[Log version] 1
[Session] 8e051e0e-0f4c-4c3f-8557-55c26eb41b5d
UTC time stamps
15:10:12.810 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
15:10:12.810 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
15:10:12.810 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
15:10:12.810 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
15:10:12.810 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
15:10:12.810 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
15:10:13.044 [RazerChroma] Setup Razer Chroma resources
15:10:13.044 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
15:10:13.060 [Window] Window => active
15:10:13.111 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
15:10:13.134 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
15:10:13.627 [EAC] Init client 1100001054b34f1
15:10:13.627 [EAC] EAC client initialized
15:10:13.627 warning: [EAC] Failed to initialize localization
15:10:13.628 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
15:10:13.633 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 580 Series)
15:10:14.035 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
15:10:14.159 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
15:10:14.968 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
15:10:14.970 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
15:10:15.118 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
15:10:15.118 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
15:10:15.119 [Save] Save dir: `C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2`
15:10:15.119 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
15:10:15.119 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
15:10:15.251 [RazerChroma] Setup Razer Chroma
15:10:15.265 [LightFX ] Loaded DLL.
15:10:15.265 [LightFX ] Init()
15:10:15.269 [LightFX ] LightFX failed to initialize
15:10:15.292 [Lua] boot.lua start, os clock: 3.9050000000000002
15:10:15.293 [Lua] LUA IS STRIPPED!
15:10:15.293 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9050000000000002
15:10:15.293 [Lua] --- CPU
CPU: AMD Ryzen 5 1600 Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16336MB
Available: 11691MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID cfde51f6-15a7-4f38-a441-a58413ee9f9d
--- Graphics
Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.16): Keyboard
Input device: Generic (17.0): USB Keyboard
15:10:15.294 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
15:10:15.299 [SteamStats] RequestCurrentStats success: true
15:10:20.734 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.1046084128320217 os-clock: 9.3469999999999995
15:10:20.735 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:10:20.735 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:10:20.739 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:10:20.739 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:10:20.743 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:10:20.743 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:10:20.743 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:10:20.743 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:10:20.743 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:10:20.746 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:10:20.746 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
15:10:20.748 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:10:20.751 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:10:20.751 [Lua] Development.init_application_parameters
15:10:20.751 [Lua] -----------------------------------------------------------------
15:10:20.751 [Lua] -- Application parameters --
15:10:20.751 [Lua] -----------------------------------------------------------------
15:10:20.751 [Lua] *****************************************************************
15:10:20.751 [Lua] ** Initial contents of script_data **
15:10:20.751 [Lua] script_data.beta_level_progression = false
15:10:20.751 [Lua] script_data.build_identifier = f86f00acf094
15:10:20.751 [Lua] script_data.debug_interactions = false
15:10:20.751 [Lua] script_data.disable_debug_draw = true
15:10:20.751 [Lua] script_data.disable_intro_trailer = false
15:10:20.751 [Lua] script_data.disable_store = false
15:10:20.751 [Lua] script_data.disable_tutorial_at_start = true
15:10:20.751 [Lua] script_data.eac-untrusted = false
15:10:20.751 [Lua] script_data.enable_detailed_tooltips = false
15:10:20.751 [Lua] script_data.force_debug_disabled = true
15:10:20.751 [Lua] script_data.force_steam = true
15:10:20.751 [Lua] script_data.hide_fps = true
15:10:20.751 [Lua] script_data.hide_version_info = true
15:10:20.751 [Lua] script_data.matchmaking_debug = true
15:10:20.751 [Lua] script_data.network_debug = true
15:10:20.751 [Lua] script_data.package_debug = true
15:10:20.751 [Lua] script_data.packaged_build = true
15:10:20.751 [Lua] script_data.settings = { }
15:10:20.751 [Lua] script_data.show_fps = false
15:10:20.751 [Lua] script_data.spawn_empty_chest = true
15:10:20.751 [Lua] script_data.telemetry_log_interval = 600
15:10:20.751 [Lua] script_data.tobii_button = false
15:10:20.751 [Lua] script_data.use_beta_overlay = false
15:10:20.751 [Lua] script_data.use_local_backend = false
15:10:20.751 [Lua] script_data.use_tech_telemetry = true
15:10:20.751 [Lua] script_data.use_telemetry = true
15:10:20.751 [Lua] *****************************************************************
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:10:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:10:20.815 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:10:20.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:10:21.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:10:21.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:10:21.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:10:21.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:10:21.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:10:21.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:10:21.521 [Window] Window => inactive
15:10:21.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:10:21.943 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:10:21.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:10:22.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:10:22.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:10:22.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:10:22.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:10:22.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:10:22.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:10:22.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:10:22.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:10:22.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:10:22.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:10:22.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:10:22.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:10:22.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:10:22.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:10:22.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:10:22.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:10:22.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:10:22.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:10:22.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:10:22.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:10:22.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:10:24.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:10:24.537 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:10:24.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:10:24.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:10:24.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:10:24.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:10:24.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:10:24.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:10:24.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:10:24.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:10:24.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:10:24.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:10:24.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:10:24.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:10:24.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:10:25.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:10:25.312 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:10:25.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:10:25.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:10:25.437 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:10:25.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:10:25.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:10:25.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:10:25.586 [Lua] settings.steam: nil
15:10:25.586 [Lua] Steam: table: 0000000000062430
15:10:25.586 [Lua] force_steam: true
15:10:25.586 [Lua] BUILD: release
15:10:25.586 [Lua] test_backend: nil
15:10:25.586 [Lua] DEDICATED_SERVER: false
15:10:25.586 [Lua] Using app_id '552500' to define backend
15:10:25.586 [Lua] PlayFab Title ID: 5107
15:10:25.653 [Lua] [1] = beastmen_minotaur (string)
15:10:25.653 [Lua] [2] = skaven_storm_vermin_champion (string)
15:10:25.653 [Lua] [3] = chaos_dummy_troll (string)
15:10:25.653 [Lua] [4] = skaven_grey_seer (string)
15:10:25.653 [Lua] [5] = chaos_plague_wave_spawner (string)
15:10:25.653 [Lua] [6] = chaos_vortex (string)
15:10:25.653 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
15:10:25.653 [Lua] [8] = chaos_dummy_sorcerer (string)
15:10:25.653 [Lua] [9] = chaos_tentacle (string)
15:10:25.653 [Lua] [10] = skaven_loot_rat (string)
15:10:25.653 [Lua] [11] = skaven_stormfiend_demo (string)
15:10:25.653 [Lua] [12] = critter_rat (string)
15:10:25.653 [Lua] [13] = skaven_explosive_loot_rat (string)
15:10:25.653 [Lua] [14] = chaos_spawn (string)
15:10:25.653 [Lua] [15] = skaven_stormfiend_boss (string)
15:10:25.653 [Lua] [16] = critter_pig (string)
15:10:25.653 [Lua] [17] = chaos_troll (string)
15:10:25.653 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:10:25.653 [Lua] [19] = skaven_rat_ogre (string)
15:10:25.653 [Lua] [20] = skaven_stormfiend (string)
15:10:25.653 [Lua] [21] = skaven_storm_vermin_warlord (string)
15:10:25.653 [Lua] [22] = skaven_warpfire_thrower (string)
15:10:25.653 [Lua] [23] = chaos_plague_sorcerer (string)
15:10:25.653 [Lua] [24] = chaos_exalted_champion_warcamp (string)
15:10:25.653 [Lua] [25] = skaven_pack_master (string)
15:10:25.653 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
15:10:25.653 [Lua] [27] = skaven_ratling_gunner (string)
15:10:25.653 [Lua] [28] = chaos_mutator_sorcerer (string)
15:10:25.653 [Lua] [29] = skaven_poison_wind_globadier (string)
15:10:25.653 [Lua] [30] = chaos_tentacle_sorcerer (string)
15:10:25.653 [Lua] [31] = chaos_exalted_champion_norsca (string)
15:10:25.653 [Lua] [32] = chaos_warrior (string)
15:10:25.653 [Lua] [33] = chaos_exalted_sorcerer (string)
15:10:25.653 [Lua] [34] = skaven_gutter_runner (string)
15:10:25.653 [Lua] [35] = chaos_corruptor_sorcerer (string)
15:10:25.653 [Lua] [36] = chaos_vortex_sorcerer (string)
15:10:25.653 [Lua] [37] = skaven_plague_monk (string)
15:10:25.653 [Lua] [38] = chaos_berzerker (string)
15:10:25.653 [Lua] [39] = beastmen_gor (string)
15:10:25.653 [Lua] [40] = beastmen_ungor_archer (string)
15:10:25.653 [Lua] [41] = beastmen_ungor_dummy (string)
15:10:25.653 [Lua] [42] = beastmen_standard_bearer_crater (string)
15:10:25.653 [Lua] [43] = skaven_storm_vermin_commander (string)
15:10:25.653 [Lua] [44] = beastmen_standard_bearer (string)
15:10:25.653 [Lua] [45] = skaven_storm_vermin (string)
15:10:25.653 [Lua] [46] = beastmen_ungor (string)
15:10:25.653 [Lua] [47] = chaos_raider_tutorial (string)
15:10:25.653 [Lua] [48] = chaos_raider (string)
15:10:25.653 [Lua] [49] = beastmen_gor_dummy (string)
15:10:25.653 [Lua] [50] = skaven_storm_vermin_with_shield (string)
15:10:25.653 [Lua] [51] = beastmen_bestigor (string)
15:10:25.653 [Lua] [52] = beastmen_bestigor_dummy (string)
15:10:25.653 [Lua] [53] = skaven_clan_rat_tutorial (string)
15:10:25.653 [Lua] [54] = chaos_marauder (string)
15:10:25.653 [Lua] [55] = skaven_dummy_clan_rat (string)
15:10:25.653 [Lua] [56] = chaos_fanatic (string)
15:10:25.653 [Lua] [57] = chaos_marauder_with_shield (string)
15:10:25.653 [Lua] [58] = chaos_zombie (string)
15:10:25.653 [Lua] [59] = skaven_clan_rat (string)
15:10:25.653 [Lua] [60] = skaven_clan_rat_with_shield (string)
15:10:25.653 [Lua] [61] = chaos_marauder_tutorial (string)
15:10:25.653 [Lua] [62] = skaven_dummy_slave (string)
15:10:25.653 [Lua] [63] = skaven_slave (string)
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:10:25.703 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:10:25.711 [Lua] level display name dlc_bogenhafen_city
15:10:25.711 [Lua] level display name cemetery
15:10:25.711 [Lua] level display name forest_ambush
15:10:25.712 [Lua] level display name mines
15:10:25.712 [Lua] level display name nurgle
15:10:25.712 [Lua] level display name warcamp
15:10:25.712 [Lua] level display name bell
15:10:25.712 [Lua] level display name skittergate
15:10:25.712 [Lua] level display name prologue
15:10:25.712 [Lua] level display name dlc_celebrate_crawl
15:10:25.712 [Lua] level display name military
15:10:25.712 [Lua] level display name magnus
15:10:25.712 [Lua] level display name skaven_stronghold
15:10:25.712 [Lua] level display name fort
15:10:25.712 [Lua] level display name ground_zero
15:10:25.712 [Lua] level display name elven_ruins
15:10:25.712 [Lua] level display name farmlands
15:10:25.712 [Lua] level display name ussingen
15:10:25.712 [Lua] level display name dlc_portals
15:10:25.712 [Lua] level display name dlc_castle
15:10:25.712 [Lua] level display name catacombs
15:10:25.712 [Lua] level display name crater
15:10:25.712 [Lua] level display name plaza
15:10:25.712 [Lua] level display name dlc_bogenhafen_slum
15:10:25.712 [Lua] level display name dlc_bastion
15:10:25.755 [Lua] TIME: 0.033000000000001
15:10:26.592 [Lua] [ConflictSettings] Contained breeds generated in: 0.7970000000000006
15:10:26.683 [Lua] <>realm = official<>
15:10:26.701 warning: [ModManager] Mod with id 1563469131ll and path D:\Steam_lib\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.704 warning: [ModManager] Mod with id 1488867816ll and path D:\Steam_lib\steamapps\workshop\content\552500\1488867816\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.712 warning: [ModManager] Mod with id 1609917710ll and path D:\Steam_lib\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.724 warning: [ModManager] Mod with id 1678844573ll and path D:\Steam_lib\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.724 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam_lib\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.724 warning: [ModManager] Mod with id 1694820325ll and path D:\Steam_lib\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.724 warning: [ModManager] Mod with id 1619024877ll and path D:\Steam_lib\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
15:10:26.961 [Lua]
15:10:26.961 [Lua] [1] = table
15:10:26.961 [Lua] [download_pending] = false (boolean)
15:10:26.961 [Lua] [id] = 1369573612 (string)
15:10:26.961 [Lua] [banned] = false (boolean)
15:10:26.961 [Lua] [author_id] = 58813412 (number)
15:10:26.961 [Lua] [tags] = table
15:10:26.961 [Lua] [1] = Tools (string)
15:10:26.961 [Lua] [2] = applied (string)
15:10:26.961 [Lua] [3] = Approved (string)
15:10:26.961 [Lua] [author] = bIbIbI(rus) (string)
15:10:26.961 [Lua] [sanctioned] = true (boolean)
15:10:26.961 [Lua] [out_of_date] = false (boolean)
15:10:26.961 [Lua] [downloading] = false (boolean)
15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:10:26.961 [Lua] [num_children] = 0 (number)
15:10:26.961 [Lua] [ugc_status] = 3 (number)
15:10:26.961 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!!
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:10:26.961 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string)
15:10:26.961 [Lua] [installed] = true (boolean)
15:10:26.961 [Lua] [enabled] = true (boolean)
15:10:26.961 [Lua] [name] = Vermintide Mod Framework (string)
15:10:26.961 [Lua] [dependency_error] = (string)
15:10:26.961 [Lua] [2] = table
15:10:26.961 [Lua] [download_pending] = false (boolean)
15:10:26.961 [Lua] [id] = 1374248490 (string)
15:10:26.961 [Lua] [children] = table
15:10:26.961 [Lua] [1] = 1369573612 (string)
15:10:26.961 [Lua] [banned] = false (boolean)
15:10:26.961 [Lua] [author_id] = 45268594 (number)
15:10:26.961 [Lua] [tags] = table
15:10:26.961 [Lua] [1] = approved (string)
15:10:26.961 [Lua] [author] = prop joe (string)
15:10:26.961 [Lua] [sanctioned] = true (boolean)
15:10:26.961 [Lua] [out_of_date] = false (boolean)
15:10:26.961 [Lua] [downloading] = false (boolean)
15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
15:10:26.961 [Lua] [num_children] = 1 (number)
15:10:26.961 [Lua] [ugc_status] = 3 (number)
15:10:26.961 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:10:26.961 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:10:26.961 [Lua] [installed] = true (boolean)
15:10:26.961 [Lua] [enabled] = true (boolean)
15:10:26.961 [Lua] [name] = Penlight Lua Libraries (string)
15:10:26.961 [Lua] [dependency_error] = (string)
15:10:26.961 [Lua] [3] = table
15:10:26.961 [Lua] [download_pending] = false (boolean)
15:10:26.961 [Lua] [id] = 1383433646 (string)
15:10:26.961 [Lua] [children] = table
15:10:26.961 [Lua] [1] = 1369573612 (string)
15:10:26.961 [Lua] [banned] = false (boolean)
15:10:26.961 [Lua] [author_id] = 45268594 (number)
15:10:26.961 [Lua] [tags] = table
15:10:26.961 [Lua] [1] = approved (string)
15:10:26.961 [Lua] [2] = UI (string)
15:10:26.961 [Lua] [3] = QoL (string)
15:10:26.961 [Lua] [author] = prop joe (string)
15:10:26.961 [Lua] [sanctioned] = true (boolean)
15:10:26.961 [Lua] [out_of_date] = false (boolean)
15:10:26.961 [Lua] [downloading] = false (boolean)
15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:10:26.961 [Lua] [num_children] = 1 (number)
15:10:26.961 [Lua] [ugc_status] = 3 (number)
15:10:26.961 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
15:10:26.961 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
15:10:26.961 [Lua] [installed] = true (boolean)
15:10:26.961 [Lua] [enabled] = true (boolean)
15:10:26.961 [Lua] [name] = Persistent Ammo Counter (string)
15:10:26.961 [Lua] [dependency_error] = (string)
15:10:26.961 [Lua] [4] = table
15:10:26.961 [Lua] [download_pending] = false (boolean)
15:10:26.961 [Lua] [version] = unversioned (string)
15:10:26.961 [Lua] [id] = 1391228174 (string)
15:10:26.961 [Lua] [children] = table
15:10:26.961 [Lua] [1] = 1369573612 (string)
15:10:26.961 [Lua] [banned] = false (boolean)
15:10:26.961 [Lua] [author_id] = 4821406 (number)
15:10:26.961 [Lua] [tags] = table
15:10:26.961 [Lua] [1] = UI (string)
15:10:26.961 [Lua] [2] = QoL (string)
15:10:26.961 [Lua] [3] = Approved (string)
15:10:26.961 [Lua] [author] = grasmann (string)
15:10:26.961 [Lua] [sanctioned] = true (boolean)
15:10:26.961 [Lua] [out_of_date] = false (boolean)
15:10:26.961 [Lua] [downloading] = false (boolean)
15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
15:10:26.961 [Lua] [num_children] = 1 (number)
15:10:26.961 [Lua] [ugc_status] = 3 (number)
15:10:26.961 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:10:26.961 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
15:10:26.961 [Lua] [installed] = true (boolean)
15:10:26.961 [Lua] [enabled] = true (boolean)
15:10:26.961 [Lua] [name] = UI Improvements (string)
15:10:26.961 [Lua] [dependency_error] = (string)
15:10:26.961 [Lua] [5] = table
15:10:26.961 [Lua] [download_pending] = false (boolean)
15:10:26.961 [Lua] [id] = 1455893647 (string)
15:10:26.961 [Lua] [banned] = false (boolean)
15:10:26.961 [Lua] [author_id] = 38895286 (number)
15:10:26.961 [Lua] [tags] = table
15:10:26.961 [Lua] [1] = UI (string)
15:10:26.961 [Lua] [2] = QoL (string)
15:10:26.961 [Lua] [3] = Approved (string)
15:10:26.961 [Lua] [author] = Squatting Bear (string)
15:10:26.961 [Lua] [sanctioned] = true (boolean)
15:10:26.961 [Lua] [out_of_date] = false (boolean)
15:10:26.961 [Lua] [downloading] = false (boolean)
15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:10:26.961 [Lua] [num_children] = 0 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
15:10:26.962 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Player List Plus (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [6] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1397265260 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 26572404 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = approved (string)
15:10:26.962 [Lua] [2] = UI (string)
15:10:26.962 [Lua] [3] = QoL (string)
15:10:26.962 [Lua] [author] = Necrossin (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
15:10:26.962 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Numeric UI (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [7] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1395655171 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 59593500 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = QoL (string)
15:10:26.962 [Lua] [2] = Balance/Tweaks (string)
15:10:26.962 [Lua] [3] = Approved (string)
15:10:26.962 [Lua] [author] = Grimalackt (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
15:10:26.962 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Bot Improvements - Combat (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [8] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [version] = unversioned (string)
15:10:26.962 [Lua] [id] = 1495937978 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 96578995 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = approved (string)
15:10:26.962 [Lua] [2] = QoL (string)
15:10:26.962 [Lua] [author] = RIP AND TEAR (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
15:10:26.962 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Host your own game (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [9] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [version] = unversioned (string)
15:10:26.962 [Lua] [id] = 1502859403 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 96578995 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = QoL (string)
15:10:26.962 [Lua] [2] = approved (string)
15:10:26.962 [Lua] [author] = RIP AND TEAR (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
15:10:26.962 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Notice Key Pickup (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [10] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1421155919 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 75308424 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = applied (string)
15:10:26.962 [Lua] [2] = approved (string)
15:10:26.962 [Lua] [author] = th-om (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
15:10:26.962 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Mission timer (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [11] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1393343095 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [2] = 1374248490 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 45268594 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = approved (string)
15:10:26.962 [Lua] [2] = UI (string)
15:10:26.962 [Lua] [author] = prop joe (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
15:10:26.962 [Lua] [num_children] = 2 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:10:26.962 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Scoreboard Tweaks (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [12] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1487862316 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 45268594 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = approved (string)
15:10:26.962 [Lua] [2] = UI (string)
15:10:26.962 [Lua] [3] = QoL (string)
15:10:26.962 [Lua] [author] = prop joe (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:10:26.962 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = true (boolean)
15:10:26.962 [Lua] [name] = Reroll Improvements (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [13] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1388911015 (string)
15:10:26.962 [Lua] [children] = table
15:10:26.962 [Lua] [1] = 1369573612 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 4821406 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = approved (string)
15:10:26.962 [Lua] [author] = grasmann (string)
15:10:26.962 [Lua] [sanctioned] = true (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
15:10:26.962 [Lua] [num_children] = 1 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
15:10:26.962 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = false (boolean)
15:10:26.962 [Lua] [name] = Chat Block (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.962 [Lua] [14] = table
15:10:26.962 [Lua] [download_pending] = false (boolean)
15:10:26.962 [Lua] [id] = 1563469131 (string)
15:10:26.962 [Lua] [banned] = false (boolean)
15:10:26.962 [Lua] [author_id] = 44096463 (number)
15:10:26.962 [Lua] [tags] = table
15:10:26.962 [Lua] [1] = Game Modes (string)
15:10:26.962 [Lua] [author] = Zaphio (string)
15:10:26.962 [Lua] [sanctioned] = false (boolean)
15:10:26.962 [Lua] [out_of_date] = false (boolean)
15:10:26.962 [Lua] [downloading] = false (boolean)
15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
15:10:26.962 [Lua] [num_children] = 0 (number)
15:10:26.962 [Lua] [ugc_status] = 3 (number)
15:10:26.962 [Lua] [description] = Allows you to choose any character, even if it's picked. (string)
15:10:26.962 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string)
15:10:26.962 [Lua] [installed] = true (boolean)
15:10:26.962 [Lua] [enabled] = false (boolean)
15:10:26.962 [Lua] [name] = [BETA] Duplicated Character! (string)
15:10:26.962 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [15] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1694820325 (string)
15:10:26.963 [Lua] [children] = table
15:10:26.963 [Lua] [1] = 1369573612 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 40660875 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [1] = Area (string)
15:10:26.963 [Lua] [2] = Level (string)
15:10:26.963 [Lua] [3] = Misc (string)
15:10:26.963 [Lua] [author] = I stot I (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
15:10:26.963 [Lua] [num_children] = 1 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
15:10:26.963 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = A Quiet Drink (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [16] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1488867816 (string)
15:10:26.963 [Lua] [children] = table
15:10:26.963 [Lua] [1] = 1369573612 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 135496444 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [author] = RwAoNrDdOsM (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/947333015750738797/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:10:26.963 [Lua] [num_children] = 1 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = [h1]Speedrunning Mod[/h1]
Speedrunning Mod that's officially being used by [url=https://www.speedrun.com/wv2/] http://speedrun.com [/url]
[b]Changes:[/b]
-Boss Walls are removed
-Active Mods Menu is displayed everytime you are in the starting cutscene (added an option to remove this in Mod Options)
-You can also type '/active_mods' in chat to bring up the view aswell
-You can type '/ree' to restart level, also keybindable
[b]To do:[/b]
-Figure out what to do with potions
[b]Known Issues:[/b]
-If you have to many mods enabled it will phase through some of the elements of the view, I need to fix this eventually but you need something like 13+ active mods for that to happen so... it's on the back burner
[url=https://www.speedrun.com/wv2/] Speedrun Website [/url]
[url=https://discord.gg/CtHNMdz] Vermintide Speedrunning Discord Group [/url]
P.S. Big thanks Zaphio, couldn't have done this without him. Also thanks to propjoe for having his code on git hub (I have used Spawn Tweaks and Restart Level code), Robin, SkacikPL, SirAiedai, and everyone who helped me on the Vermintide Modders Discord. (string)
15:10:26.963 [Lua] [last_updated] = 4/7/2019 7:40:07 AM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = Speedrunning Mod (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [17] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1609917710 (string)
15:10:26.963 [Lua] [children] = table
15:10:26.963 [Lua] [1] = 1369573612 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 88310447 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [1] = QoL (string)
15:10:26.963 [Lua] [author] = Kainanteh (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
15:10:26.963 [Lua] [num_children] = 1 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
15:10:26.963 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = More Corpses (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [18] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1678844573 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 45268594 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [1] = Tools (string)
15:10:26.963 [Lua] [author] = prop joe (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
15:10:26.963 [Lua] [num_children] = 0 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:10:26.963 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = Helpers (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [19] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1395132559 (string)
15:10:26.963 [Lua] [children] = table
15:10:26.963 [Lua] [1] = 1369573612 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 65038749 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [author] = Aussiemon (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
15:10:26.963 [Lua] [num_children] = 1 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
15:10:26.963 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = Creature Spawner (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua] [20] = table
15:10:26.963 [Lua] [download_pending] = false (boolean)
15:10:26.963 [Lua] [id] = 1619024877 (string)
15:10:26.963 [Lua] [children] = table
15:10:26.963 [Lua] [1] = 1369573612 (string)
15:10:26.963 [Lua] [banned] = false (boolean)
15:10:26.963 [Lua] [author_id] = 59593500 (number)
15:10:26.963 [Lua] [tags] = table
15:10:26.963 [Lua] [1] = Game Modes (string)
15:10:26.963 [Lua] [2] = applied (string)
15:10:26.963 [Lua] [author] = Grimalackt (string)
15:10:26.963 [Lua] [sanctioned] = false (boolean)
15:10:26.963 [Lua] [out_of_date] = false (boolean)
15:10:26.963 [Lua] [downloading] = false (boolean)
15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
15:10:26.963 [Lua] [num_children] = 1 (number)
15:10:26.963 [Lua] [ugc_status] = 3 (number)
15:10:26.963 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
15:10:26.963 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
15:10:26.963 [Lua] [installed] = true (boolean)
15:10:26.963 [Lua] [enabled] = false (boolean)
15:10:26.963 [Lua] [name] = Onslaught (string)
15:10:26.963 [Lua] [dependency_error] = (string)
15:10:26.963 [Lua]
15:10:26.963 [Lua]
15:10:26.963 [Lua] [1495937978] = 7 (number)
15:10:26.963 [Lua] [1487862316] = 4 (number)
15:10:26.963 [Lua] [1369573612] = 12 (number)
15:10:26.963 [Lua] [1502859403] = 6 (number)
15:10:26.963 [Lua] [1374248490] = 0 (number)
15:10:26.963 [Lua] [1383433646] = 1 (number)
15:10:26.963 [Lua] [1393343095] = 3 (number)
15:10:26.963 [Lua] [1455893647] = 11 (number)
15:10:26.963 [Lua] [1395655171] = 8 (number)
15:10:26.963 [Lua] [1421155919] = 2 (number)
15:10:26.963 [Lua] [1397265260] = 9 (number)
15:10:26.963 [Lua] [1391228174] = 10 (number)
15:10:26.963 [Lua] [1388911015] = 5 (number)
15:10:26.963 [Lua]
15:10:26.976 [Lua]
15:10:26.976 [Lua] [1495937978] = 7 (number)
15:10:26.976 [Lua] [1487862316] = 4 (number)
15:10:26.976 [Lua] [1369573612] = 12 (number)
15:10:26.976 [Lua] [1502859403] = 6 (number)
15:10:26.976 [Lua] [1374248490] = 0 (number)
15:10:26.976 [Lua] [1383433646] = 1 (number)
15:10:26.976 [Lua] [1393343095] = 3 (number)
15:10:26.976 [Lua] [1455893647] = 11 (number)
15:10:26.976 [Lua] [1395655171] = 8 (number)
15:10:26.976 [Lua] [1421155919] = 2 (number)
15:10:26.976 [Lua] [1397265260] = 9 (number)
15:10:26.976 [Lua] [1391228174] = 10 (number)
15:10:26.976 [Lua] [1388911015] = 5 (number)
15:10:26.976 [Lua]
15:10:26.976 [Lua] <>modded = true<>
15:10:26.976 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
15:10:27.065 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:10:27.075 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:10:27.075 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10378c80)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10378da0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02799c20)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02799db0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105d9240)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e6e40)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125051f0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12505520)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125053d0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da010)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f6560)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050a030)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154abf0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b02c0)
15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ef820)
15:10:27.077 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:10:27.077 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288a4b0)
15:10:27.077 [Lua] <>modded = true<>
15:10:27.077 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
15:10:27.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
15:10:27.080 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
15:10:27.081 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
15:10:27.081 [Lua] <>modded = true<>
15:10:27.081 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
15:10:27.082 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
15:10:27.083 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
15:10:27.083 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a46510)
15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a76270)
15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a46240)
15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a762d0)
15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
15:10:27.083 [Lua] <>modded = true<>
15:10:27.083 [Lua] <>Mod:1391228174:UI Improvements = true<>
15:10:27.085 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
15:10:27.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
15:10:27.086 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f17c40)
15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f17510)
15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f17c60)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f17690)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f175a0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115ba520)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115ba4c0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0282e4f0] (Origin: function: 0x0282e660)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e149f0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111cf900)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111cfd10)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101d130)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101d4c0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101d310)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101d1c0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101d2b0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101d110)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1101d7f0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101d440)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bc1b0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11149e90)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114a160)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165bfc0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a5d0)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a640)
15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a960)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a7b0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f4350)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f4370)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f43b0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f3ae0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f4410)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ecda0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a523e0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115ba010)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a51f20)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a520b0)
15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
15:10:27.088 [Lua] <>modded = true<>
15:10:27.088 [Lua] <>Mod:1455893647:Player List Plus = true<>
15:10:27.090 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
15:10:27.090 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
15:10:27.090 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10ba9070)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10ba9160)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10ba9390)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10ba92a0)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01493320)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x009785e0)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103713b0)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026c8800)
15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
15:10:27.091 [Lua] <>modded = true<>
15:10:27.091 [Lua] <>Mod:1397265260:Numeric UI = true<>
15:10:27.092 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:10:27.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:10:27.094 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
15:10:27.094 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
15:10:27.094 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a17f40)
15:10:27.094 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a182d0)
15:10:27.094 [Lua] <>modded = true<>
15:10:27.094 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
15:10:27.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
15:10:27.096 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
15:10:27.096 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0040)
15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c73fb0)
15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d649d0)
15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bd7760)
15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d64820)
15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d5f330)
15:10:27.097 [Lua] <>modded = true<>
15:10:27.097 [Lua] <>Mod:1495937978:Host your own game = true<>
15:10:27.098 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
15:10:27.099 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
15:10:27.099 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffeb0f0)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80e70)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81030)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80ff0)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80fa0)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f12460)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f12640)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f12790)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f124f0)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11acfa40)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11acfc80)
15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
15:10:27.100 [Lua] <>modded = true<>
15:10:27.100 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
15:10:27.102 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
15:10:27.102 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
15:10:27.102 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
15:10:27.102 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029c81f0)
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014759e0)
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01475910)
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b521d0)
15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
15:10:27.103 [Lua] <>modded = true<>
15:10:27.103 [Lua] <>Mod:1421155919:Mission timer = true<>
15:10:27.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
15:10:27.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
15:10:27.105 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013f7050)
15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1035d1d0)
15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125c7f50)
15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029c81f0)
15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
15:10:27.105 [Lua] <>modded = true<>
15:10:27.105 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
15:10:27.107 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
15:10:27.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
15:10:27.107 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0500)
15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125c8160)
15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01417fe0)
15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125c8430)
15:10:27.108 [Lua] <>modded = true<>
15:10:27.108 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
15:10:27.109 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
15:10:27.110 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
15:10:27.110 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f84b70)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f84b50)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f84af0)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f84930)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f684f0)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f684d0)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f68470)
15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f682b0)
15:10:27.111 [Lua] <>project = vermintide 2 carousel beta<>
15:10:27.111 [Lua] <>build = release<>
15:10:27.111 [Lua] <>platform = win32<>
15:10:27.111 [Lua] <>dedicated_server = false<>
15:10:27.111 [Lua] <>title_id = 5107<>
15:10:27.111 [Lua] <>content_revision = 16817<>
15:10:27.111 [Lua] <>engine_revision = f86f00acf094<>
15:10:27.111 [Lua] <>release_version = 3.4.0<>
15:10:27.111 [Lua] <>rendering_backend = dx11<>
15:10:27.111 [Lua] <>teamcity_build_id = 78314<>
15:10:27.111 [Lua] <>steam_id = 1100001054b34f1<>
15:10:27.111 [Lua] <>steam_profile_name = WhereIsBaoDur<>
15:10:27.111 [Lua] <>machine_id = cfde51f6-15a7-4f38-a441-a58413ee9f9d<>
15:10:27.111 [Lua] [Boot] Application build: release
15:10:27.111 [Lua] [Boot] Content revision: 16817
15:10:27.111 [Lua] [Boot] Engine revision: f86f00acf094
15:10:27.111 [Lua] [Boot] Release version: 3.4.0
15:10:27.112 [Lua] [Boot] User ID: 1100001054b34f1 WhereIsBaoDur
15:10:27.119 [Lua] initializing mechanism to: adventure
15:10:27.119 [Lua] Game:setup() total time: 0.0069999999999997
15:10:27.119 [Lua] handle rev info: 0
15:10:27.119 [Lua] handle gfx quality: 0
15:10:27.119 [Lua] default settings: 0
15:10:27.119 [Lua] user settings: 0
15:10:27.119 [Lua] set frame times: 0
15:10:27.119 [Lua] init random: 0
15:10:27.119 [Lua] managers: 0.0069999999999996732
15:10:27.119 [Lua]
15:10:27.119 [Lua] unaccounted: 0
15:10:27.119 [Lua] [Boot] use baked enemy meshes: false
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:10:27.119 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:10:27.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:10:27.119 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
15:10:27.119 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
15:10:27.119 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:10:27.119 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:10:27.119 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:10:27.119 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:10:27.119 [Lua] [Testify] Ready!
15:10:27.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:10:27.433 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:10:27.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:10:28.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:10:28.414 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:10:28.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:10:28.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:10:28.551 [Lua] [PackageManager] Force_load: resource_packages/menu
15:10:28.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:10:28.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:10:28.652 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:10:28.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:10:30.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:10:30.158 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:10:30.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:10:30.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:10:30.651 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:10:30.652 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:10:30.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:10:30.922 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:10:30.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:10:32.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:10:32.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:10:32.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:10:33.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:10:33.992 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:10:33.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:10:35.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:10:35.538 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:10:35.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:10:36.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:10:36.860 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:10:36.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:10:37.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:10:37.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:10:37.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:10:38.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:10:38.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:10:38.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:10:38.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:10:38.347 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:10:38.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:10:38.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:10:38.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:10:38.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:10:38.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:10:38.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:10:38.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:10:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:10:39.010 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:10:39.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:10:39.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:10:39.074 [Lua] [PackageManager] Force_load: resource_packages/careers
15:10:39.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:10:39.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:10:39.125 [Lua] [PackageManager] Force_load: resource_packages/decals
15:10:39.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:10:39.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:10:39.344 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:10:39.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:10:40.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:10:40.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:10:40.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:10:43.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:10:43.036 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:10:43.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:10:45.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:10:45.664 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:10:45.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:10:47.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:10:47.907 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:10:47.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:10:48.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:10:48.025 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:10:48.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:10:48.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:10:48.075 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:10:48.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:10:48.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:10:48.126 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:10:48.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:10:48.449 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
15:10:48.450 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x036a79c0)
15:10:48.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1034d610)
15:10:48.450 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x10069c50)
15:10:48.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x036ae140)
15:10:48.450 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x036a8280)
15:10:48.450 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:10:48.450 [Lua] [Gamestate] Enter StateTitleScreen
15:10:48.452 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:10:48.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:10:48.466 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:10:48.466 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:10:48.466 [Save] Loading `save_data`
15:10:48.467 [Save] Load done
15:10:48.484 [Lua] [BackendManagerPlayFab] Backend Enabled
15:10:50.081 [Lua] <>playfab_id = EA69D7B96D73C220<>
15:10:56.834 [Lua] steam item server: requesting user inventory
15:10:57.059 [Save] Saving `save_data`
15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
15:10:57.059 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:10:57.059 [Lua] [SteamManager] request_item_prices
15:10:57.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
15:10:57.077 [Save] Save done
15:10:57.422 [Lua] Player statistics loaded!
15:10:57.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
15:10:57.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
15:10:58.029 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
15:10:58.046 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock
15:10:58.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
15:10:58.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
15:10:58.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
15:10:58.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
15:10:58.777 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
15:10:58.777 [Lua] [UnlockManager] All unlocks ready
15:10:58.794 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:10:59.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:10:59.817 [Lua] [Managers] Destroying manager group:
15:10:59.817 [Lua] [Gamestate] Enter state StateLoading
15:10:59.820 [Lua] [StateLoading] Auto Skip: nil
15:10:59.820 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:10:59.821 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:10:59.821 [Lua] [LobbyManager] Setting up network options
15:10:59.821 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:10:59.821 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:10:59.821 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:10:59.821 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:10:59.821 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:10:59.821 [Lua] LobbyManager:setup_network_options server_port: 27015
15:10:59.821 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:10:59.826 [Lua] registering RPCs
15:10:59.826 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:10:59.826 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:10:59.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:10:59.826 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:10:59.826 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:10:59.826 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:10:59.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:10:59.826 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:10:59.826 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:10:59.826 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:10:59.826 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:10:59.826 [SteamVoip] Creating room 22b34f86354f612d
15:10:59.826 [SteamVoip] Joining room 22b34f86354f612d
15:10:59.828 [EAC] EAC server 1100001054b34f1 is initializing
15:10:59.836 [EAC] Server is also client 1100001054b34f1
15:10:59.836 [EACServer] [16:10:59:835][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E4878FE0 LogLevel: Info.
15:10:59.836 [Lua] ### Created peer state machine for 1100001054b34f1
15:10:59.836 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Connecting
15:10:59.836 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:10:59.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:10:59.838 warning: [Application] Application.update_render_world is deprecated.
15:10:59.841 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:10:59.841 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:10:59.841 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:10:59.841 [Lua] Set lobby begin:
15:10:59.841 [Lua] Set lobby end.
15:10:59.841 [Lua] [PSM] Peer 1100001054b34f1 joined. Want to use profile index "5" and join party "nil"
15:10:59.841 [Lua] [LobbyHost] Changed state from 0 to creating
15:10:59.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:10:59.861 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:10:59.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:10:59.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:10:59.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:10:59.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:11:00.018 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:11:00.032 [Lua] [LobbyHost] Changed state from creating to joined
15:11:00.033 [Lua] [PartyManager] Leader is set to 1100001054b34f1
15:11:00.033 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001054b34f1 my_peer_id:1100001054b34f1
15:11:00.033 [Lua] [ChatManager] Registering channel 1
15:11:00.033 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1)
15:11:00.033 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1)
15:11:00.033 [Lua] [PartyManager] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1)
15:11:00.041 [Lua] [NetworkServer] Changing num_players from nil to 1
15:11:00.041 [Lua] Players: 1
15:11:00.041 [Lua] Set lobby begin:
15:11:00.041 [Lua] Lobby data num_players = 1
15:11:00.041 [Lua] Lobby data level_key = inn_level
15:11:00.041 [Lua] Lobby data game_mode = 3
15:11:00.041 [Lua] Lobby data matchmaking = false
15:11:00.041 [Lua] Set lobby end.
15:11:00.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:11:00.052 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:11:00.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:11:01.780 [Lua] player (1100001054b34f1,1) was put into party 0
15:11:01.780 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Connecting
15:11:01.780 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading
15:11:01.780 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 inn_level 0
15:11:01.780 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:11:01.780 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001054b34f1 "WhereIsBaoDur"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001054b34f1 \"WhereIsBaoDur\""
[2] self = table: 00000000003BE4C0; previous_state = Connecting; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1438559; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001236770
[3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000039CE80; dt = 0.011290824972093105; state_data = table: 00000000003BE4C0; new_state = Loading
[5] self = table: 0000000000A9B2F0; dt = 0.011290824972093105; peer_state_machines = table: 0000000000A9B360; joined_peers = table: 0000000000A970E0; game_session = nil; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80
[6] self = table: 0000000010DCA890; dt = 0.011290824972093105
[7] self = table: 0000000010DCA890; dt = 0.011290824972093105; t = 34.728208661952522
[8] self = table: 00000000024D4620; dt = 0.011290824972093105; t = 34.728208661952522
[9] self = table: 0000000000097080; real_world_dt = 0.011290824972093105; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.011290824972093105; t = 34.728208661952522
[10] dt = 0.011290824972093105
[2] server = table: 0000000000A9B2F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1";
[4] current_state = Loading; function_memoize = table: 00000000003BE4F0; state_data = table: 00000000003BE4C0;
[5] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 0000000001347970;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010DCA890;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000024D3DC0;
<>
15:11:01.781 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:675: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000003BE4C0; previous_state = Connecting; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1438559; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001236770
[3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000039CE80; dt = 0.011290824972093105; state_data = table: 00000000003BE4C0; new_state = Loading
[5] self = table: 0000000000A9B2F0; dt = 0.011290824972093105; peer_state_machines = table: 0000000000A9B360; joined_peers = table: 0000000000A970E0; game_session = nil; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80
[6] self = table: 0000000010DCA890; dt = 0.011290824972093105
[7] self = table: 0000000010DCA890; dt = 0.011290824972093105; t = 34.728208661952522
[8] self = table: 00000000024D4620; dt = 0.011290824972093105; t = 34.728208661952522
[9] self = table: 0000000000097080; real_world_dt = 0.011290824972093105; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.011290824972093105; t = 34.728208661952522
[10] dt = 0.011290824972093105
[2] server = table: 0000000000A9B2F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1";
[4] current_state = Loading; function_memoize = table: 00000000003BE4F0; state_data = table: 00000000003BE4C0;
[5] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 0000000001347970;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010DCA890;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000024D3DC0;
<>
<>
15:11:01.781 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:11:11.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:11:11.289 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:11:11.299 [Lua] [LevelTransitionHandler] Level load completed!
15:11:11.299 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1438559 - use_random_directors: true - overriden_conflict: nil
15:11:11.302 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:11:11.302 [Lua] checking dlc's against conflict directors
15:11:11.302 [Lua] number of factions to include 2
15:11:11.302 [Lua] Updated list weights for random:
15:11:11.302 [Lua] skaven, 0.42 (0.00-0.42)
15:11:11.302 [Lua] chaos, 0.42 (0.42-0.83)
15:11:11.302 [Lua] beastmen, 0.17 (0.83-1.00)
15:11:11.302 [Lua] Rolled random faction: 0.99627631902694702 beastmen
15:11:11.302 [Lua] Updated list weights for random:
15:11:11.302 [Lua] skaven, 0.50 (0.00-0.50)
15:11:11.302 [Lua] chaos, 0.50 (0.50-1.00)
15:11:11.302 [Lua] Rolled random faction: 0.067082598805427551 skaven
15:11:11.302 [Lua] number of factions added 2
15:11:11.302 [Lua] --- --- ---
15:11:11.302 [Lua] Starting... difficulty 'normal'
15:11:11.302 [Lua] These are the starting conflict directors:
15:11:11.302 [Lua] inn_level
15:11:11.302 [Lua] --- --- ---
15:11:11.302 [Lua]
15:11:11.302 [Lua] DONE! Found the following directors:
15:11:11.302 [Lua] (free: 35), Master hash is:
15:11:11.302 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:11:11.302 [Lua] load_startup_enemy_packages: --------------
15:11:11.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:11:11.302 [Lua] critter_rat
15:11:11.310 [Lua] ### Sending rpc_level_loaded
15:11:11.310 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 50
15:11:11.310 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded
15:11:11.321 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading
15:11:11.321 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages
15:11:11.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:0 my_peer_id:1100001054b34f1
15:11:11.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:0 my_peer_id:1100001054b34f1
15:11:11.333 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
15:11:11.333 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages
15:11:11.333 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame
15:11:11.334 [Lua] ### Sending rpc_level_loaded
15:11:11.334 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 50
15:11:11.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:11:11.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:11:11.356 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:11:11.356 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:11:11.356 [Lua] Starting async level spawning of levels/inn/world
15:11:11.357 [Umbra] Init version: 3.4.15 :: 16 threads
15:11:11.629 [Lua] Async level spawning done
15:11:11.629 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:11:12.506 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:11:12.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:11:12.506 [Lua] Set lobby begin:
15:11:12.506 [Lua] Lobby data host = 1100001054b34f1
15:11:12.506 [Lua] Lobby data level_key = inn_level
15:11:12.506 [Lua] Lobby data game_mode = 3
15:11:12.506 [Lua] Lobby data country_code = IT
15:11:12.506 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:12.506 [Lua] Lobby data num_players = 1
15:11:12.506 [Lua] Lobby data matchmaking = false
15:11:12.506 [Lua] Set lobby end.
15:11:12.507 [Lua] [Managers] Destroying manager group:
15:11:12.507 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:11:12.507 [Lua] [Gamestate] Enter StateIngame HOST
15:11:12.507 [Lua] [Managers] Calling function on all managers:
15:11:12.508 [Lua] <>level = inn_level<>
15:11:12.508 [Lua] Set lobby begin:
15:11:12.508 [Lua] Lobby data host = 1100001054b34f1
15:11:12.508 [Lua] Lobby data level_key = inn_level
15:11:12.508 [Lua] Lobby data game_mode = 3
15:11:12.508 [Lua] Lobby data selected_level_key = inn_level
15:11:12.508 [Lua] Lobby data country_code = IT
15:11:12.508 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:12.508 [Lua] Lobby data num_players = 1
15:11:12.508 [Lua] Lobby data matchmaking = false
15:11:12.508 [Lua] Set lobby end.
15:11:12.508 [Lua] [StateIngame] Server ingame
15:11:12.512 [Lua] Set lobby begin:
15:11:12.512 [Lua] Lobby data level_key = inn_level
15:11:12.512 [Lua] Lobby data selected_level_key = inn_level
15:11:12.512 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:12.512 [Lua] Lobby data matchmaking = false
15:11:12.512 [Lua] Lobby data host = 1100001054b34f1
15:11:12.512 [Lua] Lobby data country_code = IT
15:11:12.512 [Lua] Lobby data game_mode = 3
15:11:12.513 [Lua] Lobby data difficulty_tweak = 0
15:11:12.513 [Lua] Lobby data difficulty = normal
15:11:12.513 [Lua] Lobby data num_players = 1
15:11:12.513 [Lua] Set lobby end.
15:11:12.513 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer
15:11:12.513 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:11:12.513 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:11:12.513 [Lua] [Matchmaking] initializing
15:11:12.513 [Lua] [Matchmaking] my_peer_id: 1100001054b34f1, I am server
15:11:12.513 [Lua] [Matchmaking] register rpcs
15:11:12.513 [Lua] GameNetworkManager:init... creating game session
15:11:12.513 [Lua] Host GameSession.make_game_session_host with session:
15:11:12.513 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:11:12.513 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1
15:11:12.513 [Lua] [GameNetworkManager] self.is_server = true
15:11:12.513 [Network] Setting artificial MTU limit to 65536
15:11:12.513 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:11:12.522 [Lua] Switching ConflictSettings: to: inn_level
15:11:12.522 [Lua] pacing=disabled
15:11:12.522 [Lua] roaming=nil
15:11:12.522 [Lua] disabled=false
15:11:12.522 [Lua] pack_spawning=disabled
15:11:12.522 [Lua] contained_breeds=nil
15:11:12.522 [Lua] boss=disabled
15:11:12.522 [Lua] horde=disabled
15:11:12.522 [Lua] specials=disabled
15:11:12.522 [Lua] name=inn_level
15:11:12.522 [Lua] intensity=disabled
15:11:12.522 [Lua] ---
15:11:12.523 [Lua] [LevelAnalysis] set_random_seed( 1438559)
15:11:12.528 [Lua] [AIInterestPointSystem] Level Seed: 1438559
15:11:12.528 [Lua]
15:11:12.528 [Lua] [entity_system_bag] = table
15:11:12.528 [Lua] [entity_system_bag] = metatable
15:11:12.528 [Lua] [startup_data] = table
15:11:12.528 [Lua] [entity_manager] = table
15:11:12.528 [Lua] [entity_manager] = metatable
15:11:12.528 [Lua] [unit_spawner] = table
15:11:12.528 [Lua] [unit_spawner] = metatable
15:11:12.528 [Lua] [unit_storage] = table
15:11:12.528 [Lua] [unit_storage] = metatable
15:11:12.528 [Lua] [dice_keeper] = table
15:11:12.528 [Lua] [dice_keeper] = metatable
15:11:12.528 [Lua] [is_server] = true (boolean)
15:11:12.528 [Lua] [world] = [World]
15:11:12.528 [Lua] [system_api] = table
15:11:12.528 [Lua] [entity_system] = table
15:11:12.528 [Lua] [entity_system] = metatable
15:11:12.528 [Lua] [network_lobby] = table
15:11:12.528 [Lua] [network_lobby] = metatable
15:11:12.528 [Lua] [profile_synchronizer] = table
15:11:12.528 [Lua] [profile_synchronizer] = metatable
15:11:12.528 [Lua] [level_transition_handler] = table
15:11:12.528 [Lua] [level_transition_handler] = metatable
15:11:12.528 [Lua] [num_local_human_players] = 1 (number)
15:11:12.528 [Lua] [statistics_db] = table
15:11:12.528 [Lua] [statistics_db] = metatable
15:11:12.528 [Lua] [network_server] = table
15:11:12.528 [Lua] [network_server] = metatable
15:11:12.528 [Lua] [input_manager] = table
15:11:12.528 [Lua] [input_manager] = metatable
15:11:12.528 [Lua] [network_clock] = table
15:11:12.528 [Lua] [network_clock] = metatable
15:11:12.528 [Lua] [network_transmit] = table
15:11:12.528 [Lua] [network_transmit] = metatable
15:11:12.528 [Lua] [free_flight_manager] = table
15:11:12.528 [Lua] [free_flight_manager] = metatable
15:11:12.528 [Lua] [network_manager] = table
15:11:12.528 [Lua] [network_manager] = metatable
15:11:12.528 [Lua] [network_event_delegate] = table
15:11:12.528 [Lua] [network_event_delegate] = metatable
15:11:12.528 [Lua]
15:11:12.528 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:11:12.528 [Lua] ignoring extension VersusInteractObjectiveExtension
15:11:12.528 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:11:12.528 [Lua] ignoring extension VersusSocketObjectiveExtension
15:11:12.528 [Lua] ignoring extension VersusTargetObjectiveExtension
15:11:12.528 [Lua] ignoring extension VersusMissionObjectiveExtension
15:11:12.529 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:11:12.532 [Lua] [AchievementManager] Achievements using the steam platform
15:11:12.579 [Lua] [StateIngame] Level seed: 1438559
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:11:12.588 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:11:12.588 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:11:12.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1, async-read,
15:11:12.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3, async-read,
15:11:12.593 [Lua] [LevelAnalysis] set_random_seed( 1438559)
15:11:12.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
15:11:12.598 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
15:11:12.599 [Lua] [IngameUI] init
15:11:12.616 [SteamVoipClient] select_out(1100001054b34f1, off)
15:11:12.619 [Lua] cb_razer_chroma_setup
15:11:12.654 [Lua] completed
15:11:12.654 [Lua] completed
15:11:12.654 [Lua] completed
15:11:12.668 [Lua] completed
15:11:12.669 [Lua] [Matchmaking] Cancelling matchmaking
15:11:12.669 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:11:12.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:11:12.669 [Lua] Set lobby begin:
15:11:12.669 [Lua] Lobby data level_key = inn_level
15:11:12.669 [Lua] Lobby data power_level = 0
15:11:12.670 [Lua] Lobby data selected_level_key = inn_level
15:11:12.670 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:12.670 [Lua] Lobby data matchmaking = false
15:11:12.670 [Lua] Lobby data host = 1100001054b34f1
15:11:12.670 [Lua] Lobby data country_code = IT
15:11:12.670 [Lua] Lobby data game_mode = 3
15:11:12.670 [Lua] Lobby data difficulty_tweak = 0
15:11:12.670 [Lua] Lobby data difficulty = normal
15:11:12.670 [Lua] Lobby data num_players = 1
15:11:12.670 [Lua] Set lobby end.
15:11:12.671 [Flow] complete_skittergate_legend true
15:11:12.671 [Flow] complete_all_helmgart_levels_recruit true
15:11:12.673 [Flow] WitchHunterLevel:35
15:11:12.673 [Flow] LeaderYes
15:11:12.673 [Flow] ALL PC XP:304250
15:11:12.673 [Flow] Has "bogenhafen" DLC:true
15:11:12.673 [Flow] WH XP:60850
15:11:12.673 [Flow] Number of crafted items:3641
15:11:12.673 [Flow] Sum of Powe Levels:1500
15:11:12.673 [Flow] lodestone diff 1:false
15:11:12.673 [Flow] magnus and forest activated
15:11:12.673 [Flow] magnus and forest activated
15:11:12.673 [Flow] cemetery and forest activated
15:11:12.673 [Flow] magnus and cemetery
15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.673 [Flow] ALL RUNES ACTIVATED
15:11:12.673 [Flow] magnus and forest activated
15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.673 [Flow] ALL RUNES ACTIVATED
15:11:12.673 [Flow] cemetery and forest activated
15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.673 [Flow] ALL RUNES ACTIVATED
15:11:12.673 [Flow] magnus and forest activated
15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.673 [Flow] ALL RUNES ACTIVATED
15:11:12.673 [Flow] magnus and cemetery
15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.673 [Flow] ALL RUNES ACTIVATED
15:11:12.674 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:12.676 [Lua] CurrentConflictSettings inn_level
15:11:12.676 [Lua] [ConflictDirector] conflict_director is ai_ready
15:11:12.676 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:11:12.676 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:11:12.678 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:11:12.678 [Lua] Forming navigation groups in one frame
15:11:12.678 [Lua] Forming navigation groups
15:11:12.706 [Lua] NavigationGroupManager -> calulation time A: 0.026999999999993918
15:11:12.708 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
15:11:12.708 [Lua] number of nav groups: 41
15:11:12.708 [Lua] number of refined nav groups : 23
15:11:12.711 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
15:11:12.711 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:11:12.712 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:11:12.712 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:11:12.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
15:11:12.716 [Lua] [Managers] Calling function on all managers:
15:11:12.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:11:12.766 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame
15:11:12.766 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync
15:11:12.974 [Lua] player (1100001054b34f1,1) was put into party 1
15:11:12.974 [Lua] [IngamePlayerListUI] - Destroy
15:11:12.974 [Lua] [GamePadEquipmentUI] - Destroy
15:11:12.974 [Lua] [EquipmentUI] - Destroy
15:11:12.974 [Lua] [GamePadAbilityUI] - Destroy
15:11:12.974 [Lua] [AbilityUI] - Destroy
15:11:12.986 [Lua] Assigning peer(1100001054b34f1:1) to profile(5) career(4)
15:11:12.986 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(1) profile_index(5) career_index(4)
15:11:12.986 [Lua] Set lobby begin:
15:11:12.986 [Lua] Lobby data player_slot_1 = 0:0
15:11:12.986 [Lua] Lobby data level_key = inn_level
15:11:12.986 [Lua] Lobby data power_level = 0
15:11:12.986 [Lua] Lobby data selected_level_key = inn_level
15:11:12.986 [Lua] Lobby data player_slot_4 = 0:0
15:11:12.986 [Lua] Lobby data difficulty = normal
15:11:12.986 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:12.986 [Lua] Lobby data matchmaking = false
15:11:12.986 [Lua] Lobby data host = 1100001054b34f1
15:11:12.986 [Lua] Lobby data country_code = IT
15:11:12.986 [Lua] Lobby data game_mode = 3
15:11:12.986 [Lua] Lobby data player_slot_5 = 1100001054b34f1:1
15:11:12.986 [Lua] Lobby data player_slot_2 = 0:0
15:11:12.986 [Lua] Lobby data difficulty_tweak = 0
15:11:12.986 [Lua] Lobby data player_slot_3 = 0:0
15:11:12.987 [Lua] Lobby data num_players = 1
15:11:12.987 [Lua] Set lobby end.
15:11:12.987 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001054b34f1
15:11:12.987 [Lua]
15:11:12.987 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
15:11:12.987 [Lua] [wwise/one_handed_swords] = false (boolean)
15:11:12.987 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
15:11:12.987 [Lua] [wwise/two_handed_swords] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
15:11:12.987 [Lua]
15:11:12.987 [Lua]
15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
15:11:12.987 [Lua] [wwise/one_handed_swords] = false (boolean)
15:11:12.987 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
15:11:12.987 [Lua] [wwise/two_handed_swords] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
15:11:12.987 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:11:12.987 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean)
15:11:12.987 [Lua]
15:11:12.987 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync
15:11:12.987 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers
15:11:12.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:11:12.987 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:11:12.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
15:11:12.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:11:12.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:1 my_peer_id:1100001054b34f1
15:11:13.001 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers
15:11:13.001 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame
15:11:13.005 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:1 my_peer_id:1100001054b34f1
15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:11:13.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:11:13.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:11:13.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
15:11:13.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:13.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:13.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:13.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
15:11:13.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:13.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:13.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:13.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
15:11:13.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
15:11:13.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
15:11:13.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
15:11:13.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:11:13.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:11:13.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:11:13.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:11:13.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:11:13.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:11:13.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:11:13.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:11:13.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:11:13.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:13.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:13.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:13.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:11:13.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:11:13.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:11:13.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:11:13.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:11:13.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:13.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:13.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:13.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:11:13.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
15:11:13.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
15:11:13.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50
15:11:13.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:11:13.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:11:13.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:11:13.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:11:13.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:11:13.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:11:13.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:11:13.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:11:13.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:11:13.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:11:13.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:11:13.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:11:13.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:11:13.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:11:13.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:11:13.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:11:13.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:11:13.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:13.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:13.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:13.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:11:13.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:11:13.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:11:13.629 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:11:13.629 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:11:13.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:11:13.854 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:11:13.855 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:11:13.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:11:13.911 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:11:13.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:11:13.960 [Flow] DISABLE
15:11:14.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:11:14.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:11:14.003 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:11:14.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:11:14.080 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:11:14.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
15:11:14.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
15:11:14.116 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
15:11:14.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
15:11:14.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
15:11:14.670 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
15:11:14.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:11:14.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:11:14.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:11:14.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:11:14.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:11:14.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:11:14.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:11:15.226 [Window] Window => active
15:11:15.228 [Window] Window => active
15:11:19.210 [Lua] PlayFabMirrorBase:_commit_internal 1
15:11:19.210 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:11:19.216 [Lua] generate_backend_stats 1100001054b34f1:1
15:11:19.243 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:11:19.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:11:19.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
15:11:19.243 [Lua] Set lobby begin:
15:11:19.243 [Lua] Lobby data player_slot_1 = 0:0
15:11:19.243 [Lua] Lobby data level_key = inn_level
15:11:19.243 [Lua] Lobby data power_level = 835
15:11:19.243 [Lua] Lobby data selected_level_key = inn_level
15:11:19.243 [Lua] Lobby data player_slot_4 = 0:0
15:11:19.243 [Lua] Lobby data difficulty = normal
15:11:19.243 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:19.243 [Lua] Lobby data matchmaking = false
15:11:19.243 [Lua] Lobby data host = 1100001054b34f1
15:11:19.243 [Lua] Lobby data country_code = IT
15:11:19.243 [Lua] Lobby data game_mode = 3
15:11:19.244 [Lua] Lobby data player_slot_5 = 1100001054b34f1:1
15:11:19.244 [Lua] Lobby data player_slot_2 = 0:0
15:11:19.244 [Lua] Lobby data difficulty_tweak = 0
15:11:19.244 [Lua] Lobby data player_slot_3 = 0:0
15:11:19.244 [Lua] Lobby data num_players = 1
15:11:19.244 [Lua] Set lobby end.
15:11:19.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
15:11:19.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
15:11:19.680 [Lua] commit result success 1
15:11:19.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:11:19.733 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:11:19.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:20.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:20.693 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:20.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:11:20.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:11:20.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:11:20.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:11:21.413 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
15:11:21.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:11:21.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:11:21.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:11:21.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
15:11:21.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:11:21.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
15:11:21.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:11:21.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read,
15:11:21.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:11:21.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
15:11:21.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:11:21.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
15:11:21.512 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:11:21.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:11:21.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:11:21.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:11:21.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:11:21.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
15:11:21.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:11:22.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:11:22.203 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:11:22.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:11:22.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:22.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:22.250 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:11:22.277 [Lua] Players are leaving the safe zone
15:11:22.625 [Lua] StateInGameRunning:_game_actually_starts()
15:11:22.625 [Lua] [IngameUI] menu view on_enter start_menu_view
15:11:22.625 [Lua] hero_fullscreen_menu_on_enter
15:11:22.625 [Lua] #################################################################################################################
15:11:22.625 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:11:22.625 [Lua] #################################################################################################################
15:11:22.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
15:11:22.631 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c2af0
15:11:22.633 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:11:22.639 [SteamVoipClient] select_out(1100001054b34f1, off)
15:11:22.643 [Lua] cb_razer_chroma_setup
15:11:22.649 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
15:11:22.656 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:11:22.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:11:22.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:11:22.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:11:22.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:11:22.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:11:22.658 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
15:11:22.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
15:11:22.881 [Lua] Commit load time data
15:11:23.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
15:11:23.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
15:11:23.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c0, position: 0
15:11:24.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c0, position: 27249
15:11:27.721 [Lua] [IngameUI] menu view on_exit start_menu_view
15:11:27.721 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:11:27.721 [Lua] hero_fullscreen_menu_on_exit
15:11:27.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c2af0
15:11:27.724 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:11:29.423 [Lua] [IngameUI] menu view on_enter character_selection
15:11:29.424 [Lua] hero_fullscreen_menu_on_enter
15:11:29.428 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c0ea0
15:11:29.429 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:11:29.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:29.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:29.445 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:29.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:29.445 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:29.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:29.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
15:11:30.293 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:30.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:30.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:30.293 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:30.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:31.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:11:31.014 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:11:31.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:11:31.135 [Lua] Assigning peer(1100001054b34f1:1) to profile(3) career(4)
15:11:31.135 [Lua] Set lobby begin:
15:11:31.135 [Lua] Lobby data player_slot_1 = 0:0
15:11:31.135 [Lua] Lobby data level_key = inn_level
15:11:31.136 [Lua] Lobby data power_level = 835
15:11:31.136 [Lua] Lobby data selected_level_key = inn_level
15:11:31.136 [Lua] Lobby data player_slot_4 = 0:0
15:11:31.136 [Lua] Lobby data difficulty = normal
15:11:31.136 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:31.136 [Lua] Lobby data matchmaking = false
15:11:31.136 [Lua] Lobby data host = 1100001054b34f1
15:11:31.136 [Lua] Lobby data country_code = IT
15:11:31.136 [Lua] Lobby data game_mode = 3
15:11:31.136 [Lua] Lobby data player_slot_5 = 0:0
15:11:31.136 [Lua] Lobby data player_slot_2 = 0:0
15:11:31.136 [Lua] Lobby data difficulty_tweak = 0
15:11:31.136 [Lua] Lobby data player_slot_3 = 0:0
15:11:31.136 [Lua] Lobby data num_players = 1
15:11:31.136 [Lua] Set lobby end.
15:11:31.136 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(1) profile_index(3) career_index(4)
15:11:31.136 [Lua] Set lobby begin:
15:11:31.136 [Lua] Lobby data player_slot_1 = 0:0
15:11:31.136 [Lua] Lobby data level_key = inn_level
15:11:31.136 [Lua] Lobby data power_level = 835
15:11:31.136 [Lua] Lobby data selected_level_key = inn_level
15:11:31.136 [Lua] Lobby data player_slot_4 = 0:0
15:11:31.136 [Lua] Lobby data difficulty = normal
15:11:31.136 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:11:31.136 [Lua] Lobby data matchmaking = false
15:11:31.137 [Lua] Lobby data host = 1100001054b34f1
15:11:31.137 [Lua] Lobby data country_code = IT
15:11:31.137 [Lua] Lobby data game_mode = 3
15:11:31.137 [Lua] Lobby data player_slot_5 = 0:0
15:11:31.137 [Lua] Lobby data player_slot_2 = 0:0
15:11:31.137 [Lua] Lobby data difficulty_tweak = 0
15:11:31.137 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:11:31.137 [Lua] Lobby data num_players = 1
15:11:31.137 [Lua] Set lobby end.
15:11:31.137 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
15:11:31.138 [Lua]
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
15:11:31.138 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean)
15:11:31.138 [Lua] [wwise/flamethrower] = false (boolean)
15:11:31.138 [Lua] [wwise/drakegun] = false (boolean)
15:11:31.138 [Lua] [wwise/coghammer] = false (boolean)
15:11:31.138 [Lua] [wwise/steampistol] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
15:11:31.138 [Lua]
15:11:31.138 [Lua]
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean)
15:11:31.138 [Lua] [wwise/drakegun] = false (boolean)
15:11:31.138 [Lua] [wwise/steampistol] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
15:11:31.138 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean)
15:11:31.138 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:11:31.138 [Lua] [wwise/flamethrower] = false (boolean)
15:11:31.138 [Lua] [wwise/coghammer] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean)
15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean)
15:11:31.138 [Lua]
15:11:31.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:2 my_peer_id:1100001054b34f1
15:11:31.147 [Lua] [GameNetworkManager] destroying game object with go_id=43
15:11:31.150 [Save] Saving `save_data`
15:11:31.154 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:2 my_peer_id:1100001054b34f1
15:11:31.154 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read,
15:11:31.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:11:31.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:11:31.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:11:31.163 [Save] Save done
15:11:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:31.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:31.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
15:11:31.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:31.167 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:31.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:11:31.202 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
15:11:31.202 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
15:11:31.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
15:11:31.203 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
15:11:31.203 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
15:11:31.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient
15:11:31.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
15:11:31.208 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:11:31.210 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
15:11:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:11:31.275 [Lua] [IngameUI] menu view on_exit character_selection
15:11:31.275 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:11:31.275 [Lua] hero_fullscreen_menu_on_exit
15:11:31.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c0ea0
15:11:31.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:31.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
15:11:32.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:11:32.166 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:11:32.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:11:32.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:11:32.210 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:11:32.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:11:32.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:11:32.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:11:32.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:11:33.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:11:33.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:11:33.173 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:11:33.245 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:11:33.245 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:11:33.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:11:33.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:11:33.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:11:33.401 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:11:33.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:11:33.472 [Lua] [PackageManager] Force_load: wwise/steampistol
15:11:33.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:11:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:11:33.720 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:11:33.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
15:11:33.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
15:11:33.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed
15:11:33.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:11:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:11:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:11:33.903 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:11:33.945 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:11:33.945 [Lua] [PackageManager] Force_load: wwise/coghammer
15:11:33.945 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:11:34.069 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:11:34.069 [Lua] [PackageManager] Force_load: wwise/drakegun
15:11:34.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
15:11:34.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
15:11:34.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p
15:11:34.196 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:11:34.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:34.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:34.220 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45
15:11:34.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
15:12:15.336 [SteamVoipClient] select_out(1100001054b34f1, on)
15:12:16.004 [SteamVoipClient] select_out(1100001054b34f1, off)
15:13:37.622 [Lua] [IngameUI] menu view on_enter hero_view
15:13:37.629 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:13:37.629 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:13:37.646 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:13:37.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:13:37.648 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:13:37.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:13:37.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:13:38.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:13:38.137 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:13:38.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.225 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:38.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:38.718 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:13:38.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:13:38.719 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:13:38.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:13:38.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:13:38.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:13:39.714 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:13:39.714 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
15:13:42.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 7
15:13:42.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 7 1
15:13:43.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
15:13:43.350 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 7
15:13:44.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 7
15:13:44.241 [Save] Saving `save_data`
15:13:44.259 [Save] Save done
15:13:45.554 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
15:13:45.554 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
15:13:46.002 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
15:13:46.002 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
15:13:46.414 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
15:13:46.414 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
15:13:47.644 [Lua] PlayFabMirrorBase:_commit_internal 2
15:13:47.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:13:47.648 [Lua] generate_backend_stats 1100001054b34f1:1
15:13:47.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
15:13:47.671 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:13:47.682 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 2
15:13:47.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
15:13:47.927 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
15:13:48.381 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
15:13:48.386 [Lua] commit result success 2
15:13:48.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 9
15:13:48.700 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 9 3
15:13:48.958 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
15:13:48.958 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 9
15:13:49.745 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 9
15:13:49.746 [Save] Saving `save_data`
15:13:49.763 [Save] Save done
15:13:51.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 10
15:13:51.814 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 10 4
15:13:52.037 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
15:13:52.037 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 10
15:13:52.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 10
15:13:52.928 [Save] Saving `save_data`
15:13:52.942 [Save] Save done
15:13:54.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:13:54.811 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
15:13:54.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:13:54.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:13:54.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:13:54.813 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:13:54.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:13:55.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:13:55.256 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:13:55.288 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.288 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:55.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:55.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:58.925 [Lua] PlayFabMirrorBase:_commit_internal 3
15:13:58.925 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:13:58.930 [Lua] generate_backend_stats 1100001054b34f1:1
15:13:58.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
15:13:58.958 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:13:58.973 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5
15:13:59.200 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
15:13:59.200 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
15:13:59.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
15:13:59.676 [Lua] commit result success 3
15:14:01.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:01.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:01.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:01.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:03.340 [Lua] item table: 000000000E9202F0 59784083F442D4CC
15:14:04.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:04.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:04.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:04.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:05.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:05.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:05.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:05.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:14.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:14.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:14:14.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:14.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:14.887 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:3 my_peer_id:1100001054b34f1
15:14:14.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:3 my_peer_id:1100001054b34f1
15:14:14.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
15:14:14.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:14:14.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:14:14.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
15:14:14.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:14:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:14:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
15:14:15.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:14:15.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1
15:14:15.158 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:14:17.080 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:17.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:17.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:14:17.088 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:14:17.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:14:17.088 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:14:17.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:14:17.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:14:17.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:14:17.818 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:14:17.818 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust
15:14:17.950 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust
15:14:17.950 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
15:14:53.082 [Window] Window => inactive
15:15:06.664 [Window] Window => active
15:15:06.665 [Window] Window => active
15:15:14.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 12
15:15:14.589 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 12 6
15:15:15.434 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
15:15:15.434 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 12
15:15:16.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 12
15:15:16.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:4 my_peer_id:1100001054b34f1
15:15:16.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:4 my_peer_id:1100001054b34f1
15:15:16.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:15:16.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:15:16.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient
15:15:16.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient
15:15:16.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
15:15:16.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
15:15:16.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:15:16.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:15:16.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:15:16.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:15:24.643 [Lua] PlayFabMirrorBase:_commit_internal 4
15:15:24.643 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:15:24.648 [Lua] generate_backend_stats 1100001054b34f1:1
15:15:24.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
15:15:24.670 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:15:24.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
15:15:24.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 7
15:15:24.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
15:15:24.927 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
15:15:25.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
15:15:25.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
15:15:25.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
15:15:25.821 [Lua] commit result success 4
15:15:26.345 [Lua] [IngameUI] menu view on_exit hero_view
15:15:26.350 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:15:26.350 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:15:26.350 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:15:27.684 [Lua] [IngameUI] menu view on_enter ingame_menu
15:15:28.270 [Window] Window => inactive
15:15:41.672 [Lua] PlayFabMirrorBase:_commit_internal 5
15:15:41.672 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:15:41.675 [Lua] generate_backend_stats 1100001054b34f1:1
15:15:41.695 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:15:41.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:15:41.702 [Lua] commit result success 5
15:17:11.669 [Window] Window => active
15:17:11.671 [Window] Window => active
15:17:13.176 [Lua] [IngameUI] menu view on_exit ingame_menu
15:17:14.436 [Lua] [IngameUI] menu view on_enter hero_view
15:17:14.444 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:17:14.444 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:17:14.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:17:14.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:17:14.463 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:17:14.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:17:14.469 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:17:14.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:17:14.896 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:17:14.926 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.926 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.976 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:14.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:14.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:15.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:17:15.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
15:17:15.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:17:15.466 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
15:17:35.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:35.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:35.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:35.276 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:17:35.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:17:35.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
15:17:35.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
15:17:36.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:17:36.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:17:36.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:17:36.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:17:36.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:17:36.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:5 my_peer_id:1100001054b34f1
15:17:36.362 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:5 my_peer_id:1100001054b34f1
15:17:36.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
15:17:36.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:17:36.728 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:17:36.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:17:36.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:36.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.027 [Lua] [IngameUI] menu view on_exit hero_view
15:17:38.032 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:17:38.032 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:17:38.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:17:38.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:17:38.046 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:17:38.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:17:38.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:17:47.973 [Lua] PlayFabMirrorBase:_commit_internal 6
15:17:47.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:17:47.977 [Lua] generate_backend_stats 1100001054b34f1:1
15:17:47.997 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:17:47.997 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:17:48.004 [Lua] commit result success 6
15:18:08.429 [Lua] [IngameUI] menu view on_enter hero_view
15:18:08.434 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:18:08.434 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:18:08.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:18:08.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:18:08.452 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:18:08.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:18:08.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:18:08.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:18:08.879 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:18:08.910 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.910 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:08.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:08.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:09.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:09.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:11.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:11.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:11.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:11.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:11.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:6 my_peer_id:1100001054b34f1
15:18:11.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:6 my_peer_id:1100001054b34f1
15:18:11.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:18:11.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:18:11.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:18:11.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:18:11.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:18:11.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
15:18:11.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:18:11.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:18:11.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:18:11.650 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
15:18:12.520 [Lua] [IngameUI] menu view on_exit hero_view
15:18:12.524 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:18:12.524 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:18:12.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:18:12.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:12.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:12.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:12.537 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:18:12.537 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:18:12.537 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:18:27.579 [Lua] PlayFabMirrorBase:_commit_internal 7
15:18:27.579 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:18:27.584 [Lua] generate_backend_stats 1100001054b34f1:1
15:18:27.607 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:18:27.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:18:27.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15
15:18:27.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15
15:18:28.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15
15:18:28.047 [Lua] commit result success 7
15:18:33.612 [Lua] [IngameUI] menu view on_enter hero_view
15:18:33.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:18:33.618 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:18:33.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:18:33.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:18:33.636 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:18:33.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:18:33.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:18:34.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:18:34.053 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:18:34.091 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.091 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.119 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:34.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:34.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:35.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:35.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:35.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:35.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:35.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:7 my_peer_id:1100001054b34f1
15:18:35.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:7 my_peer_id:1100001054b34f1
15:18:35.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:18:35.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:18:35.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
15:18:35.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
15:18:35.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:18:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:18:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
15:18:35.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:18:35.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01
15:18:35.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:18:36.393 [Lua] [IngameUI] menu view on_exit hero_view
15:18:36.398 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:18:36.398 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:18:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:18:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:36.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:36.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:36.410 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:18:36.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:18:36.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:18:50.164 [Lua] [IngameUI] menu view on_enter hero_view
15:18:50.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:18:50.170 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:18:50.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:18:50.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:18:50.188 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:18:50.188 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:18:50.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:18:50.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:18:50.585 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:18:50.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:51.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:51.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:18:51.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:51.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:18:56.624 [Lua] PlayFabMirrorBase:_commit_internal 8
15:18:56.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:18:56.628 [Lua] generate_backend_stats 1100001054b34f1:1
15:18:56.649 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:18:56.649 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:18:56.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
15:18:56.663 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
15:18:57.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
15:18:57.126 [Lua] commit result success 8
15:19:00.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:19:00.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:19:00.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:00.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:00.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:8 my_peer_id:1100001054b34f1
15:19:00.836 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:8 my_peer_id:1100001054b34f1
15:19:00.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:19:00.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:19:00.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:19:00.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:19:00.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:19:00.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient
15:19:00.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:19:00.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:19:00.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:19:00.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
15:19:17.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:19:17.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:19:17.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:17.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.829 [Lua] [IngameUI] menu view on_exit hero_view
15:19:19.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:19:19.834 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:19:19.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:19:19.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:19:19.845 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:19:19.845 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:19:19.845 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:19:40.158 [Lua] PlayFabMirrorBase:_commit_internal 9
15:19:40.158 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:19:40.162 [Lua] generate_backend_stats 1100001054b34f1:1
15:19:40.185 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:19:40.185 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:19:40.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
15:19:40.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
15:19:40.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
15:19:40.609 [Lua] commit result success 9
15:20:19.078 [Lua] [IngameUI] menu view on_enter ingame_menu
15:20:19.588 [Window] Window => inactive
15:22:05.494 [Window] Window => active
15:22:05.496 [Window] Window => active
15:22:07.079 [Lua] [IngameUI] menu view on_exit ingame_menu
15:22:30.848 [Lua] [IngameUI] menu view on_enter hero_view
15:22:30.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:22:30.855 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:22:30.872 [Lua] completed
15:22:30.872 [Lua] completed
15:22:30.872 [Lua] completed
15:22:31.844 [Lua] [IngameUI] menu view on_exit hero_view
15:22:31.849 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:22:31.849 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:22:47.258 [Lua] PlayFabMirrorBase:_commit_internal 10
15:22:47.258 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:22:47.262 [Lua] generate_backend_stats 1100001054b34f1:1
15:22:47.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18
15:22:47.284 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:22:47.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 8
15:22:48.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
15:22:48.117 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18
15:22:48.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18
15:22:48.566 [Lua] commit result success 10
15:23:06.282 [Lua] [IngameUI] menu view on_enter hero_view
15:23:06.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:23:06.288 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:06.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:06.306 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:06.307 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:06.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:06.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:06.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:06.742 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:06.778 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.778 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.817 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.480 [Lua] [IngameUI] menu view on_exit hero_view
15:23:13.485 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:23:13.485 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:23:13.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:23:13.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:13.498 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:13.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:13.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:14.730 [Lua] [IngameUI] menu view on_enter hero_view
15:23:14.736 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:23:14.736 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:23:14.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:23:14.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:23:14.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:23:14.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:23:14.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:23:15.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:23:15.163 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:23:15.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:23:15.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:23:15.332 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:23:15.332 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:23:15.333 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:23:15.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:23:15.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:23:15.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:23:16.225 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:23:16.225 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
15:23:16.390 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
15:23:16.390 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
15:23:24.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 19
15:23:24.510 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 19 9
15:23:24.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
15:23:24.737 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 19
15:23:25.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 19
15:23:27.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 20
15:23:27.567 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 20 10
15:23:27.794 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
15:23:27.794 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 20
15:23:28.585 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 20
15:23:28.802 [Lua] PlayFabMirrorBase:_commit_internal 11
15:23:28.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:23:28.806 [Lua] generate_backend_stats 1100001054b34f1:1
15:23:28.827 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
15:23:28.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:23:28.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 11
15:23:29.075 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
15:23:29.075 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
15:23:29.525 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
15:23:29.529 [Lua] commit result success 11
15:23:30.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 22
15:23:30.094 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 22 12
15:23:30.330 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
15:23:30.330 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 22
15:23:31.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 22
15:23:32.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23
15:23:32.548 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 13
15:23:32.775 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
15:23:32.775 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23
15:23:33.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23
15:23:34.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 24
15:23:34.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 24 14
15:23:34.920 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
15:23:34.920 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 24
15:23:35.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 24
15:23:36.824 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25
15:23:36.836 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 15
15:23:37.099 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
15:23:37.099 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25
15:23:37.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25
15:23:39.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26
15:23:39.679 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 16
15:23:39.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
15:23:39.926 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26
15:23:40.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26
15:23:42.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27
15:23:42.475 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 17
15:23:42.704 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
15:23:42.704 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27
15:23:43.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27
15:23:45.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28
15:23:45.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 18
15:23:45.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
15:23:45.460 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28
15:23:46.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28
15:23:47.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29
15:23:47.811 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 19
15:23:48.085 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
15:23:48.085 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29
15:23:48.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29
15:23:50.468 [Lua] PlayFabMirrorBase:_commit_internal 12
15:23:50.468 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:23:50.471 [Lua] generate_backend_stats 1100001054b34f1:1
15:23:50.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
15:23:50.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:23:50.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 20
15:23:50.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31
15:23:50.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
15:23:50.753 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
15:23:51.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
15:23:51.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 21
15:23:51.237 [Lua] commit result success 12
15:23:51.478 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
15:23:51.478 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
15:23:52.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31
15:23:53.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32
15:23:53.332 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 22
15:23:53.560 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
15:23:53.560 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32
15:23:54.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32
15:23:56.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 33
15:23:56.742 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 33 23
15:23:56.987 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
15:23:56.987 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 33
15:23:57.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 33
15:23:58.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34
15:23:58.920 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 24
15:23:59.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
15:23:59.145 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34
15:23:59.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34
15:24:12.788 [Lua] [IngameUI] menu view on_exit hero_view
15:24:12.793 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:24:12.793 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:24:12.793 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:24:14.811 [Lua] [IngameUI] menu view on_enter hero_view
15:24:14.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:24:14.819 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:24:14.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:24:14.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:24:14.838 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:24:14.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:24:14.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:24:15.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:24:15.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:24:15.337 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.337 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:15.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:15.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:16.290 [Lua] PlayFabMirrorBase:_commit_internal 13
15:24:16.290 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:24:16.295 [Lua] generate_backend_stats 1100001054b34f1:1
15:24:16.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
15:24:16.322 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:24:16.338 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 25
15:24:16.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
15:24:16.567 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
15:24:16.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:16.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:16.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:16.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:17.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
15:24:17.080 [Lua] commit result success 13
15:24:18.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:18.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:18.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:18.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:18.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:9 my_peer_id:1100001054b34f1
15:24:18.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:9 my_peer_id:1100001054b34f1
15:24:18.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:18.316 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:24:18.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:18.391 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
15:24:18.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
15:24:18.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:24:18.812 [Lua] [SimpleInventoryExtension] create_equipment_in_slot called on slot_rangedthat is empty
15:24:18.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:18.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:18.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:18.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:18.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:10 my_peer_id:1100001054b34f1
15:24:18.863 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:10 my_peer_id:1100001054b34f1
15:24:18.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:24:18.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:24:18.863 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
15:24:18.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient
15:24:18.918 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
15:24:19.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:24:19.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient
15:24:19.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:24:19.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
15:24:19.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:24:19.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:24:19.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
15:24:19.556 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
15:24:19.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
15:24:19.621 [Lua] [PackageManager] Force_load: wwise/steampistol
15:24:19.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:24:26.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:26.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:26.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:26.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:34.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:34.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:24:34.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:34.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.252 [Lua] [IngameUI] menu view on_exit hero_view
15:24:36.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:24:36.257 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:24:36.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:24:36.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:24:36.271 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:24:36.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:24:36.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:24:39.329 [Lua] [IngameUI] menu view on_enter hero_view
15:24:39.335 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:24:39.335 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:24:39.353 [Lua] completed
15:24:39.353 [Lua] completed
15:24:39.353 [Lua] completed
15:25:01.755 [Lua] PlayFabMirrorBase:_commit_internal 14
15:25:01.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:25:01.760 [Lua] generate_backend_stats 1100001054b34f1:1
15:25:01.781 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:25:01.781 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:25:01.793 [Lua] commit result success 14
15:25:37.316 [Lua] [IngameUI] menu view on_exit hero_view
15:25:37.323 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:25:37.323 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:26:09.466 [Lua] PlayFabMirrorBase:_commit_internal 15
15:26:09.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:26:09.474 [Lua] generate_backend_stats 1100001054b34f1:1
15:26:09.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36
15:26:09.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:26:09.504 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 26
15:26:10.344 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
15:26:10.344 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36
15:26:10.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36
15:26:10.794 [Lua] commit result success 15
15:26:54.581 [Lua] [IngameUI] menu view on_enter hero_view
15:26:54.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:26:54.587 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:26:54.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read,
15:26:54.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:27:11.451 [Lua] [IngameUI] menu view on_exit hero_view
15:27:11.456 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:27:11.456 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:27:12.020 [Lua] [IngameUI] menu view on_enter hero_view
15:27:12.025 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:27:12.025 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:27:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read,
15:27:12.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:27:26.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read,
15:27:26.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
15:27:26.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
15:27:26.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2
15:27:27.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_2, async-read,
15:27:27.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
15:27:27.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
15:27:27.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2
15:27:37.101 [Lua] PlayFabMirrorBase:_commit_internal 16
15:27:37.101 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:27:37.106 [Lua] generate_backend_stats 1100001054b34f1:1
15:27:37.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37
15:27:37.128 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:27:37.139 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 27
15:27:37.951 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
15:27:37.951 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37
15:27:38.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37
15:27:38.518 [Lua] commit result success 16
15:27:39.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_2, async-read,
15:27:40.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
15:27:40.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
15:27:40.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_2
15:27:40.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_2, async-read,
15:27:41.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
15:27:41.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
15:27:41.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_2
15:27:41.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_2, async-read,
15:27:41.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
15:27:41.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
15:27:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_2
15:27:44.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_2, async-read,
15:27:45.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
15:27:45.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
15:27:45.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_2
15:27:45.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
15:27:46.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
15:27:46.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
15:27:46.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_2
15:27:47.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_2, async-read,
15:27:48.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:27:48.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
15:27:48.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
15:27:48.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_2, async-read,
15:27:49.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
15:27:49.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
15:27:49.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_2
15:27:49.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_hall_painting_wood_base_2, async-read,
15:27:50.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
15:27:50.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
15:27:50.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_2
15:27:50.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_2, async-read,
15:27:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
15:27:51.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
15:27:51.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_hall_painting_wood_base_2
15:27:51.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
15:27:52.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:27:52.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
15:27:52.556 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_2
15:27:53.644 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_2, async-read,
15:27:54.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
15:27:54.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037
15:27:54.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
15:27:54.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_skaven_7th_edition_army_book_page_037_description` for object id: 4, name: `unknown`
15:27:54.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_2, async-read,
15:27:55.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:27:55.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
15:27:55.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_2
15:27:55.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_skaven_7th_edition_army_book_page_027_description` for object id: 4, name: `unknown`
15:28:06.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_2, async-read,
15:28:06.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
15:28:06.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
15:28:06.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_2
15:28:17.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2, async-read,
15:28:17.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:28:17.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
15:28:17.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_2
15:28:18.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 4, name: `unknown`
15:28:24.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_2, async-read,
15:28:24.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
15:28:24.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
15:28:24.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2
15:28:29.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:28:29.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:28:29.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:28:29.431 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_2
15:28:41.611 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2, async-read,
15:28:41.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
15:28:41.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
15:28:41.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2
15:28:51.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:28:51.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:28:51.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:28:51.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2
15:29:04.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2, async-read,
15:29:04.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
15:29:04.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
15:29:04.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2
15:29:05.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:29:05.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:29:05.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:29:05.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2
15:29:09.045 [Lua] [IngameUI] menu view on_exit hero_view
15:29:09.049 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:29:09.049 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:29:10.446 [Lua] [IngameUI] menu view on_enter hero_view
15:29:10.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:29:10.458 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:29:10.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:29:10.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:29:12.582 [Lua] [IngameUI] menu view on_exit hero_view
15:29:12.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:29:12.586 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:29:33.754 [Lua] PlayFabMirrorBase:_commit_internal 17
15:29:33.754 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:29:33.759 [Lua] generate_backend_stats 1100001054b34f1:1
15:29:33.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:29:33.780 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:29:33.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
15:29:33.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
15:29:34.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
15:29:34.769 [Lua] commit result success 17
15:30:42.745 [Lua] [IngameUI] menu view on_enter hero_view
15:30:42.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0
15:30:42.750 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:30:42.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:30:42.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:30:56.145 [Lua] [IngameUI] menu view on_exit hero_view
15:30:56.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0
15:30:56.149 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:31:08.402 [Lua] [IngameUI] menu view on_enter start_game_view
15:31:08.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c44a0
15:31:08.405 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:31:08.407 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:31:08.407 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:31:08.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:31:08.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:31:10.210 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:31:10.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:31:10.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:31:10.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:31:10.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:31:10.871 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
15:31:10.871 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:31:10.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:31:10.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:31:10.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:31:12.112 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
15:31:12.112 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:31:12.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:31:14.002 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:31:14.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:31:14.002 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:31:14.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:31:14.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:31:16.168 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:31:16.168 [Lua] ............................................................................................................
15:31:16.168 [Lua] ............................................................................................................
15:31:16.168 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
15:31:16.168 [Lua] ............................................................................................................
15:31:16.168 [Lua] ............................................................................................................
15:31:16.168 [Lua] [Matchmaking] Cancelling matchmaking
15:31:16.168 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:31:16.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:31:16.180 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
15:31:16.180 [Lua] [Matchmaking] Filter: Free slots = 1
15:31:16.180 [Lua] [Matchmaking] Filter: Distance = close
15:31:16.180 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
15:31:16.180 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
15:31:16.180 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero
15:31:16.180 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:31:16.180 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:31:16.180 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
15:31:16.180 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:31:16.180 [Lua] [Matchmaking] Near Filter: power_level, value=835
15:31:16.180 [Lua] Set lobby begin:
15:31:16.180 [Lua] Lobby data power_level = 835
15:31:16.180 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:16.180 [Lua] Lobby data difficulty_tweak = 0
15:31:16.180 [Lua] Lobby data host = 1100001054b34f1
15:31:16.180 [Lua] Lobby data time_of_search = 1605972676
15:31:16.180 [Lua] Lobby data game_mode = 3
15:31:16.180 [Lua] Lobby data level_key = inn_level
15:31:16.180 [Lua] Lobby data player_slot_1 = 0:0
15:31:16.180 [Lua] Lobby data selected_level_key = inn_level
15:31:16.180 [Lua] Lobby data matchmaking = searching
15:31:16.180 [Lua] Lobby data player_slot_4 = 0:0
15:31:16.180 [Lua] Lobby data num_players = 1
15:31:16.180 [Lua] Lobby data player_slot_5 = 0:0
15:31:16.180 [Lua] Lobby data player_slot_2 = 0:0
15:31:16.180 [Lua] Lobby data country_code = IT
15:31:16.180 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:16.180 [Lua] Lobby data difficulty = normal
15:31:16.180 [Lua] Set lobby end.
15:31:16.180 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
15:31:16.180 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:31:16.181 [Lua] [ChatManager][1]System: Starting search
15:31:16.181 [Lua] [ChatManager][1]System: Halescourge
15:31:16.181 [Lua] [ChatManager][1]System: Legend
15:31:16.276 [Lua] [IngameUI] menu view on_exit start_game_view
15:31:16.276 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:31:16.277 [Save] Saving `save_data`
15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:31:16.282 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c44a0
15:31:16.290 [Save] Save done
15:31:16.469 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9
15:31:16.470 [Lua]
15:31:16.470 [Lua] [twitch_enabled] = false (string)
15:31:16.470 [Lua] [power_level] = 815 (string)
15:31:16.470 [Lua] [id] = 1860000018d2354 (string)
15:31:16.470 [Lua] [num_players] = 3 (string)
15:31:16.470 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.470 [Lua] [host] = 110000104a014df (string)
15:31:16.470 [Lua] [time_of_search] = 1605971687 (string)
15:31:16.470 [Lua] [game_mode] = 2 (string)
15:31:16.470 [Lua] [is_private] = false (string)
15:31:16.470 [Lua] [level_key] = ground_zero (string)
15:31:16.470 [Lua] [name] = Lobby 1860000018d2354 (string)
15:31:16.470 [Lua] [country_code] = DK (string)
15:31:16.470 [Lua] [difficulty] = hardest (string)
15:31:16.470 [Lua] [match_started] = true (string)
15:31:16.470 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.470 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.470 [Lua] [quick_game] = true (string)
15:31:16.470 [Lua] [unique_server_name] = Gengu (string)
15:31:16.470 [Lua] [matchmaking] = true (string)
15:31:16.470 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.470 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string)
15:31:16.470 [Lua] [mechanism] = adventure (string)
15:31:16.470 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string)
15:31:16.470 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.470 [Lua] [weave_name] = false (string)
15:31:16.470 [Lua] [player_slot_3] = 110000104a014df:1 (string)
15:31:16.470 [Lua] [eac_authorized] = true (string)
15:31:16.470 [Lua]
15:31:16.470 [Lua] =======================Found valid lobby!
15:31:16.470 [Lua]
15:31:16.470 [Lua] [twitch_enabled] = false (string)
15:31:16.470 [Lua] [power_level] = 835 (string)
15:31:16.470 [Lua] [id] = 1860000018ee086 (string)
15:31:16.471 [Lua] [num_players] = 1 (string)
15:31:16.471 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.471 [Lua] [host] = 110000106e1974c (string)
15:31:16.471 [Lua] [game_mode] = 2 (string)
15:31:16.471 [Lua] [is_private] = false (string)
15:31:16.471 [Lua] [level_key] = ground_zero (string)
15:31:16.471 [Lua] [name] = Lobby 1860000018ee086 (string)
15:31:16.471 [Lua] [country_code] = FR (string)
15:31:16.471 [Lua] [difficulty] = hardest (string)
15:31:16.471 [Lua] [match_started] = true (string)
15:31:16.471 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.471 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.471 [Lua] [quick_game] = false (string)
15:31:16.471 [Lua] [unique_server_name] = Smellae (string)
15:31:16.471 [Lua] [matchmaking] = true (string)
15:31:16.471 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.471 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.471 [Lua] [mechanism] = adventure (string)
15:31:16.471 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.471 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.471 [Lua] [weave_name] = false (string)
15:31:16.471 [Lua] [player_slot_3] = 110000106e1974c:1 (string)
15:31:16.471 [Lua] [eac_authorized] = true (string)
15:31:16.471 [Lua]
15:31:16.471 [Lua] =======================Found valid lobby!
15:31:16.471 [Lua]
15:31:16.471 [Lua] [twitch_enabled] = false (string)
15:31:16.471 [Lua] [power_level] = 835 (string)
15:31:16.471 [Lua] [id] = 1860000018f748d (string)
15:31:16.471 [Lua] [num_players] = 2 (string)
15:31:16.471 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.471 [Lua] [host] = 1100001068b291f (string)
15:31:16.471 [Lua] [game_mode] = 2 (string)
15:31:16.471 [Lua] [is_private] = false (string)
15:31:16.471 [Lua] [current_level_key] = inn_level (string)
15:31:16.471 [Lua] [name] = Lobby 1860000018f748d (string)
15:31:16.471 [Lua] [level_key] = ground_zero (string)
15:31:16.471 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.471 [Lua] [difficulty] = hardest (string)
15:31:16.471 [Lua] [match_started] = true (string)
15:31:16.472 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.472 [Lua] [weave_name] = false (string)
15:31:16.472 [Lua] [quick_game] = false (string)
15:31:16.472 [Lua] [country_code] = NL (string)
15:31:16.472 [Lua] [matchmaking] = true (string)
15:31:16.472 [Lua] [mechanism] = adventure (string)
15:31:16.472 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.472 [Lua] [player_slot_1] = 1100001068b291f:1 (string)
15:31:16.472 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.472 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.472 [Lua] [unique_server_name] = Fara (string)
15:31:16.472 [Lua] [player_slot_3] = 1100001013c9419:1 (string)
15:31:16.472 [Lua] [eac_authorized] = true (string)
15:31:16.472 [Lua]
15:31:16.472 [Lua] =======================Found valid lobby!
15:31:16.472 [Lua]
15:31:16.472 [Lua] [twitch_enabled] = false (string)
15:31:16.472 [Lua] [power_level] = 835 (string)
15:31:16.472 [Lua] [id] = 1860000018c3ef5 (string)
15:31:16.472 [Lua] [num_players] = 3 (string)
15:31:16.472 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.472 [Lua] [host] = 110000104dad758 (string)
15:31:16.472 [Lua] [game_mode] = 2 (string)
15:31:16.472 [Lua] [is_private] = false (string)
15:31:16.472 [Lua] [level_key] = ground_zero (string)
15:31:16.472 [Lua] [name] = Lobby 1860000018c3ef5 (string)
15:31:16.472 [Lua] [country_code] = FR (string)
15:31:16.472 [Lua] [difficulty] = hardest (string)
15:31:16.472 [Lua] [match_started] = true (string)
15:31:16.472 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.472 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.472 [Lua] [quick_game] = true (string)
15:31:16.472 [Lua] [unique_server_name] = Grail Knight Kreush (string)
15:31:16.472 [Lua] [matchmaking] = true (string)
15:31:16.472 [Lua] [player_slot_1] = 110000100e62269:1 (string)
15:31:16.472 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.472 [Lua] [mechanism] = adventure (string)
15:31:16.472 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.472 [Lua] [player_slot_2] = 110000104bd8402:1 (string)
15:31:16.472 [Lua] [weave_name] = false (string)
15:31:16.472 [Lua] [player_slot_3] = 110000104dad758:1 (string)
15:31:16.472 [Lua] [eac_authorized] = true (string)
15:31:16.472 [Lua]
15:31:16.472 [Lua] =======================Found valid lobby!
15:31:16.473 [Lua]
15:31:16.473 [Lua] [twitch_enabled] = false (string)
15:31:16.473 [Lua] [power_level] = 828 (string)
15:31:16.473 [Lua] [id] = 1860000018edad3 (string)
15:31:16.473 [Lua] [num_players] = 3 (string)
15:31:16.473 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.473 [Lua] [host] = 11000010abe7f7a (string)
15:31:16.473 [Lua] [game_mode] = 2 (string)
15:31:16.473 [Lua] [is_private] = false (string)
15:31:16.473 [Lua] [level_key] = ground_zero (string)
15:31:16.473 [Lua] [name] = Lobby 1860000018edad3 (string)
15:31:16.473 [Lua] [country_code] = FR (string)
15:31:16.473 [Lua] [difficulty] = hardest (string)
15:31:16.473 [Lua] [match_started] = true (string)
15:31:16.473 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.473 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.473 [Lua] [quick_game] = true (string)
15:31:16.473 [Lua] [unique_server_name] = Aldrea (string)
15:31:16.473 [Lua] [matchmaking] = true (string)
15:31:16.473 [Lua] [player_slot_1] = 110000102e537c9:1 (string)
15:31:16.473 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string)
15:31:16.473 [Lua] [mechanism] = adventure (string)
15:31:16.473 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.473 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.473 [Lua] [weave_name] = false (string)
15:31:16.473 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string)
15:31:16.473 [Lua] [eac_authorized] = true (string)
15:31:16.473 [Lua]
15:31:16.473 [Lua] =======================Found valid lobby!
15:31:16.474 [Lua]
15:31:16.474 [Lua] [twitch_enabled] = false (string)
15:31:16.474 [Lua] [power_level] = 822 (string)
15:31:16.474 [Lua] [id] = 1860000018f0213 (string)
15:31:16.474 [Lua] [num_players] = 3 (string)
15:31:16.474 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.474 [Lua] [host] = 1100001032d4c54 (string)
15:31:16.474 [Lua] [game_mode] = 2 (string)
15:31:16.474 [Lua] [is_private] = false (string)
15:31:16.474 [Lua] [level_key] = ground_zero (string)
15:31:16.474 [Lua] [name] = Lobby 1860000018f0213 (string)
15:31:16.474 [Lua] [country_code] = FR (string)
15:31:16.474 [Lua] [difficulty] = hardest (string)
15:31:16.474 [Lua] [match_started] = true (string)
15:31:16.474 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.474 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.474 [Lua] [quick_game] = true (string)
15:31:16.474 [Lua] [unique_server_name] = Lifebnj (string)
15:31:16.474 [Lua] [matchmaking] = true (string)
15:31:16.474 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.474 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.474 [Lua] [mechanism] = adventure (string)
15:31:16.474 [Lua] [player_slot_5] = 1100001032d4c54:1 (string)
15:31:16.474 [Lua] [player_slot_2] = 11000010539497e:1 (string)
15:31:16.474 [Lua] [weave_name] = false (string)
15:31:16.474 [Lua] [player_slot_3] = 110000102e652a6:1 (string)
15:31:16.474 [Lua] [eac_authorized] = true (string)
15:31:16.474 [Lua]
15:31:16.474 [Lua] =======================Found valid lobby!
15:31:16.475 [Lua]
15:31:16.475 [Lua] [twitch_enabled] = false (string)
15:31:16.475 [Lua] [power_level] = 835 (string)
15:31:16.475 [Lua] [id] = 1860000018e2c1f (string)
15:31:16.475 [Lua] [num_players] = 3 (string)
15:31:16.475 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.475 [Lua] [host] = 110000102d978f0 (string)
15:31:16.475 [Lua] [game_mode] = 2 (string)
15:31:16.475 [Lua] [is_private] = false (string)
15:31:16.475 [Lua] [level_key] = ground_zero (string)
15:31:16.475 [Lua] [name] = Lobby 1860000018e2c1f (string)
15:31:16.475 [Lua] [country_code] = DE (string)
15:31:16.475 [Lua] [difficulty] = hardest (string)
15:31:16.475 [Lua] [match_started] = true (string)
15:31:16.475 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.475 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.475 [Lua] [quick_game] = true (string)
15:31:16.475 [Lua] [unique_server_name] = Caescel (string)
15:31:16.475 [Lua] [matchmaking] = true (string)
15:31:16.475 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.475 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.475 [Lua] [mechanism] = adventure (string)
15:31:16.475 [Lua] [player_slot_5] = 11000010591593c:1 (string)
15:31:16.475 [Lua] [player_slot_2] = 110000102d978f0:1 (string)
15:31:16.475 [Lua] [weave_name] = false (string)
15:31:16.475 [Lua] [player_slot_3] = 110000103baf9d6:1 (string)
15:31:16.475 [Lua] [eac_authorized] = true (string)
15:31:16.475 [Lua]
15:31:16.475 [Lua] =======================Found valid lobby!
15:31:16.475 [Lua]
15:31:16.475 [Lua] [twitch_enabled] = false (string)
15:31:16.475 [Lua] [power_level] = 835 (string)
15:31:16.475 [Lua] [id] = 1860000018e4d63 (string)
15:31:16.475 [Lua] [num_players] = 1 (string)
15:31:16.475 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.475 [Lua] [host] = 110000105710fec (string)
15:31:16.475 [Lua] [game_mode] = 2 (string)
15:31:16.475 [Lua] [is_private] = false (string)
15:31:16.475 [Lua] [level_key] = ground_zero (string)
15:31:16.475 [Lua] [name] = Lobby 1860000018e4d63 (string)
15:31:16.475 [Lua] [country_code] = DE (string)
15:31:16.475 [Lua] [difficulty] = hardest (string)
15:31:16.475 [Lua] [match_started] = true (string)
15:31:16.476 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.476 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.476 [Lua] [quick_game] = false (string)
15:31:16.476 [Lua] [unique_server_name] = Hank (string)
15:31:16.476 [Lua] [matchmaking] = true (string)
15:31:16.476 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.476 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.476 [Lua] [mechanism] = adventure (string)
15:31:16.476 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.476 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.476 [Lua] [weave_name] = false (string)
15:31:16.476 [Lua] [player_slot_3] = 110000105710fec:1 (string)
15:31:16.476 [Lua] [eac_authorized] = true (string)
15:31:16.476 [Lua]
15:31:16.476 [Lua] =======================Found valid lobby!
15:31:16.476 [Lua]
15:31:16.476 [Lua] [twitch_enabled] = false (string)
15:31:16.476 [Lua] [power_level] = 835 (string)
15:31:16.476 [Lua] [id] = 1860000018ea819 (string)
15:31:16.476 [Lua] [num_players] = 2 (string)
15:31:16.476 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.476 [Lua] [host] = 110000103d76fff (string)
15:31:16.476 [Lua] [game_mode] = 2 (string)
15:31:16.476 [Lua] [is_private] = false (string)
15:31:16.476 [Lua] [level_key] = ground_zero (string)
15:31:16.476 [Lua] [name] = Lobby 1860000018ea819 (string)
15:31:16.476 [Lua] [country_code] = SE (string)
15:31:16.476 [Lua] [difficulty] = hardest (string)
15:31:16.476 [Lua] [match_started] = true (string)
15:31:16.476 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.476 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.476 [Lua] [quick_game] = false (string)
15:31:16.476 [Lua] [unique_server_name] = GusDaMan (string)
15:31:16.476 [Lua] [matchmaking] = true (string)
15:31:16.476 [Lua] [player_slot_1] = 11000010314c8e9:1 (string)
15:31:16.476 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.476 [Lua] [mechanism] = adventure (string)
15:31:16.476 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.476 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.476 [Lua] [weave_name] = false (string)
15:31:16.476 [Lua] [player_slot_3] = 110000103d76fff:1 (string)
15:31:16.476 [Lua] [eac_authorized] = true (string)
15:31:16.476 [Lua]
15:31:16.476 [Lua] =======================Found valid lobby!
15:31:16.476 [Lua]
15:31:16.476 [Lua] [1] = ground_zero (string)
15:31:16.476 [Lua]
15:31:16.476 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable'
15:31:16.476 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable'
15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable'
15:31:16.478 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable'
15:31:16.478 [Lua] [Matchmaking] Changing distance filter from close to far
15:31:16.478 [Lua] [Matchmaking] Filter: Free slots = 1
15:31:16.478 [Lua] [Matchmaking] Filter: Distance = far
15:31:16.478 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
15:31:16.478 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
15:31:16.478 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero
15:31:16.478 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:31:16.478 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:31:16.478 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
15:31:16.478 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:31:16.478 [Lua] [Matchmaking] Near Filter: power_level, value=835
15:31:16.478 [Lua] [ChatManager][1]System: Increased search range
15:31:16.478 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:31:16.784 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 13
15:31:16.784 [Lua]
15:31:16.784 [Lua] [twitch_enabled] = false (string)
15:31:16.784 [Lua] [power_level] = 815 (string)
15:31:16.784 [Lua] [id] = 1860000018d2354 (string)
15:31:16.784 [Lua] [num_players] = 3 (string)
15:31:16.784 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.784 [Lua] [host] = 110000104a014df (string)
15:31:16.784 [Lua] [time_of_search] = 1605971687 (string)
15:31:16.784 [Lua] [game_mode] = 2 (string)
15:31:16.784 [Lua] [is_private] = false (string)
15:31:16.784 [Lua] [level_key] = ground_zero (string)
15:31:16.784 [Lua] [name] = Lobby 1860000018d2354 (string)
15:31:16.784 [Lua] [country_code] = DK (string)
15:31:16.784 [Lua] [difficulty] = hardest (string)
15:31:16.784 [Lua] [match_started] = true (string)
15:31:16.784 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.784 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.784 [Lua] [quick_game] = true (string)
15:31:16.784 [Lua] [unique_server_name] = Gengu (string)
15:31:16.784 [Lua] [matchmaking] = true (string)
15:31:16.784 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.784 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string)
15:31:16.784 [Lua] [mechanism] = adventure (string)
15:31:16.784 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string)
15:31:16.784 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.784 [Lua] [weave_name] = false (string)
15:31:16.784 [Lua] [player_slot_3] = 110000104a014df:1 (string)
15:31:16.784 [Lua] [eac_authorized] = true (string)
15:31:16.784 [Lua]
15:31:16.784 [Lua] =======================Found valid lobby!
15:31:16.785 [Lua]
15:31:16.785 [Lua] [twitch_enabled] = false (string)
15:31:16.785 [Lua] [power_level] = 835 (string)
15:31:16.785 [Lua] [id] = 1860000018ee086 (string)
15:31:16.785 [Lua] [num_players] = 1 (string)
15:31:16.785 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.785 [Lua] [host] = 110000106e1974c (string)
15:31:16.785 [Lua] [game_mode] = 2 (string)
15:31:16.785 [Lua] [is_private] = false (string)
15:31:16.785 [Lua] [level_key] = ground_zero (string)
15:31:16.785 [Lua] [name] = Lobby 1860000018ee086 (string)
15:31:16.785 [Lua] [country_code] = FR (string)
15:31:16.785 [Lua] [difficulty] = hardest (string)
15:31:16.785 [Lua] [match_started] = true (string)
15:31:16.785 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.785 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.785 [Lua] [quick_game] = false (string)
15:31:16.785 [Lua] [unique_server_name] = Smellae (string)
15:31:16.785 [Lua] [matchmaking] = true (string)
15:31:16.785 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.785 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.785 [Lua] [mechanism] = adventure (string)
15:31:16.785 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.785 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.785 [Lua] [weave_name] = false (string)
15:31:16.785 [Lua] [player_slot_3] = 110000106e1974c:1 (string)
15:31:16.785 [Lua] [eac_authorized] = true (string)
15:31:16.785 [Lua]
15:31:16.785 [Lua] =======================Found valid lobby!
15:31:16.786 [Lua]
15:31:16.786 [Lua] [twitch_enabled] = false (string)
15:31:16.786 [Lua] [power_level] = 835 (string)
15:31:16.786 [Lua] [id] = 1860000018f748d (string)
15:31:16.786 [Lua] [num_players] = 2 (string)
15:31:16.786 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.786 [Lua] [host] = 1100001068b291f (string)
15:31:16.786 [Lua] [game_mode] = 2 (string)
15:31:16.786 [Lua] [is_private] = false (string)
15:31:16.786 [Lua] [current_level_key] = inn_level (string)
15:31:16.786 [Lua] [name] = Lobby 1860000018f748d (string)
15:31:16.786 [Lua] [level_key] = ground_zero (string)
15:31:16.786 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.786 [Lua] [difficulty] = hardest (string)
15:31:16.786 [Lua] [match_started] = true (string)
15:31:16.786 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.786 [Lua] [weave_name] = false (string)
15:31:16.786 [Lua] [quick_game] = false (string)
15:31:16.786 [Lua] [country_code] = NL (string)
15:31:16.786 [Lua] [matchmaking] = true (string)
15:31:16.786 [Lua] [mechanism] = adventure (string)
15:31:16.786 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.786 [Lua] [player_slot_1] = 1100001068b291f:1 (string)
15:31:16.786 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.786 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.786 [Lua] [unique_server_name] = Fara (string)
15:31:16.786 [Lua] [player_slot_3] = 1100001013c9419:1 (string)
15:31:16.786 [Lua] [eac_authorized] = true (string)
15:31:16.786 [Lua]
15:31:16.786 [Lua] =======================Found valid lobby!
15:31:16.787 [Lua]
15:31:16.787 [Lua] [twitch_enabled] = false (string)
15:31:16.787 [Lua] [power_level] = 835 (string)
15:31:16.787 [Lua] [id] = 1860000018c3ef5 (string)
15:31:16.787 [Lua] [num_players] = 3 (string)
15:31:16.787 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.787 [Lua] [host] = 110000104dad758 (string)
15:31:16.787 [Lua] [game_mode] = 2 (string)
15:31:16.787 [Lua] [is_private] = false (string)
15:31:16.787 [Lua] [level_key] = ground_zero (string)
15:31:16.787 [Lua] [name] = Lobby 1860000018c3ef5 (string)
15:31:16.787 [Lua] [country_code] = FR (string)
15:31:16.787 [Lua] [difficulty] = hardest (string)
15:31:16.787 [Lua] [match_started] = true (string)
15:31:16.787 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.787 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.787 [Lua] [quick_game] = true (string)
15:31:16.787 [Lua] [unique_server_name] = Grail Knight Kreush (string)
15:31:16.787 [Lua] [matchmaking] = true (string)
15:31:16.787 [Lua] [player_slot_1] = 110000100e62269:1 (string)
15:31:16.787 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.787 [Lua] [mechanism] = adventure (string)
15:31:16.787 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.787 [Lua] [player_slot_2] = 110000104bd8402:1 (string)
15:31:16.787 [Lua] [weave_name] = false (string)
15:31:16.787 [Lua] [player_slot_3] = 110000104dad758:1 (string)
15:31:16.787 [Lua] [eac_authorized] = true (string)
15:31:16.787 [Lua]
15:31:16.787 [Lua] =======================Found valid lobby!
15:31:16.787 [Lua]
15:31:16.787 [Lua] [twitch_enabled] = false (string)
15:31:16.787 [Lua] [power_level] = 828 (string)
15:31:16.787 [Lua] [id] = 1860000018edad3 (string)
15:31:16.787 [Lua] [num_players] = 3 (string)
15:31:16.787 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.787 [Lua] [host] = 11000010abe7f7a (string)
15:31:16.787 [Lua] [game_mode] = 2 (string)
15:31:16.787 [Lua] [is_private] = false (string)
15:31:16.787 [Lua] [level_key] = ground_zero (string)
15:31:16.787 [Lua] [name] = Lobby 1860000018edad3 (string)
15:31:16.787 [Lua] [country_code] = FR (string)
15:31:16.787 [Lua] [difficulty] = hardest (string)
15:31:16.787 [Lua] [match_started] = true (string)
15:31:16.787 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.787 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.787 [Lua] [quick_game] = true (string)
15:31:16.787 [Lua] [unique_server_name] = Aldrea (string)
15:31:16.787 [Lua] [matchmaking] = true (string)
15:31:16.787 [Lua] [player_slot_1] = 110000102e537c9:1 (string)
15:31:16.787 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string)
15:31:16.787 [Lua] [mechanism] = adventure (string)
15:31:16.787 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.787 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.787 [Lua] [weave_name] = false (string)
15:31:16.787 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string)
15:31:16.787 [Lua] [eac_authorized] = true (string)
15:31:16.787 [Lua]
15:31:16.787 [Lua] =======================Found valid lobby!
15:31:16.788 [Lua]
15:31:16.788 [Lua] [twitch_enabled] = false (string)
15:31:16.788 [Lua] [power_level] = 822 (string)
15:31:16.788 [Lua] [id] = 1860000018f0213 (string)
15:31:16.788 [Lua] [num_players] = 3 (string)
15:31:16.788 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.788 [Lua] [host] = 1100001032d4c54 (string)
15:31:16.788 [Lua] [game_mode] = 2 (string)
15:31:16.788 [Lua] [is_private] = false (string)
15:31:16.788 [Lua] [level_key] = ground_zero (string)
15:31:16.788 [Lua] [name] = Lobby 1860000018f0213 (string)
15:31:16.788 [Lua] [country_code] = FR (string)
15:31:16.788 [Lua] [difficulty] = hardest (string)
15:31:16.788 [Lua] [match_started] = true (string)
15:31:16.788 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.788 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.788 [Lua] [quick_game] = true (string)
15:31:16.788 [Lua] [unique_server_name] = Lifebnj (string)
15:31:16.788 [Lua] [matchmaking] = true (string)
15:31:16.788 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.788 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.788 [Lua] [mechanism] = adventure (string)
15:31:16.788 [Lua] [player_slot_5] = 1100001032d4c54:1 (string)
15:31:16.788 [Lua] [player_slot_2] = 11000010539497e:1 (string)
15:31:16.788 [Lua] [weave_name] = false (string)
15:31:16.788 [Lua] [player_slot_3] = 110000102e652a6:1 (string)
15:31:16.788 [Lua] [eac_authorized] = true (string)
15:31:16.788 [Lua]
15:31:16.788 [Lua] =======================Found valid lobby!
15:31:16.789 [Lua]
15:31:16.789 [Lua] [twitch_enabled] = false (string)
15:31:16.789 [Lua] [power_level] = 835 (string)
15:31:16.789 [Lua] [id] = 1860000018e2c1f (string)
15:31:16.789 [Lua] [num_players] = 3 (string)
15:31:16.789 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.789 [Lua] [host] = 110000102d978f0 (string)
15:31:16.789 [Lua] [game_mode] = 2 (string)
15:31:16.789 [Lua] [is_private] = false (string)
15:31:16.789 [Lua] [level_key] = ground_zero (string)
15:31:16.789 [Lua] [name] = Lobby 1860000018e2c1f (string)
15:31:16.789 [Lua] [country_code] = DE (string)
15:31:16.789 [Lua] [difficulty] = hardest (string)
15:31:16.789 [Lua] [match_started] = true (string)
15:31:16.789 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.789 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.789 [Lua] [quick_game] = true (string)
15:31:16.789 [Lua] [unique_server_name] = Caescel (string)
15:31:16.789 [Lua] [matchmaking] = true (string)
15:31:16.789 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.789 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.789 [Lua] [mechanism] = adventure (string)
15:31:16.789 [Lua] [player_slot_5] = 11000010591593c:1 (string)
15:31:16.789 [Lua] [player_slot_2] = 110000102d978f0:1 (string)
15:31:16.789 [Lua] [weave_name] = false (string)
15:31:16.789 [Lua] [player_slot_3] = 110000103baf9d6:1 (string)
15:31:16.789 [Lua] [eac_authorized] = true (string)
15:31:16.789 [Lua]
15:31:16.789 [Lua] =======================Found valid lobby!
15:31:16.790 [Lua]
15:31:16.790 [Lua] [twitch_enabled] = false (string)
15:31:16.790 [Lua] [power_level] = 835 (string)
15:31:16.790 [Lua] [id] = 1860000018e4d63 (string)
15:31:16.790 [Lua] [num_players] = 1 (string)
15:31:16.790 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.790 [Lua] [host] = 110000105710fec (string)
15:31:16.790 [Lua] [game_mode] = 2 (string)
15:31:16.790 [Lua] [is_private] = false (string)
15:31:16.790 [Lua] [level_key] = ground_zero (string)
15:31:16.790 [Lua] [name] = Lobby 1860000018e4d63 (string)
15:31:16.790 [Lua] [country_code] = DE (string)
15:31:16.790 [Lua] [difficulty] = hardest (string)
15:31:16.790 [Lua] [match_started] = true (string)
15:31:16.790 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.790 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.790 [Lua] [quick_game] = false (string)
15:31:16.790 [Lua] [unique_server_name] = Hank (string)
15:31:16.790 [Lua] [matchmaking] = true (string)
15:31:16.790 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.790 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.790 [Lua] [mechanism] = adventure (string)
15:31:16.790 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.790 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.790 [Lua] [weave_name] = false (string)
15:31:16.790 [Lua] [player_slot_3] = 110000105710fec:1 (string)
15:31:16.790 [Lua] [eac_authorized] = true (string)
15:31:16.790 [Lua]
15:31:16.790 [Lua] =======================Found valid lobby!
15:31:16.791 [Lua]
15:31:16.791 [Lua] [twitch_enabled] = false (string)
15:31:16.791 [Lua] [power_level] = 835 (string)
15:31:16.791 [Lua] [id] = 1860000018ea819 (string)
15:31:16.791 [Lua] [num_players] = 2 (string)
15:31:16.791 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.791 [Lua] [host] = 110000103d76fff (string)
15:31:16.791 [Lua] [game_mode] = 2 (string)
15:31:16.791 [Lua] [is_private] = false (string)
15:31:16.791 [Lua] [level_key] = ground_zero (string)
15:31:16.791 [Lua] [name] = Lobby 1860000018ea819 (string)
15:31:16.791 [Lua] [country_code] = SE (string)
15:31:16.791 [Lua] [difficulty] = hardest (string)
15:31:16.791 [Lua] [match_started] = true (string)
15:31:16.791 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.791 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.791 [Lua] [quick_game] = false (string)
15:31:16.791 [Lua] [unique_server_name] = GusDaMan (string)
15:31:16.791 [Lua] [matchmaking] = true (string)
15:31:16.791 [Lua] [player_slot_1] = 11000010314c8e9:1 (string)
15:31:16.791 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.791 [Lua] [mechanism] = adventure (string)
15:31:16.791 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.791 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.791 [Lua] [weave_name] = false (string)
15:31:16.791 [Lua] [player_slot_3] = 110000103d76fff:1 (string)
15:31:16.791 [Lua] [eac_authorized] = true (string)
15:31:16.791 [Lua]
15:31:16.791 [Lua] =======================Found valid lobby!
15:31:16.792 [Lua]
15:31:16.792 [Lua] [twitch_enabled] = false (string)
15:31:16.792 [Lua] [power_level] = 835 (string)
15:31:16.792 [Lua] [id] = 1860000018d5a20 (string)
15:31:16.792 [Lua] [num_players] = 2 (string)
15:31:16.792 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.792 [Lua] [host] = 110000102a5934b (string)
15:31:16.792 [Lua] [time_of_search] = 1605972511 (string)
15:31:16.792 [Lua] [game_mode] = 2 (string)
15:31:16.792 [Lua] [is_private] = false (string)
15:31:16.792 [Lua] [level_key] = ground_zero (string)
15:31:16.792 [Lua] [name] = Lobby 1860000018d5a20 (string)
15:31:16.792 [Lua] [country_code] = RU (string)
15:31:16.792 [Lua] [difficulty] = hardest (string)
15:31:16.792 [Lua] [match_started] = true (string)
15:31:16.792 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.792 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.792 [Lua] [quick_game] = true (string)
15:31:16.792 [Lua] [unique_server_name] = Van Darkholme (string)
15:31:16.792 [Lua] [matchmaking] = true (string)
15:31:16.792 [Lua] [player_slot_1] = 110000104142ad9:1 (string)
15:31:16.792 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.792 [Lua] [mechanism] = adventure (string)
15:31:16.792 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.792 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.792 [Lua] [weave_name] = false (string)
15:31:16.792 [Lua] [player_slot_3] = 110000102a5934b:1 (string)
15:31:16.792 [Lua] [eac_authorized] = true (string)
15:31:16.792 [Lua]
15:31:16.792 [Lua] =======================Found valid lobby!
15:31:16.793 [Lua]
15:31:16.793 [Lua] [twitch_enabled] = false (string)
15:31:16.793 [Lua] [power_level] = 835 (string)
15:31:16.793 [Lua] [id] = 1860000018edd8f (string)
15:31:16.793 [Lua] [num_players] = 2 (string)
15:31:16.793 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.793 [Lua] [host] = 11000010e98efbd (string)
15:31:16.793 [Lua] [time_of_search] = 1605971716 (string)
15:31:16.793 [Lua] [game_mode] = 2 (string)
15:31:16.793 [Lua] [is_private] = false (string)
15:31:16.793 [Lua] [level_key] = ground_zero (string)
15:31:16.793 [Lua] [name] = Lobby 1860000018edd8f (string)
15:31:16.793 [Lua] [country_code] = GB (string)
15:31:16.793 [Lua] [difficulty] = hardest (string)
15:31:16.793 [Lua] [match_started] = true (string)
15:31:16.793 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.793 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.793 [Lua] [quick_game] = false (string)
15:31:16.793 [Lua] [unique_server_name] = Rattydew (string)
15:31:16.793 [Lua] [matchmaking] = true (string)
15:31:16.793 [Lua] [player_slot_1] = 11000010335c528:1 (string)
15:31:16.793 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.793 [Lua] [mechanism] = adventure (string)
15:31:16.793 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.793 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.793 [Lua] [weave_name] = false (string)
15:31:16.793 [Lua] [player_slot_3] = 11000010e98efbd:1 (string)
15:31:16.793 [Lua] [eac_authorized] = true (string)
15:31:16.793 [Lua]
15:31:16.793 [Lua] =======================Found valid lobby!
15:31:16.793 [Lua]
15:31:16.793 [Lua] [twitch_enabled] = false (string)
15:31:16.793 [Lua] [power_level] = 829 (string)
15:31:16.793 [Lua] [id] = 1860000018ec323 (string)
15:31:16.793 [Lua] [num_players] = 2 (string)
15:31:16.793 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.793 [Lua] [host] = 110000103002b74 (string)
15:31:16.793 [Lua] [game_mode] = 2 (string)
15:31:16.793 [Lua] [is_private] = false (string)
15:31:16.793 [Lua] [level_key] = ground_zero (string)
15:31:16.793 [Lua] [name] = Lobby 1860000018ec323 (string)
15:31:16.793 [Lua] [country_code] = GB (string)
15:31:16.793 [Lua] [difficulty] = hardest (string)
15:31:16.793 [Lua] [match_started] = true (string)
15:31:16.793 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.793 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.793 [Lua] [quick_game] = true (string)
15:31:16.793 [Lua] [unique_server_name] = Phily (string)
15:31:16.793 [Lua] [matchmaking] = true (string)
15:31:16.793 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.793 [Lua] [player_slot_4] = 11000010601feb8:1 (string)
15:31:16.793 [Lua] [mechanism] = adventure (string)
15:31:16.793 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.793 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.793 [Lua] [weave_name] = false (string)
15:31:16.793 [Lua] [player_slot_3] = 110000103002b74:1 (string)
15:31:16.793 [Lua] [eac_authorized] = true (string)
15:31:16.793 [Lua]
15:31:16.793 [Lua] =======================Found valid lobby!
15:31:16.794 [Lua]
15:31:16.794 [Lua] [twitch_enabled] = false (string)
15:31:16.794 [Lua] [power_level] = 835 (string)
15:31:16.794 [Lua] [id] = 1860000018f8a80 (string)
15:31:16.794 [Lua] [num_players] = 1 (string)
15:31:16.794 [Lua] [difficulty_tweak] = 0 (string)
15:31:16.794 [Lua] [host] = 110000105341bea (string)
15:31:16.794 [Lua] [time_of_search] = 1605972607 (string)
15:31:16.794 [Lua] [game_mode] = 2 (string)
15:31:16.794 [Lua] [is_private] = false (string)
15:31:16.794 [Lua] [level_key] = ground_zero (string)
15:31:16.794 [Lua] [name] = Lobby 1860000018f8a80 (string)
15:31:16.794 [Lua] [country_code] = UA (string)
15:31:16.794 [Lua] [difficulty] = hardest (string)
15:31:16.794 [Lua] [match_started] = true (string)
15:31:16.794 [Lua] [selected_level_key] = ground_zero (string)
15:31:16.794 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:16.794 [Lua] [quick_game] = true (string)
15:31:16.794 [Lua] [unique_server_name] = MegaBoroda (string)
15:31:16.794 [Lua] [matchmaking] = true (string)
15:31:16.794 [Lua] [player_slot_1] = 0:0 (string)
15:31:16.794 [Lua] [player_slot_4] = 0:0 (string)
15:31:16.794 [Lua] [mechanism] = adventure (string)
15:31:16.794 [Lua] [player_slot_5] = 0:0 (string)
15:31:16.794 [Lua] [player_slot_2] = 0:0 (string)
15:31:16.794 [Lua] [weave_name] = false (string)
15:31:16.794 [Lua] [player_slot_3] = 110000105341bea:1 (string)
15:31:16.794 [Lua] [eac_authorized] = true (string)
15:31:16.794 [Lua]
15:31:16.794 [Lua] =======================Found valid lobby!
15:31:16.794 [Lua]
15:31:16.794 [Lua] [1] = ground_zero (string)
15:31:16.794 [Lua]
15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable'
15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable'
15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable'
15:31:16.795 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable'
15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Van Darkholme discarded due to 'hero is unavailable'
15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Rattydew discarded due to 'hero is unavailable'
15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Phily discarded due to 'hero is unavailable'
15:31:16.796 [Lua] [Matchmaking] Lobby hosted by MegaBoroda discarded due to 'hero is unavailable'
15:31:16.796 [Lua] [Matchmaking] Changing distance filter from far to world
15:31:16.796 [Lua] [Matchmaking] Filter: Free slots = 1
15:31:16.796 [Lua] [Matchmaking] Filter: Distance = world
15:31:16.796 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
15:31:16.796 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
15:31:16.796 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero
15:31:16.796 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
15:31:16.796 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:31:16.796 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
15:31:16.796 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:31:16.796 [Lua] [Matchmaking] Near Filter: power_level, value=835
15:31:16.796 [Lua] [ChatManager][1]System: Increased search range
15:31:16.796 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:31:17.036 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 15
15:31:17.037 [Lua]
15:31:17.037 [Lua] [twitch_enabled] = false (string)
15:31:17.037 [Lua] [power_level] = 815 (string)
15:31:17.037 [Lua] [id] = 1860000018d2354 (string)
15:31:17.037 [Lua] [num_players] = 3 (string)
15:31:17.037 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.037 [Lua] [host] = 110000104a014df (string)
15:31:17.037 [Lua] [time_of_search] = 1605971687 (string)
15:31:17.037 [Lua] [game_mode] = 2 (string)
15:31:17.037 [Lua] [is_private] = false (string)
15:31:17.037 [Lua] [level_key] = ground_zero (string)
15:31:17.037 [Lua] [name] = Lobby 1860000018d2354 (string)
15:31:17.037 [Lua] [country_code] = DK (string)
15:31:17.037 [Lua] [difficulty] = hardest (string)
15:31:17.037 [Lua] [match_started] = true (string)
15:31:17.037 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.037 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.037 [Lua] [quick_game] = true (string)
15:31:17.037 [Lua] [unique_server_name] = Gengu (string)
15:31:17.037 [Lua] [matchmaking] = true (string)
15:31:17.037 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.037 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string)
15:31:17.037 [Lua] [mechanism] = adventure (string)
15:31:17.037 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string)
15:31:17.037 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.037 [Lua] [weave_name] = false (string)
15:31:17.037 [Lua] [player_slot_3] = 110000104a014df:1 (string)
15:31:17.037 [Lua] [eac_authorized] = true (string)
15:31:17.037 [Lua]
15:31:17.037 [Lua] =======================Found valid lobby!
15:31:17.038 [Lua]
15:31:17.038 [Lua] [twitch_enabled] = false (string)
15:31:17.038 [Lua] [power_level] = 835 (string)
15:31:17.038 [Lua] [id] = 1860000018ee086 (string)
15:31:17.038 [Lua] [num_players] = 1 (string)
15:31:17.038 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.038 [Lua] [host] = 110000106e1974c (string)
15:31:17.038 [Lua] [game_mode] = 2 (string)
15:31:17.038 [Lua] [is_private] = false (string)
15:31:17.038 [Lua] [level_key] = ground_zero (string)
15:31:17.038 [Lua] [name] = Lobby 1860000018ee086 (string)
15:31:17.038 [Lua] [country_code] = FR (string)
15:31:17.038 [Lua] [difficulty] = hardest (string)
15:31:17.038 [Lua] [match_started] = true (string)
15:31:17.038 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.038 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.038 [Lua] [quick_game] = false (string)
15:31:17.038 [Lua] [unique_server_name] = Smellae (string)
15:31:17.038 [Lua] [matchmaking] = true (string)
15:31:17.038 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.038 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.038 [Lua] [mechanism] = adventure (string)
15:31:17.038 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.038 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.038 [Lua] [weave_name] = false (string)
15:31:17.038 [Lua] [player_slot_3] = 110000106e1974c:1 (string)
15:31:17.038 [Lua] [eac_authorized] = true (string)
15:31:17.038 [Lua]
15:31:17.038 [Lua] =======================Found valid lobby!
15:31:17.039 [Lua]
15:31:17.039 [Lua] [twitch_enabled] = false (string)
15:31:17.039 [Lua] [power_level] = 835 (string)
15:31:17.039 [Lua] [id] = 1860000018f748d (string)
15:31:17.039 [Lua] [num_players] = 2 (string)
15:31:17.039 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.039 [Lua] [host] = 1100001068b291f (string)
15:31:17.039 [Lua] [game_mode] = 2 (string)
15:31:17.039 [Lua] [is_private] = false (string)
15:31:17.039 [Lua] [current_level_key] = inn_level (string)
15:31:17.039 [Lua] [name] = Lobby 1860000018f748d (string)
15:31:17.039 [Lua] [level_key] = ground_zero (string)
15:31:17.039 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.039 [Lua] [difficulty] = hardest (string)
15:31:17.039 [Lua] [match_started] = true (string)
15:31:17.039 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.039 [Lua] [weave_name] = false (string)
15:31:17.039 [Lua] [quick_game] = false (string)
15:31:17.039 [Lua] [country_code] = NL (string)
15:31:17.039 [Lua] [matchmaking] = true (string)
15:31:17.039 [Lua] [mechanism] = adventure (string)
15:31:17.039 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.039 [Lua] [player_slot_1] = 1100001068b291f:1 (string)
15:31:17.039 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.039 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.039 [Lua] [unique_server_name] = Fara (string)
15:31:17.039 [Lua] [player_slot_3] = 1100001013c9419:1 (string)
15:31:17.039 [Lua] [eac_authorized] = true (string)
15:31:17.039 [Lua]
15:31:17.039 [Lua] =======================Found valid lobby!
15:31:17.040 [Lua]
15:31:17.040 [Lua] [twitch_enabled] = false (string)
15:31:17.040 [Lua] [power_level] = 835 (string)
15:31:17.040 [Lua] [id] = 1860000018c3ef5 (string)
15:31:17.040 [Lua] [num_players] = 3 (string)
15:31:17.040 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.040 [Lua] [host] = 110000104dad758 (string)
15:31:17.040 [Lua] [game_mode] = 2 (string)
15:31:17.040 [Lua] [is_private] = false (string)
15:31:17.040 [Lua] [level_key] = ground_zero (string)
15:31:17.040 [Lua] [name] = Lobby 1860000018c3ef5 (string)
15:31:17.040 [Lua] [country_code] = FR (string)
15:31:17.040 [Lua] [difficulty] = hardest (string)
15:31:17.040 [Lua] [match_started] = true (string)
15:31:17.040 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.040 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.040 [Lua] [quick_game] = true (string)
15:31:17.040 [Lua] [unique_server_name] = Grail Knight Kreush (string)
15:31:17.040 [Lua] [matchmaking] = true (string)
15:31:17.040 [Lua] [player_slot_1] = 110000100e62269:1 (string)
15:31:17.040 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.040 [Lua] [mechanism] = adventure (string)
15:31:17.040 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.040 [Lua] [player_slot_2] = 110000104bd8402:1 (string)
15:31:17.040 [Lua] [weave_name] = false (string)
15:31:17.040 [Lua] [player_slot_3] = 110000104dad758:1 (string)
15:31:17.040 [Lua] [eac_authorized] = true (string)
15:31:17.040 [Lua]
15:31:17.040 [Lua] =======================Found valid lobby!
15:31:17.041 [Lua]
15:31:17.041 [Lua] [twitch_enabled] = false (string)
15:31:17.041 [Lua] [power_level] = 828 (string)
15:31:17.041 [Lua] [id] = 1860000018edad3 (string)
15:31:17.041 [Lua] [num_players] = 3 (string)
15:31:17.041 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.041 [Lua] [host] = 11000010abe7f7a (string)
15:31:17.041 [Lua] [game_mode] = 2 (string)
15:31:17.041 [Lua] [is_private] = false (string)
15:31:17.041 [Lua] [level_key] = ground_zero (string)
15:31:17.041 [Lua] [name] = Lobby 1860000018edad3 (string)
15:31:17.041 [Lua] [country_code] = FR (string)
15:31:17.041 [Lua] [difficulty] = hardest (string)
15:31:17.041 [Lua] [match_started] = true (string)
15:31:17.041 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.041 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.041 [Lua] [quick_game] = true (string)
15:31:17.041 [Lua] [unique_server_name] = Aldrea (string)
15:31:17.041 [Lua] [matchmaking] = true (string)
15:31:17.041 [Lua] [player_slot_1] = 110000102e537c9:1 (string)
15:31:17.041 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string)
15:31:17.041 [Lua] [mechanism] = adventure (string)
15:31:17.041 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.041 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.041 [Lua] [weave_name] = false (string)
15:31:17.041 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string)
15:31:17.041 [Lua] [eac_authorized] = true (string)
15:31:17.041 [Lua]
15:31:17.041 [Lua] =======================Found valid lobby!
15:31:17.041 [Lua]
15:31:17.041 [Lua] [twitch_enabled] = false (string)
15:31:17.041 [Lua] [power_level] = 822 (string)
15:31:17.041 [Lua] [id] = 1860000018f0213 (string)
15:31:17.041 [Lua] [num_players] = 3 (string)
15:31:17.041 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.041 [Lua] [host] = 1100001032d4c54 (string)
15:31:17.041 [Lua] [game_mode] = 2 (string)
15:31:17.041 [Lua] [is_private] = false (string)
15:31:17.041 [Lua] [level_key] = ground_zero (string)
15:31:17.041 [Lua] [name] = Lobby 1860000018f0213 (string)
15:31:17.041 [Lua] [country_code] = FR (string)
15:31:17.041 [Lua] [difficulty] = hardest (string)
15:31:17.041 [Lua] [match_started] = true (string)
15:31:17.041 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.041 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.041 [Lua] [quick_game] = true (string)
15:31:17.041 [Lua] [unique_server_name] = Lifebnj (string)
15:31:17.041 [Lua] [matchmaking] = true (string)
15:31:17.041 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.041 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.041 [Lua] [mechanism] = adventure (string)
15:31:17.041 [Lua] [player_slot_5] = 1100001032d4c54:1 (string)
15:31:17.041 [Lua] [player_slot_2] = 11000010539497e:1 (string)
15:31:17.041 [Lua] [weave_name] = false (string)
15:31:17.041 [Lua] [player_slot_3] = 110000102e652a6:1 (string)
15:31:17.041 [Lua] [eac_authorized] = true (string)
15:31:17.041 [Lua]
15:31:17.042 [Lua] =======================Found valid lobby!
15:31:17.042 [Lua]
15:31:17.042 [Lua] [twitch_enabled] = false (string)
15:31:17.042 [Lua] [power_level] = 835 (string)
15:31:17.042 [Lua] [id] = 1860000018e2c1f (string)
15:31:17.042 [Lua] [num_players] = 3 (string)
15:31:17.042 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.042 [Lua] [host] = 110000102d978f0 (string)
15:31:17.042 [Lua] [game_mode] = 2 (string)
15:31:17.042 [Lua] [is_private] = false (string)
15:31:17.042 [Lua] [level_key] = ground_zero (string)
15:31:17.042 [Lua] [name] = Lobby 1860000018e2c1f (string)
15:31:17.042 [Lua] [country_code] = DE (string)
15:31:17.042 [Lua] [difficulty] = hardest (string)
15:31:17.042 [Lua] [match_started] = true (string)
15:31:17.042 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.042 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.042 [Lua] [quick_game] = true (string)
15:31:17.042 [Lua] [unique_server_name] = Caescel (string)
15:31:17.042 [Lua] [matchmaking] = true (string)
15:31:17.042 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.042 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.042 [Lua] [mechanism] = adventure (string)
15:31:17.042 [Lua] [player_slot_5] = 11000010591593c:1 (string)
15:31:17.042 [Lua] [player_slot_2] = 110000102d978f0:1 (string)
15:31:17.042 [Lua] [weave_name] = false (string)
15:31:17.042 [Lua] [player_slot_3] = 110000103baf9d6:1 (string)
15:31:17.042 [Lua] [eac_authorized] = true (string)
15:31:17.042 [Lua]
15:31:17.042 [Lua] =======================Found valid lobby!
15:31:17.043 [Lua]
15:31:17.043 [Lua] [twitch_enabled] = false (string)
15:31:17.043 [Lua] [power_level] = 835 (string)
15:31:17.043 [Lua] [id] = 1860000018e4d63 (string)
15:31:17.043 [Lua] [num_players] = 1 (string)
15:31:17.043 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.043 [Lua] [host] = 110000105710fec (string)
15:31:17.043 [Lua] [game_mode] = 2 (string)
15:31:17.043 [Lua] [is_private] = false (string)
15:31:17.043 [Lua] [level_key] = ground_zero (string)
15:31:17.043 [Lua] [name] = Lobby 1860000018e4d63 (string)
15:31:17.043 [Lua] [country_code] = DE (string)
15:31:17.043 [Lua] [difficulty] = hardest (string)
15:31:17.043 [Lua] [match_started] = true (string)
15:31:17.043 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.043 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.043 [Lua] [quick_game] = false (string)
15:31:17.043 [Lua] [unique_server_name] = Hank (string)
15:31:17.043 [Lua] [matchmaking] = true (string)
15:31:17.043 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.043 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.043 [Lua] [mechanism] = adventure (string)
15:31:17.043 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.043 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.043 [Lua] [weave_name] = false (string)
15:31:17.043 [Lua] [player_slot_3] = 110000105710fec:1 (string)
15:31:17.043 [Lua] [eac_authorized] = true (string)
15:31:17.043 [Lua]
15:31:17.043 [Lua] =======================Found valid lobby!
15:31:17.044 [Lua]
15:31:17.044 [Lua] [twitch_enabled] = false (string)
15:31:17.044 [Lua] [power_level] = 835 (string)
15:31:17.044 [Lua] [id] = 1860000018ea819 (string)
15:31:17.044 [Lua] [num_players] = 2 (string)
15:31:17.044 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.044 [Lua] [host] = 110000103d76fff (string)
15:31:17.044 [Lua] [game_mode] = 2 (string)
15:31:17.044 [Lua] [is_private] = false (string)
15:31:17.044 [Lua] [level_key] = ground_zero (string)
15:31:17.044 [Lua] [name] = Lobby 1860000018ea819 (string)
15:31:17.044 [Lua] [country_code] = SE (string)
15:31:17.044 [Lua] [difficulty] = hardest (string)
15:31:17.044 [Lua] [match_started] = true (string)
15:31:17.044 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.044 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.044 [Lua] [quick_game] = false (string)
15:31:17.044 [Lua] [unique_server_name] = GusDaMan (string)
15:31:17.044 [Lua] [matchmaking] = true (string)
15:31:17.044 [Lua] [player_slot_1] = 11000010314c8e9:1 (string)
15:31:17.044 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.044 [Lua] [mechanism] = adventure (string)
15:31:17.044 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.044 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.044 [Lua] [weave_name] = false (string)
15:31:17.044 [Lua] [player_slot_3] = 110000103d76fff:1 (string)
15:31:17.044 [Lua] [eac_authorized] = true (string)
15:31:17.044 [Lua]
15:31:17.044 [Lua] =======================Found valid lobby!
15:31:17.045 [Lua]
15:31:17.045 [Lua] [twitch_enabled] = false (string)
15:31:17.045 [Lua] [power_level] = 835 (string)
15:31:17.045 [Lua] [id] = 1860000018d5a20 (string)
15:31:17.045 [Lua] [num_players] = 2 (string)
15:31:17.045 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.045 [Lua] [host] = 110000102a5934b (string)
15:31:17.045 [Lua] [time_of_search] = 1605972511 (string)
15:31:17.045 [Lua] [game_mode] = 2 (string)
15:31:17.045 [Lua] [is_private] = false (string)
15:31:17.045 [Lua] [level_key] = ground_zero (string)
15:31:17.045 [Lua] [name] = Lobby 1860000018d5a20 (string)
15:31:17.045 [Lua] [country_code] = RU (string)
15:31:17.045 [Lua] [difficulty] = hardest (string)
15:31:17.045 [Lua] [match_started] = true (string)
15:31:17.045 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.045 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.045 [Lua] [quick_game] = true (string)
15:31:17.045 [Lua] [unique_server_name] = Van Darkholme (string)
15:31:17.045 [Lua] [matchmaking] = true (string)
15:31:17.045 [Lua] [player_slot_1] = 110000104142ad9:1 (string)
15:31:17.045 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.045 [Lua] [mechanism] = adventure (string)
15:31:17.045 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.045 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.045 [Lua] [weave_name] = false (string)
15:31:17.045 [Lua] [player_slot_3] = 110000102a5934b:1 (string)
15:31:17.045 [Lua] [eac_authorized] = true (string)
15:31:17.045 [Lua]
15:31:17.045 [Lua] =======================Found valid lobby!
15:31:17.046 [Lua]
15:31:17.046 [Lua] [twitch_enabled] = false (string)
15:31:17.046 [Lua] [power_level] = 835 (string)
15:31:17.046 [Lua] [id] = 1860000018edd8f (string)
15:31:17.046 [Lua] [num_players] = 2 (string)
15:31:17.046 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.046 [Lua] [host] = 11000010e98efbd (string)
15:31:17.046 [Lua] [time_of_search] = 1605971716 (string)
15:31:17.046 [Lua] [game_mode] = 2 (string)
15:31:17.046 [Lua] [is_private] = false (string)
15:31:17.046 [Lua] [level_key] = ground_zero (string)
15:31:17.046 [Lua] [name] = Lobby 1860000018edd8f (string)
15:31:17.046 [Lua] [country_code] = GB (string)
15:31:17.046 [Lua] [difficulty] = hardest (string)
15:31:17.046 [Lua] [match_started] = true (string)
15:31:17.046 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.046 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.046 [Lua] [quick_game] = false (string)
15:31:17.046 [Lua] [unique_server_name] = Rattydew (string)
15:31:17.046 [Lua] [matchmaking] = true (string)
15:31:17.046 [Lua] [player_slot_1] = 11000010335c528:1 (string)
15:31:17.046 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.046 [Lua] [mechanism] = adventure (string)
15:31:17.046 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.046 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.046 [Lua] [weave_name] = false (string)
15:31:17.046 [Lua] [player_slot_3] = 11000010e98efbd:1 (string)
15:31:17.046 [Lua] [eac_authorized] = true (string)
15:31:17.046 [Lua]
15:31:17.046 [Lua] =======================Found valid lobby!
15:31:17.047 [Lua]
15:31:17.047 [Lua] [twitch_enabled] = false (string)
15:31:17.047 [Lua] [power_level] = 829 (string)
15:31:17.047 [Lua] [id] = 1860000018ec323 (string)
15:31:17.047 [Lua] [num_players] = 2 (string)
15:31:17.047 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.047 [Lua] [host] = 110000103002b74 (string)
15:31:17.047 [Lua] [game_mode] = 2 (string)
15:31:17.047 [Lua] [is_private] = false (string)
15:31:17.047 [Lua] [level_key] = ground_zero (string)
15:31:17.047 [Lua] [name] = Lobby 1860000018ec323 (string)
15:31:17.047 [Lua] [country_code] = GB (string)
15:31:17.047 [Lua] [difficulty] = hardest (string)
15:31:17.047 [Lua] [match_started] = true (string)
15:31:17.047 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.047 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.047 [Lua] [quick_game] = true (string)
15:31:17.047 [Lua] [unique_server_name] = Phily (string)
15:31:17.047 [Lua] [matchmaking] = true (string)
15:31:17.047 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.047 [Lua] [player_slot_4] = 11000010601feb8:1 (string)
15:31:17.047 [Lua] [mechanism] = adventure (string)
15:31:17.047 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.047 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.047 [Lua] [weave_name] = false (string)
15:31:17.047 [Lua] [player_slot_3] = 110000103002b74:1 (string)
15:31:17.047 [Lua] [eac_authorized] = true (string)
15:31:17.047 [Lua]
15:31:17.047 [Lua] =======================Found valid lobby!
15:31:17.047 [Lua]
15:31:17.047 [Lua] [twitch_enabled] = false (string)
15:31:17.048 [Lua] [power_level] = 835 (string)
15:31:17.048 [Lua] [id] = 1860000018f8a80 (string)
15:31:17.048 [Lua] [num_players] = 1 (string)
15:31:17.048 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.048 [Lua] [host] = 110000105341bea (string)
15:31:17.048 [Lua] [time_of_search] = 1605972607 (string)
15:31:17.048 [Lua] [game_mode] = 2 (string)
15:31:17.048 [Lua] [is_private] = false (string)
15:31:17.048 [Lua] [level_key] = ground_zero (string)
15:31:17.048 [Lua] [name] = Lobby 1860000018f8a80 (string)
15:31:17.048 [Lua] [country_code] = UA (string)
15:31:17.048 [Lua] [difficulty] = hardest (string)
15:31:17.048 [Lua] [match_started] = true (string)
15:31:17.048 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.048 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.048 [Lua] [quick_game] = true (string)
15:31:17.048 [Lua] [unique_server_name] = MegaBoroda (string)
15:31:17.048 [Lua] [matchmaking] = true (string)
15:31:17.048 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.048 [Lua] [player_slot_4] = 0:0 (string)
15:31:17.048 [Lua] [mechanism] = adventure (string)
15:31:17.048 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.048 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.048 [Lua] [weave_name] = false (string)
15:31:17.048 [Lua] [player_slot_3] = 110000105341bea:1 (string)
15:31:17.048 [Lua] [eac_authorized] = true (string)
15:31:17.048 [Lua]
15:31:17.048 [Lua] =======================Found valid lobby!
15:31:17.048 [Lua]
15:31:17.048 [Lua] [twitch_enabled] = false (string)
15:31:17.048 [Lua] [power_level] = 808 (string)
15:31:17.048 [Lua] [id] = 1860000018fa310 (string)
15:31:17.048 [Lua] [num_players] = 2 (string)
15:31:17.048 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.048 [Lua] [host] = 110000108e1fd71 (string)
15:31:17.048 [Lua] [game_mode] = 2 (string)
15:31:17.048 [Lua] [is_private] = false (string)
15:31:17.048 [Lua] [current_level_key] = inn_level (string)
15:31:17.048 [Lua] [name] = Lobby 1860000018fa310 (string)
15:31:17.048 [Lua] [level_key] = ground_zero (string)
15:31:17.048 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.048 [Lua] [difficulty] = hardest (string)
15:31:17.048 [Lua] [match_started] = true (string)
15:31:17.048 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.048 [Lua] [weave_name] = false (string)
15:31:17.048 [Lua] [quick_game] = true (string)
15:31:17.048 [Lua] [country_code] = CN (string)
15:31:17.048 [Lua] [matchmaking] = true (string)
15:31:17.048 [Lua] [mechanism] = adventure (string)
15:31:17.048 [Lua] [player_slot_4] = 1100001418385bb:1 (string)
15:31:17.048 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.048 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.048 [Lua] [player_slot_2] = 110000108e1fd71:1 (string)
15:31:17.048 [Lua] [unique_server_name] = 畔山 (string)
15:31:17.048 [Lua] [player_slot_3] = 0:0 (string)
15:31:17.048 [Lua] [eac_authorized] = true (string)
15:31:17.048 [Lua]
15:31:17.048 [Lua] =======================Found valid lobby!
15:31:17.049 [Lua]
15:31:17.049 [Lua] [twitch_enabled] = true (string)
15:31:17.049 [Lua] [power_level] = 0 (string)
15:31:17.049 [Lua] [id] = 1860000018edae2 (string)
15:31:17.049 [Lua] [num_players] = 2 (string)
15:31:17.049 [Lua] [difficulty_tweak] = 0 (string)
15:31:17.049 [Lua] [host] = 11000010ba4c68a (string)
15:31:17.049 [Lua] [game_mode] = 2 (string)
15:31:17.049 [Lua] [is_private] = false (string)
15:31:17.049 [Lua] [level_key] = ground_zero (string)
15:31:17.049 [Lua] [name] = Lobby 1860000018edae2 (string)
15:31:17.049 [Lua] [country_code] = CN (string)
15:31:17.049 [Lua] [difficulty] = hardest (string)
15:31:17.049 [Lua] [match_started] = true (string)
15:31:17.049 [Lua] [selected_level_key] = ground_zero (string)
15:31:17.049 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
15:31:17.049 [Lua] [quick_game] = true (string)
15:31:17.049 [Lua] [unique_server_name] = Duck (string)
15:31:17.049 [Lua] [matchmaking] = true (string)
15:31:17.049 [Lua] [player_slot_1] = 0:0 (string)
15:31:17.049 [Lua] [player_slot_4] = 11000010ba4c68a:1 (string)
15:31:17.049 [Lua] [mechanism] = adventure (string)
15:31:17.049 [Lua] [player_slot_5] = 0:0 (string)
15:31:17.049 [Lua] [player_slot_2] = 0:0 (string)
15:31:17.049 [Lua] [weave_name] = false (string)
15:31:17.049 [Lua] [player_slot_3] = 110000132b79eb2:1 (string)
15:31:17.049 [Lua] [eac_authorized] = true (string)
15:31:17.049 [Lua]
15:31:17.049 [Lua] =======================Found valid lobby!
15:31:17.049 [Lua]
15:31:17.049 [Lua] [1] = ground_zero (string)
15:31:17.049 [Lua]
15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable'
15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable'
15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable'
15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Van Darkholme discarded due to 'hero is unavailable'
15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Rattydew discarded due to 'hero is unavailable'
15:31:17.051 [Lua] [Matchmaking] Lobby hosted by Phily discarded due to 'hero is unavailable'
15:31:17.051 [Lua] [Matchmaking] Lobby hosted by MegaBoroda discarded due to 'hero is unavailable'
15:31:17.051 [Lua] [Matchmaking] Lobby hosted by 畔山 discarded due to 'secondary lobby before reaching max distance'
15:31:17.051 [Lua] [Matchmaking] Lobby hosted by Duck failed lobby match due to 'twitch_mode'
15:31:17.051 [Lua] [ChatManager][1]System: Cannot find any matching games...
15:31:17.051 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
15:31:17.051 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:31:17.054 [Lua] Set lobby begin:
15:31:17.054 [Lua] Lobby data power_level = 835
15:31:17.054 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:17.054 [Lua] Lobby data difficulty_tweak = 0
15:31:17.054 [Lua] Lobby data host = 1100001054b34f1
15:31:17.054 [Lua] Lobby data time_of_search = 1605972676
15:31:17.054 [Lua] Lobby data game_mode = 3
15:31:17.054 [Lua] Lobby data level_key = inn_level
15:31:17.054 [Lua] Lobby data player_slot_1 = 0:0
15:31:17.054 [Lua] Lobby data selected_level_key = inn_level
15:31:17.054 [Lua] Lobby data matchmaking = searching
15:31:17.054 [Lua] Lobby data player_slot_4 = 0:0
15:31:17.054 [Lua] Lobby data num_players = 1
15:31:17.054 [Lua] Lobby data player_slot_5 = 0:0
15:31:17.054 [Lua] Lobby data player_slot_2 = 0:0
15:31:17.054 [Lua] Lobby data country_code = IT
15:31:17.054 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:17.054 [Lua] Lobby data difficulty = hardest
15:31:17.054 [Lua] Set lobby end.
15:31:17.054 [Lua] [PartyManager] Leader is set to 1100001054b34f1
15:31:17.054 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0
15:31:17.054 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 )
15:31:17.054 [Lua] Set lobby begin:
15:31:17.054 [Lua] Lobby data twitch_enabled = false
15:31:17.054 [Lua] Lobby data power_level = 835
15:31:17.054 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:17.054 [Lua] Lobby data difficulty_tweak = 0
15:31:17.054 [Lua] Lobby data host = 1100001054b34f1
15:31:17.054 [Lua] Lobby data time_of_search = 1605972676
15:31:17.054 [Lua] Lobby data game_mode = 2
15:31:17.054 [Lua] Lobby data match_started = true
15:31:17.055 [Lua] Lobby data mechanism = adventure
15:31:17.055 [Lua] Lobby data level_key = inn_level
15:31:17.055 [Lua] Lobby data player_slot_1 = 0:0
15:31:17.055 [Lua] Lobby data selected_level_key = ground_zero
15:31:17.055 [Lua] Lobby data difficulty = hardest
15:31:17.055 [Lua] Lobby data quick_game = false
15:31:17.055 [Lua] Lobby data weave_name = false
15:31:17.055 [Lua] Lobby data matchmaking = true
15:31:17.055 [Lua] Lobby data player_slot_4 = 0:0
15:31:17.055 [Lua] Lobby data num_players = 1
15:31:17.055 [Lua] Lobby data player_slot_5 = 0:0
15:31:17.055 [Lua] Lobby data player_slot_2 = 0:0
15:31:17.055 [Lua] Lobby data country_code = IT
15:31:17.055 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:17.055 [Lua] Lobby data eac_authorized = true
15:31:17.055 [Lua] Set lobby end.
15:31:17.055 [Lua] Set lobby begin:
15:31:17.055 [Lua] Lobby data twitch_enabled = false
15:31:17.055 [Lua] Lobby data power_level = 835
15:31:17.055 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:17.055 [Lua] Lobby data difficulty_tweak = 0
15:31:17.055 [Lua] Lobby data host = 1100001054b34f1
15:31:17.055 [Lua] Lobby data time_of_search = 1605972676
15:31:17.055 [Lua] Lobby data game_mode = 2
15:31:17.055 [Lua] Lobby data is_private = false
15:31:17.055 [Lua] Lobby data match_started = true
15:31:17.055 [Lua] Lobby data mechanism = adventure
15:31:17.055 [Lua] Lobby data level_key = inn_level
15:31:17.055 [Lua] Lobby data player_slot_1 = 0:0
15:31:17.055 [Lua] Lobby data selected_level_key = ground_zero
15:31:17.055 [Lua] Lobby data difficulty = hardest
15:31:17.055 [Lua] Lobby data quick_game = false
15:31:17.055 [Lua] Lobby data weave_name = false
15:31:17.055 [Lua] Lobby data matchmaking = true
15:31:17.055 [Lua] Lobby data player_slot_4 = 0:0
15:31:17.056 [Lua] Lobby data num_players = 1
15:31:17.056 [Lua] Lobby data player_slot_5 = 0:0
15:31:17.056 [Lua] Lobby data player_slot_2 = 0:0
15:31:17.056 [Lua] Lobby data country_code = IT
15:31:17.056 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:17.056 [Lua] Lobby data eac_authorized = true
15:31:17.056 [Lua] Set lobby end.
15:31:17.056 [Lua] [ChatManager][1]System: Starting hosted game...
15:31:17.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:31:17.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:31:21.728 [Lua] PlayFabMirrorBase:_commit_internal 18
15:31:21.728 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:31:21.732 [Lua] generate_backend_stats 1100001054b34f1:1
15:31:21.753 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:31:21.753 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:31:21.758 [Lua] commit result success 18
15:31:23.904 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:31:23.904 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:31:23.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0
15:31:23.904 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 )
15:31:23.904 [Lua] Set lobby begin:
15:31:23.904 [Lua] Lobby data twitch_enabled = false
15:31:23.904 [Lua] Lobby data power_level = 835
15:31:23.904 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:23.904 [Lua] Lobby data difficulty_tweak = 0
15:31:23.904 [Lua] Lobby data host = 1100001054b34f1
15:31:23.904 [Lua] Lobby data time_of_search = 1605972676
15:31:23.904 [Lua] Lobby data game_mode = 2
15:31:23.904 [Lua] Lobby data is_private = false
15:31:23.904 [Lua] Lobby data match_started = true
15:31:23.904 [Lua] Lobby data mechanism = adventure
15:31:23.904 [Lua] Lobby data level_key = inn_level
15:31:23.904 [Lua] Lobby data player_slot_1 = 0:0
15:31:23.904 [Lua] Lobby data selected_level_key = ground_zero
15:31:23.905 [Lua] Lobby data difficulty = hardest
15:31:23.905 [Lua] Lobby data quick_game = false
15:31:23.905 [Lua] Lobby data weave_name = false
15:31:23.905 [Lua] Lobby data matchmaking = true
15:31:23.905 [Lua] Lobby data player_slot_4 = 0:0
15:31:23.905 [Lua] Lobby data num_players = 1
15:31:23.905 [Lua] Lobby data player_slot_5 = 0:0
15:31:23.905 [Lua] Lobby data player_slot_2 = 0:0
15:31:23.905 [Lua] Lobby data country_code = IT
15:31:23.905 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:23.905 [Lua] Lobby data eac_authorized = true
15:31:23.905 [Lua] Set lobby end.
15:31:23.908 [Lua] Set lobby begin:
15:31:23.908 [Lua] Lobby data twitch_enabled = false
15:31:23.908 [Lua] Lobby data power_level = 835
15:31:23.908 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:23.908 [Lua] Lobby data difficulty_tweak = 0
15:31:23.908 [Lua] Lobby data host = 1100001054b34f1
15:31:23.908 [Lua] Lobby data time_of_search = 1605972676
15:31:23.908 [Lua] Lobby data game_mode = 2
15:31:23.908 [Lua] Lobby data is_private = false
15:31:23.908 [Lua] Lobby data match_started = true
15:31:23.908 [Lua] Lobby data mechanism = adventure
15:31:23.908 [Lua] Lobby data level_key = inn_level
15:31:23.908 [Lua] Lobby data player_slot_1 = 0:0
15:31:23.908 [Lua] Lobby data selected_level_key = ground_zero
15:31:23.908 [Lua] Lobby data difficulty = hardest
15:31:23.908 [Lua] Lobby data quick_game = false
15:31:23.908 [Lua] Lobby data weave_name = false
15:31:23.908 [Lua] Lobby data matchmaking = true
15:31:23.908 [Lua] Lobby data player_slot_4 = 0:0
15:31:23.908 [Lua] Lobby data num_players = 1
15:31:23.908 [Lua] Lobby data player_slot_5 = 0:0
15:31:23.908 [Lua] Lobby data player_slot_2 = 0:0
15:31:23.908 [Lua] Lobby data country_code = IT
15:31:23.909 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:23.909 [Lua] Lobby data eac_authorized = true
15:31:23.909 [Lua] Set lobby end.
15:31:23.909 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame
15:31:23.909 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame
15:31:23.909 [Lua] Complete level triggered.
15:31:23.911 [Save] Saving `save_data`
15:31:23.911 [Lua] gm_event_end_conditions_met false false
15:31:23.912 [Lua] PlayFabMirrorBase:_commit_internal nil
15:31:23.912 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:31:23.914 [Lua] generate_backend_stats 1100001054b34f1:1
15:31:23.922 [Save] Save done
15:31:23.922 [Save] Saving `save_data`
15:31:23.935 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:31:23.935 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:31:23.936 [Lua] TRANSITION nil nil ground_zero
15:31:23.936 [Lua] Transition type "ground_zero", is server: true
15:31:23.936 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:31:23.936 [Lua] [GameNetworkManager] Leaving game...
15:31:23.936 [Lua] [GameNetworkManager] Shutting down game session host.
15:31:23.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:31:23.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:31:23.936 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1185.85
15:31:23.940 [Save] Save done
15:31:23.940 [Save] Saving `save_data`
15:31:23.941 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:31:23.941 [Lua] commit result success 19
15:31:23.957 [Save] Save done
15:31:25.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:31:25.986 [Lua] [Managers] Calling function on all managers:
15:31:25.987 [Lua] Clearing all global lookup lists
15:31:25.987 [Lua] [IngamePlayerListUI] - Destroy
15:31:25.987 [Lua] [GamePadEquipmentUI] - Destroy
15:31:25.987 [Lua] [EquipmentUI] - Destroy
15:31:25.987 [Lua] [GamePadAbilityUI] - Destroy
15:31:25.987 [Lua] [AbilityUI] - Destroy
15:31:25.988 [Lua] [IngameUI] destroy
15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2
15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2
15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1
15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3
15:31:26.057 [Lua] [Managers] Destroying manager group:
15:31:26.063 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:31:26.165 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:31:26.165 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame
15:31:26.165 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading
15:31:26.165 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 ground_zero 0
15:31:26.165 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:31:26.165 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 2, User: 1100001054b34f1 "WhereIsBaoDur"
<>
15:31:26.166 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ground_zero<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero"
[2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13111759; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011FC2BF0
[3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame
[5] self = table: 000000000153B330; application_shutdown = nil; unit_spawner = table: 000000000010B3E0; world = [World]; unit_storage = table: 00000000119CB3A0; units = table: 00000000119CB520; matchmaking_loading_context = nil
[6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000153B330
[8] self = table: 00000000024D4620; dt = 0.013245520181953907; t = 1231.2078517609625; new_state = table: 0000000002A73480
[9] self = table: 0000000000097080; real_world_dt = 0.013245520181953907; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013245520181953907; t = 1231.2078517609625
[10] dt = 0.013245520181953907
[2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1";
[4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 00000000000F1E20; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "ground_zero"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 000000001090E4C0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000010DC5D90; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000002F47870; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 00000000018F3F40; statistics_db = table: 00000000003BA540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1184.0582630688325; input_manager = table: 00000000029BBD90; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C71E40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001090E4C0; world = [World]; dt = 0.013245520181953907; peer_id = "1100001054b34f1"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 1185.8455946035683; _lobby_host = table: 0000000001286800; level_transition_handler = table: 000000000356D750; dice_keeper = table: 000000000010B230; _quit_game = false;
[6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330;
[7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000014F1D0;
<>
<>
15:31:26.166 [Lua] [Matchmaking] unregister rpcs
15:31:26.166 [Lua] ############### UNLOADING PACKAGES ###############
15:31:26.166 [Lua] [Managers] Calling function on all managers:
15:31:26.166 [Lua] [Managers] Destroying manager group:
15:31:26.166 [Lua] [Gamestate] Enter state StateLoading
15:31:26.168 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:31:26.168 [Lua] [Matchmaking] register rpcs
15:31:26.168 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:31:26.168 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:31:26.168 [Lua] Set lobby begin:
15:31:26.168 [Lua] Lobby data twitch_enabled = false
15:31:26.168 [Lua] Lobby data power_level = 0
15:31:26.168 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:26.168 [Lua] Lobby data difficulty_tweak = 0
15:31:26.169 [Lua] Lobby data host = 1100001054b34f1
15:31:26.169 [Lua] Lobby data time_of_search = 1605972676
15:31:26.169 [Lua] Lobby data game_mode = 2
15:31:26.169 [Lua] Lobby data is_private = false
15:31:26.169 [Lua] Lobby data match_started = true
15:31:26.169 [Lua] Lobby data mechanism = adventure
15:31:26.169 [Lua] Lobby data level_key = inn_level
15:31:26.169 [Lua] Lobby data player_slot_1 = 0:0
15:31:26.169 [Lua] Lobby data selected_level_key = ground_zero
15:31:26.169 [Lua] Lobby data difficulty = hardest
15:31:26.169 [Lua] Lobby data quick_game = false
15:31:26.169 [Lua] Lobby data weave_name = false
15:31:26.169 [Lua] Lobby data matchmaking = true
15:31:26.169 [Lua] Lobby data player_slot_4 = 0:0
15:31:26.169 [Lua] Lobby data num_players = 1
15:31:26.169 [Lua] Lobby data player_slot_5 = 0:0
15:31:26.169 [Lua] Lobby data player_slot_2 = 0:0
15:31:26.169 [Lua] Lobby data country_code = IT
15:31:26.169 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:26.169 [Lua] Lobby data eac_authorized = true
15:31:26.169 [Lua] Set lobby end.
15:31:26.169 [Lua] registering RPCs
15:31:26.169 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:31:26.169 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:31:26.169 [Lua] Set lobby begin:
15:31:26.169 [Lua] Lobby data twitch_enabled = false
15:31:26.169 [Lua] Lobby data power_level = 0
15:31:26.169 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:26.169 [Lua] Lobby data difficulty_tweak = 0
15:31:26.170 [Lua] Lobby data host = 1100001054b34f1
15:31:26.170 [Lua] Lobby data time_of_search = 1605972676
15:31:26.170 [Lua] Lobby data game_mode = 2
15:31:26.170 [Lua] Lobby data is_private = false
15:31:26.170 [Lua] Lobby data match_started = true
15:31:26.170 [Lua] Lobby data mechanism = adventure
15:31:26.170 [Lua] Lobby data level_key = ground_zero
15:31:26.170 [Lua] Lobby data player_slot_1 = 0:0
15:31:26.170 [Lua] Lobby data selected_level_key = ground_zero
15:31:26.170 [Lua] Lobby data difficulty = hardest
15:31:26.170 [Lua] Lobby data quick_game = false
15:31:26.170 [Lua] Lobby data weave_name = false
15:31:26.170 [Lua] Lobby data matchmaking = true
15:31:26.170 [Lua] Lobby data player_slot_4 = 0:0
15:31:26.170 [Lua] Lobby data num_players = 1
15:31:26.170 [Lua] Lobby data player_slot_5 = 0:0
15:31:26.170 [Lua] Lobby data player_slot_2 = 0:0
15:31:26.170 [Lua] Lobby data country_code = IT
15:31:26.170 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:26.170 [Lua] Lobby data eac_authorized = true
15:31:26.170 [Lua] Set lobby end.
15:31:26.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:31:26.174 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
15:31:26.174 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:31:26.174 [Lua] [LevelTransitionHandler] load_level ground_zero 0
15:31:26.290 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:31:26.291 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:31:26.291 [Umbra] Unload tome
15:31:26.291 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
15:31:26.291 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
15:31:26.291 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ground_zero" Meta package name: "nil"
15:31:26.291 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
15:31:26.291 [Lua] [StateLoading] got rpc_load_level 78 ground_zero
15:31:26.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
15:31:26.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
15:31:26.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
15:31:29.811 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
15:31:36.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
15:31:36.102 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
15:31:36.119 [Lua] [LevelTransitionHandler] Level load completed!
15:31:36.119 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 13111759 - use_random_directors: true - overriden_conflict: nil
15:31:36.151 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:31:36.151 [Lua] checking dlc's against conflict directors
15:31:36.152 [Lua] number of factions to include 2
15:31:36.152 [Lua] number of factions added 2
15:31:36.152 [Lua] --- --- ---
15:31:36.152 [Lua] Starting... difficulty 'hardest'
15:31:36.152 [Lua] These are the starting conflict directors:
15:31:36.152 [Lua] chaos
15:31:36.152 [Lua] skaven
15:31:36.152 [Lua] --- --- ---
15:31:36.152 [Lua]
15:31:36.152 [Lua] DONE! Found the following directors:
15:31:36.152 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
15:31:36.152 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_exalted_sorcerer=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_slave=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
15:31:36.152 [Lua] load_startup_enemy_packages: --------------
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_spawn
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_troll
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_rat_ogre
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_stormfiend
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] beastmen_minotaur
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_plague_sorcerer
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_corruptor_sorcerer
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_gutter_runner
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_pack_master
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_poison_wind_globadier
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_ratling_gunner
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_warpfire_thrower
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_vortex_sorcerer
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] beastmen_standard_bearer
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_vortex
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] critter_rat
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] critter_pig
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_marauder
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_storm_vermin
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_warrior
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_clan_rat_with_shield
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_clan_rat
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_slave
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_loot_rat
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_fanatic
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_storm_vermin_with_shield
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_marauder_with_shield
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] skaven_plague_monk
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_berzerker
15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:31:36.152 [Lua] chaos_raider
15:31:36.157 [Lua] ### Sending rpc_level_loaded
15:31:36.157 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 78
15:31:36.157 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded
15:31:36.173 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading
15:31:36.173 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages
15:31:36.190 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages
15:31:36.190 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame
15:31:36.190 [Lua] ### Sending rpc_level_loaded
15:31:36.190 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 78
15:31:36.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:31:36.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:31:36.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:31:37.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:31:37.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:31:37.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:31:37.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:31:37.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:31:37.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:31:38.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:31:38.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:31:38.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:31:39.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:31:39.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:31:39.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:31:40.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:31:40.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:31:40.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:31:40.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:31:40.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:31:40.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:31:41.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:31:41.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:31:41.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:31:41.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:31:41.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:31:41.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:31:42.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:31:42.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:31:42.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:31:42.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:31:42.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:31:42.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:31:43.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:31:43.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:31:43.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:31:44.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:31:44.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:31:44.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:31:45.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:31:45.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:31:45.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:31:45.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:31:45.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:31:45.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:31:45.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:31:45.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:31:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:31:46.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:31:46.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:31:46.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:31:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:31:46.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:31:46.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:31:47.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:31:47.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:31:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:31:48.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:31:48.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:31:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:31:49.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:31:49.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:31:49.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:31:50.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:31:50.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:31:50.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:31:51.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:31:51.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:31:51.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:31:51.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:31:51.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:31:51.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:31:52.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:31:52.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:31:52.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:31:52.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:31:52.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:31:52.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:31:53.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:31:53.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:31:53.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:31:54.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:31:54.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:31:54.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:31:54.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:31:54.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:31:54.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:31:55.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:31:55.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:31:55.102 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom
15:31:55.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:31:55.102 [Lua] Starting async level spawning of levels/honduras/ground_zero/world
15:31:55.102 [Umbra] Init version: 3.4.15 :: 16 threads
15:31:55.599 [Lua] Async level spawning done
15:31:55.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:31:56.566 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:31:56.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:31:56.566 [Lua] [Matchmaking] unregister rpcs
15:31:56.566 [Lua] Set lobby begin:
15:31:56.566 [Lua] Lobby data twitch_enabled = false
15:31:56.566 [Lua] Lobby data power_level = 0
15:31:56.566 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:56.566 [Lua] Lobby data difficulty_tweak = 0
15:31:56.566 [Lua] Lobby data host = 1100001054b34f1
15:31:56.566 [Lua] Lobby data time_of_search = 1605972676
15:31:56.566 [Lua] Lobby data game_mode = 2
15:31:56.566 [Lua] Lobby data is_private = false
15:31:56.566 [Lua] Lobby data match_started = true
15:31:56.566 [Lua] Lobby data mechanism = adventure
15:31:56.566 [Lua] Lobby data level_key = ground_zero
15:31:56.566 [Lua] Lobby data player_slot_1 = 0:0
15:31:56.566 [Lua] Lobby data selected_level_key = ground_zero
15:31:56.566 [Lua] Lobby data difficulty = hardest
15:31:56.566 [Lua] Lobby data quick_game = false
15:31:56.566 [Lua] Lobby data weave_name = false
15:31:56.566 [Lua] Lobby data matchmaking = true
15:31:56.566 [Lua] Lobby data player_slot_4 = 0:0
15:31:56.566 [Lua] Lobby data num_players = 1
15:31:56.566 [Lua] Lobby data player_slot_5 = 0:0
15:31:56.566 [Lua] Lobby data player_slot_2 = 0:0
15:31:56.566 [Lua] Lobby data country_code = IT
15:31:56.566 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:56.566 [Lua] Lobby data eac_authorized = true
15:31:56.566 [Lua] Set lobby end.
15:31:56.566 [Lua] [Managers] Destroying manager group:
15:31:56.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
15:31:56.567 [Lua] [Gamestate] Enter StateIngame HOST
15:31:56.567 [Lua] [Managers] Calling function on all managers:
15:31:56.568 [Lua] <>level = ground_zero<>
15:31:56.568 [Lua] Set lobby begin:
15:31:56.568 [Lua] Lobby data twitch_enabled = false
15:31:56.568 [Lua] Lobby data power_level = 0
15:31:56.568 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:56.568 [Lua] Lobby data difficulty_tweak = 0
15:31:56.568 [Lua] Lobby data host = 1100001054b34f1
15:31:56.568 [Lua] Lobby data time_of_search = 1605972676
15:31:56.568 [Lua] Lobby data game_mode = 2
15:31:56.568 [Lua] Lobby data is_private = false
15:31:56.568 [Lua] Lobby data match_started = true
15:31:56.568 [Lua] Lobby data mechanism = adventure
15:31:56.568 [Lua] Lobby data level_key = ground_zero
15:31:56.568 [Lua] Lobby data player_slot_1 = 0:0
15:31:56.568 [Lua] Lobby data selected_level_key = ground_zero
15:31:56.568 [Lua] Lobby data difficulty = hardest
15:31:56.568 [Lua] Lobby data quick_game = false
15:31:56.569 [Lua] Lobby data weave_name = false
15:31:56.569 [Lua] Lobby data matchmaking = true
15:31:56.569 [Lua] Lobby data player_slot_4 = 0:0
15:31:56.569 [Lua] Lobby data num_players = 1
15:31:56.569 [Lua] Lobby data player_slot_5 = 0:0
15:31:56.569 [Lua] Lobby data player_slot_2 = 0:0
15:31:56.569 [Lua] Lobby data country_code = IT
15:31:56.569 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:56.569 [Lua] Lobby data eac_authorized = true
15:31:56.569 [Lua] Set lobby end.
15:31:56.569 [Lua] [StateIngame] Server ingame
15:31:56.573 [Lua] Set lobby begin:
15:31:56.573 [Lua] Lobby data twitch_enabled = false
15:31:56.573 [Lua] Lobby data power_level = 0
15:31:56.573 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:56.573 [Lua] Lobby data difficulty_tweak = 0
15:31:56.573 [Lua] Lobby data host = 1100001054b34f1
15:31:56.573 [Lua] Lobby data time_of_search = 1605972676
15:31:56.573 [Lua] Lobby data game_mode = 2
15:31:56.573 [Lua] Lobby data is_private = false
15:31:56.573 [Lua] Lobby data match_started = true
15:31:56.573 [Lua] Lobby data mechanism = adventure
15:31:56.573 [Lua] Lobby data level_key = ground_zero
15:31:56.573 [Lua] Lobby data player_slot_1 = 0:0
15:31:56.573 [Lua] Lobby data selected_level_key = ground_zero
15:31:56.573 [Lua] Lobby data difficulty = hardest
15:31:56.573 [Lua] Lobby data quick_game = false
15:31:56.573 [Lua] Lobby data weave_name = false
15:31:56.573 [Lua] Lobby data matchmaking = true
15:31:56.573 [Lua] Lobby data player_slot_4 = 0:0
15:31:56.573 [Lua] Lobby data num_players = 1
15:31:56.573 [Lua] Lobby data player_slot_5 = 0:0
15:31:56.573 [Lua] Lobby data player_slot_2 = 0:0
15:31:56.573 [Lua] Lobby data country_code = IT
15:31:56.573 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:56.573 [Lua] Lobby data eac_authorized = true
15:31:56.573 [Lua] Set lobby end.
15:31:56.573 [Lua] [Matchmaking] register rpcs
15:31:56.574 [Lua] GameNetworkManager:init... creating game session
15:31:56.574 [Lua] Host GameSession.make_game_session_host with session:
15:31:56.574 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:31:56.574 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1
15:31:56.574 [Lua] [GameNetworkManager] self.is_server = true
15:31:56.574 [Network] Setting artificial MTU limit to 65536
15:31:56.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 39
15:31:56.574 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
15:31:56.584 [Lua] Switching ConflictSettings: to: default
15:31:56.584 [Lua] pacing=default
15:31:56.584 [Lua] roaming=nil
15:31:56.584 [Lua] specials=default
15:31:56.584 [Lua] debug_color=maroon
15:31:56.584 [Lua] contained_breeds=nil
15:31:56.584 [Lua] pack_spawning=default
15:31:56.584 [Lua] disabled=false
15:31:56.584 [Lua] factions=nil
15:31:56.584 [Lua] boss=default
15:31:56.584 [Lua] horde=default
15:31:56.584 [Lua] name=default
15:31:56.584 [Lua] intensity=default
15:31:56.584 [Lua] ---
15:31:56.584 [Lua] [LevelAnalysis] set_random_seed( 13111759)
15:31:56.596 [Lua] [AIInterestPointSystem] Level Seed: 13111759
15:31:56.596 [Lua]
15:31:56.596 [Lua] [entity_system_bag] = table
15:31:56.596 [Lua] [entity_system_bag] = metatable
15:31:56.596 [Lua] [startup_data] = table
15:31:56.596 [Lua] [entity_manager] = table
15:31:56.596 [Lua] [entity_manager] = metatable
15:31:56.596 [Lua] [unit_spawner] = table
15:31:56.596 [Lua] [unit_spawner] = metatable
15:31:56.596 [Lua] [unit_storage] = table
15:31:56.596 [Lua] [unit_storage] = metatable
15:31:56.596 [Lua] [dice_keeper] = table
15:31:56.596 [Lua] [dice_keeper] = metatable
15:31:56.596 [Lua] [is_server] = true (boolean)
15:31:56.596 [Lua] [world] = [World]
15:31:56.596 [Lua] [system_api] = table
15:31:56.596 [Lua] [entity_system] = table
15:31:56.596 [Lua] [entity_system] = metatable
15:31:56.596 [Lua] [network_lobby] = table
15:31:56.596 [Lua] [network_lobby] = metatable
15:31:56.596 [Lua] [profile_synchronizer] = table
15:31:56.596 [Lua] [profile_synchronizer] = metatable
15:31:56.596 [Lua] [level_transition_handler] = table
15:31:56.596 [Lua] [level_transition_handler] = metatable
15:31:56.596 [Lua] [num_local_human_players] = 1 (number)
15:31:56.596 [Lua] [statistics_db] = table
15:31:56.596 [Lua] [statistics_db] = metatable
15:31:56.596 [Lua] [network_server] = table
15:31:56.596 [Lua] [network_server] = metatable
15:31:56.596 [Lua] [input_manager] = table
15:31:56.596 [Lua] [input_manager] = metatable
15:31:56.596 [Lua] [network_clock] = table
15:31:56.596 [Lua] [network_clock] = metatable
15:31:56.596 [Lua] [network_transmit] = table
15:31:56.596 [Lua] [network_transmit] = metatable
15:31:56.596 [Lua] [free_flight_manager] = table
15:31:56.596 [Lua] [free_flight_manager] = metatable
15:31:56.596 [Lua] [network_manager] = table
15:31:56.596 [Lua] [network_manager] = metatable
15:31:56.596 [Lua] [network_event_delegate] = table
15:31:56.596 [Lua] [network_event_delegate] = metatable
15:31:56.596 [Lua]
15:31:56.596 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:31:56.596 [Lua] ignoring extension VersusInteractObjectiveExtension
15:31:56.596 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:31:56.596 [Lua] ignoring extension VersusSocketObjectiveExtension
15:31:56.596 [Lua] ignoring extension VersusTargetObjectiveExtension
15:31:56.596 [Lua] ignoring extension VersusMissionObjectiveExtension
15:31:56.599 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:31:56.623 [Lua] [AchievementManager] Achievements using the steam platform
15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group
15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group
15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group
15:31:56.697 [Lua] [StateIngame] Level seed: 13111759
15:31:56.734 [Lua] [LevelAnalysis] set_random_seed( 13111759)
15:31:56.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:31:56.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:31:56.743 [Lua] [IngameUI] init
15:31:56.758 [SteamVoipClient] select_out(1100001054b34f1, off)
15:31:56.762 [Lua] cb_razer_chroma_setup
15:31:56.791 [Lua] completed
15:31:56.792 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:31:56.792 [Lua] Set lobby begin:
15:31:56.792 [Lua] Lobby data twitch_enabled = false
15:31:56.793 [Lua] Lobby data power_level = 835
15:31:56.793 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:56.793 [Lua] Lobby data difficulty_tweak = 0
15:31:56.793 [Lua] Lobby data host = 1100001054b34f1
15:31:56.793 [Lua] Lobby data time_of_search = 1605972676
15:31:56.793 [Lua] Lobby data game_mode = 2
15:31:56.793 [Lua] Lobby data is_private = false
15:31:56.793 [Lua] Lobby data match_started = true
15:31:56.793 [Lua] Lobby data mechanism = adventure
15:31:56.793 [Lua] Lobby data level_key = ground_zero
15:31:56.793 [Lua] Lobby data player_slot_1 = 0:0
15:31:56.793 [Lua] Lobby data selected_level_key = ground_zero
15:31:56.793 [Lua] Lobby data difficulty = hardest
15:31:56.793 [Lua] Lobby data quick_game = false
15:31:56.793 [Lua] Lobby data weave_name = false
15:31:56.793 [Lua] Lobby data matchmaking = true
15:31:56.793 [Lua] Lobby data player_slot_4 = 0:0
15:31:56.793 [Lua] Lobby data num_players = 1
15:31:56.793 [Lua] Lobby data player_slot_5 = 0:0
15:31:56.793 [Lua] Lobby data player_slot_2 = 0:0
15:31:56.793 [Lua] Lobby data country_code = IT
15:31:56.793 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:56.793 [Lua] Lobby data eac_authorized = true
15:31:56.793 [Lua] Set lobby end.
15:31:56.794 [Lua] CurrentConflictSettings default
15:31:56.794 [Lua] [ConflictDirector] conflict_director is ai_ready
15:31:56.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:31:56.799 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:31:56.804 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:31:56.804 [Lua] Forming navigation groups in one frame
15:31:56.804 [Lua] Forming navigation groups
15:31:56.812 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
15:31:57.154 [Lua] NavigationGroupManager -> calulation time B: 0.34100000000012187
15:31:57.154 [Lua] number of nav groups: 389
15:31:57.158 [Lua] number of refined nav groups : 256
15:31:57.165 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
15:31:57.165 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.361554339528082 Normalized coefficient: 1.5200422141218366
15:31:57.168 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.083314180374153 Normalized coefficient: 1.4210550872851191
15:31:57.172 [Lua] -------------> JOW Perfect-density 9 Sum density 6.4249664917588234 Normalized coefficient: 1.4007855156200613
15:31:57.180 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:31:57.180 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
15:31:57.183 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
15:31:57.183 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters.
15:31:57.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:31:57.183 [Lua] [LevelAnalysis]
15:31:57.183 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:31:57.183 [Lua] [LevelAnalysis]
15:31:57.183 [Lua] [LevelAnalysis] Terror events added:
15:31:57.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:31:57.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
15:31:57.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:31:57.183 [Lua] ----> using boss gizmo!
15:31:57.183 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -299.8 start-travel-dist: 506.9, end-travel-dist: 419.3 spawn_distance 197.2
15:31:57.183 [Lua] Adding main path event: Vector3Box(86.2767, 24.9823, -22.1765) boss_event_storm_fiend 45 table: 000000000F6C6E40
15:31:57.183 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1
15:31:57.183 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775
15:31:57.183 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775
15:31:57.183 [Lua] [LevelAnalysis] wanted_distance: 77.868987299463726
15:31:57.183 [Lua] [LevelAnalysis] Terror events added:
15:31:57.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:31:57.183 [Lua] Adding main path event: Vector3Box(-150.529, 84.3708, 37.4343) rare_event_loot_rat 45 table: 000000000F698870
15:31:57.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:31:57.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:31:57.194 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
15:31:57.194 [Lua] [Managers] Calling function on all managers:
15:31:57.194 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:31:57.227 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame
15:31:57.227 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync
15:31:57.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 39
15:31:57.232 [Lua] player (1100001054b34f1,2) was put into party 1
15:31:57.245 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
15:31:57.245 [Lua] Assigning peer(1100001054b34f1:2) to profile(5) career(4)
15:31:57.245 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(2) profile_index(5) career_index(4)
15:31:57.245 [Lua] Set lobby begin:
15:31:57.245 [Lua] Lobby data twitch_enabled = false
15:31:57.245 [Lua] Lobby data power_level = 835
15:31:57.245 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:57.245 [Lua] Lobby data difficulty_tweak = 0
15:31:57.245 [Lua] Lobby data host = 1100001054b34f1
15:31:57.245 [Lua] Lobby data time_of_search = 1605972676
15:31:57.245 [Lua] Lobby data game_mode = 2
15:31:57.245 [Lua] Lobby data is_private = false
15:31:57.245 [Lua] Lobby data match_started = true
15:31:57.245 [Lua] Lobby data mechanism = adventure
15:31:57.245 [Lua] Lobby data level_key = ground_zero
15:31:57.245 [Lua] Lobby data player_slot_1 = 0:0
15:31:57.245 [Lua] Lobby data selected_level_key = ground_zero
15:31:57.245 [Lua] Lobby data difficulty = hardest
15:31:57.245 [Lua] Lobby data quick_game = false
15:31:57.245 [Lua] Lobby data weave_name = false
15:31:57.246 [Lua] Lobby data matchmaking = true
15:31:57.246 [Lua] Lobby data player_slot_4 = 0:0
15:31:57.246 [Lua] Lobby data num_players = 1
15:31:57.246 [Lua] Lobby data player_slot_5 = 0:0
15:31:57.246 [Lua] Lobby data player_slot_2 = 0:0
15:31:57.246 [Lua] Lobby data country_code = IT
15:31:57.246 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:57.246 [Lua] Lobby data eac_authorized = true
15:31:57.246 [Lua] Set lobby end.
15:31:57.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
15:31:57.246 [Lua]
15:31:57.246 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
15:31:57.246 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.246 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
15:31:57.246 [Lua] [wwise/two_handed_swords] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
15:31:57.246 [Lua]
15:31:57.246 [Lua]
15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
15:31:57.246 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.246 [Lua] [wwise/two_handed_hammers] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
15:31:57.246 [Lua] [wwise/two_handed_swords] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
15:31:57.246 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:31:57.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean)
15:31:57.246 [Lua]
15:31:57.246 [Lua] player (1100001054b34f1,3) was put into party 1
15:31:57.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
15:31:57.260 [Lua] Assigning peer(1100001054b34f1:3) to profile(2) career(3)
15:31:57.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(3) profile_index(2) career_index(3)
15:31:57.260 [Lua] Set lobby begin:
15:31:57.260 [Lua] Lobby data twitch_enabled = false
15:31:57.260 [Lua] Lobby data power_level = 835
15:31:57.260 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:57.260 [Lua] Lobby data difficulty_tweak = 0
15:31:57.260 [Lua] Lobby data host = 1100001054b34f1
15:31:57.260 [Lua] Lobby data time_of_search = 1605972676
15:31:57.260 [Lua] Lobby data game_mode = 2
15:31:57.260 [Lua] Lobby data is_private = false
15:31:57.260 [Lua] Lobby data match_started = true
15:31:57.260 [Lua] Lobby data mechanism = adventure
15:31:57.260 [Lua] Lobby data level_key = ground_zero
15:31:57.260 [Lua] Lobby data player_slot_1 = 0:0
15:31:57.260 [Lua] Lobby data selected_level_key = ground_zero
15:31:57.260 [Lua] Lobby data difficulty = hardest
15:31:57.260 [Lua] Lobby data quick_game = false
15:31:57.260 [Lua] Lobby data weave_name = false
15:31:57.260 [Lua] Lobby data matchmaking = true
15:31:57.260 [Lua] Lobby data player_slot_4 = 0:0
15:31:57.260 [Lua] Lobby data num_players = 1
15:31:57.260 [Lua] Lobby data player_slot_5 = 0:0
15:31:57.260 [Lua] Lobby data player_slot_2 = 0:0
15:31:57.260 [Lua] Lobby data country_code = IT
15:31:57.261 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:57.261 [Lua] Lobby data eac_authorized = true
15:31:57.261 [Lua] Set lobby end.
15:31:57.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
15:31:57.261 [Lua]
15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
15:31:57.261 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.261 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
15:31:57.261 [Lua] [wwise/staff] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:31:57.261 [Lua]
15:31:57.261 [Lua]
15:31:57.261 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
15:31:57.261 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
15:31:57.261 [Lua] [wwise/staff] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean)
15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
15:31:57.261 [Lua]
15:31:57.261 [Lua] player (1100001054b34f1,4) was put into party 1
15:31:57.276 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
15:31:57.276 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1)
15:31:57.276 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1)
15:31:57.276 [Lua] Set lobby begin:
15:31:57.276 [Lua] Lobby data twitch_enabled = false
15:31:57.276 [Lua] Lobby data power_level = 835
15:31:57.276 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:57.276 [Lua] Lobby data difficulty_tweak = 0
15:31:57.276 [Lua] Lobby data host = 1100001054b34f1
15:31:57.276 [Lua] Lobby data time_of_search = 1605972676
15:31:57.276 [Lua] Lobby data game_mode = 2
15:31:57.277 [Lua] Lobby data is_private = false
15:31:57.277 [Lua] Lobby data match_started = true
15:31:57.277 [Lua] Lobby data mechanism = adventure
15:31:57.277 [Lua] Lobby data level_key = ground_zero
15:31:57.277 [Lua] Lobby data player_slot_1 = 0:0
15:31:57.277 [Lua] Lobby data selected_level_key = ground_zero
15:31:57.277 [Lua] Lobby data difficulty = hardest
15:31:57.277 [Lua] Lobby data quick_game = false
15:31:57.277 [Lua] Lobby data weave_name = false
15:31:57.277 [Lua] Lobby data matchmaking = true
15:31:57.277 [Lua] Lobby data player_slot_4 = 0:0
15:31:57.277 [Lua] Lobby data num_players = 1
15:31:57.277 [Lua] Lobby data player_slot_5 = 0:0
15:31:57.277 [Lua] Lobby data player_slot_2 = 0:0
15:31:57.277 [Lua] Lobby data country_code = IT
15:31:57.277 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:57.277 [Lua] Lobby data eac_authorized = true
15:31:57.277 [Lua] Set lobby end.
15:31:57.277 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
15:31:57.277 [Lua]
15:31:57.277 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
15:31:57.277 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:31:57.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:31:57.278 [Lua] [wwise/handgun_rifle] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:31:57.278 [Lua]
15:31:57.278 [Lua]
15:31:57.278 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
15:31:57.278 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:31:57.278 [Lua] [wwise/handgun_rifle] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:31:57.278 [Lua]
15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:11 my_peer_id:1100001054b34f1
15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:12 my_peer_id:1100001054b34f1
15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:13 my_peer_id:1100001054b34f1
15:31:57.401 [Lua] [GameNetworkManager] destroying game object with go_id=57
15:31:57.401 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync
15:31:57.401 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers
15:31:57.404 [Lua] player (1100001054b34f1,4) was put into party 1
15:31:57.418 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
15:31:57.418 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1)
15:31:57.418 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1)
15:31:57.418 [Lua] Set lobby begin:
15:31:57.418 [Lua] Lobby data twitch_enabled = false
15:31:57.419 [Lua] Lobby data power_level = 835
15:31:57.419 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:31:57.419 [Lua] Lobby data difficulty_tweak = 0
15:31:57.419 [Lua] Lobby data host = 1100001054b34f1
15:31:57.419 [Lua] Lobby data time_of_search = 1605972676
15:31:57.419 [Lua] Lobby data game_mode = 2
15:31:57.419 [Lua] Lobby data is_private = false
15:31:57.419 [Lua] Lobby data match_started = true
15:31:57.419 [Lua] Lobby data mechanism = adventure
15:31:57.419 [Lua] Lobby data level_key = ground_zero
15:31:57.419 [Lua] Lobby data player_slot_1 = 0:0
15:31:57.419 [Lua] Lobby data selected_level_key = ground_zero
15:31:57.419 [Lua] Lobby data difficulty = hardest
15:31:57.419 [Lua] Lobby data quick_game = false
15:31:57.419 [Lua] Lobby data weave_name = false
15:31:57.419 [Lua] Lobby data matchmaking = true
15:31:57.419 [Lua] Lobby data player_slot_4 = 0:0
15:31:57.419 [Lua] Lobby data num_players = 1
15:31:57.419 [Lua] Lobby data player_slot_5 = 0:0
15:31:57.419 [Lua] Lobby data player_slot_2 = 0:0
15:31:57.420 [Lua] Lobby data country_code = IT
15:31:57.420 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:31:57.420 [Lua] Lobby data eac_authorized = true
15:31:57.420 [Lua] Set lobby end.
15:31:57.420 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
15:31:57.420 [Lua]
15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
15:31:57.420 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
15:31:57.420 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:31:57.420 [Lua] [wwise/handgun_rifle] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:31:57.420 [Lua]
15:31:57.420 [Lua]
15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean)
15:31:57.420 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
15:31:57.420 [Lua] [wwise/one_handed_swords] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
15:31:57.420 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:31:57.420 [Lua] [wwise/handgun_rifle] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
15:31:57.420 [Lua]
15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:11 my_peer_id:1100001054b34f1
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:12 my_peer_id:1100001054b34f1
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:13 my_peer_id:1100001054b34f1
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:31:57.427 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:14 my_peer_id:1100001054b34f1
15:31:57.448 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers
15:31:57.448 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame
15:31:57.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:14 my_peer_id:1100001054b34f1
15:31:57.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 39
15:31:58.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:31:58.810 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:31:58.810 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:31:58.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:31:58.870 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:31:58.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:31:59.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:31:59.472 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:31:59.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
15:31:59.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
15:31:59.744 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
15:31:59.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:31:59.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:31:59.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
15:31:59.881 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:31:59.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:31:59.949 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:31:59.950 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:32:00.058 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:32:00.058 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:32:00.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:32:00.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:32:00.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
15:32:00.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:32:00.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:32:00.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
15:32:00.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:32:00.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:32:00.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
15:32:00.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
15:32:00.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
15:32:00.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
15:32:00.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:32:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:32:00.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:32:00.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:32:00.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:32:00.627 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:32:00.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
15:32:01.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
15:32:01.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01
15:32:01.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:32:02.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:32:02.007 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:32:02.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:32:02.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:32:02.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:32:02.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:32:02.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:32:02.480 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:32:02.482 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:32:02.811 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:32:02.811 [Lua] [PackageManager] Force_load: wwise/staff
15:32:02.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:32:03.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:32:03.262 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:32:03.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
15:32:03.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
15:32:03.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01
15:32:03.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
15:32:03.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
15:32:03.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
15:32:03.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:32:04.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:32:04.619 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:32:04.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:32:05.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:32:05.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
15:32:05.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
15:32:05.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
15:32:05.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
15:32:05.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:32:05.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:32:05.206 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:32:05.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:32:05.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:32:05.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:32:05.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
15:32:05.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
15:32:05.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
15:32:05.554 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
15:32:05.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
15:32:05.873 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
15:32:05.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
15:32:06.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
15:32:06.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
15:32:06.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:32:06.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:32:06.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
15:32:06.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:32:06.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:32:06.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
15:32:06.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:32:06.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:32:06.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:32:06.767 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
15:32:06.782 [Lua] test
15:32:06.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4df62f26]
15:32:06.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0d04287]
15:32:06.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:32:06.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
15:32:06.786 [Lua] test
15:32:06.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:32:06.789 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
15:32:06.790 [Lua] test
15:32:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:32:06.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
15:32:06.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:32:06.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:32:06.802 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=66
15:32:06.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
15:32:06.816 [Lua] Switching ConflictSettings: to: chaos
15:32:06.816 [Lua] pacing=chaos
15:32:06.816 [Lua] roaming=nil
15:32:06.816 [Lua] specials=chaos
15:32:06.816 [Lua] debug_color=purple
15:32:06.816 [Lua] contained_breeds=nil
15:32:06.816 [Lua] pack_spawning=chaos
15:32:06.816 [Lua] disabled=false
15:32:06.816 [Lua] factions=nil
15:32:06.816 [Lua] boss=chaos
15:32:06.816 [Lua] horde=chaos
15:32:06.816 [Lua] name=chaos
15:32:06.816 [Lua] intensity=default
15:32:06.816 [Lua] ---
15:32:06.817 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
15:32:06.817 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_2
15:32:06.817 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
15:32:06.817 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
15:32:06.817 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1
15:32:06.817 [Lua] updating bot weapon metadata for weapon: staff_fireball_geiser_template_1
15:32:07.092 [Lua] StateInGameRunning:_game_actually_starts()
15:32:07.092 [Lua] #################################################################################################################
15:32:07.092 [Lua] [Loading Time]: 00:00:41 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:32:07.092 [Lua] #################################################################################################################
15:32:07.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40
15:32:07.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:32:07.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40
15:32:07.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40
15:32:07.322 [Lua] Commit load time data
15:32:08.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x575bd, position: 0
15:32:09.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:32:09.106 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:32:28.978 [Lua] Players are leaving the safe zone
15:32:35.699 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:32:35.712 [Lua] Spline already found!
15:32:35.754 [Lua] Init group template: spline_patrol
15:32:39.199 [Lua] main path terror event triggered: rare_event_loot_rat
15:32:39.199 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
15:32:42.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:32:42.565 [Lua] Spline already found!
15:32:42.599 [Lua] Init group template: spline_patrol
15:32:46.674 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:32:46.691 [Lua] Spline already found!
15:32:46.745 [Lua] Init group template: spline_patrol
15:32:52.624 [Lua] Switching ConflictSettings: to: skaven
15:32:52.624 [Lua] pacing=default
15:32:52.624 [Lua] roaming=nil
15:32:52.624 [Lua] specials=skaven
15:32:52.624 [Lua] debug_color=orange
15:32:52.624 [Lua] contained_breeds=nil
15:32:52.624 [Lua] pack_spawning=skaven
15:32:52.624 [Lua] disabled=false
15:32:52.624 [Lua] factions=nil
15:32:52.624 [Lua] boss=skaven
15:32:52.624 [Lua] horde=default
15:32:52.624 [Lua] name=skaven
15:32:52.624 [Lua] intensity=default
15:32:52.624 [Lua] ---
15:32:56.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:32:56.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:33:12.134 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:33:12.148 [Lua] Spline already found!
15:33:12.186 [Lua] Init group template: spline_patrol
15:33:18.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:33:38.035 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
15:33:48.212 [Lua] Switching ConflictSettings: to: chaos
15:33:48.212 [Lua] pacing=chaos
15:33:48.212 [Lua] roaming=nil
15:33:48.212 [Lua] specials=chaos
15:33:48.212 [Lua] debug_color=purple
15:33:48.212 [Lua] contained_breeds=nil
15:33:48.212 [Lua] pack_spawning=chaos
15:33:48.212 [Lua] disabled=false
15:33:48.212 [Lua] factions=nil
15:33:48.212 [Lua] boss=chaos
15:33:48.212 [Lua] horde=chaos
15:33:48.212 [Lua] name=chaos
15:33:48.212 [Lua] intensity=default
15:33:48.212 [Lua] ---
15:33:50.022 [Lua] Switching ConflictSettings: to: skaven
15:33:50.022 [Lua] pacing=default
15:33:50.022 [Lua] roaming=nil
15:33:50.022 [Lua] specials=skaven
15:33:50.022 [Lua] debug_color=orange
15:33:50.022 [Lua] contained_breeds=nil
15:33:50.022 [Lua] pack_spawning=skaven
15:33:50.022 [Lua] disabled=false
15:33:50.022 [Lua] factions=nil
15:33:50.022 [Lua] boss=skaven
15:33:50.022 [Lua] horde=default
15:33:50.022 [Lua] name=skaven
15:33:50.022 [Lua] intensity=default
15:33:50.022 [Lua] ---
15:33:51.091 [Lua] Switching ConflictSettings: to: chaos
15:33:51.091 [Lua] pacing=chaos
15:33:51.091 [Lua] roaming=nil
15:33:51.091 [Lua] specials=chaos
15:33:51.091 [Lua] debug_color=purple
15:33:51.091 [Lua] contained_breeds=nil
15:33:51.091 [Lua] pack_spawning=chaos
15:33:51.091 [Lua] disabled=false
15:33:51.091 [Lua] factions=nil
15:33:51.091 [Lua] boss=chaos
15:33:51.091 [Lua] horde=chaos
15:33:51.091 [Lua] name=chaos
15:33:51.091 [Lua] intensity=default
15:33:51.091 [Lua] ---
15:33:52.083 [Lua] Switching ConflictSettings: to: skaven
15:33:52.084 [Lua] pacing=default
15:33:52.084 [Lua] roaming=nil
15:33:52.084 [Lua] specials=skaven
15:33:52.084 [Lua] debug_color=orange
15:33:52.084 [Lua] contained_breeds=nil
15:33:52.084 [Lua] pack_spawning=skaven
15:33:52.084 [Lua] disabled=false
15:33:52.084 [Lua] factions=nil
15:33:52.084 [Lua] boss=skaven
15:33:52.084 [Lua] horde=default
15:33:52.084 [Lua] name=skaven
15:33:52.084 [Lua] intensity=default
15:33:52.084 [Lua] ---
15:33:52.136 [Lua] Coordinated attack!
15:33:52.402 [Lua] Switching ConflictSettings: to: chaos
15:33:52.402 [Lua] pacing=chaos
15:33:52.402 [Lua] roaming=nil
15:33:52.402 [Lua] specials=chaos
15:33:52.402 [Lua] debug_color=purple
15:33:52.402 [Lua] contained_breeds=nil
15:33:52.402 [Lua] pack_spawning=chaos
15:33:52.402 [Lua] disabled=false
15:33:52.402 [Lua] factions=nil
15:33:52.402 [Lua] boss=chaos
15:33:52.402 [Lua] horde=chaos
15:33:52.402 [Lua] name=chaos
15:33:52.402 [Lua] intensity=default
15:33:52.402 [Lua] ---
15:33:53.086 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:33:53.099 [Lua] Spline already found!
15:33:53.133 [Lua] Init group template: spline_patrol
15:33:56.818 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:33:56.832 [Lua] Spline already found!
15:33:56.867 [Lua] Init group template: spline_patrol
15:33:57.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:34:02.601 [Lua] Time for new HOOORDE! multi_first_wave
15:34:02.601 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
15:34:02.601 [Lua] horde requested: vector_blob
15:34:02.601 [Lua] wants to spawn ahead within distance: 60
15:34:02.601 [Lua] horde crated with id 7 of type vector_blob
15:34:02.602 [Lua] managed to spawn 26/26 horde enemies
15:34:02.602 [Lua] vector blob horde has started
15:34:02.630 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 22 23
15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 26
15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 25
15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 24
15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 27
15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 26
15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 25 25
15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 28
15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 27
15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 25 26
15:34:02.833 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 26
15:34:02.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 28
15:34:02.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 28
15:34:02.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 27
15:34:02.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 28 31
15:34:02.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 29 30
15:34:03.004 [Lua] Init group template: horde
15:34:03.041 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 31
15:34:06.161 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:34:06.176 [Lua] Spline already found!
15:34:06.218 [Lua] Init group template: spline_patrol
15:34:07.027 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 34
15:34:07.831 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 33
15:34:11.789 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 31
15:34:12.157 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 29
15:34:12.519 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 28
15:34:12.587 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 25 27
15:34:12.666 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 26 26
15:34:12.863 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 6 25
15:34:12.981 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 24
15:34:12.990 [Lua] Horde killed: ?
15:34:12.993 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:34:12.993 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:34:12.993 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
15:34:12.993 [Lua] horde requested: vector_blob
15:34:12.993 [Lua] wants to spawn behind within distance: 60
15:34:12.993 [Lua] horde crated with id 9 of type vector_blob
15:34:12.993 [Lua] managed to spawn 31/31 horde enemies
15:34:12.993 [Lua] vector blob horde has started
15:34:13.495 [Lua] Init group template: horde
15:34:17.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:34:22.198 [Lua] HORDE: last wave, reset to standard horde delay
15:34:22.198 [Lua] Time for new HOOORDE! multi_last_wave
15:34:22.198 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
15:34:22.198 [Lua] horde requested: vector_blob
15:34:22.198 [Lua] wants to spawn ahead within distance: 60
15:34:22.198 [Lua] horde crated with id 10 of type vector_blob
15:34:22.198 [Lua] managed to spawn 27/27 horde enemies
15:34:22.198 [Lua] vector blob horde has started
15:34:22.699 [Lua] Init group template: horde
15:34:26.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207
15:34:28.872 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 55 72
15:34:29.895 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 59 71
15:34:29.919 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 63 70
15:34:30.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 69 action: follow
15:34:31.607 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 65 68
15:34:31.607 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 66 67
15:34:32.546 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 57 66
15:34:33.939 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 65 action: follow
15:34:39.448 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 60 action: fallback_idle
15:34:39.480 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 59 action: follow
15:34:40.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:34:46.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
15:34:48.203 [Lua] Horde killed: ?
15:34:51.817 [Lua] simple los failed
15:34:51.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207
15:34:56.487 [Lua] fence jumping
15:34:57.608 [Lua] ready to jump failed
15:34:59.250 [Lua] fence jumping
15:35:06.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:35:07.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:35:18.568 [Lua] Horde killed: ?
15:35:18.832 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 1 action: move_to_players
15:35:25.862 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
15:35:25.866 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0)
15:35:26.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:35:26.173 [Lua] Spline already found!
15:35:26.212 [Lua] Init group template: spline_patrol
15:35:26.727 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:35:26.744 [Lua] Spline already found!
15:35:26.789 [Lua] Init group template: spline_patrol
15:35:48.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:35:55.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:35:55.250 [Lua] Spline already found!
15:35:55.288 [Lua] Init group template: spline_patrol
15:35:58.187 [Lua] Switching ConflictSettings: to: skaven
15:35:58.187 [Lua] pacing=default
15:35:58.187 [Lua] roaming=nil
15:35:58.187 [Lua] specials=skaven
15:35:58.187 [Lua] debug_color=orange
15:35:58.187 [Lua] contained_breeds=nil
15:35:58.187 [Lua] pack_spawning=skaven
15:35:58.187 [Lua] disabled=false
15:35:58.187 [Lua] factions=nil
15:35:58.187 [Lua] boss=skaven
15:35:58.187 [Lua] horde=default
15:35:58.187 [Lua] name=skaven
15:35:58.187 [Lua] intensity=default
15:35:58.187 [Lua] ---
15:35:58.518 [Lua] Switching ConflictSettings: to: chaos
15:35:58.518 [Lua] pacing=chaos
15:35:58.518 [Lua] roaming=nil
15:35:58.518 [Lua] specials=chaos
15:35:58.518 [Lua] debug_color=purple
15:35:58.518 [Lua] contained_breeds=nil
15:35:58.518 [Lua] pack_spawning=chaos
15:35:58.518 [Lua] disabled=false
15:35:58.518 [Lua] factions=nil
15:35:58.518 [Lua] boss=chaos
15:35:58.518 [Lua] horde=chaos
15:35:58.518 [Lua] name=chaos
15:35:58.518 [Lua] intensity=default
15:35:58.518 [Lua] ---
15:36:03.301 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
15:36:05.547 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:05.570 [Lua] Spline already found!
15:36:05.611 [Lua] Init group template: spline_patrol
15:36:07.379 [Lua] Switching ConflictSettings: to: skaven
15:36:07.379 [Lua] pacing=default
15:36:07.379 [Lua] roaming=nil
15:36:07.379 [Lua] specials=skaven
15:36:07.379 [Lua] debug_color=orange
15:36:07.379 [Lua] contained_breeds=nil
15:36:07.379 [Lua] pack_spawning=skaven
15:36:07.379 [Lua] disabled=false
15:36:07.379 [Lua] factions=nil
15:36:07.379 [Lua] boss=skaven
15:36:07.379 [Lua] horde=default
15:36:07.379 [Lua] name=skaven
15:36:07.379 [Lua] intensity=default
15:36:07.379 [Lua] ---
15:36:12.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:12.368 [Lua] Spline already found!
15:36:12.429 [Lua] Init group template: spline_patrol
15:36:12.899 [Lua] Coordinated attack!
15:36:13.162 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:36:13.177 [Lua] Spline already found!
15:36:13.220 [Lua] Init group template: spline_patrol
15:36:42.783 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
15:36:43.622 [Lua] [flow] string="Door Interacted"
15:36:43.640 [Lua] [flow] string="Cellar Door Equal"
15:36:43.968 [Lua] simple los failed
15:36:48.968 [Lua] fence jumping
15:36:49.463 [Lua] simple los failed
15:36:54.897 [Lua] fence jumping
15:36:56.345 [Lua] ready to jump failed
15:36:57.019 [Lua] ready to jump failed
15:36:58.694 [Lua] Time for new HOOORDE! multi_first_wave
15:36:58.694 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
15:36:58.694 [Lua] horde requested: vector_blob
15:36:58.694 [Lua] wants to spawn ahead within distance: 60
15:36:58.694 [Lua] horde crated with id 17 of type vector_blob
15:36:58.694 [Lua] managed to spawn 56/56 horde enemies
15:36:58.694 [Lua] vector blob horde has started
15:36:59.671 [Lua] Init group template: horde
15:37:03.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:37:03.440 [Lua] Spline already found!
15:37:03.493 [Lua] Init group template: spline_patrol
15:37:05.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:37:14.548 [Lua] HORDE: Pushing horde in time; too many units out 66
15:37:19.638 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:37:19.638 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:37:19.638 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
15:37:19.638 [Lua] horde requested: vector_blob
15:37:19.638 [Lua] wants to spawn ahead within distance: 60
15:37:19.638 [Lua] horde crated with id 19 of type vector_blob
15:37:19.639 [Lua] managed to spawn 54/54 horde enemies
15:37:19.639 [Lua] vector blob horde has started
15:37:20.851 [Lua] Init group template: horde
15:37:22.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:37:26.863 [Lua] HORDE: Pushing horde in time; too many units out 77
15:37:28.445 [Lua] Horde killed: ?
15:37:30.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:37:30.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304
15:37:32.226 [Lua] HORDE: Pushing horde in time; too many units out 73
15:37:37.386 [Lua] HORDE: last wave, reset to standard horde delay
15:37:37.386 [Lua] Time for new HOOORDE! multi_last_wave
15:37:37.386 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
15:37:37.386 [Lua] horde requested: vector_blob
15:37:37.386 [Lua] wants to spawn behind within distance: 60
15:37:37.386 [Lua] horde crated with id 20 of type vector_blob
15:37:37.386 [Lua] managed to spawn 57/57 horde enemies
15:37:37.386 [Lua] vector blob horde has started
15:37:38.752 [Lua] Init group template: horde
15:37:41.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:37:47.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:37:56.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:37:56.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304
15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:38:01.590 [Lua] Horde killed: ?
15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882
15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882
15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882
15:38:03.430 [Lua] Horde killed: ?
15:38:19.464 [Lua] fence jumping
15:38:20.953 [Lua] ready to jump failed
15:38:21.575 [Lua] fence jumping
15:38:22.114 [Lua] simple los failed
15:38:35.558 [Lua] simple los failed
15:38:37.003 [Lua] ready to jump failed
15:38:41.002 [Lua] fence jumping
15:38:42.447 [Lua] simple los failed
15:38:43.682 [Lua] simple los failed
15:38:45.590 [Lua] simple los failed
15:38:46.713 [Lua] ready to jump failed
15:38:51.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:38:51.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:38:51.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:38:52.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:38:52.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:38:52.862 [Lua] Coordinated attack!
15:39:11.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:39:21.591 [Lua] Time for new HOOORDE! multi_first_wave
15:39:21.591 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
15:39:21.591 [Lua] horde requested: vector
15:39:21.591 [Lua] setting up vector-horde
15:39:21.591 [Lua] Composing horde 'large' .. using variant 'plain'
15:39:21.591 [Lua] --> horde wants to spawn ahead of players (0.22776752086086/0.67
15:39:21.591 [Lua] -> spawning: 54
15:39:21.591 [Lua] horde crated with id 21 of type vector
15:39:21.591 [Lua] vector horde has started
15:39:29.885 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:39:29.885 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:39:29.885 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
15:39:29.885 [Lua] horde requested: vector
15:39:29.885 [Lua] setting up vector-horde
15:39:29.885 [Lua] Composing horde 'large' .. using variant 'plain'
15:39:29.885 [Lua] --> horde wants to spawn ahead of players (0.0077945863219078/0.67
15:39:29.885 [Lua] -> spawning: 55
15:39:29.885 [Lua] horde crated with id 22 of type vector
15:39:29.885 [Lua] vector horde has started
15:39:30.800 [Lua] Init group template: horde
15:39:37.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:37.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:38.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:39.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:40.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:40.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:41.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:41.505 [Lua] Init group template: horde
15:39:42.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:42.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:42.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:43.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:44.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:52.343 [Lua] HORDE: last wave, reset to standard horde delay
15:39:52.343 [Lua] Time for new HOOORDE! multi_last_wave
15:39:52.343 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
15:39:52.343 [Lua] horde requested: vector
15:39:52.343 [Lua] setting up vector-horde
15:39:52.343 [Lua] Composing horde 'large' .. using variant 'plain'
15:39:52.343 [Lua] --> horde wants to spawn ahead of players (0.15523674431014/0.67
15:39:52.343 [Lua] -> spawning: 56
15:39:52.343 [Lua] horde crated with id 23 of type vector
15:39:52.343 [Lua] vector horde has started
15:39:55.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:39:58.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:03.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 65
15:40:04.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:05.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:06.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:06.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:07.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:07.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:08.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:08.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:40:10.989 [Lua] Init group template: horde
15:40:14.129 [Lua] state dead despawn
15:40:14.151 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:40:14.652 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 72 action: follow
15:40:14.652 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 71 action: follow
15:40:15.059 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 70 action: follow
15:40:20.496 [Lua] Horde killed: ?
15:40:35.073 [Lua] Horde killed: ?
15:40:39.936 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001054b34f1, 5)
15:40:39.937 [Lua] test
15:40:39.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:40:39.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=691
15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:12.416 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:41:12.429 [Lua] Spline already found!
15:41:12.470 [Lua] Init group template: spline_patrol
15:41:16.204 [Lua] main path terror event triggered: boss_event_storm_fiend
15:41:16.204 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
15:41:16.234 [Flow] Boss DoorStormfiend
15:41:16.234 [Flow] Boss DoorStormfiend
15:41:16.236 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
15:41:16.239 [Lua] Init group template: boss_door_closers
15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:41:30.871 [Lua] fence jumping
15:41:32.134 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:41:32.149 [Lua] Spline already found!
15:41:32.192 [Lua] Init group template: spline_patrol
15:41:35.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:36.106 [Lua] fence jumping
15:41:36.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:37.167 [Lua] simple los failed
15:41:37.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:38.045 [Lua] Horde killed: ?
15:41:38.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:38.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:39.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:42.590 [Lua] [ChatManager][1]System: "Ong, Tuk, Dwe, Fut, Sak." objectives achieved. Finish the level to complete the challenge.
15:41:46.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:41:46.543 [Lua] Spline already found!
15:41:46.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:46.682 [Lua] Init group template: spline_patrol
15:41:48.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:41:48.871 [Lua] Spline already found!
15:41:48.946 [Lua] Init group template: spline_patrol
15:41:50.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:51.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:51.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:52.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:53.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:54.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:41:57.251 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:41:57.269 [Lua] Spline already found!
15:41:57.312 [Lua] Init group template: spline_patrol
15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:42:03.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 4537872
15:42:05.847 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (1)
15:42:19.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:42:39.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
15:43:10.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:10.493 [Lua] Spline already found!
15:43:10.533 [Lua] Init group template: spline_patrol
15:43:20.831 [Lua] Coordinated attack!
15:43:22.588 [Lua] Time for new HOOORDE! multi_first_wave
15:43:22.588 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
15:43:22.588 [Lua] horde requested: ambush
15:43:22.588 [Lua] setting up ambush-horde
15:43:22.588 [Lua] Composing horde 'large' .. using variant 'plain'
15:43:22.588 [Lua] -> spawning: 55
15:43:22.588 [Lua] horde crated with id 31 of type ambush
15:43:22.588 [Lua] ambush horde has started
15:43:29.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:43:32.009 [Lua] HORDE: Pushing horde in time; too many units out 62
15:43:32.130 [Lua] Init group template: horde
15:43:37.245 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:43:37.245 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:43:37.245 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
15:43:37.245 [Lua] horde requested: ambush
15:43:37.245 [Lua] setting up ambush-horde
15:43:37.245 [Lua] Composing horde 'large' .. using variant 'plain'
15:43:37.245 [Lua] -> spawning: 57
15:43:37.245 [Lua] horde crated with id 32 of type ambush
15:43:37.245 [Lua] ambush horde has started
15:43:44.998 [Lua] Init group template: horde
15:43:47.975 [Lua] Horde killed: ?
15:43:48.040 [Lua] HORDE: Pushing horde in time; too many units out 65
15:43:53.221 [Lua] HORDE: last wave, reset to standard horde delay
15:43:53.221 [Lua] Time for new HOOORDE! multi_last_wave
15:43:53.221 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
15:43:53.221 [Lua] horde requested: ambush
15:43:53.221 [Lua] setting up ambush-horde
15:43:53.221 [Lua] Composing horde 'large' .. using variant 'plain'
15:43:53.221 [Lua] -> spawning: 56
15:43:53.221 [Lua] horde crated with id 33 of type ambush
15:43:53.221 [Lua] ambush horde has started
15:43:55.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:43:55.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304
15:44:00.549 [Lua] Init group template: horde
15:44:10.227 [Lua] Horde killed: ?
15:44:20.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:44:20.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304
15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:44:22.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:44:27.920 [Lua] Horde killed: ?
15:44:33.499 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:44:48.061 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:44:48.075 [Lua] Spline already found!
15:44:48.115 [Lua] Init group template: spline_patrol
15:44:50.441 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 2 13
15:44:52.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:44:52.671 [Lua] Spline already found!
15:44:52.709 [Lua] Init group template: spline_patrol
15:44:57.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:44:57.442 [Lua] Spline already found!
15:44:57.479 [Lua] Init group template: spline_patrol
15:45:03.975 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:03.993 [Lua] Spline already found!
15:45:04.035 [Lua] Init group template: spline_patrol
15:45:04.457 [Flow] ----- ANIM ENDED
15:45:04.766 [Flow] ---- SPLASH START
15:45:04.785 [Flow] ---- SPLASH START
15:45:07.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:07.899 [Lua] Spline already found!
15:45:08.012 [Lua] Init group template: spline_patrol
15:45:08.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:08.497 [Lua] Spline already found!
15:45:08.550 [Lua] Init group template: spline_patrol
15:45:10.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:45:14.828 [Flow] ----- ANIM ENDED
15:45:15.145 [Flow] ---- SPLASH START
15:45:15.159 [Flow] ---- SPLASH START
15:45:25.751 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Grimoire
15:45:31.537 [Lua] ready to jump failed
15:45:38.158 [Flow] ----- ANIM ENDED
15:45:38.159 [Flow] ----- ANIM ENDED
15:45:38.459 [Flow] ---- SPLASH START
15:45:38.459 [Flow] ---- SPLASH START
15:45:38.476 [Flow] ---- SPLASH START
15:45:38.476 [Flow] ---- SPLASH START
15:45:40.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:45:52.666 [Lua] Time for new HOOORDE! multi_first_wave
15:45:52.666 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
15:45:52.666 [Lua] horde requested: ambush
15:45:52.666 [Lua] setting up ambush-horde
15:45:52.666 [Lua] Composing horde 'large' .. using variant 'plain'
15:45:52.666 [Lua] -> spawning: 53
15:45:52.666 [Lua] horde crated with id 40 of type ambush
15:45:52.666 [Lua] ambush horde has started
15:45:57.966 [Lua] Init group template: horde
15:45:58.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:45:58.560 [Lua] Spline already found!
15:45:58.603 [Lua] Init group template: spline_patrol
15:46:09.956 [Lua] HORDE: Pushing horde in time; too many units out 68
15:46:14.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:46:15.111 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:46:15.111 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:46:15.111 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
15:46:15.111 [Lua] horde requested: ambush
15:46:15.111 [Lua] setting up ambush-horde
15:46:15.111 [Lua] Composing horde 'large' .. using variant 'plain'
15:46:15.111 [Lua] -> spawning: 54
15:46:15.111 [Lua] horde crated with id 42 of type ambush
15:46:15.111 [Lua] ambush horde has started
15:46:20.419 [Lua] Init group template: horde
15:46:24.560 [Lua] [ChatManager][1]System: WhereIsBaoDur discarded a Grimoire
15:46:26.643 [Lua] HORDE: Pushing horde in time; too many units out 69
15:46:31.789 [Lua] HORDE: last wave, reset to standard horde delay
15:46:31.789 [Lua] Time for new HOOORDE! multi_last_wave
15:46:31.789 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
15:46:31.789 [Lua] horde requested: ambush
15:46:31.789 [Lua] setting up ambush-horde
15:46:31.789 [Lua] Composing horde 'large' .. using variant 'plain'
15:46:31.789 [Lua] -> spawning: 56
15:46:31.789 [Lua] horde crated with id 43 of type ambush
15:46:31.789 [Lua] ambush horde has started
15:46:36.180 [Lua] Horde killed: ?
15:46:37.036 [Lua] Init group template: horde
15:46:50.694 [Lua] Switching ConflictSettings: to: chaos
15:46:50.694 [Lua] pacing=chaos
15:46:50.694 [Lua] roaming=nil
15:46:50.694 [Lua] specials=chaos
15:46:50.694 [Lua] debug_color=purple
15:46:50.694 [Lua] contained_breeds=nil
15:46:50.694 [Lua] pack_spawning=chaos
15:46:50.694 [Lua] disabled=false
15:46:50.694 [Lua] factions=nil
15:46:50.694 [Lua] boss=chaos
15:46:50.694 [Lua] horde=chaos
15:46:50.694 [Lua] name=chaos
15:46:50.694 [Lua] intensity=default
15:46:50.694 [Lua] ---
15:46:57.613 [Lua] Horde killed: ?
15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:47:00.215 [Lua] Switching ConflictSettings: to: skaven
15:47:00.215 [Lua] pacing=default
15:47:00.215 [Lua] roaming=nil
15:47:00.215 [Lua] specials=skaven
15:47:00.215 [Lua] debug_color=orange
15:47:00.215 [Lua] contained_breeds=nil
15:47:00.215 [Lua] pack_spawning=skaven
15:47:00.215 [Lua] disabled=false
15:47:00.215 [Lua] factions=nil
15:47:00.215 [Lua] boss=skaven
15:47:00.215 [Lua] horde=default
15:47:00.215 [Lua] name=skaven
15:47:00.215 [Lua] intensity=default
15:47:00.215 [Lua] ---
15:47:00.874 [Lua] Horde killed: ?
15:47:01.237 [Lua] Switching ConflictSettings: to: chaos
15:47:01.237 [Lua] pacing=chaos
15:47:01.237 [Lua] roaming=nil
15:47:01.237 [Lua] specials=chaos
15:47:01.237 [Lua] debug_color=purple
15:47:01.237 [Lua] contained_breeds=nil
15:47:01.237 [Lua] pack_spawning=chaos
15:47:01.237 [Lua] disabled=false
15:47:01.237 [Lua] factions=nil
15:47:01.237 [Lua] boss=chaos
15:47:01.237 [Lua] horde=chaos
15:47:01.237 [Lua] name=chaos
15:47:01.237 [Lua] intensity=default
15:47:01.237 [Lua] ---
15:47:01.481 [Lua] Switching ConflictSettings: to: skaven
15:47:01.481 [Lua] pacing=default
15:47:01.481 [Lua] roaming=nil
15:47:01.481 [Lua] specials=skaven
15:47:01.481 [Lua] debug_color=orange
15:47:01.481 [Lua] contained_breeds=nil
15:47:01.481 [Lua] pack_spawning=skaven
15:47:01.481 [Lua] disabled=false
15:47:01.481 [Lua] factions=nil
15:47:01.481 [Lua] boss=skaven
15:47:01.481 [Lua] horde=default
15:47:01.481 [Lua] name=skaven
15:47:01.481 [Lua] intensity=default
15:47:01.481 [Lua] ---
15:47:02.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:47:04.744 [Lua] Switching ConflictSettings: to: chaos
15:47:04.744 [Lua] pacing=chaos
15:47:04.744 [Lua] roaming=nil
15:47:04.744 [Lua] specials=chaos
15:47:04.744 [Lua] debug_color=purple
15:47:04.744 [Lua] contained_breeds=nil
15:47:04.744 [Lua] pack_spawning=chaos
15:47:04.744 [Lua] disabled=false
15:47:04.744 [Lua] factions=nil
15:47:04.744 [Lua] boss=chaos
15:47:04.744 [Lua] horde=chaos
15:47:04.744 [Lua] name=chaos
15:47:04.744 [Lua] intensity=default
15:47:04.744 [Lua] ---
15:47:07.285 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:47:07.300 [Lua] Spline already found!
15:47:07.339 [Lua] Init group template: spline_patrol
15:47:12.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6e000, position: 0
15:47:28.940 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:47:28.955 [Lua] Spline already found!
15:47:29.013 [Lua] Init group template: spline_patrol
15:47:35.897 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:47:35.911 [Lua] Spline already found!
15:47:35.962 [Lua] Init group template: spline_patrol
15:47:36.751 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
15:47:46.785 [Lua] Coordinated attack!
15:47:57.421 [Lua] Time for new HOOORDE! multi_first_wave
15:47:57.421 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
15:47:57.421 [Lua] horde requested: vector_blob
15:47:57.421 [Lua] wants to spawn ahead within distance: 60
15:47:57.421 [Lua] horde crated with id 47 of type vector_blob
15:47:57.421 [Lua] managed to spawn 31/31 horde enemies
15:47:57.421 [Lua] vector blob horde has started
15:47:57.947 [Lua] Init group template: horde
15:48:07.814 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:48:07.814 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:48:07.814 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
15:48:07.814 [Lua] horde requested: vector_blob
15:48:07.814 [Lua] wants to spawn ahead within distance: 60
15:48:07.814 [Lua] horde crated with id 48 of type vector_blob
15:48:07.814 [Lua] managed to spawn 26/26 horde enemies
15:48:07.814 [Lua] vector blob horde has started
15:48:08.336 [Lua] Init group template: horde
15:48:09.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207
15:48:19.058 [Lua] HORDE: last wave, reset to standard horde delay
15:48:19.058 [Lua] Time for new HOOORDE! multi_last_wave
15:48:19.058 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
15:48:19.058 [Lua] horde requested: vector_blob
15:48:19.058 [Lua] wants to spawn ahead within distance: 60
15:48:19.058 [Lua] horde crated with id 49 of type vector_blob
15:48:19.058 [Lua] managed to spawn 31/31 horde enemies
15:48:19.058 [Lua] vector blob horde has started
15:48:19.708 [Lua] Init group template: horde
15:48:20.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:48:24.525 [Lua] Horde killed: ?
15:48:34.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207
15:48:40.444 [Lua] Horde killed: ?
15:48:41.010 [Lua] ready to jump failed
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:48:47.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:48:47.824 [Lua] Spline already found!
15:48:47.872 [Lua] Init group template: spline_patrol
15:48:48.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 282899
15:48:48.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
15:48:49.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:48:50.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:48:50.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:48:51.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:48:52.022 [Lua] Coordinated attack!
15:48:56.487 [Lua] Horde killed: ?
15:49:24.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
15:49:27.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:49:27.860 [Lua] Spline already found!
15:49:27.914 [Lua] Init group template: spline_patrol
15:49:51.053 [Lua] Time for new HOOORDE! multi_first_wave
15:49:51.053 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
15:49:51.053 [Lua] horde requested: vector_blob
15:49:51.053 [Lua] wants to spawn ahead within distance: 60
15:49:51.053 [Lua] horde crated with id 52 of type vector_blob
15:49:51.053 [Lua] managed to spawn 29/29 horde enemies
15:49:51.053 [Lua] vector blob horde has started
15:49:51.513 [Lua] Init group template: horde
15:50:04.443 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:50:04.443 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:50:04.443 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
15:50:04.443 [Lua] horde requested: vector_blob
15:50:04.443 [Lua] wants to spawn behind within distance: 60
15:50:04.443 [Lua] horde crated with id 53 of type vector_blob
15:50:04.443 [Lua] managed to spawn 30/30 horde enemies
15:50:04.443 [Lua] vector blob horde has started
15:50:05.117 [Lua] Init group template: horde
15:50:06.463 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 67
15:50:07.971 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 55
15:50:13.707 [Lua] HORDE: last wave, reset to standard horde delay
15:50:13.707 [Lua] Time for new HOOORDE! multi_last_wave
15:50:13.707 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
15:50:13.707 [Lua] horde requested: vector_blob
15:50:13.707 [Lua] wants to spawn ahead within distance: 60
15:50:13.708 [Lua] horde crated with id 54 of type vector_blob
15:50:13.708 [Lua] managed to spawn 28/28 horde enemies
15:50:13.708 [Lua] vector blob horde has started
15:50:14.272 [Lua] Init group template: horde
15:50:15.394 [Lua] Horde killed: ?
15:50:33.605 [Lua] Horde killed: ?
15:50:33.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:50:34.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:50:34.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:50:43.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:50:43.491 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[12] @scripts/entity_system/entity_system_bag.lua:56: in function update
[13] @scripts/entity_system/entity_system.lua:455: in function system_update
[14] @scripts/entity_system/entity_system.lua:424: in function update
[15] @scripts/game_state/state_ingame.lua:976: in function update
[16] @foundation/scripts/util/state_machine.lua:145: in function update
[17] @scripts/boot.lua:842: in function game_update
[18] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 0000000007E70E80; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; previous_status = nil; locomotion = table: 0000000002F8E010; outline_grabbed_unit = true; player_manager = table: 0000000001BC1C00; grabber_player = nil; local_player = table: 000000000F41E780; equipment = table: 00000000036606C0; weapon_unit = [Unit \'#ID[a8739cff0076f282]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000007E70E80
[4] self = table: 0000000000E05750; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; action = table: 00000000016D4A90
[5] self = table: 0000000011D4CFA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; node = table: 0000000000E05750; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000011D4CFA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; dt = 0.015750162303447723; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000E05750
[7] self = table: 0000000000D14CD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; dt = 0.015750162303447723; child_running = table: 0000000011D4CFA0; children = table: 0000000000D14DB0; node_enemy_spotted = table: 0000000011D4CFA0; condition_result = true
[8] self = table: 00000000118810F0; t = 1081.1696988726035; dt = 0.015750162303447723; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000013C69B0; bt = table: 0000000000D14C70; blackboard = table: 000000000DABF9A0
[9] func = [function]; self = table: 00000000118810F0
[10] hook_chain = [function]
[11] self = table: 00000000118810F0; context = table: 0000000000E6C7E0; t = 1081.1696988726035; dt = 0.015750162303447723
[12] self = table: 000000000AF9DC20; entity_system_update_context = table: 0000000000E6C7E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000AF9DC80; t = 1081.1696988726035; i = 3; system = table: 00000000118810F0
[13] self = table: 0000000000E6C7B0; update_func = "update"; dt = 0.015750162303447723; entity_system_update_context = table: 0000000000E6C7E0
[14] self = table: 0000000000E6C7B0; dt = 0.015750162303447723
[15] self = table: 000000000103CDC0; dt = 0.015750162303447723; main_t = 2342.9614490344538; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1081.1696988726035; game_mode_ended = false
[16] self = table: 00000000024D4620; dt = 0.015750162303447723; t = 2342.9614490344538
[17] self = table: 0000000000097080; real_world_dt = 0.015750162303447723; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.015750162303447723; t = 2342.9614490344538
[18] dt = 0.015750162303447723
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 52; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[71a0bbcb4a3c883f]']; revived = false; pushed_at_t = 822.94281407538801; max_wounds = 2; catapulted = false; action_stun_push = false; corruptor_status = "chaos_corruptor_released"; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 1079.6391033558175; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 1081.479547358118; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; is_ledge_hanging = false; shield_block = false; career_extension = table: 000000000B006D60; next_hanging_damage_time = 0; is_dodging = false; spawn_grace_time = 14.965464001521468; has_bonus_fatigue_active = true; push_cooldown = false; dodge_is_locked = false; current_ladder_unit = [Unit '#ID[99e78fa3ba324cd6]']; pack_master_hoisted = false; move_speed_multiplier = 0.5; grabbed_by_corruptor = false; pulled_up = false; is_server = true; in_end_zone = false; corruptor_unit = [Unit (deleted)]; pounced_down = false; fatigue = 9.2381604077915398; under_ratling_gunner_attack = false; zooming = false; ready_for_assisted_respawn = false; is_slowed = false; in_vortex = false; my_dodge_cd = 1079.2891033558176; raise_block_time = 1080.979547358118; using_transport = false; _num_times_hit_by_globadier_poison = 2; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 1078.9333376972004; move_speed_multiplier_timer = 1.0073542352765799; _current_action = "action_two"; _current_end_zone_state = false; pacing_intensity = 21.363890698418835; low_health_playing_id = 357815; first_person_extension = table: 000000000F2976F0; locomotion_extension = table: 0000000002F8E010; inventory_extension = table: 0000000010101220; buff_extension = table: 0000000002CDC650; block_broken_at_t = 341.0896861301735; _intoxication_level = 0; profile_id = 3; player = table: 000000000F41E780; conflict_director = table: 000000000058A440; invisible = false; overcharge_exploding = false; left_ladder_timer = 778.90664247889072; world = [World]; smacked_into_wall = false; max_fatigue_points = 6; blocking = true; pacing_intensity_decay_delay = 1.62455696426332; crouching = false; charged = false; dodge_position = Vector3Box(293.912, 90.4401, -10.9937); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000007E70D10; dead = false; overpowered = false; health_extension = table: 000000000F297EA0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1078.3813398675993;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000011026C40; _parent = table: 0000000011D4CFA0; _tree_node = table: 0000000001DE6D10; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 0000000011D4CFD0; _parent = table: 0000000000D14CD0; _tree_node = table: 0000000001DE6AD0; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 0000000011D4CFD0; _parent = table: 0000000000D14CD0; _tree_node = table: 0000000001DE6AD0; _condition_name = "can_see_player";
[7] _children = table: 0000000000D14DB0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63C0; _condition_name = "always_true";
[8] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0;
[9] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0;
[11] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0;
[12] num_systems = 0; systems_pre_update = table: 0000000003057F90; systems = table: 000000000AF9DC50; systems_update = table: 000000000AF9DC80; systems_post_update = table: 0000000001892C00; systems_physics_async_update = table: 0000000001892C30;
[13] entity_system_bag = table: 000000000AF9DC20; startup_data = table: 000000000B172540; entity_manager = table: 00000000007F6CE0; unit_spawner = table: 00000000010F63F0; statistics_db = table: 00000000015645A0; is_server = true; system_update_context = table: 0000000000E6C7E0; network_transmit = table: 0000000000A8BBA0; network_clock = table: 0000000000309BD0; dice_keeper = table: 000000001048EB00; world = [World];
[14] entity_system_bag = table: 000000000AF9DC20; startup_data = table: 000000000B172540; entity_manager = table: 00000000007F6CE0; unit_spawner = table: 00000000010F63F0; statistics_db = table: 00000000015645A0; is_server = true; system_update_context = table: 0000000000E6C7E0; network_transmit = table: 0000000000A8BBA0; network_clock = table: 0000000000309BD0; dice_keeper = table: 000000001048EB00; world = [World];
[15] world_name = "level_world"; entity_system_bag = table: 000000000AF9DC20; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000000E6C7B0; parent = table: 0000000000097080; _level_flow_events = table: 000000000965AEE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AFE7400; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE7DF90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015750162303447723; peer_id = "1100001054b34f1"; level = [Level]; network_timer_handler = table: 000000000D2AD380; network_event_delegate = table: 00000000000D8AA0; machines = table: 000000000EBB9160; _camera_carrier = table: 000000000F4EA9B0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 0000000000309BD0; statistics_db = table: 00000000015645A0; _lobby_host = table: 0000000001286800; dice_keeper = table: 000000001048EB00; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [Gui]; _quit_game = false;
[16] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0;
[17] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000018006E0;
<>
<>
15:50:44.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:50:47.811 [Lua] Horde killed: ?
15:50:53.907 [Lua] Coordinated attack!
15:50:57.964 [Lua] Override Player Respawning boss_group true
15:51:13.095 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 10
15:51:13.122 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 9
15:51:19.645 [Lua] Switching ConflictSettings: to: skaven
15:51:19.645 [Lua] pacing=default
15:51:19.645 [Lua] roaming=nil
15:51:19.645 [Lua] specials=skaven
15:51:19.645 [Lua] debug_color=orange
15:51:19.645 [Lua] contained_breeds=nil
15:51:19.645 [Lua] pack_spawning=skaven
15:51:19.645 [Lua] disabled=false
15:51:19.645 [Lua] factions=nil
15:51:19.645 [Lua] boss=skaven
15:51:19.645 [Lua] horde=default
15:51:19.645 [Lua] name=skaven
15:51:19.645 [Lua] intensity=default
15:51:19.645 [Lua] ---
15:51:21.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
15:51:24.753 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 11
15:51:25.240 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
15:51:25.240 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
15:51:25.647 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 9
15:51:32.889 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0)
15:51:32.915 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
15:51:34.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
15:51:34.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
15:51:35.102 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:51:35.117 [Lua] Spline already found!
15:51:35.156 [Lua] Init group template: spline_patrol
15:51:36.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:51:46.307 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 11
15:52:20.740 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:52:20.740 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:52:23.501 [Lua] Init group template: horde
15:52:30.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 11, name: `unknown`
15:52:37.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 116, name: `unknown`
15:52:40.022 [Lua] Horde killed: ?
15:52:41.229 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:52:41.229 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:52:43.185 [Lua] event horde ends!
15:52:46.053 [Lua] Init group template: horde
15:53:06.292 [Lua] event horde ends!
15:53:08.736 [Lua] Horde killed: ?
15:53:10.583 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:53:10.583 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:53:12.872 [Lua] Init group template: horde
15:53:21.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 119, name: `unknown`
15:53:23.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:53:29.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 76, name: `unknown`
15:53:30.244 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:53:30.244 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:53:33.109 [Lua] event horde ends!
15:53:33.842 [Flow] blob unit spawned
15:53:33.879 [Lua] Horde killed: ?
15:53:35.063 [Lua] Init group template: horde
15:53:35.686 [Flow] blob unit unspawned
15:53:43.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:53:44.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 52, name: `unknown`
15:53:53.253 [Lua] Horde killed: ?
15:53:55.266 [Lua] event horde ends!
15:53:57.847 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:53:57.847 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:54:00.130 [Lua] Init group template: horde
15:54:05.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 9, name: `unknown`
15:54:07.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
15:54:10.971 [Lua] Horde killed: ?
15:54:14.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 126, name: `unknown`
15:54:18.722 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:54:18.722 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:54:20.296 [Lua] event horde ends!
15:54:23.569 [Lua] Init group template: horde
15:54:23.898 [Lua] Override Player Respawning boss_group false
15:54:24.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0
15:54:26.501 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (2)
15:54:26.853 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (3)
15:54:43.749 [Lua] event horde ends!
15:54:55.171 [Lua] Switching ConflictSettings: to: chaos
15:54:55.171 [Lua] pacing=chaos
15:54:55.171 [Lua] roaming=nil
15:54:55.171 [Lua] specials=chaos
15:54:55.171 [Lua] debug_color=purple
15:54:55.171 [Lua] contained_breeds=nil
15:54:55.171 [Lua] pack_spawning=chaos
15:54:55.171 [Lua] disabled=false
15:54:55.171 [Lua] factions=nil
15:54:55.171 [Lua] boss=chaos
15:54:55.171 [Lua] horde=chaos
15:54:55.171 [Lua] name=chaos
15:54:55.171 [Lua] intensity=default
15:54:55.171 [Lua] ---
15:54:55.598 [Lua] Horde killed: ?
15:54:56.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
15:55:07.065 [Lua] Complete level triggered.
15:55:07.065 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
15:55:07.065 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame
15:55:07.065 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame
15:55:07.066 [Lua] gm_event_end_conditions_met true false
15:55:07.066 [Save] Saving `save_data`
15:55:07.068 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:55:07.069 [Lua] Game won
15:55:07.069 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:55:07.072 [Lua] generate_backend_stats 1100001054b34f1:1
15:55:07.080 [Save] Save done
15:55:07.080 [Save] Saving `save_data`
15:55:07.093 [Lua] PlayFabMirrorBase:_commit_internal nil
15:55:07.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41
15:55:07.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:55:07.098 [Save] Save done
15:55:07.098 [Save] Saving `save_data`
15:55:07.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 28
15:55:07.111 [Lua] Complete level triggered.
15:55:07.118 [Save] Save done
15:55:07.125 [Lua] Complete level triggered.
15:55:07.139 [Lua] Complete level triggered.
15:55:07.152 [Lua] Complete level triggered.
15:55:07.166 [Lua] Complete level triggered.
15:55:07.180 [Lua] Complete level triggered.
15:55:07.194 [Lua] Complete level triggered.
15:55:07.206 [Lua] Complete level triggered.
15:55:07.219 [Lua] Complete level triggered.
15:55:07.233 [Lua] Complete level triggered.
15:55:07.246 [Lua] Complete level triggered.
15:55:07.259 [Lua] Complete level triggered.
15:55:07.273 [Lua] Complete level triggered.
15:55:07.288 [Lua] Complete level triggered.
15:55:07.301 [Lua] Complete level triggered.
15:55:07.877 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
15:55:07.877 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
15:55:08.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41
15:55:08.509 [Lua] commit result success 20
15:55:08.510 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:55:08.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42
15:55:08.510 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:55:08.683 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 29
15:55:09.495 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
15:55:09.495 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42
15:55:10.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42
15:55:10.358 [Save] Saving `save_data`
15:55:10.371 [Save] Save done
15:55:16.584 [Lua] ConflictDirector - destroy all units
15:55:16.603 [Lua] TRANSITION nil nil inn_level
15:55:16.603 [Lua] Transition type "inn_level", is server: true
15:55:16.603 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:55:16.603 [Lua] [GameNetworkManager] Leaving game...
15:55:16.603 [Lua] [GameNetworkManager] Shutting down game session host.
15:55:16.603 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:55:16.603 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:55:16.603 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1344.07
15:55:16.611 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:55:16.863 [Lua] Set lobby begin:
15:55:16.863 [Lua] Lobby data twitch_enabled = false
15:55:16.863 [Lua] Lobby data power_level = 0
15:55:16.863 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:55:16.863 [Lua] Lobby data difficulty_tweak = 0
15:55:16.863 [Lua] Lobby data host = 1100001054b34f1
15:55:16.863 [Lua] Lobby data time_of_search = 1605972676
15:55:16.863 [Lua] Lobby data game_mode = 2
15:55:16.863 [Lua] Lobby data is_private = false
15:55:16.864 [Lua] Lobby data match_started = true
15:55:16.864 [Lua] Lobby data mechanism = adventure
15:55:16.864 [Lua] Lobby data level_key = ground_zero
15:55:16.864 [Lua] Lobby data player_slot_1 = 0:0
15:55:16.864 [Lua] Lobby data selected_level_key = ground_zero
15:55:16.864 [Lua] Lobby data difficulty = hardest
15:55:16.864 [Lua] Lobby data quick_game = false
15:55:16.864 [Lua] Lobby data weave_name = false
15:55:16.864 [Lua] Lobby data matchmaking = true
15:55:16.864 [Lua] Lobby data player_slot_4 = 0:0
15:55:16.864 [Lua] Lobby data num_players = 1
15:55:16.864 [Lua] Lobby data player_slot_5 = 0:0
15:55:16.864 [Lua] Lobby data player_slot_2 = 0:0
15:55:16.864 [Lua] Lobby data country_code = IT
15:55:16.864 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:55:16.864 [Lua] Lobby data eac_authorized = true
15:55:16.864 [Lua] Set lobby end.
15:55:18.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:55:18.638 [Lua] [Managers] Calling function on all managers:
15:55:18.639 [Lua] Clearing all global lookup lists
15:55:18.640 [Lua] [IngamePlayerListUI] - Destroy
15:55:18.640 [Lua] [GamePadEquipmentUI] - Destroy
15:55:18.640 [Lua] [EquipmentUI] - Destroy
15:55:18.640 [Lua] [GamePadAbilityUI] - Destroy
15:55:18.640 [Lua] [AbilityUI] - Destroy
15:55:18.641 [Lua] [IngameUI] destroy
15:55:18.796 [Lua] [Managers] Destroying manager group:
15:55:18.811 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:55:18.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:55:18.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:55:18.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:55:18.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:55:18.971 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:55:18.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:55:18.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:55:18.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:55:18.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:55:19.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
15:55:19.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:55:19.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:55:19.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:55:19.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:55:19.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:55:19.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:55:19.016 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:55:19.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:55:19.022 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:55:19.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:55:19.028 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:55:19.029 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:55:19.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:55:19.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:55:19.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:55:19.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:55:19.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:55:19.083 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:55:19.083 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame
15:55:19.083 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading
15:55:19.083 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 inn_level 0
15:55:19.083 warning: [Lua] Following data will be uploaded to Crashify:
<>
15:55:19.083 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001054b34f1 "WhereIsBaoDur"
<>
15:55:19.083 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12177772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000021C0C90
[3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame
[5] self = table: 000000000103CDC0; application_shutdown = nil; unit_spawner = table: 00000000010F63F0; world = [World]; unit_storage = table: 00000000007C6BA0; units = table: 00000000010F64C0; matchmaking_loading_context = nil
[6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000103CDC0
[8] self = table: 00000000024D4620; dt = 0.013069218955934048; t = 2605.8676240965142; new_state = table: 0000000002A73480
[9] self = table: 0000000000097080; real_world_dt = 0.013069218955934048; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013069218955934048; t = 2605.8676240965142
[10] dt = 0.013069218955934048
[2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "ground_zero"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1";
[4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 000000000043ACB0; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 00000000000D8AA0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AF9DC20; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000000E6C7B0; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 000000000965AEE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1333.1764870740474; input_manager = table: 000000000AFE7400; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE7DF90; num_local_human_players = 1; _lobby_host = table: 0000000001286800; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.013069218955934048; peer_id = "1100001054b34f1"; level = [unknown light userdata]; network_event_delegate = table: 00000000000D8AA0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 00000000015645A0; exit_time = 1344.0681862197816; dice_keeper = table: 000000001048EB00; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0;
[7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000018006E0;
<>
<>
15:55:19.084 [Lua] [Matchmaking] unregister rpcs
15:55:19.084 [Lua] ############### UNLOADING PACKAGES ###############
15:55:19.084 [Lua] [Managers] Calling function on all managers:
15:55:19.084 [Lua] [Managers] Destroying manager group:
15:55:19.084 [Lua] [Gamestate] Enter state StateLoading
15:55:19.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] Found camera: end_screen_camera
15:55:19.091 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:55:19.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:55:19.092 [Lua] [Matchmaking] register rpcs
15:55:19.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:55:19.092 [Lua] registering RPCs
15:55:19.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:55:19.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:55:19.093 [Lua] Set lobby begin:
15:55:19.093 [Lua] Lobby data twitch_enabled = false
15:55:19.093 [Lua] Lobby data power_level = 0
15:55:19.093 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:55:19.093 [Lua] Lobby data difficulty_tweak = 0
15:55:19.093 [Lua] Lobby data host = 1100001054b34f1
15:55:19.093 [Lua] Lobby data time_of_search = 1605972676
15:55:19.093 [Lua] Lobby data game_mode = 3
15:55:19.093 [Lua] Lobby data is_private = false
15:55:19.093 [Lua] Lobby data match_started = true
15:55:19.093 [Lua] Lobby data mechanism = adventure
15:55:19.093 [Lua] Lobby data level_key = inn_level
15:55:19.093 [Lua] Lobby data player_slot_1 = 0:0
15:55:19.093 [Lua] Lobby data selected_level_key = ground_zero
15:55:19.093 [Lua] Lobby data difficulty = hardest
15:55:19.093 [Lua] Lobby data quick_game = false
15:55:19.093 [Lua] Lobby data weave_name = false
15:55:19.093 [Lua] Lobby data matchmaking = false
15:55:19.093 [Lua] Lobby data player_slot_4 = 0:0
15:55:19.093 [Lua] Lobby data num_players = 1
15:55:19.093 [Lua] Lobby data player_slot_5 = 0:0
15:55:19.093 [Lua] Lobby data player_slot_2 = 0:0
15:55:19.093 [Lua] Lobby data country_code = IT
15:55:19.093 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:55:19.094 [Lua] Lobby data eac_authorized = true
15:55:19.094 [Lua] Set lobby end.
15:55:19.094 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:55:19.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:55:19.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
15:55:19.098 [Lua] [LevelTransitionHandler] load_level inn_level 0
15:55:19.179 [Umbra] Unload tome
15:55:19.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x79245, position: 0
15:55:19.228 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler
15:55:19.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:55:19.228 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
15:55:19.228 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:55:19.228 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
15:55:19.228 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:55:19.228 [Lua] [StateLoading] got rpc_load_level 50 inn_level
15:55:19.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:55:19.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:55:19.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:19.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:19.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:19.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:55:19.629 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:55:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:55:19.680 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:55:19.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:55:27.041 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:55:27.041 [Lua] [PlayState] Enter Substate EndViewStateChest
15:55:28.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:55:28.959 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:55:28.976 [Lua] [LevelTransitionHandler] Level load completed!
15:55:28.976 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12177772 - use_random_directors: true - overriden_conflict: nil
15:55:28.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:55:28.979 [Lua] checking dlc's against conflict directors
15:55:28.979 [Lua] number of factions to include 2
15:55:28.979 [Lua] Updated list weights for random:
15:55:28.979 [Lua] skaven, 0.42 (0.00-0.42)
15:55:28.979 [Lua] chaos, 0.42 (0.42-0.83)
15:55:28.979 [Lua] beastmen, 0.17 (0.83-1.00)
15:55:28.979 [Lua] Rolled random faction: 0.050265878438949585 skaven
15:55:28.979 [Lua] Updated list weights for random:
15:55:28.979 [Lua] beastmen, 0.29 (0.00-0.29)
15:55:28.979 [Lua] chaos, 0.71 (0.29-1.00)
15:55:28.979 [Lua] Rolled random faction: 0.046601459383964539 beastmen
15:55:28.979 [Lua] number of factions added 2
15:55:28.979 [Lua] --- --- ---
15:55:28.979 [Lua] Starting... difficulty 'hardest'
15:55:28.979 [Lua] These are the starting conflict directors:
15:55:28.979 [Lua] inn_level
15:55:28.979 [Lua] --- --- ---
15:55:28.979 [Lua]
15:55:28.979 [Lua] DONE! Found the following directors:
15:55:28.979 [Lua] (free: 35), Master hash is:
15:55:28.979 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:55:28.979 [Lua] load_startup_enemy_packages: --------------
15:55:28.979 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:55:28.979 [Lua] critter_rat
15:55:28.993 [Lua] ### Sending rpc_level_loaded
15:55:28.993 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 50
15:55:28.993 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded
15:55:29.009 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading
15:55:29.009 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages
15:55:29.026 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages
15:55:29.026 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame
15:55:29.027 [Lua] ### Sending rpc_level_loaded
15:55:29.027 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 50
15:55:29.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:55:29.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:55:29.045 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:55:29.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:55:29.045 [Lua] Starting async level spawning of levels/inn/world
15:55:29.046 [Umbra] Init version: 3.4.15 :: 16 threads
15:55:29.322 [Lua] Async level spawning done
15:55:33.680 [Lua] min_height 91.160001754760742
15:55:39.285 [Lua] [PlayState] Exit Substate EndViewStateChest
15:55:39.285 [Lua] [PlayState] Enter Substate EndViewStateScore
15:57:00.399 [Lua] [PlayState] Exit Substate EndViewStateScore
15:57:00.401 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:57:01.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:57:01.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:57:01.410 [Lua] [Matchmaking] unregister rpcs
15:57:01.410 [Lua] Set lobby begin:
15:57:01.410 [Lua] Lobby data twitch_enabled = false
15:57:01.410 [Lua] Lobby data power_level = 0
15:57:01.410 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.410 [Lua] Lobby data difficulty_tweak = 0
15:57:01.410 [Lua] Lobby data host = 1100001054b34f1
15:57:01.410 [Lua] Lobby data time_of_search = 1605972676
15:57:01.411 [Lua] Lobby data game_mode = 3
15:57:01.411 [Lua] Lobby data is_private = false
15:57:01.411 [Lua] Lobby data match_started = true
15:57:01.411 [Lua] Lobby data mechanism = adventure
15:57:01.411 [Lua] Lobby data level_key = inn_level
15:57:01.411 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.411 [Lua] Lobby data selected_level_key = ground_zero
15:57:01.411 [Lua] Lobby data difficulty = hardest
15:57:01.411 [Lua] Lobby data quick_game = false
15:57:01.411 [Lua] Lobby data weave_name = false
15:57:01.411 [Lua] Lobby data matchmaking = false
15:57:01.411 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.411 [Lua] Lobby data num_players = 1
15:57:01.411 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.411 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.411 [Lua] Lobby data country_code = IT
15:57:01.411 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.411 [Lua] Lobby data eac_authorized = true
15:57:01.411 [Lua] Set lobby end.
15:57:01.411 [Lua] [Managers] Destroying manager group:
15:57:01.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:57:01.412 [Lua] [Gamestate] Enter StateIngame HOST
15:57:01.412 [Lua] [Managers] Calling function on all managers:
15:57:01.412 [Lua] <>level = inn_level<>
15:57:01.413 [Lua] Set lobby begin:
15:57:01.413 [Lua] Lobby data twitch_enabled = false
15:57:01.413 [Lua] Lobby data power_level = 0
15:57:01.413 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.413 [Lua] Lobby data difficulty_tweak = 0
15:57:01.413 [Lua] Lobby data host = 1100001054b34f1
15:57:01.413 [Lua] Lobby data time_of_search = 1605972676
15:57:01.413 [Lua] Lobby data game_mode = 3
15:57:01.413 [Lua] Lobby data is_private = false
15:57:01.413 [Lua] Lobby data match_started = true
15:57:01.413 [Lua] Lobby data mechanism = adventure
15:57:01.413 [Lua] Lobby data level_key = inn_level
15:57:01.413 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.413 [Lua] Lobby data selected_level_key = inn_level
15:57:01.413 [Lua] Lobby data difficulty = hardest
15:57:01.413 [Lua] Lobby data quick_game = false
15:57:01.413 [Lua] Lobby data weave_name = false
15:57:01.413 [Lua] Lobby data matchmaking = false
15:57:01.413 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.413 [Lua] Lobby data num_players = 1
15:57:01.413 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.413 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.413 [Lua] Lobby data country_code = IT
15:57:01.413 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.413 [Lua] Lobby data eac_authorized = true
15:57:01.413 [Lua] Set lobby end.
15:57:01.414 [Lua] [StateIngame] Server ingame
15:57:01.417 [Lua] Set lobby begin:
15:57:01.417 [Lua] Lobby data twitch_enabled = false
15:57:01.417 [Lua] Lobby data power_level = 0
15:57:01.417 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.417 [Lua] Lobby data difficulty_tweak = 0
15:57:01.417 [Lua] Lobby data host = 1100001054b34f1
15:57:01.417 [Lua] Lobby data time_of_search = 1605972676
15:57:01.418 [Lua] Lobby data game_mode = 3
15:57:01.418 [Lua] Lobby data is_private = false
15:57:01.418 [Lua] Lobby data match_started = true
15:57:01.418 [Lua] Lobby data mechanism = adventure
15:57:01.418 [Lua] Lobby data level_key = inn_level
15:57:01.418 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.418 [Lua] Lobby data selected_level_key = inn_level
15:57:01.418 [Lua] Lobby data difficulty = hardest
15:57:01.418 [Lua] Lobby data quick_game = false
15:57:01.418 [Lua] Lobby data weave_name = false
15:57:01.418 [Lua] Lobby data matchmaking = false
15:57:01.418 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.418 [Lua] Lobby data num_players = 1
15:57:01.418 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.418 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.418 [Lua] Lobby data country_code = IT
15:57:01.418 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.418 [Lua] Lobby data eac_authorized = true
15:57:01.418 [Lua] Set lobby end.
15:57:01.418 [Lua] [Matchmaking] register rpcs
15:57:01.418 [Lua] GameNetworkManager:init... creating game session
15:57:01.418 [Lua] Host GameSession.make_game_session_host with session:
15:57:01.418 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:57:01.419 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1
15:57:01.419 [Lua] [GameNetworkManager] self.is_server = true
15:57:01.419 [Network] Setting artificial MTU limit to 65536
15:57:01.419 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
15:57:01.429 [Lua] Switching ConflictSettings: to: inn_level
15:57:01.429 [Lua] pacing=disabled
15:57:01.429 [Lua] roaming=nil
15:57:01.429 [Lua] disabled=false
15:57:01.429 [Lua] pack_spawning=disabled
15:57:01.429 [Lua] contained_breeds=nil
15:57:01.429 [Lua] boss=disabled
15:57:01.429 [Lua] horde=disabled
15:57:01.429 [Lua] specials=disabled
15:57:01.429 [Lua] name=inn_level
15:57:01.429 [Lua] intensity=disabled
15:57:01.429 [Lua] ---
15:57:01.429 [Lua] [LevelAnalysis] set_random_seed( 12177772)
15:57:01.433 [Lua] [AIInterestPointSystem] Level Seed: 12177772
15:57:01.433 [Lua]
15:57:01.433 [Lua] [entity_system_bag] = table
15:57:01.433 [Lua] [entity_system_bag] = metatable
15:57:01.433 [Lua] [startup_data] = table
15:57:01.433 [Lua] [entity_manager] = table
15:57:01.433 [Lua] [entity_manager] = metatable
15:57:01.433 [Lua] [unit_spawner] = table
15:57:01.433 [Lua] [unit_spawner] = metatable
15:57:01.433 [Lua] [unit_storage] = table
15:57:01.433 [Lua] [unit_storage] = metatable
15:57:01.433 [Lua] [dice_keeper] = table
15:57:01.433 [Lua] [dice_keeper] = metatable
15:57:01.433 [Lua] [is_server] = true (boolean)
15:57:01.433 [Lua] [world] = [World]
15:57:01.433 [Lua] [system_api] = table
15:57:01.433 [Lua] [entity_system] = table
15:57:01.433 [Lua] [entity_system] = metatable
15:57:01.433 [Lua] [network_lobby] = table
15:57:01.433 [Lua] [network_lobby] = metatable
15:57:01.433 [Lua] [profile_synchronizer] = table
15:57:01.433 [Lua] [profile_synchronizer] = metatable
15:57:01.433 [Lua] [level_transition_handler] = table
15:57:01.433 [Lua] [level_transition_handler] = metatable
15:57:01.433 [Lua] [num_local_human_players] = 1 (number)
15:57:01.433 [Lua] [statistics_db] = table
15:57:01.433 [Lua] [statistics_db] = metatable
15:57:01.433 [Lua] [network_server] = table
15:57:01.433 [Lua] [network_server] = metatable
15:57:01.433 [Lua] [input_manager] = table
15:57:01.433 [Lua] [input_manager] = metatable
15:57:01.433 [Lua] [network_clock] = table
15:57:01.433 [Lua] [network_clock] = metatable
15:57:01.433 [Lua] [network_transmit] = table
15:57:01.433 [Lua] [network_transmit] = metatable
15:57:01.433 [Lua] [free_flight_manager] = table
15:57:01.433 [Lua] [free_flight_manager] = metatable
15:57:01.433 [Lua] [network_manager] = table
15:57:01.433 [Lua] [network_manager] = metatable
15:57:01.433 [Lua] [network_event_delegate] = table
15:57:01.433 [Lua] [network_event_delegate] = metatable
15:57:01.433 [Lua]
15:57:01.434 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:57:01.434 [Lua] ignoring extension VersusInteractObjectiveExtension
15:57:01.434 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:57:01.434 [Lua] ignoring extension VersusSocketObjectiveExtension
15:57:01.434 [Lua] ignoring extension VersusTargetObjectiveExtension
15:57:01.434 [Lua] ignoring extension VersusMissionObjectiveExtension
15:57:01.434 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:57:01.437 [Lua] [AchievementManager] Achievements using the steam platform
15:57:01.487 [Lua] [StateIngame] Level seed: 12177772
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1, async-read,
15:57:01.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3, async-read,
15:57:01.501 [Lua] [LevelAnalysis] set_random_seed( 12177772)
15:57:01.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
15:57:01.506 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
15:57:01.506 [Lua] [IngameUI] init
15:57:01.524 [SteamVoipClient] select_out(1100001054b34f1, off)
15:57:01.528 [Lua] cb_razer_chroma_setup
15:57:01.562 [Lua] completed
15:57:01.562 [Lua] completed
15:57:01.562 [Lua] completed
15:57:01.576 [Lua] completed
15:57:01.577 [Lua] [Matchmaking] Cancelling matchmaking
15:57:01.577 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
15:57:01.577 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:57:01.577 [Lua] Set lobby begin:
15:57:01.577 [Lua] Lobby data twitch_enabled = false
15:57:01.577 [Lua] Lobby data power_level = 0
15:57:01.577 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.577 [Lua] Lobby data difficulty_tweak = 0
15:57:01.577 [Lua] Lobby data host = 1100001054b34f1
15:57:01.578 [Lua] Lobby data time_of_search = 1605972676
15:57:01.578 [Lua] Lobby data game_mode = 3
15:57:01.578 [Lua] Lobby data is_private = false
15:57:01.578 [Lua] Lobby data match_started = true
15:57:01.578 [Lua] Lobby data mechanism = adventure
15:57:01.578 [Lua] Lobby data level_key = inn_level
15:57:01.578 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.578 [Lua] Lobby data selected_level_key = inn_level
15:57:01.578 [Lua] Lobby data difficulty = normal
15:57:01.578 [Lua] Lobby data quick_game = false
15:57:01.578 [Lua] Lobby data weave_name = false
15:57:01.578 [Lua] Lobby data matchmaking = false
15:57:01.578 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.578 [Lua] Lobby data num_players = 1
15:57:01.578 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.578 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.578 [Lua] Lobby data country_code = IT
15:57:01.578 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.578 [Lua] Lobby data eac_authorized = true
15:57:01.578 [Lua] Set lobby end.
15:57:01.581 [Lua] Set lobby begin:
15:57:01.581 [Lua] Lobby data twitch_enabled = false
15:57:01.581 [Lua] Lobby data power_level = 0
15:57:01.581 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.581 [Lua] Lobby data difficulty_tweak = 0
15:57:01.581 [Lua] Lobby data host = 1100001054b34f1
15:57:01.581 [Lua] Lobby data time_of_search = 1605972676
15:57:01.581 [Lua] Lobby data game_mode = 3
15:57:01.581 [Lua] Lobby data is_private = false
15:57:01.581 [Lua] Lobby data match_started = true
15:57:01.581 [Lua] Lobby data mechanism = adventure
15:57:01.581 [Lua] Lobby data level_key = inn_level
15:57:01.581 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.581 [Lua] Lobby data selected_level_key = inn_level
15:57:01.581 [Lua] Lobby data difficulty = normal
15:57:01.581 [Lua] Lobby data quick_game = false
15:57:01.581 [Lua] Lobby data weave_name = false
15:57:01.581 [Lua] Lobby data matchmaking = false
15:57:01.581 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.581 [Lua] Lobby data num_players = 1
15:57:01.581 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.581 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.581 [Lua] Lobby data country_code = IT
15:57:01.581 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.581 [Lua] Lobby data eac_authorized = true
15:57:01.581 [Lua] Set lobby end.
15:57:01.581 [Lua] [PartyManager] Leader is set to 1100001054b34f1
15:57:01.581 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
15:57:01.581 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:57:01.582 [Lua] Set lobby begin:
15:57:01.582 [Lua] Lobby data twitch_enabled = false
15:57:01.582 [Lua] Lobby data power_level = 835
15:57:01.582 [Lua] Lobby data unique_server_name = WhereIsBaoDur
15:57:01.582 [Lua] Lobby data difficulty_tweak = 0
15:57:01.582 [Lua] Lobby data host = 1100001054b34f1
15:57:01.582 [Lua] Lobby data time_of_search = 1605972676
15:57:01.582 [Lua] Lobby data game_mode = 3
15:57:01.582 [Lua] Lobby data is_private = false
15:57:01.582 [Lua] Lobby data match_started = true
15:57:01.582 [Lua] Lobby data mechanism = adventure
15:57:01.582 [Lua] Lobby data level_key = inn_level
15:57:01.582 [Lua] Lobby data player_slot_1 = 0:0
15:57:01.582 [Lua] Lobby data selected_level_key = inn_level
15:57:01.582 [Lua] Lobby data difficulty = normal
15:57:01.582 [Lua] Lobby data quick_game = false
15:57:01.582 [Lua] Lobby data weave_name = false
15:57:01.582 [Lua] Lobby data matchmaking = false
15:57:01.582 [Lua] Lobby data player_slot_4 = 0:0
15:57:01.582 [Lua] Lobby data num_players = 1
15:57:01.582 [Lua] Lobby data player_slot_5 = 0:0
15:57:01.582 [Lua] Lobby data player_slot_2 = 0:0
15:57:01.582 [Lua] Lobby data country_code = IT
15:57:01.582 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
15:57:01.583 [Lua] Lobby data eac_authorized = true
15:57:01.583 [Lua] Set lobby end.
15:57:01.583 [Flow] complete_skittergate_legend true
15:57:01.583 [Flow] complete_all_helmgart_levels_recruit true
15:57:01.585 [Flow] WitchHunterLevel:35
15:57:01.585 [Flow] LeaderYes
15:57:01.585 [Flow] ALL PC XP:304250
15:57:01.585 [Flow] Has "bogenhafen" DLC:true
15:57:01.585 [Flow] WH XP:60850
15:57:01.585 [Flow] Number of crafted items:3659
15:57:01.585 [Flow] Sum of Powe Levels:1500
15:57:01.585 [Flow] lodestone diff 1:false
15:57:01.585 [Flow] magnus and forest activated
15:57:01.585 [Flow] magnus and forest activated
15:57:01.585 [Flow] cemetery and forest activated
15:57:01.585 [Flow] magnus and cemetery
15:57:01.585 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.585 [Flow] ALL RUNES ACTIVATED
15:57:01.586 [Flow] magnus and forest activated
15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.586 [Flow] ALL RUNES ACTIVATED
15:57:01.586 [Flow] cemetery and forest activated
15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.586 [Flow] ALL RUNES ACTIVATED
15:57:01.586 [Flow] magnus and forest activated
15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.586 [Flow] ALL RUNES ACTIVATED
15:57:01.586 [Flow] magnus and cemetery
15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.586 [Flow] ALL RUNES ACTIVATED
15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:57:01.588 [Lua] CurrentConflictSettings inn_level
15:57:01.588 [Lua] [ConflictDirector] conflict_director is ai_ready
15:57:01.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:57:01.588 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:57:01.590 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:57:01.590 [Lua] Forming navigation groups in one frame
15:57:01.590 [Lua] Forming navigation groups
15:57:01.617 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656
15:57:01.619 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
15:57:01.619 [Lua] number of nav groups: 41
15:57:01.619 [Lua] number of refined nav groups : 23
15:57:01.622 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
15:57:01.622 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:57:01.622 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:57:01.622 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:57:01.625 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
15:57:01.625 [Lua] [Managers] Calling function on all managers:
15:57:01.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:57:01.658 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame
15:57:01.658 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync
15:57:01.862 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync
15:57:01.862 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers
15:57:01.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
15:57:01.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
15:57:01.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
15:57:01.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:57:01.932 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers
15:57:01.932 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame
15:57:01.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:57:01.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:57:01.945 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28
15:57:01.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
15:57:02.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:57:02.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:57:02.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:57:02.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:57:02.062 [Lua] Players are leaving the safe zone
15:57:02.463 [Lua] StateInGameRunning:_game_actually_starts()
15:57:02.463 [Lua] #################################################################################################################
15:57:02.463 [Lua] [Loading Time]: 00:01:44 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:57:02.463 [Lua] #################################################################################################################
15:57:02.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43
15:57:02.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43
15:57:02.604 [Flow] DISABLE
15:57:03.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43
15:57:03.265 [Lua] Commit load time data
15:57:04.186 [Lua] [IngameUI] menu view on_enter hero_view
15:57:04.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:57:04.193 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:57:04.211 [Lua] completed
15:57:04.211 [Lua] completed
15:57:04.211 [Lua] completed
15:57:05.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:57:05.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:57:05.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:57:05.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:57:05.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:57:05.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:57:05.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:57:05.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
15:57:05.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
15:57:05.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
15:57:05.568 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:57:05.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:57:05.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:57:05.606 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:57:05.607 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:57:05.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:57:05.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:57:05.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
15:57:05.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:57:05.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:57:05.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:57:05.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:57:05.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:57:05.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:57:05.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:57:05.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:57:05.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:57:05.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:57:05.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:57:05.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:57:05.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:57:05.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:57:05.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:57:05.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:57:05.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:57:05.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:57:05.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:57:05.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
15:57:05.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:57:05.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:57:05.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:57:05.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:57:05.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:57:05.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:57:05.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:57:05.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
15:57:05.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
15:57:05.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:57:05.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:57:05.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
15:57:05.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
15:57:05.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:57:05.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:57:05.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:57:05.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
15:57:06.784 [Lua] PlayFabMirrorBase:_commit_internal 21
15:57:06.784 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:57:06.788 [Lua] generate_backend_stats 1100001054b34f1:1
15:57:06.810 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:57:06.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:57:06.822 [Lua] commit result success 21
15:57:09.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 44
15:57:09.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 44 30
15:57:09.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
15:57:09.744 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 44
15:57:10.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 44
15:57:10.403 [Save] Saving `save_data`
15:57:10.419 [Save] Save done
15:57:10.420 [Lua] min_height 91.160001754760742
15:57:10.428 [Lua] completed
15:57:10.428 [Lua] completed
15:57:10.428 [Lua] completed
15:57:10.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
15:57:10.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:10.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:57:10.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:57:10.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read,
15:57:10.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:10.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
15:57:10.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:57:10.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read,
15:57:10.970 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:10.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
15:57:10.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:57:11.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
15:57:11.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:11.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
15:57:11.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:57:11.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:57:11.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:11.181 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
15:57:11.181 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:57:15.058 [Lua] [IngameUI] menu view on_exit hero_view
15:57:15.063 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:57:15.063 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:57:16.466 [Lua] [IngameUI] menu view on_enter hero_view
15:57:16.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:57:16.478 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:57:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:57:16.486 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:57:19.182 [Save] Saving `save_data`
15:57:19.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read,
15:57:19.195 [Save] Save done
15:57:19.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:57:19.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:57:19.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2
15:57:25.295 [Lua] PlayFabMirrorBase:_commit_internal 22
15:57:25.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:57:25.299 [Lua] generate_backend_stats 1100001054b34f1:1
15:57:25.320 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:57:25.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:57:25.330 [Lua] commit result success 22
15:57:29.126 [Lua] [IngameUI] menu view on_exit hero_view
15:57:29.130 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:57:29.130 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:57:29.130 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read,
15:57:29.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:57:29.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:57:29.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2
15:57:39.403 [Lua] PlayFabMirrorBase:_commit_internal 23
15:57:39.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:57:39.409 [Lua] generate_backend_stats 1100001054b34f1:1
15:57:39.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:57:39.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:57:39.436 [Lua] commit result success 23
15:57:49.546 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:57:50.923 [Lua] [IngameUI] menu view on_enter hero_view
15:57:50.930 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:57:50.930 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:57:50.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read,
15:57:50.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:58:05.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
15:58:05.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:58:05.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:58:05.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1
15:58:18.239 [Lua] [IngameUI] menu view on_exit hero_view
15:58:18.244 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:58:18.244 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:58:22.561 [Lua] PlayFabMirrorBase:_commit_internal 24
15:58:22.561 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:22.567 [Lua] generate_backend_stats 1100001054b34f1:1
15:58:22.588 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:58:22.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:22.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45
15:58:22.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45
15:58:23.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45
15:58:23.020 [Lua] commit result success 24
15:58:29.833 [Lua] [IngameUI] menu view on_enter hero_view
15:58:29.845 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:58:29.845 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:58:29.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:58:29.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:58:33.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
15:58:33.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2
15:58:34.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:58:35.075 [Lua] [IngameUI] menu view on_exit hero_view
15:58:35.080 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:58:35.080 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:58:48.676 [Lua] [IngameUI] menu view on_enter hero_view
15:58:48.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:58:48.689 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:58:48.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
15:58:48.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:58:55.139 [Lua] PlayFabMirrorBase:_commit_internal 25
15:58:55.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:55.144 [Lua] generate_backend_stats 1100001054b34f1:1
15:58:55.166 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:58:55.166 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:55.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
15:58:55.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
15:58:55.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
15:58:55.626 [Lua] commit result success 25
15:58:59.244 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
15:58:59.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:58:59.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:58:59.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
15:59:01.260 [Lua] [IngameUI] menu view on_exit hero_view
15:59:01.265 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:59:01.265 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:59:20.328 [Lua] [IngameUI] menu view on_enter hero_view
15:59:20.334 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:59:20.334 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:59:20.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bardin_painting_wood_base_1, async-read,
15:59:20.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:59:20.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:59:20.730 [Lua] PlayFabMirrorBase:_commit_internal 26
15:59:20.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:59:20.736 [Lua] generate_backend_stats 1100001054b34f1:1
15:59:20.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47
15:59:20.760 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:59:20.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48
15:59:20.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 31
15:59:21.016 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
15:59:21.016 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47
15:59:21.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47
15:59:21.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48
15:59:21.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48
15:59:21.867 [Lua] commit result success 26
15:59:22.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
15:59:22.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:59:22.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
15:59:22.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bardin_painting_wood_base_1
15:59:25.152 [Lua] [IngameUI] menu view on_exit hero_view
15:59:25.156 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:59:25.156 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:59:42.190 [Lua] [IngameUI] menu view on_enter hero_view
15:59:42.196 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:59:42.196 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:59:42.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
15:59:42.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:59:46.283 [Lua] [IngameUI] menu view on_exit hero_view
15:59:46.287 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:59:46.287 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:59:47.585 [Lua] [IngameUI] menu view on_enter hero_view
15:59:47.591 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:59:47.591 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:59:47.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
15:59:47.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:59:49.003 [Lua] PlayFabMirrorBase:_commit_internal 27
15:59:49.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:59:49.009 [Lua] generate_backend_stats 1100001054b34f1:1
15:59:49.031 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:59:49.031 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:59:49.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49
15:59:49.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49
15:59:49.455 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49
15:59:49.461 [Lua] commit result success 27
15:59:54.132 [Lua] [IngameUI] menu view on_exit hero_view
15:59:54.137 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
15:59:54.137 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
15:59:55.384 [Lua] [IngameUI] menu view on_enter hero_view
15:59:55.390 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
15:59:55.390 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
15:59:55.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
15:59:55.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:00:15.029 [Lua] [IngameUI] menu view on_exit hero_view
16:00:15.035 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
16:00:15.035 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
16:00:24.631 [Lua] PlayFabMirrorBase:_commit_internal 28
16:00:24.631 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:00:24.637 [Lua] generate_backend_stats 1100001054b34f1:1
16:00:24.658 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:00:24.658 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:00:24.665 [Lua] commit result success 28
16:00:26.018 [Lua] [IngameUI] menu view on_enter start_game_view
16:00:26.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007f8470
16:00:26.021 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:00:26.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:00:26.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:00:26.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:00:26.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:00:27.277 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
16:00:27.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:00:27.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
16:00:27.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:00:27.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:00:28.259 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
16:00:28.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
16:00:28.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
16:00:32.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:00:32.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
16:00:32.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:00:32.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:00:32.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:00:33.000 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:00:33.000 [Lua] ............................................................................................................
16:00:33.000 [Lua] ............................................................................................................
16:00:33.000 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:00:33.000 [Lua] ............................................................................................................
16:00:33.000 [Lua] ............................................................................................................
16:00:33.000 [Lua] [Matchmaking] Cancelling matchmaking
16:00:33.000 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:00:33.020 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:00:33.020 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
16:00:33.020 [Lua] [Matchmaking] Filter: Free slots = 1
16:00:33.020 [Lua] [Matchmaking] Filter: Distance = close
16:00:33.020 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:00:33.020 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:00:33.020 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell
16:00:33.020 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
16:00:33.020 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:00:33.020 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:00:33.020 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:00:33.020 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:00:33.020 [Lua] Set lobby begin:
16:00:33.020 [Lua] Lobby data twitch_enabled = false
16:00:33.020 [Lua] Lobby data power_level = 835
16:00:33.021 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:00:33.021 [Lua] Lobby data difficulty_tweak = 0
16:00:33.021 [Lua] Lobby data host = 1100001054b34f1
16:00:33.021 [Lua] Lobby data time_of_search = 1605974433
16:00:33.021 [Lua] Lobby data game_mode = 3
16:00:33.021 [Lua] Lobby data is_private = false
16:00:33.021 [Lua] Lobby data match_started = true
16:00:33.021 [Lua] Lobby data mechanism = adventure
16:00:33.021 [Lua] Lobby data level_key = inn_level
16:00:33.021 [Lua] Lobby data player_slot_1 = 0:0
16:00:33.021 [Lua] Lobby data selected_level_key = inn_level
16:00:33.021 [Lua] Lobby data difficulty = normal
16:00:33.021 [Lua] Lobby data quick_game = false
16:00:33.021 [Lua] Lobby data weave_name = false
16:00:33.021 [Lua] Lobby data matchmaking = searching
16:00:33.021 [Lua] Lobby data player_slot_4 = 0:0
16:00:33.021 [Lua] Lobby data num_players = 1
16:00:33.021 [Lua] Lobby data player_slot_5 = 0:0
16:00:33.021 [Lua] Lobby data player_slot_2 = 0:0
16:00:33.021 [Lua] Lobby data country_code = IT
16:00:33.021 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:00:33.021 [Lua] Lobby data eac_authorized = true
16:00:33.021 [Lua] Set lobby end.
16:00:33.021 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
16:00:33.021 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:00:33.022 [Lua] [ChatManager][1]System: Starting search
16:00:33.022 [Lua] [ChatManager][1]System: The Screaming Bell
16:00:33.022 [Lua] [ChatManager][1]System: Legend
16:00:33.103 [Lua] [IngameUI] menu view on_exit start_game_view
16:00:33.103 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:00:33.104 [Save] Saving `save_data`
16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:00:33.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007f8470
16:00:33.118 [Save] Save done
16:00:33.303 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6
16:00:33.304 [Lua]
16:00:33.304 [Lua] [twitch_enabled] = false (string)
16:00:33.304 [Lua] [power_level] = 835 (string)
16:00:33.304 [Lua] [id] = 186000001901123 (string)
16:00:33.304 [Lua] [num_players] = 3 (string)
16:00:33.304 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.304 [Lua] [host] = 11000010a20780f (string)
16:00:33.304 [Lua] [game_mode] = 2 (string)
16:00:33.304 [Lua] [is_private] = false (string)
16:00:33.304 [Lua] [current_level_key] = inn_level (string)
16:00:33.304 [Lua] [name] = Lobby 186000001901123 (string)
16:00:33.304 [Lua] [level_key] = bell (string)
16:00:33.304 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.304 [Lua] [difficulty] = hardest (string)
16:00:33.304 [Lua] [match_started] = true (string)
16:00:33.304 [Lua] [selected_level_key] = bell (string)
16:00:33.304 [Lua] [weave_name] = false (string)
16:00:33.304 [Lua] [quick_game] = false (string)
16:00:33.304 [Lua] [country_code] = IT (string)
16:00:33.304 [Lua] [matchmaking] = true (string)
16:00:33.304 [Lua] [mechanism] = adventure (string)
16:00:33.304 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.304 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.304 [Lua] [player_slot_5] = 1100001051d0efb:1 (string)
16:00:33.304 [Lua] [player_slot_2] = 11000011920ebd2:1 (string)
16:00:33.304 [Lua] [unique_server_name] = mattia23r (string)
16:00:33.304 [Lua] [player_slot_3] = 11000010a20780f:1 (string)
16:00:33.304 [Lua] [eac_authorized] = true (string)
16:00:33.304 [Lua]
16:00:33.305 [Lua] =======================Found valid lobby!
16:00:33.305 [Lua]
16:00:33.305 [Lua] [twitch_enabled] = false (string)
16:00:33.305 [Lua] [power_level] = 835 (string)
16:00:33.305 [Lua] [id] = 1860000018eb026 (string)
16:00:33.305 [Lua] [num_players] = 2 (string)
16:00:33.305 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.305 [Lua] [host] = 11000010301cd0f (string)
16:00:33.305 [Lua] [game_mode] = 2 (string)
16:00:33.305 [Lua] [is_private] = false (string)
16:00:33.305 [Lua] [level_key] = bell (string)
16:00:33.305 [Lua] [name] = Lobby 1860000018eb026 (string)
16:00:33.305 [Lua] [country_code] = FR (string)
16:00:33.305 [Lua] [difficulty] = hardest (string)
16:00:33.305 [Lua] [match_started] = true (string)
16:00:33.305 [Lua] [selected_level_key] = bell (string)
16:00:33.305 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.306 [Lua] [quick_game] = false (string)
16:00:33.306 [Lua] [unique_server_name] = TuriSs (string)
16:00:33.306 [Lua] [matchmaking] = true (string)
16:00:33.306 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.306 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.306 [Lua] [mechanism] = adventure (string)
16:00:33.306 [Lua] [player_slot_5] = 110000104975dec:1 (string)
16:00:33.306 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.306 [Lua] [weave_name] = false (string)
16:00:33.306 [Lua] [player_slot_3] = 11000010301cd0f:1 (string)
16:00:33.306 [Lua] [eac_authorized] = true (string)
16:00:33.306 [Lua]
16:00:33.306 [Lua] =======================Found valid lobby!
16:00:33.306 [Lua]
16:00:33.306 [Lua] [twitch_enabled] = false (string)
16:00:33.306 [Lua] [power_level] = 835 (string)
16:00:33.306 [Lua] [id] = 186000001907da3 (string)
16:00:33.306 [Lua] [num_players] = 1 (string)
16:00:33.306 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.306 [Lua] [host] = 110000101e3c787 (string)
16:00:33.306 [Lua] [time_of_search] = 1605974237 (string)
16:00:33.306 [Lua] [game_mode] = 2 (string)
16:00:33.306 [Lua] [is_private] = false (string)
16:00:33.306 [Lua] [level_key] = bell (string)
16:00:33.306 [Lua] [name] = Lobby 186000001907da3 (string)
16:00:33.306 [Lua] [country_code] = DE (string)
16:00:33.306 [Lua] [difficulty] = hardest (string)
16:00:33.306 [Lua] [match_started] = true (string)
16:00:33.306 [Lua] [selected_level_key] = bell (string)
16:00:33.306 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.306 [Lua] [quick_game] = true (string)
16:00:33.306 [Lua] [unique_server_name] = FindingFritz (string)
16:00:33.306 [Lua] [matchmaking] = true (string)
16:00:33.306 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.306 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.306 [Lua] [mechanism] = adventure (string)
16:00:33.306 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.306 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.306 [Lua] [weave_name] = false (string)
16:00:33.306 [Lua] [player_slot_3] = 110000101e3c787:1 (string)
16:00:33.306 [Lua] [eac_authorized] = true (string)
16:00:33.306 [Lua]
16:00:33.306 [Lua] =======================Found valid lobby!
16:00:33.307 [Lua]
16:00:33.307 [Lua] [twitch_enabled] = false (string)
16:00:33.307 [Lua] [power_level] = 835 (string)
16:00:33.307 [Lua] [id] = 18600000190184a (string)
16:00:33.307 [Lua] [num_players] = 3 (string)
16:00:33.307 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.307 [Lua] [host] = 110000102616bc1 (string)
16:00:33.307 [Lua] [game_mode] = 2 (string)
16:00:33.307 [Lua] [is_private] = false (string)
16:00:33.307 [Lua] [current_level_key] = inn_level (string)
16:00:33.307 [Lua] [name] = Lobby 18600000190184a (string)
16:00:33.307 [Lua] [level_key] = bell (string)
16:00:33.307 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.307 [Lua] [difficulty] = hardest (string)
16:00:33.307 [Lua] [match_started] = true (string)
16:00:33.307 [Lua] [selected_level_key] = bell (string)
16:00:33.307 [Lua] [weave_name] = false (string)
16:00:33.307 [Lua] [quick_game] = true (string)
16:00:33.307 [Lua] [country_code] = CZ (string)
16:00:33.307 [Lua] [matchmaking] = true (string)
16:00:33.307 [Lua] [mechanism] = adventure (string)
16:00:33.307 [Lua] [player_slot_4] = 1100001088ba664:1 (string)
16:00:33.307 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.307 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.307 [Lua] [player_slot_2] = 110000109ae600b:1 (string)
16:00:33.307 [Lua] [unique_server_name] = Amatorium! (string)
16:00:33.307 [Lua] [player_slot_3] = 110000102616bc1:1 (string)
16:00:33.307 [Lua] [eac_authorized] = true (string)
16:00:33.307 [Lua]
16:00:33.307 [Lua] =======================Found valid lobby!
16:00:33.308 [Lua]
16:00:33.308 [Lua] [twitch_enabled] = false (string)
16:00:33.308 [Lua] [power_level] = 835 (string)
16:00:33.308 [Lua] [id] = 186000001908385 (string)
16:00:33.308 [Lua] [num_players] = 1 (string)
16:00:33.308 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.308 [Lua] [host] = 110000101c64ce8 (string)
16:00:33.308 [Lua] [time_of_search] = 1605973969 (string)
16:00:33.308 [Lua] [game_mode] = 2 (string)
16:00:33.308 [Lua] [is_private] = false (string)
16:00:33.308 [Lua] [level_key] = bell (string)
16:00:33.308 [Lua] [name] = Lobby 186000001908385 (string)
16:00:33.308 [Lua] [country_code] = GB (string)
16:00:33.308 [Lua] [difficulty] = hardest (string)
16:00:33.308 [Lua] [match_started] = true (string)
16:00:33.308 [Lua] [selected_level_key] = bell (string)
16:00:33.308 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.308 [Lua] [quick_game] = false (string)
16:00:33.308 [Lua] [unique_server_name] = Mighty Phred (string)
16:00:33.308 [Lua] [matchmaking] = true (string)
16:00:33.308 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.308 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.308 [Lua] [mechanism] = adventure (string)
16:00:33.308 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.308 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.308 [Lua] [weave_name] = false (string)
16:00:33.308 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
16:00:33.308 [Lua] [eac_authorized] = true (string)
16:00:33.308 [Lua]
16:00:33.308 [Lua] =======================Found valid lobby!
16:00:33.309 [Lua]
16:00:33.309 [Lua] [twitch_enabled] = false (string)
16:00:33.309 [Lua] [power_level] = 834 (string)
16:00:33.309 [Lua] [id] = 1860000018fc5d3 (string)
16:00:33.309 [Lua] [num_players] = 2 (string)
16:00:33.309 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.309 [Lua] [host] = 110000102a5a8fe (string)
16:00:33.309 [Lua] [game_mode] = 2 (string)
16:00:33.309 [Lua] [is_private] = false (string)
16:00:33.309 [Lua] [level_key] = bell (string)
16:00:33.309 [Lua] [name] = Lobby 1860000018fc5d3 (string)
16:00:33.309 [Lua] [country_code] = SE (string)
16:00:33.309 [Lua] [difficulty] = hardest (string)
16:00:33.309 [Lua] [match_started] = true (string)
16:00:33.309 [Lua] [selected_level_key] = bell (string)
16:00:33.309 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.309 [Lua] [quick_game] = true (string)
16:00:33.309 [Lua] [unique_server_name] = ó €¡ó €¡ó €¡ó €¡Dhagoon☠(string)
16:00:33.309 [Lua] [matchmaking] = true (string)
16:00:33.309 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.309 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.309 [Lua] [mechanism] = adventure (string)
16:00:33.309 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.309 [Lua] [player_slot_2] = 11000010af9a486:1 (string)
16:00:33.309 [Lua] [weave_name] = false (string)
16:00:33.309 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string)
16:00:33.309 [Lua] [eac_authorized] = true (string)
16:00:33.309 [Lua]
16:00:33.309 [Lua] =======================Found valid lobby!
16:00:33.309 [Lua]
16:00:33.309 [Lua] [1] = bell (string)
16:00:33.309 [Lua]
16:00:33.309 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Lobby hosted by ó €¡ó €¡ó €¡ó €¡Dhagoon☠discarded due to 'hero is unavailable'
16:00:33.310 [Lua] [Matchmaking] Changing distance filter from close to far
16:00:33.310 [Lua] [Matchmaking] Filter: Free slots = 1
16:00:33.310 [Lua] [Matchmaking] Filter: Distance = far
16:00:33.310 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:00:33.310 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:00:33.310 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell
16:00:33.310 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
16:00:33.310 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:00:33.310 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:00:33.310 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:00:33.310 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:00:33.310 [Lua] [ChatManager][1]System: Increased search range
16:00:33.310 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:00:33.605 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7
16:00:33.606 [Lua]
16:00:33.606 [Lua] [twitch_enabled] = false (string)
16:00:33.606 [Lua] [power_level] = 835 (string)
16:00:33.606 [Lua] [id] = 186000001901123 (string)
16:00:33.606 [Lua] [num_players] = 3 (string)
16:00:33.606 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.606 [Lua] [host] = 11000010a20780f (string)
16:00:33.606 [Lua] [game_mode] = 2 (string)
16:00:33.606 [Lua] [is_private] = false (string)
16:00:33.606 [Lua] [current_level_key] = inn_level (string)
16:00:33.606 [Lua] [name] = Lobby 186000001901123 (string)
16:00:33.606 [Lua] [level_key] = bell (string)
16:00:33.606 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.606 [Lua] [difficulty] = hardest (string)
16:00:33.606 [Lua] [match_started] = true (string)
16:00:33.606 [Lua] [selected_level_key] = bell (string)
16:00:33.606 [Lua] [weave_name] = false (string)
16:00:33.606 [Lua] [quick_game] = false (string)
16:00:33.606 [Lua] [country_code] = IT (string)
16:00:33.606 [Lua] [matchmaking] = true (string)
16:00:33.606 [Lua] [mechanism] = adventure (string)
16:00:33.606 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.606 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.606 [Lua] [player_slot_5] = 1100001051d0efb:1 (string)
16:00:33.606 [Lua] [player_slot_2] = 11000011920ebd2:1 (string)
16:00:33.606 [Lua] [unique_server_name] = mattia23r (string)
16:00:33.606 [Lua] [player_slot_3] = 11000010a20780f:1 (string)
16:00:33.606 [Lua] [eac_authorized] = true (string)
16:00:33.606 [Lua]
16:00:33.606 [Lua] =======================Found valid lobby!
16:00:33.607 [Lua]
16:00:33.607 [Lua] [twitch_enabled] = false (string)
16:00:33.607 [Lua] [power_level] = 835 (string)
16:00:33.607 [Lua] [id] = 1860000018eb026 (string)
16:00:33.607 [Lua] [num_players] = 2 (string)
16:00:33.607 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.607 [Lua] [host] = 11000010301cd0f (string)
16:00:33.607 [Lua] [game_mode] = 2 (string)
16:00:33.607 [Lua] [is_private] = false (string)
16:00:33.607 [Lua] [level_key] = bell (string)
16:00:33.607 [Lua] [name] = Lobby 1860000018eb026 (string)
16:00:33.607 [Lua] [country_code] = FR (string)
16:00:33.607 [Lua] [difficulty] = hardest (string)
16:00:33.607 [Lua] [match_started] = true (string)
16:00:33.607 [Lua] [selected_level_key] = bell (string)
16:00:33.607 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.607 [Lua] [quick_game] = false (string)
16:00:33.607 [Lua] [unique_server_name] = TuriSs (string)
16:00:33.607 [Lua] [matchmaking] = true (string)
16:00:33.607 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.607 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.607 [Lua] [mechanism] = adventure (string)
16:00:33.607 [Lua] [player_slot_5] = 110000104975dec:1 (string)
16:00:33.607 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.607 [Lua] [weave_name] = false (string)
16:00:33.607 [Lua] [player_slot_3] = 11000010301cd0f:1 (string)
16:00:33.607 [Lua] [eac_authorized] = true (string)
16:00:33.607 [Lua]
16:00:33.607 [Lua] =======================Found valid lobby!
16:00:33.608 [Lua]
16:00:33.608 [Lua] [twitch_enabled] = false (string)
16:00:33.608 [Lua] [power_level] = 835 (string)
16:00:33.608 [Lua] [id] = 186000001907da3 (string)
16:00:33.608 [Lua] [num_players] = 1 (string)
16:00:33.608 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.608 [Lua] [host] = 110000101e3c787 (string)
16:00:33.608 [Lua] [time_of_search] = 1605974237 (string)
16:00:33.608 [Lua] [game_mode] = 2 (string)
16:00:33.608 [Lua] [is_private] = false (string)
16:00:33.608 [Lua] [level_key] = bell (string)
16:00:33.608 [Lua] [name] = Lobby 186000001907da3 (string)
16:00:33.608 [Lua] [country_code] = DE (string)
16:00:33.608 [Lua] [difficulty] = hardest (string)
16:00:33.608 [Lua] [match_started] = true (string)
16:00:33.608 [Lua] [selected_level_key] = bell (string)
16:00:33.608 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.608 [Lua] [quick_game] = true (string)
16:00:33.608 [Lua] [unique_server_name] = FindingFritz (string)
16:00:33.608 [Lua] [matchmaking] = true (string)
16:00:33.608 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.608 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.608 [Lua] [mechanism] = adventure (string)
16:00:33.608 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.608 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.608 [Lua] [weave_name] = false (string)
16:00:33.608 [Lua] [player_slot_3] = 110000101e3c787:1 (string)
16:00:33.608 [Lua] [eac_authorized] = true (string)
16:00:33.608 [Lua]
16:00:33.608 [Lua] =======================Found valid lobby!
16:00:33.609 [Lua]
16:00:33.609 [Lua] [twitch_enabled] = false (string)
16:00:33.609 [Lua] [power_level] = 835 (string)
16:00:33.609 [Lua] [id] = 18600000190184a (string)
16:00:33.609 [Lua] [num_players] = 3 (string)
16:00:33.609 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.609 [Lua] [host] = 110000102616bc1 (string)
16:00:33.609 [Lua] [game_mode] = 2 (string)
16:00:33.609 [Lua] [is_private] = false (string)
16:00:33.609 [Lua] [current_level_key] = inn_level (string)
16:00:33.609 [Lua] [name] = Lobby 18600000190184a (string)
16:00:33.609 [Lua] [level_key] = bell (string)
16:00:33.609 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.609 [Lua] [difficulty] = hardest (string)
16:00:33.609 [Lua] [match_started] = true (string)
16:00:33.609 [Lua] [selected_level_key] = bell (string)
16:00:33.609 [Lua] [weave_name] = false (string)
16:00:33.609 [Lua] [quick_game] = true (string)
16:00:33.609 [Lua] [country_code] = CZ (string)
16:00:33.609 [Lua] [matchmaking] = true (string)
16:00:33.609 [Lua] [mechanism] = adventure (string)
16:00:33.609 [Lua] [player_slot_4] = 1100001088ba664:1 (string)
16:00:33.609 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.609 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.609 [Lua] [player_slot_2] = 110000109ae600b:1 (string)
16:00:33.609 [Lua] [unique_server_name] = Amatorium! (string)
16:00:33.609 [Lua] [player_slot_3] = 110000102616bc1:1 (string)
16:00:33.609 [Lua] [eac_authorized] = true (string)
16:00:33.609 [Lua]
16:00:33.609 [Lua] =======================Found valid lobby!
16:00:33.610 [Lua]
16:00:33.610 [Lua] [twitch_enabled] = false (string)
16:00:33.610 [Lua] [power_level] = 835 (string)
16:00:33.610 [Lua] [id] = 186000001908385 (string)
16:00:33.610 [Lua] [num_players] = 1 (string)
16:00:33.610 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.610 [Lua] [host] = 110000101c64ce8 (string)
16:00:33.610 [Lua] [time_of_search] = 1605973969 (string)
16:00:33.610 [Lua] [game_mode] = 2 (string)
16:00:33.610 [Lua] [is_private] = false (string)
16:00:33.610 [Lua] [level_key] = bell (string)
16:00:33.610 [Lua] [name] = Lobby 186000001908385 (string)
16:00:33.610 [Lua] [country_code] = GB (string)
16:00:33.610 [Lua] [difficulty] = hardest (string)
16:00:33.610 [Lua] [match_started] = true (string)
16:00:33.610 [Lua] [selected_level_key] = bell (string)
16:00:33.610 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.610 [Lua] [quick_game] = false (string)
16:00:33.610 [Lua] [unique_server_name] = Mighty Phred (string)
16:00:33.610 [Lua] [matchmaking] = true (string)
16:00:33.610 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.610 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.610 [Lua] [mechanism] = adventure (string)
16:00:33.610 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.610 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.610 [Lua] [weave_name] = false (string)
16:00:33.610 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
16:00:33.610 [Lua] [eac_authorized] = true (string)
16:00:33.610 [Lua]
16:00:33.610 [Lua] =======================Found valid lobby!
16:00:33.611 [Lua]
16:00:33.611 [Lua] [twitch_enabled] = false (string)
16:00:33.611 [Lua] [power_level] = 834 (string)
16:00:33.611 [Lua] [id] = 1860000018fc5d3 (string)
16:00:33.611 [Lua] [num_players] = 2 (string)
16:00:33.611 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.611 [Lua] [host] = 110000102a5a8fe (string)
16:00:33.611 [Lua] [game_mode] = 2 (string)
16:00:33.611 [Lua] [is_private] = false (string)
16:00:33.611 [Lua] [level_key] = bell (string)
16:00:33.611 [Lua] [name] = Lobby 1860000018fc5d3 (string)
16:00:33.611 [Lua] [country_code] = SE (string)
16:00:33.611 [Lua] [difficulty] = hardest (string)
16:00:33.611 [Lua] [match_started] = true (string)
16:00:33.611 [Lua] [selected_level_key] = bell (string)
16:00:33.611 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.611 [Lua] [quick_game] = true (string)
16:00:33.611 [Lua] [unique_server_name] = ó €¡ó €¡ó €¡ó €¡Dhagoon☠(string)
16:00:33.611 [Lua] [matchmaking] = true (string)
16:00:33.611 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.611 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.611 [Lua] [mechanism] = adventure (string)
16:00:33.611 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.611 [Lua] [player_slot_2] = 11000010af9a486:1 (string)
16:00:33.611 [Lua] [weave_name] = false (string)
16:00:33.611 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string)
16:00:33.611 [Lua] [eac_authorized] = true (string)
16:00:33.611 [Lua]
16:00:33.611 [Lua] =======================Found valid lobby!
16:00:33.612 [Lua]
16:00:33.612 [Lua] [twitch_enabled] = false (string)
16:00:33.612 [Lua] [power_level] = 835 (string)
16:00:33.612 [Lua] [id] = 1860000019086f2 (string)
16:00:33.612 [Lua] [num_players] = 1 (string)
16:00:33.612 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.612 [Lua] [host] = 110000103b9248c (string)
16:00:33.612 [Lua] [time_of_search] = 1605974003 (string)
16:00:33.612 [Lua] [game_mode] = 2 (string)
16:00:33.612 [Lua] [is_private] = false (string)
16:00:33.612 [Lua] [level_key] = bell (string)
16:00:33.612 [Lua] [name] = Lobby 1860000019086f2 (string)
16:00:33.612 [Lua] [country_code] = UA (string)
16:00:33.612 [Lua] [difficulty] = hardest (string)
16:00:33.612 [Lua] [match_started] = true (string)
16:00:33.612 [Lua] [selected_level_key] = bell (string)
16:00:33.612 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.612 [Lua] [quick_game] = true (string)
16:00:33.612 [Lua] [unique_server_name] = SkullTakeR (string)
16:00:33.612 [Lua] [matchmaking] = true (string)
16:00:33.612 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.612 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.612 [Lua] [mechanism] = adventure (string)
16:00:33.612 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.612 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.612 [Lua] [weave_name] = false (string)
16:00:33.612 [Lua] [player_slot_3] = 110000103b9248c:1 (string)
16:00:33.612 [Lua] [eac_authorized] = true (string)
16:00:33.612 [Lua]
16:00:33.612 [Lua] =======================Found valid lobby!
16:00:33.612 [Lua]
16:00:33.612 [Lua] [1] = bell (string)
16:00:33.612 [Lua]
16:00:33.612 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable'
16:00:33.612 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Lobby hosted by ó €¡ó €¡ó €¡ó €¡Dhagoon☠discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Lobby hosted by SkullTakeR discarded due to 'hero is unavailable'
16:00:33.613 [Lua] [Matchmaking] Changing distance filter from far to world
16:00:33.613 [Lua] [Matchmaking] Filter: Free slots = 1
16:00:33.613 [Lua] [Matchmaking] Filter: Distance = world
16:00:33.613 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
16:00:33.613 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2
16:00:33.613 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell
16:00:33.613 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f
16:00:33.613 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:00:33.613 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure
16:00:33.613 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
16:00:33.613 [Lua] [Matchmaking] Near Filter: power_level, value=835
16:00:33.613 [Lua] [ChatManager][1]System: Increased search range
16:00:33.613 [Lua] ===========LobbyFinder:refresh() _refresing=false
16:00:33.900 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14
16:00:33.901 [Lua]
16:00:33.901 [Lua] [twitch_enabled] = false (string)
16:00:33.901 [Lua] [power_level] = 835 (string)
16:00:33.901 [Lua] [id] = 186000001901123 (string)
16:00:33.901 [Lua] [num_players] = 3 (string)
16:00:33.901 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.901 [Lua] [host] = 11000010a20780f (string)
16:00:33.901 [Lua] [game_mode] = 2 (string)
16:00:33.901 [Lua] [is_private] = false (string)
16:00:33.901 [Lua] [current_level_key] = inn_level (string)
16:00:33.901 [Lua] [name] = Lobby 186000001901123 (string)
16:00:33.901 [Lua] [level_key] = bell (string)
16:00:33.901 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.901 [Lua] [difficulty] = hardest (string)
16:00:33.901 [Lua] [match_started] = true (string)
16:00:33.901 [Lua] [selected_level_key] = bell (string)
16:00:33.901 [Lua] [weave_name] = false (string)
16:00:33.901 [Lua] [quick_game] = false (string)
16:00:33.901 [Lua] [country_code] = IT (string)
16:00:33.901 [Lua] [matchmaking] = true (string)
16:00:33.901 [Lua] [mechanism] = adventure (string)
16:00:33.901 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.901 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.901 [Lua] [player_slot_5] = 1100001051d0efb:1 (string)
16:00:33.901 [Lua] [player_slot_2] = 11000011920ebd2:1 (string)
16:00:33.901 [Lua] [unique_server_name] = mattia23r (string)
16:00:33.901 [Lua] [player_slot_3] = 11000010a20780f:1 (string)
16:00:33.901 [Lua] [eac_authorized] = true (string)
16:00:33.901 [Lua]
16:00:33.901 [Lua] =======================Found valid lobby!
16:00:33.902 [Lua]
16:00:33.902 [Lua] [twitch_enabled] = false (string)
16:00:33.902 [Lua] [power_level] = 835 (string)
16:00:33.902 [Lua] [id] = 1860000018eb026 (string)
16:00:33.902 [Lua] [num_players] = 2 (string)
16:00:33.902 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.902 [Lua] [host] = 11000010301cd0f (string)
16:00:33.902 [Lua] [game_mode] = 2 (string)
16:00:33.902 [Lua] [is_private] = false (string)
16:00:33.902 [Lua] [level_key] = bell (string)
16:00:33.902 [Lua] [name] = Lobby 1860000018eb026 (string)
16:00:33.902 [Lua] [country_code] = FR (string)
16:00:33.902 [Lua] [difficulty] = hardest (string)
16:00:33.902 [Lua] [match_started] = true (string)
16:00:33.902 [Lua] [selected_level_key] = bell (string)
16:00:33.902 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.902 [Lua] [quick_game] = false (string)
16:00:33.902 [Lua] [unique_server_name] = TuriSs (string)
16:00:33.902 [Lua] [matchmaking] = true (string)
16:00:33.902 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.902 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.902 [Lua] [mechanism] = adventure (string)
16:00:33.902 [Lua] [player_slot_5] = 110000104975dec:1 (string)
16:00:33.902 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.902 [Lua] [weave_name] = false (string)
16:00:33.902 [Lua] [player_slot_3] = 11000010301cd0f:1 (string)
16:00:33.902 [Lua] [eac_authorized] = true (string)
16:00:33.902 [Lua]
16:00:33.902 [Lua] =======================Found valid lobby!
16:00:33.903 [Lua]
16:00:33.903 [Lua] [twitch_enabled] = false (string)
16:00:33.903 [Lua] [power_level] = 835 (string)
16:00:33.903 [Lua] [id] = 186000001907da3 (string)
16:00:33.903 [Lua] [num_players] = 1 (string)
16:00:33.903 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.903 [Lua] [host] = 110000101e3c787 (string)
16:00:33.903 [Lua] [time_of_search] = 1605974237 (string)
16:00:33.903 [Lua] [game_mode] = 2 (string)
16:00:33.903 [Lua] [is_private] = false (string)
16:00:33.903 [Lua] [level_key] = bell (string)
16:00:33.903 [Lua] [name] = Lobby 186000001907da3 (string)
16:00:33.903 [Lua] [country_code] = DE (string)
16:00:33.903 [Lua] [difficulty] = hardest (string)
16:00:33.903 [Lua] [match_started] = true (string)
16:00:33.903 [Lua] [selected_level_key] = bell (string)
16:00:33.903 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.903 [Lua] [quick_game] = true (string)
16:00:33.903 [Lua] [unique_server_name] = FindingFritz (string)
16:00:33.903 [Lua] [matchmaking] = true (string)
16:00:33.903 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.903 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.903 [Lua] [mechanism] = adventure (string)
16:00:33.903 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.903 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.903 [Lua] [weave_name] = false (string)
16:00:33.903 [Lua] [player_slot_3] = 110000101e3c787:1 (string)
16:00:33.903 [Lua] [eac_authorized] = true (string)
16:00:33.903 [Lua]
16:00:33.903 [Lua] =======================Found valid lobby!
16:00:33.903 [Lua]
16:00:33.903 [Lua] [twitch_enabled] = false (string)
16:00:33.903 [Lua] [power_level] = 835 (string)
16:00:33.903 [Lua] [id] = 18600000190184a (string)
16:00:33.903 [Lua] [num_players] = 3 (string)
16:00:33.903 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.903 [Lua] [host] = 110000102616bc1 (string)
16:00:33.903 [Lua] [game_mode] = 2 (string)
16:00:33.903 [Lua] [is_private] = false (string)
16:00:33.903 [Lua] [current_level_key] = inn_level (string)
16:00:33.903 [Lua] [name] = Lobby 18600000190184a (string)
16:00:33.903 [Lua] [level_key] = bell (string)
16:00:33.903 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.903 [Lua] [difficulty] = hardest (string)
16:00:33.903 [Lua] [match_started] = true (string)
16:00:33.903 [Lua] [selected_level_key] = bell (string)
16:00:33.903 [Lua] [weave_name] = false (string)
16:00:33.903 [Lua] [quick_game] = true (string)
16:00:33.903 [Lua] [country_code] = CZ (string)
16:00:33.903 [Lua] [matchmaking] = true (string)
16:00:33.903 [Lua] [mechanism] = adventure (string)
16:00:33.903 [Lua] [player_slot_4] = 1100001088ba664:1 (string)
16:00:33.903 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.903 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.903 [Lua] [player_slot_2] = 110000109ae600b:1 (string)
16:00:33.903 [Lua] [unique_server_name] = Amatorium! (string)
16:00:33.903 [Lua] [player_slot_3] = 110000102616bc1:1 (string)
16:00:33.903 [Lua] [eac_authorized] = true (string)
16:00:33.903 [Lua]
16:00:33.903 [Lua] =======================Found valid lobby!
16:00:33.904 [Lua]
16:00:33.904 [Lua] [twitch_enabled] = false (string)
16:00:33.904 [Lua] [power_level] = 835 (string)
16:00:33.904 [Lua] [id] = 186000001908385 (string)
16:00:33.904 [Lua] [num_players] = 1 (string)
16:00:33.904 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.904 [Lua] [host] = 110000101c64ce8 (string)
16:00:33.904 [Lua] [time_of_search] = 1605973969 (string)
16:00:33.904 [Lua] [game_mode] = 2 (string)
16:00:33.904 [Lua] [is_private] = false (string)
16:00:33.904 [Lua] [level_key] = bell (string)
16:00:33.904 [Lua] [name] = Lobby 186000001908385 (string)
16:00:33.904 [Lua] [country_code] = GB (string)
16:00:33.904 [Lua] [difficulty] = hardest (string)
16:00:33.904 [Lua] [match_started] = true (string)
16:00:33.904 [Lua] [selected_level_key] = bell (string)
16:00:33.904 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.904 [Lua] [quick_game] = false (string)
16:00:33.904 [Lua] [unique_server_name] = Mighty Phred (string)
16:00:33.904 [Lua] [matchmaking] = true (string)
16:00:33.904 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.904 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.904 [Lua] [mechanism] = adventure (string)
16:00:33.904 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.904 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.904 [Lua] [weave_name] = false (string)
16:00:33.904 [Lua] [player_slot_3] = 110000101c64ce8:1 (string)
16:00:33.904 [Lua] [eac_authorized] = true (string)
16:00:33.904 [Lua]
16:00:33.904 [Lua] =======================Found valid lobby!
16:00:33.905 [Lua]
16:00:33.905 [Lua] [twitch_enabled] = false (string)
16:00:33.905 [Lua] [power_level] = 834 (string)
16:00:33.905 [Lua] [id] = 1860000018fc5d3 (string)
16:00:33.905 [Lua] [num_players] = 2 (string)
16:00:33.905 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.905 [Lua] [host] = 110000102a5a8fe (string)
16:00:33.905 [Lua] [game_mode] = 2 (string)
16:00:33.905 [Lua] [is_private] = false (string)
16:00:33.905 [Lua] [level_key] = bell (string)
16:00:33.905 [Lua] [name] = Lobby 1860000018fc5d3 (string)
16:00:33.905 [Lua] [country_code] = SE (string)
16:00:33.905 [Lua] [difficulty] = hardest (string)
16:00:33.905 [Lua] [match_started] = true (string)
16:00:33.905 [Lua] [selected_level_key] = bell (string)
16:00:33.905 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.905 [Lua] [quick_game] = true (string)
16:00:33.905 [Lua] [unique_server_name] = ó €¡ó €¡ó €¡ó €¡Dhagoon☠(string)
16:00:33.905 [Lua] [matchmaking] = true (string)
16:00:33.905 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.905 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.905 [Lua] [mechanism] = adventure (string)
16:00:33.905 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.905 [Lua] [player_slot_2] = 11000010af9a486:1 (string)
16:00:33.905 [Lua] [weave_name] = false (string)
16:00:33.905 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string)
16:00:33.905 [Lua] [eac_authorized] = true (string)
16:00:33.905 [Lua]
16:00:33.905 [Lua] =======================Found valid lobby!
16:00:33.905 [Lua]
16:00:33.905 [Lua] [twitch_enabled] = false (string)
16:00:33.905 [Lua] [power_level] = 835 (string)
16:00:33.905 [Lua] [id] = 1860000019086f2 (string)
16:00:33.905 [Lua] [num_players] = 1 (string)
16:00:33.905 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.905 [Lua] [host] = 110000103b9248c (string)
16:00:33.905 [Lua] [time_of_search] = 1605974003 (string)
16:00:33.905 [Lua] [game_mode] = 2 (string)
16:00:33.905 [Lua] [is_private] = false (string)
16:00:33.905 [Lua] [level_key] = bell (string)
16:00:33.905 [Lua] [name] = Lobby 1860000019086f2 (string)
16:00:33.905 [Lua] [country_code] = UA (string)
16:00:33.905 [Lua] [difficulty] = hardest (string)
16:00:33.905 [Lua] [match_started] = true (string)
16:00:33.905 [Lua] [selected_level_key] = bell (string)
16:00:33.905 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.905 [Lua] [quick_game] = true (string)
16:00:33.905 [Lua] [unique_server_name] = SkullTakeR (string)
16:00:33.905 [Lua] [matchmaking] = true (string)
16:00:33.905 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.905 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.905 [Lua] [mechanism] = adventure (string)
16:00:33.905 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.905 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.905 [Lua] [weave_name] = false (string)
16:00:33.905 [Lua] [player_slot_3] = 110000103b9248c:1 (string)
16:00:33.905 [Lua] [eac_authorized] = true (string)
16:00:33.905 [Lua]
16:00:33.905 [Lua] =======================Found valid lobby!
16:00:33.906 [Lua]
16:00:33.906 [Lua] [twitch_enabled] = false (string)
16:00:33.906 [Lua] [power_level] = 835 (string)
16:00:33.906 [Lua] [id] = 18600000174a1cc (string)
16:00:33.906 [Lua] [num_players] = 1 (string)
16:00:33.906 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.906 [Lua] [host] = 11000010968a0ef (string)
16:00:33.906 [Lua] [time_of_search] = 1605974314 (string)
16:00:33.906 [Lua] [game_mode] = 2 (string)
16:00:33.906 [Lua] [is_private] = false (string)
16:00:33.906 [Lua] [level_key] = bell (string)
16:00:33.906 [Lua] [name] = Lobby 18600000174a1cc (string)
16:00:33.906 [Lua] [country_code] = US (string)
16:00:33.906 [Lua] [difficulty] = hardest (string)
16:00:33.906 [Lua] [match_started] = true (string)
16:00:33.906 [Lua] [selected_level_key] = bell (string)
16:00:33.906 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.906 [Lua] [quick_game] = false (string)
16:00:33.906 [Lua] [unique_server_name] = Ersteer (string)
16:00:33.906 [Lua] [matchmaking] = true (string)
16:00:33.906 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.906 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.906 [Lua] [mechanism] = adventure (string)
16:00:33.906 [Lua] [player_slot_5] = 11000010968a0ef:1 (string)
16:00:33.906 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.906 [Lua] [weave_name] = false (string)
16:00:33.906 [Lua] [player_slot_3] = 0:0 (string)
16:00:33.906 [Lua] [eac_authorized] = true (string)
16:00:33.906 [Lua]
16:00:33.906 [Lua] =======================Found valid lobby!
16:00:33.907 [Lua]
16:00:33.907 [Lua] [twitch_enabled] = false (string)
16:00:33.907 [Lua] [power_level] = 835 (string)
16:00:33.907 [Lua] [id] = 1860000018a58fc (string)
16:00:33.907 [Lua] [num_players] = 2 (string)
16:00:33.907 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.907 [Lua] [host] = 110000108066ac9 (string)
16:00:33.907 [Lua] [game_mode] = 2 (string)
16:00:33.907 [Lua] [is_private] = false (string)
16:00:33.907 [Lua] [level_key] = bell (string)
16:00:33.907 [Lua] [name] = Lobby 1860000018a58fc (string)
16:00:33.907 [Lua] [country_code] = US (string)
16:00:33.907 [Lua] [difficulty] = hardest (string)
16:00:33.907 [Lua] [match_started] = true (string)
16:00:33.907 [Lua] [selected_level_key] = bell (string)
16:00:33.907 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.907 [Lua] [quick_game] = true (string)
16:00:33.907 [Lua] [unique_server_name] = Theacreator (string)
16:00:33.907 [Lua] [matchmaking] = true (string)
16:00:33.907 [Lua] [player_slot_1] = 110000108066ac9:1 (string)
16:00:33.907 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.907 [Lua] [mechanism] = adventure (string)
16:00:33.907 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.907 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.907 [Lua] [weave_name] = false (string)
16:00:33.907 [Lua] [player_slot_3] = 11000010684381f:1 (string)
16:00:33.907 [Lua] [eac_authorized] = true (string)
16:00:33.907 [Lua]
16:00:33.907 [Lua] =======================Found valid lobby!
16:00:33.907 [Lua]
16:00:33.907 [Lua] [twitch_enabled] = false (string)
16:00:33.907 [Lua] [power_level] = 835 (string)
16:00:33.907 [Lua] [id] = 1860000018bb9da (string)
16:00:33.907 [Lua] [num_players] = 1 (string)
16:00:33.907 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.907 [Lua] [host] = 1100001198907fe (string)
16:00:33.907 [Lua] [time_of_search] = 1605973942 (string)
16:00:33.907 [Lua] [game_mode] = 2 (string)
16:00:33.907 [Lua] [is_private] = false (string)
16:00:33.907 [Lua] [level_key] = bell (string)
16:00:33.907 [Lua] [name] = Lobby 1860000018bb9da (string)
16:00:33.907 [Lua] [country_code] = VN (string)
16:00:33.907 [Lua] [difficulty] = hardest (string)
16:00:33.907 [Lua] [match_started] = true (string)
16:00:33.907 [Lua] [selected_level_key] = bell (string)
16:00:33.907 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.907 [Lua] [quick_game] = false (string)
16:00:33.907 [Lua] [unique_server_name] = Shuang Er (string)
16:00:33.907 [Lua] [matchmaking] = true (string)
16:00:33.907 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.907 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.907 [Lua] [mechanism] = adventure (string)
16:00:33.907 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.907 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.907 [Lua] [weave_name] = false (string)
16:00:33.907 [Lua] [player_slot_3] = 1100001198907fe:1 (string)
16:00:33.907 [Lua] [eac_authorized] = true (string)
16:00:33.907 [Lua]
16:00:33.907 [Lua] =======================Found valid lobby!
16:00:33.908 [Lua]
16:00:33.908 [Lua] [twitch_enabled] = false (string)
16:00:33.908 [Lua] [power_level] = 835 (string)
16:00:33.908 [Lua] [id] = 1860000018e47f2 (string)
16:00:33.908 [Lua] [num_players] = 2 (string)
16:00:33.908 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.908 [Lua] [host] = 110000107747e9c (string)
16:00:33.908 [Lua] [game_mode] = 2 (string)
16:00:33.908 [Lua] [is_private] = false (string)
16:00:33.908 [Lua] [level_key] = bell (string)
16:00:33.908 [Lua] [name] = Lobby 1860000018e47f2 (string)
16:00:33.908 [Lua] [country_code] = TH (string)
16:00:33.908 [Lua] [difficulty] = hardest (string)
16:00:33.908 [Lua] [match_started] = true (string)
16:00:33.908 [Lua] [selected_level_key] = bell (string)
16:00:33.908 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.908 [Lua] [quick_game] = true (string)
16:00:33.908 [Lua] [unique_server_name] = John Cabooooooom !!! (string)
16:00:33.908 [Lua] [matchmaking] = true (string)
16:00:33.908 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.908 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.909 [Lua] [mechanism] = adventure (string)
16:00:33.909 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.909 [Lua] [player_slot_2] = 110000103574309:1 (string)
16:00:33.909 [Lua] [weave_name] = false (string)
16:00:33.909 [Lua] [player_slot_3] = 110000107747e9c:1 (string)
16:00:33.909 [Lua] [eac_authorized] = true (string)
16:00:33.909 [Lua]
16:00:33.909 [Lua] =======================Found valid lobby!
16:00:33.909 [Lua]
16:00:33.909 [Lua] [twitch_enabled] = false (string)
16:00:33.909 [Lua] [power_level] = 835 (string)
16:00:33.909 [Lua] [id] = 1860000018fb1e6 (string)
16:00:33.909 [Lua] [num_players] = 2 (string)
16:00:33.909 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.909 [Lua] [host] = 11000010f5faf99 (string)
16:00:33.909 [Lua] [game_mode] = 2 (string)
16:00:33.909 [Lua] [is_private] = false (string)
16:00:33.909 [Lua] [level_key] = bell (string)
16:00:33.909 [Lua] [name] = Lobby 1860000018fb1e6 (string)
16:00:33.909 [Lua] [country_code] = TR (string)
16:00:33.909 [Lua] [difficulty] = hardest (string)
16:00:33.909 [Lua] [match_started] = true (string)
16:00:33.909 [Lua] [selected_level_key] = bell (string)
16:00:33.909 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.909 [Lua] [quick_game] = false (string)
16:00:33.909 [Lua] [unique_server_name] = Doddy (string)
16:00:33.909 [Lua] [matchmaking] = true (string)
16:00:33.909 [Lua] [player_slot_1] = 0:0 (string)
16:00:33.909 [Lua] [player_slot_4] = 11000010f5faf99:1 (string)
16:00:33.909 [Lua] [mechanism] = adventure (string)
16:00:33.909 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.909 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.909 [Lua] [weave_name] = false (string)
16:00:33.909 [Lua] [player_slot_3] = 110000102d36c3c:1 (string)
16:00:33.909 [Lua] [eac_authorized] = true (string)
16:00:33.909 [Lua]
16:00:33.909 [Lua] =======================Found valid lobby!
16:00:33.910 [Lua]
16:00:33.910 [Lua] [twitch_enabled] = false (string)
16:00:33.910 [Lua] [power_level] = 835 (string)
16:00:33.910 [Lua] [id] = 186000001874ce4 (string)
16:00:33.910 [Lua] [num_players] = 2 (string)
16:00:33.910 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.910 [Lua] [host] = 11000010b1568d2 (string)
16:00:33.910 [Lua] [game_mode] = 2 (string)
16:00:33.910 [Lua] [is_private] = false (string)
16:00:33.910 [Lua] [level_key] = bell (string)
16:00:33.910 [Lua] [name] = Lobby 186000001874ce4 (string)
16:00:33.910 [Lua] [country_code] = IN (string)
16:00:33.910 [Lua] [difficulty] = hardest (string)
16:00:33.910 [Lua] [match_started] = true (string)
16:00:33.910 [Lua] [selected_level_key] = bell (string)
16:00:33.910 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.910 [Lua] [quick_game] = false (string)
16:00:33.910 [Lua] [unique_server_name] = DaDoc who ♥'s Games (string)
16:00:33.910 [Lua] [matchmaking] = true (string)
16:00:33.910 [Lua] [player_slot_1] = 11000010715c58f:1 (string)
16:00:33.910 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.910 [Lua] [mechanism] = adventure (string)
16:00:33.910 [Lua] [player_slot_5] = 0:0 (string)
16:00:33.910 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.910 [Lua] [weave_name] = false (string)
16:00:33.910 [Lua] [player_slot_3] = 11000010b1568d2:1 (string)
16:00:33.910 [Lua] [eac_authorized] = true (string)
16:00:33.910 [Lua]
16:00:33.910 [Lua] =======================Found valid lobby!
16:00:33.911 [Lua]
16:00:33.911 [Lua] [twitch_enabled] = false (string)
16:00:33.911 [Lua] [power_level] = 835 (string)
16:00:33.911 [Lua] [id] = 1860000018fa716 (string)
16:00:33.911 [Lua] [num_players] = 3 (string)
16:00:33.911 [Lua] [difficulty_tweak] = 0 (string)
16:00:33.911 [Lua] [host] = 110000108269712 (string)
16:00:33.911 [Lua] [game_mode] = 2 (string)
16:00:33.911 [Lua] [is_private] = false (string)
16:00:33.911 [Lua] [level_key] = bell (string)
16:00:33.911 [Lua] [name] = Lobby 1860000018fa716 (string)
16:00:33.911 [Lua] [country_code] = CN (string)
16:00:33.911 [Lua] [difficulty] = hardest (string)
16:00:33.911 [Lua] [match_started] = true (string)
16:00:33.911 [Lua] [selected_level_key] = bell (string)
16:00:33.911 [Lua] [network_hash] = 69df5b7711ae7e1f (string)
16:00:33.911 [Lua] [quick_game] = true (string)
16:00:33.911 [Lua] [unique_server_name] = MrM (string)
16:00:33.911 [Lua] [matchmaking] = true (string)
16:00:33.911 [Lua] [player_slot_1] = 110000114a068af:1 (string)
16:00:33.911 [Lua] [player_slot_4] = 0:0 (string)
16:00:33.911 [Lua] [mechanism] = adventure (string)
16:00:33.911 [Lua] [player_slot_5] = 11000010899a334:1 (string)
16:00:33.911 [Lua] [player_slot_2] = 0:0 (string)
16:00:33.911 [Lua] [weave_name] = false (string)
16:00:33.911 [Lua] [player_slot_3] = 110000108269712:1 (string)
16:00:33.911 [Lua] [eac_authorized] = true (string)
16:00:33.911 [Lua]
16:00:33.911 [Lua] =======================Found valid lobby!
16:00:33.911 [Lua]
16:00:33.911 [Lua] [1] = bell (string)
16:00:33.911 [Lua]
16:00:33.911 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable'
16:00:33.911 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable'
16:00:33.911 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable'
16:00:33.911 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by ó €¡ó €¡ó €¡ó €¡Dhagoon☠discarded due to 'hero is unavailable'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by SkullTakeR discarded due to 'hero is unavailable'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Ersteer discarded due to 'secondary lobby before reaching max distance'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Theacreator discarded due to 'hero is unavailable'
16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Shuang Er discarded due to 'hero is unavailable'
16:00:33.913 [Lua] [Matchmaking] Lobby hosted by John Cabooooooom !!! discarded due to 'hero is unavailable'
16:00:33.913 [Lua] [Matchmaking] Lobby hosted by Doddy discarded due to 'hero is unavailable'
16:00:33.913 [Lua] [Matchmaking] Lobby hosted by DaDoc who ♥'s Games discarded due to 'hero is unavailable'
16:00:33.913 [Lua] [Matchmaking] Lobby hosted by MrM discarded due to 'hero is unavailable'
16:00:33.913 [Lua] [ChatManager][1]System: Cannot find any matching games...
16:00:33.913 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
16:00:33.913 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:00:33.916 [Lua] Set lobby begin:
16:00:33.916 [Lua] Lobby data twitch_enabled = false
16:00:33.916 [Lua] Lobby data power_level = 835
16:00:33.916 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:00:33.916 [Lua] Lobby data difficulty_tweak = 0
16:00:33.916 [Lua] Lobby data host = 1100001054b34f1
16:00:33.916 [Lua] Lobby data time_of_search = 1605974433
16:00:33.916 [Lua] Lobby data game_mode = 3
16:00:33.916 [Lua] Lobby data is_private = false
16:00:33.916 [Lua] Lobby data match_started = true
16:00:33.916 [Lua] Lobby data mechanism = adventure
16:00:33.916 [Lua] Lobby data level_key = inn_level
16:00:33.916 [Lua] Lobby data player_slot_1 = 0:0
16:00:33.916 [Lua] Lobby data selected_level_key = inn_level
16:00:33.916 [Lua] Lobby data difficulty = hardest
16:00:33.916 [Lua] Lobby data quick_game = false
16:00:33.916 [Lua] Lobby data weave_name = false
16:00:33.916 [Lua] Lobby data matchmaking = searching
16:00:33.916 [Lua] Lobby data player_slot_4 = 0:0
16:00:33.916 [Lua] Lobby data num_players = 1
16:00:33.916 [Lua] Lobby data player_slot_5 = 0:0
16:00:33.916 [Lua] Lobby data player_slot_2 = 0:0
16:00:33.916 [Lua] Lobby data country_code = IT
16:00:33.917 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:00:33.917 [Lua] Lobby data eac_authorized = true
16:00:33.917 [Lua] Set lobby end.
16:00:33.917 [Lua] [PartyManager] Leader is set to 1100001054b34f1
16:00:33.917 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
16:00:33.917 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
16:00:33.917 [Lua] Set lobby begin:
16:00:33.917 [Lua] Lobby data twitch_enabled = false
16:00:33.917 [Lua] Lobby data power_level = 835
16:00:33.917 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:00:33.917 [Lua] Lobby data difficulty_tweak = 0
16:00:33.917 [Lua] Lobby data host = 1100001054b34f1
16:00:33.917 [Lua] Lobby data time_of_search = 1605974433
16:00:33.917 [Lua] Lobby data game_mode = 2
16:00:33.917 [Lua] Lobby data is_private = false
16:00:33.917 [Lua] Lobby data match_started = true
16:00:33.917 [Lua] Lobby data mechanism = adventure
16:00:33.917 [Lua] Lobby data level_key = inn_level
16:00:33.917 [Lua] Lobby data player_slot_1 = 0:0
16:00:33.917 [Lua] Lobby data selected_level_key = bell
16:00:33.917 [Lua] Lobby data difficulty = hardest
16:00:33.917 [Lua] Lobby data quick_game = false
16:00:33.917 [Lua] Lobby data weave_name = false
16:00:33.917 [Lua] Lobby data matchmaking = true
16:00:33.917 [Lua] Lobby data player_slot_4 = 0:0
16:00:33.917 [Lua] Lobby data num_players = 1
16:00:33.917 [Lua] Lobby data player_slot_5 = 0:0
16:00:33.917 [Lua] Lobby data player_slot_2 = 0:0
16:00:33.918 [Lua] Lobby data country_code = IT
16:00:33.918 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:00:33.918 [Lua] Lobby data eac_authorized = true
16:00:33.918 [Lua] Set lobby end.
16:00:33.918 [Lua] Set lobby begin:
16:00:33.918 [Lua] Lobby data twitch_enabled = false
16:00:33.918 [Lua] Lobby data power_level = 835
16:00:33.918 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:00:33.918 [Lua] Lobby data difficulty_tweak = 0
16:00:33.918 [Lua] Lobby data host = 1100001054b34f1
16:00:33.918 [Lua] Lobby data time_of_search = 1605974433
16:00:33.918 [Lua] Lobby data game_mode = 2
16:00:33.918 [Lua] Lobby data is_private = false
16:00:33.918 [Lua] Lobby data match_started = true
16:00:33.918 [Lua] Lobby data mechanism = adventure
16:00:33.918 [Lua] Lobby data level_key = inn_level
16:00:33.918 [Lua] Lobby data player_slot_1 = 0:0
16:00:33.918 [Lua] Lobby data selected_level_key = bell
16:00:33.918 [Lua] Lobby data difficulty = hardest
16:00:33.918 [Lua] Lobby data quick_game = false
16:00:33.918 [Lua] Lobby data weave_name = false
16:00:33.918 [Lua] Lobby data matchmaking = true
16:00:33.918 [Lua] Lobby data player_slot_4 = 0:0
16:00:33.918 [Lua] Lobby data num_players = 1
16:00:33.918 [Lua] Lobby data player_slot_5 = 0:0
16:00:33.918 [Lua] Lobby data player_slot_2 = 0:0
16:00:33.918 [Lua] Lobby data country_code = IT
16:00:33.918 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:00:33.918 [Lua] Lobby data eac_authorized = true
16:00:33.918 [Lua] Set lobby end.
16:00:33.919 [Lua] [ChatManager][1]System: Starting hosted game...
16:00:33.930 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:00:33.930 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:00:39.253 [Lua] [IngameUI] menu view on_enter hero_view
16:00:39.262 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
16:00:39.262 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
16:00:39.278 [Lua] completed
16:00:39.278 [Lua] completed
16:00:39.278 [Lua] completed
16:00:41.497 [Lua] [IngameUI] menu view on_exit hero_view
16:00:41.503 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
16:00:41.503 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
16:00:42.276 [Lua] [IngameUI] menu view on_enter hero_view
16:00:42.283 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
16:00:42.283 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:00:42.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:00:42.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:00:42.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:00:42.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:00:42.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:00:42.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:00:42.724 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:00:42.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:42.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:00:42.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:42.858 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:00:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:00:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:00:42.864 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:00:42.864 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:00:42.887 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read,
16:00:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3
16:00:43.415 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3
16:00:43.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 50
16:00:43.435 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 50 32
16:00:43.661 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
16:00:43.661 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 50
16:00:44.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 50
16:00:44.504 [Save] Saving `save_data`
16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, LootItemUnitPreviewer1, async-read,
16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, LootItemUnitPreviewer2, async-read,
16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, LootItemUnitPreviewer2, async-read,
16:00:44.517 [Save] Save done
16:00:44.517 [Save] Saving `save_data`
16:00:44.533 [Save] Save done
16:00:44.533 [Save] Saving `save_data`
16:00:44.548 [Save] Save done
16:00:45.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
16:00:45.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
16:00:45.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
16:00:46.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
16:00:46.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
16:00:46.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
16:00:47.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
16:00:47.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
16:00:48.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, LootItemUnitPreviewer1
16:00:48.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, LootItemUnitPreviewer2
16:00:48.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, LootItemUnitPreviewer2
16:00:48.139 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot
16:00:49.234 [Lua] [IngameUI] menu view on_exit hero_view
16:00:49.240 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
16:00:49.240 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:00:49.903 [Lua] [IngameUI] menu view on_enter hero_view
16:00:49.911 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360
16:00:49.911 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:00:49.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:00:49.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:00:49.931 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:00:49.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:00:49.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:00:50.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:00:50.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:00:50.378 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.378 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
16:00:50.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
16:00:50.505 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:00:50.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:00:50.505 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:00:50.507 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:00:50.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:00:50.514 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:00:52.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 51
16:00:52.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 51 33
16:00:54.812 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
16:00:54.812 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 51
16:00:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 51
16:00:57.089 [Save] Saving `save_data`
16:00:57.102 [Save] Save done
16:00:57.102 [Save] Saving `save_data`
16:00:57.117 [Save] Save done
16:00:57.117 [Save] Saving `save_data`
16:00:57.131 [Save] Save done
16:00:57.131 [Save] Saving `save_data`
16:00:57.147 [Save] Save done
16:00:58.408 [Lua] [IngameUI] menu view on_exit hero_view
16:00:58.413 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360
16:00:58.413 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:00:58.413 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:01:12.504 [Lua] PlayFabMirrorBase:_commit_internal 29
16:01:12.504 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:01:12.510 [Lua] generate_backend_stats 1100001054b34f1:1
16:01:12.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52
16:01:12.533 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:01:12.548 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 34
16:01:12.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
16:01:12.778 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52
16:01:13.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52
16:01:13.236 [Lua] commit result success 29
16:01:58.299 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:01:58.300 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:01:58.300 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0
16:01:58.300 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 )
16:01:58.300 [Lua] Set lobby begin:
16:01:58.300 [Lua] Lobby data twitch_enabled = false
16:01:58.300 [Lua] Lobby data power_level = 835
16:01:58.300 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:01:58.300 [Lua] Lobby data difficulty_tweak = 0
16:01:58.300 [Lua] Lobby data host = 1100001054b34f1
16:01:58.300 [Lua] Lobby data time_of_search = 1605974433
16:01:58.300 [Lua] Lobby data game_mode = 2
16:01:58.300 [Lua] Lobby data is_private = false
16:01:58.300 [Lua] Lobby data match_started = true
16:01:58.300 [Lua] Lobby data mechanism = adventure
16:01:58.300 [Lua] Lobby data level_key = inn_level
16:01:58.300 [Lua] Lobby data player_slot_1 = 0:0
16:01:58.300 [Lua] Lobby data selected_level_key = bell
16:01:58.300 [Lua] Lobby data difficulty = hardest
16:01:58.300 [Lua] Lobby data quick_game = false
16:01:58.300 [Lua] Lobby data weave_name = false
16:01:58.300 [Lua] Lobby data matchmaking = true
16:01:58.300 [Lua] Lobby data player_slot_4 = 0:0
16:01:58.300 [Lua] Lobby data num_players = 1
16:01:58.300 [Lua] Lobby data player_slot_5 = 0:0
16:01:58.301 [Lua] Lobby data player_slot_2 = 0:0
16:01:58.301 [Lua] Lobby data country_code = IT
16:01:58.301 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:01:58.301 [Lua] Lobby data eac_authorized = true
16:01:58.301 [Lua] Set lobby end.
16:01:58.303 [Lua] Set lobby begin:
16:01:58.303 [Lua] Lobby data twitch_enabled = false
16:01:58.304 [Lua] Lobby data power_level = 835
16:01:58.304 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:01:58.304 [Lua] Lobby data difficulty_tweak = 0
16:01:58.304 [Lua] Lobby data host = 1100001054b34f1
16:01:58.304 [Lua] Lobby data time_of_search = 1605974433
16:01:58.304 [Lua] Lobby data game_mode = 2
16:01:58.304 [Lua] Lobby data is_private = false
16:01:58.304 [Lua] Lobby data match_started = true
16:01:58.304 [Lua] Lobby data mechanism = adventure
16:01:58.304 [Lua] Lobby data level_key = inn_level
16:01:58.304 [Lua] Lobby data player_slot_1 = 0:0
16:01:58.304 [Lua] Lobby data selected_level_key = bell
16:01:58.304 [Lua] Lobby data difficulty = hardest
16:01:58.304 [Lua] Lobby data quick_game = false
16:01:58.304 [Lua] Lobby data weave_name = false
16:01:58.304 [Lua] Lobby data matchmaking = true
16:01:58.304 [Lua] Lobby data player_slot_4 = 0:0
16:01:58.304 [Lua] Lobby data num_players = 1
16:01:58.304 [Lua] Lobby data player_slot_5 = 0:0
16:01:58.304 [Lua] Lobby data player_slot_2 = 0:0
16:01:58.304 [Lua] Lobby data country_code = IT
16:01:58.304 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:01:58.304 [Lua] Lobby data eac_authorized = true
16:01:58.304 [Lua] Set lobby end.
16:01:58.304 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame
16:01:58.304 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame
16:01:58.304 [Lua] Complete level triggered.
16:01:58.307 [Save] Saving `save_data`
16:01:58.307 [Lua] gm_event_end_conditions_met false false
16:01:58.307 [Lua] PlayFabMirrorBase:_commit_internal nil
16:01:58.307 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:01:58.312 [Lua] generate_backend_stats 1100001054b34f1:1
16:01:58.319 [Save] Save done
16:01:58.319 [Save] Saving `save_data`
16:01:58.333 [Save] Save done
16:01:58.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53
16:01:58.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:01:58.337 [Save] Saving `save_data`
16:01:58.337 [Lua] TRANSITION nil nil bell
16:01:58.337 [Lua] Transition type "bell", is server: true
16:01:58.337 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:01:58.337 [Lua] [GameNetworkManager] Leaving game...
16:01:58.337 [Lua] [GameNetworkManager] Shutting down game session host.
16:01:58.337 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:01:58.337 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:01:58.337 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=291.09
16:01:58.348 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:01:58.348 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 35
16:01:58.350 [Save] Save done
16:01:58.563 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
16:01:58.563 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53
16:01:59.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53
16:01:59.027 [Lua] commit result success 30
16:01:59.762 [Lua] Set lobby begin:
16:01:59.762 [Lua] Lobby data twitch_enabled = false
16:01:59.762 [Lua] Lobby data power_level = 0
16:01:59.762 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:01:59.762 [Lua] Lobby data difficulty_tweak = 0
16:01:59.762 [Lua] Lobby data host = 1100001054b34f1
16:01:59.762 [Lua] Lobby data time_of_search = 1605974433
16:01:59.762 [Lua] Lobby data game_mode = 2
16:01:59.762 [Lua] Lobby data is_private = false
16:01:59.762 [Lua] Lobby data match_started = true
16:01:59.762 [Lua] Lobby data mechanism = adventure
16:01:59.762 [Lua] Lobby data level_key = inn_level
16:01:59.762 [Lua] Lobby data player_slot_1 = 0:0
16:01:59.762 [Lua] Lobby data selected_level_key = bell
16:01:59.762 [Lua] Lobby data difficulty = hardest
16:01:59.762 [Lua] Lobby data quick_game = false
16:01:59.762 [Lua] Lobby data weave_name = false
16:01:59.762 [Lua] Lobby data matchmaking = true
16:01:59.762 [Lua] Lobby data player_slot_4 = 0:0
16:01:59.762 [Lua] Lobby data num_players = 1
16:01:59.762 [Lua] Lobby data player_slot_5 = 0:0
16:01:59.762 [Lua] Lobby data player_slot_2 = 0:0
16:01:59.762 [Lua] Lobby data country_code = IT
16:01:59.762 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:01:59.762 [Lua] Lobby data eac_authorized = true
16:01:59.762 [Lua] Set lobby end.
16:02:00.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:02:00.402 [Lua] [Managers] Calling function on all managers:
16:02:00.403 [Lua] Clearing all global lookup lists
16:02:00.403 [Lua] [IngamePlayerListUI] - Destroy
16:02:00.403 [Lua] [GamePadEquipmentUI] - Destroy
16:02:00.403 [Lua] [EquipmentUI] - Destroy
16:02:00.403 [Lua] [GamePadAbilityUI] - Destroy
16:02:00.403 [Lua] [AbilityUI] - Destroy
16:02:00.404 [Lua] [IngameUI] destroy
16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2
16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2
16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1
16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3
16:02:00.473 [Lua] [Managers] Destroying manager group:
16:02:00.478 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:02:00.581 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:02:00.581 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame
16:02:00.581 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading
16:02:00.581 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 bell 0
16:02:00.581 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:02:00.581 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 1100001054b34f1 "WhereIsBaoDur"
<>
16:02:00.582 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: bell<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: bell"
[2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "bell"; environment_variation_id = 0; level_seed = 913235; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011327ED0
[3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame
[5] self = table: 000000000B79D330; application_shutdown = nil; unit_spawner = table: 000000000CAD0D30; world = [World]; unit_storage = table: 000000000B594690; units = table: 000000000F02AAA0; matchmaking_loading_context = nil
[6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit"
[7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000B79D330
[8] self = table: 00000000024D4620; dt = 0.012836969457566738; t = 2999.7330813006847; new_state = table: 0000000002A73480
[9] self = table: 0000000000097080; real_world_dt = 0.012836969457566738; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012836969457566738; t = 2999.7330813006847
[10] dt = 0.012836969457566738
[2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1";
[4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 000000000DB13D30; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "bell"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 000000000CA87050;
[5] world_name = "level_world"; entity_system_bag = table: 000000000C2AFE90; network_server = table: 0000000000A9B2F0; entity_system = table: 00000000006C8460; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 000000000CAC0190; statistics_db = table: 0000000002381FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 289.30129618458449; input_manager = table: 000000000FB82E10; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A51270; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA87050; world = [World]; dt = 0.012836969457566738; peer_id = "1100001054b34f1"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 291.08835112582892; _lobby_host = table: 0000000001286800; level_transition_handler = table: 000000000356D750; dice_keeper = table: 000000000CAD0B80; _quit_game = false;
[6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330;
[7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000A8DCE30;
<>
<>
16:02:00.582 [Lua] [Matchmaking] unregister rpcs
16:02:00.582 [Lua] ############### UNLOADING PACKAGES ###############
16:02:00.582 [Lua] [Managers] Calling function on all managers:
16:02:00.582 [Lua] [Managers] Destroying manager group:
16:02:00.582 [Lua] [Gamestate] Enter state StateLoading
16:02:00.584 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:02:00.584 [Lua] [Matchmaking] register rpcs
16:02:00.584 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:02:00.584 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:02:00.584 [Lua] registering RPCs
16:02:00.584 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:02:00.585 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:02:00.585 [Lua] Set lobby begin:
16:02:00.585 [Lua] Lobby data twitch_enabled = false
16:02:00.585 [Lua] Lobby data power_level = 0
16:02:00.585 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:00.585 [Lua] Lobby data difficulty_tweak = 0
16:02:00.585 [Lua] Lobby data host = 1100001054b34f1
16:02:00.585 [Lua] Lobby data time_of_search = 1605974433
16:02:00.585 [Lua] Lobby data game_mode = 2
16:02:00.585 [Lua] Lobby data is_private = false
16:02:00.585 [Lua] Lobby data match_started = true
16:02:00.585 [Lua] Lobby data mechanism = adventure
16:02:00.585 [Lua] Lobby data level_key = bell
16:02:00.585 [Lua] Lobby data player_slot_1 = 0:0
16:02:00.585 [Lua] Lobby data selected_level_key = bell
16:02:00.585 [Lua] Lobby data difficulty = hardest
16:02:00.585 [Lua] Lobby data quick_game = false
16:02:00.585 [Lua] Lobby data weave_name = false
16:02:00.585 [Lua] Lobby data matchmaking = true
16:02:00.585 [Lua] Lobby data player_slot_4 = 0:0
16:02:00.585 [Lua] Lobby data num_players = 1
16:02:00.585 [Lua] Lobby data player_slot_5 = 0:0
16:02:00.585 [Lua] Lobby data player_slot_2 = 0:0
16:02:00.585 [Lua] Lobby data country_code = IT
16:02:00.585 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:00.585 [Lua] Lobby data eac_authorized = true
16:02:00.585 [Lua] Set lobby end.
16:02:00.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:02:00.591 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
16:02:00.591 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[0]
16:02:00.591 [Lua] [LevelTransitionHandler] load_level bell 0
16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:02:00.705 [Umbra] Unload tome
16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
16:02:00.705 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read,
16:02:00.705 [Lua] [LevelTransitionHandler] Loading level: "bell"
16:02:00.705 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta"
16:02:00.705 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
16:02:00.706 [Lua] [StateLoading] got rpc_load_level 63 bell
16:02:00.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
16:02:00.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
16:02:00.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
16:02:00.964 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
16:02:01.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
16:02:01.048 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
16:02:01.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
16:02:09.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
16:02:09.236 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
16:02:09.254 [Lua] [LevelTransitionHandler] Level load completed!
16:02:09.254 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 913235 - use_random_directors: true - overriden_conflict: nil
16:02:09.279 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:02:09.279 [Lua] checking dlc's against conflict directors
16:02:09.279 [Lua] number of factions to include 3
16:02:09.279 [Lua] number of factions added 3
16:02:09.279 [Lua] --- --- ---
16:02:09.279 [Lua] Starting... difficulty 'hardest'
16:02:09.279 [Lua] These are the starting conflict directors:
16:02:09.279 [Lua] chaos
16:02:09.279 [Lua] skaven
16:02:09.279 [Lua] default
16:02:09.279 [Lua] --- --- ---
16:02:09.279 [Lua]
16:02:09.279 [Lua] DONE! Found the following directors:
16:02:09.279 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer chaos_berzerker chaos_raider skaven_loot_rat
16:02:09.279 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_vortex_sorcerer=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_loot_rat=true,
}
16:02:09.279 [Lua] load_startup_enemy_packages: --------------
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_spawn
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_troll
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_rat_ogre
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_stormfiend
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] beastmen_minotaur
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_plague_sorcerer
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_corruptor_sorcerer
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_gutter_runner
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_pack_master
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_poison_wind_globadier
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_ratling_gunner
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_warpfire_thrower
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_vortex_sorcerer
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] beastmen_standard_bearer
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_vortex
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] critter_rat
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] critter_pig
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_storm_vermin
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_warrior
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_clan_rat_with_shield
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_clan_rat
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_storm_vermin_with_shield
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_slave
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_fanatic
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_marauder
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_marauder_with_shield
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_plague_monk
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_berzerker
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] chaos_raider
16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:02:09.279 [Lua] skaven_loot_rat
16:02:09.283 [Lua] ### Sending rpc_level_loaded
16:02:09.283 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 63
16:02:09.283 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded
16:02:09.299 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading
16:02:09.299 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages
16:02:09.316 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages
16:02:09.316 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame
16:02:09.317 [Lua] ### Sending rpc_level_loaded
16:02:09.317 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 63
16:02:09.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:02:09.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:02:09.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:02:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:02:09.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:02:09.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:02:10.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:02:10.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:02:10.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:02:11.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:02:11.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:02:11.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:02:12.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:02:12.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:02:12.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:02:12.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:02:12.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:02:12.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:02:13.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:02:13.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:02:13.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:02:13.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:02:13.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:02:13.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:02:13.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:02:13.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:02:13.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:02:14.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:02:14.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:02:14.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:02:14.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:02:14.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:02:14.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:02:15.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:02:15.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:02:15.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:02:15.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:02:15.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:02:15.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:02:16.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:02:16.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:02:16.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:02:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:02:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:02:17.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:02:17.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:02:17.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:02:17.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:02:17.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:02:17.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:02:17.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:02:17.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:02:17.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:02:17.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:02:18.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:02:18.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:02:18.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:02:18.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:02:18.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:02:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:02:19.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:02:19.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:02:19.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:02:19.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:02:19.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:02:19.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:02:20.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:02:20.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:02:20.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:02:20.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:02:20.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:02:20.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:02:21.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:02:21.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:02:21.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:02:21.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:02:21.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:02:21.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:02:22.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:02:22.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:02:22.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:02:22.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:02:22.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:02:22.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:02:23.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:02:23.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:02:23.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:02:23.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:02:23.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:02:23.310 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
16:02:23.310 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:02:23.310 [Lua] Starting async level spawning of levels/honduras/bell/world
16:02:23.311 [Umbra] Init version: 3.4.15 :: 16 threads
16:02:23.721 [Lua] Async level spawning done
16:02:23.721 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:02:24.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:02:24.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:02:24.704 [Lua] [Matchmaking] unregister rpcs
16:02:24.704 [Lua] Set lobby begin:
16:02:24.704 [Lua] Lobby data twitch_enabled = false
16:02:24.704 [Lua] Lobby data power_level = 0
16:02:24.704 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:24.704 [Lua] Lobby data difficulty_tweak = 0
16:02:24.704 [Lua] Lobby data host = 1100001054b34f1
16:02:24.704 [Lua] Lobby data time_of_search = 1605974433
16:02:24.704 [Lua] Lobby data game_mode = 2
16:02:24.704 [Lua] Lobby data is_private = false
16:02:24.704 [Lua] Lobby data match_started = true
16:02:24.704 [Lua] Lobby data mechanism = adventure
16:02:24.704 [Lua] Lobby data level_key = bell
16:02:24.704 [Lua] Lobby data player_slot_1 = 0:0
16:02:24.704 [Lua] Lobby data selected_level_key = bell
16:02:24.704 [Lua] Lobby data difficulty = hardest
16:02:24.704 [Lua] Lobby data quick_game = false
16:02:24.704 [Lua] Lobby data weave_name = false
16:02:24.704 [Lua] Lobby data matchmaking = true
16:02:24.704 [Lua] Lobby data player_slot_4 = 0:0
16:02:24.704 [Lua] Lobby data num_players = 1
16:02:24.704 [Lua] Lobby data player_slot_5 = 0:0
16:02:24.704 [Lua] Lobby data player_slot_2 = 0:0
16:02:24.704 [Lua] Lobby data country_code = IT
16:02:24.704 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:24.704 [Lua] Lobby data eac_authorized = true
16:02:24.704 [Lua] Set lobby end.
16:02:24.704 [Lua] [Managers] Destroying manager group:
16:02:24.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
16:02:24.705 [Lua] [Gamestate] Enter StateIngame HOST
16:02:24.705 [Lua] [Managers] Calling function on all managers:
16:02:24.705 [Lua] <>level = bell<>
16:02:24.705 [Lua] Set lobby begin:
16:02:24.705 [Lua] Lobby data twitch_enabled = false
16:02:24.706 [Lua] Lobby data power_level = 0
16:02:24.706 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:24.706 [Lua] Lobby data difficulty_tweak = 0
16:02:24.706 [Lua] Lobby data host = 1100001054b34f1
16:02:24.706 [Lua] Lobby data time_of_search = 1605974433
16:02:24.706 [Lua] Lobby data game_mode = 2
16:02:24.706 [Lua] Lobby data is_private = false
16:02:24.706 [Lua] Lobby data match_started = true
16:02:24.706 [Lua] Lobby data mechanism = adventure
16:02:24.706 [Lua] Lobby data level_key = bell
16:02:24.706 [Lua] Lobby data player_slot_1 = 0:0
16:02:24.706 [Lua] Lobby data selected_level_key = bell
16:02:24.706 [Lua] Lobby data difficulty = hardest
16:02:24.706 [Lua] Lobby data quick_game = false
16:02:24.706 [Lua] Lobby data weave_name = false
16:02:24.706 [Lua] Lobby data matchmaking = true
16:02:24.706 [Lua] Lobby data player_slot_4 = 0:0
16:02:24.706 [Lua] Lobby data num_players = 1
16:02:24.706 [Lua] Lobby data player_slot_5 = 0:0
16:02:24.706 [Lua] Lobby data player_slot_2 = 0:0
16:02:24.706 [Lua] Lobby data country_code = IT
16:02:24.706 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:24.706 [Lua] Lobby data eac_authorized = true
16:02:24.706 [Lua] Set lobby end.
16:02:24.706 [Lua] [StateIngame] Server ingame
16:02:24.710 [Lua] Set lobby begin:
16:02:24.710 [Lua] Lobby data twitch_enabled = false
16:02:24.710 [Lua] Lobby data power_level = 0
16:02:24.710 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:24.710 [Lua] Lobby data difficulty_tweak = 0
16:02:24.710 [Lua] Lobby data host = 1100001054b34f1
16:02:24.710 [Lua] Lobby data time_of_search = 1605974433
16:02:24.710 [Lua] Lobby data game_mode = 2
16:02:24.710 [Lua] Lobby data is_private = false
16:02:24.710 [Lua] Lobby data match_started = true
16:02:24.710 [Lua] Lobby data mechanism = adventure
16:02:24.710 [Lua] Lobby data level_key = bell
16:02:24.710 [Lua] Lobby data player_slot_1 = 0:0
16:02:24.710 [Lua] Lobby data selected_level_key = bell
16:02:24.710 [Lua] Lobby data difficulty = hardest
16:02:24.710 [Lua] Lobby data quick_game = false
16:02:24.710 [Lua] Lobby data weave_name = false
16:02:24.710 [Lua] Lobby data matchmaking = true
16:02:24.710 [Lua] Lobby data player_slot_4 = 0:0
16:02:24.710 [Lua] Lobby data num_players = 1
16:02:24.710 [Lua] Lobby data player_slot_5 = 0:0
16:02:24.710 [Lua] Lobby data player_slot_2 = 0:0
16:02:24.710 [Lua] Lobby data country_code = IT
16:02:24.711 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:24.711 [Lua] Lobby data eac_authorized = true
16:02:24.711 [Lua] Set lobby end.
16:02:24.711 [Lua] [Matchmaking] register rpcs
16:02:24.711 [Lua] GameNetworkManager:init... creating game session
16:02:24.711 [Lua] Host GameSession.make_game_session_host with session:
16:02:24.711 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:02:24.711 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1
16:02:24.711 [Lua] [GameNetworkManager] self.is_server = true
16:02:24.711 [Network] Setting artificial MTU limit to 65536
16:02:24.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 54
16:02:24.711 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
16:02:24.723 [Lua] Switching ConflictSettings: to: default
16:02:24.723 [Lua] pacing=default
16:02:24.723 [Lua] roaming=nil
16:02:24.723 [Lua] specials=default
16:02:24.723 [Lua] debug_color=maroon
16:02:24.723 [Lua] contained_breeds=nil
16:02:24.723 [Lua] pack_spawning=default
16:02:24.723 [Lua] disabled=false
16:02:24.723 [Lua] factions=nil
16:02:24.723 [Lua] boss=default
16:02:24.723 [Lua] horde=default
16:02:24.723 [Lua] name=default
16:02:24.723 [Lua] intensity=default
16:02:24.723 [Lua] ---
16:02:24.723 [Lua] [LevelAnalysis] set_random_seed( 913235)
16:02:24.730 [Lua] [AIInterestPointSystem] Level Seed: 913235
16:02:24.730 [Lua]
16:02:24.730 [Lua] [entity_system_bag] = table
16:02:24.730 [Lua] [entity_system_bag] = metatable
16:02:24.730 [Lua] [startup_data] = table
16:02:24.730 [Lua] [entity_manager] = table
16:02:24.730 [Lua] [entity_manager] = metatable
16:02:24.730 [Lua] [unit_spawner] = table
16:02:24.730 [Lua] [unit_spawner] = metatable
16:02:24.730 [Lua] [unit_storage] = table
16:02:24.730 [Lua] [unit_storage] = metatable
16:02:24.730 [Lua] [dice_keeper] = table
16:02:24.730 [Lua] [dice_keeper] = metatable
16:02:24.730 [Lua] [is_server] = true (boolean)
16:02:24.730 [Lua] [world] = [World]
16:02:24.730 [Lua] [system_api] = table
16:02:24.730 [Lua] [entity_system] = table
16:02:24.730 [Lua] [entity_system] = metatable
16:02:24.730 [Lua] [network_lobby] = table
16:02:24.730 [Lua] [network_lobby] = metatable
16:02:24.730 [Lua] [profile_synchronizer] = table
16:02:24.730 [Lua] [profile_synchronizer] = metatable
16:02:24.730 [Lua] [level_transition_handler] = table
16:02:24.730 [Lua] [level_transition_handler] = metatable
16:02:24.730 [Lua] [num_local_human_players] = 1 (number)
16:02:24.730 [Lua] [statistics_db] = table
16:02:24.730 [Lua] [statistics_db] = metatable
16:02:24.730 [Lua] [network_server] = table
16:02:24.730 [Lua] [network_server] = metatable
16:02:24.731 [Lua] [input_manager] = table
16:02:24.731 [Lua] [input_manager] = metatable
16:02:24.731 [Lua] [network_clock] = table
16:02:24.731 [Lua] [network_clock] = metatable
16:02:24.731 [Lua] [network_transmit] = table
16:02:24.731 [Lua] [network_transmit] = metatable
16:02:24.731 [Lua] [free_flight_manager] = table
16:02:24.731 [Lua] [free_flight_manager] = metatable
16:02:24.731 [Lua] [network_manager] = table
16:02:24.731 [Lua] [network_manager] = metatable
16:02:24.731 [Lua] [network_event_delegate] = table
16:02:24.731 [Lua] [network_event_delegate] = metatable
16:02:24.731 [Lua]
16:02:24.731 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:02:24.731 [Lua] ignoring extension VersusInteractObjectiveExtension
16:02:24.731 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:02:24.731 [Lua] ignoring extension VersusSocketObjectiveExtension
16:02:24.731 [Lua] ignoring extension VersusTargetObjectiveExtension
16:02:24.731 [Lua] ignoring extension VersusMissionObjectiveExtension
16:02:24.733 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:02:24.752 [Lua] [AchievementManager] Achievements using the steam platform
16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event
16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event
16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event
16:02:24.833 [Lua] [StateIngame] Level seed: 913235
16:02:24.858 [Lua] [LevelAnalysis] set_random_seed( 913235)
16:02:24.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:02:24.862 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:02:24.863 [Lua] [IngameUI] init
16:02:24.877 [SteamVoipClient] select_out(1100001054b34f1, off)
16:02:24.881 [Lua] cb_razer_chroma_setup
16:02:24.911 [Lua] completed
16:02:24.912 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:02:24.913 [Lua] Set lobby begin:
16:02:24.913 [Lua] Lobby data twitch_enabled = false
16:02:24.913 [Lua] Lobby data power_level = 835
16:02:24.913 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:24.913 [Lua] Lobby data difficulty_tweak = 0
16:02:24.913 [Lua] Lobby data host = 1100001054b34f1
16:02:24.913 [Lua] Lobby data time_of_search = 1605974433
16:02:24.913 [Lua] Lobby data game_mode = 2
16:02:24.913 [Lua] Lobby data is_private = false
16:02:24.913 [Lua] Lobby data match_started = true
16:02:24.913 [Lua] Lobby data mechanism = adventure
16:02:24.913 [Lua] Lobby data level_key = bell
16:02:24.913 [Lua] Lobby data player_slot_1 = 0:0
16:02:24.913 [Lua] Lobby data selected_level_key = bell
16:02:24.914 [Lua] Lobby data difficulty = hardest
16:02:24.914 [Lua] Lobby data quick_game = false
16:02:24.914 [Lua] Lobby data weave_name = false
16:02:24.914 [Lua] Lobby data matchmaking = true
16:02:24.914 [Lua] Lobby data player_slot_4 = 0:0
16:02:24.914 [Lua] Lobby data num_players = 1
16:02:24.914 [Lua] Lobby data player_slot_5 = 0:0
16:02:24.914 [Lua] Lobby data player_slot_2 = 0:0
16:02:24.914 [Lua] Lobby data country_code = IT
16:02:24.914 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:24.914 [Lua] Lobby data eac_authorized = true
16:02:24.914 [Lua] Set lobby end.
16:02:24.915 [Lua] CurrentConflictSettings default
16:02:24.915 [Lua] [ConflictDirector] conflict_director is ai_ready
16:02:24.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:02:24.916 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:02:24.920 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:02:24.920 [Lua] Forming navigation groups in one frame
16:02:24.920 [Lua] Forming navigation groups
16:02:24.937 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
16:02:25.158 [Lua] NavigationGroupManager -> calulation time B: 0.22100000000000364
16:02:25.158 [Lua] number of nav groups: 219
16:02:25.161 [Lua] number of refined nav groups : 163
16:02:25.166 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725
16:02:25.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.413167482614515 Normalized coefficient: 1.0927507793826716
16:02:25.170 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.690748418495062 Normalized coefficient: 1.4732364268110911
16:02:25.174 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.762080033123496 Normalized coefficient: 1.4634717407345688
16:02:25.178 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2
16:02:25.181 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:02:25.181 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:02:25.183 [Lua] [LevelAnalysis] Generating boss paths for level: bell
16:02:25.183 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters.
16:02:25.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:02:25.183 [Lua] [LevelAnalysis]
16:02:25.183 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:02:25.183 [Lua] [LevelAnalysis]
16:02:25.183 [Lua] [LevelAnalysis] Terror events added:
16:02:25.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:02:25.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
16:02:25.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:02:25.183 [Lua] ----> using boss gizmo!
16:02:25.183 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -302.7 start-travel-dist: 312.7, end-travel-dist: 344.3 spawn_distance 0.0
16:02:25.183 [Lua] Adding main path event: Vector3Box(-66, -204, -34.272) boss_event_chaos_spawn 45 table: 00000000088A44F0
16:02:25.183 [Lua] NORMAL PATROL MAIN PATH 423.11685180664063
16:02:25.183 [Lua] [waypoints] = table
16:02:25.183 [Lua] [astar_points] = table
16:02:25.183 [Lua] [travel_dist] = 423.1168501265347 (number)
16:02:25.183 [Lua] [one_directional] = false (boolean)
16:02:25.183 [Lua] [id] = boss_7 (string)
16:02:25.183 [Lua] ----> using boss spline path!
16:02:25.183 [Lua] Adding main path event: Vector3Box(27, -196, -26.453) boss_event_skaven_spline_patrol 45 table: 00000000088A4970
16:02:25.183 [Lua] ----> using boss gizmo!
16:02:25.183 [Lua] [LevelAnalysis] section: 3, start-index: 8, end-index: 11, forbidden-dist: -224.3 start-travel-dist: 657.5, end-travel-dist: 685.0 spawn_distance 423.1
16:02:25.183 [Lua] Adding main path event: Vector3Box(33.7352, -343.724, -12.443) boss_event_chaos_spawn 45 table: 00000000088A4ED0
16:02:25.183 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 0
16:02:25.183 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894
16:02:25.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:02:25.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
16:02:25.191 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:02:25.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:02:25.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:02:25.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
16:02:25.193 [Lua] [Managers] Calling function on all managers:
16:02:25.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:02:25.214 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame
16:02:25.214 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync
16:02:25.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 54
16:02:25.217 [Lua] player (1100001054b34f1,2) was put into party 1
16:02:25.229 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
16:02:25.229 [Lua] Assigning peer(1100001054b34f1:2) to profile(5) career(4)
16:02:25.229 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(2) profile_index(5) career_index(4)
16:02:25.229 [Lua] Set lobby begin:
16:02:25.229 [Lua] Lobby data twitch_enabled = false
16:02:25.230 [Lua] Lobby data power_level = 835
16:02:25.230 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:25.230 [Lua] Lobby data difficulty_tweak = 0
16:02:25.230 [Lua] Lobby data host = 1100001054b34f1
16:02:25.230 [Lua] Lobby data time_of_search = 1605974433
16:02:25.230 [Lua] Lobby data game_mode = 2
16:02:25.230 [Lua] Lobby data is_private = false
16:02:25.230 [Lua] Lobby data match_started = true
16:02:25.230 [Lua] Lobby data mechanism = adventure
16:02:25.230 [Lua] Lobby data level_key = bell
16:02:25.230 [Lua] Lobby data player_slot_1 = 0:0
16:02:25.230 [Lua] Lobby data selected_level_key = bell
16:02:25.230 [Lua] Lobby data difficulty = hardest
16:02:25.230 [Lua] Lobby data quick_game = false
16:02:25.230 [Lua] Lobby data weave_name = false
16:02:25.230 [Lua] Lobby data matchmaking = true
16:02:25.230 [Lua] Lobby data player_slot_4 = 0:0
16:02:25.230 [Lua] Lobby data num_players = 1
16:02:25.230 [Lua] Lobby data player_slot_5 = 0:0
16:02:25.230 [Lua] Lobby data player_slot_2 = 0:0
16:02:25.230 [Lua] Lobby data country_code = IT
16:02:25.231 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:25.231 [Lua] Lobby data eac_authorized = true
16:02:25.231 [Lua] Set lobby end.
16:02:25.231 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
16:02:25.231 [Lua]
16:02:25.231 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
16:02:25.231 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.231 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
16:02:25.231 [Lua] [wwise/two_handed_swords] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
16:02:25.231 [Lua]
16:02:25.231 [Lua]
16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean)
16:02:25.231 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.231 [Lua] [wwise/two_handed_hammers] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean)
16:02:25.231 [Lua] [wwise/two_handed_swords] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean)
16:02:25.231 [Lua] [resource_packages/careers/es_questingknight] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:02:25.231 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean)
16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean)
16:02:25.231 [Lua]
16:02:25.231 [Lua] player (1100001054b34f1,3) was put into party 1
16:02:25.244 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:02:25.244 [Lua] Assigning peer(1100001054b34f1:3) to profile(2) career(3)
16:02:25.244 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(3) profile_index(2) career_index(3)
16:02:25.244 [Lua] Set lobby begin:
16:02:25.244 [Lua] Lobby data twitch_enabled = false
16:02:25.245 [Lua] Lobby data power_level = 835
16:02:25.245 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:25.245 [Lua] Lobby data difficulty_tweak = 0
16:02:25.245 [Lua] Lobby data host = 1100001054b34f1
16:02:25.245 [Lua] Lobby data time_of_search = 1605974433
16:02:25.245 [Lua] Lobby data game_mode = 2
16:02:25.245 [Lua] Lobby data is_private = false
16:02:25.245 [Lua] Lobby data match_started = true
16:02:25.245 [Lua] Lobby data mechanism = adventure
16:02:25.245 [Lua] Lobby data level_key = bell
16:02:25.245 [Lua] Lobby data player_slot_1 = 0:0
16:02:25.245 [Lua] Lobby data selected_level_key = bell
16:02:25.245 [Lua] Lobby data difficulty = hardest
16:02:25.245 [Lua] Lobby data quick_game = false
16:02:25.245 [Lua] Lobby data weave_name = false
16:02:25.245 [Lua] Lobby data matchmaking = true
16:02:25.245 [Lua] Lobby data player_slot_4 = 0:0
16:02:25.245 [Lua] Lobby data num_players = 1
16:02:25.245 [Lua] Lobby data player_slot_5 = 0:0
16:02:25.245 [Lua] Lobby data player_slot_2 = 0:0
16:02:25.245 [Lua] Lobby data country_code = IT
16:02:25.245 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:25.245 [Lua] Lobby data eac_authorized = true
16:02:25.245 [Lua] Set lobby end.
16:02:25.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
16:02:25.246 [Lua]
16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:02:25.246 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.246 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:02:25.246 [Lua] [wwise/staff] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:02:25.246 [Lua]
16:02:25.246 [Lua]
16:02:25.246 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:02:25.246 [Lua] [wwise/staff] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:02:25.246 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:02:25.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:02:25.246 [Lua]
16:02:25.246 [Lua] player (1100001054b34f1,4) was put into party 1
16:02:25.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
16:02:25.260 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1)
16:02:25.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1)
16:02:25.261 [Lua] Set lobby begin:
16:02:25.261 [Lua] Lobby data twitch_enabled = false
16:02:25.261 [Lua] Lobby data power_level = 835
16:02:25.261 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:25.261 [Lua] Lobby data difficulty_tweak = 0
16:02:25.261 [Lua] Lobby data host = 1100001054b34f1
16:02:25.261 [Lua] Lobby data time_of_search = 1605974433
16:02:25.261 [Lua] Lobby data game_mode = 2
16:02:25.261 [Lua] Lobby data is_private = false
16:02:25.261 [Lua] Lobby data match_started = true
16:02:25.261 [Lua] Lobby data mechanism = adventure
16:02:25.261 [Lua] Lobby data level_key = bell
16:02:25.261 [Lua] Lobby data player_slot_1 = 0:0
16:02:25.261 [Lua] Lobby data selected_level_key = bell
16:02:25.261 [Lua] Lobby data difficulty = hardest
16:02:25.261 [Lua] Lobby data quick_game = false
16:02:25.261 [Lua] Lobby data weave_name = false
16:02:25.261 [Lua] Lobby data matchmaking = true
16:02:25.261 [Lua] Lobby data player_slot_4 = 0:0
16:02:25.261 [Lua] Lobby data num_players = 1
16:02:25.262 [Lua] Lobby data player_slot_5 = 0:0
16:02:25.262 [Lua] Lobby data player_slot_2 = 0:0
16:02:25.262 [Lua] Lobby data country_code = IT
16:02:25.262 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:25.262 [Lua] Lobby data eac_authorized = true
16:02:25.262 [Lua] Set lobby end.
16:02:25.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
16:02:25.262 [Lua]
16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
16:02:25.262 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
16:02:25.262 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:02:25.262 [Lua] [wwise/handgun_rifle] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
16:02:25.262 [Lua]
16:02:25.262 [Lua]
16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
16:02:25.262 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.262 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
16:02:25.262 [Lua] [wwise/handgun_rifle] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:02:25.262 [Lua]
16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:15 my_peer_id:1100001054b34f1
16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:16 my_peer_id:1100001054b34f1
16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:17 my_peer_id:1100001054b34f1
16:02:25.397 [Lua] [GameNetworkManager] destroying game object with go_id=60
16:02:25.397 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync
16:02:25.397 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers
16:02:25.398 [Lua] player (1100001054b34f1,4) was put into party 1
16:02:25.413 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
16:02:25.413 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1)
16:02:25.413 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1)
16:02:25.413 [Lua] Set lobby begin:
16:02:25.413 [Lua] Lobby data twitch_enabled = false
16:02:25.413 [Lua] Lobby data power_level = 835
16:02:25.413 [Lua] Lobby data unique_server_name = WhereIsBaoDur
16:02:25.413 [Lua] Lobby data difficulty_tweak = 0
16:02:25.413 [Lua] Lobby data host = 1100001054b34f1
16:02:25.413 [Lua] Lobby data time_of_search = 1605974433
16:02:25.413 [Lua] Lobby data game_mode = 2
16:02:25.413 [Lua] Lobby data is_private = false
16:02:25.413 [Lua] Lobby data match_started = true
16:02:25.413 [Lua] Lobby data mechanism = adventure
16:02:25.413 [Lua] Lobby data level_key = bell
16:02:25.413 [Lua] Lobby data player_slot_1 = 0:0
16:02:25.413 [Lua] Lobby data selected_level_key = bell
16:02:25.413 [Lua] Lobby data difficulty = hardest
16:02:25.413 [Lua] Lobby data quick_game = false
16:02:25.413 [Lua] Lobby data weave_name = false
16:02:25.413 [Lua] Lobby data matchmaking = true
16:02:25.413 [Lua] Lobby data player_slot_4 = 0:0
16:02:25.413 [Lua] Lobby data num_players = 1
16:02:25.413 [Lua] Lobby data player_slot_5 = 0:0
16:02:25.413 [Lua] Lobby data player_slot_2 = 0:0
16:02:25.414 [Lua] Lobby data country_code = IT
16:02:25.414 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1
16:02:25.414 [Lua] Lobby data eac_authorized = true
16:02:25.414 [Lua] Set lobby end.
16:02:25.414 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0
16:02:25.414 [Lua]
16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
16:02:25.414 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
16:02:25.414 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:02:25.414 [Lua] [wwise/handgun_rifle] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
16:02:25.414 [Lua]
16:02:25.414 [Lua]
16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean)
16:02:25.414 [Lua] [wwise/one_handed_swords] = false (boolean)
16:02:25.414 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
16:02:25.414 [Lua] [wwise/handgun_rifle] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:02:25.414 [Lua]
16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:15 my_peer_id:1100001054b34f1
16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:16 my_peer_id:1100001054b34f1
16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:17 my_peer_id:1100001054b34f1
16:02:25.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:18 my_peer_id:1100001054b34f1
16:02:25.428 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
16:02:25.428 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers
16:02:25.428 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame
16:02:25.447 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:18 my_peer_id:1100001054b34f1
16:02:25.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
16:02:25.485 [Lua] test
16:02:25.489 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:02:25.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:02:25.490 [Lua] test
16:02:25.493 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:02:25.493 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:02:25.494 [Lua] test
16:02:25.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:02:25.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
16:02:25.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 54
16:02:25.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:02:25.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:02:25.506 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=69
16:02:25.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
16:02:25.829 [Lua] StateInGameRunning:_game_actually_starts()
16:02:25.830 [Lua] #################################################################################################################
16:02:25.830 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:02:25.830 [Lua] #################################################################################################################
16:02:25.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55
16:02:25.830 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:02:25.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55
16:02:26.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55
16:02:26.073 [Lua] Commit load time data
16:02:26.545 [Window] Window => inactive
16:02:27.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:02:27.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:02:31.870 [Window] Window => active
16:02:31.872 [Window] Window => active
16:03:01.558 [Lua] Switching ConflictSettings: to: skaven
16:03:01.558 [Lua] pacing=default
16:03:01.558 [Lua] roaming=nil
16:03:01.558 [Lua] specials=skaven
16:03:01.558 [Lua] debug_color=orange
16:03:01.558 [Lua] contained_breeds=nil
16:03:01.558 [Lua] pack_spawning=skaven
16:03:01.558 [Lua] disabled=false
16:03:01.558 [Lua] factions=nil
16:03:01.558 [Lua] boss=skaven
16:03:01.558 [Lua] horde=default
16:03:01.558 [Lua] name=skaven
16:03:01.558 [Lua] intensity=default
16:03:01.558 [Lua] ---
16:03:01.584 [Lua] Players are leaving the safe zone
16:03:41.327 [Lua] fence jumping
16:03:41.948 [Lua] ready to jump failed
16:03:48.881 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:03:48.894 [Lua] Spline already found!
16:03:48.939 [Lua] Init group template: spline_patrol
16:04:07.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x957fe, position: 0
16:04:08.610 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:04:08.624 [Lua] Spline already found!
16:04:08.686 [Lua] Init group template: spline_patrol
16:04:12.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:12.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:13.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:13.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:16.389 [Lua] Time for new HOOORDE! multi_first_wave
16:04:16.389 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
16:04:16.389 [Lua] horde requested: ambush
16:04:16.389 [Lua] setting up ambush-horde
16:04:16.389 [Lua] Composing horde 'large' .. using variant 'plain'
16:04:16.389 [Lua] -> spawning: 57
16:04:16.389 [Lua] horde crated with id 3 of type ambush
16:04:16.389 [Lua] ambush horde has started
16:04:23.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:04:23.791 [Lua] Init group template: horde
16:04:32.435 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:04:32.435 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:04:32.435 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
16:04:32.435 [Lua] horde requested: ambush
16:04:32.435 [Lua] setting up ambush-horde
16:04:32.435 [Lua] Composing horde 'large' .. using variant 'plain'
16:04:32.435 [Lua] -> spawning: 55
16:04:32.435 [Lua] horde crated with id 4 of type ambush
16:04:32.435 [Lua] ambush horde has started
16:04:33.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:33.701 [Lua] Coordinated attack!
16:04:35.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:04:40.244 [Lua] Init group template: horde
16:04:46.051 [Lua] HORDE: Pushing horde in time; too many units out 67
16:04:48.518 [Lua] Horde killed: ?
16:04:48.532 [Lua] HORDE: last wave, reset to standard horde delay
16:04:48.532 [Lua] Time for new HOOORDE! multi_last_wave
16:04:48.532 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
16:04:48.532 [Lua] horde requested: ambush
16:04:48.532 [Lua] setting up ambush-horde
16:04:48.532 [Lua] Composing horde 'large' .. using variant 'plain'
16:04:48.532 [Lua] -> spawning: 57
16:04:48.532 [Lua] horde crated with id 5 of type ambush
16:04:48.532 [Lua] ambush horde has started
16:04:48.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:04:48.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304
16:04:56.888 [Lua] Init group template: horde
16:05:04.609 [Lua] Horde killed: ?
16:05:09.864 [Lua] ready to jump failed
16:05:14.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:05:14.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304
16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:05:22.894 [Lua] Horde killed: ?
16:06:12.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:06:12.619 [Lua] Spline already found!
16:06:12.672 [Lua] Init group template: spline_patrol
16:06:17.785 [Lua] main path terror event triggered: boss_event_chaos_spawn
16:06:17.785 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
16:06:17.816 [Flow] Boss DoorStormfiend
16:06:17.817 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
16:06:17.820 [Lua] Init group template: boss_door_closers
16:06:18.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:06:18.494 [Lua] Spline already found!
16:06:18.533 [Lua] Init group template: spline_patrol
16:06:20.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:20.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:24.987 [Lua] fence jumping
16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:26.399 [Lua] ready to jump failed
16:06:26.451 [Lua] simple los failed
16:06:28.241 [Lua] ready to jump failed
16:06:29.513 [Lua] fence jumping
16:06:30.139 [Lua] ready to jump failed
16:06:32.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
16:06:33.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:33.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:34.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:35.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:35.257 [Lua] fence jumping
16:06:35.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:36.007 [Lua] ready to jump failed
16:06:37.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:38.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:40.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:41.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 2447835
16:06:41.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:41.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:42.136 [Lua] fence jumping
16:06:42.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:43.451 [Lua] fence jumping
16:06:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:48.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:48.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:49.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:49.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:50.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:50.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:51.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:51.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:51.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:52.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:52.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:56.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:06:56.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 2447835
16:06:56.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:06:57.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:00.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:02.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:02.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:04.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:07:09.638 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (1)
16:07:29.039 [Lua] Time for new HOOORDE! multi_first_wave
16:07:29.039 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
16:07:29.039 [Lua] horde requested: vector_blob
16:07:29.039 [Lua] wants to spawn behind within distance: 60
16:07:29.039 [Lua] horde crated with id 9 of type vector_blob
16:07:29.039 [Lua] managed to spawn 56/56 horde enemies
16:07:29.039 [Lua] vector blob horde has started
16:07:29.951 [Lua] Init group template: horde
16:07:35.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:07:37.394 [Lua] HORDE: Pushing horde in time; too many units out 81
16:07:41.549 [Lua] Switching ConflictSettings: to: chaos
16:07:41.549 [Lua] pacing=chaos
16:07:41.549 [Lua] roaming=nil
16:07:41.549 [Lua] specials=chaos
16:07:41.549 [Lua] debug_color=purple
16:07:41.549 [Lua] contained_breeds=nil
16:07:41.549 [Lua] pack_spawning=chaos
16:07:41.549 [Lua] disabled=false
16:07:41.549 [Lua] factions=nil
16:07:41.549 [Lua] boss=chaos
16:07:41.549 [Lua] horde=chaos
16:07:41.549 [Lua] name=chaos
16:07:41.549 [Lua] intensity=default
16:07:41.549 [Lua] ---
16:07:42.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 90
16:08:00.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:00.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304
16:08:05.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:08:05.510 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:08:05.510 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
16:08:05.510 [Lua] horde requested: vector_blob
16:08:05.510 [Lua] wants to spawn ahead within distance: 60
16:08:05.510 [Lua] horde crated with id 10 of type vector_blob
16:08:05.510 [Lua] managed to spawn 31/31 horde enemies
16:08:05.510 [Lua] vector blob horde has started
16:08:06.212 [Lua] Init group template: horde
16:08:15.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:19.036 [Lua] HORDE: last wave, reset to standard horde delay
16:08:19.036 [Lua] Time for new HOOORDE! multi_last_wave
16:08:19.036 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
16:08:19.036 [Lua] horde requested: vector_blob
16:08:19.036 [Lua] wants to spawn ahead within distance: 60
16:08:19.036 [Lua] horde crated with id 11 of type vector_blob
16:08:19.036 [Lua] managed to spawn 29/29 horde enemies
16:08:19.036 [Lua] vector blob horde has started
16:08:19.634 [Lua] Init group template: horde
16:08:25.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:25.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304
16:08:26.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:26.690 [Lua] Horde killed: ?
16:08:37.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:37.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:38.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:39.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:44.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:08:51.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:51.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304
16:08:51.297 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Tome
16:08:52.689 [Lua] [ChatManager][1]System: WhereIsBaoDur discarded a Tome
16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0
16:08:57.757 [Lua] Horde killed: ?
16:08:59.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:08:59.249 [Lua] Spline already found!
16:08:59.293 [Lua] Init group template: spline_patrol
16:09:01.453 [Lua] Horde killed: ?
16:09:04.828 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:09:04.843 [Lua] Spline already found!
16:09:04.883 [Lua] Init group template: spline_patrol
16:09:11.489 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
16:09:11.489 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
16:09:11.507 [Lua] > starting new spline, using new navbot: standard , id: boss_7
16:09:11.537 [Lua] > continuing spline boss_7 index: 2 retries: 0
16:09:11.560 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.560 [Lua] > continuing spline boss_7 index: 3 retries: 0
16:09:11.573 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.573 [Lua] > continuing spline boss_7 index: 4 retries: 0
16:09:11.593 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016208704328164458 boss_7
16:09:11.593 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.593 [Lua] > continuing spline boss_7 index: 5 retries: 0
16:09:11.621 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.621 [Lua] > continuing spline boss_7 index: 6 retries: 0
16:09:11.636 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.636 [Lua] > continuing spline boss_7 index: 7 retries: 0
16:09:11.655 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.655 [Lua] > continuing spline boss_7 index: 8 retries: 0
16:09:11.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.670 [Lua] > continuing spline boss_7 index: 9 retries: 0
16:09:11.683 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.683 [Lua] > continuing spline boss_7 index: 10 retries: 0
16:09:11.712 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.712 [Lua] > continuing spline boss_7 index: 11 retries: 0
16:09:11.726 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
16:09:11.726 [Lua] > spline completed boss_7 retries: 0
16:09:11.999 [Lua] Init group template: spline_patrol
16:09:12.416 [Lua] Switching ConflictSettings: to: skaven
16:09:12.416 [Lua] pacing=default
16:09:12.416 [Lua] roaming=nil
16:09:12.416 [Lua] specials=skaven
16:09:12.416 [Lua] debug_color=orange
16:09:12.416 [Lua] contained_breeds=nil
16:09:12.416 [Lua] pack_spawning=skaven
16:09:12.416 [Lua] disabled=false
16:09:12.416 [Lua] factions=nil
16:09:12.416 [Lua] boss=skaven
16:09:12.416 [Lua] horde=default
16:09:12.416 [Lua] name=skaven
16:09:12.416 [Lua] intensity=default
16:09:12.416 [Lua] ---
16:09:29.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:09:35.876 [Lua] Switching ConflictSettings: to: chaos
16:09:35.876 [Lua] pacing=chaos
16:09:35.876 [Lua] roaming=nil
16:09:35.876 [Lua] specials=chaos
16:09:35.876 [Lua] debug_color=purple
16:09:35.876 [Lua] contained_breeds=nil
16:09:35.876 [Lua] pack_spawning=chaos
16:09:35.876 [Lua] disabled=false
16:09:35.876 [Lua] factions=nil
16:09:35.876 [Lua] boss=chaos
16:09:35.876 [Lua] horde=chaos
16:09:35.876 [Lua] name=chaos
16:09:35.876 [Lua] intensity=default
16:09:35.876 [Lua] ---
16:09:36.164 [Lua] Switching ConflictSettings: to: skaven
16:09:36.164 [Lua] pacing=default
16:09:36.164 [Lua] roaming=nil
16:09:36.164 [Lua] specials=skaven
16:09:36.164 [Lua] debug_color=orange
16:09:36.164 [Lua] contained_breeds=nil
16:09:36.164 [Lua] pack_spawning=skaven
16:09:36.164 [Lua] disabled=false
16:09:36.164 [Lua] factions=nil
16:09:36.164 [Lua] boss=skaven
16:09:36.164 [Lua] horde=default
16:09:36.164 [Lua] name=skaven
16:09:36.164 [Lua] intensity=default
16:09:36.164 [Lua] ---
16:09:44.216 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a piece of Ravaged Art
16:10:08.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:16.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:17.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:19.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:20.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:23.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:24.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:25.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:26.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:27.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:28.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:30.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:30.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:31.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:31.613 [Lua] Coordinated attack!
16:10:33.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:34.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown`
16:10:39.476 [Lua] state dead despawn
16:10:39.487 [Lua] [GameNetworkManager] destroying game object with go_id=63
16:10:40.039 <>stingray::plugin_api::unit::node failed, UnitReference is not valid.
Assertion failed `unit != nullptr` at `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\plugin\c_api\c_api_unit.cpp:71` in function `stingray::plugin_api::unit::node`
<>
<>
{00007ff7e44c0000, 00ce6000, 5fb2873a, cc53b70c-f35d-4272-b163-b2a2c3f8205d, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb}
{00007ffbcb070000, 001f6000, e5d7ed5c, 1b97d884-9c14-0afe-54a4-0e6ed4fb118b, 00000001, ntdll.pdb}
{00007ffbc9700000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb}
{00007ffbb78e0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff7e44c0000:0x00000000002df340
0x00007ff7e44c0000:0x00000000002e0ed2
0x00007ff7e44c0000:0x00000000002e118b
0x00007ff7e44c0000:0x00000000002dd940
0x00007ff7e44c0000:0x0000000000220bbf
0x00007ff7e44c0000:0x00000000001fa26a
0x00007ffbb78e0000:0x000000000000286e
0x00007ffbb78e0000:0x000000000000bb8d lua_pcall
0x00007ff7e44c0000:0x000000000032e1c9
0x00007ff7e44c0000:0x000000000003083e
0x00007ff7e44c0000:0x00000000000301fb
0x00007ff7e44c0000:0x00000000000218f0
0x00007ff7e44c0000:0x0000000000021f89
0x00007ff7e44c0000:0x000000000002219d
0x00007ff7e44c0000:0x000000000048840f
0x00007ffbc9700000:0x0000000000017034 BaseThreadInitThunk
0x00007ffbcb070000:0x000000000004cec1 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>f86f00acf094<>
<>release<>
<>Developer Build (1.3.6477.0)<>
<>8e051e0e-0f4c-4c3f-8557-55c26eb41b5d<>
<>--- CPU
CPU: AMD Ryzen 5 1600 Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16336MB
Available: 11691MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID cfde51f6-15a7-4f38-a441-a58413ee9f9d
--- Graphics
Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.16): Keyboard
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-21-15.10.12-8e051e0e-0f4c-4c3f-8557-55c26eb41b5d.log<>
<>C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-21-15.10.12-8e051e0e-0f4c-4c3f-8557-55c26eb41b5d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [0] =[C]: in function node
[1] @scripts/unit_extensions/generic/aim_templates.lua:468: in function update
[2] @scripts/unit_extensions/generic/generic_unit_aim_extension.lua:41: in function update
[3] @scripts/entity_system/systems/animation/aim_system.lua:65:in function
[4] @scripts/entity_system/entity_system_bag.lua:56: in function update
[5] @scripts/entity_system/entity_system.lua:455: in function system_update
[6] @scripts/entity_system/entity_system.lua:424: in function update
[7] @scripts/game_state/state_ingame.lua:976: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
<>
<> [1] unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; t = 473.4205174325034; dt = 0.01516013965010643; data = table: 000000000FBEBF40; blackboard = table: 00000000097F3EB0
[2] self = table: 000000000AFFD110; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; input = nil; dt = 0.01516013965010643; context = table: 0000000001524D80; t = 473.4205174325034; data = table: 000000000FBEBF40; template = table: 00000000004F1FA0; is_player = false; should_aim = true
[3] self = table: 000000000F503150; context = table: 0000000001524D80; t = 473.4205174325034; dt = 0.01516013965010643; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000AFFD110
[4] self = table: 0000000011304AF0; entity_system_update_context = table: 0000000001524D80; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011304B90; t = 473.4205174325034; i = 61; system = table: 000000000F503150
[5] self = table: 0000000001524D50; update_func = "update"; dt = 0.01516013965010643; entity_system_update_context = table: 0000000001524D80
[6] self = table: 0000000001524D50; dt = 0.01516013965010643
[7] self = table: 000000000AD39FB0; dt = 0.01516013965010643; main_t = 3497.4632725249394; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 473.4205174325034; game_mode_ended = false
[8] self = table: 00000000024D4620; dt = 0.01516013965010643; t = 3497.4632725249394
[9] self = table: 0000000000097080; real_world_dt = 0.01516013965010643; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01516013965010643; t = 3497.4632725249394
[10] dt = 0.01516013965010643
<>
<> [2] data = table: 000000000FBEBF40; always_aim = false; enabled = true; template = table: 00000000004F1FA0; network_type = "owner"; unit = [Unit '#ID[d08b1cd6109fdb9c]'];
[3] _frozen_extensions = table: 0000000000412510; _extensions = table: 00000000004124E0; profiler_names = table: 000000000DC4FA00; entity_manager = table: 000000000C9E0860; extension_init_context = table: 000000000DC4F9A0; NAME = "aim_system"; unit_storage = table: 000000000B047DB0; update_list = table: 000000000F503250; statistics_db = table: 000000000CA01740; is_server = true; extensions = table: 000000000DC4F9D0; network_transmit = table: 0000000000A8BBA0; world = [World]; name = "aim_system"; system_api = table: 0000000001524D20;
[4] num_systems = 0; systems_pre_update = table: 0000000011304C30; systems = table: 0000000011304B20; systems_update = table: 0000000011304B90; systems_post_update = table: 0000000011304B50; systems_physics_async_update = table: 0000000001555980;
[5] entity_system_bag = table: 0000000011304AF0; startup_data = table: 00000000015559E0; entity_manager = table: 000000000C9E0860; unit_spawner = table: 000000000AF76140; statistics_db = table: 000000000CA01740; is_server = true; system_update_context = table: 0000000001524D80; network_transmit = table: 0000000000A8BBA0; network_clock = table: 000000000BE9FDA0; dice_keeper = table: 0000000001E54ED0; world = [World];
[6] entity_system_bag = table: 0000000011304AF0; startup_data = table: 00000000015559E0; entity_manager = table: 000000000C9E0860; unit_spawner = table: 000000000AF76140; statistics_db = table: 000000000CA01740; is_server = true; system_update_context = table: 0000000001524D80; network_transmit = table: 0000000000A8BBA0; network_clock = table: 000000000BE9FDA0; dice_keeper = table: 0000000001E54ED0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 0000000011304AF0; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000001524D50; parent = table: 0000000000097080; _level_flow_events = table: 0000000009580CE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FBBEAD0; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000010F0260; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01516013965010643; peer_id = "1100001054b34f1"; level = [Level]; network_timer_handler = table: 000000000B011560; network_event_delegate = table: 00000000100DCF50; machines = table: 00000000095813B0; _camera_carrier = table: 00000000088F6BD0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000BE9FDA0; statistics_db = table: 000000000CA01740; _lobby_host = table: 0000000001286800; dice_keeper = table: 0000000001E54ED0; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000AD39FB0;
[9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000FBD0E60;
<>
[Log end]