[Log version] 1
[Session] 4555ee52-48f3-4181-be0c-5ebe6b431146
UTC time stamps
02:48:02.430 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2938
02:48:02.430 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2950
02:48:02.430 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2953
02:48:02.430 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2958
02:48:02.430 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2961
02:48:02.448 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2963
02:48:02.455 [RazerChroma] Setup Razer Chroma resources
02:48:02.455 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2971
02:48:02.475 [Window] Window => active
02:48:02.518 [Application] STARTUP: make game, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2994
02:48:02.572 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 2999
02:48:03.059 [EAC] Init client 11000010335b748
02:48:03.059 [EAC] EAC client initialized
02:48:03.059 warning: [EAC] Failed to initialize localization
02:48:03.060 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3008
02:48:03.064 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 6650 XT)
02:48:03.629 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3010
02:48:03.663 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3016
02:48:03.665 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3019
02:48:04.579 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3022
02:48:04.696 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3024
02:48:04.696 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3026
02:48:04.696 [Save] Save dir: `C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2`
02:48:04.697 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3040
02:48:04.697 [Application] STARTUP: game init, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3059
02:48:04.795 [RazerChroma] Setup Razer Chroma
02:48:04.797 error: [LightFX ] Failed to load DLL (126).
02:48:04.830 [Lua] boot.lua start, os clock: 4.7210000000000001
02:48:04.831 [Lua] Active feature-flags:
02:48:04.831 [Application] TAGS: ********************************************************
02:48:04.831 [Application] FEATURE_belakor - TRUE
02:48:04.831 [Application] FEATURE_cosmetic_items_refactoring - TRUE
02:48:04.831 [Application] FEATURE_cosmetics_2022_q2 - TRUE
02:48:04.831 [Application] FEATURE_cosmetics_2022_q3 - TRUE
02:48:04.831 [Application] FEATURE_geheimnisnacht_2022 - TRUE
02:48:04.831 [Application] FEATURE_multi_bind - TRUE
02:48:04.831 [Application] FEATURE_new_hat_events - TRUE
02:48:04.831 [Application] FEATURE_nurgling_critter - TRUE
02:48:04.831 [Application] FEATURE_throttle_playfab_requests - TRUE
02:48:04.831 [Application] FEATURE_wizards_trail - TRUE
02:48:04.831 [Application] PLATFORM_win32 - TRUE
02:48:04.831 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE
02:48:04.831 [Application] ***************************************************************
02:48:04.831 [Lua]
02:48:04.831 [Lua] Boot:setup() entered. time: 0 os-clock: 4.7220000000000004
02:48:04.831 [Lua] --- CPU
CPU: 12th Gen Intel(R) Core(TM) i5-12400
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00100000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16171MB
Available: 10435MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 33cd6be9-67a3-46b5-8911-382f4fcf62f7
--- Graphics
Graphics card: AMD Radeon RX 6650 XT (DirectX 11.0, 8146MB)
Graphics card: Intel(R) UHD Graphics 730 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Kaspersky VPN (IPv4, IPv6)
Network interface: Realtek Gaming 2.5GbE Family Controller #2 (IPv4, IPv6)
Network interface: Realtek RTL8811AU Wireless LAN 802.11ac USB 2.0 Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming Mouse G600
Input device: Generic (17.0): Gaming Keyboard G910
02:48:04.845 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\runtime\application\application.cpp, Line: 3418
02:48:04.854 [SteamStats] RequestCurrentStats success: true
02:48:08.896 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.8999262787401676 os-clock: 8.7870000000000008
02:48:08.897 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
02:48:08.897 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
02:48:08.897 [Lua] Flushing: resource_packages/strings [ResourcePackage]
02:48:08.897 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
02:48:08.897 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
02:48:08.898 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
02:48:08.898 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
02:48:08.898 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
02:48:08.898 [Lua] Development.init_application_parameters
02:48:08.898 [Lua] -----------------------------------------------------------------
02:48:08.898 [Lua] -- Application parameters --
02:48:08.898 [Lua] -----------------------------------------------------------------
02:48:08.898 [Lua] *****************************************************************
02:48:08.898 [Lua] ** Initial contents of script_data **
02:48:08.898 [Lua] script_data.beta_level_progression = false
02:48:08.898 [Lua] script_data.build_identifier = 5e8c95198fe9360418e0fe53a08916a496fa0c5f
02:48:08.898 [Lua] script_data.debug_interactions = false
02:48:08.898 [Lua] script_data.disable_debug_draw = true
02:48:08.898 [Lua] script_data.disable_intro_trailer = false
02:48:08.898 [Lua] script_data.disable_tutorial_at_start = false
02:48:08.898 [Lua] script_data.eac-untrusted = false
02:48:08.898 [Lua] script_data.force_debug_disabled = true
02:48:08.898 [Lua] script_data.force_steam = true
02:48:08.898 [Lua] script_data.hide_fps = true
02:48:08.898 [Lua] script_data.hide_version_info = true
02:48:08.898 [Lua] script_data.matchmaking_debug = true
02:48:08.898 [Lua] script_data.network_debug = true
02:48:08.898 [Lua] script_data.package_debug = true
02:48:08.898 [Lua] script_data.packaged_build = true
02:48:08.898 [Lua] script_data.qr_watermark = true
02:48:08.898 [Lua] script_data.settings = { }
02:48:08.898 [Lua] script_data.show_fps = false
02:48:08.898 [Lua] script_data.spawn_empty_chest = true
02:48:08.898 [Lua] script_data.telemetry_log_interval = 600
02:48:08.898 [Lua] script_data.tobii_button = false
02:48:08.898 [Lua] script_data.use_beta_overlay = false
02:48:08.898 [Lua] script_data.use_local_backend = false
02:48:08.898 [Lua] script_data.use_tech_telemetry = true
02:48:08.898 [Lua] script_data.use_telemetry = true
02:48:08.898 [Lua] *****************************************************************
02:48:08.898 [Lua] [Boot] use baked enemy meshes: false
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
02:48:08.898 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
02:48:08.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
02:48:08.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
02:48:08.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
02:48:09.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
02:48:09.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
02:48:09.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
02:48:09.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
02:48:09.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
02:48:09.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1
02:48:09.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1
02:48:09.680 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1
02:48:09.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
02:48:09.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
02:48:09.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
02:48:09.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
02:48:10.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
02:48:10.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
02:48:10.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
02:48:10.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
02:48:10.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
02:48:10.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1
02:48:10.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1
02:48:10.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1
02:48:10.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q3
02:48:10.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3
02:48:10.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3
02:48:10.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2
02:48:10.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2
02:48:10.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2
02:48:10.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
02:48:10.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
02:48:10.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
02:48:10.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
02:48:10.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
02:48:10.781 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
02:48:10.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor
02:48:10.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor
02:48:10.948 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor
02:48:10.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
02:48:11.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
02:48:11.017 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
02:48:11.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
02:48:11.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
02:48:11.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
02:48:11.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
02:48:11.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
02:48:11.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
02:48:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
02:48:11.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
02:48:11.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
02:48:11.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
02:48:11.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
02:48:11.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
02:48:11.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
02:48:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
02:48:11.649 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
02:48:11.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
02:48:11.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
02:48:11.799 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
02:48:11.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
02:48:12.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
02:48:12.199 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
02:48:12.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
02:48:12.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
02:48:12.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
02:48:12.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
02:48:12.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
02:48:12.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
02:48:12.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
02:48:12.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
02:48:12.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
02:48:12.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
02:48:12.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
02:48:12.933 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
02:48:12.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
02:48:12.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
02:48:12.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
02:48:12.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
02:48:13.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
02:48:13.050 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
02:48:13.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
02:48:13.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
02:48:13.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
02:48:13.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
02:48:13.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
02:48:13.283 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
02:48:13.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
02:48:13.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
02:48:13.336 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
02:48:13.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
02:48:13.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
02:48:13.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
02:48:13.426 [Lua] settings.steam: nil
02:48:13.426 [Lua] Steam: table: 0000000000062770
02:48:13.426 [Lua] force_steam: true
02:48:13.426 [Lua] BUILD: release
02:48:13.426 [Lua] test_backend: nil
02:48:13.426 [Lua] DEDICATED_SERVER: false
02:48:13.426 [Lua] Using app_id '552500' to define backend
02:48:13.426 [Lua] PlayFab Title ID: 5107
02:48:13.469 [Lua] [1] = skaven_stormfiend_demo (string)
02:48:13.469 [Lua] [2] = skaven_stormfiend (string)
02:48:13.469 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
02:48:13.469 [Lua] [4] = skaven_loot_rat (string)
02:48:13.469 [Lua] [5] = skaven_rat_ogre (string)
02:48:13.469 [Lua] [6] = chaos_dummy_exalted_sorcerer_drachenfels (string)
02:48:13.469 [Lua] [7] = skaven_storm_vermin_champion (string)
02:48:13.469 [Lua] [8] = beastmen_minotaur (string)
02:48:13.469 [Lua] [9] = chaos_plague_wave_spawner (string)
02:48:13.469 [Lua] [10] = chaos_dummy_troll (string)
02:48:13.469 [Lua] [11] = skaven_explosive_loot_rat (string)
02:48:13.469 [Lua] [12] = chaos_dummy_sorcerer (string)
02:48:13.469 [Lua] [13] = skaven_storm_vermin_warlord (string)
02:48:13.469 [Lua] [14] = chaos_troll (string)
02:48:13.469 [Lua] [15] = skaven_stormfiend_boss (string)
02:48:13.469 [Lua] [16] = skaven_grey_seer (string)
02:48:13.469 [Lua] [17] = critter_nurgling (string)
02:48:13.469 [Lua] [18] = chaos_greed_pinata (string)
02:48:13.469 [Lua] [19] = chaos_tentacle (string)
02:48:13.469 [Lua] [20] = critter_pig (string)
02:48:13.469 [Lua] [21] = shadow_totem (string)
02:48:13.469 [Lua] [22] = shadow_skull (string)
02:48:13.469 [Lua] [23] = chaos_vortex (string)
02:48:13.469 [Lua] [24] = chaos_spawn (string)
02:48:13.469 [Lua] [25] = critter_rat (string)
02:48:13.469 [Lua] [26] = shadow_lieutenant (string)
02:48:13.469 [Lua] [27] = chaos_mutator_sorcerer (string)
02:48:13.469 [Lua] [28] = skaven_warpfire_thrower (string)
02:48:13.469 [Lua] [29] = chaos_exalted_champion_norsca (string)
02:48:13.469 [Lua] [30] = skaven_pack_master (string)
02:48:13.469 [Lua] [31] = chaos_vortex_sorcerer (string)
02:48:13.469 [Lua] [32] = chaos_exalted_champion_warcamp (string)
02:48:13.469 [Lua] [33] = chaos_plague_sorcerer (string)
02:48:13.469 [Lua] [34] = chaos_corruptor_sorcerer (string)
02:48:13.469 [Lua] [35] = chaos_warrior (string)
02:48:13.469 [Lua] [36] = skaven_poison_wind_globadier (string)
02:48:13.469 [Lua] [37] = skaven_ratling_gunner (string)
02:48:13.469 [Lua] [38] = curse_mutator_sorcerer (string)
02:48:13.469 [Lua] [39] = chaos_tentacle_sorcerer (string)
02:48:13.469 [Lua] [40] = skaven_gutter_runner (string)
02:48:13.469 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string)
02:48:13.469 [Lua] [42] = chaos_exalted_sorcerer (string)
02:48:13.469 [Lua] [43] = beastmen_standard_bearer_crater (string)
02:48:13.469 [Lua] [44] = chaos_raider (string)
02:48:13.469 [Lua] [45] = chaos_berzerker (string)
02:48:13.469 [Lua] [46] = beastmen_standard_bearer (string)
02:48:13.469 [Lua] [47] = beastmen_ungor_dummy (string)
02:48:13.469 [Lua] [48] = chaos_raider_tutorial (string)
02:48:13.469 [Lua] [49] = beastmen_bestigor_dummy (string)
02:48:13.469 [Lua] [50] = beastmen_gor (string)
02:48:13.469 [Lua] [51] = skaven_storm_vermin_with_shield (string)
02:48:13.469 [Lua] [52] = skaven_storm_vermin (string)
02:48:13.469 [Lua] [53] = beastmen_bestigor (string)
02:48:13.469 [Lua] [54] = beastmen_gor_dummy (string)
02:48:13.469 [Lua] [55] = beastmen_ungor_archer (string)
02:48:13.469 [Lua] [56] = skaven_plague_monk (string)
02:48:13.469 [Lua] [57] = beastmen_ungor (string)
02:48:13.469 [Lua] [58] = skaven_storm_vermin_commander (string)
02:48:13.469 [Lua] [59] = chaos_marauder_with_shield (string)
02:48:13.469 [Lua] [60] = skaven_clan_rat_with_shield (string)
02:48:13.469 [Lua] [61] = chaos_zombie (string)
02:48:13.469 [Lua] [62] = chaos_marauder (string)
02:48:13.469 [Lua] [63] = chaos_marauder_tutorial (string)
02:48:13.469 [Lua] [64] = skaven_clan_rat (string)
02:48:13.469 [Lua] [65] = skaven_dummy_clan_rat (string)
02:48:13.469 [Lua] [66] = skaven_clan_rat_tutorial (string)
02:48:13.469 [Lua] [67] = chaos_fanatic (string)
02:48:13.469 [Lua] [68] = skaven_dummy_slave (string)
02:48:13.469 [Lua] [69] = skaven_slave (string)
02:48:13.499 [Lua] [UIRenderer] Loading
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
02:48:13.511 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
02:48:13.563 [Lua] level display name sig_snare_d_nurgle_path1
02:48:13.563 [Lua] level display name sig_snare_d_khorne_path1
02:48:13.563 [Lua] level display name pat_mines_nurgle_path5
02:48:13.563 [Lua] level display name pat_forest_slaanesh_path2
02:48:13.563 [Lua] level display name sig_snare_c_wastes_path1
02:48:13.563 [Lua] level display name pat_tower_khorne_path5
02:48:13.563 [Lua] level display name sig_crag_nurgle_path5
02:48:13.563 [Lua] level display name sig_citadel_slaanesh_path1
02:48:13.563 [Lua] level display name sig_volcano_khorne_path1
02:48:13.563 [Lua] level display name sig_mordrek_slaanesh_path5
02:48:13.563 [Lua] level display name pat_bay_belakor_path4
02:48:13.563 [Lua] level display name pat_forest_belakor_path3
02:48:13.563 [Lua] level display name pat_forest_khorne_path2
02:48:13.563 [Lua] level display name sig_snare_a_khorne_path1
02:48:13.563 [Lua] level display name sig_citadel_tzeentch_path1
02:48:13.563 [Lua] level display name pat_forest_nurgle_path3
02:48:13.563 [Lua] level display name pat_mines_tzeentch_path4
02:48:13.563 [Lua] level display name sig_snare_a_slaanesh_path1
02:48:13.563 [Lua] level display name sig_gorge_wastes_path4
02:48:13.563 [Lua] level display name pat_mines_wastes_path4
02:48:13.563 [Lua] level display name sig_citadel_nurgle_path1
02:48:13.563 [Lua] level display name sig_mordrek_slaanesh_path1
02:48:13.563 [Lua] level display name sig_crag_belakor_path5
02:48:13.563 [Lua] level display name pat_town_nurgle_path5
02:48:13.563 [Lua] level display name sig_snare_a_nurgle_path1
02:48:13.563 [Lua] level display name pat_mountain_wastes_path5
02:48:13.563 [Lua] level display name pat_mountain_slaanesh_path1
02:48:13.563 [Lua] level display name sig_mordrek_khorne_path4
02:48:13.563 [Lua] level display name sig_mordrek_wastes_path3
02:48:13.563 [Lua] level display name pat_town_tzeentch_path3
02:48:13.563 [Lua] level display name sig_mordrek_nurgle_path5
02:48:13.563 [Lua] level display name pat_town_wastes_path1
02:48:13.563 [Lua] level display name pat_tower_slaanesh_path5
02:48:13.563 [Lua] level display name sig_gorge_slaanesh_path5
02:48:13.563 [Lua] level display name pat_mountain_belakor_path2
02:48:13.563 [Lua] level display name pat_forest_wastes_path1
02:48:13.563 [Lua] level display name pat_bay_khorne_path4
02:48:13.563 [Lua] level display name sig_crag_khorne_path3
02:48:13.563 [Lua] level display name dlc_celebrate_crawl
02:48:13.563 [Lua] level display name arena_citadel_slaanesh_path1
02:48:13.563 [Lua] level display name magnus
02:48:13.563 [Lua] level display name sig_gorge_khorne_path4
02:48:13.563 [Lua] level display name pat_bay_wastes_path4
02:48:13.563 [Lua] level display name pat_mountain_khorne_path1
02:48:13.563 [Lua] level display name dlc_wizards_trail
02:48:13.563 [Lua] level display name pat_forest_tzeentch_path2
02:48:13.563 [Lua] level display name arena_cave_khorne_path1
02:48:13.563 [Lua] level display name sig_volcano_wastes_path4
02:48:13.563 [Lua] level display name sig_volcano_tzeentch_path2
02:48:13.563 [Lua] level display name sig_citadel_tzeentch_path3
02:48:13.564 [Lua] level display name pat_tower_wastes_path3
02:48:13.564 [Lua] level display name sig_citadel_khorne_path4
02:48:13.564 [Lua] level display name pat_forest_slaanesh_path3
02:48:13.564 [Lua] level display name sig_citadel_nurgle_path5
02:48:13.564 [Lua] level display name dlc_castle
02:48:13.564 [Lua] level display name sig_gorge_belakor_path2
02:48:13.564 [Lua] level display name sig_mordrek_wastes_path1
02:48:13.564 [Lua] level display name sig_snare_c_belakor_path1
02:48:13.564 [Lua] level display name pat_forest_nurgle_path2
02:48:13.564 [Lua] level display name sig_crag_nurgle_path1
02:48:13.564 [Lua] level display name pat_mines_slaanesh_path1
02:48:13.564 [Lua] level display name sig_volcano_nurgle_path1
02:48:13.564 [Lua] level display name military
02:48:13.564 [Lua] level display name pat_bay_nurgle_path5
02:48:13.564 [Lua] level display name sig_crag_slaanesh_path3
02:48:13.564 [Lua] level display name sig_snare_b_nurgle_path1
02:48:13.564 [Lua] level display name sig_gorge_wastes_path1
02:48:13.564 [Lua] level display name sig_snare_b_khorne_path1
02:48:13.564 [Lua] level display name sig_volcano_tzeentch_path4
02:48:13.564 [Lua] level display name sig_citadel_tzeentch_path5
02:48:13.564 [Lua] level display name pat_bay_nurgle_path1
02:48:13.564 [Lua] level display name pat_town_khorne_path3
02:48:13.564 [Lua] level display name pat_tower_khorne_path2
02:48:13.564 [Lua] level display name pat_mountain_tzeentch_path3
02:48:13.564 [Lua] level display name pat_forest_khorne_path5
02:48:13.564 [Lua] level display name sig_citadel_slaanesh_path4
02:48:13.564 [Lua] level display name dlc_bastion
02:48:13.564 [Lua] level display name pat_mountain_wastes_path1
02:48:13.564 [Lua] level display name pat_mountain_nurgle_path5
02:48:13.564 [Lua] level display name pat_tower_belakor_path4
02:48:13.564 [Lua] level display name sig_mordrek_slaanesh_path4
02:48:13.564 [Lua] level display name pat_town_nurgle_path1
02:48:13.564 [Lua] level display name sig_gorge_nurgle_path4
02:48:13.564 [Lua] level display name pat_mines_khorne_path4
02:48:13.564 [Lua] level display name arena_ruin_nurgle_path1
02:48:13.564 [Lua] level display name sig_gorge_tzeentch_path4
02:48:13.564 [Lua] level display name sig_mordrek_slaanesh_path2
02:48:13.564 [Lua] level display name pat_tower_slaanesh_path1
02:48:13.564 [Lua] level display name arena_ruin_tzeentch_path1
02:48:13.564 [Lua] level display name pat_forest_wastes_path2
02:48:13.564 [Lua] level display name pat_town_belakor_path3
02:48:13.564 [Lua] level display name pat_forest_slaanesh_path5
02:48:13.564 [Lua] level display name pat_bay_tzeentch_path2
02:48:13.564 [Lua] level display name arena_cave_nurgle_path1
02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path3
02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path3
02:48:13.564 [Lua] level display name pat_mountain_nurgle_path3
02:48:13.564 [Lua] level display name pat_mines_nurgle_path4
02:48:13.564 [Lua] level display name sig_crag_nurgle_path4
02:48:13.564 [Lua] level display name pat_mountain_belakor_path4
02:48:13.564 [Lua] level display name pat_town_khorne_path5
02:48:13.564 [Lua] level display name sig_crag_belakor_path1
02:48:13.564 [Lua] level display name pat_tower_tzeentch_path1
02:48:13.564 [Lua] level display name pat_tower_belakor_path5
02:48:13.564 [Lua] level display name arena_ice_slaanesh_path1
02:48:13.564 [Lua] level display name sig_gorge_tzeentch_path1
02:48:13.564 [Lua] level display name sig_crag_belakor_path4
02:48:13.564 [Lua] level display name pat_mountain_slaanesh_path2
02:48:13.564 [Lua] level display name sig_mordrek_khorne_path5
02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path4
02:48:13.564 [Lua] level display name pat_tower_wastes_path5
02:48:13.564 [Lua] level display name sig_snare_e_wastes_path1
02:48:13.564 [Lua] level display name sig_snare_e_khorne_path1
02:48:13.564 [Lua] level display name pat_town_wastes_path4
02:48:13.564 [Lua] level display name sig_crag_khorne_path2
02:48:13.564 [Lua] level display name sig_volcano_belakor_path3
02:48:13.564 [Lua] level display name sig_gorge_belakor_path5
02:48:13.564 [Lua] level display name sig_mordrek_nurgle_path2
02:48:13.564 [Lua] level display name pat_mines_belakor_path1
02:48:13.564 [Lua] level display name sig_gorge_khorne_path3
02:48:13.564 [Lua] level display name pat_town_slaanesh_path3
02:48:13.564 [Lua] level display name pat_mountain_khorne_path2
02:48:13.564 [Lua] level display name pat_tower_wastes_path2
02:48:13.564 [Lua] level display name pat_mountain_khorne_path4
02:48:13.564 [Lua] level display name sig_gorge_nurgle_path3
02:48:13.564 [Lua] level display name pat_bay_slaanesh_path4
02:48:13.564 [Lua] level display name sig_volcano_nurgle_path5
02:48:13.564 [Lua] level display name pat_town_khorne_path4
02:48:13.564 [Lua] level display name dlc_portals
02:48:13.564 [Lua] level display name sig_volcano_tzeentch_path1
02:48:13.564 [Lua] level display name pat_forest_tzeentch_path1
02:48:13.564 [Lua] level display name sig_citadel_khorne_path1
02:48:13.564 [Lua] level display name pat_mines_nurgle_path3
02:48:13.564 [Lua] level display name sig_volcano_wastes_path3
02:48:13.564 [Lua] level display name pat_town_wastes_path3
02:48:13.564 [Lua] level display name sig_mordrek_khorne_path1
02:48:13.564 [Lua] level display name pat_tower_belakor_path3
02:48:13.564 [Lua] level display name catacombs
02:48:13.564 [Lua] level display name sig_volcano_khorne_path3
02:48:13.564 [Lua] level display name pat_bay_nurgle_path4
02:48:13.564 [Lua] level display name sig_citadel_khorne_path5
02:48:13.564 [Lua] level display name sig_volcano_nurgle_path4
02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path4
02:48:13.564 [Lua] level display name pat_town_nurgle_path2
02:48:13.564 [Lua] level display name pat_town_slaanesh_path4
02:48:13.564 [Lua] level display name pat_tower_khorne_path1
02:48:13.564 [Lua] level display name pat_mines_tzeentch_path1
02:48:13.564 [Lua] level display name sig_snare_b_wastes_path1
02:48:13.564 [Lua] level display name sig_volcano_slaanesh_path2
02:48:13.564 [Lua] level display name pat_bay_wastes_path2
02:48:13.564 [Lua] level display name pat_mines_khorne_path3
02:48:13.564 [Lua] level display name pat_forest_khorne_path4
02:48:13.564 [Lua] level display name sig_mordrek_wastes_path4
02:48:13.564 [Lua] level display name sig_citadel_nurgle_path2
02:48:13.564 [Lua] level display name pat_mountain_wastes_path2
02:48:13.564 [Lua] level display name pat_tower_nurgle_path5
02:48:13.564 [Lua] level display name pat_bay_belakor_path1
02:48:13.564 [Lua] level display name arena_citadel_tzeentch_path1
02:48:13.564 [Lua] level display name pat_mines_khorne_path5
02:48:13.564 [Lua] level display name sig_crag_wastes_path1
02:48:13.564 [Lua] level display name pat_tower_slaanesh_path2
02:48:13.564 [Lua] level display name sig_volcano_wastes_path1
02:48:13.564 [Lua] level display name pat_bay_tzeentch_path5
02:48:13.564 [Lua] level display name sig_gorge_slaanesh_path2
02:48:13.564 [Lua] level display name pat_bay_belakor_path2
02:48:13.564 [Lua] level display name pat_forest_wastes_path5
02:48:13.565 [Lua] level display name sig_mordrek_belakor_path4
02:48:13.565 [Lua] level display name sig_mordrek_nurgle_path3
02:48:13.565 [Lua] level display name pat_tower_nurgle_path1
02:48:13.565 [Lua] level display name sig_crag_tzeentch_path3
02:48:13.565 [Lua] level display name sig_mordrek_slaanesh_path3
02:48:13.565 [Lua] level display name pat_tower_tzeentch_path2
02:48:13.565 [Lua] level display name pat_town_wastes_path5
02:48:13.565 [Lua] level display name pat_mines_tzeentch_path2
02:48:13.565 [Lua] level display name pat_mountain_slaanesh_path3
02:48:13.565 [Lua] level display name sig_snare_c_khorne_path1
02:48:13.565 [Lua] level display name sig_mordrek_wastes_path5
02:48:13.565 [Lua] level display name pat_mines_slaanesh_path5
02:48:13.565 [Lua] level display name plaza
02:48:13.565 [Lua] level display name pat_tower_wastes_path4
02:48:13.565 [Lua] level display name pat_forest_belakor_path5
02:48:13.565 [Lua] level display name sig_crag_wastes_path5
02:48:13.565 [Lua] level display name sig_snare_c_tzeentch_path1
02:48:13.565 [Lua] level display name mines
02:48:13.565 [Lua] level display name sig_snare_e_nurgle_path1
02:48:13.565 [Lua] level display name pat_bay_nurgle_path3
02:48:13.565 [Lua] level display name sig_mordrek_khorne_path2
02:48:13.565 [Lua] level display name sig_snare_d_wastes_path1
02:48:13.565 [Lua] level display name sig_volcano_belakor_path2
02:48:13.565 [Lua] level display name farmlands
02:48:13.565 [Lua] level display name sig_mordrek_belakor_path1
02:48:13.565 [Lua] level display name sig_snare_b_belakor_path1
02:48:13.565 [Lua] level display name sig_gorge_wastes_path3
02:48:13.565 [Lua] level display name pat_tower_belakor_path2
02:48:13.565 [Lua] level display name sig_crag_khorne_path1
02:48:13.565 [Lua] level display name sig_crag_slaanesh_path2
02:48:13.565 [Lua] level display name pat_forest_nurgle_path5
02:48:13.565 [Lua] level display name arena_ice_nurgle_path1
02:48:13.565 [Lua] level display name pat_mines_wastes_path3
02:48:13.565 [Lua] level display name pat_town_belakor_path1
02:48:13.565 [Lua] level display name sig_mordrek_tzeentch_path1
02:48:13.565 [Lua] level display name crater
02:48:13.565 [Lua] level display name sig_volcano_wastes_path2
02:48:13.565 [Lua] level display name sig_gorge_nurgle_path2
02:48:13.565 [Lua] level display name pat_forest_slaanesh_path1
02:48:13.565 [Lua] level display name sig_volcano_khorne_path4
02:48:13.565 [Lua] level display name pat_mountain_wastes_path3
02:48:13.565 [Lua] level display name pat_forest_wastes_path3
02:48:13.565 [Lua] level display name sig_crag_nurgle_path3
02:48:13.565 [Lua] level display name pat_forest_tzeentch_path4
02:48:13.565 [Lua] level display name sig_volcano_khorne_path2
02:48:13.565 [Lua] level display name pat_tower_khorne_path4
02:48:13.565 [Lua] level display name pat_tower_tzeentch_path4
02:48:13.565 [Lua] level display name pat_forest_wastes_path4
02:48:13.565 [Lua] level display name pat_forest_khorne_path3
02:48:13.565 [Lua] level display name pat_mines_nurgle_path2
02:48:13.565 [Lua] level display name pat_mountain_khorne_path3
02:48:13.565 [Lua] level display name bell
02:48:13.565 [Lua] level display name pat_mines_khorne_path2
02:48:13.565 [Lua] level display name sig_gorge_tzeentch_path2
02:48:13.565 [Lua] level display name pat_mountain_tzeentch_path5
02:48:13.565 [Lua] level display name pat_bay_wastes_path1
02:48:13.565 [Lua] level display name sig_citadel_nurgle_path3
02:48:13.565 [Lua] level display name arena_citadel_nurgle_path1
02:48:13.565 [Lua] level display name sig_mordrek_belakor_path5
02:48:13.565 [Lua] level display name sig_crag_slaanesh_path1
02:48:13.565 [Lua] level display name sig_gorge_khorne_path1
02:48:13.565 [Lua] level display name warcamp
02:48:13.565 [Lua] level display name sig_crag_wastes_path2
02:48:13.565 [Lua] level display name pat_mines_belakor_path4
02:48:13.565 [Lua] level display name pat_town_slaanesh_path5
02:48:13.565 [Lua] level display name arena_ice_khorne_path1
02:48:13.565 [Lua] level display name prologue
02:48:13.565 [Lua] level display name skaven_stronghold
02:48:13.565 [Lua] level display name sig_gorge_belakor_path4
02:48:13.565 [Lua] level display name sig_volcano_slaanesh_path5
02:48:13.565 [Lua] level display name ussingen
02:48:13.565 [Lua] level display name pat_town_tzeentch_path4
02:48:13.565 [Lua] level display name sig_gorge_nurgle_path1
02:48:13.565 [Lua] level display name ground_zero
02:48:13.565 [Lua] level display name elven_ruins
02:48:13.565 [Lua] level display name skittergate
02:48:13.565 [Lua] level display name sig_gorge_slaanesh_path1
02:48:13.565 [Lua] level display name pat_bay_tzeentch_path1
02:48:13.565 [Lua] level display name pat_tower_slaanesh_path3
02:48:13.565 [Lua] level display name pat_bay_belakor_path5
02:48:13.565 [Lua] level display name pat_forest_tzeentch_path3
02:48:13.565 [Lua] level display name pat_mountain_tzeentch_path2
02:48:13.565 [Lua] level display name pat_town_belakor_path4
02:48:13.565 [Lua] level display name pat_mines_slaanesh_path3
02:48:13.565 [Lua] level display name sig_snare_a_wastes_path1
02:48:13.565 [Lua] level display name sig_gorge_wastes_path5
02:48:13.565 [Lua] level display name sig_volcano_slaanesh_path1
02:48:13.565 [Lua] level display name sig_crag_tzeentch_path2
02:48:13.565 [Lua] level display name pat_mines_belakor_path5
02:48:13.565 [Lua] level display name pat_mines_slaanesh_path4
02:48:13.565 [Lua] level display name pat_mines_wastes_path5
02:48:13.566 [Lua] level display name pat_bay_tzeentch_path3
02:48:13.566 [Lua] level display name sig_gorge_khorne_path2
02:48:13.566 [Lua] level display name sig_gorge_tzeentch_path5
02:48:13.566 [Lua] level display name sig_crag_belakor_path3
02:48:13.566 [Lua] level display name dlc_bogenhafen_slum
02:48:13.566 [Lua] level display name sig_snare_b_tzeentch_path1
02:48:13.566 [Lua] level display name sig_crag_belakor_path2
02:48:13.566 [Lua] level display name pat_tower_tzeentch_path3
02:48:13.566 [Lua] level display name sig_volcano_belakor_path4
02:48:13.566 [Lua] level display name sig_mordrek_wastes_path2
02:48:13.566 [Lua] level display name pat_town_nurgle_path4
02:48:13.566 [Lua] level display name pat_mountain_belakor_path1
02:48:13.566 [Lua] level display name sig_mordrek_nurgle_path1
02:48:13.566 [Lua] level display name pat_mountain_tzeentch_path4
02:48:13.566 [Lua] level display name sig_volcano_wastes_path5
02:48:13.566 [Lua] level display name pat_tower_tzeentch_path5
02:48:13.566 [Lua] level display name sig_volcano_tzeentch_path3
02:48:13.566 [Lua] level display name cemetery
02:48:13.566 [Lua] level display name sig_snare_d_slaanesh_path1
02:48:13.566 [Lua] level display name sig_gorge_tzeentch_path3
02:48:13.566 [Lua] level display name pat_tower_khorne_path3
02:48:13.566 [Lua] level display name pat_forest_tzeentch_path5
02:48:13.566 [Lua] level display name sig_gorge_khorne_path5
02:48:13.566 [Lua] level display name sig_crag_slaanesh_path4
02:48:13.566 [Lua] level display name sig_crag_wastes_path4
02:48:13.566 [Lua] level display name pat_forest_belakor_path1
02:48:13.566 [Lua] level display name sig_mordrek_belakor_path3
02:48:13.566 [Lua] level display name pat_tower_slaanesh_path4
02:48:13.566 [Lua] level display name sig_mordrek_tzeentch_path5
02:48:13.566 [Lua] level display name pat_bay_belakor_path3
02:48:13.566 [Lua] level display name sig_gorge_belakor_path1
02:48:13.566 [Lua] level display name pat_bay_khorne_path5
02:48:13.566 [Lua] level display name forest_ambush
02:48:13.566 [Lua] level display name pat_mines_wastes_path1
02:48:13.566 [Lua] level display name pat_bay_slaanesh_path5
02:48:13.566 [Lua] level display name pat_mountain_nurgle_path2
02:48:13.566 [Lua] level display name sig_volcano_nurgle_path3
02:48:13.566 [Lua] level display name sig_mordrek_khorne_path3
02:48:13.566 [Lua] level display name pat_forest_slaanesh_path4
02:48:13.566 [Lua] level display name pat_town_belakor_path2
02:48:13.566 [Lua] level display name nurgle
02:48:13.566 [Lua] level display name sig_volcano_belakor_path5
02:48:13.566 [Lua] level display name sig_mordrek_belakor_path2
02:48:13.566 [Lua] level display name sig_snare_d_tzeentch_path1
02:48:13.566 [Lua] level display name pat_tower_wastes_path1
02:48:13.566 [Lua] level display name sig_volcano_nurgle_path2
02:48:13.566 [Lua] level display name pat_bay_slaanesh_path3
02:48:13.566 [Lua] level display name pat_bay_nurgle_path2
02:48:13.566 [Lua] level display name pat_mines_belakor_path2
02:48:13.566 [Lua] level display name pat_town_tzeentch_path2
02:48:13.566 [Lua] level display name pat_bay_slaanesh_path1
02:48:13.566 [Lua] level display name sig_volcano_khorne_path5
02:48:13.566 [Lua] level display name pat_mines_tzeentch_path5
02:48:13.566 [Lua] level display name pat_forest_belakor_path4
02:48:13.566 [Lua] level display name sig_snare_a_tzeentch_path1
02:48:13.566 [Lua] level display name pat_mountain_slaanesh_path5
02:48:13.566 [Lua] level display name pat_mountain_nurgle_path1
02:48:13.566 [Lua] level display name arena_citadel_khorne_path1
02:48:13.566 [Lua] level display name sig_snare_c_slaanesh_path1
02:48:13.566 [Lua] level display name arena_ruin_khorne_path1
02:48:13.566 [Lua] level display name sig_mordrek_nurgle_path4
02:48:13.566 [Lua] level display name pat_forest_nurgle_path1
02:48:13.566 [Lua] level display name sig_snare_b_slaanesh_path1
02:48:13.566 [Lua] level display name sig_snare_c_nurgle_path1
02:48:13.566 [Lua] level display name pat_bay_khorne_path1
02:48:13.566 [Lua] level display name pat_mountain_slaanesh_path4
02:48:13.566 [Lua] level display name pat_town_belakor_path5
02:48:13.566 [Lua] level display name pat_bay_slaanesh_path2
02:48:13.566 [Lua] level display name pat_bay_khorne_path3
02:48:13.566 [Lua] level display name pat_tower_belakor_path1
02:48:13.566 [Lua] level display name sig_crag_slaanesh_path5
02:48:13.566 [Lua] level display name pat_town_tzeentch_path1
02:48:13.566 [Lua] level display name sig_snare_a_belakor_path1
02:48:13.566 [Lua] level display name pat_forest_nurgle_path4
02:48:13.566 [Lua] level display name pat_town_nurgle_path3
02:48:13.566 [Lua] level display name pat_town_slaanesh_path2
02:48:13.566 [Lua] level display name pat_mines_nurgle_path1
02:48:13.566 [Lua] level display name pat_mines_belakor_path3
02:48:13.566 [Lua] level display name pat_town_tzeentch_path5
02:48:13.566 [Lua] level display name sig_mordrek_tzeentch_path2
02:48:13.566 [Lua] level display name pat_mines_wastes_path2
02:48:13.566 [Lua] level display name sig_snare_d_belakor_path1
02:48:13.566 [Lua] level display name sig_citadel_khorne_path3
02:48:13.566 [Lua] level display name sig_citadel_slaanesh_path2
02:48:13.566 [Lua] level display name sig_citadel_slaanesh_path3
02:48:13.566 [Lua] level display name sig_citadel_tzeentch_path2
02:48:13.566 [Lua] level display name arena_belakor
02:48:13.566 [Lua] level display name sig_crag_khorne_path4
02:48:13.566 [Lua] level display name pat_town_slaanesh_path1
02:48:13.566 [Lua] level display name arena_ruin_slaanesh_path1
02:48:13.566 [Lua] level display name pat_town_wastes_path2
02:48:13.566 [Lua] level display name sig_gorge_belakor_path3
02:48:13.566 [Lua] level display name pat_mountain_tzeentch_path1
02:48:13.566 [Lua] level display name sig_citadel_nurgle_path4
02:48:13.566 [Lua] level display name pat_mountain_belakor_path3
02:48:13.566 [Lua] level display name pat_mountain_belakor_path5
02:48:13.566 [Lua] level display name pat_bay_wastes_path5
02:48:13.566 [Lua] level display name pat_forest_khorne_path1
02:48:13.566 [Lua] level display name arena_cave_slaanesh_path1
02:48:13.566 [Lua] level display name arena_cave_tzeentch_path1
02:48:13.567 [Lua] level display name sig_snare_e_slaanesh_path1
02:48:13.567 [Lua] level display name sig_snare_e_tzeentch_path1
02:48:13.567 [Lua] level display name sig_crag_wastes_path3
02:48:13.567 [Lua] level display name sig_crag_khorne_path5
02:48:13.567 [Lua] level display name sig_mordrek_tzeentch_path3
02:48:13.567 [Lua] level display name fort
02:48:13.567 [Lua] level display name pat_tower_nurgle_path4
02:48:13.567 [Lua] level display name sig_crag_tzeentch_path1
02:48:13.567 [Lua] level display name sig_crag_tzeentch_path4
02:48:13.567 [Lua] level display name pat_forest_belakor_path2
02:48:13.567 [Lua] level display name pat_bay_tzeentch_path4
02:48:13.567 [Lua] level display name sig_crag_tzeentch_path5
02:48:13.567 [Lua] level display name sig_citadel_khorne_path2
02:48:13.567 [Lua] level display name sig_snare_e_belakor_path1
02:48:13.567 [Lua] level display name dlc_bogenhafen_city
02:48:13.567 [Lua] level display name pat_mountain_wastes_path4
02:48:13.567 [Lua] level display name pat_mountain_nurgle_path4
02:48:13.567 [Lua] level display name pat_town_khorne_path1
02:48:13.567 [Lua] level display name sig_volcano_tzeentch_path5
02:48:13.567 [Lua] level display name pat_town_khorne_path2
02:48:13.567 [Lua] level display name pat_bay_wastes_path3
02:48:13.567 [Lua] level display name pat_mines_tzeentch_path3
02:48:13.567 [Lua] level display name sig_mordrek_tzeentch_path4
02:48:13.567 [Lua] level display name pat_bay_khorne_path2
02:48:13.567 [Lua] level display name sig_volcano_belakor_path1
02:48:13.567 [Lua] level display name sig_gorge_wastes_path2
02:48:13.567 [Lua] level display name pat_tower_nurgle_path3
02:48:13.567 [Lua] level display name pat_mines_khorne_path1
02:48:13.567 [Lua] level display name sig_citadel_tzeentch_path4
02:48:13.567 [Lua] level display name pat_tower_nurgle_path2
02:48:13.567 [Lua] level display name sig_gorge_nurgle_path5
02:48:13.567 [Lua] level display name pat_mountain_khorne_path5
02:48:13.567 [Lua] level display name arena_ice_tzeentch_path1
02:48:13.567 [Lua] level display name sig_crag_nurgle_path2
02:48:13.567 [Lua] level display name sig_citadel_slaanesh_path5
02:48:13.567 [Lua] level display name pat_mines_slaanesh_path2
02:48:13.602 [Lua] TIME: 0.015000000000001
02:48:13.635 [Lua] [ConflictSettings] Contained breeds generated in: 0.0019999999999988916
02:48:13.794 [Lua] <>realm = official<>
02:48:13.809 [Lua] [ModManager] Mods enabled: false // Bundled: true
02:48:13.879 [Lua] <>project = vermintide 2<>
02:48:13.879 [Lua] <>build = release<>
02:48:13.879 [Lua] <>platform = win32<>
02:48:13.879 [Lua] <>dedicated_server = false<>
02:48:13.879 [Lua] <>title_id = 5107<>
02:48:13.879 [Lua] <>content_revision = 31704<>
02:48:13.879 [Lua] <>engine_revision = 5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
02:48:13.879 [Lua] <>release_version = 4.7.3<>
02:48:13.879 [Lua] <>rendering_backend = dx11<>
02:48:13.879 [Lua] <>teamcity_build_id = 231343<>
02:48:13.879 [Lua] <>steam_id = 11000010335b748<>
02:48:13.879 [Lua] <>steam_profile_name = Torxen<>
02:48:13.879 [Lua] <>steam_app_id = 552500<>
02:48:13.880 [Lua] <>machine_id = 33cd6be9-67a3-46b5-8911-382f4fcf62f7<>
02:48:13.880 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
02:48:13.880 [Lua] [Boot] User ID: 11000010335b748 Torxen
02:48:13.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
02:48:13.884 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil"
02:48:13.884 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
02:48:13.884 [Lua] initializing mechanism to: adventure
02:48:13.884 [Lua] [PartyManager] Clear parties. sync_to_clients: "false"
02:48:13.884 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64"
02:48:13.884 [Lua] [PartyManager] Register parties
02:48:13.884 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4"
02:48:13.884 [Lua] Game:setup() total time: 0.0039999999999996
02:48:13.884 [Lua] handle gfx quality: 0
02:48:13.884 [Lua] default settings: 0
02:48:13.884 [Lua] user settings: 0
02:48:13.884 [Lua] set frame times: 0
02:48:13.884 [Lua] init random: 0
02:48:13.884 [Lua] managers: 0.0039999999999995595
02:48:13.884 [Lua]
02:48:13.884 [Lua] unaccounted: 0
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
02:48:13.884 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
02:48:13.884 [Lua] [Testify] Ready!
02:48:13.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
02:48:13.946 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
02:48:13.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
02:48:14.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
02:48:14.133 [Lua] [PackageManager] Force_load: resource_packages/title_screen
02:48:14.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
02:48:14.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
02:48:14.183 [Lua] [PackageManager] Force_load: resource_packages/menu
02:48:14.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
02:48:14.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
02:48:14.251 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
02:48:14.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
02:48:14.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
02:48:14.557 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
02:48:14.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
02:48:14.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
02:48:14.641 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
02:48:14.641 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
02:48:14.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
02:48:14.691 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
02:48:14.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
02:48:14.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
02:48:14.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
02:48:14.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
02:48:15.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
02:48:15.046 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
02:48:15.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
02:48:15.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
02:48:15.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
02:48:15.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
02:48:15.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
02:48:15.568 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
02:48:15.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:48:15.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:48:15.703 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:48:15.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
02:48:15.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
02:48:15.822 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
02:48:15.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
02:48:15.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
02:48:15.906 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
02:48:15.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
02:48:15.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
02:48:15.973 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
02:48:15.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
02:48:16.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
02:48:16.289 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
02:48:16.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
02:48:16.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
02:48:16.345 [Lua] [PackageManager] Force_load: resource_packages/inventory
02:48:16.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
02:48:16.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
02:48:16.408 [Lua] [PackageManager] Force_load: resource_packages/careers
02:48:16.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
02:48:16.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
02:48:16.459 [Lua] [PackageManager] Force_load: resource_packages/decals
02:48:16.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
02:48:16.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
02:48:16.527 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
02:48:16.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
02:48:17.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
02:48:17.016 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
02:48:17.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
02:48:17.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
02:48:17.708 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
02:48:17.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
02:48:18.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
02:48:18.266 [Lua] [PackageManager] Force_load: resource_packages/ingame
02:48:18.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
02:48:18.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
02:48:18.993 [Lua] [PackageManager] Force_load: resource_packages/pickups
02:48:18.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
02:48:19.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
02:48:19.062 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
02:48:19.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
02:48:19.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
02:48:19.111 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
02:48:19.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
02:48:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
02:48:19.178 [Lua] [PackageManager] Force_load: resource_packages/breeds
02:48:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
02:48:19.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
02:48:19.465 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
02:48:19.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
02:48:19.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
02:48:19.515 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
02:49:21.085 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
02:49:21.085 [Lua] [Gamestate] Enter StateTitleScreen
02:49:21.086 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:49:21.086 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:49:21.102 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:49:21.102 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:49:21.102 [Save] Loading `save_data`
02:49:21.102 [Save] Load done
02:49:21.119 [Lua] [BackendManagerPlayFab] Backend Enabled
02:49:21.947 [Lua] <>playfab_id = B5915ECEF16359C0<>
02:49:22.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1
02:49:22.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1
02:49:22.249 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1
02:49:22.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2
02:49:22.265 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2
02:49:22.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2
02:49:22.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3
02:49:22.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3
02:49:22.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3
02:49:22.688 [Save] Saving `save_data`
02:49:22.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4
02:49:22.690 [Save] Save done
02:49:22.704 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1
02:49:22.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
02:49:22.825 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4
02:49:23.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4
02:49:23.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5
02:49:23.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5
02:49:23.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5
02:49:23.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6
02:49:23.400 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6
02:49:23.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6
02:49:23.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7
02:49:23.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7
02:49:23.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7
02:49:23.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8
02:49:23.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8
02:49:23.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8
02:49:23.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9
02:49:23.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9
02:49:24.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9
02:49:24.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 10
02:49:24.175 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 10
02:49:24.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 10
02:49:24.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 11
02:49:24.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
02:49:24.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 11
02:49:24.396 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 12
02:49:24.413 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 12
02:49:24.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 12
02:49:24.569 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 13
02:49:24.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 13
02:49:24.682 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 13
02:49:24.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 14
02:49:24.699 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 14
02:49:24.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 14
02:49:24.785 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 15
02:49:24.801 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 15
02:49:24.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 15
02:49:24.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 16
02:49:25.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 16
02:49:25.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 16
02:49:25.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 17
02:49:25.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 18
02:49:25.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 17
02:49:25.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 17
02:49:25.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 19
02:49:25.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 18
02:49:25.363 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 18
02:49:25.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 19
02:49:25.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 19
02:49:25.464 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 20
02:49:25.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 20
02:49:25.600 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 20
02:49:25.601 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
02:49:25.978 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
02:49:25.978 [Lua] ISI-> GET_ALL_ITEMS!
02:49:25.978 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
02:49:25.978 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
02:49:25.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 21
02:49:25.978 [Lua]
02:49:25.978 [Lua]
02:49:25.995 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 21
02:49:26.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 21
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 22
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 23
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 24
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 25
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 26
02:49:26.114 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
02:49:26.114 [Lua] [SteamManager] request_item_prices
02:49:26.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 27
02:49:26.115 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 22
02:49:26.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 22
02:49:26.371 [Lua] Player statistics loaded!
02:49:26.386 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 23
02:49:26.471 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 23
02:49:26.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 24
02:49:26.594 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 24
02:49:26.597 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 463 item(s) to the peddler stock
02:49:26.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 25
02:49:26.624 [Lua] [SteamManager] on_price_result 1 USD
02:49:26.624 [Lua] _refresh_steam_item_prices_cb
02:49:26.624 [Lua] Missing item masterlist item for steam_itemdefid: 30
02:49:26.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 25
02:49:26.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 26
02:49:26.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 26
02:49:26.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 27
02:49:27.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 27
02:49:27.045 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:49:28.075 [Lua] [Managers] Destroying manager group:
02:49:28.075 [Lua] [Gamestate] Enter state StateLoading
02:49:28.077 [Lua] [StateLoading] Auto Skip: nil
02:49:28.077 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:49:28.077 [Lua] [LobbyManager] Setting up network options
02:49:28.077 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
02:49:28.077 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
02:49:28.077 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
02:49:28.077 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
02:49:28.077 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
02:49:28.077 [Lua] LobbyManager:setup_network_options server_port: 27015
02:49:28.077 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:49:28.081 [Lua] registering RPCs
02:49:28.081 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:49:28.081 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
02:49:28.081 [Lua] [LobbyAux] Making combined_hash: e0a9d22835580578 from network_hash=2c8b845c37f31d5a, trunk_revision=31704, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
02:49:28.081 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31704, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash e0a9d22835580578, lobby_data_version=2
02:49:28.082 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:1740999, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:107735944, lt:load_next_level, extra_packages:{
})
02:49:28.082 [Lua] [LevelTransitionHandler] promote_next_level_data
02:49:28.082 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:49:28.082 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: peers:0:0:0:0 = ["11000010335b748"]
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = inn_level
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 1740999
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = inn_level
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = {}
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = inn
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = normal
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 107735944
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {}
02:49:28.082 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
02:49:28.082 [SteamVoip] Creating room e32640ee5a7d1375
02:49:28.082 [SteamVoip] Joining room e32640ee5a7d1375
02:49:28.083 [EAC] EAC server 11000010335b748 is initializing
02:49:28.088 [EAC] Server is also client 11000010335b748
02:49:28.088 [EACServer] [20:49:28:088] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF76EA484F0 LogLevel: Info.
02:49:28.088 [Lua] ### Created peer state machine for 11000010335b748
02:49:28.088 [Lua] [PeerSM] 11000010335b748 :: on_enter Connecting
02:49:28.088 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:49:28.088 warning: [Application] Application.update_render_world is deprecated.
02:49:28.092 [Lua] [LevelTransitionHandler] Level load completed!
02:49:28.097 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:49:28.097 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:49:28.097 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:49:28.097 [Lua] Set lobby begin:
02:49:28.097 [Lua] Set lobby end.
02:49:28.097 [Lua] [PSM] Peer 11000010335b748 joined. Want to use profile index "4" and join party "nil"
02:49:28.097 [Lua] [LobbyHost] Changed state from 0 to creating
02:49:28.108 [Lua] [StateLoading] load_current_level
02:49:28.108 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
02:49:28.108 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
02:49:28.108 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
02:49:28.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:49:28.126 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:49:28.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
02:49:28.268 [Lua] [LobbyHost] Changed state from creating to joined
02:49:28.268 [Lua] [PartyManager] Leader set to "11000010335b748"
02:49:28.268 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010335b748 my_peer_id:11000010335b748
02:49:28.268 [Lua] [ChatManager] Registering channel 1
02:49:28.268 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748)
02:49:28.268 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748)
02:49:28.268 [Lua] [PartyManager] network_context_created (server_peer_id=11000010335b748, own_peer_id=11000010335b748)
02:49:28.284 [Lua] [NetworkServer] Changing num_players from nil to 1
02:49:28.284 [Lua] Players: 1
02:49:28.284 [Lua] Set lobby begin:
02:49:28.284 [Lua] Lobby data matchmaking_type = 3
02:49:28.284 [Lua] Lobby data mission_id = inn_level
02:49:28.284 [Lua] Lobby data selected_mission_id = inn_level
02:49:28.284 [Lua] Lobby data eac_authorized = true
02:49:28.284 [Lua] Lobby data network_hash = e0a9d22835580578
02:49:28.284 [Lua] Lobby data mechanism = adventure
02:49:28.285 [Lua] Lobby data num_players = 1
02:49:28.285 [Lua] Lobby data matchmaking = false
02:49:28.285 [Lua] Set lobby end.
02:49:29.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
02:49:29.603 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
02:49:29.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:49:30.108 [Lua] [PartyManager] Player (11000010335b748:1) was put into party undecided (0)
02:49:30.108 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:49:30.108 [Lua] [ProfileSynchronizer] Peer 11000010335b748 entered session
02:49:30.108 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010335b748
02:49:30.108 [Lua] [PeerSM] 11000010335b748 :: on_exit Connecting
02:49:30.108 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading
02:49:33.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:49:33.401 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:49:33.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:49:33.434 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:49:33.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:49:33.484 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:49:33.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:49:33.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:49:33.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:49:33.587 [Lua] [LevelTransitionHandler] Level load completed!
02:49:33.587 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1740999 - use_random_directors: true - conflict_director_name: inn_level
02:49:33.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:49:33.588 [Lua] checking dlc's against conflict directors
02:49:33.588 [Lua] number of factions to include 1
02:49:33.588 [Lua] Updated list weights for random:
02:49:33.588 [Lua] skaven, 0.42 (0.00-0.42)
02:49:33.588 [Lua] chaos, 0.42 (0.42-0.83)
02:49:33.588 [Lua] beastmen, 0.17 (0.83-1.00)
02:49:33.588 [Lua] Rolled random faction: 0.44301226735115051 chaos
02:49:33.588 [Lua] number of factions added 1
02:49:33.589 [Lua] --- --- ---
02:49:33.589 [Lua] Starting... difficulty 'normal'
02:49:33.589 [Lua] These are the starting conflict directors:
02:49:33.589 [Lua] inn_level
02:49:33.589 [Lua] --- --- ---
02:49:33.589 [Lua]
02:49:33.589 [Lua] DONE! Found the following directors:
02:49:33.589 [Lua] (free: 35), Master hash is:
02:49:33.589 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:49:33.589 [Lua] load_startup_enemy_packages: --------------
02:49:33.589 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:49:33.589 [Lua] critter_rat
02:49:33.604 [Lua] ### Received rpc_level_loaded
02:49:33.604 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 334
02:49:33.604 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded
02:49:33.621 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading
02:49:33.621 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages
02:49:33.637 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages
02:49:33.637 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame
02:49:33.638 [Lua] ### Received rpc_level_loaded
02:49:33.638 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 334
02:49:33.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:49:33.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:49:33.655 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:49:33.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:49:33.655 [Lua] Starting async level spawning of levels/inn/world
02:49:33.655 [Umbra] Init version: 3.4.15 :: 16 threads
02:49:33.829 [Lua] Async level spawning done
02:49:59.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:50:00.867 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:50:00.867 [Lua] Set lobby begin:
02:50:00.867 [Lua] Lobby data selected_mission_id = inn_level
02:50:00.867 [Lua] Lobby data num_players = 1
02:50:00.867 [Lua] Lobby data matchmaking = false
02:50:00.867 [Lua] Lobby data host = 11000010335b748
02:50:00.867 [Lua] Lobby data mission_id = inn_level
02:50:00.868 [Lua] Lobby data matchmaking_type = 3
02:50:00.868 [Lua] Lobby data country_code = US
02:50:00.868 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:00.868 [Lua] Lobby data unique_server_name = Torxen
02:50:00.868 [Lua] Lobby data mechanism = adventure
02:50:00.868 [Lua] Lobby data eac_authorized = true
02:50:00.868 [Lua] Set lobby end.
02:50:00.868 [Lua] [Managers] Destroying manager group:
02:50:00.870 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:50:00.870 [Lua] [Gamestate] Enter StateIngame HOST
02:50:00.870 [Lua] [Managers] Calling function on all managers:
02:50:00.870 [Lua] <>level = inn_level<>
02:50:00.870 [Lua] Set lobby begin:
02:50:00.870 [Lua] Lobby data selected_mission_id = inn_level
02:50:00.870 [Lua] Lobby data num_players = 1
02:50:00.871 [Lua] Lobby data matchmaking = false
02:50:00.871 [Lua] Lobby data host = 11000010335b748
02:50:00.871 [Lua] Lobby data mission_id = inn_level
02:50:00.871 [Lua] Lobby data matchmaking_type = 3
02:50:00.871 [Lua] Lobby data country_code = US
02:50:00.871 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:00.871 [Lua] Lobby data unique_server_name = Torxen
02:50:00.871 [Lua] Lobby data mechanism = adventure
02:50:00.871 [Lua] Lobby data eac_authorized = true
02:50:00.871 [Lua] Set lobby end.
02:50:00.871 [Lua] [StateIngame] Server ingame
02:50:00.874 [Lua] Set lobby begin:
02:50:00.874 [Lua] Lobby data difficulty = normal
02:50:00.874 [Lua] Lobby data selected_mission_id = inn_level
02:50:00.874 [Lua] Lobby data difficulty_tweak = 0
02:50:00.874 [Lua] Lobby data num_players = 1
02:50:00.874 [Lua] Lobby data matchmaking = false
02:50:00.874 [Lua] Lobby data host = 11000010335b748
02:50:00.874 [Lua] Lobby data mission_id = inn_level
02:50:00.874 [Lua] Lobby data matchmaking_type = 3
02:50:00.875 [Lua] Lobby data country_code = US
02:50:00.875 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:00.875 [Lua] Lobby data unique_server_name = Torxen
02:50:00.875 [Lua] Lobby data mechanism = adventure
02:50:00.875 [Lua] Lobby data eac_authorized = true
02:50:00.875 [Lua] Set lobby end.
02:50:00.875 [Lua] [LobbyAux] Making combined_hash: e0a9d22835580578 from network_hash=2c8b845c37f31d5a, trunk_revision=31704, engine_revision=5e8c95198fe9360418e0fe53a08916a496fa0c5f, project_hash=bulldozer, lobby_data_version=2, num_levels=565
02:50:00.875 [Lua] GameServerAux.create_network_hash network_hash: 2c8b845c37f31d5a, trunk_revision/content_revision: 31704, ignore_engine_revision: nil, engine_revision: 5e8c95198fe9360418e0fe53a08916a496fa0c5f, , concatenated_dlc_string , use_trunk_revision true, combined_hash e0a9d22835580578, lobby_data_version=2
02:50:00.875 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
02:50:00.875 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:50:00.875 [Lua] [Matchmaking] initializing
02:50:00.875 [Lua] [Matchmaking] my_peer_id: 11000010335b748, I am server
02:50:00.875 [Lua] [Matchmaking] register rpcs
02:50:00.875 [Lua] GameNetworkManager:init... creating game session
02:50:00.875 [Lua] Host GameSession.make_game_session_host with session:
02:50:00.875 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:50:00.875 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748
02:50:00.875 [Lua] [GameNetworkManager] self.is_server = true
02:50:00.875 [Network] Setting artificial MTU limit to 65536
02:50:00.881 [Lua] Switching ConflictSettings: to: inn_level
02:50:00.881 [Lua] pacing=disabled
02:50:00.881 [Lua] roaming=nil
02:50:00.881 [Lua] disabled=false
02:50:00.881 [Lua] pack_spawning=disabled
02:50:00.881 [Lua] contained_breeds=nil
02:50:00.881 [Lua] boss=disabled
02:50:00.881 [Lua] horde=disabled
02:50:00.881 [Lua] specials=disabled
02:50:00.881 [Lua] name=inn_level
02:50:00.881 [Lua] intensity=disabled
02:50:00.881 [Lua] ---
02:50:00.881 [Lua] [LevelAnalysis] set_random_seed( 1740999)
02:50:00.885 [Lua] [AIInterestPointSystem] Level Seed: 1740999
02:50:00.885 [Lua]
02:50:00.885 [Lua] [entity_system_bag] = table
02:50:00.885 [Lua] [entity_system_bag] = metatable
02:50:00.885 [Lua] [startup_data] = table
02:50:00.885 [Lua] [entity_manager] = table
02:50:00.885 [Lua] [entity_manager] = metatable
02:50:00.885 [Lua] [unit_spawner] = table
02:50:00.885 [Lua] [unit_spawner] = metatable
02:50:00.885 [Lua] [unit_storage] = table
02:50:00.885 [Lua] [unit_storage] = metatable
02:50:00.885 [Lua] [dice_keeper] = table
02:50:00.885 [Lua] [dice_keeper] = metatable
02:50:00.885 [Lua] [is_server] = true (boolean)
02:50:00.885 [Lua] [world] = [World]
02:50:00.885 [Lua] [system_api] = table
02:50:00.885 [Lua] [entity_system] = table
02:50:00.885 [Lua] [entity_system] = metatable
02:50:00.885 [Lua] [network_lobby] = table
02:50:00.885 [Lua] [network_lobby] = metatable
02:50:00.885 [Lua] [profile_synchronizer] = table
02:50:00.885 [Lua] [profile_synchronizer] = metatable
02:50:00.885 [Lua] [level_transition_handler] = table
02:50:00.885 [Lua] [level_transition_handler] = metatable
02:50:00.885 [Lua] [num_local_human_players] = 1 (number)
02:50:00.885 [Lua] [statistics_db] = table
02:50:00.885 [Lua] [statistics_db] = metatable
02:50:00.885 [Lua] [network_server] = table
02:50:00.885 [Lua] [network_server] = metatable
02:50:00.885 [Lua] [input_manager] = table
02:50:00.885 [Lua] [input_manager] = metatable
02:50:00.885 [Lua] [network_clock] = table
02:50:00.885 [Lua] [network_clock] = metatable
02:50:00.885 [Lua] [network_transmit] = table
02:50:00.885 [Lua] [network_transmit] = metatable
02:50:00.885 [Lua] [free_flight_manager] = table
02:50:00.885 [Lua] [free_flight_manager] = metatable
02:50:00.885 [Lua] [network_manager] = table
02:50:00.885 [Lua] [network_manager] = metatable
02:50:00.885 [Lua] [network_event_delegate] = table
02:50:00.885 [Lua] [network_event_delegate] = metatable
02:50:00.885 [Lua]
02:50:00.885 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:50:00.891 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
02:50:00.891 [Lua] [AchievementManager] Achievements using the steam platform
02:50:00.891 [Lua] PlayerManager:add_player player_1
02:50:00.953 [Lua] [StateIngame] Level seed: 1740999
02:50:00.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
02:50:00.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
02:50:00.961 [Lua] [LevelAnalysis] set_random_seed( 1740999)
02:50:00.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
02:50:00.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
02:50:00.964 [Lua] [IngameUI] init
02:50:00.978 [SteamVoipClient] select_out(11000010335b748, off)
02:50:00.982 [Lua] cb_razer_chroma_setup
02:50:01.019 [Lua] [Matchmaking] Cancelling matchmaking
02:50:01.019 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:50:01.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:50:01.019 [Lua] Set lobby begin:
02:50:01.019 [Lua] Lobby data difficulty = normal
02:50:01.019 [Lua] Lobby data selected_mission_id = inn_level
02:50:01.019 [Lua] Lobby data power_level = 0
02:50:01.019 [Lua] Lobby data difficulty_tweak = 0
02:50:01.019 [Lua] Lobby data num_players = 1
02:50:01.019 [Lua] Lobby data matchmaking = false
02:50:01.020 [Lua] Lobby data host = 11000010335b748
02:50:01.020 [Lua] Lobby data mission_id = inn_level
02:50:01.020 [Lua] Lobby data matchmaking_type = 3
02:50:01.020 [Lua] Lobby data country_code = US
02:50:01.020 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:01.020 [Lua] Lobby data unique_server_name = Torxen
02:50:01.020 [Lua] Lobby data mechanism = adventure
02:50:01.020 [Lua] Lobby data eac_authorized = true
02:50:01.020 [Lua] Set lobby end.
02:50:01.020 [Flow] complete_skittergate_legend false
02:50:01.020 [Flow] complete_all_helmgart_levels_recruit true
02:50:01.021 [Flow] WitchHunterLevel:3
02:50:01.021 [Flow] LeaderYes
02:50:01.021 [Flow] ALL PC XP:53911.4
02:50:01.021 [Flow] Has "bogenhafen" DLC:true
02:50:01.021 [Flow] WH XP:947.095
02:50:01.021 [Flow] Number of crafted items:48
02:50:01.021 [Flow] Sum of Powe Levels:1098
02:50:01.021 [Flow] lodestone diff 1:false
02:50:01.021 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:50:01.022 [Lua] CurrentConflictSettings inn_level
02:50:01.022 [Lua] [ConflictDirector] conflict_director is ai_ready
02:50:01.022 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:50:01.022 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:50:01.023 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:50:01.023 [Lua] Forming navigation groups in one frame
02:50:01.023 [Lua] Forming navigation groups
02:50:01.036 [Lua] NavigationGroupManager -> calulation time A: 0.01300000000000523
02:50:01.037 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399
02:50:01.037 [Lua] number of nav groups: 42
02:50:01.037 [Lua] number of refined nav groups : 23
02:50:01.038 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000047748
02:50:01.038 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:50:01.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:50:01.039 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:50:01.041 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:50:01.041 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
02:50:01.041 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:50:01.041 [Lua] [Managers] Calling function on all managers:
02:50:01.064 [Save] Saving `save_data`
02:50:01.065 [Save] Save done
02:50:01.069 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame
02:50:01.069 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync
02:50:01.074 [Lua] [UnlockManager] All unlocks ready
02:50:01.367 [Lua] [PartyManager] Player (11000010335b748:1) was put into party heroes (1)
02:50:01.367 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:50:01.367 [Lua] [IngamePlayerListUI] - Destroy
02:50:01.367 [Lua] [GamePadEquipmentUI] - Destroy
02:50:01.367 [Lua] [EquipmentUI] - Destroy
02:50:01.367 [Lua] [AbilityUI] - Destroy
02:50:01.367 [Lua] [GamePadAbilityUI] - Destroy
02:50:01.377 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010335b748
02:50:01.377 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:4:0 = 11000010335b748
02:50:01.377 [Lua] Set lobby begin:
02:50:01.377 [Lua] Lobby data selected_mission_id = inn_level
02:50:01.377 [Lua] Lobby data num_players = 1
02:50:01.377 [Lua] Lobby data difficulty_tweak = 0
02:50:01.377 [Lua] Lobby data host = 11000010335b748
02:50:01.377 [Lua] Lobby data matchmaking_type = 3
02:50:01.377 [Lua] Lobby data difficulty = normal
02:50:01.377 [Lua] Lobby data player_slot_1 = 0:0
02:50:01.377 [Lua] Lobby data unique_server_name = Torxen
02:50:01.377 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:01.377 [Lua] Lobby data country_code = US
02:50:01.377 [Lua] Lobby data matchmaking = false
02:50:01.378 [Lua] Lobby data power_level = 0
02:50:01.378 [Lua] Lobby data mission_id = inn_level
02:50:01.378 [Lua] Lobby data mechanism = adventure
02:50:01.378 [Lua] Lobby data player_slot_5 = 0:0
02:50:01.378 [Lua] Lobby data player_slot_2 = 0:0
02:50:01.378 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:01.378 [Lua] Lobby data player_slot_3 = 0:0
02:50:01.378 [Lua] Lobby data eac_authorized = true
02:50:01.378 [Lua] Set lobby end.
02:50:01.378 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:1) to profile(4) career(1)
02:50:01.378 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}]
02:50:01.378 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1849794176,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"wwise\/two_handed_axes":false}}
02:50:01.379 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync
02:50:01.379 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read,
02:50:01.549 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers
02:50:01.549 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame
02:50:01.549 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true
02:50:01.672 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:50:01.672 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:50:01.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:50:01.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:50:01.829 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:50:01.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:50:01.899 [Flow] DISABLE
02:50:01.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:50:01.976 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
02:50:01.976 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:50:02.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:50:02.059 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:50:02.059 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:50:02.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:50:02.126 [Lua] [PackageManager] Force_load: wwise/bow
02:50:02.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:50:02.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:50:02.428 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:50:02.428 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:50:02.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:50:02.864 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:50:02.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:50:02.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:50:02.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:50:02.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:50:02.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:50:02.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:50:02.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:50:03.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:50:03.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:50:03.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:50:03.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:50:03.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:50:03.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
02:50:03.126 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
02:50:03.126 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
02:50:03.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
02:50:03.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
02:50:03.410 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
02:50:03.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:50:03.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:50:03.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:50:03.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:50:03.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:50:03.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:50:03.526 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:1:0:0 = 1849794176
02:50:03.530 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
02:50:03.538 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:03.538 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:03.538 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:03.538 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:03.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:03.538 [Lua] TalentExtension:_send_rpc_sync_talents 42
02:50:03.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:03.538 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1
02:50:03.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:50:03.560 [Lua] Players are leaving the safe zone
02:50:03.860 [Lua] StateInGameRunning:_game_actually_starts()
02:50:03.861 [Lua] [IngameUI] menu view on_enter start_menu_view
02:50:03.861 [Lua] hero_fullscreen_menu_on_enter
02:50:03.861 [Lua] [GameModeInn] Start menu opened
02:50:03.861 [Lua] #################################################################################################################
02:50:03.861 [Lua] [Loading Time]: 00:00:36 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:50:03.861 [Lua] #################################################################################################################
02:50:03.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
02:50:03.861 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true
02:50:03.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096c1060
02:50:03.866 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:50:03.870 [SteamVoipClient] select_out(11000010335b748, off)
02:50:03.874 [Lua] cb_razer_chroma_setup
02:50:03.879 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:50:03.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:50:03.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:50:03.884 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
02:50:03.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:50:03.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
02:50:03.884 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
02:50:04.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
02:50:04.013 [Lua] Commit load time data
02:50:04.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x245, position: 0
02:50:05.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x245, position: 27249
02:50:05.895 [Lua] [PlayFabMirrorBase] _commit_internal "1"
02:50:05.895 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:50:05.906 [Lua] generate_backend_stats 11000010335b748:1
02:50:05.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:50:05.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:50:05.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
02:50:05.978 [Lua] Set lobby begin:
02:50:05.978 [Lua] Lobby data selected_mission_id = inn_level
02:50:05.978 [Lua] Lobby data num_players = 1
02:50:05.978 [Lua] Lobby data difficulty_tweak = 0
02:50:05.978 [Lua] Lobby data host = 11000010335b748
02:50:05.978 [Lua] Lobby data matchmaking_type = 3
02:50:05.978 [Lua] Lobby data difficulty = normal
02:50:05.978 [Lua] Lobby data player_slot_1 = 0:0
02:50:05.978 [Lua] Lobby data unique_server_name = Torxen
02:50:05.978 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:05.978 [Lua] Lobby data country_code = US
02:50:05.978 [Lua] Lobby data matchmaking = false
02:50:05.978 [Lua] Lobby data power_level = 723
02:50:05.978 [Lua] Lobby data mission_id = inn_level
02:50:05.978 [Lua] Lobby data mechanism = adventure
02:50:05.978 [Lua] Lobby data player_slot_5 = 0:0
02:50:05.978 [Lua] Lobby data player_slot_2 = 0:0
02:50:05.978 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:05.978 [Lua] Lobby data player_slot_3 = 0:0
02:50:05.978 [Lua] Lobby data eac_authorized = true
02:50:05.978 [Lua] Set lobby end.
02:50:05.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
02:50:06.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
02:50:06.112 [Lua] [PlayFabMirrorBase] commit result "success", "1"
02:50:08.583 [Lua] [IngameUI] menu view on_exit start_menu_view
02:50:08.583 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:50:08.583 [Lua] hero_fullscreen_menu_on_exit
02:50:08.583 [Lua] [GameModeInn] Start menu closed
02:50:08.585 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096c1060
02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:50:08.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:50:08.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
02:50:10.885 [Lua] [IngameUI] menu view on_enter hero_view
02:50:10.891 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096bfe90
02:50:10.891 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:50:12.204 [Lua] [IngameUI] menu view on_exit hero_view
02:50:12.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096bfe90
02:50:12.206 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:50:12.737 [Lua] [IngameUI] menu view on_enter start_game_view
02:50:12.740 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096c29d0
02:50:12.740 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:50:12.772 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:50:12.772 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
02:50:12.772 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
02:50:12.772 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowCustomGameOverviewConsole
02:50:12.772 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
02:50:22.257 [Lua] [PlayFabMirrorBase] _commit_internal "2"
02:50:22.257 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:50:22.267 [Lua] generate_backend_stats 11000010335b748:1
02:50:22.336 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:50:22.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:50:22.341 [Lua] [PlayFabMirrorBase] commit result "success", "2"
02:50:26.061 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
02:50:26.061 [Lua] ............................................................................................................
02:50:26.061 [Lua] ............................................................................................................
02:50:26.061 [Lua] GAME START SETTINGS -> Level: magnus | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
02:50:26.061 [Lua] ............................................................................................................
02:50:26.061 [Lua] ............................................................................................................
02:50:26.061 [Lua] [Matchmaking] Cancelling matchmaking
02:50:26.061 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:50:26.076 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:50:26.076 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:50:26.078 [Lua] Set lobby begin:
02:50:26.078 [Lua] Lobby data selected_mission_id = inn_level
02:50:26.078 [Lua] Lobby data num_players = 1
02:50:26.078 [Lua] Lobby data difficulty_tweak = 0
02:50:26.078 [Lua] Lobby data host = 11000010335b748
02:50:26.078 [Lua] Lobby data matchmaking_type = 3
02:50:26.078 [Lua] Lobby data difficulty = harder
02:50:26.078 [Lua] Lobby data player_slot_1 = 0:0
02:50:26.078 [Lua] Lobby data unique_server_name = Torxen
02:50:26.078 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:26.078 [Lua] Lobby data country_code = US
02:50:26.078 [Lua] Lobby data matchmaking = false
02:50:26.078 [Lua] Lobby data power_level = 723
02:50:26.078 [Lua] Lobby data mission_id = inn_level
02:50:26.078 [Lua] Lobby data mechanism = adventure
02:50:26.078 [Lua] Lobby data player_slot_5 = 0:0
02:50:26.078 [Lua] Lobby data player_slot_2 = 0:0
02:50:26.078 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:26.078 [Lua] Lobby data player_slot_3 = 0:0
02:50:26.078 [Lua] Lobby data eac_authorized = true
02:50:26.078 [Lua] Set lobby end.
02:50:26.078 [Lua] [PartyManager] Leader set to "11000010335b748"
02:50:26.078 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level magnus 0
02:50:26.078 [Lua] Set lobby begin:
02:50:26.078 [Lua] Lobby data twitch_enabled = false
02:50:26.078 [Lua] Lobby data selected_mission_id = magnus
02:50:26.078 [Lua] Lobby data num_players = 1
02:50:26.078 [Lua] Lobby data difficulty_tweak = 0
02:50:26.078 [Lua] Lobby data host = 11000010335b748
02:50:26.078 [Lua] Lobby data matchmaking_type = 2
02:50:26.078 [Lua] Lobby data match_started = true
02:50:26.079 [Lua] Lobby data difficulty = harder
02:50:26.079 [Lua] Lobby data player_slot_1 = 0:0
02:50:26.079 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:26.079 [Lua] Lobby data unique_server_name = Torxen
02:50:26.079 [Lua] Lobby data quick_game = false
02:50:26.079 [Lua] Lobby data country_code = US
02:50:26.079 [Lua] Lobby data matchmaking = false
02:50:26.079 [Lua] Lobby data power_level = 723
02:50:26.079 [Lua] Lobby data mission_id = inn_level
02:50:26.079 [Lua] Lobby data mechanism = adventure
02:50:26.079 [Lua] Lobby data player_slot_5 = 0:0
02:50:26.079 [Lua] Lobby data player_slot_2 = 0:0
02:50:26.079 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:26.079 [Lua] Lobby data player_slot_3 = 0:0
02:50:26.079 [Lua] Lobby data eac_authorized = true
02:50:26.079 [Lua] Set lobby end.
02:50:26.079 [Lua] Set lobby begin:
02:50:26.079 [Lua] Lobby data twitch_enabled = false
02:50:26.079 [Lua] Lobby data selected_mission_id = magnus
02:50:26.079 [Lua] Lobby data num_players = 1
02:50:26.079 [Lua] Lobby data difficulty_tweak = 0
02:50:26.079 [Lua] Lobby data host = 11000010335b748
02:50:26.079 [Lua] Lobby data matchmaking_type = 2
02:50:26.079 [Lua] Lobby data is_private = true
02:50:26.079 [Lua] Lobby data match_started = true
02:50:26.079 [Lua] Lobby data difficulty = harder
02:50:26.079 [Lua] Lobby data player_slot_1 = 0:0
02:50:26.079 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:26.079 [Lua] Lobby data unique_server_name = Torxen
02:50:26.079 [Lua] Lobby data quick_game = false
02:50:26.079 [Lua] Lobby data country_code = US
02:50:26.079 [Lua] Lobby data matchmaking = false
02:50:26.079 [Lua] Lobby data power_level = 723
02:50:26.079 [Lua] Lobby data mission_id = inn_level
02:50:26.079 [Lua] Lobby data mechanism = adventure
02:50:26.079 [Lua] Lobby data player_slot_5 = 0:0
02:50:26.079 [Lua] Lobby data player_slot_2 = 0:0
02:50:26.079 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:26.079 [Lua] Lobby data player_slot_3 = 0:0
02:50:26.079 [Lua] Lobby data eac_authorized = true
02:50:26.079 [Lua] Set lobby end.
02:50:26.080 [Lua] [ChatManager][1]System: Starting hosted game...
02:50:26.080 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:50:26.080 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:50:26.177 [Lua] [IngameUI] menu view on_exit start_game_view
02:50:26.177 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:50:26.178 [Save] Saving `save_data`
02:50:26.178 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
02:50:26.178 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
02:50:26.178 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowCustomGameOverviewConsole
02:50:26.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
02:50:26.180 [Save] Save done
02:50:26.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096c29d0
02:50:39.746 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:50:39.746 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:50:39.746 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level magnus 0
02:50:39.746 [Lua] Set lobby begin:
02:50:39.746 [Lua] Lobby data twitch_enabled = false
02:50:39.746 [Lua] Lobby data selected_mission_id = magnus
02:50:39.746 [Lua] Lobby data num_players = 1
02:50:39.746 [Lua] Lobby data difficulty_tweak = 0
02:50:39.746 [Lua] Lobby data host = 11000010335b748
02:50:39.746 [Lua] Lobby data matchmaking_type = 2
02:50:39.746 [Lua] Lobby data is_private = true
02:50:39.746 [Lua] Lobby data match_started = true
02:50:39.746 [Lua] Lobby data difficulty = harder
02:50:39.746 [Lua] Lobby data player_slot_1 = 0:0
02:50:39.746 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:39.747 [Lua] Lobby data unique_server_name = Torxen
02:50:39.747 [Lua] Lobby data quick_game = false
02:50:39.747 [Lua] Lobby data country_code = US
02:50:39.747 [Lua] Lobby data matchmaking = false
02:50:39.747 [Lua] Lobby data power_level = 723
02:50:39.747 [Lua] Lobby data mission_id = inn_level
02:50:39.747 [Lua] Lobby data mechanism = adventure
02:50:39.747 [Lua] Lobby data player_slot_5 = 0:0
02:50:39.747 [Lua] Lobby data player_slot_2 = 0:0
02:50:39.747 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:39.747 [Lua] Lobby data player_slot_3 = 0:0
02:50:39.747 [Lua] Lobby data eac_authorized = true
02:50:39.747 [Lua] Set lobby end.
02:50:39.747 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:50:39.747 [Lua] [LevelTransitionHandler] set_next_level( lvl:magnus, mc:adventure, gm:adventure, env:0, seed:2528649, conflict:default, lckd_director_funcs:{beastmen}, diff:harder, diff_tweak:0, id:510258944, lt:load_next_level, extra_packages:{
})
02:50:39.747 [Lua] [NetworkServer] Entering post game
02:50:39.747 [Lua] [PeerSM] 11000010335b748 :: on_exit InGame
02:50:39.747 [Lua] [PeerSM] 11000010335b748 :: on_enter InPostGame
02:50:39.748 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:621: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state
[6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update
[7] @scripts/game_state/state_ingame.lua:934: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/boot.lua:882: in function game_update
[10] @scripts/boot.lua:612:in function
[1] self = table: 0000000006404C80
[2] self = table: 0000000005681030; game_server_lobby_client = nil
[3] self = table: 0000000005681030
[4] self = table: 0000000005681030; state_context = table: 000000000A0B8C10
[5] self = table: 0000000000D0C330; new_state = table: 0000000005CEB6D0; params = table: 0000000000D0C030; state_context = table: 000000000A0B8C10; reason = nil
[6] self = table: 0000000000D0C330; dt = 0.016664030030369759; t = 145.7319801133126; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005CEB6D0; state_context = table: 000000000A0B8C10; reason = nil
[7] self = table: 0000000006A7DAC0; dt = 0.016664030030369759; main_t = 145.7319801133126; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 38.727368649095297
[8] self = table: 0000000001C08E00; dt = 0.016664030030369759; t = 145.7319801133126
[9] self = table: 00000000000982E0; real_world_dt = 0.016664030030369759; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016664030030369759; t = 145.7319801133126
[10] dt = 0.016664030030369759
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000006B0C8A0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000026B7480; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000026B7940; _disable_spawning_reasons = table: 0000000004B51470; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000064132E0; _mutator_handler = table: 000000000640E990; network_server = table: 0000000006973330; _game_mode = table: 0000000006404D00; _profile_synchronizer = table: 0000000007AB3DC0; _lobby_host = table: 0000000006934820; _level_key = "inn_level"; _network_transmit = table: 0000000007ADEB70; _flow_set_data = table: 0000000004B54F00; is_server = true; network_event_delegate = table: 00000000031775D0;
[2] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330;
[3] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330;
[4] _statistics_db = table: 0000000006B0C8A0; _lobby = table: 0000000006934820; _matchmaking_manager = table: 0000000000D0C330; _network_transmit = table: 0000000007ADEB70; state_context = table: 000000000A0B8C10; search_config = table: 000000000A0B8930; _network_server = table: 0000000006973330;
[5] network_server = table: 0000000006973330; network_event_delegate = table: 00000000031775D0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000D0BD40; _state = table: 0000000005681030; is_server = true; _power_level_timer = 147.07892083749175; lobby_finder = table: 0000000000D0CF20; peers_to_sync = table: 0000000000D0CC30; _level_weights = table: 0000000000D0C930; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010335b748"; lobby_finder_timer = 0; lobby = table: 0000000006934820; profile_update_time = 0; params = table: 0000000000D0C030; profile_synchronizer = table: 0000000007AB3DC0; debug = table: 0000000002C82900; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A0B8C10; statistics_db = table: 0000000006B0C8A0; network_transmit = table: 0000000007ADEB70; _network_hash = "e0a9d22835580578"; difficulty_manager = table: 00000000022194A0; party_owned_dlcs = table: 0000000000D0C630;
[6] network_server = table: 0000000006973330; network_event_delegate = table: 00000000031775D0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000D0BD40; _state = table: 0000000005681030; is_server = true; _power_level_timer = 147.07892083749175; lobby_finder = table: 0000000000D0CF20; peers_to_sync = table: 0000000000D0CC30; _level_weights = table: 0000000000D0C930; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010335b748"; lobby_finder_timer = 0; lobby = table: 0000000006934820; profile_update_time = 0; params = table: 0000000000D0C030; profile_synchronizer = table: 0000000007AB3DC0; debug = table: 0000000002C82900; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000A0B8C10; statistics_db = table: 0000000006B0C8A0; network_transmit = table: 0000000007ADEB70; _network_hash = "e0a9d22835580578"; difficulty_manager = table: 00000000022194A0; party_owned_dlcs = table: 0000000000D0C630;
[7] world_name = "level_world"; entity_system_bag = table: 0000000004F431F0; network_server = table: 0000000006973330; entity_system = table: 0000000004EEB7C0; parent = table: 00000000000982E0; _level_flow_events = table: 0000000001CB3290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006B6A550; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000132F160; num_local_human_players = 1; _ping_reporter = table: 0000000009DAE880; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016664030030369759; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000360FED0; network_event_delegate = table: 00000000031775D0; machines = table: 0000000000985AB0; _camera_carrier = table: 0000000000169610; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000006B0C8A0; _lobby_host = table: 0000000006934820; dice_keeper = table: 0000000001B930E0; network_clock = table: 0000000002EA9860; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000006A7DAC0;
[9] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000006043CF0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
02:50:39.749 [Lua] [LevelTransitionHandler] promote_next_level_data
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = magnus
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 2528649
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = default
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = ["beastmen"]
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = adventure
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = harder
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 510258944
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {}
02:50:39.749 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
02:50:39.749 [Lua] [NetworkServer] Entering post game
02:50:39.749 [Save] Saving `save_data`
02:50:39.749 [Lua] gm_event_end_conditions_met false false
02:50:39.749 [Lua] [PlayFabMirrorBase] Force commit
02:50:39.749 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
02:50:39.749 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:50:39.749 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:50:39.749 [Lua] TRANSITION nil nil load_next_level
02:50:39.749 [Lua] Transition type "load_next_level", is server: true
02:50:39.749 [Lua] [GameNetworkManager] Leaving game...
02:50:39.749 [Lua] [GameNetworkManager] Shutting down game session host.
02:50:39.749 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:50:39.749 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:50:39.749 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.73
02:50:39.751 [Save] Save done
02:50:39.751 [Save] Saving `save_data`
02:50:39.752 [Save] Save done
02:50:39.752 [Save] Saving `save_data`
02:50:39.753 [Save] Save done
02:50:39.762 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = false
02:50:39.762 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:50:39.762 [Lua] [PlayFabMirrorBase] commit result "success", "3"
02:50:41.097 [Lua] Set lobby begin:
02:50:41.097 [Lua] Lobby data twitch_enabled = false
02:50:41.097 [Lua] Lobby data selected_mission_id = magnus
02:50:41.097 [Lua] Lobby data num_players = 1
02:50:41.097 [Lua] Lobby data difficulty_tweak = 0
02:50:41.097 [Lua] Lobby data host = 11000010335b748
02:50:41.098 [Lua] Lobby data matchmaking_type = 2
02:50:41.098 [Lua] Lobby data is_private = true
02:50:41.098 [Lua] Lobby data match_started = true
02:50:41.098 [Lua] Lobby data difficulty = harder
02:50:41.098 [Lua] Lobby data player_slot_1 = 0:0
02:50:41.098 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:41.098 [Lua] Lobby data unique_server_name = Torxen
02:50:41.098 [Lua] Lobby data quick_game = false
02:50:41.098 [Lua] Lobby data country_code = US
02:50:41.098 [Lua] Lobby data matchmaking = false
02:50:41.098 [Lua] Lobby data power_level = 0
02:50:41.098 [Lua] Lobby data mission_id = inn_level
02:50:41.098 [Lua] Lobby data mechanism = adventure
02:50:41.098 [Lua] Lobby data player_slot_5 = 0:0
02:50:41.098 [Lua] Lobby data player_slot_2 = 0:0
02:50:41.098 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:41.098 [Lua] Lobby data player_slot_3 = 0:0
02:50:41.098 [Lua] Lobby data eac_authorized = true
02:50:41.098 [Lua] Set lobby end.
02:50:41.748 [Lua] [Managers] Calling function on all managers:
02:50:41.748 [Lua] PlayerManager:remove_player peer_id=11000010335b748 1
02:50:41.748 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = false
02:50:41.748 [Lua] Clearing all global lookup lists
02:50:41.748 [Lua] [IngamePlayerListUI] - Destroy
02:50:41.748 [Lua] [GamePadEquipmentUI] - Destroy
02:50:41.748 [Lua] [EquipmentUI] - Destroy
02:50:41.748 [Lua] [AbilityUI] - Destroy
02:50:41.748 [Lua] [GamePadAbilityUI] - Destroy
02:50:41.749 [Lua] [IngameUI] destroy
02:50:41.751 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea914d757bbf09ef]'
child 1: '#ID[3a6085384519d64d]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[3a6085384519d64d]'
child 5: '#ID[4fccf031bdcc12ab]'
child 6: '#ID[33553fd1e935a530]'
child 7: '#ID[bd3fdc8b98ece0d7]'
02:50:41.898 [Lua] [Managers] Destroying manager group:
02:50:41.898 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[921beae5e72f70ef]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[921beae5e72f70ef]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[1b309f0928506178]'
child 8: '#ID[0211829bc3091d1e]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[0c5cf5fb0717afcb]'
02:50:41.900 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:50:41.945 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:50:41.945 [Lua] [PeerSM] 11000010335b748 :: on_exit InPostGame
02:50:41.945 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading
02:50:41.945 [Lua] [Matchmaking] unregister rpcs
02:50:41.945 [Lua] ############### UNLOADING PACKAGES ###############
02:50:41.945 [Lua] [Managers] Calling function on all managers:
02:50:41.945 [Lua] [Managers] Destroying manager group:
02:50:41.945 [Lua] [Gamestate] Enter state StateLoading
02:50:41.947 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:50:41.947 [Lua] [Matchmaking] register rpcs
02:50:41.947 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
02:50:41.947 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:50:41.947 [Lua] registering RPCs
02:50:41.947 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:50:41.947 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:50:41.947 [Lua] Set lobby begin:
02:50:41.947 [Lua] Lobby data twitch_enabled = false
02:50:41.947 [Lua] Lobby data selected_mission_id = magnus
02:50:41.947 [Lua] Lobby data num_players = 1
02:50:41.947 [Lua] Lobby data difficulty_tweak = 0
02:50:41.947 [Lua] Lobby data host = 11000010335b748
02:50:41.947 [Lua] Lobby data matchmaking_type = 2
02:50:41.947 [Lua] Lobby data is_private = true
02:50:41.947 [Lua] Lobby data match_started = true
02:50:41.947 [Lua] Lobby data difficulty = harder
02:50:41.947 [Lua] Lobby data player_slot_1 = 0:0
02:50:41.947 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:41.947 [Lua] Lobby data unique_server_name = Torxen
02:50:41.947 [Lua] Lobby data quick_game = false
02:50:41.947 [Lua] Lobby data country_code = US
02:50:41.947 [Lua] Lobby data matchmaking = false
02:50:41.947 [Lua] Lobby data power_level = 0
02:50:41.947 [Lua] Lobby data mission_id = magnus
02:50:41.947 [Lua] Lobby data mechanism = adventure
02:50:41.947 [Lua] Lobby data player_slot_5 = 0:0
02:50:41.947 [Lua] Lobby data player_slot_2 = 0:0
02:50:41.947 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:41.947 [Lua] Lobby data player_slot_3 = 0:0
02:50:41.947 [Lua] Lobby data eac_authorized = true
02:50:41.947 [Lua] Set lobby end.
02:50:41.950 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized
02:50:41.950 [Lua] [StateLoading] load_current_level
02:50:41.950 [Lua] [LevelTransitionHandler] load_current_level, loading magnus 0
02:50:41.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
02:50:41.951 [Umbra] Unload tome
02:50:41.952 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
02:50:42.014 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
02:50:42.023 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
02:50:42.023 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, magnus, async-read,
02:50:42.023 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, magnus, async-read,
02:50:42.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19
02:50:42.369 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19
02:50:42.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus
02:50:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus
02:50:45.887 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus
02:50:45.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta
02:50:45.920 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]'
02:50:46.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta
02:50:46.005 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta
02:50:46.024 [Lua] [LevelTransitionHandler] Level load completed!
02:50:46.024 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 2528649 - use_random_directors: true - conflict_director_name: default
02:50:46.041 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:50:46.041 [Lua] checking dlc's against conflict directors
02:50:46.041 [Lua] - removing conflict director 'chaos_beastmen'
02:50:46.041 [Lua] - removing conflict director 'skaven_beastmen'
02:50:46.041 [Lua] - removing conflict director 'beastmen'
02:50:46.041 [Lua] number of factions to include 3
02:50:46.041 [Lua] number of factions added 2
02:50:46.041 [Lua] --- --- ---
02:50:46.041 [Lua] Starting... difficulty 'harder'
02:50:46.041 [Lua] There are no starting conflict directors!
02:50:46.041 [Lua] --- --- ---
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: skaven
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: default
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> Added these breeds: chaos_spawn chaos_troll
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: default
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: chaos
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: default
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: default
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: default
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: skaven
02:50:46.041 [Lua] --> success!
02:50:46.041 [Lua] --> re-used the same breeds
02:50:46.041 [Lua]
02:50:46.041 [Lua] Looking for a new director:
02:50:46.041 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.041 [Lua] ->trying director: chaos
02:50:46.041 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] Looking for a new director:
02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] ->trying director: skaven
02:50:46.042 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] Looking for a new director:
02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] ->trying director: chaos
02:50:46.042 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] Looking for a new director:
02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] ->trying director: skaven
02:50:46.042 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] Looking for a new director:
02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] ->trying director: chaos
02:50:46.042 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] Looking for a new director:
02:50:46.042 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] ->trying director: chaos
02:50:46.042 [Lua] --> success!
02:50:46.042 [Lua] --> re-used the same breeds
02:50:46.042 [Lua]
02:50:46.042 [Lua] DONE! Found the following directors:
02:50:46.042 [Lua] skaven
02:50:46.042 [Lua] default
02:50:46.042 [Lua] default
02:50:46.042 [Lua] chaos
02:50:46.042 [Lua] default
02:50:46.042 [Lua] default
02:50:46.042 [Lua] default
02:50:46.042 [Lua] skaven
02:50:46.042 [Lua] chaos
02:50:46.042 [Lua] skaven
02:50:46.042 [Lua] chaos
02:50:46.042 [Lua] skaven
02:50:46.042 [Lua] chaos
02:50:46.042 [Lua] chaos
02:50:46.042 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
02:50:46.042 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
02:50:46.042 [Lua] load_startup_enemy_packages: --------------
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_spawn
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_troll
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_rat_ogre
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_stormfiend
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] beastmen_minotaur
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_plague_sorcerer
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_corruptor_sorcerer
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_gutter_runner
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_pack_master
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_poison_wind_globadier
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_ratling_gunner
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_warpfire_thrower
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_vortex_sorcerer
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] beastmen_standard_bearer
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_vortex
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] critter_rat
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] critter_pig
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_storm_vermin
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_warrior
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_clan_rat_with_shield
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_clan_rat
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_loot_rat
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_slave
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_fanatic
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_storm_vermin_with_shield
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_marauder_with_shield
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_raider
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_berzerker
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] chaos_marauder
02:50:46.042 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:50:46.042 [Lua] skaven_plague_monk
02:50:46.044 [Lua] ### Received rpc_level_loaded
02:50:46.044 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 67
02:50:46.044 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded
02:50:46.060 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading
02:50:46.060 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages
02:50:46.078 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages
02:50:46.078 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame
02:50:46.078 [Lua] ### Received rpc_level_loaded
02:50:46.078 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 67
02:50:46.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:50:46.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:50:46.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:50:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:50:46.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:50:46.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:50:46.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:50:46.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:50:46.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:50:46.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:50:46.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:50:46.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:50:47.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:50:47.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:50:47.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:50:47.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:50:47.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:50:47.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:50:47.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:50:47.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:50:47.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:50:47.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:50:47.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:50:47.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:50:47.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:50:47.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:50:47.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:50:47.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:50:47.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:50:47.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:50:47.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:50:47.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:50:47.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:50:48.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:50:48.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:50:48.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:50:48.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:50:48.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:50:48.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:50:48.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:50:48.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:50:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:50:48.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:50:48.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:50:48.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:50:48.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:50:48.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:50:48.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:50:48.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:50:48.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:50:48.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:50:48.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:50:48.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:50:48.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:50:49.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:50:49.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:50:49.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:50:49.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:50:49.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:50:49.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:50:49.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:50:49.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:50:49.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:50:49.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:50:49.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:50:49.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:50:50.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:50:50.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:50:50.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:50:50.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:50:50.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:50:50.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:50:50.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:50:50.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:50:50.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:50:50.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:50:50.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:50:50.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:50:50.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:50:50.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:50:50.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:50:51.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:50:51.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:50:51.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:50:51.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:50:51.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:50:51.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:50:51.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:50:51.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:50:51.540 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: adventure
02:50:51.540 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:50:51.540 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world
02:50:51.541 [Umbra] Init version: 3.4.15 :: 16 threads
02:50:52.251 [Lua] Async level spawning done
02:50:52.251 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:50:53.224 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:50:53.224 [Lua] [Matchmaking] unregister rpcs
02:50:53.224 [Lua] Set lobby begin:
02:50:53.224 [Lua] Lobby data twitch_enabled = false
02:50:53.224 [Lua] Lobby data selected_mission_id = magnus
02:50:53.224 [Lua] Lobby data num_players = 1
02:50:53.224 [Lua] Lobby data difficulty_tweak = 0
02:50:53.224 [Lua] Lobby data host = 11000010335b748
02:50:53.224 [Lua] Lobby data matchmaking_type = 2
02:50:53.224 [Lua] Lobby data is_private = true
02:50:53.224 [Lua] Lobby data match_started = true
02:50:53.224 [Lua] Lobby data difficulty = harder
02:50:53.224 [Lua] Lobby data player_slot_1 = 0:0
02:50:53.224 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:53.224 [Lua] Lobby data unique_server_name = Torxen
02:50:53.224 [Lua] Lobby data quick_game = false
02:50:53.224 [Lua] Lobby data country_code = US
02:50:53.224 [Lua] Lobby data matchmaking = false
02:50:53.224 [Lua] Lobby data power_level = 0
02:50:53.224 [Lua] Lobby data mission_id = magnus
02:50:53.224 [Lua] Lobby data mechanism = adventure
02:50:53.224 [Lua] Lobby data player_slot_5 = 0:0
02:50:53.224 [Lua] Lobby data player_slot_2 = 0:0
02:50:53.225 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:53.225 [Lua] Lobby data player_slot_3 = 0:0
02:50:53.225 [Lua] Lobby data eac_authorized = true
02:50:53.225 [Lua] Set lobby end.
02:50:53.225 [Lua] [Managers] Destroying manager group:
02:50:53.225 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens
02:50:53.225 [Lua] [Gamestate] Enter StateIngame HOST
02:50:53.225 [Lua] [Managers] Calling function on all managers:
02:50:53.226 [Lua] <>level = magnus<>
02:50:53.226 [Lua] Set lobby begin:
02:50:53.226 [Lua] Lobby data twitch_enabled = false
02:50:53.226 [Lua] Lobby data selected_mission_id = magnus
02:50:53.226 [Lua] Lobby data num_players = 1
02:50:53.226 [Lua] Lobby data difficulty_tweak = 0
02:50:53.226 [Lua] Lobby data host = 11000010335b748
02:50:53.226 [Lua] Lobby data matchmaking_type = 2
02:50:53.226 [Lua] Lobby data is_private = true
02:50:53.226 [Lua] Lobby data match_started = true
02:50:53.226 [Lua] Lobby data difficulty = harder
02:50:53.226 [Lua] Lobby data player_slot_1 = 0:0
02:50:53.226 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:53.226 [Lua] Lobby data unique_server_name = Torxen
02:50:53.226 [Lua] Lobby data quick_game = false
02:50:53.226 [Lua] Lobby data country_code = US
02:50:53.226 [Lua] Lobby data matchmaking = false
02:50:53.226 [Lua] Lobby data power_level = 0
02:50:53.226 [Lua] Lobby data mission_id = magnus
02:50:53.226 [Lua] Lobby data mechanism = adventure
02:50:53.226 [Lua] Lobby data player_slot_5 = 0:0
02:50:53.226 [Lua] Lobby data player_slot_2 = 0:0
02:50:53.226 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:53.226 [Lua] Lobby data player_slot_3 = 0:0
02:50:53.226 [Lua] Lobby data eac_authorized = true
02:50:53.226 [Lua] Set lobby end.
02:50:53.226 [Lua] [StateIngame] Server ingame
02:50:53.229 [Lua] Set lobby begin:
02:50:53.229 [Lua] Lobby data twitch_enabled = false
02:50:53.229 [Lua] Lobby data selected_mission_id = magnus
02:50:53.229 [Lua] Lobby data num_players = 1
02:50:53.229 [Lua] Lobby data difficulty_tweak = 0
02:50:53.229 [Lua] Lobby data host = 11000010335b748
02:50:53.229 [Lua] Lobby data matchmaking_type = 2
02:50:53.229 [Lua] Lobby data is_private = true
02:50:53.229 [Lua] Lobby data match_started = true
02:50:53.229 [Lua] Lobby data difficulty = harder
02:50:53.229 [Lua] Lobby data player_slot_1 = 0:0
02:50:53.229 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:53.229 [Lua] Lobby data unique_server_name = Torxen
02:50:53.229 [Lua] Lobby data quick_game = false
02:50:53.229 [Lua] Lobby data country_code = US
02:50:53.229 [Lua] Lobby data matchmaking = false
02:50:53.229 [Lua] Lobby data power_level = 0
02:50:53.229 [Lua] Lobby data mission_id = magnus
02:50:53.229 [Lua] Lobby data mechanism = adventure
02:50:53.229 [Lua] Lobby data player_slot_5 = 0:0
02:50:53.229 [Lua] Lobby data player_slot_2 = 0:0
02:50:53.229 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:53.229 [Lua] Lobby data player_slot_3 = 0:0
02:50:53.229 [Lua] Lobby data eac_authorized = true
02:50:53.229 [Lua] Set lobby end.
02:50:53.229 [Lua] [Matchmaking] register rpcs
02:50:53.229 [Lua] GameNetworkManager:init... creating game session
02:50:53.229 [Lua] Host GameSession.make_game_session_host with session:
02:50:53.229 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:50:53.229 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748
02:50:53.229 [Lua] [GameNetworkManager] self.is_server = true
02:50:53.229 [Network] Setting artificial MTU limit to 65536
02:50:53.236 [Lua] Switching ConflictSettings: to: default
02:50:53.236 [Lua] pacing=default
02:50:53.236 [Lua] roaming=nil
02:50:53.236 [Lua] specials=default
02:50:53.236 [Lua] debug_color=maroon
02:50:53.236 [Lua] contained_breeds=nil
02:50:53.236 [Lua] pack_spawning=default
02:50:53.236 [Lua] disabled=false
02:50:53.236 [Lua] factions=nil
02:50:53.236 [Lua] boss=default
02:50:53.236 [Lua] horde=default
02:50:53.236 [Lua] name=default
02:50:53.236 [Lua] intensity=default
02:50:53.236 [Lua] ---
02:50:53.236 [Lua] [LevelAnalysis] set_random_seed( 2528649)
02:50:53.243 [Lua] [AIInterestPointSystem] Level Seed: 2528649
02:50:53.243 [Lua]
02:50:53.243 [Lua] [entity_system_bag] = table
02:50:53.243 [Lua] [entity_system_bag] = metatable
02:50:53.243 [Lua] [startup_data] = table
02:50:53.243 [Lua] [entity_manager] = table
02:50:53.243 [Lua] [entity_manager] = metatable
02:50:53.243 [Lua] [unit_spawner] = table
02:50:53.243 [Lua] [unit_spawner] = metatable
02:50:53.243 [Lua] [unit_storage] = table
02:50:53.243 [Lua] [unit_storage] = metatable
02:50:53.243 [Lua] [dice_keeper] = table
02:50:53.243 [Lua] [dice_keeper] = metatable
02:50:53.243 [Lua] [is_server] = true (boolean)
02:50:53.243 [Lua] [world] = [World]
02:50:53.243 [Lua] [system_api] = table
02:50:53.243 [Lua] [entity_system] = table
02:50:53.243 [Lua] [entity_system] = metatable
02:50:53.243 [Lua] [network_lobby] = table
02:50:53.243 [Lua] [network_lobby] = metatable
02:50:53.243 [Lua] [profile_synchronizer] = table
02:50:53.243 [Lua] [profile_synchronizer] = metatable
02:50:53.243 [Lua] [level_transition_handler] = table
02:50:53.243 [Lua] [level_transition_handler] = metatable
02:50:53.243 [Lua] [num_local_human_players] = 1 (number)
02:50:53.243 [Lua] [statistics_db] = table
02:50:53.243 [Lua] [statistics_db] = metatable
02:50:53.243 [Lua] [network_server] = table
02:50:53.243 [Lua] [network_server] = metatable
02:50:53.243 [Lua] [input_manager] = table
02:50:53.243 [Lua] [input_manager] = metatable
02:50:53.243 [Lua] [network_clock] = table
02:50:53.243 [Lua] [network_clock] = metatable
02:50:53.243 [Lua] [network_transmit] = table
02:50:53.243 [Lua] [network_transmit] = metatable
02:50:53.243 [Lua] [free_flight_manager] = table
02:50:53.243 [Lua] [free_flight_manager] = metatable
02:50:53.243 [Lua] [network_manager] = table
02:50:53.243 [Lua] [network_manager] = metatable
02:50:53.243 [Lua] [network_event_delegate] = table
02:50:53.243 [Lua] [network_event_delegate] = metatable
02:50:53.243 [Lua]
02:50:53.245 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:50:53.259 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
02:50:53.259 [Lua] [AchievementManager] Achievements using the steam platform
02:50:53.260 [Lua] PlayerManager:add_player player_1
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_after_end_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_barrel_event
02:50:53.345 [Lua] respawn_unit_spawned with group id: respawn_end_event
02:50:53.346 [Lua] [StateIngame] Level seed: 2528649
02:50:53.383 [Lua] [LevelAnalysis] set_random_seed( 2528649)
02:50:53.387 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:50:53.388 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:50:53.388 [Lua] [IngameUI] init
02:50:53.399 [SteamVoipClient] select_out(11000010335b748, off)
02:50:53.403 [Lua] cb_razer_chroma_setup
02:50:53.423 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:50:53.423 [Lua] Set lobby begin:
02:50:53.423 [Lua] Lobby data twitch_enabled = false
02:50:53.423 [Lua] Lobby data selected_mission_id = magnus
02:50:53.424 [Lua] Lobby data num_players = 1
02:50:53.424 [Lua] Lobby data difficulty_tweak = 0
02:50:53.424 [Lua] Lobby data host = 11000010335b748
02:50:53.424 [Lua] Lobby data matchmaking_type = 2
02:50:53.424 [Lua] Lobby data is_private = true
02:50:53.424 [Lua] Lobby data match_started = true
02:50:53.424 [Lua] Lobby data difficulty = harder
02:50:53.424 [Lua] Lobby data player_slot_1 = 0:0
02:50:53.424 [Lua] Lobby data player_slot_4 = 11000010335b748:1
02:50:53.424 [Lua] Lobby data unique_server_name = Torxen
02:50:53.424 [Lua] Lobby data quick_game = false
02:50:53.424 [Lua] Lobby data country_code = US
02:50:53.424 [Lua] Lobby data matchmaking = false
02:50:53.424 [Lua] Lobby data power_level = 723
02:50:53.424 [Lua] Lobby data mission_id = magnus
02:50:53.424 [Lua] Lobby data mechanism = adventure
02:50:53.424 [Lua] Lobby data player_slot_5 = 0:0
02:50:53.424 [Lua] Lobby data player_slot_2 = 0:0
02:50:53.424 [Lua] Lobby data network_hash = e0a9d22835580578
02:50:53.424 [Lua] Lobby data player_slot_3 = 0:0
02:50:53.424 [Lua] Lobby data eac_authorized = true
02:50:53.424 [Lua] Set lobby end.
02:50:53.430 [Lua] Override Player Respawning respawn_end_event false
02:50:53.431 [Lua] CurrentConflictSettings default
02:50:53.431 [Lua] [ConflictDirector] conflict_director is ai_ready
02:50:53.432 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:50:53.432 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:50:53.435 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:50:53.435 [Lua] Forming navigation groups in one frame
02:50:53.435 [Lua] Forming navigation groups
02:50:53.438 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000000143245
02:50:53.590 [Lua] NavigationGroupManager -> calulation time B: 0.15199999999998681
02:50:53.590 [Lua] number of nav groups: 447
02:50:53.591 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512
02:50:53.595 [Lua] number of refined nav groups : 243
02:50:53.598 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000097771
02:50:53.598 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.038163598254325 Normalized coefficient: 1.0473353276877702
02:50:53.600 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.82213622443378 Normalized coefficient: 1.2283444602613791
02:50:53.603 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 8.6891909494996042 Normalized coefficient: 1.2947120238677532
02:50:53.609 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:50:53.609 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:50:53.609 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
02:50:53.609 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:50:53.613 [Lua] [LevelAnalysis] Generating boss paths for level: magnus
02:50:53.613 [Lua] [LevelAnalysis] This level has a total main-path length of 998.174 meters.
02:50:53.613 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:50:53.613 [Lua] [LevelAnalysis]
02:50:53.613 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:50:53.613 [Lua] [LevelAnalysis]
02:50:53.613 [Lua] [LevelAnalysis] Terror events added:
02:50:53.613 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:50:53.613 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:50:53.613 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
02:50:53.613 [Lua] ----> using boss gizmo!
02:50:53.613 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.9 start-travel-dist: 332.9, end-travel-dist: 374.9 spawn_distance 0.0
02:50:53.613 [Lua] Adding main path event: Vector3Box(-44, -21, 15.046) boss_event_storm_fiend 45 table: 000000000D341800
02:50:53.613 [Lua] ----> using boss gizmo!
02:50:53.613 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -83.4 start-travel-dist: 694.8, end-travel-dist: 747.1 spawn_distance 601.3
02:50:53.613 [Lua] Adding main path event: Vector3Box(169.382, -127.96, 50.588) boss_event_chaos_spawn 45 table: 000000000D341AE0
02:50:53.613 [Lua] [LevelAnalysis] num_event_places_f: 0.63211610539754237 , num_event_places: 0 , trailing_event_fraction: 0.63211610539754237 , num_events: 1
02:50:53.613 [Lua] [LevelAnalysis] Level path distance: 998.17415809631348
02:50:53.613 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 998.17415809631348 forbidden_dist: -898.17415809631348
02:50:53.613 [Lua] [LevelAnalysis] wanted_distance: 673.4844991103015
02:50:53.613 [Lua] [LevelAnalysis] Terror events added:
02:50:53.613 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:50:53.613 [Lua] Adding main path event: Vector3Box(136.775, -79.5096, 33.9824) rare_event_loot_rat 45 table: 000000000D341F70
02:50:53.613 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:50:53.616 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
02:50:53.618 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:50:53.620 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=60
02:50:53.621 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
02:50:53.622 [Lua] [Managers] Calling function on all managers:
02:50:53.645 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame
02:50:53.645 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync
02:50:53.649 [Lua] [PartyManager] Player (11000010335b748:6) was put into party heroes (1)
02:50:53.649 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:50:53.695 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
02:50:53.695 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
02:50:53.695 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:6) to profile(5) career(1)
02:50:53.695 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"}]
02:50:53.695 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/blunderbuss":false},"inventory_id":907661568,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}}
02:50:53.695 [Lua] [PartyManager] Player (11000010335b748:4) was put into party heroes (1)
02:50:53.695 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:50:53.739 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
02:50:53.739 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64
02:50:53.739 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:4) to profile(3) career(1)
02:50:53.739 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}]
02:50:53.739 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:4:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":275918336,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/beings\/player\/dwarf_ranger\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false}}
02:50:53.739 [Lua] [PartyManager] Player (11000010335b748:2) was put into party heroes (1)
02:50:53.739 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:50:53.786 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
02:50:53.786 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66
02:50:53.786 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:2) to profile(1) career(1)
02:50:53.786 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010335b748"}]
02:50:53.786 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:2:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/pistol":false},"inventory_id":1891461120,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false}}
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
02:50:53.904 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}]
02:50:53.904 [Lua] PlayerManager:remove_player peer_id=11000010335b748 2
02:50:53.904 [Lua] [GameNetworkManager] destroying game object with go_id=65
02:50:53.904 [Lua] [GameNetworkManager] destroying game object with go_id=66
02:50:53.905 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync
02:50:53.905 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers
02:50:53.907 [Lua] [PartyManager] Player (11000010335b748:2) was put into party heroes (1)
02:50:53.907 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party'
02:50:53.965 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67
02:50:53.965 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68
02:50:53.965 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:2) to profile(1) career(1)
02:50:53.965 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"11000010335b748"}]
02:50:53.965 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:2:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/pistol":false},"inventory_id":1870458496,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_02_t1\/wpn_2h_sword_02_t1":false}}
02:50:54.138 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers
02:50:54.138 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame
02:50:54.139 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true
02:50:54.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
02:50:54.281 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
02:50:54.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:50:54.284 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:50:54.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:50:54.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:50:54.378 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1
02:50:54.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1
02:50:54.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1
02:50:54.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
02:50:54.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
02:50:54.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p
02:50:54.477 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
02:50:54.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
02:50:54.544 [Lua] [PackageManager] Force_load: wwise/pistol
02:50:54.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
02:50:54.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
02:50:54.650 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
02:50:54.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
02:50:54.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
02:50:54.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
02:50:54.711 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
02:50:54.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
02:50:54.761 [Lua] [PackageManager] Force_load: wwise/handgun
02:50:54.761 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
02:50:54.827 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
02:50:54.827 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
02:50:54.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:50:54.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:50:54.861 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
02:50:54.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:50:54.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:50:54.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:50:54.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
02:50:54.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
02:50:54.979 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
02:50:54.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:50:55.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:50:55.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:50:55.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
02:50:55.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
02:50:55.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
02:50:55.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
02:50:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
02:50:55.394 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
02:50:55.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
02:50:55.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
02:50:55.468 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
02:50:55.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
02:50:55.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
02:50:55.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
02:50:55.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
02:50:55.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
02:50:55.629 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
02:50:55.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
02:50:55.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
02:50:55.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
02:50:55.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
02:50:56.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
02:50:56.062 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
02:50:56.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
02:50:56.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
02:50:56.229 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
02:50:56.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
02:50:56.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
02:50:56.329 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
02:50:56.329 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
02:50:56.395 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
02:50:56.395 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
02:50:56.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
02:50:56.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
02:50:56.429 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
02:50:56.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:50:56.445 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:2:0:0 = 1870458496
02:50:56.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:50:56.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:50:56.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
02:50:56.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
02:50:56.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
02:50:56.580 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
02:50:56.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
02:50:56.881 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
02:50:56.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:50:56.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:50:56.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:50:56.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
02:50:57.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
02:50:57.029 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
02:50:57.030 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
02:50:57.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
02:50:57.124 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
02:50:57.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
02:50:57.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
02:50:57.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
02:50:57.198 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
02:50:57.213 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:4:0:0 = 275918336
02:50:57.263 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
02:50:57.263 [Lua] [PackageManager] Force_load: wwise/blunderbuss
02:50:57.280 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:6:0:0 = 907661568
02:50:57.281 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010335b748 6
02:50:57.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.284 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.284 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.284 [Lua] TalentExtension:_send_rpc_sync_talents 69
02:50:57.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:57.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
02:50:57.285 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010335b748 4
02:50:57.286 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.286 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.286 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.286 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.286 [Lua] TalentExtension:_send_rpc_sync_talents 71
02:50:57.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:57.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
02:50:57.287 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010335b748 2
02:50:57.288 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.288 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.288 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.288 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
02:50:57.288 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.289 [Lua] TalentExtension:_send_rpc_sync_talents 73
02:50:57.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:57.289 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
02:50:57.291 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-207.631, 46.6772, 0.083791), Vector4(1e-06, -1e-06, -0.246434, -0.96916))
02:50:57.293 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.293 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.293 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
02:50:57.293 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:50:57.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:57.293 [Lua] TalentExtension:_send_rpc_sync_talents 75
02:50:57.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:50:57.293 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1
02:50:57.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
02:50:57.304 [Lua] Switching ConflictSettings: to: skaven
02:50:57.304 [Lua] pacing=default
02:50:57.304 [Lua] roaming=nil
02:50:57.304 [Lua] specials=skaven
02:50:57.304 [Lua] debug_color=orange
02:50:57.304 [Lua] contained_breeds=nil
02:50:57.304 [Lua] pack_spawning=skaven
02:50:57.304 [Lua] disabled=false
02:50:57.304 [Lua] factions=nil
02:50:57.304 [Lua] boss=skaven
02:50:57.304 [Lua] horde=default
02:50:57.304 [Lua] name=skaven
02:50:57.304 [Lua] intensity=default
02:50:57.304 [Lua] ---
02:50:57.305 [Lua] updating bot weapon metadata for weapon: one_hand_axe_template_2
02:50:57.305 [Lua] updating bot weapon metadata for weapon: handgun_template_2
02:50:57.305 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
02:50:57.305 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
02:50:57.305 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
02:50:57.305 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
02:50:57.448 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:50:57.465 [Lua] Spline already found!
02:50:57.534 [Lua] Init group template: spline_patrol
02:50:57.615 [Lua] StateInGameRunning:_game_actually_starts()
02:50:57.615 [Lua] #################################################################################################################
02:50:57.615 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:50:57.615 [Lua] #################################################################################################################
02:50:57.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
02:50:57.615 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true
02:50:57.632 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0
02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0
02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0
02:50:57.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x1b60, position: 0
02:50:57.761 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
02:50:57.761 [Lua] Commit load time data
02:51:45.977 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:51:45.994 [Lua] Spline already found!
02:51:46.031 [Lua] Init group template: spline_patrol
02:51:46.948 [Lua] Players are leaving the safe zone
02:52:03.853 [Lua] Switching ConflictSettings: to: default
02:52:03.853 [Lua] pacing=default
02:52:03.853 [Lua] roaming=nil
02:52:03.853 [Lua] specials=default
02:52:03.853 [Lua] debug_color=maroon
02:52:03.853 [Lua] contained_breeds=nil
02:52:03.853 [Lua] pack_spawning=default
02:52:03.853 [Lua] disabled=false
02:52:03.853 [Lua] factions=nil
02:52:03.853 [Lua] boss=default
02:52:03.853 [Lua] horde=default
02:52:03.853 [Lua] name=default
02:52:03.853 [Lua] intensity=default
02:52:03.853 [Lua] ---
02:52:08.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1c0ea4a60caea322]'
02:52:08.863 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:52:10.909 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:52:15.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x2555, position: 0
02:52:26.993 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:52:28.922 [Lua] ready to jump failed
02:52:31.455 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:31.472 [Lua] Spline already found!
02:52:31.510 [Lua] Init group template: spline_patrol
02:52:32.158 [Lua] fence jumping
02:52:32.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:52:33.158 [Lua] ready to jump failed
02:52:37.947 [Lua] fence jumping
02:52:38.966 [Lua] simple los failed
02:52:39.499 [Lua] simple los failed
02:52:39.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
02:52:41.600 [Lua] fence jumping
02:52:43.786 [Lua] fence jumping
02:52:44.804 [Lua] ready to jump failed
02:52:44.994 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:52:51.844 [Lua] Time for new HOOORDE! multi_first_wave
02:52:51.844 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
02:52:51.844 [Lua] horde requested: ambush
02:52:51.844 [Lua] setting up ambush-horde
02:52:51.844 [Lua] Composing horde 'large' .. using variant 'plain'
02:52:51.844 [Lua] -> spawning: 54
02:52:51.844 [Lua] horde crated with id 4 of type ambush
02:52:51.844 [Lua] ambush horde has started
02:52:52.119 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:52:52.785 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:52:56.869 [Lua] Init group template: horde
02:53:03.855 [Lua] HORDE: Pushing horde in time; too many units out 68
02:53:04.255 [Lua] Coordinated attack!
02:53:04.883 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
02:53:04.916 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ced463aff9e4cef]'
02:53:07.217 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4fccf031bdcc12ab]'
child 1: '#ID[4fccf031bdcc12ab]'
child 2: '#ID[1c0ea4a60caea322]'
02:53:07.217 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
02:53:08.878 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:53:08.878 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:53:08.878 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:53:08.878 [Lua] horde requested: ambush
02:53:08.878 [Lua] setting up ambush-horde
02:53:08.878 [Lua] Composing horde 'large' .. using variant 'plain'
02:53:08.878 [Lua] -> spawning: 56
02:53:08.878 [Lua] horde crated with id 5 of type ambush
02:53:08.879 [Lua] ambush horde has started
02:53:13.921 [Lua] Init group template: horde
02:53:15.527 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:19.531 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:20.371 [Lua] HORDE: Pushing horde in time; too many units out 69
02:53:22.737 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:25.360 [Lua] HORDE: last wave, reset to standard horde delay
02:53:25.360 [Lua] Time for new HOOORDE! multi_last_wave
02:53:25.360 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
02:53:25.360 [Lua] horde requested: ambush
02:53:25.360 [Lua] setting up ambush-horde
02:53:25.360 [Lua] Composing horde 'large' .. using variant 'plain'
02:53:25.360 [Lua] -> spawning: 56
02:53:25.360 [Lua] horde crated with id 6 of type ambush
02:53:25.360 [Lua] ambush horde has started
02:53:25.501 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:53:25.515 [Lua] Horde killed: ?
02:53:26.168 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:26.573 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:53:27.620 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:53:27.706 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:53:30.401 [Lua] Init group template: horde
02:53:32.061 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:53:32.228 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:53:36.141 [Lua] Horde killed: ?
02:53:36.613 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:38.368 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:53:40.902 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:40.902 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:53:43.701 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[8722cd6cee70a7b4]'
02:53:44.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
02:53:44.703 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:53:45.238 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:53:45.537 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[8722cd6cee70a7b4]'
02:53:45.605 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[43937130bb8e1733]'
02:53:45.770 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
02:53:45.804 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
02:53:46.589 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[cec4c916f2fddf66]'
02:53:46.639 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[4f0996c6bc322b68]'
child 2: '#ID[43937130bb8e1733]'
02:53:46.672 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
02:53:46.689 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[2985ca86ace8b5db]'
child 2: '#ID[4f0996c6bc322b68]'
02:53:46.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[cd651e3175618baa]'
02:53:47.953 [Lua] Horde killed: ?
02:53:48.707 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:53:48.708 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[43937130bb8e1733]'
02:53:48.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
02:53:48.709 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:53:48.709 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:53:48.709 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:53:48.710 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:53:50.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:54:04.307 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[cd651e3175618baa]'
02:54:04.307 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[8722cd6cee70a7b4]'
child 2: '#ID[2985ca86ace8b5db]'
child 3: '#ID[f6ec57aece0e4c0b]'
child 4: '#ID[ce3cb1190c9d76a7]'
02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
02:54:04.308 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[ce3cb1190c9d76a7]'
02:54:04.309 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
02:54:04.309 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[43937130bb8e1733]'
02:54:04.309 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:54:04.310 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:54:08.418 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:08.435 [Lua] Spline already found!
02:54:08.471 [Lua] Init group template: spline_patrol
02:54:17.818 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
02:54:17.819 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[de0ec22470771b93]'
02:54:25.184 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 15
02:54:28.338 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:28.355 [Lua] Spline already found!
02:54:28.390 [Lua] Init group template: spline_patrol
02:54:37.698 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:37.717 [Lua] Spline already found!
02:54:37.751 [Lua] Init group template: spline_patrol
02:54:44.429 [Lua] Switching ConflictSettings: to: chaos
02:54:44.429 [Lua] pacing=chaos
02:54:44.429 [Lua] roaming=nil
02:54:44.429 [Lua] specials=chaos
02:54:44.429 [Lua] debug_color=purple
02:54:44.429 [Lua] contained_breeds=nil
02:54:44.429 [Lua] pack_spawning=chaos
02:54:44.429 [Lua] disabled=false
02:54:44.429 [Lua] factions=nil
02:54:44.429 [Lua] boss=chaos
02:54:44.429 [Lua] horde=chaos
02:54:44.429 [Lua] name=chaos
02:54:44.429 [Lua] intensity=default
02:54:44.429 [Lua] ---
02:54:48.505 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
02:54:48.849 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
02:54:49.115 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:54:49.116 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:54:52.962 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 37
02:54:57.307 [Lua] Switching ConflictSettings: to: default
02:54:57.307 [Lua] pacing=default
02:54:57.307 [Lua] roaming=nil
02:54:57.307 [Lua] specials=default
02:54:57.307 [Lua] debug_color=maroon
02:54:57.307 [Lua] contained_breeds=nil
02:54:57.307 [Lua] pack_spawning=default
02:54:57.307 [Lua] disabled=false
02:54:57.307 [Lua] factions=nil
02:54:57.307 [Lua] boss=default
02:54:57.307 [Lua] horde=default
02:54:57.307 [Lua] name=default
02:54:57.307 [Lua] intensity=default
02:54:57.307 [Lua] ---
02:54:57.307 [Lua] main path terror event triggered: boss_event_storm_fiend
02:54:57.307 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
02:54:57.333 [Flow] Boss DoorStormfiend
02:54:57.336 [Lua] Init group template: boss_door_closers
02:54:57.950 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:54:57.967 [Lua] Spline already found!
02:54:58.004 [Lua] Init group template: spline_patrol
02:55:03.395 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 2 48
02:55:06.483 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:55:07.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
02:55:34.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:55:34.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:55:43.771 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:55:43.771 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:55:48.125 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
02:55:53.328 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[e49b9a622520362d]'
02:55:53.329 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:56:15.746 [Lua] stormfiend died!
02:56:15.769 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:56:18.734 [Lua] [ChatManager][1]System: Torxen picked up a Loot Die
02:56:22.633 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:56:22.650 [Lua] Spline already found!
02:56:22.705 [Lua] Init group template: spline_patrol
02:56:34.353 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be836802df51c362]'
child 1: '#ID[be836802df51c362]'
child 2: '#ID[24ed0e8f4aa8d33a]'
02:56:34.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:56:34.703 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[6532e599e45ebf18]'
02:56:34.703 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[af9352588a73de85]'
child 6: '#ID[af3b3d17768c5e10]'
02:56:34.704 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[19e564edbd34671f]'
child 5: '#ID[01eaa107ec5008c0]'
02:56:44.861 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[16c408352d889a31]'
child 5: '#ID[63068713f1be46c5]'
02:56:45.112 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[a1d533f024bf57ab]'
child 6: '#ID[bd599339cbc18e39]'
02:56:45.363 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[63068713f1be46c5]'
02:56:45.683 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:56:50.067 [Lua] Override Player Respawning respawn_barrel_event true
02:56:50.369 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f612c70f70b04e81]'
child 1: '#ID[595ccc0e0ca7b11c]'
02:56:59.036 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 19
02:57:07.216 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:57:07.216 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:57:12.816 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:57:12.834 [Lua] Spline already found!
02:57:12.869 [Lua] Init group template: spline_patrol
02:57:14.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 14
02:57:14.168 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 12
02:57:17.427 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:57:17.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:57:18.583 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be836802df51c362]'
child 1: '#ID[d6f3a11549ea4590]'
02:57:22.659 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0)
02:57:23.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
02:57:26.986 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b
02:57:26.996 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0)
02:57:37.849 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
02:57:38.483 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
02:57:38.516 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4fccf031bdcc12ab]'
02:57:39.150 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
02:57:44.606 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:57:45.159 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:57:47.509 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[d6c5c81d82ee86f9]'
02:57:51.057 [Lua] event horde ends!
02:57:51.997 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:57:56.125 [Lua] event horde ends!
02:57:57.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:57:57.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:01.671 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:58:01.671 [Flow] Socket 2 occupied
02:58:01.671 [Lua] [flow:Sockets occupied:] float=1.000000
02:58:01.973 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[9087c7fd55704a53]'
child 2: '#ID[491641d43abe46c8]'
02:58:02.157 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:02.257 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:58:03.842 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
02:58:03.859 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:10.131 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:58:10.683 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be836802df51c362]'
02:58:12.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:12.749 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:14.202 [Lua] event horde ends!
02:58:17.581 [Lua] state dead despawn
02:58:17.598 [Lua] [GameNetworkManager] destroying game object with go_id=74
02:58:17.598 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8e42f6aa5a5bd73e]'
child 1: '#ID[3eb32d44660fb257]'
child 2: '#ID[3eb32d44660fb257]'
child 3: '#ID[1d65449d1108d648]'
child 4: '#ID[de8f8a44f96ee7e0]'
02:58:17.598 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[d87f11e7f70b9738]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[d87f11e7f70b9738]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[3236c049aa3ba048]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[c5cfb4664559919d]'
02:58:22.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:22.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:26.171 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:58:26.187 [Lua] Spline already found!
02:58:26.224 [Lua] Init group template: spline_patrol
02:58:27.147 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:58:27.147 [Lua] [flow:Sockets occupied:] float=2.000000
02:58:27.147 [Flow] Socket 3 occupied
02:58:33.264 [Lua] event horde ends!
02:58:33.938 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:36.540 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
02:58:37.632 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
02:58:42.609 [Lua] [RespawnHandler] Picking spawn point at 423.96, params: min_dist 406.98, max_dist 438.68, ahead_unit_travel_dist 419.81
02:58:42.609 [Lua] [RespawnHandler] Ahead player position Vector3(-16.1188, 30.3187, 2.61992)
02:58:42.625 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010335b748 2
02:58:42.627 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:58:42.627 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:58:42.627 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:58:42.627 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
02:58:42.627 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
02:58:42.627 [Lua] TalentExtension:_send_rpc_sync_talents 596
02:58:42.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
02:58:42.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=597
02:58:47.903 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:47.903 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:58:48.736 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:58:49.069 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[772403a6f724ad5f]'
child 1: '#ID[a7de3c11c38bb071]'
child 2: '#ID[491641d43abe46c8]'
02:58:49.070 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:58:51.367 [Lua] event horde ends!
02:58:51.609 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:58:53.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
02:58:54.758 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
02:58:56.109 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[afed7a74495deac1]'
02:58:58.513 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ced463aff9e4cef]'
02:58:59.179 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
02:59:05.218 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
02:59:06.970 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:06.970 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:08.572 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:08.573 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:11.432 [Lua] event horde ends!
02:59:12.042 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4fccf031bdcc12ab]'
02:59:12.275 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
02:59:12.325 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
02:59:23.736 error: [Unit] Unit: '#ID[8d489b6f75a1e34c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
02:59:24.736 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
02:59:24.737 [Flow] Socket 1 occupied
02:59:24.737 [Lua] [flow:Sockets occupied:] float=3.000000
02:59:24.745 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0)
02:59:24.745 [Lua] stopping terror event: magnus_door_a
02:59:24.762 [Lua] stopping terror event: magnus_door_b
02:59:28.465 [Lua] event horde ends!
02:59:30.745 [Lua] Setting player respawning gate enabled false
02:59:30.745 [Lua] gate at travel distance set enabled 438.67742919921875 false
02:59:30.745 [Lua] [flow] string="Magnus Gate Destroyed"
02:59:32.210 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:36.746 [Lua] Override Player Respawning respawn_barrel_event false
02:59:40.570 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
02:59:41.490 error: [Unit] Unit: '#ID[f42cfa9bec9839aa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
02:59:41.490 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:00:06.220 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 4 15
03:00:06.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:07.254 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 18
03:00:07.640 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 18
03:00:07.648 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:12.134 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:00:12.149 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
03:00:13.494 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 8 25
03:00:14.110 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 11 24
03:00:14.118 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:14.594 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 10 22
03:00:14.601 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:15.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:16.730 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 5 25
03:00:24.888 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:00:24.905 [Lua] Spline already found!
03:00:24.940 [Lua] Init group template: spline_patrol
03:00:28.508 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
03:00:28.508 [Lua] ERROR: Tried to freeze unit twice in the same frame.
03:00:28.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:29.702 [Lua] Switching ConflictSettings: to: skaven
03:00:29.702 [Lua] pacing=default
03:00:29.702 [Lua] roaming=nil
03:00:29.702 [Lua] specials=skaven
03:00:29.702 [Lua] debug_color=orange
03:00:29.702 [Lua] contained_breeds=nil
03:00:29.702 [Lua] pack_spawning=skaven
03:00:29.702 [Lua] disabled=false
03:00:29.702 [Lua] factions=nil
03:00:29.702 [Lua] boss=skaven
03:00:29.702 [Lua] horde=default
03:00:29.702 [Lua] name=skaven
03:00:29.702 [Lua] intensity=default
03:00:29.702 [Lua] ---
03:00:32.470 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[d494514ee8f06950]'
03:00:33.256 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[0c907ca2f09e88d5]'
03:00:33.256 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:00:47.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source.
03:00:48.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:51.788 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:53.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:53.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:54.992 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:55.459 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:56.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:57.395 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:00:59.121 [Lua] [ChatManager][1]System: "Forecasting Clear Skies" objectives achieved. Finish the level to complete the challenge.
03:01:12.585 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 38 action: nil
03:01:16.940 [Lua] Time for new HOOORDE! multi_first_wave
03:01:16.940 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
03:01:16.940 [Lua] horde requested: vector
03:01:16.940 [Lua] setting up vector-horde
03:01:16.940 [Lua] Composing horde 'large' .. using variant 'plain'
03:01:16.940 [Lua] --> horde wants to spawn ahead of players (0.1605187134175/0.67
03:01:16.940 [Lua] -> spawning: 52
03:01:16.940 [Lua] horde crated with id 16 of type vector
03:01:16.940 [Lua] vector horde has started
03:01:21.513 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:01:24.947 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
03:01:24.947 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:01:24.947 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
03:01:24.947 [Lua] horde requested: vector
03:01:24.947 [Lua] setting up vector-horde
03:01:24.947 [Lua] Composing horde 'large' .. using variant 'plain'
03:01:24.947 [Lua] --> horde wants to spawn ahead of players (0.37342939757578/0.67
03:01:24.947 [Lua] -> spawning: 54
03:01:24.947 [Lua] horde crated with id 17 of type vector
03:01:24.947 [Lua] vector horde has started
03:01:25.203 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:01:28.054 [Lua] Init group template: horde
03:01:32.431 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
child 1: '#ID[a35f2ea23ae5019a]'
03:01:32.431 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:01:32.965 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
03:01:34.468 error: [Unit] Unit: '#ID[e4b6436ab0aecbe8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
child 1: '#ID[d6c5c81d82ee86f9]'
03:01:35.085 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
child 1: '#ID[a35f2ea23ae5019a]'
03:01:35.595 [Lua] Init group template: horde
03:01:35.871 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:01:36.570 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:01:36.645 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:01:39.958 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:01:47.422 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:01:51.883 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:01:53.202 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:53.219 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[43937130bb8e1733]'
03:01:53.802 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:01:53.803 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
03:01:54.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
03:01:54.052 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
03:01:54.489 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[ce3cb1190c9d76a7]'
03:01:54.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
03:01:54.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
03:01:54.537 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[43937130bb8e1733]'
03:01:54.853 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:55.086 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
03:01:55.104 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[ce3cb1190c9d76a7]'
03:01:55.285 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:01:55.352 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
03:01:55.527 [Lua] HORDE: last wave, reset to standard horde delay
03:01:55.527 [Lua] Time for new HOOORDE! multi_last_wave
03:01:55.527 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
03:01:55.527 [Lua] horde requested: vector
03:01:55.527 [Lua] setting up vector-horde
03:01:55.527 [Lua] Composing horde 'large' .. using variant 'plain'
03:01:55.527 [Lua] --> horde wants to spawn ahead of players (0.002673320639019/0.67
03:01:55.527 [Lua] -> spawning: 52
03:01:55.527 [Lua] horde crated with id 18 of type vector
03:01:55.527 [Lua] vector horde has started
03:01:55.905 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:01:56.320 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cec4c916f2fddf66]'
03:01:56.336 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
03:01:56.503 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[8722cd6cee70a7b4]'
03:01:56.521 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:56.536 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
03:01:57.053 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
03:01:57.087 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:57.704 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:59.157 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:01:59.272 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[43937130bb8e1733]'
03:01:59.522 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:02:00.024 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
child 1: '#ID[f6ec57aece0e4c0b]'
03:02:00.040 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:02:01.960 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cec4c916f2fddf66]'
03:02:01.970 [Lua] Horde killed: ?
03:02:01.992 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:02:02.009 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[8722cd6cee70a7b4]'
03:02:02.041 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
03:02:02.417 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
03:02:03.154 [Lua] Horde killed: ?
03:02:03.176 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
child 1: '#ID[f6ec57aece0e4c0b]'
03:02:05.658 [Lua] Init group template: horde
03:02:08.590 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 20 90
03:02:08.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 23 89
03:02:08.599 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
03:02:12.656 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
03:02:13.806 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:02:15.684 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:02:17.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
03:02:19.347 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
03:02:22.146 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:02:24.815 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
03:02:29.370 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
03:02:31.048 [Lua] Horde killed: ?
03:02:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
03:02:31.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 0
03:02:33.234 [Lua] main path terror event triggered: rare_event_loot_rat
03:02:33.234 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882
03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882
03:02:33.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b18, position: 97882
03:02:37.342 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[f6ec57aece0e4c0b]'
child 2: '#ID[43937130bb8e1733]'
03:02:47.835 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[8722cd6cee70a7b4]'
03:02:51.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
03:02:56.061 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
03:03:07.664 [Lua] state dead despawn
03:03:07.680 [Lua] [GameNetworkManager] destroying game object with go_id=72
03:03:07.681 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a6ee579221dd8412]'
child 1: '#ID[fb73182d1fd63c0c]'
child 2: '#ID[35dceecfa2555923]'
child 3: '#ID[5cb498dc3472d70d]'
child 4: '#ID[78b7cd060fee9fe8]'
03:03:07.681 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[02b583bc8a8cfd57]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[3d4b75ca7a6dd5fd]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[e9e2a0bf3c1a3207]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[0a429f13b5544d5c]'
03:03:10.318 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
03:03:18.358 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 17
03:03:18.364 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[52cdb0cd0dd540cc]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[1fa33bbc447b784e]'
child 5: '#ID[2c76addb4f924c82]'
03:03:20.189 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[f6ec57aece0e4c0b]'
child 2: '#ID[ce3cb1190c9d76a7]'
03:03:20.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ec047ee7550b5af1]'
03:03:20.189 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
03:03:20.190 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
03:03:20.190 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
03:03:20.190 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
03:03:27.408 [Lua] Switching ConflictSettings: to: chaos
03:03:27.408 [Lua] pacing=chaos
03:03:27.408 [Lua] roaming=nil
03:03:27.408 [Lua] specials=chaos
03:03:27.408 [Lua] debug_color=purple
03:03:27.408 [Lua] contained_breeds=nil
03:03:27.408 [Lua] pack_spawning=chaos
03:03:27.408 [Lua] disabled=false
03:03:27.408 [Lua] factions=nil
03:03:27.408 [Lua] boss=chaos
03:03:27.408 [Lua] horde=chaos
03:03:27.408 [Lua] name=chaos
03:03:27.408 [Lua] intensity=default
03:03:27.408 [Lua] ---
03:03:29.591 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
03:03:32.691 [Lua] [RespawnHandler] Picking spawn point at 810.06, params: min_dist 629.24, max_dist 814.18, ahead_unit_travel_dist 688.32
03:03:32.691 [Lua] [RespawnHandler] Ahead player position Vector3(141.617, -80.9135, 34.8241)
03:03:32.708 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010335b748 4
03:03:32.709 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:03:32.709 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:03:32.709 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
additional_items={
},
}
03:03:32.709 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:03:32.710 [Lua] TalentExtension:_send_rpc_sync_talents 835
03:03:32.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95833333333333337)
03:03:32.710 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=836
03:03:37.570 [Lua] Switching ConflictSettings: to: skaven
03:03:37.570 [Lua] pacing=default
03:03:37.570 [Lua] roaming=nil
03:03:37.570 [Lua] specials=skaven
03:03:37.570 [Lua] debug_color=orange
03:03:37.570 [Lua] contained_breeds=nil
03:03:37.570 [Lua] pack_spawning=skaven
03:03:37.570 [Lua] disabled=false
03:03:37.570 [Lua] factions=nil
03:03:37.570 [Lua] boss=skaven
03:03:37.570 [Lua] horde=default
03:03:37.570 [Lua] name=skaven
03:03:37.570 [Lua] intensity=default
03:03:37.570 [Lua] ---
03:03:38.634 [Lua] Switching ConflictSettings: to: chaos
03:03:38.634 [Lua] pacing=chaos
03:03:38.634 [Lua] roaming=nil
03:03:38.634 [Lua] specials=chaos
03:03:38.634 [Lua] debug_color=purple
03:03:38.634 [Lua] contained_breeds=nil
03:03:38.634 [Lua] pack_spawning=chaos
03:03:38.634 [Lua] disabled=false
03:03:38.634 [Lua] factions=nil
03:03:38.634 [Lua] boss=chaos
03:03:38.634 [Lua] horde=chaos
03:03:38.634 [Lua] name=chaos
03:03:38.634 [Lua] intensity=default
03:03:38.634 [Lua] ---
03:03:39.185 [Lua] Switching ConflictSettings: to: skaven
03:03:39.185 [Lua] pacing=default
03:03:39.185 [Lua] roaming=nil
03:03:39.185 [Lua] specials=skaven
03:03:39.185 [Lua] debug_color=orange
03:03:39.185 [Lua] contained_breeds=nil
03:03:39.185 [Lua] pack_spawning=skaven
03:03:39.185 [Lua] disabled=false
03:03:39.185 [Lua] factions=nil
03:03:39.185 [Lua] boss=skaven
03:03:39.185 [Lua] horde=default
03:03:39.185 [Lua] name=skaven
03:03:39.185 [Lua] intensity=default
03:03:39.185 [Lua] ---
03:03:41.373 [Lua] Switching ConflictSettings: to: chaos
03:03:41.373 [Lua] pacing=chaos
03:03:41.373 [Lua] roaming=nil
03:03:41.373 [Lua] specials=chaos
03:03:41.373 [Lua] debug_color=purple
03:03:41.373 [Lua] contained_breeds=nil
03:03:41.373 [Lua] pack_spawning=chaos
03:03:41.373 [Lua] disabled=false
03:03:41.373 [Lua] factions=nil
03:03:41.373 [Lua] boss=chaos
03:03:41.373 [Lua] horde=chaos
03:03:41.373 [Lua] name=chaos
03:03:41.373 [Lua] intensity=default
03:03:41.373 [Lua] ---
03:03:47.805 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 11
03:03:47.806 [Lua] ready to jump failed
03:03:48.855 [Lua] main path terror event triggered: boss_event_chaos_spawn
03:03:48.855 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
03:03:48.888 [Flow] Boss DoorStormfiend
03:03:48.889 [Lua] Boss gave [Unit '#ID[6432ab0ddbd3d248]'] initial aggro
03:03:48.891 [Lua] Init group template: boss_door_closers
03:03:49.739 [Lua] ready to jump failed
03:03:59.050 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:05:01.896 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:10319239, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1450363904, lt:load_next_level, extra_packages:{
})
03:05:01.896 [Lua] [NetworkServer] Entering post game
03:05:01.896 [Lua] [PeerSM] 11000010335b748 :: on_exit InGame
03:05:01.896 [Lua] [PeerSM] 11000010335b748 :: on_enter InPostGame
03:05:01.897 [Save] Saving `save_data`
03:05:01.897 [Lua] gm_event_end_conditions_met false true
03:05:01.897 [Lua] Game lost
03:05:01.899 [Save] Save done
03:05:01.899 [Save] Saving `save_data`
03:05:01.901 [Save] Save done
03:05:01.910 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:01.919 [Lua] generate_backend_stats 11000010335b748:1
03:05:01.987 [Lua] [PlayFabMirrorBase] Force commit
03:05:01.987 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
03:05:01.987 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:05:01.987 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:01.988 [Save] Saving `save_data`
03:05:01.989 [Save] Save done
03:05:01.993 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = false
03:05:01.993 [Lua] [PlayFabMirrorBase] commit result "success", "4"
03:05:01.993 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:01.993 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31
03:05:01.993 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
03:05:01.993 error: [ResourcePackage] Synchronous package load of '#ID[66f6c3e0]'. This is a blocking action and should be avoided.
03:05:02.080 [Lua] defeat table: 000000000CC32620 nil
03:05:02.086 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 2
03:05:02.516 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
03:05:02.516 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31
03:05:02.916 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31
03:05:09.768 [Lua] ConflictDirector - destroy all units
03:05:09.775 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[df148b2fd02e70d8]'
child 1: '#ID[9d4a4ea9fb86b3d5]'
child 2: '#ID[491641d43abe46c8]'
03:05:09.783 [Lua] [LevelTransitionHandler] promote_next_level_data
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_key:0:0:0:0 = inn_level
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_seed:0:0:0:0 = 10319239
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: conflict_director:0:0:0:0 = inn_level
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: locked_director_functions:0:0:0:0 = {}
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: game_mode:0:0:0:0 = inn
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: mechanism:0:0:0:0 = adventure
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: environment_variation_id:0:0:0:0 = 0
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: difficulty:0:0:0:0 = normal
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: difficulty_tweak:0:0:0:0 = 0
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_session_id:0:0:0:0 = 1450363904
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: level_transition_type:0:0:0:0 = load_next_level
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: extra_packages:0:0:0:0 = {}
03:05:09.783 [Lua] [SharedState] network_state_11000010335b748: name:set_level_data
03:05:09.784 [Lua] TRANSITION nil nil load_next_level
03:05:09.784 [Lua] Transition type "load_next_level", is server: true
03:05:09.784 [Lua] [GameNetworkManager] Leaving game...
03:05:09.784 [Lua] [GameNetworkManager] Shutting down game session host.
03:05:09.784 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:05:09.784 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:05:09.784 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=859.02
03:05:09.801 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:05:11.786 [Lua] [Managers] Calling function on all managers:
03:05:11.786 [Lua] PlayerManager:remove_player peer_id=11000010335b748 1
03:05:11.786 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = false
03:05:11.786 [Lua] Clearing all global lookup lists
03:05:11.787 [Lua] [IngamePlayerListUI] - Destroy
03:05:11.787 [Lua] [GamePadEquipmentUI] - Destroy
03:05:11.787 [Lua] [EquipmentUI] - Destroy
03:05:11.787 [Lua] [AbilityUI] - Destroy
03:05:11.787 [Lua] [GamePadAbilityUI] - Destroy
03:05:11.787 [Lua] [IngameUI] destroy
03:05:11.787 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"11000010335b748"}]
03:05:11.787 [Lua] PlayerManager:remove_player peer_id=11000010335b748 2
03:05:11.788 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000010335b748"}]
03:05:11.788 [Lua] PlayerManager:remove_player peer_id=11000010335b748 4
03:05:11.788 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}]
03:05:11.788 [Lua] PlayerManager:remove_player peer_id=11000010335b748 6
03:05:11.788 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8e42f6aa5a5bd73e]'
child 1: '#ID[3eb32d44660fb257]'
child 2: '#ID[3eb32d44660fb257]'
child 3: '#ID[1d65449d1108d648]'
child 4: '#ID[de8f8a44f96ee7e0]'
03:05:11.789 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a6ee579221dd8412]'
child 1: '#ID[fb73182d1fd63c0c]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[35dceecfa2555923]'
child 4: '#ID[5cb498dc3472d70d]'
child 5: '#ID[78b7cd060fee9fe8]'
03:05:11.789 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4e4209d302f05476]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[b890b4e0e85b4b00]'
child 3: '#ID[9dbdddbf68c1394b]'
child 4: '#ID[0985c824f8668331]'
03:05:11.789 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[d87f11e7f70b9738]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[d87f11e7f70b9738]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[3236c049aa3ba048]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[c5cfb4664559919d]'
03:05:11.790 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[02b583bc8a8cfd57]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[3d4b75ca7a6dd5fd]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[e9e2a0bf3c1a3207]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[0a429f13b5544d5c]'
03:05:11.790 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[d567ed5af0625aca]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[97184a6a26709fb4]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[2e95dbdcce3cdc2e]'
03:05:11.791 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea914d757bbf09ef]'
child 1: '#ID[3a6085384519d64d]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[3a6085384519d64d]'
child 4: '#ID[4fccf031bdcc12ab]'
child 5: '#ID[33553fd1e935a530]'
child 6: '#ID[bd3fdc8b98ece0d7]'
03:05:11.792 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e4f16916413f80d3]'
child 1: '#ID[5d05cb283e475e7a]'
child 2: '#ID[78f0775fc5d1bb6f]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[0169f0d1b5e35ac9]'
child 5: '#ID[d824e344f36ffdfb]'
03:05:11.792 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[d824e344f36ffdfb]'
03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[772403a6f724ad5f]'
child 1: '#ID[9087c7fd55704a53]'
child 2: '#ID[e621f3455504efbd]'
03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[19a5d6dfc372888f]'
03:05:11.795 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[16eb747bd9b56e96]'
child 1: '#ID[1ab685658ee69bce]'
03:05:11.796 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0dde5683c1fb83b3]'
03:05:11.796 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0dde5683c1fb83b3]'
03:05:11.796 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[1cb0130da5e378f4]'
03:05:11.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
child 1: '#ID[a35f2ea23ae5019a]'
03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
child 1: '#ID[74da6222e522f181]'
child 2: '#ID[a35f2ea23ae5019a]'
03:05:11.797 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
03:05:11.798 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[670c5888c0a79e05]'
child 5: '#ID[c52a458fcc87bad4]'
child 6: '#ID[1cb0130da5e378f4]'
03:05:12.022 error: [Unit] Unit: '#ID[f03e8fab8c374867]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8fe467dd00072db4]'
03:05:12.159 [Lua] [Managers] Destroying manager group:
03:05:12.162 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[8b14d6d9ef7ee6c5]'
child 14: '#ID[8b14d6d9ef7ee6c5]'
child 15: '#ID[8b14d6d9ef7ee6c5]'
child 16: '#ID[8b14d6d9ef7ee6c5]'
child 17: '#ID[8b14d6d9ef7ee6c5]'
child 18: '#ID[8b14d6d9ef7ee6c5]'
child 19: '#ID[8b14d6d9ef7ee6c5]'
child 20: '#ID[8b14d6d9ef7ee6c5]'
child 21: '#ID[921beae5e72f70ef]'
child 22: '#ID[8b14d6d9ef7ee6c5]'
child 23: '#ID[5c00bc1da5dd080a]'
child 24: '#ID[8b14d6d9ef7ee6c5]'
child 25: '#ID[921beae5e72f70ef]'
child 26: '#ID[8b14d6d9ef7ee6c5]'
child 27: '#ID[1b309f0928506178]'
child 28: '#ID[0211829bc3091d1e]'
child 29: '#ID[8b14d6d9ef7ee6c5]'
child 30: '#ID[0c5cf5fb0717afcb]'
03:05:12.168 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:05:12.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:05:12.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:05:12.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:05:12.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:05:12.280 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:05:12.282 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:05:12.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:05:12.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:05:12.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:05:12.285 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:05:12.286 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:05:12.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:05:12.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:05:12.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:05:12.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:05:12.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:05:12.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:05:12.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:05:12.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:05:12.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:05:12.302 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:05:12.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:05:12.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:05:12.305 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:05:12.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:05:12.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:05:12.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:05:12.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:05:12.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:05:12.321 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:05:12.321 [Lua] [PeerSM] 11000010335b748 :: on_exit InPostGame
03:05:12.321 [Lua] [PeerSM] 11000010335b748 :: on_enter Loading
03:05:12.322 [Lua] [Matchmaking] unregister rpcs
03:05:12.322 [Lua] ############### UNLOADING PACKAGES ###############
03:05:12.322 [Lua] [Managers] Calling function on all managers:
03:05:12.322 [Lua] [Managers] Destroying manager group:
03:05:12.322 [Lua] [Gamestate] Enter state StateLoading
03:05:12.325 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.325 [Lua] Found camera: end_screen_camera
03:05:12.326 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:05:12.326 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:05:12.326 [Lua] [Matchmaking] register rpcs
03:05:12.326 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:05:12.326 [Lua] Set lobby begin:
03:05:12.326 [Lua] Lobby data twitch_enabled = false
03:05:12.326 [Lua] Lobby data selected_mission_id = magnus
03:05:12.326 [Lua] Lobby data num_players = 1
03:05:12.326 [Lua] Lobby data difficulty_tweak = 0
03:05:12.326 [Lua] Lobby data host = 11000010335b748
03:05:12.327 [Lua] Lobby data matchmaking_type = 2
03:05:12.327 [Lua] Lobby data is_private = true
03:05:12.327 [Lua] Lobby data match_started = true
03:05:12.327 [Lua] Lobby data difficulty = harder
03:05:12.327 [Lua] Lobby data player_slot_1 = 0:0
03:05:12.327 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:12.327 [Lua] Lobby data unique_server_name = Torxen
03:05:12.327 [Lua] Lobby data quick_game = false
03:05:12.327 [Lua] Lobby data country_code = US
03:05:12.327 [Lua] Lobby data matchmaking = false
03:05:12.327 [Lua] Lobby data power_level = 0
03:05:12.327 [Lua] Lobby data mission_id = magnus
03:05:12.327 [Lua] Lobby data mechanism = adventure
03:05:12.327 [Lua] Lobby data player_slot_5 = 0:0
03:05:12.327 [Lua] Lobby data player_slot_2 = 0:0
03:05:12.327 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:12.327 [Lua] Lobby data player_slot_3 = 0:0
03:05:12.327 [Lua] Lobby data eac_authorized = true
03:05:12.327 [Lua] Set lobby end.
03:05:12.327 [Lua] registering RPCs
03:05:12.327 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:05:12.327 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:05:12.327 [Lua] Set lobby begin:
03:05:12.327 [Lua] Lobby data twitch_enabled = false
03:05:12.327 [Lua] Lobby data selected_mission_id = inn_level
03:05:12.327 [Lua] Lobby data num_players = 1
03:05:12.327 [Lua] Lobby data difficulty_tweak = 0
03:05:12.327 [Lua] Lobby data host = 11000010335b748
03:05:12.327 [Lua] Lobby data matchmaking_type = 3
03:05:12.327 [Lua] Lobby data is_private = true
03:05:12.327 [Lua] Lobby data match_started = true
03:05:12.327 [Lua] Lobby data difficulty = harder
03:05:12.327 [Lua] Lobby data player_slot_1 = 0:0
03:05:12.327 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:12.327 [Lua] Lobby data unique_server_name = Torxen
03:05:12.327 [Lua] Lobby data quick_game = false
03:05:12.327 [Lua] Lobby data country_code = US
03:05:12.327 [Lua] Lobby data matchmaking = false
03:05:12.327 [Lua] Lobby data power_level = 0
03:05:12.327 [Lua] Lobby data mission_id = inn_level
03:05:12.327 [Lua] Lobby data mechanism = adventure
03:05:12.327 [Lua] Lobby data player_slot_5 = 0:0
03:05:12.327 [Lua] Lobby data player_slot_2 = 0:0
03:05:12.327 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:12.328 [Lua] Lobby data player_slot_3 = 0:0
03:05:12.328 [Lua] Lobby data eac_authorized = true
03:05:12.328 [Lua] Set lobby end.
03:05:12.365 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer
03:05:12.365 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
03:05:12.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
03:05:12.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer
03:05:12.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
03:05:12.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1_3p, ProfileSynchronizer
03:05:12.366 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer
03:05:12.367 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
03:05:12.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer
03:05:12.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
03:05:12.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer
03:05:12.368 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer
03:05:12.369 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
03:05:12.372 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer
03:05:12.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t1/wpn_2h_sword_02_t1, ProfileSynchronizer
03:05:12.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
03:05:12.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, ProfileSynchronizer
03:05:12.380 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer
03:05:12.380 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer
03:05:12.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
03:05:12.382 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, ProfileSynchronizer
03:05:12.385 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
03:05:12.385 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
03:05:12.385 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, ProfileSynchronizer
03:05:12.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer
03:05:12.386 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer
03:05:12.386 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
03:05:12.387 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:05:12.387 [Lua] [StateLoading] load_current_level
03:05:12.387 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
03:05:12.387 [Umbra] Unload tome
03:05:12.388 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, magnus
03:05:12.445 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, magnus
03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
03:05:12.445 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
03:05:12.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
03:05:12.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:05:12.763 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:05:12.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
03:05:13.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x147ce, position: 4813914
03:05:14.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
03:05:14.138 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
03:05:14.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:05:17.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:05:17.898 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:05:17.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:05:17.932 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:05:17.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:05:17.983 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:05:17.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:18.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:18.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:18.084 [Lua] [LevelTransitionHandler] Level load completed!
03:05:18.084 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10319239 - use_random_directors: true - conflict_director_name: inn_level
03:05:18.086 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:05:18.086 [Lua] checking dlc's against conflict directors
03:05:18.086 [Lua] number of factions to include 2
03:05:18.086 [Lua] Updated list weights for random:
03:05:18.086 [Lua] skaven, 0.42 (0.00-0.42)
03:05:18.086 [Lua] chaos, 0.42 (0.42-0.83)
03:05:18.086 [Lua] beastmen, 0.17 (0.83-1.00)
03:05:18.086 [Lua] Rolled random faction: 0.10948582738637924 skaven
03:05:18.086 [Lua] Updated list weights for random:
03:05:18.086 [Lua] beastmen, 0.29 (0.00-0.29)
03:05:18.086 [Lua] chaos, 0.71 (0.29-1.00)
03:05:18.086 [Lua] Rolled random faction: 0.12708500027656555 beastmen
03:05:18.086 [Lua] number of factions added 2
03:05:18.086 [Lua] --- --- ---
03:05:18.086 [Lua] Starting... difficulty 'normal'
03:05:18.086 [Lua] These are the starting conflict directors:
03:05:18.086 [Lua] inn_level
03:05:18.086 [Lua] --- --- ---
03:05:18.086 [Lua]
03:05:18.086 [Lua] DONE! Found the following directors:
03:05:18.086 [Lua] (free: 35), Master hash is:
03:05:18.086 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:05:18.086 [Lua] load_startup_enemy_packages: --------------
03:05:18.086 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:05:18.086 [Lua] critter_rat
03:05:18.101 [Lua] ### Received rpc_level_loaded
03:05:18.101 [Lua] #### Has state machine: true, peer_id: 11000010335b748, level_id: 334
03:05:18.101 [Lua] Peer 11000010335b748 has loaded the level and all enemies are loaded
03:05:18.118 [Lua] [PeerSM] 11000010335b748 :: on_exit Loading
03:05:18.118 [Lua] [PeerSM] 11000010335b748 :: on_enter LoadingProfilePackages
03:05:18.135 [Lua] [PeerSM] 11000010335b748 :: on_exit LoadingProfilePackages
03:05:18.135 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForEnterGame
03:05:18.135 [Lua] ### Received rpc_level_loaded
03:05:18.135 [Lua] #### Has state machine: false, peer_id: 11000010335b748, level_id: 334
03:05:18.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:05:18.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:05:18.152 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:05:18.152 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:05:18.152 [Lua] Starting async level spawning of levels/inn/world
03:05:18.153 [Umbra] Init version: 3.4.15 :: 16 threads
03:05:18.325 [Lua] Async level spawning done
03:05:19.438 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:05:19.438 [Lua] [PlayState] Enter Substate EndViewStateScore
03:05:23.122 [Lua] [PlayState] Exit Substate EndViewStateScore
03:05:23.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:05:24.122 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:05:24.122 [Lua] [Matchmaking] unregister rpcs
03:05:24.122 [Lua] Set lobby begin:
03:05:24.122 [Lua] Lobby data twitch_enabled = false
03:05:24.122 [Lua] Lobby data selected_mission_id = inn_level
03:05:24.122 [Lua] Lobby data num_players = 1
03:05:24.123 [Lua] Lobby data difficulty_tweak = 0
03:05:24.123 [Lua] Lobby data host = 11000010335b748
03:05:24.123 [Lua] Lobby data matchmaking_type = 3
03:05:24.123 [Lua] Lobby data is_private = true
03:05:24.123 [Lua] Lobby data match_started = true
03:05:24.123 [Lua] Lobby data difficulty = harder
03:05:24.123 [Lua] Lobby data player_slot_1 = 0:0
03:05:24.123 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:24.123 [Lua] Lobby data unique_server_name = Torxen
03:05:24.123 [Lua] Lobby data quick_game = false
03:05:24.123 [Lua] Lobby data country_code = US
03:05:24.123 [Lua] Lobby data matchmaking = false
03:05:24.123 [Lua] Lobby data power_level = 0
03:05:24.123 [Lua] Lobby data mission_id = inn_level
03:05:24.123 [Lua] Lobby data mechanism = adventure
03:05:24.123 [Lua] Lobby data player_slot_5 = 0:0
03:05:24.123 [Lua] Lobby data player_slot_2 = 0:0
03:05:24.123 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:24.123 [Lua] Lobby data player_slot_3 = 0:0
03:05:24.123 [Lua] Lobby data eac_authorized = true
03:05:24.123 [Lua] Set lobby end.
03:05:24.123 [Lua] [Managers] Destroying manager group:
03:05:24.124 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:05:24.124 [Lua] [Gamestate] Enter StateIngame HOST
03:05:24.124 [Lua] [Managers] Calling function on all managers:
03:05:24.124 [Lua] <>level = inn_level<>
03:05:24.124 [Lua] Set lobby begin:
03:05:24.124 [Lua] Lobby data twitch_enabled = false
03:05:24.125 [Lua] Lobby data selected_mission_id = inn_level
03:05:24.125 [Lua] Lobby data num_players = 1
03:05:24.125 [Lua] Lobby data difficulty_tweak = 0
03:05:24.125 [Lua] Lobby data host = 11000010335b748
03:05:24.125 [Lua] Lobby data matchmaking_type = 3
03:05:24.125 [Lua] Lobby data is_private = true
03:05:24.125 [Lua] Lobby data match_started = true
03:05:24.125 [Lua] Lobby data difficulty = harder
03:05:24.125 [Lua] Lobby data player_slot_1 = 0:0
03:05:24.125 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:24.125 [Lua] Lobby data unique_server_name = Torxen
03:05:24.125 [Lua] Lobby data quick_game = false
03:05:24.125 [Lua] Lobby data country_code = US
03:05:24.125 [Lua] Lobby data matchmaking = false
03:05:24.125 [Lua] Lobby data power_level = 0
03:05:24.125 [Lua] Lobby data mission_id = inn_level
03:05:24.125 [Lua] Lobby data mechanism = adventure
03:05:24.125 [Lua] Lobby data player_slot_5 = 0:0
03:05:24.125 [Lua] Lobby data player_slot_2 = 0:0
03:05:24.125 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:24.125 [Lua] Lobby data player_slot_3 = 0:0
03:05:24.125 [Lua] Lobby data eac_authorized = true
03:05:24.125 [Lua] Set lobby end.
03:05:24.125 [Lua] [StateIngame] Server ingame
03:05:24.128 [Lua] Set lobby begin:
03:05:24.128 [Lua] Lobby data twitch_enabled = false
03:05:24.128 [Lua] Lobby data selected_mission_id = inn_level
03:05:24.128 [Lua] Lobby data num_players = 1
03:05:24.128 [Lua] Lobby data difficulty_tweak = 0
03:05:24.129 [Lua] Lobby data host = 11000010335b748
03:05:24.129 [Lua] Lobby data matchmaking_type = 3
03:05:24.129 [Lua] Lobby data is_private = true
03:05:24.129 [Lua] Lobby data match_started = true
03:05:24.129 [Lua] Lobby data difficulty = normal
03:05:24.129 [Lua] Lobby data player_slot_1 = 0:0
03:05:24.129 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:24.129 [Lua] Lobby data unique_server_name = Torxen
03:05:24.129 [Lua] Lobby data quick_game = false
03:05:24.129 [Lua] Lobby data country_code = US
03:05:24.129 [Lua] Lobby data matchmaking = false
03:05:24.129 [Lua] Lobby data power_level = 0
03:05:24.129 [Lua] Lobby data mission_id = inn_level
03:05:24.129 [Lua] Lobby data mechanism = adventure
03:05:24.129 [Lua] Lobby data player_slot_5 = 0:0
03:05:24.129 [Lua] Lobby data player_slot_2 = 0:0
03:05:24.129 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:24.129 [Lua] Lobby data player_slot_3 = 0:0
03:05:24.129 [Lua] Lobby data eac_authorized = true
03:05:24.129 [Lua] Set lobby end.
03:05:24.129 [Lua] [Matchmaking] register rpcs
03:05:24.129 [Lua] GameNetworkManager:init... creating game session
03:05:24.129 [Lua] Host GameSession.make_game_session_host with session:
03:05:24.129 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:05:24.129 [Lua] [GameNetworkManager] My own peer_id = 11000010335b748
03:05:24.129 [Lua] [GameNetworkManager] self.is_server = true
03:05:24.129 [Network] Setting artificial MTU limit to 65536
03:05:24.137 [Lua] Switching ConflictSettings: to: inn_level
03:05:24.137 [Lua] pacing=disabled
03:05:24.137 [Lua] roaming=nil
03:05:24.137 [Lua] disabled=false
03:05:24.137 [Lua] pack_spawning=disabled
03:05:24.137 [Lua] contained_breeds=nil
03:05:24.137 [Lua] boss=disabled
03:05:24.137 [Lua] horde=disabled
03:05:24.137 [Lua] specials=disabled
03:05:24.137 [Lua] name=inn_level
03:05:24.137 [Lua] intensity=disabled
03:05:24.137 [Lua] ---
03:05:24.137 [Lua] [LevelAnalysis] set_random_seed( 10319239)
03:05:24.140 [Lua] [AIInterestPointSystem] Level Seed: 10319239
03:05:24.140 [Lua]
03:05:24.140 [Lua] [entity_system_bag] = table
03:05:24.140 [Lua] [entity_system_bag] = metatable
03:05:24.140 [Lua] [startup_data] = table
03:05:24.140 [Lua] [entity_manager] = table
03:05:24.140 [Lua] [entity_manager] = metatable
03:05:24.140 [Lua] [unit_spawner] = table
03:05:24.140 [Lua] [unit_spawner] = metatable
03:05:24.140 [Lua] [unit_storage] = table
03:05:24.140 [Lua] [unit_storage] = metatable
03:05:24.140 [Lua] [dice_keeper] = table
03:05:24.140 [Lua] [dice_keeper] = metatable
03:05:24.140 [Lua] [is_server] = true (boolean)
03:05:24.140 [Lua] [world] = [World]
03:05:24.140 [Lua] [system_api] = table
03:05:24.140 [Lua] [entity_system] = table
03:05:24.140 [Lua] [entity_system] = metatable
03:05:24.140 [Lua] [network_lobby] = table
03:05:24.140 [Lua] [network_lobby] = metatable
03:05:24.140 [Lua] [profile_synchronizer] = table
03:05:24.140 [Lua] [profile_synchronizer] = metatable
03:05:24.140 [Lua] [level_transition_handler] = table
03:05:24.140 [Lua] [level_transition_handler] = metatable
03:05:24.140 [Lua] [num_local_human_players] = 1 (number)
03:05:24.140 [Lua] [statistics_db] = table
03:05:24.140 [Lua] [statistics_db] = metatable
03:05:24.140 [Lua] [network_server] = table
03:05:24.140 [Lua] [network_server] = metatable
03:05:24.140 [Lua] [input_manager] = table
03:05:24.140 [Lua] [input_manager] = metatable
03:05:24.140 [Lua] [network_clock] = table
03:05:24.140 [Lua] [network_clock] = metatable
03:05:24.140 [Lua] [network_transmit] = table
03:05:24.140 [Lua] [network_transmit] = metatable
03:05:24.140 [Lua] [free_flight_manager] = table
03:05:24.140 [Lua] [free_flight_manager] = metatable
03:05:24.140 [Lua] [network_manager] = table
03:05:24.140 [Lua] [network_manager] = metatable
03:05:24.140 [Lua] [network_event_delegate] = table
03:05:24.140 [Lua] [network_event_delegate] = metatable
03:05:24.140 [Lua]
03:05:24.141 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:05:24.146 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
03:05:24.146 [Lua] [AchievementManager] Achievements using the steam platform
03:05:24.146 [Lua] PlayerManager:add_player player_1
03:05:24.224 [Lua] [StateIngame] Level seed: 10319239
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
03:05:24.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
03:05:24.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
03:05:24.231 [Lua] [LevelAnalysis] set_random_seed( 10319239)
03:05:24.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
03:05:24.234 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
03:05:24.234 [Lua] [IngameUI] init
03:05:24.247 [SteamVoipClient] select_out(11000010335b748, off)
03:05:24.251 [Lua] cb_razer_chroma_setup
03:05:24.289 [Lua] [Matchmaking] Cancelling matchmaking
03:05:24.289 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:05:24.289 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:05:24.289 [Lua] Set lobby begin:
03:05:24.289 [Lua] Lobby data twitch_enabled = false
03:05:24.289 [Lua] Lobby data selected_mission_id = inn_level
03:05:24.289 [Lua] Lobby data num_players = 1
03:05:24.289 [Lua] Lobby data difficulty_tweak = 0
03:05:24.289 [Lua] Lobby data host = 11000010335b748
03:05:24.289 [Lua] Lobby data matchmaking_type = 3
03:05:24.289 [Lua] Lobby data is_private = true
03:05:24.289 [Lua] Lobby data match_started = true
03:05:24.290 [Lua] Lobby data difficulty = normal
03:05:24.290 [Lua] Lobby data player_slot_1 = 0:0
03:05:24.290 [Lua] Lobby data player_slot_4 = 11000010335b748:1
03:05:24.290 [Lua] Lobby data unique_server_name = Torxen
03:05:24.290 [Lua] Lobby data quick_game = false
03:05:24.290 [Lua] Lobby data country_code = US
03:05:24.290 [Lua] Lobby data matchmaking = false
03:05:24.290 [Lua] Lobby data power_level = 723
03:05:24.290 [Lua] Lobby data mission_id = inn_level
03:05:24.290 [Lua] Lobby data mechanism = adventure
03:05:24.290 [Lua] Lobby data player_slot_5 = 0:0
03:05:24.290 [Lua] Lobby data player_slot_2 = 0:0
03:05:24.290 [Lua] Lobby data network_hash = e0a9d22835580578
03:05:24.290 [Lua] Lobby data player_slot_3 = 0:0
03:05:24.290 [Lua] Lobby data eac_authorized = true
03:05:24.290 [Lua] Set lobby end.
03:05:24.290 [Flow] complete_skittergate_legend false
03:05:24.290 [Flow] complete_all_helmgart_levels_recruit true
03:05:24.291 [Flow] WitchHunterLevel:3
03:05:24.291 [Flow] LeaderYes
03:05:24.291 [Flow] ALL PC XP:54938.3
03:05:24.291 [Flow] Has "bogenhafen" DLC:true
03:05:24.291 [Flow] WH XP:947.095
03:05:24.291 [Flow] Number of crafted items:48
03:05:24.291 [Flow] Sum of Powe Levels:1098
03:05:24.291 [Flow] lodestone diff 1:false
03:05:24.291 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:05:24.292 [Lua] CurrentConflictSettings inn_level
03:05:24.292 [Lua] [ConflictDirector] conflict_director is ai_ready
03:05:24.292 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:05:24.292 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:05:24.293 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:05:24.293 [Lua] Forming navigation groups in one frame
03:05:24.293 [Lua] Forming navigation groups
03:05:24.305 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999943611
03:05:24.306 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
03:05:24.306 [Lua] number of nav groups: 42
03:05:24.306 [Lua] number of refined nav groups : 23
03:05:24.307 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
03:05:24.307 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:05:24.307 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:05:24.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:05:24.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:05:24.309 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
03:05:24.309 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
03:05:24.310 [Lua] [Managers] Calling function on all managers:
03:05:24.333 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForEnterGame
03:05:24.333 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForGameObjectSync
03:05:24.547 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForGameObjectSync
03:05:24.547 [Lua] [PeerSM] 11000010335b748 :: on_enter WaitingForPlayers
03:05:24.629 [Lua] [PeerSM] 11000010335b748 :: on_exit WaitingForPlayers
03:05:24.629 [Lua] [PeerSM] 11000010335b748 :: on_enter InGame
03:05:24.629 [Lua] [SharedState] network_state_11000010335b748: peer_ingame:11000010335b748:0:0:0 = true
03:05:24.636 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
03:05:24.639 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:05:24.639 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:05:24.639 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:05:24.639 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:05:24.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:05:24.640 [Lua] TalentExtension:_send_rpc_sync_talents 42
03:05:24.640 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:05:24.640 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1
03:05:24.640 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:05:24.673 [Lua] Players are leaving the safe zone
03:05:24.968 [Lua] StateInGameRunning:_game_actually_starts()
03:05:24.968 [Lua] [GameModeInn] Start menu closed
03:05:24.968 [Lua] [GameModeInn] Start menu opened
03:05:24.968 [Lua] #################################################################################################################
03:05:24.968 [Lua] [Loading Time]: 00:00:13 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:05:24.968 [Lua] #################################################################################################################
03:05:24.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
03:05:24.968 [Lua] [SharedState] network_state_11000010335b748: actually_ingame:11000010335b748:0:0:0 = true
03:05:24.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
03:05:25.106 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
03:05:25.106 [Lua] Commit load time data
03:05:25.405 [Flow] DISABLE
03:05:28.455 [Lua] [IngameUI] menu view on_enter character_selection
03:05:28.455 [Lua] hero_fullscreen_menu_on_enter
03:05:28.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x118ca710
03:05:28.460 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:28.474 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:28.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:28.474 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
03:05:28.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:28.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:28.474 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
03:05:29.452 [Lua] [PlayFabMirrorBase] _commit_internal "5"
03:05:29.452 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:05:29.467 [Lua] generate_backend_stats 11000010335b748:1
03:05:29.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:05:29.540 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:05:29.546 [Lua] [PlayFabMirrorBase] commit result "success", "5"
03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:30.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:30.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:30.913 [Application] set exit code policy to silent_limited
03:05:30.913 [Application] setting exit code to 0xfa730001
03:05:30.915 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit
[4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request
[5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "we_thornsister"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 000000000C4D6020; profile_name = "wood_elf"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000003019A20; profile_index = 4; profile = table: 00000000037C90E0; career = table: 0000000000EA7320; career_name = "we_thornsister"
[4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 000000000E178B80; frame_delay = 0; profile_name = "wood_elf"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil
[5] self = table: 000000000C4D6020; dt = 0.01658204011619091
[6] self = table: 000000000C4D6020; dt = 0.01658204011619091
[7] self = table: 00000000118CA710; dt = 0.01658204011619091; t = 6.4190913056954741
[8] self = table: 000000000C5E21C0; dt = 0.01658204011619091; t = 6.4190913056954741; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.01658204011619091; t = 6.4190913056954741; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.01658204011619091; t = 6.4190913056954741; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.01658204011619091; t = 6.4190913056954741
[12] self = table: 0000000004CE0F60; dt = 0.01658204011619091; t = 6.4190913056954741; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.01658204011619091; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.01658204011619091; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.01658204011619091; t = 1037.0123877562582
[15] dt = 0.01658204011619091
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000E178B80; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 000000000647BDB0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_waywatcher"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01658204011619091; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.915 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
03:05:30.994 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh
03:05:30.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.999 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:30.999 [Application] set exit code policy to silent_limited
03:05:30.999 [Application] setting exit code to 0xfa730001
03:05:31.001 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_hat<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat"
[2] career_name = "we_thornsister"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister"
[4] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.016551975160837173
[6] self = table: 000000000C4D6020; dt = 0.016551975160837173
[7] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585
[8] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585
[12] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145
[15] dt = 0.016551975160837173
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:05:31.001 [Application] set exit code policy to silent_limited
03:05:31.001 [Application] setting exit code to 0xfa730001
03:05:31.002 [Lua] <>
<>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<>
<>we_thornsister<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback
[3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[7] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[8] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[9] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[10] @scripts/game_state/game_state_machine.lua:34: in function post_update
[11] @scripts/game_state/state_ingame.lua:1739: in function post_update
[12] @scripts/game_state/game_state_machine.lua:34: in function post_update
[13] @scripts/boot.lua:1012: in function game_update
[14] @scripts/boot.lua:612:in function
[1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "we_thornsister"; fmt_ok = true; message = "we_thornsister"
[2] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister"; item = nil
[3] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function]
[4] self = table: 000000000C4D6020; dt = 0.016551975160837173
[5] self = table: 000000000C4D6020; dt = 0.016551975160837173
[6] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585
[7] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210
[8] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[9] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil
[10] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585
[11] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0
[12] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil
[13] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145
[14] dt = 0.016551975160837173
[2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630;
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:05:31.002 [Application] set exit code policy to silent_limited
03:05:31.002 [Application] setting exit code to 0xfa730001
03:05:31.004 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "we_thornsister"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "wood_elf"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 4; profile = table: 00000000037C90E0; careers = table: 00000000037C2D30; career_settings = table: 0000000000EA7320; preview_animation = "career_select_04"; preview_wield_slot = "ranged"; preview_items = table: 0000000000EA77E0; career_name = "we_thornsister"; item = nil
[4] self = table: 000000000C4D6020; data = table: 00000000095A4EF0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000005165330; all_packages_loaded = true; skin_data = table: 00000000037CD670; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.016551975160837173
[6] self = table: 000000000C4D6020; dt = 0.016551975160837173
[7] self = table: 00000000118CA710; dt = 0.016551975160837173; t = 6.5019156923517585
[8] self = table: 000000000C5E21C0; dt = 0.016551975160837173; t = 6.5019156923517585; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016551975160837173; t = 6.5019156923517585; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016551975160837173; t = 6.5019156923517585; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016551975160837173; t = 6.5019156923517585
[12] self = table: 0000000004CE0F60; dt = 0.016551975160837173; t = 6.5019156923517585; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016551975160837173; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016551975160837173; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016551975160837173; t = 1037.0952121429145
[15] dt = 0.016551975160837173
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 4; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 3; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "wood_elf"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000F03C630;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 000000000294E9C0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "ranged"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[b7439a060f8fc695]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000095A4EF0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037CD670; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "we_thornsister"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "wood_elf"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[6432ab0ddbd3d248]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016551975160837173; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:05:31.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
03:05:31.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
03:05:31.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
03:05:31.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
03:05:31.121 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
03:05:39.438 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:39.438 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:39.445 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:05:39.445 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
03:05:39.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:39.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:39.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
03:05:39.713 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
03:05:39.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
03:05:39.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
03:05:39.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh
03:05:39.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:39.788 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(ranger_hat_0000), because equipped skin(skin_dr_default) wants to hide it
03:05:39.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:39.788 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(ranger_hat_0000), because equipped skin(skin_dr_default) wants to hide it
03:05:39.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:05:39.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
03:05:42.890 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:42.901 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:05:42.901 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:05:42.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:42.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:43.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:05:43.199 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:05:43.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:05:43.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:05:43.283 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:05:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:43.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:05:43.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
03:05:43.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:05:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:05:43.366 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
03:05:52.133 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:05:52.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:52.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.142 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
03:05:52.392 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
03:05:52.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
03:05:52.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
03:05:52.460 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh
03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.465 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it
03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:05:52.465 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0000), because equipped skin(skin_wh_default) wants to hide it
03:05:52.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:05:52.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:05:52.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:05:52.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:05:52.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:06:11.752 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:11.763 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:11.764 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:11.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:11.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.764 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
03:06:11.832 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
03:06:11.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:11.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:06:11.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
03:06:11.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:06:11.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:06:11.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
03:06:11.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:06:11.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:06:11.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
03:06:11.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:11.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:11.978 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
03:06:13.604 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:13.604 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:13.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:13.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView
03:06:13.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:13.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
03:06:13.684 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
03:06:13.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:13.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
03:06:13.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
03:06:13.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
03:06:13.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
03:06:13.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
03:06:16.892 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:16.892 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:16.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:16.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:16.899 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:16.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:16.899 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
03:06:16.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:16.899 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:16.899 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:19.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:19.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.092 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:19.385 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:19.385 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh
03:06:19.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh
03:06:19.473 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh
03:06:19.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.477 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:06:19.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
03:06:19.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:06:19.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:06:19.568 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
03:06:27.767 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:27.777 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:27.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:27.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:28.060 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:28.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
03:06:28.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
03:06:28.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.155 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:28.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:06:28.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:06:28.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:06:28.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:06:28.227 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
03:06:28.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:06:28.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:06:28.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
03:06:32.407 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:32.414 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:32.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:32.415 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:32.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:32.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:32.415 [Application] set exit code policy to silent_limited
03:06:32.415 [Application] setting exit code to 0xfa730001
03:06:32.416 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit
[4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request
[5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "es_questingknight"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 000000000C4D6020; profile_name = "empire_soldier"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000002FD9200; profile_index = 5; profile = table: 00000000037C2D80; career = table: 0000000000EA9900; career_name = "es_questingknight"
[4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 000000000040FDD0; frame_delay = 0; profile_name = "empire_soldier"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil
[5] self = table: 000000000C4D6020; dt = 0.016741881147027016
[6] self = table: 000000000C4D6020; dt = 0.016741881147027016
[7] self = table: 00000000118CA710; dt = 0.016741881147027016; t = 67.836404540576041
[8] self = table: 000000000C5E21C0; dt = 0.016741881147027016; t = 67.836404540576041; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016741881147027016; t = 67.836404540576041; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016741881147027016; t = 67.836404540576041; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016741881147027016; t = 67.836404540576041
[12] self = table: 0000000004CE0F60; dt = 0.016741881147027016; t = 67.836404540576041; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016741881147027016; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016741881147027016; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016741881147027016; t = 1098.4297009911388
[15] dt = 0.016741881147027016
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 000000000040FDD0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 0000000006477180; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_knight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016741881147027016; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.416 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.698 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:32.698 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:06:32.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
03:06:32.782 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
03:06:32.782 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white
03:06:32.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh
03:06:32.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh
03:06:32.865 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh
03:06:32.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:32.870 [Application] set exit code policy to silent_limited
03:06:32.870 [Application] setting exit code to 0xfa730001
03:06:32.871 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_hat<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat"
[2] career_name = "es_questingknight"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight"
[4] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.016611715778708458
[6] self = table: 000000000C4D6020; dt = 0.016611715778708458
[7] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816
[8] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816
[12] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186
[15] dt = 0.016611715778708458
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:32.871 [Application] set exit code policy to silent_limited
03:06:32.871 [Application] setting exit code to 0xfa730001
03:06:32.873 [Lua] <>
<>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<>
<>es_questingknight<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback
[3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[7] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[8] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[9] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[10] @scripts/game_state/game_state_machine.lua:34: in function post_update
[11] @scripts/game_state/state_ingame.lua:1739: in function post_update
[12] @scripts/game_state/game_state_machine.lua:34: in function post_update
[13] @scripts/boot.lua:1012: in function game_update
[14] @scripts/boot.lua:612:in function
[1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "es_questingknight"; fmt_ok = true; message = "es_questingknight"
[2] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight"; item = nil
[3] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function]
[4] self = table: 000000000C4D6020; dt = 0.016611715778708458
[5] self = table: 000000000C4D6020; dt = 0.016611715778708458
[6] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816
[7] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210
[8] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[9] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil
[10] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816
[11] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0
[12] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil
[13] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186
[14] dt = 0.016611715778708458
[2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560;
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:32.873 [Application] set exit code policy to silent_limited
03:06:32.873 [Application] setting exit code to 0xfa730001
03:06:32.874 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "es_questingknight"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "empire_soldier"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 5; profile = table: 00000000037C2D80; careers = table: 00000000037AF0C0; career_settings = table: 0000000000EA9900; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA9DC0; career_name = "es_questingknight"; item = nil
[4] self = table: 000000000C4D6020; data = table: 00000000087C7360; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 0000000000CA76F0; all_packages_loaded = true; skin_data = table: 00000000037D0FA0; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.016611715778708458
[6] self = table: 000000000C4D6020; dt = 0.016611715778708458
[7] self = table: 00000000118CA710; dt = 0.016611715778708458; t = 68.296788855455816
[8] self = table: 000000000C5E21C0; dt = 0.016611715778708458; t = 68.296788855455816; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016611715778708458; t = 68.296788855455816; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016611715778708458; t = 68.296788855455816; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016611715778708458; t = 68.296788855455816
[12] self = table: 0000000004CE0F60; dt = 0.016611715778708458; t = 68.296788855455816; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016611715778708458; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016611715778708458; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016611715778708458; t = 1098.8900853060186
[15] dt = 0.016611715778708458
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 5; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 1; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "empire_soldier"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 0000000005170560;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000024F0990; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[c77c52c273b7f882]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 00000000087C7360; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "empire_soldier"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[046debdfa57428ea]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016611715778708458; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:32.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
03:06:32.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
03:06:32.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
03:06:32.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
03:06:32.948 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
03:06:40.766 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, MenuWorldPreviewerCharacterSelectionView
03:06:40.773 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
03:06:40.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:40.773 [Application] set exit code policy to silent_limited
03:06:40.773 [Application] setting exit code to 0xfa730001
03:06:40.775 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/menu_world_previewer.lua:501: in function _load_hero_unit
[4] @scripts/ui/views/menu_world_previewer.lua:453: in function _handle_hero_spawn_request
[5] @scripts/ui/views/world_hero_previewer.lua:83: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "wh_priest"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 000000000C4D6020; profile_name = "witch_hunter"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil; character_camera_positions = table: 0000000002FCA4C0; new_character_position = table: 0000000002FCA4F0; profile_index = 1; profile = table: 00000000037AEF60; career = table: 0000000000EA1500; career_name = "wh_priest"
[4] self = table: 000000000C4D6020; requested_hero_spawn_data = table: 00000000087C3A60; frame_delay = 0; profile_name = "witch_hunter"; career_index = 4; state_character = false; callback = [function]; optional_scale = nil; camera_move_duration = 0.5; optional_skin = nil
[5] self = table: 000000000C4D6020; dt = 0.016741566359996796
[6] self = table: 000000000C4D6020; dt = 0.016741566359996796
[7] self = table: 00000000118CA710; dt = 0.016741566359996796; t = 76.182908802293241
[8] self = table: 000000000C5E21C0; dt = 0.016741566359996796; t = 76.182908802293241; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.016741566359996796; t = 76.182908802293241; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.016741566359996796; t = 76.182908802293241; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.016741566359996796; t = 76.182908802293241
[12] self = table: 0000000004CE0F60; dt = 0.016741566359996796; t = 76.182908802293241; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.016741566359996796; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.016741566359996796; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.016741566359996796; t = 1106.776205252856
[15] dt = 0.016741566359996796
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _requested_hero_spawn_data = table: 00000000087C3A60; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = false; character_unit_visible = true; _camera_character_position_animation_data = table: 000000000DC429F0; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037D0FA0; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "es_questingknight"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016741566359996796; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:40.775 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:40.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base
03:06:40.974 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base
03:06:40.974 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
03:06:41.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
03:06:41.061 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh
03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:41.066 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:41.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:41.066 [Application] set exit code policy to silent_limited
03:06:41.066 [Application] setting exit code to 0xfa730001
03:06:41.068 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_hat<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1173: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_hat"; fmt_ok = true; message = "slot_hat"
[2] career_name = "wh_priest"; slot = "slot_hat"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest"
[4] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.015969811007380486
[6] self = table: 000000000C4D6020; dt = 0.015969811007380486
[7] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118
[8] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118
[12] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509
[15] dt = 0.015969811007380486
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:41.068 [Application] set exit code policy to silent_limited
03:06:41.068 [Application] setting exit code to 0xfa730001
03:06:41.070 [Lua] <>
<>[Cosmetic] Failed to equip item in slot "slot_hat" for career %q in character selection state character<>
<>wh_priest<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1181: in function callback
[3] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[4] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[5] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[6] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[7] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[8] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[9] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[10] @scripts/game_state/game_state_machine.lua:34: in function post_update
[11] @scripts/game_state/state_ingame.lua:1739: in function post_update
[12] @scripts/game_state/game_state_machine.lua:34: in function post_update
[13] @scripts/boot.lua:1012: in function game_update
[14] @scripts/boot.lua:612:in function
[1] system = "[Cosmetic] Failed to equip item in slot \"slot_hat\" for career %q in character selection state character"; message_format = "wh_priest"; fmt_ok = true; message = "wh_priest"
[2] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest"; item = nil
[3] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function]
[4] self = table: 000000000C4D6020; dt = 0.015969811007380486
[5] self = table: 000000000C4D6020; dt = 0.015969811007380486
[6] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118
[7] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210
[8] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[9] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil
[10] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118
[11] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0
[12] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil
[13] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509
[14] dt = 0.015969811007380486
[2] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850;
[3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[6] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[7] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[8] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[9] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[10] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[11] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[13] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:41.070 [Application] set exit code policy to silent_limited
03:06:41.070 [Application] setting exit code to 0xfa730001
03:06:41.071 [Lua] <>
<>[BackendUtils] Failed to find loadout item in slot %q for career %q<>
<>slot_skin<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:64: in function print_exception
[2] @scripts/managers/backend/backend_utils.lua:31: in function get_loadout_item
[3] @scripts/ui/views/character_selection_view/states/character_selection_state_character.lua:1184: in function callback
[4] @scripts/ui/views/world_hero_previewer.lua:429: in function _poll_hero_package_loading
[5] @scripts/ui/views/world_hero_previewer.lua:84: in function post_update
[6] @scripts/ui/views/menu_world_previewer.lua:224: in function post_update
[7] @scripts/ui/views/character_selection_view/character_selection_view.lua:225: in function post_update
[8] @scripts/ui/views/ingame_ui.lua:702: in function post_update
[9] @scripts/managers/ui/ui_manager.lua:153: in function post_update
[10] @scripts/game_state/state_ingame_running.lua:988: in function post_update
[11] @scripts/game_state/game_state_machine.lua:34: in function post_update
[12] @scripts/game_state/state_ingame.lua:1739: in function post_update
[13] @scripts/game_state/game_state_machine.lua:34: in function post_update
[14] @scripts/boot.lua:1012: in function game_update
[15] @scripts/boot.lua:612:in function
[1] system = "[BackendUtils] Failed to find loadout item in slot %q for career %q"; message_format = "slot_skin"; fmt_ok = true; message = "slot_skin"
[2] career_name = "wh_priest"; slot = "slot_skin"; backend_items = table: 000000000313CCB0; backend_id = nil
[3] self = table: 0000000008F78090; hero_name = "witch_hunter"; world_previewer = table: 000000000C4D6020; career_index = 4; profile_index = 1; profile = table: 00000000037AEF60; careers = table: 00000000037C7900; career_settings = table: 0000000000EA1500; preview_animation = "career_select_04"; preview_wield_slot = "melee"; preview_items = table: 0000000000EA19C0; career_name = "wh_priest"; item = nil
[4] self = table: 000000000C4D6020; data = table: 0000000001F7A7F0; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewerCharacterSelectionView"; package_manager = table: 0000000000079650; package_names = table: 000000000C817850; all_packages_loaded = true; skin_data = table: 00000000037C0990; optional_scale = nil; career_index = 4; callback = [function]
[5] self = table: 000000000C4D6020; dt = 0.015969811007380486
[6] self = table: 000000000C4D6020; dt = 0.015969811007380486
[7] self = table: 00000000118CA710; dt = 0.015969811007380486; t = 76.474596149288118
[8] self = table: 000000000C5E21C0; dt = 0.015969811007380486; t = 76.474596149288118; current_view = "character_selection"; views = table: 000000000CCB3210
[9] self = table: 00000000080C2550; dt = 0.015969811007380486; t = 76.474596149288118; disable_ingame_ui = nil; ingame_ui = table: 000000000C5E21C0
[10] self = table: 000000000C845F20; dt = 0.015969811007380486; t = 76.474596149288118; level_end_view_wrapper = nil; disable_ingame_ui = nil
[11] self = table: 000000000C86EEF0; dt = 0.015969811007380486; t = 76.474596149288118
[12] self = table: 0000000004CE0F60; dt = 0.015969811007380486; t = 76.474596149288118; _ = 1; machine = table: 000000000C86EEF0
[13] self = table: 0000000001C08E00; dt = 0.015969811007380486; t = nil
[14] self = table: 00000000000982E0; real_world_dt = 0.015969811007380486; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.015969811007380486; t = 1107.0678925998509
[15] dt = 0.015969811007380486
[3] _widgets_by_name = table: 000000000E0A25F0; parent = table: 00000000118CA710; local_player = table: 00000000092064B0; statistics_db = table: 0000000004CE13C0; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008F6C450; allow_back_button = true; ui_animator = table: 000000000707CB00; _num_hero_columns = table: 000000000F2702B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; render_settings = table: 0000000008F74880; _hero_icon_widgets = table: 0000000002A05760; _hero_name = "wood_elf"; _selected_career_index = 4; _selected_hero_column = 4; _ui_animations = table: 0000000008F6F4B0; _num_max_hero_rows = 5; local_player_id = 1; _stats_id = "11000010335b748:1"; _close_on_successful_profile_request = true; _selected_hero_row = 4; ui_top_renderer = table: 00000000022B2220; _selected_hero_name = "witch_hunter"; peer_id = "11000010335b748"; _animations = table: 0000000008F70280; _profile_requester = table: 0000000007AB3DF0; world_previewer = table: 000000000C4D6020; _info_widgets = table: 000000000646C5B0; _career_index = 1; wwise_world = [WwiseWorld]; _widgets = table: 0000000009310F40; _hero_widgets = table: 000000000A25A0E0; use_user_skins = true; player_manager = table: 0000000008564120; _bot_selection_widgets = table: 000000000D3A62D0; _available_profiles = table: 0000000008F6E1A0; ui_scenegraph = table: 0000000001FF86A0; _current_video_settings = table: 000000000D7FE850;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[6] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; _units = table: 00000000002338A0; _camera_position_animation_data = table: 000000000DC11380; viewport_widget = table: 000000000B453E80; _hidden_units = table: 000000000C89F880; _session_id = 0; _activated = true; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _default_animation_data = table: 000000000C49A090; _requested_mip_streaming_units = table: 000000000C499F60; _use_highest_mip_levels = true; character_rotation = 0; _character_camera_positions = table: 0000000002FCA4C0; _wielded_slot_type = "melee"; character_unit_hidden_after_spawn = true; character_unit_visible = false; _camera_character_position_animation_data = table: 000000000DC429F0; mesh_unit = [Unit '#ID[7b718f5e5aacb267]']; camera_xy_angle_target = 0; unique_id = "CharacterSelectionView"; _hero_loading_package_data = table: 0000000001F7A7F0; _item_info_by_slot = table: 000000000C4D6090; character_look_current = table: 00000000028AA8C0; character_unit_skin_data = table: 00000000037C0990; _draw_character = true; _camera_default_position = table: 000000000C499FF0; _current_career_name = "wh_priest"; world = [World]; character_location = table: 000000000C499D30; peer_id = "11000010335b748"; character_camera_position_adjustments = table: 0000000008EFA980; ui_renderer = table: 000000000C5E22C0; _camera_move_duration = 0.5; hero_name = "wood_elf"; viewport = [Viewport]; _requested_unit_spawn_queue = table: 0000000006AE1850; _current_profile_name = "witch_hunter"; _camera_rotation_animation_data = table: 000000000DE4C320; camera = [Camera]; _equipment_units = table: 000000000C89F8C0; player_manager = table: 0000000008564120; _delayed_material_changes = table: 000000000C4D6050; _camera_gamepad_offset_data = table: 000000000E095790; character_look_target = table: 00000000028AA960; character_unit = [Unit '#ID[216ab535a77a8449]']; level = [Level];
[7] _hero_prestige_level_text_widget = table: 000000000CB84A90; _title_widget = table: 000000000B687F30; world_manager = table: 0000000002C929F0; is_server = true; _hero_name_text_widget = table: 000000000F4714D0; ingame_ui_context = table: 0000000011BE03C0; viewport_widget = table: 000000000B453E80; ui_renderer = table: 000000000C5E22C0; ui_animator = table: 0000000003760530; ui_animations = table: 000000000F0224E0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _draw_menu_panel = true; _hero_name = "wood_elf"; unit_states = table: 000000000E1BC400; _exit_button_widget = table: 0000000003762320; local_player_id = 1; units = table: 000000000E14A140; _input_blocked = false; _draw_menu_world = true; world = [World]; _machine = table: 0000000008F78CF0; _title_description_widget = table: 000000000CBC4330; peer_id = "11000010335b748"; _static_widgets = table: 000000000CBDB980; world_previewer = table: 000000000C4D6020; attachment_units = table: 000000000E1BC3D0; wwise_world = [WwiseWorld]; exit_to_game = true; player_manager = table: 0000000008564120; is_in_inn = true; _hero_level_text_widget = table: 000000000CB34A40; ui_top_renderer = table: 00000000022B2220; _state_machine_params = table: 000000000E14A110; ingame_ui = table: 000000000C5E21C0; ui_scenegraph = table: 00000000050F8990;
[8] popups_by_name = table: 000000000CCB31E0; fps = 0; world_manager = table: 0000000002C929F0; ingame_hud = table: 0000000011A97D60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C5E22C0; telemetry_time_view_enter = 0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; blocked_transitions = table: 00000000085CFB50; cutscene_system = table: 00000000031DD360; text_popup_ui = table: 000000000E167E10; local_player_id = 1; unlock_manager = table: 0000000007E9EC00; last_resolution_y = 1080; _previous_transition = "character_selection_force"; ui_top_renderer = table: 00000000022B2220; _fps_cooldown = 0; end_screen = table: 000000001093C760; world = [World]; peer_id = "11000010335b748"; current_view = "character_selection"; _profile_requester = table: 0000000007AB3DF0; camera_manager = table: 0000000007FA36F0; ingame_ui_context = table: 0000000011BE03C0; views = table: 000000000CCB3210; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000698DEA0; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000092064B0; hotkey_mapping = table: 00000000085CE990; weave_onboarding = table: 000000000CF31790; popup_handler = table: 000000000E167C60; network_event_delegate = table: 00000000090ED370;
[9] _ui_update_initialized = true; _ingame_ui = table: 000000000C5E21C0; _ui_enabled = true; _ingame_ui_context = table: 0000000011BE03C0;
[10] world_name = "level_world"; _game_started_current_frame = false; viewport_name = "player_1"; local_player_id = 1; rewards = table: 000000000CA9E2F0; parent = table: 0000000004CE0F60; network_server = table: 0000000006973330; _booted_eac_untrusted = false; statistics_db = table: 0000000004CE13C0; _conflict_directory_is_ready = true; _game_mode_ready_to_start = true; _lobby_host = table: 0000000006934820; world = [World]; _network_options = table: 00000000061B5470; _game_started_timestamp = 1667963124; is_in_tutorial = false; _transitioned_from_black_screen = true; is_quickplay = false; player = table: 00000000092064B0; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; mood_timers = table: 000000000CA9E390; is_in_inn = true; game_mode_key = "inn"; _has_started_framerate_catchup = true; ingame_ui_context = table: 0000000011BE03C0; end_conditions_met = false; _game_has_started = true; free_flight_manager = table: 00000000085A9BD0; is_server = true; network_event_delegate = table: 00000000090ED370;
[11] _params = table: 000000000C839D10; _profiling_debugging_enabled = true; _parent = table: 0000000004CE0F60; _state = table: 000000000C845F20;
[12] world_name = "level_world"; entity_system_bag = table: 000000000D54E690; network_server = table: 0000000006973330; entity_system = table: 0000000002A8C8D0; parent = table: 00000000000982E0; _level_flow_events = table: 000000000CC2CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004CE1BE0; profile_synchronizer = table: 0000000007AB3DC0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D50BB40; num_local_human_players = 1; _ping_reporter = table: 00000000091DDE70; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015969811007380486; peer_id = "11000010335b748"; level = [Level]; network_timer_handler = table: 000000000D688290; network_event_delegate = table: 00000000090ED370; machines = table: 000000000C7F4200; _camera_carrier = table: 000000000D927AF0; free_flight_manager = table: 00000000085A9BD0; network_transmit = table: 0000000007ADEB70; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004CE13C0; _lobby_host = table: 0000000006934820; dice_keeper = table: 000000000D01A4F0; network_clock = table: 0000000001C18ED0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000001C08B10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000982E0; _state = table: 0000000004CE0F60;
[14] startup_package_handles = table: 000000000009C1D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009C160; flow_return_table = table: 0000000000098310; _machine = table: 0000000001C08E00; has_booted = true; loading_context = table: 0000000004CE0CE0; startup_timer = 10.470850490033627; bar_timer = 0; disable_loading_bar = true;
<>
<>
03:06:41.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p
03:06:41.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p
03:06:41.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
03:06:41.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
03:06:41.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p
03:06:41.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
03:06:41.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
03:06:41.173 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
03:06:49.139 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:49.151 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView
03:06:49.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:49.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.151 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:06:49.364 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:06:49.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
03:06:49.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
03:06:49.514 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh
03:06:49.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:49.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
03:06:49.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
03:06:49.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:06:49.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:06:49.615 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:06:56.279 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:06:56.290 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:56.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.290 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.471 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:06:56.471 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:06:56.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh
03:06:56.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh
03:06:56.576 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh
03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.581 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.581 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:06:56.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:06:56.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:06:56.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
03:06:56.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
03:06:56.688 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
03:06:56.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
03:06:56.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
03:06:56.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
03:07:00.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:07:00.444 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.444 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:07:00.626 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
03:07:00.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh
03:07:00.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh
03:07:00.713 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh
03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.718 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it
03:07:00.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:00.718 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(adept_hat_0000), because equipped skin(skin_bw_default) wants to hide it
03:07:00.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
03:07:00.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
03:07:12.111 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:12.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
03:07:12.122 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
03:07:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:12.122 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.122 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:07:12.404 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
03:07:12.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:07:12.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:07:12.494 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
03:07:12.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:12.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:12.498 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:12.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
03:07:15.258 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010335b748
03:07:15.258 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:4:0 =
03:07:15.258 [Lua] [SharedState] network_state_11000010335b748: profile_index_reservation:0:0:5:0 = 11000010335b748
03:07:15.258 [Lua] Set lobby begin:
03:07:15.258 [Lua] Lobby data twitch_enabled = false
03:07:15.258 [Lua] Lobby data selected_mission_id = inn_level
03:07:15.258 [Lua] Lobby data num_players = 1
03:07:15.258 [Lua] Lobby data difficulty_tweak = 0
03:07:15.258 [Lua] Lobby data host = 11000010335b748
03:07:15.258 [Lua] Lobby data matchmaking_type = 3
03:07:15.258 [Lua] Lobby data is_private = true
03:07:15.258 [Lua] Lobby data match_started = true
03:07:15.258 [Lua] Lobby data difficulty = normal
03:07:15.258 [Lua] Lobby data player_slot_1 = 0:0
03:07:15.258 [Lua] Lobby data player_slot_4 = 0:0
03:07:15.259 [Lua] Lobby data unique_server_name = Torxen
03:07:15.259 [Lua] Lobby data quick_game = false
03:07:15.259 [Lua] Lobby data country_code = US
03:07:15.259 [Lua] Lobby data matchmaking = false
03:07:15.259 [Lua] Lobby data power_level = 723
03:07:15.259 [Lua] Lobby data mission_id = inn_level
03:07:15.259 [Lua] Lobby data mechanism = adventure
03:07:15.259 [Lua] Lobby data player_slot_5 = 11000010335b748:1
03:07:15.259 [Lua] Lobby data player_slot_2 = 0:0
03:07:15.259 [Lua] Lobby data network_hash = e0a9d22835580578
03:07:15.259 [Lua] Lobby data player_slot_3 = 0:0
03:07:15.259 [Lua] Lobby data eac_authorized = true
03:07:15.259 [Lua] Set lobby end.
03:07:15.259 [Lua] [ProfileSynchronizer] Assigning peer(11000010335b748:1) to profile(5) career(1)
03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = {}
03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010335b748"}]
03:07:15.259 [Lua] [SharedState] network_state_11000010335b748: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"wwise\/blunderbuss":false},"inventory_id":1176647040,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}}
03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
03:07:15.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read,
03:07:15.289 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
03:07:15.290 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
03:07:15.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
03:07:15.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
03:07:15.290 [Lua] [GameNetworkManager] destroying game object with go_id=43
03:07:15.290 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea914d757bbf09ef]'
child 1: '#ID[3a6085384519d64d]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[3a6085384519d64d]'
child 5: '#ID[4fccf031bdcc12ab]'
child 6: '#ID[33553fd1e935a530]'
child 7: '#ID[bd3fdc8b98ece0d7]'
03:07:15.291 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[921beae5e72f70ef]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[921beae5e72f70ef]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[1b309f0928506178]'
child 8: '#ID[0211829bc3091d1e]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[0c5cf5fb0717afcb]'
03:07:15.292 [Save] Saving `save_data`
03:07:15.293 [Save] Save done
03:07:15.293 [Save] Saving `save_data`
03:07:15.294 [Save] Save done
03:07:15.305 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer
03:07:15.306 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer
03:07:15.307 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
03:07:15.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer
03:07:15.310 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer
03:07:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer
03:07:15.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer
03:07:15.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer
03:07:15.311 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, ProfileSynchronizer
03:07:15.375 [Lua] [IngameUI] menu view on_exit character_selection
03:07:15.390 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
03:07:15.390 [Lua] hero_fullscreen_menu_on_exit
03:07:15.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x118ca710
03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:15.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:15.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
03:07:15.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:07:15.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
03:07:15.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:07:15.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:07:15.491 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
03:07:15.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:07:15.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:07:15.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
03:07:15.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:07:15.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:07:15.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
03:07:15.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
03:07:15.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
03:07:15.707 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
03:07:15.708 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:07:15.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:07:15.774 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:07:15.774 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
03:07:15.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
03:07:15.840 [Lua] [PackageManager] Force_load: wwise/blunderbuss
03:07:15.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:07:15.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:07:15.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
03:07:15.907 [Lua] [SharedState] network_state_11000010335b748: loaded_inventory_id:11000010335b748:1:0:0 = 1176647040
03:07:15.911 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-14.6995, 2.00768, 6.24696), Vector4(0, 0, 0.4215, -0.906829))
03:07:15.913 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:07:15.913 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:07:15.913 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:07:15.913 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
03:07:15.913 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
03:07:15.913 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:15.914 [Lua] TalentExtension:_send_rpc_sync_talents 44
03:07:15.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:15.914 [Lua] PlayerManager:assign_unit_ownership Torxen 11000010335b748 1
03:07:15.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
03:07:18.678 [Lua] [IngameUI] menu view on_enter hero_view
03:07:18.684 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0da70da0
03:07:18.684 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
03:07:18.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole
03:07:18.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole
03:07:18.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
03:07:18.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
03:07:18.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
03:07:18.698 [Lua] hero_fullscreen_menu_on_enter
03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.717 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.724 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:18.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:18.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:19.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:19.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:19.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:19.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:19.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:19.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:19.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:19.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:19.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
03:07:19.774 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole
03:07:19.905 [Lua] Set lobby begin:
03:07:19.905 [Lua] Lobby data twitch_enabled = false
03:07:19.905 [Lua] Lobby data selected_mission_id = inn_level
03:07:19.905 [Lua] Lobby data num_players = 1
03:07:19.905 [Lua] Lobby data difficulty_tweak = 0
03:07:19.905 [Lua] Lobby data host = 11000010335b748
03:07:19.905 [Lua] Lobby data matchmaking_type = 3
03:07:19.905 [Lua] Lobby data is_private = true
03:07:19.905 [Lua] Lobby data match_started = true
03:07:19.905 [Lua] Lobby data difficulty = normal
03:07:19.905 [Lua] Lobby data player_slot_1 = 0:0
03:07:19.905 [Lua] Lobby data player_slot_4 = 0:0
03:07:19.906 [Lua] Lobby data unique_server_name = Torxen
03:07:19.906 [Lua] Lobby data quick_game = false
03:07:19.906 [Lua] Lobby data country_code = US
03:07:19.906 [Lua] Lobby data matchmaking = false
03:07:19.906 [Lua] Lobby data power_level = 252
03:07:19.906 [Lua] Lobby data mission_id = inn_level
03:07:19.906 [Lua] Lobby data mechanism = adventure
03:07:19.906 [Lua] Lobby data player_slot_5 = 11000010335b748:1
03:07:19.906 [Lua] Lobby data player_slot_2 = 0:0
03:07:19.906 [Lua] Lobby data network_hash = e0a9d22835580578
03:07:19.906 [Lua] Lobby data player_slot_3 = 0:0
03:07:19.906 [Lua] Lobby data eac_authorized = true
03:07:19.906 [Lua] Set lobby end.
03:07:20.306 [Lua] [PlayFabMirrorBase] _commit_internal "6"
03:07:20.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:07:20.321 [Lua] generate_backend_stats 11000010335b748:1
03:07:20.394 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:07:20.395 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:07:20.401 [Lua] [PlayFabMirrorBase] commit result "success", "6"
03:07:28.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole
03:07:28.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalentsConsole
03:07:28.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole
03:07:33.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
03:07:33.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole
03:07:33.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalentsConsole
03:07:33.858 [Lua] TalentExtension:_send_rpc_sync_talents 44
03:07:33.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
03:07:35.191 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole
03:07:35.191 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole
03:07:35.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole
03:07:35.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
03:07:35.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole
03:07:35.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole
03:07:49.137 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole
03:07:49.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole
03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole
03:07:49.137 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
03:07:49.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
03:07:50.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole
03:07:50.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo
03:07:50.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo
03:07:50.272 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole
03:07:50.273 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole
03:07:50.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:50.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:50.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded:
03:07:50.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized
03:07:51.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole
03:07:51.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole
03:07:52.628 <>Access violation (0xc0000005) in build 5e8c95198fe9360418e0fe53a08916a496fa0c5f
accessing address 0000000000000404 from 00007FFD6C63BAF3<>
<>
{00007ff76e690000, 011da000, 6343fb56, 2e825d66-9f8c-4209-8b2b-9825d5bdb8ab, 00000001, E:\agent-work\tmp-builds\vt2-stingray\vt2\release\Q4_Q1_levels_2022_09_15\engine\win64\release\vermintide2.pdb}
{00007ffdb1e30000, 001f8000, b5ced1c6, ccc0e361-20f4-24be-044d-e630c3bd80c4, 00000001, ntdll.pdb}
{00007ffdb0930000, 000bd000, 4d6d72d1, 9cf2bcbc-4d0e-0350-3c68-e569faa6dc93, 00000001, kernel32.pdb}
{00007ffd6c600000, 0009c000, 61a8b839, 44dcefd9-fa4a-429b-9d55-29ba27caf605, 00000001, D:\work\engine\vermengine\tools\luajit\src\lua51.pdb}
0x00007ffdb1e30000:0x00000000000a0f4e KiUserExceptionDispatcher
0x00007ffd6c600000:0x000000000003baf3 lua_atpanic
0x00007ffd6c600000:0x000000000003b533 lua_atpanic
0x00007ffd6c600000:0x000000000003c7aa lua_atpanic
0x00007ffd6c600000:0x000000000000b758 lua_gc
0x00007ff76e690000:0x000000000014b9d6
0x00007ff76e690000:0x000000000032a268
0x00007ff76e690000:0x0000000000030c7e
0x00007ff76e690000:0x000000000003064e
0x00007ff76e690000:0x00000000000217f5
0x00007ff76e690000:0x0000000000021e89
0x00007ff76e690000:0x0000000000022042
0x00007ff76e690000:0x0000000000487ddf
0x00007ffdb0930000:0x0000000000017034 BaseThreadInitThunk
0x00007ffdb1e30000:0x00000000000526a1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>5e8c95198fe9360418e0fe53a08916a496fa0c5f<>
<>release<>
<>local<>
<>Developer Build (1.3.3.17636)<>
<>4555ee52-48f3-4181-be0c-5ebe6b431146<>
<>--- CPU
CPU: 12th Gen Intel(R) Core(TM) i5-12400
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:7
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00100000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16171MB
Available: 10435MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 33cd6be9-67a3-46b5-8911-382f4fcf62f7
--- Graphics
Graphics card: AMD Radeon RX 6650 XT (DirectX 11.0, 8146MB)
Graphics card: Intel(R) UHD Graphics 730 (DirectX 11.0, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Kaspersky VPN (IPv4, IPv6)
Network interface: Realtek Gaming 2.5GbE Family Controller #2 (IPv4, IPv6)
Network interface: Realtek RTL8811AU Wireless LAN 802.11ac USB 2.0 Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming Mouse G600
Input device: Generic (17.0): Gaming Keyboard G910
<>
<>C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-11-09-02.48.02-4555ee52-48f3-4181-be0c-5ebe6b431146.log<>
<>C:\Users\Torxen\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-11-09-02.48.02-4555ee52-48f3-4181-be0c-5ebe6b431146.dmp<>
<>
Memory
Total: 16171 MB
Available: 13347 MB
Used: 2824 MB
Peak Used: 3251 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 17195 MB
Used: 5660 MB
Peak: 6022 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]