[Log version] 1 [Session] 4555ee52-48f3-4181-be0c-5ebe6b431146 UTC time stamps 02:48:02.430 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938 02:48:02.430 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950 02:48:02.430 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953 02:48:02.430 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958 02:48:02.430 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961 02:48:02.448 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963 02:48:02.455 [RazerChroma] Setup Razer Chroma resources 02:48:02.455 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971 02:48:02.475 [Window] Window => active 02:48:02.518 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994 02:48:02.572 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999 02:48:03.059 [EAC] Init client 11000010335b748 02:48:03.059 [EAC] EAC client initialized 02:48:03.059 warning: [EAC] Failed to initialize localization 02:48:03.060 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008 02:48:03.064 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 6650 XT) 02:48:03.629 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010 02:48:03.663 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016 02:48:03.665 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019 02:48:04.579 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022 02:48:04.696 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024 02:48:04.696 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026 02:48:04.696 [Save] Save dir: `C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2` 02:48:04.697 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040 02:48:04.697 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059 02:48:04.795 [RazerChroma] Setup Razer Chroma 02:48:04.797 error: [LightFX ] Failed to load DLL (126). 02:48:04.830 [Lua] boot.lua start, os clock: 4.7210000000000001 02:48:04.831 [Lua] Active feature-flags: 02:48:04.831 [Application] TAGS: ******************************************************** 02:48:04.831 [Application] FEATURE_belakor - TRUE 02:48:04.831 [Application] FEATURE_cosmetic_items_refactoring - TRUE 02:48:04.831 [Application] FEATURE_cosmetics_2022_q2 - TRUE 02:48:04.831 [Application] FEATURE_cosmetics_2022_q3 - TRUE 02:48:04.831 [Application] FEATURE_geheimnisnacht_2022 - TRUE 02:48:04.831 [Application] FEATURE_multi_bind - TRUE 02:48:04.831 [Application] FEATURE_new_hat_events - TRUE 02:48:04.831 [Application] FEATURE_nurgling_critter - TRUE 02:48:04.831 [Application] FEATURE_throttle_playfab_requests - TRUE 02:48:04.831 [Application] FEATURE_wizards_trail - TRUE 02:48:04.831 [Application] PLATFORM_win32 - TRUE 02:48:04.831 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 02:48:04.831 [Application] *************************************************************** 02:48:04.831 [Lua] 02:48:04.831 [Lua] Boot:setup() entered. time: 0 os-clock: 4.7220000000000004 02:48:04.831 [Lua] --- CPU CPU: 12th Gen Intel(R) Core(TM) i5-12400 Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16171MB Available: 10435MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 33cd6be9-67a3-46b5-8911-382f4fcf62f7 --- Graphics Graphics card: AMD Radeon RX 6650 XT (DirectX 11.0, 8146MB) Graphics card: Intel(R) UHD Graphics 730 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Kaspersky VPN (IPv4, IPv6) Network interface: Realtek Gaming 2.5GbE Family Controller #2 (IPv4, IPv6) Network interface: Realtek RTL8811AU Wireless LAN 802.11ac USB 2.0 Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G600 Input device: Generic (17.0): Gaming Keyboard G910 02:48:04.845 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418 02:48:04.854 [SteamStats] RequestCurrentStats success: true 02:48:08.896 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.8999262787401676 os-clock: 8.7870000000000008 02:48:08.897 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 02:48:08.897 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 02:48:08.897 [Lua] Flushing: resource_packages/strings [ResourcePackage] 02:48:08.897 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 02:48:08.897 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 02:48:08.898 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 02:48:08.898 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 02:48:08.898 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 02:48:08.898 [Lua] Development.init_application_parameters 02:48:08.898 [Lua] ----------------------------------------------------------------- 02:48:08.898 [Lua] -- Application parameters -- 02:48:08.898 [Lua] ----------------------------------------------------------------- 02:48:08.898 [Lua] ***************************************************************** 02:48:08.898 [Lua] ** Initial contents of script_data ** 02:48:08.898 [Lua] script_data.beta_level_progression = false 02:48:08.898 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f 02:48:08.898 [Lua] script_data.debug_interactions = false 02:48:08.898 [Lua] script_data.disable_debug_draw = true 02:48:08.898 [Lua] script_data.disable_intro_trailer = false 02:48:08.898 [Lua] script_data.disable_tutorial_at_start = false 02:48:08.898 [Lua] script_data.eac-untrusted = false 02:48:08.898 [Lua] script_data.force_debug_disabled = true 02:48:08.898 [Lua] script_data.force_steam = true 02:48:08.898 [Lua] script_data.hide_fps = true 02:48:08.898 [Lua] script_data.hide_version_info = true 02:48:08.898 [Lua] script_data.matchmaking_debug = true 02:48:08.898 [Lua] script_data.network_debug = true 02:48:08.898 [Lua] script_data.package_debug = true 02:48:08.898 [Lua] script_data.packaged_build = true 02:48:08.898 [Lua] script_data.qr_watermark = true 02:48:08.898 [Lua] script_data.settings = { } 02:48:08.898 [Lua] script_data.show_fps = false 02:48:08.898 [Lua] script_data.spawn_empty_chest = true 02:48:08.898 [Lua] script_data.telemetry_log_interval = 600 02:48:08.898 [Lua] script_data.tobii_button = false 02:48:08.898 [Lua] script_data.use_beta_overlay = false 02:48:08.898 [Lua] script_data.use_local_backend = false 02:48:08.898 [Lua] script_data.use_tech_telemetry = true 02:48:08.898 [Lua] script_data.use_telemetry = true 02:48:08.898 [Lua] ***************************************************************** 02:48:08.898 [Lua] [Boot] use baked enemy meshes: false 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 02:48:08.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 02:48:08.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 02:48:08.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 02:48:09.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 02:48:09.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 02:48:09.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 02:48:09.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 02:48:09.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 02:48:09.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 02:48:09.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 02:48:09.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 02:48:09.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 02:48:09.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 02:48:09.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 02:48:09.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 02:48:10.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 02:48:10.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 02:48:10.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 02:48:10.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 02:48:10.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 02:48:10.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 02:48:10.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 02:48:10.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 02:48:10.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3 02:48:10.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 02:48:10.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 02:48:10.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 02:48:10.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 02:48:10.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 02:48:10.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 02:48:10.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 02:48:10.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 02:48:10.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 02:48:10.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 02:48:10.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 02:48:10.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 02:48:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 02:48:10.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 02:48:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 02:48:11.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 02:48:11.017 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 02:48:11.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 02:48:11.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 02:48:11.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 02:48:11.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 02:48:11.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 02:48:11.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 02:48:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 02:48:11.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 02:48:11.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 02:48:11.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 02:48:11.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 02:48:11.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 02:48:11.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 02:48:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 02:48:11.649 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 02:48:11.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 02:48:11.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 02:48:11.799 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 02:48:11.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 02:48:12.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 02:48:12.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 02:48:12.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 02:48:12.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 02:48:12.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 02:48:12.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 02:48:12.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 02:48:12.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 02:48:12.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 02:48:12.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 02:48:12.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 02:48:12.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 02:48:12.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 02:48:12.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 02:48:12.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 02:48:12.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 02:48:12.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 02:48:12.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 02:48:13.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 02:48:13.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 02:48:13.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 02:48:13.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 02:48:13.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 02:48:13.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 02:48:13.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 02:48:13.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 02:48:13.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 02:48:13.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 02:48:13.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 02:48:13.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 02:48:13.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 02:48:13.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 02:48:13.426 [Lua] settings.steam: nil 02:48:13.426 [Lua] Steam: table: 0000000000062770 02:48:13.426 [Lua] force_steam: true 02:48:13.426 [Lua] BUILD: release 02:48:13.426 [Lua] test_backend: nil 02:48:13.426 [Lua] DEDICATED_SERVER: false 02:48:13.426 [Lua] Using app_id '552500' to define backend 02:48:13.426 [Lua] PlayFab Title ID: 5107 02:48:13.469 [Lua] [1] = skaven_stormfiend_demo (string) 02:48:13.469 [Lua] [2] = skaven_stormfiend (string) 02:48:13.469 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 02:48:13.469 [Lua] [4] = skaven_loot_rat (string) 02:48:13.469 [Lua] [5] = skaven_rat_ogre (string) 02:48:13.469 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string) 02:48:13.469 [Lua] [7] = skaven_storm_vermin_champion (string) 02:48:13.469 [Lua] [8] = beastmen_minotaur (string) 02:48:13.469 [Lua] [9] = chaos_plague_wave_spawner (string) 02:48:13.469 [Lua] [10] = chaos_dummy_troll (string) 02:48:13.469 [Lua] [11] = skaven_explosive_loot_rat (string) 02:48:13.469 [Lua] [12] = chaos_dummy_sorcerer (string) 02:48:13.469 [Lua] [13] = skaven_storm_vermin_warlord (string) 02:48:13.469 [Lua] [14] = chaos_troll (string) 02:48:13.469 [Lua] [15] = skaven_stormfiend_boss (string) 02:48:13.469 [Lua] [16] = skaven_grey_seer (string) 02:48:13.469 [Lua] [17] = critter_nurgling (string) 02:48:13.469 [Lua] [18] = chaos_greed_pinata (string) 02:48:13.469 [Lua] [19] = chaos_tentacle (string) 02:48:13.469 [Lua] [20] = critter_pig (string) 02:48:13.469 [Lua] [21] = shadow_totem (string) 02:48:13.469 [Lua] [22] = shadow_skull (string) 02:48:13.469 [Lua] [23] = chaos_vortex (string) 02:48:13.469 [Lua] [24] = chaos_spawn (string) 02:48:13.469 [Lua] [25] = critter_rat (string) 02:48:13.469 [Lua] [26] = shadow_lieutenant (string) 02:48:13.469 [Lua] [27] = chaos_mutator_sorcerer (string) 02:48:13.469 [Lua] [28] = skaven_warpfire_thrower (string) 02:48:13.469 [Lua] [29] = chaos_exalted_champion_norsca (string) 02:48:13.469 [Lua] [30] = skaven_pack_master (string) 02:48:13.469 [Lua] [31] = chaos_vortex_sorcerer (string) 02:48:13.469 [Lua] [32] = chaos_exalted_champion_warcamp (string) 02:48:13.469 [Lua] [33] = chaos_plague_sorcerer (string) 02:48:13.469 [Lua] [34] = chaos_corruptor_sorcerer (string) 02:48:13.469 [Lua] [35] = chaos_warrior (string) 02:48:13.469 [Lua] [36] = skaven_poison_wind_globadier (string) 02:48:13.469 [Lua] [37] = skaven_ratling_gunner (string) 02:48:13.469 [Lua] [38] = curse_mutator_sorcerer (string) 02:48:13.469 [Lua] [39] = chaos_tentacle_sorcerer (string) 02:48:13.469 [Lua] [40] = skaven_gutter_runner (string) 02:48:13.469 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string) 02:48:13.469 [Lua] [42] = chaos_exalted_sorcerer (string) 02:48:13.469 [Lua] [43] = beastmen_standard_bearer_crater (string) 02:48:13.469 [Lua] [44] = chaos_raider (string) 02:48:13.469 [Lua] [45] = chaos_berzerker (string) 02:48:13.469 [Lua] [46] = beastmen_standard_bearer (string) 02:48:13.469 [Lua] [47] = beastmen_ungor_dummy (string) 02:48:13.469 [Lua] [48] = chaos_raider_tutorial (string) 02:48:13.469 [Lua] [49] = beastmen_bestigor_dummy (string) 02:48:13.469 [Lua] [50] = beastmen_gor (string) 02:48:13.469 [Lua] [51] = skaven_storm_vermin_with_shield (string) 02:48:13.469 [Lua] [52] = skaven_storm_vermin (string) 02:48:13.469 [Lua] [53] = beastmen_bestigor (string) 02:48:13.469 [Lua] [54] = beastmen_gor_dummy (string) 02:48:13.469 [Lua] [55] = beastmen_ungor_archer (string) 02:48:13.469 [Lua] [56] = skaven_plague_monk (string) 02:48:13.469 [Lua] [57] = beastmen_ungor (string) 02:48:13.469 [Lua] [58] = skaven_storm_vermin_commander (string) 02:48:13.469 [Lua] [59] = chaos_marauder_with_shield (string) 02:48:13.469 [Lua] [60] = skaven_clan_rat_with_shield (string) 02:48:13.469 [Lua] [61] = chaos_zombie (string) 02:48:13.469 [Lua] [62] = chaos_marauder (string) 02:48:13.469 [Lua] [63] = chaos_marauder_tutorial (string) 02:48:13.469 [Lua] [64] = skaven_clan_rat (string) 02:48:13.469 [Lua] [65] = skaven_dummy_clan_rat (string) 02:48:13.469 [Lua] [66] = skaven_clan_rat_tutorial (string) 02:48:13.469 [Lua] [67] = chaos_fanatic (string) 02:48:13.469 [Lua] [68] = skaven_dummy_slave (string) 02:48:13.469 [Lua] [69] = skaven_slave (string) 02:48:13.499 [Lua] [UIRenderer] Loading 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 02:48:13.511 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 02:48:13.563 [Lua] level display name sig_snare_d_nurgle_path1 02:48:13.563 [Lua] level display name sig_snare_d_khorne_path1 02:48:13.563 [Lua] level display name pat_mines_nurgle_path5 02:48:13.563 [Lua] level display name pat_forest_slaanesh_path2 02:48:13.563 [Lua] level display name sig_snare_c_wastes_path1 02:48:13.563 [Lua] level display name pat_tower_khorne_path5 02:48:13.563 [Lua] level display name sig_crag_nurgle_path5 02:48:13.563 [Lua] level display name sig_citadel_slaanesh_path1 02:48:13.563 [Lua] level display name sig_volcano_khorne_path1 02:48:13.563 [Lua] level display name sig_mordrek_slaanesh_path5 02:48:13.563 [Lua] level display name pat_bay_belakor_path4 02:48:13.563 [Lua] level display name pat_forest_belakor_path3 02:48:13.563 [Lua] level display name pat_forest_khorne_path2 02:48:13.563 [Lua] level display name sig_snare_a_khorne_path1 02:48:13.563 [Lua] level display name sig_citadel_tzeentch_path1 02:48:13.563 [Lua] level display name pat_forest_nurgle_path3 02:48:13.563 [Lua] level display name pat_mines_tzeentch_path4 02:48:13.563 [Lua] level display name sig_snare_a_slaanesh_path1 02:48:13.563 [Lua] level display name sig_gorge_wastes_path4 02:48:13.563 [Lua] level display name pat_mines_wastes_path4 02:48:13.563 [Lua] level display name sig_citadel_nurgle_path1 02:48:13.563 [Lua] level display name sig_mordrek_slaanesh_path1 02:48:13.563 [Lua] level display name sig_crag_belakor_path5 02:48:13.563 [Lua] level display name pat_town_nurgle_path5 02:48:13.563 [Lua] level display name sig_snare_a_nurgle_path1 02:48:13.563 [Lua] level display name pat_mountain_wastes_path5 02:48:13.563 [Lua] level display name pat_mountain_slaanesh_path1 02:48:13.563 [Lua] level display name sig_mordrek_khorne_path4 02:48:13.563 [Lua] level display name sig_mordrek_wastes_path3 02:48:13.563 [Lua] level display name pat_town_tzeentch_path3 02:48:13.563 [Lua] level display name sig_mordrek_nurgle_path5 02:48:13.563 [Lua] level display name pat_town_wastes_path1 02:48:13.563 [Lua] level display name pat_tower_slaanesh_path5 02:48:13.563 [Lua] level display name sig_gorge_slaanesh_path5 02:48:13.563 [Lua] level display name pat_mountain_belakor_path2 02:48:13.563 [Lua] level display name pat_forest_wastes_path1 02:48:13.563 [Lua] level display name pat_bay_khorne_path4 02:48:13.563 [Lua] level display name sig_crag_khorne_path3 02:48:13.563 [Lua] level display name dlc_celebrate_crawl 02:48:13.563 [Lua] level display name arena_citadel_slaanesh_path1 02:48:13.563 [Lua] level display name magnus 02:48:13.563 [Lua] level display name sig_gorge_khorne_path4 02:48:13.563 [Lua] level display name pat_bay_wastes_path4 02:48:13.563 [Lua] level display name pat_mountain_khorne_path1 02:48:13.563 [Lua] level display name dlc_wizards_trail 02:48:13.563 [Lua] level display name pat_forest_tzeentch_path2 02:48:13.563 [Lua] level display name arena_cave_khorne_path1 02:48:13.563 [Lua] level display name sig_volcano_wastes_path4 02:48:13.563 [Lua] level display name sig_volcano_tzeentch_path2 02:48:13.563 [Lua] level display name sig_citadel_tzeentch_path3 02:48:13.564 [Lua] level display name pat_tower_wastes_path3 02:48:13.564 [Lua] level display name sig_citadel_khorne_path4 02:48:13.564 [Lua] level display name pat_forest_slaanesh_path3 02:48:13.564 [Lua] level display name sig_citadel_nurgle_path5 02:48:13.564 [Lua] level display name dlc_castle 02:48:13.564 [Lua] level display name sig_gorge_belakor_path2 02:48:13.564 [Lua] level display name sig_mordrek_wastes_path1 02:48:13.564 [Lua] level display name sig_snare_c_belakor_path1 02:48:13.564 [Lua] level display name pat_forest_nurgle_path2 02:48:13.564 [Lua] level display name sig_crag_nurgle_path1 02:48:13.564 [Lua] level display name pat_mines_slaanesh_path1 02:48:13.564 [Lua] level display name sig_volcano_nurgle_path1 02:48:13.564 [Lua] level display name military 02:48:13.564 [Lua] level display name pat_bay_nurgle_path5 02:48:13.564 [Lua] level display name sig_crag_slaanesh_path3 02:48:13.564 [Lua] level display name sig_snare_b_nurgle_path1 02:48:13.564 [Lua] level display name sig_gorge_wastes_path1 02:48:13.564 [Lua] level display name sig_snare_b_khorne_path1 02:48:13.564 [Lua] level display name sig_volcano_tzeentch_path4 02:48:13.564 [Lua] level display name sig_citadel_tzeentch_path5 02:48:13.564 [Lua] level display name pat_bay_nurgle_path1 02:48:13.564 [Lua] level display name pat_town_khorne_path3 02:48:13.564 [Lua] level display name pat_tower_khorne_path2 02:48:13.564 [Lua] level display name pat_mountain_tzeentch_path3 02:48:13.564 [Lua] level display name pat_forest_khorne_path5 02:48:13.564 [Lua] level display name sig_citadel_slaanesh_path4 02:48:13.564 [Lua] level display name dlc_bastion 02:48:13.564 [Lua] level display name pat_mountain_wastes_path1 02:48:13.564 [Lua] level display name pat_mountain_nurgle_path5 02:48:13.564 [Lua] level display name pat_tower_belakor_path4 02:48:13.564 [Lua] level display name sig_mordrek_slaanesh_path4 02:48:13.564 [Lua] level display name pat_town_nurgle_path1 02:48:13.564 [Lua] level display name sig_gorge_nurgle_path4 02:48:13.564 [Lua] level display name pat_mines_khorne_path4 02:48:13.564 [Lua] level display name arena_ruin_nurgle_path1 02:48:13.564 [Lua] level display name sig_gorge_tzeentch_path4 02:48:13.564 [Lua] level display name sig_mordrek_slaanesh_path2 02:48:13.564 [Lua] level display name pat_tower_slaanesh_path1 02:48:13.564 [Lua] level display name arena_ruin_tzeentch_path1 02:48:13.564 [Lua] level display name pat_forest_wastes_path2 02:48:13.564 [Lua] level display name pat_town_belakor_path3 02:48:13.564 [Lua] level display name pat_forest_slaanesh_path5 02:48:13.564 [Lua] level display name pat_bay_tzeentch_path2 02:48:13.564 [Lua] level display name arena_cave_nurgle_path1 02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path3 02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path3 02:48:13.564 [Lua] level display name pat_mountain_nurgle_path3 02:48:13.564 [Lua] level display name pat_mines_nurgle_path4 02:48:13.564 [Lua] level display name sig_crag_nurgle_path4 02:48:13.564 [Lua] level display name pat_mountain_belakor_path4 02:48:13.564 [Lua] level display name pat_town_khorne_path5 02:48:13.564 [Lua] level display name sig_crag_belakor_path1 02:48:13.564 [Lua] level display name pat_tower_tzeentch_path1 02:48:13.564 [Lua] level display name pat_tower_belakor_path5 02:48:13.564 [Lua] level display name arena_ice_slaanesh_path1 02:48:13.564 [Lua] level display name sig_gorge_tzeentch_path1 02:48:13.564 [Lua] level display name sig_crag_belakor_path4 02:48:13.564 [Lua] level display name pat_mountain_slaanesh_path2 02:48:13.564 [Lua] level display name sig_mordrek_khorne_path5 02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path4 02:48:13.564 [Lua] level display name pat_tower_wastes_path5 02:48:13.564 [Lua] level display name sig_snare_e_wastes_path1 02:48:13.564 [Lua] level display name sig_snare_e_khorne_path1 02:48:13.564 [Lua] level display name pat_town_wastes_path4 02:48:13.564 [Lua] level display name sig_crag_khorne_path2 02:48:13.564 [Lua] level display name sig_volcano_belakor_path3 02:48:13.564 [Lua] level display name sig_gorge_belakor_path5 02:48:13.564 [Lua] level display name sig_mordrek_nurgle_path2 02:48:13.564 [Lua] level display name pat_mines_belakor_path1 02:48:13.564 [Lua] level display name sig_gorge_khorne_path3 02:48:13.564 [Lua] level display name pat_town_slaanesh_path3 02:48:13.564 [Lua] level display name pat_mountain_khorne_path2 02:48:13.564 [Lua] level display name pat_tower_wastes_path2 02:48:13.564 [Lua] level display name pat_mountain_khorne_path4 02:48:13.564 [Lua] level display name sig_gorge_nurgle_path3 02:48:13.564 [Lua] level display name pat_bay_slaanesh_path4 02:48:13.564 [Lua] level display name sig_volcano_nurgle_path5 02:48:13.564 [Lua] level display name pat_town_khorne_path4 02:48:13.564 [Lua] level display name dlc_portals 02:48:13.564 [Lua] level display name sig_volcano_tzeentch_path1 02:48:13.564 [Lua] level display name pat_forest_tzeentch_path1 02:48:13.564 [Lua] level display name sig_citadel_khorne_path1 02:48:13.564 [Lua] level display name pat_mines_nurgle_path3 02:48:13.564 [Lua] level display name sig_volcano_wastes_path3 02:48:13.564 [Lua] level display name pat_town_wastes_path3 02:48:13.564 [Lua] level display name sig_mordrek_khorne_path1 02:48:13.564 [Lua] level display name pat_tower_belakor_path3 02:48:13.564 [Lua] level display name catacombs 02:48:13.564 [Lua] level display name sig_volcano_khorne_path3 02:48:13.564 [Lua] level display name pat_bay_nurgle_path4 02:48:13.564 [Lua] level display name sig_citadel_khorne_path5 02:48:13.564 [Lua] level display name sig_volcano_nurgle_path4 02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path4 02:48:13.564 [Lua] level display name pat_town_nurgle_path2 02:48:13.564 [Lua] level display name pat_town_slaanesh_path4 02:48:13.564 [Lua] level display name pat_tower_khorne_path1 02:48:13.564 [Lua] level display name pat_mines_tzeentch_path1 02:48:13.564 [Lua] level display name sig_snare_b_wastes_path1 02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path2 02:48:13.564 [Lua] level display name pat_bay_wastes_path2 02:48:13.564 [Lua] level display name pat_mines_khorne_path3 02:48:13.564 [Lua] level display name pat_forest_khorne_path4 02:48:13.564 [Lua] level display name sig_mordrek_wastes_path4 02:48:13.564 [Lua] level display name sig_citadel_nurgle_path2 02:48:13.564 [Lua] level display name pat_mountain_wastes_path2 02:48:13.564 [Lua] level display name pat_tower_nurgle_path5 02:48:13.564 [Lua] level display name pat_bay_belakor_path1 02:48:13.564 [Lua] level display name arena_citadel_tzeentch_path1 02:48:13.564 [Lua] level display name pat_mines_khorne_path5 02:48:13.564 [Lua] level display name sig_crag_wastes_path1 02:48:13.564 [Lua] level display name pat_tower_slaanesh_path2 02:48:13.564 [Lua] level display name sig_volcano_wastes_path1 02:48:13.564 [Lua] level display name pat_bay_tzeentch_path5 02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path2 02:48:13.564 [Lua] level display name pat_bay_belakor_path2 02:48:13.564 [Lua] level display name pat_forest_wastes_path5 02:48:13.565 [Lua] level display name sig_mordrek_belakor_path4 02:48:13.565 [Lua] level display name sig_mordrek_nurgle_path3 02:48:13.565 [Lua] level display name pat_tower_nurgle_path1 02:48:13.565 [Lua] level display name sig_crag_tzeentch_path3 02:48:13.565 [Lua] level display name sig_mordrek_slaanesh_path3 02:48:13.565 [Lua] level display name pat_tower_tzeentch_path2 02:48:13.565 [Lua] level display name pat_town_wastes_path5 02:48:13.565 [Lua] level display name pat_mines_tzeentch_path2 02:48:13.565 [Lua] level display name pat_mountain_slaanesh_path3 02:48:13.565 [Lua] level display name sig_snare_c_khorne_path1 02:48:13.565 [Lua] level display name sig_mordrek_wastes_path5 02:48:13.565 [Lua] level display name pat_mines_slaanesh_path5 02:48:13.565 [Lua] level display name plaza 02:48:13.565 [Lua] level display name pat_tower_wastes_path4 02:48:13.565 [Lua] level display name pat_forest_belakor_path5 02:48:13.565 [Lua] level display name sig_crag_wastes_path5 02:48:13.565 [Lua] level display name sig_snare_c_tzeentch_path1 02:48:13.565 [Lua] level display name mines 02:48:13.565 [Lua] level display name sig_snare_e_nurgle_path1 02:48:13.565 [Lua] level display name pat_bay_nurgle_path3 02:48:13.565 [Lua] level display name sig_mordrek_khorne_path2 02:48:13.565 [Lua] level display name sig_snare_d_wastes_path1 02:48:13.565 [Lua] level display name sig_volcano_belakor_path2 02:48:13.565 [Lua] level display name farmlands 02:48:13.565 [Lua] level display name sig_mordrek_belakor_path1 02:48:13.565 [Lua] level display name sig_snare_b_belakor_path1 02:48:13.565 [Lua] level display name sig_gorge_wastes_path3 02:48:13.565 [Lua] level display name pat_tower_belakor_path2 02:48:13.565 [Lua] level display name sig_crag_khorne_path1 02:48:13.565 [Lua] level display name sig_crag_slaanesh_path2 02:48:13.565 [Lua] level display name pat_forest_nurgle_path5 02:48:13.565 [Lua] level display name arena_ice_nurgle_path1 02:48:13.565 [Lua] level display name pat_mines_wastes_path3 02:48:13.565 [Lua] level display name pat_town_belakor_path1 02:48:13.565 [Lua] level display name sig_mordrek_tzeentch_path1 02:48:13.565 [Lua] level display name crater 02:48:13.565 [Lua] level display name sig_volcano_wastes_path2 02:48:13.565 [Lua] level display name sig_gorge_nurgle_path2 02:48:13.565 [Lua] level display name pat_forest_slaanesh_path1 02:48:13.565 [Lua] level display name sig_volcano_khorne_path4 02:48:13.565 [Lua] level display name pat_mountain_wastes_path3 02:48:13.565 [Lua] level display name pat_forest_wastes_path3 02:48:13.565 [Lua] level display name sig_crag_nurgle_path3 02:48:13.565 [Lua] level display name pat_forest_tzeentch_path4 02:48:13.565 [Lua] level display name sig_volcano_khorne_path2 02:48:13.565 [Lua] level display name pat_tower_khorne_path4 02:48:13.565 [Lua] level display name pat_tower_tzeentch_path4 02:48:13.565 [Lua] level display name pat_forest_wastes_path4 02:48:13.565 [Lua] level display name pat_forest_khorne_path3 02:48:13.565 [Lua] level display name pat_mines_nurgle_path2 02:48:13.565 [Lua] level display name pat_mountain_khorne_path3 02:48:13.565 [Lua] level display name bell 02:48:13.565 [Lua] level display name pat_mines_khorne_path2 02:48:13.565 [Lua] level display name sig_gorge_tzeentch_path2 02:48:13.565 [Lua] level display name pat_mountain_tzeentch_path5 02:48:13.565 [Lua] level display name pat_bay_wastes_path1 02:48:13.565 [Lua] level display name sig_citadel_nurgle_path3 02:48:13.565 [Lua] level display name arena_citadel_nurgle_path1 02:48:13.565 [Lua] level display name sig_mordrek_belakor_path5 02:48:13.565 [Lua] level display name sig_crag_slaanesh_path1 02:48:13.565 [Lua] level display name sig_gorge_khorne_path1 02:48:13.565 [Lua] level display name warcamp 02:48:13.565 [Lua] level display name sig_crag_wastes_path2 02:48:13.565 [Lua] level display name pat_mines_belakor_path4 02:48:13.565 [Lua] level display name pat_town_slaanesh_path5 02:48:13.565 [Lua] level display name arena_ice_khorne_path1 02:48:13.565 [Lua] level display name prologue 02:48:13.565 [Lua] level display name skaven_stronghold 02:48:13.565 [Lua] level display name sig_gorge_belakor_path4 02:48:13.565 [Lua] level display name sig_volcano_slaanesh_path5 02:48:13.565 [Lua] level display name ussingen 02:48:13.565 [Lua] level display name pat_town_tzeentch_path4 02:48:13.565 [Lua] level display name sig_gorge_nurgle_path1 02:48:13.565 [Lua] level display name ground_zero 02:48:13.565 [Lua] level display name elven_ruins 02:48:13.565 [Lua] level display name skittergate 02:48:13.565 [Lua] level display name sig_gorge_slaanesh_path1 02:48:13.565 [Lua] level display name pat_bay_tzeentch_path1 02:48:13.565 [Lua] level display name pat_tower_slaanesh_path3 02:48:13.565 [Lua] level display name pat_bay_belakor_path5 02:48:13.565 [Lua] level display name pat_forest_tzeentch_path3 02:48:13.565 [Lua] level display name pat_mountain_tzeentch_path2 02:48:13.565 [Lua] level display name pat_town_belakor_path4 02:48:13.565 [Lua] level display name pat_mines_slaanesh_path3 02:48:13.565 [Lua] level display name sig_snare_a_wastes_path1 02:48:13.565 [Lua] level display name sig_gorge_wastes_path5 02:48:13.565 [Lua] level display name sig_volcano_slaanesh_path1 02:48:13.565 [Lua] level display name sig_crag_tzeentch_path2 02:48:13.565 [Lua] level display name pat_mines_belakor_path5 02:48:13.565 [Lua] level display name pat_mines_slaanesh_path4 02:48:13.565 [Lua] level display name pat_mines_wastes_path5 02:48:13.566 [Lua] level display name pat_bay_tzeentch_path3 02:48:13.566 [Lua] level display name sig_gorge_khorne_path2 02:48:13.566 [Lua] level display name sig_gorge_tzeentch_path5 02:48:13.566 [Lua] level display name sig_crag_belakor_path3 02:48:13.566 [Lua] level display name dlc_bogenhafen_slum 02:48:13.566 [Lua] level display name sig_snare_b_tzeentch_path1 02:48:13.566 [Lua] level display name sig_crag_belakor_path2 02:48:13.566 [Lua] level display name pat_tower_tzeentch_path3 02:48:13.566 [Lua] level display name sig_volcano_belakor_path4 02:48:13.566 [Lua] level display name sig_mordrek_wastes_path2 02:48:13.566 [Lua] level display name pat_town_nurgle_path4 02:48:13.566 [Lua] level display name pat_mountain_belakor_path1 02:48:13.566 [Lua] level display name sig_mordrek_nurgle_path1 02:48:13.566 [Lua] level display name pat_mountain_tzeentch_path4 02:48:13.566 [Lua] level display name sig_volcano_wastes_path5 02:48:13.566 [Lua] level display name pat_tower_tzeentch_path5 02:48:13.566 [Lua] level display name sig_volcano_tzeentch_path3 02:48:13.566 [Lua] level display name cemetery 02:48:13.566 [Lua] level display name sig_snare_d_slaanesh_path1 02:48:13.566 [Lua] level display name sig_gorge_tzeentch_path3 02:48:13.566 [Lua] level display name pat_tower_khorne_path3 02:48:13.566 [Lua] level display name pat_forest_tzeentch_path5 02:48:13.566 [Lua] level display name sig_gorge_khorne_path5 02:48:13.566 [Lua] level display name sig_crag_slaanesh_path4 02:48:13.566 [Lua] level display name sig_crag_wastes_path4 02:48:13.566 [Lua] level display name pat_forest_belakor_path1 02:48:13.566 [Lua] level display name sig_mordrek_belakor_path3 02:48:13.566 [Lua] level display name pat_tower_slaanesh_path4 02:48:13.566 [Lua] level display name sig_mordrek_tzeentch_path5 02:48:13.566 [Lua] level display name pat_bay_belakor_path3 02:48:13.566 [Lua] level display name sig_gorge_belakor_path1 02:48:13.566 [Lua] level display name pat_bay_khorne_path5 02:48:13.566 [Lua] level display name forest_ambush 02:48:13.566 [Lua] level display name pat_mines_wastes_path1 02:48:13.566 [Lua] level display name pat_bay_slaanesh_path5 02:48:13.566 [Lua] level display name pat_mountain_nurgle_path2 02:48:13.566 [Lua] level display name sig_volcano_nurgle_path3 02:48:13.566 [Lua] level display name sig_mordrek_khorne_path3 02:48:13.566 [Lua] level display name pat_forest_slaanesh_path4 02:48:13.566 [Lua] level display name pat_town_belakor_path2 02:48:13.566 [Lua] level display name nurgle 02:48:13.566 [Lua] level display name sig_volcano_belakor_path5 02:48:13.566 [Lua] level display name sig_mordrek_belakor_path2 02:48:13.566 [Lua] level display name sig_snare_d_tzeentch_path1 02:48:13.566 [Lua] level display name pat_tower_wastes_path1 02:48:13.566 [Lua] level display name sig_volcano_nurgle_path2 02:48:13.566 [Lua] level display name pat_bay_slaanesh_path3 02:48:13.566 [Lua] level display name pat_bay_nurgle_path2 02:48:13.566 [Lua] level display name pat_mines_belakor_path2 02:48:13.566 [Lua] level display name pat_town_tzeentch_path2 02:48:13.566 [Lua] level display name pat_bay_slaanesh_path1 02:48:13.566 [Lua] level display name sig_volcano_khorne_path5 02:48:13.566 [Lua] level display name pat_mines_tzeentch_path5 02:48:13.566 [Lua] level display name pat_forest_belakor_path4 02:48:13.566 [Lua] level display name sig_snare_a_tzeentch_path1 02:48:13.566 [Lua] level display name pat_mountain_slaanesh_path5 02:48:13.566 [Lua] level display name pat_mountain_nurgle_path1 02:48:13.566 [Lua] level display name arena_citadel_khorne_path1 02:48:13.566 [Lua] level display name sig_snare_c_slaanesh_path1 02:48:13.566 [Lua] level display name arena_ruin_khorne_path1 02:48:13.566 [Lua] level display name sig_mordrek_nurgle_path4 02:48:13.566 [Lua] level display name pat_forest_nurgle_path1 02:48:13.566 [Lua] level display name sig_snare_b_slaanesh_path1 02:48:13.566 [Lua] level display name sig_snare_c_nurgle_path1 02:48:13.566 [Lua] level display name pat_bay_khorne_path1 02:48:13.566 [Lua] level display name pat_mountain_slaanesh_path4 02:48:13.566 [Lua] level display name pat_town_belakor_path5 02:48:13.566 [Lua] level display name pat_bay_slaanesh_path2 02:48:13.566 [Lua] level display name pat_bay_khorne_path3 02:48:13.566 [Lua] level display name pat_tower_belakor_path1 02:48:13.566 [Lua] level display name sig_crag_slaanesh_path5 02:48:13.566 [Lua] level display name pat_town_tzeentch_path1 02:48:13.566 [Lua] level display name sig_snare_a_belakor_path1 02:48:13.566 [Lua] level display name pat_forest_nurgle_path4 02:48:13.566 [Lua] level display name pat_town_nurgle_path3 02:48:13.566 [Lua] level display name pat_town_slaanesh_path2 02:48:13.566 [Lua] level display name pat_mines_nurgle_path1 02:48:13.566 [Lua] level display name pat_mines_belakor_path3 02:48:13.566 [Lua] level display name pat_town_tzeentch_path5 02:48:13.566 [Lua] level display name sig_mordrek_tzeentch_path2 02:48:13.566 [Lua] level display name pat_mines_wastes_path2 02:48:13.566 [Lua] level display name sig_snare_d_belakor_path1 02:48:13.566 [Lua] level display name sig_citadel_khorne_path3 02:48:13.566 [Lua] level display name sig_citadel_slaanesh_path2 02:48:13.566 [Lua] level display name sig_citadel_slaanesh_path3 02:48:13.566 [Lua] level display name sig_citadel_tzeentch_path2 02:48:13.566 [Lua] level display name arena_belakor 02:48:13.566 [Lua] level display name sig_crag_khorne_path4 02:48:13.566 [Lua] level display name pat_town_slaanesh_path1 02:48:13.566 [Lua] level display name arena_ruin_slaanesh_path1 02:48:13.566 [Lua] level display name pat_town_wastes_path2 02:48:13.566 [Lua] level display name sig_gorge_belakor_path3 02:48:13.566 [Lua] level display name pat_mountain_tzeentch_path1 02:48:13.566 [Lua] level display name sig_citadel_nurgle_path4 02:48:13.566 [Lua] level display name pat_mountain_belakor_path3 02:48:13.566 [Lua] level display name pat_mountain_belakor_path5 02:48:13.566 [Lua] level display name pat_bay_wastes_path5 02:48:13.566 [Lua] level display name pat_forest_khorne_path1 02:48:13.566 [Lua] level display name arena_cave_slaanesh_path1 02:48:13.566 [Lua] level display name arena_cave_tzeentch_path1 02:48:13.567 [Lua] level display name sig_snare_e_slaanesh_path1 02:48:13.567 [Lua] level display name sig_snare_e_tzeentch_path1 02:48:13.567 [Lua] level display name sig_crag_wastes_path3 02:48:13.567 [Lua] level display name sig_crag_khorne_path5 02:48:13.567 [Lua] level display name sig_mordrek_tzeentch_path3 02:48:13.567 [Lua] level display name fort 02:48:13.567 [Lua] level display name pat_tower_nurgle_path4 02:48:13.567 [Lua] level display name sig_crag_tzeentch_path1 02:48:13.567 [Lua] level display name sig_crag_tzeentch_path4 02:48:13.567 [Lua] level display name pat_forest_belakor_path2 02:48:13.567 [Lua] level display name pat_bay_tzeentch_path4 02:48:13.567 [Lua] level display name sig_crag_tzeentch_path5 02:48:13.567 [Lua] level display name sig_citadel_khorne_path2 02:48:13.567 [Lua] level display name sig_snare_e_belakor_path1 02:48:13.567 [Lua] level display name dlc_bogenhafen_city 02:48:13.567 [Lua] level display name pat_mountain_wastes_path4 02:48:13.567 [Lua] level display name pat_mountain_nurgle_path4 02:48:13.567 [Lua] level display name pat_town_khorne_path1 02:48:13.567 [Lua] level display name sig_volcano_tzeentch_path5 02:48:13.567 [Lua] level display name pat_town_khorne_path2 02:48:13.567 [Lua] level display name pat_bay_wastes_path3 02:48:13.567 [Lua] level display name pat_mines_tzeentch_path3 02:48:13.567 [Lua] level display name sig_mordrek_tzeentch_path4 02:48:13.567 [Lua] level display name pat_bay_khorne_path2 02:48:13.567 [Lua] level display name sig_volcano_belakor_path1 02:48:13.567 [Lua] level display name sig_gorge_wastes_path2 02:48:13.567 [Lua] level display name pat_tower_nurgle_path3 02:48:13.567 [Lua] level display name pat_mines_khorne_path1 02:48:13.567 [Lua] level display name sig_citadel_tzeentch_path4 02:48:13.567 [Lua] level display name pat_tower_nurgle_path2 02:48:13.567 [Lua] level display name sig_gorge_nurgle_path5 02:48:13.567 [Lua] level display name pat_mountain_khorne_path5 02:48:13.567 [Lua] level display name arena_ice_tzeentch_path1 02:48:13.567 [Lua] level display name sig_crag_nurgle_path2 02:48:13.567 [Lua] level display name sig_citadel_slaanesh_path5 02:48:13.567 [Lua] level display name pat_mines_slaanesh_path2 02:48:13.602 [Lua] TIME: 0.015000000000001 02:48:13.635 [Lua] [ConflictSettings] Contained breeds generated in: 0.0019999999999988916 02:48:13.794 [Lua] <>realm = official<> 02:48:13.809 [Lua] [ModManager] Mods enabled: false // Bundled: true 02:48:13.879 [Lua] <>project = vermintide 2<> 02:48:13.879 [Lua] <>build = release<> 02:48:13.879 [Lua] <>platform = win32<> 02:48:13.879 [Lua] <>dedicated_server = false<> 02:48:13.879 [Lua] <>title_id = 5107<> 02:48:13.879 [Lua] <>content_revision = 31704<> 02:48:13.879 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<> 02:48:13.879 [Lua] <>release_version = 4.7.3<> 02:48:13.879 [Lua] <>rendering_backend = dx11<> 02:48:13.879 [Lua] <>teamcity_build_id = 231343<> 02:48:13.879 [Lua] <>steam_id = 11000010335b748<> 02:48:13.879 [Lua] <>steam_profile_name = Torxen<> 02:48:13.879 [Lua] <>steam_app_id = 552500<> 02:48:13.880 [Lua] <>machine_id = 33cd6be9-67a3-46b5-8911-382f4fcf62f7<> 02:48:13.880 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 02:48:13.880 [Lua] [Boot] User ID: 11000010335b748 Torxen 02:48:13.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 02:48:13.884 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 02:48:13.884 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 02:48:13.884 [Lua] initializing mechanism to: adventure 02:48:13.884 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 02:48:13.884 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 02:48:13.884 [Lua] [PartyManager] Register parties 02:48:13.884 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 02:48:13.884 [Lua] Game:setup() total time: 0.0039999999999996 02:48:13.884 [Lua] handle gfx quality: 0 02:48:13.884 [Lua] default settings: 0 02:48:13.884 [Lua] user settings: 0 02:48:13.884 [Lua] set frame times: 0 02:48:13.884 [Lua] init random: 0 02:48:13.884 [Lua] managers: 0.0039999999999995595 02:48:13.884 [Lua] 02:48:13.884 [Lua] unaccounted: 0 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:48:13.884 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:48:13.884 [Lua] [Testify] Ready! 02:48:13.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:48:13.946 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:48:13.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:48:14.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:48:14.133 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:48:14.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:48:14.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:48:14.183 [Lua] [PackageManager] Force_load: resource_packages/menu 02:48:14.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:48:14.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:48:14.251 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:48:14.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:48:14.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:48:14.557 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:48:14.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:48:14.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:48:14.641 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 02:48:14.641 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 02:48:14.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:48:14.691 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:48:14.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:48:14.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:48:14.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:48:14.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:48:15.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:48:15.046 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:48:15.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:48:15.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:48:15.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:48:15.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:48:15.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:48:15.568 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:48:15.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:48:15.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:48:15.703 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:48:15.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:48:15.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:48:15.822 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:48:15.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:48:15.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:48:15.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:48:15.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:48:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:48:15.973 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:48:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:48:16.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:48:16.289 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:48:16.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:48:16.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:48:16.345 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:48:16.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 02:48:16.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 02:48:16.408 [Lua] [PackageManager] Force_load: resource_packages/careers 02:48:16.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:48:16.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:48:16.459 [Lua] [PackageManager] Force_load: resource_packages/decals 02:48:16.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:48:16.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:48:16.527 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:48:16.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:48:17.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:48:17.016 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:48:17.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 02:48:17.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 02:48:17.708 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 02:48:17.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:48:18.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:48:18.266 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:48:18.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:48:18.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:48:18.993 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:48:18.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:48:19.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:48:19.062 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:48:19.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 02:48:19.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 02:48:19.111 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 02:48:19.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 02:48:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 02:48:19.178 [Lua] [PackageManager] Force_load: resource_packages/breeds 02:48:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 02:48:19.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 02:48:19.465 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 02:48:19.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 02:48:19.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 02:48:19.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 02:49:21.085 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:49:21.085 [Lua] [Gamestate] Enter StateTitleScreen 02:49:21.086 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:49:21.102 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:49:21.102 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:49:21.102 [Save] Loading `save_data` 02:49:21.102 [Save] Load done 02:49:21.119 [Lua] [BackendManagerPlayFab] Backend Enabled 02:49:21.947 [Lua] <>playfab_id = B5915ECEF16359C0<> 02:49:22.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 02:49:22.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 02:49:22.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 02:49:22.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 02:49:22.265 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 02:49:22.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 02:49:22.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 02:49:22.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 02:49:22.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 02:49:22.688 [Save] Saving `save_data` 02:49:22.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 02:49:22.690 [Save] Save done 02:49:22.704 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 02:49:22.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 02:49:22.825 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 02:49:23.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 02:49:23.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 02:49:23.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 02:49:23.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 02:49:23.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 02:49:23.400 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 02:49:23.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 02:49:23.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 02:49:23.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 02:49:23.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 02:49:23.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 02:49:23.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 02:49:23.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 02:49:23.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 02:49:23.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 02:49:24.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 02:49:24.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10 02:49:24.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10 02:49:24.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10 02:49:24.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11 02:49:24.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 02:49:24.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11 02:49:24.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12 02:49:24.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12 02:49:24.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12 02:49:24.569 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13 02:49:24.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13 02:49:24.682 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13 02:49:24.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14 02:49:24.699 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14 02:49:24.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14 02:49:24.785 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15 02:49:24.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15 02:49:24.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15 02:49:24.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16 02:49:25.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16 02:49:25.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16 02:49:25.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17 02:49:25.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18 02:49:25.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17 02:49:25.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17 02:49:25.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19 02:49:25.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18 02:49:25.363 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18 02:49:25.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19 02:49:25.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19 02:49:25.464 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20 02:49:25.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20 02:49:25.600 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20 02:49:25.601 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 02:49:25.978 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 02:49:25.978 [Lua] ISI-> GET_ALL_ITEMS! 02:49:25.978 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 02:49:25.978 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 02:49:25.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21 02:49:25.978 [Lua] 02:49:25.978 [Lua] 02:49:25.995 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21 02:49:26.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26 02:49:26.114 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 02:49:26.114 [Lua] [SteamManager] request_item_prices 02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27 02:49:26.115 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22 02:49:26.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22 02:49:26.371 [Lua] Player statistics loaded! 02:49:26.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23 02:49:26.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23 02:49:26.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24 02:49:26.594 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24 02:49:26.597 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 463 item(s) to the peddler stock 02:49:26.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25 02:49:26.624 [Lua] [SteamManager] on_price_result 1 USD 02:49:26.624 [Lua] _refresh_steam_item_prices_cb 02:49:26.624 [Lua] Missing item masterlist item for steam_itemdefid: 30 02:49:26.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25 02:49:26.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26 02:49:26.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26 02:49:26.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27 02:49:27.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27 02:49:27.045 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:49:28.075 [Lua] [Managers] Destroying manager group: 02:49:28.075 [Lua] [Gamestate] Enter state StateLoading 02:49:28.077 [Lua] [StateLoading] Auto Skip: nil 02:49:28.077 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:49:28.077 [Lua] [LobbyManager] Setting up network options 02:49:28.077 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:49:28.077 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:49:28.077 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:49:28.077 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:49:28.077 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:49:28.077 [Lua] LobbyManager:setup_network_options server_port: 27015 02:49:28.077 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:49:28.081 [Lua] registering RPCs 02:49:28.081 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:49:28.081 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 02:49:28.081 [Lua] [LobbyAux] Making combined_hash: e0a9d22835580578 from network_hash=2c8b845c37f31d5a, trunk_revision=31704, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 02:49:28.081 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31704, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash e0a9d22835580578, lobby_data_version=2 02:49:28.082 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1740999, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:107735944, lt:load_next_level, extra_packages:{ }) 02:49:28.082 [Lua] [LevelTransitionHandler] promote_next_level_data 02:49:28.082 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:49:28.082 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: peers:0:0:0:0 = ["11000010335b748"] 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = inn_level 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 1740999 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = inn_level 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = {} 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = inn 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = normal 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 107735944 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {} 02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 02:49:28.082 [SteamVoip] Creating room e32640ee5a7d1375 02:49:28.082 [SteamVoip] Joining room e32640ee5a7d1375 02:49:28.083 [EAC] EAC server 11000010335b748 is initializing 02:49:28.088 [EAC] Server is also client 11000010335b748 02:49:28.088 [EACServer] [20:49:28:088] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF76EA484F0 LogLevel: Info. 02:49:28.088 [Lua] ### Created peer state machine for 11000010335b748 02:49:28.088 [Lua] [PeerSM] 11000010335b748 :: on_enter Connecting 02:49:28.088 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:49:28.088 warning: [Application] Application.update_render_world is deprecated. 02:49:28.092 [Lua] [LevelTransitionHandler] Level load completed! 02:49:28.097 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:49:28.097 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:49:28.097 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:49:28.097 [Lua] Set lobby begin: 02:49:28.097 [Lua] Set lobby end. 02:49:28.097 [Lua] [PSM] Peer 11000010335b748 joined. Want to use profile index "4" and join party "nil" 02:49:28.097 [Lua] [LobbyHost] Changed state from 0 to creating 02:49:28.108 [Lua] [StateLoading] load_current_level 02:49:28.108 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 02:49:28.108 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 02:49:28.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:49:28.126 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:49:28.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:49:28.268 [Lua] [LobbyHost] Changed state from creating to joined 02:49:28.268 [Lua] [PartyManager] Leader set to "11000010335b748" 02:49:28.268 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010335b748 my_peer_id:11000010335b748 02:49:28.268 [Lua] [ChatManager] Registering channel 1 02:49:28.268 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748) 02:49:28.268 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748) 02:49:28.268 [Lua] [PartyManager] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748) 02:49:28.284 [Lua] [NetworkServer] Changing num_players from nil to 1 02:49:28.284 [Lua] Players: 1 02:49:28.284 [Lua] Set lobby begin: 02:49:28.284 [Lua] Lobby data matchmaking_type = 3 02:49:28.284 [Lua] Lobby data mission_id = inn_level 02:49:28.284 [Lua] Lobby data selected_mission_id = inn_level 02:49:28.284 [Lua] Lobby data eac_authorized = true 02:49:28.284 [Lua] Lobby data network_hash = e0a9d22835580578 02:49:28.284 [Lua] Lobby data mechanism = adventure 02:49:28.285 [Lua] Lobby data num_players = 1 02:49:28.285 [Lua] Lobby data matchmaking = false 02:49:28.285 [Lua] Set lobby end. 02:49:29.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:49:29.603 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:49:29.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:49:30.108 [Lua] [PartyManager] Player (11000010335b748:1) was put into party undecided (0) 02:49:30.108 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:49:30.108 [Lua] [ProfileSynchronizer] Peer 11000010335b748 entered session 02:49:30.108 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010335b748 02:49:30.108 [Lua] [PeerSM] 11000010335b748 :: on_exit Connecting 02:49:30.108 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading 02:49:33.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:49:33.401 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:49:33.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:49:33.434 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:49:33.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:49:33.484 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:49:33.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:49:33.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:49:33.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:49:33.587 [Lua] [LevelTransitionHandler] Level load completed! 02:49:33.587 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1740999 - use_random_directors: true - conflict_director_name: inn_level 02:49:33.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:49:33.588 [Lua] checking dlc's against conflict directors 02:49:33.588 [Lua] number of factions to include 1 02:49:33.588 [Lua] Updated list weights for random: 02:49:33.588 [Lua] skaven, 0.42 (0.00-0.42) 02:49:33.588 [Lua] chaos, 0.42 (0.42-0.83) 02:49:33.588 [Lua] beastmen, 0.17 (0.83-1.00) 02:49:33.588 [Lua] Rolled random faction: 0.44301226735115051 chaos 02:49:33.588 [Lua] number of factions added 1 02:49:33.589 [Lua] --- --- --- 02:49:33.589 [Lua] Starting... difficulty 'normal' 02:49:33.589 [Lua] These are the starting conflict directors: 02:49:33.589 [Lua] inn_level 02:49:33.589 [Lua] --- --- --- 02:49:33.589 [Lua] 02:49:33.589 [Lua] DONE! Found the following directors: 02:49:33.589 [Lua] (free: 35), Master hash is: 02:49:33.589 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:49:33.589 [Lua] load_startup_enemy_packages: -------------- 02:49:33.589 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:49:33.589 [Lua] critter_rat 02:49:33.604 [Lua] ### Received rpc_level_loaded 02:49:33.604 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 334 02:49:33.604 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded 02:49:33.621 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading 02:49:33.621 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages 02:49:33.637 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages 02:49:33.637 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame 02:49:33.638 [Lua] ### Received rpc_level_loaded 02:49:33.638 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 334 02:49:33.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:49:33.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:49:33.655 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:49:33.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:49:33.655 [Lua] Starting async level spawning of levels/inn/world 02:49:33.655 [Umbra] Init version: 3.4.15 :: 16 threads 02:49:33.829 [Lua] Async level spawning done 02:49:59.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:50:00.867 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:50:00.867 [Lua] Set lobby begin: 02:50:00.867 [Lua] Lobby data selected_mission_id = inn_level 02:50:00.867 [Lua] Lobby data num_players = 1 02:50:00.867 [Lua] Lobby data matchmaking = false 02:50:00.867 [Lua] Lobby data host = 11000010335b748 02:50:00.867 [Lua] Lobby data mission_id = inn_level 02:50:00.868 [Lua] Lobby data matchmaking_type = 3 02:50:00.868 [Lua] Lobby data country_code = US 02:50:00.868 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:00.868 [Lua] Lobby data unique_server_name = Torxen 02:50:00.868 [Lua] Lobby data mechanism = adventure 02:50:00.868 [Lua] Lobby data eac_authorized = true 02:50:00.868 [Lua] Set lobby end. 02:50:00.868 [Lua] [Managers] Destroying manager group: 02:50:00.870 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:50:00.870 [Lua] [Gamestate] Enter StateIngame HOST 02:50:00.870 [Lua] [Managers] Calling function on all managers: 02:50:00.870 [Lua] <>level = inn_level<> 02:50:00.870 [Lua] Set lobby begin: 02:50:00.870 [Lua] Lobby data selected_mission_id = inn_level 02:50:00.870 [Lua] Lobby data num_players = 1 02:50:00.871 [Lua] Lobby data matchmaking = false 02:50:00.871 [Lua] Lobby data host = 11000010335b748 02:50:00.871 [Lua] Lobby data mission_id = inn_level 02:50:00.871 [Lua] Lobby data matchmaking_type = 3 02:50:00.871 [Lua] Lobby data country_code = US 02:50:00.871 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:00.871 [Lua] Lobby data unique_server_name = Torxen 02:50:00.871 [Lua] Lobby data mechanism = adventure 02:50:00.871 [Lua] Lobby data eac_authorized = true 02:50:00.871 [Lua] Set lobby end. 02:50:00.871 [Lua] [StateIngame] Server ingame 02:50:00.874 [Lua] Set lobby begin: 02:50:00.874 [Lua] Lobby data difficulty = normal 02:50:00.874 [Lua] Lobby data selected_mission_id = inn_level 02:50:00.874 [Lua] Lobby data difficulty_tweak = 0 02:50:00.874 [Lua] Lobby data num_players = 1 02:50:00.874 [Lua] Lobby data matchmaking = false 02:50:00.874 [Lua] Lobby data host = 11000010335b748 02:50:00.874 [Lua] Lobby data mission_id = inn_level 02:50:00.874 [Lua] Lobby data matchmaking_type = 3 02:50:00.875 [Lua] Lobby data country_code = US 02:50:00.875 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:00.875 [Lua] Lobby data unique_server_name = Torxen 02:50:00.875 [Lua] Lobby data mechanism = adventure 02:50:00.875 [Lua] Lobby data eac_authorized = true 02:50:00.875 [Lua] Set lobby end. 02:50:00.875 [Lua] [LobbyAux] Making combined_hash: e0a9d22835580578 from network_hash=2c8b845c37f31d5a, trunk_revision=31704, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565 02:50:00.875 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31704, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash e0a9d22835580578, lobby_data_version=2 02:50:00.875 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:50:00.875 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:50:00.875 [Lua] [Matchmaking] initializing 02:50:00.875 [Lua] [Matchmaking] my_peer_id: 11000010335b748, I am server 02:50:00.875 [Lua] [Matchmaking] register rpcs 02:50:00.875 [Lua] GameNetworkManager:init... creating game session 02:50:00.875 [Lua] Host GameSession.make_game_session_host with session: 02:50:00.875 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:50:00.875 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748 02:50:00.875 [Lua] [GameNetworkManager] self.is_server = true 02:50:00.875 [Network] Setting artificial MTU limit to 65536 02:50:00.881 [Lua] Switching ConflictSettings: to: inn_level 02:50:00.881 [Lua] pacing=disabled 02:50:00.881 [Lua] roaming=nil 02:50:00.881 [Lua] disabled=false 02:50:00.881 [Lua] pack_spawning=disabled 02:50:00.881 [Lua] contained_breeds=nil 02:50:00.881 [Lua] boss=disabled 02:50:00.881 [Lua] horde=disabled 02:50:00.881 [Lua] specials=disabled 02:50:00.881 [Lua] name=inn_level 02:50:00.881 [Lua] intensity=disabled 02:50:00.881 [Lua] --- 02:50:00.881 [Lua] [LevelAnalysis] set_random_seed( 1740999) 02:50:00.885 [Lua] [AIInterestPointSystem] Level Seed: 1740999 02:50:00.885 [Lua] 02:50:00.885 [Lua] [entity_system_bag] = table 02:50:00.885 [Lua] [entity_system_bag] = metatable 02:50:00.885 [Lua] [startup_data] = table 02:50:00.885 [Lua] [entity_manager] = table 02:50:00.885 [Lua] [entity_manager] = metatable 02:50:00.885 [Lua] [unit_spawner] = table 02:50:00.885 [Lua] [unit_spawner] = metatable 02:50:00.885 [Lua] [unit_storage] = table 02:50:00.885 [Lua] [unit_storage] = metatable 02:50:00.885 [Lua] [dice_keeper] = table 02:50:00.885 [Lua] [dice_keeper] = metatable 02:50:00.885 [Lua] [is_server] = true (boolean) 02:50:00.885 [Lua] [world] = [World] 02:50:00.885 [Lua] [system_api] = table 02:50:00.885 [Lua] [entity_system] = table 02:50:00.885 [Lua] [entity_system] = metatable 02:50:00.885 [Lua] [network_lobby] = table 02:50:00.885 [Lua] [network_lobby] = metatable 02:50:00.885 [Lua] [profile_synchronizer] = table 02:50:00.885 [Lua] [profile_synchronizer] = metatable 02:50:00.885 [Lua] [level_transition_handler] = table 02:50:00.885 [Lua] [level_transition_handler] = metatable 02:50:00.885 [Lua] [num_local_human_players] = 1 (number) 02:50:00.885 [Lua] [statistics_db] = table 02:50:00.885 [Lua] [statistics_db] = metatable 02:50:00.885 [Lua] [network_server] = table 02:50:00.885 [Lua] [network_server] = metatable 02:50:00.885 [Lua] [input_manager] = table 02:50:00.885 [Lua] [input_manager] = metatable 02:50:00.885 [Lua] [network_clock] = table 02:50:00.885 [Lua] [network_clock] = metatable 02:50:00.885 [Lua] [network_transmit] = table 02:50:00.885 [Lua] [network_transmit] = metatable 02:50:00.885 [Lua] [free_flight_manager] = table 02:50:00.885 [Lua] [free_flight_manager] = metatable 02:50:00.885 [Lua] [network_manager] = table 02:50:00.885 [Lua] [network_manager] = metatable 02:50:00.885 [Lua] [network_event_delegate] = table 02:50:00.885 [Lua] [network_event_delegate] = metatable 02:50:00.885 [Lua] 02:50:00.885 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:50:00.891 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:50:00.891 [Lua] [AchievementManager] Achievements using the steam platform 02:50:00.891 [Lua] PlayerManager:add_player player_1 02:50:00.953 [Lua] [StateIngame] Level seed: 1740999 02:50:00.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 02:50:00.961 [Lua] [LevelAnalysis] set_random_seed( 1740999) 02:50:00.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 02:50:00.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 02:50:00.964 [Lua] [IngameUI] init 02:50:00.978 [SteamVoipClient] select_out(11000010335b748, off) 02:50:00.982 [Lua] cb_razer_chroma_setup 02:50:01.019 [Lua] [Matchmaking] Cancelling matchmaking 02:50:01.019 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:50:01.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:50:01.019 [Lua] Set lobby begin: 02:50:01.019 [Lua] Lobby data difficulty = normal 02:50:01.019 [Lua] Lobby data selected_mission_id = inn_level 02:50:01.019 [Lua] Lobby data power_level = 0 02:50:01.019 [Lua] Lobby data difficulty_tweak = 0 02:50:01.019 [Lua] Lobby data num_players = 1 02:50:01.019 [Lua] Lobby data matchmaking = false 02:50:01.020 [Lua] Lobby data host = 11000010335b748 02:50:01.020 [Lua] Lobby data mission_id = inn_level 02:50:01.020 [Lua] Lobby data matchmaking_type = 3 02:50:01.020 [Lua] Lobby data country_code = US 02:50:01.020 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:01.020 [Lua] Lobby data unique_server_name = Torxen 02:50:01.020 [Lua] Lobby data mechanism = adventure 02:50:01.020 [Lua] Lobby data eac_authorized = true 02:50:01.020 [Lua] Set lobby end. 02:50:01.020 [Flow] complete_skittergate_legend false 02:50:01.020 [Flow] complete_all_helmgart_levels_recruit true 02:50:01.021 [Flow] WitchHunterLevel:3 02:50:01.021 [Flow] LeaderYes 02:50:01.021 [Flow] ALL PC XP:53911.4 02:50:01.021 [Flow] Has "bogenhafen" DLC:true 02:50:01.021 [Flow] WH XP:947.095 02:50:01.021 [Flow] Number of crafted items:48 02:50:01.021 [Flow] Sum of Powe Levels:1098 02:50:01.021 [Flow] lodestone diff 1:false 02:50:01.021 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:50:01.022 [Lua] CurrentConflictSettings inn_level 02:50:01.022 [Lua] [ConflictDirector] conflict_director is ai_ready 02:50:01.022 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:50:01.022 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:50:01.023 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:50:01.023 [Lua] Forming navigation groups in one frame 02:50:01.023 [Lua] Forming navigation groups 02:50:01.036 [Lua] NavigationGroupManager -> calulation time A: 0.01300000000000523 02:50:01.037 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399 02:50:01.037 [Lua] number of nav groups: 42 02:50:01.037 [Lua] number of refined nav groups : 23 02:50:01.038 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000047748 02:50:01.038 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:50:01.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:50:01.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:50:01.041 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 02:50:01.041 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:50:01.041 [Lua] [Managers] Calling function on all managers: 02:50:01.064 [Save] Saving `save_data` 02:50:01.065 [Save] Save done 02:50:01.069 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame 02:50:01.069 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync 02:50:01.074 [Lua] [UnlockManager] All unlocks ready 02:50:01.367 [Lua] [PartyManager] Player (11000010335b748:1) was put into party heroes (1) 02:50:01.367 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:50:01.367 [Lua] [IngamePlayerListUI] - Destroy 02:50:01.367 [Lua] [GamePadEquipmentUI] - Destroy 02:50:01.367 [Lua] [EquipmentUI] - Destroy 02:50:01.367 [Lua] [AbilityUI] - Destroy 02:50:01.367 [Lua] [GamePadAbilityUI] - Destroy 02:50:01.377 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010335b748 02:50:01.377 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:4:0 = 11000010335b748 02:50:01.377 [Lua] Set lobby begin: 02:50:01.377 [Lua] Lobby data selected_mission_id = inn_level 02:50:01.377 [Lua] Lobby data num_players = 1 02:50:01.377 [Lua] Lobby data difficulty_tweak = 0 02:50:01.377 [Lua] Lobby data host = 11000010335b748 02:50:01.377 [Lua] Lobby data matchmaking_type = 3 02:50:01.377 [Lua] Lobby data difficulty = normal 02:50:01.377 [Lua] Lobby data player_slot_1 = 0:0 02:50:01.377 [Lua] Lobby data unique_server_name = Torxen 02:50:01.377 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:01.377 [Lua] Lobby data country_code = US 02:50:01.377 [Lua] Lobby data matchmaking = false 02:50:01.378 [Lua] Lobby data power_level = 0 02:50:01.378 [Lua] Lobby data mission_id = inn_level 02:50:01.378 [Lua] Lobby data mechanism = adventure 02:50:01.378 [Lua] Lobby data player_slot_5 = 0:0 02:50:01.378 [Lua] Lobby data player_slot_2 = 0:0 02:50:01.378 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:01.378 [Lua] Lobby data player_slot_3 = 0:0 02:50:01.378 [Lua] Lobby data eac_authorized = true 02:50:01.378 [Lua] Set lobby end. 02:50:01.378 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:1) to profile(4) career(1) 02:50:01.378 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}] 02:50:01.378 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1849794176,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"wwise\/two_handed_axes":false}} 02:50:01.379 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync 02:50:01.379 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read, 02:50:01.549 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers 02:50:01.549 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame 02:50:01.549 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true 02:50:01.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:50:01.672 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:50:01.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:50:01.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:50:01.829 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:50:01.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 02:50:01.899 [Flow] DISABLE 02:50:01.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 02:50:01.976 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 02:50:01.976 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:50:02.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:50:02.059 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:50:02.059 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:50:02.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:50:02.126 [Lua] [PackageManager] Force_load: wwise/bow 02:50:02.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:50:02.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:50:02.428 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:50:02.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:50:02.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:50:02.864 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:50:02.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:50:02.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:50:02.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:50:02.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:50:02.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:50:02.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:50:02.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:50:03.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:50:03.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:50:03.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:50:03.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:50:03.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:50:03.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh 02:50:03.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh 02:50:03.126 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh 02:50:03.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:50:03.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:50:03.410 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 02:50:03.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:50:03.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:50:03.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:50:03.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:50:03.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:50:03.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:50:03.526 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:1:0:0 = 1849794176 02:50:03.530 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:50:03.538 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:03.538 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:03.538 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:03.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:03.538 [Lua] TalentExtension:_send_rpc_sync_talents 42 02:50:03.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:03.538 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1 02:50:03.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:50:03.560 [Lua] Players are leaving the safe zone 02:50:03.860 [Lua] StateInGameRunning:_game_actually_starts() 02:50:03.861 [Lua] [IngameUI] menu view on_enter start_menu_view 02:50:03.861 [Lua] hero_fullscreen_menu_on_enter 02:50:03.861 [Lua] [GameModeInn] Start menu opened 02:50:03.861 [Lua] ################################################################################################################# 02:50:03.861 [Lua] [Loading Time]: 00:00:36 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:50:03.861 [Lua] ################################################################################################################# 02:50:03.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 02:50:03.861 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true 02:50:03.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096c1060 02:50:03.866 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:50:03.870 [SteamVoipClient] select_out(11000010335b748, off) 02:50:03.874 [Lua] cb_razer_chroma_setup 02:50:03.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:50:03.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:50:03.884 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 02:50:03.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:50:03.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:50:03.884 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 02:50:04.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 02:50:04.013 [Lua] Commit load time data 02:50:04.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x245, position: 0 02:50:05.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x245, position: 27249 02:50:05.895 [Lua] [PlayFabMirrorBase] _commit_internal "1" 02:50:05.895 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:50:05.906 [Lua] generate_backend_stats 11000010335b748:1 02:50:05.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:50:05.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:50:05.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 02:50:05.978 [Lua] Set lobby begin: 02:50:05.978 [Lua] Lobby data selected_mission_id = inn_level 02:50:05.978 [Lua] Lobby data num_players = 1 02:50:05.978 [Lua] Lobby data difficulty_tweak = 0 02:50:05.978 [Lua] Lobby data host = 11000010335b748 02:50:05.978 [Lua] Lobby data matchmaking_type = 3 02:50:05.978 [Lua] Lobby data difficulty = normal 02:50:05.978 [Lua] Lobby data player_slot_1 = 0:0 02:50:05.978 [Lua] Lobby data unique_server_name = Torxen 02:50:05.978 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:05.978 [Lua] Lobby data country_code = US 02:50:05.978 [Lua] Lobby data matchmaking = false 02:50:05.978 [Lua] Lobby data power_level = 723 02:50:05.978 [Lua] Lobby data mission_id = inn_level 02:50:05.978 [Lua] Lobby data mechanism = adventure 02:50:05.978 [Lua] Lobby data player_slot_5 = 0:0 02:50:05.978 [Lua] Lobby data player_slot_2 = 0:0 02:50:05.978 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:05.978 [Lua] Lobby data player_slot_3 = 0:0 02:50:05.978 [Lua] Lobby data eac_authorized = true 02:50:05.978 [Lua] Set lobby end. 02:50:05.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 02:50:06.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 02:50:06.112 [Lua] [PlayFabMirrorBase] commit result "success", "1" 02:50:08.583 [Lua] [IngameUI] menu view on_exit start_menu_view 02:50:08.583 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:50:08.583 [Lua] hero_fullscreen_menu_on_exit 02:50:08.583 [Lua] [GameModeInn] Start menu closed 02:50:08.585 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096c1060 02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:50:08.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:50:10.885 [Lua] [IngameUI] menu view on_enter hero_view 02:50:10.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096bfe90 02:50:10.891 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 02:50:12.204 [Lua] [IngameUI] menu view on_exit hero_view 02:50:12.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096bfe90 02:50:12.206 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 02:50:12.737 [Lua] [IngameUI] menu view on_enter start_game_view 02:50:12.740 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096c29d0 02:50:12.740 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:50:12.772 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:50:12.772 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 02:50:12.772 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 02:50:12.772 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole 02:50:12.772 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 02:50:22.257 [Lua] [PlayFabMirrorBase] _commit_internal "2" 02:50:22.257 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:50:22.267 [Lua] generate_backend_stats 11000010335b748:1 02:50:22.336 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:50:22.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:50:22.341 [Lua] [PlayFabMirrorBase] commit result "success", "2" 02:50:26.061 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 02:50:26.061 [Lua] ............................................................................................................ 02:50:26.061 [Lua] ............................................................................................................ 02:50:26.061 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 02:50:26.061 [Lua] ............................................................................................................ 02:50:26.061 [Lua] ............................................................................................................ 02:50:26.061 [Lua] [Matchmaking] Cancelling matchmaking 02:50:26.061 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:50:26.076 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:50:26.076 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:50:26.078 [Lua] Set lobby begin: 02:50:26.078 [Lua] Lobby data selected_mission_id = inn_level 02:50:26.078 [Lua] Lobby data num_players = 1 02:50:26.078 [Lua] Lobby data difficulty_tweak = 0 02:50:26.078 [Lua] Lobby data host = 11000010335b748 02:50:26.078 [Lua] Lobby data matchmaking_type = 3 02:50:26.078 [Lua] Lobby data difficulty = harder 02:50:26.078 [Lua] Lobby data player_slot_1 = 0:0 02:50:26.078 [Lua] Lobby data unique_server_name = Torxen 02:50:26.078 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:26.078 [Lua] Lobby data country_code = US 02:50:26.078 [Lua] Lobby data matchmaking = false 02:50:26.078 [Lua] Lobby data power_level = 723 02:50:26.078 [Lua] Lobby data mission_id = inn_level 02:50:26.078 [Lua] Lobby data mechanism = adventure 02:50:26.078 [Lua] Lobby data player_slot_5 = 0:0 02:50:26.078 [Lua] Lobby data player_slot_2 = 0:0 02:50:26.078 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:26.078 [Lua] Lobby data player_slot_3 = 0:0 02:50:26.078 [Lua] Lobby data eac_authorized = true 02:50:26.078 [Lua] Set lobby end. 02:50:26.078 [Lua] [PartyManager] Leader set to "11000010335b748" 02:50:26.078 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level magnus 0 02:50:26.078 [Lua] Set lobby begin: 02:50:26.078 [Lua] Lobby data twitch_enabled = false 02:50:26.078 [Lua] Lobby data selected_mission_id = magnus 02:50:26.078 [Lua] Lobby data num_players = 1 02:50:26.078 [Lua] Lobby data difficulty_tweak = 0 02:50:26.078 [Lua] Lobby data host = 11000010335b748 02:50:26.078 [Lua] Lobby data matchmaking_type = 2 02:50:26.078 [Lua] Lobby data match_started = true 02:50:26.079 [Lua] Lobby data difficulty = harder 02:50:26.079 [Lua] Lobby data player_slot_1 = 0:0 02:50:26.079 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:26.079 [Lua] Lobby data unique_server_name = Torxen 02:50:26.079 [Lua] Lobby data quick_game = false 02:50:26.079 [Lua] Lobby data country_code = US 02:50:26.079 [Lua] Lobby data matchmaking = false 02:50:26.079 [Lua] Lobby data power_level = 723 02:50:26.079 [Lua] Lobby data mission_id = inn_level 02:50:26.079 [Lua] Lobby data mechanism = adventure 02:50:26.079 [Lua] Lobby data player_slot_5 = 0:0 02:50:26.079 [Lua] Lobby data player_slot_2 = 0:0 02:50:26.079 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:26.079 [Lua] Lobby data player_slot_3 = 0:0 02:50:26.079 [Lua] Lobby data eac_authorized = true 02:50:26.079 [Lua] Set lobby end. 02:50:26.079 [Lua] Set lobby begin: 02:50:26.079 [Lua] Lobby data twitch_enabled = false 02:50:26.079 [Lua] Lobby data selected_mission_id = magnus 02:50:26.079 [Lua] Lobby data num_players = 1 02:50:26.079 [Lua] Lobby data difficulty_tweak = 0 02:50:26.079 [Lua] Lobby data host = 11000010335b748 02:50:26.079 [Lua] Lobby data matchmaking_type = 2 02:50:26.079 [Lua] Lobby data is_private = true 02:50:26.079 [Lua] Lobby data match_started = true 02:50:26.079 [Lua] Lobby data difficulty = harder 02:50:26.079 [Lua] Lobby data player_slot_1 = 0:0 02:50:26.079 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:26.079 [Lua] Lobby data unique_server_name = Torxen 02:50:26.079 [Lua] Lobby data quick_game = false 02:50:26.079 [Lua] Lobby data country_code = US 02:50:26.079 [Lua] Lobby data matchmaking = false 02:50:26.079 [Lua] Lobby data power_level = 723 02:50:26.079 [Lua] Lobby data mission_id = inn_level 02:50:26.079 [Lua] Lobby data mechanism = adventure 02:50:26.079 [Lua] Lobby data player_slot_5 = 0:0 02:50:26.079 [Lua] Lobby data player_slot_2 = 0:0 02:50:26.079 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:26.079 [Lua] Lobby data player_slot_3 = 0:0 02:50:26.079 [Lua] Lobby data eac_authorized = true 02:50:26.079 [Lua] Set lobby end. 02:50:26.080 [Lua] [ChatManager][1]System: Starting hosted game... 02:50:26.080 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:50:26.080 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:50:26.177 [Lua] [IngameUI] menu view on_exit start_game_view 02:50:26.177 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:50:26.178 [Save] Saving `save_data` 02:50:26.178 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 02:50:26.178 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 02:50:26.178 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole 02:50:26.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 02:50:26.180 [Save] Save done 02:50:26.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096c29d0 02:50:39.746 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:50:39.746 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:50:39.746 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level magnus 0 02:50:39.746 [Lua] Set lobby begin: 02:50:39.746 [Lua] Lobby data twitch_enabled = false 02:50:39.746 [Lua] Lobby data selected_mission_id = magnus 02:50:39.746 [Lua] Lobby data num_players = 1 02:50:39.746 [Lua] Lobby data difficulty_tweak = 0 02:50:39.746 [Lua] Lobby data host = 11000010335b748 02:50:39.746 [Lua] Lobby data matchmaking_type = 2 02:50:39.746 [Lua] Lobby data is_private = true 02:50:39.746 [Lua] Lobby data match_started = true 02:50:39.746 [Lua] Lobby data difficulty = harder 02:50:39.746 [Lua] Lobby data player_slot_1 = 0:0 02:50:39.746 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:39.747 [Lua] Lobby data unique_server_name = Torxen 02:50:39.747 [Lua] Lobby data quick_game = false 02:50:39.747 [Lua] Lobby data country_code = US 02:50:39.747 [Lua] Lobby data matchmaking = false 02:50:39.747 [Lua] Lobby data power_level = 723 02:50:39.747 [Lua] Lobby data mission_id = inn_level 02:50:39.747 [Lua] Lobby data mechanism = adventure 02:50:39.747 [Lua] Lobby data player_slot_5 = 0:0 02:50:39.747 [Lua] Lobby data player_slot_2 = 0:0 02:50:39.747 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:39.747 [Lua] Lobby data player_slot_3 = 0:0 02:50:39.747 [Lua] Lobby data eac_authorized = true 02:50:39.747 [Lua] Set lobby end. 02:50:39.747 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:50:39.747 [Lua] [LevelTransitionHandler] set_next_level( lvl:magnus, mc:adventure, gm:adventure, env:0, seed:2528649, conflict:default, lckd_director_funcs:{beastmen}, diff:harder, diff_tweak:0, id:510258944, lt:load_next_level, extra_packages:{ }) 02:50:39.747 [Lua] [NetworkServer] Entering post game 02:50:39.747 [Lua] [PeerSM] 11000010335b748 :: on_exit InGame 02:50:39.747 [Lua] [PeerSM] 11000010335b748 :: on_enter InPostGame 02:50:39.748 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update [7] @scripts/game_state/state_ingame.lua:934: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:882: in function game_update [10] @scripts/boot.lua:612:in function [1] self = table: 0000000006404C80 [2] self = table: 0000000005681030; game_server_lobby_client = nil [3] self = table: 0000000005681030 [4] self = table: 0000000005681030; state_context = table: 000000000A0B8C10 [5] self = table: 0000000000D0C330; new_state = table: 0000000005CEB6D0; params = table: 0000000000D0C030; state_context = table: 000000000A0B8C10; reason = nil [6] self = table: 0000000000D0C330; dt = 0.016664030030369759; t = 145.7319801133126; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005CEB6D0; state_context = table: 000000000A0B8C10; reason = nil [7] self = table: 0000000006A7DAC0; dt = 0.016664030030369759; main_t = 145.7319801133126; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 38.727368649095297 [8] self = table: 0000000001C08E00; dt = 0.016664030030369759; t = 145.7319801133126 [9] self = table: 00000000000982E0; real_world_dt = 0.016664030030369759; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016664030030369759; t = 145.7319801133126 [10] dt = 0.016664030030369759 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000006B0C8A0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000026B7480; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000026B7940; _disable_spawning_reasons = table: 0000000004B51470; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000064132E0; _mutator_handler = table: 000000000640E990; network_server = table: 0000000006973330; _game_mode = table: 0000000006404D00; _profile_synchronizer = table: 0000000007AB3DC0; _lobby_host = table: 0000000006934820; _level_key = "inn_level"; _network_transmit = table: 0000000007ADEB70; _flow_set_data = table: 0000000004B54F00; is_server = true; network_event_delegate = table: 00000000031775D0; [2] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330; [3] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330; [4] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330; [5] network_server = table: 0000000006973330; network_event_delegate = table: 00000000031775D0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000D0BD40; _state = table: 0000000005681030; is_server = true; _power_level_timer = 147.07892083749175; lobby_finder = table: 0000000000D0CF20; peers_to_sync = table: 0000000000D0CC30; _level_weights = table: 0000000000D0C930; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010335b748"; lobby_finder_timer = 0; lobby = table: 0000000006934820; profile_update_time = 0; params = table: 0000000000D0C030; profile_synchronizer = table: 0000000007AB3DC0; debug = table: 0000000002C82900; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A0B8C10; statistics_db = table: 0000000006B0C8A0; network_transmit = table: 0000000007ADEB70; _network_hash = "e0a9d22835580578"; difficulty_manager = table: 00000000022194A0; party_owned_dlcs = table: 0000000000D0C630; [6] network_server = table: 0000000006973330; network_event_delegate = table: 00000000031775D0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000D0BD40; _state = table: 0000000005681030; is_server = true; _power_level_timer = 147.07892083749175; lobby_finder = table: 0000000000D0CF20; peers_to_sync = table: 0000000000D0CC30; _level_weights = table: 0000000000D0C930; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010335b748"; lobby_finder_timer = 0; lobby = table: 0000000006934820; profile_update_time = 0; params = table: 0000000000D0C030; profile_synchronizer = table: 0000000007AB3DC0; debug = table: 0000000002C82900; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A0B8C10; statistics_db = table: 0000000006B0C8A0; network_transmit = table: 0000000007ADEB70; _network_hash = "e0a9d22835580578"; difficulty_manager = table: 00000000022194A0; party_owned_dlcs = table: 0000000000D0C630; [7] world_name = "level_world"; entity_system_bag = table: 0000000004F431F0; network_server = table: 0000000006973330; entity_system = table: 0000000004EEB7C0; parent = table: 00000000000982E0; _level_flow_events = table: 0000000001CB3290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006B6A550; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000132F160; num_local_human_players = 1; _ping_reporter = table: 0000000009DAE880; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016664030030369759; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000360FED0; network_event_delegate = table: 00000000031775D0; machines = table: 0000000000985AB0; _camera_carrier = table: 0000000000169610; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006B0C8A0; _lobby_host = table: 0000000006934820; dice_keeper = table: 0000000001B930E0; network_clock = table: 0000000002EA9860; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000006A7DAC0; [9] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000006043CF0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; 02:50:39.749 [Lua] [LevelTransitionHandler] promote_next_level_data 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = magnus 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 2528649 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = default 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = ["beastmen"] 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = adventure 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = harder 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 510258944 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {} 02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 02:50:39.749 [Lua] [NetworkServer] Entering post game 02:50:39.749 [Save] Saving `save_data` 02:50:39.749 [Lua] gm_event_end_conditions_met false false 02:50:39.749 [Lua] [PlayFabMirrorBase] Force commit 02:50:39.749 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 02:50:39.749 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:50:39.749 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:50:39.749 [Lua] TRANSITION nil nil load_next_level 02:50:39.749 [Lua] Transition type "load_next_level", is server: true 02:50:39.749 [Lua] [GameNetworkManager] Leaving game... 02:50:39.749 [Lua] [GameNetworkManager] Shutting down game session host. 02:50:39.749 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:50:39.749 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:50:39.749 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.73 02:50:39.751 [Save] Save done 02:50:39.751 [Save] Saving `save_data` 02:50:39.752 [Save] Save done 02:50:39.752 [Save] Saving `save_data` 02:50:39.753 [Save] Save done 02:50:39.762 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = false 02:50:39.762 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:50:39.762 [Lua] [PlayFabMirrorBase] commit result "success", "3" 02:50:41.097 [Lua] Set lobby begin: 02:50:41.097 [Lua] Lobby data twitch_enabled = false 02:50:41.097 [Lua] Lobby data selected_mission_id = magnus 02:50:41.097 [Lua] Lobby data num_players = 1 02:50:41.097 [Lua] Lobby data difficulty_tweak = 0 02:50:41.097 [Lua] Lobby data host = 11000010335b748 02:50:41.098 [Lua] Lobby data matchmaking_type = 2 02:50:41.098 [Lua] Lobby data is_private = true 02:50:41.098 [Lua] Lobby data match_started = true 02:50:41.098 [Lua] Lobby data difficulty = harder 02:50:41.098 [Lua] Lobby data player_slot_1 = 0:0 02:50:41.098 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:41.098 [Lua] Lobby data unique_server_name = Torxen 02:50:41.098 [Lua] Lobby data quick_game = false 02:50:41.098 [Lua] Lobby data country_code = US 02:50:41.098 [Lua] Lobby data matchmaking = false 02:50:41.098 [Lua] Lobby data power_level = 0 02:50:41.098 [Lua] Lobby data mission_id = inn_level 02:50:41.098 [Lua] Lobby data mechanism = adventure 02:50:41.098 [Lua] Lobby data player_slot_5 = 0:0 02:50:41.098 [Lua] Lobby data player_slot_2 = 0:0 02:50:41.098 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:41.098 [Lua] Lobby data player_slot_3 = 0:0 02:50:41.098 [Lua] Lobby data eac_authorized = true 02:50:41.098 [Lua] Set lobby end. 02:50:41.748 [Lua] [Managers] Calling function on all managers: 02:50:41.748 [Lua] PlayerManager:remove_player peer_id=11000010335b748 1 02:50:41.748 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = false 02:50:41.748 [Lua] Clearing all global lookup lists 02:50:41.748 [Lua] [IngamePlayerListUI] - Destroy 02:50:41.748 [Lua] [GamePadEquipmentUI] - Destroy 02:50:41.748 [Lua] [EquipmentUI] - Destroy 02:50:41.748 [Lua] [AbilityUI] - Destroy 02:50:41.748 [Lua] [GamePadAbilityUI] - Destroy 02:50:41.749 [Lua] [IngameUI] destroy 02:50:41.751 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3a6085384519d64d]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3a6085384519d64d]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[33553fd1e935a530]' child 7: '#ID[bd3fdc8b98ece0d7]' 02:50:41.898 [Lua] [Managers] Destroying manager group: 02:50:41.898 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[921beae5e72f70ef]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[921beae5e72f70ef]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[0211829bc3091d1e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 02:50:41.900 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:50:41.945 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:50:41.945 [Lua] [PeerSM] 11000010335b748 :: on_exit InPostGame 02:50:41.945 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading 02:50:41.945 [Lua] [Matchmaking] unregister rpcs 02:50:41.945 [Lua] ############### UNLOADING PACKAGES ############### 02:50:41.945 [Lua] [Managers] Calling function on all managers: 02:50:41.945 [Lua] [Managers] Destroying manager group: 02:50:41.945 [Lua] [Gamestate] Enter state StateLoading 02:50:41.947 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:50:41.947 [Lua] [Matchmaking] register rpcs 02:50:41.947 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:50:41.947 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:50:41.947 [Lua] registering RPCs 02:50:41.947 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:50:41.947 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:50:41.947 [Lua] Set lobby begin: 02:50:41.947 [Lua] Lobby data twitch_enabled = false 02:50:41.947 [Lua] Lobby data selected_mission_id = magnus 02:50:41.947 [Lua] Lobby data num_players = 1 02:50:41.947 [Lua] Lobby data difficulty_tweak = 0 02:50:41.947 [Lua] Lobby data host = 11000010335b748 02:50:41.947 [Lua] Lobby data matchmaking_type = 2 02:50:41.947 [Lua] Lobby data is_private = true 02:50:41.947 [Lua] Lobby data match_started = true 02:50:41.947 [Lua] Lobby data difficulty = harder 02:50:41.947 [Lua] Lobby data player_slot_1 = 0:0 02:50:41.947 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:41.947 [Lua] Lobby data unique_server_name = Torxen 02:50:41.947 [Lua] Lobby data quick_game = false 02:50:41.947 [Lua] Lobby data country_code = US 02:50:41.947 [Lua] Lobby data matchmaking = false 02:50:41.947 [Lua] Lobby data power_level = 0 02:50:41.947 [Lua] Lobby data mission_id = magnus 02:50:41.947 [Lua] Lobby data mechanism = adventure 02:50:41.947 [Lua] Lobby data player_slot_5 = 0:0 02:50:41.947 [Lua] Lobby data player_slot_2 = 0:0 02:50:41.947 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:41.947 [Lua] Lobby data player_slot_3 = 0:0 02:50:41.947 [Lua] Lobby data eac_authorized = true 02:50:41.947 [Lua] Set lobby end. 02:50:41.950 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 02:50:41.950 [Lua] [StateLoading] load_current_level 02:50:41.950 [Lua] [LevelTransitionHandler] load_current_level, loading magnus 0 02:50:41.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 02:50:41.951 [Umbra] Unload tome 02:50:41.952 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 02:50:42.014 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 02:50:42.023 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 02:50:42.023 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, magnus, async-read, 02:50:42.023 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, magnus, async-read, 02:50:42.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 02:50:42.369 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 02:50:42.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 02:50:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 02:50:45.887 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 02:50:45.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 02:50:45.920 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 02:50:46.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 02:50:46.005 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 02:50:46.024 [Lua] [LevelTransitionHandler] Level load completed! 02:50:46.024 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 2528649 - use_random_directors: true - conflict_director_name: default 02:50:46.041 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:50:46.041 [Lua] checking dlc's against conflict directors 02:50:46.041 [Lua] - removing conflict director 'chaos_beastmen' 02:50:46.041 [Lua] - removing conflict director 'skaven_beastmen' 02:50:46.041 [Lua] - removing conflict director 'beastmen' 02:50:46.041 [Lua] number of factions to include 3 02:50:46.041 [Lua] number of factions added 2 02:50:46.041 [Lua] --- --- --- 02:50:46.041 [Lua] Starting... difficulty 'harder' 02:50:46.041 [Lua] There are no starting conflict directors! 02:50:46.041 [Lua] --- --- --- 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: skaven 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: default 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> Added these breeds: chaos_spawn chaos_troll 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: default 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: chaos 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: default 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: default 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: default 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: skaven 02:50:46.041 [Lua] --> success! 02:50:46.041 [Lua] --> re-used the same breeds 02:50:46.041 [Lua] 02:50:46.041 [Lua] Looking for a new director: 02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.041 [Lua] ->trying director: chaos 02:50:46.041 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] Looking for a new director: 02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] ->trying director: skaven 02:50:46.042 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] Looking for a new director: 02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] ->trying director: chaos 02:50:46.042 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] Looking for a new director: 02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] ->trying director: skaven 02:50:46.042 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] Looking for a new director: 02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] ->trying director: chaos 02:50:46.042 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] Looking for a new director: 02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] ->trying director: chaos 02:50:46.042 [Lua] --> success! 02:50:46.042 [Lua] --> re-used the same breeds 02:50:46.042 [Lua] 02:50:46.042 [Lua] DONE! Found the following directors: 02:50:46.042 [Lua] skaven 02:50:46.042 [Lua] default 02:50:46.042 [Lua] default 02:50:46.042 [Lua] chaos 02:50:46.042 [Lua] default 02:50:46.042 [Lua] default 02:50:46.042 [Lua] default 02:50:46.042 [Lua] skaven 02:50:46.042 [Lua] chaos 02:50:46.042 [Lua] skaven 02:50:46.042 [Lua] chaos 02:50:46.042 [Lua] skaven 02:50:46.042 [Lua] chaos 02:50:46.042 [Lua] chaos 02:50:46.042 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 02:50:46.042 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 02:50:46.042 [Lua] load_startup_enemy_packages: -------------- 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_spawn 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_troll 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_rat_ogre 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_stormfiend 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] beastmen_minotaur 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_plague_sorcerer 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_corruptor_sorcerer 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_gutter_runner 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_pack_master 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_poison_wind_globadier 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_ratling_gunner 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_warpfire_thrower 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_vortex_sorcerer 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] beastmen_standard_bearer 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_vortex 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] critter_rat 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] critter_pig 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_storm_vermin 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_warrior 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_clan_rat_with_shield 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_clan_rat 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_loot_rat 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_slave 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_fanatic 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_storm_vermin_with_shield 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_marauder_with_shield 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_raider 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_berzerker 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] chaos_marauder 02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:50:46.042 [Lua] skaven_plague_monk 02:50:46.044 [Lua] ### Received rpc_level_loaded 02:50:46.044 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 67 02:50:46.044 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded 02:50:46.060 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading 02:50:46.060 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages 02:50:46.078 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages 02:50:46.078 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame 02:50:46.078 [Lua] ### Received rpc_level_loaded 02:50:46.078 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 67 02:50:46.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:50:46.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:50:46.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:50:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:50:46.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:50:46.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:50:46.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:50:46.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:50:46.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:50:46.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:50:46.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:50:46.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:50:47.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:50:47.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:50:47.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:50:47.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:50:47.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:50:47.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:50:47.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:50:47.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:50:47.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:50:47.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:50:47.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:50:47.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:50:47.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:50:47.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:50:47.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:50:47.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:50:47.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:50:47.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:50:47.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:50:47.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:50:47.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:50:48.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:50:48.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:50:48.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:50:48.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:50:48.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:50:48.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:50:48.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:50:48.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:50:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:50:48.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:50:48.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:50:48.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:50:48.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:50:48.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:50:48.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:50:48.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:50:48.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:50:48.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:50:48.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:50:48.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:50:48.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:50:49.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:50:49.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:50:49.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:50:49.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:50:49.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:50:49.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:50:49.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:50:49.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:50:49.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:50:49.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:50:49.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:50:49.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:50:50.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:50:50.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:50:50.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:50:50.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:50:50.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:50:50.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:50:50.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:50:50.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:50:50.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:50:50.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:50:50.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:50:50.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:50:50.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:50:50.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:50:50.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:50:51.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:50:51.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:50:51.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:50:51.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:50:51.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:50:51.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:50:51.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:50:51.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:50:51.540 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: adventure 02:50:51.540 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:50:51.540 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 02:50:51.541 [Umbra] Init version: 3.4.15 :: 16 threads 02:50:52.251 [Lua] Async level spawning done 02:50:52.251 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:50:53.224 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:50:53.224 [Lua] [Matchmaking] unregister rpcs 02:50:53.224 [Lua] Set lobby begin: 02:50:53.224 [Lua] Lobby data twitch_enabled = false 02:50:53.224 [Lua] Lobby data selected_mission_id = magnus 02:50:53.224 [Lua] Lobby data num_players = 1 02:50:53.224 [Lua] Lobby data difficulty_tweak = 0 02:50:53.224 [Lua] Lobby data host = 11000010335b748 02:50:53.224 [Lua] Lobby data matchmaking_type = 2 02:50:53.224 [Lua] Lobby data is_private = true 02:50:53.224 [Lua] Lobby data match_started = true 02:50:53.224 [Lua] Lobby data difficulty = harder 02:50:53.224 [Lua] Lobby data player_slot_1 = 0:0 02:50:53.224 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:53.224 [Lua] Lobby data unique_server_name = Torxen 02:50:53.224 [Lua] Lobby data quick_game = false 02:50:53.224 [Lua] Lobby data country_code = US 02:50:53.224 [Lua] Lobby data matchmaking = false 02:50:53.224 [Lua] Lobby data power_level = 0 02:50:53.224 [Lua] Lobby data mission_id = magnus 02:50:53.224 [Lua] Lobby data mechanism = adventure 02:50:53.224 [Lua] Lobby data player_slot_5 = 0:0 02:50:53.224 [Lua] Lobby data player_slot_2 = 0:0 02:50:53.225 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:53.225 [Lua] Lobby data player_slot_3 = 0:0 02:50:53.225 [Lua] Lobby data eac_authorized = true 02:50:53.225 [Lua] Set lobby end. 02:50:53.225 [Lua] [Managers] Destroying manager group: 02:50:53.225 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 02:50:53.225 [Lua] [Gamestate] Enter StateIngame HOST 02:50:53.225 [Lua] [Managers] Calling function on all managers: 02:50:53.226 [Lua] <>level = magnus<> 02:50:53.226 [Lua] Set lobby begin: 02:50:53.226 [Lua] Lobby data twitch_enabled = false 02:50:53.226 [Lua] Lobby data selected_mission_id = magnus 02:50:53.226 [Lua] Lobby data num_players = 1 02:50:53.226 [Lua] Lobby data difficulty_tweak = 0 02:50:53.226 [Lua] Lobby data host = 11000010335b748 02:50:53.226 [Lua] Lobby data matchmaking_type = 2 02:50:53.226 [Lua] Lobby data is_private = true 02:50:53.226 [Lua] Lobby data match_started = true 02:50:53.226 [Lua] Lobby data difficulty = harder 02:50:53.226 [Lua] Lobby data player_slot_1 = 0:0 02:50:53.226 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:53.226 [Lua] Lobby data unique_server_name = Torxen 02:50:53.226 [Lua] Lobby data quick_game = false 02:50:53.226 [Lua] Lobby data country_code = US 02:50:53.226 [Lua] Lobby data matchmaking = false 02:50:53.226 [Lua] Lobby data power_level = 0 02:50:53.226 [Lua] Lobby data mission_id = magnus 02:50:53.226 [Lua] Lobby data mechanism = adventure 02:50:53.226 [Lua] Lobby data player_slot_5 = 0:0 02:50:53.226 [Lua] Lobby data player_slot_2 = 0:0 02:50:53.226 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:53.226 [Lua] Lobby data player_slot_3 = 0:0 02:50:53.226 [Lua] Lobby data eac_authorized = true 02:50:53.226 [Lua] Set lobby end. 02:50:53.226 [Lua] [StateIngame] Server ingame 02:50:53.229 [Lua] Set lobby begin: 02:50:53.229 [Lua] Lobby data twitch_enabled = false 02:50:53.229 [Lua] Lobby data selected_mission_id = magnus 02:50:53.229 [Lua] Lobby data num_players = 1 02:50:53.229 [Lua] Lobby data difficulty_tweak = 0 02:50:53.229 [Lua] Lobby data host = 11000010335b748 02:50:53.229 [Lua] Lobby data matchmaking_type = 2 02:50:53.229 [Lua] Lobby data is_private = true 02:50:53.229 [Lua] Lobby data match_started = true 02:50:53.229 [Lua] Lobby data difficulty = harder 02:50:53.229 [Lua] Lobby data player_slot_1 = 0:0 02:50:53.229 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:53.229 [Lua] Lobby data unique_server_name = Torxen 02:50:53.229 [Lua] Lobby data quick_game = false 02:50:53.229 [Lua] Lobby data country_code = US 02:50:53.229 [Lua] Lobby data matchmaking = false 02:50:53.229 [Lua] Lobby data power_level = 0 02:50:53.229 [Lua] Lobby data mission_id = magnus 02:50:53.229 [Lua] Lobby data mechanism = adventure 02:50:53.229 [Lua] Lobby data player_slot_5 = 0:0 02:50:53.229 [Lua] Lobby data player_slot_2 = 0:0 02:50:53.229 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:53.229 [Lua] Lobby data player_slot_3 = 0:0 02:50:53.229 [Lua] Lobby data eac_authorized = true 02:50:53.229 [Lua] Set lobby end. 02:50:53.229 [Lua] [Matchmaking] register rpcs 02:50:53.229 [Lua] GameNetworkManager:init... creating game session 02:50:53.229 [Lua] Host GameSession.make_game_session_host with session: 02:50:53.229 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:50:53.229 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748 02:50:53.229 [Lua] [GameNetworkManager] self.is_server = true 02:50:53.229 [Network] Setting artificial MTU limit to 65536 02:50:53.236 [Lua] Switching ConflictSettings: to: default 02:50:53.236 [Lua] pacing=default 02:50:53.236 [Lua] roaming=nil 02:50:53.236 [Lua] specials=default 02:50:53.236 [Lua] debug_color=maroon 02:50:53.236 [Lua] contained_breeds=nil 02:50:53.236 [Lua] pack_spawning=default 02:50:53.236 [Lua] disabled=false 02:50:53.236 [Lua] factions=nil 02:50:53.236 [Lua] boss=default 02:50:53.236 [Lua] horde=default 02:50:53.236 [Lua] name=default 02:50:53.236 [Lua] intensity=default 02:50:53.236 [Lua] --- 02:50:53.236 [Lua] [LevelAnalysis] set_random_seed( 2528649) 02:50:53.243 [Lua] [AIInterestPointSystem] Level Seed: 2528649 02:50:53.243 [Lua] 02:50:53.243 [Lua] [entity_system_bag] = table 02:50:53.243 [Lua] [entity_system_bag] = metatable 02:50:53.243 [Lua] [startup_data] = table 02:50:53.243 [Lua] [entity_manager] = table 02:50:53.243 [Lua] [entity_manager] = metatable 02:50:53.243 [Lua] [unit_spawner] = table 02:50:53.243 [Lua] [unit_spawner] = metatable 02:50:53.243 [Lua] [unit_storage] = table 02:50:53.243 [Lua] [unit_storage] = metatable 02:50:53.243 [Lua] [dice_keeper] = table 02:50:53.243 [Lua] [dice_keeper] = metatable 02:50:53.243 [Lua] [is_server] = true (boolean) 02:50:53.243 [Lua] [world] = [World] 02:50:53.243 [Lua] [system_api] = table 02:50:53.243 [Lua] [entity_system] = table 02:50:53.243 [Lua] [entity_system] = metatable 02:50:53.243 [Lua] [network_lobby] = table 02:50:53.243 [Lua] [network_lobby] = metatable 02:50:53.243 [Lua] [profile_synchronizer] = table 02:50:53.243 [Lua] [profile_synchronizer] = metatable 02:50:53.243 [Lua] [level_transition_handler] = table 02:50:53.243 [Lua] [level_transition_handler] = metatable 02:50:53.243 [Lua] [num_local_human_players] = 1 (number) 02:50:53.243 [Lua] [statistics_db] = table 02:50:53.243 [Lua] [statistics_db] = metatable 02:50:53.243 [Lua] [network_server] = table 02:50:53.243 [Lua] [network_server] = metatable 02:50:53.243 [Lua] [input_manager] = table 02:50:53.243 [Lua] [input_manager] = metatable 02:50:53.243 [Lua] [network_clock] = table 02:50:53.243 [Lua] [network_clock] = metatable 02:50:53.243 [Lua] [network_transmit] = table 02:50:53.243 [Lua] [network_transmit] = metatable 02:50:53.243 [Lua] [free_flight_manager] = table 02:50:53.243 [Lua] [free_flight_manager] = metatable 02:50:53.243 [Lua] [network_manager] = table 02:50:53.243 [Lua] [network_manager] = metatable 02:50:53.243 [Lua] [network_event_delegate] = table 02:50:53.243 [Lua] [network_event_delegate] = metatable 02:50:53.243 [Lua] 02:50:53.245 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:50:53.259 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:50:53.259 [Lua] [AchievementManager] Achievements using the steam platform 02:50:53.260 [Lua] PlayerManager:add_player player_1 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event 02:50:53.346 [Lua] [StateIngame] Level seed: 2528649 02:50:53.383 [Lua] [LevelAnalysis] set_random_seed( 2528649) 02:50:53.387 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:50:53.388 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:50:53.388 [Lua] [IngameUI] init 02:50:53.399 [SteamVoipClient] select_out(11000010335b748, off) 02:50:53.403 [Lua] cb_razer_chroma_setup 02:50:53.423 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:50:53.423 [Lua] Set lobby begin: 02:50:53.423 [Lua] Lobby data twitch_enabled = false 02:50:53.423 [Lua] Lobby data selected_mission_id = magnus 02:50:53.424 [Lua] Lobby data num_players = 1 02:50:53.424 [Lua] Lobby data difficulty_tweak = 0 02:50:53.424 [Lua] Lobby data host = 11000010335b748 02:50:53.424 [Lua] Lobby data matchmaking_type = 2 02:50:53.424 [Lua] Lobby data is_private = true 02:50:53.424 [Lua] Lobby data match_started = true 02:50:53.424 [Lua] Lobby data difficulty = harder 02:50:53.424 [Lua] Lobby data player_slot_1 = 0:0 02:50:53.424 [Lua] Lobby data player_slot_4 = 11000010335b748:1 02:50:53.424 [Lua] Lobby data unique_server_name = Torxen 02:50:53.424 [Lua] Lobby data quick_game = false 02:50:53.424 [Lua] Lobby data country_code = US 02:50:53.424 [Lua] Lobby data matchmaking = false 02:50:53.424 [Lua] Lobby data power_level = 723 02:50:53.424 [Lua] Lobby data mission_id = magnus 02:50:53.424 [Lua] Lobby data mechanism = adventure 02:50:53.424 [Lua] Lobby data player_slot_5 = 0:0 02:50:53.424 [Lua] Lobby data player_slot_2 = 0:0 02:50:53.424 [Lua] Lobby data network_hash = e0a9d22835580578 02:50:53.424 [Lua] Lobby data player_slot_3 = 0:0 02:50:53.424 [Lua] Lobby data eac_authorized = true 02:50:53.424 [Lua] Set lobby end. 02:50:53.430 [Lua] Override Player Respawning respawn_end_event false 02:50:53.431 [Lua] CurrentConflictSettings default 02:50:53.431 [Lua] [ConflictDirector] conflict_director is ai_ready 02:50:53.432 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:50:53.432 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:50:53.435 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:50:53.435 [Lua] Forming navigation groups in one frame 02:50:53.435 [Lua] Forming navigation groups 02:50:53.438 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000000143245 02:50:53.590 [Lua] NavigationGroupManager -> calulation time B: 0.15199999999998681 02:50:53.590 [Lua] number of nav groups: 447 02:50:53.591 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512 02:50:53.595 [Lua] number of refined nav groups : 243 02:50:53.598 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000097771 02:50:53.598 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.038163598254325 Normalized coefficient: 1.0473353276877702 02:50:53.600 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.82213622443378 Normalized coefficient: 1.2283444602613791 02:50:53.603 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.6891909494996042 Normalized coefficient: 1.2947120238677532 02:50:53.609 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:50:53.609 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:50:53.609 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:50:53.609 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:50:53.613 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 02:50:53.613 [Lua] [LevelAnalysis] This level has a total main-path length of 998.174 meters. 02:50:53.613 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:50:53.613 [Lua] [LevelAnalysis] 02:50:53.613 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:50:53.613 [Lua] [LevelAnalysis] 02:50:53.613 [Lua] [LevelAnalysis] Terror events added: 02:50:53.613 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:50:53.613 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:50:53.613 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:50:53.613 [Lua] ----> using boss gizmo! 02:50:53.613 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.9 start-travel-dist: 332.9, end-travel-dist: 374.9 spawn_distance 0.0 02:50:53.613 [Lua] Adding main path event: Vector3Box(-44, -21, 15.046) boss_event_storm_fiend 45 table: 000000000D341800 02:50:53.613 [Lua] ----> using boss gizmo! 02:50:53.613 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -83.4 start-travel-dist: 694.8, end-travel-dist: 747.1 spawn_distance 601.3 02:50:53.613 [Lua] Adding main path event: Vector3Box(169.382, -127.96, 50.588) boss_event_chaos_spawn 45 table: 000000000D341AE0 02:50:53.613 [Lua] [LevelAnalysis] num_event_places_f: 0.63211610539754237 , num_event_places: 0 , trailing_event_fraction: 0.63211610539754237 , num_events: 1 02:50:53.613 [Lua] [LevelAnalysis] Level path distance: 998.17415809631348 02:50:53.613 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 998.17415809631348 forbidden_dist: -898.17415809631348 02:50:53.613 [Lua] [LevelAnalysis] wanted_distance: 673.4844991103015 02:50:53.613 [Lua] [LevelAnalysis] Terror events added: 02:50:53.613 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:50:53.613 [Lua] Adding main path event: Vector3Box(136.775, -79.5096, 33.9824) rare_event_loot_rat 45 table: 000000000D341F70 02:50:53.613 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:50:53.616 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 02:50:53.618 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:50:53.620 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=60 02:50:53.621 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:50:53.622 [Lua] [Managers] Calling function on all managers: 02:50:53.645 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame 02:50:53.645 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync 02:50:53.649 [Lua] [PartyManager] Player (11000010335b748:6) was put into party heroes (1) 02:50:53.649 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:50:53.695 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 02:50:53.695 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 02:50:53.695 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:6) to profile(5) career(1) 02:50:53.695 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"}] 02:50:53.695 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/blunderbuss":false},"inventory_id":907661568,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}} 02:50:53.695 [Lua] [PartyManager] Player (11000010335b748:4) was put into party heroes (1) 02:50:53.695 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:50:53.739 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 02:50:53.739 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 02:50:53.739 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:4) to profile(3) career(1) 02:50:53.739 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}] 02:50:53.739 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:4:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":275918336,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/beings\/player\/dwarf_ranger\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false}} 02:50:53.739 [Lua] [PartyManager] Player (11000010335b748:2) was put into party heroes (1) 02:50:53.739 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:50:53.786 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 02:50:53.786 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 02:50:53.786 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:2) to profile(1) career(1) 02:50:53.786 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010335b748"}] 02:50:53.786 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:2:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/pistol":false},"inventory_id":1891461120,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false}} 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 02:50:53.904 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}] 02:50:53.904 [Lua] PlayerManager:remove_player peer_id=11000010335b748 2 02:50:53.904 [Lua] [GameNetworkManager] destroying game object with go_id=65 02:50:53.904 [Lua] [GameNetworkManager] destroying game object with go_id=66 02:50:53.905 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync 02:50:53.905 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers 02:50:53.907 [Lua] [PartyManager] Player (11000010335b748:2) was put into party heroes (1) 02:50:53.907 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 02:50:53.965 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 02:50:53.965 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68 02:50:53.965 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:2) to profile(1) career(1) 02:50:53.965 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010335b748"}] 02:50:53.965 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:2:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/pistol":false},"inventory_id":1870458496,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false}} 02:50:54.138 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers 02:50:54.138 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame 02:50:54.139 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true 02:50:54.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:50:54.281 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:50:54.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:50:54.284 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:50:54.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:50:54.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:50:54.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1 02:50:54.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1 02:50:54.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1 02:50:54.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 02:50:54.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 02:50:54.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p 02:50:54.477 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 02:50:54.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 02:50:54.544 [Lua] [PackageManager] Force_load: wwise/pistol 02:50:54.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:50:54.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:50:54.650 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:50:54.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:50:54.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:50:54.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:50:54.711 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:50:54.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:50:54.761 [Lua] [PackageManager] Force_load: wwise/handgun 02:50:54.761 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:50:54.827 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:50:54.827 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:50:54.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:50:54.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:50:54.861 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:50:54.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:50:54.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:50:54.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:50:54.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 02:50:54.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 02:50:54.979 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 02:50:54.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:50:55.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:50:55.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:50:55.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:50:55.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:50:55.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:50:55.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 02:50:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 02:50:55.394 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 02:50:55.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 02:50:55.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 02:50:55.468 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 02:50:55.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 02:50:55.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 02:50:55.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 02:50:55.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh 02:50:55.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh 02:50:55.629 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh 02:50:55.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:50:55.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:50:55.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 02:50:55.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:50:56.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:50:56.062 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 02:50:56.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 02:50:56.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 02:50:56.229 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 02:50:56.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 02:50:56.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 02:50:56.329 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 02:50:56.329 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:50:56.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:50:56.395 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:50:56.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:50:56.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:50:56.429 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:50:56.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:50:56.445 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:2:0:0 = 1870458496 02:50:56.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:50:56.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 02:50:56.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:50:56.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:50:56.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:50:56.580 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:50:56.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:50:56.881 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 02:50:56.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:50:56.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:50:56.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:50:56.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:50:57.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:50:57.029 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:50:57.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 02:50:57.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 02:50:57.124 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 02:50:57.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 02:50:57.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 02:50:57.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 02:50:57.198 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 02:50:57.213 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:4:0:0 = 275918336 02:50:57.263 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 02:50:57.263 [Lua] [PackageManager] Force_load: wwise/blunderbuss 02:50:57.280 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:6:0:0 = 907661568 02:50:57.281 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010335b748 6 02:50:57.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.284 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.284 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.284 [Lua] TalentExtension:_send_rpc_sync_talents 69 02:50:57.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:57.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 02:50:57.285 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010335b748 4 02:50:57.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.286 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.286 [Lua] TalentExtension:_send_rpc_sync_talents 71 02:50:57.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:57.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 02:50:57.287 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010335b748 2 02:50:57.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.288 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.289 [Lua] TalentExtension:_send_rpc_sync_talents 73 02:50:57.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:57.289 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 02:50:57.291 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-207.631, 46.6772, 0.083791), Vector4(1e-06, -1e-06, -0.246434, -0.96916)) 02:50:57.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.293 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:50:57.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:57.293 [Lua] TalentExtension:_send_rpc_sync_talents 75 02:50:57.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:50:57.293 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1 02:50:57.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 02:50:57.304 [Lua] Switching ConflictSettings: to: skaven 02:50:57.304 [Lua] pacing=default 02:50:57.304 [Lua] roaming=nil 02:50:57.304 [Lua] specials=skaven 02:50:57.304 [Lua] debug_color=orange 02:50:57.304 [Lua] contained_breeds=nil 02:50:57.304 [Lua] pack_spawning=skaven 02:50:57.304 [Lua] disabled=false 02:50:57.304 [Lua] factions=nil 02:50:57.304 [Lua] boss=skaven 02:50:57.304 [Lua] horde=default 02:50:57.304 [Lua] name=skaven 02:50:57.304 [Lua] intensity=default 02:50:57.304 [Lua] --- 02:50:57.305 [Lua] updating bot weapon metadata for weapon: one_hand_axe_template_2 02:50:57.305 [Lua] updating bot weapon metadata for weapon: handgun_template_2 02:50:57.305 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 02:50:57.305 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1 02:50:57.305 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 02:50:57.305 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 02:50:57.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:50:57.465 [Lua] Spline already found! 02:50:57.534 [Lua] Init group template: spline_patrol 02:50:57.615 [Lua] StateInGameRunning:_game_actually_starts() 02:50:57.615 [Lua] ################################################################################################################# 02:50:57.615 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:50:57.615 [Lua] ################################################################################################################# 02:50:57.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 02:50:57.615 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true 02:50:57.632 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0 02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0 02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0 02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0 02:50:57.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 02:50:57.761 [Lua] Commit load time data 02:51:45.977 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:51:45.994 [Lua] Spline already found! 02:51:46.031 [Lua] Init group template: spline_patrol 02:51:46.948 [Lua] Players are leaving the safe zone 02:52:03.853 [Lua] Switching ConflictSettings: to: default 02:52:03.853 [Lua] pacing=default 02:52:03.853 [Lua] roaming=nil 02:52:03.853 [Lua] specials=default 02:52:03.853 [Lua] debug_color=maroon 02:52:03.853 [Lua] contained_breeds=nil 02:52:03.853 [Lua] pack_spawning=default 02:52:03.853 [Lua] disabled=false 02:52:03.853 [Lua] factions=nil 02:52:03.853 [Lua] boss=default 02:52:03.853 [Lua] horde=default 02:52:03.853 [Lua] name=default 02:52:03.853 [Lua] intensity=default 02:52:03.853 [Lua] --- 02:52:08.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 02:52:08.863 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:52:10.909 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:52:15.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x2555, position: 0 02:52:26.993 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:52:28.922 [Lua] ready to jump failed 02:52:31.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:31.472 [Lua] Spline already found! 02:52:31.510 [Lua] Init group template: spline_patrol 02:52:32.158 [Lua] fence jumping 02:52:32.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:52:33.158 [Lua] ready to jump failed 02:52:37.947 [Lua] fence jumping 02:52:38.966 [Lua] simple los failed 02:52:39.499 [Lua] simple los failed 02:52:39.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 02:52:41.600 [Lua] fence jumping 02:52:43.786 [Lua] fence jumping 02:52:44.804 [Lua] ready to jump failed 02:52:44.994 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:52:51.844 [Lua] Time for new HOOORDE! multi_first_wave 02:52:51.844 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 02:52:51.844 [Lua] horde requested: ambush 02:52:51.844 [Lua] setting up ambush-horde 02:52:51.844 [Lua] Composing horde 'large' .. using variant 'plain' 02:52:51.844 [Lua] -> spawning: 54 02:52:51.844 [Lua] horde crated with id 4 of type ambush 02:52:51.844 [Lua] ambush horde has started 02:52:52.119 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:52:52.785 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:52:56.869 [Lua] Init group template: horde 02:53:03.855 [Lua] HORDE: Pushing horde in time; too many units out 68 02:53:04.255 [Lua] Coordinated attack! 02:53:04.883 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 02:53:04.916 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 02:53:07.217 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[1c0ea4a60caea322]' 02:53:07.217 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 02:53:08.878 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:53:08.878 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:53:08.878 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 02:53:08.878 [Lua] horde requested: ambush 02:53:08.878 [Lua] setting up ambush-horde 02:53:08.878 [Lua] Composing horde 'large' .. using variant 'plain' 02:53:08.878 [Lua] -> spawning: 56 02:53:08.878 [Lua] horde crated with id 5 of type ambush 02:53:08.879 [Lua] ambush horde has started 02:53:13.921 [Lua] Init group template: horde 02:53:15.527 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:19.531 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:20.371 [Lua] HORDE: Pushing horde in time; too many units out 69 02:53:22.737 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:25.360 [Lua] HORDE: last wave, reset to standard horde delay 02:53:25.360 [Lua] Time for new HOOORDE! multi_last_wave 02:53:25.360 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 02:53:25.360 [Lua] horde requested: ambush 02:53:25.360 [Lua] setting up ambush-horde 02:53:25.360 [Lua] Composing horde 'large' .. using variant 'plain' 02:53:25.360 [Lua] -> spawning: 56 02:53:25.360 [Lua] horde crated with id 6 of type ambush 02:53:25.360 [Lua] ambush horde has started 02:53:25.501 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:53:25.515 [Lua] Horde killed: ? 02:53:26.168 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:26.573 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:53:27.620 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:53:27.706 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:53:30.401 [Lua] Init group template: horde 02:53:32.061 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:53:32.228 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:53:36.141 [Lua] Horde killed: ? 02:53:36.613 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:38.368 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:53:40.902 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:40.902 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:53:43.701 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 02:53:44.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 02:53:44.703 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:53:45.238 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:53:45.537 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[8722cd6cee70a7b4]' 02:53:45.605 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 02:53:45.770 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 02:53:45.804 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 02:53:46.589 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[cec4c916f2fddf66]' 02:53:46.639 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[43937130bb8e1733]' 02:53:46.672 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 02:53:46.689 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[2985ca86ace8b5db]' child 2: '#ID[4f0996c6bc322b68]' 02:53:46.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[cd651e3175618baa]' 02:53:47.953 [Lua] Horde killed: ? 02:53:48.707 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:53:48.708 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 02:53:48.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 02:53:48.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:53:48.709 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:53:48.709 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:53:48.710 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:54:04.307 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[cd651e3175618baa]' 02:54:04.307 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[2985ca86ace8b5db]' child 3: '#ID[f6ec57aece0e4c0b]' child 4: '#ID[ce3cb1190c9d76a7]' 02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 02:54:04.309 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 02:54:04.309 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[43937130bb8e1733]' 02:54:04.309 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:54:04.310 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:54:08.418 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:08.435 [Lua] Spline already found! 02:54:08.471 [Lua] Init group template: spline_patrol 02:54:17.818 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 02:54:17.819 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[de0ec22470771b93]' 02:54:25.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 15 02:54:28.338 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:28.355 [Lua] Spline already found! 02:54:28.390 [Lua] Init group template: spline_patrol 02:54:37.698 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:37.717 [Lua] Spline already found! 02:54:37.751 [Lua] Init group template: spline_patrol 02:54:44.429 [Lua] Switching ConflictSettings: to: chaos 02:54:44.429 [Lua] pacing=chaos 02:54:44.429 [Lua] roaming=nil 02:54:44.429 [Lua] specials=chaos 02:54:44.429 [Lua] debug_color=purple 02:54:44.429 [Lua] contained_breeds=nil 02:54:44.429 [Lua] pack_spawning=chaos 02:54:44.429 [Lua] disabled=false 02:54:44.429 [Lua] factions=nil 02:54:44.429 [Lua] boss=chaos 02:54:44.429 [Lua] horde=chaos 02:54:44.429 [Lua] name=chaos 02:54:44.429 [Lua] intensity=default 02:54:44.429 [Lua] --- 02:54:48.505 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 02:54:48.849 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 02:54:49.115 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:54:49.116 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:54:52.962 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 37 02:54:57.307 [Lua] Switching ConflictSettings: to: default 02:54:57.307 [Lua] pacing=default 02:54:57.307 [Lua] roaming=nil 02:54:57.307 [Lua] specials=default 02:54:57.307 [Lua] debug_color=maroon 02:54:57.307 [Lua] contained_breeds=nil 02:54:57.307 [Lua] pack_spawning=default 02:54:57.307 [Lua] disabled=false 02:54:57.307 [Lua] factions=nil 02:54:57.307 [Lua] boss=default 02:54:57.307 [Lua] horde=default 02:54:57.307 [Lua] name=default 02:54:57.307 [Lua] intensity=default 02:54:57.307 [Lua] --- 02:54:57.307 [Lua] main path terror event triggered: boss_event_storm_fiend 02:54:57.307 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 02:54:57.333 [Flow] Boss DoorStormfiend 02:54:57.336 [Lua] Init group template: boss_door_closers 02:54:57.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:54:57.967 [Lua] Spline already found! 02:54:58.004 [Lua] Init group template: spline_patrol 02:55:03.395 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 2 48 02:55:06.483 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:55:07.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 02:55:34.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:55:34.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:55:43.771 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:55:43.771 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:55:48.125 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 02:55:53.328 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 02:55:53.329 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:56:15.746 [Lua] stormfiend died! 02:56:15.769 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:56:18.734 [Lua] [ChatManager][1]System: Torxen picked up a Loot Die 02:56:22.633 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:56:22.650 [Lua] Spline already found! 02:56:22.705 [Lua] Init group template: spline_patrol 02:56:34.353 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' child 1: '#ID[be836802df51c362]' child 2: '#ID[24ed0e8f4aa8d33a]' 02:56:34.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:56:34.703 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[6532e599e45ebf18]' 02:56:34.703 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[af3b3d17768c5e10]' 02:56:34.704 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[01eaa107ec5008c0]' 02:56:44.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[16c408352d889a31]' child 5: '#ID[63068713f1be46c5]' 02:56:45.112 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[bd599339cbc18e39]' 02:56:45.363 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[63068713f1be46c5]' 02:56:45.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:56:50.067 [Lua] Override Player Respawning respawn_barrel_event true 02:56:50.369 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 02:56:59.036 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 19 02:57:07.216 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:57:07.216 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:57:12.816 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:57:12.834 [Lua] Spline already found! 02:57:12.869 [Lua] Init group template: spline_patrol 02:57:14.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 14 02:57:14.168 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 12 02:57:17.427 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:57:17.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:57:18.583 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' child 1: '#ID[d6f3a11549ea4590]' 02:57:22.659 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0) 02:57:23.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 02:57:26.986 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 02:57:26.996 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0) 02:57:37.849 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 02:57:38.483 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 02:57:38.516 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 02:57:39.150 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 02:57:44.606 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:57:45.159 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:57:47.509 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[d6c5c81d82ee86f9]' 02:57:51.057 [Lua] event horde ends! 02:57:51.997 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:57:56.125 [Lua] event horde ends! 02:57:57.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:57:57.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:01.671 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:58:01.671 [Flow] Socket 2 occupied 02:58:01.671 [Lua] [flow:Sockets occupied:] float=1.000000 02:58:01.973 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 02:58:02.157 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:02.257 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:58:03.842 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 02:58:03.859 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:10.131 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:58:10.683 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 02:58:12.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:12.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:14.202 [Lua] event horde ends! 02:58:17.581 [Lua] state dead despawn 02:58:17.598 [Lua] [GameNetworkManager] destroying game object with go_id=74 02:58:17.598 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3eb32d44660fb257]' child 2: '#ID[3eb32d44660fb257]' child 3: '#ID[1d65449d1108d648]' child 4: '#ID[de8f8a44f96ee7e0]' 02:58:17.598 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[d87f11e7f70b9738]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[d87f11e7f70b9738]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3236c049aa3ba048]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c5cfb4664559919d]' 02:58:22.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:22.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:26.171 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:58:26.187 [Lua] Spline already found! 02:58:26.224 [Lua] Init group template: spline_patrol 02:58:27.147 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:58:27.147 [Lua] [flow:Sockets occupied:] float=2.000000 02:58:27.147 [Flow] Socket 3 occupied 02:58:33.264 [Lua] event horde ends! 02:58:33.938 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:36.540 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 02:58:37.632 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[491641d43abe46c8]' 02:58:42.609 [Lua] [RespawnHandler] Picking spawn point at 423.96, params: min_dist 406.98, max_dist 438.68, ahead_unit_travel_dist 419.81 02:58:42.609 [Lua] [RespawnHandler] Ahead player position Vector3(-16.1188, 30.3187, 2.61992) 02:58:42.625 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010335b748 2 02:58:42.627 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:58:42.627 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:58:42.627 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:58:42.627 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 02:58:42.627 [Lua] TalentExtension:_send_rpc_sync_talents 596 02:58:42.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 02:58:42.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=597 02:58:47.903 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:47.903 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:58:48.736 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:58:49.069 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[491641d43abe46c8]' 02:58:49.070 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:58:51.367 [Lua] event horde ends! 02:58:51.609 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:58:53.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 02:58:54.758 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 02:58:56.109 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[afed7a74495deac1]' 02:58:58.513 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ced463aff9e4cef]' 02:58:59.179 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 02:59:05.218 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 02:59:06.970 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:06.970 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:08.572 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:08.573 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:11.432 [Lua] event horde ends! 02:59:12.042 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 02:59:12.275 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 02:59:12.325 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 02:59:23.736 error: [Unit] Unit: '#ID[8d489b6f75a1e34c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 02:59:24.736 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:59:24.737 [Flow] Socket 1 occupied 02:59:24.737 [Lua] [flow:Sockets occupied:] float=3.000000 02:59:24.745 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0) 02:59:24.745 [Lua] stopping terror event: magnus_door_a 02:59:24.762 [Lua] stopping terror event: magnus_door_b 02:59:28.465 [Lua] event horde ends! 02:59:30.745 [Lua] Setting player respawning gate enabled false 02:59:30.745 [Lua] gate at travel distance set enabled 438.67742919921875 false 02:59:30.745 [Lua] [flow] string="Magnus Gate Destroyed" 02:59:32.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:36.746 [Lua] Override Player Respawning respawn_barrel_event false 02:59:40.570 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 02:59:41.490 error: [Unit] Unit: '#ID[f42cfa9bec9839aa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 02:59:41.490 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:00:06.220 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 15 03:00:06.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:07.254 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 18 03:00:07.640 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 18 03:00:07.648 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:12.134 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:00:12.149 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:00:13.494 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 8 25 03:00:14.110 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 11 24 03:00:14.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:14.594 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 10 22 03:00:14.601 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:15.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:16.730 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 5 25 03:00:24.888 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:00:24.905 [Lua] Spline already found! 03:00:24.940 [Lua] Init group template: spline_patrol 03:00:28.508 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 03:00:28.508 [Lua] ERROR: Tried to freeze unit twice in the same frame. 03:00:28.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:29.702 [Lua] Switching ConflictSettings: to: skaven 03:00:29.702 [Lua] pacing=default 03:00:29.702 [Lua] roaming=nil 03:00:29.702 [Lua] specials=skaven 03:00:29.702 [Lua] debug_color=orange 03:00:29.702 [Lua] contained_breeds=nil 03:00:29.702 [Lua] pack_spawning=skaven 03:00:29.702 [Lua] disabled=false 03:00:29.702 [Lua] factions=nil 03:00:29.702 [Lua] boss=skaven 03:00:29.702 [Lua] horde=default 03:00:29.702 [Lua] name=skaven 03:00:29.702 [Lua] intensity=default 03:00:29.702 [Lua] --- 03:00:32.470 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d494514ee8f06950]' 03:00:33.256 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[0c907ca2f09e88d5]' 03:00:33.256 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:00:47.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 03:00:48.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:51.788 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:53.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:53.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:54.992 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:55.459 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:56.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:57.395 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:00:59.121 [Lua] [ChatManager][1]System: "Forecasting Clear Skies" objectives achieved. Finish the level to complete the challenge. 03:01:12.585 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 38 action: nil 03:01:16.940 [Lua] Time for new HOOORDE! multi_first_wave 03:01:16.940 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 03:01:16.940 [Lua] horde requested: vector 03:01:16.940 [Lua] setting up vector-horde 03:01:16.940 [Lua] Composing horde 'large' .. using variant 'plain' 03:01:16.940 [Lua] --> horde wants to spawn ahead of players (0.1605187134175/0.67 03:01:16.940 [Lua] -> spawning: 52 03:01:16.940 [Lua] horde crated with id 16 of type vector 03:01:16.940 [Lua] vector horde has started 03:01:21.513 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:01:24.947 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:01:24.947 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:01:24.947 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 03:01:24.947 [Lua] horde requested: vector 03:01:24.947 [Lua] setting up vector-horde 03:01:24.947 [Lua] Composing horde 'large' .. using variant 'plain' 03:01:24.947 [Lua] --> horde wants to spawn ahead of players (0.37342939757578/0.67 03:01:24.947 [Lua] -> spawning: 54 03:01:24.947 [Lua] horde crated with id 17 of type vector 03:01:24.947 [Lua] vector horde has started 03:01:25.203 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:01:28.054 [Lua] Init group template: horde 03:01:32.431 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 03:01:32.431 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:01:32.965 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 03:01:34.468 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[d6c5c81d82ee86f9]' 03:01:35.085 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' child 1: '#ID[a35f2ea23ae5019a]' 03:01:35.595 [Lua] Init group template: horde 03:01:35.871 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:01:36.570 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:01:36.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:01:39.958 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:01:47.422 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:01:51.883 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:01:53.202 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:53.219 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 03:01:53.802 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:01:53.803 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 03:01:54.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:01:54.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 03:01:54.489 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[ce3cb1190c9d76a7]' 03:01:54.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:01:54.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:01:54.537 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 03:01:54.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:55.086 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:01:55.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' child 1: '#ID[ce3cb1190c9d76a7]' 03:01:55.285 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:01:55.352 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 03:01:55.527 [Lua] HORDE: last wave, reset to standard horde delay 03:01:55.527 [Lua] Time for new HOOORDE! multi_last_wave 03:01:55.527 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 03:01:55.527 [Lua] horde requested: vector 03:01:55.527 [Lua] setting up vector-horde 03:01:55.527 [Lua] Composing horde 'large' .. using variant 'plain' 03:01:55.527 [Lua] --> horde wants to spawn ahead of players (0.002673320639019/0.67 03:01:55.527 [Lua] -> spawning: 52 03:01:55.527 [Lua] horde crated with id 18 of type vector 03:01:55.527 [Lua] vector horde has started 03:01:55.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:01:56.320 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 03:01:56.336 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:01:56.503 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 03:01:56.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:56.536 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 03:01:57.053 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 03:01:57.087 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:57.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:59.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:01:59.272 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 03:01:59.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:02:00.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[f6ec57aece0e4c0b]' 03:02:00.040 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:02:01.960 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 03:02:01.970 [Lua] Horde killed: ? 03:02:01.992 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:02:02.009 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 03:02:02.041 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:02:02.417 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 03:02:03.154 [Lua] Horde killed: ? 03:02:03.176 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' child 1: '#ID[f6ec57aece0e4c0b]' 03:02:05.658 [Lua] Init group template: horde 03:02:08.590 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 20 90 03:02:08.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 23 89 03:02:08.599 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 03:02:12.656 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 03:02:13.806 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:15.684 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:02:17.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 03:02:19.347 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 03:02:22.146 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:24.815 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 03:02:29.370 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 03:02:31.048 [Lua] Horde killed: ? 03:02:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 03:02:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0 03:02:33.234 [Lua] main path terror event triggered: rare_event_loot_rat 03:02:33.234 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882 03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882 03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882 03:02:37.342 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 03:02:47.835 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 03:02:51.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 03:02:56.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:03:07.664 [Lua] state dead despawn 03:03:07.680 [Lua] [GameNetworkManager] destroying game object with go_id=72 03:03:07.681 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a6ee579221dd8412]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[35dceecfa2555923]' child 3: '#ID[5cb498dc3472d70d]' child 4: '#ID[78b7cd060fee9fe8]' 03:03:07.681 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[02b583bc8a8cfd57]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3d4b75ca7a6dd5fd]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e9e2a0bf3c1a3207]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0a429f13b5544d5c]' 03:03:10.318 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 03:03:18.358 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 17 03:03:18.364 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[2c76addb4f924c82]' 03:03:20.189 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[ce3cb1190c9d76a7]' 03:03:20.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 03:03:20.189 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 03:03:20.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 03:03:20.190 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 03:03:20.190 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 03:03:27.408 [Lua] Switching ConflictSettings: to: chaos 03:03:27.408 [Lua] pacing=chaos 03:03:27.408 [Lua] roaming=nil 03:03:27.408 [Lua] specials=chaos 03:03:27.408 [Lua] debug_color=purple 03:03:27.408 [Lua] contained_breeds=nil 03:03:27.408 [Lua] pack_spawning=chaos 03:03:27.408 [Lua] disabled=false 03:03:27.408 [Lua] factions=nil 03:03:27.408 [Lua] boss=chaos 03:03:27.408 [Lua] horde=chaos 03:03:27.408 [Lua] name=chaos 03:03:27.408 [Lua] intensity=default 03:03:27.408 [Lua] --- 03:03:29.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 03:03:32.691 [Lua] [RespawnHandler] Picking spawn point at 810.06, params: min_dist 629.24, max_dist 814.18, ahead_unit_travel_dist 688.32 03:03:32.691 [Lua] [RespawnHandler] Ahead player position Vector3(141.617, -80.9135, 34.8241) 03:03:32.708 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010335b748 4 03:03:32.709 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:03:32.709 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:03:32.709 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ }, } 03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:03:32.710 [Lua] TalentExtension:_send_rpc_sync_talents 835 03:03:32.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95833333333333337) 03:03:32.710 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=836 03:03:37.570 [Lua] Switching ConflictSettings: to: skaven 03:03:37.570 [Lua] pacing=default 03:03:37.570 [Lua] roaming=nil 03:03:37.570 [Lua] specials=skaven 03:03:37.570 [Lua] debug_color=orange 03:03:37.570 [Lua] contained_breeds=nil 03:03:37.570 [Lua] pack_spawning=skaven 03:03:37.570 [Lua] disabled=false 03:03:37.570 [Lua] factions=nil 03:03:37.570 [Lua] boss=skaven 03:03:37.570 [Lua] horde=default 03:03:37.570 [Lua] name=skaven 03:03:37.570 [Lua] intensity=default 03:03:37.570 [Lua] --- 03:03:38.634 [Lua] Switching ConflictSettings: to: chaos 03:03:38.634 [Lua] pacing=chaos 03:03:38.634 [Lua] roaming=nil 03:03:38.634 [Lua] specials=chaos 03:03:38.634 [Lua] debug_color=purple 03:03:38.634 [Lua] contained_breeds=nil 03:03:38.634 [Lua] pack_spawning=chaos 03:03:38.634 [Lua] disabled=false 03:03:38.634 [Lua] factions=nil 03:03:38.634 [Lua] boss=chaos 03:03:38.634 [Lua] horde=chaos 03:03:38.634 [Lua] name=chaos 03:03:38.634 [Lua] intensity=default 03:03:38.634 [Lua] --- 03:03:39.185 [Lua] Switching ConflictSettings: to: skaven 03:03:39.185 [Lua] pacing=default 03:03:39.185 [Lua] roaming=nil 03:03:39.185 [Lua] specials=skaven 03:03:39.185 [Lua] debug_color=orange 03:03:39.185 [Lua] contained_breeds=nil 03:03:39.185 [Lua] pack_spawning=skaven 03:03:39.185 [Lua] disabled=false 03:03:39.185 [Lua] factions=nil 03:03:39.185 [Lua] boss=skaven 03:03:39.185 [Lua] horde=default 03:03:39.185 [Lua] name=skaven 03:03:39.185 [Lua] intensity=default 03:03:39.185 [Lua] --- 03:03:41.373 [Lua] Switching ConflictSettings: to: chaos 03:03:41.373 [Lua] pacing=chaos 03:03:41.373 [Lua] roaming=nil 03:03:41.373 [Lua] specials=chaos 03:03:41.373 [Lua] debug_color=purple 03:03:41.373 [Lua] contained_breeds=nil 03:03:41.373 [Lua] pack_spawning=chaos 03:03:41.373 [Lua] disabled=false 03:03:41.373 [Lua] factions=nil 03:03:41.373 [Lua] boss=chaos 03:03:41.373 [Lua] horde=chaos 03:03:41.373 [Lua] name=chaos 03:03:41.373 [Lua] intensity=default 03:03:41.373 [Lua] --- 03:03:47.805 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 11 03:03:47.806 [Lua] ready to jump failed 03:03:48.855 [Lua] main path terror event triggered: boss_event_chaos_spawn 03:03:48.855 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 03:03:48.888 [Flow] Boss DoorStormfiend 03:03:48.889 [Lua] Boss gave [Unit '#ID[6432ab0ddbd3d248]'] initial aggro 03:03:48.891 [Lua] Init group template: boss_door_closers 03:03:49.739 [Lua] ready to jump failed 03:03:59.050 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:05:01.896 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:10319239, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1450363904, lt:load_next_level, extra_packages:{ }) 03:05:01.896 [Lua] [NetworkServer] Entering post game 03:05:01.896 [Lua] [PeerSM] 11000010335b748 :: on_exit InGame 03:05:01.896 [Lua] [PeerSM] 11000010335b748 :: on_enter InPostGame 03:05:01.897 [Save] Saving `save_data` 03:05:01.897 [Lua] gm_event_end_conditions_met false true 03:05:01.897 [Lua] Game lost 03:05:01.899 [Save] Save done 03:05:01.899 [Save] Saving `save_data` 03:05:01.901 [Save] Save done 03:05:01.910 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:01.919 [Lua] generate_backend_stats 11000010335b748:1 03:05:01.987 [Lua] [PlayFabMirrorBase] Force commit 03:05:01.987 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 03:05:01.987 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:01.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:01.988 [Save] Saving `save_data` 03:05:01.989 [Save] Save done 03:05:01.993 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = false 03:05:01.993 [Lua] [PlayFabMirrorBase] commit result "success", "4" 03:05:01.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:01.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31 03:05:01.993 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 03:05:01.993 error: [ResourcePackage] Synchronous package load of '#ID[66f6c3e0]'. This is a blocking action and should be avoided. 03:05:02.080 [Lua] defeat table: 000000000CC32620 nil 03:05:02.086 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 2 03:05:02.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 03:05:02.516 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31 03:05:02.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31 03:05:09.768 [Lua] ConflictDirector - destroy all units 03:05:09.775 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 03:05:09.783 [Lua] [LevelTransitionHandler] promote_next_level_data 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = inn_level 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 10319239 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = inn_level 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = {} 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = inn 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = normal 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 1450363904 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {} 03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data 03:05:09.784 [Lua] TRANSITION nil nil load_next_level 03:05:09.784 [Lua] Transition type "load_next_level", is server: true 03:05:09.784 [Lua] [GameNetworkManager] Leaving game... 03:05:09.784 [Lua] [GameNetworkManager] Shutting down game session host. 03:05:09.784 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:05:09.784 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:05:09.784 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=859.02 03:05:09.801 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:05:11.786 [Lua] [Managers] Calling function on all managers: 03:05:11.786 [Lua] PlayerManager:remove_player peer_id=11000010335b748 1 03:05:11.786 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = false 03:05:11.786 [Lua] Clearing all global lookup lists 03:05:11.787 [Lua] [IngamePlayerListUI] - Destroy 03:05:11.787 [Lua] [GamePadEquipmentUI] - Destroy 03:05:11.787 [Lua] [EquipmentUI] - Destroy 03:05:11.787 [Lua] [AbilityUI] - Destroy 03:05:11.787 [Lua] [GamePadAbilityUI] - Destroy 03:05:11.787 [Lua] [IngameUI] destroy 03:05:11.787 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}] 03:05:11.787 [Lua] PlayerManager:remove_player peer_id=11000010335b748 2 03:05:11.788 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"}] 03:05:11.788 [Lua] PlayerManager:remove_player peer_id=11000010335b748 4 03:05:11.788 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}] 03:05:11.788 [Lua] PlayerManager:remove_player peer_id=11000010335b748 6 03:05:11.788 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8e42f6aa5a5bd73e]' child 1: '#ID[3eb32d44660fb257]' child 2: '#ID[3eb32d44660fb257]' child 3: '#ID[1d65449d1108d648]' child 4: '#ID[de8f8a44f96ee7e0]' 03:05:11.789 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a6ee579221dd8412]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[35dceecfa2555923]' child 4: '#ID[5cb498dc3472d70d]' child 5: '#ID[78b7cd060fee9fe8]' 03:05:11.789 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[b890b4e0e85b4b00]' child 3: '#ID[9dbdddbf68c1394b]' child 4: '#ID[0985c824f8668331]' 03:05:11.789 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[d87f11e7f70b9738]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[d87f11e7f70b9738]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[3236c049aa3ba048]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[c5cfb4664559919d]' 03:05:11.790 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[3d4b75ca7a6dd5fd]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e9e2a0bf3c1a3207]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0a429f13b5544d5c]' 03:05:11.790 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[d567ed5af0625aca]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[97184a6a26709fb4]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 03:05:11.791 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3a6085384519d64d]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3a6085384519d64d]' child 4: '#ID[4fccf031bdcc12ab]' child 5: '#ID[33553fd1e935a530]' child 6: '#ID[bd3fdc8b98ece0d7]' 03:05:11.792 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[d824e344f36ffdfb]' 03:05:11.792 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[d824e344f36ffdfb]' 03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[e621f3455504efbd]' 03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[1ab685658ee69bce]' 03:05:11.796 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 03:05:11.796 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 03:05:11.796 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 03:05:11.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[a35f2ea23ae5019a]' 03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 03:05:11.798 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[c52a458fcc87bad4]' child 6: '#ID[1cb0130da5e378f4]' 03:05:12.022 error: [Unit] Unit: '#ID[f03e8fab8c374867]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' 03:05:12.159 [Lua] [Managers] Destroying manager group: 03:05:12.162 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[921beae5e72f70ef]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[5c00bc1da5dd080a]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[921beae5e72f70ef]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[1b309f0928506178]' child 28: '#ID[0211829bc3091d1e]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[0c5cf5fb0717afcb]' 03:05:12.168 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:05:12.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:05:12.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:05:12.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:05:12.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:05:12.280 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:05:12.282 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:05:12.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:05:12.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:05:12.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:05:12.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:05:12.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:05:12.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:05:12.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:05:12.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:05:12.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:05:12.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:05:12.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:05:12.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:05:12.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:05:12.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:05:12.302 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:05:12.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:05:12.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:05:12.305 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:05:12.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:05:12.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:05:12.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:05:12.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:05:12.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:05:12.321 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:05:12.321 [Lua] [PeerSM] 11000010335b748 :: on_exit InPostGame 03:05:12.321 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading 03:05:12.322 [Lua] [Matchmaking] unregister rpcs 03:05:12.322 [Lua] ############### UNLOADING PACKAGES ############### 03:05:12.322 [Lua] [Managers] Calling function on all managers: 03:05:12.322 [Lua] [Managers] Destroying manager group: 03:05:12.322 [Lua] [Gamestate] Enter state StateLoading 03:05:12.325 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.325 [Lua] Found camera: end_screen_camera 03:05:12.326 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:05:12.326 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:05:12.326 [Lua] [Matchmaking] register rpcs 03:05:12.326 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:05:12.326 [Lua] Set lobby begin: 03:05:12.326 [Lua] Lobby data twitch_enabled = false 03:05:12.326 [Lua] Lobby data selected_mission_id = magnus 03:05:12.326 [Lua] Lobby data num_players = 1 03:05:12.326 [Lua] Lobby data difficulty_tweak = 0 03:05:12.326 [Lua] Lobby data host = 11000010335b748 03:05:12.327 [Lua] Lobby data matchmaking_type = 2 03:05:12.327 [Lua] Lobby data is_private = true 03:05:12.327 [Lua] Lobby data match_started = true 03:05:12.327 [Lua] Lobby data difficulty = harder 03:05:12.327 [Lua] Lobby data player_slot_1 = 0:0 03:05:12.327 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:12.327 [Lua] Lobby data unique_server_name = Torxen 03:05:12.327 [Lua] Lobby data quick_game = false 03:05:12.327 [Lua] Lobby data country_code = US 03:05:12.327 [Lua] Lobby data matchmaking = false 03:05:12.327 [Lua] Lobby data power_level = 0 03:05:12.327 [Lua] Lobby data mission_id = magnus 03:05:12.327 [Lua] Lobby data mechanism = adventure 03:05:12.327 [Lua] Lobby data player_slot_5 = 0:0 03:05:12.327 [Lua] Lobby data player_slot_2 = 0:0 03:05:12.327 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:12.327 [Lua] Lobby data player_slot_3 = 0:0 03:05:12.327 [Lua] Lobby data eac_authorized = true 03:05:12.327 [Lua] Set lobby end. 03:05:12.327 [Lua] registering RPCs 03:05:12.327 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:05:12.327 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:05:12.327 [Lua] Set lobby begin: 03:05:12.327 [Lua] Lobby data twitch_enabled = false 03:05:12.327 [Lua] Lobby data selected_mission_id = inn_level 03:05:12.327 [Lua] Lobby data num_players = 1 03:05:12.327 [Lua] Lobby data difficulty_tweak = 0 03:05:12.327 [Lua] Lobby data host = 11000010335b748 03:05:12.327 [Lua] Lobby data matchmaking_type = 3 03:05:12.327 [Lua] Lobby data is_private = true 03:05:12.327 [Lua] Lobby data match_started = true 03:05:12.327 [Lua] Lobby data difficulty = harder 03:05:12.327 [Lua] Lobby data player_slot_1 = 0:0 03:05:12.327 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:12.327 [Lua] Lobby data unique_server_name = Torxen 03:05:12.327 [Lua] Lobby data quick_game = false 03:05:12.327 [Lua] Lobby data country_code = US 03:05:12.327 [Lua] Lobby data matchmaking = false 03:05:12.327 [Lua] Lobby data power_level = 0 03:05:12.327 [Lua] Lobby data mission_id = inn_level 03:05:12.327 [Lua] Lobby data mechanism = adventure 03:05:12.327 [Lua] Lobby data player_slot_5 = 0:0 03:05:12.327 [Lua] Lobby data player_slot_2 = 0:0 03:05:12.327 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:12.328 [Lua] Lobby data player_slot_3 = 0:0 03:05:12.328 [Lua] Lobby data eac_authorized = true 03:05:12.328 [Lua] Set lobby end. 03:05:12.365 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 03:05:12.365 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:05:12.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:05:12.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 03:05:12.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 03:05:12.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer 03:05:12.366 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 03:05:12.367 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:05:12.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 03:05:12.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 03:05:12.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer 03:05:12.368 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 03:05:12.369 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 03:05:12.372 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:05:12.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1, ProfileSynchronizer 03:05:12.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 03:05:12.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer 03:05:12.380 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 03:05:12.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:05:12.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 03:05:12.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:05:12.385 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 03:05:12.385 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 03:05:12.385 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:05:12.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 03:05:12.386 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:05:12.386 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 03:05:12.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:05:12.387 [Lua] [StateLoading] load_current_level 03:05:12.387 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:05:12.387 [Umbra] Unload tome 03:05:12.388 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, magnus 03:05:12.445 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, magnus 03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 03:05:12.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 03:05:12.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:05:12.763 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:05:12.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:05:13.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x147ce, position: 4813914 03:05:14.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:05:14.138 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:05:14.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:05:17.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:05:17.898 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:05:17.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:05:17.932 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:05:17.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:05:17.983 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:05:17.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:18.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:18.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:18.084 [Lua] [LevelTransitionHandler] Level load completed! 03:05:18.084 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10319239 - use_random_directors: true - conflict_director_name: inn_level 03:05:18.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:05:18.086 [Lua] checking dlc's against conflict directors 03:05:18.086 [Lua] number of factions to include 2 03:05:18.086 [Lua] Updated list weights for random: 03:05:18.086 [Lua] skaven, 0.42 (0.00-0.42) 03:05:18.086 [Lua] chaos, 0.42 (0.42-0.83) 03:05:18.086 [Lua] beastmen, 0.17 (0.83-1.00) 03:05:18.086 [Lua] Rolled random faction: 0.10948582738637924 skaven 03:05:18.086 [Lua] Updated list weights for random: 03:05:18.086 [Lua] beastmen, 0.29 (0.00-0.29) 03:05:18.086 [Lua] chaos, 0.71 (0.29-1.00) 03:05:18.086 [Lua] Rolled random faction: 0.12708500027656555 beastmen 03:05:18.086 [Lua] number of factions added 2 03:05:18.086 [Lua] --- --- --- 03:05:18.086 [Lua] Starting... difficulty 'normal' 03:05:18.086 [Lua] These are the starting conflict directors: 03:05:18.086 [Lua] inn_level 03:05:18.086 [Lua] --- --- --- 03:05:18.086 [Lua] 03:05:18.086 [Lua] DONE! Found the following directors: 03:05:18.086 [Lua] (free: 35), Master hash is: 03:05:18.086 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:05:18.086 [Lua] load_startup_enemy_packages: -------------- 03:05:18.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:05:18.086 [Lua] critter_rat 03:05:18.101 [Lua] ### Received rpc_level_loaded 03:05:18.101 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 334 03:05:18.101 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded 03:05:18.118 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading 03:05:18.118 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages 03:05:18.135 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages 03:05:18.135 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame 03:05:18.135 [Lua] ### Received rpc_level_loaded 03:05:18.135 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 334 03:05:18.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:05:18.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:05:18.152 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:05:18.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:05:18.152 [Lua] Starting async level spawning of levels/inn/world 03:05:18.153 [Umbra] Init version: 3.4.15 :: 16 threads 03:05:18.325 [Lua] Async level spawning done 03:05:19.438 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:05:19.438 [Lua] [PlayState] Enter Substate EndViewStateScore 03:05:23.122 [Lua] [PlayState] Exit Substate EndViewStateScore 03:05:23.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:05:24.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:05:24.122 [Lua] [Matchmaking] unregister rpcs 03:05:24.122 [Lua] Set lobby begin: 03:05:24.122 [Lua] Lobby data twitch_enabled = false 03:05:24.122 [Lua] Lobby data selected_mission_id = inn_level 03:05:24.122 [Lua] Lobby data num_players = 1 03:05:24.123 [Lua] Lobby data difficulty_tweak = 0 03:05:24.123 [Lua] Lobby data host = 11000010335b748 03:05:24.123 [Lua] Lobby data matchmaking_type = 3 03:05:24.123 [Lua] Lobby data is_private = true 03:05:24.123 [Lua] Lobby data match_started = true 03:05:24.123 [Lua] Lobby data difficulty = harder 03:05:24.123 [Lua] Lobby data player_slot_1 = 0:0 03:05:24.123 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:24.123 [Lua] Lobby data unique_server_name = Torxen 03:05:24.123 [Lua] Lobby data quick_game = false 03:05:24.123 [Lua] Lobby data country_code = US 03:05:24.123 [Lua] Lobby data matchmaking = false 03:05:24.123 [Lua] Lobby data power_level = 0 03:05:24.123 [Lua] Lobby data mission_id = inn_level 03:05:24.123 [Lua] Lobby data mechanism = adventure 03:05:24.123 [Lua] Lobby data player_slot_5 = 0:0 03:05:24.123 [Lua] Lobby data player_slot_2 = 0:0 03:05:24.123 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:24.123 [Lua] Lobby data player_slot_3 = 0:0 03:05:24.123 [Lua] Lobby data eac_authorized = true 03:05:24.123 [Lua] Set lobby end. 03:05:24.123 [Lua] [Managers] Destroying manager group: 03:05:24.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:05:24.124 [Lua] [Gamestate] Enter StateIngame HOST 03:05:24.124 [Lua] [Managers] Calling function on all managers: 03:05:24.124 [Lua] <>level = inn_level<> 03:05:24.124 [Lua] Set lobby begin: 03:05:24.124 [Lua] Lobby data twitch_enabled = false 03:05:24.125 [Lua] Lobby data selected_mission_id = inn_level 03:05:24.125 [Lua] Lobby data num_players = 1 03:05:24.125 [Lua] Lobby data difficulty_tweak = 0 03:05:24.125 [Lua] Lobby data host = 11000010335b748 03:05:24.125 [Lua] Lobby data matchmaking_type = 3 03:05:24.125 [Lua] Lobby data is_private = true 03:05:24.125 [Lua] Lobby data match_started = true 03:05:24.125 [Lua] Lobby data difficulty = harder 03:05:24.125 [Lua] Lobby data player_slot_1 = 0:0 03:05:24.125 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:24.125 [Lua] Lobby data unique_server_name = Torxen 03:05:24.125 [Lua] Lobby data quick_game = false 03:05:24.125 [Lua] Lobby data country_code = US 03:05:24.125 [Lua] Lobby data matchmaking = false 03:05:24.125 [Lua] Lobby data power_level = 0 03:05:24.125 [Lua] Lobby data mission_id = inn_level 03:05:24.125 [Lua] Lobby data mechanism = adventure 03:05:24.125 [Lua] Lobby data player_slot_5 = 0:0 03:05:24.125 [Lua] Lobby data player_slot_2 = 0:0 03:05:24.125 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:24.125 [Lua] Lobby data player_slot_3 = 0:0 03:05:24.125 [Lua] Lobby data eac_authorized = true 03:05:24.125 [Lua] Set lobby end. 03:05:24.125 [Lua] [StateIngame] Server ingame 03:05:24.128 [Lua] Set lobby begin: 03:05:24.128 [Lua] Lobby data twitch_enabled = false 03:05:24.128 [Lua] Lobby data selected_mission_id = inn_level 03:05:24.128 [Lua] Lobby data num_players = 1 03:05:24.128 [Lua] Lobby data difficulty_tweak = 0 03:05:24.129 [Lua] Lobby data host = 11000010335b748 03:05:24.129 [Lua] Lobby data matchmaking_type = 3 03:05:24.129 [Lua] Lobby data is_private = true 03:05:24.129 [Lua] Lobby data match_started = true 03:05:24.129 [Lua] Lobby data difficulty = normal 03:05:24.129 [Lua] Lobby data player_slot_1 = 0:0 03:05:24.129 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:24.129 [Lua] Lobby data unique_server_name = Torxen 03:05:24.129 [Lua] Lobby data quick_game = false 03:05:24.129 [Lua] Lobby data country_code = US 03:05:24.129 [Lua] Lobby data matchmaking = false 03:05:24.129 [Lua] Lobby data power_level = 0 03:05:24.129 [Lua] Lobby data mission_id = inn_level 03:05:24.129 [Lua] Lobby data mechanism = adventure 03:05:24.129 [Lua] Lobby data player_slot_5 = 0:0 03:05:24.129 [Lua] Lobby data player_slot_2 = 0:0 03:05:24.129 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:24.129 [Lua] Lobby data player_slot_3 = 0:0 03:05:24.129 [Lua] Lobby data eac_authorized = true 03:05:24.129 [Lua] Set lobby end. 03:05:24.129 [Lua] [Matchmaking] register rpcs 03:05:24.129 [Lua] GameNetworkManager:init... creating game session 03:05:24.129 [Lua] Host GameSession.make_game_session_host with session: 03:05:24.129 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:05:24.129 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748 03:05:24.129 [Lua] [GameNetworkManager] self.is_server = true 03:05:24.129 [Network] Setting artificial MTU limit to 65536 03:05:24.137 [Lua] Switching ConflictSettings: to: inn_level 03:05:24.137 [Lua] pacing=disabled 03:05:24.137 [Lua] roaming=nil 03:05:24.137 [Lua] disabled=false 03:05:24.137 [Lua] pack_spawning=disabled 03:05:24.137 [Lua] contained_breeds=nil 03:05:24.137 [Lua] boss=disabled 03:05:24.137 [Lua] horde=disabled 03:05:24.137 [Lua] specials=disabled 03:05:24.137 [Lua] name=inn_level 03:05:24.137 [Lua] intensity=disabled 03:05:24.137 [Lua] --- 03:05:24.137 [Lua] [LevelAnalysis] set_random_seed( 10319239) 03:05:24.140 [Lua] [AIInterestPointSystem] Level Seed: 10319239 03:05:24.140 [Lua] 03:05:24.140 [Lua] [entity_system_bag] = table 03:05:24.140 [Lua] [entity_system_bag] = metatable 03:05:24.140 [Lua] [startup_data] = table 03:05:24.140 [Lua] [entity_manager] = table 03:05:24.140 [Lua] [entity_manager] = metatable 03:05:24.140 [Lua] [unit_spawner] = table 03:05:24.140 [Lua] [unit_spawner] = metatable 03:05:24.140 [Lua] [unit_storage] = table 03:05:24.140 [Lua] [unit_storage] = metatable 03:05:24.140 [Lua] [dice_keeper] = table 03:05:24.140 [Lua] [dice_keeper] = metatable 03:05:24.140 [Lua] [is_server] = true (boolean) 03:05:24.140 [Lua] [world] = [World] 03:05:24.140 [Lua] [system_api] = table 03:05:24.140 [Lua] [entity_system] = table 03:05:24.140 [Lua] [entity_system] = metatable 03:05:24.140 [Lua] [network_lobby] = table 03:05:24.140 [Lua] [network_lobby] = metatable 03:05:24.140 [Lua] [profile_synchronizer] = table 03:05:24.140 [Lua] [profile_synchronizer] = metatable 03:05:24.140 [Lua] [level_transition_handler] = table 03:05:24.140 [Lua] [level_transition_handler] = metatable 03:05:24.140 [Lua] [num_local_human_players] = 1 (number) 03:05:24.140 [Lua] [statistics_db] = table 03:05:24.140 [Lua] [statistics_db] = metatable 03:05:24.140 [Lua] [network_server] = table 03:05:24.140 [Lua] [network_server] = metatable 03:05:24.140 [Lua] [input_manager] = table 03:05:24.140 [Lua] [input_manager] = metatable 03:05:24.140 [Lua] [network_clock] = table 03:05:24.140 [Lua] [network_clock] = metatable 03:05:24.140 [Lua] [network_transmit] = table 03:05:24.140 [Lua] [network_transmit] = metatable 03:05:24.140 [Lua] [free_flight_manager] = table 03:05:24.140 [Lua] [free_flight_manager] = metatable 03:05:24.140 [Lua] [network_manager] = table 03:05:24.140 [Lua] [network_manager] = metatable 03:05:24.140 [Lua] [network_event_delegate] = table 03:05:24.140 [Lua] [network_event_delegate] = metatable 03:05:24.140 [Lua] 03:05:24.141 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:05:24.146 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 03:05:24.146 [Lua] [AchievementManager] Achievements using the steam platform 03:05:24.146 [Lua] PlayerManager:add_player player_1 03:05:24.224 [Lua] [StateIngame] Level seed: 10319239 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 03:05:24.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 03:05:24.231 [Lua] [LevelAnalysis] set_random_seed( 10319239) 03:05:24.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 03:05:24.234 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 03:05:24.234 [Lua] [IngameUI] init 03:05:24.247 [SteamVoipClient] select_out(11000010335b748, off) 03:05:24.251 [Lua] cb_razer_chroma_setup 03:05:24.289 [Lua] [Matchmaking] Cancelling matchmaking 03:05:24.289 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:05:24.289 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:05:24.289 [Lua] Set lobby begin: 03:05:24.289 [Lua] Lobby data twitch_enabled = false 03:05:24.289 [Lua] Lobby data selected_mission_id = inn_level 03:05:24.289 [Lua] Lobby data num_players = 1 03:05:24.289 [Lua] Lobby data difficulty_tweak = 0 03:05:24.289 [Lua] Lobby data host = 11000010335b748 03:05:24.289 [Lua] Lobby data matchmaking_type = 3 03:05:24.289 [Lua] Lobby data is_private = true 03:05:24.289 [Lua] Lobby data match_started = true 03:05:24.290 [Lua] Lobby data difficulty = normal 03:05:24.290 [Lua] Lobby data player_slot_1 = 0:0 03:05:24.290 [Lua] Lobby data player_slot_4 = 11000010335b748:1 03:05:24.290 [Lua] Lobby data unique_server_name = Torxen 03:05:24.290 [Lua] Lobby data quick_game = false 03:05:24.290 [Lua] Lobby data country_code = US 03:05:24.290 [Lua] Lobby data matchmaking = false 03:05:24.290 [Lua] Lobby data power_level = 723 03:05:24.290 [Lua] Lobby data mission_id = inn_level 03:05:24.290 [Lua] Lobby data mechanism = adventure 03:05:24.290 [Lua] Lobby data player_slot_5 = 0:0 03:05:24.290 [Lua] Lobby data player_slot_2 = 0:0 03:05:24.290 [Lua] Lobby data network_hash = e0a9d22835580578 03:05:24.290 [Lua] Lobby data player_slot_3 = 0:0 03:05:24.290 [Lua] Lobby data eac_authorized = true 03:05:24.290 [Lua] Set lobby end. 03:05:24.290 [Flow] complete_skittergate_legend false 03:05:24.290 [Flow] complete_all_helmgart_levels_recruit true 03:05:24.291 [Flow] WitchHunterLevel:3 03:05:24.291 [Flow] LeaderYes 03:05:24.291 [Flow] ALL PC XP:54938.3 03:05:24.291 [Flow] Has "bogenhafen" DLC:true 03:05:24.291 [Flow] WH XP:947.095 03:05:24.291 [Flow] Number of crafted items:48 03:05:24.291 [Flow] Sum of Powe Levels:1098 03:05:24.291 [Flow] lodestone diff 1:false 03:05:24.291 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:24.292 [Lua] CurrentConflictSettings inn_level 03:05:24.292 [Lua] [ConflictDirector] conflict_director is ai_ready 03:05:24.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:05:24.292 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:05:24.293 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:05:24.293 [Lua] Forming navigation groups in one frame 03:05:24.293 [Lua] Forming navigation groups 03:05:24.305 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999943611 03:05:24.306 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 03:05:24.306 [Lua] number of nav groups: 42 03:05:24.306 [Lua] number of refined nav groups : 23 03:05:24.307 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 03:05:24.307 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:05:24.307 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:05:24.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:05:24.309 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 03:05:24.309 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:05:24.310 [Lua] [Managers] Calling function on all managers: 03:05:24.333 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame 03:05:24.333 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync 03:05:24.547 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync 03:05:24.547 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers 03:05:24.629 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers 03:05:24.629 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame 03:05:24.629 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true 03:05:24.636 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:05:24.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:05:24.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:05:24.639 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:05:24.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:24.640 [Lua] TalentExtension:_send_rpc_sync_talents 42 03:05:24.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:24.640 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1 03:05:24.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:05:24.673 [Lua] Players are leaving the safe zone 03:05:24.968 [Lua] StateInGameRunning:_game_actually_starts() 03:05:24.968 [Lua] [GameModeInn] Start menu closed 03:05:24.968 [Lua] [GameModeInn] Start menu opened 03:05:24.968 [Lua] ################################################################################################################# 03:05:24.968 [Lua] [Loading Time]: 00:00:13 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:05:24.968 [Lua] ################################################################################################################# 03:05:24.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 03:05:24.968 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true 03:05:24.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 03:05:25.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 03:05:25.106 [Lua] Commit load time data 03:05:25.405 [Flow] DISABLE 03:05:28.455 [Lua] [IngameUI] menu view on_enter character_selection 03:05:28.455 [Lua] hero_fullscreen_menu_on_enter 03:05:28.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x118ca710 03:05:28.460 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:28.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:28.474 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 03:05:28.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:28.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:28.474 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 03:05:29.452 [Lua] [PlayFabMirrorBase] _commit_internal "5" 03:05:29.452 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:29.467 [Lua] generate_backend_stats 11000010335b748:1 03:05:29.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:29.540 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:29.546 [Lua] [PlayFabMirrorBase] commit result "success", "5" 03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:30.913 [Application] set exit code policy to silent_limited 03:05:30.913 [Application] setting exit code to 0xfa730001 03:05:30.915 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit [4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request [5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "we_thornsister"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 000000000C4D6020; profile_name = "wood_elf"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000003019A20; profile_index = 4; profile = table: 00000000037C90E0; career = table: 0000000000EA7320; career_name = "we_thornsister" [4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 000000000E178B80; frame_delay = 0; profile_name = "wood_elf"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil [5] self = table: 000000000C4D6020; dt = 0.01658204011619091 [6] self = table: 000000000C4D6020; dt = 0.01658204011619091 [7] self = table: 00000000118CA710; dt = 0.01658204011619091; t = 6.4190913056954741 [8] self = table: 000000000C5E21C0; dt = 0.01658204011619091; t = 6.4190913056954741; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.01658204011619091; t = 6.4190913056954741; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.01658204011619091; t = 6.4190913056954741; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.01658204011619091; t = 6.4190913056954741 [12] self = table: 0000000004CE0F60; dt = 0.01658204011619091; t = 6.4190913056954741; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.01658204011619091; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.01658204011619091; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.01658204011619091; t = 1037.0123877562582 [15] dt = 0.01658204011619091 [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01658204011619091; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 03:05:30.994 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 03:05:30.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.999 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:30.999 [Application] set exit code policy to silent_limited 03:05:30.999 [Application] setting exit code to 0xfa730001 03:05:31.001 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_hat<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat" [2] career_name = "we_thornsister"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister" [4] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.016551975160837173 [6] self = table: 000000000C4D6020; dt = 0.016551975160837173 [7] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585 [8] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585 [12] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145 [15] dt = 0.016551975160837173 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:05:31.001 [Application] set exit code policy to silent_limited 03:05:31.001 [Application] setting exit code to 0xfa730001 03:05:31.002 [Lua] <> <>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<> <>we_thornsister<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback [3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [7] @scripts/ui/views/ingame_ui.lua:702: in function post_update [8] @scripts/managers/ui/ui_manager.lua:153: in function post_update [9] @scripts/game_state/state_ingame_running.lua:988: in function post_update [10] @scripts/game_state/game_state_machine.lua:34: in function post_update [11] @scripts/game_state/state_ingame.lua:1739: in function post_update [12] @scripts/game_state/game_state_machine.lua:34: in function post_update [13] @scripts/boot.lua:1012: in function game_update [14] @scripts/boot.lua:612:in function [1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "we_thornsister"; fmt_ok = true; message = "we_thornsister" [2] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister"; item = nil [3] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function] [4] self = table: 000000000C4D6020; dt = 0.016551975160837173 [5] self = table: 000000000C4D6020; dt = 0.016551975160837173 [6] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585 [7] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210 [8] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [9] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil [10] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585 [11] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0 [12] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil [13] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145 [14] dt = 0.016551975160837173 [2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630; [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:05:31.002 [Application] set exit code policy to silent_limited 03:05:31.002 [Application] setting exit code to 0xfa730001 03:05:31.004 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "we_thornsister"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister"; item = nil [4] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.016551975160837173 [6] self = table: 000000000C4D6020; dt = 0.016551975160837173 [7] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585 [8] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585 [12] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145 [15] dt = 0.016551975160837173 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:05:31.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 03:05:31.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 03:05:31.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 03:05:31.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 03:05:31.121 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 03:05:39.438 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:39.438 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:39.445 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:05:39.445 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 03:05:39.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:39.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 03:05:39.713 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 03:05:39.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 03:05:39.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 03:05:39.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh 03:05:39.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:39.788 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(ranger_hat_0000), because equipped skin(skin_dr_default) wants to hide it 03:05:39.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:39.788 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(ranger_hat_0000), because equipped skin(skin_dr_default) wants to hide it 03:05:39.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:05:39.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 03:05:42.890 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:42.901 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:05:42.901 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:05:42.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:43.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:05:43.199 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:05:43.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:05:43.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:05:43.283 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:05:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:43.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:05:43.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 03:05:43.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:05:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:05:43.366 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 03:05:52.133 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:52.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 03:05:52.392 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 03:05:52.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 03:05:52.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 03:05:52.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh 03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.465 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:05:52.465 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it 03:05:52.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:05:52.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:05:52.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:05:52.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:05:52.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:06:11.752 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:11.763 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:11.764 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:11.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:11.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 03:06:11.832 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh 03:06:11.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:11.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:06:11.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 03:06:11.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:06:11.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:06:11.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 03:06:11.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:06:11.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:06:11.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 03:06:11.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:11.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:11.978 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 03:06:13.604 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:13.604 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:13.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:13.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView 03:06:13.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:13.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 03:06:13.684 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 03:06:13.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:13.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:06:13.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 03:06:13.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:06:13.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:06:13.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 03:06:16.892 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:16.892 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:16.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:16.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:16.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:16.899 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 03:06:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:16.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:16.899 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:19.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:19.385 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:19.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 03:06:19.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 03:06:19.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 03:06:19.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:06:19.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 03:06:19.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:06:19.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:06:19.568 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 03:06:27.767 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:27.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:28.060 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:28.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:06:28.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:06:28.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:28.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:06:28.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:06:28.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:06:28.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:06:28.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 03:06:28.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:06:28.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:06:28.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 03:06:32.407 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:32.414 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:32.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:32.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:32.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:32.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:32.415 [Application] set exit code policy to silent_limited 03:06:32.415 [Application] setting exit code to 0xfa730001 03:06:32.416 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit [4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request [5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "es_questingknight"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 000000000C4D6020; profile_name = "empire_soldier"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000002FD9200; profile_index = 5; profile = table: 00000000037C2D80; career = table: 0000000000EA9900; career_name = "es_questingknight" [4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 000000000040FDD0; frame_delay = 0; profile_name = "empire_soldier"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil [5] self = table: 000000000C4D6020; dt = 0.016741881147027016 [6] self = table: 000000000C4D6020; dt = 0.016741881147027016 [7] self = table: 00000000118CA710; dt = 0.016741881147027016; t = 67.836404540576041 [8] self = table: 000000000C5E21C0; dt = 0.016741881147027016; t = 67.836404540576041; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016741881147027016; t = 67.836404540576041; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016741881147027016; t = 67.836404540576041; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016741881147027016; t = 67.836404540576041 [12] self = table: 0000000004CE0F60; dt = 0.016741881147027016; t = 67.836404540576041; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016741881147027016; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016741881147027016; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016741881147027016; t = 1098.4297009911388 [15] dt = 0.016741881147027016 [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016741881147027016; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:32.698 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:06:32.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 03:06:32.782 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 03:06:32.782 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 03:06:32.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 03:06:32.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 03:06:32.865 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh 03:06:32.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:32.870 [Application] set exit code policy to silent_limited 03:06:32.870 [Application] setting exit code to 0xfa730001 03:06:32.871 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_hat<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat" [2] career_name = "es_questingknight"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight" [4] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.016611715778708458 [6] self = table: 000000000C4D6020; dt = 0.016611715778708458 [7] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816 [8] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816 [12] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186 [15] dt = 0.016611715778708458 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:32.871 [Application] set exit code policy to silent_limited 03:06:32.871 [Application] setting exit code to 0xfa730001 03:06:32.873 [Lua] <> <>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<> <>es_questingknight<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback [3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [7] @scripts/ui/views/ingame_ui.lua:702: in function post_update [8] @scripts/managers/ui/ui_manager.lua:153: in function post_update [9] @scripts/game_state/state_ingame_running.lua:988: in function post_update [10] @scripts/game_state/game_state_machine.lua:34: in function post_update [11] @scripts/game_state/state_ingame.lua:1739: in function post_update [12] @scripts/game_state/game_state_machine.lua:34: in function post_update [13] @scripts/boot.lua:1012: in function game_update [14] @scripts/boot.lua:612:in function [1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "es_questingknight"; fmt_ok = true; message = "es_questingknight" [2] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight"; item = nil [3] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function] [4] self = table: 000000000C4D6020; dt = 0.016611715778708458 [5] self = table: 000000000C4D6020; dt = 0.016611715778708458 [6] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816 [7] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210 [8] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [9] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil [10] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816 [11] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0 [12] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil [13] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186 [14] dt = 0.016611715778708458 [2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560; [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:32.873 [Application] set exit code policy to silent_limited 03:06:32.873 [Application] setting exit code to 0xfa730001 03:06:32.874 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "es_questingknight"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight"; item = nil [4] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.016611715778708458 [6] self = table: 000000000C4D6020; dt = 0.016611715778708458 [7] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816 [8] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816 [12] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186 [15] dt = 0.016611715778708458 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:32.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 03:06:32.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 03:06:32.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:06:32.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:06:32.948 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 03:06:40.766 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView 03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 03:06:40.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:40.773 [Application] set exit code policy to silent_limited 03:06:40.773 [Application] setting exit code to 0xfa730001 03:06:40.775 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit [4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request [5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "wh_priest"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 000000000C4D6020; profile_name = "witch_hunter"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000002FCA4F0; profile_index = 1; profile = table: 00000000037AEF60; career = table: 0000000000EA1500; career_name = "wh_priest" [4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 00000000087C3A60; frame_delay = 0; profile_name = "witch_hunter"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil [5] self = table: 000000000C4D6020; dt = 0.016741566359996796 [6] self = table: 000000000C4D6020; dt = 0.016741566359996796 [7] self = table: 00000000118CA710; dt = 0.016741566359996796; t = 76.182908802293241 [8] self = table: 000000000C5E21C0; dt = 0.016741566359996796; t = 76.182908802293241; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.016741566359996796; t = 76.182908802293241; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.016741566359996796; t = 76.182908802293241; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.016741566359996796; t = 76.182908802293241 [12] self = table: 0000000004CE0F60; dt = 0.016741566359996796; t = 76.182908802293241; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.016741566359996796; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.016741566359996796; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016741566359996796; t = 1106.776205252856 [15] dt = 0.016741566359996796 [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016741566359996796; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:40.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 03:06:40.974 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 03:06:40.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:06:41.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:06:41.061 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:41.066 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:41.066 [Application] set exit code policy to silent_limited 03:06:41.066 [Application] setting exit code to 0xfa730001 03:06:41.068 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_hat<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat" [2] career_name = "wh_priest"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest" [4] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.015969811007380486 [6] self = table: 000000000C4D6020; dt = 0.015969811007380486 [7] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118 [8] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118 [12] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509 [15] dt = 0.015969811007380486 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:41.068 [Application] set exit code policy to silent_limited 03:06:41.068 [Application] setting exit code to 0xfa730001 03:06:41.070 [Lua] <> <>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<> <>wh_priest<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback [3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [7] @scripts/ui/views/ingame_ui.lua:702: in function post_update [8] @scripts/managers/ui/ui_manager.lua:153: in function post_update [9] @scripts/game_state/state_ingame_running.lua:988: in function post_update [10] @scripts/game_state/game_state_machine.lua:34: in function post_update [11] @scripts/game_state/state_ingame.lua:1739: in function post_update [12] @scripts/game_state/game_state_machine.lua:34: in function post_update [13] @scripts/boot.lua:1012: in function game_update [14] @scripts/boot.lua:612:in function [1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "wh_priest"; fmt_ok = true; message = "wh_priest" [2] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest"; item = nil [3] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function] [4] self = table: 000000000C4D6020; dt = 0.015969811007380486 [5] self = table: 000000000C4D6020; dt = 0.015969811007380486 [6] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118 [7] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210 [8] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [9] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil [10] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118 [11] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0 [12] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil [13] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509 [14] dt = 0.015969811007380486 [2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850; [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:41.070 [Application] set exit code policy to silent_limited 03:06:41.070 [Application] setting exit code to 0xfa730001 03:06:41.071 [Lua] <> <>[BackendUtils] Failed to find loadout item in slot %q for career %q<> <>slot_skin<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item [3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback [4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading [5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update [6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update [7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update [8] @scripts/ui/views/ingame_ui.lua:702: in function post_update [9] @scripts/managers/ui/ui_manager.lua:153: in function post_update [10] @scripts/game_state/state_ingame_running.lua:988: in function post_update [11] @scripts/game_state/game_state_machine.lua:34: in function post_update [12] @scripts/game_state/state_ingame.lua:1739: in function post_update [13] @scripts/game_state/game_state_machine.lua:34: in function post_update [14] @scripts/boot.lua:1012: in function game_update [15] @scripts/boot.lua:612:in function [1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin" [2] career_name = "wh_priest"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil [3] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest"; item = nil [4] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function] [5] self = table: 000000000C4D6020; dt = 0.015969811007380486 [6] self = table: 000000000C4D6020; dt = 0.015969811007380486 [7] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118 [8] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210 [9] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0 [10] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil [11] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118 [12] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0 [13] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil [14] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509 [15] dt = 0.015969811007380486 [3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850; [4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level]; [7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990; [8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370; [9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0; [10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370; [11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20; [12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60; [14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true; <> <> 03:06:41.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:06:41.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 03:06:41.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:06:41.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:06:41.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 03:06:41.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 03:06:41.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 03:06:41.173 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 03:06:49.139 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView 03:06:49.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:49.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:06:49.364 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:06:49.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 03:06:49.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 03:06:49.514 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 03:06:49.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:49.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:06:49.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 03:06:49.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:06:49.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:06:49.615 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:06:56.279 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:56.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:06:56.471 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:06:56.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 03:06:56.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 03:06:56.576 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh 03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.581 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.581 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:06:56.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:06:56.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:06:56.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 03:06:56.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 03:06:56.688 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 03:06:56.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 03:06:56.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 03:06:56.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 03:07:00.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:07:00.626 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 03:07:00.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh 03:07:00.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh 03:07:00.713 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh 03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.718 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 03:07:00.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:00.718 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it 03:07:00.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 03:07:00.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 03:07:12.111 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:12.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 03:07:12.122 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView 03:07:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:07:12.404 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 03:07:12.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:07:12.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:07:12.494 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 03:07:12.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:12.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:12.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:12.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 03:07:15.258 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010335b748 03:07:15.258 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:4:0 = 03:07:15.258 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:5:0 = 11000010335b748 03:07:15.258 [Lua] Set lobby begin: 03:07:15.258 [Lua] Lobby data twitch_enabled = false 03:07:15.258 [Lua] Lobby data selected_mission_id = inn_level 03:07:15.258 [Lua] Lobby data num_players = 1 03:07:15.258 [Lua] Lobby data difficulty_tweak = 0 03:07:15.258 [Lua] Lobby data host = 11000010335b748 03:07:15.258 [Lua] Lobby data matchmaking_type = 3 03:07:15.258 [Lua] Lobby data is_private = true 03:07:15.258 [Lua] Lobby data match_started = true 03:07:15.258 [Lua] Lobby data difficulty = normal 03:07:15.258 [Lua] Lobby data player_slot_1 = 0:0 03:07:15.258 [Lua] Lobby data player_slot_4 = 0:0 03:07:15.259 [Lua] Lobby data unique_server_name = Torxen 03:07:15.259 [Lua] Lobby data quick_game = false 03:07:15.259 [Lua] Lobby data country_code = US 03:07:15.259 [Lua] Lobby data matchmaking = false 03:07:15.259 [Lua] Lobby data power_level = 723 03:07:15.259 [Lua] Lobby data mission_id = inn_level 03:07:15.259 [Lua] Lobby data mechanism = adventure 03:07:15.259 [Lua] Lobby data player_slot_5 = 11000010335b748:1 03:07:15.259 [Lua] Lobby data player_slot_2 = 0:0 03:07:15.259 [Lua] Lobby data network_hash = e0a9d22835580578 03:07:15.259 [Lua] Lobby data player_slot_3 = 0:0 03:07:15.259 [Lua] Lobby data eac_authorized = true 03:07:15.259 [Lua] Set lobby end. 03:07:15.259 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:1) to profile(5) career(1) 03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = {} 03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}] 03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/blunderbuss":false},"inventory_id":1176647040,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}} 03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 03:07:15.289 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 03:07:15.290 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 03:07:15.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 03:07:15.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 03:07:15.290 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:07:15.290 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3a6085384519d64d]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3a6085384519d64d]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[33553fd1e935a530]' child 7: '#ID[bd3fdc8b98ece0d7]' 03:07:15.291 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[921beae5e72f70ef]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[921beae5e72f70ef]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[0211829bc3091d1e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 03:07:15.292 [Save] Saving `save_data` 03:07:15.293 [Save] Save done 03:07:15.293 [Save] Saving `save_data` 03:07:15.294 [Save] Save done 03:07:15.305 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 03:07:15.306 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:07:15.307 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 03:07:15.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 03:07:15.310 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 03:07:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 03:07:15.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 03:07:15.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer 03:07:15.311 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, ProfileSynchronizer 03:07:15.375 [Lua] [IngameUI] menu view on_exit character_selection 03:07:15.390 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 03:07:15.390 [Lua] hero_fullscreen_menu_on_exit 03:07:15.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x118ca710 03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:15.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 03:07:15.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:07:15.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 03:07:15.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:07:15.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:07:15.491 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:07:15.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:07:15.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:07:15.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 03:07:15.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:07:15.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:07:15.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 03:07:15.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:07:15.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:07:15.707 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:07:15.708 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:07:15.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:07:15.774 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:07:15.774 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 03:07:15.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 03:07:15.840 [Lua] [PackageManager] Force_load: wwise/blunderbuss 03:07:15.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:07:15.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:07:15.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 03:07:15.907 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:1:0:0 = 1176647040 03:07:15.911 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-14.6995, 2.00768, 6.24696), Vector4(0, 0, 0.4215, -0.906829)) 03:07:15.913 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:07:15.913 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:07:15.913 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:07:15.913 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 03:07:15.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:15.914 [Lua] TalentExtension:_send_rpc_sync_talents 44 03:07:15.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:15.914 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1 03:07:15.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 03:07:18.678 [Lua] [IngameUI] menu view on_enter hero_view 03:07:18.684 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0da70da0 03:07:18.684 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 03:07:18.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 03:07:18.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 03:07:18.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 03:07:18.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 03:07:18.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 03:07:18.698 [Lua] hero_fullscreen_menu_on_enter 03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.724 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:18.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:19.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:19.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:19.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:19.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:19.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:19.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:19.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:19.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:19.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 03:07:19.774 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 03:07:19.905 [Lua] Set lobby begin: 03:07:19.905 [Lua] Lobby data twitch_enabled = false 03:07:19.905 [Lua] Lobby data selected_mission_id = inn_level 03:07:19.905 [Lua] Lobby data num_players = 1 03:07:19.905 [Lua] Lobby data difficulty_tweak = 0 03:07:19.905 [Lua] Lobby data host = 11000010335b748 03:07:19.905 [Lua] Lobby data matchmaking_type = 3 03:07:19.905 [Lua] Lobby data is_private = true 03:07:19.905 [Lua] Lobby data match_started = true 03:07:19.905 [Lua] Lobby data difficulty = normal 03:07:19.905 [Lua] Lobby data player_slot_1 = 0:0 03:07:19.905 [Lua] Lobby data player_slot_4 = 0:0 03:07:19.906 [Lua] Lobby data unique_server_name = Torxen 03:07:19.906 [Lua] Lobby data quick_game = false 03:07:19.906 [Lua] Lobby data country_code = US 03:07:19.906 [Lua] Lobby data matchmaking = false 03:07:19.906 [Lua] Lobby data power_level = 252 03:07:19.906 [Lua] Lobby data mission_id = inn_level 03:07:19.906 [Lua] Lobby data mechanism = adventure 03:07:19.906 [Lua] Lobby data player_slot_5 = 11000010335b748:1 03:07:19.906 [Lua] Lobby data player_slot_2 = 0:0 03:07:19.906 [Lua] Lobby data network_hash = e0a9d22835580578 03:07:19.906 [Lua] Lobby data player_slot_3 = 0:0 03:07:19.906 [Lua] Lobby data eac_authorized = true 03:07:19.906 [Lua] Set lobby end. 03:07:20.306 [Lua] [PlayFabMirrorBase] _commit_internal "6" 03:07:20.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:07:20.321 [Lua] generate_backend_stats 11000010335b748:1 03:07:20.394 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:07:20.395 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:07:20.401 [Lua] [PlayFabMirrorBase] commit result "success", "6" 03:07:28.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 03:07:28.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalentsConsole 03:07:28.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 03:07:33.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 03:07:33.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 03:07:33.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalentsConsole 03:07:33.858 [Lua] TalentExtension:_send_rpc_sync_talents 44 03:07:33.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 03:07:35.191 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 03:07:35.191 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 03:07:35.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 03:07:35.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 03:07:35.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 03:07:35.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 03:07:49.137 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 03:07:49.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 03:07:49.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 03:07:50.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 03:07:50.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 03:07:50.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 03:07:50.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 03:07:50.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 03:07:50.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:50.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:50.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 03:07:50.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 03:07:51.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 03:07:51.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 03:07:52.628 <>Access violation (0xc0000005) in build 5e8c95198fe9360418e0fe53a08916a496fa0c5f accessing address 0000000000000404 from 00007FFD6C63BAF3<> <> {00007ff76e690000, 011da000, 6343fb56, 2e825d66-9f8c-4209-8b2b-9825d5bdb8ab, 00000001, E:\agent-work\tmp-builds\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\engine\win64\release\vermintide2.pdb} {00007ffdb1e30000, 001f8000, b5ced1c6, ccc0e361-20f4-24be-044d-e630c3bd80c4, 00000001, ntdll.pdb} {00007ffdb0930000, 000bd000, 4d6d72d1, 9cf2bcbc-4d0e-0350-3c68-e569faa6dc93, 00000001, kernel32.pdb} {00007ffd6c600000, 0009c000, 61a8b839, 44dcefd9-fa4a-429b-9d55-29ba27caf605, 00000001, D:\work\engine\vermengine\tools\luajit\src\lua51.pdb} 0x00007ffdb1e30000:0x00000000000a0f4e KiUserExceptionDispatcher 0x00007ffd6c600000:0x000000000003baf3 lua_atpanic 0x00007ffd6c600000:0x000000000003b533 lua_atpanic 0x00007ffd6c600000:0x000000000003c7aa lua_atpanic 0x00007ffd6c600000:0x000000000000b758 lua_gc 0x00007ff76e690000:0x000000000014b9d6 0x00007ff76e690000:0x000000000032a268 0x00007ff76e690000:0x0000000000030c7e 0x00007ff76e690000:0x000000000003064e 0x00007ff76e690000:0x00000000000217f5 0x00007ff76e690000:0x0000000000021e89 0x00007ff76e690000:0x0000000000022042 0x00007ff76e690000:0x0000000000487ddf 0x00007ffdb0930000:0x0000000000017034 BaseThreadInitThunk 0x00007ffdb1e30000:0x00000000000526a1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>5e8c95198fe9360418e0fe53a08916a496fa0c5f<> <>release<> <>local<> <>Developer Build (1.3.3.17636)<> <>4555ee52-48f3-4181-be0c-5ebe6b431146<> <>--- CPU CPU: 12th Gen Intel(R) Core(TM) i5-12400 Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:7 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16171MB Available: 10435MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 33cd6be9-67a3-46b5-8911-382f4fcf62f7 --- Graphics Graphics card: AMD Radeon RX 6650 XT (DirectX 11.0, 8146MB) Graphics card: Intel(R) UHD Graphics 730 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Kaspersky VPN (IPv4, IPv6) Network interface: Realtek Gaming 2.5GbE Family Controller #2 (IPv4, IPv6) Network interface: Realtek RTL8811AU Wireless LAN 802.11ac USB 2.0 Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G600 Input device: Generic (17.0): Gaming Keyboard G910 <> <>C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-11-09-02.48.02-4555ee52-48f3-4181-be0c-5ebe6b431146.log<> <>C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-11-09-02.48.02-4555ee52-48f3-4181-be0c-5ebe6b431146.dmp<> <> Memory Total: 16171 MB Available: 13347 MB Used: 2824 MB Peak Used: 3251 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 17195 MB Used: 5660 MB Peak: 6022 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]