[Log version] 1
[Session] 2eb13af5-c85c-4f22-babb-ace2326af42e
UTC time stamps
10:20:21.740 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
10:20:21.740 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
10:20:21.740 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
10:20:21.740 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
10:20:21.740 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
10:20:21.741 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
10:20:21.795 [RazerChroma] Setup Razer Chroma resources
10:20:21.795 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
10:20:21.825 [Window] Window => active
10:20:21.865 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
10:20:21.906 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
10:20:22.457 [EAC] Init client 110000106ea4256
10:20:22.457 [EAC] EAC client initialized
10:20:22.457 warning: [EAC] Failed to initialize localization
10:20:22.458 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
10:20:22.464 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
10:20:24.111 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
10:20:24.236 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
10:20:24.995 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
10:20:24.997 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
10:20:25.090 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
10:20:25.090 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
10:20:25.090 [Save] Save dir: `C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2`
10:20:25.091 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
10:20:25.091 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
10:20:25.251 [RazerChroma] Setup Razer Chroma
10:20:25.277 [LightFX ] Loaded DLL.
10:20:25.277 [LightFX ] Init()
10:20:25.283 [LightFX ] LightFX failed to initialize
10:20:25.293 [Lua] boot.lua start, os clock: 6.9830000000000005
10:20:25.294 [Lua] LUA IS STRIPPED!
10:20:25.294 [Lua] Boot:setup() entered. time: 0 os-clock: 6.984
10:20:25.294 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000011 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16326MB
Available: 9255MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): G15 Keyboard
Input device: Generic (17.0): Logitech Gaming Keyboard
Input device: Generic (17.0): Sennheiser 3D G4ME1
Input device: Joystick (20.2): Saitek Cyborg USB Stick
Input device: Gamepad (21.2): Controller (Wireless Gamepad F710)
Input device: Generic (17.0): G502 HERO Gaming Mouse
10:20:25.294 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
10:20:25.304 [SteamStats] RequestCurrentStats success: true
10:20:26.960 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4682989334105514 os-clock: 8.6500000000000004
10:20:26.960 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
10:20:26.961 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
10:20:26.964 [Lua] Flushing: resource_packages/strings [ResourcePackage]
10:20:26.965 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
10:20:26.969 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
10:20:26.969 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
10:20:26.969 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
10:20:26.969 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
10:20:26.969 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
10:20:26.971 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
10:20:26.971 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
10:20:26.973 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
10:20:26.975 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
10:20:26.975 [Lua] Development.init_application_parameters
10:20:26.975 [Lua] -----------------------------------------------------------------
10:20:26.975 [Lua] -- Application parameters --
10:20:26.975 [Lua] -----------------------------------------------------------------
10:20:26.975 [Lua] *****************************************************************
10:20:26.975 [Lua] ** Initial contents of script_data **
10:20:26.975 [Lua] script_data.beta_level_progression = false
10:20:26.975 [Lua] script_data.build_identifier = f890eb9cd866
10:20:26.975 [Lua] script_data.debug_interactions = false
10:20:26.975 [Lua] script_data.disable_debug_draw = true
10:20:26.975 [Lua] script_data.disable_intro_trailer = false
10:20:26.975 [Lua] script_data.disable_store = false
10:20:26.975 [Lua] script_data.disable_tutorial_at_start = true
10:20:26.975 [Lua] script_data.eac-untrusted = false
10:20:26.975 [Lua] script_data.enable_detailed_tooltips = false
10:20:26.975 [Lua] script_data.force_debug_disabled = true
10:20:26.975 [Lua] script_data.force_steam = true
10:20:26.975 [Lua] script_data.hide_fps = true
10:20:26.975 [Lua] script_data.hide_version_info = true
10:20:26.975 [Lua] script_data.matchmaking_debug = true
10:20:26.975 [Lua] script_data.network_debug = true
10:20:26.975 [Lua] script_data.package_debug = true
10:20:26.975 [Lua] script_data.packaged_build = true
10:20:26.975 [Lua] script_data.settings = { }
10:20:26.975 [Lua] script_data.show_fps = false
10:20:26.975 [Lua] script_data.spawn_empty_chest = true
10:20:26.975 [Lua] script_data.telemetry_log_interval = 600
10:20:26.975 [Lua] script_data.tobii_button = false
10:20:26.975 [Lua] script_data.use_beta_overlay = false
10:20:26.975 [Lua] script_data.use_local_backend = false
10:20:26.975 [Lua] script_data.use_tech_telemetry = true
10:20:26.975 [Lua] script_data.use_telemetry = true
10:20:26.975 [Lua] *****************************************************************
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
10:20:26.975 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
10:20:26.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
10:20:26.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
10:20:26.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
10:20:27.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
10:20:27.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
10:20:27.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
10:20:27.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
10:20:27.192 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
10:20:27.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
10:20:27.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
10:20:27.329 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
10:20:27.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
10:20:27.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
10:20:27.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
10:20:27.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
10:20:27.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
10:20:27.632 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
10:20:27.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
10:20:27.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
10:20:27.706 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
10:20:27.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
10:20:27.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
10:20:27.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
10:20:27.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
10:20:27.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
10:20:27.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
10:20:27.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
10:20:27.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
10:20:27.872 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
10:20:27.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
10:20:27.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
10:20:27.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
10:20:27.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
10:20:28.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
10:20:28.118 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
10:20:28.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
10:20:28.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
10:20:28.129 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
10:20:28.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
10:20:28.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
10:20:28.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
10:20:28.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
10:20:28.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
10:20:28.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
10:20:28.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
10:20:28.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
10:20:28.164 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
10:20:28.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
10:20:28.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
10:20:28.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
10:20:28.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
10:20:28.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
10:20:28.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
10:20:28.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
10:20:28.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
10:20:28.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
10:20:28.380 [Lua] settings.steam: nil
10:20:28.380 [Lua] Steam: table: 0000000000062450
10:20:28.380 [Lua] force_steam: true
10:20:28.380 [Lua] BUILD: release
10:20:28.380 [Lua] test_backend: nil
10:20:28.380 [Lua] DEDICATED_SERVER: false
10:20:28.380 [Lua] Using app_id '552500' to define backend
10:20:28.381 [Lua] PlayFab Title ID: 5107
10:20:28.441 [Lua] [1] = beastmen_minotaur (string)
10:20:28.441 [Lua] [2] = skaven_storm_vermin_champion (string)
10:20:28.441 [Lua] [3] = chaos_dummy_troll (string)
10:20:28.441 [Lua] [4] = skaven_grey_seer (string)
10:20:28.441 [Lua] [5] = chaos_plague_wave_spawner (string)
10:20:28.441 [Lua] [6] = chaos_vortex (string)
10:20:28.441 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
10:20:28.441 [Lua] [8] = chaos_dummy_sorcerer (string)
10:20:28.441 [Lua] [9] = chaos_tentacle (string)
10:20:28.441 [Lua] [10] = skaven_loot_rat (string)
10:20:28.441 [Lua] [11] = skaven_stormfiend_demo (string)
10:20:28.441 [Lua] [12] = critter_rat (string)
10:20:28.441 [Lua] [13] = skaven_explosive_loot_rat (string)
10:20:28.441 [Lua] [14] = chaos_spawn (string)
10:20:28.441 [Lua] [15] = skaven_stormfiend_boss (string)
10:20:28.441 [Lua] [16] = critter_pig (string)
10:20:28.441 [Lua] [17] = chaos_troll (string)
10:20:28.441 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
10:20:28.441 [Lua] [19] = skaven_rat_ogre (string)
10:20:28.441 [Lua] [20] = skaven_stormfiend (string)
10:20:28.441 [Lua] [21] = skaven_storm_vermin_warlord (string)
10:20:28.441 [Lua] [22] = skaven_warpfire_thrower (string)
10:20:28.441 [Lua] [23] = chaos_plague_sorcerer (string)
10:20:28.441 [Lua] [24] = chaos_exalted_champion_warcamp (string)
10:20:28.441 [Lua] [25] = skaven_pack_master (string)
10:20:28.441 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
10:20:28.441 [Lua] [27] = skaven_ratling_gunner (string)
10:20:28.441 [Lua] [28] = chaos_mutator_sorcerer (string)
10:20:28.441 [Lua] [29] = skaven_poison_wind_globadier (string)
10:20:28.441 [Lua] [30] = chaos_tentacle_sorcerer (string)
10:20:28.441 [Lua] [31] = chaos_exalted_champion_norsca (string)
10:20:28.441 [Lua] [32] = chaos_warrior (string)
10:20:28.441 [Lua] [33] = chaos_exalted_sorcerer (string)
10:20:28.441 [Lua] [34] = skaven_gutter_runner (string)
10:20:28.441 [Lua] [35] = chaos_corruptor_sorcerer (string)
10:20:28.441 [Lua] [36] = chaos_vortex_sorcerer (string)
10:20:28.441 [Lua] [37] = skaven_plague_monk (string)
10:20:28.441 [Lua] [38] = chaos_berzerker (string)
10:20:28.441 [Lua] [39] = beastmen_gor (string)
10:20:28.441 [Lua] [40] = beastmen_ungor_archer (string)
10:20:28.441 [Lua] [41] = beastmen_ungor_dummy (string)
10:20:28.441 [Lua] [42] = beastmen_standard_bearer_crater (string)
10:20:28.441 [Lua] [43] = skaven_storm_vermin_commander (string)
10:20:28.441 [Lua] [44] = beastmen_standard_bearer (string)
10:20:28.441 [Lua] [45] = skaven_storm_vermin (string)
10:20:28.441 [Lua] [46] = beastmen_ungor (string)
10:20:28.441 [Lua] [47] = chaos_raider_tutorial (string)
10:20:28.441 [Lua] [48] = chaos_raider (string)
10:20:28.441 [Lua] [49] = beastmen_gor_dummy (string)
10:20:28.441 [Lua] [50] = skaven_storm_vermin_with_shield (string)
10:20:28.441 [Lua] [51] = beastmen_bestigor (string)
10:20:28.441 [Lua] [52] = beastmen_bestigor_dummy (string)
10:20:28.441 [Lua] [53] = skaven_clan_rat_tutorial (string)
10:20:28.441 [Lua] [54] = chaos_marauder (string)
10:20:28.441 [Lua] [55] = skaven_dummy_clan_rat (string)
10:20:28.441 [Lua] [56] = chaos_fanatic (string)
10:20:28.441 [Lua] [57] = chaos_marauder_with_shield (string)
10:20:28.441 [Lua] [58] = chaos_zombie (string)
10:20:28.441 [Lua] [59] = skaven_clan_rat (string)
10:20:28.441 [Lua] [60] = skaven_clan_rat_with_shield (string)
10:20:28.441 [Lua] [61] = chaos_marauder_tutorial (string)
10:20:28.441 [Lua] [62] = skaven_dummy_slave (string)
10:20:28.441 [Lua] [63] = skaven_slave (string)
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
10:20:28.498 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
10:20:28.507 [Lua] level display name dlc_bogenhafen_city
10:20:28.507 [Lua] level display name cemetery
10:20:28.507 [Lua] level display name forest_ambush
10:20:28.507 [Lua] level display name mines
10:20:28.507 [Lua] level display name nurgle
10:20:28.507 [Lua] level display name warcamp
10:20:28.507 [Lua] level display name bell
10:20:28.507 [Lua] level display name skittergate
10:20:28.507 [Lua] level display name prologue
10:20:28.507 [Lua] level display name dlc_celebrate_crawl
10:20:28.507 [Lua] level display name military
10:20:28.507 [Lua] level display name magnus
10:20:28.507 [Lua] level display name skaven_stronghold
10:20:28.507 [Lua] level display name fort
10:20:28.507 [Lua] level display name ground_zero
10:20:28.507 [Lua] level display name elven_ruins
10:20:28.507 [Lua] level display name farmlands
10:20:28.507 [Lua] level display name ussingen
10:20:28.507 [Lua] level display name dlc_portals
10:20:28.507 [Lua] level display name dlc_castle
10:20:28.507 [Lua] level display name catacombs
10:20:28.507 [Lua] level display name crater
10:20:28.507 [Lua] level display name plaza
10:20:28.507 [Lua] level display name dlc_bogenhafen_slum
10:20:28.507 [Lua] level display name dlc_bastion
10:20:28.540 [Lua] TIME: 0.023
10:20:29.221 [Lua] [ConflictSettings] Contained breeds generated in: 0.6379999999999999
10:20:29.343 [Lua] <>realm = official<>
10:20:29.417 warning: [ModManager] Mod with id 1653236575ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.417 warning: [ModManager] Mod with id 1525503926ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.422 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.422 warning: [ModManager] Mod with id 1406006290ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.422 warning: [ModManager] Mod with id 2134634186ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.422 warning: [ModManager] Mod with id 1381145345ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.422 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.423 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.423 warning: [ModManager] Mod with id 1741481916ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping
10:20:29.607 [Lua]
10:20:29.607 [Lua] [1] = table
10:20:29.607 [Lua] [download_pending] = false (boolean)
10:20:29.607 [Lua] [id] = 1369573612 (string)
10:20:29.607 [Lua] [banned] = false (boolean)
10:20:29.607 [Lua] [author_id] = 58813412 (number)
10:20:29.607 [Lua] [tags] = table
10:20:29.607 [Lua] [1] = Tools (string)
10:20:29.607 [Lua] [2] = approved (string)
10:20:29.607 [Lua] [author] = bIbIbI(rus) (string)
10:20:29.607 [Lua] [sanctioned] = true (boolean)
10:20:29.607 [Lua] [out_of_date] = false (boolean)
10:20:29.607 [Lua] [downloading] = false (boolean)
10:20:29.607 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
10:20:29.607 [Lua] [num_children] = 0 (number)
10:20:29.607 [Lua] [ugc_status] = 3 (number)
10:20:29.607 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
10:20:29.607 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
10:20:29.607 [Lua] [installed] = true (boolean)
10:20:29.607 [Lua] [enabled] = true (boolean)
10:20:29.607 [Lua] [name] = Vermintide Mod Framework (string)
10:20:29.607 [Lua] [dependency_error] = (string)
10:20:29.607 [Lua] [2] = table
10:20:29.607 [Lua] [download_pending] = false (boolean)
10:20:29.607 [Lua] [id] = 1374248490 (string)
10:20:29.607 [Lua] [children] = table
10:20:29.607 [Lua] [1] = 1369573612 (string)
10:20:29.607 [Lua] [banned] = false (boolean)
10:20:29.607 [Lua] [author_id] = 45268594 (number)
10:20:29.607 [Lua] [tags] = table
10:20:29.607 [Lua] [1] = approved (string)
10:20:29.607 [Lua] [author] = prop joe (string)
10:20:29.607 [Lua] [sanctioned] = true (boolean)
10:20:29.607 [Lua] [out_of_date] = false (boolean)
10:20:29.607 [Lua] [downloading] = false (boolean)
10:20:29.607 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
10:20:29.607 [Lua] [num_children] = 1 (number)
10:20:29.607 [Lua] [ugc_status] = 3 (number)
10:20:29.607 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
10:20:29.607 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
10:20:29.607 [Lua] [installed] = true (boolean)
10:20:29.607 [Lua] [enabled] = true (boolean)
10:20:29.607 [Lua] [name] = Penlight Lua Libraries (string)
10:20:29.607 [Lua] [dependency_error] = (string)
10:20:29.607 [Lua] [3] = table
10:20:29.607 [Lua] [download_pending] = false (boolean)
10:20:29.607 [Lua] [id] = 1389872347 (string)
10:20:29.607 [Lua] [children] = table
10:20:29.607 [Lua] [1] = 1369573612 (string)
10:20:29.607 [Lua] [banned] = false (boolean)
10:20:29.607 [Lua] [author_id] = 4821406 (number)
10:20:29.607 [Lua] [tags] = table
10:20:29.607 [Lua] [1] = approved (string)
10:20:29.607 [Lua] [2] = UI (string)
10:20:29.607 [Lua] [author] = grasmann (string)
10:20:29.607 [Lua] [sanctioned] = true (boolean)
10:20:29.607 [Lua] [out_of_date] = false (boolean)
10:20:29.607 [Lua] [downloading] = false (boolean)
10:20:29.607 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
10:20:29.607 [Lua] [num_children] = 1 (number)
10:20:29.607 [Lua] [ugc_status] = 3 (number)
10:20:29.607 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
10:20:29.607 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
10:20:29.607 [Lua] [installed] = true (boolean)
10:20:29.607 [Lua] [enabled] = true (boolean)
10:20:29.607 [Lua] [name] = Simple UI (string)
10:20:29.607 [Lua] [dependency_error] = (string)
10:20:29.607 [Lua] [4] = table
10:20:29.607 [Lua] [download_pending] = false (boolean)
10:20:29.607 [Lua] [id] = 1395453301 (string)
10:20:29.607 [Lua] [children] = table
10:20:29.607 [Lua] [1] = 1369573612 (string)
10:20:29.607 [Lua] [banned] = false (boolean)
10:20:29.607 [Lua] [author_id] = 58813412 (number)
10:20:29.607 [Lua] [tags] = table
10:20:29.607 [Lua] [1] = Approved (string)
10:20:29.607 [Lua] [2] = QoL (string)
10:20:29.607 [Lua] [author] = bIbIbI(rus) (string)
10:20:29.607 [Lua] [sanctioned] = true (boolean)
10:20:29.607 [Lua] [out_of_date] = false (boolean)
10:20:29.607 [Lua] [downloading] = false (boolean)
10:20:29.607 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
10:20:29.607 [Lua] [num_children] = 1 (number)
10:20:29.607 [Lua] [ugc_status] = 3 (number)
10:20:29.607 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
10:20:29.607 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
10:20:29.607 [Lua] [installed] = true (boolean)
10:20:29.607 [Lua] [enabled] = true (boolean)
10:20:29.607 [Lua] [name] = Skip Intro (string)
10:20:29.607 [Lua] [dependency_error] = (string)
10:20:29.607 [Lua] [5] = table
10:20:29.607 [Lua] [download_pending] = false (boolean)
10:20:29.607 [Lua] [id] = 1397265260 (string)
10:20:29.607 [Lua] [children] = table
10:20:29.607 [Lua] [1] = 1369573612 (string)
10:20:29.607 [Lua] [banned] = false (boolean)
10:20:29.607 [Lua] [author_id] = 26572404 (number)
10:20:29.607 [Lua] [tags] = table
10:20:29.607 [Lua] [1] = UI (string)
10:20:29.607 [Lua] [2] = QoL (string)
10:20:29.607 [Lua] [3] = approved (string)
10:20:29.607 [Lua] [author] = Necrossin (string)
10:20:29.607 [Lua] [sanctioned] = true (boolean)
10:20:29.607 [Lua] [out_of_date] = false (boolean)
10:20:29.607 [Lua] [downloading] = false (boolean)
10:20:29.607 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
10:20:29.607 [Lua] [num_children] = 1 (number)
10:20:29.607 [Lua] [ugc_status] = 3 (number)
10:20:29.607 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
10:20:29.609 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Numeric UI (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [6] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1455893647 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 38895286 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = UI (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = Squatting Bear (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
10:20:29.609 [Lua] [num_children] = 0 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
10:20:29.609 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Player List Plus (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [7] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1391228174 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 4821406 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = UI (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = grasmann (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
10:20:29.609 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = UI Improvements (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [8] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1487862316 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 45268594 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = prop joe (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.609 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Reroll Improvements (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [9] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1502859403 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 96578995 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = QoL (string)
10:20:29.609 [Lua] [2] = approved (string)
10:20:29.609 [Lua] [author] = NonzeroGeoduck7 (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
10:20:29.609 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Notice Key Pickup (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [10] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1431393962 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 14284923 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = UI (string)
10:20:29.609 [Lua] [2] = Misc (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = Fracticality (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
10:20:29.609 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Vermitannica (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [11] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1464907434 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 14284923 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = UI (string)
10:20:29.609 [Lua] [2] = Misc (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = Fracticality (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
10:20:29.609 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Armory (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [12] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1388911015 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 4821406 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [author] = grasmann (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
10:20:29.609 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Chat Block (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [13] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1395655171 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 59593500 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = QoL (string)
10:20:29.609 [Lua] [2] = Balance/Tweaks (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = Grimalackt (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
10:20:29.609 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Bot Improvements - Combat (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [14] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1387440934 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 4821406 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = Approved (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [3] = Cosmetic (string)
10:20:29.609 [Lua] [author] = grasmann (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
10:20:29.609 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Third Person Equipment (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [15] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1383542440 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 45268594 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [author] = prop joe (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.609 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Weapon Kill Counter (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [16] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1393343095 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [2] = 1374248490 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 45268594 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [author] = prop joe (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
10:20:29.609 [Lua] [num_children] = 2 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.609 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Scoreboard Tweaks (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [17] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1445717962 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [2] = 1389872347 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 38895286 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = UI (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [3] = Approved (string)
10:20:29.609 [Lua] [author] = Squatting Bear (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
10:20:29.609 [Lua] [num_children] = 2 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
10:20:29.609 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Loadout Manager (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [18] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1421155919 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 75308424 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = Approved (string)
10:20:29.609 [Lua] [author] = th-om (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
10:20:29.609 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Mission timer (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [19] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1495937978 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 96578995 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [author] = NonzeroGeoduck7 (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
10:20:29.609 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Host your own game (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [20] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1383433646 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 45268594 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = prop joe (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
10:20:29.609 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Persistent Ammo Counter (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [21] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1569650837 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 81851809 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = Skwuruhl (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
10:20:29.609 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Crosshairs Fix (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [22] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1459917022 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 155839973 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = Gohas (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
10:20:29.609 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Parry Indicator (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [23] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1448714756 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 18741013 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = QoL (string)
10:20:29.609 [Lua] [3] = Misc (string)
10:20:29.609 [Lua] [author] = SkacikPL (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
10:20:29.609 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = No Wobble (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [24] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1516618647 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 96578995 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = NonzeroGeoduck7 (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
10:20:29.609 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Friendly Fire Indicator (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [25] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1402971136 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 38300192 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = Tomoko (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
10:20:29.609 [Lua] [num_children] = 1 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
10:20:29.609 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.609 [Lua] [name] = Needii (string)
10:20:29.609 [Lua] [dependency_error] = (string)
10:20:29.609 [Lua] [26] = table
10:20:29.609 [Lua] [download_pending] = false (boolean)
10:20:29.609 [Lua] [id] = 1383452616 (string)
10:20:29.609 [Lua] [children] = table
10:20:29.609 [Lua] [1] = 1369573612 (string)
10:20:29.609 [Lua] [2] = 1374248490 (string)
10:20:29.609 [Lua] [banned] = false (boolean)
10:20:29.609 [Lua] [author_id] = 45268594 (number)
10:20:29.609 [Lua] [tags] = table
10:20:29.609 [Lua] [1] = approved (string)
10:20:29.609 [Lua] [2] = UI (string)
10:20:29.609 [Lua] [3] = QoL (string)
10:20:29.609 [Lua] [author] = prop joe (string)
10:20:29.609 [Lua] [sanctioned] = true (boolean)
10:20:29.609 [Lua] [out_of_date] = false (boolean)
10:20:29.609 [Lua] [downloading] = false (boolean)
10:20:29.609 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
10:20:29.609 [Lua] [num_children] = 2 (number)
10:20:29.609 [Lua] [ugc_status] = 3 (number)
10:20:29.609 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.609 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
10:20:29.609 [Lua] [installed] = true (boolean)
10:20:29.609 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Killfeed Tweaks (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [27] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1498992606 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 84308322 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = Approved (string)
10:20:29.610 [Lua] [author] = pixaal (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
10:20:29.610 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Countries in Lobby Browser (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [28] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1497664830 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [2] = 1389872347 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 155839973 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = approved (string)
10:20:29.610 [Lua] [2] = UI (string)
10:20:29.610 [Lua] [3] = QoL (string)
10:20:29.610 [Lua] [author] = Gohas (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
10:20:29.610 [Lua] [num_children] = 2 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
10:20:29.610 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Item Filter (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [29] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1467751760 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [2] = 1374248490 (string)
10:20:29.610 [Lua] [3] = 1389872347 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 45268594 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = UI (string)
10:20:29.610 [Lua] [2] = QoL (string)
10:20:29.610 [Lua] [3] = approved (string)
10:20:29.610 [Lua] [author] = prop joe (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
10:20:29.610 [Lua] [num_children] = 3 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
10:20:29.610 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = UI Tweaks (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [30] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1384066089 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [2] = 1374248490 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 45268594 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = approved (string)
10:20:29.610 [Lua] [2] = QoL (string)
10:20:29.610 [Lua] [author] = prop joe (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
10:20:29.610 [Lua] [num_children] = 2 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.610 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Neuter Ult Effects (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [31] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1460327284 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 96578995 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = approved (string)
10:20:29.610 [Lua] [2] = UI (string)
10:20:29.610 [Lua] [author] = NonzeroGeoduck7 (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
10:20:29.610 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = BossKillTimer (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [32] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1498189723 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 81851809 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = approved (string)
10:20:29.610 [Lua] [2] = QoL (string)
10:20:29.610 [Lua] [author] = Skwuruhl (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
10:20:29.610 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Customizable Zoom Sensitivity (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [33] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1623948024 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 65038749 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = Approved (string)
10:20:29.610 [Lua] [author] = Aussiemon (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
10:20:29.610 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Hi-Def UI Scaling (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [34] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1504702573 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [2] = 1374248490 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 45268594 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = UI (string)
10:20:29.610 [Lua] [2] = approved (string)
10:20:29.610 [Lua] [author] = prop joe (string)
10:20:29.610 [Lua] [sanctioned] = true (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
10:20:29.610 [Lua] [num_children] = 2 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:20:29.610 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Info Dump For Streaming (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [35] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1395132559 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 65038749 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [author] = Aussiemon (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
10:20:29.610 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Creature Spawner (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [36] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1653236575 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 14284923 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = applied (string)
10:20:29.610 [Lua] [2] = UI (string)
10:20:29.610 [Lua] [3] = Misc (string)
10:20:29.610 [Lua] [author] = Fracticality (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
10:20:29.610 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Vermitannica Beta (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [37] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1525503926 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 140415807 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [author] = tour.dlang.org/ (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
10:20:29.610 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Aussiemon's Free Flight Mod (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [38] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1741481916 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 18741013 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = Art (string)
10:20:29.610 [Lua] [2] = Misc (string)
10:20:29.610 [Lua] [author] = SkacikPL (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey).
All values are split into appropriate categories:
[list]
[*]Booleans - On/Off values.
[*]Scalars - Single numeric value parameters.
[*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter.
[/list]
Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled.
[u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u]
[b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b]
[h1][b]Saving / Loading presets[/b][/h1]
You can save and load current preset using key bound hotkeys (single slot) or use chat commands:
[list]
[*]ppsavecustompreset - Save current preset to a custom file.
[*]pploadcustompreset - Load preset from a custom file.
[/list]
Syntax is following:
command (space) file_name, eg.
[i]/ppsavecustompreset mytestpreset[/i]
OR
[i]/pploadcustompreset mytestpreset[/i]
All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file.
Preset files cannot be read with text editors since they're wrapped in engine save format.
[u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string)
10:20:29.610 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = PostProcessor (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [39] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1497861728 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 18741013 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = Art (string)
10:20:29.610 [Lua] [2] = Tools (string)
10:20:29.610 [Lua] [3] = Misc (string)
10:20:29.610 [Lua] [author] = SkacikPL (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
10:20:29.610 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Photomode (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [40] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1694820325 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 40660875 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = Area (string)
10:20:29.610 [Lua] [2] = Level (string)
10:20:29.610 [Lua] [3] = Misc (string)
10:20:29.610 [Lua] [author] = I stot I (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
10:20:29.610 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = A Quiet Drink (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [41] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1381145345 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 4821406 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [1] = applied (string)
10:20:29.610 [Lua] [author] = grasmann (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
10:20:29.610 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Third Person (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [42] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 2134634186 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 71964233 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [author] = raindish (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
10:20:29.610 [Lua] [num_children] = 0 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
10:20:29.610 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Choose Weather (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua] [43] = table
10:20:29.610 [Lua] [download_pending] = false (boolean)
10:20:29.610 [Lua] [id] = 1406006290 (string)
10:20:29.610 [Lua] [children] = table
10:20:29.610 [Lua] [1] = 1369573612 (string)
10:20:29.610 [Lua] [banned] = false (boolean)
10:20:29.610 [Lua] [author_id] = 65038749 (number)
10:20:29.610 [Lua] [tags] = table
10:20:29.610 [Lua] [author] = Aussiemon (string)
10:20:29.610 [Lua] [sanctioned] = false (boolean)
10:20:29.610 [Lua] [out_of_date] = false (boolean)
10:20:29.610 [Lua] [downloading] = false (boolean)
10:20:29.610 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
10:20:29.610 [Lua] [num_children] = 1 (number)
10:20:29.610 [Lua] [ugc_status] = 3 (number)
10:20:29.610 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
10:20:29.610 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
10:20:29.610 [Lua] [installed] = true (boolean)
10:20:29.610 [Lua] [enabled] = true (boolean)
10:20:29.610 [Lua] [name] = Flight (string)
10:20:29.610 [Lua] [dependency_error] = (string)
10:20:29.610 [Lua]
10:20:29.610 [Lua]
10:20:29.610 [Lua] [1384066089] = 25 (number)
10:20:29.610 [Lua] [1391228174] = 32 (number)
10:20:29.610 [Lua] [1516618647] = 19 (number)
10:20:29.610 [Lua] [1498189723] = 27 (number)
10:20:29.610 [Lua] [1455893647] = 30 (number)
10:20:29.610 [Lua] [1402971136] = 20 (number)
10:20:29.610 [Lua] [1431393962] = 4 (number)
10:20:29.610 [Lua] [1495937978] = 14 (number)
10:20:29.610 [Lua] [1623948024] = 28 (number)
10:20:29.610 [Lua] [1487862316] = 2 (number)
10:20:29.610 [Lua] [1497664830] = 23 (number)
10:20:29.610 [Lua] [1498992606] = 22 (number)
10:20:29.610 [Lua] [1464907434] = 31 (number)
10:20:29.610 [Lua] [1387440934] = 8 (number)
10:20:29.610 [Lua] [1445717962] = 12 (number)
10:20:29.610 [Lua] [1467751760] = 24 (number)
10:20:29.610 [Lua] [1459917022] = 17 (number)
10:20:29.610 [Lua] [1388911015] = 5 (number)
10:20:29.610 [Lua] [1389872347] = 9 (number)
10:20:29.610 [Lua] [1421155919] = 13 (number)
10:20:29.610 [Lua] [1383542440] = 10 (number)
10:20:29.610 [Lua] [1383452616] = 21 (number)
10:20:29.610 [Lua] [1504702573] = 29 (number)
10:20:29.610 [Lua] [1369573612] = 33 (number)
10:20:29.610 [Lua] [1448714756] = 18 (number)
10:20:29.610 [Lua] [1395655171] = 6 (number)
10:20:29.610 [Lua] [1395453301] = 0 (number)
10:20:29.610 [Lua] [1393343095] = 11 (number)
10:20:29.610 [Lua] [1374248490] = 7 (number)
10:20:29.610 [Lua] [1569650837] = 16 (number)
10:20:29.610 [Lua] [1383433646] = 15 (number)
10:20:29.610 [Lua] [1397265260] = 1 (number)
10:20:29.610 [Lua] [1502859403] = 3 (number)
10:20:29.610 [Lua] [1460327284] = 26 (number)
10:20:29.610 [Lua]
10:20:29.625 [Lua]
10:20:29.625 [Lua] [1384066089] = 25 (number)
10:20:29.625 [Lua] [1391228174] = 32 (number)
10:20:29.625 [Lua] [1516618647] = 19 (number)
10:20:29.625 [Lua] [1498189723] = 27 (number)
10:20:29.625 [Lua] [1455893647] = 30 (number)
10:20:29.625 [Lua] [1402971136] = 20 (number)
10:20:29.625 [Lua] [1431393962] = 4 (number)
10:20:29.625 [Lua] [1495937978] = 14 (number)
10:20:29.625 [Lua] [1623948024] = 28 (number)
10:20:29.625 [Lua] [1487862316] = 2 (number)
10:20:29.625 [Lua] [1497664830] = 23 (number)
10:20:29.625 [Lua] [1498992606] = 22 (number)
10:20:29.625 [Lua] [1464907434] = 31 (number)
10:20:29.625 [Lua] [1387440934] = 8 (number)
10:20:29.625 [Lua] [1445717962] = 12 (number)
10:20:29.625 [Lua] [1467751760] = 24 (number)
10:20:29.625 [Lua] [1459917022] = 17 (number)
10:20:29.625 [Lua] [1388911015] = 5 (number)
10:20:29.625 [Lua] [1389872347] = 9 (number)
10:20:29.625 [Lua] [1421155919] = 13 (number)
10:20:29.625 [Lua] [1383542440] = 10 (number)
10:20:29.625 [Lua] [1383452616] = 21 (number)
10:20:29.625 [Lua] [1504702573] = 29 (number)
10:20:29.625 [Lua] [1369573612] = 33 (number)
10:20:29.625 [Lua] [1448714756] = 18 (number)
10:20:29.625 [Lua] [1395655171] = 6 (number)
10:20:29.625 [Lua] [1395453301] = 0 (number)
10:20:29.625 [Lua] [1393343095] = 11 (number)
10:20:29.625 [Lua] [1374248490] = 7 (number)
10:20:29.625 [Lua] [1569650837] = 16 (number)
10:20:29.625 [Lua] [1383433646] = 15 (number)
10:20:29.625 [Lua] [1397265260] = 1 (number)
10:20:29.625 [Lua] [1502859403] = 3 (number)
10:20:29.625 [Lua] [1460327284] = 26 (number)
10:20:29.625 [Lua]
10:20:29.625 [Lua] <>modded = true<>
10:20:29.625 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
10:20:29.684 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
10:20:29.694 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
10:20:29.694 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
10:20:29.696 [Lua] <>modded = true<>
10:20:29.696 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
10:20:29.699 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
10:20:29.701 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
10:20:29.701 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
10:20:29.701 [Lua] <>modded = true<>
10:20:29.701 [Lua] <>Mod:1389872347:Simple UI = true<>
10:20:29.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
10:20:29.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
10:20:29.704 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
10:20:29.704 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
10:20:29.704 [Lua] <>modded = true<>
10:20:29.704 [Lua] <>Mod:1395453301:Skip Intro = true<>
10:20:29.706 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
10:20:29.707 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
10:20:29.707 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
10:20:29.707 [Lua] <>modded = true<>
10:20:29.707 [Lua] <>Mod:1397265260:Numeric UI = true<>
10:20:29.709 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
10:20:29.710 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
10:20:29.710 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
10:20:29.712 [Lua] <>modded = true<>
10:20:29.712 [Lua] <>Mod:1455893647:Player List Plus = true<>
10:20:29.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
10:20:29.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
10:20:29.715 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
10:20:29.716 [Lua] <>modded = true<>
10:20:29.716 [Lua] <>Mod:1391228174:UI Improvements = true<>
10:20:29.720 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
10:20:29.721 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
10:20:29.721 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
10:20:29.724 [Lua] <>modded = true<>
10:20:29.724 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
10:20:29.726 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
10:20:29.727 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
10:20:29.727 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
10:20:29.728 [Lua] <>modded = true<>
10:20:29.728 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
10:20:29.730 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
10:20:29.731 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
10:20:29.732 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
10:20:29.732 [Lua] <>modded = true<>
10:20:29.732 [Lua] <>Mod:1431393962:Vermitannica = true<>
10:20:29.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
10:20:29.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
10:20:29.742 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
10:20:29.746 [Lua] <>modded = true<>
10:20:29.746 [Lua] <>Mod:1464907434:Armory = true<>
10:20:29.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
10:20:29.751 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
10:20:29.751 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
10:20:29.755 [Lua] <>modded = true<>
10:20:29.755 [Lua] <>Mod:1388911015:Chat Block = true<>
10:20:29.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
10:20:29.758 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
10:20:29.758 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
10:20:29.759 [Lua] <>modded = true<>
10:20:29.759 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
10:20:29.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
10:20:29.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
10:20:29.762 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
10:20:29.763 [Lua] <>modded = true<>
10:20:29.763 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
10:20:29.765 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
10:20:29.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
10:20:29.766 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
10:20:29.767 [Lua] <>modded = true<>
10:20:29.767 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
10:20:29.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
10:20:29.772 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
10:20:29.772 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
10:20:29.772 [Lua] <>modded = true<>
10:20:29.772 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
10:20:29.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
10:20:29.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
10:20:29.775 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
10:20:29.775 [Lua] <>modded = true<>
10:20:29.775 [Lua] <>Mod:1445717962:Loadout Manager = true<>
10:20:29.777 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
10:20:29.778 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
10:20:29.778 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
10:20:29.779 [Lua] <>modded = true<>
10:20:29.779 [Lua] <>Mod:1421155919:Mission timer = true<>
10:20:29.780 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
10:20:29.781 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
10:20:29.781 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
10:20:29.782 [Lua] <>modded = true<>
10:20:29.782 [Lua] <>Mod:1495937978:Host your own game = true<>
10:20:29.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
10:20:29.784 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
10:20:29.784 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
10:20:29.785 [Lua] <>modded = true<>
10:20:29.785 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
10:20:29.788 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
10:20:29.789 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
10:20:29.789 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
10:20:29.790 [Lua] <>modded = true<>
10:20:29.790 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
10:20:29.791 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
10:20:29.792 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
10:20:29.792 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
10:20:29.793 [Lua] <>modded = true<>
10:20:29.793 [Lua] <>Mod:1459917022:Parry Indicator = true<>
10:20:29.794 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
10:20:29.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
10:20:29.795 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
10:20:29.796 [Lua] <>modded = true<>
10:20:29.796 [Lua] <>Mod:1448714756:No Wobble = true<>
10:20:29.797 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
10:20:29.798 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
10:20:29.798 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
10:20:29.798 [Lua] <>modded = true<>
10:20:29.798 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
10:20:29.801 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
10:20:29.802 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
10:20:29.802 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
10:20:29.803 [Lua] <>modded = true<>
10:20:29.803 [Lua] <>Mod:1402971136:Needii = true<>
10:20:29.806 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
10:20:29.807 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
10:20:29.807 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
10:20:29.807 [Lua] <>modded = true<>
10:20:29.807 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
10:20:29.809 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
10:20:29.810 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
10:20:29.810 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
10:20:29.811 [Lua] <>modded = true<>
10:20:29.811 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
10:20:29.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
10:20:29.813 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
10:20:29.813 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
10:20:29.813 [Lua] <>modded = true<>
10:20:29.813 [Lua] <>Mod:1497664830:Item Filter = true<>
10:20:29.815 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
10:20:29.816 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
10:20:29.816 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
10:20:29.817 [Lua] <>modded = true<>
10:20:29.817 [Lua] <>Mod:1467751760:UI Tweaks = true<>
10:20:29.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
10:20:29.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
10:20:29.821 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
10:20:29.827 [Lua] <>modded = true<>
10:20:29.827 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
10:20:29.829 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
10:20:29.830 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
10:20:29.830 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
10:20:29.831 [Lua] <>modded = true<>
10:20:29.831 [Lua] <>Mod:1460327284:BossKillTimer = true<>
10:20:29.833 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
10:20:29.834 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
10:20:29.834 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
10:20:29.834 [Lua] <>modded = true<>
10:20:29.834 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
10:20:29.836 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
10:20:29.837 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
10:20:29.837 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
10:20:29.838 [Lua] <>modded = true<>
10:20:29.838 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
10:20:29.840 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
10:20:29.840 [Lua] <>modded = true<>
10:20:29.840 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<>
10:20:29.842 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]`
10:20:29.843 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]`
10:20:29.843 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573]
10:20:29.844 [Lua] <>project = vermintide 2<>
10:20:29.844 [Lua] <>build = release<>
10:20:29.844 [Lua] <>platform = win32<>
10:20:29.844 [Lua] <>dedicated_server = false<>
10:20:29.844 [Lua] <>title_id = 5107<>
10:20:29.844 [Lua] <>content_revision = 20130<>
10:20:29.844 [Lua] <>engine_revision = f890eb9cd866<>
10:20:29.844 [Lua] <>release_version = 4.1<>
10:20:29.844 [Lua] <>rendering_backend = dx12<>
10:20:29.844 [Lua] <>teamcity_build_id = 87304<>
10:20:29.844 [Lua] <>steam_id = 110000106ea4256<>
10:20:29.844 [Lua] <>steam_profile_name = RedBeardedGiant<>
10:20:29.845 [Lua] <>machine_id = 1af90a3f-3c01-46db-aec2-cdfcce36d177<>
10:20:29.845 [Lua] [Boot] Application build: release
10:20:29.845 [Lua] [Boot] Content revision: 20130
10:20:29.845 [Lua] [Boot] Engine revision: f890eb9cd866
10:20:29.845 [Lua] [Boot] Release version: 4.1
10:20:29.845 [Lua] [Boot] User ID: 110000106ea4256 RedBeardedGiant
10:20:29.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
10:20:29.851 [Lua] initializing mechanism to: adventure
10:20:29.852 [Lua] Game:setup() total time: 0.0069999999999997
10:20:29.852 [Lua] handle rev info: 0
10:20:29.852 [Lua] handle gfx quality: 0
10:20:29.852 [Lua] default settings: 0
10:20:29.852 [Lua] user settings: 0
10:20:29.852 [Lua] set frame times: 0
10:20:29.852 [Lua] init random: 0
10:20:29.852 [Lua] managers: 0.0060000000000002274
10:20:29.852 [Lua]
10:20:29.852 [Lua] unaccounted: 0.00099999999999944578
10:20:29.852 [Lua] [Boot] use baked enemy meshes: false
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
10:20:29.852 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
10:20:29.852 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
10:20:29.868 [Lua] [Testify] Ready!
10:20:30.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
10:20:30.007 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
10:20:30.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
10:20:30.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
10:20:30.395 [Lua] [PackageManager] Force_load: resource_packages/title_screen
10:20:30.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
10:20:30.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
10:20:30.462 [Lua] [PackageManager] Force_load: resource_packages/menu
10:20:30.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
10:20:30.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
10:20:30.546 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
10:20:30.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
10:20:31.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
10:20:31.120 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
10:20:31.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
10:20:31.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
10:20:31.222 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
10:20:31.222 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
10:20:31.222 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
10:20:31.223 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
10:20:31.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
10:20:31.305 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
10:20:31.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
10:20:31.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
10:20:31.725 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
10:20:31.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
10:20:32.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
10:20:32.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
10:20:32.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
10:20:32.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
10:20:32.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
10:20:32.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
10:20:33.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
10:20:33.239 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
10:20:33.239 [Lua] [Gamestate] Enter StateTitleScreen
10:20:33.241 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
10:20:33.241 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
10:20:33.241 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
10:20:33.241 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
10:20:33.241 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
10:20:33.243 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
10:20:33.255 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
10:20:33.255 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
10:20:33.255 [Save] Loading `save_data`
10:20:33.255 [Save] Load done
10:20:33.273 [Lua] [BackendManagerPlayFab] Backend Enabled
10:20:33.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
10:20:33.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
10:20:33.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:20:33.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:20:33.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:20:33.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
10:20:33.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
10:20:33.978 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
10:20:33.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
10:20:34.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
10:20:34.079 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
10:20:34.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
10:20:34.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
10:20:34.147 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
10:20:34.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
10:20:34.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
10:20:34.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
10:20:34.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
10:20:34.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
10:20:34.699 [Lua] [PackageManager] Force_load: resource_packages/inventory
10:20:34.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
10:20:34.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
10:20:34.760 [Lua] [PackageManager] Force_load: resource_packages/careers
10:20:34.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
10:20:34.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
10:20:34.794 [Lua] [PackageManager] Force_load: resource_packages/decals
10:20:34.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
10:20:34.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
10:20:34.879 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
10:20:34.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
10:20:34.941 [Lua] <>playfab_id = 10EED1946A89355E<>
10:20:35.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
10:20:35.488 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
10:20:35.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
10:20:36.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
10:20:36.416 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
10:20:36.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
10:20:37.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
10:20:37.347 [Lua] [PackageManager] Force_load: resource_packages/ingame
10:20:37.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
10:20:38.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
10:20:38.325 [Lua] [PackageManager] Force_load: resource_packages/pickups
10:20:38.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
10:20:38.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
10:20:38.426 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
10:20:38.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
10:20:38.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
10:20:38.476 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
10:20:38.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
10:20:38.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
10:20:38.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
10:20:40.062 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
10:20:40.063 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
10:20:40.063 [Lua] steam item server: requesting user inventory
10:20:40.539 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
10:20:40.539 [Lua] ISI-> GET_ALL_ITEMS!
10:20:40.539 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
10:20:40.539 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
10:20:40.539 [Lua]
10:20:40.539 [Lua]
10:20:40.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
10:20:40.759 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
10:20:40.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
10:20:40.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
10:20:40.759 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
10:20:40.759 [Lua] [SteamManager] request_item_prices
10:20:40.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
10:20:41.015 [Lua] Player statistics loaded!
10:20:41.383 [Lua] [SteamManager] on_price_result 1 EUR
10:20:41.383 [Lua] _refresh_steam_item_prices_cb
10:20:41.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
10:20:41.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
10:20:41.710 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
10:20:41.765 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
10:20:41.767 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
10:20:42.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
10:20:42.055 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
10:20:42.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
10:20:42.293 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
10:20:43.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
10:20:43.325 [Lua] [Managers] Destroying manager group:
10:20:43.325 [Lua] [Gamestate] Enter state StateLoading
10:20:43.326 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
10:20:43.326 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:20:43.326 [Lua] [LobbyManager] Setting up network options
10:20:43.326 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:20:43.326 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:20:43.326 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:20:43.326 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:20:43.326 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:20:43.326 [Lua] LobbyManager:setup_network_options server_port: 27015
10:20:43.327 [Lua] state_loading_restart_network JOIN VIA STEAM 0
10:20:43.331 [Lua] registering RPCs
10:20:43.331 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:20:43.331 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
10:20:43.331 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:20:43.331 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
10:20:43.331 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
10:20:43.331 [Lua] [LevelTransitionHandler] load_level inn_level 0
10:20:43.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
10:20:43.331 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
10:20:43.331 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
10:20:43.331 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
10:20:43.331 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
10:20:43.331 [SteamVoip] Creating room b0e05bc29254e839
10:20:43.331 [SteamVoip] Joining room b0e05bc29254e839
10:20:43.332 [EAC] EAC server 110000106ea4256 is initializing
10:20:43.336 [EAC] Server is also client 110000106ea4256
10:20:43.336 [EACServer] [12:20:43:336][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF672BDA6A0 LogLevel: Info.
10:20:43.337 [Lua] ### Created peer state machine for 110000106ea4256
10:20:43.337 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting
10:20:43.337 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:20:43.337 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:20:43.337 warning: [Application] Application.update_render_world is deprecated.
10:20:43.342 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:20:43.342 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:20:43.342 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:20:43.342 [Lua] Set lobby begin:
10:20:43.342 [Lua] Set lobby end.
10:20:43.342 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "1" and join party "nil"
10:20:43.342 [Lua] [LobbyHost] Changed state from 0 to creating
10:20:43.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:20:43.376 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:20:43.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:20:43.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:20:43.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:20:43.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
10:20:43.543 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
10:20:43.594 [Lua] [LobbyHost] Changed state from creating to joined
10:20:43.594 [Lua] [PartyManager] Leader is set to 110000106ea4256
10:20:43.594 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256
10:20:43.594 [Lua] [ChatManager] Registering channel 1
10:20:43.594 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
10:20:43.594 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
10:20:43.594 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
10:20:43.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
10:20:43.610 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
10:20:43.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:20:43.611 [Lua] [NetworkServer] Changing num_players from nil to 1
10:20:43.611 [Lua] Players: 1
10:20:43.611 [Lua] Set lobby begin:
10:20:43.611 [Lua] Lobby data num_players = 1
10:20:43.611 [Lua] Lobby data level_key = inn_level
10:20:43.611 [Lua] Lobby data game_mode = 3
10:20:43.611 [Lua] Lobby data matchmaking = false
10:20:43.611 [Lua] Set lobby end.
10:20:45.350 [Lua] player (110000106ea4256,1) was put into party 0
10:20:45.350 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting
10:20:45.350 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading
10:20:45.350 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0
10:20:45.351 [Lua] [StateLoading] got rpc_load_level 50 inn_level
10:20:50.887 [Window] Window => inactive
10:20:51.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:20:51.474 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:20:51.490 [Lua] [LevelTransitionHandler] Level load completed!
10:20:51.490 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 590260 - use_random_directors: true - overriden_conflict: nil
10:20:51.496 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:20:51.496 [Lua] checking dlc's against conflict directors
10:20:51.496 [Lua] number of factions to include 1
10:20:51.496 [Lua] Updated list weights for random:
10:20:51.496 [Lua] skaven, 0.42 (0.00-0.42)
10:20:51.496 [Lua] chaos, 0.42 (0.42-0.83)
10:20:51.496 [Lua] beastmen, 0.17 (0.83-1.00)
10:20:51.496 [Lua] Rolled random faction: 0.082992136478424072 skaven
10:20:51.496 [Lua] number of factions added 1
10:20:51.496 [Lua] --- --- ---
10:20:51.496 [Lua] Starting... difficulty 'normal'
10:20:51.496 [Lua] These are the starting conflict directors:
10:20:51.496 [Lua] inn_level
10:20:51.496 [Lua] --- --- ---
10:20:51.496 [Lua]
10:20:51.496 [Lua] DONE! Found the following directors:
10:20:51.496 [Lua] (free: 35), Master hash is:
10:20:51.496 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:20:51.496 [Lua] load_startup_enemy_packages: --------------
10:20:51.496 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:20:51.496 [Lua] critter_rat
10:20:51.510 [Lua] ### Sending rpc_level_loaded
10:20:51.510 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50
10:20:51.510 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded
10:20:51.524 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading
10:20:51.524 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages
10:20:51.524 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256
10:20:51.525 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256
10:20:51.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
10:20:51.541 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages
10:20:51.541 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame
10:20:51.542 [Lua] ### Sending rpc_level_loaded
10:20:51.542 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50
10:20:51.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:20:51.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:20:51.561 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
10:20:51.561 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:20:51.561 [Lua] Starting async level spawning of levels/inn/world
10:20:51.561 [Umbra] Init version: 3.4.15 :: 16 threads
10:20:51.938 [Lua] Async level spawning done
10:20:51.938 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:20:52.931 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:20:52.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:20:52.931 [Lua] Set lobby begin:
10:20:52.931 [Lua] Lobby data host = 110000106ea4256
10:20:52.931 [Lua] Lobby data level_key = inn_level
10:20:52.931 [Lua] Lobby data game_mode = 3
10:20:52.932 [Lua] Lobby data country_code = AT
10:20:52.932 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:52.932 [Lua] Lobby data num_players = 1
10:20:52.932 [Lua] Lobby data matchmaking = false
10:20:52.932 [Lua] Set lobby end.
10:20:52.932 [Lua] [Managers] Destroying manager group:
10:20:52.932 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:20:52.932 [Lua] [Gamestate] Enter StateIngame HOST
10:20:52.932 [Lua] [Managers] Calling function on all managers:
10:20:52.933 [Lua] <>level = inn_level<>
10:20:52.933 [Lua] Set lobby begin:
10:20:52.933 [Lua] Lobby data host = 110000106ea4256
10:20:52.933 [Lua] Lobby data level_key = inn_level
10:20:52.933 [Lua] Lobby data game_mode = 3
10:20:52.933 [Lua] Lobby data selected_level_key = inn_level
10:20:52.933 [Lua] Lobby data country_code = AT
10:20:52.933 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:52.933 [Lua] Lobby data num_players = 1
10:20:52.933 [Lua] Lobby data matchmaking = false
10:20:52.933 [Lua] Set lobby end.
10:20:52.933 [Lua] [StateIngame] Server ingame
10:20:52.939 [Lua] Set lobby begin:
10:20:52.939 [Lua] Lobby data level_key = inn_level
10:20:52.939 [Lua] Lobby data selected_level_key = inn_level
10:20:52.939 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:52.939 [Lua] Lobby data matchmaking = false
10:20:52.939 [Lua] Lobby data host = 110000106ea4256
10:20:52.939 [Lua] Lobby data country_code = AT
10:20:52.939 [Lua] Lobby data game_mode = 3
10:20:52.939 [Lua] Lobby data difficulty_tweak = 0
10:20:52.940 [Lua] Lobby data difficulty = normal
10:20:52.940 [Lua] Lobby data num_players = 1
10:20:52.940 [Lua] Set lobby end.
10:20:52.940 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
10:20:52.940 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:20:52.940 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:20:52.940 [Lua] [Matchmaking] initializing
10:20:52.940 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server
10:20:52.940 [Lua] [Matchmaking] register rpcs
10:20:52.940 [Lua] GameNetworkManager:init... creating game session
10:20:52.940 [Lua] Host GameSession.make_game_session_host with session:
10:20:52.940 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:20:52.940 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256
10:20:52.940 [Lua] [GameNetworkManager] self.is_server = true
10:20:52.940 [Network] Setting artificial MTU limit to 65536
10:20:52.940 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
10:20:52.958 [Lua] Switching ConflictSettings: to: inn_level
10:20:52.958 [Lua] pacing=disabled
10:20:52.958 [Lua] roaming=nil
10:20:52.958 [Lua] disabled=false
10:20:52.958 [Lua] pack_spawning=disabled
10:20:52.958 [Lua] contained_breeds=nil
10:20:52.958 [Lua] boss=disabled
10:20:52.958 [Lua] horde=disabled
10:20:52.958 [Lua] specials=disabled
10:20:52.958 [Lua] name=inn_level
10:20:52.958 [Lua] intensity=disabled
10:20:52.958 [Lua] ---
10:20:52.959 [Lua] [LevelAnalysis] set_random_seed( 590260)
10:20:52.965 [Lua] [AIInterestPointSystem] Level Seed: 590260
10:20:52.966 [Lua]
10:20:52.966 [Lua] [entity_system_bag] = table
10:20:52.966 [Lua] [entity_system_bag] = metatable
10:20:52.966 [Lua] [startup_data] = table
10:20:52.966 [Lua] [entity_manager] = table
10:20:52.966 [Lua] [entity_manager] = metatable
10:20:52.966 [Lua] [unit_spawner] = table
10:20:52.966 [Lua] [unit_spawner] = metatable
10:20:52.966 [Lua] [unit_storage] = table
10:20:52.966 [Lua] [unit_storage] = metatable
10:20:52.966 [Lua] [dice_keeper] = table
10:20:52.966 [Lua] [dice_keeper] = metatable
10:20:52.966 [Lua] [is_server] = true (boolean)
10:20:52.966 [Lua] [world] = [World]
10:20:52.966 [Lua] [system_api] = table
10:20:52.966 [Lua] [entity_system] = table
10:20:52.966 [Lua] [entity_system] = metatable
10:20:52.966 [Lua] [network_lobby] = table
10:20:52.966 [Lua] [network_lobby] = metatable
10:20:52.966 [Lua] [profile_synchronizer] = table
10:20:52.966 [Lua] [profile_synchronizer] = metatable
10:20:52.966 [Lua] [level_transition_handler] = table
10:20:52.966 [Lua] [level_transition_handler] = metatable
10:20:52.966 [Lua] [num_local_human_players] = 1 (number)
10:20:52.966 [Lua] [statistics_db] = table
10:20:52.966 [Lua] [statistics_db] = metatable
10:20:52.966 [Lua] [network_server] = table
10:20:52.966 [Lua] [network_server] = metatable
10:20:52.966 [Lua] [input_manager] = table
10:20:52.966 [Lua] [input_manager] = metatable
10:20:52.966 [Lua] [network_clock] = table
10:20:52.966 [Lua] [network_clock] = metatable
10:20:52.966 [Lua] [network_transmit] = table
10:20:52.966 [Lua] [network_transmit] = metatable
10:20:52.966 [Lua] [free_flight_manager] = table
10:20:52.966 [Lua] [free_flight_manager] = metatable
10:20:52.966 [Lua] [network_manager] = table
10:20:52.966 [Lua] [network_manager] = metatable
10:20:52.966 [Lua] [network_event_delegate] = table
10:20:52.966 [Lua] [network_event_delegate] = metatable
10:20:52.966 [Lua]
10:20:52.966 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:20:52.966 [Lua] ignoring extension VersusInteractObjectiveExtension
10:20:52.966 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:20:52.966 [Lua] ignoring extension VersusSocketObjectiveExtension
10:20:52.966 [Lua] ignoring extension VersusTargetObjectiveExtension
10:20:52.966 [Lua] ignoring extension VersusMissionObjectiveExtension
10:20:52.967 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:20:52.968 [Lua] [AchievementManager] Achievements using the steam platform
10:20:53.019 [Lua] [StateIngame] Level seed: 590260
10:20:53.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
10:20:53.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
10:20:53.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
10:20:53.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:20:53.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:20:53.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
10:20:53.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read,
10:20:53.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read,
10:20:53.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read,
10:20:53.042 [Lua] [LevelAnalysis] set_random_seed( 590260)
10:20:53.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
10:20:53.049 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
10:20:53.050 [Lua] [IngameUI] init
10:20:53.070 [SteamVoipClient] select_out(110000106ea4256, off)
10:20:53.075 [Lua] cb_razer_chroma_setup
10:20:53.126 [Lua] completed
10:20:53.126 [Lua] completed
10:20:53.126 [Lua] completed
10:20:53.126 [Lua] completed
10:20:53.145 [Lua] completed
10:20:53.146 [Lua] completed
10:20:53.147 [Lua] [Matchmaking] Cancelling matchmaking
10:20:53.147 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:20:53.147 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:20:53.147 [Lua] Set lobby begin:
10:20:53.147 [Lua] Lobby data level_key = inn_level
10:20:53.147 [Lua] Lobby data power_level = 0
10:20:53.147 [Lua] Lobby data selected_level_key = inn_level
10:20:53.147 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:53.147 [Lua] Lobby data matchmaking = false
10:20:53.147 [Lua] Lobby data host = 110000106ea4256
10:20:53.147 [Lua] Lobby data country_code = AT
10:20:53.147 [Lua] Lobby data game_mode = 3
10:20:53.147 [Lua] Lobby data difficulty_tweak = 0
10:20:53.147 [Lua] Lobby data difficulty = normal
10:20:53.147 [Lua] Lobby data num_players = 1
10:20:53.147 [Lua] Set lobby end.
10:20:53.148 [Flow] complete_skittergate_legend true
10:20:53.148 [Flow] complete_all_helmgart_levels_recruit true
10:20:53.150 [Flow] WitchHunterLevel:35
10:20:53.150 [Flow] LeaderYes
10:20:53.150 [Flow] ALL PC XP:304250
10:20:53.150 [Flow] Has "bogenhafen" DLC:true
10:20:53.150 [Flow] WH XP:60850
10:20:53.150 [Flow] Number of crafted items:6536
10:20:53.150 [Flow] Has "pre_order" DLC:true
10:20:53.150 [Flow] Sum of Powe Levels:1500
10:20:53.150 [Flow] lodestone diff 1:false
10:20:53.150 [Flow] magnus and forest activated
10:20:53.150 [Flow] magnus and forest activated
10:20:53.150 [Flow] cemetery and forest activated
10:20:53.150 [Flow] magnus and cemetery
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.150 [Flow] ALL RUNES ACTIVATED
10:20:53.150 [Flow] magnus and forest activated
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.150 [Flow] ALL RUNES ACTIVATED
10:20:53.150 [Flow] cemetery and forest activated
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.150 [Flow] ALL RUNES ACTIVATED
10:20:53.150 [Flow] magnus and forest activated
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.150 [Flow] ALL RUNES ACTIVATED
10:20:53.150 [Flow] magnus and cemetery
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.150 [Flow] ALL RUNES ACTIVATED
10:20:53.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:20:53.152 [Lua] CurrentConflictSettings inn_level
10:20:53.152 [Lua] [ConflictDirector] conflict_director is ai_ready
10:20:53.152 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:20:53.153 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:20:53.155 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:20:53.155 [Lua] Forming navigation groups in one frame
10:20:53.155 [Lua] Forming navigation groups
10:20:53.176 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465
10:20:53.177 [Lua] NavigationGroupManager -> calulation time B: 0
10:20:53.177 [Lua] number of nav groups: 41
10:20:53.178 [Lua] number of refined nav groups : 23
10:20:53.179 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
10:20:53.179 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:20:53.180 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:20:53.180 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:20:53.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:20:53.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:20:53.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:20:53.182 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
10:20:53.183 [Lua] [Managers] Calling function on all managers:
10:20:53.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:20:53.183 [Save] Loading `ut_tweaks_presets`
10:20:53.183 warning: [Save] Missing filename `ut_tweaks_presets`
10:20:53.220 [Lua] [UnlockManager] All unlocks ready
10:20:53.231 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame
10:20:53.231 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync
10:20:54.026 [Lua] player (110000106ea4256,1) was put into party 1
10:20:54.026 [Lua] [IngamePlayerListUI] - Destroy
10:20:54.027 [Lua] [EquipmentUI] - Destroy
10:20:54.027 [Lua] [AbilityUI] - Destroy
10:20:54.027 [Lua] [GamePadAbilityUI] - Destroy
10:20:54.027 [Lua] [GamePadEquipmentUI] - Destroy
10:20:54.039 [Lua] Assigning peer(110000106ea4256:1) to profile(1) career(3)
10:20:54.039 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(1) career_index(3)
10:20:54.039 [Lua] Set lobby begin:
10:20:54.039 [Lua] Lobby data player_slot_1 = 110000106ea4256:1
10:20:54.039 [Lua] Lobby data level_key = inn_level
10:20:54.039 [Lua] Lobby data power_level = 0
10:20:54.040 [Lua] Lobby data selected_level_key = inn_level
10:20:54.040 [Lua] Lobby data player_slot_4 = 0:0
10:20:54.040 [Lua] Lobby data difficulty = normal
10:20:54.040 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:54.040 [Lua] Lobby data matchmaking = false
10:20:54.040 [Lua] Lobby data host = 110000106ea4256
10:20:54.040 [Lua] Lobby data country_code = AT
10:20:54.040 [Lua] Lobby data game_mode = 3
10:20:54.040 [Lua] Lobby data player_slot_5 = 0:0
10:20:54.040 [Lua] Lobby data player_slot_2 = 0:0
10:20:54.040 [Lua] Lobby data difficulty_tweak = 0
10:20:54.040 [Lua] Lobby data player_slot_3 = 0:0
10:20:54.040 [Lua] Lobby data num_players = 1
10:20:54.040 [Lua] Set lobby end.
10:20:54.040 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106ea4256 | we:0 | dr:0 | bw:0 | es:0
10:20:54.041 [Lua]
10:20:54.041 [Lua] [wwise/crossbow] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
10:20:54.041 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
10:20:54.041 [Lua] [wwise/one_handed_axes] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:20:54.041 [Lua]
10:20:54.041 [Lua]
10:20:54.041 [Lua] [wwise/crossbow] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
10:20:54.041 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
10:20:54.041 [Lua] [wwise/one_handed_axes] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
10:20:54.041 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
10:20:54.041 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
10:20:54.041 [Lua]
10:20:54.041 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync
10:20:54.041 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers
10:20:54.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:20:54.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:20:54.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
10:20:54.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
10:20:54.045 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256
10:20:54.047 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers
10:20:54.047 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame
10:20:54.128 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256
10:20:54.128 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
10:20:54.128 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
10:20:54.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
10:20:54.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
10:20:54.129 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
10:20:54.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
10:20:54.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
10:20:54.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
10:20:54.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
10:20:54.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:20:54.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:20:54.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:20:54.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
10:20:54.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
10:20:54.518 [Flow] DISABLE
10:20:54.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
10:20:54.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
10:20:54.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
10:20:54.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:20:54.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:20:54.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
10:20:54.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
10:20:54.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:20:54.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
10:20:54.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
10:20:54.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
10:20:54.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:20:54.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:20:54.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
10:20:54.720 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
10:20:54.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:20:54.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:20:54.795 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
10:20:54.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
10:20:54.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
10:20:54.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
10:20:54.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
10:20:54.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
10:20:54.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:20:55.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:20:55.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
10:20:55.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
10:20:55.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
10:20:55.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
10:20:55.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
10:20:55.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
10:20:55.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
10:20:55.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
10:20:55.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
10:20:55.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:20:55.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:20:55.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:20:55.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:20:55.173 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:20:55.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:20:55.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:20:55.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
10:20:55.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:20:55.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
10:20:55.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
10:20:55.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
10:20:55.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:20:55.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:20:55.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:20:55.368 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
10:20:55.369 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:20:55.369 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
10:20:55.461 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
10:20:55.461 [Lua] [PackageManager] Force_load: wwise/crossbow
10:20:55.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
10:20:55.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
10:20:55.620 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
10:20:55.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:20:56.018 [Window] Window => active
10:20:57.774 [Window] Window => inactive
10:20:58.032 [Lua] PlayFabMirrorBase:_commit_internal 1
10:20:58.032 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:20:58.035 [Lua] generate_backend_stats 110000106ea4256:1
10:20:58.059 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:20:58.059 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:20:58.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
10:20:58.060 [Lua] Set lobby begin:
10:20:58.060 [Lua] Lobby data player_slot_1 = 110000106ea4256:1
10:20:58.060 [Lua] Lobby data level_key = inn_level
10:20:58.060 [Lua] Lobby data power_level = 835
10:20:58.060 [Lua] Lobby data selected_level_key = inn_level
10:20:58.060 [Lua] Lobby data player_slot_4 = 0:0
10:20:58.060 [Lua] Lobby data difficulty = normal
10:20:58.060 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:20:58.060 [Lua] Lobby data matchmaking = false
10:20:58.060 [Lua] Lobby data host = 110000106ea4256
10:20:58.060 [Lua] Lobby data country_code = AT
10:20:58.060 [Lua] Lobby data game_mode = 3
10:20:58.060 [Lua] Lobby data player_slot_5 = 0:0
10:20:58.060 [Lua] Lobby data player_slot_2 = 0:0
10:20:58.061 [Lua] Lobby data difficulty_tweak = 0
10:20:58.061 [Lua] Lobby data player_slot_3 = 0:0
10:20:58.061 [Lua] Lobby data num_players = 1
10:20:58.061 [Lua] Set lobby end.
10:20:58.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
10:20:58.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
10:20:58.491 [Lua] commit result success 1
10:21:00.554 [Window] Window => active
10:21:01.471 [Window] Window => inactive
10:21:03.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
10:21:03.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:21:03.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
10:21:03.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:21:03.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read,
10:21:03.223 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:21:03.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read,
10:21:03.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:21:03.258 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
10:21:03.258 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:21:03.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read,
10:21:03.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:21:03.295 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
10:21:03.295 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:21:03.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
10:21:03.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:21:03.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
10:21:03.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:21:03.460 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read,
10:21:03.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:21:15.592 [Window] Window => active
10:21:16.610 [Window] Window => inactive
10:21:25.160 [Window] Window => active
10:21:26.089 [Window] Window => inactive
10:22:06.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:22:06.063 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:22:06.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:22:06.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:22:06.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:22:06.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
10:22:06.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
10:22:06.279 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
10:22:06.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
10:22:06.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
10:22:06.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
10:22:06.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:22:06.658 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:22:06.658 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:22:06.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
10:22:06.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
10:22:06.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
10:22:06.828 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
10:22:06.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
10:22:06.911 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
10:22:06.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
10:22:06.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
10:22:06.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
10:22:07.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01
10:22:07.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01
10:22:07.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01
10:22:07.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
10:22:10.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
10:22:10.988 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
10:22:10.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
10:22:11.053 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
10:22:11.053 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
10:22:11.054 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
10:22:11.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
10:22:11.118 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
10:22:11.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
10:22:11.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
10:22:11.312 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
10:22:11.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:22:11.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:22:11.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:22:11.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
10:22:11.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:22:11.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:22:11.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:22:11.489 [Lua] Players are leaving the safe zone
10:22:12.098 [Lua] StateInGameRunning:_game_actually_starts()
10:22:12.098 [Lua] [IngameUI] menu view on_enter start_menu_view
10:22:12.098 [Lua] hero_fullscreen_menu_on_enter
10:22:12.098 [Lua] #################################################################################################################
10:22:12.098 [Lua] [Loading Time]: 00:01:28 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:22:12.098 [Lua] #################################################################################################################
10:22:12.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
10:22:12.107 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00818e90
10:22:12.110 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
10:22:12.117 [SteamVoipClient] select_out(110000106ea4256, off)
10:22:12.127 [Lua] cb_razer_chroma_setup
10:22:12.140 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
10:22:12.149 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.149 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.150 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.150 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.151 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:22:12.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:22:12.153 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
10:22:12.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
10:22:12.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
10:22:12.957 [Lua] Commit load time data
10:22:13.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x472e, position: 0
10:22:13.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x472e, position: 27249
10:22:15.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
10:22:15.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
10:23:08.296 [Lua] [NetworkServer] Changing num_players from 1 to 2
10:23:08.296 [Lua] Players: 2
10:23:08.296 [Lua] Set lobby begin:
10:23:08.296 [Lua] Lobby data player_slot_1 = 110000106ea4256:1
10:23:08.296 [Lua] Lobby data level_key = inn_level
10:23:08.296 [Lua] Lobby data power_level = 835
10:23:08.296 [Lua] Lobby data selected_level_key = inn_level
10:23:08.296 [Lua] Lobby data player_slot_4 = 0:0
10:23:08.296 [Lua] Lobby data difficulty = normal
10:23:08.296 [Lua] Lobby data unique_server_name = RedBeardedGiant
10:23:08.296 [Lua] Lobby data matchmaking = false
10:23:08.296 [Lua] Lobby data host = 110000106ea4256
10:23:08.296 [Lua] Lobby data country_code = AT
10:23:08.296 [Lua] Lobby data game_mode = 3
10:23:08.296 [Lua] Lobby data player_slot_5 = 0:0
10:23:08.296 [Lua] Lobby data player_slot_2 = 0:0
10:23:08.296 [Lua] Lobby data difficulty_tweak = 0
10:23:08.296 [Lua] Lobby data player_slot_3 = 0:0
10:23:08.296 [Lua] Lobby data num_players = 2
10:23:08.296 [Lua] Set lobby end.
10:23:08.297 [Lua] [LobbyMembers] Member joined 110000105028bb7
10:23:10.100 [Lua] GOT approve_channel 1 110000105028bb7 18600000658c03a
10:23:10.100 [EAC] EAC server has client 110000105028bb7 and channel 1 (and owner 110000105028bb7)
10:23:30.095 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<>
10:23:30.095 [EACServer] [12:23:30:095][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105028BB7 PlayerGUID: 76561198044318647 PlayerIP: 0.0.0.0 OwnerGUID: 76561198044318647 PlayerName: Candide
10:23:30.097 [Lua] Client with peer_id 110000105028bb7 got APPROVED by server
10:23:30.097 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105028bb7'
10:23:30.097 [Lua] [ChatManager][1]System: Candide is joining the game
10:23:30.097 [Lua] [PeerSM] 110000105028bb7 :: on_enter Connecting
<>
{00007ff672810000, 00cfe000, 603e1074, b5c99981-1020-4415-8a79-33b162c11b8b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffc53050000, 001f5000, 60a6ca36, 53f12bfe-149a-2f50-205c-8d5d66290b48, 00000001, ntdll.pdb}
{00007ffc52e00000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
0x00007ff672810000:0x00000000002e1ca2
0x00007ff672810000:0x00000000002e1f5b
0x00007ff672810000:0x00000000002de670
0x00007ff672810000:0x00000000002fefc2
0x00007ff672810000:0x00000000003026a2
0x00007ffc52e00000:0x0000000000017034 BaseThreadInitThunk
0x00007ffc53050000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>f890eb9cd866<>
<>release<>
<>Developer Build (1.3.6624.0)<>
<>2eb13af5-c85c-4f22-babb-ace2326af42e<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000011 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16326MB
Available: 9255MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): G15 Keyboard
Input device: Generic (17.0): Logitech Gaming Keyboard
Input device: Generic (17.0): Sennheiser 3D G4ME1
Input device: Joystick (20.2): Saitek Cyborg USB Stick
Input device: Gamepad (21.2): Controller (Wireless Gamepad F710)
Input device: Generic (17.0): G502 HERO Gaming Mouse
<>
<>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-10-10.20.21-2eb13af5-c85c-4f22-babb-ace2326af42e.log<>
<>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-10-10.20.21-2eb13af5-c85c-4f22-babb-ace2326af42e.dmp<>
<>
Memory
Total: 16326 MB
Available: 13746 MB
Used: 2579 MB
Peak Used: 2611 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 40902 MB
Used: 5261 MB
Peak: 5567 MB
<>
<>
{00007ff672810000, 00cfe000, 603e1074, b5c99981-1020-4415-8a79-33b162c11b8b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffc53050000, 001f5000, 60a6ca36, 53f12bfe-149a-2f50-205c-8d5d66290b48, 00000001, ntdll.pdb}
{00007ffc52e00000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
{00007ffc0a050000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff672810000:0x00000000002ad73b
0x00007ff672810000:0x00000000000f1b7f
0x00007ff672810000:0x00000000002fe3c6
0x00007ff672810000:0x0000000000308aff
0x00007ff672810000:0x00000000002fea9a
0x00007ff672810000:0x00000000000f203d
0x00007ff672810000:0x000000000007bb1a
0x00007ff672810000:0x0000000000157e6d
0x00007ffc0a050000:0x000000000000286e
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
0x0000000000000000:0x0000000000000000
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]