[Log version] 1
[Session] cf409a24-dec0-463b-80df-8678ff84cb5c
UTC time stamps
08:54:14.482 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
08:54:14.482 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
08:54:14.482 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
08:54:14.482 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
08:54:14.482 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
08:54:14.483 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
08:54:14.526 [RazerChroma] Setup Razer Chroma resources
08:54:14.526 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
08:54:14.537 [Window] Window => active
08:54:14.679 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
08:54:14.695 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
08:54:15.034 [EAC] Init client 1100001009c76cf
08:54:15.034 [EAC] EAC client initialized
08:54:15.035 warning: [EAC] Failed to initialize localization
08:54:15.035 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
08:54:15.068 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 SUPER)
08:54:15.247 [AFTERMATH] Initialized Aftermath
08:54:15.250 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
08:54:15.318 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
08:54:15.748 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
08:54:15.750 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
08:54:15.827 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
08:54:15.827 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
08:54:15.828 [Save] Save dir: `C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2`
08:54:15.828 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
08:54:15.828 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
08:54:15.889 [RazerChroma] Setup Razer Chroma
08:54:15.944 [LightFX ] Loaded DLL.
08:54:15.944 [LightFX ] Init()
08:54:15.946 [LightFX ] LightFX failed to initialize
08:54:16.014 [Lua] boot.lua start, os clock: 2.403
08:54:16.014 [Lua] LUA IS STRIPPED!
08:54:16.014 [Lua] Boot:setup() entered. time: 0 os-clock: 2.403
08:54:16.014 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32711MB
Available: 22055MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID 708bec5d-e901-4bf1-9a18-ee91cce99e26
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 44259
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Wacom Tablet
Input device: Generic (17.0): ITE Device(8595)
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
Input device: Generic (17.0): USB-HID Keyboard
Input device: Generic (17.0): Razer DeathAdder Chroma
Input device: Generic (17.0): CYRM02p0296h00E0r0101
08:54:16.015 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
08:54:16.020 [SteamStats] RequestCurrentStats success: true
08:54:17.285 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1508025462389924 os-clock: 3.673
08:54:17.285 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:54:17.285 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
08:54:17.288 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:54:17.288 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:54:17.291 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:54:17.291 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:54:17.291 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:54:17.291 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:54:17.291 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:54:17.292 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:54:17.292 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
08:54:17.293 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:54:17.295 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:54:17.295 [Lua] Development.init_application_parameters
08:54:17.295 [Lua] -----------------------------------------------------------------
08:54:17.295 [Lua] -- Application parameters --
08:54:17.295 [Lua] -----------------------------------------------------------------
08:54:17.295 [Lua] *****************************************************************
08:54:17.295 [Lua] ** Initial contents of script_data **
08:54:17.295 [Lua] script_data.beta_level_progression = false
08:54:17.295 [Lua] script_data.build_identifier = c421a889e5cd
08:54:17.295 [Lua] script_data.debug_interactions = false
08:54:17.295 [Lua] script_data.disable_debug_draw = true
08:54:17.295 [Lua] script_data.disable_intro_trailer = false
08:54:17.295 [Lua] script_data.disable_store = false
08:54:17.295 [Lua] script_data.disable_tutorial_at_start = true
08:54:17.295 [Lua] script_data.eac-untrusted = false
08:54:17.295 [Lua] script_data.enable_detailed_tooltips = false
08:54:17.295 [Lua] script_data.force_debug_disabled = true
08:54:17.295 [Lua] script_data.force_steam = true
08:54:17.295 [Lua] script_data.hide_fps = true
08:54:17.295 [Lua] script_data.hide_version_info = true
08:54:17.295 [Lua] script_data.matchmaking_debug = true
08:54:17.295 [Lua] script_data.network_debug = true
08:54:17.295 [Lua] script_data.package_debug = true
08:54:17.295 [Lua] script_data.packaged_build = true
08:54:17.295 [Lua] script_data.settings = { }
08:54:17.295 [Lua] script_data.show_fps = false
08:54:17.295 [Lua] script_data.spawn_empty_chest = true
08:54:17.295 [Lua] script_data.telemetry_log_interval = 600
08:54:17.295 [Lua] script_data.tobii_button = false
08:54:17.295 [Lua] script_data.use_beta_overlay = false
08:54:17.295 [Lua] script_data.use_local_backend = false
08:54:17.295 [Lua] script_data.use_tech_telemetry = true
08:54:17.295 [Lua] script_data.use_telemetry = true
08:54:17.295 [Lua] *****************************************************************
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
08:54:17.295 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
08:54:17.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:54:17.310 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:54:17.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
08:54:17.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
08:54:17.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
08:54:17.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
08:54:17.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
08:54:17.484 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
08:54:17.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
08:54:17.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
08:54:17.613 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
08:54:17.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
08:54:17.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
08:54:17.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
08:54:17.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
08:54:17.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
08:54:17.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
08:54:17.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
08:54:17.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
08:54:17.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
08:54:17.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
08:54:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
08:54:17.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
08:54:17.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
08:54:17.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
08:54:17.992 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
08:54:17.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
08:54:18.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
08:54:18.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
08:54:18.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
08:54:18.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
08:54:18.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
08:54:18.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
08:54:18.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
08:54:18.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
08:54:18.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
08:54:18.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
08:54:18.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
08:54:18.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
08:54:18.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
08:54:18.264 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
08:54:18.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
08:54:18.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
08:54:18.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
08:54:18.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
08:54:18.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
08:54:18.286 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
08:54:18.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
08:54:18.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
08:54:18.352 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
08:54:18.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
08:54:18.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
08:54:18.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
08:54:18.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
08:54:18.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
08:54:18.463 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
08:54:18.468 [Lua] settings.steam: nil
08:54:18.468 [Lua] Steam: table: 0000000000062470
08:54:18.468 [Lua] force_steam: true
08:54:18.468 [Lua] BUILD: release
08:54:18.468 [Lua] test_backend: nil
08:54:18.468 [Lua] DEDICATED_SERVER: false
08:54:18.468 [Lua] Using app_id '552500' to define backend
08:54:18.468 [Lua] PlayFab Title ID: 5107
08:54:18.509 [Lua] [1] = beastmen_minotaur (string)
08:54:18.509 [Lua] [2] = skaven_storm_vermin_champion (string)
08:54:18.509 [Lua] [3] = chaos_dummy_troll (string)
08:54:18.509 [Lua] [4] = skaven_grey_seer (string)
08:54:18.509 [Lua] [5] = chaos_plague_wave_spawner (string)
08:54:18.509 [Lua] [6] = chaos_vortex (string)
08:54:18.509 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
08:54:18.509 [Lua] [8] = chaos_dummy_sorcerer (string)
08:54:18.509 [Lua] [9] = chaos_tentacle (string)
08:54:18.509 [Lua] [10] = skaven_loot_rat (string)
08:54:18.509 [Lua] [11] = skaven_stormfiend_demo (string)
08:54:18.509 [Lua] [12] = critter_rat (string)
08:54:18.509 [Lua] [13] = skaven_explosive_loot_rat (string)
08:54:18.509 [Lua] [14] = chaos_spawn (string)
08:54:18.509 [Lua] [15] = skaven_stormfiend_boss (string)
08:54:18.509 [Lua] [16] = critter_pig (string)
08:54:18.509 [Lua] [17] = chaos_troll (string)
08:54:18.509 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
08:54:18.509 [Lua] [19] = skaven_rat_ogre (string)
08:54:18.509 [Lua] [20] = skaven_stormfiend (string)
08:54:18.509 [Lua] [21] = skaven_storm_vermin_warlord (string)
08:54:18.509 [Lua] [22] = skaven_warpfire_thrower (string)
08:54:18.509 [Lua] [23] = chaos_plague_sorcerer (string)
08:54:18.509 [Lua] [24] = chaos_exalted_champion_warcamp (string)
08:54:18.509 [Lua] [25] = skaven_pack_master (string)
08:54:18.509 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
08:54:18.509 [Lua] [27] = skaven_ratling_gunner (string)
08:54:18.509 [Lua] [28] = chaos_mutator_sorcerer (string)
08:54:18.509 [Lua] [29] = skaven_poison_wind_globadier (string)
08:54:18.509 [Lua] [30] = chaos_tentacle_sorcerer (string)
08:54:18.509 [Lua] [31] = chaos_exalted_champion_norsca (string)
08:54:18.509 [Lua] [32] = chaos_warrior (string)
08:54:18.509 [Lua] [33] = chaos_exalted_sorcerer (string)
08:54:18.509 [Lua] [34] = skaven_gutter_runner (string)
08:54:18.509 [Lua] [35] = chaos_corruptor_sorcerer (string)
08:54:18.509 [Lua] [36] = chaos_vortex_sorcerer (string)
08:54:18.509 [Lua] [37] = skaven_plague_monk (string)
08:54:18.509 [Lua] [38] = chaos_berzerker (string)
08:54:18.509 [Lua] [39] = beastmen_gor (string)
08:54:18.509 [Lua] [40] = beastmen_ungor_archer (string)
08:54:18.509 [Lua] [41] = beastmen_ungor_dummy (string)
08:54:18.509 [Lua] [42] = beastmen_standard_bearer_crater (string)
08:54:18.509 [Lua] [43] = skaven_storm_vermin_commander (string)
08:54:18.509 [Lua] [44] = beastmen_standard_bearer (string)
08:54:18.509 [Lua] [45] = skaven_storm_vermin (string)
08:54:18.509 [Lua] [46] = beastmen_ungor (string)
08:54:18.509 [Lua] [47] = chaos_raider_tutorial (string)
08:54:18.509 [Lua] [48] = chaos_raider (string)
08:54:18.509 [Lua] [49] = beastmen_gor_dummy (string)
08:54:18.509 [Lua] [50] = skaven_storm_vermin_with_shield (string)
08:54:18.509 [Lua] [51] = beastmen_bestigor (string)
08:54:18.509 [Lua] [52] = beastmen_bestigor_dummy (string)
08:54:18.509 [Lua] [53] = skaven_clan_rat_tutorial (string)
08:54:18.509 [Lua] [54] = chaos_marauder (string)
08:54:18.509 [Lua] [55] = skaven_dummy_clan_rat (string)
08:54:18.509 [Lua] [56] = chaos_fanatic (string)
08:54:18.509 [Lua] [57] = chaos_marauder_with_shield (string)
08:54:18.509 [Lua] [58] = chaos_zombie (string)
08:54:18.509 [Lua] [59] = skaven_clan_rat (string)
08:54:18.509 [Lua] [60] = skaven_clan_rat_with_shield (string)
08:54:18.509 [Lua] [61] = chaos_marauder_tutorial (string)
08:54:18.509 [Lua] [62] = skaven_dummy_slave (string)
08:54:18.509 [Lua] [63] = skaven_slave (string)
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
08:54:18.548 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
08:54:18.555 [Lua] level display name dlc_bogenhafen_city
08:54:18.555 [Lua] level display name cemetery
08:54:18.555 [Lua] level display name forest_ambush
08:54:18.555 [Lua] level display name mines
08:54:18.555 [Lua] level display name nurgle
08:54:18.555 [Lua] level display name warcamp
08:54:18.555 [Lua] level display name bell
08:54:18.555 [Lua] level display name skittergate
08:54:18.555 [Lua] level display name prologue
08:54:18.555 [Lua] level display name dlc_celebrate_crawl
08:54:18.555 [Lua] level display name military
08:54:18.555 [Lua] level display name magnus
08:54:18.555 [Lua] level display name skaven_stronghold
08:54:18.555 [Lua] level display name fort
08:54:18.555 [Lua] level display name ground_zero
08:54:18.555 [Lua] level display name elven_ruins
08:54:18.555 [Lua] level display name farmlands
08:54:18.555 [Lua] level display name ussingen
08:54:18.555 [Lua] level display name dlc_portals
08:54:18.555 [Lua] level display name dlc_castle
08:54:18.555 [Lua] level display name catacombs
08:54:18.555 [Lua] level display name crater
08:54:18.555 [Lua] level display name plaza
08:54:18.555 [Lua] level display name dlc_bogenhafen_slum
08:54:18.555 [Lua] level display name dlc_bastion
08:54:18.585 [Lua] TIME: 0.022
08:54:19.143 [Lua] [ConflictSettings] Contained breeds generated in: 0.52499999999999947
08:54:19.248 [Lua] <>realm = official<>
08:54:19.548 [Lua] <>project = vermintide 2<>
08:54:19.551 [Lua] <>build = release<>
08:54:19.551 [Lua] <>platform = win32<>
08:54:19.551 [Lua] <>dedicated_server = false<>
08:54:19.551 [Lua] <>title_id = 5107<>
08:54:19.551 [Lua] <>content_revision = 18215<>
08:54:19.551 [Lua] <>engine_revision = c421a889e5cd<>
08:54:19.551 [Lua] <>release_version = 4.1<>
08:54:19.551 [Lua] <>rendering_backend = dx11<>
08:54:19.551 [Lua] <>teamcity_build_id = 83072<>
08:54:19.551 [Lua] <>steam_id = 1100001009c76cf<>
08:54:19.551 [Lua] <>steam_profile_name = MomsBestGoodboy<>
08:54:19.551 [Lua] <>machine_id = 708bec5d-e901-4bf1-9a18-ee91cce99e26<>
08:54:19.551 [Lua] [Boot] Application build: release
08:54:19.551 [Lua] [Boot] Content revision: 18215
08:54:19.551 [Lua] [Boot] Engine revision: c421a889e5cd
08:54:19.551 [Lua] [Boot] Release version: 4.1
08:54:19.552 [Lua] Game:_handle_win32_graphics_quality() total time: 0.00099999999999945
08:54:19.552 [Lua] save: 0.00099999999999944578
08:54:19.552 [Lua]
08:54:19.552 [Lua] unaccounted: 0
08:54:19.552 [Lua] [Boot] User ID: 1100001009c76cf MomsBestGoodboy
08:54:19.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
08:54:19.556 [Lua] initializing mechanism to: adventure
08:54:19.556 [Lua] Game:setup() total time: 0.0049999999999999
08:54:19.556 [Lua] handle rev info: 0
08:54:19.556 [Lua] handle gfx quality: 0.00099999999999944578
08:54:19.556 [Lua] default settings: 0
08:54:19.556 [Lua] user settings: 0
08:54:19.556 [Lua] set frame times: 0
08:54:19.556 [Lua] init random: 0
08:54:19.556 [Lua] managers: 0.0040000000000004476
08:54:19.556 [Lua]
08:54:19.556 [Lua] unaccounted: 0
08:54:19.556 [Lua] [Boot] use baked enemy meshes: false
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:54:19.556 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:54:19.556 [Lua] [Testify] Ready!
08:54:19.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:54:19.693 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:54:19.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:54:19.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:54:19.980 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:54:19.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:54:20.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:54:20.031 [Lua] [PackageManager] Force_load: resource_packages/menu
08:54:20.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:54:20.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:54:20.099 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:54:20.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:54:20.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:54:20.541 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:54:20.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:54:20.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:54:20.642 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
08:54:20.643 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
08:54:20.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:54:20.693 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:54:20.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:54:21.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:54:21.083 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:54:21.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:54:21.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:54:21.744 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:54:21.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:54:22.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:54:22.201 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:54:22.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:54:22.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:54:22.660 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:54:22.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:54:22.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:54:22.864 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:54:22.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:54:23.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:54:23.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:54:23.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:54:23.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:54:23.151 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:54:23.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:54:23.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:54:23.219 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:54:23.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:54:23.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:54:23.445 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:54:23.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:54:23.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:54:23.535 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:54:23.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:54:23.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:54:23.583 [Lua] [PackageManager] Force_load: resource_packages/careers
08:54:23.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:54:23.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:54:23.634 [Lua] [PackageManager] Force_load: resource_packages/decals
08:54:23.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:54:23.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:54:23.702 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:54:23.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:54:23.704 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:54:23.704 [Lua] [Gamestate] Enter StateTitleScreen
08:54:23.705 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:54:23.705 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:54:23.705 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:54:23.705 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:54:23.705 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:54:23.720 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:54:23.720 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:54:23.720 [Save] Loading `save_data`
08:54:23.721 [Save] Load done
08:54:23.736 [Lua] [BackendManagerPlayFab] Backend Enabled
08:54:24.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:54:24.256 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:54:24.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
08:54:24.529 [Lua] <>playfab_id = CFB49225BCC3174<>
08:54:25.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
08:54:25.071 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
08:54:25.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:54:25.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:54:25.899 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:54:25.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:54:26.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:54:26.747 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:54:26.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:54:26.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:54:26.815 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:54:26.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
08:54:26.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
08:54:26.866 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
08:54:26.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
08:54:26.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
08:54:26.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
08:54:27.598 [Lua] steam item server: requesting user inventory
08:54:27.936 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
08:54:27.936 [Lua] ISI-> GET_ALL_ITEMS!
08:54:27.936 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
08:54:27.936 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
08:54:27.937 [Lua]
08:54:27.937 [Lua]
08:54:28.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
08:54:28.072 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
08:54:28.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
08:54:28.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
08:54:28.072 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
08:54:28.072 [Lua] [SteamManager] request_item_prices
08:54:28.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
08:54:28.192 [Lua] Player statistics loaded!
08:54:28.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
08:54:28.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
08:54:28.568 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
08:54:28.569 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 379 item(s) to the peddler stock
08:54:28.581 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
08:54:28.582 [Lua] [SteamManager] on_price_result 1 USD
08:54:28.582 [Lua] _refresh_steam_item_prices_cb
08:54:28.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
08:54:28.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
08:54:28.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
08:54:28.921 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:54:29.950 [Lua] [Managers] Destroying manager group:
08:54:29.950 [Lua] [Gamestate] Enter state StateLoading
08:54:29.951 [Lua] [StateLoading] Auto Skip: nil
08:54:29.951 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
08:54:29.951 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:54:29.951 [Lua] [LobbyManager] Setting up network options
08:54:29.951 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
08:54:29.951 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
08:54:29.951 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
08:54:29.951 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
08:54:29.951 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
08:54:29.951 [Lua] LobbyManager:setup_network_options server_port: 27015
08:54:29.951 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:54:29.954 [Lua] registering RPCs
08:54:29.954 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
08:54:29.954 [Lua] [LobbyAux] Making combined_hash: f2066ef209268da8 from network_hash=7c352b75caf6475d, trunk_revision=18215, engine_revision=c421a889e5cd, project_hash=bulldozer
08:54:29.954 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:54:29.954 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:54:29.954 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:54:29.954 [Lua] [LevelTransitionHandler] load_level inn_level 0
08:54:29.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
08:54:29.955 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
08:54:29.955 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:54:29.955 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
08:54:29.955 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:54:29.955 [SteamVoip] Creating room 5be6373104e646dc
08:54:29.955 [SteamVoip] Joining room 5be6373104e646dc
08:54:29.955 [EAC] EAC server 1100001009c76cf is initializing
08:54:29.962 [EAC] Server is also client 1100001009c76cf
08:54:29.962 [EACServer] [03:54:29:961][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E60EBB10 LogLevel: Info.
08:54:29.962 [Lua] ### Created peer state machine for 1100001009c76cf
08:54:29.962 [Lua] [PeerSM] 1100001009c76cf :: on_enter Connecting
08:54:29.962 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
08:54:29.962 warning: [Application] Application.update_render_world is deprecated.
08:54:29.968 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:54:29.968 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:54:29.968 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
08:54:29.968 [Lua] Set lobby begin:
08:54:29.968 [Lua] Set lobby end.
08:54:29.968 [Lua] [PSM] Peer 1100001009c76cf joined. Want to use profile index "1" and join party "nil"
08:54:29.968 [Lua] [LobbyHost] Changed state from 0 to creating
08:54:30.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:54:30.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:54:30.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:54:30.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:54:30.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:54:30.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:54:30.135 [Lua] [LobbyHost] Changed state from creating to joined
08:54:30.135 [Lua] [PartyManager] Leader is set to 1100001009c76cf
08:54:30.135 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001009c76cf my_peer_id:1100001009c76cf
08:54:30.135 [Lua] [ChatManager] Registering channel 1
08:54:30.135 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf)
08:54:30.135 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf)
08:54:30.135 [Lua] [PartyManager] network_context_created (server_peer_id=1100001009c76cf, own_peer_id=1100001009c76cf)
08:54:30.151 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:54:30.152 [Lua] [NetworkServer] Changing num_players from nil to 1
08:54:30.152 [Lua] Players: 1
08:54:30.152 [Lua] Set lobby begin:
08:54:30.152 [Lua] Lobby data num_players = 1
08:54:30.152 [Lua] Lobby data level_key = inn_level
08:54:30.152 [Lua] Lobby data game_mode = 3
08:54:30.152 [Lua] Lobby data matchmaking = false
08:54:30.152 [Lua] Set lobby end.
08:54:30.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:54:30.185 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:54:30.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:54:31.835 [Lua] player (1100001009c76cf,1) was put into party 0
08:54:31.835 [Lua] [PeerSM] 1100001009c76cf :: on_exit Connecting
08:54:31.835 [Lua] [PeerSM] 1100001009c76cf :: on_enter Loading
08:54:31.835 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009c76cf inn_level 0
08:54:31.835 [Lua] [StateLoading] got rpc_load_level 50 inn_level
08:54:37.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:54:37.498 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:54:37.503 [Lua] [LevelTransitionHandler] Level load completed!
08:54:37.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1123858 - use_random_directors: true - overriden_conflict: nil
08:54:37.505 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:54:37.505 [Lua] checking dlc's against conflict directors
08:54:37.505 [Lua] - removing conflict director 'chaos_beastmen'
08:54:37.505 [Lua] - removing conflict director 'skaven_beastmen'
08:54:37.505 [Lua] - removing conflict director 'beastmen'
08:54:37.505 [Lua] number of factions to include 2
08:54:37.505 [Lua] number of factions added 2
08:54:37.505 [Lua] --- --- ---
08:54:37.505 [Lua] Starting... difficulty 'normal'
08:54:37.505 [Lua] These are the starting conflict directors:
08:54:37.505 [Lua] inn_level
08:54:37.505 [Lua] --- --- ---
08:54:37.505 [Lua]
08:54:37.505 [Lua] DONE! Found the following directors:
08:54:37.505 [Lua] (free: 35), Master hash is:
08:54:37.505 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:54:37.505 [Lua] load_startup_enemy_packages: --------------
08:54:37.505 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:54:37.505 [Lua] critter_rat
08:54:37.507 [Lua] ### Sending rpc_level_loaded
08:54:37.507 [Lua] #### Has state machine: true, peer_id: 1100001009c76cf, level_id: 50
08:54:37.507 [Lua] Peer 1100001009c76cf has loaded the level and all enemies are loaded
08:54:37.507 [Lua] [PeerSM] 1100001009c76cf :: on_exit Loading
08:54:37.507 [Lua] [PeerSM] 1100001009c76cf :: on_enter LoadingProfilePackages
08:54:37.507 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:0 my_peer_id:1100001009c76cf
08:54:37.508 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:0 my_peer_id:1100001009c76cf
08:54:37.508 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
08:54:37.508 [Lua] [PeerSM] 1100001009c76cf :: on_exit LoadingProfilePackages
08:54:37.508 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForEnterGame
08:54:37.509 [Lua] ### Sending rpc_level_loaded
08:54:37.509 [Lua] #### Has state machine: false, peer_id: 1100001009c76cf, level_id: 50
08:54:37.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:54:37.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:54:37.521 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:54:37.521 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:54:37.521 [Lua] Starting async level spawning of levels/inn/world
08:54:37.521 [Umbra] Init version: 3.4.15 :: 16 threads
08:54:37.825 [Lua] Async level spawning done
08:54:37.825 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:54:38.577 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:54:38.577 [Lua] Set lobby begin:
08:54:38.577 [Lua] Lobby data host = 1100001009c76cf
08:54:38.577 [Lua] Lobby data level_key = inn_level
08:54:38.577 [Lua] Lobby data game_mode = 3
08:54:38.577 [Lua] Lobby data country_code = US
08:54:38.577 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:38.577 [Lua] Lobby data num_players = 1
08:54:38.577 [Lua] Lobby data matchmaking = false
08:54:38.577 [Lua] Set lobby end.
08:54:38.577 [Lua] [Managers] Destroying manager group:
08:54:38.577 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:54:38.577 [Lua] [Gamestate] Enter StateIngame HOST
08:54:38.578 [Lua] [Managers] Calling function on all managers:
08:54:38.578 [Lua] <>level = inn_level<>
08:54:38.578 [Lua] Set lobby begin:
08:54:38.578 [Lua] Lobby data host = 1100001009c76cf
08:54:38.578 [Lua] Lobby data level_key = inn_level
08:54:38.578 [Lua] Lobby data game_mode = 3
08:54:38.578 [Lua] Lobby data selected_level_key = inn_level
08:54:38.578 [Lua] Lobby data country_code = US
08:54:38.578 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:38.578 [Lua] Lobby data num_players = 1
08:54:38.578 [Lua] Lobby data matchmaking = false
08:54:38.578 [Lua] Set lobby end.
08:54:38.578 [Lua] [StateIngame] Server ingame
08:54:38.581 [Lua] Set lobby begin:
08:54:38.581 [Lua] Lobby data level_key = inn_level
08:54:38.582 [Lua] Lobby data selected_level_key = inn_level
08:54:38.582 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:38.582 [Lua] Lobby data matchmaking = false
08:54:38.582 [Lua] Lobby data host = 1100001009c76cf
08:54:38.582 [Lua] Lobby data country_code = US
08:54:38.582 [Lua] Lobby data game_mode = 3
08:54:38.582 [Lua] Lobby data difficulty_tweak = 0
08:54:38.582 [Lua] Lobby data difficulty = normal
08:54:38.582 [Lua] Lobby data num_players = 1
08:54:38.582 [Lua] Set lobby end.
08:54:38.582 [Lua] [LobbyAux] Making combined_hash: f2066ef209268da8 from network_hash=7c352b75caf6475d, trunk_revision=18215, engine_revision=c421a889e5cd, project_hash=bulldozer
08:54:38.582 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
08:54:38.582 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:54:38.582 [Lua] [Matchmaking] initializing
08:54:38.582 [Lua] [Matchmaking] my_peer_id: 1100001009c76cf, I am server
08:54:38.582 [Lua] [Matchmaking] register rpcs
08:54:38.582 [Lua] GameNetworkManager:init... creating game session
08:54:38.582 [Lua] Host GameSession.make_game_session_host with session:
08:54:38.582 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:54:38.582 [Lua] [GameNetworkManager] My own peer_id = 1100001009c76cf
08:54:38.582 [Lua] [GameNetworkManager] self.is_server = true
08:54:38.582 [Network] Setting artificial MTU limit to 65536
08:54:38.582 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
08:54:38.589 [Lua] Switching ConflictSettings: to: inn_level
08:54:38.589 [Lua] pacing=disabled
08:54:38.589 [Lua] roaming=nil
08:54:38.589 [Lua] disabled=false
08:54:38.589 [Lua] pack_spawning=disabled
08:54:38.589 [Lua] contained_breeds=nil
08:54:38.589 [Lua] boss=disabled
08:54:38.589 [Lua] horde=disabled
08:54:38.589 [Lua] specials=disabled
08:54:38.589 [Lua] name=inn_level
08:54:38.589 [Lua] intensity=disabled
08:54:38.589 [Lua] ---
08:54:38.589 [Lua] [LevelAnalysis] set_random_seed( 1123858)
08:54:38.593 [Lua] [AIInterestPointSystem] Level Seed: 1123858
08:54:38.593 [Lua]
08:54:38.593 [Lua] [entity_system_bag] = table
08:54:38.593 [Lua] [entity_system_bag] = metatable
08:54:38.593 [Lua] [startup_data] = table
08:54:38.593 [Lua] [entity_manager] = table
08:54:38.593 [Lua] [entity_manager] = metatable
08:54:38.593 [Lua] [unit_spawner] = table
08:54:38.593 [Lua] [unit_spawner] = metatable
08:54:38.593 [Lua] [unit_storage] = table
08:54:38.593 [Lua] [unit_storage] = metatable
08:54:38.593 [Lua] [dice_keeper] = table
08:54:38.593 [Lua] [dice_keeper] = metatable
08:54:38.593 [Lua] [is_server] = true (boolean)
08:54:38.593 [Lua] [world] = [World]
08:54:38.593 [Lua] [system_api] = table
08:54:38.593 [Lua] [entity_system] = table
08:54:38.593 [Lua] [entity_system] = metatable
08:54:38.593 [Lua] [network_lobby] = table
08:54:38.593 [Lua] [network_lobby] = metatable
08:54:38.593 [Lua] [profile_synchronizer] = table
08:54:38.593 [Lua] [profile_synchronizer] = metatable
08:54:38.593 [Lua] [level_transition_handler] = table
08:54:38.593 [Lua] [level_transition_handler] = metatable
08:54:38.593 [Lua] [num_local_human_players] = 1 (number)
08:54:38.593 [Lua] [statistics_db] = table
08:54:38.593 [Lua] [statistics_db] = metatable
08:54:38.593 [Lua] [network_server] = table
08:54:38.593 [Lua] [network_server] = metatable
08:54:38.593 [Lua] [input_manager] = table
08:54:38.593 [Lua] [input_manager] = metatable
08:54:38.593 [Lua] [network_clock] = table
08:54:38.593 [Lua] [network_clock] = metatable
08:54:38.593 [Lua] [network_transmit] = table
08:54:38.593 [Lua] [network_transmit] = metatable
08:54:38.593 [Lua] [free_flight_manager] = table
08:54:38.593 [Lua] [free_flight_manager] = metatable
08:54:38.593 [Lua] [network_manager] = table
08:54:38.593 [Lua] [network_manager] = metatable
08:54:38.593 [Lua] [network_event_delegate] = table
08:54:38.593 [Lua] [network_event_delegate] = metatable
08:54:38.593 [Lua]
08:54:38.593 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:54:38.593 [Lua] ignoring extension VersusInteractObjectiveExtension
08:54:38.593 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:54:38.593 [Lua] ignoring extension VersusSocketObjectiveExtension
08:54:38.593 [Lua] ignoring extension VersusTargetObjectiveExtension
08:54:38.593 [Lua] ignoring extension VersusMissionObjectiveExtension
08:54:38.594 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:54:38.595 [Lua] [AchievementManager] Achievements using the steam platform
08:54:38.627 [Lua] [StateIngame] Level seed: 1123858
08:54:38.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:54:38.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:54:38.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:54:38.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:54:38.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:54:38.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read,
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
08:54:38.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
08:54:38.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
08:54:38.637 [Lua] [LevelAnalysis] set_random_seed( 1123858)
08:54:38.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
08:54:38.640 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
08:54:38.641 [Lua] [IngameUI] init
08:54:38.652 [SteamVoipClient] select_out(1100001009c76cf, off)
08:54:38.655 [Lua] cb_razer_chroma_setup
08:54:38.677 [Lua] [Matchmaking] Cancelling matchmaking
08:54:38.677 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:54:38.677 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:54:38.677 [Lua] Set lobby begin:
08:54:38.677 [Lua] Lobby data level_key = inn_level
08:54:38.677 [Lua] Lobby data power_level = 0
08:54:38.677 [Lua] Lobby data selected_level_key = inn_level
08:54:38.677 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:38.677 [Lua] Lobby data matchmaking = false
08:54:38.677 [Lua] Lobby data host = 1100001009c76cf
08:54:38.677 [Lua] Lobby data country_code = US
08:54:38.677 [Lua] Lobby data game_mode = 3
08:54:38.677 [Lua] Lobby data difficulty_tweak = 0
08:54:38.677 [Lua] Lobby data difficulty = normal
08:54:38.677 [Lua] Lobby data num_players = 1
08:54:38.677 [Lua] Set lobby end.
08:54:38.678 [Flow] complete_skittergate_legend false
08:54:38.678 [Flow] complete_all_helmgart_levels_recruit true
08:54:38.678 [Flow] WitchHunterLevel:21
08:54:38.678 [Flow] LeaderYes
08:54:38.678 [Flow] ALL PC XP:22766.9
08:54:38.678 [Flow] WH XP:22766.9
08:54:38.678 [Flow] Number of crafted items:23
08:54:38.678 [Flow] Sum of Powe Levels:798
08:54:38.678 [Flow] lodestone diff 1:false
08:54:38.679 [Lua] CurrentConflictSettings inn_level
08:54:38.679 [Lua] [ConflictDirector] conflict_director is ai_ready
08:54:38.679 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:54:38.679 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:54:38.681 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:54:38.681 [Lua] Forming navigation groups in one frame
08:54:38.681 [Lua] Forming navigation groups
08:54:38.699 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000001904
08:54:38.700 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
08:54:38.700 [Lua] number of nav groups: 41
08:54:38.701 [Lua] number of refined nav groups : 23
08:54:38.702 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
08:54:38.702 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:54:38.702 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:54:38.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:54:38.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:54:38.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:54:38.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:54:38.704 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
08:54:38.705 [Lua] [Managers] Calling function on all managers:
08:54:38.726 [Lua] [UnlockManager] All unlocks ready
08:54:38.733 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForEnterGame
08:54:38.733 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForGameObjectSync
08:54:38.994 [Lua] player (1100001009c76cf,1) was put into party 1
08:54:38.994 [Lua] [IngamePlayerListUI] - Destroy
08:54:38.995 [Lua] [EquipmentUI] - Destroy
08:54:38.995 [Lua] [AbilityUI] - Destroy
08:54:38.995 [Lua] [GamePadAbilityUI] - Destroy
08:54:38.995 [Lua] [GamePadEquipmentUI] - Destroy
08:54:39.006 [Lua] Assigning peer(1100001009c76cf:1) to profile(1) career(2)
08:54:39.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(1) profile_index(1) career_index(2)
08:54:39.006 [Lua] Set lobby begin:
08:54:39.006 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:54:39.006 [Lua] Lobby data level_key = inn_level
08:54:39.006 [Lua] Lobby data power_level = 0
08:54:39.006 [Lua] Lobby data selected_level_key = inn_level
08:54:39.006 [Lua] Lobby data player_slot_4 = 0:0
08:54:39.006 [Lua] Lobby data difficulty = normal
08:54:39.006 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:39.006 [Lua] Lobby data matchmaking = false
08:54:39.006 [Lua] Lobby data host = 1100001009c76cf
08:54:39.006 [Lua] Lobby data country_code = US
08:54:39.006 [Lua] Lobby data game_mode = 3
08:54:39.006 [Lua] Lobby data player_slot_5 = 0:0
08:54:39.006 [Lua] Lobby data player_slot_2 = 0:0
08:54:39.006 [Lua] Lobby data difficulty_tweak = 0
08:54:39.006 [Lua] Lobby data player_slot_3 = 0:0
08:54:39.006 [Lua] Lobby data num_players = 1
08:54:39.006 [Lua] Set lobby end.
08:54:39.006 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0
08:54:39.006 [Lua]
08:54:39.006 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
08:54:39.006 [Lua] [wwise/one_handed_swords] = false (boolean)
08:54:39.006 [Lua] [wwise/handgun_rifle] = false (boolean)
08:54:39.006 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:54:39.006 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p] = false (boolean)
08:54:39.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
08:54:39.006 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01] = false (boolean)
08:54:39.006 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
08:54:39.006 [Lua]
08:54:39.006 [Lua]
08:54:39.006 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
08:54:39.006 [Lua] [wwise/one_handed_swords] = false (boolean)
08:54:39.007 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1] = false (boolean)
08:54:39.007 [Lua] [units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p] = false (boolean)
08:54:39.007 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01] = false (boolean)
08:54:39.007 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:54:39.007 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:54:39.007 [Lua] [wwise/handgun_rifle] = false (boolean)
08:54:39.007 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
08:54:39.007 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean)
08:54:39.007 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
08:54:39.007 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
08:54:39.007 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
08:54:39.007 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
08:54:39.007 [Lua]
08:54:39.007 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForGameObjectSync
08:54:39.007 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForPlayers
08:54:39.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:54:39.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:54:39.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:54:39.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:1 my_peer_id:1100001009c76cf
08:54:39.018 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForPlayers
08:54:39.018 [Lua] [PeerSM] 1100001009c76cf :: on_enter InGame
08:54:39.023 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:1 my_peer_id:1100001009c76cf
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:54:39.023 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
08:54:39.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
08:54:39.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
08:54:39.118 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:54:39.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:54:39.211 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:54:39.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1
08:54:39.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1
08:54:39.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1
08:54:39.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:54:39.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:54:39.453 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
08:54:39.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:54:39.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:54:39.702 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:54:39.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:54:40.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:54:40.027 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:54:40.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
08:54:40.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
08:54:40.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
08:54:40.130 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
08:54:40.133 [Flow] DISABLE
08:54:40.215 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
08:54:40.215 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
08:54:40.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
08:54:40.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
08:54:40.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
08:54:40.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:54:40.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:54:40.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
08:54:40.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:54:40.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:54:40.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
08:54:40.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
08:54:40.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
08:54:40.918 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
08:54:40.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
08:54:41.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
08:54:41.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
08:54:41.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
08:54:41.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
08:54:41.117 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
08:54:41.126 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:54:41.141 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:54:41.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:54:41.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
08:54:41.155 [Lua] Players are leaving the safe zone
08:54:41.352 [Lua] StateInGameRunning:_game_actually_starts()
08:54:41.352 [Lua] [IngameUI] menu view on_enter start_menu_view
08:54:41.352 [Lua] hero_fullscreen_menu_on_enter
08:54:41.352 [Lua] #################################################################################################################
08:54:41.352 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:54:41.352 [Lua] #################################################################################################################
08:54:41.352 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
08:54:41.356 [Lua] [IngameUI] menu view post_update_on_enter table: 0x056a4d10
08:54:41.358 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:54:41.362 [SteamVoipClient] select_out(1100001009c76cf, off)
08:54:41.365 [Lua] cb_razer_chroma_setup
08:54:41.369 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
08:54:41.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:54:41.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:54:41.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:54:41.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:54:41.374 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:54:41.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:54:41.374 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:54:41.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
08:54:41.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
08:54:41.476 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
08:54:41.476 [Lua] Commit load time data
08:54:42.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x330, position: 0
08:54:42.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x330, position: 27249
08:54:44.095 [Lua] PlayFabMirrorBase:_commit_internal 1
08:54:44.095 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:54:44.099 [Lua] generate_backend_stats 1100001009c76cf:1
08:54:44.116 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:54:44.116 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:54:44.116 [Lua] Set lobby begin:
08:54:44.116 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:54:44.116 [Lua] Lobby data level_key = inn_level
08:54:44.116 [Lua] Lobby data power_level = 527
08:54:44.116 [Lua] Lobby data selected_level_key = inn_level
08:54:44.117 [Lua] Lobby data player_slot_4 = 0:0
08:54:44.117 [Lua] Lobby data difficulty = normal
08:54:44.117 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:54:44.117 [Lua] Lobby data matchmaking = false
08:54:44.117 [Lua] Lobby data host = 1100001009c76cf
08:54:44.117 [Lua] Lobby data country_code = US
08:54:44.117 [Lua] Lobby data game_mode = 3
08:54:44.117 [Lua] Lobby data player_slot_5 = 0:0
08:54:44.117 [Lua] Lobby data player_slot_2 = 0:0
08:54:44.117 [Lua] Lobby data difficulty_tweak = 0
08:54:44.117 [Lua] Lobby data player_slot_3 = 0:0
08:54:44.117 [Lua] Lobby data num_players = 1
08:54:44.117 [Lua] Set lobby end.
08:54:44.122 [Lua] commit result success 1
08:54:45.628 [Lua] [IngameUI] menu view on_exit start_menu_view
08:54:45.628 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:54:45.628 [Lua] hero_fullscreen_menu_on_exit
08:54:45.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x056a4d10
08:54:45.631 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:54:53.781 [Lua] [IngameUI] menu view on_enter hero_view
08:54:53.788 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a8f6d90
08:54:53.788 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
08:54:57.450 [Lua] [IngameUI] menu view on_exit hero_view
08:54:57.453 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a8f6d90
08:54:57.453 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
08:54:58.732 [Lua] [IngameUI] menu view on_enter start_game_view
08:54:58.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x055538c0
08:54:58.734 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:54:58.736 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:54:58.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:54:58.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:54:58.736 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:55:00.239 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
08:55:00.239 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:55:00.239 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
08:55:00.248 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:55:00.248 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:55:02.342 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
08:55:02.342 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
08:55:02.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
08:55:07.474 [Lua] PlayFabMirrorBase:_commit_internal 2
08:55:07.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:55:07.477 [Lua] generate_backend_stats 1100001009c76cf:1
08:55:07.494 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:55:07.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:55:07.500 [Lua] commit result success 2
08:56:52.849 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
08:56:52.849 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
08:56:52.849 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:56:52.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:56:52.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:56:56.865 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
08:56:56.865 [Lua] ............................................................................................................
08:56:56.865 [Lua] ............................................................................................................
08:56:56.865 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
08:56:56.865 [Lua] ............................................................................................................
08:56:56.865 [Lua] ............................................................................................................
08:56:56.865 [Lua] [Matchmaking] Cancelling matchmaking
08:56:56.865 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:56:56.869 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:56:56.869 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:56:56.871 [Lua] Set lobby begin:
08:56:56.871 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:56:56.871 [Lua] Lobby data level_key = inn_level
08:56:56.871 [Lua] Lobby data power_level = 527
08:56:56.871 [Lua] Lobby data selected_level_key = inn_level
08:56:56.872 [Lua] Lobby data player_slot_4 = 0:0
08:56:56.872 [Lua] Lobby data difficulty = hard
08:56:56.872 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:56:56.872 [Lua] Lobby data matchmaking = false
08:56:56.872 [Lua] Lobby data host = 1100001009c76cf
08:56:56.872 [Lua] Lobby data country_code = US
08:56:56.872 [Lua] Lobby data game_mode = 3
08:56:56.872 [Lua] Lobby data player_slot_5 = 0:0
08:56:56.872 [Lua] Lobby data player_slot_2 = 0:0
08:56:56.872 [Lua] Lobby data difficulty_tweak = 0
08:56:56.872 [Lua] Lobby data player_slot_3 = 0:0
08:56:56.872 [Lua] Lobby data num_players = 1
08:56:56.872 [Lua] Set lobby end.
08:56:56.872 [Lua] [PartyManager] Leader is set to 1100001009c76cf
08:56:56.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0
08:56:56.872 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 )
08:56:56.872 [Lua] Set lobby begin:
08:56:56.872 [Lua] Lobby data twitch_enabled = false
08:56:56.872 [Lua] Lobby data power_level = 527
08:56:56.872 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:56:56.872 [Lua] Lobby data difficulty_tweak = 0
08:56:56.872 [Lua] Lobby data host = 1100001009c76cf
08:56:56.872 [Lua] Lobby data game_mode = 2
08:56:56.872 [Lua] Lobby data match_started = true
08:56:56.872 [Lua] Lobby data mechanism = adventure
08:56:56.872 [Lua] Lobby data level_key = inn_level
08:56:56.872 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:56:56.872 [Lua] Lobby data selected_level_key = skaven_stronghold
08:56:56.872 [Lua] Lobby data difficulty = hard
08:56:56.872 [Lua] Lobby data quick_game = false
08:56:56.872 [Lua] Lobby data matchmaking = false
08:56:56.872 [Lua] Lobby data weave_name = false
08:56:56.872 [Lua] Lobby data player_slot_4 = 0:0
08:56:56.872 [Lua] Lobby data num_players = 1
08:56:56.872 [Lua] Lobby data player_slot_5 = 0:0
08:56:56.872 [Lua] Lobby data player_slot_2 = 0:0
08:56:56.872 [Lua] Lobby data country_code = US
08:56:56.873 [Lua] Lobby data player_slot_3 = 0:0
08:56:56.873 [Lua] Lobby data eac_authorized = true
08:56:56.873 [Lua] Set lobby end.
08:56:56.873 [Lua] Set lobby begin:
08:56:56.873 [Lua] Lobby data twitch_enabled = false
08:56:56.873 [Lua] Lobby data power_level = 527
08:56:56.873 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:56:56.873 [Lua] Lobby data difficulty_tweak = 0
08:56:56.873 [Lua] Lobby data host = 1100001009c76cf
08:56:56.873 [Lua] Lobby data game_mode = 2
08:56:56.873 [Lua] Lobby data is_private = true
08:56:56.873 [Lua] Lobby data match_started = true
08:56:56.873 [Lua] Lobby data mechanism = adventure
08:56:56.873 [Lua] Lobby data level_key = inn_level
08:56:56.873 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:56:56.873 [Lua] Lobby data selected_level_key = skaven_stronghold
08:56:56.873 [Lua] Lobby data difficulty = hard
08:56:56.873 [Lua] Lobby data quick_game = false
08:56:56.873 [Lua] Lobby data matchmaking = false
08:56:56.873 [Lua] Lobby data weave_name = false
08:56:56.873 [Lua] Lobby data player_slot_4 = 0:0
08:56:56.873 [Lua] Lobby data num_players = 1
08:56:56.873 [Lua] Lobby data player_slot_5 = 0:0
08:56:56.873 [Lua] Lobby data player_slot_2 = 0:0
08:56:56.873 [Lua] Lobby data country_code = US
08:56:56.873 [Lua] Lobby data player_slot_3 = 0:0
08:56:56.873 [Lua] Lobby data eac_authorized = true
08:56:56.873 [Lua] Set lobby end.
08:56:56.873 [Lua] [ChatManager][1]System: Starting hosted game...
08:56:56.873 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:56:56.873 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:56:56.975 [Lua] [IngameUI] menu view on_exit start_game_view
08:56:56.975 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:56:56.975 [Save] Saving `save_data`
08:56:56.975 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:56:56.975 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:56:56.975 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:56:56.979 [Lua] [IngameUI] menu view post_update_on_exit table: 0x055538c0
08:56:56.985 [Save] Save done
08:57:01.804 [Lua] [IngameUI] menu view on_enter hero_view
08:57:01.810 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a8f6d90
08:57:01.810 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:57:01.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:57:01.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:57:01.823 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:57:01.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:57:01.827 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:57:02.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:57:02.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:57:02.173 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:57:02.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:02.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:02.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.043 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:57:05.043 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.043 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:57:05.046 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:57:05.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
08:57:05.047 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
08:57:05.049 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:57:05.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
08:57:05.054 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:57:07.134 [Lua] [IngameUI] menu view on_exit hero_view
08:57:07.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a8f6d90
08:57:07.138 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:57:07.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:57:07.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
08:57:07.138 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
08:57:07.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
08:57:11.611 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows.
08:57:12.134 [Lua] PlayFabMirrorBase:_commit_internal 3
08:57:12.134 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:57:12.138 [Lua] generate_backend_stats 1100001009c76cf:1
08:57:12.155 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:57:12.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:57:12.159 [Lua] commit result success 3
08:57:12.773 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:57:12.773 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:57:12.773 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0
08:57:12.773 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 )
08:57:12.773 [Lua] Set lobby begin:
08:57:12.773 [Lua] Lobby data twitch_enabled = false
08:57:12.773 [Lua] Lobby data power_level = 527
08:57:12.773 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:12.773 [Lua] Lobby data difficulty_tweak = 0
08:57:12.773 [Lua] Lobby data host = 1100001009c76cf
08:57:12.774 [Lua] Lobby data game_mode = 2
08:57:12.774 [Lua] Lobby data is_private = true
08:57:12.774 [Lua] Lobby data match_started = true
08:57:12.774 [Lua] Lobby data mechanism = adventure
08:57:12.774 [Lua] Lobby data level_key = inn_level
08:57:12.774 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:12.774 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:12.774 [Lua] Lobby data difficulty = hard
08:57:12.774 [Lua] Lobby data quick_game = false
08:57:12.774 [Lua] Lobby data matchmaking = false
08:57:12.774 [Lua] Lobby data weave_name = false
08:57:12.774 [Lua] Lobby data player_slot_4 = 0:0
08:57:12.774 [Lua] Lobby data num_players = 1
08:57:12.774 [Lua] Lobby data player_slot_5 = 0:0
08:57:12.774 [Lua] Lobby data player_slot_2 = 0:0
08:57:12.774 [Lua] Lobby data country_code = US
08:57:12.774 [Lua] Lobby data player_slot_3 = 0:0
08:57:12.774 [Lua] Lobby data eac_authorized = true
08:57:12.774 [Lua] Set lobby end.
08:57:12.776 [Lua] Set lobby begin:
08:57:12.776 [Lua] Lobby data twitch_enabled = false
08:57:12.776 [Lua] Lobby data power_level = 527
08:57:12.776 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:12.776 [Lua] Lobby data difficulty_tweak = 0
08:57:12.776 [Lua] Lobby data host = 1100001009c76cf
08:57:12.776 [Lua] Lobby data game_mode = 2
08:57:12.776 [Lua] Lobby data is_private = true
08:57:12.776 [Lua] Lobby data match_started = true
08:57:12.776 [Lua] Lobby data mechanism = adventure
08:57:12.776 [Lua] Lobby data level_key = inn_level
08:57:12.776 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:12.776 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:12.776 [Lua] Lobby data difficulty = hard
08:57:12.776 [Lua] Lobby data quick_game = false
08:57:12.776 [Lua] Lobby data matchmaking = false
08:57:12.776 [Lua] Lobby data weave_name = false
08:57:12.776 [Lua] Lobby data player_slot_4 = 0:0
08:57:12.777 [Lua] Lobby data num_players = 1
08:57:12.777 [Lua] Lobby data player_slot_5 = 0:0
08:57:12.777 [Lua] Lobby data player_slot_2 = 0:0
08:57:12.777 [Lua] Lobby data country_code = US
08:57:12.777 [Lua] Lobby data player_slot_3 = 0:0
08:57:12.777 [Lua] Lobby data eac_authorized = true
08:57:12.777 [Lua] Set lobby end.
08:57:12.777 [Lua] [PeerSM] 1100001009c76cf :: on_exit InGame
08:57:12.777 [Lua] [PeerSM] 1100001009c76cf :: on_enter InPostGame
08:57:12.777 [Lua] Complete level triggered.
08:57:12.778 [Save] Saving `save_data`
08:57:12.778 [Lua] gm_event_end_conditions_met false false
08:57:12.778 [Lua] PlayFabMirrorBase:_commit_internal nil
08:57:12.778 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:57:12.781 [Lua] generate_backend_stats 1100001009c76cf:1
08:57:12.785 [Save] Save done
08:57:12.785 [Save] Saving `save_data`
08:57:12.787 [Save] Save done
08:57:12.798 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:57:12.798 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:57:12.798 [Lua] TRANSITION nil nil skaven_stronghold
08:57:12.798 [Lua] Transition type "skaven_stronghold", is server: true
08:57:12.798 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
08:57:12.798 [Lua] [GameNetworkManager] Leaving game...
08:57:12.798 [Lua] [GameNetworkManager] Shutting down game session host.
08:57:12.798 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:57:12.798 [Save] Saving `save_data`
08:57:12.798 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:57:12.798 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=154.62
08:57:12.801 [Save] Save done
08:57:12.803 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:57:12.803 [Lua] commit result success 4
08:57:14.809 [Lua] [Managers] Calling function on all managers:
08:57:14.809 [Lua] Clearing all global lookup lists
08:57:14.809 [Lua] [IngamePlayerListUI] - Destroy
08:57:14.810 [Lua] [EquipmentUI] - Destroy
08:57:14.810 [Lua] [AbilityUI] - Destroy
08:57:14.810 [Lua] [GamePadAbilityUI] - Destroy
08:57:14.810 [Lua] [GamePadEquipmentUI] - Destroy
08:57:14.810 [Lua] [IngameUI] destroy
08:57:14.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4
08:57:14.856 [Lua] [Managers] Destroying manager group:
08:57:14.861 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:57:14.941 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:57:14.941 [Lua] [PeerSM] 1100001009c76cf :: on_exit InPostGame
08:57:14.941 [Lua] [PeerSM] 1100001009c76cf :: on_enter Loading
08:57:14.941 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001009c76cf skaven_stronghold 0
08:57:14.941 [Lua] [Matchmaking] unregister rpcs
08:57:14.941 [Lua] ############### UNLOADING PACKAGES ###############
08:57:14.941 [Lua] [Managers] Calling function on all managers:
08:57:14.941 [Lua] [Managers] Destroying manager group:
08:57:14.941 [Lua] [Gamestate] Enter state StateLoading
08:57:14.943 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:57:14.943 [Lua] [Matchmaking] register rpcs
08:57:14.943 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:57:14.943 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:57:14.943 [Lua] Set lobby begin:
08:57:14.943 [Lua] Lobby data twitch_enabled = false
08:57:14.943 [Lua] Lobby data power_level = 0
08:57:14.943 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:14.943 [Lua] Lobby data difficulty_tweak = 0
08:57:14.943 [Lua] Lobby data host = 1100001009c76cf
08:57:14.943 [Lua] Lobby data game_mode = 2
08:57:14.943 [Lua] Lobby data is_private = true
08:57:14.943 [Lua] Lobby data match_started = true
08:57:14.943 [Lua] Lobby data mechanism = adventure
08:57:14.943 [Lua] Lobby data level_key = inn_level
08:57:14.943 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:14.943 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:14.943 [Lua] Lobby data difficulty = hard
08:57:14.943 [Lua] Lobby data quick_game = false
08:57:14.943 [Lua] Lobby data matchmaking = false
08:57:14.943 [Lua] Lobby data weave_name = false
08:57:14.943 [Lua] Lobby data player_slot_4 = 0:0
08:57:14.943 [Lua] Lobby data num_players = 1
08:57:14.943 [Lua] Lobby data player_slot_5 = 0:0
08:57:14.943 [Lua] Lobby data player_slot_2 = 0:0
08:57:14.944 [Lua] Lobby data country_code = US
08:57:14.944 [Lua] Lobby data player_slot_3 = 0:0
08:57:14.944 [Lua] Lobby data eac_authorized = true
08:57:14.944 [Lua] Set lobby end.
08:57:14.944 [Lua] registering RPCs
08:57:14.944 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:57:14.944 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:57:14.944 [Lua] Set lobby begin:
08:57:14.944 [Lua] Lobby data twitch_enabled = false
08:57:14.944 [Lua] Lobby data power_level = 0
08:57:14.944 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:14.944 [Lua] Lobby data difficulty_tweak = 0
08:57:14.944 [Lua] Lobby data host = 1100001009c76cf
08:57:14.944 [Lua] Lobby data game_mode = 2
08:57:14.944 [Lua] Lobby data is_private = true
08:57:14.944 [Lua] Lobby data match_started = true
08:57:14.944 [Lua] Lobby data mechanism = adventure
08:57:14.944 [Lua] Lobby data level_key = skaven_stronghold
08:57:14.944 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:14.944 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:14.944 [Lua] Lobby data difficulty = hard
08:57:14.944 [Lua] Lobby data quick_game = false
08:57:14.944 [Lua] Lobby data matchmaking = false
08:57:14.944 [Lua] Lobby data weave_name = false
08:57:14.944 [Lua] Lobby data player_slot_4 = 0:0
08:57:14.944 [Lua] Lobby data num_players = 1
08:57:14.944 [Lua] Lobby data player_slot_5 = 0:0
08:57:14.944 [Lua] Lobby data player_slot_2 = 0:0
08:57:14.944 [Lua] Lobby data country_code = US
08:57:14.944 [Lua] Lobby data player_slot_3 = 0:0
08:57:14.944 [Lua] Lobby data eac_authorized = true
08:57:14.944 [Lua] Set lobby end.
08:57:14.946 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
08:57:14.946 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0]
08:57:14.946 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0
08:57:14.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
08:57:14.949 [Umbra] Unload tome
08:57:14.949 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
08:57:15.037 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:57:15.037 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
08:57:15.037 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil"
08:57:15.037 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
08:57:15.037 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
08:57:15.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
08:57:15.188 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
08:57:15.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
08:57:15.311 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
08:57:19.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
08:57:19.813 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
08:57:19.830 [Lua] [LevelTransitionHandler] Level load completed!
08:57:19.830 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2024298 - use_random_directors: true - overriden_conflict: nil
08:57:19.838 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
08:57:19.838 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
08:57:19.838 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
08:57:19.838 [Lua] checking dlc's against conflict directors
08:57:19.838 [Lua] - removing conflict director 'chaos_beastmen'
08:57:19.838 [Lua] - removing conflict director 'skaven_beastmen'
08:57:19.838 [Lua] - removing conflict director 'beastmen'
08:57:19.838 [Lua] number of factions to include 2
08:57:19.838 [Lua] number of factions added 2
08:57:19.838 [Lua] --- --- ---
08:57:19.838 [Lua] Starting... difficulty 'hard'
08:57:19.838 [Lua] These are the starting conflict directors:
08:57:19.838 [Lua] skaven
08:57:19.838 [Lua] --- --- ---
08:57:19.838 [Lua]
08:57:19.838 [Lua] DONE! Found the following directors:
08:57:19.838 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_storm_vermin_warlord skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner
08:57:19.838 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
skaven_rat_ogre=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_marauder=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_storm_vermin_warlord=true,
skaven_clan_rat_with_shield=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
08:57:19.838 [Lua] load_startup_enemy_packages: --------------
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_spawn
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_troll
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_rat_ogre
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_stormfiend
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] beastmen_minotaur
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_plague_sorcerer
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_corruptor_sorcerer
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_gutter_runner
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_pack_master
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_poison_wind_globadier
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_ratling_gunner
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_warpfire_thrower
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_vortex_sorcerer
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] beastmen_standard_bearer
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_vortex
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] critter_rat
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] critter_pig
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_storm_vermin_with_shield
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_storm_vermin
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_clan_rat
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_slave
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_marauder
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_raider
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] chaos_berzerker
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_clan_rat_with_shield
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_loot_rat
08:57:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:57:19.838 [Lua] skaven_plague_monk
08:57:19.848 [Lua] ### Sending rpc_level_loaded
08:57:19.848 [Lua] #### Has state machine: true, peer_id: 1100001009c76cf, level_id: 74
08:57:19.848 [Lua] Peer 1100001009c76cf has loaded the level and all enemies are loaded
08:57:19.864 [Lua] [PeerSM] 1100001009c76cf :: on_exit Loading
08:57:19.864 [Lua] [PeerSM] 1100001009c76cf :: on_enter LoadingProfilePackages
08:57:19.881 [Lua] [PeerSM] 1100001009c76cf :: on_exit LoadingProfilePackages
08:57:19.881 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForEnterGame
08:57:19.882 [Lua] ### Sending rpc_level_loaded
08:57:19.882 [Lua] #### Has state machine: false, peer_id: 1100001009c76cf, level_id: 74
08:57:20.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:57:20.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:57:20.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:57:20.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:57:20.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:57:20.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:57:20.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:57:20.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:57:20.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:57:20.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:57:20.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:57:20.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:57:21.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:57:21.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:57:21.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:57:21.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:57:21.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:57:21.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:57:21.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:57:21.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:57:21.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:57:22.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:57:22.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:57:22.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:57:22.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:57:22.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:57:22.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:57:22.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:57:22.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:57:22.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:57:22.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:57:22.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:57:22.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:57:23.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:57:23.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:57:23.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:57:23.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:57:23.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:57:23.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:57:24.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:57:24.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:57:24.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:57:24.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:57:24.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:57:24.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:57:24.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:57:24.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:57:24.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:57:24.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:57:24.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:57:24.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:57:24.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:57:24.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:57:24.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:57:24.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:57:24.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:57:24.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:57:25.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:57:25.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:57:25.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:57:25.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:57:25.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:57:25.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:57:25.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:57:25.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:57:25.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:57:25.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:57:25.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:57:25.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:57:26.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:57:26.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:57:26.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:57:26.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:57:26.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:57:26.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:57:26.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:57:26.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:57:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:57:26.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:57:26.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:57:26.818 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
08:57:26.818 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:57:26.818 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world
08:57:26.818 [Umbra] Init version: 3.4.15 :: 16 threads
08:57:28.058 [Lua] Async level spawning done
08:57:28.058 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:57:29.025 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:57:29.025 [Lua] [Matchmaking] unregister rpcs
08:57:29.025 [Lua] Set lobby begin:
08:57:29.025 [Lua] Lobby data twitch_enabled = false
08:57:29.025 [Lua] Lobby data power_level = 0
08:57:29.025 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.025 [Lua] Lobby data difficulty_tweak = 0
08:57:29.025 [Lua] Lobby data host = 1100001009c76cf
08:57:29.025 [Lua] Lobby data game_mode = 2
08:57:29.025 [Lua] Lobby data is_private = true
08:57:29.025 [Lua] Lobby data match_started = true
08:57:29.025 [Lua] Lobby data mechanism = adventure
08:57:29.025 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.025 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.025 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.025 [Lua] Lobby data difficulty = hard
08:57:29.025 [Lua] Lobby data quick_game = false
08:57:29.025 [Lua] Lobby data matchmaking = false
08:57:29.025 [Lua] Lobby data weave_name = false
08:57:29.025 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.025 [Lua] Lobby data num_players = 1
08:57:29.025 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.025 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.025 [Lua] Lobby data country_code = US
08:57:29.025 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.025 [Lua] Lobby data eac_authorized = true
08:57:29.025 [Lua] Set lobby end.
08:57:29.025 [Lua] [Managers] Destroying manager group:
08:57:29.026 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
08:57:29.026 [Lua] [Gamestate] Enter StateIngame HOST
08:57:29.026 [Lua] [Managers] Calling function on all managers:
08:57:29.026 [Lua] <>level = skaven_stronghold<>
08:57:29.026 [Lua] Set lobby begin:
08:57:29.026 [Lua] Lobby data twitch_enabled = false
08:57:29.026 [Lua] Lobby data power_level = 0
08:57:29.026 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.026 [Lua] Lobby data difficulty_tweak = 0
08:57:29.026 [Lua] Lobby data host = 1100001009c76cf
08:57:29.027 [Lua] Lobby data game_mode = 2
08:57:29.027 [Lua] Lobby data is_private = true
08:57:29.027 [Lua] Lobby data match_started = true
08:57:29.027 [Lua] Lobby data mechanism = adventure
08:57:29.027 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.027 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.027 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.027 [Lua] Lobby data difficulty = hard
08:57:29.027 [Lua] Lobby data quick_game = false
08:57:29.027 [Lua] Lobby data matchmaking = false
08:57:29.027 [Lua] Lobby data weave_name = false
08:57:29.027 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.027 [Lua] Lobby data num_players = 1
08:57:29.027 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.027 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.027 [Lua] Lobby data country_code = US
08:57:29.027 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.027 [Lua] Lobby data eac_authorized = true
08:57:29.027 [Lua] Set lobby end.
08:57:29.027 [Lua] [StateIngame] Server ingame
08:57:29.030 [Lua] Set lobby begin:
08:57:29.030 [Lua] Lobby data twitch_enabled = false
08:57:29.030 [Lua] Lobby data power_level = 0
08:57:29.030 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.030 [Lua] Lobby data difficulty_tweak = 0
08:57:29.030 [Lua] Lobby data host = 1100001009c76cf
08:57:29.030 [Lua] Lobby data game_mode = 2
08:57:29.030 [Lua] Lobby data is_private = true
08:57:29.030 [Lua] Lobby data match_started = true
08:57:29.030 [Lua] Lobby data mechanism = adventure
08:57:29.030 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.030 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.030 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.030 [Lua] Lobby data difficulty = hard
08:57:29.030 [Lua] Lobby data quick_game = false
08:57:29.030 [Lua] Lobby data matchmaking = false
08:57:29.030 [Lua] Lobby data weave_name = false
08:57:29.030 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.030 [Lua] Lobby data num_players = 1
08:57:29.030 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.030 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.030 [Lua] Lobby data country_code = US
08:57:29.030 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.030 [Lua] Lobby data eac_authorized = true
08:57:29.030 [Lua] Set lobby end.
08:57:29.030 [Lua] [Matchmaking] register rpcs
08:57:29.030 [Lua] GameNetworkManager:init... creating game session
08:57:29.030 [Lua] Host GameSession.make_game_session_host with session:
08:57:29.030 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:57:29.031 [Lua] [GameNetworkManager] My own peer_id = 1100001009c76cf
08:57:29.031 [Lua] [GameNetworkManager] self.is_server = true
08:57:29.031 [Network] Setting artificial MTU limit to 65536
08:57:29.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 6
08:57:29.031 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
08:57:29.037 [Lua] Switching ConflictSettings: to: skaven
08:57:29.037 [Lua] pacing=default
08:57:29.037 [Lua] roaming=nil
08:57:29.037 [Lua] specials=skaven
08:57:29.037 [Lua] debug_color=orange
08:57:29.037 [Lua] contained_breeds=nil
08:57:29.038 [Lua] pack_spawning=skaven
08:57:29.038 [Lua] disabled=false
08:57:29.038 [Lua] factions=nil
08:57:29.038 [Lua] boss=skaven
08:57:29.038 [Lua] horde=default
08:57:29.038 [Lua] name=skaven
08:57:29.038 [Lua] intensity=default
08:57:29.038 [Lua] ---
08:57:29.038 [Lua] [LevelAnalysis] set_random_seed( 2024298)
08:57:29.040 [Lua] [AIInterestPointSystem] Level Seed: 2024298
08:57:29.041 [Lua]
08:57:29.041 [Lua] [entity_system_bag] = table
08:57:29.041 [Lua] [entity_system_bag] = metatable
08:57:29.041 [Lua] [startup_data] = table
08:57:29.041 [Lua] [entity_manager] = table
08:57:29.041 [Lua] [entity_manager] = metatable
08:57:29.041 [Lua] [unit_spawner] = table
08:57:29.041 [Lua] [unit_spawner] = metatable
08:57:29.041 [Lua] [unit_storage] = table
08:57:29.041 [Lua] [unit_storage] = metatable
08:57:29.041 [Lua] [dice_keeper] = table
08:57:29.041 [Lua] [dice_keeper] = metatable
08:57:29.041 [Lua] [is_server] = true (boolean)
08:57:29.041 [Lua] [world] = [World]
08:57:29.041 [Lua] [system_api] = table
08:57:29.041 [Lua] [entity_system] = table
08:57:29.041 [Lua] [entity_system] = metatable
08:57:29.041 [Lua] [network_lobby] = table
08:57:29.041 [Lua] [network_lobby] = metatable
08:57:29.041 [Lua] [profile_synchronizer] = table
08:57:29.041 [Lua] [profile_synchronizer] = metatable
08:57:29.041 [Lua] [level_transition_handler] = table
08:57:29.041 [Lua] [level_transition_handler] = metatable
08:57:29.041 [Lua] [num_local_human_players] = 1 (number)
08:57:29.041 [Lua] [statistics_db] = table
08:57:29.041 [Lua] [statistics_db] = metatable
08:57:29.041 [Lua] [network_server] = table
08:57:29.041 [Lua] [network_server] = metatable
08:57:29.041 [Lua] [input_manager] = table
08:57:29.041 [Lua] [input_manager] = metatable
08:57:29.041 [Lua] [network_clock] = table
08:57:29.041 [Lua] [network_clock] = metatable
08:57:29.041 [Lua] [network_transmit] = table
08:57:29.041 [Lua] [network_transmit] = metatable
08:57:29.041 [Lua] [free_flight_manager] = table
08:57:29.041 [Lua] [free_flight_manager] = metatable
08:57:29.041 [Lua] [network_manager] = table
08:57:29.041 [Lua] [network_manager] = metatable
08:57:29.041 [Lua] [network_event_delegate] = table
08:57:29.041 [Lua] [network_event_delegate] = metatable
08:57:29.041 [Lua]
08:57:29.041 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:57:29.041 [Lua] ignoring extension VersusInteractObjectiveExtension
08:57:29.041 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:57:29.041 [Lua] ignoring extension VersusSocketObjectiveExtension
08:57:29.041 [Lua] ignoring extension VersusTargetObjectiveExtension
08:57:29.041 [Lua] ignoring extension VersusMissionObjectiveExtension
08:57:29.042 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:57:29.058 [Lua] [AchievementManager] Achievements using the steam platform
08:57:29.101 [Lua] respawn_unit_spawned with group id: exit_respawns
08:57:29.101 [Lua] respawn_unit_spawned with group id: exit_respawns
08:57:29.101 [Lua] respawn_unit_spawned with group id: exit_respawns
08:57:29.103 [Lua] respawn_unit_spawned with group id: respawns_arena
08:57:29.103 [Lua] respawn_unit_spawned with group id: respawns_arena
08:57:29.103 [Lua] respawn_unit_spawned with group id: respawns_arena
08:57:29.116 [Lua] [StateIngame] Level seed: 2024298
08:57:29.141 [Lua] [LevelAnalysis] set_random_seed( 2024298)
08:57:29.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:57:29.147 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:57:29.148 [Lua] [IngameUI] init
08:57:29.157 [SteamVoipClient] select_out(1100001009c76cf, off)
08:57:29.160 [Lua] cb_razer_chroma_setup
08:57:29.176 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:57:29.176 [Lua] Set lobby begin:
08:57:29.176 [Lua] Lobby data twitch_enabled = false
08:57:29.176 [Lua] Lobby data power_level = 527
08:57:29.176 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.176 [Lua] Lobby data difficulty_tweak = 0
08:57:29.176 [Lua] Lobby data host = 1100001009c76cf
08:57:29.176 [Lua] Lobby data game_mode = 2
08:57:29.176 [Lua] Lobby data is_private = true
08:57:29.176 [Lua] Lobby data match_started = true
08:57:29.176 [Lua] Lobby data mechanism = adventure
08:57:29.176 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.176 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.176 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.176 [Lua] Lobby data difficulty = hard
08:57:29.177 [Lua] Lobby data quick_game = false
08:57:29.177 [Lua] Lobby data matchmaking = false
08:57:29.177 [Lua] Lobby data weave_name = false
08:57:29.177 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.177 [Lua] Lobby data num_players = 1
08:57:29.177 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.177 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.177 [Lua] Lobby data country_code = US
08:57:29.177 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.177 [Lua] Lobby data eac_authorized = true
08:57:29.177 [Lua] Set lobby end.
08:57:29.177 [Flow] SSM bake
08:57:29.178 [Flow] Path A2
08:57:29.178 [Lua] CurrentConflictSettings skaven
08:57:29.178 [Lua] [ConflictDirector] conflict_director is ai_ready
08:57:29.179 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
08:57:29.179 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
08:57:29.179 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
08:57:29.179 [Lua] [1] = table
08:57:29.179 [Lua] [2] = table
08:57:29.179 [Lua] [1] = table
08:57:29.179 [Lua] [1] = table
08:57:29.179 [Lua] [2] = table
08:57:29.179 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:57:29.183 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:57:29.183 [Lua] Forming navigation groups in one frame
08:57:29.183 [Lua] Forming navigation groups
08:57:29.183 [Lua] NavigationGroupManager -> calulation time A: 0
08:57:29.258 [Lua] NavigationGroupManager -> calulation time B: 0.074999999999988631
08:57:29.258 [Lua] number of nav groups: 244
08:57:29.259 [Lua] number of refined nav groups : 192
08:57:29.262 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000143245
08:57:29.262 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.880763280391694 Normalized coefficient: 1.3256724023778994
08:57:29.264 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.904984759539365 Normalized coefficient: 1.0566934655816944
08:57:29.266 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.663884617388247 Normalized coefficient: 1.3503219996295452
08:57:29.268 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.665088508557529 Normalized coefficient: 1.4767809931781055
08:57:29.270 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.6199791669845585 Normalized coefficient: 1.3740567273835953
08:57:29.273 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:57:29.273 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
08:57:29.273 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
08:57:29.273 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
08:57:29.273 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:57:29.275 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
08:57:29.275 [Lua] [LevelAnalysis] This level has a total main-path length of 1569.405 meters.
08:57:29.275 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:57:29.275 [Lua] [LevelAnalysis]
08:57:29.275 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:57:29.275 [Lua] [LevelAnalysis]
08:57:29.275 [Lua] [LevelAnalysis] Terror events added:
08:57:29.275 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:57:29.275 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
08:57:29.275 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
08:57:29.275 [Lua] NORMAL PATROL MAIN PATH 840.748291015625
08:57:29.275 [Lua] [waypoints] = table
08:57:29.275 [Lua] [astar_points] = table
08:57:29.275 [Lua] [travel_dist] = 840.47789411246777 (number)
08:57:29.275 [Lua] [one_directional] = true (boolean)
08:57:29.275 [Lua] [id] = boss_8 (string)
08:57:29.275 [Lua] ----> using boss spline path!
08:57:29.275 [Lua] Adding main path event: Vector3Box(-48, 217, -3.358) boss_event_skaven_spline_patrol 45 table: 000000000B8029B0
08:57:29.275 [Lua] [LevelAnalysis] num_event_places_f: 1.0129364964167278 , num_event_places: 1 , trailing_event_fraction: 0.012936496416727783 , num_events: 1
08:57:29.275 [Lua] [LevelAnalysis] Level path distance: 1569.4047446250916
08:57:29.275 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
08:57:29.275 [Lua] [LevelAnalysis] wanted_distance: 422.40650504827499
08:57:29.275 [Lua] [LevelAnalysis] Terror events added:
08:57:29.275 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:57:29.275 [Lua] Adding main path event: Vector3Box(-112.368, 124.081, 32.162) rare_event_loot_rat 45 table: 000000000B803370
08:57:29.275 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:57:29.277 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
08:57:29.279 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:57:29.281 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:57:29.281 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
08:57:29.281 [Lua] [Managers] Calling function on all managers:
08:57:29.287 [Flow] SSM bake
08:57:29.289 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForEnterGame
08:57:29.289 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForGameObjectSync
08:57:29.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 6
08:57:29.291 [Lua] player (1100001009c76cf,2) was put into party 1
08:57:29.302 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
08:57:29.302 [Lua] Assigning peer(1100001009c76cf:2) to profile(5) career(1)
08:57:29.302 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(2) profile_index(5) career_index(1)
08:57:29.302 [Lua] Set lobby begin:
08:57:29.302 [Lua] Lobby data twitch_enabled = false
08:57:29.302 [Lua] Lobby data power_level = 527
08:57:29.302 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.302 [Lua] Lobby data difficulty_tweak = 0
08:57:29.302 [Lua] Lobby data host = 1100001009c76cf
08:57:29.302 [Lua] Lobby data game_mode = 2
08:57:29.302 [Lua] Lobby data is_private = true
08:57:29.302 [Lua] Lobby data match_started = true
08:57:29.302 [Lua] Lobby data mechanism = adventure
08:57:29.302 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.302 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.302 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.302 [Lua] Lobby data difficulty = hard
08:57:29.302 [Lua] Lobby data quick_game = false
08:57:29.302 [Lua] Lobby data matchmaking = false
08:57:29.302 [Lua] Lobby data weave_name = false
08:57:29.302 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.302 [Lua] Lobby data num_players = 1
08:57:29.302 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.302 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.302 [Lua] Lobby data country_code = US
08:57:29.302 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.302 [Lua] Lobby data eac_authorized = true
08:57:29.302 [Lua] Set lobby end.
08:57:29.302 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0
08:57:29.303 [Lua]
08:57:29.303 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
08:57:29.303 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:57:29.303 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
08:57:29.303 [Lua] [wwise/two_handed_swords] = false (boolean)
08:57:29.303 [Lua] [wwise/blunderbuss] = false (boolean)
08:57:29.303 [Lua]
08:57:29.303 [Lua]
08:57:29.303 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
08:57:29.303 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
08:57:29.303 [Lua] [wwise/two_handed_swords] = false (boolean)
08:57:29.303 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:57:29.303 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
08:57:29.303 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
08:57:29.303 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
08:57:29.303 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
08:57:29.303 [Lua] [wwise/blunderbuss] = false (boolean)
08:57:29.303 [Lua]
08:57:29.303 [Lua] player (1100001009c76cf,3) was put into party 1
08:57:29.314 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
08:57:29.314 [Lua] Assigning peer(1100001009c76cf:3) to profile(3) career(1)
08:57:29.314 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(3) profile_index(3) career_index(1)
08:57:29.314 [Lua] Set lobby begin:
08:57:29.314 [Lua] Lobby data twitch_enabled = false
08:57:29.314 [Lua] Lobby data power_level = 527
08:57:29.314 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.314 [Lua] Lobby data difficulty_tweak = 0
08:57:29.314 [Lua] Lobby data host = 1100001009c76cf
08:57:29.314 [Lua] Lobby data game_mode = 2
08:57:29.314 [Lua] Lobby data is_private = true
08:57:29.314 [Lua] Lobby data match_started = true
08:57:29.314 [Lua] Lobby data mechanism = adventure
08:57:29.314 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.314 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.314 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.314 [Lua] Lobby data difficulty = hard
08:57:29.314 [Lua] Lobby data quick_game = false
08:57:29.314 [Lua] Lobby data matchmaking = false
08:57:29.314 [Lua] Lobby data weave_name = false
08:57:29.314 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.314 [Lua] Lobby data num_players = 1
08:57:29.314 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.314 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.314 [Lua] Lobby data country_code = US
08:57:29.314 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.314 [Lua] Lobby data eac_authorized = true
08:57:29.314 [Lua] Set lobby end.
08:57:29.314 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0
08:57:29.314 [Lua]
08:57:29.314 [Lua] [wwise/crossbow] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
08:57:29.314 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:57:29.314 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
08:57:29.314 [Lua]
08:57:29.314 [Lua]
08:57:29.314 [Lua] [wwise/crossbow] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
08:57:29.314 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
08:57:29.314 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
08:57:29.314 [Lua] [wwise/two_handed_hammers] = false (boolean)
08:57:29.314 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
08:57:29.314 [Lua]
08:57:29.315 [Lua] player (1100001009c76cf,4) was put into party 1
08:57:29.326 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
08:57:29.326 [Lua] Assigning peer(1100001009c76cf:4) to profile(4) career(1)
08:57:29.326 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(4) profile_index(4) career_index(1)
08:57:29.326 [Lua] Set lobby begin:
08:57:29.326 [Lua] Lobby data twitch_enabled = false
08:57:29.326 [Lua] Lobby data power_level = 527
08:57:29.326 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.326 [Lua] Lobby data difficulty_tweak = 0
08:57:29.326 [Lua] Lobby data host = 1100001009c76cf
08:57:29.326 [Lua] Lobby data game_mode = 2
08:57:29.326 [Lua] Lobby data is_private = true
08:57:29.326 [Lua] Lobby data match_started = true
08:57:29.326 [Lua] Lobby data mechanism = adventure
08:57:29.326 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.326 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.326 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.326 [Lua] Lobby data difficulty = hard
08:57:29.326 [Lua] Lobby data quick_game = false
08:57:29.326 [Lua] Lobby data matchmaking = false
08:57:29.326 [Lua] Lobby data weave_name = false
08:57:29.326 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.326 [Lua] Lobby data num_players = 1
08:57:29.326 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.326 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.326 [Lua] Lobby data country_code = US
08:57:29.326 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.326 [Lua] Lobby data eac_authorized = true
08:57:29.326 [Lua] Set lobby end.
08:57:29.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0
08:57:29.327 [Lua]
08:57:29.327 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
08:57:29.327 [Lua] [wwise/one_handed_swords] = false (boolean)
08:57:29.327 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
08:57:29.327 [Lua] [wwise/bow] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
08:57:29.327 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
08:57:29.327 [Lua]
08:57:29.327 [Lua]
08:57:29.327 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
08:57:29.327 [Lua] [wwise/one_handed_swords] = false (boolean)
08:57:29.327 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:57:29.327 [Lua] [wwise/bow] = false (boolean)
08:57:29.327 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:57:29.327 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
08:57:29.327 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
08:57:29.327 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
08:57:29.327 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
08:57:29.327 [Lua]
08:57:29.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:2 my_peer_id:1100001009c76cf
08:57:29.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:3 my_peer_id:1100001009c76cf
08:57:29.331 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:4 my_peer_id:1100001009c76cf
08:57:29.459 [Lua] [GameNetworkManager] destroying game object with go_id=55
08:57:29.459 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForGameObjectSync
08:57:29.459 [Lua] [PeerSM] 1100001009c76cf :: on_enter WaitingForPlayers
08:57:29.461 [Lua] player (1100001009c76cf,4) was put into party 1
08:57:29.473 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
08:57:29.473 [Lua] Assigning peer(1100001009c76cf:4) to profile(4) career(1)
08:57:29.473 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001009c76cf) local_player_id(4) profile_index(4) career_index(1)
08:57:29.473 [Lua] Set lobby begin:
08:57:29.473 [Lua] Lobby data twitch_enabled = false
08:57:29.473 [Lua] Lobby data power_level = 527
08:57:29.473 [Lua] Lobby data unique_server_name = MomsBestGoodboy
08:57:29.473 [Lua] Lobby data difficulty_tweak = 0
08:57:29.473 [Lua] Lobby data host = 1100001009c76cf
08:57:29.473 [Lua] Lobby data game_mode = 2
08:57:29.473 [Lua] Lobby data is_private = true
08:57:29.473 [Lua] Lobby data match_started = true
08:57:29.473 [Lua] Lobby data mechanism = adventure
08:57:29.473 [Lua] Lobby data level_key = skaven_stronghold
08:57:29.473 [Lua] Lobby data player_slot_1 = 1100001009c76cf:1
08:57:29.473 [Lua] Lobby data selected_level_key = skaven_stronghold
08:57:29.473 [Lua] Lobby data difficulty = hard
08:57:29.473 [Lua] Lobby data quick_game = false
08:57:29.473 [Lua] Lobby data matchmaking = false
08:57:29.473 [Lua] Lobby data weave_name = false
08:57:29.473 [Lua] Lobby data player_slot_4 = 0:0
08:57:29.473 [Lua] Lobby data num_players = 1
08:57:29.473 [Lua] Lobby data player_slot_5 = 0:0
08:57:29.473 [Lua] Lobby data player_slot_2 = 0:0
08:57:29.473 [Lua] Lobby data country_code = US
08:57:29.473 [Lua] Lobby data player_slot_3 = 0:0
08:57:29.473 [Lua] Lobby data eac_authorized = true
08:57:29.473 [Lua] Set lobby end.
08:57:29.473 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001009c76cf | we:0 | dr:0 | bw:0 | es:0
08:57:29.474 [Lua]
08:57:29.474 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
08:57:29.474 [Lua] [wwise/one_handed_swords] = false (boolean)
08:57:29.474 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
08:57:29.474 [Lua] [wwise/bow] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
08:57:29.474 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
08:57:29.474 [Lua]
08:57:29.474 [Lua]
08:57:29.474 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
08:57:29.474 [Lua] [wwise/one_handed_swords] = false (boolean)
08:57:29.474 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
08:57:29.474 [Lua] [wwise/bow] = false (boolean)
08:57:29.474 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
08:57:29.474 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
08:57:29.474 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
08:57:29.474 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
08:57:29.474 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
08:57:29.474 [Lua]
08:57:29.476 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:2 my_peer_id:1100001009c76cf
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:3 my_peer_id:1100001009c76cf
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:4 my_peer_id:1100001009c76cf
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
08:57:29.476 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:57:29.477 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001009c76cf inventory_sync_id:5 my_peer_id:1100001009c76cf
08:57:29.478 [Lua] [PeerSM] 1100001009c76cf :: on_exit WaitingForPlayers
08:57:29.478 [Lua] [PeerSM] 1100001009c76cf :: on_enter InGame
08:57:29.487 [Flow] SSM bake
08:57:29.487 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001009c76cf inventory_sync_id:5 my_peer_id:1100001009c76cf
08:57:29.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 6
08:57:29.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
08:57:29.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
08:57:29.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:57:29.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:57:29.789 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:57:29.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
08:57:29.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
08:57:29.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
08:57:29.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:57:30.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:57:30.363 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:57:30.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
08:57:30.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
08:57:30.409 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
08:57:30.410 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
08:57:30.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
08:57:30.460 [Lua] [PackageManager] Force_load: wwise/blunderbuss
08:57:30.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:57:30.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:57:30.493 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
08:57:30.493 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
08:57:30.526 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
08:57:30.526 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
08:57:30.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
08:57:30.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
08:57:30.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
08:57:30.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
08:57:30.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
08:57:30.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
08:57:30.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:57:30.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:57:30.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:57:30.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:57:31.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:57:31.223 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
08:57:31.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:57:31.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:57:31.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:57:31.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:57:31.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:57:31.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
08:57:31.287 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:57:31.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:57:31.392 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
08:57:31.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:57:31.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:57:31.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:57:31.418 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
08:57:31.442 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
08:57:31.442 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
08:57:31.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:57:31.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:57:31.468 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
08:57:31.469 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
08:57:31.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
08:57:31.495 [Lua] [PackageManager] Force_load: wwise/crossbow
08:57:31.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:57:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:57:31.578 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:57:31.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
08:57:31.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
08:57:31.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
08:57:31.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:57:31.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:57:31.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:57:31.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:57:31.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:57:31.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:57:31.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
08:57:31.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
08:57:31.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
08:57:31.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
08:57:31.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
08:57:31.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
08:57:31.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
08:57:31.882 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
08:57:31.882 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
08:57:31.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
08:57:31.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
08:57:31.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
08:57:31.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
08:57:32.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
08:57:32.073 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
08:57:32.074 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
08:57:32.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
08:57:32.121 [Lua] [PackageManager] Force_load: wwise/bow
08:57:32.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
08:57:32.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
08:57:32.147 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
08:57:32.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:57:32.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:57:32.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
08:57:32.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
08:57:32.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
08:57:32.247 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
08:57:32.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
08:57:32.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
08:57:32.664 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
08:57:32.670 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
08:57:32.675 [Lua] test
08:57:32.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:57:32.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
08:57:32.677 [Lua] test
08:57:32.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:57:32.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
08:57:32.680 [Lua] test
08:57:32.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:57:32.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
08:57:32.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:57:32.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:57:32.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
08:57:32.688 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
08:57:32.688 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
08:57:32.688 [Lua] updating bot weapon metadata for weapon: we_one_hand_sword_template_1
08:57:32.689 [Lua] updating bot weapon metadata for weapon: longbow_template_1
08:57:32.689 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1
08:57:32.689 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
08:57:32.859 [Lua] StateInGameRunning:_game_actually_starts()
08:57:32.859 [Lua] #################################################################################################################
08:57:32.859 [Lua] [Loading Time]: 00:00:18 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:57:32.859 [Lua] #################################################################################################################
08:57:32.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
08:57:32.859 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:57:32.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
08:57:32.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:57:32.911 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:57:32.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
08:57:32.985 [Lua] Commit load time data
08:57:33.870 [Flow] SSM bake
08:58:04.639 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:58:07.183 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:58:07.608 [Flow] SSM bake
08:58:08.466 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:58:09.725 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:58:12.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:58:12.154 [Lua] Spline already found!
08:58:12.198 [Lua] Init group template: spline_patrol
08:58:14.910 [Flow] SSM bake
08:58:15.428 [Lua] Players are leaving the safe zone
08:59:19.661 [Lua] fence jumping
08:59:20.083 [Lua] simple los failed
08:59:21.186 [Lua] fence jumping
08:59:22.030 [Lua] ready to jump failed
08:59:22.878 [Lua] simple los failed
08:59:25.730 [Lua] ready to jump failed
08:59:27.427 [Lua] fence jumping
08:59:28.026 [Lua] ready to jump failed
08:59:31.131 [Lua] fence jumping
08:59:32.161 [Lua] ready to jump failed
08:59:35.369 [Lua] fence jumping
08:59:36.796 [Lua] simple los failed
08:59:37.733 [Lua] ready to jump failed
09:00:01.251 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:00:01.260 [Lua] Spline already found!
09:00:01.293 [Lua] Init group template: spline_patrol
09:00:11.274 [Lua] Time for new HOOORDE! multi_first_wave
09:00:11.274 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
09:00:11.274 [Lua] horde requested: ambush
09:00:11.274 [Lua] setting up ambush-horde
09:00:11.274 [Lua] Composing horde 'medium' .. using variant 'plain'
09:00:11.274 [Lua] -> spawning: 40
09:00:11.274 [Lua] horde crated with id 3 of type ambush
09:00:11.274 [Lua] ambush horde has started
09:00:16.379 [Lua] Init group template: horde
09:00:22.486 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:00:22.486 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:00:22.486 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
09:00:22.486 [Lua] horde requested: ambush
09:00:22.486 [Lua] setting up ambush-horde
09:00:22.486 [Lua] Composing horde 'medium' .. using variant 'plain'
09:00:22.486 [Lua] -> spawning: 39
09:00:22.486 [Lua] horde crated with id 4 of type ambush
09:00:22.486 [Lua] ambush horde has started
09:00:31.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 22, name: `unknown`
09:00:31.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 22, name: `unknown`
09:00:31.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 22, name: `unknown`
09:00:31.955 [Lua] HORDE: Pushing horde in time; too many units out 64
09:00:32.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 22, name: `unknown`
09:00:32.197 [Lua] Init group template: horde
09:00:36.394 [Lua] Horde killed: ?
09:00:36.402 [Lua] HORDE: last wave, reset to standard horde delay
09:00:36.402 [Lua] Time for new HOOORDE! multi_last_wave
09:00:36.402 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
09:00:36.402 [Lua] horde requested: ambush
09:00:36.402 [Lua] setting up ambush-horde
09:00:36.402 [Lua] Composing horde 'medium' .. using variant 'plain'
09:00:36.403 [Lua] -> spawning: 39
09:00:36.403 [Lua] horde crated with id 5 of type ambush
09:00:36.403 [Lua] ambush horde has started
09:00:44.032 [Lua] Init group template: horde
09:00:53.590 [Lua] Horde killed: ?
09:00:55.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:01:00.789 [Lua] fence jumping
09:01:01.618 [Lua] fence jumping
09:01:02.229 [Lua] ready to jump failed
09:01:02.975 [Lua] fence jumping
09:01:03.043 [Lua] ready to jump failed
09:01:03.142 [Lua] Horde killed: ?
09:01:03.572 [Lua] ready to jump failed
09:01:15.690 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
09:01:37.663 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art
09:01:53.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 51, name: `unknown`
09:02:02.014 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:02:02.024 [Lua] Spline already found!
09:02:02.053 [Lua] Init group template: spline_patrol
09:02:06.783 [Lua] Time for new HOOORDE! multi_first_wave
09:02:06.783 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
09:02:06.783 [Lua] horde requested: vector_blob
09:02:06.783 [Lua] wants to spawn behind within distance: 60
09:02:06.783 [Lua] horde crated with id 7 of type vector_blob
09:02:06.784 [Lua] managed to spawn 36/37 horde enemies
09:02:06.784 [Lua] vector blob horde has started
09:02:11.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:02:11.162 [Lua] Spline already found!
09:02:11.188 [Lua] Init group template: spline_patrol
09:02:14.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:02:14.527 [Lua] Spline already found!
09:02:14.556 [Lua] Init group template: spline_patrol
09:02:14.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:02:15.005 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:02:15.005 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:02:15.005 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
09:02:15.005 [Lua] horde requested: vector_blob
09:02:15.005 [Lua] wants to spawn ahead within distance: 60
09:02:15.005 [Lua] horde crated with id 10 of type vector_blob
09:02:15.006 [Lua] managed to spawn 41/41 horde enemies
09:02:15.006 [Lua] vector blob horde has started
09:02:15.505 [Lua] Init group template: horde
09:02:15.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:02:15.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:02:15.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:02:16.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:02:18.493 [Lua] main path terror event triggered: rare_event_loot_rat
09:02:18.493 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
09:02:21.253 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:02:21.264 [Lua] Spline already found!
09:02:21.295 [Lua] Init group template: spline_patrol
09:02:21.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:02:33.264 [Lua] HORDE: Pushing horde in time; too many units out 66
09:02:38.351 [Lua] HORDE: last wave, reset to standard horde delay
09:02:38.351 [Lua] Time for new HOOORDE! multi_last_wave
09:02:38.351 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
09:02:38.351 [Lua] horde requested: vector_blob
09:02:38.351 [Lua] wants to spawn ahead within distance: 60
09:02:38.351 [Lua] horde crated with id 12 of type vector_blob
09:02:38.351 [Lua] managed to spawn 38/39 horde enemies
09:02:38.351 [Lua] vector blob horde has started
09:02:42.743 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 20 59
09:02:43.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
09:02:46.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:02:46.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 1212304
09:02:51.131 [Lua] Horde killed: ?
09:02:51.827 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 52 action: nil
09:02:57.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:02:57.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:02:57.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:03:03.549 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:03:03.563 [Lua] Spline already found!
09:03:03.600 [Lua] Init group template: spline_patrol
09:03:24.765 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:03:24.774 [Lua] Spline already found!
09:03:24.796 [Lua] Init group template: spline_patrol
09:03:59.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 51, name: `unknown`
09:04:21.107 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 12 size: 16 action: move_to_players
09:04:33.662 [Lua] Time for new HOOORDE! multi_first_wave
09:04:33.662 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
09:04:33.662 [Lua] horde requested: vector_blob
09:04:33.662 [Lua] wants to spawn behind within distance: 60
09:04:33.662 [Lua] horde crated with id 15 of type vector_blob
09:04:33.662 [Lua] managed to spawn 39/39 horde enemies
09:04:33.662 [Lua] vector blob horde has started
09:04:34.068 [Lua] Init group template: horde
09:04:51.563 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:04:51.563 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:04:51.563 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
09:04:51.563 [Lua] horde requested: vector_blob
09:04:51.563 [Lua] wants to spawn behind within distance: 60
09:04:51.563 [Lua] horde crated with id 16 of type vector_blob
09:04:51.563 [Lua] managed to spawn 37/37 horde enemies
09:04:51.563 [Lua] vector blob horde has started
09:04:51.998 [Lua] Init group template: horde
09:04:55.276 [Lua] Horde killed: ?
09:04:55.745 [Lua] HORDE: last wave, reset to standard horde delay
09:04:55.745 [Lua] Time for new HOOORDE! multi_last_wave
09:04:55.745 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
09:04:55.745 [Lua] horde requested: vector_blob
09:04:55.745 [Lua] wants to spawn behind within distance: 60
09:04:55.745 [Lua] horde crated with id 17 of type vector_blob
09:04:55.745 [Lua] managed to spawn 41/41 horde enemies
09:04:55.745 [Lua] vector blob horde has started
09:04:56.264 [Lua] Init group template: horde
09:05:02.457 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 9 size: 70 action: move_to_players
09:05:05.587 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 48 action: nil
09:05:05.649 [Lua] Horde killed: ?
09:05:11.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:05:11.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:05:11.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:05:12.229 [Lua] Horde killed: ?
09:05:51.592 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0)
09:05:54.952 warning: [Physics] Create Actor: Shape density varies. Using average.
09:05:54.952 warning: [Physics] Create Actor: Shape density varies. Using average.
09:05:54.952 warning: [Physics] Create Actor: Shape density varies. Using average.
09:05:54.952 warning: [Physics] Create Actor: Shape density varies. Using average.
09:06:16.709 [Lua] event horde ends!
09:06:17.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:06:17.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:06:17.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:06:43.284 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source.
09:06:45.398 [Lua] Time for new HOOORDE! multi_first_wave
09:06:45.398 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
09:06:45.398 [Lua] horde requested: vector
09:06:45.398 [Lua] setting up vector-horde
09:06:45.398 [Lua] Composing horde 'medium' .. using variant 'plain'
09:06:45.398 [Lua] --> horde wants to spawn ahead of players (0.45885925119373/0.67
09:06:45.398 [Lua] -> spawning: 37
09:06:45.398 [Lua] horde crated with id 18 of type vector
09:06:45.398 [Lua] vector horde has started
09:06:53.436 [Flow] SSM bake
09:06:54.877 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:06:54.877 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:06:54.877 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
09:06:54.877 [Lua] horde requested: vector
09:06:54.877 [Lua] setting up vector-horde
09:06:54.877 [Lua] Composing horde 'medium' .. using variant 'plain'
09:06:54.877 [Lua] --> horde wants to spawn ahead of players (0.38570383879489/0.67
09:06:54.878 [Lua] -> spawning: 39
09:06:54.878 [Lua] horde crated with id 19 of type vector
09:06:54.878 [Lua] vector horde has started
09:06:55.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:06:56.932 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:06:56.943 [Lua] Spline already found!
09:06:56.976 [Lua] Init group template: spline_patrol
09:06:59.451 [Flow] SSM bake
09:07:00.243 [Lua] Init group template: horde
09:07:00.372 [Flow] SSM bake
09:07:03.836 [Lua] Init group template: horde
09:07:13.771 [Flow] SSM bake
09:07:14.425 [Flow] SSM bake
09:07:20.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:07:20.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 1212304
09:07:22.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:27.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:27.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:27.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:27.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:27.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:28.702 [Lua] HORDE: last wave, reset to standard horde delay
09:07:28.702 [Lua] Time for new HOOORDE! multi_last_wave
09:07:28.702 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
09:07:28.702 [Lua] horde requested: vector
09:07:28.702 [Lua] setting up vector-horde
09:07:28.702 [Lua] Composing horde 'medium' .. using variant 'plain'
09:07:28.702 [Lua] --> horde wants to spawn behind players (0.88053445929586/0.67
09:07:28.702 [Lua] -> spawning: 39
09:07:28.702 [Lua] horde crated with id 21 of type vector
09:07:28.702 [Lua] vector horde has started
09:07:28.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:29.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:29.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:30.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:32.748 [Lua] Horde killed: ?
09:07:37.120 [Flow] SSM bake
09:07:40.667 [Lua] Init group template: horde
09:07:42.258 [Flow] SSM bake
09:07:42.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:07:45.131 [Lua] Horde killed: ?
09:07:45.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:07:45.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 1212304
09:08:10.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 42
09:08:10.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:08:10.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 1212304
09:08:30.558 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art
09:08:31.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:08:36.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:08:36.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 1212304
09:08:37.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:08:37.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:08:37.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:08:41.908 [Lua] Horde killed: ?
09:08:42.358 [Flow] SSM bake
09:08:52.679 [Flow] SSM bake
09:08:55.124 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
09:08:55.124 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
09:08:55.136 [Lua] > starting new spline, using new navbot: standard , id: boss_8
09:08:55.156 [Lua] > continuing spline boss_8 index: 2 retries: 0
09:08:55.168 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.168 [Lua] > continuing spline boss_8 index: 3 retries: 0
09:08:55.178 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.178 [Lua] > continuing spline boss_8 index: 4 retries: 0
09:08:55.188 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.188 [Lua] > continuing spline boss_8 index: 5 retries: 0
09:08:55.198 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.198 [Lua] > continuing spline boss_8 index: 6 retries: 0
09:08:55.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.210 [Lua] > continuing spline boss_8 index: 7 retries: 0
09:08:55.221 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.221 [Lua] > continuing spline boss_8 index: 8 retries: 0
09:08:55.233 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.233 [Lua] > continuing spline boss_8 index: 9 retries: 0
09:08:55.243 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8
09:08:55.243 [Lua] > spline completed boss_8 retries: 0
09:08:55.365 [Lua] Init group template: spline_patrol
09:09:09.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:09.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:10.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:10.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:16.780 [Flow] SSM bake
09:09:18.010 [Flow] SSM bake
09:09:24.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:25.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 196 will change to a manual source.
09:09:26.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:28.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:28.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:09:32.436 [Flow] SSM bake
09:10:19.157 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0)
09:10:27.936 [Flow] SSM bake
09:10:38.534 [Flow] SSM bake
09:10:38.643 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:10:38.651 [Lua] Spline already found!
09:10:38.676 [Lua] Init group template: spline_patrol
09:10:52.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:10:52.250 [Lua] Spline already found!
09:10:52.273 [Lua] Init group template: spline_patrol
09:10:54.891 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0)
09:10:56.917 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:10:56.925 [Lua] Spline already found!
09:10:56.955 [Lua] Init group template: spline_patrol
09:11:40.767 [Lua] simple los failed
09:11:44.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:11:56.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x28637, position: 0
09:12:05.440 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source.
09:12:12.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:18.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:18.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:20.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:27.082 [Lua] Time for new HOOORDE! multi_first_wave
09:12:27.082 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
09:12:27.082 [Lua] horde requested: ambush
09:12:27.082 [Lua] setting up ambush-horde
09:12:27.082 [Lua] Composing horde 'medium' .. using variant 'plain'
09:12:27.082 [Lua] -> spawning: 36
09:12:27.082 [Lua] horde crated with id 26 of type ambush
09:12:27.082 [Lua] ambush horde has started
09:12:29.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:32.856 [Lua] Init group template: horde
09:12:37.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:12:38.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
09:12:38.605 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:12:38.605 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
09:12:38.605 [Lua] horde requested: ambush
09:12:38.605 [Lua] setting up ambush-horde
09:12:38.605 [Lua] Composing horde 'medium' .. using variant 'plain'
09:12:38.605 [Lua] -> spawning: 37
09:12:38.605 [Lua] horde crated with id 27 of type ambush
09:12:38.605 [Lua] ambush horde has started
09:12:43.807 [Lua] Init group template: horde
09:12:50.822 [Lua] Horde killed: ?
09:12:50.831 [Lua] HORDE: last wave, reset to standard horde delay
09:12:50.831 [Lua] Time for new HOOORDE! multi_last_wave
09:12:50.831 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
09:12:50.831 [Lua] horde requested: ambush
09:12:50.831 [Lua] setting up ambush-horde
09:12:50.831 [Lua] Composing horde 'medium' .. using variant 'plain'
09:12:50.832 [Lua] -> spawning: 39
09:12:50.832 [Lua] horde crated with id 28 of type ambush
09:12:50.832 [Lua] ambush horde has started
09:12:52.108 [Lua] ready to jump failed
09:12:54.472 [Lua] ready to jump failed
09:12:56.045 [Lua] Init group template: horde
09:13:02.465 [Lua] Horde killed: ?
09:13:12.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:13:12.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:13:12.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:13:18.285 [Lua] Horde killed: ?
09:13:57.835 [Lua] main_path_player_far_away_check started
09:14:00.559 [Lua] main_path_player_far_away_check started
09:14:00.941 [Lua] main_path_player_far_away_check started
09:14:01.039 [Lua] main_path_player_far_away_check started
09:14:01.275 [Lua] main_path_player_far_away_check started
09:14:02.736 [Lua] [IngameUI] menu view on_enter ingame_menu
09:14:03.745 [Lua] main_path_player_far_away_check started
09:14:04.156 [Lua] main_path_player_far_away_check started
09:14:04.200 [Window] Window => inactive
09:14:04.531 [Lua] main_path_player_far_away_check started
09:14:04.718 [Lua] main_path_player_far_away_check started
09:14:07.191 [Lua] main_path_player_far_away_check started
09:14:07.604 [Lua] main_path_player_far_away_check started
09:14:07.658 [Lua] main_path_player_far_away_check started
09:14:07.877 [Lua] main_path_player_far_away_check started
09:14:10.364 [Lua] main_path_player_far_away_check started
09:14:10.780 [Lua] main_path_player_far_away_check started
09:14:10.823 [Lua] main_path_player_far_away_check started
09:14:11.065 [Lua] main_path_player_far_away_check started
09:14:11.806 [Window] Window => active
09:14:11.808 [Window] Window => active
09:14:12.623 [Lua] [IngameUI] menu view on_exit ingame_menu
09:14:13.969 [Lua] main_path_player_far_away_check started
09:14:14.400 [Lua] main_path_player_far_away_check started
09:14:14.416 [Lua] main_path_player_far_away_check started
09:14:14.669 [Lua] main_path_player_far_away_check started
09:14:17.189 [Lua] main_path_player_far_away_check started
09:14:17.620 [Lua] main_path_player_far_away_check started
09:14:17.635 [Lua] main_path_player_far_away_check started
09:14:17.867 [Lua] main_path_player_far_away_check started
09:14:20.381 [Lua] main_path_player_far_away_check started
09:14:20.816 [Lua] main_path_player_far_away_check started
09:14:20.834 [Lua] main_path_player_far_away_check started
09:14:21.055 [Lua] main_path_player_far_away_check started
09:14:23.544 [Lua] main_path_player_far_away_check started
09:14:24.015 [Lua] main_path_player_far_away_check started
09:14:24.037 [Lua] main_path_player_far_away_check started
09:14:24.269 [Lua] main_path_player_far_away_check started
09:14:26.754 [Lua] main_path_player_far_away_check started
09:14:27.206 [Lua] main_path_player_far_away_check started
09:14:27.225 [Lua] main_path_player_far_away_check started
09:14:27.463 [Lua] main_path_player_far_away_check started
09:14:54.154 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 1 action: move_to_players
09:15:49.624 [Lua] Time for new HOOORDE! multi_first_wave
09:15:49.624 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
09:15:49.624 [Lua] horde requested: vector
09:15:49.624 [Lua] setting up vector-horde
09:15:49.624 [Lua] Composing horde 'medium' .. using variant 'plain'
09:15:49.624 [Lua] --> horde wants to spawn behind players (0.78147039241524/0.67
09:15:49.624 [Lua] -> spawning: 40
09:15:49.624 [Lua] horde crated with id 29 of type vector
09:15:49.624 [Lua] vector horde has started
09:16:00.134 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
09:16:00.134 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:16:00.134 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
09:16:00.134 [Lua] horde requested: vector
09:16:00.134 [Lua] setting up vector-horde
09:16:00.134 [Lua] Composing horde 'medium' .. using variant 'plain'
09:16:00.134 [Lua] --> horde wants to spawn behind players (0.92485323559591/0.67
09:16:00.134 [Lua] -> spawning: 38
09:16:00.134 [Lua] horde crated with id 30 of type vector
09:16:00.134 [Lua] vector horde has started
09:16:01.241 [Lua] Init group template: horde
09:16:08.994 [Lua] Init group template: horde
09:16:11.899 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 91 action: nil
09:16:11.899 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 90 action: nil
09:16:11.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 89 action: nil
09:16:11.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 88 action: nil
09:16:11.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 87 action: nil
09:16:11.910 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 86 action: nil
09:16:12.076 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 85 action: nil
09:16:12.077 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 84 action: nil
09:16:12.094 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 83 action: nil
09:16:12.094 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 82 action: nil
09:16:12.094 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 81 action: nil
09:16:12.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 80 action: nil
09:16:12.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 79 action: nil
09:16:22.324 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 86 action: nil
09:16:22.324 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 85 action: nil
09:16:22.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 84 action: nil
09:16:22.487 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 83 action: nil
09:16:22.498 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 77 size: 82 action: nil
09:16:22.608 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 81 action: nil
09:16:22.715 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 80 action: nil
09:16:22.715 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 79 action: nil
09:16:27.898 [Lua] HORDE: Pushing horde in time; too many units out 64
09:16:30.933 [Lua] ready to jump failed
09:16:34.077 [Lua] HORDE: last wave, reset to standard horde delay
09:16:34.077 [Lua] Time for new HOOORDE! multi_last_wave
09:16:34.077 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
09:16:34.077 [Lua] horde requested: vector
09:16:34.077 [Lua] setting up vector-horde
09:16:34.077 [Lua] Composing horde 'medium' .. using variant 'plain'
09:16:34.077 [Lua] --> horde wants to spawn ahead of players (0.65906373973022/0.67
09:16:34.077 [Lua] -> spawning: 40
09:16:34.077 [Lua] horde crated with id 31 of type vector
09:16:34.077 [Lua] vector horde has started
09:16:38.932 [Lua] ready to jump failed
09:16:40.572 [Lua] Horde killed: ?
09:16:42.853 [Lua] Init group template: horde
09:16:42.971 [Lua] Horde killed: ?
09:16:43.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:16:44.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:16:44.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:16:44.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:16:45.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:16:57.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 22, name: `unknown`
09:17:00.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2f9c1, position: 0
09:17:18.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:17:22.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:17:22.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:17:22.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x15ff2, position: 0
09:17:23.739 [Lua] Horde killed: ?
09:17:35.912 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a piece of Ravaged Art
09:17:40.758 [Lua] Override Player Respawning respawns_arena true
09:17:40.761 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0)
09:18:15.501 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 14
09:18:33.331 [Lua] TerrorEventMixer.start_event: stronghold_boss (seed: 0)
09:18:33.365 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
09:18:33.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
09:18:33.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
09:18:53.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:18:56.244 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap"
09:18:58.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:18:58.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:07.220 [Lua] event horde ends!
09:19:08.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:09.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:09.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:09.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:09.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:09.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:15.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 51, name: `unknown`
09:19:16.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 51, name: `unknown`
09:19:18.525 [Lua] Init group template: horde
09:19:18.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:21.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:21.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:22.879 [Lua] event horde ends!
09:19:24.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:25.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:25.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:26.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:32.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:33.540 [Lua] Horde killed: ?
09:19:33.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:35.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:38.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:38.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:38.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:38.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:38.267 [Lua] event horde ends!
09:19:38.547 [Lua] event horde ends!
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:40.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
09:19:47.679 [Lua] Override Player Respawning exit_respawns true
09:19:47.679 [Lua] Override Player Respawning respawns_arena false
09:19:47.680 warning: [Physics] Create Actor: Shape density varies. Using average.
09:19:47.680 warning: [Physics] Create Actor: Shape density varies. Using average.
09:19:47.680 warning: [Physics] Create Actor: Shape density varies. Using average.
09:19:47.680 warning: [Physics] Create Actor: Shape density varies. Using average.
09:20:00.353 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a Loot Die
09:20:00.921 [Lua] [ChatManager][1]System: MomsBestGoodboy picked up a Loot Die
09:20:07.507 [Lua] event horde ends!
09:20:45.614 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3
09:20:45.798 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2
09:20:46.335 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
09:20:50.632 [Lua] main_path_player_far_away_check started
09:20:50.700 [Lua] main_path_player_far_away_check started
09:20:50.831 [Lua] main_path_player_far_away_check started
09:20:51.163 [Lua] main_path_player_far_away_check started
09:20:53.889 [Lua] main_path_player_far_away_check started
09:20:53.957 [Lua] main_path_player_far_away_check started
09:20:54.091 [Lua] main_path_player_far_away_check started
09:20:54.408 [Lua] main_path_player_far_away_check started
09:20:57.138 [Lua] main_path_player_far_away_check started
09:20:57.174 [Lua] main_path_player_far_away_check started
09:20:57.311 [Lua] main_path_player_far_away_check started
09:20:57.652 [Lua] main_path_player_far_away_check started
09:21:00.355 [Lua] main_path_player_far_away_check started
09:21:00.392 [Lua] main_path_player_far_away_check started
09:21:00.541 [Lua] main_path_player_far_away_check started
09:21:00.852 [Lua] main_path_player_far_away_check started
09:21:03.050 [Flow] SSM bake
09:21:03.574 [Lua] main_path_player_far_away_check started
09:21:03.615 [Lua] main_path_player_far_away_check started
09:21:03.753 [Lua] main_path_player_far_away_check started
09:21:04.054 [Lua] main_path_player_far_away_check started
09:21:05.351 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0)
09:21:05.783 [Flow] SSM bake
09:21:06.829 [Lua] main_path_player_far_away_check started
09:21:07.315 [Lua] main_path_player_far_away_check started
09:21:23.788 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_Unknown
09:21:23.789 [AFTERMATH] Page fault information:
09:21:23.789 [AFTERMATH] Faulting GpuVA: 0x51fc2000
09:21:23.789 [AFTERMATH] Resource desc:
size: 0
width: 0
height: 0
depth: 0
mip levels: 0
format: DXGI_FORMAT_UNKNOWN
Buffer Heap: false
Static Texture Heap: false
RtvDsv Texture Heap: false
Placed Resource: false
Was destroyed: false
09:21:24.065 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\d3d11_render_device\d3d_performance.cpp:500` in function `stingray::aftermath::ensure`
<>
<>
{00007ff7e5d30000, 00ceb000, 600869eb, 0b2b0ee3-0433-4681-b909-012a85c98c3a, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb}
{00007ffe55f80000, 001f0000, 45a49e53, 7ee935ee-ae22-0ff8-10d5-d4f0b5ad0e4c, 00000001, ntdll.pdb}
{00007ffe544e0000, 000b2000, 39c32a9b, b85000ed-1f9a-c274-a3be-9e49bf94fbc0, 00000001, kernel32.pdb}
0x00007ff7e5d30000:0x00000000002e1802
0x00007ff7e5d30000:0x00000000002e1abb
0x00007ff7e5d30000:0x00000000002de1d0
0x00007ff7e5d30000:0x0000000000351464
0x00007ff7e5d30000:0x0000000000363728
0x00007ff7e5d30000:0x0000000000355214
0x00007ff7e5d30000:0x0000000000355e6d
0x00007ff7e5d30000:0x000000000034557c
0x00007ff7e5d30000:0x0000000000065ed9
0x00007ff7e5d30000:0x0000000000067a06
0x00007ff7e5d30000:0x00000000003021c2
0x00007ffe544e0000:0x0000000000017c24 BaseThreadInitThunk
0x00007ffe55f80000:0x000000000006d4d1 RtlUserThreadStart
<>
<>1<>
<>renderer<>
<>win32<>
<>c421a889e5cd<>
<>release<>
<>Developer Build (1.3.6548.0)<>
<>cf409a24-dec0-463b-80df-8678ff84cb5c<>
<>--- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32711MB
Available: 22055MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID 708bec5d-e901-4bf1-9a18-ee91cce99e26
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 SUPER (DirectX 11.0, 8010MB) Driver version: 44259
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Wacom Tablet
Input device: Generic (17.0): ITE Device(8595)
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
Input device: Generic (17.0): USB-HID Keyboard
Input device: Generic (17.0): Razer DeathAdder Chroma
Input device: Generic (17.0): CYRM02p0296h00E0r0101
<>
<>C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-28-08.54.14-cf409a24-dec0-463b-80df-8678ff84cb5c.log<>
<>C:\Users\Saint Merle\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-28-08.54.14-cf409a24-dec0-463b-80df-8678ff84cb5c.dmp<>
<>
Memory
Total: 32711 MB
Available: 29285 MB
Used: 3426 MB
Peak Used: 3454 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 37575 MB
Used: 5498 MB
Peak: 5669 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
texture #ID[59ac7838a1c8a8c1]
Width: 1024
Height: 512
MipLevels: 11
ArraySize: 1
Format: 97
Type: IMAGE2D
MipData: 0
<>
[Log end]