - Destroy 22:33:46.923 [Lua] [GamePadAbilityUI] - Destroy 22:33:46.924 [Lua] [IngameUI] destroy 22:33:46.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 22:33:46.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 22:33:46.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 22:33:46.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 22:33:46.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 22:33:47.013 [Lua] [Managers] Destroying state managers... 22:33:47.023 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:33:47.023 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 22:33:47.023 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1 22:33:47.023 [Lua] [Matchmaking] unregister rpcs 22:33:47.024 [Lua] ############### UNLOADING PACKAGES ############### 22:33:47.024 [Lua] [Gamestate] Enter state StateLoading 22:33:47.027 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:33:47.027 [Lua] [Matchmaking] register rpcs 22:33:47.027 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:33:47.027 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:33:47.027 [Lua] Set lobby begin: 22:33:47.027 [Lua] Lobby data twitch_enabled = false 22:33:47.027 [Lua] Lobby data power_level = 0 22:33:47.027 [Lua] Lobby data num_players = 2 22:33:47.027 [Lua] Lobby data weave_name = false 22:33:47.027 [Lua] Lobby data game_mode = 2 22:33:47.027 [Lua] Lobby data is_private = false 22:33:47.027 [Lua] Lobby data mechanism = adventure 22:33:47.027 [Lua] Lobby data level_key = inn_level 22:33:47.028 [Lua] Lobby data player_slot_1 = 0:0 22:33:47.028 [Lua] Lobby data selected_level_key = skaven_stronghold 22:33:47.028 [Lua] Lobby data unique_server_name = Kauffy 22:33:47.028 [Lua] Lobby data quick_game = true 22:33:47.028 [Lua] Lobby data matchmaking = true 22:33:47.028 [Lua] Lobby data difficulty = harder 22:33:47.028 [Lua] Lobby data country_code = US 22:33:47.028 [Lua] Lobby data host = 110000100950f7d 22:33:47.028 [Lua] Lobby data player_slot_5 = 0:0 22:33:47.028 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:47.028 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:47.028 [Lua] Lobby data player_slot_3 = 0:0 22:33:47.028 [Lua] Lobby data eac_authorized = true 22:33:47.028 [Lua] Set lobby end. 22:33:47.028 [Lua] registering RPCs 22:33:47.028 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:33:47.028 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:33:47.028 [Lua] Set lobby begin: 22:33:47.028 [Lua] Lobby data twitch_enabled = false 22:33:47.028 [Lua] Lobby data power_level = 0 22:33:47.028 [Lua] Lobby data num_players = 2 22:33:47.028 [Lua] Lobby data weave_name = false 22:33:47.028 [Lua] Lobby data game_mode = 2 22:33:47.028 [Lua] Lobby data is_private = false 22:33:47.028 [Lua] Lobby data mechanism = adventure 22:33:47.028 [Lua] Lobby data level_key = skaven_stronghold 22:33:47.029 [Lua] Lobby data player_slot_1 = 0:0 22:33:47.029 [Lua] Lobby data selected_level_key = skaven_stronghold 22:33:47.029 [Lua] Lobby data unique_server_name = Kauffy 22:33:47.029 [Lua] Lobby data quick_game = true 22:33:47.029 [Lua] Lobby data matchmaking = true 22:33:47.029 [Lua] Lobby data difficulty = harder 22:33:47.029 [Lua] Lobby data country_code = US 22:33:47.029 [Lua] Lobby data host = 110000100950f7d 22:33:47.029 [Lua] Lobby data player_slot_5 = 0:0 22:33:47.029 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:33:47.029 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:33:47.029 [Lua] Lobby data player_slot_3 = 0:0 22:33:47.029 [Lua] Lobby data eac_authorized = true 22:33:47.029 [Lua] Set lobby end. 22:33:47.029 [Lua] MUSIC MANAGER unmute_all_world_sounds 171715 0 22:33:47.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:33:47.033 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 22:33:47.033 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 22:33:47.033 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 22:33:47.205 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:33:47.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:33:47.206 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:33:47.206 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 22:33:47.206 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 22:33:47.206 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 22:33:47.206 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 22:33:47.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 22:33:47.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 22:33:47.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 22:33:47.315 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 171716 0 22:33:47.315 [Lua] MUSIC MANAGER Play_loading_screen_music 171717 0 22:33:47.534 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 22:33:52.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 22:33:52.654 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 22:33:52.672 [Lua] [LevelTransitionHandler] Level load completed! 22:33:52.672 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2714226 - weave: nil 22:33:52.688 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:33:52.688 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:33:52.688 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 22:33:52.688 [Lua] checking dlc's against conflict directors 22:33:52.688 [Lua] --- --- --- 22:33:52.688 [Lua] Starting... difficulty 'harder' 22:33:52.688 [Lua] These are the starting conflict directors: 22:33:52.688 [Lua] skaven 22:33:52.688 [Lua] --- --- --- 22:33:52.688 [Lua] 22:33:52.688 [Lua] DONE! Found the following directors: 22:33:52.688 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:33:52.689 [Lua] ### Sending rpc_level_loaded 22:33:52.689 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 74 22:33:52.689 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 22:33:52.709 [Lua] ### Sending rpc_level_loaded 22:33:52.709 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 74 22:33:53.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:33:53.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:33:53.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:33:53.095 [Lua] ### Sending rpc_level_loaded 22:33:53.095 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 74 22:33:53.095 [Lua] Peer 110000109dbaed1 has loaded the level and all enemies are loaded 22:33:53.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:33:53.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:33:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:33:53.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:33:53.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:33:53.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:33:53.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:33:53.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:33:53.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:33:54.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:33:54.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:33:54.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:33:54.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:33:54.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:33:54.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:33:54.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:33:54.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:33:54.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:33:54.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:33:54.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:33:54.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:33:55.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:33:55.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:33:55.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:33:55.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:33:55.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:33:55.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:33:55.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:33:55.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:33:55.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:33:56.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:33:56.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:33:56.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:33:56.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:33:56.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:33:56.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:33:57.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:33:57.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:33:57.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:33:57.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:33:57.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:33:57.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:33:57.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:33:57.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:33:57.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:33:57.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:33:57.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:33:57.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:33:58.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:33:58.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:33:58.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:33:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:33:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:33:58.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:33:58.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:33:58.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:33:58.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:33:59.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:33:59.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:33:59.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:33:59.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:33:59.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:33:59.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:33:59.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:33:59.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:33:59.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:33:59.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:33:59.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:33:59.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:34:00.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:34:00.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:34:00.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:34:00.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:34:00.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:34:00.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:34:00.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:34:00.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:34:00.153 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 22:34:00.153 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:34:00.153 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:34:01.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:34:01.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:34:01.163 [Lua] [Matchmaking] unregister rpcs 22:34:01.163 [Lua] Set lobby begin: 22:34:01.163 [Lua] Lobby data twitch_enabled = false 22:34:01.163 [Lua] Lobby data power_level = 0 22:34:01.163 [Lua] Lobby data num_players = 2 22:34:01.163 [Lua] Lobby data weave_name = false 22:34:01.163 [Lua] Lobby data game_mode = 2 22:34:01.163 [Lua] Lobby data is_private = false 22:34:01.163 [Lua] Lobby data mechanism = adventure 22:34:01.163 [Lua] Lobby data level_key = skaven_stronghold 22:34:01.163 [Lua] Lobby data player_slot_1 = 0:0 22:34:01.164 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:01.164 [Lua] Lobby data unique_server_name = Kauffy 22:34:01.164 [Lua] Lobby data quick_game = true 22:34:01.164 [Lua] Lobby data matchmaking = true 22:34:01.164 [Lua] Lobby data difficulty = harder 22:34:01.164 [Lua] Lobby data country_code = US 22:34:01.164 [Lua] Lobby data host = 110000100950f7d 22:34:01.164 [Lua] Lobby data player_slot_5 = 0:0 22:34:01.164 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:01.164 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:01.164 [Lua] Lobby data player_slot_3 = 0:0 22:34:01.164 [Lua] Lobby data eac_authorized = true 22:34:01.164 [Lua] Set lobby end. 22:34:01.164 [Lua] [Managers] Destroying state managers... 22:34:01.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 22:34:01.165 [Lua] MUSIC MANAGER Stop_loading_screen_music 171718 0 22:34:01.165 [Lua] [Gamestate] Enter StateIngame HOST 22:34:01.165 [Lua] <>level = skaven_stronghold<> 22:34:01.165 [Lua] Set lobby begin: 22:34:01.165 [Lua] Lobby data twitch_enabled = false 22:34:01.165 [Lua] Lobby data power_level = 0 22:34:01.165 [Lua] Lobby data num_players = 2 22:34:01.166 [Lua] Lobby data weave_name = false 22:34:01.166 [Lua] Lobby data game_mode = 2 22:34:01.166 [Lua] Lobby data is_private = false 22:34:01.166 [Lua] Lobby data mechanism = adventure 22:34:01.166 [Lua] Lobby data level_key = skaven_stronghold 22:34:01.166 [Lua] Lobby data player_slot_1 = 0:0 22:34:01.166 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:01.166 [Lua] Lobby data unique_server_name = Kauffy 22:34:01.166 [Lua] Lobby data quick_game = true 22:34:01.166 [Lua] Lobby data matchmaking = true 22:34:01.166 [Lua] Lobby data difficulty = harder 22:34:01.166 [Lua] Lobby data country_code = US 22:34:01.166 [Lua] Lobby data host = 110000100950f7d 22:34:01.166 [Lua] Lobby data player_slot_5 = 0:0 22:34:01.166 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:01.166 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:01.166 [Lua] Lobby data player_slot_3 = 0:0 22:34:01.166 [Lua] Lobby data eac_authorized = true 22:34:01.166 [Lua] Set lobby end. 22:34:01.166 [Umbra] Init version: 3.4.15 :: 16 threads 22:34:01.167 [Lua] [StateIngame] Server ingame 22:34:01.170 [Lua] Set lobby begin: 22:34:01.170 [Lua] Lobby data twitch_enabled = false 22:34:01.170 [Lua] Lobby data power_level = 0 22:34:01.170 [Lua] Lobby data num_players = 2 22:34:01.170 [Lua] Lobby data weave_name = false 22:34:01.170 [Lua] Lobby data game_mode = 2 22:34:01.170 [Lua] Lobby data is_private = false 22:34:01.170 [Lua] Lobby data mechanism = adventure 22:34:01.170 [Lua] Lobby data level_key = skaven_stronghold 22:34:01.171 [Lua] Lobby data player_slot_1 = 0:0 22:34:01.171 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:01.171 [Lua] Lobby data unique_server_name = Kauffy 22:34:01.171 [Lua] Lobby data quick_game = true 22:34:01.171 [Lua] Lobby data matchmaking = true 22:34:01.171 [Lua] Lobby data difficulty = harder 22:34:01.171 [Lua] Lobby data country_code = US 22:34:01.171 [Lua] Lobby data host = 110000100950f7d 22:34:01.171 [Lua] Lobby data player_slot_5 = 0:0 22:34:01.171 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:01.171 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:01.171 [Lua] Lobby data player_slot_3 = 0:0 22:34:01.171 [Lua] Lobby data eac_authorized = true 22:34:01.171 [Lua] Set lobby end. 22:34:01.171 [Lua] [Matchmaking] register rpcs 22:34:01.171 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:34:01.171 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 22:34:01.171 [Lua] [GameNetworkManager] self.is_server = true 22:34:01.171 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:34:01.171 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:34:01.171 [Network] Setting artificial MTU limit to 65536 22:34:01.180 [Lua] Switching ConflictSettings: to: skaven 22:34:01.180 [Lua] pacing=default 22:34:01.180 [Lua] roaming=nil 22:34:01.180 [Lua] specials=skaven 22:34:01.180 [Lua] debug_color=orange 22:34:01.180 [Lua] pack_spawning=skaven 22:34:01.180 [Lua] contained_breeds=nil 22:34:01.180 [Lua] disabled=false 22:34:01.180 [Lua] boss=skaven 22:34:01.180 [Lua] horde=default 22:34:01.180 [Lua] name=skaven 22:34:01.180 [Lua] intensity=default 22:34:01.180 [Lua] --- 22:34:01.181 [Lua] [LevelAnalysis] set_random_seed( 2714226) 22:34:01.185 [Lua] [AIInterestPointSystem] Level Seed: 2714226 22:34:01.185 [Lua] 22:34:01.185 [Lua] [entity_system_bag] = table 22:34:01.185 [Lua] [entity_system_bag] = metatable 22:34:01.185 [Lua] [startup_data] = table 22:34:01.185 [Lua] [entity_manager] = table 22:34:01.185 [Lua] [entity_manager] = metatable 22:34:01.185 [Lua] [unit_spawner] = table 22:34:01.185 [Lua] [unit_spawner] = metatable 22:34:01.185 [Lua] [unit_storage] = table 22:34:01.185 [Lua] [unit_storage] = metatable 22:34:01.185 [Lua] [dice_keeper] = table 22:34:01.185 [Lua] [dice_keeper] = metatable 22:34:01.185 [Lua] [is_server] = true (boolean) 22:34:01.185 [Lua] [world] = [World] 22:34:01.185 [Lua] [system_api] = table 22:34:01.185 [Lua] [entity_system] = table 22:34:01.185 [Lua] [entity_system] = metatable 22:34:01.185 [Lua] [network_lobby] = table 22:34:01.185 [Lua] [network_lobby] = metatable 22:34:01.185 [Lua] [profile_synchronizer] = table 22:34:01.185 [Lua] [profile_synchronizer] = metatable 22:34:01.185 [Lua] [level_transition_handler] = table 22:34:01.185 [Lua] [level_transition_handler] = metatable 22:34:01.185 [Lua] [num_local_human_players] = 1 (number) 22:34:01.185 [Lua] [statistics_db] = table 22:34:01.185 [Lua] [statistics_db] = metatable 22:34:01.185 [Lua] [network_server] = table 22:34:01.185 [Lua] [network_server] = metatable 22:34:01.185 [Lua] [input_manager] = table 22:34:01.185 [Lua] [input_manager] = metatable 22:34:01.185 [Lua] [network_clock] = table 22:34:01.185 [Lua] [network_clock] = metatable 22:34:01.185 [Lua] [network_transmit] = table 22:34:01.185 [Lua] [network_transmit] = metatable 22:34:01.185 [Lua] [free_flight_manager] = table 22:34:01.185 [Lua] [free_flight_manager] = metatable 22:34:01.185 [Lua] [network_manager] = table 22:34:01.185 [Lua] [network_manager] = metatable 22:34:01.185 [Lua] [network_event_delegate] = table 22:34:01.185 [Lua] [network_event_delegate] = metatable 22:34:01.185 [Lua] 22:34:01.185 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:34:01.185 [Lua] ignoring extension VersusInteractObjectiveExtension 22:34:01.185 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:34:01.185 [Lua] ignoring extension VersusSocketObjectiveExtension 22:34:01.185 [Lua] ignoring extension VersusTargetObjectiveExtension 22:34:01.185 [Lua] ignoring extension VersusMissionObjectiveExtension 22:34:01.188 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:34:01.205 [Lua] [AchievementManager] Achievements using the steam platform 22:34:01.205 [Lua] [StateIngame] Level seed: 2714226 22:34:01.205 [World] Spawning level. 22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns 22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns 22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns 22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena 22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena 22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena 22:34:02.035 [Lua] [LevelAnalysis] set_random_seed( 2714226) 22:34:02.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 22:34:02.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:34:02.061 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:34:02.061 [Lua] [IngameUI] init 22:34:02.072 [SteamVoipClient] select_out(110000100950f7d, off) 22:34:02.072 [SteamVoipClient] select_out(110000109dbaed1, off) 22:34:02.076 [Lua] cb_razer_chroma_setup 22:34:02.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:34:02.109 [Lua] Set lobby begin: 22:34:02.109 [Lua] Lobby data twitch_enabled = false 22:34:02.109 [Lua] Lobby data power_level = 835 22:34:02.109 [Lua] Lobby data num_players = 2 22:34:02.110 [Lua] Lobby data weave_name = false 22:34:02.110 [Lua] Lobby data game_mode = 2 22:34:02.110 [Lua] Lobby data is_private = false 22:34:02.110 [Lua] Lobby data mechanism = adventure 22:34:02.110 [Lua] Lobby data level_key = skaven_stronghold 22:34:02.110 [Lua] Lobby data player_slot_1 = 0:0 22:34:02.110 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:02.110 [Lua] Lobby data unique_server_name = Kauffy 22:34:02.110 [Lua] Lobby data quick_game = true 22:34:02.110 [Lua] Lobby data matchmaking = true 22:34:02.110 [Lua] Lobby data difficulty = harder 22:34:02.110 [Lua] Lobby data country_code = US 22:34:02.110 [Lua] Lobby data host = 110000100950f7d 22:34:02.110 [Lua] Lobby data player_slot_5 = 0:0 22:34:02.110 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:02.110 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:02.110 [Lua] Lobby data player_slot_3 = 0:0 22:34:02.110 [Lua] Lobby data eac_authorized = true 22:34:02.110 [Lua] Set lobby end. 22:34:02.111 [Flow] SSM bake 22:34:02.111 [Flow] Path A1 22:34:02.112 [Lua] CurrentConflictSettings skaven 22:34:02.112 [Lua] [ConflictDirector] conflict_director is ai_ready 22:34:02.113 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 22:34:02.113 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 22:34:02.113 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 22:34:02.113 [Lua] [1] = table 22:34:02.113 [Lua] [2] = table 22:34:02.113 [Lua] [1] = table 22:34:02.113 [Lua] [1] = table 22:34:02.113 [Lua] [2] = table 22:34:02.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:34:02.122 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:34:02.122 [Lua] Forming navigation groups in one frame 22:34:02.122 [Lua] Forming navigation groups 22:34:02.123 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 22:34:02.194 [Lua] NavigationGroupManager -> calulation time B: 0.071000000000140062 22:34:02.194 [Lua] number of nav groups: 245 22:34:02.195 [Lua] number of refined nav groups : 190 22:34:02.198 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 22:34:02.199 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.628503766655914 Normalized coefficient: 1.0077740156804578 22:34:02.203 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4083470068871993 Normalized coefficient: 1.6740453969725506 22:34:02.207 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.203528612852093 Normalized coefficient: 1.4058070938411695 22:34:02.212 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7368315145373341 Normalized coefficient: 1.6175693269915212 22:34:02.215 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.9092079818248759 Normalized coefficient: 1.3132480489700591 22:34:02.221 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:34:02.221 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:34:02.221 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 22:34:02.221 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:34:02.221 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:34:02.223 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 22:34:02.223 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters. 22:34:02.223 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:34:02.223 [Lua] [LevelAnalysis] 22:34:02.223 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:34:02.223 [Lua] [LevelAnalysis] 22:34:02.223 [Lua] [LevelAnalysis] Terror events added: 22:34:02.223 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:34:02.223 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 22:34:02.223 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 22:34:02.223 [Lua] ----> using boss gizmo! 22:34:02.223 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0 22:34:02.224 [Lua] Adding main path event: Vector3Box(-194.809, 94.6674, 19.1713) boss_event_storm_fiend 45 table: 00000000089DA870 22:34:02.224 [Lua] NORMAL PATROL MAIN PATH 1045.18701171875 22:34:02.224 [Lua] [waypoints] = table 22:34:02.224 [Lua] [astar_points] = table 22:34:02.224 [Lua] [travel_dist] = 1044.9166284650564 (number) 22:34:02.224 [Lua] [one_directional] = false (boolean) 22:34:02.224 [Lua] [id] = boss_7 (string) 22:34:02.224 [Lua] ----> using boss spline path! 22:34:02.224 [Lua] Adding main path event: Vector3Box(98.5196, 234.524, -25.5697) boss_event_skaven_spline_patrol 45 table: 00000000089DAC00 22:34:02.224 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1 22:34:02.224 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905 22:34:02.224 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 22:34:02.224 [Lua] [LevelAnalysis] wanted_distance: 1214.9760901927948 22:34:02.224 [Lua] [LevelAnalysis] Terror events added: 22:34:02.224 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:34:02.224 [Lua] Adding main path event: Vector3Box(192.119, 194.605, -10.2273) rare_event_loot_rat 45 table: 00000000089DB4F0 22:34:02.224 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:34:02.228 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 22:34:02.231 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:34:02.233 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:34:02.233 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 22:34:02.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:34:02.234 [Save] Loading `ut_tweaks_presets` 22:34:02.234 warning: [Save] Missing filename `ut_tweaks_presets` 22:34:02.301 [Flow] SSM bake 22:34:02.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 22:34:02.309 [Lua] player (110000100950f7d,2) was put into party 1 22:34:02.319 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 22:34:02.319 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1) 22:34:02.319 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1) 22:34:02.319 [Lua] Set lobby begin: 22:34:02.319 [Lua] Lobby data twitch_enabled = false 22:34:02.319 [Lua] Lobby data power_level = 835 22:34:02.319 [Lua] Lobby data num_players = 2 22:34:02.319 [Lua] Lobby data weave_name = false 22:34:02.319 [Lua] Lobby data game_mode = 2 22:34:02.319 [Lua] Lobby data is_private = false 22:34:02.319 [Lua] Lobby data mechanism = adventure 22:34:02.320 [Lua] Lobby data level_key = skaven_stronghold 22:34:02.320 [Lua] Lobby data player_slot_1 = 0:0 22:34:02.320 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:02.320 [Lua] Lobby data unique_server_name = Kauffy 22:34:02.320 [Lua] Lobby data quick_game = true 22:34:02.320 [Lua] Lobby data matchmaking = true 22:34:02.320 [Lua] Lobby data difficulty = harder 22:34:02.320 [Lua] Lobby data country_code = US 22:34:02.320 [Lua] Lobby data host = 110000100950f7d 22:34:02.320 [Lua] Lobby data player_slot_5 = 0:0 22:34:02.320 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:02.320 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:02.320 [Lua] Lobby data player_slot_3 = 0:0 22:34:02.320 [Lua] Lobby data eac_authorized = true 22:34:02.320 [Lua] Set lobby end. 22:34:02.320 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:02.321 [Lua] 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:34:02.321 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:34:02.321 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:34:02.321 [Lua] [wwise/rakegun] = false (boolean) 22:34:02.321 [Lua] [wwise/one_handed_axes] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:34:02.321 [Lua] 22:34:02.321 [Lua] 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 22:34:02.321 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:34:02.321 [Lua] [wwise/one_handed_axes] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 22:34:02.321 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:34:02.321 [Lua] [wwise/rakegun] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:34:02.321 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:34:02.321 [Lua] 22:34:02.321 [Lua] player (110000100950f7d,3) was put into party 1 22:34:02.331 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 22:34:02.331 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1) 22:34:02.331 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1) 22:34:02.331 [Lua] Set lobby begin: 22:34:02.331 [Lua] Lobby data twitch_enabled = false 22:34:02.332 [Lua] Lobby data power_level = 835 22:34:02.332 [Lua] Lobby data num_players = 2 22:34:02.332 [Lua] Lobby data weave_name = false 22:34:02.332 [Lua] Lobby data game_mode = 2 22:34:02.332 [Lua] Lobby data is_private = false 22:34:02.332 [Lua] Lobby data mechanism = adventure 22:34:02.332 [Lua] Lobby data level_key = skaven_stronghold 22:34:02.332 [Lua] Lobby data player_slot_1 = 0:0 22:34:02.332 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:02.332 [Lua] Lobby data unique_server_name = Kauffy 22:34:02.332 [Lua] Lobby data quick_game = true 22:34:02.332 [Lua] Lobby data matchmaking = true 22:34:02.332 [Lua] Lobby data difficulty = harder 22:34:02.332 [Lua] Lobby data country_code = US 22:34:02.332 [Lua] Lobby data host = 110000100950f7d 22:34:02.332 [Lua] Lobby data player_slot_5 = 0:0 22:34:02.333 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:02.333 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:02.333 [Lua] Lobby data player_slot_3 = 0:0 22:34:02.333 [Lua] Lobby data eac_authorized = true 22:34:02.333 [Lua] Set lobby end. 22:34:02.333 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:02.333 [Lua] 22:34:02.333 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:02.333 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:34:02.333 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:02.333 [Lua] 22:34:02.333 [Lua] 22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:34:02.333 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:02.333 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:34:02.333 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:02.333 [Lua] 22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d 22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:9 my_peer_id:110000100950f7d 22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d 22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:10 my_peer_id:110000100950f7d 22:34:02.890 [Lua] [GameNetworkManager] destroying game object with go_id=54 22:34:02.892 [Lua] player (110000100950f7d,3) was put into party 1 22:34:02.903 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 22:34:02.903 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1) 22:34:02.903 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1) 22:34:02.903 [Lua] Set lobby begin: 22:34:02.903 [Lua] Lobby data twitch_enabled = false 22:34:02.903 [Lua] Lobby data power_level = 835 22:34:02.903 [Lua] Lobby data num_players = 2 22:34:02.903 [Lua] Lobby data weave_name = false 22:34:02.904 [Lua] Lobby data game_mode = 2 22:34:02.904 [Lua] Lobby data is_private = false 22:34:02.904 [Lua] Lobby data mechanism = adventure 22:34:02.904 [Lua] Lobby data level_key = skaven_stronghold 22:34:02.904 [Lua] Lobby data player_slot_1 = 0:0 22:34:02.904 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:02.904 [Lua] Lobby data unique_server_name = Kauffy 22:34:02.904 [Lua] Lobby data quick_game = true 22:34:02.904 [Lua] Lobby data matchmaking = true 22:34:02.904 [Lua] Lobby data difficulty = harder 22:34:02.904 [Lua] Lobby data country_code = US 22:34:02.904 [Lua] Lobby data host = 110000100950f7d 22:34:02.904 [Lua] Lobby data player_slot_5 = 0:0 22:34:02.904 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:02.904 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:02.904 [Lua] Lobby data player_slot_3 = 0:0 22:34:02.904 [Lua] Lobby data eac_authorized = true 22:34:02.904 [Lua] Set lobby end. 22:34:02.904 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:02.904 [Lua] 22:34:02.904 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:02.904 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:34:02.904 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:02.904 [Lua] 22:34:02.904 [Lua] 22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:02.904 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:34:02.904 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:34:02.904 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:34:02.904 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 22:34:02.904 [Lua] 22:34:02.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 22:34:02.910 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d 22:34:02.910 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d 22:34:02.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d 22:34:02.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:11 my_peer_id:110000100950f7d 22:34:02.967 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 22:34:02.980 [Flow] SSM bake 22:34:02.982 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d 22:34:03.036 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 22:34:03.126 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 22:34:03.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 22:34:03.126 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, InventoryPackageSynchronizerClient 22:34:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 22:34:03.127 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 22:34:03.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 22:34:03.127 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 22:34:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:34:03.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 22:34:03.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 22:34:03.130 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:34:03.132 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:34:03.133 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 22:34:03.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:34:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 22:34:07.479 [Lua] Set lobby begin: 22:34:07.479 [Lua] Lobby data twitch_enabled = false 22:34:07.479 [Lua] Lobby data power_level = 835 22:34:07.479 [Lua] Lobby data num_players = 2 22:34:07.479 [Lua] Lobby data weave_name = false 22:34:07.480 [Lua] Lobby data game_mode = 2 22:34:07.480 [Lua] Lobby data is_private = false 22:34:07.480 [Lua] Lobby data mechanism = adventure 22:34:07.480 [Lua] Lobby data level_key = skaven_stronghold 22:34:07.480 [Lua] Lobby data player_slot_1 = 0:0 22:34:07.480 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:07.480 [Lua] Lobby data unique_server_name = Kauffy 22:34:07.480 [Lua] Lobby data quick_game = true 22:34:07.481 [Lua] Lobby data matchmaking = true 22:34:07.481 [Lua] Lobby data difficulty = harder 22:34:07.481 [Lua] Lobby data country_code = US 22:34:07.481 [Lua] Lobby data host = 110000100950f7d 22:34:07.481 [Lua] Lobby data player_slot_5 = 0:0 22:34:07.481 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:07.481 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:07.481 [Lua] Lobby data player_slot_3 = 0:0 22:34:07.481 [Lua] Lobby data eac_authorized = true 22:34:07.481 [Lua] Set lobby end. 22:34:07.481 [Lua] [Matchmaking] Assigned player 110000109dbaed1 to slot 2 when hot join syncing 22:34:07.481 [Lua] Breedfreezer (server) starting a hot join sync 22:34:07.481 [Lua] packing 0 units of breed chaos_marauder 22:34:07.481 [Lua] packing 0 units of breed skaven_clan_rat 22:34:07.481 [Lua] packing 0 units of breed skaven_storm_vermin 22:34:07.481 [Lua] packing 0 units of breed skaven_slave 22:34:07.481 [Lua] packing 0 units of breed chaos_fanatic 22:34:07.481 [Lua] packing 0 units of breed chaos_raider 22:34:07.481 [Lua] packing 0 units of breed chaos_warrior 22:34:07.481 [Lua] packing 0 units of breed chaos_berzerker 22:34:07.481 [Lua] packing 0 units of breed skaven_plague_monk 22:34:07.481 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:34:07.481 [Lua] 22:34:07.481 [Lua] [1] = 1 (number) 22:34:07.481 [Lua] [2] = 0 (number) 22:34:07.481 [Lua] [3] = 1 (number) 22:34:07.481 [Lua] [4] = 0 (number) 22:34:07.481 [Lua] [5] = 1 (number) 22:34:07.481 [Lua] [6] = 0 (number) 22:34:07.481 [Lua] [7] = 1 (number) 22:34:07.481 [Lua] [8] = 0 (number) 22:34:07.481 [Lua] [9] = 1 (number) 22:34:07.481 [Lua] [10] = 0 (number) 22:34:07.481 [Lua] [11] = 1 (number) 22:34:07.481 [Lua] [12] = 0 (number) 22:34:07.481 [Lua] [13] = 1 (number) 22:34:07.481 [Lua] [14] = 0 (number) 22:34:07.481 [Lua] [15] = 1 (number) 22:34:07.481 [Lua] [16] = 0 (number) 22:34:07.481 [Lua] [17] = 1 (number) 22:34:07.481 [Lua] [18] = 0 (number) 22:34:07.481 [Lua] 22:34:07.481 [Lua] 22:34:07.481 [Lua] 22:34:07.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 22:34:07.482 [Lua] RemotePlayer:create_game_object( ) 56 22:34:07.497 [Lua] [GameNetworkManager] destroying game object with go_id=55 22:34:07.497 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1 22:34:07.498 [Lua] player (110000100950f7d,3) was put into party 1 22:34:07.514 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 22:34:07.514 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1) 22:34:07.514 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1) 22:34:07.514 [Lua] Set lobby begin: 22:34:07.514 [Lua] Lobby data twitch_enabled = false 22:34:07.514 [Lua] Lobby data power_level = 835 22:34:07.514 [Lua] Lobby data num_players = 2 22:34:07.514 [Lua] Lobby data weave_name = false 22:34:07.514 [Lua] Lobby data game_mode = 2 22:34:07.514 [Lua] Lobby data is_private = false 22:34:07.514 [Lua] Lobby data mechanism = adventure 22:34:07.514 [Lua] Lobby data level_key = skaven_stronghold 22:34:07.514 [Lua] Lobby data player_slot_1 = 0:0 22:34:07.515 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:07.515 [Lua] Lobby data unique_server_name = Kauffy 22:34:07.515 [Lua] Lobby data quick_game = true 22:34:07.515 [Lua] Lobby data matchmaking = true 22:34:07.515 [Lua] Lobby data difficulty = harder 22:34:07.515 [Lua] Lobby data country_code = US 22:34:07.515 [Lua] Lobby data host = 110000100950f7d 22:34:07.515 [Lua] Lobby data player_slot_5 = 0:0 22:34:07.515 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:07.515 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:07.515 [Lua] Lobby data player_slot_3 = 0:0 22:34:07.515 [Lua] Lobby data eac_authorized = true 22:34:07.515 [Lua] Set lobby end. 22:34:07.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:07.515 [Lua] 22:34:07.515 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:07.515 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 22:34:07.515 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:07.515 [Lua] 22:34:07.515 [Lua] 22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 22:34:07.515 [Lua] [wwise/handgun_rifle] = false (boolean) 22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 22:34:07.515 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:34:07.515 [Lua] [wwise/two_handed_axes] = false (boolean) 22:34:07.515 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 22:34:07.515 [Lua] 22:34:07.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d 22:34:07.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:12 my_peer_id:110000100950f7d 22:34:07.531 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d 22:34:07.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 22:34:07.860 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:07.860 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1 22:34:07.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:34:07.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 22:34:07.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:34:07.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 22:34:07.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:34:07.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:34:07.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:34:07.969 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:34:07.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:34:07.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:34:08.207 [Lua] StateInGameRunning:_game_actually_starts() 22:34:08.207 [Lua] ################################################################################################################# 22:34:08.207 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:34:08.207 [Lua] ################################################################################################################# 22:34:08.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 22:34:08.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:34:08.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 22:34:08.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:34:08.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:34:08.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 22:34:08.515 [Lua] Commit load time data 22:34:09.209 [Flow] SSM bake 22:34:11.295 [Lua] Set lobby begin: 22:34:11.295 [Lua] Lobby data twitch_enabled = false 22:34:11.295 [Lua] Lobby data power_level = 417 22:34:11.295 [Lua] Lobby data num_players = 2 22:34:11.295 [Lua] Lobby data weave_name = false 22:34:11.295 [Lua] Lobby data game_mode = 2 22:34:11.295 [Lua] Lobby data is_private = false 22:34:11.295 [Lua] Lobby data mechanism = adventure 22:34:11.295 [Lua] Lobby data level_key = skaven_stronghold 22:34:11.295 [Lua] Lobby data player_slot_1 = 0:0 22:34:11.295 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:11.295 [Lua] Lobby data unique_server_name = Kauffy 22:34:11.295 [Lua] Lobby data quick_game = true 22:34:11.295 [Lua] Lobby data matchmaking = true 22:34:11.296 [Lua] Lobby data difficulty = harder 22:34:11.296 [Lua] Lobby data country_code = US 22:34:11.296 [Lua] Lobby data host = 110000100950f7d 22:34:11.296 [Lua] Lobby data player_slot_5 = 0:0 22:34:11.296 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:11.296 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:11.296 [Lua] Lobby data player_slot_3 = 0:0 22:34:11.296 [Lua] Lobby data eac_authorized = true 22:34:11.296 [Lua] Set lobby end. 22:34:12.002 [SteamLobby] Detected added member 1100001056f274d 22:34:12.002 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:34:12.002 [Lua] Players: 3 22:34:12.002 [Lua] Set lobby begin: 22:34:12.002 [Lua] Lobby data twitch_enabled = false 22:34:12.002 [Lua] Lobby data power_level = 417 22:34:12.002 [Lua] Lobby data num_players = 3 22:34:12.002 [Lua] Lobby data weave_name = false 22:34:12.002 [Lua] Lobby data game_mode = 2 22:34:12.002 [Lua] Lobby data is_private = false 22:34:12.002 [Lua] Lobby data mechanism = adventure 22:34:12.002 [Lua] Lobby data level_key = skaven_stronghold 22:34:12.002 [Lua] Lobby data player_slot_1 = 0:0 22:34:12.002 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:12.002 [Lua] Lobby data unique_server_name = Kauffy 22:34:12.002 [Lua] Lobby data quick_game = true 22:34:12.002 [Lua] Lobby data matchmaking = true 22:34:12.003 [Lua] Lobby data difficulty = harder 22:34:12.003 [Lua] Lobby data country_code = US 22:34:12.003 [Lua] Lobby data host = 110000100950f7d 22:34:12.003 [Lua] Lobby data player_slot_5 = 0:0 22:34:12.003 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:12.003 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:12.003 [Lua] Lobby data player_slot_3 = 0:0 22:34:12.003 [Lua] Lobby data eac_authorized = true 22:34:12.003 [Lua] Set lobby end. 22:34:12.003 [Lua] [LobbyMembers] Member joined 1100001056f274d 22:34:12.019 [Connection] Creating endpoint 1100001056f274d - reliable message sent 22:34:12.019 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:34:12.035 [SteamAuthenticator] Sent ticket request to 1100001056f274d 22:34:12.036 [Lua] [ChatManager][1]System: DoubleDee is joining the game 22:34:16.316 [Lua] Set lobby begin: 22:34:16.316 [Lua] Lobby data twitch_enabled = false 22:34:16.316 [Lua] Lobby data power_level = 770 22:34:16.316 [Lua] Lobby data num_players = 3 22:34:16.316 [Lua] Lobby data weave_name = false 22:34:16.316 [Lua] Lobby data game_mode = 2 22:34:16.316 [Lua] Lobby data is_private = false 22:34:16.317 [Lua] Lobby data mechanism = adventure 22:34:16.317 [Lua] Lobby data level_key = skaven_stronghold 22:34:16.317 [Lua] Lobby data player_slot_1 = 0:0 22:34:16.317 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:16.317 [Lua] Lobby data unique_server_name = Kauffy 22:34:16.317 [Lua] Lobby data quick_game = true 22:34:16.317 [Lua] Lobby data matchmaking = true 22:34:16.317 [Lua] Lobby data difficulty = harder 22:34:16.317 [Lua] Lobby data country_code = US 22:34:16.317 [Lua] Lobby data host = 110000100950f7d 22:34:16.317 [Lua] Lobby data player_slot_5 = 0:0 22:34:16.317 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:16.317 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:16.317 [Lua] Lobby data player_slot_3 = 0:0 22:34:16.317 [Lua] Lobby data eac_authorized = true 22:34:16.317 [Lua] Set lobby end. 22:34:18.465 [SteamAuthenticator] Got ticket from 1100001056f274d 22:34:18.465 [SteamAuthenticator] BeginAuthSession 1100001056f274d 22:34:18.465 [SteamAuthenticator] Authenticating 1100001056f274d 22:34:18.499 [SteamAuthenticator] Got ticket request from 1100001056f274d 22:34:18.499 [SteamAuthenticator] GetAuthSessionTicket 1100001056f274d 22:34:18.499 [SteamAuthenticator] Sent ticket to 1100001056f274d 22:34:18.650 [SteamAuthenticator] Steam validation for 1100001056f274d with response 0 22:34:19.122 [Connection] New session id 187 to 1100001056f274d. 22:34:19.257 [Connection] Established a connection <79.187> to 1100001056f274d 22:34:19.257 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:34:19.257 [Lua] [Matchmaking] Got a handshake request from 1100001056f274d with user name 'DoubleDee' 22:34:19.764 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001056f274d, replying lobby_ok 22:34:20.204 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001056f274d REPLY wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:25.598 [Lua] Set lobby begin: 22:34:25.598 [Lua] Lobby data twitch_enabled = false 22:34:25.598 [Lua] Lobby data power_level = 770 22:34:25.599 [Lua] Lobby data num_players = 3 22:34:25.599 [Lua] Lobby data weave_name = false 22:34:25.599 [Lua] Lobby data game_mode = 2 22:34:25.599 [Lua] Lobby data is_private = false 22:34:25.599 [Lua] Lobby data mechanism = adventure 22:34:25.599 [Lua] Lobby data level_key = skaven_stronghold 22:34:25.599 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:34:25.599 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:25.599 [Lua] Lobby data unique_server_name = Kauffy 22:34:25.599 [Lua] Lobby data quick_game = true 22:34:25.599 [Lua] Lobby data matchmaking = true 22:34:25.599 [Lua] Lobby data difficulty = harder 22:34:25.599 [Lua] Lobby data country_code = US 22:34:25.599 [Lua] Lobby data host = 110000100950f7d 22:34:25.600 [Lua] Lobby data player_slot_5 = 0:0 22:34:25.600 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:25.600 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:25.600 [Lua] Lobby data player_slot_3 = 0:0 22:34:25.600 [Lua] Lobby data eac_authorized = true 22:34:25.600 [Lua] Set lobby end. 22:34:25.600 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001056f274d 22:34:25.600 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:26.101 [Flow] SSM bake 22:34:28.346 [Lua] ### CLEARING PEER STATE FOR 1100001056f274d 22:34:28.872 [Lua] [PSM] Peer 1100001056f274d joined. Want to use profile index "1" 22:34:28.872 [Lua] Mechanism says: a client joined the game! 1100001056f274d 22:34:28.872 [EAC] EAC server has client 1100001056f274d (and owner 1100001056f274d) 22:34:28.872 [EACServer] [14:34:28:872][Windows][EAC Server] [Info][RegisterClient] Client: 01100001056F274D PlayerGUID: 76561198051436365 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051436365 PlayerName: Kauffy 22:34:28.872 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001056f274d, connection_key=3) 22:34:28.874 [Lua] player (1100001056f274d,1) was put into party 0 22:34:28.874 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056f274d 22:34:29.463 warning: [Lua] [VOIP] Got request from 1100001056f274d to enter room 3914e0795fbf8f84 but member_is_in_room was 2 22:34:30.056 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:34:31.336 [EACServer] [14:34:31:336][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056F274D Session: 4 Status: Client Authenticated Message: Client authenticated. 22:34:31.338 [EAC] Peer 1100001056f274d switched EAC state to ClientAuthenticatedLocal 22:34:31.558 [EACServer] [14:34:31:558][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001056F274D. 22:34:32.220 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:34:32.859 [EACServer] [14:34:32:859][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001056F274D 22:34:32.859 [EACServer] [14:34:32:859][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056F274D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:34:32.859 [EAC] Peer 1100001056f274d switched EAC state to ClientAuthenticatedRemote 22:34:33.638 [SteamVoipClient] select_out(1100001056f274d, on) 22:34:33.638 [SteamVoipClient] select_in(1100001056f274d, on) 22:34:33.638 [SteamVoipClient] select_out(1100001056f274d, off) 22:34:34.915 [Lua] ### Sending rpc_level_loaded 22:34:34.915 [Lua] #### Has state machine: true, sender: 1100001056f274d, level_id: 74 22:34:34.915 [Lua] Peer 1100001056f274d has loaded the level but not all enemies, so we wait 22:34:39.283 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:34:39.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:34:42.821 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001056f274d, connection_key=3) 22:34:42.823 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:12 my_peer_id:110000100950f7d 22:34:45.586 [Lua] Players are leaving the safe zone 22:34:47.184 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:47.245 [Flow] SSM bake 22:34:47.720 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:34:48.303 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:48.998 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:34:55.958 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:34:55.958 [Lua] [Matchmaking] Got a handshake request from 1100001056f274d with user name 'DoubleDee' 22:34:55.990 [Lua] Breedfreezer (server) starting a hot join sync 22:34:55.990 [Lua] packing 0 units of breed chaos_marauder 22:34:55.990 [Lua] packing 0 units of breed skaven_clan_rat 22:34:55.990 [Lua] packing 0 units of breed skaven_storm_vermin 22:34:55.990 [Lua] packing 0 units of breed skaven_slave 22:34:55.990 [Lua] packing 0 units of breed chaos_fanatic 22:34:55.990 [Lua] packing 0 units of breed chaos_raider 22:34:55.990 [Lua] packing 0 units of breed chaos_warrior 22:34:55.990 [Lua] packing 0 units of breed chaos_berzerker 22:34:55.990 [Lua] packing 0 units of breed skaven_plague_monk 22:34:55.990 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:34:55.990 [Lua] 22:34:55.990 [Lua] [1] = 1 (number) 22:34:55.990 [Lua] [2] = 0 (number) 22:34:55.990 [Lua] [3] = 1 (number) 22:34:55.990 [Lua] [4] = 0 (number) 22:34:55.990 [Lua] [5] = 1 (number) 22:34:55.990 [Lua] [6] = 0 (number) 22:34:55.990 [Lua] [7] = 1 (number) 22:34:55.990 [Lua] [8] = 0 (number) 22:34:55.990 [Lua] [9] = 1 (number) 22:34:55.990 [Lua] [10] = 0 (number) 22:34:55.990 [Lua] [11] = 1 (number) 22:34:55.990 [Lua] [12] = 0 (number) 22:34:55.990 [Lua] [13] = 1 (number) 22:34:55.990 [Lua] [14] = 0 (number) 22:34:55.990 [Lua] [15] = 1 (number) 22:34:55.990 [Lua] [16] = 0 (number) 22:34:55.990 [Lua] [17] = 1 (number) 22:34:55.990 [Lua] [18] = 0 (number) 22:34:55.990 [Lua] 22:34:55.990 [Lua] 22:34:55.990 [Lua] 22:34:55.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=97 22:34:55.991 [Lua] RemotePlayer:create_game_object( ) 97 22:34:56.001 [Lua] Assigning peer(1100001056f274d:1) to profile(1) career(2) 22:34:56.001 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056f274d) local_player_id(1) profile_index(1) career_index(2) 22:34:56.001 [Lua] Set lobby begin: 22:34:56.001 [Lua] Lobby data twitch_enabled = false 22:34:56.001 [Lua] Lobby data power_level = 770 22:34:56.001 [Lua] Lobby data num_players = 3 22:34:56.001 [Lua] Lobby data weave_name = false 22:34:56.001 [Lua] Lobby data game_mode = 2 22:34:56.001 [Lua] Lobby data is_private = false 22:34:56.001 [Lua] Lobby data mechanism = adventure 22:34:56.001 [Lua] Lobby data level_key = skaven_stronghold 22:34:56.001 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:34:56.001 [Lua] Lobby data selected_level_key = skaven_stronghold 22:34:56.001 [Lua] Lobby data unique_server_name = Kauffy 22:34:56.001 [Lua] Lobby data quick_game = true 22:34:56.001 [Lua] Lobby data matchmaking = true 22:34:56.001 [Lua] Lobby data difficulty = harder 22:34:56.001 [Lua] Lobby data country_code = US 22:34:56.001 [Lua] Lobby data host = 110000100950f7d 22:34:56.001 [Lua] Lobby data player_slot_5 = 0:0 22:34:56.001 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:34:56.002 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:34:56.002 [Lua] Lobby data player_slot_3 = 0:0 22:34:56.002 [Lua] Lobby data eac_authorized = true 22:34:56.002 [Lua] Set lobby end. 22:34:56.002 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:34:56.002 [Lua] [GameNetworkManager] destroying game object with go_id=57 22:34:56.002 [Lua] player (1100001056f274d,1) was put into party 1 22:34:56.002 [Lua] [GameNetworkManager] destroying game object with go_id=61 22:34:56.782 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001056f274d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:56.782 [Lua] Adding player sync data to peer=1100001056f274d local_player_id=1 22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:13 my_peer_id:110000100950f7d 22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d 22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:13 my_peer_id:110000100950f7d 22:34:56.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056f274d 22:34:56.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d 22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:34:56.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 22:34:56.953 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 22:34:56.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 22:34:57.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 22:34:57.080 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 22:34:57.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 22:34:57.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 22:34:57.306 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland 22:34:57.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:34:57.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:34:57.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:34:57.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:34:57.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:34:57.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:34:57.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:34:58.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:34:58.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:34:58.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 22:34:58.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 22:34:58.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 22:34:58.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 22:35:01.744 [Lua] Set lobby begin: 22:35:01.744 [Lua] Lobby data twitch_enabled = false 22:35:01.744 [Lua] Lobby data power_level = 791 22:35:01.744 [Lua] Lobby data num_players = 3 22:35:01.744 [Lua] Lobby data weave_name = false 22:35:01.744 [Lua] Lobby data game_mode = 2 22:35:01.744 [Lua] Lobby data is_private = false 22:35:01.744 [Lua] Lobby data mechanism = adventure 22:35:01.744 [Lua] Lobby data level_key = skaven_stronghold 22:35:01.744 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:35:01.744 [Lua] Lobby data selected_level_key = skaven_stronghold 22:35:01.744 [Lua] Lobby data unique_server_name = Kauffy 22:35:01.745 [Lua] Lobby data quick_game = true 22:35:01.745 [Lua] Lobby data matchmaking = true 22:35:01.745 [Lua] Lobby data difficulty = harder 22:35:01.745 [Lua] Lobby data country_code = US 22:35:01.745 [Lua] Lobby data host = 110000100950f7d 22:35:01.745 [Lua] Lobby data player_slot_5 = 0:0 22:35:01.745 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:35:01.745 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:35:01.745 [Lua] Lobby data player_slot_3 = 0:0 22:35:01.745 [Lua] Lobby data eac_authorized = true 22:35:01.745 [Lua] Set lobby end. 22:35:06.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:35:06.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102 22:35:06.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:08.068 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:12.038 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:12.936 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:14.340 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:14.475 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:14.905 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:15.042 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:17.135 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.238 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.559 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:17.648 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:18.581 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:18.916 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:30.085 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:30.756 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:31.127 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:31.774 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:33.437 [Lua] ready to jump failed 22:35:36.517 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:36.839 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:37.161 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:37.542 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:39.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 22:35:41.691 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:42.092 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:42.263 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 22:35:45.559 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:46.109 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:46.520 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:47.258 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:47.701 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:48.506 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:50.257 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:50.672 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:35:51.051 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:51.475 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:35:52.294 [Lua] Time for new HOOORDE! multi_first_wave 22:35:52.294 [Lua] horde requested: vector_blob 22:35:52.294 [Lua] wants to spawn behind within distance: 60 22:35:52.294 [Lua] horde crated with id 1 of type vector_blob 22:35:52.295 [Lua] managed to spawn 59/59 horde enemies 22:35:52.295 [Lua] vector blob horde has started 22:35:52.305 [Lua] MUSIC: explore -> pre_horde 22:35:53.718 [Lua] Init group template: horde 22:35:54.062 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:54.547 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:55.092 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.663 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:35:56.044 [Lua] MUSIC: pre_horde -> horde 22:35:57.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:04.792 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:05.345 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:05.768 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:06.519 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:06.787 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:36:06.787 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:36:06.787 [Lua] horde requested: vector_blob 22:36:06.787 [Lua] wants to spawn ahead within distance: 60 22:36:06.787 [Lua] horde crated with id 2 of type vector_blob 22:36:06.787 [Lua] managed to spawn 57/58 horde enemies 22:36:06.787 [Lua] vector blob horde has started 22:36:22.092 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:22.092 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:22.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:22.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:36:22.611 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:36:22.612 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:36:23.924 [Lua] Horde killed: ? 22:36:24.289 [Lua] Pushing horde in time; too many units out 22:36:29.358 [Lua] HORDE: last wave, reset to standard horde delay 22:36:29.358 [Lua] Time for new HOOORDE! multi_last_wave 22:36:29.358 [Lua] horde requested: vector_blob 22:36:29.358 [Lua] wants to spawn ahead within distance: 60 22:36:29.358 [Lua] horde crated with id 3 of type vector_blob 22:36:29.358 [Lua] managed to spawn 56/56 horde enemies 22:36:29.358 [Lua] vector blob horde has started 22:36:29.423 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:29.524 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:29.774 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:29.847 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:29.916 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:29.978 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:30.224 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:30.353 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:30.733 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:31.181 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:31.262 [Lua] Init group template: horde 22:36:31.462 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:31.983 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:32.257 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:33.599 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:40.305 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:41.869 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:43.926 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:44.335 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:44.470 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:44.970 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:45.065 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:45.491 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:45.676 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:46.047 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:46.203 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:46.611 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:46.840 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.264 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:47.440 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:47.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:36:47.894 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:49.806 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:50.239 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:50.654 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:36:53.135 [Lua] MUSIC: horde -> explore 22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:36:55.197 [Lua] Horde killed: ? 22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:37:01.639 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:37:01.663 [Lua] Spline already found! 22:37:01.727 [Lua] Init group template: spline_patrol 22:37:10.555 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:10.556 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:10.746 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:11.041 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:11.502 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:11.938 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:14.435 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:14.436 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:15.887 [Lua] [ChatManager][1]System: Getlessstuck picked up a Tome 22:37:42.970 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:43.227 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:43.675 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:44.203 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:37:45.702 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:46.239 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:37:46.412 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:46.848 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:37:47.795 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:47.798 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:37:48.530 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:49.301 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:37:55.391 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:55.894 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:37:58.670 [Lua] fence jumping 22:37:59.067 [Lua] simple los failed 22:38:01.472 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.893 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.894 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:02.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 22:38:02.244 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:02.319 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:02.598 [Lua] ready to jump failed 22:38:02.682 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:03.116 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:03.428 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:03.729 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:05.538 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:05.789 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:06.237 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:06.998 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:07.347 [Lua] simple los failed 22:38:07.705 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:08.345 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:08.813 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:09.857 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:10.466 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:10.484 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:11.035 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:11.442 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:11.698 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:12.224 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:12.387 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:12.891 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:12.910 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:13.081 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:13.596 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:24.158 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:38:24.173 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:24.176 [Lua] Spline already found! 22:38:24.224 [Lua] Init group template: spline_patrol 22:38:25.326 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:25.806 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:26.159 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:26.267 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:26.688 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:26.982 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:27.285 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:31.124 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:31.517 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:32.082 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:32.542 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:38.417 [Lua] Time for new HOOORDE! multi_first_wave 22:38:38.417 [Lua] horde requested: vector_blob 22:38:38.418 [Lua] wants to spawn ahead within distance: 60 22:38:38.418 [Lua] horde crated with id 6 of type vector_blob 22:38:38.418 [Lua] managed to spawn 57/57 horde enemies 22:38:38.418 [Lua] vector blob horde has started 22:38:38.426 [Lua] MUSIC: explore -> pre_horde 22:38:39.506 [Lua] Init group template: horde 22:38:40.090 [Lua] [ChatManager][1]System: Getlessstuck picked up a Grimoire 22:38:44.346 [Lua] MUSIC: pre_horde -> horde 22:38:54.369 [Lua] Pushing horde in time; too many units out 22:38:57.155 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:38:57.155 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:38:57.814 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.660 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.661 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.749 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.916 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:38:58.970 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:59.023 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:38:59.381 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 22:38:59.381 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:38:59.381 [Lua] horde requested: vector_blob 22:38:59.381 [Lua] wants to spawn behind within distance: 60 22:38:59.381 [Lua] horde crated with id 7 of type vector_blob 22:38:59.381 [Lua] managed to spawn 57/57 horde enemies 22:38:59.381 [Lua] vector blob horde has started 22:38:59.458 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:01.000 [Lua] Init group template: horde 22:39:08.043 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:39:08.043 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:39:13.374 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:13.870 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:13.988 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:14.455 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:14.717 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:14.864 [Lua] HORDE: last wave, reset to standard horde delay 22:39:14.864 [Lua] Time for new HOOORDE! multi_last_wave 22:39:14.864 [Lua] horde requested: vector_blob 22:39:14.864 [Lua] wants to spawn ahead within distance: 60 22:39:14.864 [Lua] horde crated with id 8 of type vector_blob 22:39:14.864 [Lua] managed to spawn 55/55 horde enemies 22:39:14.864 [Lua] vector blob horde has started 22:39:15.260 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:15.900 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:16.337 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:16.437 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:16.636 [Lua] Init group template: horde 22:39:17.043 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:17.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30a60, position: 0 22:39:17.111 [SteamLobby] Detected added member 110000101e3eb34 22:39:17.112 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:39:17.112 [Lua] Players: 4 22:39:17.112 [Lua] Set lobby begin: 22:39:17.112 [Lua] Lobby data twitch_enabled = false 22:39:17.112 [Lua] Lobby data power_level = 791 22:39:17.112 [Lua] Lobby data num_players = 4 22:39:17.112 [Lua] Lobby data weave_name = false 22:39:17.112 [Lua] Lobby data game_mode = 2 22:39:17.112 [Lua] Lobby data is_private = false 22:39:17.112 [Lua] Lobby data mechanism = adventure 22:39:17.112 [Lua] Lobby data level_key = skaven_stronghold 22:39:17.112 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:39:17.112 [Lua] Lobby data selected_level_key = skaven_stronghold 22:39:17.112 [Lua] Lobby data unique_server_name = Kauffy 22:39:17.112 [Lua] Lobby data quick_game = true 22:39:17.112 [Lua] Lobby data matchmaking = true 22:39:17.113 [Lua] Lobby data difficulty = harder 22:39:17.113 [Lua] Lobby data country_code = US 22:39:17.113 [Lua] Lobby data host = 110000100950f7d 22:39:17.113 [Lua] Lobby data player_slot_5 = 0:0 22:39:17.113 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:39:17.113 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:39:17.113 [Lua] Lobby data player_slot_3 = 0:0 22:39:17.113 [Lua] Lobby data eac_authorized = true 22:39:17.114 [Lua] Set lobby end. 22:39:17.114 [Lua] [LobbyMembers] Member joined 110000101e3eb34 22:39:17.145 [Connection] Creating endpoint 110000101e3eb34 - reliable message sent 22:39:17.146 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:39:17.176 [SteamAuthenticator] Sent ticket request to 110000101e3eb34 22:39:17.178 [Lua] [ChatManager][1]System: opusandmilo is joining the game 22:39:17.488 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:17.526 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:39:21.733 [SteamAuthenticator] Got ticket from 110000101e3eb34 22:39:21.733 [SteamAuthenticator] BeginAuthSession 110000101e3eb34 22:39:21.733 [SteamAuthenticator] Authenticating 110000101e3eb34 22:39:21.733 [SteamAuthenticator] Got ticket request from 110000101e3eb34 22:39:21.733 [SteamAuthenticator] GetAuthSessionTicket 110000101e3eb34 22:39:21.733 [SteamAuthenticator] Sent ticket to 110000101e3eb34 22:39:22.006 [SteamAuthenticator] Steam validation for 110000101e3eb34 with response 0 22:39:22.121 [Connection] New session id 241 to 110000101e3eb34. 22:39:22.284 [Connection] Established a connection <100.241> to 110000101e3eb34 22:39:22.284 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:39:22.284 [Lua] [Matchmaking] Got a handshake request from 110000101e3eb34 with user name 'opusandmilo' 22:39:22.487 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000101e3eb34, replying lobby_ok 22:39:22.687 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101e3eb34 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:39:25.865 [Lua] Horde killed: ? 22:39:31.953 [SteamLobby] Detected removed member 110000101e3eb34 22:39:31.953 [Connection] Destroying endpoint 110000101e3eb34 - explicit request 22:39:31.955 [SteamAuthenticator] CancelAuthTicket 110000101e3eb34 22:39:31.955 [SteamAuthenticator] EndAuthSession 110000101e3eb34 22:39:31.955 [Lua] [ChatManager][1]System: opusandmilo has left the game 22:39:31.955 [Lua] [PSM] Disconnecting peer 110000101e3eb34 22:39:31.956 [Lua] Set lobby begin: 22:39:31.956 [Lua] Lobby data twitch_enabled = false 22:39:31.956 [Lua] Lobby data power_level = 791 22:39:31.956 [Lua] Lobby data num_players = 4 22:39:31.956 [Lua] Lobby data weave_name = false 22:39:31.956 [Lua] Lobby data game_mode = 2 22:39:31.956 [Lua] Lobby data is_private = false 22:39:31.956 [Lua] Lobby data mechanism = adventure 22:39:31.956 [Lua] Lobby data level_key = skaven_stronghold 22:39:31.956 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:39:31.956 [Lua] Lobby data selected_level_key = skaven_stronghold 22:39:31.956 [Lua] Lobby data unique_server_name = Kauffy 22:39:31.956 [Lua] Lobby data quick_game = true 22:39:31.957 [Lua] Lobby data matchmaking = true 22:39:31.957 [Lua] Lobby data difficulty = harder 22:39:31.957 [Lua] Lobby data country_code = US 22:39:31.957 [Lua] Lobby data host = 110000100950f7d 22:39:31.957 [Lua] Lobby data player_slot_5 = 0:0 22:39:31.957 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:39:31.957 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:39:31.957 [Lua] Lobby data player_slot_3 = 0:0 22:39:31.957 [Lua] Lobby data eac_authorized = true 22:39:31.957 [Lua] Set lobby end. 22:39:31.957 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101e3eb34) 22:39:31.957 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:39:31.957 [Lua] Players: 3 22:39:31.957 [Lua] Set lobby begin: 22:39:31.957 [Lua] Lobby data twitch_enabled = false 22:39:31.957 [Lua] Lobby data power_level = 791 22:39:31.957 [Lua] Lobby data num_players = 3 22:39:31.957 [Lua] Lobby data weave_name = false 22:39:31.957 [Lua] Lobby data game_mode = 2 22:39:31.957 [Lua] Lobby data is_private = false 22:39:31.957 [Lua] Lobby data mechanism = adventure 22:39:31.957 [Lua] Lobby data level_key = skaven_stronghold 22:39:31.957 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:39:31.957 [Lua] Lobby data selected_level_key = skaven_stronghold 22:39:31.958 [Lua] Lobby data unique_server_name = Kauffy 22:39:31.958 [Lua] Lobby data quick_game = true 22:39:31.958 [Lua] Lobby data matchmaking = true 22:39:31.958 [Lua] Lobby data difficulty = harder 22:39:31.958 [Lua] Lobby data country_code = US 22:39:31.958 [Lua] Lobby data host = 110000100950f7d 22:39:31.958 [Lua] Lobby data player_slot_5 = 0:0 22:39:31.958 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:39:31.958 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:39:31.958 [Lua] Lobby data player_slot_3 = 0:0 22:39:31.958 [Lua] Lobby data eac_authorized = true 22:39:31.958 [Lua] Set lobby end. 22:39:31.959 [Lua] [LobbyMembers] Member left 110000101e3eb34 22:39:31.982 [Lua] [Matchmaking] Handshake host removing client 110000101e3eb34 22:39:32.519 [Lua] Horde killed: ? 22:39:45.252 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:45.253 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:45.621 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:39:45.621 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:39:50.805 [Lua] MUSIC: horde -> explore 22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:39:54.678 [Lua] Horde killed: ? 22:40:09.585 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:40:09.603 [Lua] Spline already found! 22:40:09.651 [Lua] Init group template: spline_patrol 22:40:14.942 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:15.301 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:40:15.574 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:40:15.595 [Lua] Spline already found! 22:40:15.660 [Lua] Init group template: spline_patrol 22:40:18.886 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:19.718 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:40:19.794 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:19.855 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:20.297 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:40:20.396 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:40:27.201 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 22:40:38.469 [SteamLobby] Detected added member 110000105617289 22:40:38.470 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:40:38.470 [Lua] Players: 4 22:40:38.470 [Lua] Set lobby begin: 22:40:38.470 [Lua] Lobby data twitch_enabled = false 22:40:38.470 [Lua] Lobby data power_level = 791 22:40:38.470 [Lua] Lobby data num_players = 4 22:40:38.470 [Lua] Lobby data weave_name = false 22:40:38.470 [Lua] Lobby data game_mode = 2 22:40:38.470 [Lua] Lobby data is_private = false 22:40:38.470 [Lua] Lobby data mechanism = adventure 22:40:38.470 [Lua] Lobby data level_key = skaven_stronghold 22:40:38.470 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:40:38.470 [Lua] Lobby data selected_level_key = skaven_stronghold 22:40:38.470 [Lua] Lobby data unique_server_name = Kauffy 22:40:38.470 [Lua] Lobby data quick_game = true 22:40:38.470 [Lua] Lobby data matchmaking = true 22:40:38.471 [Lua] Lobby data difficulty = harder 22:40:38.471 [Lua] Lobby data country_code = US 22:40:38.471 [Lua] Lobby data host = 110000100950f7d 22:40:38.471 [Lua] Lobby data player_slot_5 = 0:0 22:40:38.471 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:40:38.471 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:40:38.471 [Lua] Lobby data player_slot_3 = 0:0 22:40:38.471 [Lua] Lobby data eac_authorized = true 22:40:38.471 [Lua] Set lobby end. 22:40:38.471 [Lua] [LobbyMembers] Member joined 110000105617289 22:40:38.487 [Connection] Creating endpoint 110000105617289 - reliable message sent 22:40:38.487 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:40:38.501 [SteamAuthenticator] Sent ticket request to 110000105617289 22:40:38.504 [Lua] [ChatManager][1]System: JelOBeans is joining the game 22:40:43.300 [SteamAuthenticator] Got ticket from 110000105617289 22:40:43.301 [SteamAuthenticator] BeginAuthSession 110000105617289 22:40:43.301 [SteamAuthenticator] Authenticating 110000105617289 22:40:43.318 [SteamAuthenticator] Got ticket request from 110000105617289 22:40:43.318 [SteamAuthenticator] GetAuthSessionTicket 110000105617289 22:40:43.318 [SteamAuthenticator] Sent ticket to 110000105617289 22:40:43.518 [SteamAuthenticator] Steam validation for 110000105617289 with response 0 22:40:43.824 [Connection] New session id 154 to 110000105617289. 22:40:44.043 [Connection] Established a connection <75.154> to 110000105617289 22:40:44.043 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:40:44.043 [Lua] [Matchmaking] Got a handshake request from 110000105617289 with user name 'JelOBeans' 22:40:44.282 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000105617289, replying lobby_ok 22:40:44.543 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105617289 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:40:46.357 [SteamLobby] Detected removed member 110000105617289 22:40:46.357 [Connection] Destroying endpoint 110000105617289 - explicit request 22:40:46.359 [SteamAuthenticator] CancelAuthTicket 110000105617289 22:40:46.359 [SteamAuthenticator] EndAuthSession 110000105617289 22:40:46.360 [Lua] [ChatManager][1]System: JelOBeans has left the game 22:40:46.360 [Lua] [PSM] Disconnecting peer 110000105617289 22:40:46.360 [Lua] Set lobby begin: 22:40:46.360 [Lua] Lobby data twitch_enabled = false 22:40:46.360 [Lua] Lobby data power_level = 791 22:40:46.360 [Lua] Lobby data num_players = 4 22:40:46.360 [Lua] Lobby data weave_name = false 22:40:46.360 [Lua] Lobby data game_mode = 2 22:40:46.360 [Lua] Lobby data is_private = false 22:40:46.360 [Lua] Lobby data mechanism = adventure 22:40:46.360 [Lua] Lobby data level_key = skaven_stronghold 22:40:46.360 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:40:46.361 [Lua] Lobby data selected_level_key = skaven_stronghold 22:40:46.361 [Lua] Lobby data unique_server_name = Kauffy 22:40:46.361 [Lua] Lobby data quick_game = true 22:40:46.361 [Lua] Lobby data matchmaking = true 22:40:46.361 [Lua] Lobby data difficulty = harder 22:40:46.361 [Lua] Lobby data country_code = US 22:40:46.361 [Lua] Lobby data host = 110000100950f7d 22:40:46.361 [Lua] Lobby data player_slot_5 = 0:0 22:40:46.362 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:40:46.362 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:40:46.362 [Lua] Lobby data player_slot_3 = 0:0 22:40:46.362 [Lua] Lobby data eac_authorized = true 22:40:46.362 [Lua] Set lobby end. 22:40:46.363 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105617289) 22:40:46.363 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:40:46.363 [Lua] Players: 3 22:40:46.363 [Lua] Set lobby begin: 22:40:46.363 [Lua] Lobby data twitch_enabled = false 22:40:46.363 [Lua] Lobby data power_level = 791 22:40:46.363 [Lua] Lobby data num_players = 3 22:40:46.363 [Lua] Lobby data weave_name = false 22:40:46.363 [Lua] Lobby data game_mode = 2 22:40:46.363 [Lua] Lobby data is_private = false 22:40:46.363 [Lua] Lobby data mechanism = adventure 22:40:46.363 [Lua] Lobby data level_key = skaven_stronghold 22:40:46.363 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:40:46.363 [Lua] Lobby data selected_level_key = skaven_stronghold 22:40:46.363 [Lua] Lobby data unique_server_name = Kauffy 22:40:46.363 [Lua] Lobby data quick_game = true 22:40:46.364 [Lua] Lobby data matchmaking = true 22:40:46.364 [Lua] Lobby data difficulty = harder 22:40:46.364 [Lua] Lobby data country_code = US 22:40:46.364 [Lua] Lobby data host = 110000100950f7d 22:40:46.364 [Lua] Lobby data player_slot_5 = 0:0 22:40:46.364 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:40:46.364 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:40:46.364 [Lua] Lobby data player_slot_3 = 0:0 22:40:46.364 [Lua] Lobby data eac_authorized = true 22:40:46.364 [Lua] Set lobby end. 22:40:46.365 [Lua] [LobbyMembers] Member left 110000105617289 22:40:46.542 [Lua] [Matchmaking] Handshake host removing client 110000105617289 22:40:48.615 [Lua] main path terror event triggered: boss_event_storm_fiend 22:40:48.615 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 22:40:48.651 [Flow] Boss DoorStormfiend 22:40:48.652 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro 22:40:48.656 [Lua] Init group template: boss_door_closers 22:40:48.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32e88, position: 0 22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:52.731 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:53.520 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:40:53.520 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:54.001 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:40:54.366 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:55.209 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:40:57.462 [SteamLobby] Detected added member 110000103725e71 22:40:57.462 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:40:57.462 [Lua] Players: 4 22:40:57.462 [Lua] Set lobby begin: 22:40:57.462 [Lua] Lobby data twitch_enabled = false 22:40:57.462 [Lua] Lobby data power_level = 791 22:40:57.462 [Lua] Lobby data num_players = 4 22:40:57.463 [Lua] Lobby data weave_name = false 22:40:57.463 [Lua] Lobby data game_mode = 2 22:40:57.463 [Lua] Lobby data is_private = false 22:40:57.463 [Lua] Lobby data mechanism = adventure 22:40:57.463 [Lua] Lobby data level_key = skaven_stronghold 22:40:57.463 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:40:57.463 [Lua] Lobby data selected_level_key = skaven_stronghold 22:40:57.463 [Lua] Lobby data unique_server_name = Kauffy 22:40:57.463 [Lua] Lobby data quick_game = true 22:40:57.464 [Lua] Lobby data matchmaking = true 22:40:57.464 [Lua] Lobby data difficulty = harder 22:40:57.464 [Lua] Lobby data country_code = US 22:40:57.464 [Lua] Lobby data host = 110000100950f7d 22:40:57.464 [Lua] Lobby data player_slot_5 = 0:0 22:40:57.464 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:40:57.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:40:57.464 [Lua] Lobby data player_slot_3 = 0:0 22:40:57.464 [Lua] Lobby data eac_authorized = true 22:40:57.464 [Lua] Set lobby end. 22:40:57.465 [Lua] [LobbyMembers] Member joined 110000103725e71 22:40:57.482 [Connection] Creating endpoint 110000103725e71 - reliable message sent 22:40:57.483 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:40:57.499 [SteamAuthenticator] Sent ticket request to 110000103725e71 22:40:57.500 [Lua] [ChatManager][1]System: Rusty is joining the game 22:41:00.466 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:01.415 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:01.918 [SteamAuthenticator] Got ticket from 110000103725e71 22:41:01.918 [SteamAuthenticator] BeginAuthSession 110000103725e71 22:41:01.918 [SteamAuthenticator] Authenticating 110000103725e71 22:41:01.937 [SteamAuthenticator] Got ticket request from 110000103725e71 22:41:01.937 [SteamAuthenticator] GetAuthSessionTicket 110000103725e71 22:41:01.937 [SteamAuthenticator] Sent ticket to 110000103725e71 22:41:02.112 [SteamAuthenticator] Steam validation for 110000103725e71 with response 0 22:41:02.241 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:02.362 [Connection] New session id 56 to 110000103725e71. 22:41:02.527 [Connection] Established a connection <56.192> to 110000103725e71 22:41:02.527 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:41:02.527 [Lua] [Matchmaking] Got a handshake request from 110000103725e71 with user name 'Rusty' 22:41:02.528 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:02.671 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000103725e71, replying lobby_ok 22:41:02.748 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:02.834 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103725e71 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0 22:41:02.910 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:03.296 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:03.707 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:03.744 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:04.118 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:04.223 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:04.526 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:04.888 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:05.248 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:05.988 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:06.428 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:06.773 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:07.162 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:07.875 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:08.242 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:08.290 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:08.666 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:08.759 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:08.815 [Lua] Set lobby begin: 22:41:08.815 [Lua] Lobby data twitch_enabled = false 22:41:08.815 [Lua] Lobby data power_level = 791 22:41:08.815 [Lua] Lobby data num_players = 4 22:41:08.815 [Lua] Lobby data weave_name = false 22:41:08.816 [Lua] Lobby data game_mode = 2 22:41:08.816 [Lua] Lobby data is_private = false 22:41:08.816 [Lua] Lobby data mechanism = adventure 22:41:08.816 [Lua] Lobby data level_key = skaven_stronghold 22:41:08.817 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:41:08.817 [Lua] Lobby data selected_level_key = skaven_stronghold 22:41:08.817 [Lua] Lobby data unique_server_name = Kauffy 22:41:08.817 [Lua] Lobby data quick_game = true 22:41:08.817 [Lua] Lobby data matchmaking = true 22:41:08.817 [Lua] Lobby data difficulty = harder 22:41:08.817 [Lua] Lobby data country_code = US 22:41:08.817 [Lua] Lobby data host = 110000100950f7d 22:41:08.817 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:41:08.817 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:41:08.817 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:41:08.817 [Lua] Lobby data player_slot_3 = 0:0 22:41:08.817 [Lua] Lobby data eac_authorized = true 22:41:08.817 [Lua] Set lobby end. 22:41:08.817 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103725e71 22:41:08.817 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:110000103725e71 22:41:09.074 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:10.230 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:10.230 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:10.665 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:10.665 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:11.350 [Lua] ### CLEARING PEER STATE FOR 110000103725e71 22:41:11.467 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:11.545 [Lua] [PSM] Peer 110000103725e71 joined. Want to use profile index "5" 22:41:11.545 [Lua] Mechanism says: a client joined the game! 110000103725e71 22:41:11.545 [EAC] EAC server has client 110000103725e71 (and owner 110000103725e71) 22:41:11.545 [EACServer] [14:41:11:545][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103725E71 PlayerGUID: 76561198018092657 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018092657 PlayerName: Kauffy 22:41:11.545 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103725e71, connection_key=4) 22:41:11.859 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:11.973 [EACServer] [14:41:11:973][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103725E71 Session: 5 Status: Client Authenticated Message: Client authenticated. 22:41:11.979 [EAC] Peer 110000103725e71 switched EAC state to ClientAuthenticatedLocal 22:41:12.201 [EACServer] [14:41:12:200][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103725E71. 22:41:12.307 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:12.601 [EACServer] [14:41:12:600][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103725E71 22:41:12.601 [EACServer] [14:41:12:600][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103725E71 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:41:12.603 [EAC] Peer 110000103725e71 switched EAC state to ClientAuthenticatedRemote 22:41:12.702 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:13.427 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:13.514 [Lua] player (110000103725e71,1) was put into party 0 22:41:13.515 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103725e71 22:41:13.808 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:14.212 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:14.658 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:14.905 [SteamVoipClient] select_out(110000103725e71, on) 22:41:14.905 [SteamVoipClient] select_in(110000103725e71, on) 22:41:14.905 [SteamVoipClient] select_out(110000103725e71, off) 22:41:16.723 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:17.159 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:18.433 [Lua] state dead despawn 22:41:18.453 [Lua] [GameNetworkManager] destroying game object with go_id=59 22:41:19.600 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:20.138 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:20.710 [Lua] ### Sending rpc_level_loaded 22:41:20.710 [Lua] #### Has state machine: true, sender: 110000103725e71, level_id: 74 22:41:20.710 [Lua] Peer 110000103725e71 has loaded the level but not all enemies, so we wait 22:41:21.119 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 9 size: 9 action: advance_towards_players 22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:41:21.403 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 4537872 22:41:21.906 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:22.324 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:29.575 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:30.377 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:30.935 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:31.276 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:31.588 [Lua] [ChatManager][1]System: DoubleDee picked up a Loot Die 22:41:33.782 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:34.517 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:35.062 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:35.385 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:41:37.805 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:38.071 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103725e71, connection_key=4) 22:41:38.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:13 my_peer_id:110000100950f7d 22:41:38.211 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:38.529 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:39.269 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:39.309 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:40.037 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:41:51.952 [Lua] Time for new HOOORDE! multi_first_wave 22:41:51.952 [Lua] horde requested: ambush 22:41:51.952 [Lua] setting up ambush-horde 22:41:51.952 [Lua] Composing horde 'large' .. using variant 'plain' 22:41:51.952 [Lua] -> spawning: 54 22:41:51.952 [Lua] horde crated with id 12 of type ambush 22:41:51.952 [Lua] ambush horde has started 22:41:51.957 [Lua] MUSIC: explore -> pre_ambush 22:41:52.710 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3) 22:41:52.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.7142857142857143) 22:41:52.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=442 22:41:54.863 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:41:54.864 [Lua] [Matchmaking] Got a handshake request from 110000103725e71 with user name 'Rusty' 22:41:54.889 [Lua] Breedfreezer (server) starting a hot join sync 22:41:54.889 [Lua] packing 0 units of breed chaos_marauder 22:41:54.889 [Lua] packing 5 units of breed skaven_clan_rat 22:41:54.889 [Lua] packing 0 units of breed skaven_storm_vermin 22:41:54.889 [Lua] packing 50 units of breed skaven_slave 22:41:54.889 [Lua] packing 0 units of breed chaos_fanatic 22:41:54.889 [Lua] packing 0 units of breed chaos_raider 22:41:54.889 [Lua] packing 0 units of breed chaos_warrior 22:41:54.889 [Lua] packing 0 units of breed chaos_berzerker 22:41:54.889 [Lua] packing 4 units of breed skaven_plague_monk 22:41:54.889 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:41:54.889 [Lua] 22:41:54.889 [Lua] [1] = 1 (number) 22:41:54.889 [Lua] [2] = 0 (number) 22:41:54.889 [Lua] [3] = 29 (number) 22:41:54.889 [Lua] [4] = 5 (number) 22:41:54.889 [Lua] [5] = 1 (number) 22:41:54.889 [Lua] [6] = 0 (number) 22:41:54.889 [Lua] [7] = 14 (number) 22:41:54.889 [Lua] [8] = 50 (number) 22:41:54.889 [Lua] [9] = 1 (number) 22:41:54.889 [Lua] [10] = 0 (number) 22:41:54.889 [Lua] [11] = 1 (number) 22:41:54.889 [Lua] [12] = 0 (number) 22:41:54.889 [Lua] [13] = 1 (number) 22:41:54.889 [Lua] [14] = 0 (number) 22:41:54.889 [Lua] [15] = 1 (number) 22:41:54.889 [Lua] [16] = 0 (number) 22:41:54.889 [Lua] [17] = 2 (number) 22:41:54.889 [Lua] [18] = 4 (number) 22:41:54.889 [Lua] 22:41:54.889 [Lua] 22:41:54.889 [Lua] [1] = 78 (number) 22:41:54.889 [Lua] [2] = 123 (number) 22:41:54.889 [Lua] [3] = 240 (number) 22:41:54.889 [Lua] [4] = 93 (number) 22:41:54.889 [Lua] [5] = 118 (number) 22:41:54.889 [Lua] [6] = 334 (number) 22:41:54.889 [Lua] [7] = 329 (number) 22:41:54.889 [Lua] [8] = 346 (number) 22:41:54.889 [Lua] [9] = 335 (number) 22:41:54.889 [Lua] [10] = 187 (number) 22:41:54.889 [Lua] [11] = 226 (number) 22:41:54.889 [Lua] [12] = 326 (number) 22:41:54.889 [Lua] [13] = 239 (number) 22:41:54.889 [Lua] [14] = 337 (number) 22:41:54.889 [Lua] [15] = 331 (number) 22:41:54.889 [Lua] [16] = 255 (number) 22:41:54.889 [Lua] [17] = 248 (number) 22:41:54.889 [Lua] [18] = 327 (number) 22:41:54.889 [Lua] [19] = 210 (number) 22:41:54.889 [Lua] [20] = 336 (number) 22:41:54.889 [Lua] [21] = 332 (number) 22:41:54.889 [Lua] [22] = 231 (number) 22:41:54.889 [Lua] [23] = 245 (number) 22:41:54.889 [Lua] [24] = 330 (number) 22:41:54.889 [Lua] [25] = 224 (number) 22:41:54.890 [Lua] [26] = 230 (number) 22:41:54.890 [Lua] [27] = 205 (number) 22:41:54.890 [Lua] [28] = 225 (number) 22:41:54.890 [Lua] [29] = 159 (number) 22:41:54.890 [Lua] [30] = 340 (number) 22:41:54.890 [Lua] [31] = 247 (number) 22:41:54.890 [Lua] [32] = 350 (number) 22:41:54.890 [Lua] [33] = 345 (number) 22:41:54.890 [Lua] [34] = 251 (number) 22:41:54.890 [Lua] [35] = 194 (number) 22:41:54.890 [Lua] [36] = 154 (number) 22:41:54.890 [Lua] [37] = 344 (number) 22:41:54.890 [Lua] [38] = 339 (number) 22:41:54.890 [Lua] [39] = 333 (number) 22:41:54.890 [Lua] [40] = 185 (number) 22:41:54.890 [Lua] [41] = 220 (number) 22:41:54.890 [Lua] [42] = 257 (number) 22:41:54.890 [Lua] [43] = 163 (number) 22:41:54.890 [Lua] [44] = 253 (number) 22:41:54.890 [Lua] [45] = 243 (number) 22:41:54.890 [Lua] [46] = 161 (number) 22:41:54.890 [Lua] [47] = 166 (number) 22:41:54.890 [Lua] [48] = 232 (number) 22:41:54.890 [Lua] [49] = 233 (number) 22:41:54.890 [Lua] [50] = 361 (number) 22:41:54.890 [Lua] [51] = 208 (number) 22:41:54.890 [Lua] [52] = 209 (number) 22:41:54.890 [Lua] [53] = 343 (number) 22:41:54.890 [Lua] [54] = 193 (number) 22:41:54.890 [Lua] [55] = 328 (number) 22:41:54.890 [Lua] [56] = 264 (number) 22:41:54.890 [Lua] [57] = 262 (number) 22:41:54.890 [Lua] [58] = 263 (number) 22:41:54.890 [Lua] [59] = 307 (number) 22:41:54.890 [Lua] 22:41:54.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=443 22:41:54.890 [Lua] RemotePlayer:create_game_object( ) 443 22:41:54.904 [Lua] Assigning peer(110000103725e71:1) to profile(5) career(2) 22:41:54.904 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103725e71) local_player_id(1) profile_index(5) career_index(2) 22:41:54.904 [Lua] Set lobby begin: 22:41:54.904 [Lua] Lobby data twitch_enabled = false 22:41:54.904 [Lua] Lobby data power_level = 791 22:41:54.904 [Lua] Lobby data num_players = 4 22:41:54.904 [Lua] Lobby data weave_name = false 22:41:54.904 [Lua] Lobby data game_mode = 2 22:41:54.904 [Lua] Lobby data is_private = false 22:41:54.904 [Lua] Lobby data mechanism = adventure 22:41:54.904 [Lua] Lobby data level_key = skaven_stronghold 22:41:54.904 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:41:54.904 [Lua] Lobby data selected_level_key = skaven_stronghold 22:41:54.904 [Lua] Lobby data unique_server_name = Kauffy 22:41:54.904 [Lua] Lobby data quick_game = true 22:41:54.904 [Lua] Lobby data matchmaking = true 22:41:54.904 [Lua] Lobby data difficulty = harder 22:41:54.904 [Lua] Lobby data country_code = US 22:41:54.904 [Lua] Lobby data host = 110000100950f7d 22:41:54.904 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:41:54.904 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:41:54.904 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:41:54.904 [Lua] Lobby data player_slot_3 = 0:0 22:41:54.904 [Lua] Lobby data eac_authorized = true 22:41:54.904 [Lua] Set lobby end. 22:41:54.904 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:110000103725e71 22:41:54.905 [Lua] [GameNetworkManager] destroying game object with go_id=53 22:41:54.905 [Lua] player (110000103725e71,1) was put into party 1 22:41:54.905 [Lua] [GameNetworkManager] destroying game object with go_id=442 22:41:55.465 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:41:55.465 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 22:41:55.465 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:55.465 [Lua] ->moving spawner 22:41:56.031 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103725e71 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:41:56.031 [Lua] Adding player sync data to peer=110000103725e71 local_player_id=1 22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:14 my_peer_id:110000100950f7d 22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d 22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:14 my_peer_id:110000100950f7d 22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:14 my_peer_id:110000100950f7d 22:41:56.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103725e71 22:41:56.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d 22:41:56.047 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:41:56.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 22:41:56.103 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 22:41:56.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:41:56.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:41:56.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:41:56.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:41:56.368 [Lua] MUSIC: pre_ambush -> horde 22:41:56.473 [Lua] Init group template: horde 22:41:56.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:41:56.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:41:56.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:41:56.576 [Lua] Set lobby begin: 22:41:56.576 [Lua] Lobby data twitch_enabled = false 22:41:56.576 [Lua] Lobby data power_level = 593 22:41:56.576 [Lua] Lobby data num_players = 4 22:41:56.576 [Lua] Lobby data weave_name = false 22:41:56.576 [Lua] Lobby data game_mode = 2 22:41:56.576 [Lua] Lobby data is_private = false 22:41:56.576 [Lua] Lobby data mechanism = adventure 22:41:56.576 [Lua] Lobby data level_key = skaven_stronghold 22:41:56.576 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:41:56.576 [Lua] Lobby data selected_level_key = skaven_stronghold 22:41:56.576 [Lua] Lobby data unique_server_name = Kauffy 22:41:56.576 [Lua] Lobby data quick_game = true 22:41:56.576 [Lua] Lobby data matchmaking = true 22:41:56.576 [Lua] Lobby data difficulty = harder 22:41:56.576 [Lua] Lobby data country_code = US 22:41:56.577 [Lua] Lobby data host = 110000100950f7d 22:41:56.577 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:41:56.577 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:41:56.577 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:41:56.577 [Lua] Lobby data player_slot_3 = 0:0 22:41:56.577 [Lua] Lobby data eac_authorized = true 22:41:56.577 [Lua] Set lobby end. 22:41:56.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:41:56.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:41:56.772 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:41:56.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:41:56.846 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:41:56.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:41:57.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:41:57.024 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:41:57.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:41:57.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:41:57.550 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:41:57.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 22:41:57.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 22:41:57.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 22:41:57.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:57.861 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 22:41:57.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:57.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:41:57.969 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average. 22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average. 22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average. 22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average. 22:42:01.617 [Lua] Set lobby begin: 22:42:01.617 [Lua] Lobby data twitch_enabled = false 22:42:01.617 [Lua] Lobby data power_level = 789 22:42:01.617 [Lua] Lobby data num_players = 4 22:42:01.618 [Lua] Lobby data weave_name = false 22:42:01.618 [Lua] Lobby data game_mode = 2 22:42:01.618 [Lua] Lobby data is_private = false 22:42:01.618 [Lua] Lobby data mechanism = adventure 22:42:01.619 [Lua] Lobby data level_key = skaven_stronghold 22:42:01.619 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:42:01.619 [Lua] Lobby data selected_level_key = skaven_stronghold 22:42:01.619 [Lua] Lobby data unique_server_name = Kauffy 22:42:01.619 [Lua] Lobby data quick_game = true 22:42:01.619 [Lua] Lobby data matchmaking = true 22:42:01.619 [Lua] Lobby data difficulty = harder 22:42:01.619 [Lua] Lobby data country_code = US 22:42:01.619 [Lua] Lobby data host = 110000100950f7d 22:42:01.619 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:42:01.619 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1 22:42:01.619 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:42:01.619 [Lua] Lobby data player_slot_3 = 0:0 22:42:01.619 [Lua] Lobby data eac_authorized = true 22:42:01.619 [Lua] Set lobby end. 22:42:04.732 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103725e71 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:42:04.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=447 22:42:04.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.52380952380952384) 22:42:07.082 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:07.482 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:09.244 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:09.695 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:12.747 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:13.116 [Lua] Pushing horde in time; too many units out 22:42:13.313 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:42:14.009 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:14.009 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:14.351 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:14.408 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:15.286 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:15.753 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1 22:42:18.203 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:42:18.203 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:42:18.203 [Lua] horde requested: ambush 22:42:18.203 [Lua] setting up ambush-horde 22:42:18.203 [Lua] Composing horde 'large' .. using variant 'plain' 22:42:18.203 [Lua] -> spawning: 57 22:42:18.203 [Lua] horde crated with id 13 of type ambush 22:42:18.203 [Lua] ambush horde has started 22:42:22.240 [Lua] event horde ends! 22:42:24.927 [Lua] Init group template: horde 22:42:29.525 [Lua] HORDE: last wave, reset to standard horde delay 22:42:29.525 [Lua] Time for new HOOORDE! multi_last_wave 22:42:29.525 [Lua] horde requested: ambush 22:42:29.525 [Lua] setting up ambush-horde 22:42:29.525 [Lua] Composing horde 'large' .. using variant 'plain' 22:42:29.526 [Lua] -> spawning: 54 22:42:29.526 [Lua] horde crated with id 14 of type ambush 22:42:29.526 [Lua] ambush horde has started 22:42:34.629 [Lua] Init group template: horde 22:42:41.896 [Lua] Horde killed: ? 22:42:43.714 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:43.714 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:44.098 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:44.098 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:42:44.214 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1 22:42:44.216 [Lua] [GameNetworkManager] destroying game object with go_id=64 22:42:48.800 [Lua] [ChatManager][1]System: Getlessstuck has left the game 22:42:48.800 [Lua] [PSM] Disconnecting peer 110000109dbaed1 22:42:48.800 [Lua] [PSM] Disconnected peer 110000109dbaed1 is being removed from session. 22:42:48.800 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109dbaed1 22:42:48.800 [Lua] [GameNetworkManager] destroying game object with go_id=56 22:42:48.801 [Lua] Set lobby begin: 22:42:48.801 [Lua] Lobby data twitch_enabled = false 22:42:48.802 [Lua] Lobby data power_level = 789 22:42:48.802 [Lua] Lobby data num_players = 4 22:42:48.802 [Lua] Lobby data weave_name = false 22:42:48.802 [Lua] Lobby data game_mode = 2 22:42:48.802 [Lua] Lobby data is_private = false 22:42:48.802 [Lua] Lobby data mechanism = adventure 22:42:48.802 [Lua] Lobby data level_key = skaven_stronghold 22:42:48.802 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:42:48.802 [Lua] Lobby data selected_level_key = skaven_stronghold 22:42:48.802 [Lua] Lobby data unique_server_name = Kauffy 22:42:48.802 [Lua] Lobby data quick_game = true 22:42:48.803 [Lua] Lobby data matchmaking = true 22:42:48.803 [Lua] Lobby data difficulty = harder 22:42:48.803 [Lua] Lobby data country_code = US 22:42:48.803 [Lua] Lobby data host = 110000100950f7d 22:42:48.803 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:42:48.803 [Lua] Lobby data player_slot_2 = 0:0 22:42:48.803 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:42:48.803 [Lua] Lobby data player_slot_3 = 0:0 22:42:48.803 [Lua] Lobby data eac_authorized = true 22:42:48.803 [Lua] Set lobby end. 22:42:48.803 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109dbaed1) 22:42:48.803 [EAC] EAC server lost client 110000109dbaed1 22:42:48.803 [EACServer] [14:42:48:803][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109DBAED1 PlayerGUID: 76561198125657809 22:42:48.808 [Lua] player (110000100950f7d,2) was put into party 1 22:42:48.819 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=496 22:42:48.820 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1) 22:42:48.820 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1) 22:42:48.820 [Lua] Set lobby begin: 22:42:48.820 [Lua] Lobby data twitch_enabled = false 22:42:48.820 [Lua] Lobby data power_level = 789 22:42:48.820 [Lua] Lobby data num_players = 4 22:42:48.820 [Lua] Lobby data weave_name = false 22:42:48.820 [Lua] Lobby data game_mode = 2 22:42:48.820 [Lua] Lobby data is_private = false 22:42:48.820 [Lua] Lobby data mechanism = adventure 22:42:48.820 [Lua] Lobby data level_key = skaven_stronghold 22:42:48.820 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:42:48.820 [Lua] Lobby data selected_level_key = skaven_stronghold 22:42:48.820 [Lua] Lobby data unique_server_name = Kauffy 22:42:48.820 [Lua] Lobby data quick_game = true 22:42:48.820 [Lua] Lobby data matchmaking = true 22:42:48.820 [Lua] Lobby data difficulty = harder 22:42:48.821 [Lua] Lobby data country_code = US 22:42:48.821 [Lua] Lobby data host = 110000100950f7d 22:42:48.821 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:42:48.821 [Lua] Lobby data player_slot_2 = 0:0 22:42:48.821 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:42:48.821 [Lua] Lobby data player_slot_3 = 0:0 22:42:48.821 [Lua] Lobby data eac_authorized = true 22:42:48.821 [Lua] Set lobby end. 22:42:48.821 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:110000103725e71 22:42:48.821 [Lua] 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:42:48.821 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:42:48.821 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:42:48.821 [Lua] [wwise/rakegun] = false (boolean) 22:42:48.821 [Lua] [wwise/one_handed_axes] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:42:48.821 [Lua] 22:42:48.821 [Lua] 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 22:42:48.821 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 22:42:48.821 [Lua] [wwise/one_handed_axes] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:42:48.821 [Lua] [wwise/rakegun] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean) 22:42:48.821 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 22:42:48.821 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 22:42:48.821 [Lua] 22:42:48.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d 22:42:48.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:15 my_peer_id:110000100950f7d 22:42:48.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:15 my_peer_id:110000100950f7d 22:42:48.859 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d 22:42:48.865 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 22:42:48.938 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 22:42:48.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:42:48.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient 22:42:48.959 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:42:48.959 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient 22:42:48.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient 22:42:48.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 22:42:48.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 22:42:51.322 [SteamLobby] Detected removed member 110000109dbaed1 22:42:51.322 [Connection] Destroying endpoint 110000109dbaed1 - explicit request 22:42:51.324 [SteamAuthenticator] CancelAuthTicket 110000109dbaed1 22:42:51.325 [SteamAuthenticator] EndAuthSession 110000109dbaed1 22:42:51.325 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:42:51.325 [Lua] Players: 3 22:42:51.325 [Lua] Set lobby begin: 22:42:51.325 [Lua] Lobby data twitch_enabled = false 22:42:51.325 [Lua] Lobby data power_level = 789 22:42:51.325 [Lua] Lobby data num_players = 3 22:42:51.325 [Lua] Lobby data weave_name = false 22:42:51.325 [Lua] Lobby data game_mode = 2 22:42:51.325 [Lua] Lobby data is_private = false 22:42:51.325 [Lua] Lobby data mechanism = adventure 22:42:51.325 [Lua] Lobby data level_key = skaven_stronghold 22:42:51.326 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:42:51.326 [Lua] Lobby data selected_level_key = skaven_stronghold 22:42:51.326 [Lua] Lobby data unique_server_name = Kauffy 22:42:51.326 [Lua] Lobby data quick_game = true 22:42:51.326 [Lua] Lobby data matchmaking = true 22:42:51.326 [Lua] Lobby data difficulty = harder 22:42:51.326 [Lua] Lobby data country_code = US 22:42:51.326 [Lua] Lobby data host = 110000100950f7d 22:42:51.326 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:42:51.326 [Lua] Lobby data player_slot_2 = 0:0 22:42:51.326 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:42:51.326 [Lua] Lobby data player_slot_3 = 0:0 22:42:51.326 [Lua] Lobby data eac_authorized = true 22:42:51.327 [Lua] Set lobby end. 22:42:51.327 [SteamVoipClient] select_out(110000109dbaed1, off) 22:42:51.327 [SteamVoipClient] select_in(110000109dbaed1, off) 22:42:51.327 [Lua] [LobbyMembers] Member left 110000109dbaed1 22:42:51.757 [Lua] [Matchmaking] Handshake host removing client 110000109dbaed1 22:42:52.359 [Lua] Set lobby begin: 22:42:52.359 [Lua] Lobby data twitch_enabled = false 22:42:52.359 [Lua] Lobby data power_level = 818 22:42:52.359 [Lua] Lobby data num_players = 3 22:42:52.359 [Lua] Lobby data weave_name = false 22:42:52.359 [Lua] Lobby data game_mode = 2 22:42:52.360 [Lua] Lobby data is_private = false 22:42:52.360 [Lua] Lobby data mechanism = adventure 22:42:52.360 [Lua] Lobby data level_key = skaven_stronghold 22:42:52.360 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:42:52.360 [Lua] Lobby data selected_level_key = skaven_stronghold 22:42:52.360 [Lua] Lobby data unique_server_name = Kauffy 22:42:52.360 [Lua] Lobby data quick_game = true 22:42:52.360 [Lua] Lobby data matchmaking = true 22:42:52.360 [Lua] Lobby data difficulty = harder 22:42:52.360 [Lua] Lobby data country_code = US 22:42:52.360 [Lua] Lobby data host = 110000100950f7d 22:42:52.360 [Lua] Lobby data player_slot_5 = 110000103725e71:1 22:42:52.361 [Lua] Lobby data player_slot_2 = 0:0 22:42:52.361 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:42:52.361 [Lua] Lobby data player_slot_3 = 0:0 22:42:52.361 [Lua] Lobby data eac_authorized = true 22:42:52.361 [Lua] Set lobby end. 22:42:53.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1044609 22:42:53.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x36669, position: 0 22:42:53.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x366b7, position: 0 22:42:54.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1100863 22:42:54.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1100863 22:43:05.822 [Lua] MUSIC: horde -> explore 22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:43:07.900 [Lua] Horde killed: ? 22:43:08.701 [Lua] Horde killed: ? 22:43:09.942 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3) 22:43:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:43:09.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=498 22:43:13.602 [Lua] [ChatManager][1]System: DoubleDee picked up a Tome 22:43:34.761 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:35.210 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:43:37.022 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:37.435 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:43:45.632 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:46.045 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:44:09.897 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:10.531 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:44:13.070 [Lua] simple los failed 22:44:18.955 [Lua] simple los failed 22:44:26.811 [Lua] fence jumping 22:44:27.406 [Lua] simple los failed 22:44:30.538 [Lua] fence jumping 22:44:31.557 [Lua] simple los failed 22:44:41.934 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:42.365 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:44:43.679 [Lua] fence jumping 22:44:44.244 [Lua] simple los failed 22:44:44.424 [Lua] fence jumping 22:44:44.998 [Lua] simple los failed 22:44:46.664 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:47.122 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:44:47.219 [Lua] fence jumping 22:44:47.470 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:47.665 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 227196 0 22:44:47.790 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:44:48.233 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:48.237 [Lua] simple los failed 22:44:48.557 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:44:53.323 [Lua] Time for new HOOORDE! multi_first_wave 22:44:53.323 [Lua] horde requested: vector_blob 22:44:53.323 [Lua] wants to spawn behind within distance: 60 22:44:53.323 [Lua] horde crated with id 15 of type vector_blob 22:44:53.324 [Lua] managed to spawn 57/57 horde enemies 22:44:53.324 [Lua] vector blob horde has started 22:44:53.334 [Lua] MUSIC: explore -> pre_horde 22:44:54.459 [Lua] Init group template: horde 22:44:58.713 [Lua] MUSIC: pre_horde -> horde 22:44:59.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:45:03.484 [Lua] Pushing horde in time; too many units out 22:45:07.016 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 74 action: nil 22:45:07.036 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 73 action: nil 22:45:07.115 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 72 action: nil 22:45:07.317 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 71 action: nil 22:45:07.336 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 70 action: nil 22:45:07.336 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 69 action: nil 22:45:07.354 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 68 action: nil 22:45:07.354 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 67 action: nil 22:45:07.374 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 66 action: nil 22:45:07.569 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 65 action: nil 22:45:07.569 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 64 action: nil 22:45:07.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 63 action: nil 22:45:07.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 62 action: nil 22:45:07.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 61 action: nil 22:45:08.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 60 action: nil 22:45:08.492 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:45:08.492 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:45:08.492 [Lua] horde requested: vector_blob 22:45:08.492 [Lua] wants to spawn behind within distance: 60 22:45:08.492 [Lua] could not, tries to spawnahead 22:45:08.492 [Lua] horde crated with id 16 of type vector_blob 22:45:08.493 [Lua] managed to spawn 55/55 horde enemies 22:45:08.493 [Lua] vector blob horde has started 22:45:09.762 [Lua] Init group template: horde 22:45:10.124 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:45:10.148 [Lua] Spline already found! 22:45:10.204 [Lua] Init group template: spline_patrol 22:45:16.161 [Flow] SSM bake 22:45:25.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:45:25.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:45:25.774 [Flow] SSM bake 22:45:26.605 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.605 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.962 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:45:26.962 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:45:30.896 [Lua] HORDE: last wave, reset to standard horde delay 22:45:30.896 [Lua] Time for new HOOORDE! multi_last_wave 22:45:30.896 [Lua] horde requested: vector_blob 22:45:30.896 [Lua] wants to spawn ahead within distance: 60 22:45:30.896 [Lua] horde crated with id 18 of type vector_blob 22:45:30.896 [Lua] managed to spawn 56/56 horde enemies 22:45:30.896 [Lua] vector blob horde has started 22:45:32.910 [Lua] Init group template: horde 22:45:32.966 [Flow] SSM bake 22:45:37.882 [Flow] SSM bake 22:45:39.320 [Lua] Horde killed: ? 22:45:44.375 [Lua] Horde killed: ? 22:45:48.111 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:49.110 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:45:50.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:45:50.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:45:51.922 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:52.460 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:45:55.424 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:55.829 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:45:57.956 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:58.457 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:46:00.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 22:46:01.320 [Lua] MUSIC: horde -> explore 22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:46:05.132 [Lua] Horde killed: ? 22:46:18.518 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:19.163 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:46:20.198 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:20.251 [Lua] ready to jump failed 22:46:20.892 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71 22:46:22.284 [Lua] ready to jump failed 22:46:28.274 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056f274d 22:46:28.275 [Lua] [GameNetworkManager] destroying game object with go_id=102 22:46:29.071 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 240268 0 22:46:36.423 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103725e71 22:46:36.424 [Lua] [ChatManager][1]System: Rusty has left the game 22:46:36.424 [Lua] [PSM] Disconnecting peer 110000103725e71 22:46:36.424 [Lua] [PSM] Disconnected peer 110000103725e71 is being removed from session. 22:46:36.424 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103725e71 22:46:36.424 [Lua] [GameNetworkManager] destroying game object with go_id=443 22:46:36.424 [Lua] Set lobby begin: 22:46:36.424 [Lua] Lobby data twitch_enabled = false 22:46:36.424 [Lua] Lobby data power_level = 818 22:46:36.424 [Lua] Lobby data num_players = 3 22:46:36.424 [Lua] Lobby data weave_name = false 22:46:36.424 [Lua] Lobby data game_mode = 2 22:46:36.425 [Lua] Lobby data is_private = false 22:46:36.425 [Lua] Lobby data mechanism = adventure 22:46:36.425 [Lua] Lobby data level_key = skaven_stronghold 22:46:36.425 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:46:36.425 [Lua] Lobby data selected_level_key = skaven_stronghold 22:46:36.425 [Lua] Lobby data unique_server_name = Kauffy 22:46:36.425 [Lua] Lobby data quick_game = true 22:46:36.425 [Lua] Lobby data matchmaking = true 22:46:36.425 [Lua] Lobby data difficulty = harder 22:46:36.425 [Lua] Lobby data country_code = US 22:46:36.425 [Lua] Lobby data host = 110000100950f7d 22:46:36.426 [Lua] Lobby data player_slot_5 = 0:0 22:46:36.426 [Lua] Lobby data player_slot_2 = 0:0 22:46:36.426 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:46:36.426 [Lua] Lobby data player_slot_3 = 0:0 22:46:36.426 [Lua] Lobby data eac_authorized = true 22:46:36.426 [Lua] Set lobby end. 22:46:36.426 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103725e71) 22:46:36.426 [EAC] EAC server lost client 110000103725e71 22:46:36.426 [EACServer] [14:46:36:426][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103725E71 PlayerGUID: 76561198018092657 22:46:36.426 [Lua] [GameNetworkManager] destroying game object with go_id=447 22:46:36.431 [Lua] player (110000100950f7d,3) was put into party 1 22:46:36.443 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=664 22:46:36.443 [Lua] Assigning peer(110000100950f7d:3) to profile(5) career(1) 22:46:36.443 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(5) career_index(1) 22:46:36.443 [Lua] Set lobby begin: 22:46:36.443 [Lua] Lobby data twitch_enabled = false 22:46:36.443 [Lua] Lobby data power_level = 818 22:46:36.443 [Lua] Lobby data num_players = 3 22:46:36.443 [Lua] Lobby data weave_name = false 22:46:36.443 [Lua] Lobby data game_mode = 2 22:46:36.443 [Lua] Lobby data is_private = false 22:46:36.443 [Lua] Lobby data mechanism = adventure 22:46:36.443 [Lua] Lobby data level_key = skaven_stronghold 22:46:36.443 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:46:36.443 [Lua] Lobby data selected_level_key = skaven_stronghold 22:46:36.443 [Lua] Lobby data unique_server_name = Kauffy 22:46:36.443 [Lua] Lobby data quick_game = true 22:46:36.443 [Lua] Lobby data matchmaking = true 22:46:36.443 [Lua] Lobby data difficulty = harder 22:46:36.443 [Lua] Lobby data country_code = US 22:46:36.443 [Lua] Lobby data host = 110000100950f7d 22:46:36.443 [Lua] Lobby data player_slot_5 = 0:0 22:46:36.444 [Lua] Lobby data player_slot_2 = 0:0 22:46:36.444 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:46:36.444 [Lua] Lobby data player_slot_3 = 0:0 22:46:36.444 [Lua] Lobby data eac_authorized = true 22:46:36.444 [Lua] Set lobby end. 22:46:36.444 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:0 22:46:36.444 [Lua] 22:46:36.444 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:46:36.444 [Lua] [wwise/one_handed_swords] = false (boolean) 22:46:36.444 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:46:36.444 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 22:46:36.444 [Lua] [wwise/blunderbuss] = false (boolean) 22:46:36.444 [Lua] 22:46:36.444 [Lua] 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 22:46:36.444 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:46:36.444 [Lua] [wwise/blunderbuss] = false (boolean) 22:46:36.444 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:46:36.444 [Lua] [wwise/one_handed_swords] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:46:36.444 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 22:46:36.444 [Lua] 22:46:36.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d 22:46:36.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:16 my_peer_id:110000100950f7d 22:46:36.490 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d 22:46:36.495 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 22:46:36.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 22:46:36.549 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, InventoryPackageSynchronizerClient 22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 22:46:36.550 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:46:36.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 22:46:36.551 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 22:46:36.551 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 22:46:36.551 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 22:46:36.552 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient 22:46:36.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:46:36.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, InventoryPackageSynchronizerClient 22:46:36.557 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:46:36.557 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 22:46:36.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 22:46:36.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 22:46:36.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, InventoryPackageSynchronizerClient 22:46:36.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23000000000000001) temporary_health_percentage (0.01) melee slot ammo (1) ranged slot ammo (1) 22:46:36.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=666 22:46:39.166 [SteamLobby] Detected removed member 110000103725e71 22:46:39.167 [Connection] Destroying endpoint 110000103725e71 - explicit request 22:46:39.167 [SteamAuthenticator] CancelAuthTicket 110000103725e71 22:46:39.167 [SteamAuthenticator] EndAuthSession 110000103725e71 22:46:39.167 [Lua] [NetworkServer] Changing num_players from 3 to 2 22:46:39.167 [Lua] Players: 2 22:46:39.167 [Lua] Set lobby begin: 22:46:39.167 [Lua] Lobby data twitch_enabled = false 22:46:39.167 [Lua] Lobby data power_level = 818 22:46:39.168 [Lua] Lobby data num_players = 2 22:46:39.168 [Lua] Lobby data weave_name = false 22:46:39.168 [Lua] Lobby data game_mode = 2 22:46:39.168 [Lua] Lobby data is_private = false 22:46:39.168 [Lua] Lobby data mechanism = adventure 22:46:39.168 [Lua] Lobby data level_key = skaven_stronghold 22:46:39.168 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:46:39.168 [Lua] Lobby data selected_level_key = skaven_stronghold 22:46:39.168 [Lua] Lobby data unique_server_name = Kauffy 22:46:39.168 [Lua] Lobby data quick_game = true 22:46:39.168 [Lua] Lobby data matchmaking = true 22:46:39.168 [Lua] Lobby data difficulty = harder 22:46:39.168 [Lua] Lobby data country_code = US 22:46:39.169 [Lua] Lobby data host = 110000100950f7d 22:46:39.169 [Lua] Lobby data player_slot_5 = 0:0 22:46:39.169 [Lua] Lobby data player_slot_2 = 0:0 22:46:39.169 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:46:39.169 [Lua] Lobby data player_slot_3 = 0:0 22:46:39.169 [Lua] Lobby data eac_authorized = true 22:46:39.169 [Lua] Set lobby end. 22:46:39.170 [SteamVoipClient] select_out(110000103725e71, off) 22:46:39.170 [SteamVoipClient] select_in(110000103725e71, off) 22:46:39.170 [Lua] [LobbyMembers] Member left 110000103725e71 22:46:40.340 [Lua] [Matchmaking] Handshake host removing client 110000103725e71 22:46:40.580 [Lua] Set lobby begin: 22:46:40.580 [Lua] Lobby data twitch_enabled = false 22:46:40.580 [Lua] Lobby data power_level = 835 22:46:40.580 [Lua] Lobby data num_players = 2 22:46:40.580 [Lua] Lobby data weave_name = false 22:46:40.580 [Lua] Lobby data game_mode = 2 22:46:40.580 [Lua] Lobby data is_private = false 22:46:40.580 [Lua] Lobby data mechanism = adventure 22:46:40.580 [Lua] Lobby data level_key = skaven_stronghold 22:46:40.581 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:46:40.581 [Lua] Lobby data selected_level_key = skaven_stronghold 22:46:40.581 [Lua] Lobby data unique_server_name = Kauffy 22:46:40.581 [Lua] Lobby data quick_game = true 22:46:40.581 [Lua] Lobby data matchmaking = true 22:46:40.581 [Lua] Lobby data difficulty = harder 22:46:40.581 [Lua] Lobby data country_code = US 22:46:40.581 [Lua] Lobby data host = 110000100950f7d 22:46:40.581 [Lua] Lobby data player_slot_5 = 0:0 22:46:40.581 [Lua] Lobby data player_slot_2 = 0:0 22:46:40.581 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:46:40.581 [Lua] Lobby data player_slot_3 = 0:0 22:46:40.581 [Lua] Lobby data eac_authorized = true 22:46:40.582 [Lua] Set lobby end. 22:46:53.416 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:46:53.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=677 22:46:53.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:47:04.453 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 22:47:07.599 warning: [Steam] Session connect failed 110000103725e71, error: 4 22:47:14.169 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 41 22:47:32.290 [Flow] SSM bake 22:47:53.237 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:47:53.237 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:47:53.302 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:53.669 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:47:55.414 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:55.906 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:00.960 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:01.419 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:03.586 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:48:03.586 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:48:06.303 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:06.789 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:19.424 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 22:48:22.656 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 26 22:48:22.774 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 25 22:48:31.953 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:32.372 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:33.654 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:34.127 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:34.900 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:35.253 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:48:38.336 [Flow] SSM bake 22:48:38.971 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:38.988 [Lua] Spline already found! 22:48:39.049 [Lua] Init group template: spline_patrol 22:48:39.145 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 13 22:48:45.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 23 22:48:45.533 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 8 22 22:48:49.244 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:49.244 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:49.265 [Lua] Spline already found! 22:48:49.268 [Lua] Spline already found! 22:48:49.319 [Lua] Init group template: spline_patrol 22:48:49.412 [Lua] Init group template: spline_patrol 22:48:50.421 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:48:50.442 [Lua] Spline already found! 22:48:50.497 [Lua] Init group template: spline_patrol 22:49:02.899 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:03.309 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:49:12.564 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 22:49:21.645 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:22.095 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:49:23.012 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:23.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c78c, position: 0 22:49:23.379 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:49:23.750 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:24.122 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:49:30.095 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:49:30.115 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:30.117 [Lua] Spline already found! 22:49:30.181 [Lua] Init group template: spline_patrol 22:49:30.597 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:49:34.646 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:49:34.646 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 22:49:34.669 [Lua] > starting new spline, using new navbot: standard , id: boss_7 22:49:34.712 [Lua] > continuing spline boss_7 index: 2 reties: 0 22:49:34.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 22:49:34.731 [Lua] > continuing spline boss_7 index: 3 reties: 0 22:49:34.752 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 22:49:34.752 [Lua] > continuing spline boss_7 index: 4 reties: 0 22:49:34.790 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 22:49:34.790 [Lua] > continuing spline boss_7 index: 5 reties: 0 22:49:34.828 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 22:49:34.828 [Lua] > continuing spline boss_7 index: 6 reties: 0 22:49:34.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 22:49:34.850 [Lua] > spline completed boss_7 reties: 0 22:49:35.147 [Lua] Init group template: spline_patrol 22:49:46.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d109, position: 0 22:49:46.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d14e, position: 0 22:49:52.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 22:50:02.223 [Lua] Coordinated attack! 22:50:08.128 [Lua] Time for new HOOORDE! multi_first_wave 22:50:08.128 [Lua] horde requested: ambush 22:50:08.128 [Lua] setting up ambush-horde 22:50:08.128 [Lua] Composing horde 'large' .. using variant 'plain' 22:50:08.128 [Lua] -> spawning: 54 22:50:08.128 [Lua] horde crated with id 25 of type ambush 22:50:08.128 [Lua] ambush horde has started 22:50:08.146 [Lua] MUSIC: explore -> pre_ambush 22:50:11.641 [Lua] replace_hidden_spawners -> first try found: 4 cover points 22:50:11.641 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.641 [Lua] ->moving spawner 22:50:11.662 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:50:11.662 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.662 [Lua] ->moving spawner 22:50:11.684 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:50:11.684 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.684 [Lua] ->moving spawner 22:50:11.706 [Lua] replace_hidden_spawners -> first try found: 1 cover points 22:50:11.706 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:11.706 [Lua] ->moving spawner 22:50:13.227 [Lua] MUSIC: pre_ambush -> horde 22:50:13.356 [Lua] Init group template: horde 22:50:20.359 [Lua] Pushing horde in time; too many units out 22:50:26.678 [Lua] Pushing horde in time; too many units out 22:50:27.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 22:50:27.812 [Lua] fence jumping 22:50:28.413 [Lua] ready to jump failed 22:50:29.657 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:29.657 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:30.007 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:30.007 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:31.170 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 256286 0 22:50:31.202 [Lua] fence jumping 22:50:32.582 [Lua] ready to jump failed 22:50:33.360 [Lua] fence jumping 22:50:33.865 [Lua] simple los failed 22:50:36.555 [Lua] MUSIC: horde -> explore 22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:50:39.218 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 257488 0 22:50:42.606 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:42.909 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:50:42.909 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:50:42.909 [Lua] horde requested: ambush 22:50:42.909 [Lua] setting up ambush-horde 22:50:42.909 [Lua] Composing horde 'large' .. using variant 'plain' 22:50:42.909 [Lua] -> spawning: 55 22:50:42.909 [Lua] horde crated with id 26 of type ambush 22:50:42.910 [Lua] ambush horde has started 22:50:42.925 [Lua] MUSIC: explore -> pre_ambush 22:50:43.055 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:44.543 [Lua] MUSIC: pre_ambush -> horde 22:50:46.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:50:48.292 [Lua] Init group template: horde 22:50:49.095 [Lua] Horde killed: ? 22:50:54.790 [Lua] fence jumping 22:50:55.455 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:55.774 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:56.138 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:56.502 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:56.863 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:57.173 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:57.178 [Lua] fence jumping 22:50:57.568 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:57.930 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:50:58.523 [Lua] simple los failed 22:51:05.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40059, position: 0 22:51:06.687 [Lua] simple los failed 22:51:07.060 [Lua] MUSIC: horde -> explore 22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:51:07.534 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:07.534 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:08.069 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:08.069 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882 22:51:13.984 [Lua] Horde killed: ? 22:51:20.433 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:20.870 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:21.183 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:21.554 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:21.959 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:22.428 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:56.884 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:57.274 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:51:57.693 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:58.062 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:52:02.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40d91, position: 0 22:52:28.374 [Lua] main path terror event triggered: rare_event_loot_rat 22:52:28.374 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:52:46.523 [Lua] ready to jump failed 22:52:50.395 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 6 22:53:00.318 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:00.861 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:01.652 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:02.134 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:03.849 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:04.248 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:04.889 [Lua] Coordinated attack! 22:53:15.498 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:15.915 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:16.456 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:16.946 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:17.900 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:18.289 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:19.232 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:19.640 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:20.380 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:20.736 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:21.666 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:22.046 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:22.555 [Lua] Time for new HOOORDE! multi_first_wave 22:53:22.555 [Lua] horde requested: ambush 22:53:22.555 [Lua] setting up ambush-horde 22:53:22.555 [Lua] Composing horde 'large' .. using variant 'plain' 22:53:22.556 [Lua] -> spawning: 57 22:53:22.556 [Lua] horde crated with id 27 of type ambush 22:53:22.556 [Lua] ambush horde has started 22:53:22.567 [Lua] MUSIC: explore -> pre_ambush 22:53:23.044 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:23.447 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:24.149 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:24.547 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:25.083 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:25.454 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:27.601 [Lua] MUSIC: pre_ambush -> horde 22:53:28.049 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:28.049 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:28.403 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:28.403 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:53:29.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:53:32.798 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:53:32.798 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:53:32.798 [Lua] horde requested: ambush 22:53:32.798 [Lua] setting up ambush-horde 22:53:32.798 [Lua] Composing horde 'large' .. using variant 'plain' 22:53:32.798 [Lua] -> spawning: 56 22:53:32.798 [Lua] horde crated with id 28 of type ambush 22:53:32.798 [Lua] ambush horde has started 22:53:33.947 [Lua] Init group template: horde 22:53:35.549 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 22:53:35.732 [Lua] state dead despawn 22:53:35.755 [Lua] [GameNetworkManager] destroying game object with go_id=498 22:53:37.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 22:53:45.777 [Lua] Init group template: horde 22:53:47.052 [Lua] Horde killed: ? 22:53:51.396 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:51.397 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:51.781 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:51.781 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:53:54.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:53:54.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:53:58.567 [Lua] MUSIC: horde -> explore 22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:54:00.113 [Lua] [ChatManager][1]System: DoubleDee picked up a Tome 22:54:01.012 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3) 22:54:01.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.19047619047619047) 22:54:01.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=999 22:54:02.572 [Lua] Horde killed: ? 22:54:24.919 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 22:54:25.132 [Lua] [ChatManager][1]System: DoubleDee picked up a piece of Ravaged Art 22:54:47.101 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:47.571 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:54:48.346 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:48.790 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:54:54.119 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:54.479 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:54:54.945 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:55.728 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:56.114 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:54:56.864 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:54:57.668 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:58.004 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:06.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43f9e, position: 0 22:55:09.691 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 36 22:55:12.940 [SteamLobby] Detected added member 1100001021e8ae8 22:55:12.940 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:55:12.940 [Lua] Players: 3 22:55:12.940 [Lua] Set lobby begin: 22:55:12.940 [Lua] Lobby data twitch_enabled = false 22:55:12.940 [Lua] Lobby data power_level = 835 22:55:12.940 [Lua] Lobby data num_players = 3 22:55:12.940 [Lua] Lobby data weave_name = false 22:55:12.940 [Lua] Lobby data game_mode = 2 22:55:12.941 [Lua] Lobby data is_private = false 22:55:12.941 [Lua] Lobby data mechanism = adventure 22:55:12.941 [Lua] Lobby data level_key = skaven_stronghold 22:55:12.941 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:55:12.941 [Lua] Lobby data selected_level_key = skaven_stronghold 22:55:12.941 [Lua] Lobby data unique_server_name = Kauffy 22:55:12.941 [Lua] Lobby data quick_game = true 22:55:12.941 [Lua] Lobby data matchmaking = true 22:55:12.941 [Lua] Lobby data difficulty = harder 22:55:12.941 [Lua] Lobby data country_code = US 22:55:12.941 [Lua] Lobby data host = 110000100950f7d 22:55:12.941 [Lua] Lobby data player_slot_5 = 0:0 22:55:12.941 [Lua] Lobby data player_slot_2 = 0:0 22:55:12.941 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:55:12.941 [Lua] Lobby data player_slot_3 = 0:0 22:55:12.942 [Lua] Lobby data eac_authorized = true 22:55:12.942 [Lua] Set lobby end. 22:55:12.942 [Lua] [LobbyMembers] Member joined 1100001021e8ae8 22:55:12.964 [Connection] Creating endpoint 1100001021e8ae8 - reliable message sent 22:55:12.964 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:55:12.983 [SteamAuthenticator] Sent ticket request to 1100001021e8ae8 22:55:12.984 [Lua] [ChatManager][1]System: DoubleDee <3'er is joining the game 22:55:17.415 [SteamAuthenticator] Got ticket from 1100001021e8ae8 22:55:17.415 [SteamAuthenticator] BeginAuthSession 1100001021e8ae8 22:55:17.415 [SteamAuthenticator] Authenticating 1100001021e8ae8 22:55:17.461 [SteamAuthenticator] Got ticket request from 1100001021e8ae8 22:55:17.461 [SteamAuthenticator] GetAuthSessionTicket 1100001021e8ae8 22:55:17.462 [SteamAuthenticator] Sent ticket to 1100001021e8ae8 22:55:17.680 [SteamAuthenticator] Steam validation for 1100001021e8ae8 with response 0 22:55:17.912 [Connection] New session id 127 to 1100001021e8ae8. 22:55:18.078 [Connection] Established a connection <59.127> to 1100001021e8ae8 22:55:18.078 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:55:18.078 [Lua] [Matchmaking] Got a handshake request from 1100001021e8ae8 with user name 'DoubleDee <3'er' 22:55:18.259 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001021e8ae8, replying lobby_ok 22:55:18.469 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001021e8ae8 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:0 22:55:22.612 [Lua] Set lobby begin: 22:55:22.612 [Lua] Lobby data twitch_enabled = false 22:55:22.613 [Lua] Lobby data power_level = 835 22:55:22.613 [Lua] Lobby data num_players = 3 22:55:22.613 [Lua] Lobby data weave_name = false 22:55:22.613 [Lua] Lobby data game_mode = 2 22:55:22.613 [Lua] Lobby data is_private = false 22:55:22.613 [Lua] Lobby data mechanism = adventure 22:55:22.613 [Lua] Lobby data level_key = skaven_stronghold 22:55:22.613 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:55:22.614 [Lua] Lobby data selected_level_key = skaven_stronghold 22:55:22.614 [Lua] Lobby data unique_server_name = Kauffy 22:55:22.614 [Lua] Lobby data quick_game = true 22:55:22.614 [Lua] Lobby data matchmaking = true 22:55:22.614 [Lua] Lobby data difficulty = harder 22:55:22.614 [Lua] Lobby data country_code = US 22:55:22.614 [Lua] Lobby data host = 110000100950f7d 22:55:22.614 [Lua] Lobby data player_slot_5 = 0:0 22:55:22.614 [Lua] Lobby data player_slot_2 = 0:0 22:55:22.614 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:55:22.614 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 22:55:22.614 [Lua] Lobby data eac_authorized = true 22:55:22.614 [Lua] Set lobby end. 22:55:22.614 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001021e8ae8 22:55:22.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0 22:55:22.986 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:23.432 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:25.160 [Lua] ### CLEARING PEER STATE FOR 1100001021e8ae8 22:55:25.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x444ba, position: 0 22:55:25.223 [Lua] [PSM] Peer 1100001021e8ae8 joined. Want to use profile index "3" 22:55:25.223 [Lua] Mechanism says: a client joined the game! 1100001021e8ae8 22:55:25.223 [EAC] EAC server has client 1100001021e8ae8 (and owner 1100001021e8ae8) 22:55:25.224 [EACServer] [14:55:25:223][Windows][EAC Server] [Info][RegisterClient] Client: 01100001021E8AE8 PlayerGUID: 76561197995821800 PlayerIP: 0.0.0.0 OwnerGUID: 76561197995821800 PlayerName: Kauffy 22:55:25.224 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001021e8ae8, connection_key=5) 22:55:25.224 [Lua] player (1100001021e8ae8,1) was put into party 0 22:55:25.224 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021e8ae8 22:55:25.331 warning: [Lua] [VOIP] Got request from 1100001021e8ae8 to enter room 3914e0795fbf8f84 but member_is_in_room was 2 22:55:25.772 [EACServer] [14:55:25:772][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021E8AE8 Session: 6 Status: Client Authenticated Message: Client authenticated. 22:55:25.775 [EAC] Peer 1100001021e8ae8 switched EAC state to ClientAuthenticatedLocal 22:55:25.969 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:26.045 [EACServer] [14:55:26:044][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001021E8AE8. 22:55:26.446 [EACServer] [14:55:26:445][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001021E8AE8 22:55:26.446 [EACServer] [14:55:26:445][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021E8AE8 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:55:26.457 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:26.457 [EAC] Peer 1100001021e8ae8 switched EAC state to ClientAuthenticatedRemote 22:55:26.776 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:27.109 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:28.713 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:29.066 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:29.963 [SteamVoipClient] select_out(1100001021e8ae8, on) 22:55:29.963 [SteamVoipClient] select_in(1100001021e8ae8, on) 22:55:29.963 [SteamVoipClient] select_out(1100001021e8ae8, off) 22:55:30.833 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:31.203 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:31.615 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:31.990 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:32.709 [Lua] ### Sending rpc_level_loaded 22:55:32.709 [Lua] #### Has state machine: true, sender: 1100001021e8ae8, level_id: 74 22:55:32.709 [Lua] Peer 1100001021e8ae8 has loaded the level but not all enemies, so we wait 22:55:38.540 [Lua] Time for new HOOORDE! multi_first_wave 22:55:38.540 [Lua] horde requested: ambush 22:55:38.540 [Lua] setting up ambush-horde 22:55:38.540 [Lua] Composing horde 'large' .. using variant 'plain' 22:55:38.540 [Lua] -> spawning: 56 22:55:38.540 [Lua] horde crated with id 29 of type ambush 22:55:38.540 [Lua] ambush horde has started 22:55:38.554 [Lua] MUSIC: explore -> pre_ambush 22:55:43.665 [Lua] MUSIC: pre_ambush -> horde 22:55:43.713 [Lua] Init group template: horde 22:55:45.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:55:47.235 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001021e8ae8, connection_key=5) 22:55:47.236 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001021e8ae8 inventory_sync_id:16 my_peer_id:110000100950f7d 22:55:50.539 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:55:50.539 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:55:50.539 [Lua] horde requested: ambush 22:55:50.539 [Lua] setting up ambush-horde 22:55:50.539 [Lua] Composing horde 'large' .. using variant 'plain' 22:55:50.540 [Lua] -> spawning: 56 22:55:50.540 [Lua] horde crated with id 30 of type ambush 22:55:50.540 [Lua] ambush horde has started 22:55:55.800 [Lua] Init group template: horde 22:55:56.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 104 action: nil 22:55:56.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 100 action: nil 22:55:57.013 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:57.013 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:57.392 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:57.392 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:55:58.775 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:55:58.775 [Lua] [Matchmaking] Got a handshake request from 1100001021e8ae8 with user name 'DoubleDee <3'er' 22:55:58.823 [Lua] Breedfreezer (server) starting a hot join sync 22:55:58.823 [Lua] packing 0 units of breed chaos_marauder 22:55:58.823 [Lua] packing 18 units of breed skaven_clan_rat 22:55:58.823 [Lua] packing 8 units of breed skaven_storm_vermin 22:55:58.823 [Lua] packing 11 units of breed skaven_slave 22:55:58.823 [Lua] packing 0 units of breed chaos_fanatic 22:55:58.823 [Lua] packing 0 units of breed chaos_raider 22:55:58.823 [Lua] packing 0 units of breed chaos_warrior 22:55:58.823 [Lua] packing 0 units of breed chaos_berzerker 22:55:58.823 [Lua] packing 4 units of breed skaven_plague_monk 22:55:58.823 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:55:58.823 [Lua] 22:55:58.823 [Lua] [1] = 1 (number) 22:55:58.823 [Lua] [2] = 0 (number) 22:55:58.823 [Lua] [3] = 1 (number) 22:55:58.823 [Lua] [4] = 18 (number) 22:55:58.823 [Lua] [5] = 1 (number) 22:55:58.823 [Lua] [6] = 8 (number) 22:55:58.823 [Lua] [7] = 1 (number) 22:55:58.823 [Lua] [8] = 11 (number) 22:55:58.823 [Lua] [9] = 1 (number) 22:55:58.823 [Lua] [10] = 0 (number) 22:55:58.823 [Lua] [11] = 1 (number) 22:55:58.823 [Lua] [12] = 0 (number) 22:55:58.823 [Lua] [13] = 1 (number) 22:55:58.823 [Lua] [14] = 0 (number) 22:55:58.823 [Lua] [15] = 1 (number) 22:55:58.823 [Lua] [16] = 0 (number) 22:55:58.823 [Lua] [17] = 2 (number) 22:55:58.823 [Lua] [18] = 4 (number) 22:55:58.823 [Lua] 22:55:58.823 [Lua] 22:55:58.823 [Lua] [1] = 693 (number) 22:55:58.823 [Lua] [2] = 721 (number) 22:55:58.823 [Lua] [3] = 120 (number) 22:55:58.823 [Lua] [4] = 689 (number) 22:55:58.823 [Lua] [5] = 699 (number) 22:55:58.823 [Lua] [6] = 90 (number) 22:55:58.823 [Lua] [7] = 82 (number) 22:55:58.823 [Lua] [8] = 125 (number) 22:55:58.823 [Lua] [9] = 83 (number) 22:55:58.823 [Lua] [10] = 730 (number) 22:55:58.823 [Lua] [11] = 85 (number) 22:55:58.823 [Lua] [12] = 93 (number) 22:55:58.823 [Lua] [13] = 569 (number) 22:55:58.823 [Lua] [14] = 603 (number) 22:55:58.823 [Lua] [15] = 118 (number) 22:55:58.823 [Lua] [16] = 320 (number) 22:55:58.823 [Lua] [17] = 720 (number) 22:55:58.823 [Lua] [18] = 592 (number) 22:55:58.823 [Lua] [19] = 854 (number) 22:55:58.823 [Lua] [20] = 856 (number) 22:55:58.823 [Lua] [21] = 850 (number) 22:55:58.823 [Lua] [22] = 852 (number) 22:55:58.823 [Lua] [23] = 849 (number) 22:55:58.823 [Lua] [24] = 851 (number) 22:55:58.823 [Lua] [25] = 853 (number) 22:55:58.823 [Lua] [26] = 855 (number) 22:55:58.823 [Lua] [27] = 565 (number) 22:55:58.823 [Lua] [28] = 912 (number) 22:55:58.823 [Lua] [29] = 243 (number) 22:55:58.823 [Lua] [30] = 910 (number) 22:55:58.823 [Lua] [31] = 475 (number) 22:55:58.823 [Lua] [32] = 224 (number) 22:55:58.823 [Lua] [33] = 598 (number) 22:55:58.823 [Lua] [34] = 350 (number) 22:55:58.823 [Lua] [35] = 343 (number) 22:55:58.823 [Lua] [36] = 248 (number) 22:55:58.823 [Lua] [37] = 328 (number) 22:55:58.823 [Lua] [38] = 264 (number) 22:55:58.823 [Lua] [39] = 262 (number) 22:55:58.823 [Lua] [40] = 263 (number) 22:55:58.823 [Lua] [41] = 307 (number) 22:55:58.823 [Lua] 22:55:58.824 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=157 22:55:58.824 [Lua] RemotePlayer:create_game_object( ) 157 22:55:58.842 [Lua] Assigning peer(1100001021e8ae8:1) to profile(3) career(3) 22:55:58.842 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001021e8ae8) local_player_id(1) profile_index(3) career_index(3) 22:55:58.842 [Lua] Set lobby begin: 22:55:58.842 [Lua] Lobby data twitch_enabled = false 22:55:58.842 [Lua] Lobby data power_level = 835 22:55:58.842 [Lua] Lobby data num_players = 3 22:55:58.842 [Lua] Lobby data weave_name = false 22:55:58.842 [Lua] Lobby data game_mode = 2 22:55:58.842 [Lua] Lobby data is_private = false 22:55:58.842 [Lua] Lobby data mechanism = adventure 22:55:58.842 [Lua] Lobby data level_key = skaven_stronghold 22:55:58.843 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:55:58.843 [Lua] Lobby data selected_level_key = skaven_stronghold 22:55:58.843 [Lua] Lobby data unique_server_name = Kauffy 22:55:58.843 [Lua] Lobby data quick_game = true 22:55:58.843 [Lua] Lobby data matchmaking = true 22:55:58.843 [Lua] Lobby data difficulty = harder 22:55:58.843 [Lua] Lobby data country_code = US 22:55:58.843 [Lua] Lobby data host = 110000100950f7d 22:55:58.843 [Lua] Lobby data player_slot_5 = 0:0 22:55:58.843 [Lua] Lobby data player_slot_2 = 0:0 22:55:58.843 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:55:58.843 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 22:55:58.843 [Lua] Lobby data eac_authorized = true 22:55:58.843 [Lua] Set lobby end. 22:55:58.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0 22:55:58.843 [Lua] [GameNetworkManager] destroying game object with go_id=496 22:55:58.843 [Lua] player (1100001021e8ae8,1) was put into party 1 22:55:58.843 [Lua] [GameNetworkManager] destroying game object with go_id=999 22:55:59.839 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001021e8ae8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:55:59.839 [Lua] Adding player sync data to peer=1100001021e8ae8 local_player_id=1 22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001021e8ae8 inventory_sync_id:17 my_peer_id:110000100950f7d 22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d 22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:17 my_peer_id:110000100950f7d 22:55:59.843 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001021e8ae8 22:55:59.864 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d 22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read, 22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 22:56:00.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 22:56:00.036 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 22:56:00.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 22:56:00.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 22:56:00.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 22:56:00.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 22:56:00.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 22:56:00.500 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing 22:56:00.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 22:56:00.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 22:56:00.691 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 22:56:00.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 22:56:00.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 22:56:00.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 22:56:00.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:56:01.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:56:01.614 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 22:56:01.616 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 22:56:01.714 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 22:56:01.714 [Lua] [PackageManager] Force_load: wwise/throwing_axe 22:56:01.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 22:56:01.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 22:56:01.888 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 22:56:01.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 22:56:01.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 22:56:01.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 22:56:01.980 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 22:56:05.227 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001021e8ae8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:56:05.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=158 22:56:05.229 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0.14249999999999999) melee slot ammo (1) ranged slot ammo (0.47619047619047616) 22:56:08.325 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 53 action: nil 22:56:08.325 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: nil 22:56:08.774 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 52 action: nil 22:56:09.021 [Lua] HORDE: last wave, reset to standard horde delay 22:56:09.021 [Lua] Time for new HOOORDE! multi_last_wave 22:56:09.021 [Lua] horde requested: ambush 22:56:09.021 [Lua] setting up ambush-horde 22:56:09.021 [Lua] Composing horde 'large' .. using variant 'plain' 22:56:09.022 [Lua] -> spawning: 54 22:56:09.022 [Lua] horde crated with id 31 of type ambush 22:56:09.022 [Lua] ambush horde has started 22:56:10.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:11.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:56:12.898 [Lua] Horde killed: ? 22:56:14.196 [Lua] Init group template: horde 22:56:27.024 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 42 action: nil 22:56:27.503 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 41 action: nil 22:56:33.824 [Lua] Horde killed: ? 22:56:36.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:36.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304 22:56:39.057 [Lua] MUSIC: horde -> explore 22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:56:40.625 [Lua] Horde killed: ? 22:56:46.641 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 22:56:52.238 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:52.634 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:56:56.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 22:56:57.105 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:57.470 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:56:57.508 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:58.293 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:16.910 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:17.350 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:57:18.908 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:19.246 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:19.356 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:57:19.387 [SteamLobby] Detected added member 1100001016769f8 22:57:19.388 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:57:19.388 [Lua] Players: 4 22:57:19.388 [Lua] Set lobby begin: 22:57:19.388 [Lua] Lobby data twitch_enabled = false 22:57:19.388 [Lua] Lobby data power_level = 835 22:57:19.388 [Lua] Lobby data num_players = 4 22:57:19.388 [Lua] Lobby data weave_name = false 22:57:19.388 [Lua] Lobby data game_mode = 2 22:57:19.388 [Lua] Lobby data is_private = false 22:57:19.388 [Lua] Lobby data mechanism = adventure 22:57:19.389 [Lua] Lobby data level_key = skaven_stronghold 22:57:19.389 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:57:19.389 [Lua] Lobby data selected_level_key = skaven_stronghold 22:57:19.389 [Lua] Lobby data unique_server_name = Kauffy 22:57:19.389 [Lua] Lobby data quick_game = true 22:57:19.389 [Lua] Lobby data matchmaking = true 22:57:19.389 [Lua] Lobby data difficulty = harder 22:57:19.389 [Lua] Lobby data country_code = US 22:57:19.390 [Lua] Lobby data host = 110000100950f7d 22:57:19.390 [Lua] Lobby data player_slot_5 = 0:0 22:57:19.390 [Lua] Lobby data player_slot_2 = 0:0 22:57:19.390 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:57:19.390 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 22:57:19.390 [Lua] Lobby data eac_authorized = true 22:57:19.390 [Lua] Set lobby end. 22:57:19.391 [Lua] [LobbyMembers] Member joined 1100001016769f8 22:57:19.415 [Connection] Creating endpoint 1100001016769f8 - reliable message sent 22:57:19.415 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:57:19.441 [SteamAuthenticator] Sent ticket request to 1100001016769f8 22:57:19.443 [Lua] [ChatManager][1]System: Obzedat is joining the game 22:57:19.966 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:20.507 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:20.838 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:57:23.750 [SteamAuthenticator] Got ticket from 1100001016769f8 22:57:23.750 [SteamAuthenticator] BeginAuthSession 1100001016769f8 22:57:23.750 [SteamAuthenticator] Authenticating 1100001016769f8 22:57:23.775 [SteamAuthenticator] Got ticket request from 1100001016769f8 22:57:23.775 [SteamAuthenticator] GetAuthSessionTicket 1100001016769f8 22:57:23.775 [SteamAuthenticator] Sent ticket to 1100001016769f8 22:57:24.005 [SteamAuthenticator] Steam validation for 1100001016769f8 with response 0 22:57:24.072 [Connection] New session id 104 to 1100001016769f8. 22:57:24.206 [Connection] Established a connection <82.104> to 1100001016769f8 22:57:24.206 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:57:24.206 [Lua] [Matchmaking] Got a handshake request from 1100001016769f8 with user name 'Obzedat' 22:57:24.352 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001016769f8, replying lobby_ok 22:57:24.489 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001016769f8 REPLY wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0 22:57:25.284 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:25.678 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:57:26.397 [SteamAuthenticator] Steam validation for 1100001016769f8 with response 6 22:57:26.397 [SteamAuthenticator] Ignoring error when already accepted 22:57:26.400 [SteamLobby] Detected removed member 1100001016769f8 22:57:26.400 [Connection] Destroying endpoint 1100001016769f8 - explicit request 22:57:26.402 [SteamAuthenticator] CancelAuthTicket 1100001016769f8 22:57:26.403 [SteamAuthenticator] EndAuthSession 1100001016769f8 22:57:26.403 [Lua] [ChatManager][1]System: Obzedat has left the game 22:57:26.403 [Lua] [PSM] Disconnecting peer 1100001016769f8 22:57:26.403 [Lua] Set lobby begin: 22:57:26.403 [Lua] Lobby data twitch_enabled = false 22:57:26.403 [Lua] Lobby data power_level = 835 22:57:26.403 [Lua] Lobby data num_players = 4 22:57:26.403 [Lua] Lobby data weave_name = false 22:57:26.403 [Lua] Lobby data game_mode = 2 22:57:26.403 [Lua] Lobby data is_private = false 22:57:26.403 [Lua] Lobby data mechanism = adventure 22:57:26.403 [Lua] Lobby data level_key = skaven_stronghold 22:57:26.403 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:57:26.403 [Lua] Lobby data selected_level_key = skaven_stronghold 22:57:26.404 [Lua] Lobby data unique_server_name = Kauffy 22:57:26.404 [Lua] Lobby data quick_game = true 22:57:26.404 [Lua] Lobby data matchmaking = true 22:57:26.404 [Lua] Lobby data difficulty = harder 22:57:26.404 [Lua] Lobby data country_code = US 22:57:26.404 [Lua] Lobby data host = 110000100950f7d 22:57:26.404 [Lua] Lobby data player_slot_5 = 0:0 22:57:26.404 [Lua] Lobby data player_slot_2 = 0:0 22:57:26.404 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:57:26.404 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 22:57:26.404 [Lua] Lobby data eac_authorized = true 22:57:26.404 [Lua] Set lobby end. 22:57:26.404 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001016769f8) 22:57:26.404 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:57:26.404 [Lua] Players: 3 22:57:26.404 [Lua] Set lobby begin: 22:57:26.404 [Lua] Lobby data twitch_enabled = false 22:57:26.404 [Lua] Lobby data power_level = 835 22:57:26.404 [Lua] Lobby data num_players = 3 22:57:26.404 [Lua] Lobby data weave_name = false 22:57:26.404 [Lua] Lobby data game_mode = 2 22:57:26.404 [Lua] Lobby data is_private = false 22:57:26.404 [Lua] Lobby data mechanism = adventure 22:57:26.405 [Lua] Lobby data level_key = skaven_stronghold 22:57:26.405 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 22:57:26.405 [Lua] Lobby data selected_level_key = skaven_stronghold 22:57:26.405 [Lua] Lobby data unique_server_name = Kauffy 22:57:26.405 [Lua] Lobby data quick_game = true 22:57:26.405 [Lua] Lobby data matchmaking = true 22:57:26.405 [Lua] Lobby data difficulty = harder 22:57:26.405 [Lua] Lobby data country_code = US 22:57:26.405 [Lua] Lobby data host = 110000100950f7d 22:57:26.405 [Lua] Lobby data player_slot_5 = 0:0 22:57:26.405 [Lua] Lobby data player_slot_2 = 0:0 22:57:26.405 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 22:57:26.405 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 22:57:26.405 [Lua] Lobby data eac_authorized = true 22:57:26.405 [Lua] Set lobby end. 22:57:26.406 [Lua] [LobbyMembers] Member left 1100001016769f8 22:57:28.169 [Lua] [Matchmaking] Handshake host removing client 1100001016769f8 22:57:38.767 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:39.395 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:40.072 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:41.654 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:43.283 [Lua] [ChatManager][1]System: DoubleDee discarded a Tome 22:57:48.326 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Tome 22:57:53.809 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:54.352 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:55.462 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:55.932 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 22:57:58.294 [Lua] Time for new HOOORDE! multi_first_wave 22:57:58.294 [Lua] horde requested: vector 22:57:58.294 [Lua] setting up vector-horde 22:57:58.294 [Lua] Composing horde 'large' .. using variant 'plain' 22:57:58.294 [Lua] --> horde wants to spawn behind players (0.89095619363544/0.67 22:57:58.294 [Lua] -> spawning: 53 22:57:58.294 [Lua] horde crated with id 32 of type vector 22:57:58.294 [Lua] vector horde has started 22:57:58.310 [Lua] MUSIC: explore -> pre_horde 22:58:06.425 [Lua] MUSIC: pre_horde -> horde 22:58:08.600 [Lua] Init group template: horde 22:58:15.945 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 3 72 22:58:19.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 72 action: nil 22:58:19.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 71 action: nil 22:58:19.730 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 70 action: nil 22:58:19.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 69 action: nil 22:58:19.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 68 action: nil 22:58:20.010 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 67 action: nil 22:58:20.010 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 66 action: nil 22:58:20.231 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 65 action: nil 22:58:20.476 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 64 action: nil 22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 63 action: nil 22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 62 action: nil 22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 61 action: nil 22:58:20.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 59 action: nil 22:58:20.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 58 action: nil 22:58:20.742 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 57 action: nil 22:58:21.071 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 45 size: 56 action: nil 22:58:21.092 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: nil 22:58:21.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: nil 22:58:21.388 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 54 action: nil 22:58:21.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 53 action: nil 22:58:21.779 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: nil 22:58:21.995 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:58:21.995 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:58:21.995 [Lua] horde requested: vector 22:58:21.995 [Lua] setting up vector-horde 22:58:21.995 [Lua] Composing horde 'large' .. using variant 'plain' 22:58:21.995 [Lua] --> horde wants to spawn ahead of players (0.2405679664176/0.67 22:58:21.995 [Lua] -> spawning: 54 22:58:21.995 [Lua] horde crated with id 33 of type vector 22:58:21.995 [Lua] vector horde has started 22:58:29.693 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:29.693 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:30.081 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:30.081 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:31.145 [Lua] Pushing horde in time; too many units out 22:58:31.700 [Lua] Init group template: horde 22:58:35.343 [Lua] Horde killed: ? 22:58:47.503 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 11 69 22:58:53.594 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:53.995 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:54.514 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:54.514 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:54.961 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:54.961 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:55.427 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:55.941 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:56.191 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:56.635 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:56.973 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.418 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:58:57.751 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.853 [Lua] HORDE: last wave, reset to standard horde delay 22:58:57.853 [Lua] Time for new HOOORDE! multi_last_wave 22:58:57.853 [Lua] horde requested: vector 22:58:57.853 [Lua] setting up vector-horde 22:58:57.853 [Lua] Composing horde 'large' .. using variant 'plain' 22:58:57.853 [Lua] --> horde wants to spawn ahead of players (0.48285517490355/0.67 22:58:57.853 [Lua] -> spawning: 56 22:58:57.853 [Lua] horde crated with id 34 of type vector 22:58:57.853 [Lua] vector horde has started 22:58:58.162 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:00.531 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:01.074 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:01.294 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:01.814 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:02.050 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:02.393 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:02.447 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:02.765 [Lua] simple los failed 22:59:02.786 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:02.886 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:03.314 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 22:59:05.251 [Lua] fence jumping 22:59:06.314 [Lua] ready to jump failed 22:59:06.910 [Lua] fence jumping 22:59:07.793 [Lua] ready to jump failed 22:59:09.543 [Lua] Init group template: horde 22:59:10.853 [Lua] fence jumping 22:59:11.908 [Lua] Horde killed: ? 22:59:12.706 [Lua] fence jumping 22:59:13.346 [Lua] simple los failed 22:59:13.485 [Lua] Override Player Respawning respawns_arena true 22:59:13.493 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 22:59:14.181 [Lua] simple los failed 22:59:16.138 [Lua] fence jumping 22:59:16.751 [Lua] simple los failed 22:59:19.383 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056f274d 22:59:19.384 [Lua] [GameNetworkManager] destroying game object with go_id=677 22:59:19.385 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[df94116158fa20da]']] 22:59:33.211 [Lua] simple los failed 22:59:34.485 [Lua] MUSIC: horde -> explore 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 22:59:35.920 [Lua] fence jumping 22:59:36.409 [Lua] Horde killed: ? 22:59:36.877 [Lua] ready to jump failed 22:59:37.426 [Lua] fence jumping 22:59:38.339 [Lua] ready to jump failed 22:59:41.356 [Lua] fence jumping 22:59:43.280 [Lua] fence jumping 22:59:43.871 [Lua] simple los failed 22:59:44.427 [Lua] Returning override respawn unit 22:59:44.569 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:59:44.570 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=221 22:59:44.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.29133859276771545) 22:59:44.648 [Lua] simple los failed 22:59:46.620 [Lua] fence jumping 22:59:47.263 [Lua] simple los failed 23:00:02.083 [Lua] [ChatManager][1]System: DoubleDee <3'er discarded a Tome 23:00:06.085 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Tome 23:00:07.349 [Lua] [ChatManager][1]System: DoubleDee <3'er discarded a Tome 23:00:27.094 [SteamVoipClient] select_out(110000100950f7d, on) 23:00:27.094 [SteamVoipClient] select_out(1100001021e8ae8, on) 23:00:27.094 [SteamVoipClient] select_out(1100001056f274d, on) 23:00:27.205 [SteamVoipClient] select_out(110000100950f7d, off) 23:00:27.205 [SteamVoipClient] select_out(1100001021e8ae8, off) 23:00:27.205 [SteamVoipClient] select_out(1100001056f274d, off) 23:01:20.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 20 23:01:20.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 20 23:01:20.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 20 23:01:34.153 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 23:02:07.853 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 23:02:23.862 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 23:02:35.859 [Lua] TerrorEventMixer.start_event: stronghold_boss 23:02:35.934 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 23:02:36.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 23:02:36.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 23:02:36.800 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001021e8ae8, connection_key=5, breed_name=skaven_storm_vermin_warlord) 23:02:37.043 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001056f274d, connection_key=3, breed_name=skaven_storm_vermin_warlord) 23:02:50.354 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:50.968 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:50.968 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 23:02:51.622 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:51.622 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 23:02:52.209 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8 23:02:52.931 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:53.890 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:02:54.867 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:55.291 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:02:55.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x4d6c8, position: 0 23:02:57.981 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:57.981 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:58.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0 23:02:58.368 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:02:58.368 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:02:59.097 [Lua] Override Player Respawning exit_respawns true 23:02:59.097 [Lua] Override Player Respawning respawns_arena false 23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average. 23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average. 23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average. 23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average. 23:02:59.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 37599 23:02:59.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d883, position: 0 23:02:59.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d879, position: 0 23:03:00.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d94e, position: 0 23:03:00.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d94d, position: 0 23:03:00.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d94d, position: 0 23:03:01.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d990, position: 0 23:03:05.567 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Loot Die 23:03:06.578 [Lua] [ChatManager][1]System: DoubleDee picked up a Loot Die 23:03:09.425 [Lua] event horde ends! 23:03:40.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 7 23:03:40.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 6 23:03:40.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 23:03:40.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 4 23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 1 23:03:44.062 [Lua] main_path_player_far_away_check started 23:03:44.079 [Lua] main_path_player_far_away_check started 23:03:44.378 [Lua] main_path_player_far_away_check started 23:03:44.530 [Lua] main_path_player_far_away_check started 23:03:47.189 [Lua] main_path_player_far_away_check started 23:03:47.207 [Lua] main_path_player_far_away_check started 23:03:47.496 [Lua] main_path_player_far_away_check started 23:03:47.653 [Lua] main_path_player_far_away_check started 23:03:50.317 [Lua] main_path_player_far_away_check started 23:03:50.335 [Lua] main_path_player_far_away_check started 23:03:50.635 [Lua] main_path_player_far_away_check started 23:03:50.795 [Lua] main_path_player_far_away_check started 23:03:53.478 [Lua] main_path_player_far_away_check started 23:03:53.497 [Lua] main_path_player_far_away_check started 23:03:53.802 [Lua] main_path_player_far_away_check started 23:03:53.977 [Lua] main_path_player_far_away_check started 23:03:54.773 [Flow] SSM bake 23:03:55.401 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:55.800 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:03:56.161 [Flow] SSM bake 23:03:56.207 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:56.496 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:03:56.663 [Lua] main_path_player_far_away_check started 23:03:56.680 [Lua] main_path_player_far_away_check started 23:03:57.022 [Lua] main_path_player_far_away_check started 23:03:57.198 [Lua] main_path_player_far_away_check started 23:03:57.989 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 23:03:58.493 [Flow] SSM bake 23:03:59.862 [Lua] main_path_player_far_away_check started 23:04:00.634 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:01.010 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:01.010 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:01.396 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:01.899 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:01.899 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:02.300 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:02.300 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:02.687 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:03.016 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:03.434 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:03.860 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d 23:04:22.730 [Flow] SSM bake 23:04:23.555 [Flow] SSM bake 23:04:29.294 [Lua] Complete level triggered. 23:04:29.295 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 23:04:29.295 [Save] Saving `save_data` 23:04:29.295 [Lua] gm_event_end_conditions_met true false 23:04:29.297 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 23:04:29.297 [Lua] Game won 23:04:29.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:04:29.300 [Lua] generate_backend_stats 110000100950f7d:1 23:04:29.301 [Save] Save done 23:04:29.301 [Save] Saving `save_data` 23:04:29.304 [Save] Save done 23:04:29.309 [Lua] PlayFabMirror:_commit_internal nil 23:04:29.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 23:04:29.310 [Save] Saving `save_data` 23:04:29.313 [Lua] MUSIC: explore -> won 23:04:29.314 [Save] Save done 23:04:29.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 3 23:04:29.324 [Lua] Complete level triggered. 23:04:29.343 [Lua] Complete level triggered. 23:04:29.362 [Lua] Complete level triggered. 23:04:29.380 [Lua] Complete level triggered. 23:04:29.397 [Lua] Complete level triggered. 23:04:29.415 [Lua] Complete level triggered. 23:04:29.430 [Lua] Complete level triggered. 23:04:29.448 [Lua] Complete level triggered. 23:04:29.466 [Lua] Complete level triggered. 23:04:29.482 [Lua] Complete level triggered. 23:04:29.498 [Lua] Complete level triggered. 23:04:29.514 [Lua] Complete level triggered. 23:04:29.671 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 23:04:29.671 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 23:04:29.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 23:04:29.967 [Lua] commit result success 10 23:04:29.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 22 23:04:29.967 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 23:04:29.983 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 22 4 23:04:30.260 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 23:04:30.260 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 22 23:04:31.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 22 23:04:31.556 [Save] Saving `save_data` 23:04:31.563 [Save] Save done 23:04:31.563 [Save] Saving `save_data` 23:04:31.568 [Save] Save done 23:04:37.675 [Lua] ConflictDirector - destroy all units 23:04:40.662 [Lua] TRANSITION nil nil inn_level 23:04:40.662 [Lua] Transition type "inn_level", is server: true 23:04:40.662 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:04:40.662 [Lua] [GameNetworkManager] Leaving game... 23:04:40.662 [Lua] [GameNetworkManager] Shutting down game session host. 23:04:40.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:04:40.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:04:40.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1821.80 23:04:40.678 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:04:41.570 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session e38 or from non-session peer 1100001056f274d 23:04:42.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:04:42.678 [Lua] Clearing all global lookup lists 23:04:42.678 [Lua] [IngamePlayerListUI] - Destroy 23:04:42.679 [Lua] [EquipmentUI] - Destroy 23:04:42.679 [Lua] [GamePadEquipmentUI] - Destroy 23:04:42.679 [Lua] [AbilityUI] - Destroy 23:04:42.679 [Lua] [GamePadAbilityUI] - Destroy 23:04:42.679 [Lua] [IngameUI] destroy 23:04:42.890 [Lua] [Managers] Destroying state managers... 23:04:42.908 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:04:43.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:04:43.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader -> Package still referenced, NOT unloaded: 23:04:43.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:04:43.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:04:43.090 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:04:43.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:04:43.091 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:04:43.094 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:04:43.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:04:43.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:04:43.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:04:43.101 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:04:43.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:04:43.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:04:43.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 23:04:43.108 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:04:43.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:04:43.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader -> Package still referenced, NOT unloaded: 23:04:43.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:04:43.117 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader -> Package still referenced, NOT unloaded: 23:04:43.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:04:43.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:04:43.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:04:43.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:04:43.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:04:43.130 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:04:43.132 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:04:43.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021e8ae8 23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056f274d 23:04:43.136 [Lua] [Matchmaking] unregister rpcs 23:04:43.136 [Lua] ############### UNLOADING PACKAGES ############### 23:04:43.136 [Lua] [Gamestate] Enter state StateLoading 23:04:43.138 [World] Spawning level. 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] Found camera: end_screen_camera 23:04:43.149 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:04:43.150 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:04:43.150 [Lua] [Matchmaking] register rpcs 23:04:43.150 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:04:43.150 [Lua] Set lobby begin: 23:04:43.150 [Lua] Lobby data twitch_enabled = false 23:04:43.150 [Lua] Lobby data power_level = 0 23:04:43.150 [Lua] Lobby data num_players = 3 23:04:43.150 [Lua] Lobby data weave_name = false 23:04:43.150 [Lua] Lobby data game_mode = 2 23:04:43.150 [Lua] Lobby data is_private = false 23:04:43.150 [Lua] Lobby data mechanism = adventure 23:04:43.150 [Lua] Lobby data level_key = skaven_stronghold 23:04:43.151 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:04:43.151 [Lua] Lobby data selected_level_key = skaven_stronghold 23:04:43.151 [Lua] Lobby data unique_server_name = Kauffy 23:04:43.151 [Lua] Lobby data quick_game = true 23:04:43.151 [Lua] Lobby data matchmaking = true 23:04:43.151 [Lua] Lobby data difficulty = harder 23:04:43.151 [Lua] Lobby data country_code = US 23:04:43.151 [Lua] Lobby data host = 110000100950f7d 23:04:43.151 [Lua] Lobby data player_slot_5 = 0:0 23:04:43.151 [Lua] Lobby data player_slot_2 = 0:0 23:04:43.151 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:04:43.151 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:04:43.151 [Lua] Lobby data eac_authorized = true 23:04:43.151 [Lua] Set lobby end. 23:04:43.151 [Lua] registering RPCs 23:04:43.151 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:04:43.151 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:04:43.151 [Lua] Set lobby begin: 23:04:43.151 [Lua] Lobby data twitch_enabled = false 23:04:43.151 [Lua] Lobby data power_level = 0 23:04:43.151 [Lua] Lobby data num_players = 3 23:04:43.151 [Lua] Lobby data weave_name = false 23:04:43.151 [Lua] Lobby data game_mode = 3 23:04:43.151 [Lua] Lobby data is_private = false 23:04:43.151 [Lua] Lobby data mechanism = adventure 23:04:43.151 [Lua] Lobby data level_key = inn_level 23:04:43.151 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:04:43.151 [Lua] Lobby data selected_level_key = skaven_stronghold 23:04:43.152 [Lua] Lobby data unique_server_name = Kauffy 23:04:43.152 [Lua] Lobby data quick_game = true 23:04:43.152 [Lua] Lobby data matchmaking = false 23:04:43.152 [Lua] Lobby data difficulty = harder 23:04:43.152 [Lua] Lobby data country_code = US 23:04:43.152 [Lua] Lobby data host = 110000100950f7d 23:04:43.152 [Lua] Lobby data player_slot_5 = 0:0 23:04:43.152 [Lua] Lobby data player_slot_2 = 0:0 23:04:43.152 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:04:43.152 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:04:43.152 [Lua] Lobby data eac_authorized = true 23:04:43.152 [Lua] Set lobby end. 23:04:43.152 [Lua] MUSIC MANAGER unmute_all_world_sounds 321481 0 23:04:43.152 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 23:04:43.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:04:43.159 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 23:04:43.159 [Lua] [LevelTransitionHandler] load_level inn_level 23:04:43.372 [Umbra] Unload tome 23:04:43.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4e7ca, position: 0 23:04:43.433 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 23:04:43.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:04:43.433 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 23:04:43.433 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:04:43.433 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 23:04:43.433 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:04:43.433 [Lua] [StateLoading] got rpc_load_level 50 inn_level 23:04:43.492 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 23:04:43.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:04:43.498 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:04:43.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:04:43.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:04:43.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:04:43.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:04:43.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:04:43.683 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:04:43.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:04:50.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:04:50.252 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:04:50.269 [Lua] [LevelTransitionHandler] Level load completed! 23:04:50.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5444009 - weave: nil 23:04:50.269 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:04:50.271 [Lua] ### Sending rpc_level_loaded 23:04:50.271 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 23:04:50.271 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 23:04:50.271 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 23:04:50.271 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:04:50.304 [Lua] ### Sending rpc_level_loaded 23:04:50.304 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 23:04:50.823 [Lua] ### Sending rpc_level_loaded 23:04:50.823 [Lua] #### Has state machine: true, sender: 1100001056f274d, level_id: 50 23:04:50.823 [Lua] Peer 1100001056f274d has loaded the level and all enemies are loaded 23:04:52.523 [Lua] min_height 91.160001754760742 23:04:54.408 [Lua] ### Sending rpc_level_loaded 23:04:54.408 [Lua] #### Has state machine: true, sender: 1100001021e8ae8, level_id: 50 23:04:54.408 [Lua] Peer 1100001021e8ae8 has loaded the level and all enemies are loaded 23:04:59.068 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:04:59.068 [Lua] [PlayState] Enter Substate EndViewStateChest 23:05:14.963 [Lua] min_height 91.160001754760742 23:05:20.570 [Lua] [PlayState] Exit Substate EndViewStateChest 23:05:20.570 [Lua] [PlayState] Enter Substate EndViewStateScore 23:05:27.043 [Lua] [PlayState] Exit Substate EndViewStateScore 23:05:27.049 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:05:28.056 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:05:28.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 23:05:28.057 [Lua] [Matchmaking] unregister rpcs 23:05:28.057 [Lua] Set lobby begin: 23:05:28.057 [Lua] Lobby data twitch_enabled = false 23:05:28.057 [Lua] Lobby data power_level = 0 23:05:28.057 [Lua] Lobby data num_players = 3 23:05:28.057 [Lua] Lobby data weave_name = false 23:05:28.057 [Lua] Lobby data game_mode = 3 23:05:28.057 [Lua] Lobby data is_private = false 23:05:28.057 [Lua] Lobby data mechanism = adventure 23:05:28.057 [Lua] Lobby data level_key = inn_level 23:05:28.057 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.057 [Lua] Lobby data selected_level_key = skaven_stronghold 23:05:28.057 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.057 [Lua] Lobby data quick_game = true 23:05:28.057 [Lua] Lobby data matchmaking = false 23:05:28.057 [Lua] Lobby data difficulty = harder 23:05:28.057 [Lua] Lobby data country_code = US 23:05:28.057 [Lua] Lobby data host = 110000100950f7d 23:05:28.057 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.058 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.058 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.058 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.058 [Lua] Lobby data eac_authorized = true 23:05:28.058 [Lua] Set lobby end. 23:05:28.058 [Lua] [Managers] Destroying state managers... 23:05:28.058 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:05:28.058 [Lua] MUSIC MANAGER Stop_loading_screen_music 321664 0 23:05:28.058 [Lua] [Gamestate] Enter StateIngame HOST 23:05:28.059 [Lua] <>level = inn_level<> 23:05:28.059 [Lua] Set lobby begin: 23:05:28.059 [Lua] Lobby data twitch_enabled = false 23:05:28.059 [Lua] Lobby data power_level = 0 23:05:28.059 [Lua] Lobby data num_players = 3 23:05:28.059 [Lua] Lobby data weave_name = false 23:05:28.059 [Lua] Lobby data game_mode = 3 23:05:28.059 [Lua] Lobby data is_private = false 23:05:28.059 [Lua] Lobby data mechanism = adventure 23:05:28.059 [Lua] Lobby data level_key = inn_level 23:05:28.059 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.059 [Lua] Lobby data selected_level_key = inn_level 23:05:28.059 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.059 [Lua] Lobby data quick_game = true 23:05:28.059 [Lua] Lobby data matchmaking = false 23:05:28.059 [Lua] Lobby data difficulty = harder 23:05:28.059 [Lua] Lobby data country_code = US 23:05:28.059 [Lua] Lobby data host = 110000100950f7d 23:05:28.059 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.059 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.060 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.060 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.060 [Lua] Lobby data eac_authorized = true 23:05:28.060 [Lua] Set lobby end. 23:05:28.060 [Lua] [StateIngame] Server ingame 23:05:28.063 [Lua] Set lobby begin: 23:05:28.063 [Lua] Lobby data twitch_enabled = false 23:05:28.063 [Lua] Lobby data power_level = 0 23:05:28.063 [Lua] Lobby data num_players = 3 23:05:28.063 [Lua] Lobby data weave_name = false 23:05:28.063 [Lua] Lobby data game_mode = 3 23:05:28.063 [Lua] Lobby data is_private = false 23:05:28.064 [Lua] Lobby data mechanism = adventure 23:05:28.064 [Lua] Lobby data level_key = inn_level 23:05:28.064 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.064 [Lua] Lobby data selected_level_key = inn_level 23:05:28.064 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.064 [Lua] Lobby data quick_game = true 23:05:28.064 [Lua] Lobby data matchmaking = false 23:05:28.064 [Lua] Lobby data difficulty = harder 23:05:28.064 [Lua] Lobby data country_code = US 23:05:28.064 [Lua] Lobby data host = 110000100950f7d 23:05:28.064 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.064 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.064 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.064 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.064 [Lua] Lobby data eac_authorized = true 23:05:28.064 [Lua] Set lobby end. 23:05:28.064 [Lua] [Matchmaking] register rpcs 23:05:28.065 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:05:28.065 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 23:05:28.065 [Lua] [GameNetworkManager] self.is_server = true 23:05:28.065 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 23:05:28.065 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 23:05:28.065 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 23:05:28.065 [Network] Setting artificial MTU limit to 65536 23:05:28.072 [Lua] Switching ConflictSettings: to: disabled 23:05:28.072 [Lua] pacing=disabled 23:05:28.072 [Lua] roaming=nil 23:05:28.072 [Lua] specials=disabled 23:05:28.072 [Lua] debug_color=black 23:05:28.072 [Lua] pack_spawning=disabled 23:05:28.072 [Lua] contained_breeds=nil 23:05:28.072 [Lua] disabled=true 23:05:28.072 [Lua] boss=disabled 23:05:28.072 [Lua] horde=disabled 23:05:28.072 [Lua] name=disabled 23:05:28.072 [Lua] intensity=disabled 23:05:28.072 [Lua] --- 23:05:28.072 [Lua] [LevelAnalysis] set_random_seed( 5444009) 23:05:28.077 [Lua] [AIInterestPointSystem] Level Seed: 5444009 23:05:28.077 [Lua] 23:05:28.077 [Lua] [entity_system_bag] = table 23:05:28.077 [Lua] [entity_system_bag] = metatable 23:05:28.077 [Lua] [startup_data] = table 23:05:28.077 [Lua] [entity_manager] = table 23:05:28.077 [Lua] [entity_manager] = metatable 23:05:28.077 [Lua] [unit_spawner] = table 23:05:28.077 [Lua] [unit_spawner] = metatable 23:05:28.077 [Lua] [unit_storage] = table 23:05:28.077 [Lua] [unit_storage] = metatable 23:05:28.077 [Lua] [dice_keeper] = table 23:05:28.077 [Lua] [dice_keeper] = metatable 23:05:28.077 [Lua] [is_server] = true (boolean) 23:05:28.077 [Lua] [world] = [World] 23:05:28.077 [Lua] [system_api] = table 23:05:28.077 [Lua] [entity_system] = table 23:05:28.077 [Lua] [entity_system] = metatable 23:05:28.077 [Lua] [network_lobby] = table 23:05:28.077 [Lua] [network_lobby] = metatable 23:05:28.077 [Lua] [profile_synchronizer] = table 23:05:28.077 [Lua] [profile_synchronizer] = metatable 23:05:28.077 [Lua] [level_transition_handler] = table 23:05:28.077 [Lua] [level_transition_handler] = metatable 23:05:28.077 [Lua] [num_local_human_players] = 1 (number) 23:05:28.077 [Lua] [statistics_db] = table 23:05:28.077 [Lua] [statistics_db] = metatable 23:05:28.077 [Lua] [network_server] = table 23:05:28.077 [Lua] [network_server] = metatable 23:05:28.077 [Lua] [input_manager] = table 23:05:28.077 [Lua] [input_manager] = metatable 23:05:28.077 [Lua] [network_clock] = table 23:05:28.077 [Lua] [network_clock] = metatable 23:05:28.077 [Lua] [network_transmit] = table 23:05:28.077 [Lua] [network_transmit] = metatable 23:05:28.077 [Lua] [free_flight_manager] = table 23:05:28.077 [Lua] [free_flight_manager] = metatable 23:05:28.077 [Lua] [network_manager] = table 23:05:28.077 [Lua] [network_manager] = metatable 23:05:28.077 [Lua] [network_event_delegate] = table 23:05:28.077 [Lua] [network_event_delegate] = metatable 23:05:28.077 [Lua] 23:05:28.077 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:05:28.077 [Lua] ignoring extension VersusInteractObjectiveExtension 23:05:28.077 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:05:28.077 [Lua] ignoring extension VersusSocketObjectiveExtension 23:05:28.077 [Lua] ignoring extension VersusTargetObjectiveExtension 23:05:28.077 [Lua] ignoring extension VersusMissionObjectiveExtension 23:05:28.078 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:05:28.081 [Lua] [AchievementManager] Achievements using the steam platform 23:05:28.081 [Lua] [StateIngame] Level seed: 5444009 23:05:28.081 [World] Spawning level. 23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:05:28.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 23:05:28.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 23:05:28.221 [Lua] [LevelAnalysis] set_random_seed( 5444009) 23:05:28.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23 23:05:28.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:05:28.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 23:05:28.242 [Lua] [IngameUI] init 23:05:28.255 [SteamVoipClient] select_out(110000100950f7d, off) 23:05:28.255 [SteamVoipClient] select_out(1100001021e8ae8, off) 23:05:28.255 [SteamVoipClient] select_out(1100001056f274d, off) 23:05:28.258 [Lua] cb_razer_chroma_setup 23:05:28.300 [Lua] [Matchmaking] Cancelling matchmaking 23:05:28.300 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 23:05:28.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:05:28.300 [Lua] Set lobby begin: 23:05:28.300 [Lua] Lobby data twitch_enabled = false 23:05:28.300 [Lua] Lobby data power_level = 0 23:05:28.300 [Lua] Lobby data num_players = 3 23:05:28.300 [Lua] Lobby data weave_name = false 23:05:28.301 [Lua] Lobby data game_mode = 3 23:05:28.301 [Lua] Lobby data is_private = false 23:05:28.301 [Lua] Lobby data mechanism = adventure 23:05:28.301 [Lua] Lobby data level_key = inn_level 23:05:28.301 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.301 [Lua] Lobby data selected_level_key = inn_level 23:05:28.301 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.301 [Lua] Lobby data quick_game = true 23:05:28.301 [Lua] Lobby data matchmaking = false 23:05:28.301 [Lua] Lobby data difficulty = normal 23:05:28.301 [Lua] Lobby data country_code = US 23:05:28.301 [Lua] Lobby data host = 110000100950f7d 23:05:28.301 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.301 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.301 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.301 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.301 [Lua] Lobby data eac_authorized = true 23:05:28.302 [Lua] Set lobby end. 23:05:28.303 [Lua] Set lobby begin: 23:05:28.303 [Lua] Lobby data twitch_enabled = false 23:05:28.303 [Lua] Lobby data power_level = 0 23:05:28.303 [Lua] Lobby data num_players = 3 23:05:28.303 [Lua] Lobby data weave_name = false 23:05:28.303 [Lua] Lobby data game_mode = 3 23:05:28.304 [Lua] Lobby data is_private = false 23:05:28.304 [Lua] Lobby data mechanism = adventure 23:05:28.304 [Lua] Lobby data level_key = inn_level 23:05:28.304 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.304 [Lua] Lobby data selected_level_key = inn_level 23:05:28.304 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.304 [Lua] Lobby data quick_game = true 23:05:28.304 [Lua] Lobby data matchmaking = false 23:05:28.304 [Lua] Lobby data difficulty = normal 23:05:28.304 [Lua] Lobby data country_code = US 23:05:28.304 [Lua] Lobby data host = 110000100950f7d 23:05:28.304 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.304 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.304 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.304 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.304 [Lua] Lobby data eac_authorized = true 23:05:28.305 [Lua] Set lobby end. 23:05:28.305 [Lua] [PartyManager] Leader is set to 110000100950f7d 23:05:28.305 [Lua] [LevelTransitionHandler] set_next_level( nil ) 23:05:28.305 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:05:28.305 [Lua] Set lobby begin: 23:05:28.305 [Lua] Lobby data twitch_enabled = false 23:05:28.305 [Lua] Lobby data power_level = 835 23:05:28.305 [Lua] Lobby data num_players = 3 23:05:28.305 [Lua] Lobby data weave_name = false 23:05:28.305 [Lua] Lobby data game_mode = 3 23:05:28.305 [Lua] Lobby data is_private = false 23:05:28.305 [Lua] Lobby data mechanism = adventure 23:05:28.305 [Lua] Lobby data level_key = inn_level 23:05:28.305 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.305 [Lua] Lobby data selected_level_key = inn_level 23:05:28.305 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.305 [Lua] Lobby data quick_game = true 23:05:28.305 [Lua] Lobby data matchmaking = false 23:05:28.305 [Lua] Lobby data difficulty = normal 23:05:28.305 [Lua] Lobby data country_code = US 23:05:28.305 [Lua] Lobby data host = 110000100950f7d 23:05:28.305 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.306 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.306 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.306 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.306 [Lua] Lobby data eac_authorized = true 23:05:28.306 [Lua] Set lobby end. 23:05:28.307 [Flow] complete_skittergate_legend true 23:05:28.308 [Flow] complete_all_helmgart_levels_recruit true 23:05:28.309 [Flow] WitchHunterLevel:35 23:05:28.309 [Flow] LeaderYes 23:05:28.309 [Flow] ALL PC XP:304250 23:05:28.309 [Flow] Has "bogenhafen" DLC:true 23:05:28.309 [Flow] WH XP:60850 23:05:28.309 [Flow] Number of crafted items:2010 23:05:28.309 [Flow] Has "pre_order" DLC:true 23:05:28.309 [Flow] Sum of Powe Levels:1500 23:05:28.309 [Flow] lodestone diff 1:false 23:05:28.309 [Flow] magnus and forest activated 23:05:28.309 [Flow] magnus and forest activated 23:05:28.309 [Flow] cemetery and forest activated 23:05:28.309 [Flow] magnus and cemetery 23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.309 [Flow] ALL RUNES ACTIVATED 23:05:28.309 [Flow] magnus and forest activated 23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.309 [Flow] ALL RUNES ACTIVATED 23:05:28.309 [Flow] cemetery and forest activated 23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.309 [Flow] ALL RUNES ACTIVATED 23:05:28.309 [Flow] magnus and forest activated 23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.309 [Flow] ALL RUNES ACTIVATED 23:05:28.309 [Flow] magnus and cemetery 23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.309 [Flow] ALL RUNES ACTIVATED 23:05:28.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:05:28.311 [Lua] CurrentConflictSettings disabled 23:05:28.311 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:05:28.315 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 23:05:28.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:05:28.315 [Save] Loading `ut_tweaks_presets` 23:05:28.315 warning: [Save] Missing filename `ut_tweaks_presets` 23:05:28.337 [Lua] MUSIC: won -> explore 23:05:28.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23 23:05:28.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:05:28.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:05:28.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:05:28.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:05:28.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23 23:05:28.804 [Lua] Set lobby begin: 23:05:28.804 [Lua] Lobby data twitch_enabled = false 23:05:28.805 [Lua] Lobby data power_level = 835 23:05:28.805 [Lua] Lobby data num_players = 3 23:05:28.805 [Lua] Lobby data weave_name = false 23:05:28.805 [Lua] Lobby data game_mode = 3 23:05:28.805 [Lua] Lobby data is_private = false 23:05:28.805 [Lua] Lobby data mechanism = adventure 23:05:28.805 [Lua] Lobby data level_key = inn_level 23:05:28.806 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.806 [Lua] Lobby data selected_level_key = inn_level 23:05:28.806 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.806 [Lua] Lobby data quick_game = true 23:05:28.806 [Lua] Lobby data matchmaking = false 23:05:28.806 [Lua] Lobby data difficulty = normal 23:05:28.806 [Lua] Lobby data country_code = US 23:05:28.806 [Lua] Lobby data host = 110000100950f7d 23:05:28.807 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.807 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.807 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.807 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.807 [Lua] Lobby data eac_authorized = true 23:05:28.807 [Lua] Set lobby end. 23:05:28.807 [Lua] [Matchmaking] Assigned player 1100001021e8ae8 to slot 3 when hot join syncing 23:05:28.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 23:05:28.808 [Lua] RemotePlayer:create_game_object( ) 33 23:05:28.821 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001021e8ae8 23:05:28.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:05:28.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 23:05:28.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:05:28.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:05:28.970 [Lua] Set lobby begin: 23:05:28.970 [Lua] Lobby data twitch_enabled = false 23:05:28.970 [Lua] Lobby data power_level = 835 23:05:28.970 [Lua] Lobby data num_players = 3 23:05:28.970 [Lua] Lobby data weave_name = false 23:05:28.971 [Lua] Lobby data game_mode = 3 23:05:28.971 [Lua] Lobby data is_private = false 23:05:28.971 [Lua] Lobby data mechanism = adventure 23:05:28.971 [Lua] Lobby data level_key = inn_level 23:05:28.971 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:28.971 [Lua] Lobby data selected_level_key = inn_level 23:05:28.971 [Lua] Lobby data unique_server_name = Kauffy 23:05:28.971 [Lua] Lobby data quick_game = true 23:05:28.971 [Lua] Lobby data matchmaking = false 23:05:28.971 [Lua] Lobby data difficulty = normal 23:05:28.971 [Lua] Lobby data country_code = US 23:05:28.971 [Lua] Lobby data host = 110000100950f7d 23:05:28.971 [Lua] Lobby data player_slot_5 = 0:0 23:05:28.971 [Lua] Lobby data player_slot_2 = 0:0 23:05:28.971 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:28.971 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:28.971 [Lua] Lobby data eac_authorized = true 23:05:28.971 [Lua] Set lobby end. 23:05:28.971 [Lua] [Matchmaking] Assigned player 1100001056f274d to slot 1 when hot join syncing 23:05:28.972 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 23:05:28.972 [Lua] RemotePlayer:create_game_object( ) 35 23:05:28.988 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056f274d 23:05:29.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:05:29.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:05:29.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:05:29.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:05:29.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:05:29.034 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:05:29.034 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 23:05:29.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 23:05:29.044 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001021e8ae8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:29.044 [Lua] Adding player sync data to peer=1100001021e8ae8 local_player_id=1 23:05:29.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:05:29.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 23:05:29.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:05:29.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:05:29.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 23:05:29.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 23:05:29.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:05:29.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:05:29.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:05:29.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 23:05:29.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:05:29.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:05:29.228 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001021e8ae8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:05:29.229 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 23:05:29.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:05:29.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:05:29.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:05:29.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 23:05:29.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:05:29.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:05:29.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 23:05:29.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 23:05:29.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:05:29.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 23:05:29.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 23:05:29.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 23:05:29.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:05:29.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 23:05:29.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read, 23:05:29.396 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001056f274d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:29.396 [Lua] Adding player sync data to peer=1100001056f274d local_player_id=1 23:05:29.396 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:05:29.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 23:05:29.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:05:29.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:05:29.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:05:29.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 23:05:29.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:05:29.474 [Flow] DISABLE 23:05:29.571 [Lua] StateInGameRunning:_game_actually_starts() 23:05:29.571 [Lua] ################################################################################################################# 23:05:29.571 [Lua] [Loading Time]: 00:00:47 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:05:29.571 [Lua] ################################################################################################################# 23:05:29.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 23:05:29.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 23:05:29.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:05:29.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:05:29.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:05:29.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 23:05:29.759 [Lua] Commit load time data 23:05:33.496 [Lua] PlayFabMirror:_commit_internal 11 23:05:33.496 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:05:33.501 [Lua] generate_backend_stats 110000100950f7d:1 23:05:33.516 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:05:33.516 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 23:05:33.517 [Lua] Set lobby begin: 23:05:33.517 [Lua] Lobby data twitch_enabled = false 23:05:33.517 [Lua] Lobby data power_level = 278 23:05:33.517 [Lua] Lobby data num_players = 3 23:05:33.517 [Lua] Lobby data weave_name = false 23:05:33.517 [Lua] Lobby data game_mode = 3 23:05:33.517 [Lua] Lobby data is_private = false 23:05:33.517 [Lua] Lobby data mechanism = adventure 23:05:33.517 [Lua] Lobby data level_key = inn_level 23:05:33.517 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:33.517 [Lua] Lobby data selected_level_key = inn_level 23:05:33.517 [Lua] Lobby data unique_server_name = Kauffy 23:05:33.517 [Lua] Lobby data quick_game = true 23:05:33.517 [Lua] Lobby data matchmaking = false 23:05:33.517 [Lua] Lobby data difficulty = normal 23:05:33.517 [Lua] Lobby data country_code = US 23:05:33.518 [Lua] Lobby data host = 110000100950f7d 23:05:33.518 [Lua] Lobby data player_slot_5 = 0:0 23:05:33.518 [Lua] Lobby data player_slot_2 = 0:0 23:05:33.518 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:33.518 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:33.518 [Lua] Lobby data eac_authorized = true 23:05:33.518 [Lua] Set lobby end. 23:05:33.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 23:05:33.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 23:05:33.732 [Lua] commit result success 11 23:05:34.113 [Lua] [IngameUI] menu view on_enter hero_view 23:05:34.130 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098e8640 23:05:34.130 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 23:05:36.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 26 23:05:36.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 26 5 23:05:36.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 23:05:36.771 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 26 23:05:37.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 26 23:05:37.243 [Lua] min_height 91.160001754760742 23:05:38.638 [Lua] Set lobby begin: 23:05:38.638 [Lua] Lobby data twitch_enabled = false 23:05:38.638 [Lua] Lobby data power_level = 835 23:05:38.638 [Lua] Lobby data num_players = 3 23:05:38.638 [Lua] Lobby data weave_name = false 23:05:38.638 [Lua] Lobby data game_mode = 3 23:05:38.638 [Lua] Lobby data is_private = false 23:05:38.639 [Lua] Lobby data mechanism = adventure 23:05:38.639 [Lua] Lobby data level_key = inn_level 23:05:38.639 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:05:38.639 [Lua] Lobby data selected_level_key = inn_level 23:05:38.639 [Lua] Lobby data unique_server_name = Kauffy 23:05:38.639 [Lua] Lobby data quick_game = true 23:05:38.639 [Lua] Lobby data matchmaking = false 23:05:38.639 [Lua] Lobby data difficulty = normal 23:05:38.639 [Lua] Lobby data country_code = US 23:05:38.639 [Lua] Lobby data host = 110000100950f7d 23:05:38.639 [Lua] Lobby data player_slot_5 = 0:0 23:05:38.639 [Lua] Lobby data player_slot_2 = 0:0 23:05:38.639 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:05:38.639 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:05:38.639 [Lua] Lobby data eac_authorized = true 23:05:38.639 [Lua] Set lobby end. 23:05:41.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 23:05:41.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:05:41.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 23:05:41.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:05:41.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 23:05:41.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:05:41.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 23:05:41.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:05:43.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 27 23:05:43.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 27 6 23:05:44.137 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 23:05:44.137 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 27 23:05:44.523 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 27 23:05:44.544 [Lua] min_height 91.160001754760742 23:05:47.373 [Lua] PlayFabMirror:_commit_internal 12 23:05:47.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:05:47.379 [Lua] generate_backend_stats 110000100950f7d:1 23:05:47.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28 23:05:47.408 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 7 23:05:47.515 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 23:05:47.515 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 23:05:47.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28 23:05:47.762 [Lua] commit result success 12 23:06:42.979 [Lua] [IngameUI] menu view on_exit hero_view 23:06:42.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098e8640 23:06:42.993 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 23:06:47.760 [Lua] [IngameUI] menu view on_enter ingame_menu 23:06:48.646 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 23:06:49.233 [Lua] PopupManager:query_result returned result: end_game 23:06:49.233 [Lua] FORCE COMMIT 13 23:06:49.233 [Lua] PlayFabMirror:_commit_internal 13 23:06:49.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:06:49.238 [Lua] generate_backend_stats 110000100950f7d:1 23:06:49.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:06:49.260 [Lua] commit result success 13 23:06:49.262 [Lua] [Matchmaking] Doing transition quit_game from UI 23:06:49.262 [Lua] TRANSITION quit_game nil nil 23:06:49.262 [Lua] [GameNetworkManager] Leaving game... 23:06:49.262 [Lua] [GameNetworkManager] Shutting down game session host. 23:06:49.262 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:06:49.262 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:06:49.262 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=81.77 23:06:49.291 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:06:49.387 [GameSessionCommon] failed to skip message because type is unknown 23:06:49.387 warning: [Network] Got broken update game object message from llx 23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown 23:06:49.409 warning: [Network] Got broken update game object message from llx 23:06:49.409 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session fc37 or from non-session peer 1100001056f274d 23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown 23:06:49.409 warning: [Network] Got broken update game object message from llx 23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown 23:06:49.409 warning: [Network] Got broken update game object message from llx 23:06:49.676 [Lua] [PlayerSyncData] Game session is not initialized 23:06:49.676 [Lua] [PlayerSyncData] Game session is not initialized 23:06:49.676 [Lua] Set lobby begin: 23:06:49.676 [Lua] Lobby data twitch_enabled = false 23:06:49.676 [Lua] Lobby data power_level = 0 23:06:49.676 [Lua] Lobby data num_players = 3 23:06:49.676 [Lua] Lobby data weave_name = false 23:06:49.676 [Lua] Lobby data game_mode = 3 23:06:49.676 [Lua] Lobby data is_private = false 23:06:49.676 [Lua] Lobby data mechanism = adventure 23:06:49.676 [Lua] Lobby data level_key = inn_level 23:06:49.676 [Lua] Lobby data player_slot_1 = 1100001056f274d:1 23:06:49.676 [Lua] Lobby data selected_level_key = inn_level 23:06:49.676 [Lua] Lobby data unique_server_name = Kauffy 23:06:49.676 [Lua] Lobby data quick_game = true 23:06:49.676 [Lua] Lobby data matchmaking = false 23:06:49.676 [Lua] Lobby data difficulty = normal 23:06:49.676 [Lua] Lobby data country_code = US 23:06:49.676 [Lua] Lobby data host = 110000100950f7d 23:06:49.676 [Lua] Lobby data player_slot_5 = 0:0 23:06:49.676 [Lua] Lobby data player_slot_2 = 0:0 23:06:49.676 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 23:06:49.676 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1 23:06:49.676 [Lua] Lobby data eac_authorized = true 23:06:49.677 [Lua] Set lobby end. 23:06:51.268 [Application] Lua signals application exit. 23:06:51.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 23:06:51.333 [Lua] Clearing all global lookup lists 23:06:51.333 [Lua] [IngamePlayerListUI] - Destroy 23:06:51.333 [Lua] [EquipmentUI] - Destroy 23:06:51.333 [Lua] [GamePadEquipmentUI] - Destroy 23:06:51.333 [Lua] [AbilityUI] - Destroy 23:06:51.333 [Lua] [GamePadAbilityUI] - Destroy 23:06:51.334 [Lua] [IngameUI] destroy 23:06:51.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:51.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 23:06:51.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 23:06:51.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 23:06:51.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 23:06:51.408 [Lua] [Managers] Destroying state managers... 23:06:51.413 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:06:51.414 [Lua] [Matchmaking] unregister rpcs 23:06:51.414 [Lua] [Matchmaking] destroying 23:06:51.414 [Lua] [ChatManager] Unregistering channel 1 23:06:51.414 [Lua] [EnemyPackageLoader] network_context_destroyed 23:06:51.414 [Lua] [PartyManager] network_context_destroyed 23:06:51.414 [Lua] [GameMechanismManager] network_context_destroyed 23:06:51.414 [Lua] initializing mechanism to: adventure 23:06:51.414 [EACServer] [15:06:51:414][Windows][EAC Server] [Info][Destroy] Called 23:06:51.418 [SteamVoipRoom] Leaving room 3914e0795fbf8f84 23:06:51.418 [SteamVoipRoom] Destroying room 3914e0795fbf8f84 23:06:51.490 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 23:06:51.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:06:51.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient 23:06:51.494 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 23:06:51.496 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:06:51.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient 23:06:51.496 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 23:06:51.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 23:06:51.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 23:06:51.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:06:51.511 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient 23:06:51.512 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 23:06:51.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:06:51.517 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:06:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient 23:06:51.518 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 23:06:51.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient 23:06:51.518 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 23:06:51.520 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 23:06:51.520 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient 23:06:51.521 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient 23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 23:06:51.522 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:06:51.522 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient 23:06:51.522 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 23:06:51.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 23:06:51.530 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 23:06:51.535 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:06:51.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 23:06:51.536 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 23:06:51.536 [Lua] [LobbyHost] Destroying 23:06:51.536 warning: [Lua] Got RPC rpc_pong during forced network update when exiting StateIngame 23:06:51.537 [SteamAuthenticator] CancelAuthTicket 1100001056f274d 23:06:51.537 [SteamAuthenticator] EndAuthSession 1100001056f274d 23:06:51.537 [SteamAuthenticator] CancelAuthTicket 1100001021e8ae8 23:06:51.537 [SteamAuthenticator] EndAuthSession 1100001021e8ae8 23:06:51.619 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:06:51.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:06:51.620 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 23:06:51.620 [Lua] ############### UNLOADING PACKAGES ############### 23:06:51.620 [Lua] [Managers] Destroying state managers... 23:06:51.620 [Lua] [Managers] Destroying global managers... 23:06:52.455 [Lua] VMF:ON_UNLOAD() 23:06:52.466 [Lua] [PackageManager] Destroy() 23:06:52.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 23:06:52.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 23:06:52.505 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 23:06:52.511 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/inventory, global 23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 23:06:52.530 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 23:06:52.530 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 23:06:52.532 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/decals, global 23:06:52.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 23:06:52.548 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 23:06:52.548 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 23:06:52.549 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 23:06:52.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewer 23:06:52.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 23:06:52.552 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 23:06:52.554 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 23:06:52.556 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 23:06:52.558 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 23:06:52.561 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 23:06:52.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 23:06:52.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 23:06:52.567 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 23:06:52.573 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 23:06:52.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 23:06:52.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 23:06:52.574 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 23:06:52.575 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 23:06:52.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860 -> Package still referenced, NOT unloaded: 23:06:52.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860 23:06:52.583 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 23:06:52.583 [Lua] [PackageManager] Unload: resource_packages/careers, global 23:06:52.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 23:06:52.586 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 23:06:52.599 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, MenuWorldPreviewertable: 00000000011D2860 23:06:52.599 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 23:06:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, MenuWorldPreviewertable: 00000000011D2860 23:06:52.611 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 23:06:52.613 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 23:06:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, MenuWorldPreviewertable: 00000000011D2860 23:06:52.651 [Lua] [PackageManager] Unload: resource_packages/ingame, global 23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 23:06:52.674 [Lua] [PackageManager] Unload: resource_packages/pickups, global 23:06:52.674 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 23:06:52.686 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 23:06:52.905 [RazerChroma] Shutdown Razer Chroma 23:06:53.321 [EAC] Shutdown [Log end]