[Log version] 1
[Session] aa9975a8-99af-4eda-868d-a054b1859d0a
UTC time stamps
22:04:10.578 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
22:04:10.578 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
22:04:10.578 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
22:04:10.578 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
22:04:10.578 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
22:04:10.579 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
22:04:10.609 [RazerChroma] Setup Razer Chroma resources
22:04:10.609 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
22:04:10.636 [Window] Window => active
22:04:10.723 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
22:04:10.757 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
22:04:11.815 [EAC] Init client 110000100950f7d
22:04:11.815 [EAC] EAC client initialized
22:04:11.816 warning: [EAC] Failed to initialize localization
22:04:11.817 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
22:04:11.828 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti)
22:04:15.225 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
22:04:15.469 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
22:04:16.818 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
22:04:16.821 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
22:04:16.992 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
22:04:16.992 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
22:04:16.992 [Save] Save dir: `C:\Users\fletc\AppData\Roaming\fatshark\Vermintide 2`
22:04:16.993 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
22:04:16.993 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
22:04:17.310 [RazerChroma] Setup Razer Chroma
22:04:17.426 [LightFX ] Loaded DLL.
22:04:17.426 [LightFX ] Init()
22:04:17.434 [LightFX ] LightFX failed to initialize
22:04:17.451 [Lua] boot.lua start, os clock: 10.27
22:04:17.451 [Lua] Boot:setup() entered. time: 0 os-clock: 10.27
22:04:17.451 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32650MB
Available: 16463MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID ab764e29-0dce-439a-add9-68751508c22c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8080MB) Driver version: 43160
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: NVIDIA GeForce GTX 960 (DirectX 12.1, 4053MB) Driver version: 43160
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6)
Network interface: TeamViewer VPN Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G700s Rechargeable Gaming Mouse
Input device: Generic (17.0): 2.4GRF
Input device: Generic (17.0): HID-compliant vendor-defined device
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Logitech G430 Gaming Headset
Input device: Generic (17.0): e1649Fwu
Input device: Generic (17.0): HID-compliant consumer control device
22:04:17.452 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
22:04:17.458 [SteamStats] RequestCurrentStats success: true
22:04:21.820 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1126810051500797 os-clock: 14.639000000000001
22:04:21.820 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
22:04:21.822 [Lua] Flushing: resource_packages/strings [ResourcePackage]
22:04:21.822 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
22:04:21.824 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
22:04:21.824 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
22:04:21.824 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
22:04:21.824 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
22:04:21.824 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
22:04:21.826 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
22:04:21.827 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
22:04:21.828 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
22:04:21.828 [Lua] *****************************************************************
22:04:21.828 [Lua] ** Initial contents of script_data **
22:04:21.828 [Lua] script_data.beta_level_progression = false
22:04:21.828 [Lua] script_data.build_identifier = 21be6a16b9a9
22:04:21.828 [Lua] script_data.debug_interactions = false
22:04:21.828 [Lua] script_data.disable_debug_draw = true
22:04:21.828 [Lua] script_data.disable_intro_trailer = false
22:04:21.828 [Lua] script_data.disable_tutorial_at_start = false
22:04:21.828 [Lua] script_data.enable_detailed_tooltips = false
22:04:21.828 [Lua] script_data.force_debug_disabled = true
22:04:21.828 [Lua] script_data.force_steam = true
22:04:21.828 [Lua] script_data.hide_fps = true
22:04:21.828 [Lua] script_data.hide_version_info = true
22:04:21.828 [Lua] script_data.matchmaking_debug = true
22:04:21.828 [Lua] script_data.network_debug = true
22:04:21.828 [Lua] script_data.package_debug = true
22:04:21.828 [Lua] script_data.packaged_build = true
22:04:21.828 [Lua] script_data.settings = { }
22:04:21.828 [Lua] script_data.show_fps = false
22:04:21.828 [Lua] script_data.spawn_empty_chest = true
22:04:21.828 [Lua] script_data.telemetry_log_interval = 600
22:04:21.828 [Lua] script_data.test_backend = stage_steam_playfab
22:04:21.828 [Lua] script_data.tobii_button = false
22:04:21.828 [Lua] script_data.use_beta_overlay = false
22:04:21.828 [Lua] script_data.use_local_backend = false
22:04:21.828 [Lua] script_data.use_tech_telemetry = true
22:04:21.828 [Lua] script_data.use_telemetry = true
22:04:21.828 [Lua] *****************************************************************
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
22:04:21.828 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
22:04:21.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
22:04:21.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
22:04:21.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
22:04:22.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
22:04:22.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
22:04:22.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
22:04:22.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
22:04:22.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
22:04:22.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
22:04:22.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
22:04:22.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
22:04:22.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
22:04:23.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
22:04:23.070 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
22:04:23.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
22:04:23.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
22:04:23.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
22:04:23.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
22:04:23.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
22:04:23.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
22:04:23.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
22:04:23.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
22:04:23.671 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
22:04:23.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
22:04:23.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
22:04:23.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
22:04:23.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
22:04:23.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
22:04:23.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
22:04:23.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
22:04:23.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
22:04:23.922 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
22:04:23.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
22:04:23.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
22:04:23.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
22:04:23.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
22:04:24.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
22:04:24.074 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
22:04:24.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
22:04:24.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
22:04:24.173 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
22:04:24.177 [Lua] Using test backend: stage_steam_playfab
22:04:24.177 [Lua] nil
22:04:24.177 [Lua] table: 000000000005FA00
22:04:24.245 [Lua] [1] = beastmen_minotaur (string)
22:04:24.245 [Lua] [2] = critter_rat (string)
22:04:24.245 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
22:04:24.245 [Lua] [4] = critter_pig (string)
22:04:24.245 [Lua] [5] = chaos_vortex (string)
22:04:24.245 [Lua] [6] = chaos_dummy_troll (string)
22:04:24.245 [Lua] [7] = chaos_dummy_sorcerer (string)
22:04:24.245 [Lua] [8] = chaos_tentacle (string)
22:04:24.245 [Lua] [9] = skaven_loot_rat (string)
22:04:24.245 [Lua] [10] = skaven_storm_vermin_warlord (string)
22:04:24.245 [Lua] [11] = chaos_plague_wave_spawner (string)
22:04:24.245 [Lua] [12] = skaven_rat_ogre (string)
22:04:24.245 [Lua] [13] = skaven_grey_seer (string)
22:04:24.245 [Lua] [14] = skaven_stormfiend_demo (string)
22:04:24.245 [Lua] [15] = skaven_storm_vermin_champion (string)
22:04:24.245 [Lua] [16] = skaven_stormfiend_boss (string)
22:04:24.245 [Lua] [17] = chaos_spawn (string)
22:04:24.245 [Lua] [18] = chaos_troll (string)
22:04:24.245 [Lua] [19] = skaven_explosive_loot_rat (string)
22:04:24.245 [Lua] [20] = skaven_stormfiend (string)
22:04:24.245 [Lua] [21] = chaos_exalted_champion_norsca (string)
22:04:24.245 [Lua] [22] = skaven_poison_wind_globadier (string)
22:04:24.245 [Lua] [23] = chaos_exalted_champion_warcamp (string)
22:04:24.245 [Lua] [24] = skaven_warpfire_thrower (string)
22:04:24.245 [Lua] [25] = skaven_pack_master (string)
22:04:24.245 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
22:04:24.245 [Lua] [27] = chaos_plague_sorcerer (string)
22:04:24.245 [Lua] [28] = skaven_ratling_gunner (string)
22:04:24.245 [Lua] [29] = chaos_mutator_sorcerer (string)
22:04:24.245 [Lua] [30] = chaos_vortex_sorcerer (string)
22:04:24.245 [Lua] [31] = skaven_gutter_runner (string)
22:04:24.245 [Lua] [32] = chaos_exalted_sorcerer (string)
22:04:24.245 [Lua] [33] = chaos_warrior (string)
22:04:24.245 [Lua] [34] = chaos_corruptor_sorcerer (string)
22:04:24.245 [Lua] [35] = chaos_tentacle_sorcerer (string)
22:04:24.245 [Lua] [36] = skaven_plague_monk (string)
22:04:24.245 [Lua] [37] = chaos_berzerker (string)
22:04:24.245 [Lua] [38] = beastmen_gor (string)
22:04:24.245 [Lua] [39] = beastmen_ungor_archer (string)
22:04:24.245 [Lua] [40] = skaven_storm_vermin (string)
22:04:24.245 [Lua] [41] = beastmen_standard_bearer_crater (string)
22:04:24.245 [Lua] [42] = skaven_storm_vermin_commander (string)
22:04:24.245 [Lua] [43] = beastmen_standard_bearer (string)
22:04:24.245 [Lua] [44] = beastmen_ungor (string)
22:04:24.245 [Lua] [45] = beastmen_ungor_dummy (string)
22:04:24.245 [Lua] [46] = chaos_raider_tutorial (string)
22:04:24.245 [Lua] [47] = chaos_raider (string)
22:04:24.245 [Lua] [48] = beastmen_gor_dummy (string)
22:04:24.245 [Lua] [49] = beastmen_bestigor_dummy (string)
22:04:24.245 [Lua] [50] = beastmen_bestigor (string)
22:04:24.245 [Lua] [51] = skaven_storm_vermin_with_shield (string)
22:04:24.245 [Lua] [52] = skaven_clan_rat_tutorial (string)
22:04:24.245 [Lua] [53] = chaos_marauder (string)
22:04:24.245 [Lua] [54] = skaven_dummy_clan_rat (string)
22:04:24.245 [Lua] [55] = chaos_marauder_tutorial (string)
22:04:24.245 [Lua] [56] = chaos_zombie (string)
22:04:24.245 [Lua] [57] = chaos_fanatic (string)
22:04:24.245 [Lua] [58] = chaos_marauder_with_shield (string)
22:04:24.245 [Lua] [59] = skaven_clan_rat_with_shield (string)
22:04:24.245 [Lua] [60] = skaven_clan_rat (string)
22:04:24.245 [Lua] [61] = skaven_dummy_slave (string)
22:04:24.245 [Lua] [62] = skaven_slave (string)
22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
22:04:24.318 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
22:04:24.318 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
22:04:24.328 [Lua] level display name dlc_bogenhafen_city
22:04:24.328 [Lua] level display name cemetery
22:04:24.328 [Lua] level display name forest_ambush
22:04:24.328 [Lua] level display name mines
22:04:24.328 [Lua] level display name nurgle
22:04:24.328 [Lua] level display name warcamp
22:04:24.328 [Lua] level display name dlc_celebrate_crawl
22:04:24.328 [Lua] level display name bell
22:04:24.328 [Lua] level display name magnus
22:04:24.328 [Lua] level display name skittergate
22:04:24.328 [Lua] level display name prologue
22:04:24.328 [Lua] level display name military
22:04:24.329 [Lua] level display name skaven_stronghold
22:04:24.329 [Lua] level display name fort
22:04:24.329 [Lua] level display name ground_zero
22:04:24.329 [Lua] level display name elven_ruins
22:04:24.329 [Lua] level display name farmlands
22:04:24.329 [Lua] level display name ussingen
22:04:24.329 [Lua] level display name dlc_portals
22:04:24.329 [Lua] level display name crater
22:04:24.329 [Lua] level display name catacombs
22:04:24.329 [Lua] level display name plaza
22:04:24.329 [Lua] level display name dlc_bogenhafen_slum
22:04:24.367 [Lua] TIME: 0.026
22:04:24.957 [Lua] [ConflictSettings] Contained breeds generated in: 0.51399999999999935
22:04:25.042 [Lua] <>realm = official<>
22:04:25.079 warning: [ModManager] Mod with id 1460327284ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping
22:04:25.128 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
22:04:25.128 warning: [ModManager] Mod with id 1593460250ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping
22:04:25.128 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
22:04:25.129 warning: [ModManager] Mod with id 1582230400ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping
22:04:25.336 [Lua]
22:04:25.336 [Lua] [1] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 58813412 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = Tools (string)
22:04:25.336 [Lua] [2] = approved (string)
22:04:25.336 [Lua] [author] = bIbIbI(rus) (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
22:04:25.336 [Lua] [num_children] = 0 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
22:04:25.336 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = Vermintide Mod Framework (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [2] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1389872347 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 4821406 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = UI (string)
22:04:25.336 [Lua] [2] = approved (string)
22:04:25.336 [Lua] [author] = grasmann (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:04:25.336 [Lua] [num_children] = 1 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
22:04:25.336 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = Simple UI (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [3] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1374248490 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 45268594 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = approved (string)
22:04:25.336 [Lua] [author] = prop joe (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
22:04:25.336 [Lua] [num_children] = 1 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
22:04:25.336 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = Penlight Lua Libraries (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [4] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1467751760 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [2] = 1374248490 (string)
22:04:25.336 [Lua] [3] = 1389872347 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 45268594 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = UI (string)
22:04:25.336 [Lua] [2] = QoL (string)
22:04:25.336 [Lua] [3] = approved (string)
22:04:25.336 [Lua] [author] = prop joe (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
22:04:25.336 [Lua] [num_children] = 3 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
22:04:25.336 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = UI Tweaks (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [5] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1395453301 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 58813412 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = QoL (string)
22:04:25.336 [Lua] [2] = applied (string)
22:04:25.336 [Lua] [3] = approved (string)
22:04:25.336 [Lua] [author] = bIbIbI(rus) (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
22:04:25.336 [Lua] [num_children] = 1 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
22:04:25.336 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = Skip Intro (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [6] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1383433646 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 45268594 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = approved (string)
22:04:25.336 [Lua] [2] = UI (string)
22:04:25.336 [Lua] [3] = QoL (string)
22:04:25.336 [Lua] [author] = prop joe (string)
22:04:25.336 [Lua] [sanctioned] = true (boolean)
22:04:25.336 [Lua] [out_of_date] = false (boolean)
22:04:25.336 [Lua] [downloading] = false (boolean)
22:04:25.336 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:04:25.336 [Lua] [num_children] = 1 (number)
22:04:25.336 [Lua] [ugc_status] = 3 (number)
22:04:25.336 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
22:04:25.336 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
22:04:25.336 [Lua] [installed] = true (boolean)
22:04:25.336 [Lua] [enabled] = true (boolean)
22:04:25.336 [Lua] [name] = Persistent Ammo Counter (string)
22:04:25.336 [Lua] [dependency_error] = (string)
22:04:25.336 [Lua] [7] = table
22:04:25.336 [Lua] [download_pending] = false (boolean)
22:04:25.336 [Lua] [id] = 1395655171 (string)
22:04:25.336 [Lua] [children] = table
22:04:25.336 [Lua] [1] = 1369573612 (string)
22:04:25.336 [Lua] [banned] = false (boolean)
22:04:25.336 [Lua] [author_id] = 59593500 (number)
22:04:25.336 [Lua] [tags] = table
22:04:25.336 [Lua] [1] = QoL (string)
22:04:25.336 [Lua] [2] = Balance/Tweaks (string)
22:04:25.336 [Lua] [3] = approved (string)
22:04:25.336 [Lua] [author] = Grimalackt (string)
22:04:25.338 [Lua] [sanctioned] = true (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
22:04:25.338 [Lua] [num_children] = 1 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
22:04:25.338 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = Bot Improvements - Combat (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [8] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1460327284 (string)
22:04:25.338 [Lua] [children] = table
22:04:25.338 [Lua] [1] = 1369573612 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 96578995 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.338 [Lua] [1] = UI (string)
22:04:25.338 [Lua] [author] = NonzeroGeoduck7 (string)
22:04:25.338 [Lua] [sanctioned] = false (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
22:04:25.338 [Lua] [num_children] = 1 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
22:04:25.338 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = BossKillTimer (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [9] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1393343095 (string)
22:04:25.338 [Lua] [children] = table
22:04:25.338 [Lua] [1] = 1369573612 (string)
22:04:25.338 [Lua] [2] = 1374248490 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 45268594 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.338 [Lua] [1] = approved (string)
22:04:25.338 [Lua] [2] = UI (string)
22:04:25.338 [Lua] [author] = prop joe (string)
22:04:25.338 [Lua] [sanctioned] = true (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
22:04:25.338 [Lua] [num_children] = 2 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:04:25.338 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = Scoreboard Tweaks (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [10] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1455893647 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 38895286 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.338 [Lua] [1] = UI (string)
22:04:25.338 [Lua] [2] = QoL (string)
22:04:25.338 [Lua] [3] = applied (string)
22:04:25.338 [Lua] [4] = approved (string)
22:04:25.338 [Lua] [author] = Squatting Bear (string)
22:04:25.338 [Lua] [sanctioned] = true (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
22:04:25.338 [Lua] [num_children] = 0 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
22:04:25.338 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = Player List Plus (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [11] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1445717962 (string)
22:04:25.338 [Lua] [children] = table
22:04:25.338 [Lua] [1] = 1369573612 (string)
22:04:25.338 [Lua] [2] = 1389872347 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 38895286 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.338 [Lua] [1] = UI (string)
22:04:25.338 [Lua] [2] = QoL (string)
22:04:25.338 [Lua] [3] = applied (string)
22:04:25.338 [Lua] [4] = approved (string)
22:04:25.338 [Lua] [author] = Squatting Bear (string)
22:04:25.338 [Lua] [sanctioned] = true (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
22:04:25.338 [Lua] [num_children] = 2 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
22:04:25.338 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = Loadout Manager (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [12] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1383452616 (string)
22:04:25.338 [Lua] [children] = table
22:04:25.338 [Lua] [1] = 1369573612 (string)
22:04:25.338 [Lua] [2] = 1374248490 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 45268594 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.338 [Lua] [1] = UI (string)
22:04:25.338 [Lua] [2] = QoL (string)
22:04:25.338 [Lua] [3] = approved (string)
22:04:25.338 [Lua] [author] = prop joe (string)
22:04:25.338 [Lua] [sanctioned] = true (boolean)
22:04:25.338 [Lua] [out_of_date] = false (boolean)
22:04:25.338 [Lua] [downloading] = false (boolean)
22:04:25.338 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
22:04:25.338 [Lua] [num_children] = 2 (number)
22:04:25.338 [Lua] [ugc_status] = 3 (number)
22:04:25.338 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:04:25.338 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
22:04:25.338 [Lua] [installed] = true (boolean)
22:04:25.338 [Lua] [enabled] = true (boolean)
22:04:25.338 [Lua] [name] = Killfeed Tweaks (string)
22:04:25.338 [Lua] [dependency_error] = (string)
22:04:25.338 [Lua] [13] = table
22:04:25.338 [Lua] [download_pending] = false (boolean)
22:04:25.338 [Lua] [id] = 1516618647 (string)
22:04:25.338 [Lua] [children] = table
22:04:25.338 [Lua] [1] = 1369573612 (string)
22:04:25.338 [Lua] [banned] = false (boolean)
22:04:25.338 [Lua] [author_id] = 96578995 (number)
22:04:25.338 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = QoL (string)
22:04:25.339 [Lua] [3] = approved (string)
22:04:25.339 [Lua] [author] = NonzeroGeoduck7 (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
22:04:25.339 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Friendly Fire Indicator (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [14] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1383542440 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 45268594 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = approved (string)
22:04:25.339 [Lua] [author] = prop joe (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:04:25.339 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Weapon Kill Counter (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [15] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1479520507 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 18741013 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = QoL (string)
22:04:25.339 [Lua] [3] = Misc (string)
22:04:25.339 [Lua] [4] = applied (string)
22:04:25.339 [Lua] [5] = approved (string)
22:04:25.339 [Lua] [author] = 🔰SkacikPL🗾 (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
22:04:25.339 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = My Hero (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [16] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1402971136 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 38300192 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = approved (string)
22:04:25.339 [Lua] [2] = UI (string)
22:04:25.339 [Lua] [3] = QoL (string)
22:04:25.339 [Lua] [author] = Tomoko 👿 (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
22:04:25.339 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Needii (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [17] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1569650837 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 81851809 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = approved (string)
22:04:25.339 [Lua] [2] = UI (string)
22:04:25.339 [Lua] [3] = QoL (string)
22:04:25.339 [Lua] [author] = Skwuruhl (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
22:04:25.339 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Crosshairs Fix (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [18] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1391228174 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 4821406 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = QoL (string)
22:04:25.339 [Lua] [3] = approved (string)
22:04:25.339 [Lua] [author] = grasmann (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
22:04:25.339 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = UI Improvements (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [19] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1495937978 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 96578995 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = QoL (string)
22:04:25.339 [Lua] [2] = approved (string)
22:04:25.339 [Lua] [author] = NonzeroGeoduck7 (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
22:04:25.339 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Host Solo Quick Play Games (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [20] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1388911015 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 4821406 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = approved (string)
22:04:25.339 [Lua] [author] = grasmann (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
22:04:25.339 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Chat Block (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [21] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1487862316 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 45268594 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = approved (string)
22:04:25.339 [Lua] [2] = UI (string)
22:04:25.339 [Lua] [3] = QoL (string)
22:04:25.339 [Lua] [author] = prop joe (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:04:25.339 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = false (boolean)
22:04:25.339 [Lua] [name] = Reroll Improvements (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [22] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1464907434 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 14284923 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = approved (string)
22:04:25.339 [Lua] [2] = UI (string)
22:04:25.339 [Lua] [3] = Misc (string)
22:04:25.339 [Lua] [author] = Fracticality (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
22:04:25.339 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Armory (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [23] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1387440934 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 4821406 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = applied (string)
22:04:25.339 [Lua] [2] = approved (string)
22:04:25.339 [Lua] [3] = QoL (string)
22:04:25.339 [Lua] [4] = Cosmetic (string)
22:04:25.339 [Lua] [author] = grasmann (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
22:04:25.339 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = false (boolean)
22:04:25.339 [Lua] [name] = Third Person Equipment (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [24] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1431393962 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 14284923 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = Misc (string)
22:04:25.339 [Lua] [3] = approved (string)
22:04:25.339 [Lua] [author] = Fracticality (string)
22:04:25.339 [Lua] [sanctioned] = true (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
22:04:25.339 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Bestiary (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [25] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1388882435 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 4821406 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = applied (string)
22:04:25.339 [Lua] [author] = grasmann (string)
22:04:25.339 [Lua] [sanctioned] = false (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
22:04:25.339 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Show Damage (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [26] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1593460250 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 84308322 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = UI (string)
22:04:25.339 [Lua] [2] = QoL (string)
22:04:25.339 [Lua] [3] = applied (string)
22:04:25.339 [Lua] [author] = pixaal (string)
22:04:25.339 [Lua] [sanctioned] = false (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
22:04:25.339 [Lua] [last_updated] = 8/8/2019 10:50:18 AM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = true (boolean)
22:04:25.339 [Lua] [name] = Crosshair Kill Confirmation (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [27] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1570226884 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 107014304 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = applied (string)
22:04:25.339 [Lua] [2] = UI (string)
22:04:25.339 [Lua] [3] = Art (string)
22:04:25.339 [Lua] [author] = Sir Aiedail (string)
22:04:25.339 [Lua] [sanctioned] = false (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
22:04:25.339 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = false (boolean)
22:04:25.339 [Lua] [name] = More Loading Screens (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua] [28] = table
22:04:25.339 [Lua] [download_pending] = false (boolean)
22:04:25.339 [Lua] [id] = 1582230400 (string)
22:04:25.339 [Lua] [children] = table
22:04:25.339 [Lua] [1] = 1369573612 (string)
22:04:25.339 [Lua] [banned] = false (boolean)
22:04:25.339 [Lua] [author_id] = 18741013 (number)
22:04:25.339 [Lua] [tags] = table
22:04:25.339 [Lua] [1] = applied (string)
22:04:25.339 [Lua] [2] = Misc (string)
22:04:25.339 [Lua] [author] = 🔰SkacikPL🗾 (string)
22:04:25.339 [Lua] [sanctioned] = false (boolean)
22:04:25.339 [Lua] [out_of_date] = false (boolean)
22:04:25.339 [Lua] [downloading] = false (boolean)
22:04:25.339 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string)
22:04:25.339 [Lua] [num_children] = 1 (number)
22:04:25.339 [Lua] [ugc_status] = 3 (number)
22:04:25.339 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1]
All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person.
[i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i]
[b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string)
22:04:25.339 [Lua] [last_updated] = 5/18/2019 12:36:04 PM (string)
22:04:25.339 [Lua] [installed] = true (boolean)
22:04:25.339 [Lua] [enabled] = false (boolean)
22:04:25.339 [Lua] [name] = Full Body Awareness (string)
22:04:25.339 [Lua] [dependency_error] = (string)
22:04:25.339 [Lua]
22:04:25.339 [Lua]
22:04:25.339 [Lua] [1467751760] = 12 (number)
22:04:25.339 [Lua] [1479520507] = 2 (number)
22:04:25.339 [Lua] [1391228174] = 16 (number)
22:04:25.339 [Lua] [1516618647] = 4 (number)
22:04:25.339 [Lua] [1389872347] = 14 (number)
22:04:25.339 [Lua] [1455893647] = 7 (number)
22:04:25.339 [Lua] [1402971136] = 1 (number)
22:04:25.339 [Lua] [1431393962] = 22 (number)
22:04:25.339 [Lua] [1383542440] = 3 (number)
22:04:25.339 [Lua] [1383452616] = 5 (number)
22:04:25.339 [Lua] [1495937978] = 17 (number)
22:04:25.339 [Lua] [1487862316] = 19 (number)
22:04:25.339 [Lua] [1464907434] = 20 (number)
22:04:25.339 [Lua] [1388911015] = 18 (number)
22:04:25.339 [Lua] [1374248490] = 13 (number)
22:04:25.339 [Lua] [1395453301] = 11 (number)
22:04:25.339 [Lua] [1393343095] = 8 (number)
22:04:25.339 [Lua] [1387440934] = 21 (number)
22:04:25.340 [Lua] [1369573612] = 15 (number)
22:04:25.340 [Lua] [1569650837] = 0 (number)
22:04:25.340 [Lua] [1445717962] = 6 (number)
22:04:25.340 [Lua] [1395655171] = 9 (number)
22:04:25.340 [Lua] [1383433646] = 10 (number)
22:04:25.340 [Lua]
22:04:25.348 [Lua]
22:04:25.348 [Lua] [1467751760] = 12 (number)
22:04:25.348 [Lua] [1479520507] = 2 (number)
22:04:25.348 [Lua] [1391228174] = 16 (number)
22:04:25.348 [Lua] [1516618647] = 4 (number)
22:04:25.348 [Lua] [1389872347] = 14 (number)
22:04:25.348 [Lua] [1455893647] = 7 (number)
22:04:25.348 [Lua] [1402971136] = 1 (number)
22:04:25.348 [Lua] [1431393962] = 22 (number)
22:04:25.348 [Lua] [1383542440] = 3 (number)
22:04:25.348 [Lua] [1383452616] = 5 (number)
22:04:25.348 [Lua] [1495937978] = 17 (number)
22:04:25.348 [Lua] [1487862316] = 19 (number)
22:04:25.348 [Lua] [1464907434] = 20 (number)
22:04:25.348 [Lua] [1388911015] = 18 (number)
22:04:25.348 [Lua] [1374248490] = 13 (number)
22:04:25.348 [Lua] [1395453301] = 11 (number)
22:04:25.348 [Lua] [1393343095] = 8 (number)
22:04:25.348 [Lua] [1387440934] = 21 (number)
22:04:25.348 [Lua] [1369573612] = 15 (number)
22:04:25.348 [Lua] [1569650837] = 0 (number)
22:04:25.348 [Lua] [1445717962] = 6 (number)
22:04:25.348 [Lua] [1395655171] = 9 (number)
22:04:25.348 [Lua] [1383433646] = 10 (number)
22:04:25.348 [Lua]
22:04:25.348 [Lua] <>modded = true<>
22:04:25.348 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
22:04:25.428 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
22:04:25.456 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
22:04:25.456 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
22:04:25.457 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c4fde00)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c4fdf20)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02530fd0)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02531160)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dc80)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c97dcc0)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e6e03e0)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e6e0530)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cba6d30)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce290)
22:04:25.458 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cbf88a0)
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb520)
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d77bf70)
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb560)
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cbeb500)
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:04:25.459 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ea658d0)
22:04:25.460 [Lua] <>modded = true<>
22:04:25.460 [Lua] <>Mod:1389872347:Simple UI = true<>
22:04:25.539 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
22:04:25.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
22:04:25.556 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
22:04:25.556 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
22:04:25.556 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c19df90)
22:04:25.557 [Lua] <>modded = true<>
22:04:25.557 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
22:04:25.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
22:04:25.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
22:04:25.623 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
22:04:25.623 [Lua] <>modded = true<>
22:04:25.623 [Lua] <>Mod:1467751760:UI Tweaks = true<>
22:04:25.656 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
22:04:25.689 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
22:04:25.689 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
22:04:25.693 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0ce2e5c0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0ce2e7c0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0ce2e9d0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0ce2e840)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0ce2e780)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0ce2ead0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0ce2e860)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0ce2e8f0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036940)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0ce2f1c0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0ce308d0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0ce2f050)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0cd59b40)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0cd59c10)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0cd59ee0)
22:04:25.694 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0cce5540)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0ce1b480)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0178e6e0)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0cf00900)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01358150)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012e1b00)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x019c5b40)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0cde7a80)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0cec2650)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0ce45ea0)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0c521630)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0ce2f7c0)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0ce3ed60)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0ce3ed20)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0ce3ef10)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0ce3edf0)
22:04:25.695 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0ce5e680)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0cef9860)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0cedbd10)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0cedb9e0)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0ce3eb50)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0ce3f0a0)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0ce3edb0)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0ce3edd0)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x0052eca0)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02825b10)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026f5540)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026f5370)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0cedb940)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a30)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0cedb650)
22:04:25.696 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a90)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d88dec0)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d88d350)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d88d990)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d88d9d0)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0ce3eef0)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0d120890)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2e30)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x01282720)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x01282700)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2dc0)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0243d540)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0c4e27f0)
22:04:25.697 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00095280)
22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0ce3ee60)
22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0ccf6070)
22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0ccf5fd0)
22:04:25.698 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0ccf5ff0)
22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0ce444a0)
22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0ce442b0)
22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
22:04:25.701 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
22:04:25.702 [Lua] <>modded = true<>
22:04:25.702 [Lua] <>Mod:1395453301:Skip Intro = true<>
22:04:25.722 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
22:04:25.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
22:04:25.739 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02532560)
22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02532610)
22:04:25.739 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
22:04:25.740 [Lua] <>modded = true<>
22:04:25.740 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
22:04:25.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
22:04:25.789 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
22:04:25.789 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0cedb940)
22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a30)
22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0cedb650)
22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce83a90)
22:04:25.789 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
22:04:25.790 [Lua] <>modded = true<>
22:04:25.790 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
22:04:25.822 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
22:04:25.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
22:04:25.839 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00300d20)
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a84090)
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6ffa0)
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01a039e0)
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6fdf0)
22:04:25.839 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b6a900)
22:04:25.840 [Lua] <>modded = true<>
22:04:25.840 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
22:04:25.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
22:04:25.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
22:04:25.889 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9250)
22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e7c6d40)
22:04:25.889 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2dc0)
22:04:25.890 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e7c7010)
22:04:25.890 [Lua] <>modded = true<>
22:04:25.890 [Lua] <>Mod:1455893647:Player List Plus = true<>
22:04:25.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
22:04:25.939 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
22:04:25.939 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
22:04:25.939 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cc4d4f0)
22:04:25.939 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cc4d5e0)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cc4d810)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cc4d720)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01321930)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008cd060)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c4f66b0)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x024a0050)
22:04:25.940 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
22:04:25.941 [Lua] <>modded = true<>
22:04:25.941 [Lua] <>Mod:1445717962:Loadout Manager = true<>
22:04:25.972 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
22:04:25.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
22:04:25.989 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
22:04:25.989 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0d7eb130)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d800)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d6f0)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d730)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0cf1d970)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0d7eb5a0)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03201f40)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03202000)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008cbcc0)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005bf7a0)
22:04:25.990 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
22:04:25.991 [Lua] <>modded = true<>
22:04:25.991 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
22:04:26.022 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
22:04:26.039 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
22:04:26.039 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
22:04:26.039 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9250)
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d580)
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d6e0)
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02530f90)
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d990)
22:04:26.040 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cd0d8b0)
22:04:26.041 [Lua] <>modded = true<>
22:04:26.041 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
22:04:26.072 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
22:04:26.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
22:04:26.089 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cde9ce0)
22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
22:04:26.089 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
22:04:26.090 [Lua] <>modded = true<>
22:04:26.090 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
22:04:26.122 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
22:04:26.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
22:04:26.139 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02907e30)
22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025f93f0] (Origin: function: 0x025f94e0)
22:04:26.139 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
22:04:26.140 [Lua] <>modded = true<>
22:04:26.140 [Lua] <>Mod:1479520507:My Hero = true<>
22:04:26.172 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
22:04:26.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
22:04:26.189 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d04dae0)
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f280)
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f2a0)
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e2b7140)
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e20f240)
22:04:26.190 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
22:04:26.191 [Lua] <>modded = true<>
22:04:26.191 [Lua] <>Mod:1402971136:Needii = true<>
22:04:26.222 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
22:04:26.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
22:04:26.239 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
22:04:26.239 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:26.239 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0ce5a460)
22:04:26.239 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
22:04:26.239 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
22:04:26.240 [Lua] <>modded = true<>
22:04:26.240 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
22:04:26.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
22:04:26.289 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
22:04:26.289 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
22:04:26.289 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0ccf2470)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf22e0)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2300)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2320)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0ccf2340)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0ccf23a0)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0ccf23c0)
22:04:26.290 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
22:04:26.291 [Lua] <>modded = true<>
22:04:26.291 [Lua] <>Mod:1391228174:UI Improvements = true<>
22:04:26.322 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
22:04:26.340 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
22:04:26.340 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d1573e0)
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d156cb0)
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d157400)
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d156e30)
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d156d40)
22:04:26.340 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d7eb8f0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d7eb890)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025f93f0] (Origin: function: 0x025f9560)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d0543d0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d404340)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d404750)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d251f60)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d2522f0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d252140)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d251ff0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d2520e0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d251f40)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d252270)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d2f0bf0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d37e8d0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d37eba0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d88ce00)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef7b0)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef820)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deefb40)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0deef990)
22:04:26.341 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0da23430)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0da23460)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0da234a0)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0da22cb0)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0da23500)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0da22cf0)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dc55910)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d7eb460)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dc55450)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dc555e0)
22:04:26.342 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
22:04:26.342 [Lua] <>modded = true<>
22:04:26.342 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
22:04:26.372 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
22:04:26.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
22:04:26.389 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c19e220)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83a00)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83bc0)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b80)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc83b30)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1530)
22:04:26.390 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1710)
22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f1860)
22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e0f15c0)
22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dcb5080)
22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dcb52c0)
22:04:26.391 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
22:04:26.391 [Lua] <>modded = true<>
22:04:26.391 [Lua] <>Mod:1388911015:Chat Block = true<>
22:04:26.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
22:04:26.439 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
22:04:26.439 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
22:04:26.439 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c8b810)
22:04:26.439 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
22:04:26.440 [Lua] <>modded = true<>
22:04:26.440 [Lua] <>Mod:1464907434:Armory = true<>
22:04:26.472 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
22:04:26.506 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
22:04:26.506 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
22:04:26.506 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d04d1b0)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dc55230)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c3f1920)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c165100)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7eb600)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d7eb150)
22:04:26.509 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0255eb00)
22:04:26.510 [Lua] <>modded = true<>
22:04:26.510 [Lua] <>Mod:1431393962:Bestiary = true<>
22:04:26.556 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
22:04:26.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
22:04:26.590 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d04d1b0)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dc55230)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029db740)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029e0920)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e56c0)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c420b30)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c420bb0)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01298f40)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012b2cd0)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02907e30)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02907f10)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c3f1920)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d7eb600)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d7eb150)
22:04:26.592 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0255eb00)
22:04:26.606 [Lua] <>project = vermintide 2<>
22:04:26.606 [Lua] <>build = release<>
22:04:26.606 [Lua] <>platform = win32<>
22:04:26.606 [Lua] <>title_id = 5107<>
22:04:26.606 [Lua] <>content_revision = 5803<>
22:04:26.606 [Lua] <>engine_revision = 21be6a16b9a9<>
22:04:26.606 [Lua] <>release_version = 2.2<>
22:04:26.606 [Lua] <>rendering_backend = dx12<>
22:04:26.606 [Lua] <>teamcity_build_id = 55936<>
22:04:26.606 [Lua] <>steam_id = 110000100950f7d<>
22:04:26.606 [Lua] <>steam_profile_name = Kauffy<>
22:04:26.606 [Lua] <>machine_id = ab764e29-0dce-439a-add9-68751508c22c<>
22:04:26.606 [Lua] [Boot] Application build: release
22:04:26.606 [Lua] [Boot] Content revision: 5803
22:04:26.606 [Lua] [Boot] Engine revision: 21be6a16b9a9
22:04:26.606 [Lua] [Boot] Release version: 2.2
22:04:26.606 [Lua] [Boot] User ID: 110000100950f7d Kauffy
22:04:26.616 [Lua] [SmokeTest] Disabled
22:04:26.616 [Lua] initializing mechanism to: adventure
22:04:26.616 [Lua] Game:setup() total time: 0.009999999999998
22:04:26.616 [Lua] handle rev info: 0
22:04:26.616 [Lua] handle gfx quality: 0
22:04:26.616 [Lua] default settings: 0
22:04:26.616 [Lua] user settings: 0
22:04:26.616 [Lua] set frame times: 0
22:04:26.616 [Lua] init random: 0
22:04:26.616 [Lua] managers: 0.0079999999999991189
22:04:26.616 [Lua]
22:04:26.616 [Lua] unaccounted: 0.0019999999999988916
22:04:26.616 [Lua] [Boot] use baked enemy meshes: false
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
22:04:26.616 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
22:04:26.616 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
22:04:26.625 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
22:04:26.625 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
22:04:26.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:04:26.625 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:04:26.625 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:04:26.625 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
22:04:26.626 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e5b30)
22:04:26.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
22:04:26.800 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
22:04:26.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
22:04:27.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
22:04:27.256 [Lua] [PackageManager] Force_load: resource_packages/title_screen
22:04:27.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
22:04:27.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
22:04:27.307 [Lua] [PackageManager] Force_load: resource_packages/menu
22:04:27.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
22:04:27.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
22:04:27.391 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
22:04:27.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
22:04:28.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
22:04:28.029 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
22:04:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
22:04:28.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
22:04:28.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
22:04:28.160 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
22:04:28.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
22:04:28.225 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
22:04:28.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
22:04:28.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
22:04:28.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
22:04:28.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
22:04:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
22:04:29.648 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
22:04:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
22:04:30.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
22:04:30.170 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
22:04:30.170 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
22:04:30.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x022dda30)
22:04:30.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02060870)
22:04:30.170 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02259270)
22:04:30.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x019ec6b0)
22:04:30.170 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x00958cc0)
22:04:30.171 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0df57490)
22:04:30.171 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
22:04:30.171 [Lua] [Gamestate] Enter StateTitleScreen
22:04:30.172 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
22:04:30.172 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
22:04:30.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
22:04:30.187 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
22:04:30.187 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
22:04:30.187 [Save] Loading `save_data`
22:04:30.187 [Save] Load done
22:04:30.205 [Lua] [BackendManagerPlayFab] Backend Enabled
22:04:30.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
22:04:30.735 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
22:04:30.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
22:04:31.211 [Lua] <>playfab_id = 1B9BAB000A012FCB<>
22:04:31.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
22:04:31.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
22:04:31.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:04:31.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:04:31.846 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:04:31.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
22:04:32.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
22:04:32.151 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
22:04:32.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
22:04:32.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
22:04:32.269 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
22:04:32.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
22:04:32.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
22:04:32.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
22:04:32.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
22:04:32.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
22:04:32.702 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
22:04:32.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
22:04:32.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
22:04:32.778 [Lua] [PackageManager] Force_load: resource_packages/inventory
22:04:32.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
22:04:32.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
22:04:32.825 [Lua] [PackageManager] Force_load: resource_packages/careers
22:04:32.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
22:04:32.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
22:04:32.859 [Lua] [PackageManager] Force_load: resource_packages/decals
22:04:32.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
22:04:32.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
22:04:32.977 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
22:04:32.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
22:04:33.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
22:04:33.754 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
22:04:33.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for dr_shield_hammer_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
22:04:34.323 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin
22:04:34.324 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
22:04:34.396 [Lua] Populating data for character 1 15
22:04:34.497 [Lua] Requesting character data for index 2 15
22:04:34.497 [Lua] Populating data for character 2 15
22:04:34.580 [Lua] Requesting character data for index 3 15
22:04:34.580 [Lua] Populating data for character 3 15
22:04:34.681 [Lua] Requesting character data for index 4 15
22:04:34.681 [Lua] Populating data for character 4 15
22:04:34.783 [Lua] Requesting character data for index 5 15
22:04:34.783 [Lua] Populating data for character 5 15
22:04:34.868 [Lua] Requesting character data for index 6 15
22:04:34.868 [Lua] Populating data for character 6 15
22:04:34.969 [Lua] Requesting character data for index 7 15
22:04:34.969 [Lua] Populating data for character 7 15
22:04:34.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
22:04:34.988 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
22:04:34.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
22:04:35.071 [Lua] Requesting character data for index 8 15
22:04:35.071 [Lua] Populating data for character 8 15
22:04:35.156 [Lua] Requesting character data for index 9 15
22:04:35.156 [Lua] Populating data for character 9 15
22:04:35.257 [Lua] Requesting character data for index 10 15
22:04:35.257 [Lua] Populating data for character 10 15
22:04:35.358 [Lua] Requesting character data for index 11 15
22:04:35.358 [Lua] Populating data for character 11 15
22:04:35.475 [Lua] Requesting character data for index 12 15
22:04:35.475 [Lua] Populating data for character 12 15
22:04:35.559 [Lua] Requesting character data for index 13 15
22:04:35.559 [Lua] Populating data for character 13 15
22:04:35.660 [Lua] Requesting character data for index 14 15
22:04:35.660 [Lua] Populating data for character 14 15
22:04:35.760 [Lua] Requesting character data for index 15 15
22:04:35.760 [Lua] Populating data for character 15 15
22:04:35.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
22:04:35.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
22:04:35.863 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
22:04:35.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
22:04:35.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
22:04:35.980 [Lua] [PackageManager] Force_load: resource_packages/ingame
22:04:35.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
22:04:35.986 [Lua] Player statistics loaded!
22:04:36.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
22:04:36.147 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
22:04:36.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
22:04:36.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
22:04:36.318 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
22:04:36.331 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock
22:04:36.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
22:04:36.485 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
22:04:36.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
22:04:36.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
22:04:36.722 [Lua] [UnlockManager] All unlocks ready
22:04:36.738 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
22:04:37.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
22:04:37.014 [Lua] [PackageManager] Force_load: resource_packages/pickups
22:04:37.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
22:04:37.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
22:04:37.187 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
22:04:37.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
22:04:37.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
22:04:37.213 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
22:04:37.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
22:04:37.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
22:04:37.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
22:04:37.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
22:04:37.821 [Lua] [Managers] Destroying state managers...
22:04:37.821 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
22:04:37.821 [Lua] [Gamestate] Enter state StateLoading
22:04:37.824 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:04:37.824 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
22:04:37.824 [Lua] [LobbyManager] Setting up network options
22:04:37.824 [Lua] state_loading_restart_network JOIN VIA STEAM 0
22:04:37.824 [Lua] registering RPCs
22:04:37.824 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
22:04:37.824 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
22:04:37.824 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:04:37.824 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
22:04:37.824 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:04:37.824 [Lua] [LevelTransitionHandler] load_level inn_level
22:04:37.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:04:37.824 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
22:04:37.824 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:04:37.824 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:04:37.824 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:04:37.824 [SteamVoipRoom] Creating room 3914e0795fbf8f84
22:04:37.824 [SteamVoipRoom] Joining room 3914e0795fbf8f84
22:04:37.828 [EAC] EAC server 110000100950f7d is initializing
22:04:37.839 [EAC] Server is also client 110000100950f7d
22:04:37.839 [EACServer] [14:04:37:838][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF778ADE180 LogLevel: Info.
22:04:37.839 [Lua] ### Created peer state machine for 110000100950f7d
22:04:37.839 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
22:04:37.839 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
22:04:37.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:04:37.840 warning: [Application] Application.update_render_world is deprecated.
22:04:37.843 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:04:37.843 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:04:37.843 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
22:04:37.843 [Lua] Set lobby begin:
22:04:37.843 [Lua] Set lobby end.
22:04:37.843 [Lua] [PSM] Peer 110000100950f7d joined. Want to use profile index "4"
22:04:37.843 [Lua] [LobbyHost] Changed state from 0 to creating
22:04:37.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:04:37.876 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:04:37.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:04:37.895 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
22:04:37.943 [SteamLobby] Detected added member 110000100950f7d
22:04:37.944 [Lua] [LobbyHost] Changed state from creating to joined
22:04:37.945 [Lua] [PartyManager] Leader is set to 110000100950f7d
22:04:37.945 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100950f7d my_peer_id:110000100950f7d
22:04:37.945 [Lua] [ChatManager] Registering channel 1
22:04:37.945 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
22:04:37.945 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
22:04:37.945 [Lua] [PartyManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
22:04:37.960 [Lua] [NetworkServer] Changing num_players from nil to 1
22:04:37.960 [Lua] Players: 1
22:04:37.960 [Lua] Set lobby begin:
22:04:37.960 [Lua] Lobby data num_players = 1
22:04:37.960 [Lua] Lobby data level_key = inn_level
22:04:37.960 [Lua] Lobby data game_mode = 3
22:04:37.960 [Lua] Lobby data matchmaking = false
22:04:37.960 [Lua] Set lobby end.
22:04:37.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:04:37.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:04:37.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:04:38.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:04:38.009 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:04:38.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:04:39.844 [Lua] player (110000100950f7d,1) was put into party 0
22:04:39.844 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
22:04:39.845 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:04:47.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:04:47.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:04:47.811 [Lua] [LevelTransitionHandler] Level load completed!
22:04:47.811 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1080963 - weave: nil
22:04:47.811 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:04:47.811 [Lua] ### Sending rpc_level_loaded
22:04:47.811 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
22:04:47.811 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
22:04:47.811 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:04:47.811 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:04:47.828 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d
22:04:47.828 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d
22:04:47.844 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
22:04:47.845 [Lua] ### Sending rpc_level_loaded
22:04:47.845 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
22:04:47.845 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:04:48.858 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:04:48.858 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:04:48.858 [Lua] Set lobby begin:
22:04:48.858 [Lua] Lobby data host = 110000100950f7d
22:04:48.858 [Lua] Lobby data level_key = inn_level
22:04:48.858 [Lua] Lobby data game_mode = 3
22:04:48.858 [Lua] Lobby data country_code = US
22:04:48.858 [Lua] Lobby data unique_server_name = Kauffy
22:04:48.858 [Lua] Lobby data num_players = 1
22:04:48.858 [Lua] Lobby data matchmaking = false
22:04:48.858 [Lua] Set lobby end.
22:04:48.859 [Lua] [Managers] Destroying state managers...
22:04:48.859 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:04:48.859 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
22:04:48.859 [Lua] [Gamestate] Enter StateIngame HOST
22:04:48.859 [Lua] <>level = inn_level<>
22:04:48.859 [Lua] Set lobby begin:
22:04:48.859 [Lua] Lobby data host = 110000100950f7d
22:04:48.860 [Lua] Lobby data level_key = inn_level
22:04:48.860 [Lua] Lobby data game_mode = 3
22:04:48.860 [Lua] Lobby data selected_level_key = inn_level
22:04:48.860 [Lua] Lobby data country_code = US
22:04:48.860 [Lua] Lobby data unique_server_name = Kauffy
22:04:48.860 [Lua] Lobby data num_players = 1
22:04:48.860 [Lua] Lobby data matchmaking = false
22:04:48.860 [Lua] Set lobby end.
22:04:48.860 [Lua] [StateIngame] Server ingame
22:04:48.864 [Lua] Set lobby begin:
22:04:48.864 [Lua] Lobby data level_key = inn_level
22:04:48.864 [Lua] Lobby data selected_level_key = inn_level
22:04:48.864 [Lua] Lobby data unique_server_name = Kauffy
22:04:48.864 [Lua] Lobby data matchmaking = false
22:04:48.864 [Lua] Lobby data host = 110000100950f7d
22:04:48.864 [Lua] Lobby data country_code = US
22:04:48.865 [Lua] Lobby data game_mode = 3
22:04:48.865 [Lua] Lobby data difficulty = normal
22:04:48.865 [Lua] Lobby data num_players = 1
22:04:48.865 [Lua] Set lobby end.
22:04:48.865 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
22:04:48.865 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
22:04:48.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:04:48.865 [Lua] [Matchmaking] initializing
22:04:48.865 [Lua] [Matchmaking] my_peer_id: 110000100950f7d, I am server
22:04:48.865 [Lua] [Matchmaking] register rpcs
22:04:48.865 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:04:48.865 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
22:04:48.865 [Lua] [GameNetworkManager] self.is_server = true
22:04:48.865 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:04:48.865 [Network] Setting artificial MTU limit to 65536
22:04:48.871 [Lua] Switching ConflictSettings: to: disabled
22:04:48.871 [Lua] pacing=disabled
22:04:48.871 [Lua] roaming=nil
22:04:48.871 [Lua] specials=disabled
22:04:48.871 [Lua] debug_color=black
22:04:48.871 [Lua] pack_spawning=disabled
22:04:48.871 [Lua] contained_breeds=nil
22:04:48.871 [Lua] disabled=true
22:04:48.871 [Lua] boss=disabled
22:04:48.871 [Lua] horde=disabled
22:04:48.871 [Lua] name=disabled
22:04:48.871 [Lua] intensity=disabled
22:04:48.871 [Lua] ---
22:04:48.871 [Lua] [LevelAnalysis] set_random_seed( 1080963)
22:04:48.876 [Lua] [AIInterestPointSystem] Level Seed: 1080963
22:04:48.876 [Lua]
22:04:48.876 [Lua] [entity_system_bag] = table
22:04:48.876 [Lua] [entity_system_bag] = metatable
22:04:48.876 [Lua] [startup_data] = table
22:04:48.876 [Lua] [entity_manager] = table
22:04:48.876 [Lua] [entity_manager] = metatable
22:04:48.876 [Lua] [unit_spawner] = table
22:04:48.876 [Lua] [unit_spawner] = metatable
22:04:48.876 [Lua] [unit_storage] = table
22:04:48.876 [Lua] [unit_storage] = metatable
22:04:48.876 [Lua] [dice_keeper] = table
22:04:48.876 [Lua] [dice_keeper] = metatable
22:04:48.876 [Lua] [is_server] = true (boolean)
22:04:48.876 [Lua] [world] = [World]
22:04:48.876 [Lua] [system_api] = table
22:04:48.876 [Lua] [entity_system] = table
22:04:48.876 [Lua] [entity_system] = metatable
22:04:48.876 [Lua] [network_lobby] = table
22:04:48.876 [Lua] [network_lobby] = metatable
22:04:48.876 [Lua] [profile_synchronizer] = table
22:04:48.876 [Lua] [profile_synchronizer] = metatable
22:04:48.876 [Lua] [level_transition_handler] = table
22:04:48.876 [Lua] [level_transition_handler] = metatable
22:04:48.876 [Lua] [num_local_human_players] = 1 (number)
22:04:48.876 [Lua] [statistics_db] = table
22:04:48.876 [Lua] [statistics_db] = metatable
22:04:48.876 [Lua] [network_server] = table
22:04:48.876 [Lua] [network_server] = metatable
22:04:48.876 [Lua] [input_manager] = table
22:04:48.876 [Lua] [input_manager] = metatable
22:04:48.876 [Lua] [network_clock] = table
22:04:48.876 [Lua] [network_clock] = metatable
22:04:48.876 [Lua] [network_transmit] = table
22:04:48.876 [Lua] [network_transmit] = metatable
22:04:48.876 [Lua] [free_flight_manager] = table
22:04:48.876 [Lua] [free_flight_manager] = metatable
22:04:48.876 [Lua] [network_manager] = table
22:04:48.876 [Lua] [network_manager] = metatable
22:04:48.876 [Lua] [network_event_delegate] = table
22:04:48.876 [Lua] [network_event_delegate] = metatable
22:04:48.876 [Lua]
22:04:48.877 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:04:48.877 [Lua] ignoring extension VersusInteractObjectiveExtension
22:04:48.877 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:04:48.877 [Lua] ignoring extension VersusSocketObjectiveExtension
22:04:48.877 [Lua] ignoring extension VersusTargetObjectiveExtension
22:04:48.877 [Lua] ignoring extension VersusMissionObjectiveExtension
22:04:48.877 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:04:48.880 [Lua] [AchievementManager] Achievements using the steam platform
22:04:48.881 [Lua] [StateIngame] Level seed: 1080963
22:04:48.881 [World] Spawning level.
22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:04:49.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
22:04:49.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
22:04:49.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
22:04:49.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
22:04:49.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
22:04:49.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
22:04:49.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
22:04:49.087 [Lua] [LevelAnalysis] set_random_seed( 1080963)
22:04:49.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
22:04:49.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
22:04:49.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
22:04:49.106 [Lua] [IngameUI] init
22:04:49.122 [SteamVoipClient] select_out(110000100950f7d, off)
22:04:49.126 [Lua] cb_razer_chroma_setup
22:04:49.176 [Lua] [Matchmaking] Cancelling matchmaking
22:04:49.176 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:04:49.176 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:04:49.176 [Lua] Set lobby begin:
22:04:49.176 [Lua] Lobby data level_key = inn_level
22:04:49.176 [Lua] Lobby data power_level = 0
22:04:49.176 [Lua] Lobby data selected_level_key = inn_level
22:04:49.176 [Lua] Lobby data unique_server_name = Kauffy
22:04:49.176 [Lua] Lobby data matchmaking = false
22:04:49.176 [Lua] Lobby data host = 110000100950f7d
22:04:49.176 [Lua] Lobby data country_code = US
22:04:49.176 [Lua] Lobby data game_mode = 3
22:04:49.176 [Lua] Lobby data difficulty = normal
22:04:49.176 [Lua] Lobby data num_players = 1
22:04:49.176 [Lua] Set lobby end.
22:04:49.179 [Flow] complete_skittergate_legend true
22:04:49.181 [Flow] complete_all_helmgart_levels_recruit true
22:04:49.182 [Flow] WitchHunterLevel:35
22:04:49.182 [Flow] LeaderYes
22:04:49.182 [Flow] ALL PC XP:304250
22:04:49.182 [Flow] Has "bogenhafen" DLC:true
22:04:49.182 [Flow] WH XP:60850
22:04:49.182 [Flow] Number of crafted items:2010
22:04:49.182 [Flow] Has "pre_order" DLC:true
22:04:49.182 [Flow] Sum of Powe Levels:1500
22:04:49.182 [Flow] lodestone diff 1:false
22:04:49.182 [Flow] magnus and forest activated
22:04:49.182 [Flow] magnus and forest activated
22:04:49.182 [Flow] cemetery and forest activated
22:04:49.182 [Flow] magnus and cemetery
22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.183 [Flow] ALL RUNES ACTIVATED
22:04:49.183 [Flow] magnus and forest activated
22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.183 [Flow] ALL RUNES ACTIVATED
22:04:49.183 [Flow] cemetery and forest activated
22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.183 [Flow] ALL RUNES ACTIVATED
22:04:49.183 [Flow] magnus and forest activated
22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.183 [Flow] ALL RUNES ACTIVATED
22:04:49.183 [Flow] magnus and cemetery
22:04:49.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.183 [Flow] ALL RUNES ACTIVATED
22:04:49.184 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:04:49.186 [Lua] CurrentConflictSettings disabled
22:04:49.186 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:04:49.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:04:49.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
22:04:49.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:04:49.193 [Save] Loading `ut_tweaks_presets`
22:04:49.193 warning: [Save] Missing filename `ut_tweaks_presets`
22:04:49.239 [Lua] MUSIC: nil -> explore
22:04:49.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
22:04:50.992 [Lua] player (110000100950f7d,1) was put into party 1
22:04:50.992 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3)
22:04:50.992 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3)
22:04:50.992 [Lua] Set lobby begin:
22:04:50.992 [Lua] Lobby data level_key = inn_level
22:04:50.993 [Lua] Lobby data power_level = 0
22:04:50.993 [Lua] Lobby data selected_level_key = inn_level
22:04:50.993 [Lua] Lobby data difficulty = normal
22:04:50.993 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:04:50.993 [Lua] Lobby data unique_server_name = Kauffy
22:04:50.993 [Lua] Lobby data matchmaking = false
22:04:50.993 [Lua] Lobby data host = 110000100950f7d
22:04:50.993 [Lua] Lobby data country_code = US
22:04:50.994 [Lua] Lobby data game_mode = 3
22:04:50.994 [Lua] Lobby data player_slot_5 = 0:0
22:04:50.994 [Lua] Lobby data player_slot_2 = 0:0
22:04:50.994 [Lua] Lobby data player_slot_1 = 0:0
22:04:50.994 [Lua] Lobby data player_slot_3 = 0:0
22:04:50.994 [Lua] Lobby data num_players = 1
22:04:50.994 [Lua] Set lobby end.
22:04:50.994 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:04:50.995 [Lua]
22:04:50.996 [Lua] [wwise/one_handed_swords] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
22:04:50.996 [Lua] [wwise/one_handed_daggers] = false (boolean)
22:04:50.996 [Lua] [wwise/bow] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [resource_packages/careers/we_shade] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
22:04:50.996 [Lua]
22:04:50.996 [Lua]
22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
22:04:50.996 [Lua] [wwise/one_handed_daggers] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
22:04:50.996 [Lua] [resource_packages/careers/we_shade] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
22:04:50.996 [Lua] [wwise/bow] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [wwise/one_handed_swords] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
22:04:50.996 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
22:04:50.996 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
22:04:50.996 [Lua]
22:04:50.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
22:04:50.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
22:04:50.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
22:04:50.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:04:51.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
22:04:51.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d
22:04:51.235 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
22:04:51.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:04:51.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:04:51.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:04:51.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
22:04:51.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
22:04:51.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
22:04:51.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
22:04:51.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
22:04:51.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:04:51.560 [Flow] DISABLE
22:04:51.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:04:51.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:04:51.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
22:04:51.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:04:51.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:04:51.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:04:51.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:04:51.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:04:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:04:51.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:04:51.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:04:51.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:04:51.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:04:51.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:04:51.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:04:51.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:04:51.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:04:51.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:04:51.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:04:51.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:04:52.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:04:52.037 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:04:52.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:04:52.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:04:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:04:52.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:04:52.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:04:52.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
22:04:52.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
22:04:52.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
22:04:52.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:04:52.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:04:52.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:04:52.758 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
22:04:52.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
22:04:52.918 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
22:04:52.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
22:04:53.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
22:04:53.239 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
22:04:53.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
22:04:53.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
22:04:53.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
22:04:53.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:04:53.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:04:53.664 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:04:53.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
22:04:53.820 [Lua] PlayFabMirror:_commit_internal 1
22:04:53.820 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:04:53.823 [Lua] generate_backend_stats 110000100950f7d:1
22:04:53.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:04:53.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
22:04:53.841 [Lua] Set lobby begin:
22:04:53.841 [Lua] Lobby data level_key = inn_level
22:04:53.841 [Lua] Lobby data power_level = 835
22:04:53.841 [Lua] Lobby data selected_level_key = inn_level
22:04:53.841 [Lua] Lobby data difficulty = normal
22:04:53.841 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:04:53.841 [Lua] Lobby data unique_server_name = Kauffy
22:04:53.841 [Lua] Lobby data matchmaking = false
22:04:53.841 [Lua] Lobby data host = 110000100950f7d
22:04:53.841 [Lua] Lobby data country_code = US
22:04:53.841 [Lua] Lobby data game_mode = 3
22:04:53.841 [Lua] Lobby data player_slot_5 = 0:0
22:04:53.842 [Lua] Lobby data player_slot_2 = 0:0
22:04:53.842 [Lua] Lobby data player_slot_1 = 0:0
22:04:53.842 [Lua] Lobby data player_slot_3 = 0:0
22:04:53.842 [Lua] Lobby data num_players = 1
22:04:53.842 [Lua] Set lobby end.
22:04:53.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
22:04:53.960 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
22:04:53.978 [Lua] commit result success 1
22:04:54.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
22:04:54.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
22:04:54.093 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:04:54.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:04:54.144 [Lua] [PackageManager] Force_load: wwise/bow
22:04:54.144 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
22:04:54.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
22:04:54.404 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
22:04:54.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
22:04:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
22:04:54.895 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
22:04:54.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
22:04:55.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
22:04:55.055 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
22:04:55.056 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
22:04:55.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
22:04:55.104 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
22:04:55.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
22:04:55.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
22:04:55.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
22:04:55.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:04:55.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:04:55.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
22:04:55.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
22:04:55.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
22:04:55.996 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
22:04:55.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
22:04:56.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
22:04:56.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
22:04:56.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
22:04:56.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
22:04:56.389 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
22:04:56.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:04:56.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:04:56.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:04:56.533 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
22:04:56.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:56.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:04:56.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
22:04:57.127 [Lua] StateInGameRunning:_game_actually_starts()
22:04:57.128 [Lua] [IngameUI] menu view on_enter start_menu_view
22:04:57.128 [Lua] hero_fullscreen_menu_on_enter
22:04:57.128 [Lua] #################################################################################################################
22:04:57.128 [Lua] [Loading Time]: 00:00:19 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:04:57.128 [Lua] #################################################################################################################
22:04:57.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
22:04:57.139 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd4290
22:04:57.140 [World] Spawning level.
22:04:57.149 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
22:04:57.155 [SteamVoipClient] select_out(110000100950f7d, off)
22:04:57.161 [Lua] cb_razer_chroma_setup
22:04:57.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
22:04:57.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:04:57.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530
22:04:57.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530
22:04:57.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530, async-read, prioritized
22:04:57.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
22:04:57.477 [Lua] Commit load time data
22:04:57.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:04:57.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:04:57.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:04:57.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:04:57.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:04:58.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x35d, position: 0
22:04:58.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x35d, position: 27249
22:05:00.615 [Lua] [IngameUI] menu view on_exit start_menu_view
22:05:00.615 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
22:05:00.615 [Lua] hero_fullscreen_menu_on_exit
22:05:00.625 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd4290
22:05:00.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000025A7530 -> Package still referenced, NOT unloaded:
22:05:00.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 00000000025A7530 -> Package still referenced, NOT unloaded:
22:05:00.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530
22:05:00.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000025A7530
22:05:03.212 [Lua] [IngameUI] menu view on_enter hero_view
22:05:03.230 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd1eb0
22:05:03.230 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7cf7f0)
22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7c6610)
22:05:03.230 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0d7af850)
22:05:03.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:05:03.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:05:03.248 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:05:03.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:05:03.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:05:03.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:05:03.848 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:05:03.868 [World] Spawning level.
22:05:03.896 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:03.896 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:05:04.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
22:05:04.928 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:05.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:05:05.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:05:05.105 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
22:05:05.105 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:05:05.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
22:05:05.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:05:06.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:05:06.991 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:06.992 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:06.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:05:07.004 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:05:07.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:05:07.004 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:05:07.012 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:05:07.012 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
22:05:07.019 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
22:05:07.026 [World] Spawning level.
22:05:07.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, prioritized
22:05:07.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
22:05:07.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
22:05:09.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:09.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:09.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:05:09.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
22:05:11.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:11.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:11.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:05:11.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:05:12.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:12.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:32.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:32.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, prioritized
22:05:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, prioritized
22:05:47.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewer, async-read, prioritized
22:05:47.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
22:05:47.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
22:05:58.699 [Lua] [IngameUI] menu view on_exit hero_view
22:05:58.716 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd1eb0
22:05:58.723 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
22:06:02.007 [Lua] [IngameUI] menu view on_enter start_game_view
22:06:02.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fcb6b0
22:06:02.015 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:06:02.019 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:06:02.019 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:06:02.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:06:02.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:06:03.370 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
22:06:03.370 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:06:03.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
22:06:03.371 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:06:03.371 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:06:03.654 [Lua] PlayFabMirror:_commit_internal 2
22:06:03.654 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:06:03.657 [Lua] generate_backend_stats 110000100950f7d:1
22:06:03.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:06:03.685 [Lua] commit result success 2
22:06:05.850 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:06:05.850 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
22:06:05.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:06:05.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:06:05.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:06:09.022 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
22:06:09.022 [Lua] ............................................................................................................
22:06:09.022 [Lua] ............................................................................................................
22:06:09.022 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
22:06:09.022 [Lua] ............................................................................................................
22:06:09.022 [Lua] ............................................................................................................
22:06:09.022 [Lua] [Matchmaking] Cancelling matchmaking
22:06:09.022 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:06:09.045 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:06:09.045 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:06:09.049 [Lua] Set lobby begin:
22:06:09.049 [Lua] Lobby data level_key = inn_level
22:06:09.049 [Lua] Lobby data power_level = 835
22:06:09.049 [Lua] Lobby data selected_level_key = inn_level
22:06:09.049 [Lua] Lobby data difficulty = harder
22:06:09.050 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:09.050 [Lua] Lobby data unique_server_name = Kauffy
22:06:09.050 [Lua] Lobby data matchmaking = false
22:06:09.050 [Lua] Lobby data host = 110000100950f7d
22:06:09.050 [Lua] Lobby data country_code = US
22:06:09.050 [Lua] Lobby data game_mode = 3
22:06:09.050 [Lua] Lobby data player_slot_5 = 0:0
22:06:09.050 [Lua] Lobby data player_slot_2 = 0:0
22:06:09.050 [Lua] Lobby data player_slot_1 = 0:0
22:06:09.050 [Lua] Lobby data player_slot_3 = 0:0
22:06:09.050 [Lua] Lobby data num_players = 1
22:06:09.050 [Lua] Set lobby end.
22:06:09.051 [Lua] [PartyManager] Leader is set to 110000100950f7d
22:06:09.051 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
22:06:09.051 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:06:09.051 [Lua] Set lobby begin:
22:06:09.051 [Lua] Lobby data twitch_enabled = false
22:06:09.051 [Lua] Lobby data power_level = 835
22:06:09.051 [Lua] Lobby data num_players = 1
22:06:09.051 [Lua] Lobby data weave_name = false
22:06:09.051 [Lua] Lobby data game_mode = 1
22:06:09.051 [Lua] Lobby data mechanism = adventure
22:06:09.051 [Lua] Lobby data level_key = inn_level
22:06:09.051 [Lua] Lobby data player_slot_1 = 0:0
22:06:09.052 [Lua] Lobby data selected_level_key = inn_level
22:06:09.052 [Lua] Lobby data unique_server_name = Kauffy
22:06:09.052 [Lua] Lobby data quick_game = true
22:06:09.053 [Lua] Lobby data matchmaking = true
22:06:09.053 [Lua] Lobby data difficulty = harder
22:06:09.053 [Lua] Lobby data country_code = US
22:06:09.053 [Lua] Lobby data host = 110000100950f7d
22:06:09.054 [Lua] Lobby data player_slot_5 = 0:0
22:06:09.054 [Lua] Lobby data player_slot_2 = 0:0
22:06:09.054 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:09.054 [Lua] Lobby data player_slot_3 = 0:0
22:06:09.054 [Lua] Lobby data eac_authorized = true
22:06:09.054 [Lua] Set lobby end.
22:06:09.054 [Lua] Set lobby begin:
22:06:09.054 [Lua] Lobby data twitch_enabled = false
22:06:09.054 [Lua] Lobby data power_level = 835
22:06:09.054 [Lua] Lobby data num_players = 1
22:06:09.054 [Lua] Lobby data weave_name = false
22:06:09.054 [Lua] Lobby data game_mode = 1
22:06:09.054 [Lua] Lobby data is_private = false
22:06:09.054 [Lua] Lobby data mechanism = adventure
22:06:09.054 [Lua] Lobby data level_key = inn_level
22:06:09.055 [Lua] Lobby data player_slot_1 = 0:0
22:06:09.055 [Lua] Lobby data selected_level_key = inn_level
22:06:09.055 [Lua] Lobby data unique_server_name = Kauffy
22:06:09.055 [Lua] Lobby data quick_game = true
22:06:09.055 [Lua] Lobby data matchmaking = true
22:06:09.055 [Lua] Lobby data difficulty = harder
22:06:09.055 [Lua] Lobby data country_code = US
22:06:09.055 [Lua] Lobby data host = 110000100950f7d
22:06:09.055 [Lua] Lobby data player_slot_5 = 0:0
22:06:09.055 [Lua] Lobby data player_slot_2 = 0:0
22:06:09.055 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:09.055 [Lua] Lobby data player_slot_3 = 0:0
22:06:09.055 [Lua] Lobby data eac_authorized = true
22:06:09.055 [Lua] Set lobby end.
22:06:09.059 [Lua] [ChatManager][1]System: Starting hosted game...
22:06:09.059 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:06:09.059 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:06:09.139 [Lua] [IngameUI] menu view on_exit start_game_view
22:06:09.140 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:06:09.140 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:06:09.144 [Save] Saving `save_data`
22:06:09.153 [Save] Save done
22:06:09.157 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fcb6b0
22:06:20.953 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:06:20.957 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:06:20.957 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle
22:06:20.957 [Lua] [LevelTransitionHandler] set_next_level( nurgle )
22:06:20.957 [Lua] Set lobby begin:
22:06:20.957 [Lua] Lobby data twitch_enabled = false
22:06:20.957 [Lua] Lobby data power_level = 835
22:06:20.957 [Lua] Lobby data num_players = 1
22:06:20.958 [Lua] Lobby data weave_name = false
22:06:20.958 [Lua] Lobby data game_mode = 2
22:06:20.958 [Lua] Lobby data is_private = false
22:06:20.958 [Lua] Lobby data mechanism = adventure
22:06:20.958 [Lua] Lobby data level_key = inn_level
22:06:20.958 [Lua] Lobby data player_slot_1 = 0:0
22:06:20.958 [Lua] Lobby data selected_level_key = nurgle
22:06:20.958 [Lua] Lobby data unique_server_name = Kauffy
22:06:20.958 [Lua] Lobby data quick_game = true
22:06:20.958 [Lua] Lobby data matchmaking = true
22:06:20.958 [Lua] Lobby data difficulty = harder
22:06:20.959 [Lua] Lobby data country_code = US
22:06:20.959 [Lua] Lobby data host = 110000100950f7d
22:06:20.959 [Lua] Lobby data player_slot_5 = 0:0
22:06:20.959 [Lua] Lobby data player_slot_2 = 0:0
22:06:20.959 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:20.959 [Lua] Lobby data player_slot_3 = 0:0
22:06:20.959 [Lua] Lobby data eac_authorized = true
22:06:20.959 [Lua] Set lobby end.
22:06:20.964 [Lua] Set lobby begin:
22:06:20.964 [Lua] Lobby data twitch_enabled = false
22:06:20.964 [Lua] Lobby data power_level = 835
22:06:20.964 [Lua] Lobby data num_players = 1
22:06:20.964 [Lua] Lobby data weave_name = false
22:06:20.964 [Lua] Lobby data game_mode = 2
22:06:20.964 [Lua] Lobby data is_private = false
22:06:20.964 [Lua] Lobby data mechanism = adventure
22:06:20.965 [Lua] Lobby data level_key = inn_level
22:06:20.965 [Lua] Lobby data player_slot_1 = 0:0
22:06:20.965 [Lua] Lobby data selected_level_key = nurgle
22:06:20.965 [Lua] Lobby data unique_server_name = Kauffy
22:06:20.965 [Lua] Lobby data quick_game = true
22:06:20.965 [Lua] Lobby data matchmaking = true
22:06:20.965 [Lua] Lobby data difficulty = harder
22:06:20.965 [Lua] Lobby data country_code = US
22:06:20.965 [Lua] Lobby data host = 110000100950f7d
22:06:20.965 [Lua] Lobby data player_slot_5 = 0:0
22:06:20.965 [Lua] Lobby data player_slot_2 = 0:0
22:06:20.965 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:20.966 [Lua] Lobby data player_slot_3 = 0:0
22:06:20.966 [Lua] Lobby data eac_authorized = true
22:06:20.966 [Lua] Set lobby end.
22:06:20.966 [Lua] Complete level triggered.
22:06:20.968 [Lua] gm_event_end_conditions_met false false
22:06:20.969 [Lua] PlayFabMirror:_commit_internal nil
22:06:20.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:06:20.972 [Save] Saving `save_data`
22:06:20.972 [Lua] generate_backend_stats 110000100950f7d:1
22:06:20.978 [Save] Save done
22:06:20.978 [Save] Saving `save_data`
22:06:20.985 [Save] Save done
22:06:20.989 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:06:20.989 [Save] Saving `save_data`
22:06:20.989 [Lua] TRANSITION nil nil nurgle
22:06:20.989 [Lua] Transition type "nurgle", is server: true
22:06:20.989 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:06:20.989 [Lua] [GameNetworkManager] Leaving game...
22:06:20.989 [Lua] [GameNetworkManager] Shutting down game session host.
22:06:20.989 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:06:20.989 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:06:20.989 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=91.89
22:06:20.994 [Save] Save done
22:06:21.007 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:06:21.007 [Lua] commit result success 3
22:06:21.396 [Lua] Set lobby begin:
22:06:21.396 [Lua] Lobby data twitch_enabled = false
22:06:21.396 [Lua] Lobby data power_level = 0
22:06:21.396 [Lua] Lobby data num_players = 1
22:06:21.396 [Lua] Lobby data weave_name = false
22:06:21.397 [Lua] Lobby data game_mode = 2
22:06:21.397 [Lua] Lobby data is_private = false
22:06:21.397 [Lua] Lobby data mechanism = adventure
22:06:21.397 [Lua] Lobby data level_key = inn_level
22:06:21.397 [Lua] Lobby data player_slot_1 = 0:0
22:06:21.397 [Lua] Lobby data selected_level_key = nurgle
22:06:21.397 [Lua] Lobby data unique_server_name = Kauffy
22:06:21.397 [Lua] Lobby data quick_game = true
22:06:21.397 [Lua] Lobby data matchmaking = true
22:06:21.397 [Lua] Lobby data difficulty = harder
22:06:21.397 [Lua] Lobby data country_code = US
22:06:21.397 [Lua] Lobby data host = 110000100950f7d
22:06:21.397 [Lua] Lobby data player_slot_5 = 0:0
22:06:21.397 [Lua] Lobby data player_slot_2 = 0:0
22:06:21.397 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:21.398 [Lua] Lobby data player_slot_3 = 0:0
22:06:21.398 [Lua] Lobby data eac_authorized = true
22:06:21.398 [Lua] Set lobby end.
22:06:23.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:06:23.081 [Lua] Clearing all global lookup lists
22:06:23.082 [Lua] [IngamePlayerListUI] - Destroy
22:06:23.082 [Lua] [EquipmentUI] - Destroy
22:06:23.082 [Lua] [GamePadEquipmentUI] - Destroy
22:06:23.082 [Lua] [AbilityUI] - Destroy
22:06:23.082 [Lua] [GamePadAbilityUI] - Destroy
22:06:23.083 [Lua] [IngameUI] destroy
22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
22:06:23.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
22:06:23.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
22:06:23.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
22:06:23.155 [Lua] [Managers] Destroying state managers...
22:06:23.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:06:23.160 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
22:06:23.161 [Lua] [Matchmaking] unregister rpcs
22:06:23.161 [Lua] ############### UNLOADING PACKAGES ###############
22:06:23.161 [Lua] [Gamestate] Enter state StateLoading
22:06:23.162 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:06:23.162 [Lua] [Matchmaking] register rpcs
22:06:23.163 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
22:06:23.163 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
22:06:23.163 [Lua] registering RPCs
22:06:23.163 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:06:23.163 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:06:23.163 [Lua] Set lobby begin:
22:06:23.163 [Lua] Lobby data twitch_enabled = false
22:06:23.163 [Lua] Lobby data power_level = 0
22:06:23.163 [Lua] Lobby data num_players = 1
22:06:23.163 [Lua] Lobby data weave_name = false
22:06:23.163 [Lua] Lobby data game_mode = 2
22:06:23.163 [Lua] Lobby data is_private = false
22:06:23.163 [Lua] Lobby data mechanism = adventure
22:06:23.163 [Lua] Lobby data level_key = nurgle
22:06:23.163 [Lua] Lobby data player_slot_1 = 0:0
22:06:23.163 [Lua] Lobby data selected_level_key = nurgle
22:06:23.163 [Lua] Lobby data unique_server_name = Kauffy
22:06:23.163 [Lua] Lobby data quick_game = true
22:06:23.163 [Lua] Lobby data matchmaking = true
22:06:23.164 [Lua] Lobby data difficulty = harder
22:06:23.164 [Lua] Lobby data country_code = US
22:06:23.164 [Lua] Lobby data host = 110000100950f7d
22:06:23.164 [Lua] Lobby data player_slot_5 = 0:0
22:06:23.164 [Lua] Lobby data player_slot_2 = 0:0
22:06:23.164 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:23.164 [Lua] Lobby data player_slot_3 = 0:0
22:06:23.164 [Lua] Lobby data eac_authorized = true
22:06:23.164 [Lua] Set lobby end.
22:06:23.164 [Lua] MUSIC MANAGER unmute_all_world_sounds 9934 0
22:06:23.164 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:06:23.168 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized
22:06:23.168 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil]
22:06:23.168 [Lua] [LevelTransitionHandler] load_level nurgle
22:06:23.343 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:06:23.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:06:23.344 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:06:23.344 [Lua] [LevelTransitionHandler] Loading level: "nurgle"
22:06:23.344 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/nurgle"
22:06:23.344 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read,
22:06:23.344 [Lua] [StateLoading] got rpc_load_level 57 nurgle
22:06:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5
22:06:23.436 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5
22:06:23.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle
22:06:23.441 [Lua] MUSIC MANAGER nik_loading_screen_nurgle_01_short 9935 0
22:06:23.441 [Lua] MUSIC MANAGER Play_loading_screen_music 9936 0
22:06:24.144 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]'
22:06:30.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle
22:06:30.200 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle
22:06:30.217 [Lua] [LevelTransitionHandler] Level load completed!
22:06:30.217 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 1423613 - weave: nil
22:06:30.265 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
22:06:30.265 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
22:06:30.265 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
22:06:30.265 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
22:06:30.265 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
22:06:30.265 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
22:06:30.266 [Lua] checking dlc's against conflict directors
22:06:30.266 [Lua] --- --- ---
22:06:30.266 [Lua] Starting... difficulty 'harder'
22:06:30.266 [Lua] These are the starting conflict directors:
22:06:30.266 [Lua] skaven
22:06:30.266 [Lua] chaos
22:06:30.266 [Lua] --- --- ---
22:06:30.266 [Lua]
22:06:30.266 [Lua] Looking for a new director:
22:06:30.266 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
22:06:30.266 [Lua] ->trying director: beastmen
22:06:30.266 [Lua] --> success!
22:06:30.266 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
22:06:30.266 [Lua]
22:06:30.266 [Lua] Looking for a new director:
22:06:30.266 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
22:06:30.266 [Lua] ->trying director: chaos
22:06:30.266 [Lua] --> success!
22:06:30.266 [Lua] --> re-used the same breeds
22:06:30.266 [Lua]
22:06:30.266 [Lua] Looking for a new director:
22:06:30.266 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
22:06:30.266 [Lua] ->trying director: chaos
22:06:30.266 [Lua] --> success!
22:06:30.266 [Lua] --> re-used the same breeds
22:06:30.266 [Lua]
22:06:30.266 [Lua] DONE! Found the following directors:
22:06:30.266 [Lua] beastmen
22:06:30.266 [Lua] chaos
22:06:30.266 [Lua] chaos
22:06:30.266 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_loot_rat chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_with_shield
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
22:06:30.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
22:06:30.267 [Lua] ### Sending rpc_level_loaded
22:06:30.267 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 57
22:06:30.267 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
22:06:30.287 [Lua] ### Sending rpc_level_loaded
22:06:30.287 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 57
22:06:30.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:06:30.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:06:30.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:06:30.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:06:30.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:06:30.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:06:31.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:06:31.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:06:31.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:06:31.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:06:31.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:06:31.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:06:32.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:06:32.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:06:32.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:06:32.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:06:32.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:06:32.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:33.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:33.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:06:33.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:06:33.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:06:33.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:06:33.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:06:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:06:33.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:06:33.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:06:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:06:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:06:34.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:06:34.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:06:34.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:06:34.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:06:34.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:06:34.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:06:34.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:06:35.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:06:35.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:06:35.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:06:35.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:06:35.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:06:35.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:06:36.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:06:36.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:06:36.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:06:36.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:06:36.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:06:36.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:06:37.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:06:37.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:06:37.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:06:37.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:06:37.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:06:37.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:06:37.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:06:37.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:06:37.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:06:38.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:06:38.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:06:38.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:06:38.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:06:38.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:06:38.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:39.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:39.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:06:39.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:06:39.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:06:39.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:06:39.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:06:39.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:06:39.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:06:39.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:06:40.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:06:40.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:06:40.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:40.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:40.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:06:40.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:06:40.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:06:40.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:06:40.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:06:40.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:06:40.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:06:40.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:06:41.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:06:41.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:06:41.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:06:41.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:06:41.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:06:41.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
22:06:42.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
22:06:42.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
22:06:42.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
22:06:43.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
22:06:43.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
22:06:43.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
22:06:44.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
22:06:44.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
22:06:44.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
22:06:45.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
22:06:45.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
22:06:45.097 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: custom
22:06:45.097 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:06:45.097 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:06:46.108 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:06:46.108 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:06:46.108 [Lua] [Matchmaking] unregister rpcs
22:06:46.109 [Lua] Set lobby begin:
22:06:46.109 [Lua] Lobby data twitch_enabled = false
22:06:46.109 [Lua] Lobby data power_level = 0
22:06:46.109 [Lua] Lobby data num_players = 1
22:06:46.109 [Lua] Lobby data weave_name = false
22:06:46.109 [Lua] Lobby data game_mode = 2
22:06:46.109 [Lua] Lobby data is_private = false
22:06:46.109 [Lua] Lobby data mechanism = adventure
22:06:46.109 [Lua] Lobby data level_key = nurgle
22:06:46.109 [Lua] Lobby data player_slot_1 = 0:0
22:06:46.109 [Lua] Lobby data selected_level_key = nurgle
22:06:46.109 [Lua] Lobby data unique_server_name = Kauffy
22:06:46.109 [Lua] Lobby data quick_game = true
22:06:46.109 [Lua] Lobby data matchmaking = true
22:06:46.109 [Lua] Lobby data difficulty = harder
22:06:46.109 [Lua] Lobby data country_code = US
22:06:46.109 [Lua] Lobby data host = 110000100950f7d
22:06:46.109 [Lua] Lobby data player_slot_5 = 0:0
22:06:46.109 [Lua] Lobby data player_slot_2 = 0:0
22:06:46.109 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:46.109 [Lua] Lobby data player_slot_3 = 0:0
22:06:46.109 [Lua] Lobby data eac_authorized = true
22:06:46.109 [Lua] Set lobby end.
22:06:46.110 [Lua] [Managers] Destroying state managers...
22:06:46.110 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens
22:06:46.110 [Lua] MUSIC MANAGER Stop_loading_screen_music 9937 0
22:06:46.110 [Lua] [Gamestate] Enter StateIngame HOST
22:06:46.111 [Lua] <>level = nurgle<>
22:06:46.111 [Lua] Set lobby begin:
22:06:46.111 [Lua] Lobby data twitch_enabled = false
22:06:46.111 [Lua] Lobby data power_level = 0
22:06:46.111 [Lua] Lobby data num_players = 1
22:06:46.111 [Lua] Lobby data weave_name = false
22:06:46.111 [Lua] Lobby data game_mode = 2
22:06:46.111 [Lua] Lobby data is_private = false
22:06:46.111 [Lua] Lobby data mechanism = adventure
22:06:46.111 [Lua] Lobby data level_key = nurgle
22:06:46.111 [Lua] Lobby data player_slot_1 = 0:0
22:06:46.111 [Lua] Lobby data selected_level_key = nurgle
22:06:46.111 [Lua] Lobby data unique_server_name = Kauffy
22:06:46.111 [Lua] Lobby data quick_game = true
22:06:46.111 [Lua] Lobby data matchmaking = true
22:06:46.111 [Lua] Lobby data difficulty = harder
22:06:46.111 [Lua] Lobby data country_code = US
22:06:46.111 [Lua] Lobby data host = 110000100950f7d
22:06:46.111 [Lua] Lobby data player_slot_5 = 0:0
22:06:46.111 [Lua] Lobby data player_slot_2 = 0:0
22:06:46.111 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:46.111 [Lua] Lobby data player_slot_3 = 0:0
22:06:46.111 [Lua] Lobby data eac_authorized = true
22:06:46.111 [Lua] Set lobby end.
22:06:46.111 [Umbra] Init version: 3.4.15 :: 16 threads
22:06:46.112 [Lua] [StateIngame] Server ingame
22:06:46.117 [Lua] Set lobby begin:
22:06:46.117 [Lua] Lobby data twitch_enabled = false
22:06:46.117 [Lua] Lobby data power_level = 0
22:06:46.117 [Lua] Lobby data num_players = 1
22:06:46.117 [Lua] Lobby data weave_name = false
22:06:46.117 [Lua] Lobby data game_mode = 2
22:06:46.117 [Lua] Lobby data is_private = false
22:06:46.117 [Lua] Lobby data mechanism = adventure
22:06:46.117 [Lua] Lobby data level_key = nurgle
22:06:46.117 [Lua] Lobby data player_slot_1 = 0:0
22:06:46.117 [Lua] Lobby data selected_level_key = nurgle
22:06:46.118 [Lua] Lobby data unique_server_name = Kauffy
22:06:46.118 [Lua] Lobby data quick_game = true
22:06:46.118 [Lua] Lobby data matchmaking = true
22:06:46.118 [Lua] Lobby data difficulty = harder
22:06:46.118 [Lua] Lobby data country_code = US
22:06:46.118 [Lua] Lobby data host = 110000100950f7d
22:06:46.118 [Lua] Lobby data player_slot_5 = 0:0
22:06:46.118 [Lua] Lobby data player_slot_2 = 0:0
22:06:46.118 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:46.118 [Lua] Lobby data player_slot_3 = 0:0
22:06:46.118 [Lua] Lobby data eac_authorized = true
22:06:46.118 [Lua] Set lobby end.
22:06:46.118 [Lua] [Matchmaking] register rpcs
22:06:46.118 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:06:46.118 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
22:06:46.118 [Lua] [GameNetworkManager] self.is_server = true
22:06:46.118 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:06:46.118 [Network] Setting artificial MTU limit to 65536
22:06:46.126 [Lua] Switching ConflictSettings: to: default
22:06:46.126 [Lua] pacing=default
22:06:46.126 [Lua] roaming=nil
22:06:46.126 [Lua] specials=default
22:06:46.126 [Lua] debug_color=maroon
22:06:46.126 [Lua] pack_spawning=default
22:06:46.126 [Lua] contained_breeds=nil
22:06:46.126 [Lua] disabled=false
22:06:46.126 [Lua] boss=default
22:06:46.126 [Lua] horde=default
22:06:46.126 [Lua] name=default
22:06:46.126 [Lua] intensity=default
22:06:46.126 [Lua] ---
22:06:46.126 [Lua] [LevelAnalysis] set_random_seed( 1423613)
22:06:46.148 [Lua] [AIInterestPointSystem] Level Seed: 1423613
22:06:46.148 [Lua]
22:06:46.148 [Lua] [entity_system_bag] = table
22:06:46.148 [Lua] [entity_system_bag] = metatable
22:06:46.148 [Lua] [startup_data] = table
22:06:46.148 [Lua] [entity_manager] = table
22:06:46.148 [Lua] [entity_manager] = metatable
22:06:46.148 [Lua] [unit_spawner] = table
22:06:46.148 [Lua] [unit_spawner] = metatable
22:06:46.148 [Lua] [unit_storage] = table
22:06:46.148 [Lua] [unit_storage] = metatable
22:06:46.148 [Lua] [dice_keeper] = table
22:06:46.148 [Lua] [dice_keeper] = metatable
22:06:46.148 [Lua] [is_server] = true (boolean)
22:06:46.148 [Lua] [world] = [World]
22:06:46.148 [Lua] [system_api] = table
22:06:46.148 [Lua] [entity_system] = table
22:06:46.148 [Lua] [entity_system] = metatable
22:06:46.148 [Lua] [network_lobby] = table
22:06:46.148 [Lua] [network_lobby] = metatable
22:06:46.148 [Lua] [profile_synchronizer] = table
22:06:46.148 [Lua] [profile_synchronizer] = metatable
22:06:46.148 [Lua] [level_transition_handler] = table
22:06:46.148 [Lua] [level_transition_handler] = metatable
22:06:46.148 [Lua] [num_local_human_players] = 1 (number)
22:06:46.148 [Lua] [statistics_db] = table
22:06:46.148 [Lua] [statistics_db] = metatable
22:06:46.148 [Lua] [network_server] = table
22:06:46.148 [Lua] [network_server] = metatable
22:06:46.148 [Lua] [input_manager] = table
22:06:46.148 [Lua] [input_manager] = metatable
22:06:46.148 [Lua] [network_clock] = table
22:06:46.148 [Lua] [network_clock] = metatable
22:06:46.148 [Lua] [network_transmit] = table
22:06:46.148 [Lua] [network_transmit] = metatable
22:06:46.148 [Lua] [free_flight_manager] = table
22:06:46.148 [Lua] [free_flight_manager] = metatable
22:06:46.148 [Lua] [network_manager] = table
22:06:46.148 [Lua] [network_manager] = metatable
22:06:46.148 [Lua] [network_event_delegate] = table
22:06:46.148 [Lua] [network_event_delegate] = metatable
22:06:46.148 [Lua]
22:06:46.148 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:06:46.148 [Lua] ignoring extension VersusInteractObjectiveExtension
22:06:46.148 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:06:46.148 [Lua] ignoring extension VersusSocketObjectiveExtension
22:06:46.148 [Lua] ignoring extension VersusTargetObjectiveExtension
22:06:46.148 [Lua] ignoring extension VersusMissionObjectiveExtension
22:06:46.157 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:06:46.180 [Lua] [AchievementManager] Achievements using the steam platform
22:06:46.181 [Lua] [StateIngame] Level seed: 1423613
22:06:46.181 [World] Spawning level.
22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:46.758 [Lua] respawn_unit_spawned with group id: end_event_respawn
22:06:46.768 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:46.769 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:46.769 [Lua] respawn_unit_spawned with group id: portal_respawn
22:06:46.783 warning: [Lua] This function is deprecated and shouldn't be called
22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:46.789 [Lua] respawn_unit_spawned with group id: end_event_start
22:06:46.869 [Lua] [LevelAnalysis] set_random_seed( 1423613)
22:06:46.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9
22:06:46.891 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:06:46.892 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:06:46.892 [Lua] [IngameUI] init
22:06:46.902 [SteamVoipClient] select_out(110000100950f7d, off)
22:06:46.905 [Lua] cb_razer_chroma_setup
22:06:46.949 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:06:46.950 [Lua] Set lobby begin:
22:06:46.950 [Lua] Lobby data twitch_enabled = false
22:06:46.950 [Lua] Lobby data power_level = 835
22:06:46.950 [Lua] Lobby data num_players = 1
22:06:46.950 [Lua] Lobby data weave_name = false
22:06:46.950 [Lua] Lobby data game_mode = 2
22:06:46.950 [Lua] Lobby data is_private = false
22:06:46.950 [Lua] Lobby data mechanism = adventure
22:06:46.950 [Lua] Lobby data level_key = nurgle
22:06:46.950 [Lua] Lobby data player_slot_1 = 0:0
22:06:46.950 [Lua] Lobby data selected_level_key = nurgle
22:06:46.950 [Lua] Lobby data unique_server_name = Kauffy
22:06:46.950 [Lua] Lobby data quick_game = true
22:06:46.951 [Lua] Lobby data matchmaking = true
22:06:46.951 [Lua] Lobby data difficulty = harder
22:06:46.951 [Lua] Lobby data country_code = US
22:06:46.951 [Lua] Lobby data host = 110000100950f7d
22:06:46.951 [Lua] Lobby data player_slot_5 = 0:0
22:06:46.951 [Lua] Lobby data player_slot_2 = 0:0
22:06:46.951 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:46.951 [Lua] Lobby data player_slot_3 = 0:0
22:06:46.951 [Lua] Lobby data eac_authorized = true
22:06:46.951 [Lua] Set lobby end.
22:06:46.953 [Lua] CurrentConflictSettings default
22:06:46.953 [Lua] [ConflictDirector] conflict_director is ai_ready
22:06:46.959 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 532.34977781772614m, which is less then 10m.
22:06:46.959 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 505.47927534580231m, which is less then 10m.
22:06:46.962 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
22:06:46.962 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 8
22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 7
22:06:46.962 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
22:06:46.962 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 12
22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 13
22:06:46.962 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 14
22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 12
22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
22:06:46.962 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
22:06:46.963 [Lua] [1] = table
22:06:46.963 [Lua] [2] = table
22:06:46.963 [Lua] [3] = table
22:06:46.963 [Lua] [4] = table
22:06:46.963 [Lua] [5] = table
22:06:46.963 [Lua] [6] = table
22:06:46.963 [Lua] [7] = table
22:06:46.963 [Lua] [8] = table
22:06:46.963 [Lua] [9] = table
22:06:46.963 [Lua] [10] = table
22:06:46.963 [Lua] [11] = table
22:06:46.963 [Lua] [12] = table
22:06:46.963 [Lua] [13] = table
22:06:46.963 [Lua] [1] = table
22:06:46.963 [Lua] [2] = table
22:06:46.963 [Lua] [3] = table
22:06:46.963 [Lua] [4] = table
22:06:46.963 [Lua] [5] = table
22:06:46.963 [Lua] [1] = table
22:06:46.963 [Lua] [2] = table
22:06:46.963 [Lua] [3] = table
22:06:46.963 [Lua] [4] = table
22:06:46.963 [Lua] [5] = table
22:06:46.963 [Lua] [6] = table
22:06:46.963 [Lua] [7] = table
22:06:46.963 [Lua] [8] = table
22:06:46.963 [Lua] [9] = table
22:06:46.963 [Lua] [10] = table
22:06:46.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:06:46.976 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:06:46.976 [Lua] Forming navigation groups in one frame
22:06:46.976 [Lua] Forming navigation groups
22:06:47.027 [Lua] NavigationGroupManager -> calulation time A: 0.051000000000016144
22:06:47.313 [Lua] NavigationGroupManager -> calulation time B: 0.28499999999999659
22:06:47.313 [Lua] number of nav groups: 373
22:06:47.317 [Lua] number of refined nav groups : 287
22:06:47.336 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999996135
22:06:47.336 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.892736181616778 Normalized coefficient: 1.1336859632331311
22:06:47.338 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.989604360610244 Normalized coefficient: 1.433172613242776
22:06:47.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.355944294482468 Normalized coefficient: 1.3869388217809828
22:06:47.343 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.138557216525074 Normalized coefficient: 1.1987617620746336
22:06:47.346 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 7.0032128363847725 Normalized coefficient: 1.1566119992693835
22:06:47.353 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
22:06:47.353 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
22:06:47.389 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle
22:06:47.389 [Lua] [LevelAnalysis] This level has a total main-path length of 1446.028 meters.
22:06:47.389 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:06:47.389 [Lua] [LevelAnalysis]
22:06:47.389 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:06:47.389 [Lua] [LevelAnalysis]
22:06:47.389 [Lua] [LevelAnalysis] Terror events added:
22:06:47.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
22:06:47.389 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
22:06:47.390 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
22:06:47.390 [Lua] MAIN PATH CONNECTOR 916.6143798828125
22:06:47.390 [Lua] [waypoints] = table
22:06:47.390 [Lua] [astar_points] = table
22:06:47.390 [Lua] [travel_dist] = 903.10165220499039 (number)
22:06:47.390 [Lua] [id] = boss18 (string)
22:06:47.390 [Lua] [one_directional] = true (boolean)
22:06:47.390 [Lua] [main_path_connector] = table
22:06:47.390 [Lua] ----> using boss spline path!
22:06:47.390 [Lua] Adding main path event: Vector3Box(32.7308, -20.3966, -5.23269) boss_event_chaos_spline_patrol 45 table: 000000000A2CAF10
22:06:47.390 [Lua] ----> using boss gizmo!
22:06:47.390 [Lua] [LevelAnalysis] section: 3, start-index: 30, end-index: 55, forbidden-dist: -146.8 start-travel-dist: 1073.4, end-travel-dist: 1764.8 spawn_distance 916.6
22:06:47.390 [Lua] Adding main path event: Vector3Box(-236.7, 57.3861, 5.05216) boss_event_chaos_troll 45 table: 000000000A2CB580
22:06:47.390 [Lua] [LevelAnalysis] num_event_places_f: 0.93068525600433349 , num_event_places: 0 , trailing_event_fraction: 0.93068525600433349 , num_events: 1
22:06:47.390 [Lua] [LevelAnalysis] Level path distance: 1446.0278840065002
22:06:47.390 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1446.0278840065002 forbidden_dist: -1346.0278840065002
22:06:47.390 [Lua] [LevelAnalysis] wanted_distance: 1405.724910632963
22:06:47.390 [Lua] [LevelAnalysis] Terror events added:
22:06:47.390 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:06:47.390 [Lua] Adding main path event: Vector3Box(-342.465, 56.0741, -1.15398) rare_event_loot_rat 45 table: 000000000A2CBAD0
22:06:47.390 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:06:47.397 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
22:06:47.405 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:06:47.405 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
22:06:47.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:06:47.405 [Save] Loading `ut_tweaks_presets`
22:06:47.405 warning: [Save] Missing filename `ut_tweaks_presets`
22:06:47.501 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9
22:06:47.509 [Lua] player (110000100950f7d,2) was put into party 1
22:06:47.521 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
22:06:47.521 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1)
22:06:47.521 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1)
22:06:47.521 [Lua] Set lobby begin:
22:06:47.521 [Lua] Lobby data twitch_enabled = false
22:06:47.521 [Lua] Lobby data power_level = 835
22:06:47.521 [Lua] Lobby data num_players = 1
22:06:47.521 [Lua] Lobby data weave_name = false
22:06:47.521 [Lua] Lobby data game_mode = 2
22:06:47.521 [Lua] Lobby data is_private = false
22:06:47.521 [Lua] Lobby data mechanism = adventure
22:06:47.521 [Lua] Lobby data level_key = nurgle
22:06:47.521 [Lua] Lobby data player_slot_1 = 0:0
22:06:47.521 [Lua] Lobby data selected_level_key = nurgle
22:06:47.521 [Lua] Lobby data unique_server_name = Kauffy
22:06:47.521 [Lua] Lobby data quick_game = true
22:06:47.521 [Lua] Lobby data matchmaking = true
22:06:47.521 [Lua] Lobby data difficulty = harder
22:06:47.521 [Lua] Lobby data country_code = US
22:06:47.521 [Lua] Lobby data host = 110000100950f7d
22:06:47.522 [Lua] Lobby data player_slot_5 = 0:0
22:06:47.522 [Lua] Lobby data player_slot_2 = 0:0
22:06:47.522 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:47.522 [Lua] Lobby data player_slot_3 = 0:0
22:06:47.522 [Lua] Lobby data eac_authorized = true
22:06:47.522 [Lua] Set lobby end.
22:06:47.522 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:47.522 [Lua]
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:06:47.522 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:06:47.522 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:06:47.522 [Lua] [wwise/rakegun] = false (boolean)
22:06:47.522 [Lua] [wwise/one_handed_axes] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:06:47.522 [Lua]
22:06:47.522 [Lua]
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
22:06:47.522 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:47.522 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:06:47.522 [Lua] [wwise/rakegun] = false (boolean)
22:06:47.522 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
22:06:47.522 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean)
22:06:47.522 [Lua] [wwise/one_handed_axes] = false (boolean)
22:06:47.522 [Lua]
22:06:47.522 [Lua] player (110000100950f7d,3) was put into party 1
22:06:47.537 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
22:06:47.537 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1)
22:06:47.537 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1)
22:06:47.537 [Lua] Set lobby begin:
22:06:47.537 [Lua] Lobby data twitch_enabled = false
22:06:47.537 [Lua] Lobby data power_level = 835
22:06:47.537 [Lua] Lobby data num_players = 1
22:06:47.537 [Lua] Lobby data weave_name = false
22:06:47.537 [Lua] Lobby data game_mode = 2
22:06:47.537 [Lua] Lobby data is_private = false
22:06:47.537 [Lua] Lobby data mechanism = adventure
22:06:47.537 [Lua] Lobby data level_key = nurgle
22:06:47.537 [Lua] Lobby data player_slot_1 = 0:0
22:06:47.537 [Lua] Lobby data selected_level_key = nurgle
22:06:47.538 [Lua] Lobby data unique_server_name = Kauffy
22:06:47.538 [Lua] Lobby data quick_game = true
22:06:47.538 [Lua] Lobby data matchmaking = true
22:06:47.538 [Lua] Lobby data difficulty = harder
22:06:47.538 [Lua] Lobby data country_code = US
22:06:47.538 [Lua] Lobby data host = 110000100950f7d
22:06:47.538 [Lua] Lobby data player_slot_5 = 0:0
22:06:47.538 [Lua] Lobby data player_slot_2 = 0:0
22:06:47.538 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:47.538 [Lua] Lobby data player_slot_3 = 0:0
22:06:47.538 [Lua] Lobby data eac_authorized = true
22:06:47.538 [Lua] Set lobby end.
22:06:47.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:47.539 [Lua]
22:06:47.539 [Lua] [wwise/handgun_rifle] = false (boolean)
22:06:47.539 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
22:06:47.539 [Lua] [wwise/two_handed_axes] = false (boolean)
22:06:47.539 [Lua]
22:06:47.539 [Lua]
22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
22:06:47.539 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:06:47.539 [Lua] [wwise/handgun_rifle] = false (boolean)
22:06:47.539 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:06:47.539 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
22:06:47.539 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
22:06:47.539 [Lua] [wwise/two_handed_axes] = false (boolean)
22:06:47.539 [Lua]
22:06:47.539 [Lua] player (110000100950f7d,4) was put into party 1
22:06:47.556 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
22:06:47.556 [Lua] Assigning peer(110000100950f7d:4) to profile(5) career(1)
22:06:47.556 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(4) profile_index(5) career_index(1)
22:06:47.556 [Lua] Set lobby begin:
22:06:47.556 [Lua] Lobby data twitch_enabled = false
22:06:47.556 [Lua] Lobby data power_level = 835
22:06:47.556 [Lua] Lobby data num_players = 1
22:06:47.556 [Lua] Lobby data weave_name = false
22:06:47.556 [Lua] Lobby data game_mode = 2
22:06:47.556 [Lua] Lobby data is_private = false
22:06:47.556 [Lua] Lobby data mechanism = adventure
22:06:47.556 [Lua] Lobby data level_key = nurgle
22:06:47.556 [Lua] Lobby data player_slot_1 = 0:0
22:06:47.556 [Lua] Lobby data selected_level_key = nurgle
22:06:47.556 [Lua] Lobby data unique_server_name = Kauffy
22:06:47.557 [Lua] Lobby data quick_game = true
22:06:47.557 [Lua] Lobby data matchmaking = true
22:06:47.557 [Lua] Lobby data difficulty = harder
22:06:47.557 [Lua] Lobby data country_code = US
22:06:47.557 [Lua] Lobby data host = 110000100950f7d
22:06:47.557 [Lua] Lobby data player_slot_5 = 0:0
22:06:47.557 [Lua] Lobby data player_slot_2 = 0:0
22:06:47.557 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:47.557 [Lua] Lobby data player_slot_3 = 0:0
22:06:47.557 [Lua] Lobby data eac_authorized = true
22:06:47.558 [Lua] Set lobby end.
22:06:47.558 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:47.558 [Lua]
22:06:47.558 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:06:47.558 [Lua] [wwise/one_handed_swords] = false (boolean)
22:06:47.558 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:06:47.558 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:06:47.558 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
22:06:47.558 [Lua] [wwise/blunderbuss] = false (boolean)
22:06:47.558 [Lua]
22:06:47.558 [Lua]
22:06:47.558 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:06:47.558 [Lua] [wwise/one_handed_swords] = false (boolean)
22:06:47.558 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:47.558 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
22:06:47.558 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:06:47.558 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:06:47.558 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
22:06:47.558 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:06:47.558 [Lua] [wwise/blunderbuss] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
22:06:47.558 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:06:47.558 [Lua]
22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d
22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d
22:06:47.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d
22:06:48.231 [Lua] [GameNetworkManager] destroying game object with go_id=58
22:06:48.234 [Lua] player (110000100950f7d,4) was put into party 1
22:06:48.244 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
22:06:48.245 [Lua] Assigning peer(110000100950f7d:4) to profile(5) career(1)
22:06:48.245 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(4) profile_index(5) career_index(1)
22:06:48.245 [Lua] Set lobby begin:
22:06:48.245 [Lua] Lobby data twitch_enabled = false
22:06:48.245 [Lua] Lobby data power_level = 835
22:06:48.245 [Lua] Lobby data num_players = 1
22:06:48.245 [Lua] Lobby data weave_name = false
22:06:48.245 [Lua] Lobby data game_mode = 2
22:06:48.245 [Lua] Lobby data is_private = false
22:06:48.245 [Lua] Lobby data mechanism = adventure
22:06:48.245 [Lua] Lobby data level_key = nurgle
22:06:48.245 [Lua] Lobby data player_slot_1 = 0:0
22:06:48.245 [Lua] Lobby data selected_level_key = nurgle
22:06:48.245 [Lua] Lobby data unique_server_name = Kauffy
22:06:48.245 [Lua] Lobby data quick_game = true
22:06:48.245 [Lua] Lobby data matchmaking = true
22:06:48.245 [Lua] Lobby data difficulty = harder
22:06:48.245 [Lua] Lobby data country_code = US
22:06:48.245 [Lua] Lobby data host = 110000100950f7d
22:06:48.245 [Lua] Lobby data player_slot_5 = 0:0
22:06:48.245 [Lua] Lobby data player_slot_2 = 0:0
22:06:48.245 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:48.245 [Lua] Lobby data player_slot_3 = 0:0
22:06:48.245 [Lua] Lobby data eac_authorized = true
22:06:48.245 [Lua] Set lobby end.
22:06:48.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:48.246 [Lua]
22:06:48.246 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:06:48.246 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:48.246 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
22:06:48.246 [Lua] [wwise/blunderbuss] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:06:48.246 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:06:48.246 [Lua] [wwise/one_handed_swords] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:06:48.246 [Lua]
22:06:48.246 [Lua]
22:06:48.246 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:06:48.246 [Lua] [wwise/one_handed_swords] = false (boolean)
22:06:48.246 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:06:48.246 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
22:06:48.246 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:06:48.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:06:48.246 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
22:06:48.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:06:48.246 [Lua] [wwise/blunderbuss] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
22:06:48.246 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:06:48.246 [Lua]
22:06:48.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9
22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d
22:06:48.251 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
22:06:48.251 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d
22:06:48.350 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d
22:06:48.489 [Flow] DISABLE
22:06:48.955 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
22:06:48.955 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
22:06:48.956 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
22:06:49.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
22:06:49.296 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
22:06:49.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
22:06:50.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
22:06:50.386 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
22:06:50.387 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
22:06:51.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
22:06:51.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
22:06:51.162 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
22:06:51.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
22:06:51.244 [Lua] [PackageManager] Force_load: wwise/rakegun
22:06:51.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
22:06:51.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
22:06:51.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
22:06:51.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
22:06:51.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
22:06:51.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
22:06:51.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
22:06:51.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
22:06:51.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
22:06:51.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
22:06:51.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
22:06:51.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
22:06:51.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
22:06:51.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
22:06:51.784 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
22:06:51.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
22:06:51.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
22:06:51.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
22:06:51.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
22:06:52.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
22:06:52.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
22:06:52.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
22:06:52.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
22:06:52.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
22:06:52.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
22:06:52.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
22:06:52.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
22:06:52.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
22:06:52.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
22:06:52.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
22:06:52.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
22:06:52.459 [SteamLobby] Detected added member 1100001140df262
22:06:52.460 [Lua] [NetworkServer] Changing num_players from 1 to 2
22:06:52.460 [Lua] Players: 2
22:06:52.460 [Lua] Set lobby begin:
22:06:52.460 [Lua] Lobby data twitch_enabled = false
22:06:52.460 [Lua] Lobby data power_level = 835
22:06:52.460 [Lua] Lobby data num_players = 2
22:06:52.460 [Lua] Lobby data weave_name = false
22:06:52.460 [Lua] Lobby data game_mode = 2
22:06:52.460 [Lua] Lobby data is_private = false
22:06:52.460 [Lua] Lobby data mechanism = adventure
22:06:52.460 [Lua] Lobby data level_key = nurgle
22:06:52.460 [Lua] Lobby data player_slot_1 = 0:0
22:06:52.460 [Lua] Lobby data selected_level_key = nurgle
22:06:52.460 [Lua] Lobby data unique_server_name = Kauffy
22:06:52.460 [Lua] Lobby data quick_game = true
22:06:52.460 [Lua] Lobby data matchmaking = true
22:06:52.460 [Lua] Lobby data difficulty = harder
22:06:52.460 [Lua] Lobby data country_code = US
22:06:52.460 [Lua] Lobby data host = 110000100950f7d
22:06:52.461 [Lua] Lobby data player_slot_5 = 0:0
22:06:52.461 [Lua] Lobby data player_slot_2 = 0:0
22:06:52.461 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:52.461 [Lua] Lobby data player_slot_3 = 0:0
22:06:52.461 [Lua] Lobby data eac_authorized = true
22:06:52.461 [Lua] Set lobby end.
22:06:52.461 [Lua] [LobbyMembers] Member joined 1100001140df262
22:06:52.466 [Lua] [LoadTimeManager] Member Joined
22:06:52.477 [Connection] Creating endpoint 1100001140df262 - reliable message sent
22:06:52.477 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:06:52.492 [SteamAuthenticator] Sent ticket request to 1100001140df262
22:06:52.493 [Lua] [ChatManager][1]System: meatgrinder is joining the game
22:06:52.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
22:06:52.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
22:06:52.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:06:53.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:06:53.008 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:06:53.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:06:53.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:06:53.161 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:06:53.161 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:06:53.228 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:06:53.228 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:06:53.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
22:06:53.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
22:06:53.312 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
22:06:53.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
22:06:53.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
22:06:53.378 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
22:06:53.379 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
22:06:53.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
22:06:53.565 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
22:06:53.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:06:53.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:06:53.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:06:53.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:06:53.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:06:53.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:06:53.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
22:06:53.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
22:06:53.989 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
22:06:53.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
22:06:54.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
22:06:54.040 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
22:06:54.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
22:06:54.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
22:06:54.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
22:06:54.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
22:06:54.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
22:06:54.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
22:06:54.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
22:06:54.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
22:06:54.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
22:06:54.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
22:06:54.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
22:06:54.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
22:06:54.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
22:06:54.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
22:06:54.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
22:06:54.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
22:06:55.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
22:06:55.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
22:06:55.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
22:06:55.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
22:06:55.212 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
22:06:55.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
22:06:55.886 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
22:06:55.886 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
22:06:55.887 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
22:06:56.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
22:06:56.004 [Lua] [PackageManager] Force_load: wwise/blunderbuss
22:06:56.020 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
22:06:56.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:56.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
22:06:56.048 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:56.048 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:06:56.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:56.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
22:06:56.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:56.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:06:56.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
22:06:56.082 [Lua] Switching ConflictSettings: to: beastmen
22:06:56.082 [Lua] pacing=beastmen
22:06:56.082 [Lua] locked_func_name=beastmen
22:06:56.082 [Lua] roaming=nil
22:06:56.082 [Lua] specials=beastmen
22:06:56.082 [Lua] debug_color=purple
22:06:56.082 [Lua] pack_spawning=beastmen
22:06:56.082 [Lua] contained_breeds=nil
22:06:56.082 [Lua] disabled=false
22:06:56.082 [Lua] boss=beastmen
22:06:56.082 [Lua] horde=beastmen
22:06:56.082 [Lua] name=beastmen
22:06:56.082 [Lua] intensity=default
22:06:56.082 [Lua] ---
22:06:56.406 [Lua] StateInGameRunning:_game_actually_starts()
22:06:56.407 [Lua] #################################################################################################################
22:06:56.407 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-nurgle [Members joined]: 1 [Members Left]: 0 [Is Server]: true
22:06:56.407 [Lua] #################################################################################################################
22:06:56.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
22:06:56.407 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
22:06:56.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
22:06:56.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
22:06:56.489 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
22:06:56.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
22:06:56.528 [Lua] Commit load time data
22:06:56.732 [SteamAuthenticator] Got ticket from 1100001140df262
22:06:56.732 [SteamAuthenticator] BeginAuthSession 1100001140df262
22:06:56.732 [SteamAuthenticator] Authenticating 1100001140df262
22:06:56.748 [SteamAuthenticator] Got ticket request from 1100001140df262
22:06:56.748 [SteamAuthenticator] GetAuthSessionTicket 1100001140df262
22:06:56.748 [SteamAuthenticator] Sent ticket to 1100001140df262
22:06:56.901 [SteamAuthenticator] Steam validation for 1100001140df262 with response 0
22:06:57.005 [Connection] New session id 190 to 1100001140df262.
22:06:57.071 [Connection] Established a connection <190.245> to 1100001140df262
22:06:57.071 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:06:57.071 [Lua] [Matchmaking] Got a handshake request from 1100001140df262 with user name 'meatgrinder'
22:06:57.155 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001140df262, replying lobby_ok
22:06:57.240 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001140df262 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:57.308 [Lua] Set lobby begin:
22:06:57.308 [Lua] Lobby data twitch_enabled = false
22:06:57.308 [Lua] Lobby data power_level = 835
22:06:57.308 [Lua] Lobby data num_players = 2
22:06:57.308 [Lua] Lobby data weave_name = false
22:06:57.308 [Lua] Lobby data game_mode = 2
22:06:57.309 [Lua] Lobby data is_private = false
22:06:57.309 [Lua] Lobby data mechanism = adventure
22:06:57.309 [Lua] Lobby data level_key = nurgle
22:06:57.309 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:06:57.309 [Lua] Lobby data selected_level_key = nurgle
22:06:57.309 [Lua] Lobby data unique_server_name = Kauffy
22:06:57.309 [Lua] Lobby data quick_game = true
22:06:57.309 [Lua] Lobby data matchmaking = true
22:06:57.309 [Lua] Lobby data difficulty = harder
22:06:57.309 [Lua] Lobby data country_code = US
22:06:57.309 [Lua] Lobby data host = 110000100950f7d
22:06:57.309 [Lua] Lobby data player_slot_5 = 0:0
22:06:57.309 [Lua] Lobby data player_slot_2 = 0:0
22:06:57.309 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:06:57.309 [Lua] Lobby data player_slot_3 = 0:0
22:06:57.310 [Lua] Lobby data eac_authorized = true
22:06:57.310 [Lua] Set lobby end.
22:06:57.310 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001140df262
22:06:57.310 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:06:59.559 [Lua] ### CLEARING PEER STATE FOR 1100001140df262
22:06:59.627 [Lua] [PSM] Peer 1100001140df262 joined. Want to use profile index "1"
22:06:59.627 [Lua] Mechanism says: a client joined the game! 1100001140df262
22:06:59.627 [EAC] EAC server has client 1100001140df262 (and owner 1100001140df262)
22:06:59.627 [EACServer] [14:06:59:626][Windows][EAC Server] [Info][RegisterClient] Client: 01100001140DF262 PlayerGUID: 76561198296724066 PlayerIP: 0.0.0.0 OwnerGUID: 76561198296724066 PlayerName: Kauffy
22:06:59.627 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001140df262, connection_key=0)
22:06:59.863 [EACServer] [14:06:59:862][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001140DF262 Session: 1 Status: Client Authenticated Message: Client authenticated.
22:06:59.865 [EAC] Peer 1100001140df262 switched EAC state to ClientAuthenticatedLocal
22:06:59.987 [EACServer] [14:06:59:986][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
22:07:00.145 [EACServer] [14:07:00:144][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001140DF262.
22:07:00.546 [EACServer] [14:07:00:546][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001140DF262
22:07:00.546 [EACServer] [14:07:00:546][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001140DF262 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:07:00.558 [EAC] Peer 1100001140df262 switched EAC state to ClientAuthenticatedRemote
22:07:01.659 [Lua] player (1100001140df262,1) was put into party 0
22:07:01.659 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001140df262
22:07:03.795 [SteamVoipClient] select_out(1100001140df262, on)
22:07:03.795 [SteamVoipClient] select_in(1100001140df262, on)
22:07:03.795 [SteamVoipClient] select_out(1100001140df262, off)
22:07:14.160 [Lua] ### Sending rpc_level_loaded
22:07:14.160 [Lua] #### Has state machine: true, sender: 1100001140df262, level_id: 57
22:07:14.160 [Lua] Peer 1100001140df262 has loaded the level but not all enemies, so we wait
22:07:25.666 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001140df262, connection_key=0)
22:07:25.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:5 my_peer_id:110000100950f7d
22:07:37.538 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:07:37.538 [Lua] [Matchmaking] Got a handshake request from 1100001140df262 with user name 'meatgrinder'
22:07:37.560 [Lua] Breedfreezer (server) starting a hot join sync
22:07:37.560 [Lua] packing 0 units of breed chaos_marauder
22:07:37.560 [Lua] packing 0 units of breed skaven_clan_rat
22:07:37.560 [Lua] packing 0 units of breed skaven_storm_vermin
22:07:37.560 [Lua] packing 0 units of breed skaven_slave
22:07:37.560 [Lua] packing 0 units of breed chaos_fanatic
22:07:37.560 [Lua] packing 0 units of breed beastmen_ungor_archer
22:07:37.560 [Lua] packing 0 units of breed chaos_raider
22:07:37.560 [Lua] packing 0 units of breed chaos_warrior
22:07:37.560 [Lua] packing 0 units of breed chaos_berzerker
22:07:37.560 [Lua] packing 0 units of breed beastmen_bestigor
22:07:37.560 [Lua] packing 0 units of breed beastmen_ungor
22:07:37.560 [Lua] packing 0 units of breed skaven_plague_monk
22:07:37.560 [Lua] packing 0 units of breed beastmen_gor
22:07:37.560 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:07:37.560 [Lua]
22:07:37.560 [Lua] [1] = 1 (number)
22:07:37.560 [Lua] [2] = 0 (number)
22:07:37.560 [Lua] [3] = 1 (number)
22:07:37.560 [Lua] [4] = 0 (number)
22:07:37.560 [Lua] [5] = 1 (number)
22:07:37.560 [Lua] [6] = 0 (number)
22:07:37.560 [Lua] [7] = 1 (number)
22:07:37.560 [Lua] [8] = 0 (number)
22:07:37.560 [Lua] [9] = 1 (number)
22:07:37.560 [Lua] [10] = 0 (number)
22:07:37.560 [Lua] [11] = 1 (number)
22:07:37.560 [Lua] [12] = 0 (number)
22:07:37.560 [Lua] [13] = 1 (number)
22:07:37.560 [Lua] [14] = 0 (number)
22:07:37.560 [Lua] [15] = 1 (number)
22:07:37.560 [Lua] [16] = 0 (number)
22:07:37.560 [Lua] [17] = 1 (number)
22:07:37.560 [Lua] [18] = 0 (number)
22:07:37.560 [Lua] [19] = 1 (number)
22:07:37.560 [Lua] [20] = 0 (number)
22:07:37.560 [Lua] [21] = 1 (number)
22:07:37.560 [Lua] [22] = 0 (number)
22:07:37.560 [Lua] [23] = 1 (number)
22:07:37.560 [Lua] [24] = 0 (number)
22:07:37.560 [Lua] [25] = 1 (number)
22:07:37.560 [Lua] [26] = 0 (number)
22:07:37.560 [Lua]
22:07:37.560 [Lua]
22:07:37.560 [Lua]
22:07:37.561 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=84
22:07:37.561 [Lua] RemotePlayer:create_game_object( ) 84
22:07:37.577 [Lua] Assigning peer(1100001140df262:1) to profile(1) career(2)
22:07:37.577 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001140df262) local_player_id(1) profile_index(1) career_index(2)
22:07:37.577 [Lua] Set lobby begin:
22:07:37.577 [Lua] Lobby data twitch_enabled = false
22:07:37.577 [Lua] Lobby data power_level = 835
22:07:37.577 [Lua] Lobby data num_players = 2
22:07:37.577 [Lua] Lobby data weave_name = false
22:07:37.577 [Lua] Lobby data game_mode = 2
22:07:37.577 [Lua] Lobby data is_private = false
22:07:37.577 [Lua] Lobby data mechanism = adventure
22:07:37.577 [Lua] Lobby data level_key = nurgle
22:07:37.577 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:07:37.577 [Lua] Lobby data selected_level_key = nurgle
22:07:37.577 [Lua] Lobby data unique_server_name = Kauffy
22:07:37.577 [Lua] Lobby data quick_game = true
22:07:37.578 [Lua] Lobby data matchmaking = true
22:07:37.578 [Lua] Lobby data difficulty = harder
22:07:37.578 [Lua] Lobby data country_code = US
22:07:37.578 [Lua] Lobby data host = 110000100950f7d
22:07:37.578 [Lua] Lobby data player_slot_5 = 0:0
22:07:37.578 [Lua] Lobby data player_slot_2 = 0:0
22:07:37.578 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:07:37.578 [Lua] Lobby data player_slot_3 = 0:0
22:07:37.578 [Lua] Lobby data eac_authorized = true
22:07:37.578 [Lua] Set lobby end.
22:07:37.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:07:37.578 [Lua] [GameNetworkManager] destroying game object with go_id=57
22:07:37.578 [Lua] player (1100001140df262,1) was put into party 1
22:07:37.578 [Lua] [GameNetworkManager] destroying game object with go_id=63
22:07:38.088 [Lua] [MOD][VMF][INFO] Added 1100001140df262 to the VMF users list.
22:07:38.088 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001140df262 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:07:38.088 [Lua] Adding player sync data to peer=1100001140df262 local_player_id=1
22:07:38.089 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:6 my_peer_id:110000100950f7d
22:07:38.089 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d
22:07:38.090 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001140df262
22:07:38.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d
22:07:38.102 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:07:38.102 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
22:07:38.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:07:38.156 [Lua] [PackageManager] Force_load: wwise/crossbow
22:07:38.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07
22:07:38.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07
22:07:38.280 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07
22:07:38.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
22:07:38.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
22:07:38.739 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
22:07:38.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:07:39.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:07:39.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:07:39.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
22:07:39.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
22:07:39.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
22:07:39.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:07:39.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:07:39.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:07:39.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
22:07:39.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
22:07:39.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
22:07:39.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:07:40.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:07:40.364 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:07:40.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
22:07:40.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
22:07:40.966 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
22:07:40.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
22:07:44.473 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001140df262 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:07:44.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
22:07:44.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:07:50.366 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:50.383 [Lua] Spline already found!
22:07:50.422 [Lua] Init group template: spline_patrol
22:07:50.865 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:50.883 [Lua] Spline already found!
22:07:50.931 [Lua] Init group template: spline_patrol
22:07:50.957 [Lua] Players are leaving the safe zone
22:07:53.190 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:07:53.213 [Lua] Spline already found!
22:07:53.296 [Lua] Init group template: spline_patrol
22:07:53.867 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:54.588 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:07:55.217 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:55.732 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:07:57.197 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:57.743 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:11.063 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:11.454 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:15.120 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:15.581 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:26.203 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:08:26.221 [Lua] Spline already found!
22:08:26.276 [Lua] Init group template: spline_patrol
22:08:27.504 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:08:27.531 [Lua] Spline already found!
22:08:27.568 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
22:08:27.616 [Lua] Init group template: spline_patrol
22:08:30.538 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:30.967 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:33.703 [Lua] ready to jump failed
22:08:35.248 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:35.705 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:37.426 [Lua] simple los failed
22:08:37.812 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:38.197 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:40.950 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 15030 0
22:08:41.721 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:42.079 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:08:52.007 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"]
22:09:05.067 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:09:05.084 [Lua] Spline already found!
22:09:05.145 [Lua] Init group template: spline_patrol
22:09:06.755 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:07.114 [Lua] Switching ConflictSettings: to: chaos
22:09:07.114 [Lua] pacing=chaos
22:09:07.114 [Lua] roaming=nil
22:09:07.114 [Lua] specials=chaos
22:09:07.114 [Lua] debug_color=purple
22:09:07.114 [Lua] pack_spawning=chaos
22:09:07.114 [Lua] contained_breeds=nil
22:09:07.114 [Lua] disabled=false
22:09:07.114 [Lua] boss=chaos
22:09:07.114 [Lua] horde=chaos
22:09:07.114 [Lua] name=chaos
22:09:07.114 [Lua] intensity=default
22:09:07.114 [Lua] ---
22:09:07.159 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:15.364 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:16.056 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:16.647 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:17.317 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:18.114 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:18.831 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:19.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:20.328 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:30.609 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:30.996 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:31.397 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:09:31.418 [Lua] Spline already found!
22:09:31.489 [Lua] Init group template: spline_patrol
22:09:32.561 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:33.145 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:34.136 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:34.551 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:35.235 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
22:09:35.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
22:09:35.543 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:35.917 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:37.116 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:37.575 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:41.732 [Lua] Time for new HOOORDE! multi_first_wave
22:09:41.732 [Lua] horde requested: vector_blob
22:09:41.732 [Lua] wants to spawn behind within distance: 60
22:09:41.732 [Lua] horde crated with id 8 of type vector_blob
22:09:41.732 [Lua] managed to spawn 26/26 horde enemies
22:09:41.732 [Lua] vector blob horde has started
22:09:41.740 [Lua] MUSIC: explore -> pre_horde
22:09:42.162 [Lua] Init group template: horde
22:09:48.092 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:48.613 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:09:50.317 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:09:50.352 [Lua] Spline already found!
22:09:50.397 [Lua] Init group template: spline_patrol
22:09:52.886 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
22:09:52.886 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:09:52.886 [Lua] horde requested: vector_blob
22:09:52.886 [Lua] wants to spawn behind within distance: 60
22:09:52.886 [Lua] horde crated with id 10 of type vector_blob
22:09:52.886 [Lua] managed to spawn 29/29 horde enemies
22:09:52.886 [Lua] vector blob horde has started
22:09:53.444 [Lua] Init group template: horde
22:09:56.439 [Lua] MUSIC: pre_horde -> horde
22:09:59.666 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:00.128 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:09.330 [Lua] HORDE: last wave, reset to standard horde delay
22:10:09.330 [Lua] Time for new HOOORDE! multi_last_wave
22:10:09.330 [Lua] horde requested: vector_blob
22:10:09.330 [Lua] wants to spawn ahead within distance: 60
22:10:09.330 [Lua] horde crated with id 11 of type vector_blob
22:10:09.330 [Lua] managed to spawn 26/27 horde enemies
22:10:09.330 [Lua] vector blob horde has started
22:10:15.903 [Lua] Horde killed: ?
22:10:16.576 [Lua] Horde killed: ?
22:10:21.768 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:22.418 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:23.048 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:23.644 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:24.352 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:24.959 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:25.754 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:26.131 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:29.528 [Lua] MUSIC: horde -> explore
22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:10:32.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:10:36.691 [Flow] ENABLE
22:10:47.735 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:47.757 [Lua] Spline already found!
22:10:47.807 [Lua] Init group template: spline_patrol
22:10:50.265 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 13
22:10:51.840 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:52.325 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:52.466 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:52.484 [Lua] Spline already found!
22:10:52.528 [Lua] Init group template: spline_patrol
22:10:56.308 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:56.684 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:10:58.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:58.822 [Lua] Spline already found!
22:10:58.867 [Lua] Init group template: spline_patrol
22:10:59.158 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:59.526 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:00.656 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:11:00.674 [Lua] Spline already found!
22:11:00.717 [Lua] Init group template: spline_patrol
22:11:06.886 [Lua] simple los failed
22:11:08.898 [Lua] [ChatManager][1]System: meatgrinder picked up a Tome
22:11:10.717 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:10.718 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:11.043 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:11.130 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:13.425 [Lua] simple los failed
22:11:20.238 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:20.672 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:26.429 [Lua] Time for new HOOORDE! multi_first_wave
22:11:26.429 [Lua] horde requested: vector_blob
22:11:26.430 [Lua] wants to spawn ahead within distance: 60
22:11:26.430 [Lua] horde crated with id 16 of type vector_blob
22:11:26.430 [Lua] managed to spawn 28/28 horde enemies
22:11:26.430 [Lua] vector blob horde has started
22:11:26.443 [Lua] MUSIC: explore -> pre_horde
22:11:26.997 [Lua] Init group template: horde
22:11:28.816 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:29.186 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:33.510 [Lua] MUSIC: pre_horde -> horde
22:11:36.516 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:11:36.516 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:11:36.516 [Lua] horde requested: vector_blob
22:11:36.516 [Lua] wants to spawn ahead within distance: 60
22:11:36.516 [Lua] horde crated with id 17 of type vector_blob
22:11:36.516 [Lua] managed to spawn 31/31 horde enemies
22:11:36.516 [Lua] vector blob horde has started
22:11:36.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207
22:11:37.204 [Lua] Init group template: horde
22:11:47.280 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:48.202 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:11:57.281 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:57.559 [Lua] HORDE: last wave, reset to standard horde delay
22:11:57.559 [Lua] Time for new HOOORDE! multi_last_wave
22:11:57.559 [Lua] horde requested: vector_blob
22:11:57.559 [Lua] wants to spawn ahead within distance: 60
22:11:57.559 [Lua] horde crated with id 18 of type vector_blob
22:11:57.559 [Lua] managed to spawn 28/28 horde enemies
22:11:57.559 [Lua] vector blob horde has started
22:11:58.224 [Lua] Init group template: horde
22:11:58.263 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:00.988 [Flow] UNITBURN_DEATH
22:12:01.230 [Lua] Horde killed: ?
22:12:02.095 [Flow] UNITBURN_DEATH
22:12:02.318 [Flow] UNITBURN_DEATH
22:12:02.363 [Flow] UNITBURN_DEATH
22:12:02.372 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207
22:12:02.412 [Flow] UNITBURN_DEATH
22:12:02.586 [Flow] UNITBURN_DEATH
22:12:04.203 [Flow] UNITBURN_DEATH
22:12:04.501 [Flow] UNITBURN_DEATH
22:12:04.600 [Flow] UNITBURN_DEATH
22:12:04.669 [Flow] UNITBURN_DEATH
22:12:04.694 [Flow] UNITBURN_DEATH
22:12:05.204 [Flow] UNITBURN_DEATH
22:12:05.423 [Flow] UNITBURN_DEATH
22:12:05.541 [Flow] UNITBURN_DEATH
22:12:05.561 [Flow] UNITBURN_DEATH
22:12:05.694 [Flow] UNITBURN_DEATH
22:12:06.069 [Flow] UNITBURN_DEATH
22:12:06.556 [Flow] UNITBURN_DEATH
22:12:06.557 [Lua] Horde killed: ?
22:12:06.580 [Flow] UNITBURN_DEATH
22:12:06.627 [Flow] UNITBURN_DEATH
22:12:06.702 [Flow] UNITBURN_DEATH
22:12:06.870 [Flow] UNITBURN_DEATH
22:12:07.215 [Flow] UNITBURN_DEATH
22:12:07.302 [Flow] UNITBURN_DEATH
22:12:07.404 [Flow] UNITBURN_DEATH
22:12:07.426 [Flow] UNITBURN_DEATH
22:12:07.486 [Flow] UNITBURN_DEATH
22:12:07.527 [Flow] UNITBURN_DEATH
22:12:08.103 [Flow] UNITBURN_DEATH
22:12:08.126 [Flow] UNITBURN_DEATH
22:12:08.146 [Flow] UNITBURN_DEATH
22:12:08.195 [Flow] UNITBURN_DEATH
22:12:08.219 [Flow] UNITBURN_DEATH
22:12:08.267 [Flow] UNITBURN_DEATH
22:12:09.622 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:12:22.303 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:22.707 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:24.636 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:25.001 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:26.055 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:26.433 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:27.504 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:27.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 71207
22:12:27.902 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:28.763 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:29.170 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:30.139 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:30.538 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:31.391 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:31.786 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:32.694 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:33.057 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:34.086 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:34.525 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:12:37.227 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
22:12:38.507 [Lua] Destroying unit since outside mesh or world
22:12:43.353 [Lua] MUSIC: horde -> explore
22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:12:44.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:12:48.029 [Lua] Horde killed: ?
22:12:50.326 [Lua] [ChatManager][1]System: meatgrinder picked up a piece of Ravaged Art
22:13:09.710 [SteamLobby] Detected added member 1100001097f7e29
22:13:09.710 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:13:09.710 [Lua] Players: 3
22:13:09.710 [Lua] Set lobby begin:
22:13:09.710 [Lua] Lobby data twitch_enabled = false
22:13:09.710 [Lua] Lobby data power_level = 835
22:13:09.710 [Lua] Lobby data num_players = 3
22:13:09.711 [Lua] Lobby data weave_name = false
22:13:09.711 [Lua] Lobby data game_mode = 2
22:13:09.711 [Lua] Lobby data is_private = false
22:13:09.711 [Lua] Lobby data mechanism = adventure
22:13:09.711 [Lua] Lobby data level_key = nurgle
22:13:09.712 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:13:09.712 [Lua] Lobby data selected_level_key = nurgle
22:13:09.712 [Lua] Lobby data unique_server_name = Kauffy
22:13:09.712 [Lua] Lobby data quick_game = true
22:13:09.712 [Lua] Lobby data matchmaking = true
22:13:09.713 [Lua] Lobby data difficulty = harder
22:13:09.713 [Lua] Lobby data country_code = US
22:13:09.713 [Lua] Lobby data host = 110000100950f7d
22:13:09.713 [Lua] Lobby data player_slot_5 = 0:0
22:13:09.713 [Lua] Lobby data player_slot_2 = 0:0
22:13:09.713 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:13:09.713 [Lua] Lobby data player_slot_3 = 0:0
22:13:09.713 [Lua] Lobby data eac_authorized = true
22:13:09.713 [Lua] Set lobby end.
22:13:09.713 [Lua] [LobbyMembers] Member joined 1100001097f7e29
22:13:09.733 [Connection] Creating endpoint 1100001097f7e29 - reliable message sent
22:13:09.733 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:13:09.753 [SteamAuthenticator] Sent ticket request to 1100001097f7e29
22:13:09.754 [Lua] [ChatManager][1]System: TUCFEDERICO is joining the game
22:13:14.672 [SteamAuthenticator] Got ticket from 1100001097f7e29
22:13:14.672 [SteamAuthenticator] BeginAuthSession 1100001097f7e29
22:13:14.672 [SteamAuthenticator] Authenticating 1100001097f7e29
22:13:14.672 [SteamAuthenticator] Got ticket request from 1100001097f7e29
22:13:14.673 [SteamAuthenticator] GetAuthSessionTicket 1100001097f7e29
22:13:14.673 [SteamAuthenticator] Sent ticket to 1100001097f7e29
22:13:14.928 [SteamAuthenticator] Steam validation for 1100001097f7e29 with response 0
22:13:15.302 [Connection] New session id 206 to 1100001097f7e29.
22:13:15.539 [Connection] Established a connection <57.206> to 1100001097f7e29
22:13:15.539 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:13:15.539 [Lua] [Matchmaking] Got a handshake request from 1100001097f7e29 with user name 'TUCFEDERICO'
22:13:15.644 [Flow] DISABLE
22:13:15.775 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001097f7e29, replying lobby_ok
22:13:16.003 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001097f7e29 REPLY wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:0
22:13:16.278 [Lua] Set lobby begin:
22:13:16.278 [Lua] Lobby data twitch_enabled = false
22:13:16.278 [Lua] Lobby data power_level = 835
22:13:16.278 [Lua] Lobby data num_players = 3
22:13:16.278 [Lua] Lobby data weave_name = false
22:13:16.278 [Lua] Lobby data game_mode = 2
22:13:16.279 [Lua] Lobby data is_private = false
22:13:16.279 [Lua] Lobby data mechanism = adventure
22:13:16.279 [Lua] Lobby data level_key = nurgle
22:13:16.279 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:13:16.279 [Lua] Lobby data selected_level_key = nurgle
22:13:16.279 [Lua] Lobby data unique_server_name = Kauffy
22:13:16.279 [Lua] Lobby data quick_game = true
22:13:16.279 [Lua] Lobby data matchmaking = true
22:13:16.279 [Lua] Lobby data difficulty = harder
22:13:16.280 [Lua] Lobby data country_code = US
22:13:16.280 [Lua] Lobby data host = 110000100950f7d
22:13:16.280 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:13:16.280 [Lua] Lobby data player_slot_2 = 0:0
22:13:16.280 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:13:16.280 [Lua] Lobby data player_slot_3 = 0:0
22:13:16.280 [Lua] Lobby data eac_authorized = true
22:13:16.280 [Lua] Set lobby end.
22:13:16.280 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001097f7e29
22:13:16.280 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29
22:13:18.859 [Lua] ### CLEARING PEER STATE FOR 1100001097f7e29
22:13:19.092 [Lua] [PSM] Peer 1100001097f7e29 joined. Want to use profile index "5"
22:13:19.092 [Lua] Mechanism says: a client joined the game! 1100001097f7e29
22:13:19.093 [EAC] EAC server has client 1100001097f7e29 (and owner 1100001097f7e29)
22:13:19.093 [EACServer] [14:13:19:092][Windows][EAC Server] [Info][RegisterClient] Client: 01100001097F7E29 PlayerGUID: 76561198119616041 PlayerIP: 0.0.0.0 OwnerGUID: 76561198119616041 PlayerName: Kauffy
22:13:19.093 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001097f7e29, connection_key=1)
22:13:19.832 [EACServer] [14:13:19:831][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097F7E29 Session: 2 Status: Client Authenticated Message: Client authenticated.
22:13:19.836 [EAC] Peer 1100001097f7e29 switched EAC state to ClientAuthenticatedLocal
22:13:20.065 [EACServer] [14:13:20:064][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001097F7E29.
22:13:20.565 [EACServer] [14:13:20:565][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001097F7E29
22:13:20.565 [EACServer] [14:13:20:565][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097F7E29 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:13:20.568 [EAC] Peer 1100001097f7e29 switched EAC state to ClientAuthenticatedRemote
22:13:21.116 [Lua] player (1100001097f7e29,1) was put into party 0
22:13:21.117 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097f7e29
22:13:22.123 [SteamVoipClient] select_out(1100001097f7e29, on)
22:13:22.123 [SteamVoipClient] select_in(1100001097f7e29, on)
22:13:22.123 [SteamVoipClient] select_out(1100001097f7e29, off)
22:13:22.294 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire
22:13:25.658 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:25.675 [Lua] Spline already found!
22:13:25.721 [Lua] Init group template: spline_patrol
22:13:26.313 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:26.848 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:28.865 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:29.484 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:30.532 [Lua] ### Sending rpc_level_loaded
22:13:30.532 [Lua] #### Has state machine: true, sender: 1100001097f7e29, level_id: 57
22:13:30.532 [Lua] Peer 1100001097f7e29 has loaded the level but not all enemies, so we wait
22:13:31.676 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:32.285 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:33.261 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:33.829 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:35.781 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:36.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
22:13:36.374 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:37.344 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:37.917 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:38.335 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:38.353 [Lua] Spline already found!
22:13:38.410 [Lua] Init group template: spline_patrol
22:13:39.697 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:40.356 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:45.245 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:45.681 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:13:45.847 [Lua] Coordinated attack!
22:13:48.277 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:48.295 [Lua] Spline already found!
22:13:48.358 [Lua] Init group template: spline_patrol
22:13:57.790 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001097f7e29, connection_key=1)
22:13:57.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:6 my_peer_id:110000100950f7d
22:14:00.145 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:00.161 [Lua] Spline already found!
22:14:00.224 [Lua] Init group template: spline_patrol
22:14:04.993 [Lua] Time for new HOOORDE! multi_first_wave
22:14:04.993 [Lua] horde requested: vector_blob
22:14:04.993 [Lua] wants to spawn behind within distance: 60
22:14:04.993 [Lua] horde crated with id 23 of type vector_blob
22:14:04.993 [Lua] managed to spawn 27/27 horde enemies
22:14:04.993 [Lua] vector blob horde has started
22:14:05.003 [Lua] MUSIC: explore -> pre_horde
22:14:05.534 [Lua] Init group template: horde
22:14:06.416 [Lua] Switching ConflictSettings: to: skaven
22:14:06.416 [Lua] pacing=default
22:14:06.416 [Lua] roaming=nil
22:14:06.416 [Lua] specials=skaven
22:14:06.416 [Lua] debug_color=orange
22:14:06.416 [Lua] pack_spawning=skaven
22:14:06.416 [Lua] contained_breeds=nil
22:14:06.416 [Lua] disabled=false
22:14:06.416 [Lua] boss=skaven
22:14:06.416 [Lua] horde=default
22:14:06.416 [Lua] name=skaven
22:14:06.416 [Lua] intensity=default
22:14:06.416 [Lua] ---
22:14:06.731 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:07.133 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:14:08.074 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:08.438 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:14:10.693 [Lua] MUSIC: pre_horde -> horde
22:14:16.524 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
22:14:16.806 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:14:16.806 [Lua] [Matchmaking] Got a handshake request from 1100001097f7e29 with user name 'TUCFEDERICO'
22:14:16.834 [Lua] Breedfreezer (server) starting a hot join sync
22:14:16.834 [Lua] packing 10 units of breed chaos_marauder
22:14:16.834 [Lua] packing 7 units of breed skaven_clan_rat
22:14:16.834 [Lua] packing 0 units of breed skaven_storm_vermin
22:14:16.834 [Lua] packing 0 units of breed skaven_slave
22:14:16.834 [Lua] packing 35 units of breed chaos_fanatic
22:14:16.834 [Lua] packing 4 units of breed beastmen_ungor_archer
22:14:16.834 [Lua] packing 3 units of breed chaos_raider
22:14:16.834 [Lua] packing 2 units of breed chaos_warrior
22:14:16.834 [Lua] packing 0 units of breed chaos_berzerker
22:14:16.834 [Lua] packing 2 units of breed beastmen_bestigor
22:14:16.834 [Lua] packing 6 units of breed beastmen_ungor
22:14:16.834 [Lua] packing 0 units of breed skaven_plague_monk
22:14:16.834 [Lua] packing 19 units of breed beastmen_gor
22:14:16.834 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:14:16.834 [Lua]
22:14:16.834 [Lua] [1] = 27 (number)
22:14:16.834 [Lua] [2] = 10 (number)
22:14:16.834 [Lua] [3] = 14 (number)
22:14:16.834 [Lua] [4] = 7 (number)
22:14:16.834 [Lua] [5] = 1 (number)
22:14:16.834 [Lua] [6] = 0 (number)
22:14:16.834 [Lua] [7] = 1 (number)
22:14:16.834 [Lua] [8] = 0 (number)
22:14:16.834 [Lua] [9] = 35 (number)
22:14:16.834 [Lua] [10] = 35 (number)
22:14:16.834 [Lua] [11] = 1 (number)
22:14:16.834 [Lua] [12] = 4 (number)
22:14:16.834 [Lua] [13] = 2 (number)
22:14:16.834 [Lua] [14] = 3 (number)
22:14:16.834 [Lua] [15] = 3 (number)
22:14:16.834 [Lua] [16] = 2 (number)
22:14:16.834 [Lua] [17] = 1 (number)
22:14:16.834 [Lua] [18] = 0 (number)
22:14:16.834 [Lua] [19] = 1 (number)
22:14:16.834 [Lua] [20] = 2 (number)
22:14:16.834 [Lua] [21] = 2 (number)
22:14:16.834 [Lua] [22] = 6 (number)
22:14:16.834 [Lua] [23] = 1 (number)
22:14:16.834 [Lua] [24] = 0 (number)
22:14:16.834 [Lua] [25] = 14 (number)
22:14:16.834 [Lua] [26] = 19 (number)
22:14:16.834 [Lua]
22:14:16.834 [Lua]
22:14:16.834 [Lua] [1] = 318 (number)
22:14:16.834 [Lua] [2] = 174 (number)
22:14:16.834 [Lua] [3] = 192 (number)
22:14:16.834 [Lua] [4] = 172 (number)
22:14:16.834 [Lua] [5] = 194 (number)
22:14:16.834 [Lua] [6] = 176 (number)
22:14:16.834 [Lua] [7] = 195 (number)
22:14:16.834 [Lua] [8] = 193 (number)
22:14:16.834 [Lua] [9] = 171 (number)
22:14:16.834 [Lua] [10] = 188 (number)
22:14:16.834 [Lua] [11] = 363 (number)
22:14:16.834 [Lua] [12] = 374 (number)
22:14:16.834 [Lua] [13] = 380 (number)
22:14:16.834 [Lua] [14] = 402 (number)
22:14:16.834 [Lua] [15] = 376 (number)
22:14:16.834 [Lua] [16] = 401 (number)
22:14:16.834 [Lua] [17] = 404 (number)
22:14:16.834 [Lua] [18] = 210 (number)
22:14:16.834 [Lua] [19] = 219 (number)
22:14:16.834 [Lua] [20] = 232 (number)
22:14:16.834 [Lua] [21] = 246 (number)
22:14:16.834 [Lua] [22] = 261 (number)
22:14:16.834 [Lua] [23] = 227 (number)
22:14:16.834 [Lua] [24] = 199 (number)
22:14:16.834 [Lua] [25] = 215 (number)
22:14:16.834 [Lua] [26] = 209 (number)
22:14:16.834 [Lua] [27] = 236 (number)
22:14:16.834 [Lua] [28] = 213 (number)
22:14:16.835 [Lua] [29] = 203 (number)
22:14:16.835 [Lua] [30] = 162 (number)
22:14:16.835 [Lua] [31] = 252 (number)
22:14:16.835 [Lua] [32] = 221 (number)
22:14:16.835 [Lua] [33] = 242 (number)
22:14:16.835 [Lua] [34] = 250 (number)
22:14:16.835 [Lua] [35] = 237 (number)
22:14:16.835 [Lua] [36] = 253 (number)
22:14:16.835 [Lua] [37] = 244 (number)
22:14:16.835 [Lua] [38] = 238 (number)
22:14:16.835 [Lua] [39] = 249 (number)
22:14:16.835 [Lua] [40] = 265 (number)
22:14:16.835 [Lua] [41] = 231 (number)
22:14:16.835 [Lua] [42] = 205 (number)
22:14:16.835 [Lua] [43] = 234 (number)
22:14:16.835 [Lua] [44] = 222 (number)
22:14:16.835 [Lua] [45] = 251 (number)
22:14:16.835 [Lua] [46] = 212 (number)
22:14:16.835 [Lua] [47] = 241 (number)
22:14:16.835 [Lua] [48] = 262 (number)
22:14:16.835 [Lua] [49] = 228 (number)
22:14:16.835 [Lua] [50] = 201 (number)
22:14:16.835 [Lua] [51] = 245 (number)
22:14:16.835 [Lua] [52] = 239 (number)
22:14:16.835 [Lua] [53] = 115 (number)
22:14:16.835 [Lua] [54] = 116 (number)
22:14:16.835 [Lua] [55] = 114 (number)
22:14:16.835 [Lua] [56] = 113 (number)
22:14:16.835 [Lua] [57] = 169 (number)
22:14:16.835 [Lua] [58] = 297 (number)
22:14:16.835 [Lua] [59] = 161 (number)
22:14:16.835 [Lua] [60] = 281 (number)
22:14:16.835 [Lua] [61] = 283 (number)
22:14:16.835 [Lua] [62] = 69 (number)
22:14:16.835 [Lua] [63] = 101 (number)
22:14:16.835 [Lua] [64] = 109 (number)
22:14:16.835 [Lua] [65] = 123 (number)
22:14:16.835 [Lua] [66] = 118 (number)
22:14:16.835 [Lua] [67] = 120 (number)
22:14:16.835 [Lua] [68] = 126 (number)
22:14:16.835 [Lua] [69] = 108 (number)
22:14:16.835 [Lua] [70] = 107 (number)
22:14:16.835 [Lua] [71] = 104 (number)
22:14:16.835 [Lua] [72] = 112 (number)
22:14:16.835 [Lua] [73] = 96 (number)
22:14:16.835 [Lua] [74] = 122 (number)
22:14:16.835 [Lua] [75] = 125 (number)
22:14:16.835 [Lua] [76] = 74 (number)
22:14:16.835 [Lua] [77] = 70 (number)
22:14:16.835 [Lua] [78] = 77 (number)
22:14:16.835 [Lua] [79] = 78 (number)
22:14:16.835 [Lua] [80] = 111 (number)
22:14:16.835 [Lua] [81] = 110 (number)
22:14:16.835 [Lua] [82] = 151 (number)
22:14:16.835 [Lua] [83] = 150 (number)
22:14:16.835 [Lua] [84] = 80 (number)
22:14:16.835 [Lua] [85] = 72 (number)
22:14:16.835 [Lua] [86] = 75 (number)
22:14:16.835 [Lua] [87] = 98 (number)
22:14:16.835 [Lua] [88] = 102 (number)
22:14:16.835 [Lua]
22:14:16.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=451
22:14:16.836 [Lua] RemotePlayer:create_game_object( ) 451
22:14:16.851 [Lua] Assigning peer(1100001097f7e29:1) to profile(5) career(2)
22:14:16.851 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001097f7e29) local_player_id(1) profile_index(5) career_index(2)
22:14:16.851 [Lua] Set lobby begin:
22:14:16.851 [Lua] Lobby data twitch_enabled = false
22:14:16.851 [Lua] Lobby data power_level = 835
22:14:16.851 [Lua] Lobby data num_players = 3
22:14:16.851 [Lua] Lobby data weave_name = false
22:14:16.851 [Lua] Lobby data game_mode = 2
22:14:16.851 [Lua] Lobby data is_private = false
22:14:16.851 [Lua] Lobby data mechanism = adventure
22:14:16.851 [Lua] Lobby data level_key = nurgle
22:14:16.851 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:14:16.851 [Lua] Lobby data selected_level_key = nurgle
22:14:16.851 [Lua] Lobby data unique_server_name = Kauffy
22:14:16.851 [Lua] Lobby data quick_game = true
22:14:16.851 [Lua] Lobby data matchmaking = true
22:14:16.851 [Lua] Lobby data difficulty = harder
22:14:16.851 [Lua] Lobby data country_code = US
22:14:16.851 [Lua] Lobby data host = 110000100950f7d
22:14:16.851 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:14:16.851 [Lua] Lobby data player_slot_2 = 0:0
22:14:16.851 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:14:16.851 [Lua] Lobby data player_slot_3 = 0:0
22:14:16.851 [Lua] Lobby data eac_authorized = true
22:14:16.851 [Lua] Set lobby end.
22:14:16.851 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29
22:14:16.851 [Lua] [GameNetworkManager] destroying game object with go_id=59
22:14:16.851 [Lua] player (1100001097f7e29,1) was put into party 1
22:14:16.852 [Lua] [GameNetworkManager] destroying game object with go_id=65
22:14:17.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
22:14:17.201 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:14:17.201 [Lua] horde requested: vector_blob
22:14:17.201 [Lua] wants to spawn behind within distance: 60
22:14:17.201 [Lua] horde crated with id 24 of type vector_blob
22:14:17.201 [Lua] managed to spawn 58/58 horde enemies
22:14:17.201 [Lua] vector blob horde has started
22:14:17.773 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001097f7e29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:14:17.773 [Lua] Adding player sync data to peer=1100001097f7e29 local_player_id=1
22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:7 my_peer_id:110000100950f7d
22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d
22:14:17.773 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:7 my_peer_id:110000100950f7d
22:14:17.775 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097f7e29
22:14:17.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d
22:14:17.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:14:17.793 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
22:14:17.793 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
22:14:17.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:14:17.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
22:14:17.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
22:14:17.919 [Lua] Set lobby begin:
22:14:17.919 [Lua] Lobby data twitch_enabled = false
22:14:17.919 [Lua] Lobby data power_level = 556
22:14:17.919 [Lua] Lobby data num_players = 3
22:14:17.920 [Lua] Lobby data weave_name = false
22:14:17.920 [Lua] Lobby data game_mode = 2
22:14:17.920 [Lua] Lobby data is_private = false
22:14:17.920 [Lua] Lobby data mechanism = adventure
22:14:17.920 [Lua] Lobby data level_key = nurgle
22:14:17.920 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:14:17.920 [Lua] Lobby data selected_level_key = nurgle
22:14:17.920 [Lua] Lobby data unique_server_name = Kauffy
22:14:17.920 [Lua] Lobby data quick_game = true
22:14:17.920 [Lua] Lobby data matchmaking = true
22:14:17.920 [Lua] Lobby data difficulty = harder
22:14:17.920 [Lua] Lobby data country_code = US
22:14:17.920 [Lua] Lobby data host = 110000100950f7d
22:14:17.920 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:14:17.920 [Lua] Lobby data player_slot_2 = 0:0
22:14:17.921 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:14:17.921 [Lua] Lobby data player_slot_3 = 0:0
22:14:17.921 [Lua] Lobby data eac_authorized = true
22:14:17.921 [Lua] Set lobby end.
22:14:18.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
22:14:18.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
22:14:18.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
22:14:18.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
22:14:18.319 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
22:14:18.320 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
22:14:18.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
22:14:18.470 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
22:14:18.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:14:18.602 [Lua] Init group template: horde
22:14:19.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:14:19.285 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:14:19.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:14:19.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:14:19.430 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:14:19.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
22:14:19.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
22:14:19.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
22:14:19.642 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
22:14:23.020 [Lua] Set lobby begin:
22:14:23.020 [Lua] Lobby data twitch_enabled = false
22:14:23.020 [Lua] Lobby data power_level = 835
22:14:23.020 [Lua] Lobby data num_players = 3
22:14:23.020 [Lua] Lobby data weave_name = false
22:14:23.020 [Lua] Lobby data game_mode = 2
22:14:23.020 [Lua] Lobby data is_private = false
22:14:23.020 [Lua] Lobby data mechanism = adventure
22:14:23.020 [Lua] Lobby data level_key = nurgle
22:14:23.021 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:14:23.021 [Lua] Lobby data selected_level_key = nurgle
22:14:23.021 [Lua] Lobby data unique_server_name = Kauffy
22:14:23.021 [Lua] Lobby data quick_game = true
22:14:23.021 [Lua] Lobby data matchmaking = true
22:14:23.021 [Lua] Lobby data difficulty = harder
22:14:23.021 [Lua] Lobby data country_code = US
22:14:23.021 [Lua] Lobby data host = 110000100950f7d
22:14:23.021 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:14:23.021 [Lua] Lobby data player_slot_2 = 0:0
22:14:23.021 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:14:23.022 [Lua] Lobby data player_slot_3 = 0:0
22:14:23.022 [Lua] Lobby data eac_authorized = true
22:14:23.022 [Lua] Set lobby end.
22:14:23.578 [Lua] Horde killed: ?
22:14:25.627 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:14:25.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=528
22:14:25.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8392857142857143) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5)
22:14:30.829 [Lua] Pushing horde in time; too many units out
22:14:34.348 [Lua] Switching ConflictSettings: to: chaos
22:14:34.348 [Lua] pacing=chaos
22:14:34.348 [Lua] roaming=nil
22:14:34.348 [Lua] specials=chaos
22:14:34.348 [Lua] debug_color=purple
22:14:34.348 [Lua] pack_spawning=chaos
22:14:34.348 [Lua] contained_breeds=nil
22:14:34.348 [Lua] disabled=false
22:14:34.348 [Lua] boss=chaos
22:14:34.348 [Lua] horde=chaos
22:14:34.348 [Lua] name=chaos
22:14:34.348 [Lua] intensity=default
22:14:34.348 [Lua] ---
22:14:36.041 [Lua] HORDE: last wave, reset to standard horde delay
22:14:36.041 [Lua] Time for new HOOORDE! multi_last_wave
22:14:36.041 [Lua] horde requested: vector_blob
22:14:36.041 [Lua] wants to spawn ahead within distance: 60
22:14:36.041 [Lua] horde crated with id 25 of type vector_blob
22:14:36.041 [Lua] managed to spawn 27/27 horde enemies
22:14:36.041 [Lua] vector blob horde has started
22:14:36.837 [Lua] Init group template: horde
22:14:42.349 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
22:14:43.168 [Lua] Horde killed: ?
22:14:44.666 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:45.059 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:14:48.494 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 25 size: 34 action: skulk_approach
22:14:50.145 [Lua] Switching ConflictSettings: to: skaven
22:14:50.145 [Lua] pacing=default
22:14:50.145 [Lua] roaming=nil
22:14:50.145 [Lua] specials=skaven
22:14:50.145 [Lua] debug_color=orange
22:14:50.145 [Lua] pack_spawning=skaven
22:14:50.145 [Lua] contained_breeds=nil
22:14:50.145 [Lua] disabled=false
22:14:50.145 [Lua] boss=skaven
22:14:50.145 [Lua] horde=default
22:14:50.145 [Lua] name=skaven
22:14:50.145 [Lua] intensity=default
22:14:50.145 [Lua] ---
22:14:50.265 [Lua] Switching ConflictSettings: to: chaos
22:14:50.265 [Lua] pacing=chaos
22:14:50.265 [Lua] roaming=nil
22:14:50.265 [Lua] specials=chaos
22:14:50.265 [Lua] debug_color=purple
22:14:50.265 [Lua] pack_spawning=chaos
22:14:50.265 [Lua] contained_breeds=nil
22:14:50.265 [Lua] disabled=false
22:14:50.265 [Lua] boss=chaos
22:14:50.265 [Lua] horde=chaos
22:14:50.265 [Lua] name=chaos
22:14:50.265 [Lua] intensity=default
22:14:50.265 [Lua] ---
22:14:50.566 [Lua] Switching ConflictSettings: to: skaven
22:14:50.566 [Lua] pacing=default
22:14:50.566 [Lua] roaming=nil
22:14:50.566 [Lua] specials=skaven
22:14:50.566 [Lua] debug_color=orange
22:14:50.566 [Lua] pack_spawning=skaven
22:14:50.566 [Lua] contained_breeds=nil
22:14:50.566 [Lua] disabled=false
22:14:50.566 [Lua] boss=skaven
22:14:50.566 [Lua] horde=default
22:14:50.566 [Lua] name=skaven
22:14:50.566 [Lua] intensity=default
22:14:50.566 [Lua] ---
22:14:50.918 [Lua] Switching ConflictSettings: to: chaos
22:14:50.918 [Lua] pacing=chaos
22:14:50.918 [Lua] roaming=nil
22:14:50.918 [Lua] specials=chaos
22:14:50.918 [Lua] debug_color=purple
22:14:50.918 [Lua] pack_spawning=chaos
22:14:50.918 [Lua] contained_breeds=nil
22:14:50.918 [Lua] disabled=false
22:14:50.918 [Lua] boss=chaos
22:14:50.918 [Lua] horde=chaos
22:14:50.918 [Lua] name=chaos
22:14:50.918 [Lua] intensity=default
22:14:50.918 [Lua] ---
22:14:50.957 [Lua] Switching ConflictSettings: to: skaven
22:14:50.957 [Lua] pacing=default
22:14:50.957 [Lua] roaming=nil
22:14:50.957 [Lua] specials=skaven
22:14:50.957 [Lua] debug_color=orange
22:14:50.957 [Lua] pack_spawning=skaven
22:14:50.957 [Lua] contained_breeds=nil
22:14:50.957 [Lua] disabled=false
22:14:50.957 [Lua] boss=skaven
22:14:50.957 [Lua] horde=default
22:14:50.957 [Lua] name=skaven
22:14:50.957 [Lua] intensity=default
22:14:50.957 [Lua] ---
22:14:54.269 [Lua] MUSIC: horde -> explore
22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:14:54.891 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:14:55.883 [Lua] Horde killed: ?
22:15:25.941 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:15:25.961 [Lua] Spline already found!
22:15:26.029 [Lua] Init group template: spline_patrol
22:15:41.646 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:42.049 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:43.017 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:43.454 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:44.838 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:44.838 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:45.268 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:45.308 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:46.017 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:46.505 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:47.044 [Lua] Switching ConflictSettings: to: chaos
22:15:47.044 [Lua] pacing=chaos
22:15:47.044 [Lua] roaming=nil
22:15:47.044 [Lua] specials=chaos
22:15:47.044 [Lua] debug_color=purple
22:15:47.044 [Lua] pack_spawning=chaos
22:15:47.044 [Lua] contained_breeds=nil
22:15:47.044 [Lua] disabled=false
22:15:47.044 [Lua] boss=chaos
22:15:47.044 [Lua] horde=chaos
22:15:47.044 [Lua] name=chaos
22:15:47.044 [Lua] intensity=default
22:15:47.044 [Lua] ---
22:15:47.334 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:47.889 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:49.193 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:15:49.210 [Lua] Spline already found!
22:15:49.274 [Lua] Init group template: spline_patrol
22:15:49.751 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:50.294 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:52.421 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:52.917 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:15:53.478 [Lua] Coordinated attack!
22:15:58.040 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0xef84, position: 0
22:16:07.377 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:16:07.397 [Lua] Spline already found!
22:16:07.450 [Lua] Init group template: spline_patrol
22:16:08.877 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:09.331 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:12.252 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:12.770 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:13.687 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:14.167 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:14.453 [Lua] simple los failed
22:16:15.002 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:15.624 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:15.998 [Lua] simple los failed
22:16:17.373 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:17.830 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:17.983 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a piece of Ravaged Art
22:16:21.071 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
22:16:21.512 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
22:16:22.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
22:16:22.325 [Lua] simple los failed
22:16:24.360 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:24.694 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:30.834 [Lua] Time for new HOOORDE! multi_first_wave
22:16:30.834 [Lua] horde requested: vector_blob
22:16:30.834 [Lua] wants to spawn behind within distance: 60
22:16:30.834 [Lua] horde crated with id 29 of type vector_blob
22:16:30.834 [Lua] managed to spawn 30/30 horde enemies
22:16:30.834 [Lua] vector blob horde has started
22:16:30.847 [Lua] MUSIC: explore -> pre_horde
22:16:31.049 [Lua] [ChatManager][1]System: meatgrinder picked up a piece of Ravaged Art
22:16:31.601 [Lua] Init group template: horde
22:16:32.602 [Lua] MUSIC: pre_horde -> horde
22:16:33.643 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
22:16:33.643 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
22:16:33.669 [Lua] > starting new spline, using new navbot: standard , id: boss18
22:16:34.133 [Lua] > continuing spline boss18 index: 2 reties: 0
22:16:34.529 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:34.529 [Lua] > continuing spline boss18 index: 3 reties: 0
22:16:34.977 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 9.5367431640625e-07 boss18
22:16:34.977 [Lua] > continuing spline boss18 index: 4 reties: 0
22:16:35.063 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.063 [Lua] > continuing spline boss18 index: 5 reties: 0
22:16:35.124 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.124 [Lua] > continuing spline boss18 index: 6 reties: 0
22:16:35.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.266 [Lua] > continuing spline boss18 index: 7 reties: 0
22:16:35.378 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.378 [Lua] > continuing spline boss18 index: 8 reties: 0
22:16:35.504 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.504 [Lua] > continuing spline boss18 index: 9 reties: 0
22:16:35.553 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.553 [Lua] > continuing spline boss18 index: 10 reties: 0
22:16:35.577 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.577 [Lua] > continuing spline boss18 index: 11 reties: 0
22:16:35.649 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.649 [Lua] > continuing spline boss18 index: 12 reties: 0
22:16:35.758 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18
22:16:35.758 [Lua] > spline completed boss18 reties: 0
22:16:36.132 [Lua] Init group template: spline_patrol
22:16:40.308 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:40.777 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:40.961 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
22:16:40.961 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:16:40.961 [Lua] horde requested: vector_blob
22:16:40.961 [Lua] wants to spawn ahead within distance: 60
22:16:40.961 [Lua] horde crated with id 31 of type vector_blob
22:16:40.961 [Lua] managed to spawn 33/33 horde enemies
22:16:40.961 [Lua] vector blob horde has started
22:16:41.729 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:41.793 [Lua] Init group template: horde
22:16:42.223 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:43.085 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:43.522 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:44.469 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:44.932 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:45.818 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:46.262 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:47.267 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:47.777 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:16:50.365 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:50.854 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:15.506 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:15.914 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:16.242 [Lua] Horde killed: ?
22:17:16.995 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:16.996 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:17.358 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:17.358 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:20.467 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:20.841 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:21.826 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:22.404 [Lua] HORDE: last wave, reset to standard horde delay
22:17:22.404 [Lua] Time for new HOOORDE! multi_last_wave
22:17:22.404 [Lua] horde requested: vector_blob
22:17:22.404 [Lua] wants to spawn behind within distance: 60
22:17:22.404 [Lua] horde crated with id 32 of type vector_blob
22:17:22.404 [Lua] managed to spawn 29/29 horde enemies
22:17:22.404 [Lua] vector blob horde has started
22:17:23.125 [Lua] Init group template: horde
22:17:29.852 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:30.280 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:31.464 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:31.856 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:33.066 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:33.483 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:34.418 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:34.858 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:17:46.773 [Lua] wants to spawn ahead within distance: 60
22:17:46.773 [Lua] custom blob horde has started
22:17:52.451 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:52.862 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29
22:17:55.114 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
22:17:56.549 [Flow] UNITBURN_DEATH
22:17:56.551 [Lua] Horde killed: ?
22:17:56.577 [Flow] UNITBURN_DEATH
22:17:56.577 [Flow] UNITBURN_DEATH
22:17:56.866 [Lua] Speed run intervention - spawning skaven_ratling_gunner
22:17:58.146 [Lua] MUSIC: horde -> explore
22:17:58.751 [Flow] UNITBURN_DEATH
22:17:58.772 [Flow] UNITBURN_DEATH
22:17:59.737 [Flow] UNITBURN_DEATH
22:17:59.766 [Flow] UNITBURN_DEATH
22:17:59.843 [Flow] UNITBURN_DEATH
22:17:59.897 [Flow] UNITBURN_DEATH
22:17:59.970 [Flow] UNITBURN_DEATH
22:18:00.724 [Flow] UNITBURN_DEATH
22:18:00.746 [Flow] UNITBURN_DEATH
22:18:00.769 [Flow] UNITBURN_DEATH
22:18:00.856 [Flow] UNITBURN_DEATH
22:18:00.879 [Flow] UNITBURN_DEATH
22:18:01.366 [Lua] simple los failed
22:18:01.707 [Flow] UNITBURN_DEATH
22:18:01.728 [Flow] UNITBURN_DEATH
22:18:01.749 [Flow] UNITBURN_DEATH
22:18:01.771 [Flow] UNITBURN_DEATH
22:18:01.858 [Flow] UNITBURN_DEATH
22:18:01.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:18:01.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:18:02.744 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
22:18:02.766 [Flow] UNITBURN_DEATH
22:18:02.819 [Flow] UNITBURN_DEATH
22:18:06.225 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:06.659 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:07.362 [Lua] simple los failed
22:18:07.639 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:08.117 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:11.367 [Lua] fence jumping
22:18:13.305 [Lua] Horde killed: ?
22:18:15.332 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 84052 0
22:18:17.179 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:17.757 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:21.290 [SteamLobby] Detected added member 110000109dbaed1
22:18:21.290 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:18:21.290 [Lua] Players: 4
22:18:21.290 [Lua] Set lobby begin:
22:18:21.290 [Lua] Lobby data twitch_enabled = false
22:18:21.290 [Lua] Lobby data power_level = 835
22:18:21.290 [Lua] Lobby data num_players = 4
22:18:21.291 [Lua] Lobby data weave_name = false
22:18:21.291 [Lua] Lobby data game_mode = 2
22:18:21.291 [Lua] Lobby data is_private = false
22:18:21.291 [Lua] Lobby data mechanism = adventure
22:18:21.291 [Lua] Lobby data level_key = nurgle
22:18:21.291 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:18:21.291 [Lua] Lobby data selected_level_key = nurgle
22:18:21.291 [Lua] Lobby data unique_server_name = Kauffy
22:18:21.292 [Lua] Lobby data quick_game = true
22:18:21.292 [Lua] Lobby data matchmaking = true
22:18:21.292 [Lua] Lobby data difficulty = harder
22:18:21.292 [Lua] Lobby data country_code = US
22:18:21.292 [Lua] Lobby data host = 110000100950f7d
22:18:21.292 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:18:21.293 [Lua] Lobby data player_slot_2 = 0:0
22:18:21.293 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:18:21.293 [Lua] Lobby data player_slot_3 = 0:0
22:18:21.293 [Lua] Lobby data eac_authorized = true
22:18:21.293 [Lua] Set lobby end.
22:18:21.295 [Lua] [LobbyMembers] Member joined 110000109dbaed1
22:18:21.317 [Connection] Creating endpoint 110000109dbaed1 - reliable message sent
22:18:21.318 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:18:21.341 [SteamAuthenticator] Sent ticket request to 110000109dbaed1
22:18:21.344 [Lua] [ChatManager][1]System: Getlessstuck is joining the game
22:18:21.499 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:22.239 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:23.307 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:24.074 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:25.539 [SteamAuthenticator] Got ticket from 110000109dbaed1
22:18:25.539 [SteamAuthenticator] BeginAuthSession 110000109dbaed1
22:18:25.539 [SteamAuthenticator] Authenticating 110000109dbaed1
22:18:25.558 [SteamAuthenticator] Got ticket request from 110000109dbaed1
22:18:25.558 [SteamAuthenticator] GetAuthSessionTicket 110000109dbaed1
22:18:25.558 [SteamAuthenticator] Sent ticket to 110000109dbaed1
22:18:25.776 [SteamAuthenticator] Steam validation for 110000109dbaed1 with response 0
22:18:25.855 [Connection] New session id 205 to 110000109dbaed1.
22:18:25.956 [Connection] Established a connection <199.205> to 110000109dbaed1
22:18:25.956 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:18:25.956 [Lua] [Matchmaking] Got a handshake request from 110000109dbaed1 with user name 'Getlessstuck'
22:18:26.051 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000109dbaed1, replying lobby_ok
22:18:26.140 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000109dbaed1 REPLY wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:0 | es:1100001097f7e29
22:18:26.244 [Lua] Set lobby begin:
22:18:26.244 [Lua] Lobby data twitch_enabled = false
22:18:26.244 [Lua] Lobby data power_level = 835
22:18:26.244 [Lua] Lobby data num_players = 4
22:18:26.244 [Lua] Lobby data weave_name = false
22:18:26.244 [Lua] Lobby data game_mode = 2
22:18:26.244 [Lua] Lobby data is_private = false
22:18:26.244 [Lua] Lobby data mechanism = adventure
22:18:26.244 [Lua] Lobby data level_key = nurgle
22:18:26.244 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:18:26.244 [Lua] Lobby data selected_level_key = nurgle
22:18:26.244 [Lua] Lobby data unique_server_name = Kauffy
22:18:26.244 [Lua] Lobby data quick_game = true
22:18:26.244 [Lua] Lobby data matchmaking = true
22:18:26.244 [Lua] Lobby data difficulty = harder
22:18:26.245 [Lua] Lobby data country_code = US
22:18:26.245 [Lua] Lobby data host = 110000100950f7d
22:18:26.245 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:18:26.245 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:18:26.245 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:18:26.245 [Lua] Lobby data player_slot_3 = 0:0
22:18:26.245 [Lua] Lobby data eac_authorized = true
22:18:26.245 [Lua] Set lobby end.
22:18:26.245 [Lua] [Matchmaking] Assigning profile slot 2 to 110000109dbaed1
22:18:26.245 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:1100001097f7e29
22:18:28.475 [Lua] ### CLEARING PEER STATE FOR 110000109dbaed1
22:18:28.577 [Lua] [PSM] Peer 110000109dbaed1 joined. Want to use profile index "2"
22:18:28.577 [Lua] Mechanism says: a client joined the game! 110000109dbaed1
22:18:28.577 [EAC] EAC server has client 110000109dbaed1 (and owner 110000109dbaed1)
22:18:28.577 [EACServer] [14:18:28:577][Windows][EAC Server] [Info][RegisterClient] Client: 0110000109DBAED1 PlayerGUID: 76561198125657809 PlayerIP: 0.0.0.0 OwnerGUID: 76561198125657809 PlayerName: Kauffy
22:18:28.577 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000109dbaed1, connection_key=2)
22:18:28.834 [EACServer] [14:18:28:833][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DBAED1 Session: 3 Status: Client Authenticated Message: Client authenticated.
22:18:28.840 [EAC] Peer 110000109dbaed1 switched EAC state to ClientAuthenticatedLocal
22:18:29.048 [EACServer] [14:18:29:047][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000109DBAED1.
22:18:29.348 [EACServer] [14:18:29:348][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000109DBAED1
22:18:29.348 [EACServer] [14:18:29:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000109DBAED1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:18:29.363 [EAC] Peer 110000109dbaed1 switched EAC state to ClientAuthenticatedRemote
22:18:30.579 [Lua] player (110000109dbaed1,1) was put into party 0
22:18:30.579 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1
22:18:32.243 [SteamVoipClient] select_out(110000109dbaed1, on)
22:18:32.243 [SteamVoipClient] select_in(110000109dbaed1, on)
22:18:32.243 [SteamVoipClient] select_out(110000109dbaed1, off)
22:18:39.297 [Lua] ### Sending rpc_level_loaded
22:18:39.297 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 57
22:18:39.297 [Lua] Peer 110000109dbaed1 has loaded the level but not all enemies, so we wait
22:18:54.066 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:54.539 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:57.436 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:57.886 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:18:58.797 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:59.239 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:00.982 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:01.476 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:04.997 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:05.289 [Lua] going to make a rush intervention, since loneliness_value= 31.231781798929397 and dist= 982.0316162109375
22:19:05.291 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
22:19:05.905 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:06.554 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000109dbaed1, connection_key=2)
22:19:06.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:7 my_peer_id:110000100950f7d
22:19:07.811 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:08.257 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:10.341 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:10.972 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:11.870 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:12.605 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:15.832 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:15.851 [Lua] Spline already found!
22:19:15.854 [Lua] Spline already found!
22:19:15.858 [Lua] Spline already found!
22:19:16.007 [Lua] Init group template: spline_patrol
22:19:16.076 [Lua] Init group template: spline_patrol
22:19:16.144 [Lua] Init group template: spline_patrol
22:19:19.422 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:19.756 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:20.108 [Lua] fence jumping
22:19:21.148 [Lua] simple los failed
22:19:21.963 [Lua] ready to jump failed
22:19:23.667 [Lua] ready to jump failed
22:19:27.979 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:19:27.979 [Lua] [Matchmaking] Got a handshake request from 110000109dbaed1 with user name 'Getlessstuck'
22:19:28.006 [Lua] Breedfreezer (server) starting a hot join sync
22:19:28.006 [Lua] packing 3 units of breed chaos_marauder
22:19:28.006 [Lua] packing 16 units of breed skaven_clan_rat
22:19:28.006 [Lua] packing 0 units of breed skaven_storm_vermin
22:19:28.006 [Lua] packing 50 units of breed skaven_slave
22:19:28.006 [Lua] packing 45 units of breed chaos_fanatic
22:19:28.006 [Lua] packing 4 units of breed beastmen_ungor_archer
22:19:28.006 [Lua] packing 3 units of breed chaos_raider
22:19:28.006 [Lua] packing 6 units of breed chaos_warrior
22:19:28.006 [Lua] packing 0 units of breed chaos_berzerker
22:19:28.006 [Lua] --> rpc-package size reached, sending rpc now
22:19:28.006 [Lua] packing 2 units of breed beastmen_bestigor
22:19:28.006 [Lua] packing 6 units of breed beastmen_ungor
22:19:28.006 [Lua] packing 3 units of breed skaven_plague_monk
22:19:28.006 [Lua] packing 19 units of breed beastmen_gor
22:19:28.006 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:19:28.006 [Lua]
22:19:28.006 [Lua] [1] = 1 (number)
22:19:28.006 [Lua] [2] = 2 (number)
22:19:28.006 [Lua] [3] = 2 (number)
22:19:28.006 [Lua] [4] = 6 (number)
22:19:28.006 [Lua] [5] = 1 (number)
22:19:28.006 [Lua] [6] = 3 (number)
22:19:28.006 [Lua] [7] = 14 (number)
22:19:28.006 [Lua] [8] = 19 (number)
22:19:28.006 [Lua]
22:19:28.006 [Lua]
22:19:28.006 [Lua] [1] = 69 (number)
22:19:28.006 [Lua] [2] = 101 (number)
22:19:28.006 [Lua] [3] = 109 (number)
22:19:28.006 [Lua] [4] = 123 (number)
22:19:28.006 [Lua] [5] = 118 (number)
22:19:28.006 [Lua] [6] = 120 (number)
22:19:28.006 [Lua] [7] = 126 (number)
22:19:28.006 [Lua] [8] = 108 (number)
22:19:28.006 [Lua] [9] = 681 (number)
22:19:28.006 [Lua] [10] = 679 (number)
22:19:28.006 [Lua] [11] = 680 (number)
22:19:28.006 [Lua] [12] = 107 (number)
22:19:28.006 [Lua] [13] = 104 (number)
22:19:28.006 [Lua] [14] = 112 (number)
22:19:28.006 [Lua] [15] = 96 (number)
22:19:28.006 [Lua] [16] = 122 (number)
22:19:28.006 [Lua] [17] = 125 (number)
22:19:28.006 [Lua] [18] = 74 (number)
22:19:28.006 [Lua] [19] = 70 (number)
22:19:28.006 [Lua] [20] = 77 (number)
22:19:28.006 [Lua] [21] = 78 (number)
22:19:28.007 [Lua] [22] = 111 (number)
22:19:28.007 [Lua] [23] = 110 (number)
22:19:28.007 [Lua] [24] = 151 (number)
22:19:28.007 [Lua] [25] = 150 (number)
22:19:28.007 [Lua] [26] = 80 (number)
22:19:28.007 [Lua] [27] = 72 (number)
22:19:28.007 [Lua] [28] = 75 (number)
22:19:28.007 [Lua] [29] = 98 (number)
22:19:28.007 [Lua] [30] = 102 (number)
22:19:28.007 [Lua]
22:19:28.007 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=724
22:19:28.007 [Lua] RemotePlayer:create_game_object( ) 724
22:19:28.024 [Lua] Assigning peer(110000109dbaed1:1) to profile(2) career(2)
22:19:28.024 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109dbaed1) local_player_id(1) profile_index(2) career_index(2)
22:19:28.024 [Lua] Set lobby begin:
22:19:28.024 [Lua] Lobby data twitch_enabled = false
22:19:28.024 [Lua] Lobby data power_level = 835
22:19:28.024 [Lua] Lobby data num_players = 4
22:19:28.024 [Lua] Lobby data weave_name = false
22:19:28.024 [Lua] Lobby data game_mode = 2
22:19:28.024 [Lua] Lobby data is_private = false
22:19:28.024 [Lua] Lobby data mechanism = adventure
22:19:28.024 [Lua] Lobby data level_key = nurgle
22:19:28.024 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:19:28.024 [Lua] Lobby data selected_level_key = nurgle
22:19:28.024 [Lua] Lobby data unique_server_name = Kauffy
22:19:28.024 [Lua] Lobby data quick_game = true
22:19:28.024 [Lua] Lobby data matchmaking = true
22:19:28.024 [Lua] Lobby data difficulty = harder
22:19:28.024 [Lua] Lobby data country_code = US
22:19:28.024 [Lua] Lobby data host = 110000100950f7d
22:19:28.024 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:19:28.024 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:19:28.024 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:19:28.024 [Lua] Lobby data player_slot_3 = 0:0
22:19:28.024 [Lua] Lobby data eac_authorized = true
22:19:28.025 [Lua] Set lobby end.
22:19:28.025 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001140df262 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:1100001097f7e29
22:19:28.025 [Lua] [GameNetworkManager] destroying game object with go_id=56
22:19:28.025 [Lua] player (110000109dbaed1,1) was put into party 1
22:19:28.025 [Lua] [GameNetworkManager] destroying game object with go_id=61
22:19:28.824 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:19:28.824 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1
22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001140df262 inventory_sync_id:8 my_peer_id:110000100950f7d
22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d
22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:8 my_peer_id:110000100950f7d
22:19:28.825 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097f7e29 inventory_sync_id:8 my_peer_id:110000100950f7d
22:19:28.827 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1
22:19:28.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d
22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:19:28.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
22:19:28.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
22:19:28.974 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
22:19:28.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
22:19:29.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
22:19:29.267 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
22:19:29.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:19:29.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:19:29.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:19:29.569 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:19:29.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:19:29.772 [Lua] [PackageManager] Force_load: wwise/staff
22:19:29.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
22:19:29.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
22:19:29.894 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
22:19:29.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:19:30.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:19:30.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:19:30.128 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
22:19:30.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
22:19:30.211 [Lua] [PackageManager] Force_load: wwise/flail
22:19:30.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:19:30.992 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:19:30.992 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:19:30.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:19:31.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:19:31.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:19:31.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
22:19:32.008 [Lua] Set lobby begin:
22:19:32.008 [Lua] Lobby data twitch_enabled = false
22:19:32.009 [Lua] Lobby data power_level = 626
22:19:32.009 [Lua] Lobby data num_players = 4
22:19:32.009 [Lua] Lobby data weave_name = false
22:19:32.009 [Lua] Lobby data game_mode = 2
22:19:32.010 [Lua] Lobby data is_private = false
22:19:32.010 [Lua] Lobby data mechanism = adventure
22:19:32.010 [Lua] Lobby data level_key = nurgle
22:19:32.010 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:19:32.010 [Lua] Lobby data selected_level_key = nurgle
22:19:32.010 [Lua] Lobby data unique_server_name = Kauffy
22:19:32.010 [Lua] Lobby data quick_game = true
22:19:32.010 [Lua] Lobby data matchmaking = true
22:19:32.010 [Lua] Lobby data difficulty = harder
22:19:32.010 [Lua] Lobby data country_code = US
22:19:32.010 [Lua] Lobby data host = 110000100950f7d
22:19:32.010 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:19:32.010 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:19:32.010 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:19:32.010 [Lua] Lobby data player_slot_3 = 0:0
22:19:32.010 [Lua] Lobby data eac_authorized = true
22:19:32.010 [Lua] Set lobby end.
22:19:33.142 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 2 24
22:19:33.397 [Lua] state dead despawn
22:19:33.414 [Lua] [EquipmentUI] - Destroy
22:19:33.414 [Lua] [GamePadEquipmentUI] - Destroy
22:19:33.414 [Lua] [AbilityUI] - Destroy
22:19:33.414 [Lua] [GamePadAbilityUI] - Destroy
22:19:33.414 [Lua] [GameNetworkManager] destroying game object with go_id=67
22:19:34.211 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:34.820 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:35.733 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:35.949 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:35.966 [Lua] Spline already found!
22:19:36.010 [Lua] Init group template: spline_patrol
22:19:36.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
22:19:36.142 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:37.171 [Lua] Set lobby begin:
22:19:37.171 [Lua] Lobby data twitch_enabled = false
22:19:37.173 [Lua] Lobby data power_level = 800
22:19:37.173 [Lua] Lobby data num_players = 4
22:19:37.173 [Lua] Lobby data weave_name = false
22:19:37.173 [Lua] Lobby data game_mode = 2
22:19:37.173 [Lua] Lobby data is_private = false
22:19:37.173 [Lua] Lobby data mechanism = adventure
22:19:37.173 [Lua] Lobby data level_key = nurgle
22:19:37.173 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:19:37.173 [Lua] Lobby data selected_level_key = nurgle
22:19:37.173 [Lua] Lobby data unique_server_name = Kauffy
22:19:37.174 [Lua] Lobby data quick_game = true
22:19:37.174 [Lua] Lobby data matchmaking = true
22:19:37.174 [Lua] Lobby data difficulty = harder
22:19:37.174 [Lua] Lobby data country_code = US
22:19:37.174 [Lua] Lobby data host = 110000100950f7d
22:19:37.174 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:19:37.174 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:19:37.174 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:19:37.174 [Lua] Lobby data player_slot_3 = 0:0
22:19:37.174 [Lua] Lobby data eac_authorized = true
22:19:37.174 [Lua] Set lobby end.
22:19:43.573 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 22 25
22:19:43.641 [Lua] Coordinated attack!
22:19:47.159 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:19:47.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=731
22:19:47.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:19:47.471 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:47.972 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:50.700 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:51.115 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:19:53.951 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:54.088 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:54.302 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:19:54.481 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:19:55.646 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:55.839 [Flow] UNITBURN_DEATH
22:19:56.172 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:19:56.251 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:56.671 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:19:56.983 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:57.597 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:19:58.921 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:58.921 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:58.941 [Lua] Spline already found!
22:19:58.945 [Lua] Spline already found!
22:19:58.987 [Lua] Init group template: spline_patrol
22:19:59.007 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 4)
22:19:59.010 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44)
22:19:59.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.44)
22:19:59.011 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=733
22:19:59.064 [Lua] Init group template: spline_patrol
22:20:00.673 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:01.142 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:02.150 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:02.678 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:03.530 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:04.049 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:04.948 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:05.047 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:05.548 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:05.744 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:06.303 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:06.672 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:07.966 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:08.401 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:09.557 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:09.970 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:15.279 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:15.635 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:15.754 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:15.941 [Lua] Time for new HOOORDE! multi_first_wave
22:20:15.941 [Lua] horde requested: vector_blob
22:20:15.941 [Lua] wants to spawn ahead within distance: 60
22:20:15.941 [Lua] horde crated with id 39 of type vector_blob
22:20:15.941 [Lua] managed to spawn 26/26 horde enemies
22:20:15.942 [Lua] vector blob horde has started
22:20:15.948 [Lua] MUSIC: explore -> pre_horde
22:20:15.967 [Lua] MUSIC: pre_horde -> horde
22:20:16.111 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:16.372 [Lua] Init group template: horde
22:20:16.817 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:16.921 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:16.956 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:17.061 [Flow] UNITBURN_DEATH
22:20:17.195 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:17.299 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:17.400 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:18.219 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:18.240 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:20:18.582 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:22.457 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:23.162 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:23.356 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:24.210 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:24.478 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:25.144 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:25.328 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:26.177 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:20:26.177 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:20:26.177 [Lua] horde requested: vector_blob
22:20:26.177 [Lua] wants to spawn ahead within distance: 60
22:20:26.177 [Lua] horde crated with id 40 of type vector_blob
22:20:26.177 [Lua] managed to spawn 30/30 horde enemies
22:20:26.177 [Lua] vector blob horde has started
22:20:26.255 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:26.390 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:26.828 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:26.931 [Lua] Init group template: horde
22:20:32.527 [Flow] lua_on_damage_taken
22:20:32.527 [Flow] 1
22:20:34.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
22:20:34.887 [Flow] lua_on_damage_taken
22:20:34.887 [Flow] 2
22:20:34.959 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:20:38.625 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:20:38.717 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:39.207 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:39.523 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 39 action: fallback_idle
22:20:39.523 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 38 action: fallback_idle
22:20:39.657 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 37 action: fallback_idle
22:20:39.794 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 35 action: fallback_idle
22:20:39.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 34 action: fallback_idle
22:20:39.889 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 33 action: follow
22:20:39.944 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 32 action: follow
22:20:39.962 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 31 action: follow
22:20:40.056 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 30 action: fallback_idle
22:20:40.237 [Lua] HORDE: last wave, reset to standard horde delay
22:20:40.237 [Lua] Time for new HOOORDE! multi_last_wave
22:20:40.237 [Lua] horde requested: vector_blob
22:20:40.237 [Lua] wants to spawn behind within distance: 60
22:20:40.237 [Lua] horde crated with id 41 of type vector_blob
22:20:40.237 [Lua] managed to spawn 30/30 horde enemies
22:20:40.237 [Lua] vector blob horde has started
22:20:40.830 [Lua] Init group template: horde
22:20:42.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 58 action: fallback_idle
22:20:46.154 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 56 action: fallback_idle
22:20:46.283 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 55 action: fallback_idle
22:20:46.308 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 54 action: follow
22:20:46.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 53 action: fallback_idle
22:20:46.329 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 52 action: fallback_idle
22:20:46.353 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 51 action: follow
22:20:46.353 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 50 action: fallback_idle
22:20:46.502 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 49 action: fallback_idle
22:20:46.525 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 48 action: fallback_idle
22:20:46.525 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 47 action: follow
22:20:46.546 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 46 action: fallback_idle
22:20:46.629 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 46 action: follow
22:20:46.648 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 14 size: 45 action: follow
22:20:46.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 44 action: follow
22:20:49.221 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 43 action: fallback_idle
22:20:49.274 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 42 action: fallback_idle
22:20:49.360 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 41 action: fallback_idle
22:20:49.461 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 40 action: fallback_idle
22:20:49.662 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:49.838 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 39 action: fallback_idle
22:20:49.854 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 38 action: fallback_idle
22:20:49.865 [Lua] Horde killed: ?
22:20:50.535 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:53.436 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:53.892 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:54.014 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:54.054 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:54.353 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:54.583 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:54.889 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:55.246 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:55.611 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:20:55.611 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:55.781 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:56.571 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:20:57.507 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:57.993 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:21:00.786 [Lua] Horde killed: ?
22:21:03.310 [Lua] MUSIC: horde -> explore
22:21:04.675 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:21:04.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:21:05.676 [Lua] Horde killed: ?
22:21:22.384 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:22.756 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:21:26.837 [Lua] [ChatManager][1]System: meatgrinder picked up a Grimoire
22:21:53.155 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:21:53.172 [Lua] Spline already found!
22:21:53.209 [Lua] Init group template: spline_patrol
22:21:53.541 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:22:01.676 [Flow] lua_on_damage_taken
22:22:01.676 [Flow] 1
22:22:01.982 [Flow] lua_on_damage_taken
22:22:01.982 [Flow] 2
22:22:02.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:22:06.420 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:06.839 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:07.439 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:07.539 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:07.777 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:07.896 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:07.933 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:08.231 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:08.472 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:08.901 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:09.378 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:09.802 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:09.937 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:10.221 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:10.330 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:10.475 [Lua] Coordinated attack!
22:22:10.617 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:11.535 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:11.925 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:12.341 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:12.343 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:22:12.364 [Lua] Spline already found!
22:22:12.387 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:12.494 [Lua] Init group template: spline_patrol
22:22:13.954 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:22:13.977 [Lua] Spline already found!
22:22:14.027 [Lua] Init group template: spline_patrol
22:22:14.411 [Lua] Time for new HOOORDE! multi_first_wave
22:22:14.411 [Lua] horde requested: vector_blob
22:22:14.411 [Lua] wants to spawn behind within distance: 60
22:22:14.412 [Lua] horde crated with id 45 of type vector_blob
22:22:14.412 [Lua] managed to spawn 30/30 horde enemies
22:22:14.412 [Lua] vector blob horde has started
22:22:14.426 [Lua] MUSIC: explore -> pre_horde
22:22:14.663 [Flow] lua_on_damage_taken
22:22:14.663 [Flow] 1
22:22:14.690 [Flow] lua_on_damage_taken
22:22:14.690 [Flow] 2
22:22:14.772 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
22:22:15.128 [Lua] Init group template: horde
22:22:16.877 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:16.878 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:17.259 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:17.336 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:18.992 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:19.756 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:20.872 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:21.041 [Lua] main path terror event triggered: boss_event_chaos_troll
22:22:21.041 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
22:22:21.086 [Flow] Boss DoorTroll
22:22:21.092 [Lua] Init group template: boss_door_closers
22:22:21.301 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:21.716 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:21.736 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:22.487 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:22.681 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:23.084 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:23.183 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:23.988 [Lua] MUSIC: pre_horde -> horde
22:22:29.565 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:30.232 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:31.301 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:32.684 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:33.339 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:34.588 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:22:36.089 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:37.049 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:38.479 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:38.828 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:22:46.269 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097f7e29
22:22:46.271 [Lua] [GameNetworkManager] destroying game object with go_id=528
22:22:46.271 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[62b71dbf0cf420ec]']]
22:22:50.780 [Lua] MUSIC: horde -> explore
22:22:52.779 [Lua] Horde killed: ?
22:22:59.632 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1
22:22:59.634 [Lua] [GameNetworkManager] destroying game object with go_id=731
22:23:01.259 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:01.630 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:10.015 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:10.420 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:11.338 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:23:11.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=817
22:23:11.341 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.71653544902801514)
22:23:18.826 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:18.826 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:19.202 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:19.202 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:21.144 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:21.541 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:23.298 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:23.765 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:24.822 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:23:24.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=820
22:23:24.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:23:25.916 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:26.313 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:46.131 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:46.131 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:46.555 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:46.555 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:50.600 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:50.978 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:52.036 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:52.473 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:54.052 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:54.406 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:55.979 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:56.412 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:58.060 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:58.437 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:23:59.374 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:59.747 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:00.968 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
22:24:11.236 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:11.722 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:12.675 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:13.041 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:14.492 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:15.915 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:16.271 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:20.302 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:20.351 [Lua] chaos troll died!
22:24:20.643 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:24:20.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:24:22.513 [Lua] [ChatManager][1]System: meatgrinder picked up a Loot Die
22:24:47.212 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:24:47.232 [Lua] Spline already found!
22:24:47.303 [Lua] Init group template: spline_patrol
22:24:52.454 [Lua] Override Player Respawning end_event_start true
22:24:52.810 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:24:52.830 [Lua] Spline already found!
22:24:52.899 [Lua] Init group template: spline_patrol
22:24:57.626 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
22:25:02.478 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome
22:25:03.993 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:25:04.010 [Lua] Spline already found!
22:25:04.082 [Lua] Init group template: spline_patrol
22:25:07.938 [Lua] chaos troll was despawned!
22:25:09.199 [Lua] main path terror event triggered: rare_event_loot_rat
22:25:09.199 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:25:18.175 [Flow] UNITBURN_DEATH
22:25:20.161 [Flow] UNITBURN_DEATH
22:25:21.136 [Flow] UNITBURN_DEATH
22:25:27.047 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:27.568 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:25:28.346 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:28.922 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:29.131 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:29.745 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:30.057 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:30.281 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:30.611 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:25:30.662 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:30.835 [Lua] Coordinated attack!
22:25:30.851 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:31.362 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:36.484 [Lua] [ChatManager][1]System: TUCFEDERICO discarded a Tome
22:25:39.717 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome
22:25:44.034 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:44.645 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:45.175 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:45.539 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:25:45.898 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:46.024 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:46.307 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:46.460 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:25:48.662 [Lua] [ChatManager][1]System: meatgrinder discarded a Tome
22:25:50.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
22:25:50.507 [Lua] [ChatManager][1]System: TUCFEDERICO discarded a Tome
22:25:50.629 [Lua] [ChatManager][1]System: meatgrinder picked up a Tome
22:25:53.569 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:53.909 [Lua] [ChatManager][1]System: TUCFEDERICO picked up a Tome
22:25:53.964 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:25:58.099 [Lua] Override Player Respawning end_event_start false
22:25:58.099 [Lua] Override Player Respawning end_event_respawn true
22:25:58.107 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start
22:26:03.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
22:26:04.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
22:26:08.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:26:09.219 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:09.586 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:26:15.769 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger
22:26:15.769 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
22:26:15.829 [Lua] MUSIC: explore -> pre_horde
22:26:19.863 [Lua] MUSIC: pre_horde -> horde
22:26:22.501 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:22.965 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:23.621 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29
22:26:23.699 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:23.978 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:24.626 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:24.693 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:25.407 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:25.695 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:26.237 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:26.506 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:27.465 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:29.239 [Flow] ----- ANIM ENDED
22:26:29.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:29.511 [Flow] ---- SPLASH START
22:26:29.532 [Flow] ---- SPLASH START
22:26:31.401 [Flow] ----- ANIM ENDED
22:26:31.401 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:31.696 [Flow] ---- SPLASH START
22:26:31.717 [Flow] ---- SPLASH START
22:26:33.033 [Flow] ----- ANIM ENDED
22:26:33.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:33.351 [Flow] ---- SPLASH START
22:26:33.379 [Flow] ---- SPLASH START
22:26:34.476 [Flow] ----- ANIM ENDED
22:26:34.476 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:34.743 [Flow] ---- SPLASH START
22:26:34.765 [Flow] ---- SPLASH START
22:26:35.601 [Flow] ----- ANIM ENDED
22:26:35.601 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:35.898 [Flow] ---- SPLASH START
22:26:35.924 [Flow] ---- SPLASH START
22:26:36.966 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:37.315 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:26:37.377 [Flow] ----- ANIM ENDED
22:26:37.377 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:37.673 [Flow] ---- SPLASH START
22:26:37.703 [Flow] ---- SPLASH START
22:26:39.505 [Flow] ----- ANIM ENDED
22:26:39.505 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:39.778 [Flow] ---- SPLASH START
22:26:39.803 [Flow] ---- SPLASH START
22:26:40.084 [Lua] event horde ends!
22:26:40.111 [Lua] MUSIC: horde -> explore
22:26:40.468 [Lua] MUSIC: explore -> pre_horde
22:26:40.488 [Flow] ----- ANIM ENDED
22:26:40.488 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:40.779 [Flow] ---- SPLASH START
22:26:40.802 [Flow] ---- SPLASH START
22:26:41.071 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02
22:26:41.078 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02
22:26:41.578 [Flow] ----- ANIM ENDED
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.578 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.587 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.649 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.802 warning: [Physics] Create Actor: Shape density varies. Using average.
22:26:41.869 [Flow] ---- SPLASH START
22:26:41.893 [Flow] ---- SPLASH START
22:26:44.618 [Lua] MUSIC: pre_horde -> horde
22:26:54.655 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:55.141 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:26:55.908 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:56.526 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:26:56.808 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:57.137 [Flow] UNITBURN_DEATH
22:26:57.771 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:26:57.960 [Flow] ----- ANIM ENDED
22:26:57.960 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:26:58.132 [Lua] main_path_player_far_away_check started
22:26:58.241 [Flow] ---- SPLASH START
22:26:58.279 [Flow] ---- SPLASH START
22:27:01.101 [Flow] ----- ANIM ENDED
22:27:01.101 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:01.347 [Lua] main_path_player_far_away_check started
22:27:01.417 [Flow] ---- SPLASH START
22:27:01.455 [Flow] ---- SPLASH START
22:27:01.601 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 64
22:27:04.423 [Flow] ----- ANIM ENDED
22:27:04.423 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:04.670 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:04.766 [Flow] ---- SPLASH START
22:27:04.797 [Flow] UNITBURN_DEATH
22:27:04.798 [Flow] UNITBURN_DEATH
22:27:04.799 [Flow] ---- SPLASH START
22:27:04.864 [Lua] event horde ends!
22:27:05.106 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:27:05.554 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:05.925 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:27:07.472 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 10 size: 53 action: move_to_players
22:27:07.920 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 4 size: 51 action: nil
22:27:08.585 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 48 action: nil
22:27:08.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 47 action: nil
22:27:09.005 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 46 action: nil
22:27:09.035 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 40 size: 45 action: nil
22:27:09.910 [Lua] event horde ends!
22:27:11.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:27:11.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 3064913
22:27:11.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 3064918
22:27:12.668 [Flow] ----- ANIM ENDED
22:27:12.668 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:12.962 [Flow] ---- SPLASH START
22:27:12.990 [Flow] ---- SPLASH START
22:27:14.982 [Lua] event horde ends!
22:27:18.007 [Lua] event horde ends!
22:27:18.044 [Lua] MUSIC: horde -> explore
22:27:21.794 [Flow] ----- ANIM ENDED
22:27:21.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:22.108 [Flow] ---- SPLASH START
22:27:22.144 [Flow] ---- SPLASH START
22:27:22.830 [Flow] ----- ANIM ENDED
22:27:22.831 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:23.122 [Flow] ---- SPLASH START
22:27:23.148 [Flow] ---- SPLASH START
22:27:25.262 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 8 action: fallback_idle
22:27:25.483 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 7 action: fallback_idle
22:27:27.132 [Flow] ----- ANIM ENDED
22:27:27.132 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:27.191 [Lua] MUSIC: explore -> pre_horde
22:27:27.434 [Flow] ---- SPLASH START
22:27:27.466 [Flow] ---- SPLASH START
22:27:28.416 [Flow] ----- ANIM ENDED
22:27:28.416 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:28.618 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1
22:27:28.620 [Lua] [GameNetworkManager] destroying game object with go_id=820
22:27:28.668 [Lua] Destroying unit - ai got stuck breed: chaos_raider index: 3 size: 6 action: nil
22:27:28.694 [Flow] ---- SPLASH START
22:27:28.718 [Flow] ---- SPLASH START
22:27:30.935 [Flow] ----- ANIM ENDED
22:27:30.935 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:30.989 [Flow] ----- ANIM ENDED
22:27:30.989 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:31.168 [Lua] MUSIC: pre_horde -> horde
22:27:31.203 [Flow] ---- SPLASH START
22:27:31.228 [Flow] ---- SPLASH START
22:27:31.237 [Flow] ----- ANIM ENDED
22:27:31.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:27:31.273 [Flow] ---- SPLASH START
22:27:31.303 [Flow] ---- SPLASH START
22:27:31.499 [Flow] ---- SPLASH START
22:27:31.524 [Flow] ---- SPLASH START
22:27:32.689 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:27:32.696 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01
22:27:36.686 [Flow] ----- ANIM ENDED
22:27:36.995 [Flow] ---- SPLASH START
22:27:37.026 [Flow] ---- SPLASH START
22:27:37.991 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:38.323 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:27:43.000 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:43.360 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:27:44.506 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:44.919 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:27:49.913 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 6 action: nil
22:27:50.075 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 5 action: nil
22:27:51.355 [Lua] event horde ends!
22:27:51.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:27:51.377 [Lua] event horde ends!
22:27:53.634 [Lua] Returning override respawn unit
22:27:53.780 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:27:53.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
22:27:53.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:27:55.160 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:55.734 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:28:01.842 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:02.253 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:28:04.022 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:04.368 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:28:06.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1fe6c, position: 0
22:28:09.898 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:10.453 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29
22:28:13.900 [Lua] event horde ends!
22:28:13.925 [Lua] event horde ends!
22:28:13.960 [Lua] MUSIC: horde -> explore
22:28:16.944 [Lua] MUSIC: explore -> pre_horde
22:28:17.463 [Lua] Switching ConflictSettings: to: skaven
22:28:17.463 [Lua] pacing=default
22:28:17.463 [Lua] roaming=nil
22:28:17.463 [Lua] specials=skaven
22:28:17.463 [Lua] debug_color=orange
22:28:17.463 [Lua] pack_spawning=skaven
22:28:17.463 [Lua] contained_breeds=nil
22:28:17.463 [Lua] disabled=false
22:28:17.463 [Lua] boss=skaven
22:28:17.463 [Lua] horde=default
22:28:17.463 [Lua] name=skaven
22:28:17.463 [Lua] intensity=default
22:28:17.463 [Lua] ---
22:28:20.493 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:28:20.501 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01
22:28:21.882 [Lua] MUSIC: pre_horde -> horde
22:28:22.057 [Lua] Switching ConflictSettings: to: chaos
22:28:22.057 [Lua] pacing=chaos
22:28:22.057 [Lua] roaming=nil
22:28:22.057 [Lua] specials=chaos
22:28:22.057 [Lua] debug_color=purple
22:28:22.057 [Lua] pack_spawning=chaos
22:28:22.057 [Lua] contained_breeds=nil
22:28:22.057 [Lua] disabled=false
22:28:22.057 [Lua] boss=chaos
22:28:22.057 [Lua] horde=chaos
22:28:22.057 [Lua] name=chaos
22:28:22.057 [Lua] intensity=default
22:28:22.057 [Lua] ---
22:28:27.077 [Lua] main_path_player_far_away_check started
22:28:29.553 [Lua] main_path_player_far_away_check started
22:28:30.256 [Lua] main_path_player_far_away_check started
22:28:31.421 [Flow] ----- ANIM ENDED
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.421 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:28:31.744 [Flow] ---- SPLASH START
22:28:31.770 [Flow] ---- SPLASH START
22:28:32.545 [Lua] Switching ConflictSettings: to: skaven
22:28:32.545 [Lua] pacing=default
22:28:32.545 [Lua] roaming=nil
22:28:32.545 [Lua] specials=skaven
22:28:32.545 [Lua] debug_color=orange
22:28:32.545 [Lua] pack_spawning=skaven
22:28:32.545 [Lua] contained_breeds=nil
22:28:32.545 [Lua] disabled=false
22:28:32.545 [Lua] boss=skaven
22:28:32.545 [Lua] horde=default
22:28:32.545 [Lua] name=skaven
22:28:32.545 [Lua] intensity=default
22:28:32.545 [Lua] ---
22:28:32.804 [Lua] main_path_player_far_away_check started
22:28:34.270 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:34.400 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:34.428 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 38 action: fallback_idle
22:28:34.772 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 37 action: fallback_idle
22:28:34.839 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:34.889 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:34.911 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:35.032 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:35.351 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 34 action: fallback_idle
22:28:35.437 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:35.509 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:35.599 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:36.033 warning: [Physics] Create Actor: Shape density varies. Using average.
22:28:38.972 [Lua] Switching ConflictSettings: to: chaos
22:28:38.972 [Lua] pacing=chaos
22:28:38.972 [Lua] roaming=nil
22:28:38.972 [Lua] specials=chaos
22:28:38.972 [Lua] debug_color=purple
22:28:38.972 [Lua] pack_spawning=chaos
22:28:38.972 [Lua] contained_breeds=nil
22:28:38.972 [Lua] disabled=false
22:28:38.972 [Lua] boss=chaos
22:28:38.972 [Lua] horde=chaos
22:28:38.972 [Lua] name=chaos
22:28:38.972 [Lua] intensity=default
22:28:38.972 [Lua] ---
22:28:41.205 [Lua] event horde ends!
22:28:41.205 [Lua] event horde ends!
22:28:41.243 [Lua] MUSIC: horde -> explore
22:28:42.229 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:42.610 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:28:43.594 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:44.018 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:28:47.787 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:48.144 [Flow] UNITBURN_DEATH
22:28:48.145 [Flow] UNITBURN_DEATH
22:28:48.405 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:48.694 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:49.434 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:49.581 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:49.630 [Flow] UNITBURN_DEATH
22:28:49.920 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:50.173 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:50.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:28:50.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 2827659
22:28:50.849 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:50.958 [Flow] UNITBURN_DEATH
22:28:50.978 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:51.343 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:51.787 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:51.961 [Flow] UNITBURN_DEATH
22:28:52.045 [Flow] UNITBURN_DEATH
22:28:52.334 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:52.683 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:53.497 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:28:57.277 [Flow] UNITBURN_DEATH_CRITICAL
22:28:58.082 [Lua] MUSIC: explore -> pre_horde
22:28:59.229 [Flow] UNITBURN_DEATH
22:28:59.326 [Lua] Switching ConflictSettings: to: skaven
22:28:59.326 [Lua] pacing=default
22:28:59.326 [Lua] roaming=nil
22:28:59.326 [Lua] specials=skaven
22:28:59.326 [Lua] debug_color=orange
22:28:59.326 [Lua] pack_spawning=skaven
22:28:59.326 [Lua] contained_breeds=nil
22:28:59.326 [Lua] disabled=false
22:28:59.326 [Lua] boss=skaven
22:28:59.326 [Lua] horde=default
22:28:59.326 [Lua] name=skaven
22:28:59.326 [Lua] intensity=default
22:28:59.326 [Lua] ---
22:28:59.891 [Flow] ----- ANIM ENDED
22:28:59.891 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:00.203 [Flow] ---- SPLASH START
22:29:00.226 [Flow] ---- SPLASH START
22:29:00.264 [Flow] UNITBURN_DEATH
22:29:02.090 [Lua] event horde failed
22:29:02.124 [Lua] MUSIC: pre_horde -> explore
22:29:03.095 [Lua] MUSIC: explore -> pre_horde
22:29:04.805 [Flow] ----- ANIM ENDED
22:29:04.805 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:05.122 [Flow] ---- SPLASH START
22:29:05.143 [Flow] ---- SPLASH START
22:29:06.226 [Flow] ----- ANIM ENDED
22:29:06.226 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:06.422 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:06.513 [Flow] ---- SPLASH START
22:29:06.539 [Flow] ---- SPLASH START
22:29:06.860 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:29:06.892 [Flow] ----- ANIM ENDED
22:29:06.892 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:07.150 [Lua] event horde failed
22:29:07.182 [Lua] MUSIC: pre_horde -> explore
22:29:07.195 [Flow] ---- SPLASH START
22:29:07.221 [Flow] ---- SPLASH START
22:29:08.935 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:29:08.944 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
22:29:10.284 [Flow] ----- ANIM ENDED
22:29:10.284 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:10.565 [Flow] ---- SPLASH START
22:29:10.587 [Flow] ---- SPLASH START
22:29:13.237 [Lua] TerrorEventMixer.start_event: nurgle_end_event01
22:29:13.304 [Lua] MUSIC: explore -> pre_horde
22:29:17.372 [Lua] MUSIC: pre_horde -> horde
22:29:18.946 [Flow] ----- ANIM ENDED
22:29:18.946 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:19.289 [Flow] ---- SPLASH START
22:29:19.312 [Flow] ---- SPLASH START
22:29:19.779 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:19.880 [Lua] main_path_player_far_away_check started
22:29:20.822 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:21.121 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:21.438 [Lua] main_path_player_far_away_check started
22:29:21.685 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:23.008 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:23.028 [Lua] main_path_player_far_away_check started
22:29:23.155 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:23.378 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:23.595 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:23.657 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:23.805 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:24.075 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:24.248 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:24.317 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:24.624 [Lua] main_path_player_far_away_check started
22:29:24.710 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:25.616 [Flow] ----- ANIM ENDED
22:29:25.616 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01
22:29:25.616 [Lua] Override Player Respawning end_event_respawn false
22:29:25.616 [Lua] Override Player Respawning portal_respawn true
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.619 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:29:25.940 [Flow] ---- SPLASH START
22:29:25.978 [Flow] ---- SPLASH START
22:29:26.234 [Lua] main_path_player_far_away_check started
22:29:27.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:29:27.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:29:27.897 [Lua] main_path_player_far_away_check started
22:29:29.434 [Lua] main_path_player_far_away_check started
22:29:30.999 [Lua] main_path_player_far_away_check started
22:29:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 42, name: `unknown`
22:29:31.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 14, name: `unknown`
22:29:31.816 warning: [Lua] This function is deprecated and shouldn't be called
22:29:34.225 [Lua] main_path_player_far_away_check started
22:29:36.850 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape
22:29:37.625 [Lua] event horde ends!
22:29:43.708 [Lua] Switching ConflictSettings: to: chaos
22:29:43.708 [Lua] pacing=chaos
22:29:43.708 [Lua] roaming=nil
22:29:43.708 [Lua] specials=chaos
22:29:43.708 [Lua] debug_color=purple
22:29:43.708 [Lua] pack_spawning=chaos
22:29:43.708 [Lua] contained_breeds=nil
22:29:43.708 [Lua] disabled=false
22:29:43.708 [Lua] boss=chaos
22:29:43.708 [Lua] horde=chaos
22:29:43.708 [Lua] name=chaos
22:29:43.708 [Lua] intensity=default
22:29:43.708 [Lua] ---
22:29:46.018 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:46.543 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03
22:29:46.551 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03
22:29:46.932 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:47.052 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:47.868 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:48.010 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:48.753 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.290 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.364 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.492 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:50.492 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.520 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.520 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.596 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:51.761 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.190 [Lua] Switching ConflictSettings: to: skaven
22:29:52.190 [Lua] pacing=default
22:29:52.190 [Lua] roaming=nil
22:29:52.190 [Lua] specials=skaven
22:29:52.190 [Lua] debug_color=orange
22:29:52.190 [Lua] pack_spawning=skaven
22:29:52.190 [Lua] contained_breeds=nil
22:29:52.190 [Lua] disabled=false
22:29:52.190 [Lua] boss=skaven
22:29:52.190 [Lua] horde=default
22:29:52.190 [Lua] name=skaven
22:29:52.190 [Lua] intensity=default
22:29:52.190 [Lua] ---
22:29:52.348 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.348 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:52.422 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:53.461 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001097f7e29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:53.904 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097f7e29
22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:53.929 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:54.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 1289178
22:29:57.720 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:58.128 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:59.074 warning: [Physics] Create Actor: Shape density varies. Using average.
22:29:59.940 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:00.793 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:01.201 [Lua] event horde ends!
22:30:01.239 [Lua] MUSIC: horde -> explore
22:30:01.791 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:02.613 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:03.396 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:04.046 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:04.548 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:08.541 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:08.914 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:10.339 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:10.743 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:11.986 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:12.383 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:14.281 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:14.373 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02
22:30:14.463 [Lua] MUSIC: explore -> pre_horde
22:30:14.486 [Lua] MUSIC: pre_horde -> horde
22:30:14.757 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:30:17.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 0
22:30:22.929 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_01
22:30:22.935 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_01
22:30:22.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
22:30:26.732 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:27.141 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:27.224 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:27.352 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:27.893 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:28.032 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:31.085 [Flow] MANGO 01
22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:31.086 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:34.423 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:34.916 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:35.229 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:35.780 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:36.527 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:37.174 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:37.174 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:37.822 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:38.692 [Lua] event horde ends!
22:30:40.440 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:40.440 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:40.501 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:41.799 [Flow] MANGO 02
22:30:44.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x26d4, position: 1289178
22:30:46.574 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:47.038 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:47.894 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:48.375 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:48.612 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:49.090 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001140df262 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:49.382 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:49.546 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:49.662 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001140df262
22:30:49.709 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02
22:30:50.297 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:50.441 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:51.201 [Lua] event horde ends!
22:30:51.356 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:56.560 warning: [Physics] Create Actor: Shape density varies. Using average.
22:30:56.560 [Flow] MANGO 03
22:30:56.561 [Lua] TerrorEventMixer.stop_event: nurgle_end_event_escape_02
22:30:56.579 [Lua] TerrorEventMixer.start_event: nurgle_end_event_enable_specials
22:31:02.971 [Lua] event horde ends!
22:31:05.170 [Lua] Complete level triggered.
22:31:05.170 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:31:05.170 [Save] Saving `save_data`
22:31:05.170 [Lua] gm_event_end_conditions_met true false
22:31:05.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:31:05.176 [Lua] Game won
22:31:05.176 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:31:05.177 [Save] Save done
22:31:05.177 [Save] Saving `save_data`
22:31:05.178 [Lua] generate_backend_stats 110000100950f7d:1
22:31:05.181 [Save] Save done
22:31:05.187 [Lua] PlayFabMirror:_commit_internal nil
22:31:05.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
22:31:05.187 [Save] Saving `save_data`
22:31:05.192 [Save] Save done
22:31:05.193 [Lua] MUSIC: horde -> won
22:31:05.203 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
22:31:05.206 [Lua] Complete level triggered.
22:31:05.226 [Lua] Complete level triggered.
22:31:05.245 [Lua] Complete level triggered.
22:31:05.262 [Lua] Complete level triggered.
22:31:05.281 [Lua] Complete level triggered.
22:31:05.300 [Lua] Complete level triggered.
22:31:05.318 [Lua] Complete level triggered.
22:31:05.335 [Lua] Complete level triggered.
22:31:05.353 [Lua] Complete level triggered.
22:31:05.372 [Lua] Complete level triggered.
22:31:05.541 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
22:31:05.541 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
22:31:05.866 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
22:31:05.873 [Lua] commit result success 4
22:31:05.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12
22:31:05.873 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
22:31:06.134 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2
22:31:06.554 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
22:31:06.554 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12
22:31:07.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12
22:31:07.137 [Save] Saving `save_data`
22:31:07.144 [Save] Save done
22:31:11.760 [Lua] Set lobby begin:
22:31:11.760 [Lua] Lobby data twitch_enabled = false
22:31:11.760 [Lua] Lobby data power_level = 802
22:31:11.760 [Lua] Lobby data num_players = 4
22:31:11.760 [Lua] Lobby data weave_name = false
22:31:11.761 [Lua] Lobby data game_mode = 2
22:31:11.761 [Lua] Lobby data is_private = false
22:31:11.761 [Lua] Lobby data mechanism = adventure
22:31:11.761 [Lua] Lobby data level_key = nurgle
22:31:11.761 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:31:11.761 [Lua] Lobby data selected_level_key = nurgle
22:31:11.761 [Lua] Lobby data unique_server_name = Kauffy
22:31:11.761 [Lua] Lobby data quick_game = true
22:31:11.761 [Lua] Lobby data matchmaking = true
22:31:11.761 [Lua] Lobby data difficulty = harder
22:31:11.761 [Lua] Lobby data country_code = US
22:31:11.761 [Lua] Lobby data host = 110000100950f7d
22:31:11.762 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:31:11.762 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:31:11.762 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:31:11.762 [Lua] Lobby data player_slot_3 = 0:0
22:31:11.762 [Lua] Lobby data eac_authorized = true
22:31:11.762 [Lua] Set lobby end.
22:31:13.660 [Lua] ConflictDirector - destroy all units
22:31:15.137 [Lua] TRANSITION nil nil inn_level
22:31:15.137 [Lua] Transition type "inn_level", is server: true
22:31:15.137 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:31:15.138 [Lua] [GameNetworkManager] Leaving game...
22:31:15.138 [Lua] [GameNetworkManager] Shutting down game session host.
22:31:15.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:31:15.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:31:15.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1453.53
22:31:15.153 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized
22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized
22:31:16.790 [Lua] [PlayerSyncData] Game session is not initialized
22:31:16.790 [Lua] Set lobby begin:
22:31:16.790 [Lua] Lobby data twitch_enabled = false
22:31:16.790 [Lua] Lobby data power_level = 0
22:31:16.790 [Lua] Lobby data num_players = 4
22:31:16.790 [Lua] Lobby data weave_name = false
22:31:16.790 [Lua] Lobby data game_mode = 2
22:31:16.791 [Lua] Lobby data is_private = false
22:31:16.791 [Lua] Lobby data mechanism = adventure
22:31:16.791 [Lua] Lobby data level_key = nurgle
22:31:16.791 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:31:16.791 [Lua] Lobby data selected_level_key = nurgle
22:31:16.791 [Lua] Lobby data unique_server_name = Kauffy
22:31:16.791 [Lua] Lobby data quick_game = true
22:31:16.791 [Lua] Lobby data matchmaking = true
22:31:16.791 [Lua] Lobby data difficulty = harder
22:31:16.791 [Lua] Lobby data country_code = US
22:31:16.791 [Lua] Lobby data host = 110000100950f7d
22:31:16.791 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:31:16.791 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:31:16.791 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:31:16.791 [Lua] Lobby data player_slot_3 = 0:0
22:31:16.791 [Lua] Lobby data eac_authorized = true
22:31:16.791 [Lua] Set lobby end.
22:31:17.167 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:31:17.179 [Lua] Clearing all global lookup lists
22:31:17.179 [Lua] [IngamePlayerListUI] - Destroy
22:31:17.179 [Lua] [EquipmentUI] - Destroy
22:31:17.179 [Lua] [GamePadEquipmentUI] - Destroy
22:31:17.179 [Lua] [AbilityUI] - Destroy
22:31:17.179 [Lua] [GamePadAbilityUI] - Destroy
22:31:17.180 [Lua] [IngameUI] destroy
22:31:17.235 [Lua] [MOD][VMF][INFO] Removed 1100001140df262 from the VMF users list.
22:31:17.410 [Lua] [Managers] Destroying state managers...
22:31:17.427 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:31:17.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:31:17.606 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:31:17.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:31:17.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:31:17.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:31:17.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:31:17.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:31:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:31:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:31:17.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:31:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:31:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:31:17.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:31:17.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:31:17.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:31:17.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:31:17.636 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:31:17.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:31:17.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:31:17.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:31:17.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:31:17.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:31:17.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:31:17.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:31:17.656 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:31:17.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:31:17.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:31:17.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:31:17.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:31:17.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:31:17.682 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:31:17.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:31:17.693 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:31:17.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001140df262
22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1
22:31:17.698 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097f7e29
22:31:17.698 [Lua] [Matchmaking] unregister rpcs
22:31:17.698 [Lua] ############### UNLOADING PACKAGES ###############
22:31:17.698 [Lua] [Gamestate] Enter state StateLoading
22:31:17.700 [World] Spawning level.
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] Found camera: end_screen_camera
22:31:17.709 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:31:17.710 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:31:17.710 [Lua] [Matchmaking] register rpcs
22:31:17.710 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:31:17.710 [Lua] registering RPCs
22:31:17.710 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:31:17.710 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:31:17.710 [Lua] Set lobby begin:
22:31:17.710 [Lua] Lobby data twitch_enabled = false
22:31:17.710 [Lua] Lobby data power_level = 0
22:31:17.710 [Lua] Lobby data num_players = 4
22:31:17.710 [Lua] Lobby data weave_name = false
22:31:17.711 [Lua] Lobby data game_mode = 3
22:31:17.711 [Lua] Lobby data is_private = false
22:31:17.711 [Lua] Lobby data mechanism = adventure
22:31:17.711 [Lua] Lobby data level_key = inn_level
22:31:17.711 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:31:17.711 [Lua] Lobby data selected_level_key = nurgle
22:31:17.711 [Lua] Lobby data unique_server_name = Kauffy
22:31:17.711 [Lua] Lobby data quick_game = true
22:31:17.711 [Lua] Lobby data matchmaking = false
22:31:17.711 [Lua] Lobby data difficulty = harder
22:31:17.711 [Lua] Lobby data country_code = US
22:31:17.711 [Lua] Lobby data host = 110000100950f7d
22:31:17.711 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:31:17.711 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:31:17.711 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:31:17.711 [Lua] Lobby data player_slot_3 = 0:0
22:31:17.711 [Lua] Lobby data eac_authorized = true
22:31:17.711 [Lua] Set lobby end.
22:31:17.711 [Lua] MUSIC MANAGER unmute_all_world_sounds 148274 0
22:31:17.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:31:17.717 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:31:17.717 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
22:31:17.717 [Lua] [LevelTransitionHandler] load_level inn_level
22:31:17.951 [Umbra] Unload tome
22:31:17.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x24333, position: 0
22:31:17.988 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler
22:31:17.988 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:31:17.988 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
22:31:17.988 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:31:17.988 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:31:17.988 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:31:17.988 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:31:18.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:31:18.046 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:31:18.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:31:18.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:31:18.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:31:18.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:31:18.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:31:18.268 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:31:18.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:31:24.477 [Lua] ### Sending rpc_level_loaded
22:31:24.477 [Lua] #### Has state machine: true, sender: 1100001140df262, level_id: 50
22:31:24.477 [Lua] Peer 1100001140df262 has loaded the level and all enemies are loaded
22:31:24.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:31:24.832 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:31:24.850 [Lua] [LevelTransitionHandler] Level load completed!
22:31:24.850 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1364436 - weave: nil
22:31:24.850 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:31:24.851 [Lua] ### Sending rpc_level_loaded
22:31:24.851 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
22:31:24.851 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
22:31:24.851 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:31:24.851 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:31:24.885 [Lua] ### Sending rpc_level_loaded
22:31:24.885 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
22:31:25.674 [Lua] ### Sending rpc_level_loaded
22:31:25.674 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 50
22:31:25.674 [Lua] Peer 110000109dbaed1 has loaded the level and all enemies are loaded
22:31:28.526 [Lua] ### Sending rpc_level_loaded
22:31:28.526 [Lua] #### Has state machine: true, sender: 1100001097f7e29, level_id: 50
22:31:28.526 [Lua] Peer 1100001097f7e29 has loaded the level and all enemies are loaded
22:31:28.865 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:31:28.865 [Lua] [PlayState] Enter Substate EndViewStateChest
22:31:49.661 [Lua] min_height 91.160001754760742
22:31:55.261 [Lua] [PlayState] Exit Substate EndViewStateChest
22:31:55.261 [Lua] [PlayState] Enter Substate EndViewStateScore
22:32:10.729 [Lua] [PlayState] Exit Substate EndViewStateScore
22:32:10.736 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:32:11.736 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:32:11.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:32:11.736 [Lua] [Matchmaking] unregister rpcs
22:32:11.737 [Lua] Set lobby begin:
22:32:11.737 [Lua] Lobby data twitch_enabled = false
22:32:11.737 [Lua] Lobby data power_level = 0
22:32:11.737 [Lua] Lobby data num_players = 4
22:32:11.737 [Lua] Lobby data weave_name = false
22:32:11.737 [Lua] Lobby data game_mode = 3
22:32:11.737 [Lua] Lobby data is_private = false
22:32:11.737 [Lua] Lobby data mechanism = adventure
22:32:11.737 [Lua] Lobby data level_key = inn_level
22:32:11.737 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:11.737 [Lua] Lobby data selected_level_key = nurgle
22:32:11.737 [Lua] Lobby data unique_server_name = Kauffy
22:32:11.737 [Lua] Lobby data quick_game = true
22:32:11.737 [Lua] Lobby data matchmaking = false
22:32:11.737 [Lua] Lobby data difficulty = harder
22:32:11.737 [Lua] Lobby data country_code = US
22:32:11.737 [Lua] Lobby data host = 110000100950f7d
22:32:11.738 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:11.738 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:11.738 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:11.738 [Lua] Lobby data player_slot_3 = 0:0
22:32:11.738 [Lua] Lobby data eac_authorized = true
22:32:11.738 [Lua] Set lobby end.
22:32:11.738 [Lua] [Managers] Destroying state managers...
22:32:11.738 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:32:11.738 [Lua] MUSIC MANAGER Stop_loading_screen_music 148466 0
22:32:11.738 [Lua] [Gamestate] Enter StateIngame HOST
22:32:11.739 [Lua] <>level = inn_level<>
22:32:11.739 [Lua] Set lobby begin:
22:32:11.739 [Lua] Lobby data twitch_enabled = false
22:32:11.739 [Lua] Lobby data power_level = 0
22:32:11.739 [Lua] Lobby data num_players = 4
22:32:11.739 [Lua] Lobby data weave_name = false
22:32:11.739 [Lua] Lobby data game_mode = 3
22:32:11.739 [Lua] Lobby data is_private = false
22:32:11.739 [Lua] Lobby data mechanism = adventure
22:32:11.739 [Lua] Lobby data level_key = inn_level
22:32:11.739 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:11.739 [Lua] Lobby data selected_level_key = inn_level
22:32:11.739 [Lua] Lobby data unique_server_name = Kauffy
22:32:11.739 [Lua] Lobby data quick_game = true
22:32:11.739 [Lua] Lobby data matchmaking = false
22:32:11.740 [Lua] Lobby data difficulty = harder
22:32:11.740 [Lua] Lobby data country_code = US
22:32:11.740 [Lua] Lobby data host = 110000100950f7d
22:32:11.740 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:11.740 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:11.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:11.740 [Lua] Lobby data player_slot_3 = 0:0
22:32:11.740 [Lua] Lobby data eac_authorized = true
22:32:11.740 [Lua] Set lobby end.
22:32:11.740 [Lua] [StateIngame] Server ingame
22:32:11.743 [Lua] Set lobby begin:
22:32:11.743 [Lua] Lobby data twitch_enabled = false
22:32:11.743 [Lua] Lobby data power_level = 0
22:32:11.743 [Lua] Lobby data num_players = 4
22:32:11.744 [Lua] Lobby data weave_name = false
22:32:11.744 [Lua] Lobby data game_mode = 3
22:32:11.744 [Lua] Lobby data is_private = false
22:32:11.744 [Lua] Lobby data mechanism = adventure
22:32:11.744 [Lua] Lobby data level_key = inn_level
22:32:11.744 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:11.744 [Lua] Lobby data selected_level_key = inn_level
22:32:11.744 [Lua] Lobby data unique_server_name = Kauffy
22:32:11.744 [Lua] Lobby data quick_game = true
22:32:11.744 [Lua] Lobby data matchmaking = false
22:32:11.744 [Lua] Lobby data difficulty = harder
22:32:11.744 [Lua] Lobby data country_code = US
22:32:11.744 [Lua] Lobby data host = 110000100950f7d
22:32:11.744 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:11.744 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:11.744 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:11.744 [Lua] Lobby data player_slot_3 = 0:0
22:32:11.744 [Lua] Lobby data eac_authorized = true
22:32:11.744 [Lua] Set lobby end.
22:32:11.744 [Lua] [Matchmaking] register rpcs
22:32:11.745 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:32:11.745 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
22:32:11.745 [Lua] [GameNetworkManager] self.is_server = true
22:32:11.745 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:32:11.745 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:32:11.745 [Network] Setting artificial MTU limit to 65536
22:32:11.754 [Lua] Switching ConflictSettings: to: disabled
22:32:11.754 [Lua] pacing=disabled
22:32:11.754 [Lua] roaming=nil
22:32:11.754 [Lua] specials=disabled
22:32:11.754 [Lua] debug_color=black
22:32:11.754 [Lua] pack_spawning=disabled
22:32:11.754 [Lua] contained_breeds=nil
22:32:11.754 [Lua] disabled=true
22:32:11.754 [Lua] boss=disabled
22:32:11.754 [Lua] horde=disabled
22:32:11.754 [Lua] name=disabled
22:32:11.754 [Lua] intensity=disabled
22:32:11.754 [Lua] ---
22:32:11.754 [Lua] [LevelAnalysis] set_random_seed( 1364436)
22:32:11.759 [Lua] [AIInterestPointSystem] Level Seed: 1364436
22:32:11.759 [Lua]
22:32:11.759 [Lua] [entity_system_bag] = table
22:32:11.759 [Lua] [entity_system_bag] = metatable
22:32:11.759 [Lua] [startup_data] = table
22:32:11.759 [Lua] [entity_manager] = table
22:32:11.759 [Lua] [entity_manager] = metatable
22:32:11.759 [Lua] [unit_spawner] = table
22:32:11.759 [Lua] [unit_spawner] = metatable
22:32:11.759 [Lua] [unit_storage] = table
22:32:11.759 [Lua] [unit_storage] = metatable
22:32:11.759 [Lua] [dice_keeper] = table
22:32:11.759 [Lua] [dice_keeper] = metatable
22:32:11.759 [Lua] [is_server] = true (boolean)
22:32:11.759 [Lua] [world] = [World]
22:32:11.759 [Lua] [system_api] = table
22:32:11.759 [Lua] [entity_system] = table
22:32:11.759 [Lua] [entity_system] = metatable
22:32:11.759 [Lua] [network_lobby] = table
22:32:11.759 [Lua] [network_lobby] = metatable
22:32:11.759 [Lua] [profile_synchronizer] = table
22:32:11.759 [Lua] [profile_synchronizer] = metatable
22:32:11.759 [Lua] [level_transition_handler] = table
22:32:11.759 [Lua] [level_transition_handler] = metatable
22:32:11.759 [Lua] [num_local_human_players] = 1 (number)
22:32:11.759 [Lua] [statistics_db] = table
22:32:11.759 [Lua] [statistics_db] = metatable
22:32:11.759 [Lua] [network_server] = table
22:32:11.759 [Lua] [network_server] = metatable
22:32:11.759 [Lua] [input_manager] = table
22:32:11.759 [Lua] [input_manager] = metatable
22:32:11.759 [Lua] [network_clock] = table
22:32:11.759 [Lua] [network_clock] = metatable
22:32:11.759 [Lua] [network_transmit] = table
22:32:11.759 [Lua] [network_transmit] = metatable
22:32:11.759 [Lua] [free_flight_manager] = table
22:32:11.759 [Lua] [free_flight_manager] = metatable
22:32:11.759 [Lua] [network_manager] = table
22:32:11.759 [Lua] [network_manager] = metatable
22:32:11.759 [Lua] [network_event_delegate] = table
22:32:11.759 [Lua] [network_event_delegate] = metatable
22:32:11.759 [Lua]
22:32:11.759 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:32:11.759 [Lua] ignoring extension VersusInteractObjectiveExtension
22:32:11.759 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:32:11.759 [Lua] ignoring extension VersusSocketObjectiveExtension
22:32:11.759 [Lua] ignoring extension VersusTargetObjectiveExtension
22:32:11.759 [Lua] ignoring extension VersusMissionObjectiveExtension
22:32:11.760 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:32:11.765 [Lua] [AchievementManager] Achievements using the steam platform
22:32:11.766 [Lua] [StateIngame] Level seed: 1364436
22:32:11.766 [World] Spawning level.
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
22:32:11.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
22:32:11.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
22:32:11.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
22:32:11.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
22:32:11.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
22:32:11.933 [Lua] [LevelAnalysis] set_random_seed( 1364436)
22:32:11.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13
22:32:11.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
22:32:11.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
22:32:11.956 [Lua] [IngameUI] init
22:32:11.970 [SteamVoipClient] select_out(110000100950f7d, off)
22:32:11.970 [SteamVoipClient] select_out(1100001097f7e29, off)
22:32:11.970 [SteamVoipClient] select_out(110000109dbaed1, off)
22:32:11.970 [SteamVoipClient] select_out(1100001140df262, off)
22:32:11.974 [Lua] cb_razer_chroma_setup
22:32:12.022 [Lua] [Matchmaking] Cancelling matchmaking
22:32:12.022 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:32:12.022 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:32:12.022 [Lua] Set lobby begin:
22:32:12.022 [Lua] Lobby data twitch_enabled = false
22:32:12.022 [Lua] Lobby data power_level = 0
22:32:12.022 [Lua] Lobby data num_players = 4
22:32:12.022 [Lua] Lobby data weave_name = false
22:32:12.022 [Lua] Lobby data game_mode = 3
22:32:12.022 [Lua] Lobby data is_private = false
22:32:12.022 [Lua] Lobby data mechanism = adventure
22:32:12.022 [Lua] Lobby data level_key = inn_level
22:32:12.022 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.022 [Lua] Lobby data selected_level_key = inn_level
22:32:12.023 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.023 [Lua] Lobby data quick_game = true
22:32:12.023 [Lua] Lobby data matchmaking = false
22:32:12.023 [Lua] Lobby data difficulty = normal
22:32:12.023 [Lua] Lobby data country_code = US
22:32:12.023 [Lua] Lobby data host = 110000100950f7d
22:32:12.023 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.023 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.023 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.023 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.023 [Lua] Lobby data eac_authorized = true
22:32:12.023 [Lua] Set lobby end.
22:32:12.025 [Lua] Set lobby begin:
22:32:12.025 [Lua] Lobby data twitch_enabled = false
22:32:12.025 [Lua] Lobby data power_level = 0
22:32:12.025 [Lua] Lobby data num_players = 4
22:32:12.025 [Lua] Lobby data weave_name = false
22:32:12.025 [Lua] Lobby data game_mode = 3
22:32:12.025 [Lua] Lobby data is_private = false
22:32:12.025 [Lua] Lobby data mechanism = adventure
22:32:12.025 [Lua] Lobby data level_key = inn_level
22:32:12.025 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.025 [Lua] Lobby data selected_level_key = inn_level
22:32:12.025 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.025 [Lua] Lobby data quick_game = true
22:32:12.025 [Lua] Lobby data matchmaking = false
22:32:12.025 [Lua] Lobby data difficulty = normal
22:32:12.025 [Lua] Lobby data country_code = US
22:32:12.026 [Lua] Lobby data host = 110000100950f7d
22:32:12.026 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.026 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.026 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.026 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.026 [Lua] Lobby data eac_authorized = true
22:32:12.026 [Lua] Set lobby end.
22:32:12.026 [Lua] [PartyManager] Leader is set to 110000100950f7d
22:32:12.026 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:32:12.026 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:32:12.026 [Lua] Set lobby begin:
22:32:12.026 [Lua] Lobby data twitch_enabled = false
22:32:12.026 [Lua] Lobby data power_level = 835
22:32:12.026 [Lua] Lobby data num_players = 4
22:32:12.026 [Lua] Lobby data weave_name = false
22:32:12.026 [Lua] Lobby data game_mode = 3
22:32:12.026 [Lua] Lobby data is_private = false
22:32:12.026 [Lua] Lobby data mechanism = adventure
22:32:12.026 [Lua] Lobby data level_key = inn_level
22:32:12.026 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.026 [Lua] Lobby data selected_level_key = inn_level
22:32:12.027 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.027 [Lua] Lobby data quick_game = true
22:32:12.027 [Lua] Lobby data matchmaking = false
22:32:12.027 [Lua] Lobby data difficulty = normal
22:32:12.027 [Lua] Lobby data country_code = US
22:32:12.027 [Lua] Lobby data host = 110000100950f7d
22:32:12.027 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.027 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.027 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.027 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.027 [Lua] Lobby data eac_authorized = true
22:32:12.027 [Lua] Set lobby end.
22:32:12.028 [Flow] complete_skittergate_legend true
22:32:12.029 [Flow] complete_all_helmgart_levels_recruit true
22:32:12.030 [Flow] WitchHunterLevel:35
22:32:12.030 [Flow] LeaderYes
22:32:12.030 [Flow] ALL PC XP:304250
22:32:12.030 [Flow] Has "bogenhafen" DLC:true
22:32:12.030 [Flow] WH XP:60850
22:32:12.030 [Flow] Number of crafted items:2010
22:32:12.030 [Flow] Has "pre_order" DLC:true
22:32:12.030 [Flow] Sum of Powe Levels:1500
22:32:12.030 [Flow] lodestone diff 1:false
22:32:12.030 [Flow] magnus and forest activated
22:32:12.030 [Flow] magnus and forest activated
22:32:12.030 [Flow] cemetery and forest activated
22:32:12.030 [Flow] magnus and cemetery
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.030 [Flow] ALL RUNES ACTIVATED
22:32:12.030 [Flow] magnus and forest activated
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.030 [Flow] ALL RUNES ACTIVATED
22:32:12.030 [Flow] cemetery and forest activated
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.030 [Flow] ALL RUNES ACTIVATED
22:32:12.030 [Flow] magnus and forest activated
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.030 [Flow] ALL RUNES ACTIVATED
22:32:12.030 [Flow] magnus and cemetery
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.030 [Flow] ALL RUNES ACTIVATED
22:32:12.030 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.032 [Lua] CurrentConflictSettings disabled
22:32:12.032 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:32:12.044 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:32:12.044 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
22:32:12.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:32:12.044 [Save] Loading `ut_tweaks_presets`
22:32:12.044 warning: [Save] Missing filename `ut_tweaks_presets`
22:32:12.071 [Lua] MUSIC: won -> explore
22:32:12.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13
22:32:12.438 [Lua] Set lobby begin:
22:32:12.438 [Lua] Lobby data twitch_enabled = false
22:32:12.438 [Lua] Lobby data power_level = 835
22:32:12.439 [Lua] Lobby data num_players = 4
22:32:12.439 [Lua] Lobby data weave_name = false
22:32:12.439 [Lua] Lobby data game_mode = 3
22:32:12.439 [Lua] Lobby data is_private = false
22:32:12.439 [Lua] Lobby data mechanism = adventure
22:32:12.439 [Lua] Lobby data level_key = inn_level
22:32:12.439 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.439 [Lua] Lobby data selected_level_key = inn_level
22:32:12.439 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.440 [Lua] Lobby data quick_game = true
22:32:12.440 [Lua] Lobby data matchmaking = false
22:32:12.440 [Lua] Lobby data difficulty = normal
22:32:12.440 [Lua] Lobby data country_code = US
22:32:12.440 [Lua] Lobby data host = 110000100950f7d
22:32:12.440 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.440 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.440 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.440 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.440 [Lua] Lobby data eac_authorized = true
22:32:12.440 [Lua] Set lobby end.
22:32:12.440 [Lua] [Matchmaking] Assigned player 1100001140df262 to slot 1 when hot join syncing
22:32:12.443 [Lua] Set lobby begin:
22:32:12.444 [Lua] Lobby data twitch_enabled = false
22:32:12.444 [Lua] Lobby data power_level = 835
22:32:12.444 [Lua] Lobby data num_players = 4
22:32:12.444 [Lua] Lobby data weave_name = false
22:32:12.444 [Lua] Lobby data game_mode = 3
22:32:12.444 [Lua] Lobby data is_private = false
22:32:12.444 [Lua] Lobby data mechanism = adventure
22:32:12.444 [Lua] Lobby data level_key = inn_level
22:32:12.444 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.444 [Lua] Lobby data selected_level_key = inn_level
22:32:12.444 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.444 [Lua] Lobby data quick_game = true
22:32:12.444 [Lua] Lobby data matchmaking = false
22:32:12.444 [Lua] Lobby data difficulty = normal
22:32:12.445 [Lua] Lobby data country_code = US
22:32:12.445 [Lua] Lobby data host = 110000100950f7d
22:32:12.445 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.445 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.445 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.445 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.445 [Lua] Lobby data eac_authorized = true
22:32:12.445 [Lua] Set lobby end.
22:32:12.445 [Lua] [Matchmaking] Assigned player 110000109dbaed1 to slot 2 when hot join syncing
22:32:12.446 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32
22:32:12.446 [Lua] RemotePlayer:create_game_object( ) 32
22:32:12.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
22:32:12.457 [Lua] RemotePlayer:create_game_object( ) 33
22:32:12.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
22:32:12.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
22:32:12.470 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
22:32:12.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:32:12.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001140df262
22:32:12.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1
22:32:12.525 [Lua] Set lobby begin:
22:32:12.525 [Lua] Lobby data twitch_enabled = false
22:32:12.525 [Lua] Lobby data power_level = 835
22:32:12.525 [Lua] Lobby data num_players = 4
22:32:12.525 [Lua] Lobby data weave_name = false
22:32:12.525 [Lua] Lobby data game_mode = 3
22:32:12.526 [Lua] Lobby data is_private = false
22:32:12.526 [Lua] Lobby data mechanism = adventure
22:32:12.526 [Lua] Lobby data level_key = inn_level
22:32:12.526 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:12.526 [Lua] Lobby data selected_level_key = inn_level
22:32:12.526 [Lua] Lobby data unique_server_name = Kauffy
22:32:12.526 [Lua] Lobby data quick_game = true
22:32:12.526 [Lua] Lobby data matchmaking = false
22:32:12.526 [Lua] Lobby data difficulty = normal
22:32:12.526 [Lua] Lobby data country_code = US
22:32:12.526 [Lua] Lobby data host = 110000100950f7d
22:32:12.526 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:12.526 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:12.526 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:12.526 [Lua] Lobby data player_slot_3 = 0:0
22:32:12.526 [Lua] Lobby data eac_authorized = true
22:32:12.527 [Lua] Set lobby end.
22:32:12.527 [Lua] [Matchmaking] Assigned player 1100001097f7e29 to slot 5 when hot join syncing
22:32:12.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
22:32:12.527 [Lua] RemotePlayer:create_game_object( ) 35
22:32:12.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097f7e29
22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read,
22:32:12.604 [Lua] [MOD][VMF][INFO] Added 1100001140df262 to the VMF users list.
22:32:12.604 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001140df262 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:32:12.604 [Lua] Adding player sync data to peer=1100001140df262 local_player_id=1
22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read,
22:32:12.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
22:32:12.604 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:32:12.604 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1
22:32:12.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:32:12.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:32:12.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
22:32:12.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:32:12.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:32:12.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:32:12.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
22:32:12.718 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001140df262 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:32:12.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
22:32:12.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:32:12.721 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:32:12.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
22:32:12.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:32:12.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
22:32:12.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
22:32:12.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:32:12.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3, async-read,
22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read,
22:32:12.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
22:32:12.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read,
22:32:12.800 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097f7e29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:32:12.800 [Lua] Adding player sync data to peer=1100001097f7e29 local_player_id=1
22:32:12.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:32:12.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:32:12.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:32:12.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:32:12.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13
22:32:12.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:32:12.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:32:12.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:32:12.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:32:12.911 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097f7e29 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:32:12.913 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
22:32:12.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:32:12.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:32:12.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:32:12.973 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
22:32:12.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:32:13.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:32:13.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
22:32:13.037 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
22:32:13.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:32:13.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:32:13.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
22:32:13.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
22:32:13.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:32:13.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:32:13.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:32:13.197 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
22:32:13.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:32:13.229 [Lua] StateInGameRunning:_game_actually_starts()
22:32:13.229 [Lua] #################################################################################################################
22:32:13.229 [Lua] [Loading Time]: 00:00:56 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:32:13.229 [Lua] #################################################################################################################
22:32:13.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14
22:32:13.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:32:13.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:32:13.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
22:32:13.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
22:32:13.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14
22:32:13.278 [Flow] DISABLE
22:32:13.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14
22:32:13.395 [Lua] Commit load time data
22:32:13.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
22:32:13.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
22:32:13.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:32:13.823 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:32:13.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:32:14.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:32:14.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
22:32:17.262 [Lua] PlayFabMirror:_commit_internal 5
22:32:17.262 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:32:17.268 [Lua] generate_backend_stats 110000100950f7d:1
22:32:17.283 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:32:17.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15
22:32:17.283 [Lua] Set lobby begin:
22:32:17.283 [Lua] Lobby data twitch_enabled = false
22:32:17.284 [Lua] Lobby data power_level = 802
22:32:17.284 [Lua] Lobby data num_players = 4
22:32:17.284 [Lua] Lobby data weave_name = false
22:32:17.284 [Lua] Lobby data game_mode = 3
22:32:17.284 [Lua] Lobby data is_private = false
22:32:17.284 [Lua] Lobby data mechanism = adventure
22:32:17.284 [Lua] Lobby data level_key = inn_level
22:32:17.284 [Lua] Lobby data player_slot_1 = 1100001140df262:1
22:32:17.284 [Lua] Lobby data selected_level_key = inn_level
22:32:17.284 [Lua] Lobby data unique_server_name = Kauffy
22:32:17.284 [Lua] Lobby data quick_game = true
22:32:17.284 [Lua] Lobby data matchmaking = false
22:32:17.284 [Lua] Lobby data difficulty = normal
22:32:17.284 [Lua] Lobby data country_code = US
22:32:17.284 [Lua] Lobby data host = 110000100950f7d
22:32:17.284 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:17.285 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:17.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:17.285 [Lua] Lobby data player_slot_3 = 0:0
22:32:17.285 [Lua] Lobby data eac_authorized = true
22:32:17.285 [Lua] Set lobby end.
22:32:17.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15
22:32:17.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15
22:32:17.430 [Lua] commit result success 5
22:32:19.532 [Lua] [IngameUI] menu view on_enter hero_view
22:32:19.543 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05faddf0
22:32:19.543 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:32:19.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:32:19.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:32:19.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:32:19.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:32:19.585 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:32:20.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:32:20.010 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:32:20.026 [World] Spawning level.
22:32:20.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.056 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:20.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:20.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:24.286 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001140df262
22:32:24.288 [Lua] [ChatManager][1]System: meatgrinder has left the game
22:32:24.288 [Lua] [PSM] Disconnecting peer 1100001140df262
22:32:24.288 [Lua] [PSM] Disconnected peer 1100001140df262 is being removed from session.
22:32:24.288 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001140df262
22:32:24.288 [Lua] [MOD][VMF][INFO] Removed 1100001140df262 from the VMF users list.
22:32:24.288 [Lua] [GameNetworkManager] destroying game object with go_id=32
22:32:24.288 [Lua] Set lobby begin:
22:32:24.288 [Lua] Lobby data twitch_enabled = false
22:32:24.288 [Lua] Lobby data power_level = 802
22:32:24.288 [Lua] Lobby data num_players = 4
22:32:24.288 [Lua] Lobby data weave_name = false
22:32:24.288 [Lua] Lobby data game_mode = 3
22:32:24.288 [Lua] Lobby data is_private = false
22:32:24.288 [Lua] Lobby data mechanism = adventure
22:32:24.288 [Lua] Lobby data level_key = inn_level
22:32:24.288 [Lua] Lobby data player_slot_1 = 0:0
22:32:24.288 [Lua] Lobby data selected_level_key = inn_level
22:32:24.288 [Lua] Lobby data unique_server_name = Kauffy
22:32:24.288 [Lua] Lobby data quick_game = true
22:32:24.289 [Lua] Lobby data matchmaking = false
22:32:24.289 [Lua] Lobby data difficulty = normal
22:32:24.289 [Lua] Lobby data country_code = US
22:32:24.289 [Lua] Lobby data host = 110000100950f7d
22:32:24.289 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:24.289 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:24.289 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:24.289 [Lua] Lobby data player_slot_3 = 0:0
22:32:24.289 [Lua] Lobby data eac_authorized = true
22:32:24.289 [Lua] Set lobby end.
22:32:24.289 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001140df262)
22:32:24.289 [EAC] EAC server lost client 1100001140df262
22:32:24.290 [EACServer] [14:32:24:289][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001140DF262 PlayerGUID: 76561198296724066
22:32:24.290 [Lua] [GameNetworkManager] destroying game object with go_id=39
22:32:24.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_client_3
22:32:24.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:32:24.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
22:32:25.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
22:32:25.774 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:32:25.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:32:25.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:32:25.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
22:32:25.904 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:32:26.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
22:32:26.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:32:26.549 [SteamLobby] Detected removed member 1100001140df262
22:32:26.549 [Connection] Destroying endpoint 1100001140df262 - explicit request
22:32:26.552 [SteamAuthenticator] CancelAuthTicket 1100001140df262
22:32:26.552 [SteamAuthenticator] EndAuthSession 1100001140df262
22:32:26.552 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:32:26.552 [Lua] Players: 3
22:32:26.552 [Lua] Set lobby begin:
22:32:26.552 [Lua] Lobby data twitch_enabled = false
22:32:26.552 [Lua] Lobby data power_level = 802
22:32:26.552 [Lua] Lobby data num_players = 3
22:32:26.552 [Lua] Lobby data weave_name = false
22:32:26.552 [Lua] Lobby data game_mode = 3
22:32:26.552 [Lua] Lobby data is_private = false
22:32:26.552 [Lua] Lobby data mechanism = adventure
22:32:26.553 [Lua] Lobby data level_key = inn_level
22:32:26.553 [Lua] Lobby data player_slot_1 = 0:0
22:32:26.553 [Lua] Lobby data selected_level_key = inn_level
22:32:26.553 [Lua] Lobby data unique_server_name = Kauffy
22:32:26.553 [Lua] Lobby data quick_game = true
22:32:26.553 [Lua] Lobby data matchmaking = false
22:32:26.553 [Lua] Lobby data difficulty = normal
22:32:26.553 [Lua] Lobby data country_code = US
22:32:26.553 [Lua] Lobby data host = 110000100950f7d
22:32:26.553 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:26.553 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:26.553 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:26.553 [Lua] Lobby data player_slot_3 = 0:0
22:32:26.553 [Lua] Lobby data eac_authorized = true
22:32:26.553 [Lua] Set lobby end.
22:32:26.553 [SteamVoipClient] select_out(1100001140df262, off)
22:32:26.553 [SteamVoipClient] select_in(1100001140df262, off)
22:32:26.553 [Lua] [LobbyMembers] Member left 1100001140df262
22:32:27.734 [Lua] Set lobby begin:
22:32:27.734 [Lua] Lobby data twitch_enabled = false
22:32:27.735 [Lua] Lobby data power_level = 791
22:32:27.735 [Lua] Lobby data num_players = 3
22:32:27.735 [Lua] Lobby data weave_name = false
22:32:27.735 [Lua] Lobby data game_mode = 3
22:32:27.735 [Lua] Lobby data is_private = false
22:32:27.735 [Lua] Lobby data mechanism = adventure
22:32:27.735 [Lua] Lobby data level_key = inn_level
22:32:27.735 [Lua] Lobby data player_slot_1 = 0:0
22:32:27.735 [Lua] Lobby data selected_level_key = inn_level
22:32:27.735 [Lua] Lobby data unique_server_name = Kauffy
22:32:27.735 [Lua] Lobby data quick_game = true
22:32:27.736 [Lua] Lobby data matchmaking = false
22:32:27.736 [Lua] Lobby data difficulty = normal
22:32:27.736 [Lua] Lobby data country_code = US
22:32:27.736 [Lua] Lobby data host = 110000100950f7d
22:32:27.736 [Lua] Lobby data player_slot_5 = 1100001097f7e29:1
22:32:27.736 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:27.736 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:27.736 [Lua] Lobby data player_slot_3 = 0:0
22:32:27.736 [Lua] Lobby data eac_authorized = true
22:32:27.736 [Lua] Set lobby end.
22:32:28.288 [Lua] [Matchmaking] Handshake host removing client 1100001140df262
22:32:30.735 [Lua] [IngameUI] menu view on_exit hero_view
22:32:30.748 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05faddf0
22:32:30.748 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:30.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:30.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.749 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:30.758 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:30.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:30.758 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:34.286 [Lua] PlayFabMirror:_commit_internal 6
22:32:34.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:32:34.296 [Lua] generate_backend_stats 110000100950f7d:1
22:32:34.308 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:32:34.308 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
22:32:34.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
22:32:34.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
22:32:34.441 [Lua] commit result success 6
22:32:34.940 [Lua] [IngameUI] menu view on_enter hero_view
22:32:34.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05faddf0
22:32:34.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:32:34.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:32:34.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:32:34.972 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:32:34.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:32:34.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:32:35.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:32:35.397 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:32:35.412 [World] Spawning level.
22:32:35.437 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.437 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:35.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:35.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050, async-read, prioritized
22:32:43.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:43.289 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D788050 -> Package still referenced, NOT unloaded:
22:32:43.298 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:43.298 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:43.298 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:43.307 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:43.307 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
22:32:43.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroViewStateBestiary, sync-read,
22:32:43.579 [Lua] [PackageManager] Load: resource_packages/inventory, HeroViewStateBestiary, sync-read,
22:32:43.582 [World] Spawning level.
22:32:46.392 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized
22:32:47.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:32:47.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:32:47.804 [Lua] [ChatManager][1]System: TUCFEDERICO has left the game
22:32:47.804 [Lua] [PSM] Disconnecting peer 1100001097f7e29
22:32:47.804 [Lua] [PSM] Disconnected peer 1100001097f7e29 is being removed from session.
22:32:47.804 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097f7e29
22:32:47.804 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001097f7e29
22:32:47.804 [Lua] [GameNetworkManager] destroying game object with go_id=35
22:32:47.805 [Lua] Set lobby begin:
22:32:47.805 [Lua] Lobby data twitch_enabled = false
22:32:47.805 [Lua] Lobby data power_level = 791
22:32:47.805 [Lua] Lobby data num_players = 3
22:32:47.805 [Lua] Lobby data weave_name = false
22:32:47.806 [Lua] Lobby data game_mode = 3
22:32:47.806 [Lua] Lobby data is_private = false
22:32:47.806 [Lua] Lobby data mechanism = adventure
22:32:47.806 [Lua] Lobby data level_key = inn_level
22:32:47.806 [Lua] Lobby data player_slot_1 = 0:0
22:32:47.806 [Lua] Lobby data selected_level_key = inn_level
22:32:47.806 [Lua] Lobby data unique_server_name = Kauffy
22:32:47.806 [Lua] Lobby data quick_game = true
22:32:47.806 [Lua] Lobby data matchmaking = false
22:32:47.806 [Lua] Lobby data difficulty = normal
22:32:47.806 [Lua] Lobby data country_code = US
22:32:47.806 [Lua] Lobby data host = 110000100950f7d
22:32:47.806 [Lua] Lobby data player_slot_5 = 0:0
22:32:47.806 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:47.806 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:47.807 [Lua] Lobby data player_slot_3 = 0:0
22:32:47.807 [Lua] Lobby data eac_authorized = true
22:32:47.807 [Lua] Set lobby end.
22:32:47.808 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001097f7e29)
22:32:47.808 [EAC] EAC server lost client 1100001097f7e29
22:32:47.808 [EACServer] [14:32:47:807][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001097F7E29 PlayerGUID: 76561198119616041
22:32:47.808 [Lua] [GameNetworkManager] destroying game object with go_id=44
22:32:47.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
22:32:47.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:32:47.810 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:32:48.701 [Lua] Set lobby begin:
22:32:48.701 [Lua] Lobby data twitch_enabled = false
22:32:48.701 [Lua] Lobby data power_level = 770
22:32:48.701 [Lua] Lobby data num_players = 3
22:32:48.701 [Lua] Lobby data weave_name = false
22:32:48.701 [Lua] Lobby data game_mode = 3
22:32:48.701 [Lua] Lobby data is_private = false
22:32:48.702 [Lua] Lobby data mechanism = adventure
22:32:48.703 [Lua] Lobby data level_key = inn_level
22:32:48.703 [Lua] Lobby data player_slot_1 = 0:0
22:32:48.703 [Lua] Lobby data selected_level_key = inn_level
22:32:48.703 [Lua] Lobby data unique_server_name = Kauffy
22:32:48.703 [Lua] Lobby data quick_game = true
22:32:48.703 [Lua] Lobby data matchmaking = false
22:32:48.703 [Lua] Lobby data difficulty = normal
22:32:48.703 [Lua] Lobby data country_code = US
22:32:48.703 [Lua] Lobby data host = 110000100950f7d
22:32:48.703 [Lua] Lobby data player_slot_5 = 0:0
22:32:48.703 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:48.703 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:48.703 [Lua] Lobby data player_slot_3 = 0:0
22:32:48.703 [Lua] Lobby data eac_authorized = true
22:32:48.706 [Lua] Set lobby end.
22:32:50.202 [SteamLobby] Detected removed member 1100001097f7e29
22:32:50.202 [Connection] Destroying endpoint 1100001097f7e29 - explicit request
22:32:50.204 [SteamAuthenticator] CancelAuthTicket 1100001097f7e29
22:32:50.204 [SteamAuthenticator] EndAuthSession 1100001097f7e29
22:32:50.204 [Lua] [NetworkServer] Changing num_players from 3 to 2
22:32:50.204 [Lua] Players: 2
22:32:50.204 [Lua] Set lobby begin:
22:32:50.204 [Lua] Lobby data twitch_enabled = false
22:32:50.204 [Lua] Lobby data power_level = 770
22:32:50.205 [Lua] Lobby data num_players = 2
22:32:50.205 [Lua] Lobby data weave_name = false
22:32:50.205 [Lua] Lobby data game_mode = 3
22:32:50.205 [Lua] Lobby data is_private = false
22:32:50.205 [Lua] Lobby data mechanism = adventure
22:32:50.205 [Lua] Lobby data level_key = inn_level
22:32:50.205 [Lua] Lobby data player_slot_1 = 0:0
22:32:50.205 [Lua] Lobby data selected_level_key = inn_level
22:32:50.205 [Lua] Lobby data unique_server_name = Kauffy
22:32:50.205 [Lua] Lobby data quick_game = true
22:32:50.205 [Lua] Lobby data matchmaking = false
22:32:50.205 [Lua] Lobby data difficulty = normal
22:32:50.205 [Lua] Lobby data country_code = US
22:32:50.206 [Lua] Lobby data host = 110000100950f7d
22:32:50.206 [Lua] Lobby data player_slot_5 = 0:0
22:32:50.206 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:32:50.206 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:32:50.206 [Lua] Lobby data player_slot_3 = 0:0
22:32:50.206 [Lua] Lobby data eac_authorized = true
22:32:50.206 [Lua] Set lobby end.
22:32:50.207 [SteamVoipClient] select_out(1100001097f7e29, off)
22:32:50.207 [SteamVoipClient] select_in(1100001097f7e29, off)
22:32:50.207 [Lua] [LobbyMembers] Member left 1100001097f7e29
22:32:51.291 [Lua] [Matchmaking] Handshake host removing client 1100001097f7e29
22:32:57.833 [Lua] PlayFabMirror:_commit_internal 7
22:32:57.833 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:32:57.839 [Lua] generate_backend_stats 110000100950f7d:1
22:32:57.852 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:32:57.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
22:32:57.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
22:32:57.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
22:32:57.986 [Lua] commit result success 7
22:33:04.427 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized
22:33:04.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
22:33:04.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
22:33:04.946 [Flow] EXALTED SWING FLOW
22:33:06.260 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized
22:33:06.260 [Flow] EXALTED SWING FLOW
22:33:08.842 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized
22:33:09.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:33:09.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:33:21.040 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, MenuWorldPreviewertable: 00000000011D2860, async-read, prioritized
22:33:21.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:33:21.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:33:24.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_gui_achivments_menu_close` for object id: 3, name: `unknown`
22:33:24.770 [Lua] [IngameUI] menu view on_exit hero_view
22:33:24.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05faddf0
22:33:24.790 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroViewStateBestiary
22:33:24.790 [Lua] [PackageManager] Unload: resource_packages/inventory, HeroViewStateBestiary -> Package still referenced, NOT unloaded:
22:33:27.196 [Lua] [IngameUI] menu view on_enter start_game_view
22:33:27.207 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c26f90
22:33:27.207 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:33:27.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:33:27.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:33:27.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:33:27.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:33:29.198 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
22:33:29.198 [Lua] ............................................................................................................
22:33:29.198 [Lua] ............................................................................................................
22:33:29.198 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
22:33:29.198 [Lua] ............................................................................................................
22:33:29.198 [Lua] ............................................................................................................
22:33:29.198 [Lua] [Matchmaking] Cancelling matchmaking
22:33:29.198 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:33:29.319 [Lua] [IngameUI] menu view on_exit start_game_view
22:33:29.319 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:33:29.319 [Save] Saving `save_data`
22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:33:29.319 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:33:29.327 [Save] Save done
22:33:29.329 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c26f90
22:33:32.068 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:33:32.068 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:33:32.071 [Lua] Set lobby begin:
22:33:32.071 [Lua] Lobby data twitch_enabled = false
22:33:32.071 [Lua] Lobby data power_level = 770
22:33:32.071 [Lua] Lobby data num_players = 2
22:33:32.072 [Lua] Lobby data weave_name = false
22:33:32.072 [Lua] Lobby data game_mode = 3
22:33:32.072 [Lua] Lobby data is_private = false
22:33:32.072 [Lua] Lobby data mechanism = adventure
22:33:32.072 [Lua] Lobby data level_key = inn_level
22:33:32.072 [Lua] Lobby data player_slot_1 = 0:0
22:33:32.072 [Lua] Lobby data selected_level_key = inn_level
22:33:32.072 [Lua] Lobby data unique_server_name = Kauffy
22:33:32.072 [Lua] Lobby data quick_game = true
22:33:32.072 [Lua] Lobby data matchmaking = false
22:33:32.072 [Lua] Lobby data difficulty = harder
22:33:32.073 [Lua] Lobby data country_code = US
22:33:32.073 [Lua] Lobby data host = 110000100950f7d
22:33:32.073 [Lua] Lobby data player_slot_5 = 0:0
22:33:32.073 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:32.073 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:32.073 [Lua] Lobby data player_slot_3 = 0:0
22:33:32.073 [Lua] Lobby data eac_authorized = true
22:33:32.073 [Lua] Set lobby end.
22:33:32.073 [Lua] [PartyManager] Leader is set to 110000100950f7d
22:33:32.073 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
22:33:32.073 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:33:32.073 [Lua] Set lobby begin:
22:33:32.073 [Lua] Lobby data twitch_enabled = false
22:33:32.074 [Lua] Lobby data power_level = 770
22:33:32.074 [Lua] Lobby data num_players = 2
22:33:32.074 [Lua] Lobby data weave_name = false
22:33:32.074 [Lua] Lobby data game_mode = 1
22:33:32.074 [Lua] Lobby data is_private = false
22:33:32.074 [Lua] Lobby data mechanism = adventure
22:33:32.074 [Lua] Lobby data level_key = inn_level
22:33:32.074 [Lua] Lobby data player_slot_1 = 0:0
22:33:32.074 [Lua] Lobby data selected_level_key = inn_level
22:33:32.074 [Lua] Lobby data unique_server_name = Kauffy
22:33:32.074 [Lua] Lobby data quick_game = true
22:33:32.074 [Lua] Lobby data matchmaking = true
22:33:32.074 [Lua] Lobby data difficulty = harder
22:33:32.075 [Lua] Lobby data country_code = US
22:33:32.075 [Lua] Lobby data host = 110000100950f7d
22:33:32.075 [Lua] Lobby data player_slot_5 = 0:0
22:33:32.075 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:32.075 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:32.075 [Lua] Lobby data player_slot_3 = 0:0
22:33:32.075 [Lua] Lobby data eac_authorized = true
22:33:32.075 [Lua] Set lobby end.
22:33:32.075 [Lua] Set lobby begin:
22:33:32.075 [Lua] Lobby data twitch_enabled = false
22:33:32.076 [Lua] Lobby data power_level = 770
22:33:32.076 [Lua] Lobby data num_players = 2
22:33:32.076 [Lua] Lobby data weave_name = false
22:33:32.076 [Lua] Lobby data game_mode = 1
22:33:32.076 [Lua] Lobby data is_private = false
22:33:32.076 [Lua] Lobby data mechanism = adventure
22:33:32.076 [Lua] Lobby data level_key = inn_level
22:33:32.076 [Lua] Lobby data player_slot_1 = 0:0
22:33:32.076 [Lua] Lobby data selected_level_key = inn_level
22:33:32.076 [Lua] Lobby data unique_server_name = Kauffy
22:33:32.076 [Lua] Lobby data quick_game = true
22:33:32.076 [Lua] Lobby data matchmaking = true
22:33:32.076 [Lua] Lobby data difficulty = harder
22:33:32.077 [Lua] Lobby data country_code = US
22:33:32.077 [Lua] Lobby data host = 110000100950f7d
22:33:32.077 [Lua] Lobby data player_slot_5 = 0:0
22:33:32.077 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:32.077 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:32.077 [Lua] Lobby data player_slot_3 = 0:0
22:33:32.077 [Lua] Lobby data eac_authorized = true
22:33:32.077 [Lua] Set lobby end.
22:33:32.081 [Lua] [ChatManager][1]System: Starting hosted game...
22:33:32.081 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:33:32.081 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:33:39.901 [Lua] PlayFabMirror:_commit_internal 8
22:33:39.901 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:33:39.905 [Lua] generate_backend_stats 110000100950f7d:1
22:33:39.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:33:39.928 [Lua] commit result success 8
22:33:44.886 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:33:44.890 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:33:44.891 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
22:33:44.891 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
22:33:44.891 [Lua] Set lobby begin:
22:33:44.891 [Lua] Lobby data twitch_enabled = false
22:33:44.891 [Lua] Lobby data power_level = 770
22:33:44.891 [Lua] Lobby data num_players = 2
22:33:44.891 [Lua] Lobby data weave_name = false
22:33:44.891 [Lua] Lobby data game_mode = 2
22:33:44.892 [Lua] Lobby data is_private = false
22:33:44.892 [Lua] Lobby data mechanism = adventure
22:33:44.892 [Lua] Lobby data level_key = inn_level
22:33:44.892 [Lua] Lobby data player_slot_1 = 0:0
22:33:44.892 [Lua] Lobby data selected_level_key = skaven_stronghold
22:33:44.892 [Lua] Lobby data unique_server_name = Kauffy
22:33:44.892 [Lua] Lobby data quick_game = true
22:33:44.892 [Lua] Lobby data matchmaking = true
22:33:44.892 [Lua] Lobby data difficulty = harder
22:33:44.892 [Lua] Lobby data country_code = US
22:33:44.892 [Lua] Lobby data host = 110000100950f7d
22:33:44.892 [Lua] Lobby data player_slot_5 = 0:0
22:33:44.892 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:44.892 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:44.892 [Lua] Lobby data player_slot_3 = 0:0
22:33:44.893 [Lua] Lobby data eac_authorized = true
22:33:44.893 [Lua] Set lobby end.
22:33:44.896 [Lua] Set lobby begin:
22:33:44.896 [Lua] Lobby data twitch_enabled = false
22:33:44.897 [Lua] Lobby data power_level = 770
22:33:44.897 [Lua] Lobby data num_players = 2
22:33:44.897 [Lua] Lobby data weave_name = false
22:33:44.897 [Lua] Lobby data game_mode = 2
22:33:44.897 [Lua] Lobby data is_private = false
22:33:44.897 [Lua] Lobby data mechanism = adventure
22:33:44.897 [Lua] Lobby data level_key = inn_level
22:33:44.897 [Lua] Lobby data player_slot_1 = 0:0
22:33:44.897 [Lua] Lobby data selected_level_key = skaven_stronghold
22:33:44.897 [Lua] Lobby data unique_server_name = Kauffy
22:33:44.897 [Lua] Lobby data quick_game = true
22:33:44.897 [Lua] Lobby data matchmaking = true
22:33:44.897 [Lua] Lobby data difficulty = harder
22:33:44.898 [Lua] Lobby data country_code = US
22:33:44.898 [Lua] Lobby data host = 110000100950f7d
22:33:44.898 [Lua] Lobby data player_slot_5 = 0:0
22:33:44.898 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:44.898 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:44.898 [Lua] Lobby data player_slot_3 = 0:0
22:33:44.898 [Lua] Lobby data eac_authorized = true
22:33:44.898 [Lua] Set lobby end.
22:33:44.898 [Lua] Complete level triggered.
22:33:44.901 [Save] Saving `save_data`
22:33:44.901 [Lua] gm_event_end_conditions_met false false
22:33:44.901 [Lua] PlayFabMirror:_commit_internal nil
22:33:44.901 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:33:44.906 [Lua] generate_backend_stats 110000100950f7d:1
22:33:44.908 [Save] Save done
22:33:44.908 [Save] Saving `save_data`
22:33:44.911 [Save] Save done
22:33:44.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:33:44.917 [Save] Saving `save_data`
22:33:44.917 [Lua] TRANSITION nil nil skaven_stronghold
22:33:44.917 [Lua] Transition type "skaven_stronghold", is server: true
22:33:44.917 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:33:44.917 [Lua] [GameNetworkManager] Leaving game...
22:33:44.917 [Lua] [GameNetworkManager] Shutting down game session host.
22:33:44.917 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:33:44.917 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:33:44.917 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=92.60
22:33:44.921 [Save] Save done
22:33:44.929 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:33:44.929 [Lua] commit result success 9
22:33:46.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:33:46.922 [Lua] Clearing all global lookup lists
22:33:46.922 [Lua] [IngamePlayerListUI] - Destroy
22:33:46.923 [Lua] [EquipmentUI] - Destroy
22:33:46.923 [Lua] [GamePadEquipmentUI] - Destroy
22:33:46.923 [Lua] [AbilityUI] - Destroy
22:33:46.923 [Lua] [GamePadAbilityUI] - Destroy
22:33:46.924 [Lua] [IngameUI] destroy
22:33:46.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
22:33:46.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
22:33:46.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
22:33:46.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
22:33:46.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
22:33:46.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
22:33:47.013 [Lua] [Managers] Destroying state managers...
22:33:47.023 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:33:47.023 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
22:33:47.023 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000109dbaed1
22:33:47.023 [Lua] [Matchmaking] unregister rpcs
22:33:47.024 [Lua] ############### UNLOADING PACKAGES ###############
22:33:47.024 [Lua] [Gamestate] Enter state StateLoading
22:33:47.027 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:33:47.027 [Lua] [Matchmaking] register rpcs
22:33:47.027 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
22:33:47.027 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
22:33:47.027 [Lua] Set lobby begin:
22:33:47.027 [Lua] Lobby data twitch_enabled = false
22:33:47.027 [Lua] Lobby data power_level = 0
22:33:47.027 [Lua] Lobby data num_players = 2
22:33:47.027 [Lua] Lobby data weave_name = false
22:33:47.027 [Lua] Lobby data game_mode = 2
22:33:47.027 [Lua] Lobby data is_private = false
22:33:47.027 [Lua] Lobby data mechanism = adventure
22:33:47.027 [Lua] Lobby data level_key = inn_level
22:33:47.028 [Lua] Lobby data player_slot_1 = 0:0
22:33:47.028 [Lua] Lobby data selected_level_key = skaven_stronghold
22:33:47.028 [Lua] Lobby data unique_server_name = Kauffy
22:33:47.028 [Lua] Lobby data quick_game = true
22:33:47.028 [Lua] Lobby data matchmaking = true
22:33:47.028 [Lua] Lobby data difficulty = harder
22:33:47.028 [Lua] Lobby data country_code = US
22:33:47.028 [Lua] Lobby data host = 110000100950f7d
22:33:47.028 [Lua] Lobby data player_slot_5 = 0:0
22:33:47.028 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:47.028 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:47.028 [Lua] Lobby data player_slot_3 = 0:0
22:33:47.028 [Lua] Lobby data eac_authorized = true
22:33:47.028 [Lua] Set lobby end.
22:33:47.028 [Lua] registering RPCs
22:33:47.028 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:33:47.028 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:33:47.028 [Lua] Set lobby begin:
22:33:47.028 [Lua] Lobby data twitch_enabled = false
22:33:47.028 [Lua] Lobby data power_level = 0
22:33:47.028 [Lua] Lobby data num_players = 2
22:33:47.028 [Lua] Lobby data weave_name = false
22:33:47.028 [Lua] Lobby data game_mode = 2
22:33:47.028 [Lua] Lobby data is_private = false
22:33:47.028 [Lua] Lobby data mechanism = adventure
22:33:47.028 [Lua] Lobby data level_key = skaven_stronghold
22:33:47.029 [Lua] Lobby data player_slot_1 = 0:0
22:33:47.029 [Lua] Lobby data selected_level_key = skaven_stronghold
22:33:47.029 [Lua] Lobby data unique_server_name = Kauffy
22:33:47.029 [Lua] Lobby data quick_game = true
22:33:47.029 [Lua] Lobby data matchmaking = true
22:33:47.029 [Lua] Lobby data difficulty = harder
22:33:47.029 [Lua] Lobby data country_code = US
22:33:47.029 [Lua] Lobby data host = 110000100950f7d
22:33:47.029 [Lua] Lobby data player_slot_5 = 0:0
22:33:47.029 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:33:47.029 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:33:47.029 [Lua] Lobby data player_slot_3 = 0:0
22:33:47.029 [Lua] Lobby data eac_authorized = true
22:33:47.029 [Lua] Set lobby end.
22:33:47.029 [Lua] MUSIC MANAGER unmute_all_world_sounds 171715 0
22:33:47.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:33:47.033 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
22:33:47.033 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
22:33:47.033 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
22:33:47.205 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:33:47.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:33:47.206 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
22:33:47.206 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
22:33:47.206 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
22:33:47.206 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
22:33:47.206 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
22:33:47.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
22:33:47.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
22:33:47.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
22:33:47.315 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 171716 0
22:33:47.315 [Lua] MUSIC MANAGER Play_loading_screen_music 171717 0
22:33:47.534 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
22:33:52.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
22:33:52.654 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
22:33:52.672 [Lua] [LevelTransitionHandler] Level load completed!
22:33:52.672 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2714226 - weave: nil
22:33:52.688 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
22:33:52.688 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
22:33:52.688 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
22:33:52.688 [Lua] checking dlc's against conflict directors
22:33:52.688 [Lua] --- --- ---
22:33:52.688 [Lua] Starting... difficulty 'harder'
22:33:52.688 [Lua] These are the starting conflict directors:
22:33:52.688 [Lua] skaven
22:33:52.688 [Lua] --- --- ---
22:33:52.688 [Lua]
22:33:52.688 [Lua] DONE! Found the following directors:
22:33:52.688 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:33:52.688 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:33:52.689 [Lua] ### Sending rpc_level_loaded
22:33:52.689 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 74
22:33:52.689 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
22:33:52.709 [Lua] ### Sending rpc_level_loaded
22:33:52.709 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 74
22:33:53.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:33:53.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:33:53.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:33:53.095 [Lua] ### Sending rpc_level_loaded
22:33:53.095 [Lua] #### Has state machine: true, sender: 110000109dbaed1, level_id: 74
22:33:53.095 [Lua] Peer 110000109dbaed1 has loaded the level and all enemies are loaded
22:33:53.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:33:53.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:33:53.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:33:53.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:33:53.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:33:53.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:33:53.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:33:53.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:33:53.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:33:54.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:33:54.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:33:54.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:33:54.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:33:54.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:33:54.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:33:54.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:33:54.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:33:54.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:33:54.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:33:54.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:33:54.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:33:55.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:33:55.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:33:55.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:33:55.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:33:55.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:33:55.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:33:55.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:33:55.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:33:55.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:33:56.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:33:56.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:33:56.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:33:56.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:33:56.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:33:56.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:33:57.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:33:57.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:33:57.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:33:57.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:33:57.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:33:57.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:33:57.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:33:57.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:33:57.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:33:57.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:33:57.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:33:57.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:33:58.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:33:58.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:33:58.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:33:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:33:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:33:58.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:33:58.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:33:58.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:33:58.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:33:59.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:33:59.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:33:59.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:33:59.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:33:59.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:33:59.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:33:59.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:33:59.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:33:59.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:33:59.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:33:59.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:33:59.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:34:00.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:34:00.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:34:00.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:34:00.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:34:00.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:34:00.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:34:00.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:34:00.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:34:00.153 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
22:34:00.153 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:34:00.153 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:34:01.163 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:34:01.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:34:01.163 [Lua] [Matchmaking] unregister rpcs
22:34:01.163 [Lua] Set lobby begin:
22:34:01.163 [Lua] Lobby data twitch_enabled = false
22:34:01.163 [Lua] Lobby data power_level = 0
22:34:01.163 [Lua] Lobby data num_players = 2
22:34:01.163 [Lua] Lobby data weave_name = false
22:34:01.163 [Lua] Lobby data game_mode = 2
22:34:01.163 [Lua] Lobby data is_private = false
22:34:01.163 [Lua] Lobby data mechanism = adventure
22:34:01.163 [Lua] Lobby data level_key = skaven_stronghold
22:34:01.163 [Lua] Lobby data player_slot_1 = 0:0
22:34:01.164 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:01.164 [Lua] Lobby data unique_server_name = Kauffy
22:34:01.164 [Lua] Lobby data quick_game = true
22:34:01.164 [Lua] Lobby data matchmaking = true
22:34:01.164 [Lua] Lobby data difficulty = harder
22:34:01.164 [Lua] Lobby data country_code = US
22:34:01.164 [Lua] Lobby data host = 110000100950f7d
22:34:01.164 [Lua] Lobby data player_slot_5 = 0:0
22:34:01.164 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:01.164 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:01.164 [Lua] Lobby data player_slot_3 = 0:0
22:34:01.164 [Lua] Lobby data eac_authorized = true
22:34:01.164 [Lua] Set lobby end.
22:34:01.164 [Lua] [Managers] Destroying state managers...
22:34:01.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
22:34:01.165 [Lua] MUSIC MANAGER Stop_loading_screen_music 171718 0
22:34:01.165 [Lua] [Gamestate] Enter StateIngame HOST
22:34:01.165 [Lua] <>level = skaven_stronghold<>
22:34:01.165 [Lua] Set lobby begin:
22:34:01.165 [Lua] Lobby data twitch_enabled = false
22:34:01.165 [Lua] Lobby data power_level = 0
22:34:01.165 [Lua] Lobby data num_players = 2
22:34:01.166 [Lua] Lobby data weave_name = false
22:34:01.166 [Lua] Lobby data game_mode = 2
22:34:01.166 [Lua] Lobby data is_private = false
22:34:01.166 [Lua] Lobby data mechanism = adventure
22:34:01.166 [Lua] Lobby data level_key = skaven_stronghold
22:34:01.166 [Lua] Lobby data player_slot_1 = 0:0
22:34:01.166 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:01.166 [Lua] Lobby data unique_server_name = Kauffy
22:34:01.166 [Lua] Lobby data quick_game = true
22:34:01.166 [Lua] Lobby data matchmaking = true
22:34:01.166 [Lua] Lobby data difficulty = harder
22:34:01.166 [Lua] Lobby data country_code = US
22:34:01.166 [Lua] Lobby data host = 110000100950f7d
22:34:01.166 [Lua] Lobby data player_slot_5 = 0:0
22:34:01.166 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:01.166 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:01.166 [Lua] Lobby data player_slot_3 = 0:0
22:34:01.166 [Lua] Lobby data eac_authorized = true
22:34:01.166 [Lua] Set lobby end.
22:34:01.166 [Umbra] Init version: 3.4.15 :: 16 threads
22:34:01.167 [Lua] [StateIngame] Server ingame
22:34:01.170 [Lua] Set lobby begin:
22:34:01.170 [Lua] Lobby data twitch_enabled = false
22:34:01.170 [Lua] Lobby data power_level = 0
22:34:01.170 [Lua] Lobby data num_players = 2
22:34:01.170 [Lua] Lobby data weave_name = false
22:34:01.170 [Lua] Lobby data game_mode = 2
22:34:01.170 [Lua] Lobby data is_private = false
22:34:01.170 [Lua] Lobby data mechanism = adventure
22:34:01.170 [Lua] Lobby data level_key = skaven_stronghold
22:34:01.171 [Lua] Lobby data player_slot_1 = 0:0
22:34:01.171 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:01.171 [Lua] Lobby data unique_server_name = Kauffy
22:34:01.171 [Lua] Lobby data quick_game = true
22:34:01.171 [Lua] Lobby data matchmaking = true
22:34:01.171 [Lua] Lobby data difficulty = harder
22:34:01.171 [Lua] Lobby data country_code = US
22:34:01.171 [Lua] Lobby data host = 110000100950f7d
22:34:01.171 [Lua] Lobby data player_slot_5 = 0:0
22:34:01.171 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:01.171 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:01.171 [Lua] Lobby data player_slot_3 = 0:0
22:34:01.171 [Lua] Lobby data eac_authorized = true
22:34:01.171 [Lua] Set lobby end.
22:34:01.171 [Lua] [Matchmaking] register rpcs
22:34:01.171 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:34:01.171 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
22:34:01.171 [Lua] [GameNetworkManager] self.is_server = true
22:34:01.171 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:34:01.171 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:34:01.171 [Network] Setting artificial MTU limit to 65536
22:34:01.180 [Lua] Switching ConflictSettings: to: skaven
22:34:01.180 [Lua] pacing=default
22:34:01.180 [Lua] roaming=nil
22:34:01.180 [Lua] specials=skaven
22:34:01.180 [Lua] debug_color=orange
22:34:01.180 [Lua] pack_spawning=skaven
22:34:01.180 [Lua] contained_breeds=nil
22:34:01.180 [Lua] disabled=false
22:34:01.180 [Lua] boss=skaven
22:34:01.180 [Lua] horde=default
22:34:01.180 [Lua] name=skaven
22:34:01.180 [Lua] intensity=default
22:34:01.180 [Lua] ---
22:34:01.181 [Lua] [LevelAnalysis] set_random_seed( 2714226)
22:34:01.185 [Lua] [AIInterestPointSystem] Level Seed: 2714226
22:34:01.185 [Lua]
22:34:01.185 [Lua] [entity_system_bag] = table
22:34:01.185 [Lua] [entity_system_bag] = metatable
22:34:01.185 [Lua] [startup_data] = table
22:34:01.185 [Lua] [entity_manager] = table
22:34:01.185 [Lua] [entity_manager] = metatable
22:34:01.185 [Lua] [unit_spawner] = table
22:34:01.185 [Lua] [unit_spawner] = metatable
22:34:01.185 [Lua] [unit_storage] = table
22:34:01.185 [Lua] [unit_storage] = metatable
22:34:01.185 [Lua] [dice_keeper] = table
22:34:01.185 [Lua] [dice_keeper] = metatable
22:34:01.185 [Lua] [is_server] = true (boolean)
22:34:01.185 [Lua] [world] = [World]
22:34:01.185 [Lua] [system_api] = table
22:34:01.185 [Lua] [entity_system] = table
22:34:01.185 [Lua] [entity_system] = metatable
22:34:01.185 [Lua] [network_lobby] = table
22:34:01.185 [Lua] [network_lobby] = metatable
22:34:01.185 [Lua] [profile_synchronizer] = table
22:34:01.185 [Lua] [profile_synchronizer] = metatable
22:34:01.185 [Lua] [level_transition_handler] = table
22:34:01.185 [Lua] [level_transition_handler] = metatable
22:34:01.185 [Lua] [num_local_human_players] = 1 (number)
22:34:01.185 [Lua] [statistics_db] = table
22:34:01.185 [Lua] [statistics_db] = metatable
22:34:01.185 [Lua] [network_server] = table
22:34:01.185 [Lua] [network_server] = metatable
22:34:01.185 [Lua] [input_manager] = table
22:34:01.185 [Lua] [input_manager] = metatable
22:34:01.185 [Lua] [network_clock] = table
22:34:01.185 [Lua] [network_clock] = metatable
22:34:01.185 [Lua] [network_transmit] = table
22:34:01.185 [Lua] [network_transmit] = metatable
22:34:01.185 [Lua] [free_flight_manager] = table
22:34:01.185 [Lua] [free_flight_manager] = metatable
22:34:01.185 [Lua] [network_manager] = table
22:34:01.185 [Lua] [network_manager] = metatable
22:34:01.185 [Lua] [network_event_delegate] = table
22:34:01.185 [Lua] [network_event_delegate] = metatable
22:34:01.185 [Lua]
22:34:01.185 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:34:01.185 [Lua] ignoring extension VersusInteractObjectiveExtension
22:34:01.185 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:34:01.185 [Lua] ignoring extension VersusSocketObjectiveExtension
22:34:01.185 [Lua] ignoring extension VersusTargetObjectiveExtension
22:34:01.185 [Lua] ignoring extension VersusMissionObjectiveExtension
22:34:01.188 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:34:01.205 [Lua] [AchievementManager] Achievements using the steam platform
22:34:01.205 [Lua] [StateIngame] Level seed: 2714226
22:34:01.205 [World] Spawning level.
22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns
22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns
22:34:01.952 [Lua] respawn_unit_spawned with group id: exit_respawns
22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena
22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena
22:34:01.957 [Lua] respawn_unit_spawned with group id: respawns_arena
22:34:02.035 [Lua] [LevelAnalysis] set_random_seed( 2714226)
22:34:02.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
22:34:02.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:34:02.061 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:34:02.061 [Lua] [IngameUI] init
22:34:02.072 [SteamVoipClient] select_out(110000100950f7d, off)
22:34:02.072 [SteamVoipClient] select_out(110000109dbaed1, off)
22:34:02.076 [Lua] cb_razer_chroma_setup
22:34:02.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:34:02.109 [Lua] Set lobby begin:
22:34:02.109 [Lua] Lobby data twitch_enabled = false
22:34:02.109 [Lua] Lobby data power_level = 835
22:34:02.109 [Lua] Lobby data num_players = 2
22:34:02.110 [Lua] Lobby data weave_name = false
22:34:02.110 [Lua] Lobby data game_mode = 2
22:34:02.110 [Lua] Lobby data is_private = false
22:34:02.110 [Lua] Lobby data mechanism = adventure
22:34:02.110 [Lua] Lobby data level_key = skaven_stronghold
22:34:02.110 [Lua] Lobby data player_slot_1 = 0:0
22:34:02.110 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:02.110 [Lua] Lobby data unique_server_name = Kauffy
22:34:02.110 [Lua] Lobby data quick_game = true
22:34:02.110 [Lua] Lobby data matchmaking = true
22:34:02.110 [Lua] Lobby data difficulty = harder
22:34:02.110 [Lua] Lobby data country_code = US
22:34:02.110 [Lua] Lobby data host = 110000100950f7d
22:34:02.110 [Lua] Lobby data player_slot_5 = 0:0
22:34:02.110 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:02.110 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:02.110 [Lua] Lobby data player_slot_3 = 0:0
22:34:02.110 [Lua] Lobby data eac_authorized = true
22:34:02.110 [Lua] Set lobby end.
22:34:02.111 [Flow] SSM bake
22:34:02.111 [Flow] Path A1
22:34:02.112 [Lua] CurrentConflictSettings skaven
22:34:02.112 [Lua] [ConflictDirector] conflict_director is ai_ready
22:34:02.113 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
22:34:02.113 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
22:34:02.113 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
22:34:02.113 [Lua] [1] = table
22:34:02.113 [Lua] [2] = table
22:34:02.113 [Lua] [1] = table
22:34:02.113 [Lua] [1] = table
22:34:02.113 [Lua] [2] = table
22:34:02.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:34:02.122 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:34:02.122 [Lua] Forming navigation groups in one frame
22:34:02.122 [Lua] Forming navigation groups
22:34:02.123 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
22:34:02.194 [Lua] NavigationGroupManager -> calulation time B: 0.071000000000140062
22:34:02.194 [Lua] number of nav groups: 245
22:34:02.195 [Lua] number of refined nav groups : 190
22:34:02.198 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
22:34:02.199 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.628503766655914 Normalized coefficient: 1.0077740156804578
22:34:02.203 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.4083470068871993 Normalized coefficient: 1.6740453969725506
22:34:02.207 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.203528612852093 Normalized coefficient: 1.4058070938411695
22:34:02.212 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7368315145373341 Normalized coefficient: 1.6175693269915212
22:34:02.215 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.9092079818248759 Normalized coefficient: 1.3132480489700591
22:34:02.221 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
22:34:02.221 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
22:34:02.221 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
22:34:02.221 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
22:34:02.221 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
22:34:02.223 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
22:34:02.223 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters.
22:34:02.223 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:34:02.223 [Lua] [LevelAnalysis]
22:34:02.223 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:34:02.223 [Lua] [LevelAnalysis]
22:34:02.223 [Lua] [LevelAnalysis] Terror events added:
22:34:02.223 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:34:02.223 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
22:34:02.223 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
22:34:02.223 [Lua] ----> using boss gizmo!
22:34:02.223 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0
22:34:02.224 [Lua] Adding main path event: Vector3Box(-194.809, 94.6674, 19.1713) boss_event_storm_fiend 45 table: 00000000089DA870
22:34:02.224 [Lua] NORMAL PATROL MAIN PATH 1045.18701171875
22:34:02.224 [Lua] [waypoints] = table
22:34:02.224 [Lua] [astar_points] = table
22:34:02.224 [Lua] [travel_dist] = 1044.9166284650564 (number)
22:34:02.224 [Lua] [one_directional] = false (boolean)
22:34:02.224 [Lua] [id] = boss_7 (string)
22:34:02.224 [Lua] ----> using boss spline path!
22:34:02.224 [Lua] Adding main path event: Vector3Box(98.5196, 234.524, -25.5697) boss_event_skaven_spline_patrol 45 table: 00000000089DAC00
22:34:02.224 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1
22:34:02.224 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905
22:34:02.224 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
22:34:02.224 [Lua] [LevelAnalysis] wanted_distance: 1214.9760901927948
22:34:02.224 [Lua] [LevelAnalysis] Terror events added:
22:34:02.224 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:34:02.224 [Lua] Adding main path event: Vector3Box(192.119, 194.605, -10.2273) rare_event_loot_rat 45 table: 00000000089DB4F0
22:34:02.224 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:34:02.228 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
22:34:02.231 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:34:02.233 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:34:02.233 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
22:34:02.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:34:02.234 [Save] Loading `ut_tweaks_presets`
22:34:02.234 warning: [Save] Missing filename `ut_tweaks_presets`
22:34:02.301 [Flow] SSM bake
22:34:02.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
22:34:02.309 [Lua] player (110000100950f7d,2) was put into party 1
22:34:02.319 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
22:34:02.319 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1)
22:34:02.319 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1)
22:34:02.319 [Lua] Set lobby begin:
22:34:02.319 [Lua] Lobby data twitch_enabled = false
22:34:02.319 [Lua] Lobby data power_level = 835
22:34:02.319 [Lua] Lobby data num_players = 2
22:34:02.319 [Lua] Lobby data weave_name = false
22:34:02.319 [Lua] Lobby data game_mode = 2
22:34:02.319 [Lua] Lobby data is_private = false
22:34:02.319 [Lua] Lobby data mechanism = adventure
22:34:02.320 [Lua] Lobby data level_key = skaven_stronghold
22:34:02.320 [Lua] Lobby data player_slot_1 = 0:0
22:34:02.320 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:02.320 [Lua] Lobby data unique_server_name = Kauffy
22:34:02.320 [Lua] Lobby data quick_game = true
22:34:02.320 [Lua] Lobby data matchmaking = true
22:34:02.320 [Lua] Lobby data difficulty = harder
22:34:02.320 [Lua] Lobby data country_code = US
22:34:02.320 [Lua] Lobby data host = 110000100950f7d
22:34:02.320 [Lua] Lobby data player_slot_5 = 0:0
22:34:02.320 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:02.320 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:02.320 [Lua] Lobby data player_slot_3 = 0:0
22:34:02.320 [Lua] Lobby data eac_authorized = true
22:34:02.320 [Lua] Set lobby end.
22:34:02.320 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:02.321 [Lua]
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:34:02.321 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:34:02.321 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:34:02.321 [Lua] [wwise/rakegun] = false (boolean)
22:34:02.321 [Lua] [wwise/one_handed_axes] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:34:02.321 [Lua]
22:34:02.321 [Lua]
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
22:34:02.321 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:34:02.321 [Lua] [wwise/one_handed_axes] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
22:34:02.321 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:34:02.321 [Lua] [wwise/rakegun] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:34:02.321 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:34:02.321 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:34:02.321 [Lua]
22:34:02.321 [Lua] player (110000100950f7d,3) was put into party 1
22:34:02.331 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
22:34:02.331 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1)
22:34:02.331 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1)
22:34:02.331 [Lua] Set lobby begin:
22:34:02.331 [Lua] Lobby data twitch_enabled = false
22:34:02.332 [Lua] Lobby data power_level = 835
22:34:02.332 [Lua] Lobby data num_players = 2
22:34:02.332 [Lua] Lobby data weave_name = false
22:34:02.332 [Lua] Lobby data game_mode = 2
22:34:02.332 [Lua] Lobby data is_private = false
22:34:02.332 [Lua] Lobby data mechanism = adventure
22:34:02.332 [Lua] Lobby data level_key = skaven_stronghold
22:34:02.332 [Lua] Lobby data player_slot_1 = 0:0
22:34:02.332 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:02.332 [Lua] Lobby data unique_server_name = Kauffy
22:34:02.332 [Lua] Lobby data quick_game = true
22:34:02.332 [Lua] Lobby data matchmaking = true
22:34:02.332 [Lua] Lobby data difficulty = harder
22:34:02.332 [Lua] Lobby data country_code = US
22:34:02.332 [Lua] Lobby data host = 110000100950f7d
22:34:02.332 [Lua] Lobby data player_slot_5 = 0:0
22:34:02.333 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:02.333 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:02.333 [Lua] Lobby data player_slot_3 = 0:0
22:34:02.333 [Lua] Lobby data eac_authorized = true
22:34:02.333 [Lua] Set lobby end.
22:34:02.333 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:02.333 [Lua]
22:34:02.333 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:02.333 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
22:34:02.333 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:02.333 [Lua]
22:34:02.333 [Lua]
22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
22:34:02.333 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:34:02.333 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:02.333 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:02.333 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
22:34:02.333 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
22:34:02.333 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:02.333 [Lua]
22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d
22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:9 my_peer_id:110000100950f7d
22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d
22:34:02.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:10 my_peer_id:110000100950f7d
22:34:02.890 [Lua] [GameNetworkManager] destroying game object with go_id=54
22:34:02.892 [Lua] player (110000100950f7d,3) was put into party 1
22:34:02.903 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
22:34:02.903 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1)
22:34:02.903 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1)
22:34:02.903 [Lua] Set lobby begin:
22:34:02.903 [Lua] Lobby data twitch_enabled = false
22:34:02.903 [Lua] Lobby data power_level = 835
22:34:02.903 [Lua] Lobby data num_players = 2
22:34:02.903 [Lua] Lobby data weave_name = false
22:34:02.904 [Lua] Lobby data game_mode = 2
22:34:02.904 [Lua] Lobby data is_private = false
22:34:02.904 [Lua] Lobby data mechanism = adventure
22:34:02.904 [Lua] Lobby data level_key = skaven_stronghold
22:34:02.904 [Lua] Lobby data player_slot_1 = 0:0
22:34:02.904 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:02.904 [Lua] Lobby data unique_server_name = Kauffy
22:34:02.904 [Lua] Lobby data quick_game = true
22:34:02.904 [Lua] Lobby data matchmaking = true
22:34:02.904 [Lua] Lobby data difficulty = harder
22:34:02.904 [Lua] Lobby data country_code = US
22:34:02.904 [Lua] Lobby data host = 110000100950f7d
22:34:02.904 [Lua] Lobby data player_slot_5 = 0:0
22:34:02.904 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:02.904 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:02.904 [Lua] Lobby data player_slot_3 = 0:0
22:34:02.904 [Lua] Lobby data eac_authorized = true
22:34:02.904 [Lua] Set lobby end.
22:34:02.904 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:02.904 [Lua]
22:34:02.904 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:02.904 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
22:34:02.904 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:02.904 [Lua]
22:34:02.904 [Lua]
22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
22:34:02.904 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:02.904 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
22:34:02.904 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:34:02.904 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:34:02.904 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:02.904 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
22:34:02.904 [Lua]
22:34:02.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
22:34:02.910 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d
22:34:02.910 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d
22:34:02.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d
22:34:02.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:11 my_peer_id:110000100950f7d
22:34:02.967 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
22:34:02.980 [Flow] SSM bake
22:34:02.982 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d
22:34:03.036 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
22:34:03.126 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
22:34:03.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
22:34:03.126 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_07, InventoryPackageSynchronizerClient
22:34:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
22:34:03.127 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
22:34:03.127 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
22:34:03.127 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
22:34:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:34:03.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
22:34:03.128 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient
22:34:03.130 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:34:03.132 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:34:03.133 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
22:34:03.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:34:03.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
22:34:07.479 [Lua] Set lobby begin:
22:34:07.479 [Lua] Lobby data twitch_enabled = false
22:34:07.479 [Lua] Lobby data power_level = 835
22:34:07.479 [Lua] Lobby data num_players = 2
22:34:07.479 [Lua] Lobby data weave_name = false
22:34:07.480 [Lua] Lobby data game_mode = 2
22:34:07.480 [Lua] Lobby data is_private = false
22:34:07.480 [Lua] Lobby data mechanism = adventure
22:34:07.480 [Lua] Lobby data level_key = skaven_stronghold
22:34:07.480 [Lua] Lobby data player_slot_1 = 0:0
22:34:07.480 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:07.480 [Lua] Lobby data unique_server_name = Kauffy
22:34:07.480 [Lua] Lobby data quick_game = true
22:34:07.481 [Lua] Lobby data matchmaking = true
22:34:07.481 [Lua] Lobby data difficulty = harder
22:34:07.481 [Lua] Lobby data country_code = US
22:34:07.481 [Lua] Lobby data host = 110000100950f7d
22:34:07.481 [Lua] Lobby data player_slot_5 = 0:0
22:34:07.481 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:07.481 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:07.481 [Lua] Lobby data player_slot_3 = 0:0
22:34:07.481 [Lua] Lobby data eac_authorized = true
22:34:07.481 [Lua] Set lobby end.
22:34:07.481 [Lua] [Matchmaking] Assigned player 110000109dbaed1 to slot 2 when hot join syncing
22:34:07.481 [Lua] Breedfreezer (server) starting a hot join sync
22:34:07.481 [Lua] packing 0 units of breed chaos_marauder
22:34:07.481 [Lua] packing 0 units of breed skaven_clan_rat
22:34:07.481 [Lua] packing 0 units of breed skaven_storm_vermin
22:34:07.481 [Lua] packing 0 units of breed skaven_slave
22:34:07.481 [Lua] packing 0 units of breed chaos_fanatic
22:34:07.481 [Lua] packing 0 units of breed chaos_raider
22:34:07.481 [Lua] packing 0 units of breed chaos_warrior
22:34:07.481 [Lua] packing 0 units of breed chaos_berzerker
22:34:07.481 [Lua] packing 0 units of breed skaven_plague_monk
22:34:07.481 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:34:07.481 [Lua]
22:34:07.481 [Lua] [1] = 1 (number)
22:34:07.481 [Lua] [2] = 0 (number)
22:34:07.481 [Lua] [3] = 1 (number)
22:34:07.481 [Lua] [4] = 0 (number)
22:34:07.481 [Lua] [5] = 1 (number)
22:34:07.481 [Lua] [6] = 0 (number)
22:34:07.481 [Lua] [7] = 1 (number)
22:34:07.481 [Lua] [8] = 0 (number)
22:34:07.481 [Lua] [9] = 1 (number)
22:34:07.481 [Lua] [10] = 0 (number)
22:34:07.481 [Lua] [11] = 1 (number)
22:34:07.481 [Lua] [12] = 0 (number)
22:34:07.481 [Lua] [13] = 1 (number)
22:34:07.481 [Lua] [14] = 0 (number)
22:34:07.481 [Lua] [15] = 1 (number)
22:34:07.481 [Lua] [16] = 0 (number)
22:34:07.481 [Lua] [17] = 1 (number)
22:34:07.481 [Lua] [18] = 0 (number)
22:34:07.481 [Lua]
22:34:07.481 [Lua]
22:34:07.481 [Lua]
22:34:07.482 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
22:34:07.482 [Lua] RemotePlayer:create_game_object( ) 56
22:34:07.497 [Lua] [GameNetworkManager] destroying game object with go_id=55
22:34:07.497 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000109dbaed1
22:34:07.498 [Lua] player (110000100950f7d,3) was put into party 1
22:34:07.514 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
22:34:07.514 [Lua] Assigning peer(110000100950f7d:3) to profile(1) career(1)
22:34:07.514 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(1) career_index(1)
22:34:07.514 [Lua] Set lobby begin:
22:34:07.514 [Lua] Lobby data twitch_enabled = false
22:34:07.514 [Lua] Lobby data power_level = 835
22:34:07.514 [Lua] Lobby data num_players = 2
22:34:07.514 [Lua] Lobby data weave_name = false
22:34:07.514 [Lua] Lobby data game_mode = 2
22:34:07.514 [Lua] Lobby data is_private = false
22:34:07.514 [Lua] Lobby data mechanism = adventure
22:34:07.514 [Lua] Lobby data level_key = skaven_stronghold
22:34:07.514 [Lua] Lobby data player_slot_1 = 0:0
22:34:07.515 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:07.515 [Lua] Lobby data unique_server_name = Kauffy
22:34:07.515 [Lua] Lobby data quick_game = true
22:34:07.515 [Lua] Lobby data matchmaking = true
22:34:07.515 [Lua] Lobby data difficulty = harder
22:34:07.515 [Lua] Lobby data country_code = US
22:34:07.515 [Lua] Lobby data host = 110000100950f7d
22:34:07.515 [Lua] Lobby data player_slot_5 = 0:0
22:34:07.515 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:07.515 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:07.515 [Lua] Lobby data player_slot_3 = 0:0
22:34:07.515 [Lua] Lobby data eac_authorized = true
22:34:07.515 [Lua] Set lobby end.
22:34:07.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:07.515 [Lua]
22:34:07.515 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:07.515 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
22:34:07.515 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:07.515 [Lua]
22:34:07.515 [Lua]
22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
22:34:07.515 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
22:34:07.515 [Lua] [wwise/handgun_rifle] = false (boolean)
22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
22:34:07.515 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:34:07.515 [Lua] [wwise/two_handed_axes] = false (boolean)
22:34:07.515 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:34:07.515 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
22:34:07.515 [Lua]
22:34:07.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d
22:34:07.521 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:12 my_peer_id:110000100950f7d
22:34:07.531 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d
22:34:07.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
22:34:07.860 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000109dbaed1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:34:07.860 [Lua] Adding player sync data to peer=110000109dbaed1 local_player_id=1
22:34:07.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:34:07.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
22:34:07.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:34:07.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
22:34:07.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:34:07.879 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:34:07.879 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:34:07.969 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000109dbaed1 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:34:07.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
22:34:07.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:34:08.207 [Lua] StateInGameRunning:_game_actually_starts()
22:34:08.207 [Lua] #################################################################################################################
22:34:08.207 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:34:08.207 [Lua] #################################################################################################################
22:34:08.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
22:34:08.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
22:34:08.223 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
22:34:08.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
22:34:08.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
22:34:08.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
22:34:08.515 [Lua] Commit load time data
22:34:09.209 [Flow] SSM bake
22:34:11.295 [Lua] Set lobby begin:
22:34:11.295 [Lua] Lobby data twitch_enabled = false
22:34:11.295 [Lua] Lobby data power_level = 417
22:34:11.295 [Lua] Lobby data num_players = 2
22:34:11.295 [Lua] Lobby data weave_name = false
22:34:11.295 [Lua] Lobby data game_mode = 2
22:34:11.295 [Lua] Lobby data is_private = false
22:34:11.295 [Lua] Lobby data mechanism = adventure
22:34:11.295 [Lua] Lobby data level_key = skaven_stronghold
22:34:11.295 [Lua] Lobby data player_slot_1 = 0:0
22:34:11.295 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:11.295 [Lua] Lobby data unique_server_name = Kauffy
22:34:11.295 [Lua] Lobby data quick_game = true
22:34:11.295 [Lua] Lobby data matchmaking = true
22:34:11.296 [Lua] Lobby data difficulty = harder
22:34:11.296 [Lua] Lobby data country_code = US
22:34:11.296 [Lua] Lobby data host = 110000100950f7d
22:34:11.296 [Lua] Lobby data player_slot_5 = 0:0
22:34:11.296 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:11.296 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:11.296 [Lua] Lobby data player_slot_3 = 0:0
22:34:11.296 [Lua] Lobby data eac_authorized = true
22:34:11.296 [Lua] Set lobby end.
22:34:12.002 [SteamLobby] Detected added member 1100001056f274d
22:34:12.002 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:34:12.002 [Lua] Players: 3
22:34:12.002 [Lua] Set lobby begin:
22:34:12.002 [Lua] Lobby data twitch_enabled = false
22:34:12.002 [Lua] Lobby data power_level = 417
22:34:12.002 [Lua] Lobby data num_players = 3
22:34:12.002 [Lua] Lobby data weave_name = false
22:34:12.002 [Lua] Lobby data game_mode = 2
22:34:12.002 [Lua] Lobby data is_private = false
22:34:12.002 [Lua] Lobby data mechanism = adventure
22:34:12.002 [Lua] Lobby data level_key = skaven_stronghold
22:34:12.002 [Lua] Lobby data player_slot_1 = 0:0
22:34:12.002 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:12.002 [Lua] Lobby data unique_server_name = Kauffy
22:34:12.002 [Lua] Lobby data quick_game = true
22:34:12.002 [Lua] Lobby data matchmaking = true
22:34:12.003 [Lua] Lobby data difficulty = harder
22:34:12.003 [Lua] Lobby data country_code = US
22:34:12.003 [Lua] Lobby data host = 110000100950f7d
22:34:12.003 [Lua] Lobby data player_slot_5 = 0:0
22:34:12.003 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:12.003 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:12.003 [Lua] Lobby data player_slot_3 = 0:0
22:34:12.003 [Lua] Lobby data eac_authorized = true
22:34:12.003 [Lua] Set lobby end.
22:34:12.003 [Lua] [LobbyMembers] Member joined 1100001056f274d
22:34:12.019 [Connection] Creating endpoint 1100001056f274d - reliable message sent
22:34:12.019 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:34:12.035 [SteamAuthenticator] Sent ticket request to 1100001056f274d
22:34:12.036 [Lua] [ChatManager][1]System: DoubleDee is joining the game
22:34:16.316 [Lua] Set lobby begin:
22:34:16.316 [Lua] Lobby data twitch_enabled = false
22:34:16.316 [Lua] Lobby data power_level = 770
22:34:16.316 [Lua] Lobby data num_players = 3
22:34:16.316 [Lua] Lobby data weave_name = false
22:34:16.316 [Lua] Lobby data game_mode = 2
22:34:16.316 [Lua] Lobby data is_private = false
22:34:16.317 [Lua] Lobby data mechanism = adventure
22:34:16.317 [Lua] Lobby data level_key = skaven_stronghold
22:34:16.317 [Lua] Lobby data player_slot_1 = 0:0
22:34:16.317 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:16.317 [Lua] Lobby data unique_server_name = Kauffy
22:34:16.317 [Lua] Lobby data quick_game = true
22:34:16.317 [Lua] Lobby data matchmaking = true
22:34:16.317 [Lua] Lobby data difficulty = harder
22:34:16.317 [Lua] Lobby data country_code = US
22:34:16.317 [Lua] Lobby data host = 110000100950f7d
22:34:16.317 [Lua] Lobby data player_slot_5 = 0:0
22:34:16.317 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:16.317 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:16.317 [Lua] Lobby data player_slot_3 = 0:0
22:34:16.317 [Lua] Lobby data eac_authorized = true
22:34:16.317 [Lua] Set lobby end.
22:34:18.465 [SteamAuthenticator] Got ticket from 1100001056f274d
22:34:18.465 [SteamAuthenticator] BeginAuthSession 1100001056f274d
22:34:18.465 [SteamAuthenticator] Authenticating 1100001056f274d
22:34:18.499 [SteamAuthenticator] Got ticket request from 1100001056f274d
22:34:18.499 [SteamAuthenticator] GetAuthSessionTicket 1100001056f274d
22:34:18.499 [SteamAuthenticator] Sent ticket to 1100001056f274d
22:34:18.650 [SteamAuthenticator] Steam validation for 1100001056f274d with response 0
22:34:19.122 [Connection] New session id 187 to 1100001056f274d.
22:34:19.257 [Connection] Established a connection <79.187> to 1100001056f274d
22:34:19.257 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:34:19.257 [Lua] [Matchmaking] Got a handshake request from 1100001056f274d with user name 'DoubleDee'
22:34:19.764 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001056f274d, replying lobby_ok
22:34:20.204 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001056f274d REPLY wh:0 | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:25.598 [Lua] Set lobby begin:
22:34:25.598 [Lua] Lobby data twitch_enabled = false
22:34:25.598 [Lua] Lobby data power_level = 770
22:34:25.599 [Lua] Lobby data num_players = 3
22:34:25.599 [Lua] Lobby data weave_name = false
22:34:25.599 [Lua] Lobby data game_mode = 2
22:34:25.599 [Lua] Lobby data is_private = false
22:34:25.599 [Lua] Lobby data mechanism = adventure
22:34:25.599 [Lua] Lobby data level_key = skaven_stronghold
22:34:25.599 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:34:25.599 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:25.599 [Lua] Lobby data unique_server_name = Kauffy
22:34:25.599 [Lua] Lobby data quick_game = true
22:34:25.599 [Lua] Lobby data matchmaking = true
22:34:25.599 [Lua] Lobby data difficulty = harder
22:34:25.599 [Lua] Lobby data country_code = US
22:34:25.599 [Lua] Lobby data host = 110000100950f7d
22:34:25.600 [Lua] Lobby data player_slot_5 = 0:0
22:34:25.600 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:25.600 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:25.600 [Lua] Lobby data player_slot_3 = 0:0
22:34:25.600 [Lua] Lobby data eac_authorized = true
22:34:25.600 [Lua] Set lobby end.
22:34:25.600 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001056f274d
22:34:25.600 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:26.101 [Flow] SSM bake
22:34:28.346 [Lua] ### CLEARING PEER STATE FOR 1100001056f274d
22:34:28.872 [Lua] [PSM] Peer 1100001056f274d joined. Want to use profile index "1"
22:34:28.872 [Lua] Mechanism says: a client joined the game! 1100001056f274d
22:34:28.872 [EAC] EAC server has client 1100001056f274d (and owner 1100001056f274d)
22:34:28.872 [EACServer] [14:34:28:872][Windows][EAC Server] [Info][RegisterClient] Client: 01100001056F274D PlayerGUID: 76561198051436365 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051436365 PlayerName: Kauffy
22:34:28.872 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001056f274d, connection_key=3)
22:34:28.874 [Lua] player (1100001056f274d,1) was put into party 0
22:34:28.874 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056f274d
22:34:29.463 warning: [Lua] [VOIP] Got request from 1100001056f274d to enter room 3914e0795fbf8f84 but member_is_in_room was 2
22:34:30.056 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:34:31.336 [EACServer] [14:34:31:336][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056F274D Session: 4 Status: Client Authenticated Message: Client authenticated.
22:34:31.338 [EAC] Peer 1100001056f274d switched EAC state to ClientAuthenticatedLocal
22:34:31.558 [EACServer] [14:34:31:558][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001056F274D.
22:34:32.220 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:34:32.859 [EACServer] [14:34:32:859][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001056F274D
22:34:32.859 [EACServer] [14:34:32:859][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056F274D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:34:32.859 [EAC] Peer 1100001056f274d switched EAC state to ClientAuthenticatedRemote
22:34:33.638 [SteamVoipClient] select_out(1100001056f274d, on)
22:34:33.638 [SteamVoipClient] select_in(1100001056f274d, on)
22:34:33.638 [SteamVoipClient] select_out(1100001056f274d, off)
22:34:34.915 [Lua] ### Sending rpc_level_loaded
22:34:34.915 [Lua] #### Has state machine: true, sender: 1100001056f274d, level_id: 74
22:34:34.915 [Lua] Peer 1100001056f274d has loaded the level but not all enemies, so we wait
22:34:39.283 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:34:39.617 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:34:42.821 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001056f274d, connection_key=3)
22:34:42.823 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:12 my_peer_id:110000100950f7d
22:34:45.586 [Lua] Players are leaving the safe zone
22:34:47.184 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:47.245 [Flow] SSM bake
22:34:47.720 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:34:48.303 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:48.998 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:34:55.958 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:34:55.958 [Lua] [Matchmaking] Got a handshake request from 1100001056f274d with user name 'DoubleDee'
22:34:55.990 [Lua] Breedfreezer (server) starting a hot join sync
22:34:55.990 [Lua] packing 0 units of breed chaos_marauder
22:34:55.990 [Lua] packing 0 units of breed skaven_clan_rat
22:34:55.990 [Lua] packing 0 units of breed skaven_storm_vermin
22:34:55.990 [Lua] packing 0 units of breed skaven_slave
22:34:55.990 [Lua] packing 0 units of breed chaos_fanatic
22:34:55.990 [Lua] packing 0 units of breed chaos_raider
22:34:55.990 [Lua] packing 0 units of breed chaos_warrior
22:34:55.990 [Lua] packing 0 units of breed chaos_berzerker
22:34:55.990 [Lua] packing 0 units of breed skaven_plague_monk
22:34:55.990 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:34:55.990 [Lua]
22:34:55.990 [Lua] [1] = 1 (number)
22:34:55.990 [Lua] [2] = 0 (number)
22:34:55.990 [Lua] [3] = 1 (number)
22:34:55.990 [Lua] [4] = 0 (number)
22:34:55.990 [Lua] [5] = 1 (number)
22:34:55.990 [Lua] [6] = 0 (number)
22:34:55.990 [Lua] [7] = 1 (number)
22:34:55.990 [Lua] [8] = 0 (number)
22:34:55.990 [Lua] [9] = 1 (number)
22:34:55.990 [Lua] [10] = 0 (number)
22:34:55.990 [Lua] [11] = 1 (number)
22:34:55.990 [Lua] [12] = 0 (number)
22:34:55.990 [Lua] [13] = 1 (number)
22:34:55.990 [Lua] [14] = 0 (number)
22:34:55.990 [Lua] [15] = 1 (number)
22:34:55.990 [Lua] [16] = 0 (number)
22:34:55.990 [Lua] [17] = 1 (number)
22:34:55.990 [Lua] [18] = 0 (number)
22:34:55.990 [Lua]
22:34:55.990 [Lua]
22:34:55.990 [Lua]
22:34:55.991 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=97
22:34:55.991 [Lua] RemotePlayer:create_game_object( ) 97
22:34:56.001 [Lua] Assigning peer(1100001056f274d:1) to profile(1) career(2)
22:34:56.001 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056f274d) local_player_id(1) profile_index(1) career_index(2)
22:34:56.001 [Lua] Set lobby begin:
22:34:56.001 [Lua] Lobby data twitch_enabled = false
22:34:56.001 [Lua] Lobby data power_level = 770
22:34:56.001 [Lua] Lobby data num_players = 3
22:34:56.001 [Lua] Lobby data weave_name = false
22:34:56.001 [Lua] Lobby data game_mode = 2
22:34:56.001 [Lua] Lobby data is_private = false
22:34:56.001 [Lua] Lobby data mechanism = adventure
22:34:56.001 [Lua] Lobby data level_key = skaven_stronghold
22:34:56.001 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:34:56.001 [Lua] Lobby data selected_level_key = skaven_stronghold
22:34:56.001 [Lua] Lobby data unique_server_name = Kauffy
22:34:56.001 [Lua] Lobby data quick_game = true
22:34:56.001 [Lua] Lobby data matchmaking = true
22:34:56.001 [Lua] Lobby data difficulty = harder
22:34:56.001 [Lua] Lobby data country_code = US
22:34:56.001 [Lua] Lobby data host = 110000100950f7d
22:34:56.001 [Lua] Lobby data player_slot_5 = 0:0
22:34:56.001 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:34:56.002 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:34:56.002 [Lua] Lobby data player_slot_3 = 0:0
22:34:56.002 [Lua] Lobby data eac_authorized = true
22:34:56.002 [Lua] Set lobby end.
22:34:56.002 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:34:56.002 [Lua] [GameNetworkManager] destroying game object with go_id=57
22:34:56.002 [Lua] player (1100001056f274d,1) was put into party 1
22:34:56.002 [Lua] [GameNetworkManager] destroying game object with go_id=61
22:34:56.782 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001056f274d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:34:56.782 [Lua] Adding player sync data to peer=1100001056f274d local_player_id=1
22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:13 my_peer_id:110000100950f7d
22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d
22:34:56.783 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:13 my_peer_id:110000100950f7d
22:34:56.784 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056f274d
22:34:56.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d
22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:34:56.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:34:56.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
22:34:56.953 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
22:34:56.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
22:34:57.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
22:34:57.080 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
22:34:57.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
22:34:57.306 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
22:34:57.306 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland
22:34:57.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:34:57.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:34:57.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:34:57.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:34:57.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:34:57.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:34:57.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:34:58.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:34:58.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:34:58.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
22:34:58.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
22:34:58.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
22:34:58.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
22:35:01.744 [Lua] Set lobby begin:
22:35:01.744 [Lua] Lobby data twitch_enabled = false
22:35:01.744 [Lua] Lobby data power_level = 791
22:35:01.744 [Lua] Lobby data num_players = 3
22:35:01.744 [Lua] Lobby data weave_name = false
22:35:01.744 [Lua] Lobby data game_mode = 2
22:35:01.744 [Lua] Lobby data is_private = false
22:35:01.744 [Lua] Lobby data mechanism = adventure
22:35:01.744 [Lua] Lobby data level_key = skaven_stronghold
22:35:01.744 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:35:01.744 [Lua] Lobby data selected_level_key = skaven_stronghold
22:35:01.744 [Lua] Lobby data unique_server_name = Kauffy
22:35:01.745 [Lua] Lobby data quick_game = true
22:35:01.745 [Lua] Lobby data matchmaking = true
22:35:01.745 [Lua] Lobby data difficulty = harder
22:35:01.745 [Lua] Lobby data country_code = US
22:35:01.745 [Lua] Lobby data host = 110000100950f7d
22:35:01.745 [Lua] Lobby data player_slot_5 = 0:0
22:35:01.745 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:35:01.745 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:35:01.745 [Lua] Lobby data player_slot_3 = 0:0
22:35:01.745 [Lua] Lobby data eac_authorized = true
22:35:01.745 [Lua] Set lobby end.
22:35:06.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit
22:35:06.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102
22:35:06.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:08.068 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:12.038 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:12.936 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:14.340 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:14.475 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:14.905 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:15.042 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:17.135 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:17.238 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:17.559 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:17.648 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:18.581 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:18.916 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:30.085 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:30.756 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:31.127 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:31.774 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:33.437 [Lua] ready to jump failed
22:35:36.517 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:36.839 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:37.161 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:37.542 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:39.715 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
22:35:41.691 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:42.092 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:42.263 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
22:35:45.559 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:46.109 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:46.520 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:47.258 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:47.701 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:48.506 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:50.257 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:50.672 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:35:51.051 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:51.475 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:35:52.294 [Lua] Time for new HOOORDE! multi_first_wave
22:35:52.294 [Lua] horde requested: vector_blob
22:35:52.294 [Lua] wants to spawn behind within distance: 60
22:35:52.294 [Lua] horde crated with id 1 of type vector_blob
22:35:52.295 [Lua] managed to spawn 59/59 horde enemies
22:35:52.295 [Lua] vector blob horde has started
22:35:52.305 [Lua] MUSIC: explore -> pre_horde
22:35:53.718 [Lua] Init group template: horde
22:35:54.062 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:54.547 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:55.092 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:55.663 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:35:56.044 [Lua] MUSIC: pre_horde -> horde
22:35:57.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:04.792 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:05.345 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:05.768 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:06.519 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:06.787 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:36:06.787 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:36:06.787 [Lua] horde requested: vector_blob
22:36:06.787 [Lua] wants to spawn ahead within distance: 60
22:36:06.787 [Lua] horde crated with id 2 of type vector_blob
22:36:06.787 [Lua] managed to spawn 57/58 horde enemies
22:36:06.787 [Lua] vector blob horde has started
22:36:22.092 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:22.092 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:22.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:22.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:36:22.611 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:36:22.612 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:36:23.924 [Lua] Horde killed: ?
22:36:24.289 [Lua] Pushing horde in time; too many units out
22:36:29.358 [Lua] HORDE: last wave, reset to standard horde delay
22:36:29.358 [Lua] Time for new HOOORDE! multi_last_wave
22:36:29.358 [Lua] horde requested: vector_blob
22:36:29.358 [Lua] wants to spawn ahead within distance: 60
22:36:29.358 [Lua] horde crated with id 3 of type vector_blob
22:36:29.358 [Lua] managed to spawn 56/56 horde enemies
22:36:29.358 [Lua] vector blob horde has started
22:36:29.423 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:29.524 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:29.774 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:29.847 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:29.916 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:29.978 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:30.224 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:30.353 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:30.733 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:31.181 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:31.262 [Lua] Init group template: horde
22:36:31.462 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:31.983 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:32.257 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:33.599 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:40.305 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:41.869 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:43.926 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:44.335 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:44.470 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:44.970 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:45.065 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:45.491 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:45.676 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:46.047 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:46.203 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:46.611 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:46.840 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:47.264 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:47.440 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:47.804 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:47.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:36:47.894 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:49.806 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:50.239 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:50.654 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:51.094 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:36:53.135 [Lua] MUSIC: horde -> explore
22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:54.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:36:55.197 [Lua] Horde killed: ?
22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:36:56.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:37:01.639 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:37:01.663 [Lua] Spline already found!
22:37:01.727 [Lua] Init group template: spline_patrol
22:37:10.555 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:10.556 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:10.746 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:11.041 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:11.502 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:11.938 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:14.435 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:14.436 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:15.887 [Lua] [ChatManager][1]System: Getlessstuck picked up a Tome
22:37:42.970 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:43.227 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:43.675 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:44.203 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:37:45.702 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:46.239 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:37:46.412 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:46.848 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:37:47.795 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:47.798 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:37:48.530 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:49.301 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:37:55.391 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:55.894 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:37:58.670 [Lua] fence jumping
22:37:59.067 [Lua] simple los failed
22:38:01.472 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:01.893 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:01.894 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:02.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
22:38:02.244 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:02.319 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:02.598 [Lua] ready to jump failed
22:38:02.682 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:03.116 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:03.428 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:03.729 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:05.538 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:05.789 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:06.237 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:06.998 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:07.347 [Lua] simple los failed
22:38:07.705 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:08.345 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:08.813 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:09.857 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:10.466 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:10.484 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:11.035 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:11.442 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:11.698 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:12.224 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:12.387 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:12.891 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:12.910 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:13.081 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:13.596 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:24.158 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:38:24.173 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:24.176 [Lua] Spline already found!
22:38:24.224 [Lua] Init group template: spline_patrol
22:38:25.326 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:25.806 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:26.159 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:26.267 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:26.688 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:26.982 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:27.285 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:31.124 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:31.517 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:32.082 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:32.542 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:38.417 [Lua] Time for new HOOORDE! multi_first_wave
22:38:38.417 [Lua] horde requested: vector_blob
22:38:38.418 [Lua] wants to spawn ahead within distance: 60
22:38:38.418 [Lua] horde crated with id 6 of type vector_blob
22:38:38.418 [Lua] managed to spawn 57/57 horde enemies
22:38:38.418 [Lua] vector blob horde has started
22:38:38.426 [Lua] MUSIC: explore -> pre_horde
22:38:39.506 [Lua] Init group template: horde
22:38:40.090 [Lua] [ChatManager][1]System: Getlessstuck picked up a Grimoire
22:38:44.346 [Lua] MUSIC: pre_horde -> horde
22:38:54.369 [Lua] Pushing horde in time; too many units out
22:38:57.155 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:38:57.155 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:38:57.814 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.660 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.661 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.749 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.916 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:38:58.970 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:59.023 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:38:59.381 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
22:38:59.381 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:38:59.381 [Lua] horde requested: vector_blob
22:38:59.381 [Lua] wants to spawn behind within distance: 60
22:38:59.381 [Lua] horde crated with id 7 of type vector_blob
22:38:59.381 [Lua] managed to spawn 57/57 horde enemies
22:38:59.381 [Lua] vector blob horde has started
22:38:59.458 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:01.000 [Lua] Init group template: horde
22:39:08.043 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:39:08.043 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:39:13.374 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:13.870 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:13.988 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:14.455 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:14.717 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:14.864 [Lua] HORDE: last wave, reset to standard horde delay
22:39:14.864 [Lua] Time for new HOOORDE! multi_last_wave
22:39:14.864 [Lua] horde requested: vector_blob
22:39:14.864 [Lua] wants to spawn ahead within distance: 60
22:39:14.864 [Lua] horde crated with id 8 of type vector_blob
22:39:14.864 [Lua] managed to spawn 55/55 horde enemies
22:39:14.864 [Lua] vector blob horde has started
22:39:15.260 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:15.900 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:16.337 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:16.437 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:16.636 [Lua] Init group template: horde
22:39:17.043 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:17.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30a60, position: 0
22:39:17.111 [SteamLobby] Detected added member 110000101e3eb34
22:39:17.112 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:39:17.112 [Lua] Players: 4
22:39:17.112 [Lua] Set lobby begin:
22:39:17.112 [Lua] Lobby data twitch_enabled = false
22:39:17.112 [Lua] Lobby data power_level = 791
22:39:17.112 [Lua] Lobby data num_players = 4
22:39:17.112 [Lua] Lobby data weave_name = false
22:39:17.112 [Lua] Lobby data game_mode = 2
22:39:17.112 [Lua] Lobby data is_private = false
22:39:17.112 [Lua] Lobby data mechanism = adventure
22:39:17.112 [Lua] Lobby data level_key = skaven_stronghold
22:39:17.112 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:39:17.112 [Lua] Lobby data selected_level_key = skaven_stronghold
22:39:17.112 [Lua] Lobby data unique_server_name = Kauffy
22:39:17.112 [Lua] Lobby data quick_game = true
22:39:17.112 [Lua] Lobby data matchmaking = true
22:39:17.113 [Lua] Lobby data difficulty = harder
22:39:17.113 [Lua] Lobby data country_code = US
22:39:17.113 [Lua] Lobby data host = 110000100950f7d
22:39:17.113 [Lua] Lobby data player_slot_5 = 0:0
22:39:17.113 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:39:17.113 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:39:17.113 [Lua] Lobby data player_slot_3 = 0:0
22:39:17.113 [Lua] Lobby data eac_authorized = true
22:39:17.114 [Lua] Set lobby end.
22:39:17.114 [Lua] [LobbyMembers] Member joined 110000101e3eb34
22:39:17.145 [Connection] Creating endpoint 110000101e3eb34 - reliable message sent
22:39:17.146 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:39:17.176 [SteamAuthenticator] Sent ticket request to 110000101e3eb34
22:39:17.178 [Lua] [ChatManager][1]System: opusandmilo is joining the game
22:39:17.488 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:17.526 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:39:21.733 [SteamAuthenticator] Got ticket from 110000101e3eb34
22:39:21.733 [SteamAuthenticator] BeginAuthSession 110000101e3eb34
22:39:21.733 [SteamAuthenticator] Authenticating 110000101e3eb34
22:39:21.733 [SteamAuthenticator] Got ticket request from 110000101e3eb34
22:39:21.733 [SteamAuthenticator] GetAuthSessionTicket 110000101e3eb34
22:39:21.733 [SteamAuthenticator] Sent ticket to 110000101e3eb34
22:39:22.006 [SteamAuthenticator] Steam validation for 110000101e3eb34 with response 0
22:39:22.121 [Connection] New session id 241 to 110000101e3eb34.
22:39:22.284 [Connection] Established a connection <100.241> to 110000101e3eb34
22:39:22.284 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:39:22.284 [Lua] [Matchmaking] Got a handshake request from 110000101e3eb34 with user name 'opusandmilo'
22:39:22.487 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000101e3eb34, replying lobby_ok
22:39:22.687 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101e3eb34 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:39:25.865 [Lua] Horde killed: ?
22:39:31.953 [SteamLobby] Detected removed member 110000101e3eb34
22:39:31.953 [Connection] Destroying endpoint 110000101e3eb34 - explicit request
22:39:31.955 [SteamAuthenticator] CancelAuthTicket 110000101e3eb34
22:39:31.955 [SteamAuthenticator] EndAuthSession 110000101e3eb34
22:39:31.955 [Lua] [ChatManager][1]System: opusandmilo has left the game
22:39:31.955 [Lua] [PSM] Disconnecting peer 110000101e3eb34
22:39:31.956 [Lua] Set lobby begin:
22:39:31.956 [Lua] Lobby data twitch_enabled = false
22:39:31.956 [Lua] Lobby data power_level = 791
22:39:31.956 [Lua] Lobby data num_players = 4
22:39:31.956 [Lua] Lobby data weave_name = false
22:39:31.956 [Lua] Lobby data game_mode = 2
22:39:31.956 [Lua] Lobby data is_private = false
22:39:31.956 [Lua] Lobby data mechanism = adventure
22:39:31.956 [Lua] Lobby data level_key = skaven_stronghold
22:39:31.956 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:39:31.956 [Lua] Lobby data selected_level_key = skaven_stronghold
22:39:31.956 [Lua] Lobby data unique_server_name = Kauffy
22:39:31.956 [Lua] Lobby data quick_game = true
22:39:31.957 [Lua] Lobby data matchmaking = true
22:39:31.957 [Lua] Lobby data difficulty = harder
22:39:31.957 [Lua] Lobby data country_code = US
22:39:31.957 [Lua] Lobby data host = 110000100950f7d
22:39:31.957 [Lua] Lobby data player_slot_5 = 0:0
22:39:31.957 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:39:31.957 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:39:31.957 [Lua] Lobby data player_slot_3 = 0:0
22:39:31.957 [Lua] Lobby data eac_authorized = true
22:39:31.957 [Lua] Set lobby end.
22:39:31.957 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101e3eb34)
22:39:31.957 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:39:31.957 [Lua] Players: 3
22:39:31.957 [Lua] Set lobby begin:
22:39:31.957 [Lua] Lobby data twitch_enabled = false
22:39:31.957 [Lua] Lobby data power_level = 791
22:39:31.957 [Lua] Lobby data num_players = 3
22:39:31.957 [Lua] Lobby data weave_name = false
22:39:31.957 [Lua] Lobby data game_mode = 2
22:39:31.957 [Lua] Lobby data is_private = false
22:39:31.957 [Lua] Lobby data mechanism = adventure
22:39:31.957 [Lua] Lobby data level_key = skaven_stronghold
22:39:31.957 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:39:31.957 [Lua] Lobby data selected_level_key = skaven_stronghold
22:39:31.958 [Lua] Lobby data unique_server_name = Kauffy
22:39:31.958 [Lua] Lobby data quick_game = true
22:39:31.958 [Lua] Lobby data matchmaking = true
22:39:31.958 [Lua] Lobby data difficulty = harder
22:39:31.958 [Lua] Lobby data country_code = US
22:39:31.958 [Lua] Lobby data host = 110000100950f7d
22:39:31.958 [Lua] Lobby data player_slot_5 = 0:0
22:39:31.958 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:39:31.958 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:39:31.958 [Lua] Lobby data player_slot_3 = 0:0
22:39:31.958 [Lua] Lobby data eac_authorized = true
22:39:31.958 [Lua] Set lobby end.
22:39:31.959 [Lua] [LobbyMembers] Member left 110000101e3eb34
22:39:31.982 [Lua] [Matchmaking] Handshake host removing client 110000101e3eb34
22:39:32.519 [Lua] Horde killed: ?
22:39:45.252 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:45.253 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:45.621 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:39:45.621 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:39:50.805 [Lua] MUSIC: horde -> explore
22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:39:51.563 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:39:54.678 [Lua] Horde killed: ?
22:40:09.585 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:40:09.603 [Lua] Spline already found!
22:40:09.651 [Lua] Init group template: spline_patrol
22:40:14.942 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:15.301 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:40:15.574 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:40:15.595 [Lua] Spline already found!
22:40:15.660 [Lua] Init group template: spline_patrol
22:40:18.886 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:19.718 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:40:19.794 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:19.855 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:20.297 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:40:20.396 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:40:27.201 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
22:40:38.469 [SteamLobby] Detected added member 110000105617289
22:40:38.470 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:40:38.470 [Lua] Players: 4
22:40:38.470 [Lua] Set lobby begin:
22:40:38.470 [Lua] Lobby data twitch_enabled = false
22:40:38.470 [Lua] Lobby data power_level = 791
22:40:38.470 [Lua] Lobby data num_players = 4
22:40:38.470 [Lua] Lobby data weave_name = false
22:40:38.470 [Lua] Lobby data game_mode = 2
22:40:38.470 [Lua] Lobby data is_private = false
22:40:38.470 [Lua] Lobby data mechanism = adventure
22:40:38.470 [Lua] Lobby data level_key = skaven_stronghold
22:40:38.470 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:40:38.470 [Lua] Lobby data selected_level_key = skaven_stronghold
22:40:38.470 [Lua] Lobby data unique_server_name = Kauffy
22:40:38.470 [Lua] Lobby data quick_game = true
22:40:38.470 [Lua] Lobby data matchmaking = true
22:40:38.471 [Lua] Lobby data difficulty = harder
22:40:38.471 [Lua] Lobby data country_code = US
22:40:38.471 [Lua] Lobby data host = 110000100950f7d
22:40:38.471 [Lua] Lobby data player_slot_5 = 0:0
22:40:38.471 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:40:38.471 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:40:38.471 [Lua] Lobby data player_slot_3 = 0:0
22:40:38.471 [Lua] Lobby data eac_authorized = true
22:40:38.471 [Lua] Set lobby end.
22:40:38.471 [Lua] [LobbyMembers] Member joined 110000105617289
22:40:38.487 [Connection] Creating endpoint 110000105617289 - reliable message sent
22:40:38.487 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:40:38.501 [SteamAuthenticator] Sent ticket request to 110000105617289
22:40:38.504 [Lua] [ChatManager][1]System: JelOBeans is joining the game
22:40:43.300 [SteamAuthenticator] Got ticket from 110000105617289
22:40:43.301 [SteamAuthenticator] BeginAuthSession 110000105617289
22:40:43.301 [SteamAuthenticator] Authenticating 110000105617289
22:40:43.318 [SteamAuthenticator] Got ticket request from 110000105617289
22:40:43.318 [SteamAuthenticator] GetAuthSessionTicket 110000105617289
22:40:43.318 [SteamAuthenticator] Sent ticket to 110000105617289
22:40:43.518 [SteamAuthenticator] Steam validation for 110000105617289 with response 0
22:40:43.824 [Connection] New session id 154 to 110000105617289.
22:40:44.043 [Connection] Established a connection <75.154> to 110000105617289
22:40:44.043 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:40:44.043 [Lua] [Matchmaking] Got a handshake request from 110000105617289 with user name 'JelOBeans'
22:40:44.282 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000105617289, replying lobby_ok
22:40:44.543 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105617289 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:40:46.357 [SteamLobby] Detected removed member 110000105617289
22:40:46.357 [Connection] Destroying endpoint 110000105617289 - explicit request
22:40:46.359 [SteamAuthenticator] CancelAuthTicket 110000105617289
22:40:46.359 [SteamAuthenticator] EndAuthSession 110000105617289
22:40:46.360 [Lua] [ChatManager][1]System: JelOBeans has left the game
22:40:46.360 [Lua] [PSM] Disconnecting peer 110000105617289
22:40:46.360 [Lua] Set lobby begin:
22:40:46.360 [Lua] Lobby data twitch_enabled = false
22:40:46.360 [Lua] Lobby data power_level = 791
22:40:46.360 [Lua] Lobby data num_players = 4
22:40:46.360 [Lua] Lobby data weave_name = false
22:40:46.360 [Lua] Lobby data game_mode = 2
22:40:46.360 [Lua] Lobby data is_private = false
22:40:46.360 [Lua] Lobby data mechanism = adventure
22:40:46.360 [Lua] Lobby data level_key = skaven_stronghold
22:40:46.360 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:40:46.361 [Lua] Lobby data selected_level_key = skaven_stronghold
22:40:46.361 [Lua] Lobby data unique_server_name = Kauffy
22:40:46.361 [Lua] Lobby data quick_game = true
22:40:46.361 [Lua] Lobby data matchmaking = true
22:40:46.361 [Lua] Lobby data difficulty = harder
22:40:46.361 [Lua] Lobby data country_code = US
22:40:46.361 [Lua] Lobby data host = 110000100950f7d
22:40:46.361 [Lua] Lobby data player_slot_5 = 0:0
22:40:46.362 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:40:46.362 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:40:46.362 [Lua] Lobby data player_slot_3 = 0:0
22:40:46.362 [Lua] Lobby data eac_authorized = true
22:40:46.362 [Lua] Set lobby end.
22:40:46.363 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105617289)
22:40:46.363 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:40:46.363 [Lua] Players: 3
22:40:46.363 [Lua] Set lobby begin:
22:40:46.363 [Lua] Lobby data twitch_enabled = false
22:40:46.363 [Lua] Lobby data power_level = 791
22:40:46.363 [Lua] Lobby data num_players = 3
22:40:46.363 [Lua] Lobby data weave_name = false
22:40:46.363 [Lua] Lobby data game_mode = 2
22:40:46.363 [Lua] Lobby data is_private = false
22:40:46.363 [Lua] Lobby data mechanism = adventure
22:40:46.363 [Lua] Lobby data level_key = skaven_stronghold
22:40:46.363 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:40:46.363 [Lua] Lobby data selected_level_key = skaven_stronghold
22:40:46.363 [Lua] Lobby data unique_server_name = Kauffy
22:40:46.363 [Lua] Lobby data quick_game = true
22:40:46.364 [Lua] Lobby data matchmaking = true
22:40:46.364 [Lua] Lobby data difficulty = harder
22:40:46.364 [Lua] Lobby data country_code = US
22:40:46.364 [Lua] Lobby data host = 110000100950f7d
22:40:46.364 [Lua] Lobby data player_slot_5 = 0:0
22:40:46.364 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:40:46.364 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:40:46.364 [Lua] Lobby data player_slot_3 = 0:0
22:40:46.364 [Lua] Lobby data eac_authorized = true
22:40:46.364 [Lua] Set lobby end.
22:40:46.365 [Lua] [LobbyMembers] Member left 110000105617289
22:40:46.542 [Lua] [Matchmaking] Handshake host removing client 110000105617289
22:40:48.615 [Lua] main path terror event triggered: boss_event_storm_fiend
22:40:48.615 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
22:40:48.651 [Flow] Boss DoorStormfiend
22:40:48.652 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro
22:40:48.656 [Lua] Init group template: boss_door_closers
22:40:48.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32e88, position: 0
22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:49.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:52.731 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:53.520 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:40:53.520 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:54.001 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:54.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:40:54.366 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:55.209 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:40:57.462 [SteamLobby] Detected added member 110000103725e71
22:40:57.462 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:40:57.462 [Lua] Players: 4
22:40:57.462 [Lua] Set lobby begin:
22:40:57.462 [Lua] Lobby data twitch_enabled = false
22:40:57.462 [Lua] Lobby data power_level = 791
22:40:57.462 [Lua] Lobby data num_players = 4
22:40:57.463 [Lua] Lobby data weave_name = false
22:40:57.463 [Lua] Lobby data game_mode = 2
22:40:57.463 [Lua] Lobby data is_private = false
22:40:57.463 [Lua] Lobby data mechanism = adventure
22:40:57.463 [Lua] Lobby data level_key = skaven_stronghold
22:40:57.463 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:40:57.463 [Lua] Lobby data selected_level_key = skaven_stronghold
22:40:57.463 [Lua] Lobby data unique_server_name = Kauffy
22:40:57.463 [Lua] Lobby data quick_game = true
22:40:57.464 [Lua] Lobby data matchmaking = true
22:40:57.464 [Lua] Lobby data difficulty = harder
22:40:57.464 [Lua] Lobby data country_code = US
22:40:57.464 [Lua] Lobby data host = 110000100950f7d
22:40:57.464 [Lua] Lobby data player_slot_5 = 0:0
22:40:57.464 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:40:57.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:40:57.464 [Lua] Lobby data player_slot_3 = 0:0
22:40:57.464 [Lua] Lobby data eac_authorized = true
22:40:57.464 [Lua] Set lobby end.
22:40:57.465 [Lua] [LobbyMembers] Member joined 110000103725e71
22:40:57.482 [Connection] Creating endpoint 110000103725e71 - reliable message sent
22:40:57.483 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:40:57.499 [SteamAuthenticator] Sent ticket request to 110000103725e71
22:40:57.500 [Lua] [ChatManager][1]System: Rusty is joining the game
22:41:00.466 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:01.415 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:01.918 [SteamAuthenticator] Got ticket from 110000103725e71
22:41:01.918 [SteamAuthenticator] BeginAuthSession 110000103725e71
22:41:01.918 [SteamAuthenticator] Authenticating 110000103725e71
22:41:01.937 [SteamAuthenticator] Got ticket request from 110000103725e71
22:41:01.937 [SteamAuthenticator] GetAuthSessionTicket 110000103725e71
22:41:01.937 [SteamAuthenticator] Sent ticket to 110000103725e71
22:41:02.112 [SteamAuthenticator] Steam validation for 110000103725e71 with response 0
22:41:02.241 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:02.362 [Connection] New session id 56 to 110000103725e71.
22:41:02.527 [Connection] Established a connection <56.192> to 110000103725e71
22:41:02.527 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:41:02.527 [Lua] [Matchmaking] Got a handshake request from 110000103725e71 with user name 'Rusty'
22:41:02.528 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:02.671 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 110000103725e71, replying lobby_ok
22:41:02.748 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:02.834 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103725e71 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:0
22:41:02.910 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:03.296 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:03.707 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:03.744 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:04.118 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:04.223 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:04.526 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:04.888 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:05.248 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:05.988 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:06.428 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:06.773 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:07.162 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:07.875 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:08.242 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000109dbaed1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:08.290 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:08.666 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:08.759 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:08.815 [Lua] Set lobby begin:
22:41:08.815 [Lua] Lobby data twitch_enabled = false
22:41:08.815 [Lua] Lobby data power_level = 791
22:41:08.815 [Lua] Lobby data num_players = 4
22:41:08.815 [Lua] Lobby data weave_name = false
22:41:08.816 [Lua] Lobby data game_mode = 2
22:41:08.816 [Lua] Lobby data is_private = false
22:41:08.816 [Lua] Lobby data mechanism = adventure
22:41:08.816 [Lua] Lobby data level_key = skaven_stronghold
22:41:08.817 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:41:08.817 [Lua] Lobby data selected_level_key = skaven_stronghold
22:41:08.817 [Lua] Lobby data unique_server_name = Kauffy
22:41:08.817 [Lua] Lobby data quick_game = true
22:41:08.817 [Lua] Lobby data matchmaking = true
22:41:08.817 [Lua] Lobby data difficulty = harder
22:41:08.817 [Lua] Lobby data country_code = US
22:41:08.817 [Lua] Lobby data host = 110000100950f7d
22:41:08.817 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:41:08.817 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:41:08.817 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:41:08.817 [Lua] Lobby data player_slot_3 = 0:0
22:41:08.817 [Lua] Lobby data eac_authorized = true
22:41:08.817 [Lua] Set lobby end.
22:41:08.817 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103725e71
22:41:08.817 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:110000103725e71
22:41:09.074 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:10.230 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:10.230 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:10.665 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:10.665 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:11.350 [Lua] ### CLEARING PEER STATE FOR 110000103725e71
22:41:11.467 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:11.545 [Lua] [PSM] Peer 110000103725e71 joined. Want to use profile index "5"
22:41:11.545 [Lua] Mechanism says: a client joined the game! 110000103725e71
22:41:11.545 [EAC] EAC server has client 110000103725e71 (and owner 110000103725e71)
22:41:11.545 [EACServer] [14:41:11:545][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103725E71 PlayerGUID: 76561198018092657 PlayerIP: 0.0.0.0 OwnerGUID: 76561198018092657 PlayerName: Kauffy
22:41:11.545 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103725e71, connection_key=4)
22:41:11.859 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:11.973 [EACServer] [14:41:11:973][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103725E71 Session: 5 Status: Client Authenticated Message: Client authenticated.
22:41:11.979 [EAC] Peer 110000103725e71 switched EAC state to ClientAuthenticatedLocal
22:41:12.201 [EACServer] [14:41:12:200][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103725E71.
22:41:12.307 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:12.601 [EACServer] [14:41:12:600][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103725E71
22:41:12.601 [EACServer] [14:41:12:600][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103725E71 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:41:12.603 [EAC] Peer 110000103725e71 switched EAC state to ClientAuthenticatedRemote
22:41:12.702 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:13.427 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:13.514 [Lua] player (110000103725e71,1) was put into party 0
22:41:13.515 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103725e71
22:41:13.808 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:14.212 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:14.658 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:14.905 [SteamVoipClient] select_out(110000103725e71, on)
22:41:14.905 [SteamVoipClient] select_in(110000103725e71, on)
22:41:14.905 [SteamVoipClient] select_out(110000103725e71, off)
22:41:16.723 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:17.159 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:18.433 [Lua] state dead despawn
22:41:18.453 [Lua] [GameNetworkManager] destroying game object with go_id=59
22:41:19.600 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:20.138 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:20.710 [Lua] ### Sending rpc_level_loaded
22:41:20.710 [Lua] #### Has state machine: true, sender: 110000103725e71, level_id: 74
22:41:20.710 [Lua] Peer 110000103725e71 has loaded the level but not all enemies, so we wait
22:41:21.119 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 9 size: 9 action: advance_towards_players
22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:41:21.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:41:21.403 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 4537872
22:41:21.906 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:22.324 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:29.575 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:30.377 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:30.935 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:31.276 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:31.588 [Lua] [ChatManager][1]System: DoubleDee picked up a Loot Die
22:41:33.782 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:34.517 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:35.062 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:35.385 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:41:37.805 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:38.071 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103725e71, connection_key=4)
22:41:38.072 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:13 my_peer_id:110000100950f7d
22:41:38.211 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:38.529 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:39.269 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:39.309 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:40.037 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:41:51.952 [Lua] Time for new HOOORDE! multi_first_wave
22:41:51.952 [Lua] horde requested: ambush
22:41:51.952 [Lua] setting up ambush-horde
22:41:51.952 [Lua] Composing horde 'large' .. using variant 'plain'
22:41:51.952 [Lua] -> spawning: 54
22:41:51.952 [Lua] horde crated with id 12 of type ambush
22:41:51.952 [Lua] ambush horde has started
22:41:51.957 [Lua] MUSIC: explore -> pre_ambush
22:41:52.710 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3)
22:41:52.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.7142857142857143)
22:41:52.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=442
22:41:54.863 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:41:54.864 [Lua] [Matchmaking] Got a handshake request from 110000103725e71 with user name 'Rusty'
22:41:54.889 [Lua] Breedfreezer (server) starting a hot join sync
22:41:54.889 [Lua] packing 0 units of breed chaos_marauder
22:41:54.889 [Lua] packing 5 units of breed skaven_clan_rat
22:41:54.889 [Lua] packing 0 units of breed skaven_storm_vermin
22:41:54.889 [Lua] packing 50 units of breed skaven_slave
22:41:54.889 [Lua] packing 0 units of breed chaos_fanatic
22:41:54.889 [Lua] packing 0 units of breed chaos_raider
22:41:54.889 [Lua] packing 0 units of breed chaos_warrior
22:41:54.889 [Lua] packing 0 units of breed chaos_berzerker
22:41:54.889 [Lua] packing 4 units of breed skaven_plague_monk
22:41:54.889 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:41:54.889 [Lua]
22:41:54.889 [Lua] [1] = 1 (number)
22:41:54.889 [Lua] [2] = 0 (number)
22:41:54.889 [Lua] [3] = 29 (number)
22:41:54.889 [Lua] [4] = 5 (number)
22:41:54.889 [Lua] [5] = 1 (number)
22:41:54.889 [Lua] [6] = 0 (number)
22:41:54.889 [Lua] [7] = 14 (number)
22:41:54.889 [Lua] [8] = 50 (number)
22:41:54.889 [Lua] [9] = 1 (number)
22:41:54.889 [Lua] [10] = 0 (number)
22:41:54.889 [Lua] [11] = 1 (number)
22:41:54.889 [Lua] [12] = 0 (number)
22:41:54.889 [Lua] [13] = 1 (number)
22:41:54.889 [Lua] [14] = 0 (number)
22:41:54.889 [Lua] [15] = 1 (number)
22:41:54.889 [Lua] [16] = 0 (number)
22:41:54.889 [Lua] [17] = 2 (number)
22:41:54.889 [Lua] [18] = 4 (number)
22:41:54.889 [Lua]
22:41:54.889 [Lua]
22:41:54.889 [Lua] [1] = 78 (number)
22:41:54.889 [Lua] [2] = 123 (number)
22:41:54.889 [Lua] [3] = 240 (number)
22:41:54.889 [Lua] [4] = 93 (number)
22:41:54.889 [Lua] [5] = 118 (number)
22:41:54.889 [Lua] [6] = 334 (number)
22:41:54.889 [Lua] [7] = 329 (number)
22:41:54.889 [Lua] [8] = 346 (number)
22:41:54.889 [Lua] [9] = 335 (number)
22:41:54.889 [Lua] [10] = 187 (number)
22:41:54.889 [Lua] [11] = 226 (number)
22:41:54.889 [Lua] [12] = 326 (number)
22:41:54.889 [Lua] [13] = 239 (number)
22:41:54.889 [Lua] [14] = 337 (number)
22:41:54.889 [Lua] [15] = 331 (number)
22:41:54.889 [Lua] [16] = 255 (number)
22:41:54.889 [Lua] [17] = 248 (number)
22:41:54.889 [Lua] [18] = 327 (number)
22:41:54.889 [Lua] [19] = 210 (number)
22:41:54.889 [Lua] [20] = 336 (number)
22:41:54.889 [Lua] [21] = 332 (number)
22:41:54.889 [Lua] [22] = 231 (number)
22:41:54.889 [Lua] [23] = 245 (number)
22:41:54.889 [Lua] [24] = 330 (number)
22:41:54.889 [Lua] [25] = 224 (number)
22:41:54.890 [Lua] [26] = 230 (number)
22:41:54.890 [Lua] [27] = 205 (number)
22:41:54.890 [Lua] [28] = 225 (number)
22:41:54.890 [Lua] [29] = 159 (number)
22:41:54.890 [Lua] [30] = 340 (number)
22:41:54.890 [Lua] [31] = 247 (number)
22:41:54.890 [Lua] [32] = 350 (number)
22:41:54.890 [Lua] [33] = 345 (number)
22:41:54.890 [Lua] [34] = 251 (number)
22:41:54.890 [Lua] [35] = 194 (number)
22:41:54.890 [Lua] [36] = 154 (number)
22:41:54.890 [Lua] [37] = 344 (number)
22:41:54.890 [Lua] [38] = 339 (number)
22:41:54.890 [Lua] [39] = 333 (number)
22:41:54.890 [Lua] [40] = 185 (number)
22:41:54.890 [Lua] [41] = 220 (number)
22:41:54.890 [Lua] [42] = 257 (number)
22:41:54.890 [Lua] [43] = 163 (number)
22:41:54.890 [Lua] [44] = 253 (number)
22:41:54.890 [Lua] [45] = 243 (number)
22:41:54.890 [Lua] [46] = 161 (number)
22:41:54.890 [Lua] [47] = 166 (number)
22:41:54.890 [Lua] [48] = 232 (number)
22:41:54.890 [Lua] [49] = 233 (number)
22:41:54.890 [Lua] [50] = 361 (number)
22:41:54.890 [Lua] [51] = 208 (number)
22:41:54.890 [Lua] [52] = 209 (number)
22:41:54.890 [Lua] [53] = 343 (number)
22:41:54.890 [Lua] [54] = 193 (number)
22:41:54.890 [Lua] [55] = 328 (number)
22:41:54.890 [Lua] [56] = 264 (number)
22:41:54.890 [Lua] [57] = 262 (number)
22:41:54.890 [Lua] [58] = 263 (number)
22:41:54.890 [Lua] [59] = 307 (number)
22:41:54.890 [Lua]
22:41:54.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=443
22:41:54.890 [Lua] RemotePlayer:create_game_object( ) 443
22:41:54.904 [Lua] Assigning peer(110000103725e71:1) to profile(5) career(2)
22:41:54.904 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103725e71) local_player_id(1) profile_index(5) career_index(2)
22:41:54.904 [Lua] Set lobby begin:
22:41:54.904 [Lua] Lobby data twitch_enabled = false
22:41:54.904 [Lua] Lobby data power_level = 791
22:41:54.904 [Lua] Lobby data num_players = 4
22:41:54.904 [Lua] Lobby data weave_name = false
22:41:54.904 [Lua] Lobby data game_mode = 2
22:41:54.904 [Lua] Lobby data is_private = false
22:41:54.904 [Lua] Lobby data mechanism = adventure
22:41:54.904 [Lua] Lobby data level_key = skaven_stronghold
22:41:54.904 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:41:54.904 [Lua] Lobby data selected_level_key = skaven_stronghold
22:41:54.904 [Lua] Lobby data unique_server_name = Kauffy
22:41:54.904 [Lua] Lobby data quick_game = true
22:41:54.904 [Lua] Lobby data matchmaking = true
22:41:54.904 [Lua] Lobby data difficulty = harder
22:41:54.904 [Lua] Lobby data country_code = US
22:41:54.904 [Lua] Lobby data host = 110000100950f7d
22:41:54.904 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:41:54.904 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:41:54.904 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:41:54.904 [Lua] Lobby data player_slot_3 = 0:0
22:41:54.904 [Lua] Lobby data eac_authorized = true
22:41:54.904 [Lua] Set lobby end.
22:41:54.904 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:110000109dbaed1 | es:110000103725e71
22:41:54.905 [Lua] [GameNetworkManager] destroying game object with go_id=53
22:41:54.905 [Lua] player (110000103725e71,1) was put into party 1
22:41:54.905 [Lua] [GameNetworkManager] destroying game object with go_id=442
22:41:55.465 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:41:55.465 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
22:41:55.465 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:55.465 [Lua] ->moving spawner
22:41:56.031 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103725e71 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:41:56.031 [Lua] Adding player sync data to peer=110000103725e71 local_player_id=1
22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000109dbaed1 inventory_sync_id:14 my_peer_id:110000100950f7d
22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d
22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:14 my_peer_id:110000100950f7d
22:41:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:14 my_peer_id:110000100950f7d
22:41:56.033 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103725e71
22:41:56.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d
22:41:56.047 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
22:41:56.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:41:56.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
22:41:56.103 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
22:41:56.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:41:56.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:41:56.321 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:41:56.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:41:56.368 [Lua] MUSIC: pre_ambush -> horde
22:41:56.473 [Lua] Init group template: horde
22:41:56.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:41:56.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:41:56.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:41:56.576 [Lua] Set lobby begin:
22:41:56.576 [Lua] Lobby data twitch_enabled = false
22:41:56.576 [Lua] Lobby data power_level = 593
22:41:56.576 [Lua] Lobby data num_players = 4
22:41:56.576 [Lua] Lobby data weave_name = false
22:41:56.576 [Lua] Lobby data game_mode = 2
22:41:56.576 [Lua] Lobby data is_private = false
22:41:56.576 [Lua] Lobby data mechanism = adventure
22:41:56.576 [Lua] Lobby data level_key = skaven_stronghold
22:41:56.576 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:41:56.576 [Lua] Lobby data selected_level_key = skaven_stronghold
22:41:56.576 [Lua] Lobby data unique_server_name = Kauffy
22:41:56.576 [Lua] Lobby data quick_game = true
22:41:56.576 [Lua] Lobby data matchmaking = true
22:41:56.576 [Lua] Lobby data difficulty = harder
22:41:56.576 [Lua] Lobby data country_code = US
22:41:56.577 [Lua] Lobby data host = 110000100950f7d
22:41:56.577 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:41:56.577 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:41:56.577 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:41:56.577 [Lua] Lobby data player_slot_3 = 0:0
22:41:56.577 [Lua] Lobby data eac_authorized = true
22:41:56.577 [Lua] Set lobby end.
22:41:56.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:41:56.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:41:56.772 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
22:41:56.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
22:41:56.846 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
22:41:56.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:41:57.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:41:57.024 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:41:57.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:41:57.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:41:57.550 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:41:57.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
22:41:57.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
22:41:57.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
22:41:57.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:41:57.861 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
22:41:57.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:41:57.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:41:57.969 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average.
22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average.
22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average.
22:42:01.089 warning: [Physics] Create Actor: Shape density varies. Using average.
22:42:01.617 [Lua] Set lobby begin:
22:42:01.617 [Lua] Lobby data twitch_enabled = false
22:42:01.617 [Lua] Lobby data power_level = 789
22:42:01.617 [Lua] Lobby data num_players = 4
22:42:01.618 [Lua] Lobby data weave_name = false
22:42:01.618 [Lua] Lobby data game_mode = 2
22:42:01.618 [Lua] Lobby data is_private = false
22:42:01.618 [Lua] Lobby data mechanism = adventure
22:42:01.619 [Lua] Lobby data level_key = skaven_stronghold
22:42:01.619 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:42:01.619 [Lua] Lobby data selected_level_key = skaven_stronghold
22:42:01.619 [Lua] Lobby data unique_server_name = Kauffy
22:42:01.619 [Lua] Lobby data quick_game = true
22:42:01.619 [Lua] Lobby data matchmaking = true
22:42:01.619 [Lua] Lobby data difficulty = harder
22:42:01.619 [Lua] Lobby data country_code = US
22:42:01.619 [Lua] Lobby data host = 110000100950f7d
22:42:01.619 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:42:01.619 [Lua] Lobby data player_slot_2 = 110000109dbaed1:1
22:42:01.619 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:42:01.619 [Lua] Lobby data player_slot_3 = 0:0
22:42:01.619 [Lua] Lobby data eac_authorized = true
22:42:01.619 [Lua] Set lobby end.
22:42:04.732 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103725e71 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:42:04.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=447
22:42:04.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.52380952380952384)
22:42:07.082 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:07.482 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:09.244 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:09.695 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:12.747 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:13.116 [Lua] Pushing horde in time; too many units out
22:42:13.313 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:42:14.009 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:14.009 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:14.351 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:14.408 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:15.286 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000109dbaed1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:15.753 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109dbaed1
22:42:18.203 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:42:18.203 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:42:18.203 [Lua] horde requested: ambush
22:42:18.203 [Lua] setting up ambush-horde
22:42:18.203 [Lua] Composing horde 'large' .. using variant 'plain'
22:42:18.203 [Lua] -> spawning: 57
22:42:18.203 [Lua] horde crated with id 13 of type ambush
22:42:18.203 [Lua] ambush horde has started
22:42:22.240 [Lua] event horde ends!
22:42:24.927 [Lua] Init group template: horde
22:42:29.525 [Lua] HORDE: last wave, reset to standard horde delay
22:42:29.525 [Lua] Time for new HOOORDE! multi_last_wave
22:42:29.525 [Lua] horde requested: ambush
22:42:29.525 [Lua] setting up ambush-horde
22:42:29.525 [Lua] Composing horde 'large' .. using variant 'plain'
22:42:29.526 [Lua] -> spawning: 54
22:42:29.526 [Lua] horde crated with id 14 of type ambush
22:42:29.526 [Lua] ambush horde has started
22:42:34.629 [Lua] Init group template: horde
22:42:41.896 [Lua] Horde killed: ?
22:42:43.714 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:43.714 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:44.098 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:44.098 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:42:44.214 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109dbaed1
22:42:44.216 [Lua] [GameNetworkManager] destroying game object with go_id=64
22:42:48.800 [Lua] [ChatManager][1]System: Getlessstuck has left the game
22:42:48.800 [Lua] [PSM] Disconnecting peer 110000109dbaed1
22:42:48.800 [Lua] [PSM] Disconnected peer 110000109dbaed1 is being removed from session.
22:42:48.800 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109dbaed1
22:42:48.800 [Lua] [GameNetworkManager] destroying game object with go_id=56
22:42:48.801 [Lua] Set lobby begin:
22:42:48.801 [Lua] Lobby data twitch_enabled = false
22:42:48.802 [Lua] Lobby data power_level = 789
22:42:48.802 [Lua] Lobby data num_players = 4
22:42:48.802 [Lua] Lobby data weave_name = false
22:42:48.802 [Lua] Lobby data game_mode = 2
22:42:48.802 [Lua] Lobby data is_private = false
22:42:48.802 [Lua] Lobby data mechanism = adventure
22:42:48.802 [Lua] Lobby data level_key = skaven_stronghold
22:42:48.802 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:42:48.802 [Lua] Lobby data selected_level_key = skaven_stronghold
22:42:48.802 [Lua] Lobby data unique_server_name = Kauffy
22:42:48.802 [Lua] Lobby data quick_game = true
22:42:48.803 [Lua] Lobby data matchmaking = true
22:42:48.803 [Lua] Lobby data difficulty = harder
22:42:48.803 [Lua] Lobby data country_code = US
22:42:48.803 [Lua] Lobby data host = 110000100950f7d
22:42:48.803 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:42:48.803 [Lua] Lobby data player_slot_2 = 0:0
22:42:48.803 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:42:48.803 [Lua] Lobby data player_slot_3 = 0:0
22:42:48.803 [Lua] Lobby data eac_authorized = true
22:42:48.803 [Lua] Set lobby end.
22:42:48.803 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000109dbaed1)
22:42:48.803 [EAC] EAC server lost client 110000109dbaed1
22:42:48.803 [EACServer] [14:42:48:803][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000109DBAED1 PlayerGUID: 76561198125657809
22:42:48.808 [Lua] player (110000100950f7d,2) was put into party 1
22:42:48.819 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=496
22:42:48.820 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1)
22:42:48.820 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1)
22:42:48.820 [Lua] Set lobby begin:
22:42:48.820 [Lua] Lobby data twitch_enabled = false
22:42:48.820 [Lua] Lobby data power_level = 789
22:42:48.820 [Lua] Lobby data num_players = 4
22:42:48.820 [Lua] Lobby data weave_name = false
22:42:48.820 [Lua] Lobby data game_mode = 2
22:42:48.820 [Lua] Lobby data is_private = false
22:42:48.820 [Lua] Lobby data mechanism = adventure
22:42:48.820 [Lua] Lobby data level_key = skaven_stronghold
22:42:48.820 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:42:48.820 [Lua] Lobby data selected_level_key = skaven_stronghold
22:42:48.820 [Lua] Lobby data unique_server_name = Kauffy
22:42:48.820 [Lua] Lobby data quick_game = true
22:42:48.820 [Lua] Lobby data matchmaking = true
22:42:48.820 [Lua] Lobby data difficulty = harder
22:42:48.821 [Lua] Lobby data country_code = US
22:42:48.821 [Lua] Lobby data host = 110000100950f7d
22:42:48.821 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:42:48.821 [Lua] Lobby data player_slot_2 = 0:0
22:42:48.821 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:42:48.821 [Lua] Lobby data player_slot_3 = 0:0
22:42:48.821 [Lua] Lobby data eac_authorized = true
22:42:48.821 [Lua] Set lobby end.
22:42:48.821 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:110000103725e71
22:42:48.821 [Lua]
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:42:48.821 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:42:48.821 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:42:48.821 [Lua] [wwise/rakegun] = false (boolean)
22:42:48.821 [Lua] [wwise/one_handed_axes] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:42:48.821 [Lua]
22:42:48.821 [Lua]
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
22:42:48.821 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
22:42:48.821 [Lua] [wwise/one_handed_axes] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:42:48.821 [Lua] [wwise/rakegun] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean)
22:42:48.821 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
22:42:48.821 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:42:48.821 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
22:42:48.821 [Lua]
22:42:48.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d
22:42:48.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103725e71 inventory_sync_id:15 my_peer_id:110000100950f7d
22:42:48.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:15 my_peer_id:110000100950f7d
22:42:48.859 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d
22:42:48.865 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
22:42:48.938 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
22:42:48.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:42:48.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient
22:42:48.959 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
22:42:48.959 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient
22:42:48.960 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, InventoryPackageSynchronizerClient
22:42:48.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
22:42:48.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
22:42:51.322 [SteamLobby] Detected removed member 110000109dbaed1
22:42:51.322 [Connection] Destroying endpoint 110000109dbaed1 - explicit request
22:42:51.324 [SteamAuthenticator] CancelAuthTicket 110000109dbaed1
22:42:51.325 [SteamAuthenticator] EndAuthSession 110000109dbaed1
22:42:51.325 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:42:51.325 [Lua] Players: 3
22:42:51.325 [Lua] Set lobby begin:
22:42:51.325 [Lua] Lobby data twitch_enabled = false
22:42:51.325 [Lua] Lobby data power_level = 789
22:42:51.325 [Lua] Lobby data num_players = 3
22:42:51.325 [Lua] Lobby data weave_name = false
22:42:51.325 [Lua] Lobby data game_mode = 2
22:42:51.325 [Lua] Lobby data is_private = false
22:42:51.325 [Lua] Lobby data mechanism = adventure
22:42:51.325 [Lua] Lobby data level_key = skaven_stronghold
22:42:51.326 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:42:51.326 [Lua] Lobby data selected_level_key = skaven_stronghold
22:42:51.326 [Lua] Lobby data unique_server_name = Kauffy
22:42:51.326 [Lua] Lobby data quick_game = true
22:42:51.326 [Lua] Lobby data matchmaking = true
22:42:51.326 [Lua] Lobby data difficulty = harder
22:42:51.326 [Lua] Lobby data country_code = US
22:42:51.326 [Lua] Lobby data host = 110000100950f7d
22:42:51.326 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:42:51.326 [Lua] Lobby data player_slot_2 = 0:0
22:42:51.326 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:42:51.326 [Lua] Lobby data player_slot_3 = 0:0
22:42:51.326 [Lua] Lobby data eac_authorized = true
22:42:51.327 [Lua] Set lobby end.
22:42:51.327 [SteamVoipClient] select_out(110000109dbaed1, off)
22:42:51.327 [SteamVoipClient] select_in(110000109dbaed1, off)
22:42:51.327 [Lua] [LobbyMembers] Member left 110000109dbaed1
22:42:51.757 [Lua] [Matchmaking] Handshake host removing client 110000109dbaed1
22:42:52.359 [Lua] Set lobby begin:
22:42:52.359 [Lua] Lobby data twitch_enabled = false
22:42:52.359 [Lua] Lobby data power_level = 818
22:42:52.359 [Lua] Lobby data num_players = 3
22:42:52.359 [Lua] Lobby data weave_name = false
22:42:52.359 [Lua] Lobby data game_mode = 2
22:42:52.360 [Lua] Lobby data is_private = false
22:42:52.360 [Lua] Lobby data mechanism = adventure
22:42:52.360 [Lua] Lobby data level_key = skaven_stronghold
22:42:52.360 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:42:52.360 [Lua] Lobby data selected_level_key = skaven_stronghold
22:42:52.360 [Lua] Lobby data unique_server_name = Kauffy
22:42:52.360 [Lua] Lobby data quick_game = true
22:42:52.360 [Lua] Lobby data matchmaking = true
22:42:52.360 [Lua] Lobby data difficulty = harder
22:42:52.360 [Lua] Lobby data country_code = US
22:42:52.360 [Lua] Lobby data host = 110000100950f7d
22:42:52.360 [Lua] Lobby data player_slot_5 = 110000103725e71:1
22:42:52.361 [Lua] Lobby data player_slot_2 = 0:0
22:42:52.361 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:42:52.361 [Lua] Lobby data player_slot_3 = 0:0
22:42:52.361 [Lua] Lobby data eac_authorized = true
22:42:52.361 [Lua] Set lobby end.
22:42:53.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1044609
22:42:53.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x36669, position: 0
22:42:53.772 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x366b7, position: 0
22:42:54.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1100863
22:42:54.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1100863
22:43:05.822 [Lua] MUSIC: horde -> explore
22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:43:07.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:43:07.900 [Lua] Horde killed: ?
22:43:08.701 [Lua] Horde killed: ?
22:43:09.942 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3)
22:43:09.948 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:43:09.948 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=498
22:43:13.602 [Lua] [ChatManager][1]System: DoubleDee picked up a Tome
22:43:34.761 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:35.210 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:43:37.022 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:37.435 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:43:45.632 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:46.045 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:44:09.897 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:10.531 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:44:13.070 [Lua] simple los failed
22:44:18.955 [Lua] simple los failed
22:44:26.811 [Lua] fence jumping
22:44:27.406 [Lua] simple los failed
22:44:30.538 [Lua] fence jumping
22:44:31.557 [Lua] simple los failed
22:44:41.934 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:42.365 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:44:43.679 [Lua] fence jumping
22:44:44.244 [Lua] simple los failed
22:44:44.424 [Lua] fence jumping
22:44:44.998 [Lua] simple los failed
22:44:46.664 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:47.122 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:44:47.219 [Lua] fence jumping
22:44:47.470 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:47.665 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 227196 0
22:44:47.790 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:44:48.233 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:48.237 [Lua] simple los failed
22:44:48.557 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:44:53.323 [Lua] Time for new HOOORDE! multi_first_wave
22:44:53.323 [Lua] horde requested: vector_blob
22:44:53.323 [Lua] wants to spawn behind within distance: 60
22:44:53.323 [Lua] horde crated with id 15 of type vector_blob
22:44:53.324 [Lua] managed to spawn 57/57 horde enemies
22:44:53.324 [Lua] vector blob horde has started
22:44:53.334 [Lua] MUSIC: explore -> pre_horde
22:44:54.459 [Lua] Init group template: horde
22:44:58.713 [Lua] MUSIC: pre_horde -> horde
22:44:59.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:45:03.484 [Lua] Pushing horde in time; too many units out
22:45:07.016 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 74 action: nil
22:45:07.036 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 73 action: nil
22:45:07.115 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 72 action: nil
22:45:07.317 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 71 action: nil
22:45:07.336 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 70 action: nil
22:45:07.336 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 69 action: nil
22:45:07.354 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 68 action: nil
22:45:07.354 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 67 action: nil
22:45:07.374 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 66 action: nil
22:45:07.569 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 65 action: nil
22:45:07.569 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 64 action: nil
22:45:07.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 63 action: nil
22:45:07.593 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 62 action: nil
22:45:07.829 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 61 action: nil
22:45:08.030 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 60 action: nil
22:45:08.492 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:45:08.492 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:45:08.492 [Lua] horde requested: vector_blob
22:45:08.492 [Lua] wants to spawn behind within distance: 60
22:45:08.492 [Lua] could not, tries to spawnahead
22:45:08.492 [Lua] horde crated with id 16 of type vector_blob
22:45:08.493 [Lua] managed to spawn 55/55 horde enemies
22:45:08.493 [Lua] vector blob horde has started
22:45:09.762 [Lua] Init group template: horde
22:45:10.124 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:45:10.148 [Lua] Spline already found!
22:45:10.204 [Lua] Init group template: spline_patrol
22:45:16.161 [Flow] SSM bake
22:45:25.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:45:25.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:45:25.774 [Flow] SSM bake
22:45:26.605 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.605 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.962 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:45:26.962 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:45:30.896 [Lua] HORDE: last wave, reset to standard horde delay
22:45:30.896 [Lua] Time for new HOOORDE! multi_last_wave
22:45:30.896 [Lua] horde requested: vector_blob
22:45:30.896 [Lua] wants to spawn ahead within distance: 60
22:45:30.896 [Lua] horde crated with id 18 of type vector_blob
22:45:30.896 [Lua] managed to spawn 56/56 horde enemies
22:45:30.896 [Lua] vector blob horde has started
22:45:32.910 [Lua] Init group template: horde
22:45:32.966 [Flow] SSM bake
22:45:37.882 [Flow] SSM bake
22:45:39.320 [Lua] Horde killed: ?
22:45:44.375 [Lua] Horde killed: ?
22:45:48.111 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:49.110 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:45:50.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:45:50.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:45:51.922 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:52.460 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:45:55.424 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:55.829 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:45:57.956 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:58.457 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:46:00.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source.
22:46:01.320 [Lua] MUSIC: horde -> explore
22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:46:01.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:46:05.132 [Lua] Horde killed: ?
22:46:18.518 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:19.163 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:46:20.198 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103725e71 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:20.251 [Lua] ready to jump failed
22:46:20.892 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103725e71
22:46:22.284 [Lua] ready to jump failed
22:46:28.274 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056f274d
22:46:28.275 [Lua] [GameNetworkManager] destroying game object with go_id=102
22:46:29.071 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 240268 0
22:46:36.423 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103725e71
22:46:36.424 [Lua] [ChatManager][1]System: Rusty has left the game
22:46:36.424 [Lua] [PSM] Disconnecting peer 110000103725e71
22:46:36.424 [Lua] [PSM] Disconnected peer 110000103725e71 is being removed from session.
22:46:36.424 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103725e71
22:46:36.424 [Lua] [GameNetworkManager] destroying game object with go_id=443
22:46:36.424 [Lua] Set lobby begin:
22:46:36.424 [Lua] Lobby data twitch_enabled = false
22:46:36.424 [Lua] Lobby data power_level = 818
22:46:36.424 [Lua] Lobby data num_players = 3
22:46:36.424 [Lua] Lobby data weave_name = false
22:46:36.424 [Lua] Lobby data game_mode = 2
22:46:36.425 [Lua] Lobby data is_private = false
22:46:36.425 [Lua] Lobby data mechanism = adventure
22:46:36.425 [Lua] Lobby data level_key = skaven_stronghold
22:46:36.425 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:46:36.425 [Lua] Lobby data selected_level_key = skaven_stronghold
22:46:36.425 [Lua] Lobby data unique_server_name = Kauffy
22:46:36.425 [Lua] Lobby data quick_game = true
22:46:36.425 [Lua] Lobby data matchmaking = true
22:46:36.425 [Lua] Lobby data difficulty = harder
22:46:36.425 [Lua] Lobby data country_code = US
22:46:36.425 [Lua] Lobby data host = 110000100950f7d
22:46:36.426 [Lua] Lobby data player_slot_5 = 0:0
22:46:36.426 [Lua] Lobby data player_slot_2 = 0:0
22:46:36.426 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:46:36.426 [Lua] Lobby data player_slot_3 = 0:0
22:46:36.426 [Lua] Lobby data eac_authorized = true
22:46:36.426 [Lua] Set lobby end.
22:46:36.426 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103725e71)
22:46:36.426 [EAC] EAC server lost client 110000103725e71
22:46:36.426 [EACServer] [14:46:36:426][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103725E71 PlayerGUID: 76561198018092657
22:46:36.426 [Lua] [GameNetworkManager] destroying game object with go_id=447
22:46:36.431 [Lua] player (110000100950f7d,3) was put into party 1
22:46:36.443 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=664
22:46:36.443 [Lua] Assigning peer(110000100950f7d:3) to profile(5) career(1)
22:46:36.443 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(3) profile_index(5) career_index(1)
22:46:36.443 [Lua] Set lobby begin:
22:46:36.443 [Lua] Lobby data twitch_enabled = false
22:46:36.443 [Lua] Lobby data power_level = 818
22:46:36.443 [Lua] Lobby data num_players = 3
22:46:36.443 [Lua] Lobby data weave_name = false
22:46:36.443 [Lua] Lobby data game_mode = 2
22:46:36.443 [Lua] Lobby data is_private = false
22:46:36.443 [Lua] Lobby data mechanism = adventure
22:46:36.443 [Lua] Lobby data level_key = skaven_stronghold
22:46:36.443 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:46:36.443 [Lua] Lobby data selected_level_key = skaven_stronghold
22:46:36.443 [Lua] Lobby data unique_server_name = Kauffy
22:46:36.443 [Lua] Lobby data quick_game = true
22:46:36.443 [Lua] Lobby data matchmaking = true
22:46:36.443 [Lua] Lobby data difficulty = harder
22:46:36.443 [Lua] Lobby data country_code = US
22:46:36.443 [Lua] Lobby data host = 110000100950f7d
22:46:36.443 [Lua] Lobby data player_slot_5 = 0:0
22:46:36.444 [Lua] Lobby data player_slot_2 = 0:0
22:46:36.444 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:46:36.444 [Lua] Lobby data player_slot_3 = 0:0
22:46:36.444 [Lua] Lobby data eac_authorized = true
22:46:36.444 [Lua] Set lobby end.
22:46:36.444 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:0
22:46:36.444 [Lua]
22:46:36.444 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:46:36.444 [Lua] [wwise/one_handed_swords] = false (boolean)
22:46:36.444 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:46:36.444 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
22:46:36.444 [Lua] [wwise/blunderbuss] = false (boolean)
22:46:36.444 [Lua]
22:46:36.444 [Lua]
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
22:46:36.444 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:46:36.444 [Lua] [wwise/blunderbuss] = false (boolean)
22:46:36.444 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
22:46:36.444 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:46:36.444 [Lua] [wwise/one_handed_swords] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:46:36.444 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
22:46:36.444 [Lua]
22:46:36.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d
22:46:36.461 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:16 my_peer_id:110000100950f7d
22:46:36.490 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d
22:46:36.495 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
22:46:36.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
22:46:36.549 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, InventoryPackageSynchronizerClient
22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
22:46:36.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
22:46:36.550 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:46:36.551 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
22:46:36.551 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
22:46:36.551 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
22:46:36.551 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
22:46:36.552 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, InventoryPackageSynchronizerClient
22:46:36.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:46:36.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, InventoryPackageSynchronizerClient
22:46:36.557 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:46:36.557 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
22:46:36.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
22:46:36.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
22:46:36.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, InventoryPackageSynchronizerClient
22:46:36.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23000000000000001) temporary_health_percentage (0.01) melee slot ammo (1) ranged slot ammo (1)
22:46:36.621 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=666
22:46:39.166 [SteamLobby] Detected removed member 110000103725e71
22:46:39.167 [Connection] Destroying endpoint 110000103725e71 - explicit request
22:46:39.167 [SteamAuthenticator] CancelAuthTicket 110000103725e71
22:46:39.167 [SteamAuthenticator] EndAuthSession 110000103725e71
22:46:39.167 [Lua] [NetworkServer] Changing num_players from 3 to 2
22:46:39.167 [Lua] Players: 2
22:46:39.167 [Lua] Set lobby begin:
22:46:39.167 [Lua] Lobby data twitch_enabled = false
22:46:39.167 [Lua] Lobby data power_level = 818
22:46:39.168 [Lua] Lobby data num_players = 2
22:46:39.168 [Lua] Lobby data weave_name = false
22:46:39.168 [Lua] Lobby data game_mode = 2
22:46:39.168 [Lua] Lobby data is_private = false
22:46:39.168 [Lua] Lobby data mechanism = adventure
22:46:39.168 [Lua] Lobby data level_key = skaven_stronghold
22:46:39.168 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:46:39.168 [Lua] Lobby data selected_level_key = skaven_stronghold
22:46:39.168 [Lua] Lobby data unique_server_name = Kauffy
22:46:39.168 [Lua] Lobby data quick_game = true
22:46:39.168 [Lua] Lobby data matchmaking = true
22:46:39.168 [Lua] Lobby data difficulty = harder
22:46:39.168 [Lua] Lobby data country_code = US
22:46:39.169 [Lua] Lobby data host = 110000100950f7d
22:46:39.169 [Lua] Lobby data player_slot_5 = 0:0
22:46:39.169 [Lua] Lobby data player_slot_2 = 0:0
22:46:39.169 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:46:39.169 [Lua] Lobby data player_slot_3 = 0:0
22:46:39.169 [Lua] Lobby data eac_authorized = true
22:46:39.169 [Lua] Set lobby end.
22:46:39.170 [SteamVoipClient] select_out(110000103725e71, off)
22:46:39.170 [SteamVoipClient] select_in(110000103725e71, off)
22:46:39.170 [Lua] [LobbyMembers] Member left 110000103725e71
22:46:40.340 [Lua] [Matchmaking] Handshake host removing client 110000103725e71
22:46:40.580 [Lua] Set lobby begin:
22:46:40.580 [Lua] Lobby data twitch_enabled = false
22:46:40.580 [Lua] Lobby data power_level = 835
22:46:40.580 [Lua] Lobby data num_players = 2
22:46:40.580 [Lua] Lobby data weave_name = false
22:46:40.580 [Lua] Lobby data game_mode = 2
22:46:40.580 [Lua] Lobby data is_private = false
22:46:40.580 [Lua] Lobby data mechanism = adventure
22:46:40.580 [Lua] Lobby data level_key = skaven_stronghold
22:46:40.581 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:46:40.581 [Lua] Lobby data selected_level_key = skaven_stronghold
22:46:40.581 [Lua] Lobby data unique_server_name = Kauffy
22:46:40.581 [Lua] Lobby data quick_game = true
22:46:40.581 [Lua] Lobby data matchmaking = true
22:46:40.581 [Lua] Lobby data difficulty = harder
22:46:40.581 [Lua] Lobby data country_code = US
22:46:40.581 [Lua] Lobby data host = 110000100950f7d
22:46:40.581 [Lua] Lobby data player_slot_5 = 0:0
22:46:40.581 [Lua] Lobby data player_slot_2 = 0:0
22:46:40.581 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:46:40.581 [Lua] Lobby data player_slot_3 = 0:0
22:46:40.581 [Lua] Lobby data eac_authorized = true
22:46:40.582 [Lua] Set lobby end.
22:46:53.416 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit
22:46:53.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=677
22:46:53.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:47:04.453 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
22:47:07.599 warning: [Steam] Session connect failed 110000103725e71, error: 4
22:47:14.169 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 41
22:47:32.290 [Flow] SSM bake
22:47:53.237 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:47:53.237 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:47:53.302 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:53.669 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:47:55.414 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:55.906 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:00.960 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:01.419 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:03.586 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:48:03.586 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:48:06.303 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:06.789 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:19.424 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
22:48:22.656 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 26
22:48:22.774 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 25
22:48:31.953 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:32.372 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:33.654 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:34.127 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:34.900 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:35.253 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:48:38.336 [Flow] SSM bake
22:48:38.971 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:48:38.988 [Lua] Spline already found!
22:48:39.049 [Lua] Init group template: spline_patrol
22:48:39.145 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 13
22:48:45.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 23
22:48:45.533 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 8 22
22:48:49.244 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:48:49.244 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:48:49.265 [Lua] Spline already found!
22:48:49.268 [Lua] Spline already found!
22:48:49.319 [Lua] Init group template: spline_patrol
22:48:49.412 [Lua] Init group template: spline_patrol
22:48:50.421 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:48:50.442 [Lua] Spline already found!
22:48:50.497 [Lua] Init group template: spline_patrol
22:49:02.899 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:49:03.309 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:49:12.564 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
22:49:21.645 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:49:22.095 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:49:23.012 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:49:23.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3c78c, position: 0
22:49:23.379 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:49:23.750 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:49:24.122 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:49:30.095 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:49:30.115 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:49:30.117 [Lua] Spline already found!
22:49:30.181 [Lua] Init group template: spline_patrol
22:49:30.597 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:49:34.646 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
22:49:34.646 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
22:49:34.669 [Lua] > starting new spline, using new navbot: standard , id: boss_7
22:49:34.712 [Lua] > continuing spline boss_7 index: 2 reties: 0
22:49:34.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
22:49:34.731 [Lua] > continuing spline boss_7 index: 3 reties: 0
22:49:34.752 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
22:49:34.752 [Lua] > continuing spline boss_7 index: 4 reties: 0
22:49:34.790 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
22:49:34.790 [Lua] > continuing spline boss_7 index: 5 reties: 0
22:49:34.828 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
22:49:34.828 [Lua] > continuing spline boss_7 index: 6 reties: 0
22:49:34.850 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
22:49:34.850 [Lua] > spline completed boss_7 reties: 0
22:49:35.147 [Lua] Init group template: spline_patrol
22:49:46.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d109, position: 0
22:49:46.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3d14e, position: 0
22:49:52.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
22:50:02.223 [Lua] Coordinated attack!
22:50:08.128 [Lua] Time for new HOOORDE! multi_first_wave
22:50:08.128 [Lua] horde requested: ambush
22:50:08.128 [Lua] setting up ambush-horde
22:50:08.128 [Lua] Composing horde 'large' .. using variant 'plain'
22:50:08.128 [Lua] -> spawning: 54
22:50:08.128 [Lua] horde crated with id 25 of type ambush
22:50:08.128 [Lua] ambush horde has started
22:50:08.146 [Lua] MUSIC: explore -> pre_ambush
22:50:11.641 [Lua] replace_hidden_spawners -> first try found: 4 cover points
22:50:11.641 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.641 [Lua] ->moving spawner
22:50:11.662 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:50:11.662 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.662 [Lua] ->moving spawner
22:50:11.684 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:50:11.684 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.684 [Lua] ->moving spawner
22:50:11.706 [Lua] replace_hidden_spawners -> first try found: 1 cover points
22:50:11.706 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:11.706 [Lua] ->moving spawner
22:50:13.227 [Lua] MUSIC: pre_ambush -> horde
22:50:13.356 [Lua] Init group template: horde
22:50:20.359 [Lua] Pushing horde in time; too many units out
22:50:26.678 [Lua] Pushing horde in time; too many units out
22:50:27.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
22:50:27.812 [Lua] fence jumping
22:50:28.413 [Lua] ready to jump failed
22:50:29.657 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:29.657 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:30.007 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:30.007 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:31.170 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 256286 0
22:50:31.202 [Lua] fence jumping
22:50:32.582 [Lua] ready to jump failed
22:50:33.360 [Lua] fence jumping
22:50:33.865 [Lua] simple los failed
22:50:36.555 [Lua] MUSIC: horde -> explore
22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:50:37.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:50:39.218 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 257488 0
22:50:42.606 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:42.909 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:50:42.909 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:50:42.909 [Lua] horde requested: ambush
22:50:42.909 [Lua] setting up ambush-horde
22:50:42.909 [Lua] Composing horde 'large' .. using variant 'plain'
22:50:42.909 [Lua] -> spawning: 55
22:50:42.909 [Lua] horde crated with id 26 of type ambush
22:50:42.910 [Lua] ambush horde has started
22:50:42.925 [Lua] MUSIC: explore -> pre_ambush
22:50:43.055 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:44.543 [Lua] MUSIC: pre_ambush -> horde
22:50:46.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:50:48.292 [Lua] Init group template: horde
22:50:49.095 [Lua] Horde killed: ?
22:50:54.790 [Lua] fence jumping
22:50:55.455 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:55.774 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:56.138 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:56.502 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:56.863 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:57.173 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:57.178 [Lua] fence jumping
22:50:57.568 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:57.930 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:50:58.523 [Lua] simple los failed
22:51:05.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40059, position: 0
22:51:06.687 [Lua] simple los failed
22:51:07.060 [Lua] MUSIC: horde -> explore
22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:51:07.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:51:07.534 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:07.534 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:08.069 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:08.069 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:51:09.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 97882
22:51:13.984 [Lua] Horde killed: ?
22:51:20.433 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:20.870 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:21.183 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:21.554 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:21.959 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:22.428 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:56.884 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:57.274 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:51:57.693 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:58.062 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:52:02.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40d91, position: 0
22:52:28.374 [Lua] main path terror event triggered: rare_event_loot_rat
22:52:28.374 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:52:46.523 [Lua] ready to jump failed
22:52:50.395 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 6
22:53:00.318 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:00.861 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:01.652 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:02.134 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:03.849 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:04.248 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:04.889 [Lua] Coordinated attack!
22:53:15.498 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:15.915 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:16.456 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:16.946 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:17.900 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:18.289 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:19.232 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:19.640 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:20.380 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:20.736 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:21.666 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:22.046 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:22.555 [Lua] Time for new HOOORDE! multi_first_wave
22:53:22.555 [Lua] horde requested: ambush
22:53:22.555 [Lua] setting up ambush-horde
22:53:22.555 [Lua] Composing horde 'large' .. using variant 'plain'
22:53:22.556 [Lua] -> spawning: 57
22:53:22.556 [Lua] horde crated with id 27 of type ambush
22:53:22.556 [Lua] ambush horde has started
22:53:22.567 [Lua] MUSIC: explore -> pre_ambush
22:53:23.044 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:23.447 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:24.149 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:24.547 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:25.083 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:25.454 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:27.601 [Lua] MUSIC: pre_ambush -> horde
22:53:28.049 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:28.049 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:28.403 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:28.403 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:53:28.595 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:53:28.595 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:53:29.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:53:32.798 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:53:32.798 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:53:32.798 [Lua] horde requested: ambush
22:53:32.798 [Lua] setting up ambush-horde
22:53:32.798 [Lua] Composing horde 'large' .. using variant 'plain'
22:53:32.798 [Lua] -> spawning: 56
22:53:32.798 [Lua] horde crated with id 28 of type ambush
22:53:32.798 [Lua] ambush horde has started
22:53:33.947 [Lua] Init group template: horde
22:53:35.549 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
22:53:35.732 [Lua] state dead despawn
22:53:35.755 [Lua] [GameNetworkManager] destroying game object with go_id=498
22:53:37.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
22:53:45.777 [Lua] Init group template: horde
22:53:47.052 [Lua] Horde killed: ?
22:53:51.396 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:51.397 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:51.781 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:51.781 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:53:54.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:53:54.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:53:58.567 [Lua] MUSIC: horde -> explore
22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:53:59.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:54:00.113 [Lua] [ChatManager][1]System: DoubleDee picked up a Tome
22:54:01.012 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100950f7d, 3)
22:54:01.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.19047619047619047)
22:54:01.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=999
22:54:02.572 [Lua] Horde killed: ?
22:54:24.919 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
22:54:25.132 [Lua] [ChatManager][1]System: DoubleDee picked up a piece of Ravaged Art
22:54:47.101 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:47.571 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:54:48.346 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:48.790 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:54:54.119 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:54.479 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:54:54.945 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:55.728 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:56.114 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:54:56.864 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:54:57.668 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:58.004 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:06.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43f9e, position: 0
22:55:09.691 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 36
22:55:12.940 [SteamLobby] Detected added member 1100001021e8ae8
22:55:12.940 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:55:12.940 [Lua] Players: 3
22:55:12.940 [Lua] Set lobby begin:
22:55:12.940 [Lua] Lobby data twitch_enabled = false
22:55:12.940 [Lua] Lobby data power_level = 835
22:55:12.940 [Lua] Lobby data num_players = 3
22:55:12.940 [Lua] Lobby data weave_name = false
22:55:12.940 [Lua] Lobby data game_mode = 2
22:55:12.941 [Lua] Lobby data is_private = false
22:55:12.941 [Lua] Lobby data mechanism = adventure
22:55:12.941 [Lua] Lobby data level_key = skaven_stronghold
22:55:12.941 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:55:12.941 [Lua] Lobby data selected_level_key = skaven_stronghold
22:55:12.941 [Lua] Lobby data unique_server_name = Kauffy
22:55:12.941 [Lua] Lobby data quick_game = true
22:55:12.941 [Lua] Lobby data matchmaking = true
22:55:12.941 [Lua] Lobby data difficulty = harder
22:55:12.941 [Lua] Lobby data country_code = US
22:55:12.941 [Lua] Lobby data host = 110000100950f7d
22:55:12.941 [Lua] Lobby data player_slot_5 = 0:0
22:55:12.941 [Lua] Lobby data player_slot_2 = 0:0
22:55:12.941 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:55:12.941 [Lua] Lobby data player_slot_3 = 0:0
22:55:12.942 [Lua] Lobby data eac_authorized = true
22:55:12.942 [Lua] Set lobby end.
22:55:12.942 [Lua] [LobbyMembers] Member joined 1100001021e8ae8
22:55:12.964 [Connection] Creating endpoint 1100001021e8ae8 - reliable message sent
22:55:12.964 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:55:12.983 [SteamAuthenticator] Sent ticket request to 1100001021e8ae8
22:55:12.984 [Lua] [ChatManager][1]System: DoubleDee <3'er is joining the game
22:55:17.415 [SteamAuthenticator] Got ticket from 1100001021e8ae8
22:55:17.415 [SteamAuthenticator] BeginAuthSession 1100001021e8ae8
22:55:17.415 [SteamAuthenticator] Authenticating 1100001021e8ae8
22:55:17.461 [SteamAuthenticator] Got ticket request from 1100001021e8ae8
22:55:17.461 [SteamAuthenticator] GetAuthSessionTicket 1100001021e8ae8
22:55:17.462 [SteamAuthenticator] Sent ticket to 1100001021e8ae8
22:55:17.680 [SteamAuthenticator] Steam validation for 1100001021e8ae8 with response 0
22:55:17.912 [Connection] New session id 127 to 1100001021e8ae8.
22:55:18.078 [Connection] Established a connection <59.127> to 1100001021e8ae8
22:55:18.078 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:55:18.078 [Lua] [Matchmaking] Got a handshake request from 1100001021e8ae8 with user name 'DoubleDee <3'er'
22:55:18.259 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001021e8ae8, replying lobby_ok
22:55:18.469 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001021e8ae8 REPLY wh:1100001056f274d | we:110000100950f7d | dr:0 | bw:0 | es:0
22:55:22.612 [Lua] Set lobby begin:
22:55:22.612 [Lua] Lobby data twitch_enabled = false
22:55:22.613 [Lua] Lobby data power_level = 835
22:55:22.613 [Lua] Lobby data num_players = 3
22:55:22.613 [Lua] Lobby data weave_name = false
22:55:22.613 [Lua] Lobby data game_mode = 2
22:55:22.613 [Lua] Lobby data is_private = false
22:55:22.613 [Lua] Lobby data mechanism = adventure
22:55:22.613 [Lua] Lobby data level_key = skaven_stronghold
22:55:22.613 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:55:22.614 [Lua] Lobby data selected_level_key = skaven_stronghold
22:55:22.614 [Lua] Lobby data unique_server_name = Kauffy
22:55:22.614 [Lua] Lobby data quick_game = true
22:55:22.614 [Lua] Lobby data matchmaking = true
22:55:22.614 [Lua] Lobby data difficulty = harder
22:55:22.614 [Lua] Lobby data country_code = US
22:55:22.614 [Lua] Lobby data host = 110000100950f7d
22:55:22.614 [Lua] Lobby data player_slot_5 = 0:0
22:55:22.614 [Lua] Lobby data player_slot_2 = 0:0
22:55:22.614 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:55:22.614 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
22:55:22.614 [Lua] Lobby data eac_authorized = true
22:55:22.614 [Lua] Set lobby end.
22:55:22.614 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001021e8ae8
22:55:22.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0
22:55:22.986 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:23.432 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:25.160 [Lua] ### CLEARING PEER STATE FOR 1100001021e8ae8
22:55:25.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x444ba, position: 0
22:55:25.223 [Lua] [PSM] Peer 1100001021e8ae8 joined. Want to use profile index "3"
22:55:25.223 [Lua] Mechanism says: a client joined the game! 1100001021e8ae8
22:55:25.223 [EAC] EAC server has client 1100001021e8ae8 (and owner 1100001021e8ae8)
22:55:25.224 [EACServer] [14:55:25:223][Windows][EAC Server] [Info][RegisterClient] Client: 01100001021E8AE8 PlayerGUID: 76561197995821800 PlayerIP: 0.0.0.0 OwnerGUID: 76561197995821800 PlayerName: Kauffy
22:55:25.224 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001021e8ae8, connection_key=5)
22:55:25.224 [Lua] player (1100001021e8ae8,1) was put into party 0
22:55:25.224 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021e8ae8
22:55:25.331 warning: [Lua] [VOIP] Got request from 1100001021e8ae8 to enter room 3914e0795fbf8f84 but member_is_in_room was 2
22:55:25.772 [EACServer] [14:55:25:772][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021E8AE8 Session: 6 Status: Client Authenticated Message: Client authenticated.
22:55:25.775 [EAC] Peer 1100001021e8ae8 switched EAC state to ClientAuthenticatedLocal
22:55:25.969 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:26.045 [EACServer] [14:55:26:044][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001021E8AE8.
22:55:26.446 [EACServer] [14:55:26:445][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001021E8AE8
22:55:26.446 [EACServer] [14:55:26:445][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001021E8AE8 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:55:26.457 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:26.457 [EAC] Peer 1100001021e8ae8 switched EAC state to ClientAuthenticatedRemote
22:55:26.776 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:27.109 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:28.713 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:29.066 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:29.963 [SteamVoipClient] select_out(1100001021e8ae8, on)
22:55:29.963 [SteamVoipClient] select_in(1100001021e8ae8, on)
22:55:29.963 [SteamVoipClient] select_out(1100001021e8ae8, off)
22:55:30.833 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:31.203 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:31.615 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:31.990 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:32.709 [Lua] ### Sending rpc_level_loaded
22:55:32.709 [Lua] #### Has state machine: true, sender: 1100001021e8ae8, level_id: 74
22:55:32.709 [Lua] Peer 1100001021e8ae8 has loaded the level but not all enemies, so we wait
22:55:38.540 [Lua] Time for new HOOORDE! multi_first_wave
22:55:38.540 [Lua] horde requested: ambush
22:55:38.540 [Lua] setting up ambush-horde
22:55:38.540 [Lua] Composing horde 'large' .. using variant 'plain'
22:55:38.540 [Lua] -> spawning: 56
22:55:38.540 [Lua] horde crated with id 29 of type ambush
22:55:38.540 [Lua] ambush horde has started
22:55:38.554 [Lua] MUSIC: explore -> pre_ambush
22:55:43.665 [Lua] MUSIC: pre_ambush -> horde
22:55:43.713 [Lua] Init group template: horde
22:55:45.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:55:47.235 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001021e8ae8, connection_key=5)
22:55:47.236 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001021e8ae8 inventory_sync_id:16 my_peer_id:110000100950f7d
22:55:50.539 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:55:50.539 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:55:50.539 [Lua] horde requested: ambush
22:55:50.539 [Lua] setting up ambush-horde
22:55:50.539 [Lua] Composing horde 'large' .. using variant 'plain'
22:55:50.540 [Lua] -> spawning: 56
22:55:50.540 [Lua] horde crated with id 30 of type ambush
22:55:50.540 [Lua] ambush horde has started
22:55:55.800 [Lua] Init group template: horde
22:55:56.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 104 action: nil
22:55:56.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 100 action: nil
22:55:57.013 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:57.013 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:57.392 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:57.392 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:55:58.775 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:55:58.775 [Lua] [Matchmaking] Got a handshake request from 1100001021e8ae8 with user name 'DoubleDee <3'er'
22:55:58.823 [Lua] Breedfreezer (server) starting a hot join sync
22:55:58.823 [Lua] packing 0 units of breed chaos_marauder
22:55:58.823 [Lua] packing 18 units of breed skaven_clan_rat
22:55:58.823 [Lua] packing 8 units of breed skaven_storm_vermin
22:55:58.823 [Lua] packing 11 units of breed skaven_slave
22:55:58.823 [Lua] packing 0 units of breed chaos_fanatic
22:55:58.823 [Lua] packing 0 units of breed chaos_raider
22:55:58.823 [Lua] packing 0 units of breed chaos_warrior
22:55:58.823 [Lua] packing 0 units of breed chaos_berzerker
22:55:58.823 [Lua] packing 4 units of breed skaven_plague_monk
22:55:58.823 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:55:58.823 [Lua]
22:55:58.823 [Lua] [1] = 1 (number)
22:55:58.823 [Lua] [2] = 0 (number)
22:55:58.823 [Lua] [3] = 1 (number)
22:55:58.823 [Lua] [4] = 18 (number)
22:55:58.823 [Lua] [5] = 1 (number)
22:55:58.823 [Lua] [6] = 8 (number)
22:55:58.823 [Lua] [7] = 1 (number)
22:55:58.823 [Lua] [8] = 11 (number)
22:55:58.823 [Lua] [9] = 1 (number)
22:55:58.823 [Lua] [10] = 0 (number)
22:55:58.823 [Lua] [11] = 1 (number)
22:55:58.823 [Lua] [12] = 0 (number)
22:55:58.823 [Lua] [13] = 1 (number)
22:55:58.823 [Lua] [14] = 0 (number)
22:55:58.823 [Lua] [15] = 1 (number)
22:55:58.823 [Lua] [16] = 0 (number)
22:55:58.823 [Lua] [17] = 2 (number)
22:55:58.823 [Lua] [18] = 4 (number)
22:55:58.823 [Lua]
22:55:58.823 [Lua]
22:55:58.823 [Lua] [1] = 693 (number)
22:55:58.823 [Lua] [2] = 721 (number)
22:55:58.823 [Lua] [3] = 120 (number)
22:55:58.823 [Lua] [4] = 689 (number)
22:55:58.823 [Lua] [5] = 699 (number)
22:55:58.823 [Lua] [6] = 90 (number)
22:55:58.823 [Lua] [7] = 82 (number)
22:55:58.823 [Lua] [8] = 125 (number)
22:55:58.823 [Lua] [9] = 83 (number)
22:55:58.823 [Lua] [10] = 730 (number)
22:55:58.823 [Lua] [11] = 85 (number)
22:55:58.823 [Lua] [12] = 93 (number)
22:55:58.823 [Lua] [13] = 569 (number)
22:55:58.823 [Lua] [14] = 603 (number)
22:55:58.823 [Lua] [15] = 118 (number)
22:55:58.823 [Lua] [16] = 320 (number)
22:55:58.823 [Lua] [17] = 720 (number)
22:55:58.823 [Lua] [18] = 592 (number)
22:55:58.823 [Lua] [19] = 854 (number)
22:55:58.823 [Lua] [20] = 856 (number)
22:55:58.823 [Lua] [21] = 850 (number)
22:55:58.823 [Lua] [22] = 852 (number)
22:55:58.823 [Lua] [23] = 849 (number)
22:55:58.823 [Lua] [24] = 851 (number)
22:55:58.823 [Lua] [25] = 853 (number)
22:55:58.823 [Lua] [26] = 855 (number)
22:55:58.823 [Lua] [27] = 565 (number)
22:55:58.823 [Lua] [28] = 912 (number)
22:55:58.823 [Lua] [29] = 243 (number)
22:55:58.823 [Lua] [30] = 910 (number)
22:55:58.823 [Lua] [31] = 475 (number)
22:55:58.823 [Lua] [32] = 224 (number)
22:55:58.823 [Lua] [33] = 598 (number)
22:55:58.823 [Lua] [34] = 350 (number)
22:55:58.823 [Lua] [35] = 343 (number)
22:55:58.823 [Lua] [36] = 248 (number)
22:55:58.823 [Lua] [37] = 328 (number)
22:55:58.823 [Lua] [38] = 264 (number)
22:55:58.823 [Lua] [39] = 262 (number)
22:55:58.823 [Lua] [40] = 263 (number)
22:55:58.823 [Lua] [41] = 307 (number)
22:55:58.823 [Lua]
22:55:58.824 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=157
22:55:58.824 [Lua] RemotePlayer:create_game_object( ) 157
22:55:58.842 [Lua] Assigning peer(1100001021e8ae8:1) to profile(3) career(3)
22:55:58.842 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001021e8ae8) local_player_id(1) profile_index(3) career_index(3)
22:55:58.842 [Lua] Set lobby begin:
22:55:58.842 [Lua] Lobby data twitch_enabled = false
22:55:58.842 [Lua] Lobby data power_level = 835
22:55:58.842 [Lua] Lobby data num_players = 3
22:55:58.842 [Lua] Lobby data weave_name = false
22:55:58.842 [Lua] Lobby data game_mode = 2
22:55:58.842 [Lua] Lobby data is_private = false
22:55:58.842 [Lua] Lobby data mechanism = adventure
22:55:58.842 [Lua] Lobby data level_key = skaven_stronghold
22:55:58.843 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:55:58.843 [Lua] Lobby data selected_level_key = skaven_stronghold
22:55:58.843 [Lua] Lobby data unique_server_name = Kauffy
22:55:58.843 [Lua] Lobby data quick_game = true
22:55:58.843 [Lua] Lobby data matchmaking = true
22:55:58.843 [Lua] Lobby data difficulty = harder
22:55:58.843 [Lua] Lobby data country_code = US
22:55:58.843 [Lua] Lobby data host = 110000100950f7d
22:55:58.843 [Lua] Lobby data player_slot_5 = 0:0
22:55:58.843 [Lua] Lobby data player_slot_2 = 0:0
22:55:58.843 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:55:58.843 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
22:55:58.843 [Lua] Lobby data eac_authorized = true
22:55:58.843 [Lua] Set lobby end.
22:55:58.843 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0
22:55:58.843 [Lua] [GameNetworkManager] destroying game object with go_id=496
22:55:58.843 [Lua] player (1100001021e8ae8,1) was put into party 1
22:55:58.843 [Lua] [GameNetworkManager] destroying game object with go_id=999
22:55:59.839 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001021e8ae8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:55:59.839 [Lua] Adding player sync data to peer=1100001021e8ae8 local_player_id=1
22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001021e8ae8 inventory_sync_id:17 my_peer_id:110000100950f7d
22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d
22:55:59.840 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056f274d inventory_sync_id:17 my_peer_id:110000100950f7d
22:55:59.843 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001021e8ae8
22:55:59.864 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d
22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient, async-read,
22:55:59.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
22:56:00.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
22:56:00.036 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
22:56:00.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
22:56:00.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
22:56:00.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
22:56:00.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
22:56:00.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
22:56:00.500 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing
22:56:00.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
22:56:00.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
22:56:00.691 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
22:56:00.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
22:56:00.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
22:56:00.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
22:56:00.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:56:01.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:56:01.614 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
22:56:01.616 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
22:56:01.714 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
22:56:01.714 [Lua] [PackageManager] Force_load: wwise/throwing_axe
22:56:01.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
22:56:01.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
22:56:01.888 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
22:56:01.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
22:56:01.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
22:56:01.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
22:56:01.980 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
22:56:05.227 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001021e8ae8 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:56:05.228 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=158
22:56:05.229 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0.14249999999999999) melee slot ammo (1) ranged slot ammo (0.47619047619047616)
22:56:08.325 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 53 action: nil
22:56:08.325 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: nil
22:56:08.774 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 52 action: nil
22:56:09.021 [Lua] HORDE: last wave, reset to standard horde delay
22:56:09.021 [Lua] Time for new HOOORDE! multi_last_wave
22:56:09.021 [Lua] horde requested: ambush
22:56:09.021 [Lua] setting up ambush-horde
22:56:09.021 [Lua] Composing horde 'large' .. using variant 'plain'
22:56:09.022 [Lua] -> spawning: 54
22:56:09.022 [Lua] horde crated with id 31 of type ambush
22:56:09.022 [Lua] ambush horde has started
22:56:10.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:11.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:56:12.898 [Lua] Horde killed: ?
22:56:14.196 [Lua] Init group template: horde
22:56:27.024 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 42 action: nil
22:56:27.503 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 41 action: nil
22:56:33.824 [Lua] Horde killed: ?
22:56:36.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:36.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 1212304
22:56:39.057 [Lua] MUSIC: horde -> explore
22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:39.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:56:40.625 [Lua] Horde killed: ?
22:56:46.641 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
22:56:52.238 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:52.634 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:56:56.969 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
22:56:57.105 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:57.470 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:56:57.508 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:58.293 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:16.910 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:17.350 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:57:18.908 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:19.246 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:19.356 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:57:19.387 [SteamLobby] Detected added member 1100001016769f8
22:57:19.388 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:57:19.388 [Lua] Players: 4
22:57:19.388 [Lua] Set lobby begin:
22:57:19.388 [Lua] Lobby data twitch_enabled = false
22:57:19.388 [Lua] Lobby data power_level = 835
22:57:19.388 [Lua] Lobby data num_players = 4
22:57:19.388 [Lua] Lobby data weave_name = false
22:57:19.388 [Lua] Lobby data game_mode = 2
22:57:19.388 [Lua] Lobby data is_private = false
22:57:19.388 [Lua] Lobby data mechanism = adventure
22:57:19.389 [Lua] Lobby data level_key = skaven_stronghold
22:57:19.389 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:57:19.389 [Lua] Lobby data selected_level_key = skaven_stronghold
22:57:19.389 [Lua] Lobby data unique_server_name = Kauffy
22:57:19.389 [Lua] Lobby data quick_game = true
22:57:19.389 [Lua] Lobby data matchmaking = true
22:57:19.389 [Lua] Lobby data difficulty = harder
22:57:19.389 [Lua] Lobby data country_code = US
22:57:19.390 [Lua] Lobby data host = 110000100950f7d
22:57:19.390 [Lua] Lobby data player_slot_5 = 0:0
22:57:19.390 [Lua] Lobby data player_slot_2 = 0:0
22:57:19.390 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:57:19.390 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
22:57:19.390 [Lua] Lobby data eac_authorized = true
22:57:19.390 [Lua] Set lobby end.
22:57:19.391 [Lua] [LobbyMembers] Member joined 1100001016769f8
22:57:19.415 [Connection] Creating endpoint 1100001016769f8 - reliable message sent
22:57:19.415 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:57:19.441 [SteamAuthenticator] Sent ticket request to 1100001016769f8
22:57:19.443 [Lua] [ChatManager][1]System: Obzedat is joining the game
22:57:19.966 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:20.507 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:20.838 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:57:23.750 [SteamAuthenticator] Got ticket from 1100001016769f8
22:57:23.750 [SteamAuthenticator] BeginAuthSession 1100001016769f8
22:57:23.750 [SteamAuthenticator] Authenticating 1100001016769f8
22:57:23.775 [SteamAuthenticator] Got ticket request from 1100001016769f8
22:57:23.775 [SteamAuthenticator] GetAuthSessionTicket 1100001016769f8
22:57:23.775 [SteamAuthenticator] Sent ticket to 1100001016769f8
22:57:24.005 [SteamAuthenticator] Steam validation for 1100001016769f8 with response 0
22:57:24.072 [Connection] New session id 104 to 1100001016769f8.
22:57:24.206 [Connection] Established a connection <82.104> to 1100001016769f8
22:57:24.206 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:57:24.206 [Lua] [Matchmaking] Got a handshake request from 1100001016769f8 with user name 'Obzedat'
22:57:24.352 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f1bd2b from 1100001016769f8, replying lobby_ok
22:57:24.489 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001016769f8 REPLY wh:1100001056f274d | we:110000100950f7d | dr:1100001021e8ae8 | bw:0 | es:0
22:57:25.284 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:25.678 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:57:26.397 [SteamAuthenticator] Steam validation for 1100001016769f8 with response 6
22:57:26.397 [SteamAuthenticator] Ignoring error when already accepted
22:57:26.400 [SteamLobby] Detected removed member 1100001016769f8
22:57:26.400 [Connection] Destroying endpoint 1100001016769f8 - explicit request
22:57:26.402 [SteamAuthenticator] CancelAuthTicket 1100001016769f8
22:57:26.403 [SteamAuthenticator] EndAuthSession 1100001016769f8
22:57:26.403 [Lua] [ChatManager][1]System: Obzedat has left the game
22:57:26.403 [Lua] [PSM] Disconnecting peer 1100001016769f8
22:57:26.403 [Lua] Set lobby begin:
22:57:26.403 [Lua] Lobby data twitch_enabled = false
22:57:26.403 [Lua] Lobby data power_level = 835
22:57:26.403 [Lua] Lobby data num_players = 4
22:57:26.403 [Lua] Lobby data weave_name = false
22:57:26.403 [Lua] Lobby data game_mode = 2
22:57:26.403 [Lua] Lobby data is_private = false
22:57:26.403 [Lua] Lobby data mechanism = adventure
22:57:26.403 [Lua] Lobby data level_key = skaven_stronghold
22:57:26.403 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:57:26.403 [Lua] Lobby data selected_level_key = skaven_stronghold
22:57:26.404 [Lua] Lobby data unique_server_name = Kauffy
22:57:26.404 [Lua] Lobby data quick_game = true
22:57:26.404 [Lua] Lobby data matchmaking = true
22:57:26.404 [Lua] Lobby data difficulty = harder
22:57:26.404 [Lua] Lobby data country_code = US
22:57:26.404 [Lua] Lobby data host = 110000100950f7d
22:57:26.404 [Lua] Lobby data player_slot_5 = 0:0
22:57:26.404 [Lua] Lobby data player_slot_2 = 0:0
22:57:26.404 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:57:26.404 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
22:57:26.404 [Lua] Lobby data eac_authorized = true
22:57:26.404 [Lua] Set lobby end.
22:57:26.404 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001016769f8)
22:57:26.404 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:57:26.404 [Lua] Players: 3
22:57:26.404 [Lua] Set lobby begin:
22:57:26.404 [Lua] Lobby data twitch_enabled = false
22:57:26.404 [Lua] Lobby data power_level = 835
22:57:26.404 [Lua] Lobby data num_players = 3
22:57:26.404 [Lua] Lobby data weave_name = false
22:57:26.404 [Lua] Lobby data game_mode = 2
22:57:26.404 [Lua] Lobby data is_private = false
22:57:26.404 [Lua] Lobby data mechanism = adventure
22:57:26.405 [Lua] Lobby data level_key = skaven_stronghold
22:57:26.405 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
22:57:26.405 [Lua] Lobby data selected_level_key = skaven_stronghold
22:57:26.405 [Lua] Lobby data unique_server_name = Kauffy
22:57:26.405 [Lua] Lobby data quick_game = true
22:57:26.405 [Lua] Lobby data matchmaking = true
22:57:26.405 [Lua] Lobby data difficulty = harder
22:57:26.405 [Lua] Lobby data country_code = US
22:57:26.405 [Lua] Lobby data host = 110000100950f7d
22:57:26.405 [Lua] Lobby data player_slot_5 = 0:0
22:57:26.405 [Lua] Lobby data player_slot_2 = 0:0
22:57:26.405 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
22:57:26.405 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
22:57:26.405 [Lua] Lobby data eac_authorized = true
22:57:26.405 [Lua] Set lobby end.
22:57:26.406 [Lua] [LobbyMembers] Member left 1100001016769f8
22:57:28.169 [Lua] [Matchmaking] Handshake host removing client 1100001016769f8
22:57:38.767 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:39.395 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:40.072 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:41.654 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:43.283 [Lua] [ChatManager][1]System: DoubleDee discarded a Tome
22:57:48.326 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Tome
22:57:53.809 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:54.352 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:55.462 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:55.932 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
22:57:58.294 [Lua] Time for new HOOORDE! multi_first_wave
22:57:58.294 [Lua] horde requested: vector
22:57:58.294 [Lua] setting up vector-horde
22:57:58.294 [Lua] Composing horde 'large' .. using variant 'plain'
22:57:58.294 [Lua] --> horde wants to spawn behind players (0.89095619363544/0.67
22:57:58.294 [Lua] -> spawning: 53
22:57:58.294 [Lua] horde crated with id 32 of type vector
22:57:58.294 [Lua] vector horde has started
22:57:58.310 [Lua] MUSIC: explore -> pre_horde
22:58:06.425 [Lua] MUSIC: pre_horde -> horde
22:58:08.600 [Lua] Init group template: horde
22:58:15.945 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 3 72
22:58:19.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 72 action: nil
22:58:19.710 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 71 action: nil
22:58:19.730 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 70 action: nil
22:58:19.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 69 action: nil
22:58:19.990 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 68 action: nil
22:58:20.010 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 67 action: nil
22:58:20.010 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 66 action: nil
22:58:20.231 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 65 action: nil
22:58:20.476 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 64 action: nil
22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 63 action: nil
22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 62 action: nil
22:58:20.499 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 61 action: nil
22:58:20.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 59 action: nil
22:58:20.721 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 58 action: nil
22:58:20.742 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 57 action: nil
22:58:21.071 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 45 size: 56 action: nil
22:58:21.092 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: nil
22:58:21.273 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 55 action: nil
22:58:21.388 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 54 action: nil
22:58:21.432 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 53 action: nil
22:58:21.779 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 52 action: nil
22:58:21.995 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:58:21.995 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:58:21.995 [Lua] horde requested: vector
22:58:21.995 [Lua] setting up vector-horde
22:58:21.995 [Lua] Composing horde 'large' .. using variant 'plain'
22:58:21.995 [Lua] --> horde wants to spawn ahead of players (0.2405679664176/0.67
22:58:21.995 [Lua] -> spawning: 54
22:58:21.995 [Lua] horde crated with id 33 of type vector
22:58:21.995 [Lua] vector horde has started
22:58:29.693 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:29.693 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:30.081 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:30.081 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:31.145 [Lua] Pushing horde in time; too many units out
22:58:31.700 [Lua] Init group template: horde
22:58:35.343 [Lua] Horde killed: ?
22:58:47.503 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 11 69
22:58:53.594 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:53.995 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:54.514 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:54.514 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:54.961 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:54.961 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:55.427 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:55.941 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:56.191 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:56.635 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:56.973 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:57.418 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:58:57.751 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:58:57.853 [Lua] HORDE: last wave, reset to standard horde delay
22:58:57.853 [Lua] Time for new HOOORDE! multi_last_wave
22:58:57.853 [Lua] horde requested: vector
22:58:57.853 [Lua] setting up vector-horde
22:58:57.853 [Lua] Composing horde 'large' .. using variant 'plain'
22:58:57.853 [Lua] --> horde wants to spawn ahead of players (0.48285517490355/0.67
22:58:57.853 [Lua] -> spawning: 56
22:58:57.853 [Lua] horde crated with id 34 of type vector
22:58:57.853 [Lua] vector horde has started
22:58:58.162 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:00.531 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:59:01.074 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:01.294 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:59:01.814 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:02.050 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:59:02.393 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:59:02.447 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:02.765 [Lua] simple los failed
22:59:02.786 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:02.886 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:59:03.314 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
22:59:05.251 [Lua] fence jumping
22:59:06.314 [Lua] ready to jump failed
22:59:06.910 [Lua] fence jumping
22:59:07.793 [Lua] ready to jump failed
22:59:09.543 [Lua] Init group template: horde
22:59:10.853 [Lua] fence jumping
22:59:11.908 [Lua] Horde killed: ?
22:59:12.706 [Lua] fence jumping
22:59:13.346 [Lua] simple los failed
22:59:13.485 [Lua] Override Player Respawning respawns_arena true
22:59:13.493 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
22:59:14.181 [Lua] simple los failed
22:59:16.138 [Lua] fence jumping
22:59:16.751 [Lua] simple los failed
22:59:19.383 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056f274d
22:59:19.384 [Lua] [GameNetworkManager] destroying game object with go_id=677
22:59:19.385 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[df94116158fa20da]']]
22:59:33.211 [Lua] simple los failed
22:59:34.485 [Lua] MUSIC: horde -> explore
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
22:59:35.920 [Lua] fence jumping
22:59:36.409 [Lua] Horde killed: ?
22:59:36.877 [Lua] ready to jump failed
22:59:37.426 [Lua] fence jumping
22:59:38.339 [Lua] ready to jump failed
22:59:41.356 [Lua] fence jumping
22:59:43.280 [Lua] fence jumping
22:59:43.871 [Lua] simple los failed
22:59:44.427 [Lua] Returning override respawn unit
22:59:44.569 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit
22:59:44.570 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=221
22:59:44.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.29133859276771545)
22:59:44.648 [Lua] simple los failed
22:59:46.620 [Lua] fence jumping
22:59:47.263 [Lua] simple los failed
23:00:02.083 [Lua] [ChatManager][1]System: DoubleDee <3'er discarded a Tome
23:00:06.085 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Tome
23:00:07.349 [Lua] [ChatManager][1]System: DoubleDee <3'er discarded a Tome
23:00:27.094 [SteamVoipClient] select_out(110000100950f7d, on)
23:00:27.094 [SteamVoipClient] select_out(1100001021e8ae8, on)
23:00:27.094 [SteamVoipClient] select_out(1100001056f274d, on)
23:00:27.205 [SteamVoipClient] select_out(110000100950f7d, off)
23:00:27.205 [SteamVoipClient] select_out(1100001021e8ae8, off)
23:00:27.205 [SteamVoipClient] select_out(1100001056f274d, off)
23:01:20.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 20
23:01:20.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 20
23:01:20.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 20
23:01:34.153 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
23:02:07.853 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
23:02:23.862 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
23:02:35.859 [Lua] TerrorEventMixer.start_event: stronghold_boss
23:02:35.934 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
23:02:36.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
23:02:36.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
23:02:36.800 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001021e8ae8, connection_key=5, breed_name=skaven_storm_vermin_warlord)
23:02:37.043 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001056f274d, connection_key=3, breed_name=skaven_storm_vermin_warlord)
23:02:50.354 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:50.968 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:50.968 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
23:02:51.622 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001021e8ae8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:51.622 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
23:02:52.209 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001021e8ae8
23:02:52.931 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:53.890 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:02:54.867 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:55.291 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:02:55.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x4d6c8, position: 0
23:02:57.981 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:57.981 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:58.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 0
23:02:58.368 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:02:58.368 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:02:59.097 [Lua] Override Player Respawning exit_respawns true
23:02:59.097 [Lua] Override Player Respawning respawns_arena false
23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average.
23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average.
23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average.
23:02:59.098 warning: [Physics] Create Actor: Shape density varies. Using average.
23:02:59.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x29ecc, position: 37599
23:02:59.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d883, position: 0
23:02:59.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d879, position: 0
23:03:00.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d94e, position: 0
23:03:00.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d94d, position: 0
23:03:00.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4d94d, position: 0
23:03:01.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4d990, position: 0
23:03:05.567 [Lua] [ChatManager][1]System: DoubleDee <3'er picked up a Loot Die
23:03:06.578 [Lua] [ChatManager][1]System: DoubleDee picked up a Loot Die
23:03:09.425 [Lua] event horde ends!
23:03:40.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 7
23:03:40.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 6
23:03:40.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5
23:03:40.489 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 4
23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3
23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2
23:03:40.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 1
23:03:44.062 [Lua] main_path_player_far_away_check started
23:03:44.079 [Lua] main_path_player_far_away_check started
23:03:44.378 [Lua] main_path_player_far_away_check started
23:03:44.530 [Lua] main_path_player_far_away_check started
23:03:47.189 [Lua] main_path_player_far_away_check started
23:03:47.207 [Lua] main_path_player_far_away_check started
23:03:47.496 [Lua] main_path_player_far_away_check started
23:03:47.653 [Lua] main_path_player_far_away_check started
23:03:50.317 [Lua] main_path_player_far_away_check started
23:03:50.335 [Lua] main_path_player_far_away_check started
23:03:50.635 [Lua] main_path_player_far_away_check started
23:03:50.795 [Lua] main_path_player_far_away_check started
23:03:53.478 [Lua] main_path_player_far_away_check started
23:03:53.497 [Lua] main_path_player_far_away_check started
23:03:53.802 [Lua] main_path_player_far_away_check started
23:03:53.977 [Lua] main_path_player_far_away_check started
23:03:54.773 [Flow] SSM bake
23:03:55.401 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:03:55.800 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:03:56.161 [Flow] SSM bake
23:03:56.207 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:03:56.496 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:03:56.663 [Lua] main_path_player_far_away_check started
23:03:56.680 [Lua] main_path_player_far_away_check started
23:03:57.022 [Lua] main_path_player_far_away_check started
23:03:57.198 [Lua] main_path_player_far_away_check started
23:03:57.989 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
23:03:58.493 [Flow] SSM bake
23:03:59.862 [Lua] main_path_player_far_away_check started
23:04:00.634 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:01.010 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:01.010 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:01.396 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:01.899 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:01.899 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:02.300 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:02.300 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:02.687 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:03.016 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:03.434 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001056f274d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:04:03.860 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001056f274d
23:04:22.730 [Flow] SSM bake
23:04:23.555 [Flow] SSM bake
23:04:29.294 [Lua] Complete level triggered.
23:04:29.295 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
23:04:29.295 [Save] Saving `save_data`
23:04:29.295 [Lua] gm_event_end_conditions_met true false
23:04:29.297 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
23:04:29.297 [Lua] Game won
23:04:29.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:04:29.300 [Lua] generate_backend_stats 110000100950f7d:1
23:04:29.301 [Save] Save done
23:04:29.301 [Save] Saving `save_data`
23:04:29.304 [Save] Save done
23:04:29.309 [Lua] PlayFabMirror:_commit_internal nil
23:04:29.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
23:04:29.310 [Save] Saving `save_data`
23:04:29.313 [Lua] MUSIC: explore -> won
23:04:29.314 [Save] Save done
23:04:29.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 3
23:04:29.324 [Lua] Complete level triggered.
23:04:29.343 [Lua] Complete level triggered.
23:04:29.362 [Lua] Complete level triggered.
23:04:29.380 [Lua] Complete level triggered.
23:04:29.397 [Lua] Complete level triggered.
23:04:29.415 [Lua] Complete level triggered.
23:04:29.430 [Lua] Complete level triggered.
23:04:29.448 [Lua] Complete level triggered.
23:04:29.466 [Lua] Complete level triggered.
23:04:29.482 [Lua] Complete level triggered.
23:04:29.498 [Lua] Complete level triggered.
23:04:29.514 [Lua] Complete level triggered.
23:04:29.671 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
23:04:29.671 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
23:04:29.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
23:04:29.967 [Lua] commit result success 10
23:04:29.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 22
23:04:29.967 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
23:04:29.983 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 22 4
23:04:30.260 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
23:04:30.260 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 22
23:04:31.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 22
23:04:31.556 [Save] Saving `save_data`
23:04:31.563 [Save] Save done
23:04:31.563 [Save] Saving `save_data`
23:04:31.568 [Save] Save done
23:04:37.675 [Lua] ConflictDirector - destroy all units
23:04:40.662 [Lua] TRANSITION nil nil inn_level
23:04:40.662 [Lua] Transition type "inn_level", is server: true
23:04:40.662 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
23:04:40.662 [Lua] [GameNetworkManager] Leaving game...
23:04:40.662 [Lua] [GameNetworkManager] Shutting down game session host.
23:04:40.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:04:40.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:04:40.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1821.80
23:04:40.678 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:04:41.570 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session e38 or from non-session peer 1100001056f274d
23:04:42.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:04:42.678 [Lua] Clearing all global lookup lists
23:04:42.678 [Lua] [IngamePlayerListUI] - Destroy
23:04:42.679 [Lua] [EquipmentUI] - Destroy
23:04:42.679 [Lua] [GamePadEquipmentUI] - Destroy
23:04:42.679 [Lua] [AbilityUI] - Destroy
23:04:42.679 [Lua] [GamePadAbilityUI] - Destroy
23:04:42.679 [Lua] [IngameUI] destroy
23:04:42.890 [Lua] [Managers] Destroying state managers...
23:04:42.908 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:04:43.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:04:43.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader -> Package still referenced, NOT unloaded:
23:04:43.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:04:43.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:04:43.090 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:04:43.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:04:43.091 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:04:43.094 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
23:04:43.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:04:43.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:04:43.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:04:43.101 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:04:43.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:04:43.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:04:43.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
23:04:43.108 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:04:43.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:04:43.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:04:43.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader -> Package still referenced, NOT unloaded:
23:04:43.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:04:43.117 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader -> Package still referenced, NOT unloaded:
23:04:43.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:04:43.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:04:43.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:04:43.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:04:43.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:04:43.130 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:04:43.132 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:04:43.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001021e8ae8
23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
23:04:43.135 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056f274d
23:04:43.136 [Lua] [Matchmaking] unregister rpcs
23:04:43.136 [Lua] ############### UNLOADING PACKAGES ###############
23:04:43.136 [Lua] [Gamestate] Enter state StateLoading
23:04:43.138 [World] Spawning level.
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] Found camera: end_screen_camera
23:04:43.149 [Lua] [EndViewState] Enter Substate EndViewStateSummary
23:04:43.150 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:04:43.150 [Lua] [Matchmaking] register rpcs
23:04:43.150 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:04:43.150 [Lua] Set lobby begin:
23:04:43.150 [Lua] Lobby data twitch_enabled = false
23:04:43.150 [Lua] Lobby data power_level = 0
23:04:43.150 [Lua] Lobby data num_players = 3
23:04:43.150 [Lua] Lobby data weave_name = false
23:04:43.150 [Lua] Lobby data game_mode = 2
23:04:43.150 [Lua] Lobby data is_private = false
23:04:43.150 [Lua] Lobby data mechanism = adventure
23:04:43.150 [Lua] Lobby data level_key = skaven_stronghold
23:04:43.151 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:04:43.151 [Lua] Lobby data selected_level_key = skaven_stronghold
23:04:43.151 [Lua] Lobby data unique_server_name = Kauffy
23:04:43.151 [Lua] Lobby data quick_game = true
23:04:43.151 [Lua] Lobby data matchmaking = true
23:04:43.151 [Lua] Lobby data difficulty = harder
23:04:43.151 [Lua] Lobby data country_code = US
23:04:43.151 [Lua] Lobby data host = 110000100950f7d
23:04:43.151 [Lua] Lobby data player_slot_5 = 0:0
23:04:43.151 [Lua] Lobby data player_slot_2 = 0:0
23:04:43.151 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:04:43.151 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:04:43.151 [Lua] Lobby data eac_authorized = true
23:04:43.151 [Lua] Set lobby end.
23:04:43.151 [Lua] registering RPCs
23:04:43.151 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:04:43.151 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:04:43.151 [Lua] Set lobby begin:
23:04:43.151 [Lua] Lobby data twitch_enabled = false
23:04:43.151 [Lua] Lobby data power_level = 0
23:04:43.151 [Lua] Lobby data num_players = 3
23:04:43.151 [Lua] Lobby data weave_name = false
23:04:43.151 [Lua] Lobby data game_mode = 3
23:04:43.151 [Lua] Lobby data is_private = false
23:04:43.151 [Lua] Lobby data mechanism = adventure
23:04:43.151 [Lua] Lobby data level_key = inn_level
23:04:43.151 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:04:43.151 [Lua] Lobby data selected_level_key = skaven_stronghold
23:04:43.152 [Lua] Lobby data unique_server_name = Kauffy
23:04:43.152 [Lua] Lobby data quick_game = true
23:04:43.152 [Lua] Lobby data matchmaking = false
23:04:43.152 [Lua] Lobby data difficulty = harder
23:04:43.152 [Lua] Lobby data country_code = US
23:04:43.152 [Lua] Lobby data host = 110000100950f7d
23:04:43.152 [Lua] Lobby data player_slot_5 = 0:0
23:04:43.152 [Lua] Lobby data player_slot_2 = 0:0
23:04:43.152 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:04:43.152 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:04:43.152 [Lua] Lobby data eac_authorized = true
23:04:43.152 [Lua] Set lobby end.
23:04:43.152 [Lua] MUSIC MANAGER unmute_all_world_sounds 321481 0
23:04:43.152 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:04:43.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:04:43.159 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
23:04:43.159 [Lua] [LevelTransitionHandler] load_level inn_level
23:04:43.372 [Umbra] Unload tome
23:04:43.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4e7ca, position: 0
23:04:43.433 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
23:04:43.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
23:04:43.433 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
23:04:43.433 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
23:04:43.433 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
23:04:43.433 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
23:04:43.433 [Lua] [StateLoading] got rpc_load_level 50 inn_level
23:04:43.492 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
23:04:43.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:04:43.498 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:04:43.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:04:43.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:04:43.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:04:43.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:04:43.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:04:43.683 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:04:43.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:04:50.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:04:50.252 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:04:50.269 [Lua] [LevelTransitionHandler] Level load completed!
23:04:50.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5444009 - weave: nil
23:04:50.269 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:04:50.271 [Lua] ### Sending rpc_level_loaded
23:04:50.271 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
23:04:50.271 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
23:04:50.271 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:04:50.271 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:04:50.304 [Lua] ### Sending rpc_level_loaded
23:04:50.304 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
23:04:50.823 [Lua] ### Sending rpc_level_loaded
23:04:50.823 [Lua] #### Has state machine: true, sender: 1100001056f274d, level_id: 50
23:04:50.823 [Lua] Peer 1100001056f274d has loaded the level and all enemies are loaded
23:04:52.523 [Lua] min_height 91.160001754760742
23:04:54.408 [Lua] ### Sending rpc_level_loaded
23:04:54.408 [Lua] #### Has state machine: true, sender: 1100001021e8ae8, level_id: 50
23:04:54.408 [Lua] Peer 1100001021e8ae8 has loaded the level and all enemies are loaded
23:04:59.068 [Lua] [EndViewState] Exit Substate EndViewStateSummary
23:04:59.068 [Lua] [PlayState] Enter Substate EndViewStateChest
23:05:14.963 [Lua] min_height 91.160001754760742
23:05:20.570 [Lua] [PlayState] Exit Substate EndViewStateChest
23:05:20.570 [Lua] [PlayState] Enter Substate EndViewStateScore
23:05:27.043 [Lua] [PlayState] Exit Substate EndViewStateScore
23:05:27.049 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:05:28.056 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:05:28.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:05:28.057 [Lua] [Matchmaking] unregister rpcs
23:05:28.057 [Lua] Set lobby begin:
23:05:28.057 [Lua] Lobby data twitch_enabled = false
23:05:28.057 [Lua] Lobby data power_level = 0
23:05:28.057 [Lua] Lobby data num_players = 3
23:05:28.057 [Lua] Lobby data weave_name = false
23:05:28.057 [Lua] Lobby data game_mode = 3
23:05:28.057 [Lua] Lobby data is_private = false
23:05:28.057 [Lua] Lobby data mechanism = adventure
23:05:28.057 [Lua] Lobby data level_key = inn_level
23:05:28.057 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.057 [Lua] Lobby data selected_level_key = skaven_stronghold
23:05:28.057 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.057 [Lua] Lobby data quick_game = true
23:05:28.057 [Lua] Lobby data matchmaking = false
23:05:28.057 [Lua] Lobby data difficulty = harder
23:05:28.057 [Lua] Lobby data country_code = US
23:05:28.057 [Lua] Lobby data host = 110000100950f7d
23:05:28.057 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.058 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.058 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.058 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.058 [Lua] Lobby data eac_authorized = true
23:05:28.058 [Lua] Set lobby end.
23:05:28.058 [Lua] [Managers] Destroying state managers...
23:05:28.058 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:05:28.058 [Lua] MUSIC MANAGER Stop_loading_screen_music 321664 0
23:05:28.058 [Lua] [Gamestate] Enter StateIngame HOST
23:05:28.059 [Lua] <>level = inn_level<>
23:05:28.059 [Lua] Set lobby begin:
23:05:28.059 [Lua] Lobby data twitch_enabled = false
23:05:28.059 [Lua] Lobby data power_level = 0
23:05:28.059 [Lua] Lobby data num_players = 3
23:05:28.059 [Lua] Lobby data weave_name = false
23:05:28.059 [Lua] Lobby data game_mode = 3
23:05:28.059 [Lua] Lobby data is_private = false
23:05:28.059 [Lua] Lobby data mechanism = adventure
23:05:28.059 [Lua] Lobby data level_key = inn_level
23:05:28.059 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.059 [Lua] Lobby data selected_level_key = inn_level
23:05:28.059 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.059 [Lua] Lobby data quick_game = true
23:05:28.059 [Lua] Lobby data matchmaking = false
23:05:28.059 [Lua] Lobby data difficulty = harder
23:05:28.059 [Lua] Lobby data country_code = US
23:05:28.059 [Lua] Lobby data host = 110000100950f7d
23:05:28.059 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.059 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.060 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.060 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.060 [Lua] Lobby data eac_authorized = true
23:05:28.060 [Lua] Set lobby end.
23:05:28.060 [Lua] [StateIngame] Server ingame
23:05:28.063 [Lua] Set lobby begin:
23:05:28.063 [Lua] Lobby data twitch_enabled = false
23:05:28.063 [Lua] Lobby data power_level = 0
23:05:28.063 [Lua] Lobby data num_players = 3
23:05:28.063 [Lua] Lobby data weave_name = false
23:05:28.063 [Lua] Lobby data game_mode = 3
23:05:28.063 [Lua] Lobby data is_private = false
23:05:28.064 [Lua] Lobby data mechanism = adventure
23:05:28.064 [Lua] Lobby data level_key = inn_level
23:05:28.064 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.064 [Lua] Lobby data selected_level_key = inn_level
23:05:28.064 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.064 [Lua] Lobby data quick_game = true
23:05:28.064 [Lua] Lobby data matchmaking = false
23:05:28.064 [Lua] Lobby data difficulty = harder
23:05:28.064 [Lua] Lobby data country_code = US
23:05:28.064 [Lua] Lobby data host = 110000100950f7d
23:05:28.064 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.064 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.064 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.064 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.064 [Lua] Lobby data eac_authorized = true
23:05:28.064 [Lua] Set lobby end.
23:05:28.064 [Lua] [Matchmaking] register rpcs
23:05:28.065 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:05:28.065 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
23:05:28.065 [Lua] [GameNetworkManager] self.is_server = true
23:05:28.065 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
23:05:28.065 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
23:05:28.065 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
23:05:28.065 [Network] Setting artificial MTU limit to 65536
23:05:28.072 [Lua] Switching ConflictSettings: to: disabled
23:05:28.072 [Lua] pacing=disabled
23:05:28.072 [Lua] roaming=nil
23:05:28.072 [Lua] specials=disabled
23:05:28.072 [Lua] debug_color=black
23:05:28.072 [Lua] pack_spawning=disabled
23:05:28.072 [Lua] contained_breeds=nil
23:05:28.072 [Lua] disabled=true
23:05:28.072 [Lua] boss=disabled
23:05:28.072 [Lua] horde=disabled
23:05:28.072 [Lua] name=disabled
23:05:28.072 [Lua] intensity=disabled
23:05:28.072 [Lua] ---
23:05:28.072 [Lua] [LevelAnalysis] set_random_seed( 5444009)
23:05:28.077 [Lua] [AIInterestPointSystem] Level Seed: 5444009
23:05:28.077 [Lua]
23:05:28.077 [Lua] [entity_system_bag] = table
23:05:28.077 [Lua] [entity_system_bag] = metatable
23:05:28.077 [Lua] [startup_data] = table
23:05:28.077 [Lua] [entity_manager] = table
23:05:28.077 [Lua] [entity_manager] = metatable
23:05:28.077 [Lua] [unit_spawner] = table
23:05:28.077 [Lua] [unit_spawner] = metatable
23:05:28.077 [Lua] [unit_storage] = table
23:05:28.077 [Lua] [unit_storage] = metatable
23:05:28.077 [Lua] [dice_keeper] = table
23:05:28.077 [Lua] [dice_keeper] = metatable
23:05:28.077 [Lua] [is_server] = true (boolean)
23:05:28.077 [Lua] [world] = [World]
23:05:28.077 [Lua] [system_api] = table
23:05:28.077 [Lua] [entity_system] = table
23:05:28.077 [Lua] [entity_system] = metatable
23:05:28.077 [Lua] [network_lobby] = table
23:05:28.077 [Lua] [network_lobby] = metatable
23:05:28.077 [Lua] [profile_synchronizer] = table
23:05:28.077 [Lua] [profile_synchronizer] = metatable
23:05:28.077 [Lua] [level_transition_handler] = table
23:05:28.077 [Lua] [level_transition_handler] = metatable
23:05:28.077 [Lua] [num_local_human_players] = 1 (number)
23:05:28.077 [Lua] [statistics_db] = table
23:05:28.077 [Lua] [statistics_db] = metatable
23:05:28.077 [Lua] [network_server] = table
23:05:28.077 [Lua] [network_server] = metatable
23:05:28.077 [Lua] [input_manager] = table
23:05:28.077 [Lua] [input_manager] = metatable
23:05:28.077 [Lua] [network_clock] = table
23:05:28.077 [Lua] [network_clock] = metatable
23:05:28.077 [Lua] [network_transmit] = table
23:05:28.077 [Lua] [network_transmit] = metatable
23:05:28.077 [Lua] [free_flight_manager] = table
23:05:28.077 [Lua] [free_flight_manager] = metatable
23:05:28.077 [Lua] [network_manager] = table
23:05:28.077 [Lua] [network_manager] = metatable
23:05:28.077 [Lua] [network_event_delegate] = table
23:05:28.077 [Lua] [network_event_delegate] = metatable
23:05:28.077 [Lua]
23:05:28.077 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:05:28.077 [Lua] ignoring extension VersusInteractObjectiveExtension
23:05:28.077 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:05:28.077 [Lua] ignoring extension VersusSocketObjectiveExtension
23:05:28.077 [Lua] ignoring extension VersusTargetObjectiveExtension
23:05:28.077 [Lua] ignoring extension VersusMissionObjectiveExtension
23:05:28.078 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:05:28.081 [Lua] [AchievementManager] Achievements using the steam platform
23:05:28.081 [Lua] [StateIngame] Level seed: 5444009
23:05:28.081 [World] Spawning level.
23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:05:28.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:05:28.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
23:05:28.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
23:05:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
23:05:28.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
23:05:28.221 [Lua] [LevelAnalysis] set_random_seed( 5444009)
23:05:28.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23
23:05:28.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
23:05:28.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
23:05:28.242 [Lua] [IngameUI] init
23:05:28.255 [SteamVoipClient] select_out(110000100950f7d, off)
23:05:28.255 [SteamVoipClient] select_out(1100001021e8ae8, off)
23:05:28.255 [SteamVoipClient] select_out(1100001056f274d, off)
23:05:28.258 [Lua] cb_razer_chroma_setup
23:05:28.300 [Lua] [Matchmaking] Cancelling matchmaking
23:05:28.300 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
23:05:28.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:05:28.300 [Lua] Set lobby begin:
23:05:28.300 [Lua] Lobby data twitch_enabled = false
23:05:28.300 [Lua] Lobby data power_level = 0
23:05:28.300 [Lua] Lobby data num_players = 3
23:05:28.300 [Lua] Lobby data weave_name = false
23:05:28.301 [Lua] Lobby data game_mode = 3
23:05:28.301 [Lua] Lobby data is_private = false
23:05:28.301 [Lua] Lobby data mechanism = adventure
23:05:28.301 [Lua] Lobby data level_key = inn_level
23:05:28.301 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.301 [Lua] Lobby data selected_level_key = inn_level
23:05:28.301 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.301 [Lua] Lobby data quick_game = true
23:05:28.301 [Lua] Lobby data matchmaking = false
23:05:28.301 [Lua] Lobby data difficulty = normal
23:05:28.301 [Lua] Lobby data country_code = US
23:05:28.301 [Lua] Lobby data host = 110000100950f7d
23:05:28.301 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.301 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.301 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.301 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.301 [Lua] Lobby data eac_authorized = true
23:05:28.302 [Lua] Set lobby end.
23:05:28.303 [Lua] Set lobby begin:
23:05:28.303 [Lua] Lobby data twitch_enabled = false
23:05:28.303 [Lua] Lobby data power_level = 0
23:05:28.303 [Lua] Lobby data num_players = 3
23:05:28.303 [Lua] Lobby data weave_name = false
23:05:28.303 [Lua] Lobby data game_mode = 3
23:05:28.304 [Lua] Lobby data is_private = false
23:05:28.304 [Lua] Lobby data mechanism = adventure
23:05:28.304 [Lua] Lobby data level_key = inn_level
23:05:28.304 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.304 [Lua] Lobby data selected_level_key = inn_level
23:05:28.304 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.304 [Lua] Lobby data quick_game = true
23:05:28.304 [Lua] Lobby data matchmaking = false
23:05:28.304 [Lua] Lobby data difficulty = normal
23:05:28.304 [Lua] Lobby data country_code = US
23:05:28.304 [Lua] Lobby data host = 110000100950f7d
23:05:28.304 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.304 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.304 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.304 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.304 [Lua] Lobby data eac_authorized = true
23:05:28.305 [Lua] Set lobby end.
23:05:28.305 [Lua] [PartyManager] Leader is set to 110000100950f7d
23:05:28.305 [Lua] [LevelTransitionHandler] set_next_level( nil )
23:05:28.305 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:05:28.305 [Lua] Set lobby begin:
23:05:28.305 [Lua] Lobby data twitch_enabled = false
23:05:28.305 [Lua] Lobby data power_level = 835
23:05:28.305 [Lua] Lobby data num_players = 3
23:05:28.305 [Lua] Lobby data weave_name = false
23:05:28.305 [Lua] Lobby data game_mode = 3
23:05:28.305 [Lua] Lobby data is_private = false
23:05:28.305 [Lua] Lobby data mechanism = adventure
23:05:28.305 [Lua] Lobby data level_key = inn_level
23:05:28.305 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.305 [Lua] Lobby data selected_level_key = inn_level
23:05:28.305 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.305 [Lua] Lobby data quick_game = true
23:05:28.305 [Lua] Lobby data matchmaking = false
23:05:28.305 [Lua] Lobby data difficulty = normal
23:05:28.305 [Lua] Lobby data country_code = US
23:05:28.305 [Lua] Lobby data host = 110000100950f7d
23:05:28.305 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.306 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.306 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.306 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.306 [Lua] Lobby data eac_authorized = true
23:05:28.306 [Lua] Set lobby end.
23:05:28.307 [Flow] complete_skittergate_legend true
23:05:28.308 [Flow] complete_all_helmgart_levels_recruit true
23:05:28.309 [Flow] WitchHunterLevel:35
23:05:28.309 [Flow] LeaderYes
23:05:28.309 [Flow] ALL PC XP:304250
23:05:28.309 [Flow] Has "bogenhafen" DLC:true
23:05:28.309 [Flow] WH XP:60850
23:05:28.309 [Flow] Number of crafted items:2010
23:05:28.309 [Flow] Has "pre_order" DLC:true
23:05:28.309 [Flow] Sum of Powe Levels:1500
23:05:28.309 [Flow] lodestone diff 1:false
23:05:28.309 [Flow] magnus and forest activated
23:05:28.309 [Flow] magnus and forest activated
23:05:28.309 [Flow] cemetery and forest activated
23:05:28.309 [Flow] magnus and cemetery
23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.309 [Flow] ALL RUNES ACTIVATED
23:05:28.309 [Flow] magnus and forest activated
23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.309 [Flow] ALL RUNES ACTIVATED
23:05:28.309 [Flow] cemetery and forest activated
23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.309 [Flow] ALL RUNES ACTIVATED
23:05:28.309 [Flow] magnus and forest activated
23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.309 [Flow] ALL RUNES ACTIVATED
23:05:28.309 [Flow] magnus and cemetery
23:05:28.309 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.309 [Flow] ALL RUNES ACTIVATED
23:05:28.310 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:05:28.311 [Lua] CurrentConflictSettings disabled
23:05:28.311 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:05:28.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:05:28.315 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
23:05:28.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:05:28.315 [Save] Loading `ut_tweaks_presets`
23:05:28.315 warning: [Save] Missing filename `ut_tweaks_presets`
23:05:28.337 [Lua] MUSIC: won -> explore
23:05:28.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23
23:05:28.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
23:05:28.730 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
23:05:28.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
23:05:28.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:05:28.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23
23:05:28.804 [Lua] Set lobby begin:
23:05:28.804 [Lua] Lobby data twitch_enabled = false
23:05:28.805 [Lua] Lobby data power_level = 835
23:05:28.805 [Lua] Lobby data num_players = 3
23:05:28.805 [Lua] Lobby data weave_name = false
23:05:28.805 [Lua] Lobby data game_mode = 3
23:05:28.805 [Lua] Lobby data is_private = false
23:05:28.805 [Lua] Lobby data mechanism = adventure
23:05:28.805 [Lua] Lobby data level_key = inn_level
23:05:28.806 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.806 [Lua] Lobby data selected_level_key = inn_level
23:05:28.806 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.806 [Lua] Lobby data quick_game = true
23:05:28.806 [Lua] Lobby data matchmaking = false
23:05:28.806 [Lua] Lobby data difficulty = normal
23:05:28.806 [Lua] Lobby data country_code = US
23:05:28.806 [Lua] Lobby data host = 110000100950f7d
23:05:28.807 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.807 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.807 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.807 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.807 [Lua] Lobby data eac_authorized = true
23:05:28.807 [Lua] Set lobby end.
23:05:28.807 [Lua] [Matchmaking] Assigned player 1100001021e8ae8 to slot 3 when hot join syncing
23:05:28.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
23:05:28.808 [Lua] RemotePlayer:create_game_object( ) 33
23:05:28.821 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001021e8ae8
23:05:28.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:05:28.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:05:28.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
23:05:28.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
23:05:28.970 [Lua] Set lobby begin:
23:05:28.970 [Lua] Lobby data twitch_enabled = false
23:05:28.970 [Lua] Lobby data power_level = 835
23:05:28.970 [Lua] Lobby data num_players = 3
23:05:28.970 [Lua] Lobby data weave_name = false
23:05:28.971 [Lua] Lobby data game_mode = 3
23:05:28.971 [Lua] Lobby data is_private = false
23:05:28.971 [Lua] Lobby data mechanism = adventure
23:05:28.971 [Lua] Lobby data level_key = inn_level
23:05:28.971 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:28.971 [Lua] Lobby data selected_level_key = inn_level
23:05:28.971 [Lua] Lobby data unique_server_name = Kauffy
23:05:28.971 [Lua] Lobby data quick_game = true
23:05:28.971 [Lua] Lobby data matchmaking = false
23:05:28.971 [Lua] Lobby data difficulty = normal
23:05:28.971 [Lua] Lobby data country_code = US
23:05:28.971 [Lua] Lobby data host = 110000100950f7d
23:05:28.971 [Lua] Lobby data player_slot_5 = 0:0
23:05:28.971 [Lua] Lobby data player_slot_2 = 0:0
23:05:28.971 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:28.971 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:28.971 [Lua] Lobby data eac_authorized = true
23:05:28.971 [Lua] Set lobby end.
23:05:28.971 [Lua] [Matchmaking] Assigned player 1100001056f274d to slot 1 when hot join syncing
23:05:28.972 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
23:05:28.972 [Lua] RemotePlayer:create_game_object( ) 35
23:05:28.988 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056f274d
23:05:29.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
23:05:29.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
23:05:29.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:05:29.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:05:29.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:05:29.034 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:05:29.034 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
23:05:29.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
23:05:29.044 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001021e8ae8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:05:29.044 [Lua] Adding player sync data to peer=1100001021e8ae8 local_player_id=1
23:05:29.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:05:29.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
23:05:29.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:05:29.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:05:29.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:05:29.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
23:05:29.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:05:29.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:05:29.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:05:29.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
23:05:29.175 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:05:29.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
23:05:29.228 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001021e8ae8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:05:29.229 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
23:05:29.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:05:29.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
23:05:29.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
23:05:29.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
23:05:29.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
23:05:29.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
23:05:29.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
23:05:29.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
23:05:29.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:05:29.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:05:29.344 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
23:05:29.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
23:05:29.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:05:29.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
23:05:29.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2, async-read,
23:05:29.396 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001056f274d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:05:29.396 [Lua] Adding player sync data to peer=1100001056f274d local_player_id=1
23:05:29.396 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001056f274d go_type=player_unit go_created_func_name=game_object_created_player_unit
23:05:29.398 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
23:05:29.399 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:05:29.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:05:29.402 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
23:05:29.402 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
23:05:29.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:05:29.474 [Flow] DISABLE
23:05:29.571 [Lua] StateInGameRunning:_game_actually_starts()
23:05:29.571 [Lua] #################################################################################################################
23:05:29.571 [Lua] [Loading Time]: 00:00:47 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:05:29.571 [Lua] #################################################################################################################
23:05:29.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
23:05:29.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
23:05:29.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:05:29.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
23:05:29.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
23:05:29.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
23:05:29.759 [Lua] Commit load time data
23:05:33.496 [Lua] PlayFabMirror:_commit_internal 11
23:05:33.496 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:05:33.501 [Lua] generate_backend_stats 110000100950f7d:1
23:05:33.516 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:05:33.516 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
23:05:33.517 [Lua] Set lobby begin:
23:05:33.517 [Lua] Lobby data twitch_enabled = false
23:05:33.517 [Lua] Lobby data power_level = 278
23:05:33.517 [Lua] Lobby data num_players = 3
23:05:33.517 [Lua] Lobby data weave_name = false
23:05:33.517 [Lua] Lobby data game_mode = 3
23:05:33.517 [Lua] Lobby data is_private = false
23:05:33.517 [Lua] Lobby data mechanism = adventure
23:05:33.517 [Lua] Lobby data level_key = inn_level
23:05:33.517 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:33.517 [Lua] Lobby data selected_level_key = inn_level
23:05:33.517 [Lua] Lobby data unique_server_name = Kauffy
23:05:33.517 [Lua] Lobby data quick_game = true
23:05:33.517 [Lua] Lobby data matchmaking = false
23:05:33.517 [Lua] Lobby data difficulty = normal
23:05:33.517 [Lua] Lobby data country_code = US
23:05:33.518 [Lua] Lobby data host = 110000100950f7d
23:05:33.518 [Lua] Lobby data player_slot_5 = 0:0
23:05:33.518 [Lua] Lobby data player_slot_2 = 0:0
23:05:33.518 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:33.518 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:33.518 [Lua] Lobby data eac_authorized = true
23:05:33.518 [Lua] Set lobby end.
23:05:33.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
23:05:33.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
23:05:33.732 [Lua] commit result success 11
23:05:34.113 [Lua] [IngameUI] menu view on_enter hero_view
23:05:34.130 [Lua] [IngameUI] menu view post_update_on_enter table: 0x098e8640
23:05:34.130 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
23:05:36.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 26
23:05:36.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 26 5
23:05:36.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
23:05:36.771 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 26
23:05:37.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 26
23:05:37.243 [Lua] min_height 91.160001754760742
23:05:38.638 [Lua] Set lobby begin:
23:05:38.638 [Lua] Lobby data twitch_enabled = false
23:05:38.638 [Lua] Lobby data power_level = 835
23:05:38.638 [Lua] Lobby data num_players = 3
23:05:38.638 [Lua] Lobby data weave_name = false
23:05:38.638 [Lua] Lobby data game_mode = 3
23:05:38.638 [Lua] Lobby data is_private = false
23:05:38.639 [Lua] Lobby data mechanism = adventure
23:05:38.639 [Lua] Lobby data level_key = inn_level
23:05:38.639 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:05:38.639 [Lua] Lobby data selected_level_key = inn_level
23:05:38.639 [Lua] Lobby data unique_server_name = Kauffy
23:05:38.639 [Lua] Lobby data quick_game = true
23:05:38.639 [Lua] Lobby data matchmaking = false
23:05:38.639 [Lua] Lobby data difficulty = normal
23:05:38.639 [Lua] Lobby data country_code = US
23:05:38.639 [Lua] Lobby data host = 110000100950f7d
23:05:38.639 [Lua] Lobby data player_slot_5 = 0:0
23:05:38.639 [Lua] Lobby data player_slot_2 = 0:0
23:05:38.639 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:05:38.639 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:05:38.639 [Lua] Lobby data eac_authorized = true
23:05:38.639 [Lua] Set lobby end.
23:05:41.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
23:05:41.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:05:41.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
23:05:41.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:05:41.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
23:05:41.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:05:41.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
23:05:41.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:05:43.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 27
23:05:43.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 27 6
23:05:44.137 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
23:05:44.137 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 27
23:05:44.523 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 27
23:05:44.544 [Lua] min_height 91.160001754760742
23:05:47.373 [Lua] PlayFabMirror:_commit_internal 12
23:05:47.373 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:05:47.379 [Lua] generate_backend_stats 110000100950f7d:1
23:05:47.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
23:05:47.408 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 7
23:05:47.515 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
23:05:47.515 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
23:05:47.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
23:05:47.762 [Lua] commit result success 12
23:06:42.979 [Lua] [IngameUI] menu view on_exit hero_view
23:06:42.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x098e8640
23:06:42.993 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
23:06:47.760 [Lua] [IngameUI] menu view on_enter ingame_menu
23:06:48.646 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
23:06:49.233 [Lua] PopupManager:query_result returned result: end_game
23:06:49.233 [Lua] FORCE COMMIT 13
23:06:49.233 [Lua] PlayFabMirror:_commit_internal 13
23:06:49.233 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:06:49.238 [Lua] generate_backend_stats 110000100950f7d:1
23:06:49.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:06:49.260 [Lua] commit result success 13
23:06:49.262 [Lua] [Matchmaking] Doing transition quit_game from UI
23:06:49.262 [Lua] TRANSITION quit_game nil nil
23:06:49.262 [Lua] [GameNetworkManager] Leaving game...
23:06:49.262 [Lua] [GameNetworkManager] Shutting down game session host.
23:06:49.262 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:06:49.262 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:06:49.262 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=81.77
23:06:49.291 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:06:49.387 [GameSessionCommon] failed to skip message because type is unknown
23:06:49.387 warning: [Network] Got broken update game object message from llx
23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown
23:06:49.409 warning: [Network] Got broken update game object message from llx
23:06:49.409 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session fc37 or from non-session peer 1100001056f274d
23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown
23:06:49.409 warning: [Network] Got broken update game object message from llx
23:06:49.409 [GameSessionCommon] failed to skip message because type is unknown
23:06:49.409 warning: [Network] Got broken update game object message from llx
23:06:49.676 [Lua] [PlayerSyncData] Game session is not initialized
23:06:49.676 [Lua] [PlayerSyncData] Game session is not initialized
23:06:49.676 [Lua] Set lobby begin:
23:06:49.676 [Lua] Lobby data twitch_enabled = false
23:06:49.676 [Lua] Lobby data power_level = 0
23:06:49.676 [Lua] Lobby data num_players = 3
23:06:49.676 [Lua] Lobby data weave_name = false
23:06:49.676 [Lua] Lobby data game_mode = 3
23:06:49.676 [Lua] Lobby data is_private = false
23:06:49.676 [Lua] Lobby data mechanism = adventure
23:06:49.676 [Lua] Lobby data level_key = inn_level
23:06:49.676 [Lua] Lobby data player_slot_1 = 1100001056f274d:1
23:06:49.676 [Lua] Lobby data selected_level_key = inn_level
23:06:49.676 [Lua] Lobby data unique_server_name = Kauffy
23:06:49.676 [Lua] Lobby data quick_game = true
23:06:49.676 [Lua] Lobby data matchmaking = false
23:06:49.676 [Lua] Lobby data difficulty = normal
23:06:49.676 [Lua] Lobby data country_code = US
23:06:49.676 [Lua] Lobby data host = 110000100950f7d
23:06:49.676 [Lua] Lobby data player_slot_5 = 0:0
23:06:49.676 [Lua] Lobby data player_slot_2 = 0:0
23:06:49.676 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
23:06:49.676 [Lua] Lobby data player_slot_3 = 1100001021e8ae8:1
23:06:49.676 [Lua] Lobby data eac_authorized = true
23:06:49.677 [Lua] Set lobby end.
23:06:51.268 [Application] Lua signals application exit.
23:06:51.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:06:51.333 [Lua] Clearing all global lookup lists
23:06:51.333 [Lua] [IngamePlayerListUI] - Destroy
23:06:51.333 [Lua] [EquipmentUI] - Destroy
23:06:51.333 [Lua] [GamePadEquipmentUI] - Destroy
23:06:51.333 [Lua] [AbilityUI] - Destroy
23:06:51.333 [Lua] [GamePadAbilityUI] - Destroy
23:06:51.334 [Lua] [IngameUI] destroy
23:06:51.340 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:06:51.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
23:06:51.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_2
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
23:06:51.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
23:06:51.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
23:06:51.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
23:06:51.408 [Lua] [Managers] Destroying state managers...
23:06:51.413 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:06:51.414 [Lua] [Matchmaking] unregister rpcs
23:06:51.414 [Lua] [Matchmaking] destroying
23:06:51.414 [Lua] [ChatManager] Unregistering channel 1
23:06:51.414 [Lua] [EnemyPackageLoader] network_context_destroyed
23:06:51.414 [Lua] [PartyManager] network_context_destroyed
23:06:51.414 [Lua] [GameMechanismManager] network_context_destroyed
23:06:51.414 [Lua] initializing mechanism to: adventure
23:06:51.414 [EACServer] [15:06:51:414][Windows][EAC Server] [Info][Destroy] Called
23:06:51.418 [SteamVoipRoom] Leaving room 3914e0795fbf8f84
23:06:51.418 [SteamVoipRoom] Destroying room 3914e0795fbf8f84
23:06:51.490 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
23:06:51.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:06:51.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
23:06:51.493 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/wing/chr_dwarf_ranger_slayer_wing, InventoryPackageSynchronizerClient
23:06:51.494 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
23:06:51.496 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:06:51.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient
23:06:51.496 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
23:06:51.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
23:06:51.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/middenland/chr_witch_hunter_bounty_hunter_middenland, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
23:06:51.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
23:06:51.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:06:51.511 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient
23:06:51.512 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
23:06:51.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
23:06:51.517 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
23:06:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
23:06:51.518 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
23:06:51.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient
23:06:51.518 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
23:06:51.520 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
23:06:51.520 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient
23:06:51.521 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, InventoryPackageSynchronizerClient
23:06:51.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
23:06:51.522 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
23:06:51.522 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
23:06:51.522 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
23:06:51.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
23:06:51.530 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
23:06:51.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
23:06:51.535 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
23:06:51.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
23:06:51.536 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
23:06:51.536 [Lua] [LobbyHost] Destroying
23:06:51.536 warning: [Lua] Got RPC rpc_pong during forced network update when exiting StateIngame
23:06:51.537 [SteamAuthenticator] CancelAuthTicket 1100001056f274d
23:06:51.537 [SteamAuthenticator] EndAuthSession 1100001056f274d
23:06:51.537 [SteamAuthenticator] CancelAuthTicket 1100001021e8ae8
23:06:51.537 [SteamAuthenticator] EndAuthSession 1100001021e8ae8
23:06:51.619 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
23:06:51.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
23:06:51.620 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
23:06:51.620 [Lua] ############### UNLOADING PACKAGES ###############
23:06:51.620 [Lua] [Managers] Destroying state managers...
23:06:51.620 [Lua] [Managers] Destroying global managers...
23:06:52.455 [Lua] VMF:ON_UNLOAD()
23:06:52.466 [Lua] [PackageManager] Destroy()
23:06:52.466 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
23:06:52.470 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
23:06:52.505 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
23:06:52.511 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/inventory, global
23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
23:06:52.521 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
23:06:52.530 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
23:06:52.530 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
23:06:52.532 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
23:06:52.533 [Lua] [PackageManager] Unload: resource_packages/decals, global
23:06:52.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
23:06:52.548 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
23:06:52.548 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
23:06:52.549 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
23:06:52.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewer
23:06:52.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
23:06:52.552 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
23:06:52.554 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
23:06:52.556 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
23:06:52.558 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
23:06:52.561 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
23:06:52.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
23:06:52.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
23:06:52.567 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
23:06:52.573 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
23:06:52.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
23:06:52.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
23:06:52.574 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
23:06:52.575 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
23:06:52.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860 -> Package still referenced, NOT unloaded:
23:06:52.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, MenuWorldPreviewertable: 00000000011D2860
23:06:52.583 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
23:06:52.583 [Lua] [PackageManager] Unload: resource_packages/careers, global
23:06:52.584 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
23:06:52.586 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
23:06:52.599 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, MenuWorldPreviewertable: 00000000011D2860
23:06:52.599 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
23:06:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, MenuWorldPreviewertable: 00000000011D2860
23:06:52.611 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
23:06:52.613 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
23:06:52.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, MenuWorldPreviewertable: 00000000011D2860
23:06:52.651 [Lua] [PackageManager] Unload: resource_packages/ingame, global
23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
23:06:52.659 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
23:06:52.674 [Lua] [PackageManager] Unload: resource_packages/pickups, global
23:06:52.674 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
23:06:52.686 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
23:06:52.905 [RazerChroma] Shutdown Razer Chroma
23:06:53.321 [EAC] Shutdown
[Log end]