[Log version] 1 [Session] 8e051e0e-0f4c-4c3f-8557-55c26eb41b5d UTC time stamps 15:10:12.810 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 15:10:12.810 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 15:10:12.810 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 15:10:12.810 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 15:10:12.810 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 15:10:12.810 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 15:10:13.044 [RazerChroma] Setup Razer Chroma resources 15:10:13.044 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 15:10:13.060 [Window] Window => active 15:10:13.111 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 15:10:13.134 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 15:10:13.627 [EAC] Init client 1100001054b34f1 15:10:13.627 [EAC] EAC client initialized 15:10:13.627 warning: [EAC] Failed to initialize localization 15:10:13.628 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 15:10:13.633 [D3DRenderDevice] choosing adapter: 0 (Radeon RX 580 Series) 15:10:14.035 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 15:10:14.159 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 15:10:14.968 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 15:10:14.970 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 15:10:15.118 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 15:10:15.118 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 15:10:15.119 [Save] Save dir: `C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2` 15:10:15.119 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 15:10:15.119 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 15:10:15.251 [RazerChroma] Setup Razer Chroma 15:10:15.265 [LightFX ] Loaded DLL. 15:10:15.265 [LightFX ] Init() 15:10:15.269 [LightFX ] LightFX failed to initialize 15:10:15.292 [Lua] boot.lua start, os clock: 3.9050000000000002 15:10:15.293 [Lua] LUA IS STRIPPED! 15:10:15.293 [Lua] Boot:setup() entered. time: 0 os-clock: 3.9050000000000002 15:10:15.293 [Lua] --- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16336MB Available: 11691MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID cfde51f6-15a7-4f38-a441-a58413ee9f9d --- Graphics Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.16): Keyboard Input device: Generic (17.0): USB Keyboard 15:10:15.294 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 15:10:15.299 [SteamStats] RequestCurrentStats success: true 15:10:20.734 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.1046084128320217 os-clock: 9.3469999999999995 15:10:20.735 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:10:20.735 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:10:20.739 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:10:20.739 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:10:20.743 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:10:20.743 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:10:20.743 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:10:20.743 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:10:20.743 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:10:20.746 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:10:20.746 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 15:10:20.748 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:10:20.751 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:10:20.751 [Lua] Development.init_application_parameters 15:10:20.751 [Lua] ----------------------------------------------------------------- 15:10:20.751 [Lua] -- Application parameters -- 15:10:20.751 [Lua] ----------------------------------------------------------------- 15:10:20.751 [Lua] ***************************************************************** 15:10:20.751 [Lua] ** Initial contents of script_data ** 15:10:20.751 [Lua] script_data.beta_level_progression = false 15:10:20.751 [Lua] script_data.build_identifier = f86f00acf094 15:10:20.751 [Lua] script_data.debug_interactions = false 15:10:20.751 [Lua] script_data.disable_debug_draw = true 15:10:20.751 [Lua] script_data.disable_intro_trailer = false 15:10:20.751 [Lua] script_data.disable_store = false 15:10:20.751 [Lua] script_data.disable_tutorial_at_start = true 15:10:20.751 [Lua] script_data.eac-untrusted = false 15:10:20.751 [Lua] script_data.enable_detailed_tooltips = false 15:10:20.751 [Lua] script_data.force_debug_disabled = true 15:10:20.751 [Lua] script_data.force_steam = true 15:10:20.751 [Lua] script_data.hide_fps = true 15:10:20.751 [Lua] script_data.hide_version_info = true 15:10:20.751 [Lua] script_data.matchmaking_debug = true 15:10:20.751 [Lua] script_data.network_debug = true 15:10:20.751 [Lua] script_data.package_debug = true 15:10:20.751 [Lua] script_data.packaged_build = true 15:10:20.751 [Lua] script_data.settings = { } 15:10:20.751 [Lua] script_data.show_fps = false 15:10:20.751 [Lua] script_data.spawn_empty_chest = true 15:10:20.751 [Lua] script_data.telemetry_log_interval = 600 15:10:20.751 [Lua] script_data.tobii_button = false 15:10:20.751 [Lua] script_data.use_beta_overlay = false 15:10:20.751 [Lua] script_data.use_local_backend = false 15:10:20.751 [Lua] script_data.use_tech_telemetry = true 15:10:20.751 [Lua] script_data.use_telemetry = true 15:10:20.751 [Lua] ***************************************************************** 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:10:20.751 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:10:20.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:10:20.815 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:10:20.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:10:21.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:10:21.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:10:21.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:10:21.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:10:21.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:10:21.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:10:21.521 [Window] Window => inactive 15:10:21.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:10:21.943 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:10:21.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:10:22.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:10:22.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:10:22.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:10:22.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:10:22.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:10:22.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:10:22.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:10:22.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:10:22.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:10:22.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:10:22.582 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:10:22.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:10:22.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:10:22.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:10:22.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:10:22.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:10:22.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:10:22.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:10:22.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:10:22.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:10:22.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:10:24.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:10:24.537 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:10:24.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:10:24.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:10:24.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:10:24.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:10:24.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:10:24.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:10:24.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:10:24.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:10:24.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:10:24.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:10:24.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:10:24.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:10:24.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:10:25.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:10:25.312 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:10:25.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:10:25.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:10:25.437 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:10:25.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:10:25.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:10:25.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:10:25.586 [Lua] settings.steam: nil 15:10:25.586 [Lua] Steam: table: 0000000000062430 15:10:25.586 [Lua] force_steam: true 15:10:25.586 [Lua] BUILD: release 15:10:25.586 [Lua] test_backend: nil 15:10:25.586 [Lua] DEDICATED_SERVER: false 15:10:25.586 [Lua] Using app_id '552500' to define backend 15:10:25.586 [Lua] PlayFab Title ID: 5107 15:10:25.653 [Lua] [1] = beastmen_minotaur (string) 15:10:25.653 [Lua] [2] = skaven_storm_vermin_champion (string) 15:10:25.653 [Lua] [3] = chaos_dummy_troll (string) 15:10:25.653 [Lua] [4] = skaven_grey_seer (string) 15:10:25.653 [Lua] [5] = chaos_plague_wave_spawner (string) 15:10:25.653 [Lua] [6] = chaos_vortex (string) 15:10:25.653 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 15:10:25.653 [Lua] [8] = chaos_dummy_sorcerer (string) 15:10:25.653 [Lua] [9] = chaos_tentacle (string) 15:10:25.653 [Lua] [10] = skaven_loot_rat (string) 15:10:25.653 [Lua] [11] = skaven_stormfiend_demo (string) 15:10:25.653 [Lua] [12] = critter_rat (string) 15:10:25.653 [Lua] [13] = skaven_explosive_loot_rat (string) 15:10:25.653 [Lua] [14] = chaos_spawn (string) 15:10:25.653 [Lua] [15] = skaven_stormfiend_boss (string) 15:10:25.653 [Lua] [16] = critter_pig (string) 15:10:25.653 [Lua] [17] = chaos_troll (string) 15:10:25.653 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:10:25.653 [Lua] [19] = skaven_rat_ogre (string) 15:10:25.653 [Lua] [20] = skaven_stormfiend (string) 15:10:25.653 [Lua] [21] = skaven_storm_vermin_warlord (string) 15:10:25.653 [Lua] [22] = skaven_warpfire_thrower (string) 15:10:25.653 [Lua] [23] = chaos_plague_sorcerer (string) 15:10:25.653 [Lua] [24] = chaos_exalted_champion_warcamp (string) 15:10:25.653 [Lua] [25] = skaven_pack_master (string) 15:10:25.653 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 15:10:25.653 [Lua] [27] = skaven_ratling_gunner (string) 15:10:25.653 [Lua] [28] = chaos_mutator_sorcerer (string) 15:10:25.653 [Lua] [29] = skaven_poison_wind_globadier (string) 15:10:25.653 [Lua] [30] = chaos_tentacle_sorcerer (string) 15:10:25.653 [Lua] [31] = chaos_exalted_champion_norsca (string) 15:10:25.653 [Lua] [32] = chaos_warrior (string) 15:10:25.653 [Lua] [33] = chaos_exalted_sorcerer (string) 15:10:25.653 [Lua] [34] = skaven_gutter_runner (string) 15:10:25.653 [Lua] [35] = chaos_corruptor_sorcerer (string) 15:10:25.653 [Lua] [36] = chaos_vortex_sorcerer (string) 15:10:25.653 [Lua] [37] = skaven_plague_monk (string) 15:10:25.653 [Lua] [38] = chaos_berzerker (string) 15:10:25.653 [Lua] [39] = beastmen_gor (string) 15:10:25.653 [Lua] [40] = beastmen_ungor_archer (string) 15:10:25.653 [Lua] [41] = beastmen_ungor_dummy (string) 15:10:25.653 [Lua] [42] = beastmen_standard_bearer_crater (string) 15:10:25.653 [Lua] [43] = skaven_storm_vermin_commander (string) 15:10:25.653 [Lua] [44] = beastmen_standard_bearer (string) 15:10:25.653 [Lua] [45] = skaven_storm_vermin (string) 15:10:25.653 [Lua] [46] = beastmen_ungor (string) 15:10:25.653 [Lua] [47] = chaos_raider_tutorial (string) 15:10:25.653 [Lua] [48] = chaos_raider (string) 15:10:25.653 [Lua] [49] = beastmen_gor_dummy (string) 15:10:25.653 [Lua] [50] = skaven_storm_vermin_with_shield (string) 15:10:25.653 [Lua] [51] = beastmen_bestigor (string) 15:10:25.653 [Lua] [52] = beastmen_bestigor_dummy (string) 15:10:25.653 [Lua] [53] = skaven_clan_rat_tutorial (string) 15:10:25.653 [Lua] [54] = chaos_marauder (string) 15:10:25.653 [Lua] [55] = skaven_dummy_clan_rat (string) 15:10:25.653 [Lua] [56] = chaos_fanatic (string) 15:10:25.653 [Lua] [57] = chaos_marauder_with_shield (string) 15:10:25.653 [Lua] [58] = chaos_zombie (string) 15:10:25.653 [Lua] [59] = skaven_clan_rat (string) 15:10:25.653 [Lua] [60] = skaven_clan_rat_with_shield (string) 15:10:25.653 [Lua] [61] = chaos_marauder_tutorial (string) 15:10:25.653 [Lua] [62] = skaven_dummy_slave (string) 15:10:25.653 [Lua] [63] = skaven_slave (string) 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:10:25.703 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:10:25.711 [Lua] level display name dlc_bogenhafen_city 15:10:25.711 [Lua] level display name cemetery 15:10:25.711 [Lua] level display name forest_ambush 15:10:25.712 [Lua] level display name mines 15:10:25.712 [Lua] level display name nurgle 15:10:25.712 [Lua] level display name warcamp 15:10:25.712 [Lua] level display name bell 15:10:25.712 [Lua] level display name skittergate 15:10:25.712 [Lua] level display name prologue 15:10:25.712 [Lua] level display name dlc_celebrate_crawl 15:10:25.712 [Lua] level display name military 15:10:25.712 [Lua] level display name magnus 15:10:25.712 [Lua] level display name skaven_stronghold 15:10:25.712 [Lua] level display name fort 15:10:25.712 [Lua] level display name ground_zero 15:10:25.712 [Lua] level display name elven_ruins 15:10:25.712 [Lua] level display name farmlands 15:10:25.712 [Lua] level display name ussingen 15:10:25.712 [Lua] level display name dlc_portals 15:10:25.712 [Lua] level display name dlc_castle 15:10:25.712 [Lua] level display name catacombs 15:10:25.712 [Lua] level display name crater 15:10:25.712 [Lua] level display name plaza 15:10:25.712 [Lua] level display name dlc_bogenhafen_slum 15:10:25.712 [Lua] level display name dlc_bastion 15:10:25.755 [Lua] TIME: 0.033000000000001 15:10:26.592 [Lua] [ConflictSettings] Contained breeds generated in: 0.7970000000000006 15:10:26.683 [Lua] <>realm = official<> 15:10:26.701 warning: [ModManager] Mod with id 1563469131ll and path D:\Steam_lib\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.704 warning: [ModManager] Mod with id 1488867816ll and path D:\Steam_lib\steamapps\workshop\content\552500\1488867816\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.712 warning: [ModManager] Mod with id 1609917710ll and path D:\Steam_lib\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.724 warning: [ModManager] Mod with id 1678844573ll and path D:\Steam_lib\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.724 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam_lib\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.724 warning: [ModManager] Mod with id 1694820325ll and path D:\Steam_lib\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.724 warning: [ModManager] Mod with id 1619024877ll and path D:\Steam_lib\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 15:10:26.961 [Lua] 15:10:26.961 [Lua] [1] = table 15:10:26.961 [Lua] [download_pending] = false (boolean) 15:10:26.961 [Lua] [id] = 1369573612 (string) 15:10:26.961 [Lua] [banned] = false (boolean) 15:10:26.961 [Lua] [author_id] = 58813412 (number) 15:10:26.961 [Lua] [tags] = table 15:10:26.961 [Lua] [1] = Tools (string) 15:10:26.961 [Lua] [2] = applied (string) 15:10:26.961 [Lua] [3] = Approved (string) 15:10:26.961 [Lua] [author] = bIbIbI(rus) (string) 15:10:26.961 [Lua] [sanctioned] = true (boolean) 15:10:26.961 [Lua] [out_of_date] = false (boolean) 15:10:26.961 [Lua] [downloading] = false (boolean) 15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:10:26.961 [Lua] [num_children] = 0 (number) 15:10:26.961 [Lua] [ugc_status] = 3 (number) 15:10:26.961 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!! --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:10:26.961 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string) 15:10:26.961 [Lua] [installed] = true (boolean) 15:10:26.961 [Lua] [enabled] = true (boolean) 15:10:26.961 [Lua] [name] = Vermintide Mod Framework (string) 15:10:26.961 [Lua] [dependency_error] = (string) 15:10:26.961 [Lua] [2] = table 15:10:26.961 [Lua] [download_pending] = false (boolean) 15:10:26.961 [Lua] [id] = 1374248490 (string) 15:10:26.961 [Lua] [children] = table 15:10:26.961 [Lua] [1] = 1369573612 (string) 15:10:26.961 [Lua] [banned] = false (boolean) 15:10:26.961 [Lua] [author_id] = 45268594 (number) 15:10:26.961 [Lua] [tags] = table 15:10:26.961 [Lua] [1] = approved (string) 15:10:26.961 [Lua] [author] = prop joe (string) 15:10:26.961 [Lua] [sanctioned] = true (boolean) 15:10:26.961 [Lua] [out_of_date] = false (boolean) 15:10:26.961 [Lua] [downloading] = false (boolean) 15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:10:26.961 [Lua] [num_children] = 1 (number) 15:10:26.961 [Lua] [ugc_status] = 3 (number) 15:10:26.961 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:10:26.961 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:10:26.961 [Lua] [installed] = true (boolean) 15:10:26.961 [Lua] [enabled] = true (boolean) 15:10:26.961 [Lua] [name] = Penlight Lua Libraries (string) 15:10:26.961 [Lua] [dependency_error] = (string) 15:10:26.961 [Lua] [3] = table 15:10:26.961 [Lua] [download_pending] = false (boolean) 15:10:26.961 [Lua] [id] = 1383433646 (string) 15:10:26.961 [Lua] [children] = table 15:10:26.961 [Lua] [1] = 1369573612 (string) 15:10:26.961 [Lua] [banned] = false (boolean) 15:10:26.961 [Lua] [author_id] = 45268594 (number) 15:10:26.961 [Lua] [tags] = table 15:10:26.961 [Lua] [1] = approved (string) 15:10:26.961 [Lua] [2] = UI (string) 15:10:26.961 [Lua] [3] = QoL (string) 15:10:26.961 [Lua] [author] = prop joe (string) 15:10:26.961 [Lua] [sanctioned] = true (boolean) 15:10:26.961 [Lua] [out_of_date] = false (boolean) 15:10:26.961 [Lua] [downloading] = false (boolean) 15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:10:26.961 [Lua] [num_children] = 1 (number) 15:10:26.961 [Lua] [ugc_status] = 3 (number) 15:10:26.961 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:10:26.961 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:10:26.961 [Lua] [installed] = true (boolean) 15:10:26.961 [Lua] [enabled] = true (boolean) 15:10:26.961 [Lua] [name] = Persistent Ammo Counter (string) 15:10:26.961 [Lua] [dependency_error] = (string) 15:10:26.961 [Lua] [4] = table 15:10:26.961 [Lua] [download_pending] = false (boolean) 15:10:26.961 [Lua] [version] = unversioned (string) 15:10:26.961 [Lua] [id] = 1391228174 (string) 15:10:26.961 [Lua] [children] = table 15:10:26.961 [Lua] [1] = 1369573612 (string) 15:10:26.961 [Lua] [banned] = false (boolean) 15:10:26.961 [Lua] [author_id] = 4821406 (number) 15:10:26.961 [Lua] [tags] = table 15:10:26.961 [Lua] [1] = UI (string) 15:10:26.961 [Lua] [2] = QoL (string) 15:10:26.961 [Lua] [3] = Approved (string) 15:10:26.961 [Lua] [author] = grasmann (string) 15:10:26.961 [Lua] [sanctioned] = true (boolean) 15:10:26.961 [Lua] [out_of_date] = false (boolean) 15:10:26.961 [Lua] [downloading] = false (boolean) 15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:10:26.961 [Lua] [num_children] = 1 (number) 15:10:26.961 [Lua] [ugc_status] = 3 (number) 15:10:26.961 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:10:26.961 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:10:26.961 [Lua] [installed] = true (boolean) 15:10:26.961 [Lua] [enabled] = true (boolean) 15:10:26.961 [Lua] [name] = UI Improvements (string) 15:10:26.961 [Lua] [dependency_error] = (string) 15:10:26.961 [Lua] [5] = table 15:10:26.961 [Lua] [download_pending] = false (boolean) 15:10:26.961 [Lua] [id] = 1455893647 (string) 15:10:26.961 [Lua] [banned] = false (boolean) 15:10:26.961 [Lua] [author_id] = 38895286 (number) 15:10:26.961 [Lua] [tags] = table 15:10:26.961 [Lua] [1] = UI (string) 15:10:26.961 [Lua] [2] = QoL (string) 15:10:26.961 [Lua] [3] = Approved (string) 15:10:26.961 [Lua] [author] = Squatting Bear (string) 15:10:26.961 [Lua] [sanctioned] = true (boolean) 15:10:26.961 [Lua] [out_of_date] = false (boolean) 15:10:26.961 [Lua] [downloading] = false (boolean) 15:10:26.961 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:10:26.961 [Lua] [num_children] = 0 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:10:26.962 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Player List Plus (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [6] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1397265260 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 26572404 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = approved (string) 15:10:26.962 [Lua] [2] = UI (string) 15:10:26.962 [Lua] [3] = QoL (string) 15:10:26.962 [Lua] [author] = Necrossin (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:10:26.962 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Numeric UI (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [7] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1395655171 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 59593500 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = QoL (string) 15:10:26.962 [Lua] [2] = Balance/Tweaks (string) 15:10:26.962 [Lua] [3] = Approved (string) 15:10:26.962 [Lua] [author] = Grimalackt (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 15:10:26.962 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Bot Improvements - Combat (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [8] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [version] = unversioned (string) 15:10:26.962 [Lua] [id] = 1495937978 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 96578995 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = approved (string) 15:10:26.962 [Lua] [2] = QoL (string) 15:10:26.962 [Lua] [author] = RIP AND TEAR (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:10:26.962 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Host your own game (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [9] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [version] = unversioned (string) 15:10:26.962 [Lua] [id] = 1502859403 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 96578995 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = QoL (string) 15:10:26.962 [Lua] [2] = approved (string) 15:10:26.962 [Lua] [author] = RIP AND TEAR (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:10:26.962 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Notice Key Pickup (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [10] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1421155919 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 75308424 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = applied (string) 15:10:26.962 [Lua] [2] = approved (string) 15:10:26.962 [Lua] [author] = th-om (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:10:26.962 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Mission timer (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [11] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1393343095 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [2] = 1374248490 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 45268594 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = approved (string) 15:10:26.962 [Lua] [2] = UI (string) 15:10:26.962 [Lua] [author] = prop joe (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:10:26.962 [Lua] [num_children] = 2 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:10:26.962 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Scoreboard Tweaks (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [12] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1487862316 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 45268594 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = approved (string) 15:10:26.962 [Lua] [2] = UI (string) 15:10:26.962 [Lua] [3] = QoL (string) 15:10:26.962 [Lua] [author] = prop joe (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:10:26.962 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = true (boolean) 15:10:26.962 [Lua] [name] = Reroll Improvements (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [13] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1388911015 (string) 15:10:26.962 [Lua] [children] = table 15:10:26.962 [Lua] [1] = 1369573612 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 4821406 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = approved (string) 15:10:26.962 [Lua] [author] = grasmann (string) 15:10:26.962 [Lua] [sanctioned] = true (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 15:10:26.962 [Lua] [num_children] = 1 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 15:10:26.962 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = false (boolean) 15:10:26.962 [Lua] [name] = Chat Block (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.962 [Lua] [14] = table 15:10:26.962 [Lua] [download_pending] = false (boolean) 15:10:26.962 [Lua] [id] = 1563469131 (string) 15:10:26.962 [Lua] [banned] = false (boolean) 15:10:26.962 [Lua] [author_id] = 44096463 (number) 15:10:26.962 [Lua] [tags] = table 15:10:26.962 [Lua] [1] = Game Modes (string) 15:10:26.962 [Lua] [author] = Zaphio (string) 15:10:26.962 [Lua] [sanctioned] = false (boolean) 15:10:26.962 [Lua] [out_of_date] = false (boolean) 15:10:26.962 [Lua] [downloading] = false (boolean) 15:10:26.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 15:10:26.962 [Lua] [num_children] = 0 (number) 15:10:26.962 [Lua] [ugc_status] = 3 (number) 15:10:26.962 [Lua] [description] = Allows you to choose any character, even if it's picked. (string) 15:10:26.962 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string) 15:10:26.962 [Lua] [installed] = true (boolean) 15:10:26.962 [Lua] [enabled] = false (boolean) 15:10:26.962 [Lua] [name] = [BETA] Duplicated Character! (string) 15:10:26.962 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [15] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1694820325 (string) 15:10:26.963 [Lua] [children] = table 15:10:26.963 [Lua] [1] = 1369573612 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 40660875 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [1] = Area (string) 15:10:26.963 [Lua] [2] = Level (string) 15:10:26.963 [Lua] [3] = Misc (string) 15:10:26.963 [Lua] [author] = I stot I (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 15:10:26.963 [Lua] [num_children] = 1 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 15:10:26.963 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = A Quiet Drink (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [16] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1488867816 (string) 15:10:26.963 [Lua] [children] = table 15:10:26.963 [Lua] [1] = 1369573612 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 135496444 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [author] = RwAoNrDdOsM (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/947333015750738797/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:10:26.963 [Lua] [num_children] = 1 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = [h1]Speedrunning Mod[/h1] Speedrunning Mod that's officially being used by [url=https://www.speedrun.com/wv2/] http://speedrun.com [/url] [b]Changes:[/b] -Boss Walls are removed -Active Mods Menu is displayed everytime you are in the starting cutscene (added an option to remove this in Mod Options) -You can also type '/active_mods' in chat to bring up the view aswell -You can type '/ree' to restart level, also keybindable [b]To do:[/b] -Figure out what to do with potions [b]Known Issues:[/b] -If you have to many mods enabled it will phase through some of the elements of the view, I need to fix this eventually but you need something like 13+ active mods for that to happen so... it's on the back burner [url=https://www.speedrun.com/wv2/] Speedrun Website [/url] [url=https://discord.gg/CtHNMdz] Vermintide Speedrunning Discord Group [/url] P.S. Big thanks Zaphio, couldn't have done this without him. Also thanks to propjoe for having his code on git hub (I have used Spawn Tweaks and Restart Level code), Robin, SkacikPL, SirAiedai, and everyone who helped me on the Vermintide Modders Discord. (string) 15:10:26.963 [Lua] [last_updated] = 4/7/2019 7:40:07 AM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = Speedrunning Mod (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [17] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1609917710 (string) 15:10:26.963 [Lua] [children] = table 15:10:26.963 [Lua] [1] = 1369573612 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 88310447 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [1] = QoL (string) 15:10:26.963 [Lua] [author] = Kainanteh (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string) 15:10:26.963 [Lua] [num_children] = 1 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)' Increase the number of bodies that can appear on the screen in the mod options A high number can cause drops of fps Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string) 15:10:26.963 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = More Corpses (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [18] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1678844573 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 45268594 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [1] = Tools (string) 15:10:26.963 [Lua] [author] = prop joe (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 15:10:26.963 [Lua] [num_children] = 0 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:10:26.963 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = Helpers (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [19] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1395132559 (string) 15:10:26.963 [Lua] [children] = table 15:10:26.963 [Lua] [1] = 1369573612 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 65038749 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [author] = Aussiemon (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 15:10:26.963 [Lua] [num_children] = 1 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:10:26.963 [Lua] [last_updated] = 9/2/2020 3:52:30 AM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = Creature Spawner (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] [20] = table 15:10:26.963 [Lua] [download_pending] = false (boolean) 15:10:26.963 [Lua] [id] = 1619024877 (string) 15:10:26.963 [Lua] [children] = table 15:10:26.963 [Lua] [1] = 1369573612 (string) 15:10:26.963 [Lua] [banned] = false (boolean) 15:10:26.963 [Lua] [author_id] = 59593500 (number) 15:10:26.963 [Lua] [tags] = table 15:10:26.963 [Lua] [1] = Game Modes (string) 15:10:26.963 [Lua] [2] = applied (string) 15:10:26.963 [Lua] [author] = Grimalackt (string) 15:10:26.963 [Lua] [sanctioned] = false (boolean) 15:10:26.963 [Lua] [out_of_date] = false (boolean) 15:10:26.963 [Lua] [downloading] = false (boolean) 15:10:26.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 15:10:26.963 [Lua] [num_children] = 1 (number) 15:10:26.963 [Lua] [ugc_status] = 3 (number) 15:10:26.963 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 15:10:26.963 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 15:10:26.963 [Lua] [installed] = true (boolean) 15:10:26.963 [Lua] [enabled] = false (boolean) 15:10:26.963 [Lua] [name] = Onslaught (string) 15:10:26.963 [Lua] [dependency_error] = (string) 15:10:26.963 [Lua] 15:10:26.963 [Lua] 15:10:26.963 [Lua] [1495937978] = 7 (number) 15:10:26.963 [Lua] [1487862316] = 4 (number) 15:10:26.963 [Lua] [1369573612] = 12 (number) 15:10:26.963 [Lua] [1502859403] = 6 (number) 15:10:26.963 [Lua] [1374248490] = 0 (number) 15:10:26.963 [Lua] [1383433646] = 1 (number) 15:10:26.963 [Lua] [1393343095] = 3 (number) 15:10:26.963 [Lua] [1455893647] = 11 (number) 15:10:26.963 [Lua] [1395655171] = 8 (number) 15:10:26.963 [Lua] [1421155919] = 2 (number) 15:10:26.963 [Lua] [1397265260] = 9 (number) 15:10:26.963 [Lua] [1391228174] = 10 (number) 15:10:26.963 [Lua] [1388911015] = 5 (number) 15:10:26.963 [Lua] 15:10:26.976 [Lua] 15:10:26.976 [Lua] [1495937978] = 7 (number) 15:10:26.976 [Lua] [1487862316] = 4 (number) 15:10:26.976 [Lua] [1369573612] = 12 (number) 15:10:26.976 [Lua] [1502859403] = 6 (number) 15:10:26.976 [Lua] [1374248490] = 0 (number) 15:10:26.976 [Lua] [1383433646] = 1 (number) 15:10:26.976 [Lua] [1393343095] = 3 (number) 15:10:26.976 [Lua] [1455893647] = 11 (number) 15:10:26.976 [Lua] [1395655171] = 8 (number) 15:10:26.976 [Lua] [1421155919] = 2 (number) 15:10:26.976 [Lua] [1397265260] = 9 (number) 15:10:26.976 [Lua] [1391228174] = 10 (number) 15:10:26.976 [Lua] [1388911015] = 5 (number) 15:10:26.976 [Lua] 15:10:26.976 [Lua] <>modded = true<> 15:10:26.976 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:10:27.065 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:10:27.075 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:10:27.075 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10378c80) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10378da0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02799c20) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02799db0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105d9240) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e6e40) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125051f0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12505520) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x125053d0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da010) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f6560) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050a030) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154abf0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b02c0) 15:10:27.076 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ef820) 15:10:27.077 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:10:27.077 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288a4b0) 15:10:27.077 [Lua] <>modded = true<> 15:10:27.077 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:10:27.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:10:27.080 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:10:27.081 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:10:27.081 [Lua] <>modded = true<> 15:10:27.081 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 15:10:27.082 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:10:27.083 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:10:27.083 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a46510) 15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a76270) 15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a46240) 15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a762d0) 15:10:27.083 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:10:27.083 [Lua] <>modded = true<> 15:10:27.083 [Lua] <>Mod:1391228174:UI Improvements = true<> 15:10:27.085 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 15:10:27.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 15:10:27.086 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f17c40) 15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f17510) 15:10:27.086 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f17c60) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f17690) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f175a0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115ba520) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115ba4c0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0282e4f0] (Origin: function: 0x0282e660) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e149f0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111cf900) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111cfd10) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101d130) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101d4c0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101d310) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101d1c0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101d2b0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101d110) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1101d7f0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101d440) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bc1b0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x11149e90) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114a160) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165bfc0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a5d0) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a640) 15:10:27.087 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a960) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0a7b0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f4350) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f4370) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f43b0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f3ae0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f4410) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ecda0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a523e0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115ba010) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a51f20) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a520b0) 15:10:27.088 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 15:10:27.088 [Lua] <>modded = true<> 15:10:27.088 [Lua] <>Mod:1455893647:Player List Plus = true<> 15:10:27.090 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 15:10:27.090 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 15:10:27.090 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10ba9070) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10ba9160) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10ba9390) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10ba92a0) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01493320) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x009785e0) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x103713b0) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026c8800) 15:10:27.091 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 15:10:27.091 [Lua] <>modded = true<> 15:10:27.091 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:10:27.092 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:10:27.094 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:10:27.094 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:10:27.094 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:10:27.094 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a17f40) 15:10:27.094 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a182d0) 15:10:27.094 [Lua] <>modded = true<> 15:10:27.094 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:10:27.096 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:10:27.096 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:10:27.096 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0040) 15:10:27.096 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c73fb0) 15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d649d0) 15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bd7760) 15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d64820) 15:10:27.097 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d5f330) 15:10:27.097 [Lua] <>modded = true<> 15:10:27.097 [Lua] <>Mod:1495937978:Host your own game = true<> 15:10:27.098 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:10:27.099 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:10:27.099 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffeb0f0) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80e70) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a81030) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80ff0) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a80fa0) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f12460) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f12640) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f12790) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f124f0) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11acfa40) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11acfc80) 15:10:27.100 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 15:10:27.100 [Lua] <>modded = true<> 15:10:27.100 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 15:10:27.102 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 15:10:27.102 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 15:10:27.102 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 15:10:27.102 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029c81f0) 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014759e0) 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01475910) 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b521d0) 15:10:27.103 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 15:10:27.103 [Lua] <>modded = true<> 15:10:27.103 [Lua] <>Mod:1421155919:Mission timer = true<> 15:10:27.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:10:27.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:10:27.105 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x013f7050) 15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1035d1d0) 15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x125c7f50) 15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029c81f0) 15:10:27.105 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 15:10:27.105 [Lua] <>modded = true<> 15:10:27.105 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 15:10:27.107 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:10:27.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:10:27.107 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0500) 15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125c8160) 15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01417fe0) 15:10:27.108 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125c8430) 15:10:27.108 [Lua] <>modded = true<> 15:10:27.108 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 15:10:27.109 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 15:10:27.110 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 15:10:27.110 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f84b70) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f84b50) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f84af0) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f84930) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f684f0) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f684d0) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f68470) 15:10:27.110 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f682b0) 15:10:27.111 [Lua] <>project = vermintide 2 carousel beta<> 15:10:27.111 [Lua] <>build = release<> 15:10:27.111 [Lua] <>platform = win32<> 15:10:27.111 [Lua] <>dedicated_server = false<> 15:10:27.111 [Lua] <>title_id = 5107<> 15:10:27.111 [Lua] <>content_revision = 16817<> 15:10:27.111 [Lua] <>engine_revision = f86f00acf094<> 15:10:27.111 [Lua] <>release_version = 3.4.0<> 15:10:27.111 [Lua] <>rendering_backend = dx11<> 15:10:27.111 [Lua] <>teamcity_build_id = 78314<> 15:10:27.111 [Lua] <>steam_id = 1100001054b34f1<> 15:10:27.111 [Lua] <>steam_profile_name = WhereIsBaoDur<> 15:10:27.111 [Lua] <>machine_id = cfde51f6-15a7-4f38-a441-a58413ee9f9d<> 15:10:27.111 [Lua] [Boot] Application build: release 15:10:27.111 [Lua] [Boot] Content revision: 16817 15:10:27.111 [Lua] [Boot] Engine revision: f86f00acf094 15:10:27.111 [Lua] [Boot] Release version: 3.4.0 15:10:27.112 [Lua] [Boot] User ID: 1100001054b34f1 WhereIsBaoDur 15:10:27.119 [Lua] initializing mechanism to: adventure 15:10:27.119 [Lua] Game:setup() total time: 0.0069999999999997 15:10:27.119 [Lua] handle rev info: 0 15:10:27.119 [Lua] handle gfx quality: 0 15:10:27.119 [Lua] default settings: 0 15:10:27.119 [Lua] user settings: 0 15:10:27.119 [Lua] set frame times: 0 15:10:27.119 [Lua] init random: 0 15:10:27.119 [Lua] managers: 0.0069999999999996732 15:10:27.119 [Lua] 15:10:27.119 [Lua] unaccounted: 0 15:10:27.119 [Lua] [Boot] use baked enemy meshes: false 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:10:27.119 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:10:27.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:10:27.119 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:10:27.119 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:10:27.119 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:10:27.119 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:10:27.119 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:10:27.119 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:10:27.119 [Lua] [Testify] Ready! 15:10:27.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:10:27.433 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:10:27.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:10:28.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:10:28.414 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:10:28.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:10:28.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:10:28.551 [Lua] [PackageManager] Force_load: resource_packages/menu 15:10:28.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:10:28.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:10:28.652 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:10:28.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:10:30.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:10:30.158 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:10:30.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:10:30.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:10:30.651 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:10:30.652 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:10:30.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:10:30.922 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:10:30.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:10:32.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:10:32.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:10:32.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:10:33.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:10:33.992 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:10:33.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:10:35.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:10:35.538 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:10:35.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:10:36.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:10:36.860 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:10:36.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:10:37.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:10:37.536 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:10:37.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:10:38.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:10:38.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:10:38.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:10:38.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:10:38.347 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:10:38.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:10:38.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:10:38.415 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:10:38.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:10:38.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:10:38.918 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:10:38.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:10:39.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:10:39.010 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:10:39.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:10:39.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:10:39.074 [Lua] [PackageManager] Force_load: resource_packages/careers 15:10:39.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:10:39.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:10:39.125 [Lua] [PackageManager] Force_load: resource_packages/decals 15:10:39.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:10:39.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:10:39.344 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:10:39.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:10:40.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:10:40.394 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:10:40.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:10:43.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:10:43.036 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:10:43.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:10:45.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:10:45.664 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:10:45.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:10:47.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:10:47.907 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:10:47.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:10:48.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:10:48.025 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:10:48.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:10:48.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:10:48.075 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:10:48.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:10:48.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:10:48.126 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:10:48.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:10:48.449 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:10:48.450 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x036a79c0) 15:10:48.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1034d610) 15:10:48.450 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x10069c50) 15:10:48.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x036ae140) 15:10:48.450 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x036a8280) 15:10:48.450 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:10:48.450 [Lua] [Gamestate] Enter StateTitleScreen 15:10:48.452 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:10:48.452 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:10:48.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:10:48.466 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:10:48.466 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:10:48.466 [Save] Loading `save_data` 15:10:48.467 [Save] Load done 15:10:48.484 [Lua] [BackendManagerPlayFab] Backend Enabled 15:10:50.081 [Lua] <>playfab_id = EA69D7B96D73C220<> 15:10:56.834 [Lua] steam item server: requesting user inventory 15:10:57.059 [Save] Saving `save_data` 15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 15:10:57.059 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 15:10:57.059 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:10:57.059 [Lua] [SteamManager] request_item_prices 15:10:57.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 15:10:57.077 [Save] Save done 15:10:57.422 [Lua] Player statistics loaded! 15:10:57.802 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 15:10:57.819 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 15:10:58.029 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 15:10:58.046 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock 15:10:58.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 15:10:58.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 15:10:58.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 15:10:58.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 15:10:58.777 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 15:10:58.777 [Lua] [UnlockManager] All unlocks ready 15:10:58.794 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:10:59.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:10:59.817 [Lua] [Managers] Destroying manager group: 15:10:59.817 [Lua] [Gamestate] Enter state StateLoading 15:10:59.820 [Lua] [StateLoading] Auto Skip: nil 15:10:59.820 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 15:10:59.821 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:10:59.821 [Lua] [LobbyManager] Setting up network options 15:10:59.821 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:10:59.821 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:10:59.821 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:10:59.821 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:10:59.821 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:10:59.821 [Lua] LobbyManager:setup_network_options server_port: 27015 15:10:59.821 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:10:59.826 [Lua] registering RPCs 15:10:59.826 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:10:59.826 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 15:10:59.826 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:10:59.826 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:10:59.826 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:10:59.826 [Lua] [LevelTransitionHandler] load_level inn_level 0 15:10:59.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:10:59.826 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 15:10:59.826 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:10:59.826 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 15:10:59.826 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:10:59.826 [SteamVoip] Creating room 22b34f86354f612d 15:10:59.826 [SteamVoip] Joining room 22b34f86354f612d 15:10:59.828 [EAC] EAC server 1100001054b34f1 is initializing 15:10:59.836 [EAC] Server is also client 1100001054b34f1 15:10:59.836 [EACServer] [16:10:59:835][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E4878FE0 LogLevel: Info. 15:10:59.836 [Lua] ### Created peer state machine for 1100001054b34f1 15:10:59.836 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Connecting 15:10:59.836 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:10:59.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:10:59.838 warning: [Application] Application.update_render_world is deprecated. 15:10:59.841 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:10:59.841 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:10:59.841 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:10:59.841 [Lua] Set lobby begin: 15:10:59.841 [Lua] Set lobby end. 15:10:59.841 [Lua] [PSM] Peer 1100001054b34f1 joined. Want to use profile index "5" and join party "nil" 15:10:59.841 [Lua] [LobbyHost] Changed state from 0 to creating 15:10:59.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:10:59.861 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:10:59.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:10:59.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:10:59.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:10:59.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:11:00.018 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:11:00.032 [Lua] [LobbyHost] Changed state from creating to joined 15:11:00.033 [Lua] [PartyManager] Leader is set to 1100001054b34f1 15:11:00.033 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001054b34f1 my_peer_id:1100001054b34f1 15:11:00.033 [Lua] [ChatManager] Registering channel 1 15:11:00.033 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1) 15:11:00.033 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1) 15:11:00.033 [Lua] [PartyManager] network_context_created (server_peer_id=1100001054b34f1, own_peer_id=1100001054b34f1) 15:11:00.041 [Lua] [NetworkServer] Changing num_players from nil to 1 15:11:00.041 [Lua] Players: 1 15:11:00.041 [Lua] Set lobby begin: 15:11:00.041 [Lua] Lobby data num_players = 1 15:11:00.041 [Lua] Lobby data level_key = inn_level 15:11:00.041 [Lua] Lobby data game_mode = 3 15:11:00.041 [Lua] Lobby data matchmaking = false 15:11:00.041 [Lua] Set lobby end. 15:11:00.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:11:00.052 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:11:00.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:11:01.780 [Lua] player (1100001054b34f1,1) was put into party 0 15:11:01.780 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Connecting 15:11:01.780 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading 15:11:01.780 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 inn_level 0 15:11:01.780 warning: [Lua] Following data will be uploaded to Crashify: <> 15:11:01.780 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001054b34f1 "WhereIsBaoDur" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001054b34f1 \"WhereIsBaoDur\"" [2] self = table: 00000000003BE4C0; previous_state = Connecting; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1438559; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001236770 [3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = Connecting [4] self = table: 000000000039CE80; dt = 0.011290824972093105; state_data = table: 00000000003BE4C0; new_state = Loading [5] self = table: 0000000000A9B2F0; dt = 0.011290824972093105; peer_state_machines = table: 0000000000A9B360; joined_peers = table: 0000000000A970E0; game_session = nil; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80 [6] self = table: 0000000010DCA890; dt = 0.011290824972093105 [7] self = table: 0000000010DCA890; dt = 0.011290824972093105; t = 34.728208661952522 [8] self = table: 00000000024D4620; dt = 0.011290824972093105; t = 34.728208661952522 [9] self = table: 0000000000097080; real_world_dt = 0.011290824972093105; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.011290824972093105; t = 34.728208661952522 [10] dt = 0.011290824972093105 [2] server = table: 0000000000A9B2F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1"; [4] current_state = Loading; function_memoize = table: 00000000003BE4F0; state_data = table: 00000000003BE4C0; [5] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 0000000001347970; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010DCA890; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000024D3DC0; <> 15:11:01.781 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000003BE4C0; previous_state = Connecting; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1438559; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000001236770 [3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = Connecting [4] self = table: 000000000039CE80; dt = 0.011290824972093105; state_data = table: 00000000003BE4C0; new_state = Loading [5] self = table: 0000000000A9B2F0; dt = 0.011290824972093105; peer_state_machines = table: 0000000000A9B360; joined_peers = table: 0000000000A970E0; game_session = nil; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80 [6] self = table: 0000000010DCA890; dt = 0.011290824972093105 [7] self = table: 0000000010DCA890; dt = 0.011290824972093105; t = 34.728208661952522 [8] self = table: 00000000024D4620; dt = 0.011290824972093105; t = 34.728208661952522 [9] self = table: 0000000000097080; real_world_dt = 0.011290824972093105; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.011290824972093105; t = 34.728208661952522 [10] dt = 0.011290824972093105 [2] server = table: 0000000000A9B2F0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1"; [4] current_state = Loading; function_memoize = table: 00000000003BE4F0; state_data = table: 00000000003BE4C0; [5] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 0000000001347970; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _loading_music_triggered = true; _network_transmit = table: 0000000000A8BBA0; _input_manager = table: 0000000000138010; _viewport_name = "loading_viewport"; _machine = table: 0000000011D12980; _network_event_delegate = table: 0000000001347970; _registered_rpcs = true; _wanted_state = table: 000000001035CD30; _loading_view = table: 00000000112D9400; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000000A9B2F0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000356D750; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A961B0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001286800; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010DCA890; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000024D3DC0; <> <> 15:11:01.781 [Lua] [StateLoading] got rpc_load_level 50 inn_level 15:11:11.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:11:11.289 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:11:11.299 [Lua] [LevelTransitionHandler] Level load completed! 15:11:11.299 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1438559 - use_random_directors: true - overriden_conflict: nil 15:11:11.302 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:11:11.302 [Lua] checking dlc's against conflict directors 15:11:11.302 [Lua] number of factions to include 2 15:11:11.302 [Lua] Updated list weights for random: 15:11:11.302 [Lua] skaven, 0.42 (0.00-0.42) 15:11:11.302 [Lua] chaos, 0.42 (0.42-0.83) 15:11:11.302 [Lua] beastmen, 0.17 (0.83-1.00) 15:11:11.302 [Lua] Rolled random faction: 0.99627631902694702 beastmen 15:11:11.302 [Lua] Updated list weights for random: 15:11:11.302 [Lua] skaven, 0.50 (0.00-0.50) 15:11:11.302 [Lua] chaos, 0.50 (0.50-1.00) 15:11:11.302 [Lua] Rolled random faction: 0.067082598805427551 skaven 15:11:11.302 [Lua] number of factions added 2 15:11:11.302 [Lua] --- --- --- 15:11:11.302 [Lua] Starting... difficulty 'normal' 15:11:11.302 [Lua] These are the starting conflict directors: 15:11:11.302 [Lua] inn_level 15:11:11.302 [Lua] --- --- --- 15:11:11.302 [Lua] 15:11:11.302 [Lua] DONE! Found the following directors: 15:11:11.302 [Lua] (free: 35), Master hash is: 15:11:11.302 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:11:11.302 [Lua] load_startup_enemy_packages: -------------- 15:11:11.302 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:11:11.302 [Lua] critter_rat 15:11:11.310 [Lua] ### Sending rpc_level_loaded 15:11:11.310 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 50 15:11:11.310 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded 15:11:11.321 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading 15:11:11.321 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages 15:11:11.321 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:0 my_peer_id:1100001054b34f1 15:11:11.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:0 my_peer_id:1100001054b34f1 15:11:11.333 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 15:11:11.333 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages 15:11:11.333 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame 15:11:11.334 [Lua] ### Sending rpc_level_loaded 15:11:11.334 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 50 15:11:11.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:11:11.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:11:11.356 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:11:11.356 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:11:11.356 [Lua] Starting async level spawning of levels/inn/world 15:11:11.357 [Umbra] Init version: 3.4.15 :: 16 threads 15:11:11.629 [Lua] Async level spawning done 15:11:11.629 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:11:12.506 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:11:12.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:11:12.506 [Lua] Set lobby begin: 15:11:12.506 [Lua] Lobby data host = 1100001054b34f1 15:11:12.506 [Lua] Lobby data level_key = inn_level 15:11:12.506 [Lua] Lobby data game_mode = 3 15:11:12.506 [Lua] Lobby data country_code = IT 15:11:12.506 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:12.506 [Lua] Lobby data num_players = 1 15:11:12.506 [Lua] Lobby data matchmaking = false 15:11:12.506 [Lua] Set lobby end. 15:11:12.507 [Lua] [Managers] Destroying manager group: 15:11:12.507 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:11:12.507 [Lua] [Gamestate] Enter StateIngame HOST 15:11:12.507 [Lua] [Managers] Calling function on all managers: 15:11:12.508 [Lua] <>level = inn_level<> 15:11:12.508 [Lua] Set lobby begin: 15:11:12.508 [Lua] Lobby data host = 1100001054b34f1 15:11:12.508 [Lua] Lobby data level_key = inn_level 15:11:12.508 [Lua] Lobby data game_mode = 3 15:11:12.508 [Lua] Lobby data selected_level_key = inn_level 15:11:12.508 [Lua] Lobby data country_code = IT 15:11:12.508 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:12.508 [Lua] Lobby data num_players = 1 15:11:12.508 [Lua] Lobby data matchmaking = false 15:11:12.508 [Lua] Set lobby end. 15:11:12.508 [Lua] [StateIngame] Server ingame 15:11:12.512 [Lua] Set lobby begin: 15:11:12.512 [Lua] Lobby data level_key = inn_level 15:11:12.512 [Lua] Lobby data selected_level_key = inn_level 15:11:12.512 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:12.512 [Lua] Lobby data matchmaking = false 15:11:12.512 [Lua] Lobby data host = 1100001054b34f1 15:11:12.512 [Lua] Lobby data country_code = IT 15:11:12.512 [Lua] Lobby data game_mode = 3 15:11:12.513 [Lua] Lobby data difficulty_tweak = 0 15:11:12.513 [Lua] Lobby data difficulty = normal 15:11:12.513 [Lua] Lobby data num_players = 1 15:11:12.513 [Lua] Set lobby end. 15:11:12.513 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 15:11:12.513 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:11:12.513 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:11:12.513 [Lua] [Matchmaking] initializing 15:11:12.513 [Lua] [Matchmaking] my_peer_id: 1100001054b34f1, I am server 15:11:12.513 [Lua] [Matchmaking] register rpcs 15:11:12.513 [Lua] GameNetworkManager:init... creating game session 15:11:12.513 [Lua] Host GameSession.make_game_session_host with session: 15:11:12.513 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:11:12.513 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1 15:11:12.513 [Lua] [GameNetworkManager] self.is_server = true 15:11:12.513 [Network] Setting artificial MTU limit to 65536 15:11:12.513 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 15:11:12.522 [Lua] Switching ConflictSettings: to: inn_level 15:11:12.522 [Lua] pacing=disabled 15:11:12.522 [Lua] roaming=nil 15:11:12.522 [Lua] disabled=false 15:11:12.522 [Lua] pack_spawning=disabled 15:11:12.522 [Lua] contained_breeds=nil 15:11:12.522 [Lua] boss=disabled 15:11:12.522 [Lua] horde=disabled 15:11:12.522 [Lua] specials=disabled 15:11:12.522 [Lua] name=inn_level 15:11:12.522 [Lua] intensity=disabled 15:11:12.522 [Lua] --- 15:11:12.523 [Lua] [LevelAnalysis] set_random_seed( 1438559) 15:11:12.528 [Lua] [AIInterestPointSystem] Level Seed: 1438559 15:11:12.528 [Lua] 15:11:12.528 [Lua] [entity_system_bag] = table 15:11:12.528 [Lua] [entity_system_bag] = metatable 15:11:12.528 [Lua] [startup_data] = table 15:11:12.528 [Lua] [entity_manager] = table 15:11:12.528 [Lua] [entity_manager] = metatable 15:11:12.528 [Lua] [unit_spawner] = table 15:11:12.528 [Lua] [unit_spawner] = metatable 15:11:12.528 [Lua] [unit_storage] = table 15:11:12.528 [Lua] [unit_storage] = metatable 15:11:12.528 [Lua] [dice_keeper] = table 15:11:12.528 [Lua] [dice_keeper] = metatable 15:11:12.528 [Lua] [is_server] = true (boolean) 15:11:12.528 [Lua] [world] = [World] 15:11:12.528 [Lua] [system_api] = table 15:11:12.528 [Lua] [entity_system] = table 15:11:12.528 [Lua] [entity_system] = metatable 15:11:12.528 [Lua] [network_lobby] = table 15:11:12.528 [Lua] [network_lobby] = metatable 15:11:12.528 [Lua] [profile_synchronizer] = table 15:11:12.528 [Lua] [profile_synchronizer] = metatable 15:11:12.528 [Lua] [level_transition_handler] = table 15:11:12.528 [Lua] [level_transition_handler] = metatable 15:11:12.528 [Lua] [num_local_human_players] = 1 (number) 15:11:12.528 [Lua] [statistics_db] = table 15:11:12.528 [Lua] [statistics_db] = metatable 15:11:12.528 [Lua] [network_server] = table 15:11:12.528 [Lua] [network_server] = metatable 15:11:12.528 [Lua] [input_manager] = table 15:11:12.528 [Lua] [input_manager] = metatable 15:11:12.528 [Lua] [network_clock] = table 15:11:12.528 [Lua] [network_clock] = metatable 15:11:12.528 [Lua] [network_transmit] = table 15:11:12.528 [Lua] [network_transmit] = metatable 15:11:12.528 [Lua] [free_flight_manager] = table 15:11:12.528 [Lua] [free_flight_manager] = metatable 15:11:12.528 [Lua] [network_manager] = table 15:11:12.528 [Lua] [network_manager] = metatable 15:11:12.528 [Lua] [network_event_delegate] = table 15:11:12.528 [Lua] [network_event_delegate] = metatable 15:11:12.528 [Lua] 15:11:12.528 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:11:12.528 [Lua] ignoring extension VersusInteractObjectiveExtension 15:11:12.528 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:11:12.528 [Lua] ignoring extension VersusSocketObjectiveExtension 15:11:12.528 [Lua] ignoring extension VersusTargetObjectiveExtension 15:11:12.528 [Lua] ignoring extension VersusMissionObjectiveExtension 15:11:12.529 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:11:12.532 [Lua] [AchievementManager] Achievements using the steam platform 15:11:12.579 [Lua] [StateIngame] Level seed: 1438559 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:11:12.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:11:12.588 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:11:12.588 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:11:12.589 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 15:11:12.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1, async-read, 15:11:12.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3, async-read, 15:11:12.593 [Lua] [LevelAnalysis] set_random_seed( 1438559) 15:11:12.598 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:11:12.598 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 15:11:12.599 [Lua] [IngameUI] init 15:11:12.616 [SteamVoipClient] select_out(1100001054b34f1, off) 15:11:12.619 [Lua] cb_razer_chroma_setup 15:11:12.654 [Lua] completed 15:11:12.654 [Lua] completed 15:11:12.654 [Lua] completed 15:11:12.668 [Lua] completed 15:11:12.669 [Lua] [Matchmaking] Cancelling matchmaking 15:11:12.669 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:11:12.669 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:11:12.669 [Lua] Set lobby begin: 15:11:12.669 [Lua] Lobby data level_key = inn_level 15:11:12.669 [Lua] Lobby data power_level = 0 15:11:12.670 [Lua] Lobby data selected_level_key = inn_level 15:11:12.670 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:12.670 [Lua] Lobby data matchmaking = false 15:11:12.670 [Lua] Lobby data host = 1100001054b34f1 15:11:12.670 [Lua] Lobby data country_code = IT 15:11:12.670 [Lua] Lobby data game_mode = 3 15:11:12.670 [Lua] Lobby data difficulty_tweak = 0 15:11:12.670 [Lua] Lobby data difficulty = normal 15:11:12.670 [Lua] Lobby data num_players = 1 15:11:12.670 [Lua] Set lobby end. 15:11:12.671 [Flow] complete_skittergate_legend true 15:11:12.671 [Flow] complete_all_helmgart_levels_recruit true 15:11:12.673 [Flow] WitchHunterLevel:35 15:11:12.673 [Flow] LeaderYes 15:11:12.673 [Flow] ALL PC XP:304250 15:11:12.673 [Flow] Has "bogenhafen" DLC:true 15:11:12.673 [Flow] WH XP:60850 15:11:12.673 [Flow] Number of crafted items:3641 15:11:12.673 [Flow] Sum of Powe Levels:1500 15:11:12.673 [Flow] lodestone diff 1:false 15:11:12.673 [Flow] magnus and forest activated 15:11:12.673 [Flow] magnus and forest activated 15:11:12.673 [Flow] cemetery and forest activated 15:11:12.673 [Flow] magnus and cemetery 15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.673 [Flow] ALL RUNES ACTIVATED 15:11:12.673 [Flow] magnus and forest activated 15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.673 [Flow] ALL RUNES ACTIVATED 15:11:12.673 [Flow] cemetery and forest activated 15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.673 [Flow] ALL RUNES ACTIVATED 15:11:12.673 [Flow] magnus and forest activated 15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.673 [Flow] ALL RUNES ACTIVATED 15:11:12.673 [Flow] magnus and cemetery 15:11:12.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.673 [Flow] ALL RUNES ACTIVATED 15:11:12.674 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:12.676 [Lua] CurrentConflictSettings inn_level 15:11:12.676 [Lua] [ConflictDirector] conflict_director is ai_ready 15:11:12.676 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:11:12.676 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:11:12.678 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:11:12.678 [Lua] Forming navigation groups in one frame 15:11:12.678 [Lua] Forming navigation groups 15:11:12.706 [Lua] NavigationGroupManager -> calulation time A: 0.026999999999993918 15:11:12.708 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 15:11:12.708 [Lua] number of nav groups: 41 15:11:12.708 [Lua] number of refined nav groups : 23 15:11:12.711 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 15:11:12.711 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:11:12.712 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:11:12.712 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:11:12.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:11:12.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 15:11:12.716 [Lua] [Managers] Calling function on all managers: 15:11:12.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:11:12.766 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame 15:11:12.766 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync 15:11:12.974 [Lua] player (1100001054b34f1,1) was put into party 1 15:11:12.974 [Lua] [IngamePlayerListUI] - Destroy 15:11:12.974 [Lua] [GamePadEquipmentUI] - Destroy 15:11:12.974 [Lua] [EquipmentUI] - Destroy 15:11:12.974 [Lua] [GamePadAbilityUI] - Destroy 15:11:12.974 [Lua] [AbilityUI] - Destroy 15:11:12.986 [Lua] Assigning peer(1100001054b34f1:1) to profile(5) career(4) 15:11:12.986 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(1) profile_index(5) career_index(4) 15:11:12.986 [Lua] Set lobby begin: 15:11:12.986 [Lua] Lobby data player_slot_1 = 0:0 15:11:12.986 [Lua] Lobby data level_key = inn_level 15:11:12.986 [Lua] Lobby data power_level = 0 15:11:12.986 [Lua] Lobby data selected_level_key = inn_level 15:11:12.986 [Lua] Lobby data player_slot_4 = 0:0 15:11:12.986 [Lua] Lobby data difficulty = normal 15:11:12.986 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:12.986 [Lua] Lobby data matchmaking = false 15:11:12.986 [Lua] Lobby data host = 1100001054b34f1 15:11:12.986 [Lua] Lobby data country_code = IT 15:11:12.986 [Lua] Lobby data game_mode = 3 15:11:12.986 [Lua] Lobby data player_slot_5 = 1100001054b34f1:1 15:11:12.986 [Lua] Lobby data player_slot_2 = 0:0 15:11:12.986 [Lua] Lobby data difficulty_tweak = 0 15:11:12.986 [Lua] Lobby data player_slot_3 = 0:0 15:11:12.987 [Lua] Lobby data num_players = 1 15:11:12.987 [Lua] Set lobby end. 15:11:12.987 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:1100001054b34f1 15:11:12.987 [Lua] 15:11:12.987 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 15:11:12.987 [Lua] [wwise/one_handed_swords] = false (boolean) 15:11:12.987 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 15:11:12.987 [Lua] [wwise/two_handed_swords] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 15:11:12.987 [Lua] 15:11:12.987 [Lua] 15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 15:11:12.987 [Lua] [wwise/one_handed_swords] = false (boolean) 15:11:12.987 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 15:11:12.987 [Lua] [wwise/two_handed_swords] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 15:11:12.987 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:11:12.987 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 15:11:12.987 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 15:11:12.987 [Lua] 15:11:12.987 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync 15:11:12.987 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers 15:11:12.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:11:12.987 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:11:12.988 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 15:11:12.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:11:12.993 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:1 my_peer_id:1100001054b34f1 15:11:13.001 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers 15:11:13.001 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame 15:11:13.005 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:1 my_peer_id:1100001054b34f1 15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:11:13.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:11:13.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:11:13.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:11:13.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 15:11:13.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:13.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:13.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:13.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:11:13.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:13.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:13.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:13.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:11:13.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 15:11:13.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 15:11:13.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 15:11:13.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:11:13.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:11:13.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:11:13.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:11:13.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:11:13.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:11:13.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:11:13.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:11:13.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:11:13.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:13.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:13.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:13.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:11:13.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:11:13.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:11:13.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:11:13.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:11:13.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:13.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:13.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:13.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:11:13.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 15:11:13.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 15:11:13.314 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50 15:11:13.314 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:11:13.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:11:13.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:11:13.337 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:11:13.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:11:13.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:11:13.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:11:13.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:11:13.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:11:13.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:11:13.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:11:13.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:11:13.392 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:11:13.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:11:13.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:11:13.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:11:13.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:11:13.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:13.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:13.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:13.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:11:13.462 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:11:13.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:11:13.629 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:11:13.629 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:11:13.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:11:13.854 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:11:13.855 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:11:13.911 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:11:13.911 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:11:13.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:11:13.960 [Flow] DISABLE 15:11:14.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:11:14.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:11:14.003 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:11:14.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:11:14.080 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:11:14.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 15:11:14.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 15:11:14.116 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 15:11:14.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 15:11:14.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 15:11:14.670 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 15:11:14.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:11:14.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:11:14.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:11:14.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:11:14.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:11:14.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:11:14.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:11:15.226 [Window] Window => active 15:11:15.228 [Window] Window => active 15:11:19.210 [Lua] PlayFabMirrorBase:_commit_internal 1 15:11:19.210 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:11:19.216 [Lua] generate_backend_stats 1100001054b34f1:1 15:11:19.243 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:11:19.243 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:11:19.243 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 15:11:19.243 [Lua] Set lobby begin: 15:11:19.243 [Lua] Lobby data player_slot_1 = 0:0 15:11:19.243 [Lua] Lobby data level_key = inn_level 15:11:19.243 [Lua] Lobby data power_level = 835 15:11:19.243 [Lua] Lobby data selected_level_key = inn_level 15:11:19.243 [Lua] Lobby data player_slot_4 = 0:0 15:11:19.243 [Lua] Lobby data difficulty = normal 15:11:19.243 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:19.243 [Lua] Lobby data matchmaking = false 15:11:19.243 [Lua] Lobby data host = 1100001054b34f1 15:11:19.243 [Lua] Lobby data country_code = IT 15:11:19.243 [Lua] Lobby data game_mode = 3 15:11:19.244 [Lua] Lobby data player_slot_5 = 1100001054b34f1:1 15:11:19.244 [Lua] Lobby data player_slot_2 = 0:0 15:11:19.244 [Lua] Lobby data difficulty_tweak = 0 15:11:19.244 [Lua] Lobby data player_slot_3 = 0:0 15:11:19.244 [Lua] Lobby data num_players = 1 15:11:19.244 [Lua] Set lobby end. 15:11:19.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 15:11:19.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 15:11:19.680 [Lua] commit result success 1 15:11:19.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:11:19.733 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:11:19.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:20.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:20.693 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:20.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:11:20.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:11:20.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:11:20.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:11:21.413 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:11:21.413 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:11:21.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:11:21.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:11:21.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read, 15:11:21.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:11:21.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:11:21.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:11:21.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 15:11:21.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:11:21.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 15:11:21.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:11:21.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:11:21.512 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:11:21.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:11:21.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:11:21.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:11:21.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:11:21.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 15:11:21.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:11:22.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:11:22.203 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:11:22.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:11:22.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:11:22.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:11:22.250 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:11:22.277 [Lua] Players are leaving the safe zone 15:11:22.625 [Lua] StateInGameRunning:_game_actually_starts() 15:11:22.625 [Lua] [IngameUI] menu view on_enter start_menu_view 15:11:22.625 [Lua] hero_fullscreen_menu_on_enter 15:11:22.625 [Lua] ################################################################################################################# 15:11:22.625 [Lua] [Loading Time]: 00:00:21 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:11:22.625 [Lua] ################################################################################################################# 15:11:22.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 15:11:22.631 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c2af0 15:11:22.633 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:11:22.639 [SteamVoipClient] select_out(1100001054b34f1, off) 15:11:22.643 [Lua] cb_razer_chroma_setup 15:11:22.649 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 15:11:22.656 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:11:22.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:11:22.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:11:22.658 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:11:22.658 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:11:22.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:11:22.658 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 15:11:22.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 15:11:22.881 [Lua] Commit load time data 15:11:23.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 15:11:23.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 15:11:23.647 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c0, position: 0 15:11:24.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c0, position: 27249 15:11:27.721 [Lua] [IngameUI] menu view on_exit start_menu_view 15:11:27.721 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:11:27.721 [Lua] hero_fullscreen_menu_on_exit 15:11:27.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c2af0 15:11:27.724 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:11:29.423 [Lua] [IngameUI] menu view on_enter character_selection 15:11:29.424 [Lua] hero_fullscreen_menu_on_enter 15:11:29.428 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c0ea0 15:11:29.429 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:11:29.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:29.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:29.445 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:29.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:29.445 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:29.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:29.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 15:11:30.293 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:30.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:30.293 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:30.293 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:30.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:31.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:11:31.014 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:11:31.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:11:31.135 [Lua] Assigning peer(1100001054b34f1:1) to profile(3) career(4) 15:11:31.135 [Lua] Set lobby begin: 15:11:31.135 [Lua] Lobby data player_slot_1 = 0:0 15:11:31.135 [Lua] Lobby data level_key = inn_level 15:11:31.136 [Lua] Lobby data power_level = 835 15:11:31.136 [Lua] Lobby data selected_level_key = inn_level 15:11:31.136 [Lua] Lobby data player_slot_4 = 0:0 15:11:31.136 [Lua] Lobby data difficulty = normal 15:11:31.136 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:31.136 [Lua] Lobby data matchmaking = false 15:11:31.136 [Lua] Lobby data host = 1100001054b34f1 15:11:31.136 [Lua] Lobby data country_code = IT 15:11:31.136 [Lua] Lobby data game_mode = 3 15:11:31.136 [Lua] Lobby data player_slot_5 = 0:0 15:11:31.136 [Lua] Lobby data player_slot_2 = 0:0 15:11:31.136 [Lua] Lobby data difficulty_tweak = 0 15:11:31.136 [Lua] Lobby data player_slot_3 = 0:0 15:11:31.136 [Lua] Lobby data num_players = 1 15:11:31.136 [Lua] Set lobby end. 15:11:31.136 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(1) profile_index(3) career_index(4) 15:11:31.136 [Lua] Set lobby begin: 15:11:31.136 [Lua] Lobby data player_slot_1 = 0:0 15:11:31.136 [Lua] Lobby data level_key = inn_level 15:11:31.136 [Lua] Lobby data power_level = 835 15:11:31.136 [Lua] Lobby data selected_level_key = inn_level 15:11:31.136 [Lua] Lobby data player_slot_4 = 0:0 15:11:31.136 [Lua] Lobby data difficulty = normal 15:11:31.136 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:11:31.136 [Lua] Lobby data matchmaking = false 15:11:31.137 [Lua] Lobby data host = 1100001054b34f1 15:11:31.137 [Lua] Lobby data country_code = IT 15:11:31.137 [Lua] Lobby data game_mode = 3 15:11:31.137 [Lua] Lobby data player_slot_5 = 0:0 15:11:31.137 [Lua] Lobby data player_slot_2 = 0:0 15:11:31.137 [Lua] Lobby data difficulty_tweak = 0 15:11:31.137 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:11:31.137 [Lua] Lobby data num_players = 1 15:11:31.137 [Lua] Set lobby end. 15:11:31.137 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 15:11:31.138 [Lua] 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 15:11:31.138 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 15:11:31.138 [Lua] [wwise/flamethrower] = false (boolean) 15:11:31.138 [Lua] [wwise/drakegun] = false (boolean) 15:11:31.138 [Lua] [wwise/coghammer] = false (boolean) 15:11:31.138 [Lua] [wwise/steampistol] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 15:11:31.138 [Lua] 15:11:31.138 [Lua] 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 15:11:31.138 [Lua] [wwise/drakegun] = false (boolean) 15:11:31.138 [Lua] [wwise/steampistol] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 15:11:31.138 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 15:11:31.138 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:11:31.138 [Lua] [wwise/flamethrower] = false (boolean) 15:11:31.138 [Lua] [wwise/coghammer] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 15:11:31.138 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 15:11:31.138 [Lua] 15:11:31.144 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:2 my_peer_id:1100001054b34f1 15:11:31.147 [Lua] [GameNetworkManager] destroying game object with go_id=43 15:11:31.150 [Save] Saving `save_data` 15:11:31.154 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:2 my_peer_id:1100001054b34f1 15:11:31.154 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:11:31.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 15:11:31.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:11:31.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:11:31.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:11:31.163 [Save] Save done 15:11:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:31.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:31.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 15:11:31.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:31.167 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:31.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:11:31.202 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 15:11:31.202 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 15:11:31.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 15:11:31.203 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 15:11:31.203 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 15:11:31.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient 15:11:31.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 15:11:31.208 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:11:31.210 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 15:11:31.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:11:31.275 [Lua] [IngameUI] menu view on_exit character_selection 15:11:31.275 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:11:31.275 [Lua] hero_fullscreen_menu_on_exit 15:11:31.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c0ea0 15:11:31.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:31.278 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 15:11:32.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:11:32.166 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:11:32.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:11:32.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:11:32.210 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:11:32.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:11:32.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:11:32.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:11:32.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:11:33.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:11:33.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:11:33.173 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:11:33.245 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:11:33.245 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:11:33.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:11:33.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:11:33.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:11:33.401 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 15:11:33.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 15:11:33.472 [Lua] [PackageManager] Force_load: wwise/steampistol 15:11:33.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 15:11:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 15:11:33.720 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 15:11:33.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 15:11:33.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 15:11:33.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 15:11:33.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:11:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:11:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:11:33.903 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 15:11:33.945 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 15:11:33.945 [Lua] [PackageManager] Force_load: wwise/coghammer 15:11:33.945 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:11:34.069 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:11:34.069 [Lua] [PackageManager] Force_load: wwise/drakegun 15:11:34.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 15:11:34.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 15:11:34.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 15:11:34.196 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 15:11:34.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:11:34.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:11:34.220 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45 15:11:34.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 15:12:15.336 [SteamVoipClient] select_out(1100001054b34f1, on) 15:12:16.004 [SteamVoipClient] select_out(1100001054b34f1, off) 15:13:37.622 [Lua] [IngameUI] menu view on_enter hero_view 15:13:37.629 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:13:37.629 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:13:37.646 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:13:37.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:13:37.648 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:13:37.648 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:13:37.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:13:38.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:13:38.137 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:13:38.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.173 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.225 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:38.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.710 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.710 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:38.718 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:13:38.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:13:38.719 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:13:38.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:13:38.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:13:38.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:13:39.714 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:13:39.714 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 15:13:42.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSpecificItem 7 15:13:42.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 7 1 15:13:43.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 15:13:43.350 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 7 15:13:44.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSpecificItem 7 15:13:44.241 [Save] Saving `save_data` 15:13:44.259 [Save] Save done 15:13:45.554 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 15:13:45.554 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 15:13:46.002 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 15:13:46.002 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 15:13:46.414 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 15:13:46.414 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem 15:13:47.644 [Lua] PlayFabMirrorBase:_commit_internal 2 15:13:47.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:13:47.648 [Lua] generate_backend_stats 1100001054b34f1:1 15:13:47.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 15:13:47.671 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:13:47.682 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 2 15:13:47.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 15:13:47.927 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 15:13:48.381 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 15:13:48.386 [Lua] commit result success 2 15:13:48.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 9 15:13:48.700 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 9 3 15:13:48.958 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 15:13:48.958 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 9 15:13:49.745 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 9 15:13:49.746 [Save] Saving `save_data` 15:13:49.763 [Save] Save done 15:13:51.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingUpgradeRarity 10 15:13:51.814 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 10 4 15:13:52.037 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 15:13:52.037 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 10 15:13:52.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingUpgradeRarity 10 15:13:52.928 [Save] Saving `save_data` 15:13:52.942 [Save] Save done 15:13:54.811 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:13:54.811 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem 15:13:54.811 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:13:54.813 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:13:54.813 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:13:54.813 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:13:54.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:13:55.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:13:55.256 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:13:55.288 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.288 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:55.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:55.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:58.925 [Lua] PlayFabMirrorBase:_commit_internal 3 15:13:58.925 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:13:58.930 [Lua] generate_backend_stats 1100001054b34f1:1 15:13:58.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 15:13:58.958 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:13:58.973 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5 15:13:59.200 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 15:13:59.200 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 15:13:59.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 15:13:59.676 [Lua] commit result success 3 15:14:01.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:01.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:01.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:01.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:03.340 [Lua] item table: 000000000E9202F0 59784083F442D4CC 15:14:04.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:04.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:04.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:04.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:05.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:05.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:05.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:05.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:14.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:14.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:14:14.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:14.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:14.887 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:3 my_peer_id:1100001054b34f1 15:14:14.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:3 my_peer_id:1100001054b34f1 15:14:14.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 15:14:14.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:14:14.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 15:14:14.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 15:14:14.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:14:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:14:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 15:14:15.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:14:15.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 15:14:15.158 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 15:14:17.080 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:17.080 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:17.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:17.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:14:17.088 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:14:17.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:14:17.088 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:14:17.090 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:14:17.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:14:17.097 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:14:17.818 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:14:17.818 [Lua] [HeroWindowCraft] Enter Substate CraftPageConvertDust 15:14:17.950 [Lua] [HeroWindowCraft] Exit Substate CraftPageConvertDust 15:14:17.950 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 15:14:53.082 [Window] Window => inactive 15:15:06.664 [Window] Window => active 15:15:06.665 [Window] Window => active 15:15:14.576 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 12 15:15:14.589 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 12 6 15:15:15.434 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 15:15:15.434 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 12 15:15:16.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 12 15:15:16.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:4 my_peer_id:1100001054b34f1 15:15:16.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:4 my_peer_id:1100001054b34f1 15:15:16.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:15:16.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:15:16.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 15:15:16.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient 15:15:16.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 15:15:16.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 15:15:16.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:15:16.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:15:16.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:15:16.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 15:15:24.643 [Lua] PlayFabMirrorBase:_commit_internal 4 15:15:24.643 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:15:24.648 [Lua] generate_backend_stats 1100001054b34f1:1 15:15:24.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 15:15:24.670 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:15:24.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 15:15:24.681 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 7 15:15:24.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 15:15:24.927 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 15:15:25.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 15:15:25.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 15:15:25.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 15:15:25.821 [Lua] commit result success 4 15:15:26.345 [Lua] [IngameUI] menu view on_exit hero_view 15:15:26.350 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:15:26.350 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:15:26.350 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 15:15:26.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:15:27.684 [Lua] [IngameUI] menu view on_enter ingame_menu 15:15:28.270 [Window] Window => inactive 15:15:41.672 [Lua] PlayFabMirrorBase:_commit_internal 5 15:15:41.672 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:15:41.675 [Lua] generate_backend_stats 1100001054b34f1:1 15:15:41.695 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:15:41.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:15:41.702 [Lua] commit result success 5 15:17:11.669 [Window] Window => active 15:17:11.671 [Window] Window => active 15:17:13.176 [Lua] [IngameUI] menu view on_exit ingame_menu 15:17:14.436 [Lua] [IngameUI] menu view on_enter hero_view 15:17:14.444 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:17:14.444 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:17:14.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:17:14.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:17:14.463 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:17:14.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:17:14.469 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:17:14.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:17:14.896 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:17:14.926 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.926 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.976 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:14.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:14.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:15.459 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:17:15.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 15:17:15.466 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:17:15.466 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 15:17:35.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:35.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:35.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:35.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:35.276 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:17:35.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:17:35.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 15:17:35.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 15:17:36.307 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:17:36.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:17:36.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:17:36.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:17:36.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:17:36.347 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:5 my_peer_id:1100001054b34f1 15:17:36.362 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:5 my_peer_id:1100001054b34f1 15:17:36.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 15:17:36.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:17:36.728 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:17:36.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.761 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:17:36.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:36.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.027 [Lua] [IngameUI] menu view on_exit hero_view 15:17:38.032 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:17:38.032 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:17:38.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:17:38.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:17:38.046 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:17:38.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:17:38.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:17:47.973 [Lua] PlayFabMirrorBase:_commit_internal 6 15:17:47.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:17:47.977 [Lua] generate_backend_stats 1100001054b34f1:1 15:17:47.997 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:17:47.997 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:17:48.004 [Lua] commit result success 6 15:18:08.429 [Lua] [IngameUI] menu view on_enter hero_view 15:18:08.434 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:18:08.434 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:18:08.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:18:08.450 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:18:08.452 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:18:08.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:18:08.458 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:18:08.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:18:08.879 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:18:08.910 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.910 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:08.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:08.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:09.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:09.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:11.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:11.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:11.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:11.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:11.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:6 my_peer_id:1100001054b34f1 15:18:11.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:6 my_peer_id:1100001054b34f1 15:18:11.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:18:11.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:18:11.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:18:11.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:18:11.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:18:11.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 15:18:11.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:18:11.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:18:11.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:18:11.650 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 15:18:12.520 [Lua] [IngameUI] menu view on_exit hero_view 15:18:12.524 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:18:12.524 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:18:12.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:18:12.524 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:12.525 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:12.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:12.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:12.537 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:18:12.537 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:18:12.537 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:18:27.579 [Lua] PlayFabMirrorBase:_commit_internal 7 15:18:27.579 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:18:27.584 [Lua] generate_backend_stats 1100001054b34f1:1 15:18:27.607 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:18:27.607 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:18:27.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15 15:18:27.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15 15:18:28.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15 15:18:28.047 [Lua] commit result success 7 15:18:33.612 [Lua] [IngameUI] menu view on_enter hero_view 15:18:33.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:18:33.618 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:18:33.634 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:18:33.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:18:33.636 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:18:33.636 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:18:33.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:18:34.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:18:34.053 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:18:34.091 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.091 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.119 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:34.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:34.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:34.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:35.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:35.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:35.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:35.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:35.625 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:7 my_peer_id:1100001054b34f1 15:18:35.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:7 my_peer_id:1100001054b34f1 15:18:35.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:18:35.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:18:35.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 15:18:35.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 15:18:35.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:18:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:18:35.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 15:18:35.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:18:35.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01 15:18:35.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 15:18:36.393 [Lua] [IngameUI] menu view on_exit hero_view 15:18:36.398 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:18:36.398 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:18:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:18:36.398 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:36.398 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:36.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:36.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:36.410 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:18:36.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:18:36.410 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:18:50.164 [Lua] [IngameUI] menu view on_enter hero_view 15:18:50.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:18:50.170 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:18:50.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:18:50.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:18:50.188 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:18:50.188 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:18:50.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:18:50.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:18:50.585 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:18:50.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.615 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:50.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:51.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:51.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:18:51.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:51.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:18:56.624 [Lua] PlayFabMirrorBase:_commit_internal 8 15:18:56.624 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:18:56.628 [Lua] generate_backend_stats 1100001054b34f1:1 15:18:56.649 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:18:56.649 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:18:56.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 15:18:56.663 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 15:18:57.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 15:18:57.126 [Lua] commit result success 8 15:19:00.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:19:00.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:19:00.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:00.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:00.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:8 my_peer_id:1100001054b34f1 15:19:00.836 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:8 my_peer_id:1100001054b34f1 15:19:00.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:19:00.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:19:00.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:19:00.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:19:00.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:19:00.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01, InventoryPackageSynchronizerClient 15:19:00.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:19:00.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:19:00.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:19:00.977 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 15:19:17.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:19:17.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:19:17.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:17.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.829 [Lua] [IngameUI] menu view on_exit hero_view 15:19:19.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:19:19.834 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:19:19.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:19:19.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:19:19.845 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:19:19.845 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:19:19.845 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:19:40.158 [Lua] PlayFabMirrorBase:_commit_internal 9 15:19:40.158 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:19:40.162 [Lua] generate_backend_stats 1100001054b34f1:1 15:19:40.185 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:19:40.185 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:19:40.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 15:19:40.191 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 15:19:40.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 15:19:40.609 [Lua] commit result success 9 15:20:19.078 [Lua] [IngameUI] menu view on_enter ingame_menu 15:20:19.588 [Window] Window => inactive 15:22:05.494 [Window] Window => active 15:22:05.496 [Window] Window => active 15:22:07.079 [Lua] [IngameUI] menu view on_exit ingame_menu 15:22:30.848 [Lua] [IngameUI] menu view on_enter hero_view 15:22:30.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:22:30.855 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:22:30.872 [Lua] completed 15:22:30.872 [Lua] completed 15:22:30.872 [Lua] completed 15:22:31.844 [Lua] [IngameUI] menu view on_exit hero_view 15:22:31.849 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:22:31.849 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:22:47.258 [Lua] PlayFabMirrorBase:_commit_internal 10 15:22:47.258 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:22:47.262 [Lua] generate_backend_stats 1100001054b34f1:1 15:22:47.283 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18 15:22:47.284 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:22:47.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 8 15:22:48.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 15:22:48.117 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18 15:22:48.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18 15:22:48.566 [Lua] commit result success 10 15:23:06.282 [Lua] [IngameUI] menu view on_enter hero_view 15:23:06.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:23:06.288 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:23:06.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:23:06.306 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:23:06.307 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:23:06.307 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:23:06.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:23:06.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:23:06.742 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:23:06.778 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.778 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.817 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:06.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.480 [Lua] [IngameUI] menu view on_exit hero_view 15:23:13.485 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:23:13.485 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:23:13.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:23:13.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:13.498 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:23:13.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:23:13.498 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:23:14.730 [Lua] [IngameUI] menu view on_enter hero_view 15:23:14.736 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:23:14.736 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:23:14.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:23:14.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:23:14.753 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:23:14.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:23:14.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:23:15.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:23:15.163 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:23:15.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:23:15.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.327 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.327 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:23:15.332 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:23:15.332 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:23:15.333 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:23:15.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:23:15.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:23:15.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:23:16.225 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:23:16.225 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 15:23:16.390 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 15:23:16.390 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 15:23:24.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 19 15:23:24.510 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 19 9 15:23:24.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 15:23:24.737 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 19 15:23:25.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 19 15:23:27.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 20 15:23:27.567 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 20 10 15:23:27.794 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 15:23:27.794 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 20 15:23:28.585 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 20 15:23:28.802 [Lua] PlayFabMirrorBase:_commit_internal 11 15:23:28.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:23:28.806 [Lua] generate_backend_stats 1100001054b34f1:1 15:23:28.827 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 15:23:28.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:23:28.845 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 11 15:23:29.075 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 15:23:29.075 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 15:23:29.525 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 15:23:29.529 [Lua] commit result success 11 15:23:30.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 22 15:23:30.094 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 22 12 15:23:30.330 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 15:23:30.330 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 22 15:23:31.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 22 15:23:32.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23 15:23:32.548 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 13 15:23:32.775 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 15:23:32.775 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23 15:23:33.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23 15:23:34.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 24 15:23:34.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 24 14 15:23:34.920 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 15:23:34.920 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 24 15:23:35.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 24 15:23:36.824 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25 15:23:36.836 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 15 15:23:37.099 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 15:23:37.099 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25 15:23:37.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25 15:23:39.667 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26 15:23:39.679 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 16 15:23:39.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 15:23:39.926 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26 15:23:40.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26 15:23:42.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27 15:23:42.475 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 17 15:23:42.704 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 15:23:42.704 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27 15:23:43.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27 15:23:45.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28 15:23:45.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 18 15:23:45.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 15:23:45.460 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28 15:23:46.150 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28 15:23:47.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29 15:23:47.811 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 19 15:23:48.085 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 15:23:48.085 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29 15:23:48.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29 15:23:50.468 [Lua] PlayFabMirrorBase:_commit_internal 12 15:23:50.468 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:23:50.471 [Lua] generate_backend_stats 1100001054b34f1:1 15:23:50.492 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 15:23:50.494 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:23:50.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 20 15:23:50.685 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31 15:23:50.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 15:23:50.753 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 15:23:51.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 15:23:51.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 21 15:23:51.237 [Lua] commit result success 12 15:23:51.478 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 15:23:51.478 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31 15:23:52.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31 15:23:53.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32 15:23:53.332 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 22 15:23:53.560 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 15:23:53.560 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32 15:23:54.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32 15:23:56.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 33 15:23:56.742 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 33 23 15:23:56.987 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 15:23:56.987 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 33 15:23:57.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 33 15:23:58.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34 15:23:58.920 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 24 15:23:59.145 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 15:23:59.145 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34 15:23:59.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34 15:24:12.788 [Lua] [IngameUI] menu view on_exit hero_view 15:24:12.793 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:24:12.793 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:24:12.793 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 15:24:12.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:24:14.811 [Lua] [IngameUI] menu view on_enter hero_view 15:24:14.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:24:14.819 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:24:14.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:24:14.836 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:24:14.838 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:24:14.838 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:24:14.844 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:24:15.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:24:15.303 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:24:15.337 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.337 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:15.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:15.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:16.290 [Lua] PlayFabMirrorBase:_commit_internal 13 15:24:16.290 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:24:16.295 [Lua] generate_backend_stats 1100001054b34f1:1 15:24:16.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 15:24:16.322 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:24:16.338 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 25 15:24:16.567 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 15:24:16.567 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 15:24:16.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:16.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:16.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:16.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:17.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 15:24:17.080 [Lua] commit result success 13 15:24:18.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:18.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:18.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:18.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:18.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:9 my_peer_id:1100001054b34f1 15:24:18.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:9 my_peer_id:1100001054b34f1 15:24:18.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:24:18.316 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 15:24:18.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 15:24:18.391 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 15:24:18.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 15:24:18.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:24:18.812 [Lua] [SimpleInventoryExtension] create_equipment_in_slot called on slot_rangedthat is empty 15:24:18.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:18.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:18.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:18.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:18.842 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:10 my_peer_id:1100001054b34f1 15:24:18.863 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:10 my_peer_id:1100001054b34f1 15:24:18.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:24:18.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:24:18.863 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 15:24:18.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient 15:24:18.918 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 15:24:19.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:24:19.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient 15:24:19.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:24:19.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 15:24:19.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:24:19.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:24:19.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 15:24:19.556 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 15:24:19.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 15:24:19.621 [Lua] [PackageManager] Force_load: wwise/steampistol 15:24:19.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 15:24:26.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:26.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:26.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:26.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:34.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:34.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:24:34.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:34.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.252 [Lua] [IngameUI] menu view on_exit hero_view 15:24:36.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:24:36.257 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:24:36.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:24:36.257 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:24:36.271 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:24:36.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:24:36.271 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:24:39.329 [Lua] [IngameUI] menu view on_enter hero_view 15:24:39.335 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:24:39.335 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:24:39.353 [Lua] completed 15:24:39.353 [Lua] completed 15:24:39.353 [Lua] completed 15:25:01.755 [Lua] PlayFabMirrorBase:_commit_internal 14 15:25:01.755 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:25:01.760 [Lua] generate_backend_stats 1100001054b34f1:1 15:25:01.781 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:25:01.781 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:25:01.793 [Lua] commit result success 14 15:25:37.316 [Lua] [IngameUI] menu view on_exit hero_view 15:25:37.323 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:25:37.323 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:26:09.466 [Lua] PlayFabMirrorBase:_commit_internal 15 15:26:09.466 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:26:09.474 [Lua] generate_backend_stats 1100001054b34f1:1 15:26:09.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 36 15:26:09.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:26:09.504 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 36 26 15:26:10.344 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 15:26:10.344 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 36 15:26:10.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 36 15:26:10.794 [Lua] commit result success 15 15:26:54.581 [Lua] [IngameUI] menu view on_enter hero_view 15:26:54.587 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:26:54.587 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:26:54.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read, 15:26:54.593 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:27:11.451 [Lua] [IngameUI] menu view on_exit hero_view 15:27:11.456 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:27:11.456 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:27:12.020 [Lua] [IngameUI] menu view on_enter hero_view 15:27:12.025 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:27:12.025 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:27:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2, async-read, 15:27:12.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:27:26.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2, async-read, 15:27:26.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 15:27:26.677 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 15:27:26.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_50, keep_hall_painting_wood_base_2 15:27:27.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_2, async-read, 15:27:27.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 15:27:27.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 15:27:27.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_2 15:27:37.101 [Lua] PlayFabMirrorBase:_commit_internal 16 15:27:37.101 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:27:37.106 [Lua] generate_backend_stats 1100001054b34f1:1 15:27:37.127 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 15:27:37.128 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:27:37.139 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 27 15:27:37.951 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 15:27:37.951 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 15:27:38.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 15:27:38.518 [Lua] commit result success 16 15:27:39.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_2, async-read, 15:27:40.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 15:27:40.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 15:27:40.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_2 15:27:40.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_2, async-read, 15:27:41.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 15:27:41.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 15:27:41.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_2 15:27:41.928 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_2, async-read, 15:27:41.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 15:27:41.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 15:27:41.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_2 15:27:44.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_2, async-read, 15:27:45.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 15:27:45.071 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 15:27:45.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_2 15:27:45.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 15:27:46.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 15:27:46.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 15:27:46.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_hall_painting_wood_base_2 15:27:47.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_2, async-read, 15:27:48.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:27:48.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 15:27:48.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 15:27:48.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_2, async-read, 15:27:49.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 15:27:49.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 15:27:49.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_2 15:27:49.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_hall_painting_wood_base_2, async-read, 15:27:50.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 15:27:50.596 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 15:27:50.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_2 15:27:50.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_2, async-read, 15:27:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 15:27:51.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 15:27:51.555 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_hall_painting_wood_base_2 15:27:51.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 15:27:52.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:27:52.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 15:27:52.556 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_2 15:27:53.644 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_2, async-read, 15:27:54.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 15:27:54.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037 15:27:54.051 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 15:27:54.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_skaven_7th_edition_army_book_page_037_description` for object id: 4, name: `unknown` 15:27:54.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_2, async-read, 15:27:55.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:27:55.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 15:27:55.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_037, keep_hall_painting_wood_base_2 15:27:55.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_skaven_7th_edition_army_book_page_027_description` for object id: 4, name: `unknown` 15:28:06.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_2, async-read, 15:28:06.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:28:06.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:28:06.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_hall_painting_wood_base_2 15:28:17.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2, async-read, 15:28:17.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 15:28:17.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 15:28:17.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_2 15:28:18.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `painting_nurgle04_description` for object id: 4, name: `unknown` 15:28:24.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_2, async-read, 15:28:24.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 15:28:24.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 15:28:24.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2 15:28:29.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:28:29.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:28:29.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:28:29.431 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_2 15:28:41.611 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2, async-read, 15:28:41.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:28:41.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:28:41.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 15:28:51.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:28:51.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:28:51.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:28:51.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2 15:29:04.472 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2, async-read, 15:29:04.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:29:04.498 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 15:29:04.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 15:29:05.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:29:05.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:29:05.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:29:05.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_hall_painting_wood_base_2 15:29:09.045 [Lua] [IngameUI] menu view on_exit hero_view 15:29:09.049 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:29:09.049 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:29:10.446 [Lua] [IngameUI] menu view on_enter hero_view 15:29:10.458 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:29:10.458 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:29:10.465 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:29:10.465 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:29:12.582 [Lua] [IngameUI] menu view on_exit hero_view 15:29:12.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:29:12.586 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:29:33.754 [Lua] PlayFabMirrorBase:_commit_internal 17 15:29:33.754 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:29:33.759 [Lua] generate_backend_stats 1100001054b34f1:1 15:29:33.780 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:29:33.780 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:29:33.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 15:29:33.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 15:29:34.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 15:29:34.769 [Lua] commit result success 17 15:30:42.745 [Lua] [IngameUI] menu view on_enter hero_view 15:30:42.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235faf0 15:30:42.750 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:30:42.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:30:42.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:30:56.145 [Lua] [IngameUI] menu view on_exit hero_view 15:30:56.149 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235faf0 15:30:56.149 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:31:08.402 [Lua] [IngameUI] menu view on_enter start_game_view 15:31:08.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x021c44a0 15:31:08.405 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:31:08.407 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:31:08.407 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:31:08.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:31:08.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:31:10.210 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:31:10.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:31:10.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:31:10.210 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:31:10.210 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:31:10.871 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 15:31:10.871 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:31:10.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 15:31:10.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:31:10.879 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:31:12.112 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 15:31:12.112 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 15:31:12.125 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 15:31:14.002 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:31:14.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 15:31:14.002 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:31:14.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:31:14.003 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:31:16.168 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:31:16.168 [Lua] ............................................................................................................ 15:31:16.168 [Lua] ............................................................................................................ 15:31:16.168 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:31:16.168 [Lua] ............................................................................................................ 15:31:16.168 [Lua] ............................................................................................................ 15:31:16.168 [Lua] [Matchmaking] Cancelling matchmaking 15:31:16.168 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:31:16.180 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:31:16.180 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 15:31:16.180 [Lua] [Matchmaking] Filter: Free slots = 1 15:31:16.180 [Lua] [Matchmaking] Filter: Distance = close 15:31:16.180 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 15:31:16.180 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 15:31:16.180 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero 15:31:16.180 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 15:31:16.180 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 15:31:16.180 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 15:31:16.180 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 15:31:16.180 [Lua] [Matchmaking] Near Filter: power_level, value=835 15:31:16.180 [Lua] Set lobby begin: 15:31:16.180 [Lua] Lobby data power_level = 835 15:31:16.180 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:16.180 [Lua] Lobby data difficulty_tweak = 0 15:31:16.180 [Lua] Lobby data host = 1100001054b34f1 15:31:16.180 [Lua] Lobby data time_of_search = 1605972676 15:31:16.180 [Lua] Lobby data game_mode = 3 15:31:16.180 [Lua] Lobby data level_key = inn_level 15:31:16.180 [Lua] Lobby data player_slot_1 = 0:0 15:31:16.180 [Lua] Lobby data selected_level_key = inn_level 15:31:16.180 [Lua] Lobby data matchmaking = searching 15:31:16.180 [Lua] Lobby data player_slot_4 = 0:0 15:31:16.180 [Lua] Lobby data num_players = 1 15:31:16.180 [Lua] Lobby data player_slot_5 = 0:0 15:31:16.180 [Lua] Lobby data player_slot_2 = 0:0 15:31:16.180 [Lua] Lobby data country_code = IT 15:31:16.180 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:16.180 [Lua] Lobby data difficulty = normal 15:31:16.180 [Lua] Set lobby end. 15:31:16.180 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 15:31:16.180 [Lua] ===========LobbyFinder:refresh() _refresing=false 15:31:16.181 [Lua] [ChatManager][1]System: Starting search 15:31:16.181 [Lua] [ChatManager][1]System: Halescourge 15:31:16.181 [Lua] [ChatManager][1]System: Legend 15:31:16.276 [Lua] [IngameUI] menu view on_exit start_game_view 15:31:16.276 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:31:16.277 [Save] Saving `save_data` 15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:31:16.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:31:16.282 [Lua] [IngameUI] menu view post_update_on_exit table: 0x021c44a0 15:31:16.290 [Save] Save done 15:31:16.469 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 15:31:16.470 [Lua] 15:31:16.470 [Lua] [twitch_enabled] = false (string) 15:31:16.470 [Lua] [power_level] = 815 (string) 15:31:16.470 [Lua] [id] = 1860000018d2354 (string) 15:31:16.470 [Lua] [num_players] = 3 (string) 15:31:16.470 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.470 [Lua] [host] = 110000104a014df (string) 15:31:16.470 [Lua] [time_of_search] = 1605971687 (string) 15:31:16.470 [Lua] [game_mode] = 2 (string) 15:31:16.470 [Lua] [is_private] = false (string) 15:31:16.470 [Lua] [level_key] = ground_zero (string) 15:31:16.470 [Lua] [name] = Lobby 1860000018d2354 (string) 15:31:16.470 [Lua] [country_code] = DK (string) 15:31:16.470 [Lua] [difficulty] = hardest (string) 15:31:16.470 [Lua] [match_started] = true (string) 15:31:16.470 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.470 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.470 [Lua] [quick_game] = true (string) 15:31:16.470 [Lua] [unique_server_name] = Gengu (string) 15:31:16.470 [Lua] [matchmaking] = true (string) 15:31:16.470 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.470 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string) 15:31:16.470 [Lua] [mechanism] = adventure (string) 15:31:16.470 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string) 15:31:16.470 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.470 [Lua] [weave_name] = false (string) 15:31:16.470 [Lua] [player_slot_3] = 110000104a014df:1 (string) 15:31:16.470 [Lua] [eac_authorized] = true (string) 15:31:16.470 [Lua] 15:31:16.470 [Lua] =======================Found valid lobby! 15:31:16.470 [Lua] 15:31:16.470 [Lua] [twitch_enabled] = false (string) 15:31:16.470 [Lua] [power_level] = 835 (string) 15:31:16.470 [Lua] [id] = 1860000018ee086 (string) 15:31:16.471 [Lua] [num_players] = 1 (string) 15:31:16.471 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.471 [Lua] [host] = 110000106e1974c (string) 15:31:16.471 [Lua] [game_mode] = 2 (string) 15:31:16.471 [Lua] [is_private] = false (string) 15:31:16.471 [Lua] [level_key] = ground_zero (string) 15:31:16.471 [Lua] [name] = Lobby 1860000018ee086 (string) 15:31:16.471 [Lua] [country_code] = FR (string) 15:31:16.471 [Lua] [difficulty] = hardest (string) 15:31:16.471 [Lua] [match_started] = true (string) 15:31:16.471 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.471 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.471 [Lua] [quick_game] = false (string) 15:31:16.471 [Lua] [unique_server_name] = Smellae (string) 15:31:16.471 [Lua] [matchmaking] = true (string) 15:31:16.471 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.471 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.471 [Lua] [mechanism] = adventure (string) 15:31:16.471 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.471 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.471 [Lua] [weave_name] = false (string) 15:31:16.471 [Lua] [player_slot_3] = 110000106e1974c:1 (string) 15:31:16.471 [Lua] [eac_authorized] = true (string) 15:31:16.471 [Lua] 15:31:16.471 [Lua] =======================Found valid lobby! 15:31:16.471 [Lua] 15:31:16.471 [Lua] [twitch_enabled] = false (string) 15:31:16.471 [Lua] [power_level] = 835 (string) 15:31:16.471 [Lua] [id] = 1860000018f748d (string) 15:31:16.471 [Lua] [num_players] = 2 (string) 15:31:16.471 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.471 [Lua] [host] = 1100001068b291f (string) 15:31:16.471 [Lua] [game_mode] = 2 (string) 15:31:16.471 [Lua] [is_private] = false (string) 15:31:16.471 [Lua] [current_level_key] = inn_level (string) 15:31:16.471 [Lua] [name] = Lobby 1860000018f748d (string) 15:31:16.471 [Lua] [level_key] = ground_zero (string) 15:31:16.471 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.471 [Lua] [difficulty] = hardest (string) 15:31:16.471 [Lua] [match_started] = true (string) 15:31:16.472 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.472 [Lua] [weave_name] = false (string) 15:31:16.472 [Lua] [quick_game] = false (string) 15:31:16.472 [Lua] [country_code] = NL (string) 15:31:16.472 [Lua] [matchmaking] = true (string) 15:31:16.472 [Lua] [mechanism] = adventure (string) 15:31:16.472 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.472 [Lua] [player_slot_1] = 1100001068b291f:1 (string) 15:31:16.472 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.472 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.472 [Lua] [unique_server_name] = Fara (string) 15:31:16.472 [Lua] [player_slot_3] = 1100001013c9419:1 (string) 15:31:16.472 [Lua] [eac_authorized] = true (string) 15:31:16.472 [Lua] 15:31:16.472 [Lua] =======================Found valid lobby! 15:31:16.472 [Lua] 15:31:16.472 [Lua] [twitch_enabled] = false (string) 15:31:16.472 [Lua] [power_level] = 835 (string) 15:31:16.472 [Lua] [id] = 1860000018c3ef5 (string) 15:31:16.472 [Lua] [num_players] = 3 (string) 15:31:16.472 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.472 [Lua] [host] = 110000104dad758 (string) 15:31:16.472 [Lua] [game_mode] = 2 (string) 15:31:16.472 [Lua] [is_private] = false (string) 15:31:16.472 [Lua] [level_key] = ground_zero (string) 15:31:16.472 [Lua] [name] = Lobby 1860000018c3ef5 (string) 15:31:16.472 [Lua] [country_code] = FR (string) 15:31:16.472 [Lua] [difficulty] = hardest (string) 15:31:16.472 [Lua] [match_started] = true (string) 15:31:16.472 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.472 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.472 [Lua] [quick_game] = true (string) 15:31:16.472 [Lua] [unique_server_name] = Grail Knight Kreush (string) 15:31:16.472 [Lua] [matchmaking] = true (string) 15:31:16.472 [Lua] [player_slot_1] = 110000100e62269:1 (string) 15:31:16.472 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.472 [Lua] [mechanism] = adventure (string) 15:31:16.472 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.472 [Lua] [player_slot_2] = 110000104bd8402:1 (string) 15:31:16.472 [Lua] [weave_name] = false (string) 15:31:16.472 [Lua] [player_slot_3] = 110000104dad758:1 (string) 15:31:16.472 [Lua] [eac_authorized] = true (string) 15:31:16.472 [Lua] 15:31:16.472 [Lua] =======================Found valid lobby! 15:31:16.473 [Lua] 15:31:16.473 [Lua] [twitch_enabled] = false (string) 15:31:16.473 [Lua] [power_level] = 828 (string) 15:31:16.473 [Lua] [id] = 1860000018edad3 (string) 15:31:16.473 [Lua] [num_players] = 3 (string) 15:31:16.473 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.473 [Lua] [host] = 11000010abe7f7a (string) 15:31:16.473 [Lua] [game_mode] = 2 (string) 15:31:16.473 [Lua] [is_private] = false (string) 15:31:16.473 [Lua] [level_key] = ground_zero (string) 15:31:16.473 [Lua] [name] = Lobby 1860000018edad3 (string) 15:31:16.473 [Lua] [country_code] = FR (string) 15:31:16.473 [Lua] [difficulty] = hardest (string) 15:31:16.473 [Lua] [match_started] = true (string) 15:31:16.473 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.473 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.473 [Lua] [quick_game] = true (string) 15:31:16.473 [Lua] [unique_server_name] = Aldrea (string) 15:31:16.473 [Lua] [matchmaking] = true (string) 15:31:16.473 [Lua] [player_slot_1] = 110000102e537c9:1 (string) 15:31:16.473 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string) 15:31:16.473 [Lua] [mechanism] = adventure (string) 15:31:16.473 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.473 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.473 [Lua] [weave_name] = false (string) 15:31:16.473 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string) 15:31:16.473 [Lua] [eac_authorized] = true (string) 15:31:16.473 [Lua] 15:31:16.473 [Lua] =======================Found valid lobby! 15:31:16.474 [Lua] 15:31:16.474 [Lua] [twitch_enabled] = false (string) 15:31:16.474 [Lua] [power_level] = 822 (string) 15:31:16.474 [Lua] [id] = 1860000018f0213 (string) 15:31:16.474 [Lua] [num_players] = 3 (string) 15:31:16.474 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.474 [Lua] [host] = 1100001032d4c54 (string) 15:31:16.474 [Lua] [game_mode] = 2 (string) 15:31:16.474 [Lua] [is_private] = false (string) 15:31:16.474 [Lua] [level_key] = ground_zero (string) 15:31:16.474 [Lua] [name] = Lobby 1860000018f0213 (string) 15:31:16.474 [Lua] [country_code] = FR (string) 15:31:16.474 [Lua] [difficulty] = hardest (string) 15:31:16.474 [Lua] [match_started] = true (string) 15:31:16.474 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.474 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.474 [Lua] [quick_game] = true (string) 15:31:16.474 [Lua] [unique_server_name] = Lifebnj (string) 15:31:16.474 [Lua] [matchmaking] = true (string) 15:31:16.474 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.474 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.474 [Lua] [mechanism] = adventure (string) 15:31:16.474 [Lua] [player_slot_5] = 1100001032d4c54:1 (string) 15:31:16.474 [Lua] [player_slot_2] = 11000010539497e:1 (string) 15:31:16.474 [Lua] [weave_name] = false (string) 15:31:16.474 [Lua] [player_slot_3] = 110000102e652a6:1 (string) 15:31:16.474 [Lua] [eac_authorized] = true (string) 15:31:16.474 [Lua] 15:31:16.474 [Lua] =======================Found valid lobby! 15:31:16.475 [Lua] 15:31:16.475 [Lua] [twitch_enabled] = false (string) 15:31:16.475 [Lua] [power_level] = 835 (string) 15:31:16.475 [Lua] [id] = 1860000018e2c1f (string) 15:31:16.475 [Lua] [num_players] = 3 (string) 15:31:16.475 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.475 [Lua] [host] = 110000102d978f0 (string) 15:31:16.475 [Lua] [game_mode] = 2 (string) 15:31:16.475 [Lua] [is_private] = false (string) 15:31:16.475 [Lua] [level_key] = ground_zero (string) 15:31:16.475 [Lua] [name] = Lobby 1860000018e2c1f (string) 15:31:16.475 [Lua] [country_code] = DE (string) 15:31:16.475 [Lua] [difficulty] = hardest (string) 15:31:16.475 [Lua] [match_started] = true (string) 15:31:16.475 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.475 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.475 [Lua] [quick_game] = true (string) 15:31:16.475 [Lua] [unique_server_name] = Caescel (string) 15:31:16.475 [Lua] [matchmaking] = true (string) 15:31:16.475 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.475 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.475 [Lua] [mechanism] = adventure (string) 15:31:16.475 [Lua] [player_slot_5] = 11000010591593c:1 (string) 15:31:16.475 [Lua] [player_slot_2] = 110000102d978f0:1 (string) 15:31:16.475 [Lua] [weave_name] = false (string) 15:31:16.475 [Lua] [player_slot_3] = 110000103baf9d6:1 (string) 15:31:16.475 [Lua] [eac_authorized] = true (string) 15:31:16.475 [Lua] 15:31:16.475 [Lua] =======================Found valid lobby! 15:31:16.475 [Lua] 15:31:16.475 [Lua] [twitch_enabled] = false (string) 15:31:16.475 [Lua] [power_level] = 835 (string) 15:31:16.475 [Lua] [id] = 1860000018e4d63 (string) 15:31:16.475 [Lua] [num_players] = 1 (string) 15:31:16.475 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.475 [Lua] [host] = 110000105710fec (string) 15:31:16.475 [Lua] [game_mode] = 2 (string) 15:31:16.475 [Lua] [is_private] = false (string) 15:31:16.475 [Lua] [level_key] = ground_zero (string) 15:31:16.475 [Lua] [name] = Lobby 1860000018e4d63 (string) 15:31:16.475 [Lua] [country_code] = DE (string) 15:31:16.475 [Lua] [difficulty] = hardest (string) 15:31:16.475 [Lua] [match_started] = true (string) 15:31:16.476 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.476 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.476 [Lua] [quick_game] = false (string) 15:31:16.476 [Lua] [unique_server_name] = Hank (string) 15:31:16.476 [Lua] [matchmaking] = true (string) 15:31:16.476 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.476 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.476 [Lua] [mechanism] = adventure (string) 15:31:16.476 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.476 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.476 [Lua] [weave_name] = false (string) 15:31:16.476 [Lua] [player_slot_3] = 110000105710fec:1 (string) 15:31:16.476 [Lua] [eac_authorized] = true (string) 15:31:16.476 [Lua] 15:31:16.476 [Lua] =======================Found valid lobby! 15:31:16.476 [Lua] 15:31:16.476 [Lua] [twitch_enabled] = false (string) 15:31:16.476 [Lua] [power_level] = 835 (string) 15:31:16.476 [Lua] [id] = 1860000018ea819 (string) 15:31:16.476 [Lua] [num_players] = 2 (string) 15:31:16.476 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.476 [Lua] [host] = 110000103d76fff (string) 15:31:16.476 [Lua] [game_mode] = 2 (string) 15:31:16.476 [Lua] [is_private] = false (string) 15:31:16.476 [Lua] [level_key] = ground_zero (string) 15:31:16.476 [Lua] [name] = Lobby 1860000018ea819 (string) 15:31:16.476 [Lua] [country_code] = SE (string) 15:31:16.476 [Lua] [difficulty] = hardest (string) 15:31:16.476 [Lua] [match_started] = true (string) 15:31:16.476 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.476 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.476 [Lua] [quick_game] = false (string) 15:31:16.476 [Lua] [unique_server_name] = GusDaMan (string) 15:31:16.476 [Lua] [matchmaking] = true (string) 15:31:16.476 [Lua] [player_slot_1] = 11000010314c8e9:1 (string) 15:31:16.476 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.476 [Lua] [mechanism] = adventure (string) 15:31:16.476 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.476 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.476 [Lua] [weave_name] = false (string) 15:31:16.476 [Lua] [player_slot_3] = 110000103d76fff:1 (string) 15:31:16.476 [Lua] [eac_authorized] = true (string) 15:31:16.476 [Lua] 15:31:16.476 [Lua] =======================Found valid lobby! 15:31:16.476 [Lua] 15:31:16.476 [Lua] [1] = ground_zero (string) 15:31:16.476 [Lua] 15:31:16.476 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable' 15:31:16.476 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable' 15:31:16.477 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable' 15:31:16.478 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable' 15:31:16.478 [Lua] [Matchmaking] Changing distance filter from close to far 15:31:16.478 [Lua] [Matchmaking] Filter: Free slots = 1 15:31:16.478 [Lua] [Matchmaking] Filter: Distance = far 15:31:16.478 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 15:31:16.478 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 15:31:16.478 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero 15:31:16.478 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 15:31:16.478 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 15:31:16.478 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 15:31:16.478 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 15:31:16.478 [Lua] [Matchmaking] Near Filter: power_level, value=835 15:31:16.478 [Lua] [ChatManager][1]System: Increased search range 15:31:16.478 [Lua] ===========LobbyFinder:refresh() _refresing=false 15:31:16.784 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 13 15:31:16.784 [Lua] 15:31:16.784 [Lua] [twitch_enabled] = false (string) 15:31:16.784 [Lua] [power_level] = 815 (string) 15:31:16.784 [Lua] [id] = 1860000018d2354 (string) 15:31:16.784 [Lua] [num_players] = 3 (string) 15:31:16.784 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.784 [Lua] [host] = 110000104a014df (string) 15:31:16.784 [Lua] [time_of_search] = 1605971687 (string) 15:31:16.784 [Lua] [game_mode] = 2 (string) 15:31:16.784 [Lua] [is_private] = false (string) 15:31:16.784 [Lua] [level_key] = ground_zero (string) 15:31:16.784 [Lua] [name] = Lobby 1860000018d2354 (string) 15:31:16.784 [Lua] [country_code] = DK (string) 15:31:16.784 [Lua] [difficulty] = hardest (string) 15:31:16.784 [Lua] [match_started] = true (string) 15:31:16.784 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.784 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.784 [Lua] [quick_game] = true (string) 15:31:16.784 [Lua] [unique_server_name] = Gengu (string) 15:31:16.784 [Lua] [matchmaking] = true (string) 15:31:16.784 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.784 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string) 15:31:16.784 [Lua] [mechanism] = adventure (string) 15:31:16.784 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string) 15:31:16.784 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.784 [Lua] [weave_name] = false (string) 15:31:16.784 [Lua] [player_slot_3] = 110000104a014df:1 (string) 15:31:16.784 [Lua] [eac_authorized] = true (string) 15:31:16.784 [Lua] 15:31:16.784 [Lua] =======================Found valid lobby! 15:31:16.785 [Lua] 15:31:16.785 [Lua] [twitch_enabled] = false (string) 15:31:16.785 [Lua] [power_level] = 835 (string) 15:31:16.785 [Lua] [id] = 1860000018ee086 (string) 15:31:16.785 [Lua] [num_players] = 1 (string) 15:31:16.785 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.785 [Lua] [host] = 110000106e1974c (string) 15:31:16.785 [Lua] [game_mode] = 2 (string) 15:31:16.785 [Lua] [is_private] = false (string) 15:31:16.785 [Lua] [level_key] = ground_zero (string) 15:31:16.785 [Lua] [name] = Lobby 1860000018ee086 (string) 15:31:16.785 [Lua] [country_code] = FR (string) 15:31:16.785 [Lua] [difficulty] = hardest (string) 15:31:16.785 [Lua] [match_started] = true (string) 15:31:16.785 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.785 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.785 [Lua] [quick_game] = false (string) 15:31:16.785 [Lua] [unique_server_name] = Smellae (string) 15:31:16.785 [Lua] [matchmaking] = true (string) 15:31:16.785 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.785 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.785 [Lua] [mechanism] = adventure (string) 15:31:16.785 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.785 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.785 [Lua] [weave_name] = false (string) 15:31:16.785 [Lua] [player_slot_3] = 110000106e1974c:1 (string) 15:31:16.785 [Lua] [eac_authorized] = true (string) 15:31:16.785 [Lua] 15:31:16.785 [Lua] =======================Found valid lobby! 15:31:16.786 [Lua] 15:31:16.786 [Lua] [twitch_enabled] = false (string) 15:31:16.786 [Lua] [power_level] = 835 (string) 15:31:16.786 [Lua] [id] = 1860000018f748d (string) 15:31:16.786 [Lua] [num_players] = 2 (string) 15:31:16.786 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.786 [Lua] [host] = 1100001068b291f (string) 15:31:16.786 [Lua] [game_mode] = 2 (string) 15:31:16.786 [Lua] [is_private] = false (string) 15:31:16.786 [Lua] [current_level_key] = inn_level (string) 15:31:16.786 [Lua] [name] = Lobby 1860000018f748d (string) 15:31:16.786 [Lua] [level_key] = ground_zero (string) 15:31:16.786 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.786 [Lua] [difficulty] = hardest (string) 15:31:16.786 [Lua] [match_started] = true (string) 15:31:16.786 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.786 [Lua] [weave_name] = false (string) 15:31:16.786 [Lua] [quick_game] = false (string) 15:31:16.786 [Lua] [country_code] = NL (string) 15:31:16.786 [Lua] [matchmaking] = true (string) 15:31:16.786 [Lua] [mechanism] = adventure (string) 15:31:16.786 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.786 [Lua] [player_slot_1] = 1100001068b291f:1 (string) 15:31:16.786 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.786 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.786 [Lua] [unique_server_name] = Fara (string) 15:31:16.786 [Lua] [player_slot_3] = 1100001013c9419:1 (string) 15:31:16.786 [Lua] [eac_authorized] = true (string) 15:31:16.786 [Lua] 15:31:16.786 [Lua] =======================Found valid lobby! 15:31:16.787 [Lua] 15:31:16.787 [Lua] [twitch_enabled] = false (string) 15:31:16.787 [Lua] [power_level] = 835 (string) 15:31:16.787 [Lua] [id] = 1860000018c3ef5 (string) 15:31:16.787 [Lua] [num_players] = 3 (string) 15:31:16.787 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.787 [Lua] [host] = 110000104dad758 (string) 15:31:16.787 [Lua] [game_mode] = 2 (string) 15:31:16.787 [Lua] [is_private] = false (string) 15:31:16.787 [Lua] [level_key] = ground_zero (string) 15:31:16.787 [Lua] [name] = Lobby 1860000018c3ef5 (string) 15:31:16.787 [Lua] [country_code] = FR (string) 15:31:16.787 [Lua] [difficulty] = hardest (string) 15:31:16.787 [Lua] [match_started] = true (string) 15:31:16.787 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.787 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.787 [Lua] [quick_game] = true (string) 15:31:16.787 [Lua] [unique_server_name] = Grail Knight Kreush (string) 15:31:16.787 [Lua] [matchmaking] = true (string) 15:31:16.787 [Lua] [player_slot_1] = 110000100e62269:1 (string) 15:31:16.787 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.787 [Lua] [mechanism] = adventure (string) 15:31:16.787 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.787 [Lua] [player_slot_2] = 110000104bd8402:1 (string) 15:31:16.787 [Lua] [weave_name] = false (string) 15:31:16.787 [Lua] [player_slot_3] = 110000104dad758:1 (string) 15:31:16.787 [Lua] [eac_authorized] = true (string) 15:31:16.787 [Lua] 15:31:16.787 [Lua] =======================Found valid lobby! 15:31:16.787 [Lua] 15:31:16.787 [Lua] [twitch_enabled] = false (string) 15:31:16.787 [Lua] [power_level] = 828 (string) 15:31:16.787 [Lua] [id] = 1860000018edad3 (string) 15:31:16.787 [Lua] [num_players] = 3 (string) 15:31:16.787 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.787 [Lua] [host] = 11000010abe7f7a (string) 15:31:16.787 [Lua] [game_mode] = 2 (string) 15:31:16.787 [Lua] [is_private] = false (string) 15:31:16.787 [Lua] [level_key] = ground_zero (string) 15:31:16.787 [Lua] [name] = Lobby 1860000018edad3 (string) 15:31:16.787 [Lua] [country_code] = FR (string) 15:31:16.787 [Lua] [difficulty] = hardest (string) 15:31:16.787 [Lua] [match_started] = true (string) 15:31:16.787 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.787 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.787 [Lua] [quick_game] = true (string) 15:31:16.787 [Lua] [unique_server_name] = Aldrea (string) 15:31:16.787 [Lua] [matchmaking] = true (string) 15:31:16.787 [Lua] [player_slot_1] = 110000102e537c9:1 (string) 15:31:16.787 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string) 15:31:16.787 [Lua] [mechanism] = adventure (string) 15:31:16.787 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.787 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.787 [Lua] [weave_name] = false (string) 15:31:16.787 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string) 15:31:16.787 [Lua] [eac_authorized] = true (string) 15:31:16.787 [Lua] 15:31:16.787 [Lua] =======================Found valid lobby! 15:31:16.788 [Lua] 15:31:16.788 [Lua] [twitch_enabled] = false (string) 15:31:16.788 [Lua] [power_level] = 822 (string) 15:31:16.788 [Lua] [id] = 1860000018f0213 (string) 15:31:16.788 [Lua] [num_players] = 3 (string) 15:31:16.788 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.788 [Lua] [host] = 1100001032d4c54 (string) 15:31:16.788 [Lua] [game_mode] = 2 (string) 15:31:16.788 [Lua] [is_private] = false (string) 15:31:16.788 [Lua] [level_key] = ground_zero (string) 15:31:16.788 [Lua] [name] = Lobby 1860000018f0213 (string) 15:31:16.788 [Lua] [country_code] = FR (string) 15:31:16.788 [Lua] [difficulty] = hardest (string) 15:31:16.788 [Lua] [match_started] = true (string) 15:31:16.788 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.788 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.788 [Lua] [quick_game] = true (string) 15:31:16.788 [Lua] [unique_server_name] = Lifebnj (string) 15:31:16.788 [Lua] [matchmaking] = true (string) 15:31:16.788 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.788 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.788 [Lua] [mechanism] = adventure (string) 15:31:16.788 [Lua] [player_slot_5] = 1100001032d4c54:1 (string) 15:31:16.788 [Lua] [player_slot_2] = 11000010539497e:1 (string) 15:31:16.788 [Lua] [weave_name] = false (string) 15:31:16.788 [Lua] [player_slot_3] = 110000102e652a6:1 (string) 15:31:16.788 [Lua] [eac_authorized] = true (string) 15:31:16.788 [Lua] 15:31:16.788 [Lua] =======================Found valid lobby! 15:31:16.789 [Lua] 15:31:16.789 [Lua] [twitch_enabled] = false (string) 15:31:16.789 [Lua] [power_level] = 835 (string) 15:31:16.789 [Lua] [id] = 1860000018e2c1f (string) 15:31:16.789 [Lua] [num_players] = 3 (string) 15:31:16.789 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.789 [Lua] [host] = 110000102d978f0 (string) 15:31:16.789 [Lua] [game_mode] = 2 (string) 15:31:16.789 [Lua] [is_private] = false (string) 15:31:16.789 [Lua] [level_key] = ground_zero (string) 15:31:16.789 [Lua] [name] = Lobby 1860000018e2c1f (string) 15:31:16.789 [Lua] [country_code] = DE (string) 15:31:16.789 [Lua] [difficulty] = hardest (string) 15:31:16.789 [Lua] [match_started] = true (string) 15:31:16.789 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.789 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.789 [Lua] [quick_game] = true (string) 15:31:16.789 [Lua] [unique_server_name] = Caescel (string) 15:31:16.789 [Lua] [matchmaking] = true (string) 15:31:16.789 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.789 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.789 [Lua] [mechanism] = adventure (string) 15:31:16.789 [Lua] [player_slot_5] = 11000010591593c:1 (string) 15:31:16.789 [Lua] [player_slot_2] = 110000102d978f0:1 (string) 15:31:16.789 [Lua] [weave_name] = false (string) 15:31:16.789 [Lua] [player_slot_3] = 110000103baf9d6:1 (string) 15:31:16.789 [Lua] [eac_authorized] = true (string) 15:31:16.789 [Lua] 15:31:16.789 [Lua] =======================Found valid lobby! 15:31:16.790 [Lua] 15:31:16.790 [Lua] [twitch_enabled] = false (string) 15:31:16.790 [Lua] [power_level] = 835 (string) 15:31:16.790 [Lua] [id] = 1860000018e4d63 (string) 15:31:16.790 [Lua] [num_players] = 1 (string) 15:31:16.790 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.790 [Lua] [host] = 110000105710fec (string) 15:31:16.790 [Lua] [game_mode] = 2 (string) 15:31:16.790 [Lua] [is_private] = false (string) 15:31:16.790 [Lua] [level_key] = ground_zero (string) 15:31:16.790 [Lua] [name] = Lobby 1860000018e4d63 (string) 15:31:16.790 [Lua] [country_code] = DE (string) 15:31:16.790 [Lua] [difficulty] = hardest (string) 15:31:16.790 [Lua] [match_started] = true (string) 15:31:16.790 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.790 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.790 [Lua] [quick_game] = false (string) 15:31:16.790 [Lua] [unique_server_name] = Hank (string) 15:31:16.790 [Lua] [matchmaking] = true (string) 15:31:16.790 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.790 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.790 [Lua] [mechanism] = adventure (string) 15:31:16.790 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.790 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.790 [Lua] [weave_name] = false (string) 15:31:16.790 [Lua] [player_slot_3] = 110000105710fec:1 (string) 15:31:16.790 [Lua] [eac_authorized] = true (string) 15:31:16.790 [Lua] 15:31:16.790 [Lua] =======================Found valid lobby! 15:31:16.791 [Lua] 15:31:16.791 [Lua] [twitch_enabled] = false (string) 15:31:16.791 [Lua] [power_level] = 835 (string) 15:31:16.791 [Lua] [id] = 1860000018ea819 (string) 15:31:16.791 [Lua] [num_players] = 2 (string) 15:31:16.791 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.791 [Lua] [host] = 110000103d76fff (string) 15:31:16.791 [Lua] [game_mode] = 2 (string) 15:31:16.791 [Lua] [is_private] = false (string) 15:31:16.791 [Lua] [level_key] = ground_zero (string) 15:31:16.791 [Lua] [name] = Lobby 1860000018ea819 (string) 15:31:16.791 [Lua] [country_code] = SE (string) 15:31:16.791 [Lua] [difficulty] = hardest (string) 15:31:16.791 [Lua] [match_started] = true (string) 15:31:16.791 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.791 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.791 [Lua] [quick_game] = false (string) 15:31:16.791 [Lua] [unique_server_name] = GusDaMan (string) 15:31:16.791 [Lua] [matchmaking] = true (string) 15:31:16.791 [Lua] [player_slot_1] = 11000010314c8e9:1 (string) 15:31:16.791 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.791 [Lua] [mechanism] = adventure (string) 15:31:16.791 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.791 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.791 [Lua] [weave_name] = false (string) 15:31:16.791 [Lua] [player_slot_3] = 110000103d76fff:1 (string) 15:31:16.791 [Lua] [eac_authorized] = true (string) 15:31:16.791 [Lua] 15:31:16.791 [Lua] =======================Found valid lobby! 15:31:16.792 [Lua] 15:31:16.792 [Lua] [twitch_enabled] = false (string) 15:31:16.792 [Lua] [power_level] = 835 (string) 15:31:16.792 [Lua] [id] = 1860000018d5a20 (string) 15:31:16.792 [Lua] [num_players] = 2 (string) 15:31:16.792 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.792 [Lua] [host] = 110000102a5934b (string) 15:31:16.792 [Lua] [time_of_search] = 1605972511 (string) 15:31:16.792 [Lua] [game_mode] = 2 (string) 15:31:16.792 [Lua] [is_private] = false (string) 15:31:16.792 [Lua] [level_key] = ground_zero (string) 15:31:16.792 [Lua] [name] = Lobby 1860000018d5a20 (string) 15:31:16.792 [Lua] [country_code] = RU (string) 15:31:16.792 [Lua] [difficulty] = hardest (string) 15:31:16.792 [Lua] [match_started] = true (string) 15:31:16.792 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.792 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.792 [Lua] [quick_game] = true (string) 15:31:16.792 [Lua] [unique_server_name] = Van Darkholme (string) 15:31:16.792 [Lua] [matchmaking] = true (string) 15:31:16.792 [Lua] [player_slot_1] = 110000104142ad9:1 (string) 15:31:16.792 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.792 [Lua] [mechanism] = adventure (string) 15:31:16.792 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.792 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.792 [Lua] [weave_name] = false (string) 15:31:16.792 [Lua] [player_slot_3] = 110000102a5934b:1 (string) 15:31:16.792 [Lua] [eac_authorized] = true (string) 15:31:16.792 [Lua] 15:31:16.792 [Lua] =======================Found valid lobby! 15:31:16.793 [Lua] 15:31:16.793 [Lua] [twitch_enabled] = false (string) 15:31:16.793 [Lua] [power_level] = 835 (string) 15:31:16.793 [Lua] [id] = 1860000018edd8f (string) 15:31:16.793 [Lua] [num_players] = 2 (string) 15:31:16.793 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.793 [Lua] [host] = 11000010e98efbd (string) 15:31:16.793 [Lua] [time_of_search] = 1605971716 (string) 15:31:16.793 [Lua] [game_mode] = 2 (string) 15:31:16.793 [Lua] [is_private] = false (string) 15:31:16.793 [Lua] [level_key] = ground_zero (string) 15:31:16.793 [Lua] [name] = Lobby 1860000018edd8f (string) 15:31:16.793 [Lua] [country_code] = GB (string) 15:31:16.793 [Lua] [difficulty] = hardest (string) 15:31:16.793 [Lua] [match_started] = true (string) 15:31:16.793 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.793 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.793 [Lua] [quick_game] = false (string) 15:31:16.793 [Lua] [unique_server_name] = Rattydew (string) 15:31:16.793 [Lua] [matchmaking] = true (string) 15:31:16.793 [Lua] [player_slot_1] = 11000010335c528:1 (string) 15:31:16.793 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.793 [Lua] [mechanism] = adventure (string) 15:31:16.793 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.793 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.793 [Lua] [weave_name] = false (string) 15:31:16.793 [Lua] [player_slot_3] = 11000010e98efbd:1 (string) 15:31:16.793 [Lua] [eac_authorized] = true (string) 15:31:16.793 [Lua] 15:31:16.793 [Lua] =======================Found valid lobby! 15:31:16.793 [Lua] 15:31:16.793 [Lua] [twitch_enabled] = false (string) 15:31:16.793 [Lua] [power_level] = 829 (string) 15:31:16.793 [Lua] [id] = 1860000018ec323 (string) 15:31:16.793 [Lua] [num_players] = 2 (string) 15:31:16.793 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.793 [Lua] [host] = 110000103002b74 (string) 15:31:16.793 [Lua] [game_mode] = 2 (string) 15:31:16.793 [Lua] [is_private] = false (string) 15:31:16.793 [Lua] [level_key] = ground_zero (string) 15:31:16.793 [Lua] [name] = Lobby 1860000018ec323 (string) 15:31:16.793 [Lua] [country_code] = GB (string) 15:31:16.793 [Lua] [difficulty] = hardest (string) 15:31:16.793 [Lua] [match_started] = true (string) 15:31:16.793 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.793 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.793 [Lua] [quick_game] = true (string) 15:31:16.793 [Lua] [unique_server_name] = Phily (string) 15:31:16.793 [Lua] [matchmaking] = true (string) 15:31:16.793 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.793 [Lua] [player_slot_4] = 11000010601feb8:1 (string) 15:31:16.793 [Lua] [mechanism] = adventure (string) 15:31:16.793 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.793 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.793 [Lua] [weave_name] = false (string) 15:31:16.793 [Lua] [player_slot_3] = 110000103002b74:1 (string) 15:31:16.793 [Lua] [eac_authorized] = true (string) 15:31:16.793 [Lua] 15:31:16.793 [Lua] =======================Found valid lobby! 15:31:16.794 [Lua] 15:31:16.794 [Lua] [twitch_enabled] = false (string) 15:31:16.794 [Lua] [power_level] = 835 (string) 15:31:16.794 [Lua] [id] = 1860000018f8a80 (string) 15:31:16.794 [Lua] [num_players] = 1 (string) 15:31:16.794 [Lua] [difficulty_tweak] = 0 (string) 15:31:16.794 [Lua] [host] = 110000105341bea (string) 15:31:16.794 [Lua] [time_of_search] = 1605972607 (string) 15:31:16.794 [Lua] [game_mode] = 2 (string) 15:31:16.794 [Lua] [is_private] = false (string) 15:31:16.794 [Lua] [level_key] = ground_zero (string) 15:31:16.794 [Lua] [name] = Lobby 1860000018f8a80 (string) 15:31:16.794 [Lua] [country_code] = UA (string) 15:31:16.794 [Lua] [difficulty] = hardest (string) 15:31:16.794 [Lua] [match_started] = true (string) 15:31:16.794 [Lua] [selected_level_key] = ground_zero (string) 15:31:16.794 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:16.794 [Lua] [quick_game] = true (string) 15:31:16.794 [Lua] [unique_server_name] = MegaBoroda (string) 15:31:16.794 [Lua] [matchmaking] = true (string) 15:31:16.794 [Lua] [player_slot_1] = 0:0 (string) 15:31:16.794 [Lua] [player_slot_4] = 0:0 (string) 15:31:16.794 [Lua] [mechanism] = adventure (string) 15:31:16.794 [Lua] [player_slot_5] = 0:0 (string) 15:31:16.794 [Lua] [player_slot_2] = 0:0 (string) 15:31:16.794 [Lua] [weave_name] = false (string) 15:31:16.794 [Lua] [player_slot_3] = 110000105341bea:1 (string) 15:31:16.794 [Lua] [eac_authorized] = true (string) 15:31:16.794 [Lua] 15:31:16.794 [Lua] =======================Found valid lobby! 15:31:16.794 [Lua] 15:31:16.794 [Lua] [1] = ground_zero (string) 15:31:16.794 [Lua] 15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable' 15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable' 15:31:16.794 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable' 15:31:16.795 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable' 15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Van Darkholme discarded due to 'hero is unavailable' 15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Rattydew discarded due to 'hero is unavailable' 15:31:16.796 [Lua] [Matchmaking] Lobby hosted by Phily discarded due to 'hero is unavailable' 15:31:16.796 [Lua] [Matchmaking] Lobby hosted by MegaBoroda discarded due to 'hero is unavailable' 15:31:16.796 [Lua] [Matchmaking] Changing distance filter from far to world 15:31:16.796 [Lua] [Matchmaking] Filter: Free slots = 1 15:31:16.796 [Lua] [Matchmaking] Filter: Distance = world 15:31:16.796 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 15:31:16.796 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 15:31:16.796 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=ground_zero 15:31:16.796 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 15:31:16.796 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 15:31:16.796 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 15:31:16.796 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 15:31:16.796 [Lua] [Matchmaking] Near Filter: power_level, value=835 15:31:16.796 [Lua] [ChatManager][1]System: Increased search range 15:31:16.796 [Lua] ===========LobbyFinder:refresh() _refresing=false 15:31:17.036 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 15 15:31:17.037 [Lua] 15:31:17.037 [Lua] [twitch_enabled] = false (string) 15:31:17.037 [Lua] [power_level] = 815 (string) 15:31:17.037 [Lua] [id] = 1860000018d2354 (string) 15:31:17.037 [Lua] [num_players] = 3 (string) 15:31:17.037 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.037 [Lua] [host] = 110000104a014df (string) 15:31:17.037 [Lua] [time_of_search] = 1605971687 (string) 15:31:17.037 [Lua] [game_mode] = 2 (string) 15:31:17.037 [Lua] [is_private] = false (string) 15:31:17.037 [Lua] [level_key] = ground_zero (string) 15:31:17.037 [Lua] [name] = Lobby 1860000018d2354 (string) 15:31:17.037 [Lua] [country_code] = DK (string) 15:31:17.037 [Lua] [difficulty] = hardest (string) 15:31:17.037 [Lua] [match_started] = true (string) 15:31:17.037 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.037 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.037 [Lua] [quick_game] = true (string) 15:31:17.037 [Lua] [unique_server_name] = Gengu (string) 15:31:17.037 [Lua] [matchmaking] = true (string) 15:31:17.037 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.037 [Lua] [player_slot_4] = 11000010ab76cd3:1 (string) 15:31:17.037 [Lua] [mechanism] = adventure (string) 15:31:17.037 [Lua] [player_slot_5] = 11000013e8f98bc:1 (string) 15:31:17.037 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.037 [Lua] [weave_name] = false (string) 15:31:17.037 [Lua] [player_slot_3] = 110000104a014df:1 (string) 15:31:17.037 [Lua] [eac_authorized] = true (string) 15:31:17.037 [Lua] 15:31:17.037 [Lua] =======================Found valid lobby! 15:31:17.038 [Lua] 15:31:17.038 [Lua] [twitch_enabled] = false (string) 15:31:17.038 [Lua] [power_level] = 835 (string) 15:31:17.038 [Lua] [id] = 1860000018ee086 (string) 15:31:17.038 [Lua] [num_players] = 1 (string) 15:31:17.038 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.038 [Lua] [host] = 110000106e1974c (string) 15:31:17.038 [Lua] [game_mode] = 2 (string) 15:31:17.038 [Lua] [is_private] = false (string) 15:31:17.038 [Lua] [level_key] = ground_zero (string) 15:31:17.038 [Lua] [name] = Lobby 1860000018ee086 (string) 15:31:17.038 [Lua] [country_code] = FR (string) 15:31:17.038 [Lua] [difficulty] = hardest (string) 15:31:17.038 [Lua] [match_started] = true (string) 15:31:17.038 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.038 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.038 [Lua] [quick_game] = false (string) 15:31:17.038 [Lua] [unique_server_name] = Smellae (string) 15:31:17.038 [Lua] [matchmaking] = true (string) 15:31:17.038 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.038 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.038 [Lua] [mechanism] = adventure (string) 15:31:17.038 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.038 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.038 [Lua] [weave_name] = false (string) 15:31:17.038 [Lua] [player_slot_3] = 110000106e1974c:1 (string) 15:31:17.038 [Lua] [eac_authorized] = true (string) 15:31:17.038 [Lua] 15:31:17.038 [Lua] =======================Found valid lobby! 15:31:17.039 [Lua] 15:31:17.039 [Lua] [twitch_enabled] = false (string) 15:31:17.039 [Lua] [power_level] = 835 (string) 15:31:17.039 [Lua] [id] = 1860000018f748d (string) 15:31:17.039 [Lua] [num_players] = 2 (string) 15:31:17.039 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.039 [Lua] [host] = 1100001068b291f (string) 15:31:17.039 [Lua] [game_mode] = 2 (string) 15:31:17.039 [Lua] [is_private] = false (string) 15:31:17.039 [Lua] [current_level_key] = inn_level (string) 15:31:17.039 [Lua] [name] = Lobby 1860000018f748d (string) 15:31:17.039 [Lua] [level_key] = ground_zero (string) 15:31:17.039 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.039 [Lua] [difficulty] = hardest (string) 15:31:17.039 [Lua] [match_started] = true (string) 15:31:17.039 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.039 [Lua] [weave_name] = false (string) 15:31:17.039 [Lua] [quick_game] = false (string) 15:31:17.039 [Lua] [country_code] = NL (string) 15:31:17.039 [Lua] [matchmaking] = true (string) 15:31:17.039 [Lua] [mechanism] = adventure (string) 15:31:17.039 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.039 [Lua] [player_slot_1] = 1100001068b291f:1 (string) 15:31:17.039 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.039 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.039 [Lua] [unique_server_name] = Fara (string) 15:31:17.039 [Lua] [player_slot_3] = 1100001013c9419:1 (string) 15:31:17.039 [Lua] [eac_authorized] = true (string) 15:31:17.039 [Lua] 15:31:17.039 [Lua] =======================Found valid lobby! 15:31:17.040 [Lua] 15:31:17.040 [Lua] [twitch_enabled] = false (string) 15:31:17.040 [Lua] [power_level] = 835 (string) 15:31:17.040 [Lua] [id] = 1860000018c3ef5 (string) 15:31:17.040 [Lua] [num_players] = 3 (string) 15:31:17.040 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.040 [Lua] [host] = 110000104dad758 (string) 15:31:17.040 [Lua] [game_mode] = 2 (string) 15:31:17.040 [Lua] [is_private] = false (string) 15:31:17.040 [Lua] [level_key] = ground_zero (string) 15:31:17.040 [Lua] [name] = Lobby 1860000018c3ef5 (string) 15:31:17.040 [Lua] [country_code] = FR (string) 15:31:17.040 [Lua] [difficulty] = hardest (string) 15:31:17.040 [Lua] [match_started] = true (string) 15:31:17.040 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.040 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.040 [Lua] [quick_game] = true (string) 15:31:17.040 [Lua] [unique_server_name] = Grail Knight Kreush (string) 15:31:17.040 [Lua] [matchmaking] = true (string) 15:31:17.040 [Lua] [player_slot_1] = 110000100e62269:1 (string) 15:31:17.040 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.040 [Lua] [mechanism] = adventure (string) 15:31:17.040 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.040 [Lua] [player_slot_2] = 110000104bd8402:1 (string) 15:31:17.040 [Lua] [weave_name] = false (string) 15:31:17.040 [Lua] [player_slot_3] = 110000104dad758:1 (string) 15:31:17.040 [Lua] [eac_authorized] = true (string) 15:31:17.040 [Lua] 15:31:17.040 [Lua] =======================Found valid lobby! 15:31:17.041 [Lua] 15:31:17.041 [Lua] [twitch_enabled] = false (string) 15:31:17.041 [Lua] [power_level] = 828 (string) 15:31:17.041 [Lua] [id] = 1860000018edad3 (string) 15:31:17.041 [Lua] [num_players] = 3 (string) 15:31:17.041 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.041 [Lua] [host] = 11000010abe7f7a (string) 15:31:17.041 [Lua] [game_mode] = 2 (string) 15:31:17.041 [Lua] [is_private] = false (string) 15:31:17.041 [Lua] [level_key] = ground_zero (string) 15:31:17.041 [Lua] [name] = Lobby 1860000018edad3 (string) 15:31:17.041 [Lua] [country_code] = FR (string) 15:31:17.041 [Lua] [difficulty] = hardest (string) 15:31:17.041 [Lua] [match_started] = true (string) 15:31:17.041 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.041 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.041 [Lua] [quick_game] = true (string) 15:31:17.041 [Lua] [unique_server_name] = Aldrea (string) 15:31:17.041 [Lua] [matchmaking] = true (string) 15:31:17.041 [Lua] [player_slot_1] = 110000102e537c9:1 (string) 15:31:17.041 [Lua] [player_slot_4] = 11000010abe7f7a:1 (string) 15:31:17.041 [Lua] [mechanism] = adventure (string) 15:31:17.041 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.041 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.041 [Lua] [weave_name] = false (string) 15:31:17.041 [Lua] [player_slot_3] = 1100001016dc5e8:1 (string) 15:31:17.041 [Lua] [eac_authorized] = true (string) 15:31:17.041 [Lua] 15:31:17.041 [Lua] =======================Found valid lobby! 15:31:17.041 [Lua] 15:31:17.041 [Lua] [twitch_enabled] = false (string) 15:31:17.041 [Lua] [power_level] = 822 (string) 15:31:17.041 [Lua] [id] = 1860000018f0213 (string) 15:31:17.041 [Lua] [num_players] = 3 (string) 15:31:17.041 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.041 [Lua] [host] = 1100001032d4c54 (string) 15:31:17.041 [Lua] [game_mode] = 2 (string) 15:31:17.041 [Lua] [is_private] = false (string) 15:31:17.041 [Lua] [level_key] = ground_zero (string) 15:31:17.041 [Lua] [name] = Lobby 1860000018f0213 (string) 15:31:17.041 [Lua] [country_code] = FR (string) 15:31:17.041 [Lua] [difficulty] = hardest (string) 15:31:17.041 [Lua] [match_started] = true (string) 15:31:17.041 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.041 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.041 [Lua] [quick_game] = true (string) 15:31:17.041 [Lua] [unique_server_name] = Lifebnj (string) 15:31:17.041 [Lua] [matchmaking] = true (string) 15:31:17.041 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.041 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.041 [Lua] [mechanism] = adventure (string) 15:31:17.041 [Lua] [player_slot_5] = 1100001032d4c54:1 (string) 15:31:17.041 [Lua] [player_slot_2] = 11000010539497e:1 (string) 15:31:17.041 [Lua] [weave_name] = false (string) 15:31:17.041 [Lua] [player_slot_3] = 110000102e652a6:1 (string) 15:31:17.041 [Lua] [eac_authorized] = true (string) 15:31:17.041 [Lua] 15:31:17.042 [Lua] =======================Found valid lobby! 15:31:17.042 [Lua] 15:31:17.042 [Lua] [twitch_enabled] = false (string) 15:31:17.042 [Lua] [power_level] = 835 (string) 15:31:17.042 [Lua] [id] = 1860000018e2c1f (string) 15:31:17.042 [Lua] [num_players] = 3 (string) 15:31:17.042 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.042 [Lua] [host] = 110000102d978f0 (string) 15:31:17.042 [Lua] [game_mode] = 2 (string) 15:31:17.042 [Lua] [is_private] = false (string) 15:31:17.042 [Lua] [level_key] = ground_zero (string) 15:31:17.042 [Lua] [name] = Lobby 1860000018e2c1f (string) 15:31:17.042 [Lua] [country_code] = DE (string) 15:31:17.042 [Lua] [difficulty] = hardest (string) 15:31:17.042 [Lua] [match_started] = true (string) 15:31:17.042 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.042 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.042 [Lua] [quick_game] = true (string) 15:31:17.042 [Lua] [unique_server_name] = Caescel (string) 15:31:17.042 [Lua] [matchmaking] = true (string) 15:31:17.042 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.042 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.042 [Lua] [mechanism] = adventure (string) 15:31:17.042 [Lua] [player_slot_5] = 11000010591593c:1 (string) 15:31:17.042 [Lua] [player_slot_2] = 110000102d978f0:1 (string) 15:31:17.042 [Lua] [weave_name] = false (string) 15:31:17.042 [Lua] [player_slot_3] = 110000103baf9d6:1 (string) 15:31:17.042 [Lua] [eac_authorized] = true (string) 15:31:17.042 [Lua] 15:31:17.042 [Lua] =======================Found valid lobby! 15:31:17.043 [Lua] 15:31:17.043 [Lua] [twitch_enabled] = false (string) 15:31:17.043 [Lua] [power_level] = 835 (string) 15:31:17.043 [Lua] [id] = 1860000018e4d63 (string) 15:31:17.043 [Lua] [num_players] = 1 (string) 15:31:17.043 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.043 [Lua] [host] = 110000105710fec (string) 15:31:17.043 [Lua] [game_mode] = 2 (string) 15:31:17.043 [Lua] [is_private] = false (string) 15:31:17.043 [Lua] [level_key] = ground_zero (string) 15:31:17.043 [Lua] [name] = Lobby 1860000018e4d63 (string) 15:31:17.043 [Lua] [country_code] = DE (string) 15:31:17.043 [Lua] [difficulty] = hardest (string) 15:31:17.043 [Lua] [match_started] = true (string) 15:31:17.043 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.043 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.043 [Lua] [quick_game] = false (string) 15:31:17.043 [Lua] [unique_server_name] = Hank (string) 15:31:17.043 [Lua] [matchmaking] = true (string) 15:31:17.043 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.043 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.043 [Lua] [mechanism] = adventure (string) 15:31:17.043 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.043 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.043 [Lua] [weave_name] = false (string) 15:31:17.043 [Lua] [player_slot_3] = 110000105710fec:1 (string) 15:31:17.043 [Lua] [eac_authorized] = true (string) 15:31:17.043 [Lua] 15:31:17.043 [Lua] =======================Found valid lobby! 15:31:17.044 [Lua] 15:31:17.044 [Lua] [twitch_enabled] = false (string) 15:31:17.044 [Lua] [power_level] = 835 (string) 15:31:17.044 [Lua] [id] = 1860000018ea819 (string) 15:31:17.044 [Lua] [num_players] = 2 (string) 15:31:17.044 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.044 [Lua] [host] = 110000103d76fff (string) 15:31:17.044 [Lua] [game_mode] = 2 (string) 15:31:17.044 [Lua] [is_private] = false (string) 15:31:17.044 [Lua] [level_key] = ground_zero (string) 15:31:17.044 [Lua] [name] = Lobby 1860000018ea819 (string) 15:31:17.044 [Lua] [country_code] = SE (string) 15:31:17.044 [Lua] [difficulty] = hardest (string) 15:31:17.044 [Lua] [match_started] = true (string) 15:31:17.044 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.044 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.044 [Lua] [quick_game] = false (string) 15:31:17.044 [Lua] [unique_server_name] = GusDaMan (string) 15:31:17.044 [Lua] [matchmaking] = true (string) 15:31:17.044 [Lua] [player_slot_1] = 11000010314c8e9:1 (string) 15:31:17.044 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.044 [Lua] [mechanism] = adventure (string) 15:31:17.044 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.044 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.044 [Lua] [weave_name] = false (string) 15:31:17.044 [Lua] [player_slot_3] = 110000103d76fff:1 (string) 15:31:17.044 [Lua] [eac_authorized] = true (string) 15:31:17.044 [Lua] 15:31:17.044 [Lua] =======================Found valid lobby! 15:31:17.045 [Lua] 15:31:17.045 [Lua] [twitch_enabled] = false (string) 15:31:17.045 [Lua] [power_level] = 835 (string) 15:31:17.045 [Lua] [id] = 1860000018d5a20 (string) 15:31:17.045 [Lua] [num_players] = 2 (string) 15:31:17.045 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.045 [Lua] [host] = 110000102a5934b (string) 15:31:17.045 [Lua] [time_of_search] = 1605972511 (string) 15:31:17.045 [Lua] [game_mode] = 2 (string) 15:31:17.045 [Lua] [is_private] = false (string) 15:31:17.045 [Lua] [level_key] = ground_zero (string) 15:31:17.045 [Lua] [name] = Lobby 1860000018d5a20 (string) 15:31:17.045 [Lua] [country_code] = RU (string) 15:31:17.045 [Lua] [difficulty] = hardest (string) 15:31:17.045 [Lua] [match_started] = true (string) 15:31:17.045 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.045 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.045 [Lua] [quick_game] = true (string) 15:31:17.045 [Lua] [unique_server_name] = Van Darkholme (string) 15:31:17.045 [Lua] [matchmaking] = true (string) 15:31:17.045 [Lua] [player_slot_1] = 110000104142ad9:1 (string) 15:31:17.045 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.045 [Lua] [mechanism] = adventure (string) 15:31:17.045 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.045 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.045 [Lua] [weave_name] = false (string) 15:31:17.045 [Lua] [player_slot_3] = 110000102a5934b:1 (string) 15:31:17.045 [Lua] [eac_authorized] = true (string) 15:31:17.045 [Lua] 15:31:17.045 [Lua] =======================Found valid lobby! 15:31:17.046 [Lua] 15:31:17.046 [Lua] [twitch_enabled] = false (string) 15:31:17.046 [Lua] [power_level] = 835 (string) 15:31:17.046 [Lua] [id] = 1860000018edd8f (string) 15:31:17.046 [Lua] [num_players] = 2 (string) 15:31:17.046 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.046 [Lua] [host] = 11000010e98efbd (string) 15:31:17.046 [Lua] [time_of_search] = 1605971716 (string) 15:31:17.046 [Lua] [game_mode] = 2 (string) 15:31:17.046 [Lua] [is_private] = false (string) 15:31:17.046 [Lua] [level_key] = ground_zero (string) 15:31:17.046 [Lua] [name] = Lobby 1860000018edd8f (string) 15:31:17.046 [Lua] [country_code] = GB (string) 15:31:17.046 [Lua] [difficulty] = hardest (string) 15:31:17.046 [Lua] [match_started] = true (string) 15:31:17.046 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.046 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.046 [Lua] [quick_game] = false (string) 15:31:17.046 [Lua] [unique_server_name] = Rattydew (string) 15:31:17.046 [Lua] [matchmaking] = true (string) 15:31:17.046 [Lua] [player_slot_1] = 11000010335c528:1 (string) 15:31:17.046 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.046 [Lua] [mechanism] = adventure (string) 15:31:17.046 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.046 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.046 [Lua] [weave_name] = false (string) 15:31:17.046 [Lua] [player_slot_3] = 11000010e98efbd:1 (string) 15:31:17.046 [Lua] [eac_authorized] = true (string) 15:31:17.046 [Lua] 15:31:17.046 [Lua] =======================Found valid lobby! 15:31:17.047 [Lua] 15:31:17.047 [Lua] [twitch_enabled] = false (string) 15:31:17.047 [Lua] [power_level] = 829 (string) 15:31:17.047 [Lua] [id] = 1860000018ec323 (string) 15:31:17.047 [Lua] [num_players] = 2 (string) 15:31:17.047 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.047 [Lua] [host] = 110000103002b74 (string) 15:31:17.047 [Lua] [game_mode] = 2 (string) 15:31:17.047 [Lua] [is_private] = false (string) 15:31:17.047 [Lua] [level_key] = ground_zero (string) 15:31:17.047 [Lua] [name] = Lobby 1860000018ec323 (string) 15:31:17.047 [Lua] [country_code] = GB (string) 15:31:17.047 [Lua] [difficulty] = hardest (string) 15:31:17.047 [Lua] [match_started] = true (string) 15:31:17.047 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.047 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.047 [Lua] [quick_game] = true (string) 15:31:17.047 [Lua] [unique_server_name] = Phily (string) 15:31:17.047 [Lua] [matchmaking] = true (string) 15:31:17.047 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.047 [Lua] [player_slot_4] = 11000010601feb8:1 (string) 15:31:17.047 [Lua] [mechanism] = adventure (string) 15:31:17.047 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.047 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.047 [Lua] [weave_name] = false (string) 15:31:17.047 [Lua] [player_slot_3] = 110000103002b74:1 (string) 15:31:17.047 [Lua] [eac_authorized] = true (string) 15:31:17.047 [Lua] 15:31:17.047 [Lua] =======================Found valid lobby! 15:31:17.047 [Lua] 15:31:17.047 [Lua] [twitch_enabled] = false (string) 15:31:17.048 [Lua] [power_level] = 835 (string) 15:31:17.048 [Lua] [id] = 1860000018f8a80 (string) 15:31:17.048 [Lua] [num_players] = 1 (string) 15:31:17.048 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.048 [Lua] [host] = 110000105341bea (string) 15:31:17.048 [Lua] [time_of_search] = 1605972607 (string) 15:31:17.048 [Lua] [game_mode] = 2 (string) 15:31:17.048 [Lua] [is_private] = false (string) 15:31:17.048 [Lua] [level_key] = ground_zero (string) 15:31:17.048 [Lua] [name] = Lobby 1860000018f8a80 (string) 15:31:17.048 [Lua] [country_code] = UA (string) 15:31:17.048 [Lua] [difficulty] = hardest (string) 15:31:17.048 [Lua] [match_started] = true (string) 15:31:17.048 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.048 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.048 [Lua] [quick_game] = true (string) 15:31:17.048 [Lua] [unique_server_name] = MegaBoroda (string) 15:31:17.048 [Lua] [matchmaking] = true (string) 15:31:17.048 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.048 [Lua] [player_slot_4] = 0:0 (string) 15:31:17.048 [Lua] [mechanism] = adventure (string) 15:31:17.048 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.048 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.048 [Lua] [weave_name] = false (string) 15:31:17.048 [Lua] [player_slot_3] = 110000105341bea:1 (string) 15:31:17.048 [Lua] [eac_authorized] = true (string) 15:31:17.048 [Lua] 15:31:17.048 [Lua] =======================Found valid lobby! 15:31:17.048 [Lua] 15:31:17.048 [Lua] [twitch_enabled] = false (string) 15:31:17.048 [Lua] [power_level] = 808 (string) 15:31:17.048 [Lua] [id] = 1860000018fa310 (string) 15:31:17.048 [Lua] [num_players] = 2 (string) 15:31:17.048 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.048 [Lua] [host] = 110000108e1fd71 (string) 15:31:17.048 [Lua] [game_mode] = 2 (string) 15:31:17.048 [Lua] [is_private] = false (string) 15:31:17.048 [Lua] [current_level_key] = inn_level (string) 15:31:17.048 [Lua] [name] = Lobby 1860000018fa310 (string) 15:31:17.048 [Lua] [level_key] = ground_zero (string) 15:31:17.048 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.048 [Lua] [difficulty] = hardest (string) 15:31:17.048 [Lua] [match_started] = true (string) 15:31:17.048 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.048 [Lua] [weave_name] = false (string) 15:31:17.048 [Lua] [quick_game] = true (string) 15:31:17.048 [Lua] [country_code] = CN (string) 15:31:17.048 [Lua] [matchmaking] = true (string) 15:31:17.048 [Lua] [mechanism] = adventure (string) 15:31:17.048 [Lua] [player_slot_4] = 1100001418385bb:1 (string) 15:31:17.048 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.048 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.048 [Lua] [player_slot_2] = 110000108e1fd71:1 (string) 15:31:17.048 [Lua] [unique_server_name] = 畔山 (string) 15:31:17.048 [Lua] [player_slot_3] = 0:0 (string) 15:31:17.048 [Lua] [eac_authorized] = true (string) 15:31:17.048 [Lua] 15:31:17.048 [Lua] =======================Found valid lobby! 15:31:17.049 [Lua] 15:31:17.049 [Lua] [twitch_enabled] = true (string) 15:31:17.049 [Lua] [power_level] = 0 (string) 15:31:17.049 [Lua] [id] = 1860000018edae2 (string) 15:31:17.049 [Lua] [num_players] = 2 (string) 15:31:17.049 [Lua] [difficulty_tweak] = 0 (string) 15:31:17.049 [Lua] [host] = 11000010ba4c68a (string) 15:31:17.049 [Lua] [game_mode] = 2 (string) 15:31:17.049 [Lua] [is_private] = false (string) 15:31:17.049 [Lua] [level_key] = ground_zero (string) 15:31:17.049 [Lua] [name] = Lobby 1860000018edae2 (string) 15:31:17.049 [Lua] [country_code] = CN (string) 15:31:17.049 [Lua] [difficulty] = hardest (string) 15:31:17.049 [Lua] [match_started] = true (string) 15:31:17.049 [Lua] [selected_level_key] = ground_zero (string) 15:31:17.049 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 15:31:17.049 [Lua] [quick_game] = true (string) 15:31:17.049 [Lua] [unique_server_name] = Duck (string) 15:31:17.049 [Lua] [matchmaking] = true (string) 15:31:17.049 [Lua] [player_slot_1] = 0:0 (string) 15:31:17.049 [Lua] [player_slot_4] = 11000010ba4c68a:1 (string) 15:31:17.049 [Lua] [mechanism] = adventure (string) 15:31:17.049 [Lua] [player_slot_5] = 0:0 (string) 15:31:17.049 [Lua] [player_slot_2] = 0:0 (string) 15:31:17.049 [Lua] [weave_name] = false (string) 15:31:17.049 [Lua] [player_slot_3] = 110000132b79eb2:1 (string) 15:31:17.049 [Lua] [eac_authorized] = true (string) 15:31:17.049 [Lua] 15:31:17.049 [Lua] =======================Found valid lobby! 15:31:17.049 [Lua] 15:31:17.049 [Lua] [1] = ground_zero (string) 15:31:17.049 [Lua] 15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Gengu discarded due to 'hero is unavailable' 15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Smellae discarded due to 'hero is unavailable' 15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Fara discarded due to 'hero is unavailable' 15:31:17.049 [Lua] [Matchmaking] Lobby hosted by Grail Knight Kreush discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Aldrea discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Lifebnj discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Caescel discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Hank discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by GusDaMan discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Van Darkholme discarded due to 'hero is unavailable' 15:31:17.050 [Lua] [Matchmaking] Lobby hosted by Rattydew discarded due to 'hero is unavailable' 15:31:17.051 [Lua] [Matchmaking] Lobby hosted by Phily discarded due to 'hero is unavailable' 15:31:17.051 [Lua] [Matchmaking] Lobby hosted by MegaBoroda discarded due to 'hero is unavailable' 15:31:17.051 [Lua] [Matchmaking] Lobby hosted by 畔山 discarded due to 'secondary lobby before reaching max distance' 15:31:17.051 [Lua] [Matchmaking] Lobby hosted by Duck failed lobby match due to 'twitch_mode' 15:31:17.051 [Lua] [ChatManager][1]System: Cannot find any matching games... 15:31:17.051 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 15:31:17.051 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:31:17.054 [Lua] Set lobby begin: 15:31:17.054 [Lua] Lobby data power_level = 835 15:31:17.054 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:17.054 [Lua] Lobby data difficulty_tweak = 0 15:31:17.054 [Lua] Lobby data host = 1100001054b34f1 15:31:17.054 [Lua] Lobby data time_of_search = 1605972676 15:31:17.054 [Lua] Lobby data game_mode = 3 15:31:17.054 [Lua] Lobby data level_key = inn_level 15:31:17.054 [Lua] Lobby data player_slot_1 = 0:0 15:31:17.054 [Lua] Lobby data selected_level_key = inn_level 15:31:17.054 [Lua] Lobby data matchmaking = searching 15:31:17.054 [Lua] Lobby data player_slot_4 = 0:0 15:31:17.054 [Lua] Lobby data num_players = 1 15:31:17.054 [Lua] Lobby data player_slot_5 = 0:0 15:31:17.054 [Lua] Lobby data player_slot_2 = 0:0 15:31:17.054 [Lua] Lobby data country_code = IT 15:31:17.054 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:17.054 [Lua] Lobby data difficulty = hardest 15:31:17.054 [Lua] Set lobby end. 15:31:17.054 [Lua] [PartyManager] Leader is set to 1100001054b34f1 15:31:17.054 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 15:31:17.054 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 15:31:17.054 [Lua] Set lobby begin: 15:31:17.054 [Lua] Lobby data twitch_enabled = false 15:31:17.054 [Lua] Lobby data power_level = 835 15:31:17.054 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:17.054 [Lua] Lobby data difficulty_tweak = 0 15:31:17.054 [Lua] Lobby data host = 1100001054b34f1 15:31:17.054 [Lua] Lobby data time_of_search = 1605972676 15:31:17.054 [Lua] Lobby data game_mode = 2 15:31:17.054 [Lua] Lobby data match_started = true 15:31:17.055 [Lua] Lobby data mechanism = adventure 15:31:17.055 [Lua] Lobby data level_key = inn_level 15:31:17.055 [Lua] Lobby data player_slot_1 = 0:0 15:31:17.055 [Lua] Lobby data selected_level_key = ground_zero 15:31:17.055 [Lua] Lobby data difficulty = hardest 15:31:17.055 [Lua] Lobby data quick_game = false 15:31:17.055 [Lua] Lobby data weave_name = false 15:31:17.055 [Lua] Lobby data matchmaking = true 15:31:17.055 [Lua] Lobby data player_slot_4 = 0:0 15:31:17.055 [Lua] Lobby data num_players = 1 15:31:17.055 [Lua] Lobby data player_slot_5 = 0:0 15:31:17.055 [Lua] Lobby data player_slot_2 = 0:0 15:31:17.055 [Lua] Lobby data country_code = IT 15:31:17.055 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:17.055 [Lua] Lobby data eac_authorized = true 15:31:17.055 [Lua] Set lobby end. 15:31:17.055 [Lua] Set lobby begin: 15:31:17.055 [Lua] Lobby data twitch_enabled = false 15:31:17.055 [Lua] Lobby data power_level = 835 15:31:17.055 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:17.055 [Lua] Lobby data difficulty_tweak = 0 15:31:17.055 [Lua] Lobby data host = 1100001054b34f1 15:31:17.055 [Lua] Lobby data time_of_search = 1605972676 15:31:17.055 [Lua] Lobby data game_mode = 2 15:31:17.055 [Lua] Lobby data is_private = false 15:31:17.055 [Lua] Lobby data match_started = true 15:31:17.055 [Lua] Lobby data mechanism = adventure 15:31:17.055 [Lua] Lobby data level_key = inn_level 15:31:17.055 [Lua] Lobby data player_slot_1 = 0:0 15:31:17.055 [Lua] Lobby data selected_level_key = ground_zero 15:31:17.055 [Lua] Lobby data difficulty = hardest 15:31:17.055 [Lua] Lobby data quick_game = false 15:31:17.055 [Lua] Lobby data weave_name = false 15:31:17.055 [Lua] Lobby data matchmaking = true 15:31:17.055 [Lua] Lobby data player_slot_4 = 0:0 15:31:17.056 [Lua] Lobby data num_players = 1 15:31:17.056 [Lua] Lobby data player_slot_5 = 0:0 15:31:17.056 [Lua] Lobby data player_slot_2 = 0:0 15:31:17.056 [Lua] Lobby data country_code = IT 15:31:17.056 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:17.056 [Lua] Lobby data eac_authorized = true 15:31:17.056 [Lua] Set lobby end. 15:31:17.056 [Lua] [ChatManager][1]System: Starting hosted game... 15:31:17.064 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:31:17.064 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:31:21.728 [Lua] PlayFabMirrorBase:_commit_internal 18 15:31:21.728 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:31:21.732 [Lua] generate_backend_stats 1100001054b34f1:1 15:31:21.753 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:21.753 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:21.758 [Lua] commit result success 18 15:31:23.904 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:31:23.904 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:31:23.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 0 15:31:23.904 [Lua] [LevelTransitionHandler] set_next_level( ground_zero, 0 ) 15:31:23.904 [Lua] Set lobby begin: 15:31:23.904 [Lua] Lobby data twitch_enabled = false 15:31:23.904 [Lua] Lobby data power_level = 835 15:31:23.904 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:23.904 [Lua] Lobby data difficulty_tweak = 0 15:31:23.904 [Lua] Lobby data host = 1100001054b34f1 15:31:23.904 [Lua] Lobby data time_of_search = 1605972676 15:31:23.904 [Lua] Lobby data game_mode = 2 15:31:23.904 [Lua] Lobby data is_private = false 15:31:23.904 [Lua] Lobby data match_started = true 15:31:23.904 [Lua] Lobby data mechanism = adventure 15:31:23.904 [Lua] Lobby data level_key = inn_level 15:31:23.904 [Lua] Lobby data player_slot_1 = 0:0 15:31:23.904 [Lua] Lobby data selected_level_key = ground_zero 15:31:23.905 [Lua] Lobby data difficulty = hardest 15:31:23.905 [Lua] Lobby data quick_game = false 15:31:23.905 [Lua] Lobby data weave_name = false 15:31:23.905 [Lua] Lobby data matchmaking = true 15:31:23.905 [Lua] Lobby data player_slot_4 = 0:0 15:31:23.905 [Lua] Lobby data num_players = 1 15:31:23.905 [Lua] Lobby data player_slot_5 = 0:0 15:31:23.905 [Lua] Lobby data player_slot_2 = 0:0 15:31:23.905 [Lua] Lobby data country_code = IT 15:31:23.905 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:23.905 [Lua] Lobby data eac_authorized = true 15:31:23.905 [Lua] Set lobby end. 15:31:23.908 [Lua] Set lobby begin: 15:31:23.908 [Lua] Lobby data twitch_enabled = false 15:31:23.908 [Lua] Lobby data power_level = 835 15:31:23.908 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:23.908 [Lua] Lobby data difficulty_tweak = 0 15:31:23.908 [Lua] Lobby data host = 1100001054b34f1 15:31:23.908 [Lua] Lobby data time_of_search = 1605972676 15:31:23.908 [Lua] Lobby data game_mode = 2 15:31:23.908 [Lua] Lobby data is_private = false 15:31:23.908 [Lua] Lobby data match_started = true 15:31:23.908 [Lua] Lobby data mechanism = adventure 15:31:23.908 [Lua] Lobby data level_key = inn_level 15:31:23.908 [Lua] Lobby data player_slot_1 = 0:0 15:31:23.908 [Lua] Lobby data selected_level_key = ground_zero 15:31:23.908 [Lua] Lobby data difficulty = hardest 15:31:23.908 [Lua] Lobby data quick_game = false 15:31:23.908 [Lua] Lobby data weave_name = false 15:31:23.908 [Lua] Lobby data matchmaking = true 15:31:23.908 [Lua] Lobby data player_slot_4 = 0:0 15:31:23.908 [Lua] Lobby data num_players = 1 15:31:23.908 [Lua] Lobby data player_slot_5 = 0:0 15:31:23.908 [Lua] Lobby data player_slot_2 = 0:0 15:31:23.908 [Lua] Lobby data country_code = IT 15:31:23.909 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:23.909 [Lua] Lobby data eac_authorized = true 15:31:23.909 [Lua] Set lobby end. 15:31:23.909 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame 15:31:23.909 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame 15:31:23.909 [Lua] Complete level triggered. 15:31:23.911 [Save] Saving `save_data` 15:31:23.911 [Lua] gm_event_end_conditions_met false false 15:31:23.912 [Lua] PlayFabMirrorBase:_commit_internal nil 15:31:23.912 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:31:23.914 [Lua] generate_backend_stats 1100001054b34f1:1 15:31:23.922 [Save] Save done 15:31:23.922 [Save] Saving `save_data` 15:31:23.935 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:23.935 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:23.936 [Lua] TRANSITION nil nil ground_zero 15:31:23.936 [Lua] Transition type "ground_zero", is server: true 15:31:23.936 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:31:23.936 [Lua] [GameNetworkManager] Leaving game... 15:31:23.936 [Lua] [GameNetworkManager] Shutting down game session host. 15:31:23.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:31:23.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:31:23.936 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1185.85 15:31:23.940 [Save] Save done 15:31:23.940 [Save] Saving `save_data` 15:31:23.941 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:31:23.941 [Lua] commit result success 19 15:31:23.957 [Save] Save done 15:31:25.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:31:25.986 [Lua] [Managers] Calling function on all managers: 15:31:25.987 [Lua] Clearing all global lookup lists 15:31:25.987 [Lua] [IngamePlayerListUI] - Destroy 15:31:25.987 [Lua] [GamePadEquipmentUI] - Destroy 15:31:25.987 [Lua] [EquipmentUI] - Destroy 15:31:25.987 [Lua] [GamePadAbilityUI] - Destroy 15:31:25.987 [Lua] [AbilityUI] - Destroy 15:31:25.988 [Lua] [IngameUI] destroy 15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 15:31:26.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 15:31:26.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1 15:31:26.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3 15:31:26.057 [Lua] [Managers] Destroying manager group: 15:31:26.063 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:31:26.165 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:31:26.165 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame 15:31:26.165 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading 15:31:26.165 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 ground_zero 0 15:31:26.165 warning: [Lua] Following data will be uploaded to Crashify: <> 15:31:26.165 warning: [Lua] "[[PeerStates.Loading]] level_key: ground_zero", Num ocurrencies: 2, User: 1100001054b34f1 "WhereIsBaoDur" <> 15:31:26.166 [Lua] <> <>[PeerStates.Loading]<> <>level_key: ground_zero<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: ground_zero" [2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "ground_zero"; environment_variation_id = 0; level_seed = 13111759; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011FC2BF0 [3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame [5] self = table: 000000000153B330; application_shutdown = nil; unit_spawner = table: 000000000010B3E0; world = [World]; unit_storage = table: 00000000119CB3A0; units = table: 00000000119CB520; matchmaking_loading_context = nil [6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000153B330 [8] self = table: 00000000024D4620; dt = 0.013245520181953907; t = 1231.2078517609625; new_state = table: 0000000002A73480 [9] self = table: 0000000000097080; real_world_dt = 0.013245520181953907; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013245520181953907; t = 1231.2078517609625 [10] dt = 0.013245520181953907 [2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1"; [4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 00000000000F1E20; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "ground_zero"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 000000001090E4C0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010DC5D90; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000002F47870; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 00000000018F3F40; statistics_db = table: 00000000003BA540; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1184.0582630688325; input_manager = table: 00000000029BBD90; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010C71E40; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000001090E4C0; world = [World]; dt = 0.013245520181953907; peer_id = "1100001054b34f1"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 1185.8455946035683; _lobby_host = table: 0000000001286800; level_transition_handler = table: 000000000356D750; dice_keeper = table: 000000000010B230; _quit_game = false; [6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330; [7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000153B330; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000014F1D0; <> <> 15:31:26.166 [Lua] [Matchmaking] unregister rpcs 15:31:26.166 [Lua] ############### UNLOADING PACKAGES ############### 15:31:26.166 [Lua] [Managers] Calling function on all managers: 15:31:26.166 [Lua] [Managers] Destroying manager group: 15:31:26.166 [Lua] [Gamestate] Enter state StateLoading 15:31:26.168 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:31:26.168 [Lua] [Matchmaking] register rpcs 15:31:26.168 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:31:26.168 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 15:31:26.168 [Lua] Set lobby begin: 15:31:26.168 [Lua] Lobby data twitch_enabled = false 15:31:26.168 [Lua] Lobby data power_level = 0 15:31:26.168 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:26.168 [Lua] Lobby data difficulty_tweak = 0 15:31:26.169 [Lua] Lobby data host = 1100001054b34f1 15:31:26.169 [Lua] Lobby data time_of_search = 1605972676 15:31:26.169 [Lua] Lobby data game_mode = 2 15:31:26.169 [Lua] Lobby data is_private = false 15:31:26.169 [Lua] Lobby data match_started = true 15:31:26.169 [Lua] Lobby data mechanism = adventure 15:31:26.169 [Lua] Lobby data level_key = inn_level 15:31:26.169 [Lua] Lobby data player_slot_1 = 0:0 15:31:26.169 [Lua] Lobby data selected_level_key = ground_zero 15:31:26.169 [Lua] Lobby data difficulty = hardest 15:31:26.169 [Lua] Lobby data quick_game = false 15:31:26.169 [Lua] Lobby data weave_name = false 15:31:26.169 [Lua] Lobby data matchmaking = true 15:31:26.169 [Lua] Lobby data player_slot_4 = 0:0 15:31:26.169 [Lua] Lobby data num_players = 1 15:31:26.169 [Lua] Lobby data player_slot_5 = 0:0 15:31:26.169 [Lua] Lobby data player_slot_2 = 0:0 15:31:26.169 [Lua] Lobby data country_code = IT 15:31:26.169 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:26.169 [Lua] Lobby data eac_authorized = true 15:31:26.169 [Lua] Set lobby end. 15:31:26.169 [Lua] registering RPCs 15:31:26.169 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:31:26.169 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:31:26.169 [Lua] Set lobby begin: 15:31:26.169 [Lua] Lobby data twitch_enabled = false 15:31:26.169 [Lua] Lobby data power_level = 0 15:31:26.169 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:26.169 [Lua] Lobby data difficulty_tweak = 0 15:31:26.170 [Lua] Lobby data host = 1100001054b34f1 15:31:26.170 [Lua] Lobby data time_of_search = 1605972676 15:31:26.170 [Lua] Lobby data game_mode = 2 15:31:26.170 [Lua] Lobby data is_private = false 15:31:26.170 [Lua] Lobby data match_started = true 15:31:26.170 [Lua] Lobby data mechanism = adventure 15:31:26.170 [Lua] Lobby data level_key = ground_zero 15:31:26.170 [Lua] Lobby data player_slot_1 = 0:0 15:31:26.170 [Lua] Lobby data selected_level_key = ground_zero 15:31:26.170 [Lua] Lobby data difficulty = hardest 15:31:26.170 [Lua] Lobby data quick_game = false 15:31:26.170 [Lua] Lobby data weave_name = false 15:31:26.170 [Lua] Lobby data matchmaking = true 15:31:26.170 [Lua] Lobby data player_slot_4 = 0:0 15:31:26.170 [Lua] Lobby data num_players = 1 15:31:26.170 [Lua] Lobby data player_slot_5 = 0:0 15:31:26.170 [Lua] Lobby data player_slot_2 = 0:0 15:31:26.170 [Lua] Lobby data country_code = IT 15:31:26.170 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:26.170 [Lua] Lobby data eac_authorized = true 15:31:26.170 [Lua] Set lobby end. 15:31:26.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:31:26.174 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 15:31:26.174 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:31:26.174 [Lua] [LevelTransitionHandler] load_level ground_zero 0 15:31:26.290 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:31:26.291 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:31:26.291 [Umbra] Unload tome 15:31:26.291 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 15:31:26.291 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 15:31:26.291 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ground_zero" Meta package name: "nil" 15:31:26.291 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 15:31:26.291 [Lua] [StateLoading] got rpc_load_level 78 ground_zero 15:31:26.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 15:31:26.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 15:31:26.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 15:31:29.811 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 15:31:36.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 15:31:36.102 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 15:31:36.119 [Lua] [LevelTransitionHandler] Level load completed! 15:31:36.119 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 13111759 - use_random_directors: true - overriden_conflict: nil 15:31:36.151 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:31:36.151 [Lua] checking dlc's against conflict directors 15:31:36.152 [Lua] number of factions to include 2 15:31:36.152 [Lua] number of factions added 2 15:31:36.152 [Lua] --- --- --- 15:31:36.152 [Lua] Starting... difficulty 'hardest' 15:31:36.152 [Lua] These are the starting conflict directors: 15:31:36.152 [Lua] chaos 15:31:36.152 [Lua] skaven 15:31:36.152 [Lua] --- --- --- 15:31:36.152 [Lua] 15:31:36.152 [Lua] DONE! Found the following directors: 15:31:36.152 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 15:31:36.152 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 15:31:36.152 [Lua] load_startup_enemy_packages: -------------- 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_spawn 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_troll 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_rat_ogre 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_stormfiend 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] beastmen_minotaur 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_plague_sorcerer 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_corruptor_sorcerer 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_gutter_runner 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_pack_master 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_poison_wind_globadier 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_ratling_gunner 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_warpfire_thrower 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_vortex_sorcerer 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] beastmen_standard_bearer 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_vortex 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] critter_rat 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] critter_pig 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_marauder 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_storm_vermin 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_warrior 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_clan_rat_with_shield 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_clan_rat 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_slave 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_loot_rat 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_fanatic 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_storm_vermin_with_shield 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_marauder_with_shield 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] skaven_plague_monk 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_berzerker 15:31:36.152 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:31:36.152 [Lua] chaos_raider 15:31:36.157 [Lua] ### Sending rpc_level_loaded 15:31:36.157 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 78 15:31:36.157 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded 15:31:36.173 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading 15:31:36.173 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages 15:31:36.190 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages 15:31:36.190 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame 15:31:36.190 [Lua] ### Sending rpc_level_loaded 15:31:36.190 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 78 15:31:36.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:31:36.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:31:36.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:31:37.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:31:37.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:31:37.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:31:37.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:31:37.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:31:37.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:31:38.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:31:38.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:31:38.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:31:39.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:31:39.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:31:39.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:31:40.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:31:40.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:31:40.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:31:40.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:31:40.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:31:40.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:31:41.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:31:41.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:31:41.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:31:41.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:31:41.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:31:41.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:31:42.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:31:42.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:31:42.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:31:42.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:31:42.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:31:42.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:31:43.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:31:43.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:31:43.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:31:44.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:31:44.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:31:44.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:31:45.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:31:45.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:31:45.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:31:45.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:31:45.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:31:45.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:31:45.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:31:45.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:31:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:31:46.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:31:46.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:31:46.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:31:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:31:46.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:31:46.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:31:47.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:31:47.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:31:47.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:31:48.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:31:48.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:31:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:31:49.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:31:49.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:31:49.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:31:50.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:31:50.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:31:50.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:31:51.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:31:51.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:31:51.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:31:51.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:31:51.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:31:51.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:31:52.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:31:52.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:31:52.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:31:52.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:31:52.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:31:52.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:31:53.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:31:53.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:31:53.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:31:54.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:31:54.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:31:54.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:31:54.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:31:54.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:31:54.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:31:55.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:31:55.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:31:55.102 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom 15:31:55.102 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:31:55.102 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 15:31:55.102 [Umbra] Init version: 3.4.15 :: 16 threads 15:31:55.599 [Lua] Async level spawning done 15:31:55.599 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:56.566 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:31:56.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:31:56.566 [Lua] [Matchmaking] unregister rpcs 15:31:56.566 [Lua] Set lobby begin: 15:31:56.566 [Lua] Lobby data twitch_enabled = false 15:31:56.566 [Lua] Lobby data power_level = 0 15:31:56.566 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:56.566 [Lua] Lobby data difficulty_tweak = 0 15:31:56.566 [Lua] Lobby data host = 1100001054b34f1 15:31:56.566 [Lua] Lobby data time_of_search = 1605972676 15:31:56.566 [Lua] Lobby data game_mode = 2 15:31:56.566 [Lua] Lobby data is_private = false 15:31:56.566 [Lua] Lobby data match_started = true 15:31:56.566 [Lua] Lobby data mechanism = adventure 15:31:56.566 [Lua] Lobby data level_key = ground_zero 15:31:56.566 [Lua] Lobby data player_slot_1 = 0:0 15:31:56.566 [Lua] Lobby data selected_level_key = ground_zero 15:31:56.566 [Lua] Lobby data difficulty = hardest 15:31:56.566 [Lua] Lobby data quick_game = false 15:31:56.566 [Lua] Lobby data weave_name = false 15:31:56.566 [Lua] Lobby data matchmaking = true 15:31:56.566 [Lua] Lobby data player_slot_4 = 0:0 15:31:56.566 [Lua] Lobby data num_players = 1 15:31:56.566 [Lua] Lobby data player_slot_5 = 0:0 15:31:56.566 [Lua] Lobby data player_slot_2 = 0:0 15:31:56.566 [Lua] Lobby data country_code = IT 15:31:56.566 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:56.566 [Lua] Lobby data eac_authorized = true 15:31:56.566 [Lua] Set lobby end. 15:31:56.566 [Lua] [Managers] Destroying manager group: 15:31:56.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 15:31:56.567 [Lua] [Gamestate] Enter StateIngame HOST 15:31:56.567 [Lua] [Managers] Calling function on all managers: 15:31:56.568 [Lua] <>level = ground_zero<> 15:31:56.568 [Lua] Set lobby begin: 15:31:56.568 [Lua] Lobby data twitch_enabled = false 15:31:56.568 [Lua] Lobby data power_level = 0 15:31:56.568 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:56.568 [Lua] Lobby data difficulty_tweak = 0 15:31:56.568 [Lua] Lobby data host = 1100001054b34f1 15:31:56.568 [Lua] Lobby data time_of_search = 1605972676 15:31:56.568 [Lua] Lobby data game_mode = 2 15:31:56.568 [Lua] Lobby data is_private = false 15:31:56.568 [Lua] Lobby data match_started = true 15:31:56.568 [Lua] Lobby data mechanism = adventure 15:31:56.568 [Lua] Lobby data level_key = ground_zero 15:31:56.568 [Lua] Lobby data player_slot_1 = 0:0 15:31:56.568 [Lua] Lobby data selected_level_key = ground_zero 15:31:56.568 [Lua] Lobby data difficulty = hardest 15:31:56.568 [Lua] Lobby data quick_game = false 15:31:56.569 [Lua] Lobby data weave_name = false 15:31:56.569 [Lua] Lobby data matchmaking = true 15:31:56.569 [Lua] Lobby data player_slot_4 = 0:0 15:31:56.569 [Lua] Lobby data num_players = 1 15:31:56.569 [Lua] Lobby data player_slot_5 = 0:0 15:31:56.569 [Lua] Lobby data player_slot_2 = 0:0 15:31:56.569 [Lua] Lobby data country_code = IT 15:31:56.569 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:56.569 [Lua] Lobby data eac_authorized = true 15:31:56.569 [Lua] Set lobby end. 15:31:56.569 [Lua] [StateIngame] Server ingame 15:31:56.573 [Lua] Set lobby begin: 15:31:56.573 [Lua] Lobby data twitch_enabled = false 15:31:56.573 [Lua] Lobby data power_level = 0 15:31:56.573 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:56.573 [Lua] Lobby data difficulty_tweak = 0 15:31:56.573 [Lua] Lobby data host = 1100001054b34f1 15:31:56.573 [Lua] Lobby data time_of_search = 1605972676 15:31:56.573 [Lua] Lobby data game_mode = 2 15:31:56.573 [Lua] Lobby data is_private = false 15:31:56.573 [Lua] Lobby data match_started = true 15:31:56.573 [Lua] Lobby data mechanism = adventure 15:31:56.573 [Lua] Lobby data level_key = ground_zero 15:31:56.573 [Lua] Lobby data player_slot_1 = 0:0 15:31:56.573 [Lua] Lobby data selected_level_key = ground_zero 15:31:56.573 [Lua] Lobby data difficulty = hardest 15:31:56.573 [Lua] Lobby data quick_game = false 15:31:56.573 [Lua] Lobby data weave_name = false 15:31:56.573 [Lua] Lobby data matchmaking = true 15:31:56.573 [Lua] Lobby data player_slot_4 = 0:0 15:31:56.573 [Lua] Lobby data num_players = 1 15:31:56.573 [Lua] Lobby data player_slot_5 = 0:0 15:31:56.573 [Lua] Lobby data player_slot_2 = 0:0 15:31:56.573 [Lua] Lobby data country_code = IT 15:31:56.573 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:56.573 [Lua] Lobby data eac_authorized = true 15:31:56.573 [Lua] Set lobby end. 15:31:56.573 [Lua] [Matchmaking] register rpcs 15:31:56.574 [Lua] GameNetworkManager:init... creating game session 15:31:56.574 [Lua] Host GameSession.make_game_session_host with session: 15:31:56.574 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:31:56.574 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1 15:31:56.574 [Lua] [GameNetworkManager] self.is_server = true 15:31:56.574 [Network] Setting artificial MTU limit to 65536 15:31:56.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 39 15:31:56.574 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 15:31:56.584 [Lua] Switching ConflictSettings: to: default 15:31:56.584 [Lua] pacing=default 15:31:56.584 [Lua] roaming=nil 15:31:56.584 [Lua] specials=default 15:31:56.584 [Lua] debug_color=maroon 15:31:56.584 [Lua] contained_breeds=nil 15:31:56.584 [Lua] pack_spawning=default 15:31:56.584 [Lua] disabled=false 15:31:56.584 [Lua] factions=nil 15:31:56.584 [Lua] boss=default 15:31:56.584 [Lua] horde=default 15:31:56.584 [Lua] name=default 15:31:56.584 [Lua] intensity=default 15:31:56.584 [Lua] --- 15:31:56.584 [Lua] [LevelAnalysis] set_random_seed( 13111759) 15:31:56.596 [Lua] [AIInterestPointSystem] Level Seed: 13111759 15:31:56.596 [Lua] 15:31:56.596 [Lua] [entity_system_bag] = table 15:31:56.596 [Lua] [entity_system_bag] = metatable 15:31:56.596 [Lua] [startup_data] = table 15:31:56.596 [Lua] [entity_manager] = table 15:31:56.596 [Lua] [entity_manager] = metatable 15:31:56.596 [Lua] [unit_spawner] = table 15:31:56.596 [Lua] [unit_spawner] = metatable 15:31:56.596 [Lua] [unit_storage] = table 15:31:56.596 [Lua] [unit_storage] = metatable 15:31:56.596 [Lua] [dice_keeper] = table 15:31:56.596 [Lua] [dice_keeper] = metatable 15:31:56.596 [Lua] [is_server] = true (boolean) 15:31:56.596 [Lua] [world] = [World] 15:31:56.596 [Lua] [system_api] = table 15:31:56.596 [Lua] [entity_system] = table 15:31:56.596 [Lua] [entity_system] = metatable 15:31:56.596 [Lua] [network_lobby] = table 15:31:56.596 [Lua] [network_lobby] = metatable 15:31:56.596 [Lua] [profile_synchronizer] = table 15:31:56.596 [Lua] [profile_synchronizer] = metatable 15:31:56.596 [Lua] [level_transition_handler] = table 15:31:56.596 [Lua] [level_transition_handler] = metatable 15:31:56.596 [Lua] [num_local_human_players] = 1 (number) 15:31:56.596 [Lua] [statistics_db] = table 15:31:56.596 [Lua] [statistics_db] = metatable 15:31:56.596 [Lua] [network_server] = table 15:31:56.596 [Lua] [network_server] = metatable 15:31:56.596 [Lua] [input_manager] = table 15:31:56.596 [Lua] [input_manager] = metatable 15:31:56.596 [Lua] [network_clock] = table 15:31:56.596 [Lua] [network_clock] = metatable 15:31:56.596 [Lua] [network_transmit] = table 15:31:56.596 [Lua] [network_transmit] = metatable 15:31:56.596 [Lua] [free_flight_manager] = table 15:31:56.596 [Lua] [free_flight_manager] = metatable 15:31:56.596 [Lua] [network_manager] = table 15:31:56.596 [Lua] [network_manager] = metatable 15:31:56.596 [Lua] [network_event_delegate] = table 15:31:56.596 [Lua] [network_event_delegate] = metatable 15:31:56.596 [Lua] 15:31:56.596 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:31:56.596 [Lua] ignoring extension VersusInteractObjectiveExtension 15:31:56.596 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:31:56.596 [Lua] ignoring extension VersusSocketObjectiveExtension 15:31:56.596 [Lua] ignoring extension VersusTargetObjectiveExtension 15:31:56.596 [Lua] ignoring extension VersusMissionObjectiveExtension 15:31:56.599 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:31:56.623 [Lua] [AchievementManager] Achievements using the steam platform 15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group 15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group 15:31:56.671 [Lua] respawn_unit_spawned with group id: boss_group 15:31:56.697 [Lua] [StateIngame] Level seed: 13111759 15:31:56.734 [Lua] [LevelAnalysis] set_random_seed( 13111759) 15:31:56.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:31:56.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:31:56.743 [Lua] [IngameUI] init 15:31:56.758 [SteamVoipClient] select_out(1100001054b34f1, off) 15:31:56.762 [Lua] cb_razer_chroma_setup 15:31:56.791 [Lua] completed 15:31:56.792 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:31:56.792 [Lua] Set lobby begin: 15:31:56.792 [Lua] Lobby data twitch_enabled = false 15:31:56.793 [Lua] Lobby data power_level = 835 15:31:56.793 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:56.793 [Lua] Lobby data difficulty_tweak = 0 15:31:56.793 [Lua] Lobby data host = 1100001054b34f1 15:31:56.793 [Lua] Lobby data time_of_search = 1605972676 15:31:56.793 [Lua] Lobby data game_mode = 2 15:31:56.793 [Lua] Lobby data is_private = false 15:31:56.793 [Lua] Lobby data match_started = true 15:31:56.793 [Lua] Lobby data mechanism = adventure 15:31:56.793 [Lua] Lobby data level_key = ground_zero 15:31:56.793 [Lua] Lobby data player_slot_1 = 0:0 15:31:56.793 [Lua] Lobby data selected_level_key = ground_zero 15:31:56.793 [Lua] Lobby data difficulty = hardest 15:31:56.793 [Lua] Lobby data quick_game = false 15:31:56.793 [Lua] Lobby data weave_name = false 15:31:56.793 [Lua] Lobby data matchmaking = true 15:31:56.793 [Lua] Lobby data player_slot_4 = 0:0 15:31:56.793 [Lua] Lobby data num_players = 1 15:31:56.793 [Lua] Lobby data player_slot_5 = 0:0 15:31:56.793 [Lua] Lobby data player_slot_2 = 0:0 15:31:56.793 [Lua] Lobby data country_code = IT 15:31:56.793 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:56.793 [Lua] Lobby data eac_authorized = true 15:31:56.793 [Lua] Set lobby end. 15:31:56.794 [Lua] CurrentConflictSettings default 15:31:56.794 [Lua] [ConflictDirector] conflict_director is ai_ready 15:31:56.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:31:56.799 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:31:56.804 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:31:56.804 [Lua] Forming navigation groups in one frame 15:31:56.804 [Lua] Forming navigation groups 15:31:56.812 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 15:31:57.154 [Lua] NavigationGroupManager -> calulation time B: 0.34100000000012187 15:31:57.154 [Lua] number of nav groups: 389 15:31:57.158 [Lua] number of refined nav groups : 256 15:31:57.165 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 15:31:57.165 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.361554339528082 Normalized coefficient: 1.5200422141218366 15:31:57.168 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.083314180374153 Normalized coefficient: 1.4210550872851191 15:31:57.172 [Lua] -------------> JOW Perfect-density 9 Sum density 6.4249664917588234 Normalized coefficient: 1.4007855156200613 15:31:57.180 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 15:31:57.180 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 15:31:57.183 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 15:31:57.183 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 15:31:57.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:31:57.183 [Lua] [LevelAnalysis] 15:31:57.183 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:31:57.183 [Lua] [LevelAnalysis] 15:31:57.183 [Lua] [LevelAnalysis] Terror events added: 15:31:57.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 15:31:57.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 15:31:57.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 15:31:57.183 [Lua] ----> using boss gizmo! 15:31:57.183 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -299.8 start-travel-dist: 506.9, end-travel-dist: 419.3 spawn_distance 197.2 15:31:57.183 [Lua] Adding main path event: Vector3Box(86.2767, 24.9823, -22.1765) boss_event_storm_fiend 45 table: 000000000F6C6E40 15:31:57.183 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 15:31:57.183 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 15:31:57.183 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 15:31:57.183 [Lua] [LevelAnalysis] wanted_distance: 77.868987299463726 15:31:57.183 [Lua] [LevelAnalysis] Terror events added: 15:31:57.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:31:57.183 [Lua] Adding main path event: Vector3Box(-150.529, 84.3708, 37.4343) rare_event_loot_rat 45 table: 000000000F698870 15:31:57.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:31:57.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:31:57.194 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 15:31:57.194 [Lua] [Managers] Calling function on all managers: 15:31:57.194 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:31:57.227 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame 15:31:57.227 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync 15:31:57.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 39 15:31:57.232 [Lua] player (1100001054b34f1,2) was put into party 1 15:31:57.245 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 15:31:57.245 [Lua] Assigning peer(1100001054b34f1:2) to profile(5) career(4) 15:31:57.245 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(2) profile_index(5) career_index(4) 15:31:57.245 [Lua] Set lobby begin: 15:31:57.245 [Lua] Lobby data twitch_enabled = false 15:31:57.245 [Lua] Lobby data power_level = 835 15:31:57.245 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:57.245 [Lua] Lobby data difficulty_tweak = 0 15:31:57.245 [Lua] Lobby data host = 1100001054b34f1 15:31:57.245 [Lua] Lobby data time_of_search = 1605972676 15:31:57.245 [Lua] Lobby data game_mode = 2 15:31:57.245 [Lua] Lobby data is_private = false 15:31:57.245 [Lua] Lobby data match_started = true 15:31:57.245 [Lua] Lobby data mechanism = adventure 15:31:57.245 [Lua] Lobby data level_key = ground_zero 15:31:57.245 [Lua] Lobby data player_slot_1 = 0:0 15:31:57.245 [Lua] Lobby data selected_level_key = ground_zero 15:31:57.245 [Lua] Lobby data difficulty = hardest 15:31:57.245 [Lua] Lobby data quick_game = false 15:31:57.245 [Lua] Lobby data weave_name = false 15:31:57.246 [Lua] Lobby data matchmaking = true 15:31:57.246 [Lua] Lobby data player_slot_4 = 0:0 15:31:57.246 [Lua] Lobby data num_players = 1 15:31:57.246 [Lua] Lobby data player_slot_5 = 0:0 15:31:57.246 [Lua] Lobby data player_slot_2 = 0:0 15:31:57.246 [Lua] Lobby data country_code = IT 15:31:57.246 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:57.246 [Lua] Lobby data eac_authorized = true 15:31:57.246 [Lua] Set lobby end. 15:31:57.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 15:31:57.246 [Lua] 15:31:57.246 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 15:31:57.246 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.246 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 15:31:57.246 [Lua] [wwise/two_handed_swords] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 15:31:57.246 [Lua] 15:31:57.246 [Lua] 15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 15:31:57.246 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.246 [Lua] [wwise/two_handed_hammers] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 15:31:57.246 [Lua] [wwise/two_handed_swords] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 15:31:57.246 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:31:57.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 15:31:57.246 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 15:31:57.246 [Lua] 15:31:57.246 [Lua] player (1100001054b34f1,3) was put into party 1 15:31:57.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 15:31:57.260 [Lua] Assigning peer(1100001054b34f1:3) to profile(2) career(3) 15:31:57.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(3) profile_index(2) career_index(3) 15:31:57.260 [Lua] Set lobby begin: 15:31:57.260 [Lua] Lobby data twitch_enabled = false 15:31:57.260 [Lua] Lobby data power_level = 835 15:31:57.260 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:57.260 [Lua] Lobby data difficulty_tweak = 0 15:31:57.260 [Lua] Lobby data host = 1100001054b34f1 15:31:57.260 [Lua] Lobby data time_of_search = 1605972676 15:31:57.260 [Lua] Lobby data game_mode = 2 15:31:57.260 [Lua] Lobby data is_private = false 15:31:57.260 [Lua] Lobby data match_started = true 15:31:57.260 [Lua] Lobby data mechanism = adventure 15:31:57.260 [Lua] Lobby data level_key = ground_zero 15:31:57.260 [Lua] Lobby data player_slot_1 = 0:0 15:31:57.260 [Lua] Lobby data selected_level_key = ground_zero 15:31:57.260 [Lua] Lobby data difficulty = hardest 15:31:57.260 [Lua] Lobby data quick_game = false 15:31:57.260 [Lua] Lobby data weave_name = false 15:31:57.260 [Lua] Lobby data matchmaking = true 15:31:57.260 [Lua] Lobby data player_slot_4 = 0:0 15:31:57.260 [Lua] Lobby data num_players = 1 15:31:57.260 [Lua] Lobby data player_slot_5 = 0:0 15:31:57.260 [Lua] Lobby data player_slot_2 = 0:0 15:31:57.260 [Lua] Lobby data country_code = IT 15:31:57.261 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:57.261 [Lua] Lobby data eac_authorized = true 15:31:57.261 [Lua] Set lobby end. 15:31:57.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 15:31:57.261 [Lua] 15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 15:31:57.261 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.261 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 15:31:57.261 [Lua] [wwise/staff] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 15:31:57.261 [Lua] 15:31:57.261 [Lua] 15:31:57.261 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 15:31:57.261 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 15:31:57.261 [Lua] [wwise/staff] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean) 15:31:57.261 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 15:31:57.261 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 15:31:57.261 [Lua] 15:31:57.261 [Lua] player (1100001054b34f1,4) was put into party 1 15:31:57.276 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 15:31:57.276 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1) 15:31:57.276 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1) 15:31:57.276 [Lua] Set lobby begin: 15:31:57.276 [Lua] Lobby data twitch_enabled = false 15:31:57.276 [Lua] Lobby data power_level = 835 15:31:57.276 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:57.276 [Lua] Lobby data difficulty_tweak = 0 15:31:57.276 [Lua] Lobby data host = 1100001054b34f1 15:31:57.276 [Lua] Lobby data time_of_search = 1605972676 15:31:57.276 [Lua] Lobby data game_mode = 2 15:31:57.277 [Lua] Lobby data is_private = false 15:31:57.277 [Lua] Lobby data match_started = true 15:31:57.277 [Lua] Lobby data mechanism = adventure 15:31:57.277 [Lua] Lobby data level_key = ground_zero 15:31:57.277 [Lua] Lobby data player_slot_1 = 0:0 15:31:57.277 [Lua] Lobby data selected_level_key = ground_zero 15:31:57.277 [Lua] Lobby data difficulty = hardest 15:31:57.277 [Lua] Lobby data quick_game = false 15:31:57.277 [Lua] Lobby data weave_name = false 15:31:57.277 [Lua] Lobby data matchmaking = true 15:31:57.277 [Lua] Lobby data player_slot_4 = 0:0 15:31:57.277 [Lua] Lobby data num_players = 1 15:31:57.277 [Lua] Lobby data player_slot_5 = 0:0 15:31:57.277 [Lua] Lobby data player_slot_2 = 0:0 15:31:57.277 [Lua] Lobby data country_code = IT 15:31:57.277 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:57.277 [Lua] Lobby data eac_authorized = true 15:31:57.277 [Lua] Set lobby end. 15:31:57.277 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 15:31:57.277 [Lua] 15:31:57.277 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 15:31:57.277 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 15:31:57.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:31:57.278 [Lua] [wwise/handgun_rifle] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 15:31:57.278 [Lua] 15:31:57.278 [Lua] 15:31:57.278 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 15:31:57.278 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 15:31:57.278 [Lua] [wwise/handgun_rifle] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 15:31:57.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 15:31:57.278 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 15:31:57.278 [Lua] 15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:11 my_peer_id:1100001054b34f1 15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:12 my_peer_id:1100001054b34f1 15:31:57.311 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:13 my_peer_id:1100001054b34f1 15:31:57.401 [Lua] [GameNetworkManager] destroying game object with go_id=57 15:31:57.401 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync 15:31:57.401 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers 15:31:57.404 [Lua] player (1100001054b34f1,4) was put into party 1 15:31:57.418 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 15:31:57.418 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1) 15:31:57.418 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1) 15:31:57.418 [Lua] Set lobby begin: 15:31:57.418 [Lua] Lobby data twitch_enabled = false 15:31:57.419 [Lua] Lobby data power_level = 835 15:31:57.419 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:31:57.419 [Lua] Lobby data difficulty_tweak = 0 15:31:57.419 [Lua] Lobby data host = 1100001054b34f1 15:31:57.419 [Lua] Lobby data time_of_search = 1605972676 15:31:57.419 [Lua] Lobby data game_mode = 2 15:31:57.419 [Lua] Lobby data is_private = false 15:31:57.419 [Lua] Lobby data match_started = true 15:31:57.419 [Lua] Lobby data mechanism = adventure 15:31:57.419 [Lua] Lobby data level_key = ground_zero 15:31:57.419 [Lua] Lobby data player_slot_1 = 0:0 15:31:57.419 [Lua] Lobby data selected_level_key = ground_zero 15:31:57.419 [Lua] Lobby data difficulty = hardest 15:31:57.419 [Lua] Lobby data quick_game = false 15:31:57.419 [Lua] Lobby data weave_name = false 15:31:57.419 [Lua] Lobby data matchmaking = true 15:31:57.419 [Lua] Lobby data player_slot_4 = 0:0 15:31:57.419 [Lua] Lobby data num_players = 1 15:31:57.419 [Lua] Lobby data player_slot_5 = 0:0 15:31:57.419 [Lua] Lobby data player_slot_2 = 0:0 15:31:57.420 [Lua] Lobby data country_code = IT 15:31:57.420 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:31:57.420 [Lua] Lobby data eac_authorized = true 15:31:57.420 [Lua] Set lobby end. 15:31:57.420 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 15:31:57.420 [Lua] 15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 15:31:57.420 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 15:31:57.420 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:31:57.420 [Lua] [wwise/handgun_rifle] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 15:31:57.420 [Lua] 15:31:57.420 [Lua] 15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean) 15:31:57.420 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 15:31:57.420 [Lua] [wwise/one_handed_swords] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 15:31:57.420 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:31:57.420 [Lua] [wwise/handgun_rifle] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 15:31:57.420 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 15:31:57.420 [Lua] 15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:11 my_peer_id:1100001054b34f1 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:12 my_peer_id:1100001054b34f1 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:13 my_peer_id:1100001054b34f1 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:57.427 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:14 my_peer_id:1100001054b34f1 15:31:57.448 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers 15:31:57.448 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame 15:31:57.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:14 my_peer_id:1100001054b34f1 15:31:57.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 39 15:31:58.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:31:58.810 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:31:58.810 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:31:58.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:31:58.870 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:31:58.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:31:59.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:31:59.472 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:31:59.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 15:31:59.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 15:31:59.744 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 15:31:59.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:31:59.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:31:59.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 15:31:59.881 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:31:59.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:31:59.949 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:31:59.950 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:32:00.058 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:32:00.058 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:32:00.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:32:00.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:32:00.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 15:32:00.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:32:00.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:32:00.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 15:32:00.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:32:00.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:32:00.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 15:32:00.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 15:32:00.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 15:32:00.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 15:32:00.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:32:00.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:32:00.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:32:00.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 15:32:00.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 15:32:00.627 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 15:32:00.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 15:32:01.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 15:32:01.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 15:32:01.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:32:02.007 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:32:02.007 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 15:32:02.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:32:02.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:32:02.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:32:02.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:32:02.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:32:02.480 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:32:02.482 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:32:02.811 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:32:02.811 [Lua] [PackageManager] Force_load: wwise/staff 15:32:02.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:32:03.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:32:03.262 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 15:32:03.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 15:32:03.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 15:32:03.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01 15:32:03.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 15:32:03.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 15:32:03.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 15:32:03.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:32:04.619 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:32:04.619 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:32:04.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 15:32:05.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 15:32:05.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 15:32:05.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 15:32:05.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 15:32:05.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 15:32:05.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:32:05.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:32:05.206 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:32:05.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:32:05.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:32:05.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:32:05.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:32:05.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:32:05.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 15:32:05.554 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 15:32:05.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 15:32:05.873 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 15:32:05.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:32:06.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:32:06.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 15:32:06.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:32:06.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:32:06.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 15:32:06.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:32:06.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:32:06.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 15:32:06.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 15:32:06.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 15:32:06.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 15:32:06.767 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 15:32:06.782 [Lua] test 15:32:06.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4df62f26] 15:32:06.785 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0d04287] 15:32:06.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:32:06.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 15:32:06.786 [Lua] test 15:32:06.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:32:06.789 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 15:32:06.790 [Lua] test 15:32:06.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:32:06.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 15:32:06.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:32:06.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:32:06.802 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=66 15:32:06.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 15:32:06.816 [Lua] Switching ConflictSettings: to: chaos 15:32:06.816 [Lua] pacing=chaos 15:32:06.816 [Lua] roaming=nil 15:32:06.816 [Lua] specials=chaos 15:32:06.816 [Lua] debug_color=purple 15:32:06.816 [Lua] contained_breeds=nil 15:32:06.816 [Lua] pack_spawning=chaos 15:32:06.816 [Lua] disabled=false 15:32:06.816 [Lua] factions=nil 15:32:06.816 [Lua] boss=chaos 15:32:06.816 [Lua] horde=chaos 15:32:06.816 [Lua] name=chaos 15:32:06.816 [Lua] intensity=default 15:32:06.816 [Lua] --- 15:32:06.817 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 15:32:06.817 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_2 15:32:06.817 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 15:32:06.817 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 15:32:06.817 [Lua] updating bot weapon metadata for weapon: one_handed_swords_template_1 15:32:06.817 [Lua] updating bot weapon metadata for weapon: staff_fireball_geiser_template_1 15:32:07.092 [Lua] StateInGameRunning:_game_actually_starts() 15:32:07.092 [Lua] ################################################################################################################# 15:32:07.092 [Lua] [Loading Time]: 00:00:41 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:32:07.092 [Lua] ################################################################################################################# 15:32:07.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 15:32:07.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:32:07.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 15:32:07.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 15:32:07.322 [Lua] Commit load time data 15:32:08.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0x575bd, position: 0 15:32:09.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:32:09.106 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:32:28.978 [Lua] Players are leaving the safe zone 15:32:35.699 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:32:35.712 [Lua] Spline already found! 15:32:35.754 [Lua] Init group template: spline_patrol 15:32:39.199 [Lua] main path terror event triggered: rare_event_loot_rat 15:32:39.199 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 15:32:42.553 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:32:42.565 [Lua] Spline already found! 15:32:42.599 [Lua] Init group template: spline_patrol 15:32:46.674 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:32:46.691 [Lua] Spline already found! 15:32:46.745 [Lua] Init group template: spline_patrol 15:32:52.624 [Lua] Switching ConflictSettings: to: skaven 15:32:52.624 [Lua] pacing=default 15:32:52.624 [Lua] roaming=nil 15:32:52.624 [Lua] specials=skaven 15:32:52.624 [Lua] debug_color=orange 15:32:52.624 [Lua] contained_breeds=nil 15:32:52.624 [Lua] pack_spawning=skaven 15:32:52.624 [Lua] disabled=false 15:32:52.624 [Lua] factions=nil 15:32:52.624 [Lua] boss=skaven 15:32:52.624 [Lua] horde=default 15:32:52.624 [Lua] name=skaven 15:32:52.624 [Lua] intensity=default 15:32:52.624 [Lua] --- 15:32:56.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:32:56.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:33:12.134 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:33:12.148 [Lua] Spline already found! 15:33:12.186 [Lua] Init group template: spline_patrol 15:33:18.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:33:38.035 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 15:33:48.212 [Lua] Switching ConflictSettings: to: chaos 15:33:48.212 [Lua] pacing=chaos 15:33:48.212 [Lua] roaming=nil 15:33:48.212 [Lua] specials=chaos 15:33:48.212 [Lua] debug_color=purple 15:33:48.212 [Lua] contained_breeds=nil 15:33:48.212 [Lua] pack_spawning=chaos 15:33:48.212 [Lua] disabled=false 15:33:48.212 [Lua] factions=nil 15:33:48.212 [Lua] boss=chaos 15:33:48.212 [Lua] horde=chaos 15:33:48.212 [Lua] name=chaos 15:33:48.212 [Lua] intensity=default 15:33:48.212 [Lua] --- 15:33:50.022 [Lua] Switching ConflictSettings: to: skaven 15:33:50.022 [Lua] pacing=default 15:33:50.022 [Lua] roaming=nil 15:33:50.022 [Lua] specials=skaven 15:33:50.022 [Lua] debug_color=orange 15:33:50.022 [Lua] contained_breeds=nil 15:33:50.022 [Lua] pack_spawning=skaven 15:33:50.022 [Lua] disabled=false 15:33:50.022 [Lua] factions=nil 15:33:50.022 [Lua] boss=skaven 15:33:50.022 [Lua] horde=default 15:33:50.022 [Lua] name=skaven 15:33:50.022 [Lua] intensity=default 15:33:50.022 [Lua] --- 15:33:51.091 [Lua] Switching ConflictSettings: to: chaos 15:33:51.091 [Lua] pacing=chaos 15:33:51.091 [Lua] roaming=nil 15:33:51.091 [Lua] specials=chaos 15:33:51.091 [Lua] debug_color=purple 15:33:51.091 [Lua] contained_breeds=nil 15:33:51.091 [Lua] pack_spawning=chaos 15:33:51.091 [Lua] disabled=false 15:33:51.091 [Lua] factions=nil 15:33:51.091 [Lua] boss=chaos 15:33:51.091 [Lua] horde=chaos 15:33:51.091 [Lua] name=chaos 15:33:51.091 [Lua] intensity=default 15:33:51.091 [Lua] --- 15:33:52.083 [Lua] Switching ConflictSettings: to: skaven 15:33:52.084 [Lua] pacing=default 15:33:52.084 [Lua] roaming=nil 15:33:52.084 [Lua] specials=skaven 15:33:52.084 [Lua] debug_color=orange 15:33:52.084 [Lua] contained_breeds=nil 15:33:52.084 [Lua] pack_spawning=skaven 15:33:52.084 [Lua] disabled=false 15:33:52.084 [Lua] factions=nil 15:33:52.084 [Lua] boss=skaven 15:33:52.084 [Lua] horde=default 15:33:52.084 [Lua] name=skaven 15:33:52.084 [Lua] intensity=default 15:33:52.084 [Lua] --- 15:33:52.136 [Lua] Coordinated attack! 15:33:52.402 [Lua] Switching ConflictSettings: to: chaos 15:33:52.402 [Lua] pacing=chaos 15:33:52.402 [Lua] roaming=nil 15:33:52.402 [Lua] specials=chaos 15:33:52.402 [Lua] debug_color=purple 15:33:52.402 [Lua] contained_breeds=nil 15:33:52.402 [Lua] pack_spawning=chaos 15:33:52.402 [Lua] disabled=false 15:33:52.402 [Lua] factions=nil 15:33:52.402 [Lua] boss=chaos 15:33:52.402 [Lua] horde=chaos 15:33:52.402 [Lua] name=chaos 15:33:52.402 [Lua] intensity=default 15:33:52.402 [Lua] --- 15:33:53.086 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:33:53.099 [Lua] Spline already found! 15:33:53.133 [Lua] Init group template: spline_patrol 15:33:56.818 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:33:56.832 [Lua] Spline already found! 15:33:56.867 [Lua] Init group template: spline_patrol 15:33:57.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:34:02.601 [Lua] Time for new HOOORDE! multi_first_wave 15:34:02.601 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 15:34:02.601 [Lua] horde requested: vector_blob 15:34:02.601 [Lua] wants to spawn ahead within distance: 60 15:34:02.601 [Lua] horde crated with id 7 of type vector_blob 15:34:02.602 [Lua] managed to spawn 26/26 horde enemies 15:34:02.602 [Lua] vector blob horde has started 15:34:02.630 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 22 23 15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 26 15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 25 15:34:02.689 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 24 15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 27 15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 26 15:34:02.752 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 25 25 15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 28 15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 27 15:34:02.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 25 26 15:34:02.833 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 26 15:34:02.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 28 15:34:02.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 28 15:34:02.890 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 27 15:34:02.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 28 31 15:34:02.972 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 29 30 15:34:03.004 [Lua] Init group template: horde 15:34:03.041 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 31 15:34:06.161 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:34:06.176 [Lua] Spline already found! 15:34:06.218 [Lua] Init group template: spline_patrol 15:34:07.027 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 22 34 15:34:07.831 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 33 15:34:11.789 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 31 15:34:12.157 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 29 15:34:12.519 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 28 15:34:12.587 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 25 27 15:34:12.666 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 26 26 15:34:12.863 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 6 25 15:34:12.981 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 24 15:34:12.990 [Lua] Horde killed: ? 15:34:12.993 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:34:12.993 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:34:12.993 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 15:34:12.993 [Lua] horde requested: vector_blob 15:34:12.993 [Lua] wants to spawn behind within distance: 60 15:34:12.993 [Lua] horde crated with id 9 of type vector_blob 15:34:12.993 [Lua] managed to spawn 31/31 horde enemies 15:34:12.993 [Lua] vector blob horde has started 15:34:13.495 [Lua] Init group template: horde 15:34:17.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:34:22.198 [Lua] HORDE: last wave, reset to standard horde delay 15:34:22.198 [Lua] Time for new HOOORDE! multi_last_wave 15:34:22.198 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 15:34:22.198 [Lua] horde requested: vector_blob 15:34:22.198 [Lua] wants to spawn ahead within distance: 60 15:34:22.198 [Lua] horde crated with id 10 of type vector_blob 15:34:22.198 [Lua] managed to spawn 27/27 horde enemies 15:34:22.198 [Lua] vector blob horde has started 15:34:22.699 [Lua] Init group template: horde 15:34:26.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207 15:34:28.872 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 55 72 15:34:29.895 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 59 71 15:34:29.919 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 63 70 15:34:30.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 69 action: follow 15:34:31.607 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 65 68 15:34:31.607 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 66 67 15:34:32.546 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 57 66 15:34:33.939 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 65 action: follow 15:34:39.448 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 60 action: fallback_idle 15:34:39.480 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 59 action: follow 15:34:40.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:34:46.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 15:34:48.203 [Lua] Horde killed: ? 15:34:51.817 [Lua] simple los failed 15:34:51.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207 15:34:56.487 [Lua] fence jumping 15:34:57.608 [Lua] ready to jump failed 15:34:59.250 [Lua] fence jumping 15:35:06.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:35:07.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:35:14.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:35:18.568 [Lua] Horde killed: ? 15:35:18.832 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 1 action: move_to_players 15:35:25.862 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 15:35:25.866 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 15:35:26.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:35:26.173 [Lua] Spline already found! 15:35:26.212 [Lua] Init group template: spline_patrol 15:35:26.727 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:35:26.744 [Lua] Spline already found! 15:35:26.789 [Lua] Init group template: spline_patrol 15:35:48.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:35:55.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:35:55.250 [Lua] Spline already found! 15:35:55.288 [Lua] Init group template: spline_patrol 15:35:58.187 [Lua] Switching ConflictSettings: to: skaven 15:35:58.187 [Lua] pacing=default 15:35:58.187 [Lua] roaming=nil 15:35:58.187 [Lua] specials=skaven 15:35:58.187 [Lua] debug_color=orange 15:35:58.187 [Lua] contained_breeds=nil 15:35:58.187 [Lua] pack_spawning=skaven 15:35:58.187 [Lua] disabled=false 15:35:58.187 [Lua] factions=nil 15:35:58.187 [Lua] boss=skaven 15:35:58.187 [Lua] horde=default 15:35:58.187 [Lua] name=skaven 15:35:58.187 [Lua] intensity=default 15:35:58.187 [Lua] --- 15:35:58.518 [Lua] Switching ConflictSettings: to: chaos 15:35:58.518 [Lua] pacing=chaos 15:35:58.518 [Lua] roaming=nil 15:35:58.518 [Lua] specials=chaos 15:35:58.518 [Lua] debug_color=purple 15:35:58.518 [Lua] contained_breeds=nil 15:35:58.518 [Lua] pack_spawning=chaos 15:35:58.518 [Lua] disabled=false 15:35:58.518 [Lua] factions=nil 15:35:58.518 [Lua] boss=chaos 15:35:58.518 [Lua] horde=chaos 15:35:58.518 [Lua] name=chaos 15:35:58.518 [Lua] intensity=default 15:35:58.518 [Lua] --- 15:36:03.301 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 15:36:05.547 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:36:05.570 [Lua] Spline already found! 15:36:05.611 [Lua] Init group template: spline_patrol 15:36:07.379 [Lua] Switching ConflictSettings: to: skaven 15:36:07.379 [Lua] pacing=default 15:36:07.379 [Lua] roaming=nil 15:36:07.379 [Lua] specials=skaven 15:36:07.379 [Lua] debug_color=orange 15:36:07.379 [Lua] contained_breeds=nil 15:36:07.379 [Lua] pack_spawning=skaven 15:36:07.379 [Lua] disabled=false 15:36:07.379 [Lua] factions=nil 15:36:07.379 [Lua] boss=skaven 15:36:07.379 [Lua] horde=default 15:36:07.379 [Lua] name=skaven 15:36:07.379 [Lua] intensity=default 15:36:07.379 [Lua] --- 15:36:12.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:36:12.368 [Lua] Spline already found! 15:36:12.429 [Lua] Init group template: spline_patrol 15:36:12.899 [Lua] Coordinated attack! 15:36:13.162 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:36:13.177 [Lua] Spline already found! 15:36:13.220 [Lua] Init group template: spline_patrol 15:36:42.783 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 15:36:43.622 [Lua] [flow] string="Door Interacted" 15:36:43.640 [Lua] [flow] string="Cellar Door Equal" 15:36:43.968 [Lua] simple los failed 15:36:48.968 [Lua] fence jumping 15:36:49.463 [Lua] simple los failed 15:36:54.897 [Lua] fence jumping 15:36:56.345 [Lua] ready to jump failed 15:36:57.019 [Lua] ready to jump failed 15:36:58.694 [Lua] Time for new HOOORDE! multi_first_wave 15:36:58.694 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 15:36:58.694 [Lua] horde requested: vector_blob 15:36:58.694 [Lua] wants to spawn ahead within distance: 60 15:36:58.694 [Lua] horde crated with id 17 of type vector_blob 15:36:58.694 [Lua] managed to spawn 56/56 horde enemies 15:36:58.694 [Lua] vector blob horde has started 15:36:59.671 [Lua] Init group template: horde 15:37:03.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:37:03.440 [Lua] Spline already found! 15:37:03.493 [Lua] Init group template: spline_patrol 15:37:05.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:37:14.548 [Lua] HORDE: Pushing horde in time; too many units out 66 15:37:19.638 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:37:19.638 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:37:19.638 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 15:37:19.638 [Lua] horde requested: vector_blob 15:37:19.638 [Lua] wants to spawn ahead within distance: 60 15:37:19.638 [Lua] horde crated with id 19 of type vector_blob 15:37:19.639 [Lua] managed to spawn 54/54 horde enemies 15:37:19.639 [Lua] vector blob horde has started 15:37:20.851 [Lua] Init group template: horde 15:37:22.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:37:26.863 [Lua] HORDE: Pushing horde in time; too many units out 77 15:37:28.445 [Lua] Horde killed: ? 15:37:30.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:37:30.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304 15:37:32.226 [Lua] HORDE: Pushing horde in time; too many units out 73 15:37:37.386 [Lua] HORDE: last wave, reset to standard horde delay 15:37:37.386 [Lua] Time for new HOOORDE! multi_last_wave 15:37:37.386 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 15:37:37.386 [Lua] horde requested: vector_blob 15:37:37.386 [Lua] wants to spawn behind within distance: 60 15:37:37.386 [Lua] horde crated with id 20 of type vector_blob 15:37:37.386 [Lua] managed to spawn 57/57 horde enemies 15:37:37.386 [Lua] vector blob horde has started 15:37:38.752 [Lua] Init group template: horde 15:37:41.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:37:47.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:37:56.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:37:56.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304 15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:38:00.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:38:01.590 [Lua] Horde killed: ? 15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882 15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882 15:38:02.781 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 97882 15:38:03.430 [Lua] Horde killed: ? 15:38:19.464 [Lua] fence jumping 15:38:20.953 [Lua] ready to jump failed 15:38:21.575 [Lua] fence jumping 15:38:22.114 [Lua] simple los failed 15:38:35.558 [Lua] simple los failed 15:38:37.003 [Lua] ready to jump failed 15:38:41.002 [Lua] fence jumping 15:38:42.447 [Lua] simple los failed 15:38:43.682 [Lua] simple los failed 15:38:45.590 [Lua] simple los failed 15:38:46.713 [Lua] ready to jump failed 15:38:51.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:38:51.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:38:51.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:38:52.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:38:52.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:38:52.862 [Lua] Coordinated attack! 15:39:11.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:39:21.591 [Lua] Time for new HOOORDE! multi_first_wave 15:39:21.591 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 15:39:21.591 [Lua] horde requested: vector 15:39:21.591 [Lua] setting up vector-horde 15:39:21.591 [Lua] Composing horde 'large' .. using variant 'plain' 15:39:21.591 [Lua] --> horde wants to spawn ahead of players (0.22776752086086/0.67 15:39:21.591 [Lua] -> spawning: 54 15:39:21.591 [Lua] horde crated with id 21 of type vector 15:39:21.591 [Lua] vector horde has started 15:39:29.885 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:39:29.885 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:39:29.885 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 15:39:29.885 [Lua] horde requested: vector 15:39:29.885 [Lua] setting up vector-horde 15:39:29.885 [Lua] Composing horde 'large' .. using variant 'plain' 15:39:29.885 [Lua] --> horde wants to spawn ahead of players (0.0077945863219078/0.67 15:39:29.885 [Lua] -> spawning: 55 15:39:29.885 [Lua] horde crated with id 22 of type vector 15:39:29.885 [Lua] vector horde has started 15:39:30.800 [Lua] Init group template: horde 15:39:37.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:37.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:38.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:39.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:40.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:40.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:40.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:41.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:41.505 [Lua] Init group template: horde 15:39:42.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:42.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:42.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:42.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:43.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:44.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:52.343 [Lua] HORDE: last wave, reset to standard horde delay 15:39:52.343 [Lua] Time for new HOOORDE! multi_last_wave 15:39:52.343 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 15:39:52.343 [Lua] horde requested: vector 15:39:52.343 [Lua] setting up vector-horde 15:39:52.343 [Lua] Composing horde 'large' .. using variant 'plain' 15:39:52.343 [Lua] --> horde wants to spawn ahead of players (0.15523674431014/0.67 15:39:52.343 [Lua] -> spawning: 56 15:39:52.343 [Lua] horde crated with id 23 of type vector 15:39:52.343 [Lua] vector horde has started 15:39:55.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:39:58.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:03.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 65 15:40:04.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:05.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:06.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:06.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:07.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:07.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:08.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:08.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:40:10.989 [Lua] Init group template: horde 15:40:14.129 [Lua] state dead despawn 15:40:14.151 [Lua] [GameNetworkManager] destroying game object with go_id=60 15:40:14.652 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 72 action: follow 15:40:14.652 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 71 action: follow 15:40:15.059 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 70 action: follow 15:40:20.496 [Lua] Horde killed: ? 15:40:35.073 [Lua] Horde killed: ? 15:40:39.936 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001054b34f1, 5) 15:40:39.937 [Lua] test 15:40:39.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:40:39.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=691 15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:40:50.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:12.416 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:41:12.429 [Lua] Spline already found! 15:41:12.470 [Lua] Init group template: spline_patrol 15:41:16.204 [Lua] main path terror event triggered: boss_event_storm_fiend 15:41:16.204 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 15:41:16.234 [Flow] Boss DoorStormfiend 15:41:16.234 [Flow] Boss DoorStormfiend 15:41:16.236 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 15:41:16.239 [Lua] Init group template: boss_door_closers 15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:17.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:21.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:41:30.871 [Lua] fence jumping 15:41:32.134 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:41:32.149 [Lua] Spline already found! 15:41:32.192 [Lua] Init group template: spline_patrol 15:41:35.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:36.106 [Lua] fence jumping 15:41:36.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:37.167 [Lua] simple los failed 15:41:37.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:38.045 [Lua] Horde killed: ? 15:41:38.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:38.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:39.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:42.590 [Lua] [ChatManager][1]System: "Ong, Tuk, Dwe, Fut, Sak." objectives achieved. Finish the level to complete the challenge. 15:41:46.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:41:46.543 [Lua] Spline already found! 15:41:46.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:46.682 [Lua] Init group template: spline_patrol 15:41:48.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:41:48.871 [Lua] Spline already found! 15:41:48.946 [Lua] Init group template: spline_patrol 15:41:50.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:51.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:51.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:52.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:53.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:54.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:41:57.251 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:41:57.269 [Lua] Spline already found! 15:41:57.312 [Lua] Init group template: spline_patrol 15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:42:03.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:42:03.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 4537872 15:42:05.847 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (1) 15:42:19.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:42:39.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 15:43:10.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:43:10.493 [Lua] Spline already found! 15:43:10.533 [Lua] Init group template: spline_patrol 15:43:20.831 [Lua] Coordinated attack! 15:43:22.588 [Lua] Time for new HOOORDE! multi_first_wave 15:43:22.588 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 15:43:22.588 [Lua] horde requested: ambush 15:43:22.588 [Lua] setting up ambush-horde 15:43:22.588 [Lua] Composing horde 'large' .. using variant 'plain' 15:43:22.588 [Lua] -> spawning: 55 15:43:22.588 [Lua] horde crated with id 31 of type ambush 15:43:22.588 [Lua] ambush horde has started 15:43:29.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:43:32.009 [Lua] HORDE: Pushing horde in time; too many units out 62 15:43:32.130 [Lua] Init group template: horde 15:43:37.245 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:43:37.245 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:43:37.245 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 15:43:37.245 [Lua] horde requested: ambush 15:43:37.245 [Lua] setting up ambush-horde 15:43:37.245 [Lua] Composing horde 'large' .. using variant 'plain' 15:43:37.245 [Lua] -> spawning: 57 15:43:37.245 [Lua] horde crated with id 32 of type ambush 15:43:37.245 [Lua] ambush horde has started 15:43:44.998 [Lua] Init group template: horde 15:43:47.975 [Lua] Horde killed: ? 15:43:48.040 [Lua] HORDE: Pushing horde in time; too many units out 65 15:43:53.221 [Lua] HORDE: last wave, reset to standard horde delay 15:43:53.221 [Lua] Time for new HOOORDE! multi_last_wave 15:43:53.221 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 15:43:53.221 [Lua] horde requested: ambush 15:43:53.221 [Lua] setting up ambush-horde 15:43:53.221 [Lua] Composing horde 'large' .. using variant 'plain' 15:43:53.221 [Lua] -> spawning: 56 15:43:53.221 [Lua] horde crated with id 33 of type ambush 15:43:53.221 [Lua] ambush horde has started 15:43:55.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:43:55.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304 15:44:00.549 [Lua] Init group template: horde 15:44:10.227 [Lua] Horde killed: ? 15:44:20.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:44:20.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 1212304 15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:44:21.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:44:22.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:44:27.920 [Lua] Horde killed: ? 15:44:33.499 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:44:48.061 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:44:48.075 [Lua] Spline already found! 15:44:48.115 [Lua] Init group template: spline_patrol 15:44:50.441 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 2 13 15:44:52.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:44:52.671 [Lua] Spline already found! 15:44:52.709 [Lua] Init group template: spline_patrol 15:44:57.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:44:57.442 [Lua] Spline already found! 15:44:57.479 [Lua] Init group template: spline_patrol 15:45:03.975 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:45:03.993 [Lua] Spline already found! 15:45:04.035 [Lua] Init group template: spline_patrol 15:45:04.457 [Flow] ----- ANIM ENDED 15:45:04.766 [Flow] ---- SPLASH START 15:45:04.785 [Flow] ---- SPLASH START 15:45:07.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:45:07.899 [Lua] Spline already found! 15:45:08.012 [Lua] Init group template: spline_patrol 15:45:08.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:45:08.497 [Lua] Spline already found! 15:45:08.550 [Lua] Init group template: spline_patrol 15:45:10.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:45:14.828 [Flow] ----- ANIM ENDED 15:45:15.145 [Flow] ---- SPLASH START 15:45:15.159 [Flow] ---- SPLASH START 15:45:25.751 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Grimoire 15:45:31.537 [Lua] ready to jump failed 15:45:38.158 [Flow] ----- ANIM ENDED 15:45:38.159 [Flow] ----- ANIM ENDED 15:45:38.459 [Flow] ---- SPLASH START 15:45:38.459 [Flow] ---- SPLASH START 15:45:38.476 [Flow] ---- SPLASH START 15:45:38.476 [Flow] ---- SPLASH START 15:45:40.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:45:52.666 [Lua] Time for new HOOORDE! multi_first_wave 15:45:52.666 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 15:45:52.666 [Lua] horde requested: ambush 15:45:52.666 [Lua] setting up ambush-horde 15:45:52.666 [Lua] Composing horde 'large' .. using variant 'plain' 15:45:52.666 [Lua] -> spawning: 53 15:45:52.666 [Lua] horde crated with id 40 of type ambush 15:45:52.666 [Lua] ambush horde has started 15:45:57.966 [Lua] Init group template: horde 15:45:58.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:45:58.560 [Lua] Spline already found! 15:45:58.603 [Lua] Init group template: spline_patrol 15:46:09.956 [Lua] HORDE: Pushing horde in time; too many units out 68 15:46:14.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:46:15.111 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:46:15.111 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:46:15.111 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 15:46:15.111 [Lua] horde requested: ambush 15:46:15.111 [Lua] setting up ambush-horde 15:46:15.111 [Lua] Composing horde 'large' .. using variant 'plain' 15:46:15.111 [Lua] -> spawning: 54 15:46:15.111 [Lua] horde crated with id 42 of type ambush 15:46:15.111 [Lua] ambush horde has started 15:46:20.419 [Lua] Init group template: horde 15:46:24.560 [Lua] [ChatManager][1]System: WhereIsBaoDur discarded a Grimoire 15:46:26.643 [Lua] HORDE: Pushing horde in time; too many units out 69 15:46:31.789 [Lua] HORDE: last wave, reset to standard horde delay 15:46:31.789 [Lua] Time for new HOOORDE! multi_last_wave 15:46:31.789 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 15:46:31.789 [Lua] horde requested: ambush 15:46:31.789 [Lua] setting up ambush-horde 15:46:31.789 [Lua] Composing horde 'large' .. using variant 'plain' 15:46:31.789 [Lua] -> spawning: 56 15:46:31.789 [Lua] horde crated with id 43 of type ambush 15:46:31.789 [Lua] ambush horde has started 15:46:36.180 [Lua] Horde killed: ? 15:46:37.036 [Lua] Init group template: horde 15:46:50.694 [Lua] Switching ConflictSettings: to: chaos 15:46:50.694 [Lua] pacing=chaos 15:46:50.694 [Lua] roaming=nil 15:46:50.694 [Lua] specials=chaos 15:46:50.694 [Lua] debug_color=purple 15:46:50.694 [Lua] contained_breeds=nil 15:46:50.694 [Lua] pack_spawning=chaos 15:46:50.694 [Lua] disabled=false 15:46:50.694 [Lua] factions=nil 15:46:50.694 [Lua] boss=chaos 15:46:50.694 [Lua] horde=chaos 15:46:50.694 [Lua] name=chaos 15:46:50.694 [Lua] intensity=default 15:46:50.694 [Lua] --- 15:46:57.613 [Lua] Horde killed: ? 15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:46:59.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:47:00.215 [Lua] Switching ConflictSettings: to: skaven 15:47:00.215 [Lua] pacing=default 15:47:00.215 [Lua] roaming=nil 15:47:00.215 [Lua] specials=skaven 15:47:00.215 [Lua] debug_color=orange 15:47:00.215 [Lua] contained_breeds=nil 15:47:00.215 [Lua] pack_spawning=skaven 15:47:00.215 [Lua] disabled=false 15:47:00.215 [Lua] factions=nil 15:47:00.215 [Lua] boss=skaven 15:47:00.215 [Lua] horde=default 15:47:00.215 [Lua] name=skaven 15:47:00.215 [Lua] intensity=default 15:47:00.215 [Lua] --- 15:47:00.874 [Lua] Horde killed: ? 15:47:01.237 [Lua] Switching ConflictSettings: to: chaos 15:47:01.237 [Lua] pacing=chaos 15:47:01.237 [Lua] roaming=nil 15:47:01.237 [Lua] specials=chaos 15:47:01.237 [Lua] debug_color=purple 15:47:01.237 [Lua] contained_breeds=nil 15:47:01.237 [Lua] pack_spawning=chaos 15:47:01.237 [Lua] disabled=false 15:47:01.237 [Lua] factions=nil 15:47:01.237 [Lua] boss=chaos 15:47:01.237 [Lua] horde=chaos 15:47:01.237 [Lua] name=chaos 15:47:01.237 [Lua] intensity=default 15:47:01.237 [Lua] --- 15:47:01.481 [Lua] Switching ConflictSettings: to: skaven 15:47:01.481 [Lua] pacing=default 15:47:01.481 [Lua] roaming=nil 15:47:01.481 [Lua] specials=skaven 15:47:01.481 [Lua] debug_color=orange 15:47:01.481 [Lua] contained_breeds=nil 15:47:01.481 [Lua] pack_spawning=skaven 15:47:01.481 [Lua] disabled=false 15:47:01.481 [Lua] factions=nil 15:47:01.481 [Lua] boss=skaven 15:47:01.481 [Lua] horde=default 15:47:01.481 [Lua] name=skaven 15:47:01.481 [Lua] intensity=default 15:47:01.481 [Lua] --- 15:47:02.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:47:04.744 [Lua] Switching ConflictSettings: to: chaos 15:47:04.744 [Lua] pacing=chaos 15:47:04.744 [Lua] roaming=nil 15:47:04.744 [Lua] specials=chaos 15:47:04.744 [Lua] debug_color=purple 15:47:04.744 [Lua] contained_breeds=nil 15:47:04.744 [Lua] pack_spawning=chaos 15:47:04.744 [Lua] disabled=false 15:47:04.744 [Lua] factions=nil 15:47:04.744 [Lua] boss=chaos 15:47:04.744 [Lua] horde=chaos 15:47:04.744 [Lua] name=chaos 15:47:04.744 [Lua] intensity=default 15:47:04.744 [Lua] --- 15:47:07.285 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:47:07.300 [Lua] Spline already found! 15:47:07.339 [Lua] Init group template: spline_patrol 15:47:12.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6e000, position: 0 15:47:28.940 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:47:28.955 [Lua] Spline already found! 15:47:29.013 [Lua] Init group template: spline_patrol 15:47:35.897 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:47:35.911 [Lua] Spline already found! 15:47:35.962 [Lua] Init group template: spline_patrol 15:47:36.751 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 15:47:46.785 [Lua] Coordinated attack! 15:47:57.421 [Lua] Time for new HOOORDE! multi_first_wave 15:47:57.421 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 15:47:57.421 [Lua] horde requested: vector_blob 15:47:57.421 [Lua] wants to spawn ahead within distance: 60 15:47:57.421 [Lua] horde crated with id 47 of type vector_blob 15:47:57.421 [Lua] managed to spawn 31/31 horde enemies 15:47:57.421 [Lua] vector blob horde has started 15:47:57.947 [Lua] Init group template: horde 15:48:07.814 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:48:07.814 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:48:07.814 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 15:48:07.814 [Lua] horde requested: vector_blob 15:48:07.814 [Lua] wants to spawn ahead within distance: 60 15:48:07.814 [Lua] horde crated with id 48 of type vector_blob 15:48:07.814 [Lua] managed to spawn 26/26 horde enemies 15:48:07.814 [Lua] vector blob horde has started 15:48:08.336 [Lua] Init group template: horde 15:48:09.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207 15:48:19.058 [Lua] HORDE: last wave, reset to standard horde delay 15:48:19.058 [Lua] Time for new HOOORDE! multi_last_wave 15:48:19.058 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 15:48:19.058 [Lua] horde requested: vector_blob 15:48:19.058 [Lua] wants to spawn ahead within distance: 60 15:48:19.058 [Lua] horde crated with id 49 of type vector_blob 15:48:19.058 [Lua] managed to spawn 31/31 horde enemies 15:48:19.058 [Lua] vector blob horde has started 15:48:19.708 [Lua] Init group template: horde 15:48:20.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:48:24.525 [Lua] Horde killed: ? 15:48:34.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 71207 15:48:40.444 [Lua] Horde killed: ? 15:48:41.010 [Lua] ready to jump failed 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:42.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:48:47.806 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:48:47.824 [Lua] Spline already found! 15:48:47.872 [Lua] Init group template: spline_patrol 15:48:48.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 282899 15:48:48.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 15:48:49.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:48:50.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:48:50.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:48:51.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:48:52.022 [Lua] Coordinated attack! 15:48:56.487 [Lua] Horde killed: ? 15:49:24.714 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 15:49:27.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:49:27.860 [Lua] Spline already found! 15:49:27.914 [Lua] Init group template: spline_patrol 15:49:51.053 [Lua] Time for new HOOORDE! multi_first_wave 15:49:51.053 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 15:49:51.053 [Lua] horde requested: vector_blob 15:49:51.053 [Lua] wants to spawn ahead within distance: 60 15:49:51.053 [Lua] horde crated with id 52 of type vector_blob 15:49:51.053 [Lua] managed to spawn 29/29 horde enemies 15:49:51.053 [Lua] vector blob horde has started 15:49:51.513 [Lua] Init group template: horde 15:50:04.443 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:50:04.443 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:50:04.443 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 15:50:04.443 [Lua] horde requested: vector_blob 15:50:04.443 [Lua] wants to spawn behind within distance: 60 15:50:04.443 [Lua] horde crated with id 53 of type vector_blob 15:50:04.443 [Lua] managed to spawn 30/30 horde enemies 15:50:04.443 [Lua] vector blob horde has started 15:50:05.117 [Lua] Init group template: horde 15:50:06.463 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 67 15:50:07.971 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 55 15:50:13.707 [Lua] HORDE: last wave, reset to standard horde delay 15:50:13.707 [Lua] Time for new HOOORDE! multi_last_wave 15:50:13.707 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 15:50:13.707 [Lua] horde requested: vector_blob 15:50:13.707 [Lua] wants to spawn ahead within distance: 60 15:50:13.708 [Lua] horde crated with id 54 of type vector_blob 15:50:13.708 [Lua] managed to spawn 28/28 horde enemies 15:50:13.708 [Lua] vector blob horde has started 15:50:14.272 [Lua] Init group template: horde 15:50:15.394 [Lua] Horde killed: ? 15:50:33.605 [Lua] Horde killed: ? 15:50:33.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:50:34.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:50:34.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:50:42.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:50:43.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:50:43.491 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:976: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000007E70E80; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; previous_status = nil; locomotion = table: 0000000002F8E010; outline_grabbed_unit = true; player_manager = table: 0000000001BC1C00; grabber_player = nil; local_player = table: 000000000F41E780; equipment = table: 00000000036606C0; weapon_unit = [Unit \'#ID[a8739cff0076f282]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[71a0bbcb4a3c883f]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000007E70E80 [4] self = table: 0000000000E05750; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; action = table: 00000000016D4A90 [5] self = table: 0000000011D4CFA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; node = table: 0000000000E05750; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000011D4CFA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; dt = 0.015750162303447723; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000E05750 [7] self = table: 0000000000D14CD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DABF9A0; t = 1081.1696988726035; dt = 0.015750162303447723; child_running = table: 0000000011D4CFA0; children = table: 0000000000D14DB0; node_enemy_spotted = table: 0000000011D4CFA0; condition_result = true [8] self = table: 00000000118810F0; t = 1081.1696988726035; dt = 0.015750162303447723; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000013C69B0; bt = table: 0000000000D14C70; blackboard = table: 000000000DABF9A0 [9] func = [function]; self = table: 00000000118810F0 [10] hook_chain = [function] [11] self = table: 00000000118810F0; context = table: 0000000000E6C7E0; t = 1081.1696988726035; dt = 0.015750162303447723 [12] self = table: 000000000AF9DC20; entity_system_update_context = table: 0000000000E6C7E0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000AF9DC80; t = 1081.1696988726035; i = 3; system = table: 00000000118810F0 [13] self = table: 0000000000E6C7B0; update_func = "update"; dt = 0.015750162303447723; entity_system_update_context = table: 0000000000E6C7E0 [14] self = table: 0000000000E6C7B0; dt = 0.015750162303447723 [15] self = table: 000000000103CDC0; dt = 0.015750162303447723; main_t = 2342.9614490344538; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 1081.1696988726035; game_mode_ended = false [16] self = table: 00000000024D4620; dt = 0.015750162303447723; t = 2342.9614490344538 [17] self = table: 0000000000097080; real_world_dt = 0.015750162303447723; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.015750162303447723; t = 2342.9614490344538 [18] dt = 0.015750162303447723 [2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 52; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[71a0bbcb4a3c883f]']; revived = false; pushed_at_t = 822.94281407538801; max_wounds = 2; catapulted = false; action_stun_push = false; corruptor_status = "chaos_corruptor_released"; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 1079.6391033558175; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 1081.479547358118; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; is_ledge_hanging = false; shield_block = false; career_extension = table: 000000000B006D60; next_hanging_damage_time = 0; is_dodging = false; spawn_grace_time = 14.965464001521468; has_bonus_fatigue_active = true; push_cooldown = false; dodge_is_locked = false; current_ladder_unit = [Unit '#ID[99e78fa3ba324cd6]']; pack_master_hoisted = false; move_speed_multiplier = 0.5; grabbed_by_corruptor = false; pulled_up = false; is_server = true; in_end_zone = false; corruptor_unit = [Unit (deleted)]; pounced_down = false; fatigue = 9.2381604077915398; under_ratling_gunner_attack = false; zooming = false; ready_for_assisted_respawn = false; is_slowed = false; in_vortex = false; my_dodge_cd = 1079.2891033558176; raise_block_time = 1080.979547358118; using_transport = false; _num_times_hit_by_globadier_poison = 2; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 1078.9333376972004; move_speed_multiplier_timer = 1.0073542352765799; _current_action = "action_two"; _current_end_zone_state = false; pacing_intensity = 21.363890698418835; low_health_playing_id = 357815; first_person_extension = table: 000000000F2976F0; locomotion_extension = table: 0000000002F8E010; inventory_extension = table: 0000000010101220; buff_extension = table: 0000000002CDC650; block_broken_at_t = 341.0896861301735; _intoxication_level = 0; profile_id = 3; player = table: 000000000F41E780; conflict_director = table: 000000000058A440; invisible = false; overcharge_exploding = false; left_ladder_timer = 778.90664247889072; world = [World]; smacked_into_wall = false; max_fatigue_points = 6; blocking = true; pacing_intensity_decay_delay = 1.62455696426332; crouching = false; charged = false; dodge_position = Vector3Box(293.912, 90.4401, -10.9937); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000007E70D10; dead = false; overpowered = false; health_extension = table: 000000000F297EA0; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1078.3813398675993; [4] _identifier = "drag"; navigation_group_manager = table: 0000000011026C40; _parent = table: 0000000011D4CFA0; _tree_node = table: 0000000001DE6D10; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000011D4CFD0; _parent = table: 0000000000D14CD0; _tree_node = table: 0000000001DE6AD0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000011D4CFD0; _parent = table: 0000000000D14CD0; _tree_node = table: 0000000001DE6AD0; _condition_name = "can_see_player"; [7] _children = table: 0000000000D14DB0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE63C0; _condition_name = "always_true"; [8] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0; [9] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0; [11] ai_update_index = 9; entity_manager = table: 00000000007F6CE0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000B1B9B50; statistics_db = table: 00000000015645A0; group_blackboard = table: 000000000EA70AD0; frozen_unit_extension_data = table: 000000000B1B7AC0; update_list = table: 0000000011881470; system_api = table: 0000000000E6C780; _nav_cost_map_volume_id_data = table: 000000000B1B7A60; ai_blackboard_prioritized_updates = table: 000000000296D890; blackboards = table: 000000000019B690; _hot_join_sync_units = table: 0000000001135500; _nav_cost_map_id_data = table: 000000000B1B7990; ai_units_alive = table: 00000000127861B0; ai_blackboard_updates = table: 000000000B1B7AF0; _nav_data = table: 000000000B1B7960; ai_units_perception_continuous = table: 00000000127861E0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000007C6BA0; num_perception_units = 940; extensions = table: 00000000118814A0; world = [World]; _network_event_delegate = table: 00000000000D8AA0; start_prio_index = 8; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000EA70AA0; ai_units_perception_prioritized = table: 0000000010C7E060; broadphase = [Broadphase]; extension_init_context = table: 0000000011881370; name = "ai_system"; network_transmit = table: 0000000000A8BBA0; is_server = true; ai_units_perception = table: 0000000010C7E030; _previous_nav_cost_map_recomputation_t = 1020.9833862539381; unit_extension_data = table: 000000000B1B9CE0; _units_to_destroy = table: 000000000296D8C0; profiler_names = table: 000000000B1725B0; [12] num_systems = 0; systems_pre_update = table: 0000000003057F90; systems = table: 000000000AF9DC50; systems_update = table: 000000000AF9DC80; systems_post_update = table: 0000000001892C00; systems_physics_async_update = table: 0000000001892C30; [13] entity_system_bag = table: 000000000AF9DC20; startup_data = table: 000000000B172540; entity_manager = table: 00000000007F6CE0; unit_spawner = table: 00000000010F63F0; statistics_db = table: 00000000015645A0; is_server = true; system_update_context = table: 0000000000E6C7E0; network_transmit = table: 0000000000A8BBA0; network_clock = table: 0000000000309BD0; dice_keeper = table: 000000001048EB00; world = [World]; [14] entity_system_bag = table: 000000000AF9DC20; startup_data = table: 000000000B172540; entity_manager = table: 00000000007F6CE0; unit_spawner = table: 00000000010F63F0; statistics_db = table: 00000000015645A0; is_server = true; system_update_context = table: 0000000000E6C7E0; network_transmit = table: 0000000000A8BBA0; network_clock = table: 0000000000309BD0; dice_keeper = table: 000000001048EB00; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 000000000AF9DC20; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000000E6C7B0; parent = table: 0000000000097080; _level_flow_events = table: 000000000965AEE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AFE7400; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE7DF90; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015750162303447723; peer_id = "1100001054b34f1"; level = [Level]; network_timer_handler = table: 000000000D2AD380; network_event_delegate = table: 00000000000D8AA0; machines = table: 000000000EBB9160; _camera_carrier = table: 000000000F4EA9B0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "ground_zero"; game_mode_key = "adventure"; network_clock = table: 0000000000309BD0; statistics_db = table: 00000000015645A0; _lobby_host = table: 0000000001286800; dice_keeper = table: 000000001048EB00; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0; [17] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000018006E0; <> <> 15:50:44.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:50:47.811 [Lua] Horde killed: ? 15:50:53.907 [Lua] Coordinated attack! 15:50:57.964 [Lua] Override Player Respawning boss_group true 15:51:13.095 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 10 15:51:13.122 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 9 15:51:19.645 [Lua] Switching ConflictSettings: to: skaven 15:51:19.645 [Lua] pacing=default 15:51:19.645 [Lua] roaming=nil 15:51:19.645 [Lua] specials=skaven 15:51:19.645 [Lua] debug_color=orange 15:51:19.645 [Lua] contained_breeds=nil 15:51:19.645 [Lua] pack_spawning=skaven 15:51:19.645 [Lua] disabled=false 15:51:19.645 [Lua] factions=nil 15:51:19.645 [Lua] boss=skaven 15:51:19.645 [Lua] horde=default 15:51:19.645 [Lua] name=skaven 15:51:19.645 [Lua] intensity=default 15:51:19.645 [Lua] --- 15:51:21.496 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 15:51:24.753 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 11 15:51:25.240 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 15:51:25.240 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 15:51:25.647 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 9 15:51:32.889 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 15:51:32.915 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 15:51:34.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 15:51:34.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 15:51:35.102 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:51:35.117 [Lua] Spline already found! 15:51:35.156 [Lua] Init group template: spline_patrol 15:51:36.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:51:46.307 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 11 15:52:20.740 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:52:20.740 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:52:23.501 [Lua] Init group template: horde 15:52:30.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 11, name: `unknown` 15:52:37.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 116, name: `unknown` 15:52:40.022 [Lua] Horde killed: ? 15:52:41.229 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:52:41.229 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:52:43.185 [Lua] event horde ends! 15:52:46.053 [Lua] Init group template: horde 15:53:06.292 [Lua] event horde ends! 15:53:08.736 [Lua] Horde killed: ? 15:53:10.583 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:53:10.583 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:53:12.872 [Lua] Init group template: horde 15:53:21.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 119, name: `unknown` 15:53:23.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:53:29.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 76, name: `unknown` 15:53:30.244 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:53:30.244 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:53:33.109 [Lua] event horde ends! 15:53:33.842 [Flow] blob unit spawned 15:53:33.879 [Lua] Horde killed: ? 15:53:35.063 [Lua] Init group template: horde 15:53:35.686 [Flow] blob unit unspawned 15:53:43.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:53:44.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 52, name: `unknown` 15:53:53.253 [Lua] Horde killed: ? 15:53:55.266 [Lua] event horde ends! 15:53:57.847 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:53:57.847 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:54:00.130 [Lua] Init group template: horde 15:54:05.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 9, name: `unknown` 15:54:07.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown` 15:54:10.971 [Lua] Horde killed: ? 15:54:14.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 126, name: `unknown` 15:54:18.722 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:54:18.722 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 15:54:20.296 [Lua] event horde ends! 15:54:23.569 [Lua] Init group template: horde 15:54:23.898 [Lua] Override Player Respawning boss_group false 15:54:24.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5758c, position: 0 15:54:26.501 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (2) 15:54:26.853 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (3) 15:54:43.749 [Lua] event horde ends! 15:54:55.171 [Lua] Switching ConflictSettings: to: chaos 15:54:55.171 [Lua] pacing=chaos 15:54:55.171 [Lua] roaming=nil 15:54:55.171 [Lua] specials=chaos 15:54:55.171 [Lua] debug_color=purple 15:54:55.171 [Lua] contained_breeds=nil 15:54:55.171 [Lua] pack_spawning=chaos 15:54:55.171 [Lua] disabled=false 15:54:55.171 [Lua] factions=nil 15:54:55.171 [Lua] boss=chaos 15:54:55.171 [Lua] horde=chaos 15:54:55.171 [Lua] name=chaos 15:54:55.171 [Lua] intensity=default 15:54:55.171 [Lua] --- 15:54:55.598 [Lua] Horde killed: ? 15:54:56.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 15:55:07.065 [Lua] Complete level triggered. 15:55:07.065 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 15:55:07.065 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame 15:55:07.065 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame 15:55:07.066 [Lua] gm_event_end_conditions_met true false 15:55:07.066 [Save] Saving `save_data` 15:55:07.068 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 15:55:07.069 [Lua] Game won 15:55:07.069 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:55:07.072 [Lua] generate_backend_stats 1100001054b34f1:1 15:55:07.080 [Save] Save done 15:55:07.080 [Save] Saving `save_data` 15:55:07.093 [Lua] PlayFabMirrorBase:_commit_internal nil 15:55:07.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 15:55:07.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:55:07.098 [Save] Save done 15:55:07.098 [Save] Saving `save_data` 15:55:07.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 28 15:55:07.111 [Lua] Complete level triggered. 15:55:07.118 [Save] Save done 15:55:07.125 [Lua] Complete level triggered. 15:55:07.139 [Lua] Complete level triggered. 15:55:07.152 [Lua] Complete level triggered. 15:55:07.166 [Lua] Complete level triggered. 15:55:07.180 [Lua] Complete level triggered. 15:55:07.194 [Lua] Complete level triggered. 15:55:07.206 [Lua] Complete level triggered. 15:55:07.219 [Lua] Complete level triggered. 15:55:07.233 [Lua] Complete level triggered. 15:55:07.246 [Lua] Complete level triggered. 15:55:07.259 [Lua] Complete level triggered. 15:55:07.273 [Lua] Complete level triggered. 15:55:07.288 [Lua] Complete level triggered. 15:55:07.301 [Lua] Complete level triggered. 15:55:07.877 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 15:55:07.877 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 15:55:08.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 15:55:08.509 [Lua] commit result success 20 15:55:08.510 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:55:08.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42 15:55:08.510 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 15:55:08.683 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 29 15:55:09.495 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 15:55:09.495 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42 15:55:10.356 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42 15:55:10.358 [Save] Saving `save_data` 15:55:10.371 [Save] Save done 15:55:16.584 [Lua] ConflictDirector - destroy all units 15:55:16.603 [Lua] TRANSITION nil nil inn_level 15:55:16.603 [Lua] Transition type "inn_level", is server: true 15:55:16.603 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:55:16.603 [Lua] [GameNetworkManager] Leaving game... 15:55:16.603 [Lua] [GameNetworkManager] Shutting down game session host. 15:55:16.603 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:55:16.603 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:55:16.603 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1344.07 15:55:16.611 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:55:16.863 [Lua] Set lobby begin: 15:55:16.863 [Lua] Lobby data twitch_enabled = false 15:55:16.863 [Lua] Lobby data power_level = 0 15:55:16.863 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:55:16.863 [Lua] Lobby data difficulty_tweak = 0 15:55:16.863 [Lua] Lobby data host = 1100001054b34f1 15:55:16.863 [Lua] Lobby data time_of_search = 1605972676 15:55:16.863 [Lua] Lobby data game_mode = 2 15:55:16.863 [Lua] Lobby data is_private = false 15:55:16.864 [Lua] Lobby data match_started = true 15:55:16.864 [Lua] Lobby data mechanism = adventure 15:55:16.864 [Lua] Lobby data level_key = ground_zero 15:55:16.864 [Lua] Lobby data player_slot_1 = 0:0 15:55:16.864 [Lua] Lobby data selected_level_key = ground_zero 15:55:16.864 [Lua] Lobby data difficulty = hardest 15:55:16.864 [Lua] Lobby data quick_game = false 15:55:16.864 [Lua] Lobby data weave_name = false 15:55:16.864 [Lua] Lobby data matchmaking = true 15:55:16.864 [Lua] Lobby data player_slot_4 = 0:0 15:55:16.864 [Lua] Lobby data num_players = 1 15:55:16.864 [Lua] Lobby data player_slot_5 = 0:0 15:55:16.864 [Lua] Lobby data player_slot_2 = 0:0 15:55:16.864 [Lua] Lobby data country_code = IT 15:55:16.864 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:55:16.864 [Lua] Lobby data eac_authorized = true 15:55:16.864 [Lua] Set lobby end. 15:55:18.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:55:18.638 [Lua] [Managers] Calling function on all managers: 15:55:18.639 [Lua] Clearing all global lookup lists 15:55:18.640 [Lua] [IngamePlayerListUI] - Destroy 15:55:18.640 [Lua] [GamePadEquipmentUI] - Destroy 15:55:18.640 [Lua] [EquipmentUI] - Destroy 15:55:18.640 [Lua] [GamePadAbilityUI] - Destroy 15:55:18.640 [Lua] [AbilityUI] - Destroy 15:55:18.641 [Lua] [IngameUI] destroy 15:55:18.796 [Lua] [Managers] Destroying manager group: 15:55:18.811 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:55:18.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:55:18.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:55:18.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:55:18.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:55:18.971 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:55:18.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:55:18.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:55:18.992 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:55:18.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:55:18.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:55:19.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 15:55:19.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:55:19.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:55:19.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:55:19.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:55:19.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:55:19.013 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:55:19.016 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:55:19.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:55:19.022 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:55:19.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:55:19.028 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:55:19.029 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:55:19.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:55:19.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:55:19.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:55:19.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:55:19.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:55:19.083 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:55:19.083 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame 15:55:19.083 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading 15:55:19.083 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 inn_level 0 15:55:19.083 warning: [Lua] Following data will be uploaded to Crashify: <> 15:55:19.083 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 1100001054b34f1 "WhereIsBaoDur" <> 15:55:19.083 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12177772; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 00000000021C0C90 [3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame [5] self = table: 000000000103CDC0; application_shutdown = nil; unit_spawner = table: 00000000010F63F0; world = [World]; unit_storage = table: 00000000007C6BA0; units = table: 00000000010F64C0; matchmaking_loading_context = nil [6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000103CDC0 [8] self = table: 00000000024D4620; dt = 0.013069218955934048; t = 2605.8676240965142; new_state = table: 0000000002A73480 [9] self = table: 0000000000097080; real_world_dt = 0.013069218955934048; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013069218955934048; t = 2605.8676240965142 [10] dt = 0.013069218955934048 [2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "ground_zero"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1"; [4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 000000000043ACB0; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "inn_level"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 00000000000D8AA0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AF9DC20; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000000E6C7B0; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 000000000965AEE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1333.1764870740474; input_manager = table: 000000000AFE7400; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EE7DF90; num_local_human_players = 1; _lobby_host = table: 0000000001286800; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.013069218955934048; peer_id = "1100001054b34f1"; level = [unknown light userdata]; network_event_delegate = table: 00000000000D8AA0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "ground_zero"; game_mode_key = "adventure"; statistics_db = table: 00000000015645A0; exit_time = 1344.0681862197816; dice_keeper = table: 000000001048EB00; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0; [7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000103CDC0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 00000000018006E0; <> <> 15:55:19.084 [Lua] [Matchmaking] unregister rpcs 15:55:19.084 [Lua] ############### UNLOADING PACKAGES ############### 15:55:19.084 [Lua] [Managers] Calling function on all managers: 15:55:19.084 [Lua] [Managers] Destroying manager group: 15:55:19.084 [Lua] [Gamestate] Enter state StateLoading 15:55:19.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] Found camera: end_screen_camera 15:55:19.091 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:55:19.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:55:19.092 [Lua] [Matchmaking] register rpcs 15:55:19.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:55:19.092 [Lua] registering RPCs 15:55:19.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:55:19.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:55:19.093 [Lua] Set lobby begin: 15:55:19.093 [Lua] Lobby data twitch_enabled = false 15:55:19.093 [Lua] Lobby data power_level = 0 15:55:19.093 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:55:19.093 [Lua] Lobby data difficulty_tweak = 0 15:55:19.093 [Lua] Lobby data host = 1100001054b34f1 15:55:19.093 [Lua] Lobby data time_of_search = 1605972676 15:55:19.093 [Lua] Lobby data game_mode = 3 15:55:19.093 [Lua] Lobby data is_private = false 15:55:19.093 [Lua] Lobby data match_started = true 15:55:19.093 [Lua] Lobby data mechanism = adventure 15:55:19.093 [Lua] Lobby data level_key = inn_level 15:55:19.093 [Lua] Lobby data player_slot_1 = 0:0 15:55:19.093 [Lua] Lobby data selected_level_key = ground_zero 15:55:19.093 [Lua] Lobby data difficulty = hardest 15:55:19.093 [Lua] Lobby data quick_game = false 15:55:19.093 [Lua] Lobby data weave_name = false 15:55:19.093 [Lua] Lobby data matchmaking = false 15:55:19.093 [Lua] Lobby data player_slot_4 = 0:0 15:55:19.093 [Lua] Lobby data num_players = 1 15:55:19.093 [Lua] Lobby data player_slot_5 = 0:0 15:55:19.093 [Lua] Lobby data player_slot_2 = 0:0 15:55:19.093 [Lua] Lobby data country_code = IT 15:55:19.093 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:55:19.094 [Lua] Lobby data eac_authorized = true 15:55:19.094 [Lua] Set lobby end. 15:55:19.094 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:55:19.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:55:19.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 15:55:19.098 [Lua] [LevelTransitionHandler] load_level inn_level 0 15:55:19.179 [Umbra] Unload tome 15:55:19.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x79245, position: 0 15:55:19.228 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler 15:55:19.228 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:55:19.228 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 15:55:19.228 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:55:19.228 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 15:55:19.228 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:55:19.228 [Lua] [StateLoading] got rpc_load_level 50 inn_level 15:55:19.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:55:19.354 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:55:19.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:19.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:19.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:19.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:55:19.629 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:55:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:55:19.680 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:55:19.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:55:27.041 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:55:27.041 [Lua] [PlayState] Enter Substate EndViewStateChest 15:55:28.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:55:28.959 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:55:28.976 [Lua] [LevelTransitionHandler] Level load completed! 15:55:28.976 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12177772 - use_random_directors: true - overriden_conflict: nil 15:55:28.979 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:55:28.979 [Lua] checking dlc's against conflict directors 15:55:28.979 [Lua] number of factions to include 2 15:55:28.979 [Lua] Updated list weights for random: 15:55:28.979 [Lua] skaven, 0.42 (0.00-0.42) 15:55:28.979 [Lua] chaos, 0.42 (0.42-0.83) 15:55:28.979 [Lua] beastmen, 0.17 (0.83-1.00) 15:55:28.979 [Lua] Rolled random faction: 0.050265878438949585 skaven 15:55:28.979 [Lua] Updated list weights for random: 15:55:28.979 [Lua] beastmen, 0.29 (0.00-0.29) 15:55:28.979 [Lua] chaos, 0.71 (0.29-1.00) 15:55:28.979 [Lua] Rolled random faction: 0.046601459383964539 beastmen 15:55:28.979 [Lua] number of factions added 2 15:55:28.979 [Lua] --- --- --- 15:55:28.979 [Lua] Starting... difficulty 'hardest' 15:55:28.979 [Lua] These are the starting conflict directors: 15:55:28.979 [Lua] inn_level 15:55:28.979 [Lua] --- --- --- 15:55:28.979 [Lua] 15:55:28.979 [Lua] DONE! Found the following directors: 15:55:28.979 [Lua] (free: 35), Master hash is: 15:55:28.979 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:55:28.979 [Lua] load_startup_enemy_packages: -------------- 15:55:28.979 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:55:28.979 [Lua] critter_rat 15:55:28.993 [Lua] ### Sending rpc_level_loaded 15:55:28.993 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 50 15:55:28.993 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded 15:55:29.009 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading 15:55:29.009 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages 15:55:29.026 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages 15:55:29.026 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame 15:55:29.027 [Lua] ### Sending rpc_level_loaded 15:55:29.027 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 50 15:55:29.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:55:29.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:55:29.045 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:55:29.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:55:29.045 [Lua] Starting async level spawning of levels/inn/world 15:55:29.046 [Umbra] Init version: 3.4.15 :: 16 threads 15:55:29.322 [Lua] Async level spawning done 15:55:33.680 [Lua] min_height 91.160001754760742 15:55:39.285 [Lua] [PlayState] Exit Substate EndViewStateChest 15:55:39.285 [Lua] [PlayState] Enter Substate EndViewStateScore 15:57:00.399 [Lua] [PlayState] Exit Substate EndViewStateScore 15:57:00.401 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:57:01.410 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:57:01.410 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:57:01.410 [Lua] [Matchmaking] unregister rpcs 15:57:01.410 [Lua] Set lobby begin: 15:57:01.410 [Lua] Lobby data twitch_enabled = false 15:57:01.410 [Lua] Lobby data power_level = 0 15:57:01.410 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.410 [Lua] Lobby data difficulty_tweak = 0 15:57:01.410 [Lua] Lobby data host = 1100001054b34f1 15:57:01.410 [Lua] Lobby data time_of_search = 1605972676 15:57:01.411 [Lua] Lobby data game_mode = 3 15:57:01.411 [Lua] Lobby data is_private = false 15:57:01.411 [Lua] Lobby data match_started = true 15:57:01.411 [Lua] Lobby data mechanism = adventure 15:57:01.411 [Lua] Lobby data level_key = inn_level 15:57:01.411 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.411 [Lua] Lobby data selected_level_key = ground_zero 15:57:01.411 [Lua] Lobby data difficulty = hardest 15:57:01.411 [Lua] Lobby data quick_game = false 15:57:01.411 [Lua] Lobby data weave_name = false 15:57:01.411 [Lua] Lobby data matchmaking = false 15:57:01.411 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.411 [Lua] Lobby data num_players = 1 15:57:01.411 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.411 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.411 [Lua] Lobby data country_code = IT 15:57:01.411 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.411 [Lua] Lobby data eac_authorized = true 15:57:01.411 [Lua] Set lobby end. 15:57:01.411 [Lua] [Managers] Destroying manager group: 15:57:01.412 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:57:01.412 [Lua] [Gamestate] Enter StateIngame HOST 15:57:01.412 [Lua] [Managers] Calling function on all managers: 15:57:01.412 [Lua] <>level = inn_level<> 15:57:01.413 [Lua] Set lobby begin: 15:57:01.413 [Lua] Lobby data twitch_enabled = false 15:57:01.413 [Lua] Lobby data power_level = 0 15:57:01.413 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.413 [Lua] Lobby data difficulty_tweak = 0 15:57:01.413 [Lua] Lobby data host = 1100001054b34f1 15:57:01.413 [Lua] Lobby data time_of_search = 1605972676 15:57:01.413 [Lua] Lobby data game_mode = 3 15:57:01.413 [Lua] Lobby data is_private = false 15:57:01.413 [Lua] Lobby data match_started = true 15:57:01.413 [Lua] Lobby data mechanism = adventure 15:57:01.413 [Lua] Lobby data level_key = inn_level 15:57:01.413 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.413 [Lua] Lobby data selected_level_key = inn_level 15:57:01.413 [Lua] Lobby data difficulty = hardest 15:57:01.413 [Lua] Lobby data quick_game = false 15:57:01.413 [Lua] Lobby data weave_name = false 15:57:01.413 [Lua] Lobby data matchmaking = false 15:57:01.413 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.413 [Lua] Lobby data num_players = 1 15:57:01.413 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.413 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.413 [Lua] Lobby data country_code = IT 15:57:01.413 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.413 [Lua] Lobby data eac_authorized = true 15:57:01.413 [Lua] Set lobby end. 15:57:01.414 [Lua] [StateIngame] Server ingame 15:57:01.417 [Lua] Set lobby begin: 15:57:01.417 [Lua] Lobby data twitch_enabled = false 15:57:01.417 [Lua] Lobby data power_level = 0 15:57:01.417 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.417 [Lua] Lobby data difficulty_tweak = 0 15:57:01.417 [Lua] Lobby data host = 1100001054b34f1 15:57:01.417 [Lua] Lobby data time_of_search = 1605972676 15:57:01.418 [Lua] Lobby data game_mode = 3 15:57:01.418 [Lua] Lobby data is_private = false 15:57:01.418 [Lua] Lobby data match_started = true 15:57:01.418 [Lua] Lobby data mechanism = adventure 15:57:01.418 [Lua] Lobby data level_key = inn_level 15:57:01.418 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.418 [Lua] Lobby data selected_level_key = inn_level 15:57:01.418 [Lua] Lobby data difficulty = hardest 15:57:01.418 [Lua] Lobby data quick_game = false 15:57:01.418 [Lua] Lobby data weave_name = false 15:57:01.418 [Lua] Lobby data matchmaking = false 15:57:01.418 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.418 [Lua] Lobby data num_players = 1 15:57:01.418 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.418 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.418 [Lua] Lobby data country_code = IT 15:57:01.418 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.418 [Lua] Lobby data eac_authorized = true 15:57:01.418 [Lua] Set lobby end. 15:57:01.418 [Lua] [Matchmaking] register rpcs 15:57:01.418 [Lua] GameNetworkManager:init... creating game session 15:57:01.418 [Lua] Host GameSession.make_game_session_host with session: 15:57:01.418 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:57:01.419 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1 15:57:01.419 [Lua] [GameNetworkManager] self.is_server = true 15:57:01.419 [Network] Setting artificial MTU limit to 65536 15:57:01.419 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 15:57:01.429 [Lua] Switching ConflictSettings: to: inn_level 15:57:01.429 [Lua] pacing=disabled 15:57:01.429 [Lua] roaming=nil 15:57:01.429 [Lua] disabled=false 15:57:01.429 [Lua] pack_spawning=disabled 15:57:01.429 [Lua] contained_breeds=nil 15:57:01.429 [Lua] boss=disabled 15:57:01.429 [Lua] horde=disabled 15:57:01.429 [Lua] specials=disabled 15:57:01.429 [Lua] name=inn_level 15:57:01.429 [Lua] intensity=disabled 15:57:01.429 [Lua] --- 15:57:01.429 [Lua] [LevelAnalysis] set_random_seed( 12177772) 15:57:01.433 [Lua] [AIInterestPointSystem] Level Seed: 12177772 15:57:01.433 [Lua] 15:57:01.433 [Lua] [entity_system_bag] = table 15:57:01.433 [Lua] [entity_system_bag] = metatable 15:57:01.433 [Lua] [startup_data] = table 15:57:01.433 [Lua] [entity_manager] = table 15:57:01.433 [Lua] [entity_manager] = metatable 15:57:01.433 [Lua] [unit_spawner] = table 15:57:01.433 [Lua] [unit_spawner] = metatable 15:57:01.433 [Lua] [unit_storage] = table 15:57:01.433 [Lua] [unit_storage] = metatable 15:57:01.433 [Lua] [dice_keeper] = table 15:57:01.433 [Lua] [dice_keeper] = metatable 15:57:01.433 [Lua] [is_server] = true (boolean) 15:57:01.433 [Lua] [world] = [World] 15:57:01.433 [Lua] [system_api] = table 15:57:01.433 [Lua] [entity_system] = table 15:57:01.433 [Lua] [entity_system] = metatable 15:57:01.433 [Lua] [network_lobby] = table 15:57:01.433 [Lua] [network_lobby] = metatable 15:57:01.433 [Lua] [profile_synchronizer] = table 15:57:01.433 [Lua] [profile_synchronizer] = metatable 15:57:01.433 [Lua] [level_transition_handler] = table 15:57:01.433 [Lua] [level_transition_handler] = metatable 15:57:01.433 [Lua] [num_local_human_players] = 1 (number) 15:57:01.433 [Lua] [statistics_db] = table 15:57:01.433 [Lua] [statistics_db] = metatable 15:57:01.433 [Lua] [network_server] = table 15:57:01.433 [Lua] [network_server] = metatable 15:57:01.433 [Lua] [input_manager] = table 15:57:01.433 [Lua] [input_manager] = metatable 15:57:01.433 [Lua] [network_clock] = table 15:57:01.433 [Lua] [network_clock] = metatable 15:57:01.433 [Lua] [network_transmit] = table 15:57:01.433 [Lua] [network_transmit] = metatable 15:57:01.433 [Lua] [free_flight_manager] = table 15:57:01.433 [Lua] [free_flight_manager] = metatable 15:57:01.433 [Lua] [network_manager] = table 15:57:01.433 [Lua] [network_manager] = metatable 15:57:01.433 [Lua] [network_event_delegate] = table 15:57:01.433 [Lua] [network_event_delegate] = metatable 15:57:01.433 [Lua] 15:57:01.434 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:57:01.434 [Lua] ignoring extension VersusInteractObjectiveExtension 15:57:01.434 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:57:01.434 [Lua] ignoring extension VersusSocketObjectiveExtension 15:57:01.434 [Lua] ignoring extension VersusTargetObjectiveExtension 15:57:01.434 [Lua] ignoring extension VersusMissionObjectiveExtension 15:57:01.434 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:57:01.437 [Lua] [AchievementManager] Achievements using the steam platform 15:57:01.487 [Lua] [StateIngame] Level seed: 12177772 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:57:01.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:57:01.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 15:57:01.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1, async-read, 15:57:01.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3, async-read, 15:57:01.501 [Lua] [LevelAnalysis] set_random_seed( 12177772) 15:57:01.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:57:01.506 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 15:57:01.506 [Lua] [IngameUI] init 15:57:01.524 [SteamVoipClient] select_out(1100001054b34f1, off) 15:57:01.528 [Lua] cb_razer_chroma_setup 15:57:01.562 [Lua] completed 15:57:01.562 [Lua] completed 15:57:01.562 [Lua] completed 15:57:01.576 [Lua] completed 15:57:01.577 [Lua] [Matchmaking] Cancelling matchmaking 15:57:01.577 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 15:57:01.577 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:57:01.577 [Lua] Set lobby begin: 15:57:01.577 [Lua] Lobby data twitch_enabled = false 15:57:01.577 [Lua] Lobby data power_level = 0 15:57:01.577 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.577 [Lua] Lobby data difficulty_tweak = 0 15:57:01.577 [Lua] Lobby data host = 1100001054b34f1 15:57:01.578 [Lua] Lobby data time_of_search = 1605972676 15:57:01.578 [Lua] Lobby data game_mode = 3 15:57:01.578 [Lua] Lobby data is_private = false 15:57:01.578 [Lua] Lobby data match_started = true 15:57:01.578 [Lua] Lobby data mechanism = adventure 15:57:01.578 [Lua] Lobby data level_key = inn_level 15:57:01.578 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.578 [Lua] Lobby data selected_level_key = inn_level 15:57:01.578 [Lua] Lobby data difficulty = normal 15:57:01.578 [Lua] Lobby data quick_game = false 15:57:01.578 [Lua] Lobby data weave_name = false 15:57:01.578 [Lua] Lobby data matchmaking = false 15:57:01.578 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.578 [Lua] Lobby data num_players = 1 15:57:01.578 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.578 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.578 [Lua] Lobby data country_code = IT 15:57:01.578 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.578 [Lua] Lobby data eac_authorized = true 15:57:01.578 [Lua] Set lobby end. 15:57:01.581 [Lua] Set lobby begin: 15:57:01.581 [Lua] Lobby data twitch_enabled = false 15:57:01.581 [Lua] Lobby data power_level = 0 15:57:01.581 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.581 [Lua] Lobby data difficulty_tweak = 0 15:57:01.581 [Lua] Lobby data host = 1100001054b34f1 15:57:01.581 [Lua] Lobby data time_of_search = 1605972676 15:57:01.581 [Lua] Lobby data game_mode = 3 15:57:01.581 [Lua] Lobby data is_private = false 15:57:01.581 [Lua] Lobby data match_started = true 15:57:01.581 [Lua] Lobby data mechanism = adventure 15:57:01.581 [Lua] Lobby data level_key = inn_level 15:57:01.581 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.581 [Lua] Lobby data selected_level_key = inn_level 15:57:01.581 [Lua] Lobby data difficulty = normal 15:57:01.581 [Lua] Lobby data quick_game = false 15:57:01.581 [Lua] Lobby data weave_name = false 15:57:01.581 [Lua] Lobby data matchmaking = false 15:57:01.581 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.581 [Lua] Lobby data num_players = 1 15:57:01.581 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.581 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.581 [Lua] Lobby data country_code = IT 15:57:01.581 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.581 [Lua] Lobby data eac_authorized = true 15:57:01.581 [Lua] Set lobby end. 15:57:01.581 [Lua] [PartyManager] Leader is set to 1100001054b34f1 15:57:01.581 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 15:57:01.581 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:57:01.582 [Lua] Set lobby begin: 15:57:01.582 [Lua] Lobby data twitch_enabled = false 15:57:01.582 [Lua] Lobby data power_level = 835 15:57:01.582 [Lua] Lobby data unique_server_name = WhereIsBaoDur 15:57:01.582 [Lua] Lobby data difficulty_tweak = 0 15:57:01.582 [Lua] Lobby data host = 1100001054b34f1 15:57:01.582 [Lua] Lobby data time_of_search = 1605972676 15:57:01.582 [Lua] Lobby data game_mode = 3 15:57:01.582 [Lua] Lobby data is_private = false 15:57:01.582 [Lua] Lobby data match_started = true 15:57:01.582 [Lua] Lobby data mechanism = adventure 15:57:01.582 [Lua] Lobby data level_key = inn_level 15:57:01.582 [Lua] Lobby data player_slot_1 = 0:0 15:57:01.582 [Lua] Lobby data selected_level_key = inn_level 15:57:01.582 [Lua] Lobby data difficulty = normal 15:57:01.582 [Lua] Lobby data quick_game = false 15:57:01.582 [Lua] Lobby data weave_name = false 15:57:01.582 [Lua] Lobby data matchmaking = false 15:57:01.582 [Lua] Lobby data player_slot_4 = 0:0 15:57:01.582 [Lua] Lobby data num_players = 1 15:57:01.582 [Lua] Lobby data player_slot_5 = 0:0 15:57:01.582 [Lua] Lobby data player_slot_2 = 0:0 15:57:01.582 [Lua] Lobby data country_code = IT 15:57:01.582 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 15:57:01.583 [Lua] Lobby data eac_authorized = true 15:57:01.583 [Lua] Set lobby end. 15:57:01.583 [Flow] complete_skittergate_legend true 15:57:01.583 [Flow] complete_all_helmgart_levels_recruit true 15:57:01.585 [Flow] WitchHunterLevel:35 15:57:01.585 [Flow] LeaderYes 15:57:01.585 [Flow] ALL PC XP:304250 15:57:01.585 [Flow] Has "bogenhafen" DLC:true 15:57:01.585 [Flow] WH XP:60850 15:57:01.585 [Flow] Number of crafted items:3659 15:57:01.585 [Flow] Sum of Powe Levels:1500 15:57:01.585 [Flow] lodestone diff 1:false 15:57:01.585 [Flow] magnus and forest activated 15:57:01.585 [Flow] magnus and forest activated 15:57:01.585 [Flow] cemetery and forest activated 15:57:01.585 [Flow] magnus and cemetery 15:57:01.585 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.585 [Flow] ALL RUNES ACTIVATED 15:57:01.586 [Flow] magnus and forest activated 15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.586 [Flow] ALL RUNES ACTIVATED 15:57:01.586 [Flow] cemetery and forest activated 15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.586 [Flow] ALL RUNES ACTIVATED 15:57:01.586 [Flow] magnus and forest activated 15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.586 [Flow] ALL RUNES ACTIVATED 15:57:01.586 [Flow] magnus and cemetery 15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.586 [Flow] ALL RUNES ACTIVATED 15:57:01.586 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:57:01.588 [Lua] CurrentConflictSettings inn_level 15:57:01.588 [Lua] [ConflictDirector] conflict_director is ai_ready 15:57:01.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:57:01.588 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:57:01.590 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:57:01.590 [Lua] Forming navigation groups in one frame 15:57:01.590 [Lua] Forming navigation groups 15:57:01.617 [Lua] NavigationGroupManager -> calulation time A: 0.027000000000043656 15:57:01.619 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 15:57:01.619 [Lua] number of nav groups: 41 15:57:01.619 [Lua] number of refined nav groups : 23 15:57:01.622 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 15:57:01.622 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:57:01.622 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:57:01.622 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:57:01.625 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:57:01.625 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 15:57:01.625 [Lua] [Managers] Calling function on all managers: 15:57:01.625 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:57:01.658 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame 15:57:01.658 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync 15:57:01.862 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync 15:57:01.862 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers 15:57:01.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:57:01.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:57:01.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 15:57:01.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:57:01.932 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers 15:57:01.932 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame 15:57:01.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:57:01.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:57:01.945 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=28 15:57:01.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 15:57:02.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:57:02.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:57:02.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:57:02.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:57:02.062 [Lua] Players are leaving the safe zone 15:57:02.463 [Lua] StateInGameRunning:_game_actually_starts() 15:57:02.463 [Lua] ################################################################################################################# 15:57:02.463 [Lua] [Loading Time]: 00:01:44 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:57:02.463 [Lua] ################################################################################################################# 15:57:02.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 15:57:02.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 15:57:02.604 [Flow] DISABLE 15:57:03.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 15:57:03.265 [Lua] Commit load time data 15:57:04.186 [Lua] [IngameUI] menu view on_enter hero_view 15:57:04.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:57:04.193 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:57:04.211 [Lua] completed 15:57:04.211 [Lua] completed 15:57:04.211 [Lua] completed 15:57:05.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:57:05.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:57:05.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:57:05.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:57:05.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:57:05.533 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:57:05.534 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:57:05.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 15:57:05.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 15:57:05.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 15:57:05.568 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:57:05.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:57:05.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:57:05.606 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:57:05.607 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:57:05.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:57:05.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:57:05.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:57:05.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:57:05.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:57:05.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:57:05.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:57:05.679 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:57:05.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:57:05.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:57:05.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:57:05.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:57:05.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:57:05.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:57:05.749 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:57:05.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:57:05.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:57:05.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:57:05.781 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:57:05.782 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:57:05.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:57:05.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:57:05.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 15:57:05.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:57:05.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:57:05.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:57:05.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:57:05.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:57:05.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:57:05.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:57:05.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 15:57:05.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 15:57:05.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:57:05.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:57:05.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 15:57:05.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 15:57:05.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:57:05.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:57:05.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:57:05.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 15:57:06.784 [Lua] PlayFabMirrorBase:_commit_internal 21 15:57:06.784 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:06.788 [Lua] generate_backend_stats 1100001054b34f1:1 15:57:06.810 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:57:06.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:06.822 [Lua] commit result success 21 15:57:09.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 44 15:57:09.506 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 44 30 15:57:09.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 15:57:09.744 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 44 15:57:10.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 44 15:57:10.403 [Save] Saving `save_data` 15:57:10.419 [Save] Save done 15:57:10.420 [Lua] min_height 91.160001754760742 15:57:10.428 [Lua] completed 15:57:10.428 [Lua] completed 15:57:10.428 [Lua] completed 15:57:10.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:57:10.895 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:10.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:57:10.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:57:10.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2, async-read, 15:57:10.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:10.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 15:57:10.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:57:10.969 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 15:57:10.970 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:10.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 15:57:10.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:57:11.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:57:11.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:11.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:57:11.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:57:11.163 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:57:11.163 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:11.181 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 15:57:11.181 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:57:15.058 [Lua] [IngameUI] menu view on_exit hero_view 15:57:15.063 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:57:15.063 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:57:16.466 [Lua] [IngameUI] menu view on_enter hero_view 15:57:16.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:57:16.478 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:57:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:57:16.486 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:57:19.182 [Save] Saving `save_data` 15:57:19.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2, async-read, 15:57:19.195 [Save] Save done 15:57:19.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:57:19.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:57:19.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 15:57:25.295 [Lua] PlayFabMirrorBase:_commit_internal 22 15:57:25.295 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:25.299 [Lua] generate_backend_stats 1100001054b34f1:1 15:57:25.320 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:57:25.320 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:25.330 [Lua] commit result success 22 15:57:29.126 [Lua] [IngameUI] menu view on_exit hero_view 15:57:29.130 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:57:29.130 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:57:29.130 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 15:57:29.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:57:29.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:57:29.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_2 15:57:39.403 [Lua] PlayFabMirrorBase:_commit_internal 23 15:57:39.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:39.409 [Lua] generate_backend_stats 1100001054b34f1:1 15:57:39.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:57:39.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:39.436 [Lua] commit result success 23 15:57:49.546 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:57:50.923 [Lua] [IngameUI] menu view on_enter hero_view 15:57:50.930 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:57:50.930 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:57:50.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1, async-read, 15:57:50.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:58:05.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:58:05.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:58:05.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:58:05.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_1 15:58:18.239 [Lua] [IngameUI] menu view on_exit hero_view 15:58:18.244 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:58:18.244 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:58:22.561 [Lua] PlayFabMirrorBase:_commit_internal 24 15:58:22.561 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:22.567 [Lua] generate_backend_stats 1100001054b34f1:1 15:58:22.588 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:22.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:58:22.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45 15:58:22.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45 15:58:23.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45 15:58:23.020 [Lua] commit result success 24 15:58:29.833 [Lua] [IngameUI] menu view on_enter hero_view 15:58:29.845 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:58:29.845 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:58:29.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:58:29.852 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:58:33.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 15:58:33.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 15:58:34.518 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:58:35.075 [Lua] [IngameUI] menu view on_exit hero_view 15:58:35.080 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:58:35.080 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:58:48.676 [Lua] [IngameUI] menu view on_enter hero_view 15:58:48.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:58:48.689 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:58:48.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 15:58:48.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:58:55.139 [Lua] PlayFabMirrorBase:_commit_internal 25 15:58:55.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:55.144 [Lua] generate_backend_stats 1100001054b34f1:1 15:58:55.166 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:55.166 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:58:55.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 15:58:55.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 15:58:55.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 15:58:55.626 [Lua] commit result success 25 15:58:59.244 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 15:58:59.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:58:59.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:58:59.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 15:59:01.260 [Lua] [IngameUI] menu view on_exit hero_view 15:59:01.265 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:59:01.265 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:59:20.328 [Lua] [IngameUI] menu view on_enter hero_view 15:59:20.334 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:59:20.334 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:59:20.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bardin_painting_wood_base_1, async-read, 15:59:20.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:59:20.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:59:20.730 [Lua] PlayFabMirrorBase:_commit_internal 26 15:59:20.730 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:59:20.736 [Lua] generate_backend_stats 1100001054b34f1:1 15:59:20.758 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 15:59:20.760 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:59:20.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48 15:59:20.769 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 31 15:59:21.016 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 15:59:21.016 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 15:59:21.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 15:59:21.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48 15:59:21.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48 15:59:21.867 [Lua] commit result success 26 15:59:22.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:59:22.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:59:22.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 15:59:22.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_bardin_painting_wood_base_1 15:59:25.152 [Lua] [IngameUI] menu view on_exit hero_view 15:59:25.156 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:59:25.156 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:59:42.190 [Lua] [IngameUI] menu view on_enter hero_view 15:59:42.196 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:59:42.196 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:59:42.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:59:42.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:59:46.283 [Lua] [IngameUI] menu view on_exit hero_view 15:59:46.287 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:59:46.287 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:59:47.585 [Lua] [IngameUI] menu view on_enter hero_view 15:59:47.591 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:59:47.591 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:59:47.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:59:47.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:59:49.003 [Lua] PlayFabMirrorBase:_commit_internal 27 15:59:49.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:59:49.009 [Lua] generate_backend_stats 1100001054b34f1:1 15:59:49.031 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:59:49.031 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:59:49.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 15:59:49.040 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 15:59:49.455 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 15:59:49.461 [Lua] commit result success 27 15:59:54.132 [Lua] [IngameUI] menu view on_exit hero_view 15:59:54.137 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 15:59:54.137 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 15:59:55.384 [Lua] [IngameUI] menu view on_enter hero_view 15:59:55.390 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 15:59:55.390 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 15:59:55.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 15:59:55.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:00:15.029 [Lua] [IngameUI] menu view on_exit hero_view 16:00:15.035 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 16:00:15.035 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 16:00:24.631 [Lua] PlayFabMirrorBase:_commit_internal 28 16:00:24.631 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:00:24.637 [Lua] generate_backend_stats 1100001054b34f1:1 16:00:24.658 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:00:24.658 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:00:24.665 [Lua] commit result success 28 16:00:26.018 [Lua] [IngameUI] menu view on_enter start_game_view 16:00:26.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007f8470 16:00:26.021 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:00:26.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:00:26.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:00:26.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:00:26.024 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:00:27.277 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 16:00:27.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:00:27.277 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 16:00:27.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:00:27.287 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:00:28.259 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 16:00:28.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 16:00:28.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 16:00:32.624 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:00:32.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 16:00:32.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:00:32.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:00:32.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:00:33.000 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:00:33.000 [Lua] ............................................................................................................ 16:00:33.000 [Lua] ............................................................................................................ 16:00:33.000 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:00:33.000 [Lua] ............................................................................................................ 16:00:33.000 [Lua] ............................................................................................................ 16:00:33.000 [Lua] [Matchmaking] Cancelling matchmaking 16:00:33.000 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:00:33.020 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:00:33.020 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 16:00:33.020 [Lua] [Matchmaking] Filter: Free slots = 1 16:00:33.020 [Lua] [Matchmaking] Filter: Distance = close 16:00:33.020 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:00:33.020 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:00:33.020 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 16:00:33.020 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 16:00:33.020 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:00:33.020 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:00:33.020 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:00:33.020 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:00:33.020 [Lua] Set lobby begin: 16:00:33.020 [Lua] Lobby data twitch_enabled = false 16:00:33.020 [Lua] Lobby data power_level = 835 16:00:33.021 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:00:33.021 [Lua] Lobby data difficulty_tweak = 0 16:00:33.021 [Lua] Lobby data host = 1100001054b34f1 16:00:33.021 [Lua] Lobby data time_of_search = 1605974433 16:00:33.021 [Lua] Lobby data game_mode = 3 16:00:33.021 [Lua] Lobby data is_private = false 16:00:33.021 [Lua] Lobby data match_started = true 16:00:33.021 [Lua] Lobby data mechanism = adventure 16:00:33.021 [Lua] Lobby data level_key = inn_level 16:00:33.021 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.021 [Lua] Lobby data selected_level_key = inn_level 16:00:33.021 [Lua] Lobby data difficulty = normal 16:00:33.021 [Lua] Lobby data quick_game = false 16:00:33.021 [Lua] Lobby data weave_name = false 16:00:33.021 [Lua] Lobby data matchmaking = searching 16:00:33.021 [Lua] Lobby data player_slot_4 = 0:0 16:00:33.021 [Lua] Lobby data num_players = 1 16:00:33.021 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.021 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.021 [Lua] Lobby data country_code = IT 16:00:33.021 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:00:33.021 [Lua] Lobby data eac_authorized = true 16:00:33.021 [Lua] Set lobby end. 16:00:33.021 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 16:00:33.021 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:00:33.022 [Lua] [ChatManager][1]System: Starting search 16:00:33.022 [Lua] [ChatManager][1]System: The Screaming Bell 16:00:33.022 [Lua] [ChatManager][1]System: Legend 16:00:33.103 [Lua] [IngameUI] menu view on_exit start_game_view 16:00:33.103 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:00:33.104 [Save] Saving `save_data` 16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:00:33.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:00:33.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007f8470 16:00:33.118 [Save] Save done 16:00:33.303 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6 16:00:33.304 [Lua] 16:00:33.304 [Lua] [twitch_enabled] = false (string) 16:00:33.304 [Lua] [power_level] = 835 (string) 16:00:33.304 [Lua] [id] = 186000001901123 (string) 16:00:33.304 [Lua] [num_players] = 3 (string) 16:00:33.304 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.304 [Lua] [host] = 11000010a20780f (string) 16:00:33.304 [Lua] [game_mode] = 2 (string) 16:00:33.304 [Lua] [is_private] = false (string) 16:00:33.304 [Lua] [current_level_key] = inn_level (string) 16:00:33.304 [Lua] [name] = Lobby 186000001901123 (string) 16:00:33.304 [Lua] [level_key] = bell (string) 16:00:33.304 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.304 [Lua] [difficulty] = hardest (string) 16:00:33.304 [Lua] [match_started] = true (string) 16:00:33.304 [Lua] [selected_level_key] = bell (string) 16:00:33.304 [Lua] [weave_name] = false (string) 16:00:33.304 [Lua] [quick_game] = false (string) 16:00:33.304 [Lua] [country_code] = IT (string) 16:00:33.304 [Lua] [matchmaking] = true (string) 16:00:33.304 [Lua] [mechanism] = adventure (string) 16:00:33.304 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.304 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.304 [Lua] [player_slot_5] = 1100001051d0efb:1 (string) 16:00:33.304 [Lua] [player_slot_2] = 11000011920ebd2:1 (string) 16:00:33.304 [Lua] [unique_server_name] = mattia23r (string) 16:00:33.304 [Lua] [player_slot_3] = 11000010a20780f:1 (string) 16:00:33.304 [Lua] [eac_authorized] = true (string) 16:00:33.304 [Lua] 16:00:33.305 [Lua] =======================Found valid lobby! 16:00:33.305 [Lua] 16:00:33.305 [Lua] [twitch_enabled] = false (string) 16:00:33.305 [Lua] [power_level] = 835 (string) 16:00:33.305 [Lua] [id] = 1860000018eb026 (string) 16:00:33.305 [Lua] [num_players] = 2 (string) 16:00:33.305 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.305 [Lua] [host] = 11000010301cd0f (string) 16:00:33.305 [Lua] [game_mode] = 2 (string) 16:00:33.305 [Lua] [is_private] = false (string) 16:00:33.305 [Lua] [level_key] = bell (string) 16:00:33.305 [Lua] [name] = Lobby 1860000018eb026 (string) 16:00:33.305 [Lua] [country_code] = FR (string) 16:00:33.305 [Lua] [difficulty] = hardest (string) 16:00:33.305 [Lua] [match_started] = true (string) 16:00:33.305 [Lua] [selected_level_key] = bell (string) 16:00:33.305 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.306 [Lua] [quick_game] = false (string) 16:00:33.306 [Lua] [unique_server_name] = TuriSs (string) 16:00:33.306 [Lua] [matchmaking] = true (string) 16:00:33.306 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.306 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.306 [Lua] [mechanism] = adventure (string) 16:00:33.306 [Lua] [player_slot_5] = 110000104975dec:1 (string) 16:00:33.306 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.306 [Lua] [weave_name] = false (string) 16:00:33.306 [Lua] [player_slot_3] = 11000010301cd0f:1 (string) 16:00:33.306 [Lua] [eac_authorized] = true (string) 16:00:33.306 [Lua] 16:00:33.306 [Lua] =======================Found valid lobby! 16:00:33.306 [Lua] 16:00:33.306 [Lua] [twitch_enabled] = false (string) 16:00:33.306 [Lua] [power_level] = 835 (string) 16:00:33.306 [Lua] [id] = 186000001907da3 (string) 16:00:33.306 [Lua] [num_players] = 1 (string) 16:00:33.306 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.306 [Lua] [host] = 110000101e3c787 (string) 16:00:33.306 [Lua] [time_of_search] = 1605974237 (string) 16:00:33.306 [Lua] [game_mode] = 2 (string) 16:00:33.306 [Lua] [is_private] = false (string) 16:00:33.306 [Lua] [level_key] = bell (string) 16:00:33.306 [Lua] [name] = Lobby 186000001907da3 (string) 16:00:33.306 [Lua] [country_code] = DE (string) 16:00:33.306 [Lua] [difficulty] = hardest (string) 16:00:33.306 [Lua] [match_started] = true (string) 16:00:33.306 [Lua] [selected_level_key] = bell (string) 16:00:33.306 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.306 [Lua] [quick_game] = true (string) 16:00:33.306 [Lua] [unique_server_name] = FindingFritz (string) 16:00:33.306 [Lua] [matchmaking] = true (string) 16:00:33.306 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.306 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.306 [Lua] [mechanism] = adventure (string) 16:00:33.306 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.306 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.306 [Lua] [weave_name] = false (string) 16:00:33.306 [Lua] [player_slot_3] = 110000101e3c787:1 (string) 16:00:33.306 [Lua] [eac_authorized] = true (string) 16:00:33.306 [Lua] 16:00:33.306 [Lua] =======================Found valid lobby! 16:00:33.307 [Lua] 16:00:33.307 [Lua] [twitch_enabled] = false (string) 16:00:33.307 [Lua] [power_level] = 835 (string) 16:00:33.307 [Lua] [id] = 18600000190184a (string) 16:00:33.307 [Lua] [num_players] = 3 (string) 16:00:33.307 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.307 [Lua] [host] = 110000102616bc1 (string) 16:00:33.307 [Lua] [game_mode] = 2 (string) 16:00:33.307 [Lua] [is_private] = false (string) 16:00:33.307 [Lua] [current_level_key] = inn_level (string) 16:00:33.307 [Lua] [name] = Lobby 18600000190184a (string) 16:00:33.307 [Lua] [level_key] = bell (string) 16:00:33.307 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.307 [Lua] [difficulty] = hardest (string) 16:00:33.307 [Lua] [match_started] = true (string) 16:00:33.307 [Lua] [selected_level_key] = bell (string) 16:00:33.307 [Lua] [weave_name] = false (string) 16:00:33.307 [Lua] [quick_game] = true (string) 16:00:33.307 [Lua] [country_code] = CZ (string) 16:00:33.307 [Lua] [matchmaking] = true (string) 16:00:33.307 [Lua] [mechanism] = adventure (string) 16:00:33.307 [Lua] [player_slot_4] = 1100001088ba664:1 (string) 16:00:33.307 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.307 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.307 [Lua] [player_slot_2] = 110000109ae600b:1 (string) 16:00:33.307 [Lua] [unique_server_name] = Amatorium! (string) 16:00:33.307 [Lua] [player_slot_3] = 110000102616bc1:1 (string) 16:00:33.307 [Lua] [eac_authorized] = true (string) 16:00:33.307 [Lua] 16:00:33.307 [Lua] =======================Found valid lobby! 16:00:33.308 [Lua] 16:00:33.308 [Lua] [twitch_enabled] = false (string) 16:00:33.308 [Lua] [power_level] = 835 (string) 16:00:33.308 [Lua] [id] = 186000001908385 (string) 16:00:33.308 [Lua] [num_players] = 1 (string) 16:00:33.308 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.308 [Lua] [host] = 110000101c64ce8 (string) 16:00:33.308 [Lua] [time_of_search] = 1605973969 (string) 16:00:33.308 [Lua] [game_mode] = 2 (string) 16:00:33.308 [Lua] [is_private] = false (string) 16:00:33.308 [Lua] [level_key] = bell (string) 16:00:33.308 [Lua] [name] = Lobby 186000001908385 (string) 16:00:33.308 [Lua] [country_code] = GB (string) 16:00:33.308 [Lua] [difficulty] = hardest (string) 16:00:33.308 [Lua] [match_started] = true (string) 16:00:33.308 [Lua] [selected_level_key] = bell (string) 16:00:33.308 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.308 [Lua] [quick_game] = false (string) 16:00:33.308 [Lua] [unique_server_name] = Mighty Phred (string) 16:00:33.308 [Lua] [matchmaking] = true (string) 16:00:33.308 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.308 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.308 [Lua] [mechanism] = adventure (string) 16:00:33.308 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.308 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.308 [Lua] [weave_name] = false (string) 16:00:33.308 [Lua] [player_slot_3] = 110000101c64ce8:1 (string) 16:00:33.308 [Lua] [eac_authorized] = true (string) 16:00:33.308 [Lua] 16:00:33.308 [Lua] =======================Found valid lobby! 16:00:33.309 [Lua] 16:00:33.309 [Lua] [twitch_enabled] = false (string) 16:00:33.309 [Lua] [power_level] = 834 (string) 16:00:33.309 [Lua] [id] = 1860000018fc5d3 (string) 16:00:33.309 [Lua] [num_players] = 2 (string) 16:00:33.309 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.309 [Lua] [host] = 110000102a5a8fe (string) 16:00:33.309 [Lua] [game_mode] = 2 (string) 16:00:33.309 [Lua] [is_private] = false (string) 16:00:33.309 [Lua] [level_key] = bell (string) 16:00:33.309 [Lua] [name] = Lobby 1860000018fc5d3 (string) 16:00:33.309 [Lua] [country_code] = SE (string) 16:00:33.309 [Lua] [difficulty] = hardest (string) 16:00:33.309 [Lua] [match_started] = true (string) 16:00:33.309 [Lua] [selected_level_key] = bell (string) 16:00:33.309 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.309 [Lua] [quick_game] = true (string) 16:00:33.309 [Lua] [unique_server_name] = 󠀡󠀡󠀡󠀡Dhagoon☭ (string) 16:00:33.309 [Lua] [matchmaking] = true (string) 16:00:33.309 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.309 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.309 [Lua] [mechanism] = adventure (string) 16:00:33.309 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.309 [Lua] [player_slot_2] = 11000010af9a486:1 (string) 16:00:33.309 [Lua] [weave_name] = false (string) 16:00:33.309 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string) 16:00:33.309 [Lua] [eac_authorized] = true (string) 16:00:33.309 [Lua] 16:00:33.309 [Lua] =======================Found valid lobby! 16:00:33.309 [Lua] 16:00:33.309 [Lua] [1] = bell (string) 16:00:33.309 [Lua] 16:00:33.309 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Lobby hosted by 󠀡󠀡󠀡󠀡Dhagoon☭ discarded due to 'hero is unavailable' 16:00:33.310 [Lua] [Matchmaking] Changing distance filter from close to far 16:00:33.310 [Lua] [Matchmaking] Filter: Free slots = 1 16:00:33.310 [Lua] [Matchmaking] Filter: Distance = far 16:00:33.310 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:00:33.310 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:00:33.310 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 16:00:33.310 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 16:00:33.310 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:00:33.310 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:00:33.310 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:00:33.310 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:00:33.310 [Lua] [ChatManager][1]System: Increased search range 16:00:33.310 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:00:33.605 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 16:00:33.606 [Lua] 16:00:33.606 [Lua] [twitch_enabled] = false (string) 16:00:33.606 [Lua] [power_level] = 835 (string) 16:00:33.606 [Lua] [id] = 186000001901123 (string) 16:00:33.606 [Lua] [num_players] = 3 (string) 16:00:33.606 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.606 [Lua] [host] = 11000010a20780f (string) 16:00:33.606 [Lua] [game_mode] = 2 (string) 16:00:33.606 [Lua] [is_private] = false (string) 16:00:33.606 [Lua] [current_level_key] = inn_level (string) 16:00:33.606 [Lua] [name] = Lobby 186000001901123 (string) 16:00:33.606 [Lua] [level_key] = bell (string) 16:00:33.606 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.606 [Lua] [difficulty] = hardest (string) 16:00:33.606 [Lua] [match_started] = true (string) 16:00:33.606 [Lua] [selected_level_key] = bell (string) 16:00:33.606 [Lua] [weave_name] = false (string) 16:00:33.606 [Lua] [quick_game] = false (string) 16:00:33.606 [Lua] [country_code] = IT (string) 16:00:33.606 [Lua] [matchmaking] = true (string) 16:00:33.606 [Lua] [mechanism] = adventure (string) 16:00:33.606 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.606 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.606 [Lua] [player_slot_5] = 1100001051d0efb:1 (string) 16:00:33.606 [Lua] [player_slot_2] = 11000011920ebd2:1 (string) 16:00:33.606 [Lua] [unique_server_name] = mattia23r (string) 16:00:33.606 [Lua] [player_slot_3] = 11000010a20780f:1 (string) 16:00:33.606 [Lua] [eac_authorized] = true (string) 16:00:33.606 [Lua] 16:00:33.606 [Lua] =======================Found valid lobby! 16:00:33.607 [Lua] 16:00:33.607 [Lua] [twitch_enabled] = false (string) 16:00:33.607 [Lua] [power_level] = 835 (string) 16:00:33.607 [Lua] [id] = 1860000018eb026 (string) 16:00:33.607 [Lua] [num_players] = 2 (string) 16:00:33.607 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.607 [Lua] [host] = 11000010301cd0f (string) 16:00:33.607 [Lua] [game_mode] = 2 (string) 16:00:33.607 [Lua] [is_private] = false (string) 16:00:33.607 [Lua] [level_key] = bell (string) 16:00:33.607 [Lua] [name] = Lobby 1860000018eb026 (string) 16:00:33.607 [Lua] [country_code] = FR (string) 16:00:33.607 [Lua] [difficulty] = hardest (string) 16:00:33.607 [Lua] [match_started] = true (string) 16:00:33.607 [Lua] [selected_level_key] = bell (string) 16:00:33.607 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.607 [Lua] [quick_game] = false (string) 16:00:33.607 [Lua] [unique_server_name] = TuriSs (string) 16:00:33.607 [Lua] [matchmaking] = true (string) 16:00:33.607 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.607 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.607 [Lua] [mechanism] = adventure (string) 16:00:33.607 [Lua] [player_slot_5] = 110000104975dec:1 (string) 16:00:33.607 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.607 [Lua] [weave_name] = false (string) 16:00:33.607 [Lua] [player_slot_3] = 11000010301cd0f:1 (string) 16:00:33.607 [Lua] [eac_authorized] = true (string) 16:00:33.607 [Lua] 16:00:33.607 [Lua] =======================Found valid lobby! 16:00:33.608 [Lua] 16:00:33.608 [Lua] [twitch_enabled] = false (string) 16:00:33.608 [Lua] [power_level] = 835 (string) 16:00:33.608 [Lua] [id] = 186000001907da3 (string) 16:00:33.608 [Lua] [num_players] = 1 (string) 16:00:33.608 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.608 [Lua] [host] = 110000101e3c787 (string) 16:00:33.608 [Lua] [time_of_search] = 1605974237 (string) 16:00:33.608 [Lua] [game_mode] = 2 (string) 16:00:33.608 [Lua] [is_private] = false (string) 16:00:33.608 [Lua] [level_key] = bell (string) 16:00:33.608 [Lua] [name] = Lobby 186000001907da3 (string) 16:00:33.608 [Lua] [country_code] = DE (string) 16:00:33.608 [Lua] [difficulty] = hardest (string) 16:00:33.608 [Lua] [match_started] = true (string) 16:00:33.608 [Lua] [selected_level_key] = bell (string) 16:00:33.608 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.608 [Lua] [quick_game] = true (string) 16:00:33.608 [Lua] [unique_server_name] = FindingFritz (string) 16:00:33.608 [Lua] [matchmaking] = true (string) 16:00:33.608 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.608 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.608 [Lua] [mechanism] = adventure (string) 16:00:33.608 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.608 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.608 [Lua] [weave_name] = false (string) 16:00:33.608 [Lua] [player_slot_3] = 110000101e3c787:1 (string) 16:00:33.608 [Lua] [eac_authorized] = true (string) 16:00:33.608 [Lua] 16:00:33.608 [Lua] =======================Found valid lobby! 16:00:33.609 [Lua] 16:00:33.609 [Lua] [twitch_enabled] = false (string) 16:00:33.609 [Lua] [power_level] = 835 (string) 16:00:33.609 [Lua] [id] = 18600000190184a (string) 16:00:33.609 [Lua] [num_players] = 3 (string) 16:00:33.609 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.609 [Lua] [host] = 110000102616bc1 (string) 16:00:33.609 [Lua] [game_mode] = 2 (string) 16:00:33.609 [Lua] [is_private] = false (string) 16:00:33.609 [Lua] [current_level_key] = inn_level (string) 16:00:33.609 [Lua] [name] = Lobby 18600000190184a (string) 16:00:33.609 [Lua] [level_key] = bell (string) 16:00:33.609 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.609 [Lua] [difficulty] = hardest (string) 16:00:33.609 [Lua] [match_started] = true (string) 16:00:33.609 [Lua] [selected_level_key] = bell (string) 16:00:33.609 [Lua] [weave_name] = false (string) 16:00:33.609 [Lua] [quick_game] = true (string) 16:00:33.609 [Lua] [country_code] = CZ (string) 16:00:33.609 [Lua] [matchmaking] = true (string) 16:00:33.609 [Lua] [mechanism] = adventure (string) 16:00:33.609 [Lua] [player_slot_4] = 1100001088ba664:1 (string) 16:00:33.609 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.609 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.609 [Lua] [player_slot_2] = 110000109ae600b:1 (string) 16:00:33.609 [Lua] [unique_server_name] = Amatorium! (string) 16:00:33.609 [Lua] [player_slot_3] = 110000102616bc1:1 (string) 16:00:33.609 [Lua] [eac_authorized] = true (string) 16:00:33.609 [Lua] 16:00:33.609 [Lua] =======================Found valid lobby! 16:00:33.610 [Lua] 16:00:33.610 [Lua] [twitch_enabled] = false (string) 16:00:33.610 [Lua] [power_level] = 835 (string) 16:00:33.610 [Lua] [id] = 186000001908385 (string) 16:00:33.610 [Lua] [num_players] = 1 (string) 16:00:33.610 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.610 [Lua] [host] = 110000101c64ce8 (string) 16:00:33.610 [Lua] [time_of_search] = 1605973969 (string) 16:00:33.610 [Lua] [game_mode] = 2 (string) 16:00:33.610 [Lua] [is_private] = false (string) 16:00:33.610 [Lua] [level_key] = bell (string) 16:00:33.610 [Lua] [name] = Lobby 186000001908385 (string) 16:00:33.610 [Lua] [country_code] = GB (string) 16:00:33.610 [Lua] [difficulty] = hardest (string) 16:00:33.610 [Lua] [match_started] = true (string) 16:00:33.610 [Lua] [selected_level_key] = bell (string) 16:00:33.610 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.610 [Lua] [quick_game] = false (string) 16:00:33.610 [Lua] [unique_server_name] = Mighty Phred (string) 16:00:33.610 [Lua] [matchmaking] = true (string) 16:00:33.610 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.610 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.610 [Lua] [mechanism] = adventure (string) 16:00:33.610 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.610 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.610 [Lua] [weave_name] = false (string) 16:00:33.610 [Lua] [player_slot_3] = 110000101c64ce8:1 (string) 16:00:33.610 [Lua] [eac_authorized] = true (string) 16:00:33.610 [Lua] 16:00:33.610 [Lua] =======================Found valid lobby! 16:00:33.611 [Lua] 16:00:33.611 [Lua] [twitch_enabled] = false (string) 16:00:33.611 [Lua] [power_level] = 834 (string) 16:00:33.611 [Lua] [id] = 1860000018fc5d3 (string) 16:00:33.611 [Lua] [num_players] = 2 (string) 16:00:33.611 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.611 [Lua] [host] = 110000102a5a8fe (string) 16:00:33.611 [Lua] [game_mode] = 2 (string) 16:00:33.611 [Lua] [is_private] = false (string) 16:00:33.611 [Lua] [level_key] = bell (string) 16:00:33.611 [Lua] [name] = Lobby 1860000018fc5d3 (string) 16:00:33.611 [Lua] [country_code] = SE (string) 16:00:33.611 [Lua] [difficulty] = hardest (string) 16:00:33.611 [Lua] [match_started] = true (string) 16:00:33.611 [Lua] [selected_level_key] = bell (string) 16:00:33.611 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.611 [Lua] [quick_game] = true (string) 16:00:33.611 [Lua] [unique_server_name] = 󠀡󠀡󠀡󠀡Dhagoon☭ (string) 16:00:33.611 [Lua] [matchmaking] = true (string) 16:00:33.611 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.611 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.611 [Lua] [mechanism] = adventure (string) 16:00:33.611 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.611 [Lua] [player_slot_2] = 11000010af9a486:1 (string) 16:00:33.611 [Lua] [weave_name] = false (string) 16:00:33.611 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string) 16:00:33.611 [Lua] [eac_authorized] = true (string) 16:00:33.611 [Lua] 16:00:33.611 [Lua] =======================Found valid lobby! 16:00:33.612 [Lua] 16:00:33.612 [Lua] [twitch_enabled] = false (string) 16:00:33.612 [Lua] [power_level] = 835 (string) 16:00:33.612 [Lua] [id] = 1860000019086f2 (string) 16:00:33.612 [Lua] [num_players] = 1 (string) 16:00:33.612 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.612 [Lua] [host] = 110000103b9248c (string) 16:00:33.612 [Lua] [time_of_search] = 1605974003 (string) 16:00:33.612 [Lua] [game_mode] = 2 (string) 16:00:33.612 [Lua] [is_private] = false (string) 16:00:33.612 [Lua] [level_key] = bell (string) 16:00:33.612 [Lua] [name] = Lobby 1860000019086f2 (string) 16:00:33.612 [Lua] [country_code] = UA (string) 16:00:33.612 [Lua] [difficulty] = hardest (string) 16:00:33.612 [Lua] [match_started] = true (string) 16:00:33.612 [Lua] [selected_level_key] = bell (string) 16:00:33.612 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.612 [Lua] [quick_game] = true (string) 16:00:33.612 [Lua] [unique_server_name] = SkullTakeR (string) 16:00:33.612 [Lua] [matchmaking] = true (string) 16:00:33.612 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.612 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.612 [Lua] [mechanism] = adventure (string) 16:00:33.612 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.612 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.612 [Lua] [weave_name] = false (string) 16:00:33.612 [Lua] [player_slot_3] = 110000103b9248c:1 (string) 16:00:33.612 [Lua] [eac_authorized] = true (string) 16:00:33.612 [Lua] 16:00:33.612 [Lua] =======================Found valid lobby! 16:00:33.612 [Lua] 16:00:33.612 [Lua] [1] = bell (string) 16:00:33.612 [Lua] 16:00:33.612 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable' 16:00:33.612 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Lobby hosted by 󠀡󠀡󠀡󠀡Dhagoon☭ discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Lobby hosted by SkullTakeR discarded due to 'hero is unavailable' 16:00:33.613 [Lua] [Matchmaking] Changing distance filter from far to world 16:00:33.613 [Lua] [Matchmaking] Filter: Free slots = 1 16:00:33.613 [Lua] [Matchmaking] Filter: Distance = world 16:00:33.613 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 16:00:33.613 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=2 16:00:33.613 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=bell 16:00:33.613 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=69df5b7711ae7e1f 16:00:33.613 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:00:33.613 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 16:00:33.613 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 16:00:33.613 [Lua] [Matchmaking] Near Filter: power_level, value=835 16:00:33.613 [Lua] [ChatManager][1]System: Increased search range 16:00:33.613 [Lua] ===========LobbyFinder:refresh() _refresing=false 16:00:33.900 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 14 16:00:33.901 [Lua] 16:00:33.901 [Lua] [twitch_enabled] = false (string) 16:00:33.901 [Lua] [power_level] = 835 (string) 16:00:33.901 [Lua] [id] = 186000001901123 (string) 16:00:33.901 [Lua] [num_players] = 3 (string) 16:00:33.901 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.901 [Lua] [host] = 11000010a20780f (string) 16:00:33.901 [Lua] [game_mode] = 2 (string) 16:00:33.901 [Lua] [is_private] = false (string) 16:00:33.901 [Lua] [current_level_key] = inn_level (string) 16:00:33.901 [Lua] [name] = Lobby 186000001901123 (string) 16:00:33.901 [Lua] [level_key] = bell (string) 16:00:33.901 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.901 [Lua] [difficulty] = hardest (string) 16:00:33.901 [Lua] [match_started] = true (string) 16:00:33.901 [Lua] [selected_level_key] = bell (string) 16:00:33.901 [Lua] [weave_name] = false (string) 16:00:33.901 [Lua] [quick_game] = false (string) 16:00:33.901 [Lua] [country_code] = IT (string) 16:00:33.901 [Lua] [matchmaking] = true (string) 16:00:33.901 [Lua] [mechanism] = adventure (string) 16:00:33.901 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.901 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.901 [Lua] [player_slot_5] = 1100001051d0efb:1 (string) 16:00:33.901 [Lua] [player_slot_2] = 11000011920ebd2:1 (string) 16:00:33.901 [Lua] [unique_server_name] = mattia23r (string) 16:00:33.901 [Lua] [player_slot_3] = 11000010a20780f:1 (string) 16:00:33.901 [Lua] [eac_authorized] = true (string) 16:00:33.901 [Lua] 16:00:33.901 [Lua] =======================Found valid lobby! 16:00:33.902 [Lua] 16:00:33.902 [Lua] [twitch_enabled] = false (string) 16:00:33.902 [Lua] [power_level] = 835 (string) 16:00:33.902 [Lua] [id] = 1860000018eb026 (string) 16:00:33.902 [Lua] [num_players] = 2 (string) 16:00:33.902 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.902 [Lua] [host] = 11000010301cd0f (string) 16:00:33.902 [Lua] [game_mode] = 2 (string) 16:00:33.902 [Lua] [is_private] = false (string) 16:00:33.902 [Lua] [level_key] = bell (string) 16:00:33.902 [Lua] [name] = Lobby 1860000018eb026 (string) 16:00:33.902 [Lua] [country_code] = FR (string) 16:00:33.902 [Lua] [difficulty] = hardest (string) 16:00:33.902 [Lua] [match_started] = true (string) 16:00:33.902 [Lua] [selected_level_key] = bell (string) 16:00:33.902 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.902 [Lua] [quick_game] = false (string) 16:00:33.902 [Lua] [unique_server_name] = TuriSs (string) 16:00:33.902 [Lua] [matchmaking] = true (string) 16:00:33.902 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.902 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.902 [Lua] [mechanism] = adventure (string) 16:00:33.902 [Lua] [player_slot_5] = 110000104975dec:1 (string) 16:00:33.902 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.902 [Lua] [weave_name] = false (string) 16:00:33.902 [Lua] [player_slot_3] = 11000010301cd0f:1 (string) 16:00:33.902 [Lua] [eac_authorized] = true (string) 16:00:33.902 [Lua] 16:00:33.902 [Lua] =======================Found valid lobby! 16:00:33.903 [Lua] 16:00:33.903 [Lua] [twitch_enabled] = false (string) 16:00:33.903 [Lua] [power_level] = 835 (string) 16:00:33.903 [Lua] [id] = 186000001907da3 (string) 16:00:33.903 [Lua] [num_players] = 1 (string) 16:00:33.903 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.903 [Lua] [host] = 110000101e3c787 (string) 16:00:33.903 [Lua] [time_of_search] = 1605974237 (string) 16:00:33.903 [Lua] [game_mode] = 2 (string) 16:00:33.903 [Lua] [is_private] = false (string) 16:00:33.903 [Lua] [level_key] = bell (string) 16:00:33.903 [Lua] [name] = Lobby 186000001907da3 (string) 16:00:33.903 [Lua] [country_code] = DE (string) 16:00:33.903 [Lua] [difficulty] = hardest (string) 16:00:33.903 [Lua] [match_started] = true (string) 16:00:33.903 [Lua] [selected_level_key] = bell (string) 16:00:33.903 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.903 [Lua] [quick_game] = true (string) 16:00:33.903 [Lua] [unique_server_name] = FindingFritz (string) 16:00:33.903 [Lua] [matchmaking] = true (string) 16:00:33.903 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.903 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.903 [Lua] [mechanism] = adventure (string) 16:00:33.903 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.903 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.903 [Lua] [weave_name] = false (string) 16:00:33.903 [Lua] [player_slot_3] = 110000101e3c787:1 (string) 16:00:33.903 [Lua] [eac_authorized] = true (string) 16:00:33.903 [Lua] 16:00:33.903 [Lua] =======================Found valid lobby! 16:00:33.903 [Lua] 16:00:33.903 [Lua] [twitch_enabled] = false (string) 16:00:33.903 [Lua] [power_level] = 835 (string) 16:00:33.903 [Lua] [id] = 18600000190184a (string) 16:00:33.903 [Lua] [num_players] = 3 (string) 16:00:33.903 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.903 [Lua] [host] = 110000102616bc1 (string) 16:00:33.903 [Lua] [game_mode] = 2 (string) 16:00:33.903 [Lua] [is_private] = false (string) 16:00:33.903 [Lua] [current_level_key] = inn_level (string) 16:00:33.903 [Lua] [name] = Lobby 18600000190184a (string) 16:00:33.903 [Lua] [level_key] = bell (string) 16:00:33.903 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.903 [Lua] [difficulty] = hardest (string) 16:00:33.903 [Lua] [match_started] = true (string) 16:00:33.903 [Lua] [selected_level_key] = bell (string) 16:00:33.903 [Lua] [weave_name] = false (string) 16:00:33.903 [Lua] [quick_game] = true (string) 16:00:33.903 [Lua] [country_code] = CZ (string) 16:00:33.903 [Lua] [matchmaking] = true (string) 16:00:33.903 [Lua] [mechanism] = adventure (string) 16:00:33.903 [Lua] [player_slot_4] = 1100001088ba664:1 (string) 16:00:33.903 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.903 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.903 [Lua] [player_slot_2] = 110000109ae600b:1 (string) 16:00:33.903 [Lua] [unique_server_name] = Amatorium! (string) 16:00:33.903 [Lua] [player_slot_3] = 110000102616bc1:1 (string) 16:00:33.903 [Lua] [eac_authorized] = true (string) 16:00:33.903 [Lua] 16:00:33.903 [Lua] =======================Found valid lobby! 16:00:33.904 [Lua] 16:00:33.904 [Lua] [twitch_enabled] = false (string) 16:00:33.904 [Lua] [power_level] = 835 (string) 16:00:33.904 [Lua] [id] = 186000001908385 (string) 16:00:33.904 [Lua] [num_players] = 1 (string) 16:00:33.904 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.904 [Lua] [host] = 110000101c64ce8 (string) 16:00:33.904 [Lua] [time_of_search] = 1605973969 (string) 16:00:33.904 [Lua] [game_mode] = 2 (string) 16:00:33.904 [Lua] [is_private] = false (string) 16:00:33.904 [Lua] [level_key] = bell (string) 16:00:33.904 [Lua] [name] = Lobby 186000001908385 (string) 16:00:33.904 [Lua] [country_code] = GB (string) 16:00:33.904 [Lua] [difficulty] = hardest (string) 16:00:33.904 [Lua] [match_started] = true (string) 16:00:33.904 [Lua] [selected_level_key] = bell (string) 16:00:33.904 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.904 [Lua] [quick_game] = false (string) 16:00:33.904 [Lua] [unique_server_name] = Mighty Phred (string) 16:00:33.904 [Lua] [matchmaking] = true (string) 16:00:33.904 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.904 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.904 [Lua] [mechanism] = adventure (string) 16:00:33.904 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.904 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.904 [Lua] [weave_name] = false (string) 16:00:33.904 [Lua] [player_slot_3] = 110000101c64ce8:1 (string) 16:00:33.904 [Lua] [eac_authorized] = true (string) 16:00:33.904 [Lua] 16:00:33.904 [Lua] =======================Found valid lobby! 16:00:33.905 [Lua] 16:00:33.905 [Lua] [twitch_enabled] = false (string) 16:00:33.905 [Lua] [power_level] = 834 (string) 16:00:33.905 [Lua] [id] = 1860000018fc5d3 (string) 16:00:33.905 [Lua] [num_players] = 2 (string) 16:00:33.905 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.905 [Lua] [host] = 110000102a5a8fe (string) 16:00:33.905 [Lua] [game_mode] = 2 (string) 16:00:33.905 [Lua] [is_private] = false (string) 16:00:33.905 [Lua] [level_key] = bell (string) 16:00:33.905 [Lua] [name] = Lobby 1860000018fc5d3 (string) 16:00:33.905 [Lua] [country_code] = SE (string) 16:00:33.905 [Lua] [difficulty] = hardest (string) 16:00:33.905 [Lua] [match_started] = true (string) 16:00:33.905 [Lua] [selected_level_key] = bell (string) 16:00:33.905 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.905 [Lua] [quick_game] = true (string) 16:00:33.905 [Lua] [unique_server_name] = 󠀡󠀡󠀡󠀡Dhagoon☭ (string) 16:00:33.905 [Lua] [matchmaking] = true (string) 16:00:33.905 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.905 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.905 [Lua] [mechanism] = adventure (string) 16:00:33.905 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.905 [Lua] [player_slot_2] = 11000010af9a486:1 (string) 16:00:33.905 [Lua] [weave_name] = false (string) 16:00:33.905 [Lua] [player_slot_3] = 110000102a5a8fe:1 (string) 16:00:33.905 [Lua] [eac_authorized] = true (string) 16:00:33.905 [Lua] 16:00:33.905 [Lua] =======================Found valid lobby! 16:00:33.905 [Lua] 16:00:33.905 [Lua] [twitch_enabled] = false (string) 16:00:33.905 [Lua] [power_level] = 835 (string) 16:00:33.905 [Lua] [id] = 1860000019086f2 (string) 16:00:33.905 [Lua] [num_players] = 1 (string) 16:00:33.905 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.905 [Lua] [host] = 110000103b9248c (string) 16:00:33.905 [Lua] [time_of_search] = 1605974003 (string) 16:00:33.905 [Lua] [game_mode] = 2 (string) 16:00:33.905 [Lua] [is_private] = false (string) 16:00:33.905 [Lua] [level_key] = bell (string) 16:00:33.905 [Lua] [name] = Lobby 1860000019086f2 (string) 16:00:33.905 [Lua] [country_code] = UA (string) 16:00:33.905 [Lua] [difficulty] = hardest (string) 16:00:33.905 [Lua] [match_started] = true (string) 16:00:33.905 [Lua] [selected_level_key] = bell (string) 16:00:33.905 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.905 [Lua] [quick_game] = true (string) 16:00:33.905 [Lua] [unique_server_name] = SkullTakeR (string) 16:00:33.905 [Lua] [matchmaking] = true (string) 16:00:33.905 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.905 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.905 [Lua] [mechanism] = adventure (string) 16:00:33.905 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.905 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.905 [Lua] [weave_name] = false (string) 16:00:33.905 [Lua] [player_slot_3] = 110000103b9248c:1 (string) 16:00:33.905 [Lua] [eac_authorized] = true (string) 16:00:33.905 [Lua] 16:00:33.905 [Lua] =======================Found valid lobby! 16:00:33.906 [Lua] 16:00:33.906 [Lua] [twitch_enabled] = false (string) 16:00:33.906 [Lua] [power_level] = 835 (string) 16:00:33.906 [Lua] [id] = 18600000174a1cc (string) 16:00:33.906 [Lua] [num_players] = 1 (string) 16:00:33.906 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.906 [Lua] [host] = 11000010968a0ef (string) 16:00:33.906 [Lua] [time_of_search] = 1605974314 (string) 16:00:33.906 [Lua] [game_mode] = 2 (string) 16:00:33.906 [Lua] [is_private] = false (string) 16:00:33.906 [Lua] [level_key] = bell (string) 16:00:33.906 [Lua] [name] = Lobby 18600000174a1cc (string) 16:00:33.906 [Lua] [country_code] = US (string) 16:00:33.906 [Lua] [difficulty] = hardest (string) 16:00:33.906 [Lua] [match_started] = true (string) 16:00:33.906 [Lua] [selected_level_key] = bell (string) 16:00:33.906 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.906 [Lua] [quick_game] = false (string) 16:00:33.906 [Lua] [unique_server_name] = Ersteer (string) 16:00:33.906 [Lua] [matchmaking] = true (string) 16:00:33.906 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.906 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.906 [Lua] [mechanism] = adventure (string) 16:00:33.906 [Lua] [player_slot_5] = 11000010968a0ef:1 (string) 16:00:33.906 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.906 [Lua] [weave_name] = false (string) 16:00:33.906 [Lua] [player_slot_3] = 0:0 (string) 16:00:33.906 [Lua] [eac_authorized] = true (string) 16:00:33.906 [Lua] 16:00:33.906 [Lua] =======================Found valid lobby! 16:00:33.907 [Lua] 16:00:33.907 [Lua] [twitch_enabled] = false (string) 16:00:33.907 [Lua] [power_level] = 835 (string) 16:00:33.907 [Lua] [id] = 1860000018a58fc (string) 16:00:33.907 [Lua] [num_players] = 2 (string) 16:00:33.907 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.907 [Lua] [host] = 110000108066ac9 (string) 16:00:33.907 [Lua] [game_mode] = 2 (string) 16:00:33.907 [Lua] [is_private] = false (string) 16:00:33.907 [Lua] [level_key] = bell (string) 16:00:33.907 [Lua] [name] = Lobby 1860000018a58fc (string) 16:00:33.907 [Lua] [country_code] = US (string) 16:00:33.907 [Lua] [difficulty] = hardest (string) 16:00:33.907 [Lua] [match_started] = true (string) 16:00:33.907 [Lua] [selected_level_key] = bell (string) 16:00:33.907 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.907 [Lua] [quick_game] = true (string) 16:00:33.907 [Lua] [unique_server_name] = Theacreator (string) 16:00:33.907 [Lua] [matchmaking] = true (string) 16:00:33.907 [Lua] [player_slot_1] = 110000108066ac9:1 (string) 16:00:33.907 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.907 [Lua] [mechanism] = adventure (string) 16:00:33.907 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.907 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.907 [Lua] [weave_name] = false (string) 16:00:33.907 [Lua] [player_slot_3] = 11000010684381f:1 (string) 16:00:33.907 [Lua] [eac_authorized] = true (string) 16:00:33.907 [Lua] 16:00:33.907 [Lua] =======================Found valid lobby! 16:00:33.907 [Lua] 16:00:33.907 [Lua] [twitch_enabled] = false (string) 16:00:33.907 [Lua] [power_level] = 835 (string) 16:00:33.907 [Lua] [id] = 1860000018bb9da (string) 16:00:33.907 [Lua] [num_players] = 1 (string) 16:00:33.907 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.907 [Lua] [host] = 1100001198907fe (string) 16:00:33.907 [Lua] [time_of_search] = 1605973942 (string) 16:00:33.907 [Lua] [game_mode] = 2 (string) 16:00:33.907 [Lua] [is_private] = false (string) 16:00:33.907 [Lua] [level_key] = bell (string) 16:00:33.907 [Lua] [name] = Lobby 1860000018bb9da (string) 16:00:33.907 [Lua] [country_code] = VN (string) 16:00:33.907 [Lua] [difficulty] = hardest (string) 16:00:33.907 [Lua] [match_started] = true (string) 16:00:33.907 [Lua] [selected_level_key] = bell (string) 16:00:33.907 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.907 [Lua] [quick_game] = false (string) 16:00:33.907 [Lua] [unique_server_name] = Shuang Er (string) 16:00:33.907 [Lua] [matchmaking] = true (string) 16:00:33.907 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.907 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.907 [Lua] [mechanism] = adventure (string) 16:00:33.907 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.907 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.907 [Lua] [weave_name] = false (string) 16:00:33.907 [Lua] [player_slot_3] = 1100001198907fe:1 (string) 16:00:33.907 [Lua] [eac_authorized] = true (string) 16:00:33.907 [Lua] 16:00:33.907 [Lua] =======================Found valid lobby! 16:00:33.908 [Lua] 16:00:33.908 [Lua] [twitch_enabled] = false (string) 16:00:33.908 [Lua] [power_level] = 835 (string) 16:00:33.908 [Lua] [id] = 1860000018e47f2 (string) 16:00:33.908 [Lua] [num_players] = 2 (string) 16:00:33.908 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.908 [Lua] [host] = 110000107747e9c (string) 16:00:33.908 [Lua] [game_mode] = 2 (string) 16:00:33.908 [Lua] [is_private] = false (string) 16:00:33.908 [Lua] [level_key] = bell (string) 16:00:33.908 [Lua] [name] = Lobby 1860000018e47f2 (string) 16:00:33.908 [Lua] [country_code] = TH (string) 16:00:33.908 [Lua] [difficulty] = hardest (string) 16:00:33.908 [Lua] [match_started] = true (string) 16:00:33.908 [Lua] [selected_level_key] = bell (string) 16:00:33.908 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.908 [Lua] [quick_game] = true (string) 16:00:33.908 [Lua] [unique_server_name] = John Cabooooooom !!! (string) 16:00:33.908 [Lua] [matchmaking] = true (string) 16:00:33.908 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.908 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.909 [Lua] [mechanism] = adventure (string) 16:00:33.909 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.909 [Lua] [player_slot_2] = 110000103574309:1 (string) 16:00:33.909 [Lua] [weave_name] = false (string) 16:00:33.909 [Lua] [player_slot_3] = 110000107747e9c:1 (string) 16:00:33.909 [Lua] [eac_authorized] = true (string) 16:00:33.909 [Lua] 16:00:33.909 [Lua] =======================Found valid lobby! 16:00:33.909 [Lua] 16:00:33.909 [Lua] [twitch_enabled] = false (string) 16:00:33.909 [Lua] [power_level] = 835 (string) 16:00:33.909 [Lua] [id] = 1860000018fb1e6 (string) 16:00:33.909 [Lua] [num_players] = 2 (string) 16:00:33.909 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.909 [Lua] [host] = 11000010f5faf99 (string) 16:00:33.909 [Lua] [game_mode] = 2 (string) 16:00:33.909 [Lua] [is_private] = false (string) 16:00:33.909 [Lua] [level_key] = bell (string) 16:00:33.909 [Lua] [name] = Lobby 1860000018fb1e6 (string) 16:00:33.909 [Lua] [country_code] = TR (string) 16:00:33.909 [Lua] [difficulty] = hardest (string) 16:00:33.909 [Lua] [match_started] = true (string) 16:00:33.909 [Lua] [selected_level_key] = bell (string) 16:00:33.909 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.909 [Lua] [quick_game] = false (string) 16:00:33.909 [Lua] [unique_server_name] = Doddy (string) 16:00:33.909 [Lua] [matchmaking] = true (string) 16:00:33.909 [Lua] [player_slot_1] = 0:0 (string) 16:00:33.909 [Lua] [player_slot_4] = 11000010f5faf99:1 (string) 16:00:33.909 [Lua] [mechanism] = adventure (string) 16:00:33.909 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.909 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.909 [Lua] [weave_name] = false (string) 16:00:33.909 [Lua] [player_slot_3] = 110000102d36c3c:1 (string) 16:00:33.909 [Lua] [eac_authorized] = true (string) 16:00:33.909 [Lua] 16:00:33.909 [Lua] =======================Found valid lobby! 16:00:33.910 [Lua] 16:00:33.910 [Lua] [twitch_enabled] = false (string) 16:00:33.910 [Lua] [power_level] = 835 (string) 16:00:33.910 [Lua] [id] = 186000001874ce4 (string) 16:00:33.910 [Lua] [num_players] = 2 (string) 16:00:33.910 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.910 [Lua] [host] = 11000010b1568d2 (string) 16:00:33.910 [Lua] [game_mode] = 2 (string) 16:00:33.910 [Lua] [is_private] = false (string) 16:00:33.910 [Lua] [level_key] = bell (string) 16:00:33.910 [Lua] [name] = Lobby 186000001874ce4 (string) 16:00:33.910 [Lua] [country_code] = IN (string) 16:00:33.910 [Lua] [difficulty] = hardest (string) 16:00:33.910 [Lua] [match_started] = true (string) 16:00:33.910 [Lua] [selected_level_key] = bell (string) 16:00:33.910 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.910 [Lua] [quick_game] = false (string) 16:00:33.910 [Lua] [unique_server_name] = DaDoc who ♥'s Games (string) 16:00:33.910 [Lua] [matchmaking] = true (string) 16:00:33.910 [Lua] [player_slot_1] = 11000010715c58f:1 (string) 16:00:33.910 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.910 [Lua] [mechanism] = adventure (string) 16:00:33.910 [Lua] [player_slot_5] = 0:0 (string) 16:00:33.910 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.910 [Lua] [weave_name] = false (string) 16:00:33.910 [Lua] [player_slot_3] = 11000010b1568d2:1 (string) 16:00:33.910 [Lua] [eac_authorized] = true (string) 16:00:33.910 [Lua] 16:00:33.910 [Lua] =======================Found valid lobby! 16:00:33.911 [Lua] 16:00:33.911 [Lua] [twitch_enabled] = false (string) 16:00:33.911 [Lua] [power_level] = 835 (string) 16:00:33.911 [Lua] [id] = 1860000018fa716 (string) 16:00:33.911 [Lua] [num_players] = 3 (string) 16:00:33.911 [Lua] [difficulty_tweak] = 0 (string) 16:00:33.911 [Lua] [host] = 110000108269712 (string) 16:00:33.911 [Lua] [game_mode] = 2 (string) 16:00:33.911 [Lua] [is_private] = false (string) 16:00:33.911 [Lua] [level_key] = bell (string) 16:00:33.911 [Lua] [name] = Lobby 1860000018fa716 (string) 16:00:33.911 [Lua] [country_code] = CN (string) 16:00:33.911 [Lua] [difficulty] = hardest (string) 16:00:33.911 [Lua] [match_started] = true (string) 16:00:33.911 [Lua] [selected_level_key] = bell (string) 16:00:33.911 [Lua] [network_hash] = 69df5b7711ae7e1f (string) 16:00:33.911 [Lua] [quick_game] = true (string) 16:00:33.911 [Lua] [unique_server_name] = MrM (string) 16:00:33.911 [Lua] [matchmaking] = true (string) 16:00:33.911 [Lua] [player_slot_1] = 110000114a068af:1 (string) 16:00:33.911 [Lua] [player_slot_4] = 0:0 (string) 16:00:33.911 [Lua] [mechanism] = adventure (string) 16:00:33.911 [Lua] [player_slot_5] = 11000010899a334:1 (string) 16:00:33.911 [Lua] [player_slot_2] = 0:0 (string) 16:00:33.911 [Lua] [weave_name] = false (string) 16:00:33.911 [Lua] [player_slot_3] = 110000108269712:1 (string) 16:00:33.911 [Lua] [eac_authorized] = true (string) 16:00:33.911 [Lua] 16:00:33.911 [Lua] =======================Found valid lobby! 16:00:33.911 [Lua] 16:00:33.911 [Lua] [1] = bell (string) 16:00:33.911 [Lua] 16:00:33.911 [Lua] [Matchmaking] Lobby hosted by mattia23r discarded due to 'hero is unavailable' 16:00:33.911 [Lua] [Matchmaking] Lobby hosted by TuriSs discarded due to 'hero is unavailable' 16:00:33.911 [Lua] [Matchmaking] Lobby hosted by FindingFritz discarded due to 'hero is unavailable' 16:00:33.911 [Lua] [Matchmaking] Lobby hosted by Amatorium! discarded due to 'hero is unavailable' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Mighty Phred discarded due to 'hero is unavailable' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by 󠀡󠀡󠀡󠀡Dhagoon☭ discarded due to 'hero is unavailable' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by SkullTakeR discarded due to 'hero is unavailable' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Ersteer discarded due to 'secondary lobby before reaching max distance' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Theacreator discarded due to 'hero is unavailable' 16:00:33.912 [Lua] [Matchmaking] Lobby hosted by Shuang Er discarded due to 'hero is unavailable' 16:00:33.913 [Lua] [Matchmaking] Lobby hosted by John Cabooooooom !!! discarded due to 'hero is unavailable' 16:00:33.913 [Lua] [Matchmaking] Lobby hosted by Doddy discarded due to 'hero is unavailable' 16:00:33.913 [Lua] [Matchmaking] Lobby hosted by DaDoc who ♥'s Games discarded due to 'hero is unavailable' 16:00:33.913 [Lua] [Matchmaking] Lobby hosted by MrM discarded due to 'hero is unavailable' 16:00:33.913 [Lua] [ChatManager][1]System: Cannot find any matching games... 16:00:33.913 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 16:00:33.913 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:00:33.916 [Lua] Set lobby begin: 16:00:33.916 [Lua] Lobby data twitch_enabled = false 16:00:33.916 [Lua] Lobby data power_level = 835 16:00:33.916 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:00:33.916 [Lua] Lobby data difficulty_tweak = 0 16:00:33.916 [Lua] Lobby data host = 1100001054b34f1 16:00:33.916 [Lua] Lobby data time_of_search = 1605974433 16:00:33.916 [Lua] Lobby data game_mode = 3 16:00:33.916 [Lua] Lobby data is_private = false 16:00:33.916 [Lua] Lobby data match_started = true 16:00:33.916 [Lua] Lobby data mechanism = adventure 16:00:33.916 [Lua] Lobby data level_key = inn_level 16:00:33.916 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.916 [Lua] Lobby data selected_level_key = inn_level 16:00:33.916 [Lua] Lobby data difficulty = hardest 16:00:33.916 [Lua] Lobby data quick_game = false 16:00:33.916 [Lua] Lobby data weave_name = false 16:00:33.916 [Lua] Lobby data matchmaking = searching 16:00:33.916 [Lua] Lobby data player_slot_4 = 0:0 16:00:33.916 [Lua] Lobby data num_players = 1 16:00:33.916 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.916 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.916 [Lua] Lobby data country_code = IT 16:00:33.917 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:00:33.917 [Lua] Lobby data eac_authorized = true 16:00:33.917 [Lua] Set lobby end. 16:00:33.917 [Lua] [PartyManager] Leader is set to 1100001054b34f1 16:00:33.917 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 16:00:33.917 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 16:00:33.917 [Lua] Set lobby begin: 16:00:33.917 [Lua] Lobby data twitch_enabled = false 16:00:33.917 [Lua] Lobby data power_level = 835 16:00:33.917 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:00:33.917 [Lua] Lobby data difficulty_tweak = 0 16:00:33.917 [Lua] Lobby data host = 1100001054b34f1 16:00:33.917 [Lua] Lobby data time_of_search = 1605974433 16:00:33.917 [Lua] Lobby data game_mode = 2 16:00:33.917 [Lua] Lobby data is_private = false 16:00:33.917 [Lua] Lobby data match_started = true 16:00:33.917 [Lua] Lobby data mechanism = adventure 16:00:33.917 [Lua] Lobby data level_key = inn_level 16:00:33.917 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.917 [Lua] Lobby data selected_level_key = bell 16:00:33.917 [Lua] Lobby data difficulty = hardest 16:00:33.917 [Lua] Lobby data quick_game = false 16:00:33.917 [Lua] Lobby data weave_name = false 16:00:33.917 [Lua] Lobby data matchmaking = true 16:00:33.917 [Lua] Lobby data player_slot_4 = 0:0 16:00:33.917 [Lua] Lobby data num_players = 1 16:00:33.917 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.917 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.918 [Lua] Lobby data country_code = IT 16:00:33.918 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:00:33.918 [Lua] Lobby data eac_authorized = true 16:00:33.918 [Lua] Set lobby end. 16:00:33.918 [Lua] Set lobby begin: 16:00:33.918 [Lua] Lobby data twitch_enabled = false 16:00:33.918 [Lua] Lobby data power_level = 835 16:00:33.918 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:00:33.918 [Lua] Lobby data difficulty_tweak = 0 16:00:33.918 [Lua] Lobby data host = 1100001054b34f1 16:00:33.918 [Lua] Lobby data time_of_search = 1605974433 16:00:33.918 [Lua] Lobby data game_mode = 2 16:00:33.918 [Lua] Lobby data is_private = false 16:00:33.918 [Lua] Lobby data match_started = true 16:00:33.918 [Lua] Lobby data mechanism = adventure 16:00:33.918 [Lua] Lobby data level_key = inn_level 16:00:33.918 [Lua] Lobby data player_slot_1 = 0:0 16:00:33.918 [Lua] Lobby data selected_level_key = bell 16:00:33.918 [Lua] Lobby data difficulty = hardest 16:00:33.918 [Lua] Lobby data quick_game = false 16:00:33.918 [Lua] Lobby data weave_name = false 16:00:33.918 [Lua] Lobby data matchmaking = true 16:00:33.918 [Lua] Lobby data player_slot_4 = 0:0 16:00:33.918 [Lua] Lobby data num_players = 1 16:00:33.918 [Lua] Lobby data player_slot_5 = 0:0 16:00:33.918 [Lua] Lobby data player_slot_2 = 0:0 16:00:33.918 [Lua] Lobby data country_code = IT 16:00:33.918 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:00:33.918 [Lua] Lobby data eac_authorized = true 16:00:33.918 [Lua] Set lobby end. 16:00:33.919 [Lua] [ChatManager][1]System: Starting hosted game... 16:00:33.930 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:00:33.930 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:00:39.253 [Lua] [IngameUI] menu view on_enter hero_view 16:00:39.262 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 16:00:39.262 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:00:39.278 [Lua] completed 16:00:39.278 [Lua] completed 16:00:39.278 [Lua] completed 16:00:41.497 [Lua] [IngameUI] menu view on_exit hero_view 16:00:41.503 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 16:00:41.503 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:00:42.276 [Lua] [IngameUI] menu view on_enter hero_view 16:00:42.283 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 16:00:42.283 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:00:42.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:00:42.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:00:42.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:00:42.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:00:42.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:00:42.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:00:42.724 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:00:42.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.756 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:42.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:00:42.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.852 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:42.858 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:00:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:00:42.858 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:00:42.864 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:00:42.864 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:00:42.887 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot, async-read, 16:00:43.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t3 16:00:43.415 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t3 16:00:43.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 50 16:00:43.435 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 50 32 16:00:43.661 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 16:00:43.661 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 50 16:00:44.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 50 16:00:44.504 [Save] Saving `save_data` 16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, LootItemUnitPreviewer1, async-read, 16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, LootItemUnitPreviewer2, async-read, 16:00:44.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, LootItemUnitPreviewer2, async-read, 16:00:44.517 [Save] Save done 16:00:44.517 [Save] Saving `save_data` 16:00:44.533 [Save] Save done 16:00:44.533 [Save] Saving `save_data` 16:00:44.548 [Save] Save done 16:00:45.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 16:00:45.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 16:00:45.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 16:00:46.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 16:00:46.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 16:00:46.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:00:47.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:00:47.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 16:00:48.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, LootItemUnitPreviewer1 16:00:48.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, LootItemUnitPreviewer2 16:00:48.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, LootItemUnitPreviewer2 16:00:48.139 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t3, HeroViewStateLoot 16:00:49.234 [Lua] [IngameUI] menu view on_exit hero_view 16:00:49.240 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 16:00:49.240 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:00:49.903 [Lua] [IngameUI] menu view on_enter hero_view 16:00:49.911 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bf12360 16:00:49.911 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:00:49.929 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:00:49.930 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:00:49.931 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:00:49.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:00:49.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:00:50.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:00:50.343 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:00:50.378 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.378 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:00:50.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:00:50.505 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:00:50.505 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:00:50.505 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:00:50.507 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:00:50.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:00:50.514 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:00:52.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 51 16:00:52.693 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 51 33 16:00:54.812 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 16:00:54.812 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 51 16:00:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 51 16:00:57.089 [Save] Saving `save_data` 16:00:57.102 [Save] Save done 16:00:57.102 [Save] Saving `save_data` 16:00:57.117 [Save] Save done 16:00:57.117 [Save] Saving `save_data` 16:00:57.131 [Save] Save done 16:00:57.131 [Save] Saving `save_data` 16:00:57.147 [Save] Save done 16:00:58.408 [Lua] [IngameUI] menu view on_exit hero_view 16:00:58.413 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bf12360 16:00:58.413 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:00:58.413 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:00:58.413 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:01:12.504 [Lua] PlayFabMirrorBase:_commit_internal 29 16:01:12.504 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:01:12.510 [Lua] generate_backend_stats 1100001054b34f1:1 16:01:12.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 52 16:01:12.533 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:01:12.548 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 52 34 16:01:12.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 16:01:12.778 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 52 16:01:13.227 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 52 16:01:13.236 [Lua] commit result success 29 16:01:58.299 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:01:58.300 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:01:58.300 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 0 16:01:58.300 [Lua] [LevelTransitionHandler] set_next_level( bell, 0 ) 16:01:58.300 [Lua] Set lobby begin: 16:01:58.300 [Lua] Lobby data twitch_enabled = false 16:01:58.300 [Lua] Lobby data power_level = 835 16:01:58.300 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:01:58.300 [Lua] Lobby data difficulty_tweak = 0 16:01:58.300 [Lua] Lobby data host = 1100001054b34f1 16:01:58.300 [Lua] Lobby data time_of_search = 1605974433 16:01:58.300 [Lua] Lobby data game_mode = 2 16:01:58.300 [Lua] Lobby data is_private = false 16:01:58.300 [Lua] Lobby data match_started = true 16:01:58.300 [Lua] Lobby data mechanism = adventure 16:01:58.300 [Lua] Lobby data level_key = inn_level 16:01:58.300 [Lua] Lobby data player_slot_1 = 0:0 16:01:58.300 [Lua] Lobby data selected_level_key = bell 16:01:58.300 [Lua] Lobby data difficulty = hardest 16:01:58.300 [Lua] Lobby data quick_game = false 16:01:58.300 [Lua] Lobby data weave_name = false 16:01:58.300 [Lua] Lobby data matchmaking = true 16:01:58.300 [Lua] Lobby data player_slot_4 = 0:0 16:01:58.300 [Lua] Lobby data num_players = 1 16:01:58.300 [Lua] Lobby data player_slot_5 = 0:0 16:01:58.301 [Lua] Lobby data player_slot_2 = 0:0 16:01:58.301 [Lua] Lobby data country_code = IT 16:01:58.301 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:01:58.301 [Lua] Lobby data eac_authorized = true 16:01:58.301 [Lua] Set lobby end. 16:01:58.303 [Lua] Set lobby begin: 16:01:58.303 [Lua] Lobby data twitch_enabled = false 16:01:58.304 [Lua] Lobby data power_level = 835 16:01:58.304 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:01:58.304 [Lua] Lobby data difficulty_tweak = 0 16:01:58.304 [Lua] Lobby data host = 1100001054b34f1 16:01:58.304 [Lua] Lobby data time_of_search = 1605974433 16:01:58.304 [Lua] Lobby data game_mode = 2 16:01:58.304 [Lua] Lobby data is_private = false 16:01:58.304 [Lua] Lobby data match_started = true 16:01:58.304 [Lua] Lobby data mechanism = adventure 16:01:58.304 [Lua] Lobby data level_key = inn_level 16:01:58.304 [Lua] Lobby data player_slot_1 = 0:0 16:01:58.304 [Lua] Lobby data selected_level_key = bell 16:01:58.304 [Lua] Lobby data difficulty = hardest 16:01:58.304 [Lua] Lobby data quick_game = false 16:01:58.304 [Lua] Lobby data weave_name = false 16:01:58.304 [Lua] Lobby data matchmaking = true 16:01:58.304 [Lua] Lobby data player_slot_4 = 0:0 16:01:58.304 [Lua] Lobby data num_players = 1 16:01:58.304 [Lua] Lobby data player_slot_5 = 0:0 16:01:58.304 [Lua] Lobby data player_slot_2 = 0:0 16:01:58.304 [Lua] Lobby data country_code = IT 16:01:58.304 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:01:58.304 [Lua] Lobby data eac_authorized = true 16:01:58.304 [Lua] Set lobby end. 16:01:58.304 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InGame 16:01:58.304 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InPostGame 16:01:58.304 [Lua] Complete level triggered. 16:01:58.307 [Save] Saving `save_data` 16:01:58.307 [Lua] gm_event_end_conditions_met false false 16:01:58.307 [Lua] PlayFabMirrorBase:_commit_internal nil 16:01:58.307 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:01:58.312 [Lua] generate_backend_stats 1100001054b34f1:1 16:01:58.319 [Save] Save done 16:01:58.319 [Save] Saving `save_data` 16:01:58.333 [Save] Save done 16:01:58.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53 16:01:58.336 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:01:58.337 [Save] Saving `save_data` 16:01:58.337 [Lua] TRANSITION nil nil bell 16:01:58.337 [Lua] Transition type "bell", is server: true 16:01:58.337 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:01:58.337 [Lua] [GameNetworkManager] Leaving game... 16:01:58.337 [Lua] [GameNetworkManager] Shutting down game session host. 16:01:58.337 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:01:58.337 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:01:58.337 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=291.09 16:01:58.348 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:01:58.348 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 35 16:01:58.350 [Save] Save done 16:01:58.563 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 16:01:58.563 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53 16:01:59.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53 16:01:59.027 [Lua] commit result success 30 16:01:59.762 [Lua] Set lobby begin: 16:01:59.762 [Lua] Lobby data twitch_enabled = false 16:01:59.762 [Lua] Lobby data power_level = 0 16:01:59.762 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:01:59.762 [Lua] Lobby data difficulty_tweak = 0 16:01:59.762 [Lua] Lobby data host = 1100001054b34f1 16:01:59.762 [Lua] Lobby data time_of_search = 1605974433 16:01:59.762 [Lua] Lobby data game_mode = 2 16:01:59.762 [Lua] Lobby data is_private = false 16:01:59.762 [Lua] Lobby data match_started = true 16:01:59.762 [Lua] Lobby data mechanism = adventure 16:01:59.762 [Lua] Lobby data level_key = inn_level 16:01:59.762 [Lua] Lobby data player_slot_1 = 0:0 16:01:59.762 [Lua] Lobby data selected_level_key = bell 16:01:59.762 [Lua] Lobby data difficulty = hardest 16:01:59.762 [Lua] Lobby data quick_game = false 16:01:59.762 [Lua] Lobby data weave_name = false 16:01:59.762 [Lua] Lobby data matchmaking = true 16:01:59.762 [Lua] Lobby data player_slot_4 = 0:0 16:01:59.762 [Lua] Lobby data num_players = 1 16:01:59.762 [Lua] Lobby data player_slot_5 = 0:0 16:01:59.762 [Lua] Lobby data player_slot_2 = 0:0 16:01:59.762 [Lua] Lobby data country_code = IT 16:01:59.762 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:01:59.762 [Lua] Lobby data eac_authorized = true 16:01:59.762 [Lua] Set lobby end. 16:02:00.402 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:02:00.402 [Lua] [Managers] Calling function on all managers: 16:02:00.403 [Lua] Clearing all global lookup lists 16:02:00.403 [Lua] [IngamePlayerListUI] - Destroy 16:02:00.403 [Lua] [GamePadEquipmentUI] - Destroy 16:02:00.403 [Lua] [EquipmentUI] - Destroy 16:02:00.403 [Lua] [GamePadAbilityUI] - Destroy 16:02:00.403 [Lua] [AbilityUI] - Destroy 16:02:00.404 [Lua] [IngameUI] destroy 16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_2 16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 16:02:00.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 16:02:00.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_bugmans_painting_wood_base_1 16:02:00.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_3 16:02:00.473 [Lua] [Managers] Destroying manager group: 16:02:00.478 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:02:00.581 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:02:00.581 [Lua] [PeerSM] 1100001054b34f1 :: on_exit InPostGame 16:02:00.581 [Lua] [PeerSM] 1100001054b34f1 :: on_enter Loading 16:02:00.581 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054b34f1 bell 0 16:02:00.581 warning: [Lua] Following data will be uploaded to Crashify: <> 16:02:00.581 warning: [Lua] "[[PeerStates.Loading]] level_key: bell", Num ocurrencies: 4, User: 1100001054b34f1 "WhereIsBaoDur" <> 16:02:00.582 [Lua] <> <>[PeerStates.Loading]<> <>level_key: bell<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: bell" [2] self = table: 00000000003BE4C0; previous_state = InPostGame; party = table: 0000000001BC2B70; mechanism_manager = table: 0000000001BD2A30; network_transmit = table: 0000000000A8BBA0; peer_id = "1100001054b34f1"; level_key = "bell"; environment_variation_id = 0; level_seed = 913235; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011327ED0 [3] _ = table: 00000000003BE4C0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000000A9B2F0; peer_state_machines = table: 0000000000A9B360; peer_id = "1100001054b34f1"; peer_state_machine = table: 000000000039CE80; current_state = InPostGame [5] self = table: 000000000B79D330; application_shutdown = nil; unit_spawner = table: 000000000CAD0D30; world = [World]; unit_storage = table: 000000000B594690; units = table: 000000000F02AAA0; matchmaking_loading_context = nil [6] self = table: 00000000024D4620; new_state = table: 0000000002A73480; params = table: 00000000024D41A0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024D4620; new_state = table: 0000000002A73480; notify = true; old_state = table: 000000000B79D330 [8] self = table: 00000000024D4620; dt = 0.012836969457566738; t = 2999.7330813006847; new_state = table: 0000000002A73480 [9] self = table: 0000000000097080; real_world_dt = 0.012836969457566738; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012836969457566738; t = 2999.7330813006847 [10] dt = 0.012836969457566738 [2] server = table: 0000000000A9B2F0; wanted_career_index = 4; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9780592005699873; peer_id = "1100001054b34f1"; [4] server_peer_id = "1100001054b34f1"; kicked_peers_disconnect_timer = table: 0000000000A9B390; game_session = [GameSession]; game_network_manager = table: 000000000DB13D30; my_peer_id = "1100001054b34f1"; peers_added_to_gamesession = table: 0000000000A9A5E0; _joined_peers = table: 0000000000A970E0; voip = table: 000000001049EB80; environment_variation_id = 0; level_transition_handler = table: 000000000356D750; _connections = table: 0000000000A99A30; lobby_host = table: 0000000001286800; level_key = "bell"; slot_allocator = table: 000000000175B050; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A961B0; wanted_career_index = 4; _reserved_slots = table: 0000000000A8CF00; wanted_profile_index = 5; _connected_peers = table: 0000000000A96180; player_manager = table: 0000000001BC1C00; _profile_requester = table: 000000000167E700; network_transmit = table: 0000000000A8BBA0; peers_completed_game_object_sync = table: 0000000000A9A680; peer_state_machines = table: 0000000000A9B360; network_event_delegate = table: 000000000CA87050; [5] world_name = "level_world"; entity_system_bag = table: 000000000C2AFE90; network_server = table: 0000000000A9B2F0; entity_system = table: 00000000006C8460; parent = table: 0000000000097080; _new_state = table: 0000000002A73480; _level_flow_events = table: 000000000CAC0190; statistics_db = table: 0000000002381FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 289.30129618458449; input_manager = table: 000000000FB82E10; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001A51270; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA87050; world = [World]; dt = 0.012836969457566738; peer_id = "1100001054b34f1"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 291.08835112582892; _lobby_host = table: 0000000001286800; level_transition_handler = table: 000000000356D750; dice_keeper = table: 000000000CAD0B80; _quit_game = false; [6] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330; [7] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000B79D330; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000A8DCE30; <> <> 16:02:00.582 [Lua] [Matchmaking] unregister rpcs 16:02:00.582 [Lua] ############### UNLOADING PACKAGES ############### 16:02:00.582 [Lua] [Managers] Calling function on all managers: 16:02:00.582 [Lua] [Managers] Destroying manager group: 16:02:00.582 [Lua] [Gamestate] Enter state StateLoading 16:02:00.584 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:02:00.584 [Lua] [Matchmaking] register rpcs 16:02:00.584 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:02:00.584 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:02:00.584 [Lua] registering RPCs 16:02:00.584 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:02:00.585 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:02:00.585 [Lua] Set lobby begin: 16:02:00.585 [Lua] Lobby data twitch_enabled = false 16:02:00.585 [Lua] Lobby data power_level = 0 16:02:00.585 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:00.585 [Lua] Lobby data difficulty_tweak = 0 16:02:00.585 [Lua] Lobby data host = 1100001054b34f1 16:02:00.585 [Lua] Lobby data time_of_search = 1605974433 16:02:00.585 [Lua] Lobby data game_mode = 2 16:02:00.585 [Lua] Lobby data is_private = false 16:02:00.585 [Lua] Lobby data match_started = true 16:02:00.585 [Lua] Lobby data mechanism = adventure 16:02:00.585 [Lua] Lobby data level_key = bell 16:02:00.585 [Lua] Lobby data player_slot_1 = 0:0 16:02:00.585 [Lua] Lobby data selected_level_key = bell 16:02:00.585 [Lua] Lobby data difficulty = hardest 16:02:00.585 [Lua] Lobby data quick_game = false 16:02:00.585 [Lua] Lobby data weave_name = false 16:02:00.585 [Lua] Lobby data matchmaking = true 16:02:00.585 [Lua] Lobby data player_slot_4 = 0:0 16:02:00.585 [Lua] Lobby data num_players = 1 16:02:00.585 [Lua] Lobby data player_slot_5 = 0:0 16:02:00.585 [Lua] Lobby data player_slot_2 = 0:0 16:02:00.585 [Lua] Lobby data country_code = IT 16:02:00.585 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:00.585 [Lua] Lobby data eac_authorized = true 16:02:00.585 [Lua] Set lobby end. 16:02:00.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:02:00.591 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 16:02:00.591 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] self.picked_environment_id=[0] 16:02:00.591 [Lua] [LevelTransitionHandler] load_level bell 0 16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:02:00.705 [Umbra] Unload tome 16:02:00.705 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:02:00.705 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, LevelTransitionHandler, async-read, 16:02:00.705 [Lua] [LevelTransitionHandler] Loading level: "bell" 16:02:00.705 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/bell" Meta package name: "resource_packages/levels/honduras/bell_meta" 16:02:00.705 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 16:02:00.706 [Lua] [StateLoading] got rpc_load_level 63 bell 16:02:00.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 16:02:00.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 16:02:00.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta 16:02:00.964 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 16:02:01.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta 16:02:01.048 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta 16:02:01.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 16:02:09.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 16:02:09.236 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 16:02:09.254 [Lua] [LevelTransitionHandler] Level load completed! 16:02:09.254 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 913235 - use_random_directors: true - overriden_conflict: nil 16:02:09.279 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:02:09.279 [Lua] checking dlc's against conflict directors 16:02:09.279 [Lua] number of factions to include 3 16:02:09.279 [Lua] number of factions added 3 16:02:09.279 [Lua] --- --- --- 16:02:09.279 [Lua] Starting... difficulty 'hardest' 16:02:09.279 [Lua] These are the starting conflict directors: 16:02:09.279 [Lua] chaos 16:02:09.279 [Lua] skaven 16:02:09.279 [Lua] default 16:02:09.279 [Lua] --- --- --- 16:02:09.279 [Lua] 16:02:09.279 [Lua] DONE! Found the following directors: 16:02:09.279 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer chaos_berzerker chaos_raider skaven_loot_rat 16:02:09.279 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, chaos_berzerker=true, chaos_raider=true, skaven_loot_rat=true, } 16:02:09.279 [Lua] load_startup_enemy_packages: -------------- 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_spawn 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_troll 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_rat_ogre 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_stormfiend 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] beastmen_minotaur 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_plague_sorcerer 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_corruptor_sorcerer 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_gutter_runner 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_pack_master 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_poison_wind_globadier 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_ratling_gunner 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_warpfire_thrower 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_vortex_sorcerer 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] beastmen_standard_bearer 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_vortex 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] critter_rat 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] critter_pig 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_storm_vermin 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_warrior 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_clan_rat_with_shield 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_clan_rat 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_storm_vermin_with_shield 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_slave 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_fanatic 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_marauder 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_marauder_with_shield 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_plague_monk 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_berzerker 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] chaos_raider 16:02:09.279 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:02:09.279 [Lua] skaven_loot_rat 16:02:09.283 [Lua] ### Sending rpc_level_loaded 16:02:09.283 [Lua] #### Has state machine: true, peer_id: 1100001054b34f1, level_id: 63 16:02:09.283 [Lua] Peer 1100001054b34f1 has loaded the level and all enemies are loaded 16:02:09.299 [Lua] [PeerSM] 1100001054b34f1 :: on_exit Loading 16:02:09.299 [Lua] [PeerSM] 1100001054b34f1 :: on_enter LoadingProfilePackages 16:02:09.316 [Lua] [PeerSM] 1100001054b34f1 :: on_exit LoadingProfilePackages 16:02:09.316 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForEnterGame 16:02:09.317 [Lua] ### Sending rpc_level_loaded 16:02:09.317 [Lua] #### Has state machine: false, peer_id: 1100001054b34f1, level_id: 63 16:02:09.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:02:09.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:02:09.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:02:09.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:02:09.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:02:09.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:02:10.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:02:10.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:02:10.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:02:11.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:02:11.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:02:11.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:02:12.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:02:12.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:02:12.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:02:12.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:02:12.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:02:12.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:02:13.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:02:13.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:02:13.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:02:13.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:02:13.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:02:13.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:02:13.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:02:13.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:02:13.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:02:14.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:02:14.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:02:14.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:02:14.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:02:14.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:02:14.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:02:15.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:02:15.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:02:15.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:02:15.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:02:15.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:02:15.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:02:16.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:02:16.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:02:16.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:02:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:02:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:02:17.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:02:17.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:02:17.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:02:17.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:02:17.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:02:17.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:02:17.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:02:17.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:02:17.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:02:17.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:02:18.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:02:18.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:02:18.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:02:18.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:02:18.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:02:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:02:19.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:02:19.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:02:19.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:02:19.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:02:19.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:02:19.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:02:20.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:02:20.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:02:20.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:02:20.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:02:20.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:02:20.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:02:21.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:02:21.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:02:21.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:02:21.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:02:21.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:02:21.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:02:22.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:02:22.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:02:22.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:02:22.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:02:22.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:02:22.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:02:23.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:02:23.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:02:23.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:02:23.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:02:23.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:02:23.310 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom 16:02:23.310 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:02:23.310 [Lua] Starting async level spawning of levels/honduras/bell/world 16:02:23.311 [Umbra] Init version: 3.4.15 :: 16 threads 16:02:23.721 [Lua] Async level spawning done 16:02:23.721 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:02:24.703 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:02:24.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:02:24.704 [Lua] [Matchmaking] unregister rpcs 16:02:24.704 [Lua] Set lobby begin: 16:02:24.704 [Lua] Lobby data twitch_enabled = false 16:02:24.704 [Lua] Lobby data power_level = 0 16:02:24.704 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:24.704 [Lua] Lobby data difficulty_tweak = 0 16:02:24.704 [Lua] Lobby data host = 1100001054b34f1 16:02:24.704 [Lua] Lobby data time_of_search = 1605974433 16:02:24.704 [Lua] Lobby data game_mode = 2 16:02:24.704 [Lua] Lobby data is_private = false 16:02:24.704 [Lua] Lobby data match_started = true 16:02:24.704 [Lua] Lobby data mechanism = adventure 16:02:24.704 [Lua] Lobby data level_key = bell 16:02:24.704 [Lua] Lobby data player_slot_1 = 0:0 16:02:24.704 [Lua] Lobby data selected_level_key = bell 16:02:24.704 [Lua] Lobby data difficulty = hardest 16:02:24.704 [Lua] Lobby data quick_game = false 16:02:24.704 [Lua] Lobby data weave_name = false 16:02:24.704 [Lua] Lobby data matchmaking = true 16:02:24.704 [Lua] Lobby data player_slot_4 = 0:0 16:02:24.704 [Lua] Lobby data num_players = 1 16:02:24.704 [Lua] Lobby data player_slot_5 = 0:0 16:02:24.704 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.704 [Lua] Lobby data country_code = IT 16:02:24.704 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:24.704 [Lua] Lobby data eac_authorized = true 16:02:24.704 [Lua] Set lobby end. 16:02:24.704 [Lua] [Managers] Destroying manager group: 16:02:24.705 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 16:02:24.705 [Lua] [Gamestate] Enter StateIngame HOST 16:02:24.705 [Lua] [Managers] Calling function on all managers: 16:02:24.705 [Lua] <>level = bell<> 16:02:24.705 [Lua] Set lobby begin: 16:02:24.705 [Lua] Lobby data twitch_enabled = false 16:02:24.706 [Lua] Lobby data power_level = 0 16:02:24.706 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:24.706 [Lua] Lobby data difficulty_tweak = 0 16:02:24.706 [Lua] Lobby data host = 1100001054b34f1 16:02:24.706 [Lua] Lobby data time_of_search = 1605974433 16:02:24.706 [Lua] Lobby data game_mode = 2 16:02:24.706 [Lua] Lobby data is_private = false 16:02:24.706 [Lua] Lobby data match_started = true 16:02:24.706 [Lua] Lobby data mechanism = adventure 16:02:24.706 [Lua] Lobby data level_key = bell 16:02:24.706 [Lua] Lobby data player_slot_1 = 0:0 16:02:24.706 [Lua] Lobby data selected_level_key = bell 16:02:24.706 [Lua] Lobby data difficulty = hardest 16:02:24.706 [Lua] Lobby data quick_game = false 16:02:24.706 [Lua] Lobby data weave_name = false 16:02:24.706 [Lua] Lobby data matchmaking = true 16:02:24.706 [Lua] Lobby data player_slot_4 = 0:0 16:02:24.706 [Lua] Lobby data num_players = 1 16:02:24.706 [Lua] Lobby data player_slot_5 = 0:0 16:02:24.706 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.706 [Lua] Lobby data country_code = IT 16:02:24.706 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:24.706 [Lua] Lobby data eac_authorized = true 16:02:24.706 [Lua] Set lobby end. 16:02:24.706 [Lua] [StateIngame] Server ingame 16:02:24.710 [Lua] Set lobby begin: 16:02:24.710 [Lua] Lobby data twitch_enabled = false 16:02:24.710 [Lua] Lobby data power_level = 0 16:02:24.710 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:24.710 [Lua] Lobby data difficulty_tweak = 0 16:02:24.710 [Lua] Lobby data host = 1100001054b34f1 16:02:24.710 [Lua] Lobby data time_of_search = 1605974433 16:02:24.710 [Lua] Lobby data game_mode = 2 16:02:24.710 [Lua] Lobby data is_private = false 16:02:24.710 [Lua] Lobby data match_started = true 16:02:24.710 [Lua] Lobby data mechanism = adventure 16:02:24.710 [Lua] Lobby data level_key = bell 16:02:24.710 [Lua] Lobby data player_slot_1 = 0:0 16:02:24.710 [Lua] Lobby data selected_level_key = bell 16:02:24.710 [Lua] Lobby data difficulty = hardest 16:02:24.710 [Lua] Lobby data quick_game = false 16:02:24.710 [Lua] Lobby data weave_name = false 16:02:24.710 [Lua] Lobby data matchmaking = true 16:02:24.710 [Lua] Lobby data player_slot_4 = 0:0 16:02:24.710 [Lua] Lobby data num_players = 1 16:02:24.710 [Lua] Lobby data player_slot_5 = 0:0 16:02:24.710 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.710 [Lua] Lobby data country_code = IT 16:02:24.711 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:24.711 [Lua] Lobby data eac_authorized = true 16:02:24.711 [Lua] Set lobby end. 16:02:24.711 [Lua] [Matchmaking] register rpcs 16:02:24.711 [Lua] GameNetworkManager:init... creating game session 16:02:24.711 [Lua] Host GameSession.make_game_session_host with session: 16:02:24.711 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:02:24.711 [Lua] [GameNetworkManager] My own peer_id = 1100001054b34f1 16:02:24.711 [Lua] [GameNetworkManager] self.is_server = true 16:02:24.711 [Network] Setting artificial MTU limit to 65536 16:02:24.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 54 16:02:24.711 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 16:02:24.723 [Lua] Switching ConflictSettings: to: default 16:02:24.723 [Lua] pacing=default 16:02:24.723 [Lua] roaming=nil 16:02:24.723 [Lua] specials=default 16:02:24.723 [Lua] debug_color=maroon 16:02:24.723 [Lua] contained_breeds=nil 16:02:24.723 [Lua] pack_spawning=default 16:02:24.723 [Lua] disabled=false 16:02:24.723 [Lua] factions=nil 16:02:24.723 [Lua] boss=default 16:02:24.723 [Lua] horde=default 16:02:24.723 [Lua] name=default 16:02:24.723 [Lua] intensity=default 16:02:24.723 [Lua] --- 16:02:24.723 [Lua] [LevelAnalysis] set_random_seed( 913235) 16:02:24.730 [Lua] [AIInterestPointSystem] Level Seed: 913235 16:02:24.730 [Lua] 16:02:24.730 [Lua] [entity_system_bag] = table 16:02:24.730 [Lua] [entity_system_bag] = metatable 16:02:24.730 [Lua] [startup_data] = table 16:02:24.730 [Lua] [entity_manager] = table 16:02:24.730 [Lua] [entity_manager] = metatable 16:02:24.730 [Lua] [unit_spawner] = table 16:02:24.730 [Lua] [unit_spawner] = metatable 16:02:24.730 [Lua] [unit_storage] = table 16:02:24.730 [Lua] [unit_storage] = metatable 16:02:24.730 [Lua] [dice_keeper] = table 16:02:24.730 [Lua] [dice_keeper] = metatable 16:02:24.730 [Lua] [is_server] = true (boolean) 16:02:24.730 [Lua] [world] = [World] 16:02:24.730 [Lua] [system_api] = table 16:02:24.730 [Lua] [entity_system] = table 16:02:24.730 [Lua] [entity_system] = metatable 16:02:24.730 [Lua] [network_lobby] = table 16:02:24.730 [Lua] [network_lobby] = metatable 16:02:24.730 [Lua] [profile_synchronizer] = table 16:02:24.730 [Lua] [profile_synchronizer] = metatable 16:02:24.730 [Lua] [level_transition_handler] = table 16:02:24.730 [Lua] [level_transition_handler] = metatable 16:02:24.730 [Lua] [num_local_human_players] = 1 (number) 16:02:24.730 [Lua] [statistics_db] = table 16:02:24.730 [Lua] [statistics_db] = metatable 16:02:24.730 [Lua] [network_server] = table 16:02:24.730 [Lua] [network_server] = metatable 16:02:24.731 [Lua] [input_manager] = table 16:02:24.731 [Lua] [input_manager] = metatable 16:02:24.731 [Lua] [network_clock] = table 16:02:24.731 [Lua] [network_clock] = metatable 16:02:24.731 [Lua] [network_transmit] = table 16:02:24.731 [Lua] [network_transmit] = metatable 16:02:24.731 [Lua] [free_flight_manager] = table 16:02:24.731 [Lua] [free_flight_manager] = metatable 16:02:24.731 [Lua] [network_manager] = table 16:02:24.731 [Lua] [network_manager] = metatable 16:02:24.731 [Lua] [network_event_delegate] = table 16:02:24.731 [Lua] [network_event_delegate] = metatable 16:02:24.731 [Lua] 16:02:24.731 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:02:24.731 [Lua] ignoring extension VersusInteractObjectiveExtension 16:02:24.731 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:02:24.731 [Lua] ignoring extension VersusSocketObjectiveExtension 16:02:24.731 [Lua] ignoring extension VersusTargetObjectiveExtension 16:02:24.731 [Lua] ignoring extension VersusMissionObjectiveExtension 16:02:24.733 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:02:24.752 [Lua] [AchievementManager] Achievements using the steam platform 16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event 16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event 16:02:24.831 [Lua] respawn_unit_spawned with group id: bell_end_event 16:02:24.833 [Lua] [StateIngame] Level seed: 913235 16:02:24.858 [Lua] [LevelAnalysis] set_random_seed( 913235) 16:02:24.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:02:24.862 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:02:24.863 [Lua] [IngameUI] init 16:02:24.877 [SteamVoipClient] select_out(1100001054b34f1, off) 16:02:24.881 [Lua] cb_razer_chroma_setup 16:02:24.911 [Lua] completed 16:02:24.912 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:02:24.913 [Lua] Set lobby begin: 16:02:24.913 [Lua] Lobby data twitch_enabled = false 16:02:24.913 [Lua] Lobby data power_level = 835 16:02:24.913 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:24.913 [Lua] Lobby data difficulty_tweak = 0 16:02:24.913 [Lua] Lobby data host = 1100001054b34f1 16:02:24.913 [Lua] Lobby data time_of_search = 1605974433 16:02:24.913 [Lua] Lobby data game_mode = 2 16:02:24.913 [Lua] Lobby data is_private = false 16:02:24.913 [Lua] Lobby data match_started = true 16:02:24.913 [Lua] Lobby data mechanism = adventure 16:02:24.913 [Lua] Lobby data level_key = bell 16:02:24.913 [Lua] Lobby data player_slot_1 = 0:0 16:02:24.913 [Lua] Lobby data selected_level_key = bell 16:02:24.914 [Lua] Lobby data difficulty = hardest 16:02:24.914 [Lua] Lobby data quick_game = false 16:02:24.914 [Lua] Lobby data weave_name = false 16:02:24.914 [Lua] Lobby data matchmaking = true 16:02:24.914 [Lua] Lobby data player_slot_4 = 0:0 16:02:24.914 [Lua] Lobby data num_players = 1 16:02:24.914 [Lua] Lobby data player_slot_5 = 0:0 16:02:24.914 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.914 [Lua] Lobby data country_code = IT 16:02:24.914 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:24.914 [Lua] Lobby data eac_authorized = true 16:02:24.914 [Lua] Set lobby end. 16:02:24.915 [Lua] CurrentConflictSettings default 16:02:24.915 [Lua] [ConflictDirector] conflict_director is ai_ready 16:02:24.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:02:24.916 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:02:24.920 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:02:24.920 [Lua] Forming navigation groups in one frame 16:02:24.920 [Lua] Forming navigation groups 16:02:24.937 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 16:02:25.158 [Lua] NavigationGroupManager -> calulation time B: 0.22100000000000364 16:02:25.158 [Lua] number of nav groups: 219 16:02:25.161 [Lua] number of refined nav groups : 163 16:02:25.166 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 16:02:25.166 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.413167482614515 Normalized coefficient: 1.0927507793826716 16:02:25.170 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.690748418495062 Normalized coefficient: 1.4732364268110911 16:02:25.174 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.762080033123496 Normalized coefficient: 1.4634717407345688 16:02:25.178 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2 16:02:25.181 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:02:25.181 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:02:25.183 [Lua] [LevelAnalysis] Generating boss paths for level: bell 16:02:25.183 [Lua] [LevelAnalysis] This level has a total main-path length of 1126.319 meters. 16:02:25.183 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:02:25.183 [Lua] [LevelAnalysis] 16:02:25.183 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:02:25.183 [Lua] [LevelAnalysis] 16:02:25.183 [Lua] [LevelAnalysis] Terror events added: 16:02:25.183 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:02:25.183 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:02:25.183 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:02:25.183 [Lua] ----> using boss gizmo! 16:02:25.183 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -302.7 start-travel-dist: 312.7, end-travel-dist: 344.3 spawn_distance 0.0 16:02:25.183 [Lua] Adding main path event: Vector3Box(-66, -204, -34.272) boss_event_chaos_spawn 45 table: 00000000088A44F0 16:02:25.183 [Lua] NORMAL PATROL MAIN PATH 423.11685180664063 16:02:25.183 [Lua] [waypoints] = table 16:02:25.183 [Lua] [astar_points] = table 16:02:25.183 [Lua] [travel_dist] = 423.1168501265347 (number) 16:02:25.183 [Lua] [one_directional] = false (boolean) 16:02:25.183 [Lua] [id] = boss_7 (string) 16:02:25.183 [Lua] ----> using boss spline path! 16:02:25.183 [Lua] Adding main path event: Vector3Box(27, -196, -26.453) boss_event_skaven_spline_patrol 45 table: 00000000088A4970 16:02:25.183 [Lua] ----> using boss gizmo! 16:02:25.183 [Lua] [LevelAnalysis] section: 3, start-index: 8, end-index: 11, forbidden-dist: -224.3 start-travel-dist: 657.5, end-travel-dist: 685.0 spawn_distance 423.1 16:02:25.183 [Lua] Adding main path event: Vector3Box(33.7352, -343.724, -12.443) boss_event_chaos_spawn 45 table: 00000000088A4ED0 16:02:25.183 [Lua] [LevelAnalysis] num_event_places_f: 0.71754588508605954 , num_event_places: 0 , trailing_event_fraction: 0.71754588508605954 , num_events: 0 16:02:25.183 [Lua] [LevelAnalysis] Level path distance: 1126.3188276290894 16:02:25.183 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:02:25.187 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:02:25.191 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:02:25.192 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:02:25.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:02:25.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 16:02:25.193 [Lua] [Managers] Calling function on all managers: 16:02:25.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:02:25.214 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForEnterGame 16:02:25.214 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForGameObjectSync 16:02:25.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 54 16:02:25.217 [Lua] player (1100001054b34f1,2) was put into party 1 16:02:25.229 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 16:02:25.229 [Lua] Assigning peer(1100001054b34f1:2) to profile(5) career(4) 16:02:25.229 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(2) profile_index(5) career_index(4) 16:02:25.229 [Lua] Set lobby begin: 16:02:25.229 [Lua] Lobby data twitch_enabled = false 16:02:25.230 [Lua] Lobby data power_level = 835 16:02:25.230 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:25.230 [Lua] Lobby data difficulty_tweak = 0 16:02:25.230 [Lua] Lobby data host = 1100001054b34f1 16:02:25.230 [Lua] Lobby data time_of_search = 1605974433 16:02:25.230 [Lua] Lobby data game_mode = 2 16:02:25.230 [Lua] Lobby data is_private = false 16:02:25.230 [Lua] Lobby data match_started = true 16:02:25.230 [Lua] Lobby data mechanism = adventure 16:02:25.230 [Lua] Lobby data level_key = bell 16:02:25.230 [Lua] Lobby data player_slot_1 = 0:0 16:02:25.230 [Lua] Lobby data selected_level_key = bell 16:02:25.230 [Lua] Lobby data difficulty = hardest 16:02:25.230 [Lua] Lobby data quick_game = false 16:02:25.230 [Lua] Lobby data weave_name = false 16:02:25.230 [Lua] Lobby data matchmaking = true 16:02:25.230 [Lua] Lobby data player_slot_4 = 0:0 16:02:25.230 [Lua] Lobby data num_players = 1 16:02:25.230 [Lua] Lobby data player_slot_5 = 0:0 16:02:25.230 [Lua] Lobby data player_slot_2 = 0:0 16:02:25.230 [Lua] Lobby data country_code = IT 16:02:25.231 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:25.231 [Lua] Lobby data eac_authorized = true 16:02:25.231 [Lua] Set lobby end. 16:02:25.231 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 16:02:25.231 [Lua] 16:02:25.231 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 16:02:25.231 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.231 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 16:02:25.231 [Lua] [wwise/two_handed_swords] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 16:02:25.231 [Lua] 16:02:25.231 [Lua] 16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 16:02:25.231 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.231 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 16:02:25.231 [Lua] [wwise/two_handed_swords] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 16:02:25.231 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:02:25.231 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 16:02:25.231 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 16:02:25.231 [Lua] 16:02:25.231 [Lua] player (1100001054b34f1,3) was put into party 1 16:02:25.244 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 16:02:25.244 [Lua] Assigning peer(1100001054b34f1:3) to profile(2) career(3) 16:02:25.244 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(3) profile_index(2) career_index(3) 16:02:25.244 [Lua] Set lobby begin: 16:02:25.244 [Lua] Lobby data twitch_enabled = false 16:02:25.245 [Lua] Lobby data power_level = 835 16:02:25.245 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:25.245 [Lua] Lobby data difficulty_tweak = 0 16:02:25.245 [Lua] Lobby data host = 1100001054b34f1 16:02:25.245 [Lua] Lobby data time_of_search = 1605974433 16:02:25.245 [Lua] Lobby data game_mode = 2 16:02:25.245 [Lua] Lobby data is_private = false 16:02:25.245 [Lua] Lobby data match_started = true 16:02:25.245 [Lua] Lobby data mechanism = adventure 16:02:25.245 [Lua] Lobby data level_key = bell 16:02:25.245 [Lua] Lobby data player_slot_1 = 0:0 16:02:25.245 [Lua] Lobby data selected_level_key = bell 16:02:25.245 [Lua] Lobby data difficulty = hardest 16:02:25.245 [Lua] Lobby data quick_game = false 16:02:25.245 [Lua] Lobby data weave_name = false 16:02:25.245 [Lua] Lobby data matchmaking = true 16:02:25.245 [Lua] Lobby data player_slot_4 = 0:0 16:02:25.245 [Lua] Lobby data num_players = 1 16:02:25.245 [Lua] Lobby data player_slot_5 = 0:0 16:02:25.245 [Lua] Lobby data player_slot_2 = 0:0 16:02:25.245 [Lua] Lobby data country_code = IT 16:02:25.245 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:25.245 [Lua] Lobby data eac_authorized = true 16:02:25.245 [Lua] Set lobby end. 16:02:25.246 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 16:02:25.246 [Lua] 16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:02:25.246 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.246 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:02:25.246 [Lua] [wwise/staff] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:02:25.246 [Lua] 16:02:25.246 [Lua] 16:02:25.246 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:02:25.246 [Lua] [wwise/staff] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:02:25.246 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:02:25.246 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:02:25.246 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:02:25.246 [Lua] 16:02:25.246 [Lua] player (1100001054b34f1,4) was put into party 1 16:02:25.260 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 16:02:25.260 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1) 16:02:25.260 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1) 16:02:25.261 [Lua] Set lobby begin: 16:02:25.261 [Lua] Lobby data twitch_enabled = false 16:02:25.261 [Lua] Lobby data power_level = 835 16:02:25.261 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:25.261 [Lua] Lobby data difficulty_tweak = 0 16:02:25.261 [Lua] Lobby data host = 1100001054b34f1 16:02:25.261 [Lua] Lobby data time_of_search = 1605974433 16:02:25.261 [Lua] Lobby data game_mode = 2 16:02:25.261 [Lua] Lobby data is_private = false 16:02:25.261 [Lua] Lobby data match_started = true 16:02:25.261 [Lua] Lobby data mechanism = adventure 16:02:25.261 [Lua] Lobby data level_key = bell 16:02:25.261 [Lua] Lobby data player_slot_1 = 0:0 16:02:25.261 [Lua] Lobby data selected_level_key = bell 16:02:25.261 [Lua] Lobby data difficulty = hardest 16:02:25.261 [Lua] Lobby data quick_game = false 16:02:25.261 [Lua] Lobby data weave_name = false 16:02:25.261 [Lua] Lobby data matchmaking = true 16:02:25.261 [Lua] Lobby data player_slot_4 = 0:0 16:02:25.261 [Lua] Lobby data num_players = 1 16:02:25.262 [Lua] Lobby data player_slot_5 = 0:0 16:02:25.262 [Lua] Lobby data player_slot_2 = 0:0 16:02:25.262 [Lua] Lobby data country_code = IT 16:02:25.262 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:25.262 [Lua] Lobby data eac_authorized = true 16:02:25.262 [Lua] Set lobby end. 16:02:25.262 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 16:02:25.262 [Lua] 16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:02:25.262 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 16:02:25.262 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:02:25.262 [Lua] [wwise/handgun_rifle] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:02:25.262 [Lua] 16:02:25.262 [Lua] 16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:02:25.262 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.262 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 16:02:25.262 [Lua] [wwise/handgun_rifle] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 16:02:25.262 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:02:25.262 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:02:25.262 [Lua] 16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:15 my_peer_id:1100001054b34f1 16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:16 my_peer_id:1100001054b34f1 16:02:25.271 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:17 my_peer_id:1100001054b34f1 16:02:25.397 [Lua] [GameNetworkManager] destroying game object with go_id=60 16:02:25.397 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForGameObjectSync 16:02:25.397 [Lua] [PeerSM] 1100001054b34f1 :: on_enter WaitingForPlayers 16:02:25.398 [Lua] player (1100001054b34f1,4) was put into party 1 16:02:25.413 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 16:02:25.413 [Lua] Assigning peer(1100001054b34f1:4) to profile(1) career(1) 16:02:25.413 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054b34f1) local_player_id(4) profile_index(1) career_index(1) 16:02:25.413 [Lua] Set lobby begin: 16:02:25.413 [Lua] Lobby data twitch_enabled = false 16:02:25.413 [Lua] Lobby data power_level = 835 16:02:25.413 [Lua] Lobby data unique_server_name = WhereIsBaoDur 16:02:25.413 [Lua] Lobby data difficulty_tweak = 0 16:02:25.413 [Lua] Lobby data host = 1100001054b34f1 16:02:25.413 [Lua] Lobby data time_of_search = 1605974433 16:02:25.413 [Lua] Lobby data game_mode = 2 16:02:25.413 [Lua] Lobby data is_private = false 16:02:25.413 [Lua] Lobby data match_started = true 16:02:25.413 [Lua] Lobby data mechanism = adventure 16:02:25.413 [Lua] Lobby data level_key = bell 16:02:25.413 [Lua] Lobby data player_slot_1 = 0:0 16:02:25.413 [Lua] Lobby data selected_level_key = bell 16:02:25.413 [Lua] Lobby data difficulty = hardest 16:02:25.413 [Lua] Lobby data quick_game = false 16:02:25.413 [Lua] Lobby data weave_name = false 16:02:25.413 [Lua] Lobby data matchmaking = true 16:02:25.413 [Lua] Lobby data player_slot_4 = 0:0 16:02:25.413 [Lua] Lobby data num_players = 1 16:02:25.413 [Lua] Lobby data player_slot_5 = 0:0 16:02:25.413 [Lua] Lobby data player_slot_2 = 0:0 16:02:25.414 [Lua] Lobby data country_code = IT 16:02:25.414 [Lua] Lobby data player_slot_3 = 1100001054b34f1:1 16:02:25.414 [Lua] Lobby data eac_authorized = true 16:02:25.414 [Lua] Set lobby end. 16:02:25.414 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001054b34f1 | bw:0 | es:0 16:02:25.414 [Lua] 16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:02:25.414 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 16:02:25.414 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:02:25.414 [Lua] [wwise/handgun_rifle] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:02:25.414 [Lua] 16:02:25.414 [Lua] 16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p] = false (boolean) 16:02:25.414 [Lua] [wwise/one_handed_swords] = false (boolean) 16:02:25.414 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 16:02:25.414 [Lua] [wwise/handgun_rifle] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 16:02:25.414 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 16:02:25.414 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:02:25.414 [Lua] 16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:15 my_peer_id:1100001054b34f1 16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:16 my_peer_id:1100001054b34f1 16:02:25.419 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:17 my_peer_id:1100001054b34f1 16:02:25.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054b34f1 inventory_sync_id:18 my_peer_id:1100001054b34f1 16:02:25.428 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 16:02:25.428 [Lua] [PeerSM] 1100001054b34f1 :: on_exit WaitingForPlayers 16:02:25.428 [Lua] [PeerSM] 1100001054b34f1 :: on_enter InGame 16:02:25.447 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001054b34f1 inventory_sync_id:18 my_peer_id:1100001054b34f1 16:02:25.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 16:02:25.485 [Lua] test 16:02:25.489 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:25.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:02:25.490 [Lua] test 16:02:25.493 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:25.493 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:02:25.494 [Lua] test 16:02:25.496 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:25.497 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 16:02:25.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 54 16:02:25.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:25.506 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:25.506 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=69 16:02:25.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 16:02:25.829 [Lua] StateInGameRunning:_game_actually_starts() 16:02:25.830 [Lua] ################################################################################################################# 16:02:25.830 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:02:25.830 [Lua] ################################################################################################################# 16:02:25.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 16:02:25.830 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:02:25.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 16:02:26.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 16:02:26.073 [Lua] Commit load time data 16:02:26.545 [Window] Window => inactive 16:02:27.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:02:27.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:02:31.870 [Window] Window => active 16:02:31.872 [Window] Window => active 16:03:01.558 [Lua] Switching ConflictSettings: to: skaven 16:03:01.558 [Lua] pacing=default 16:03:01.558 [Lua] roaming=nil 16:03:01.558 [Lua] specials=skaven 16:03:01.558 [Lua] debug_color=orange 16:03:01.558 [Lua] contained_breeds=nil 16:03:01.558 [Lua] pack_spawning=skaven 16:03:01.558 [Lua] disabled=false 16:03:01.558 [Lua] factions=nil 16:03:01.558 [Lua] boss=skaven 16:03:01.558 [Lua] horde=default 16:03:01.558 [Lua] name=skaven 16:03:01.558 [Lua] intensity=default 16:03:01.558 [Lua] --- 16:03:01.584 [Lua] Players are leaving the safe zone 16:03:41.327 [Lua] fence jumping 16:03:41.948 [Lua] ready to jump failed 16:03:48.881 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:03:48.894 [Lua] Spline already found! 16:03:48.939 [Lua] Init group template: spline_patrol 16:04:07.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x957fe, position: 0 16:04:08.610 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:04:08.624 [Lua] Spline already found! 16:04:08.686 [Lua] Init group template: spline_patrol 16:04:12.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:12.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:13.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:13.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:16.389 [Lua] Time for new HOOORDE! multi_first_wave 16:04:16.389 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:04:16.389 [Lua] horde requested: ambush 16:04:16.389 [Lua] setting up ambush-horde 16:04:16.389 [Lua] Composing horde 'large' .. using variant 'plain' 16:04:16.389 [Lua] -> spawning: 57 16:04:16.389 [Lua] horde crated with id 3 of type ambush 16:04:16.389 [Lua] ambush horde has started 16:04:23.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:04:23.791 [Lua] Init group template: horde 16:04:32.435 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:04:32.435 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:04:32.435 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 16:04:32.435 [Lua] horde requested: ambush 16:04:32.435 [Lua] setting up ambush-horde 16:04:32.435 [Lua] Composing horde 'large' .. using variant 'plain' 16:04:32.435 [Lua] -> spawning: 55 16:04:32.435 [Lua] horde crated with id 4 of type ambush 16:04:32.435 [Lua] ambush horde has started 16:04:33.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:33.701 [Lua] Coordinated attack! 16:04:35.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:04:40.244 [Lua] Init group template: horde 16:04:46.051 [Lua] HORDE: Pushing horde in time; too many units out 67 16:04:48.518 [Lua] Horde killed: ? 16:04:48.532 [Lua] HORDE: last wave, reset to standard horde delay 16:04:48.532 [Lua] Time for new HOOORDE! multi_last_wave 16:04:48.532 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 16:04:48.532 [Lua] horde requested: ambush 16:04:48.532 [Lua] setting up ambush-horde 16:04:48.532 [Lua] Composing horde 'large' .. using variant 'plain' 16:04:48.532 [Lua] -> spawning: 57 16:04:48.532 [Lua] horde crated with id 5 of type ambush 16:04:48.532 [Lua] ambush horde has started 16:04:48.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:04:48.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304 16:04:56.888 [Lua] Init group template: horde 16:05:04.609 [Lua] Horde killed: ? 16:05:09.864 [Lua] ready to jump failed 16:05:14.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:05:14.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304 16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:05:18.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:05:22.894 [Lua] Horde killed: ? 16:06:12.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:06:12.619 [Lua] Spline already found! 16:06:12.672 [Lua] Init group template: spline_patrol 16:06:17.785 [Lua] main path terror event triggered: boss_event_chaos_spawn 16:06:17.785 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 16:06:17.816 [Flow] Boss DoorStormfiend 16:06:17.817 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 16:06:17.820 [Lua] Init group template: boss_door_closers 16:06:18.478 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:06:18.494 [Lua] Spline already found! 16:06:18.533 [Lua] Init group template: spline_patrol 16:06:20.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:20.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:21.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:23.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:24.987 [Lua] fence jumping 16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:26.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:26.399 [Lua] ready to jump failed 16:06:26.451 [Lua] simple los failed 16:06:28.241 [Lua] ready to jump failed 16:06:29.513 [Lua] fence jumping 16:06:30.139 [Lua] ready to jump failed 16:06:32.473 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 16:06:33.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:33.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:34.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:35.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:35.257 [Lua] fence jumping 16:06:35.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:36.007 [Lua] ready to jump failed 16:06:37.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:38.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:40.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:41.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 2447835 16:06:41.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:41.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:42.136 [Lua] fence jumping 16:06:42.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:43.451 [Lua] fence jumping 16:06:47.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:48.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:48.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:49.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:49.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:50.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:50.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:50.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:51.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:51.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:51.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:52.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:52.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:56.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:06:56.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 2447835 16:06:56.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:06:57.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:00.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:00.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:02.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:02.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:04.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:07:08.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:07:09.638 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Loot Die (1) 16:07:29.039 [Lua] Time for new HOOORDE! multi_first_wave 16:07:29.039 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 16:07:29.039 [Lua] horde requested: vector_blob 16:07:29.039 [Lua] wants to spawn behind within distance: 60 16:07:29.039 [Lua] horde crated with id 9 of type vector_blob 16:07:29.039 [Lua] managed to spawn 56/56 horde enemies 16:07:29.039 [Lua] vector blob horde has started 16:07:29.951 [Lua] Init group template: horde 16:07:35.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:07:37.394 [Lua] HORDE: Pushing horde in time; too many units out 81 16:07:41.549 [Lua] Switching ConflictSettings: to: chaos 16:07:41.549 [Lua] pacing=chaos 16:07:41.549 [Lua] roaming=nil 16:07:41.549 [Lua] specials=chaos 16:07:41.549 [Lua] debug_color=purple 16:07:41.549 [Lua] contained_breeds=nil 16:07:41.549 [Lua] pack_spawning=chaos 16:07:41.549 [Lua] disabled=false 16:07:41.549 [Lua] factions=nil 16:07:41.549 [Lua] boss=chaos 16:07:41.549 [Lua] horde=chaos 16:07:41.549 [Lua] name=chaos 16:07:41.549 [Lua] intensity=default 16:07:41.549 [Lua] --- 16:07:42.748 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 90 16:08:00.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:00.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304 16:08:05.510 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:08:05.510 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:08:05.510 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 16:08:05.510 [Lua] horde requested: vector_blob 16:08:05.510 [Lua] wants to spawn ahead within distance: 60 16:08:05.510 [Lua] horde crated with id 10 of type vector_blob 16:08:05.510 [Lua] managed to spawn 31/31 horde enemies 16:08:05.510 [Lua] vector blob horde has started 16:08:06.212 [Lua] Init group template: horde 16:08:15.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:19.036 [Lua] HORDE: last wave, reset to standard horde delay 16:08:19.036 [Lua] Time for new HOOORDE! multi_last_wave 16:08:19.036 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 16:08:19.036 [Lua] horde requested: vector_blob 16:08:19.036 [Lua] wants to spawn ahead within distance: 60 16:08:19.036 [Lua] horde crated with id 11 of type vector_blob 16:08:19.036 [Lua] managed to spawn 29/29 horde enemies 16:08:19.036 [Lua] vector blob horde has started 16:08:19.634 [Lua] Init group template: horde 16:08:25.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:25.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304 16:08:26.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:26.690 [Lua] Horde killed: ? 16:08:37.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:37.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:38.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:39.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:44.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:08:51.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:51.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 1212304 16:08:51.297 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a Tome 16:08:52.689 [Lua] [ChatManager][1]System: WhereIsBaoDur discarded a Tome 16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94c23, position: 0 16:08:57.757 [Lua] Horde killed: ? 16:08:59.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:08:59.249 [Lua] Spline already found! 16:08:59.293 [Lua] Init group template: spline_patrol 16:09:01.453 [Lua] Horde killed: ? 16:09:04.828 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:09:04.843 [Lua] Spline already found! 16:09:04.883 [Lua] Init group template: spline_patrol 16:09:11.489 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:09:11.489 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 16:09:11.507 [Lua] > starting new spline, using new navbot: standard , id: boss_7 16:09:11.537 [Lua] > continuing spline boss_7 index: 2 retries: 0 16:09:11.560 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.560 [Lua] > continuing spline boss_7 index: 3 retries: 0 16:09:11.573 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.573 [Lua] > continuing spline boss_7 index: 4 retries: 0 16:09:11.593 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016208704328164458 boss_7 16:09:11.593 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.593 [Lua] > continuing spline boss_7 index: 5 retries: 0 16:09:11.621 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.621 [Lua] > continuing spline boss_7 index: 6 retries: 0 16:09:11.636 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.636 [Lua] > continuing spline boss_7 index: 7 retries: 0 16:09:11.655 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.655 [Lua] > continuing spline boss_7 index: 8 retries: 0 16:09:11.670 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.670 [Lua] > continuing spline boss_7 index: 9 retries: 0 16:09:11.683 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.683 [Lua] > continuing spline boss_7 index: 10 retries: 0 16:09:11.712 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.712 [Lua] > continuing spline boss_7 index: 11 retries: 0 16:09:11.726 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 16:09:11.726 [Lua] > spline completed boss_7 retries: 0 16:09:11.999 [Lua] Init group template: spline_patrol 16:09:12.416 [Lua] Switching ConflictSettings: to: skaven 16:09:12.416 [Lua] pacing=default 16:09:12.416 [Lua] roaming=nil 16:09:12.416 [Lua] specials=skaven 16:09:12.416 [Lua] debug_color=orange 16:09:12.416 [Lua] contained_breeds=nil 16:09:12.416 [Lua] pack_spawning=skaven 16:09:12.416 [Lua] disabled=false 16:09:12.416 [Lua] factions=nil 16:09:12.416 [Lua] boss=skaven 16:09:12.416 [Lua] horde=default 16:09:12.416 [Lua] name=skaven 16:09:12.416 [Lua] intensity=default 16:09:12.416 [Lua] --- 16:09:29.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:09:35.876 [Lua] Switching ConflictSettings: to: chaos 16:09:35.876 [Lua] pacing=chaos 16:09:35.876 [Lua] roaming=nil 16:09:35.876 [Lua] specials=chaos 16:09:35.876 [Lua] debug_color=purple 16:09:35.876 [Lua] contained_breeds=nil 16:09:35.876 [Lua] pack_spawning=chaos 16:09:35.876 [Lua] disabled=false 16:09:35.876 [Lua] factions=nil 16:09:35.876 [Lua] boss=chaos 16:09:35.876 [Lua] horde=chaos 16:09:35.876 [Lua] name=chaos 16:09:35.876 [Lua] intensity=default 16:09:35.876 [Lua] --- 16:09:36.164 [Lua] Switching ConflictSettings: to: skaven 16:09:36.164 [Lua] pacing=default 16:09:36.164 [Lua] roaming=nil 16:09:36.164 [Lua] specials=skaven 16:09:36.164 [Lua] debug_color=orange 16:09:36.164 [Lua] contained_breeds=nil 16:09:36.164 [Lua] pack_spawning=skaven 16:09:36.164 [Lua] disabled=false 16:09:36.164 [Lua] factions=nil 16:09:36.164 [Lua] boss=skaven 16:09:36.164 [Lua] horde=default 16:09:36.164 [Lua] name=skaven 16:09:36.164 [Lua] intensity=default 16:09:36.164 [Lua] --- 16:09:44.216 [Lua] [ChatManager][1]System: WhereIsBaoDur picked up a piece of Ravaged Art 16:10:08.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:16.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:17.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:18.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:19.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:20.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:23.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:24.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:25.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:26.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:27.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:28.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:30.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:30.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:31.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:31.613 [Lua] Coordinated attack! 16:10:33.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:34.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 51, name: `unknown` 16:10:39.476 [Lua] state dead despawn 16:10:39.487 [Lua] [GameNetworkManager] destroying game object with go_id=63 16:10:40.039 <>stingray::plugin_api::unit::node failed, UnitReference is not valid. Assertion failed `unit != nullptr` at `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\plugin\c_api\c_api_unit.cpp:71` in function `stingray::plugin_api::unit::node` <> <> {00007ff7e44c0000, 00ce6000, 5fb2873a, cc53b70c-f35d-4272-b163-b2a2c3f8205d, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffbcb070000, 001f6000, e5d7ed5c, 1b97d884-9c14-0afe-54a4-0e6ed4fb118b, 00000001, ntdll.pdb} {00007ffbc9700000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb} {00007ffbb78e0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7e44c0000:0x00000000002df340 0x00007ff7e44c0000:0x00000000002e0ed2 0x00007ff7e44c0000:0x00000000002e118b 0x00007ff7e44c0000:0x00000000002dd940 0x00007ff7e44c0000:0x0000000000220bbf 0x00007ff7e44c0000:0x00000000001fa26a 0x00007ffbb78e0000:0x000000000000286e 0x00007ffbb78e0000:0x000000000000bb8d lua_pcall 0x00007ff7e44c0000:0x000000000032e1c9 0x00007ff7e44c0000:0x000000000003083e 0x00007ff7e44c0000:0x00000000000301fb 0x00007ff7e44c0000:0x00000000000218f0 0x00007ff7e44c0000:0x0000000000021f89 0x00007ff7e44c0000:0x000000000002219d 0x00007ff7e44c0000:0x000000000048840f 0x00007ffbc9700000:0x0000000000017034 BaseThreadInitThunk 0x00007ffbcb070000:0x000000000004cec1 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>f86f00acf094<> <>release<> <>Developer Build (1.3.6477.0)<> <>8e051e0e-0f4c-4c3f-8557-55c26eb41b5d<> <>--- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16336MB Available: 11691MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID cfde51f6-15a7-4f38-a441-a58413ee9f9d --- Graphics Graphics card: Radeon RX 580 Series (DirectX 11.0, 8171MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.16): Keyboard Input device: Generic (17.0): USB Keyboard <> <>C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-11-21-15.10.12-8e051e0e-0f4c-4c3f-8557-55c26eb41b5d.log<> <>C:\Users\Diego\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-11-21-15.10.12-8e051e0e-0f4c-4c3f-8557-55c26eb41b5d.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [0] =[C]: in function node [1] @scripts/unit_extensions/generic/aim_templates.lua:468: in function update [2] @scripts/unit_extensions/generic/generic_unit_aim_extension.lua:41: in function update [3] @scripts/entity_system/systems/animation/aim_system.lua:65:in function [4] @scripts/entity_system/entity_system_bag.lua:56: in function update [5] @scripts/entity_system/entity_system.lua:455: in function system_update [6] @scripts/entity_system/entity_system.lua:424: in function update [7] @scripts/game_state/state_ingame.lua:976: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function <> <> [1] unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; t = 473.4205174325034; dt = 0.01516013965010643; data = table: 000000000FBEBF40; blackboard = table: 00000000097F3EB0 [2] self = table: 000000000AFFD110; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; input = nil; dt = 0.01516013965010643; context = table: 0000000001524D80; t = 473.4205174325034; data = table: 000000000FBEBF40; template = table: 00000000004F1FA0; is_player = false; should_aim = true [3] self = table: 000000000F503150; context = table: 0000000001524D80; t = 473.4205174325034; dt = 0.01516013965010643; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000AFFD110 [4] self = table: 0000000011304AF0; entity_system_update_context = table: 0000000001524D80; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011304B90; t = 473.4205174325034; i = 61; system = table: 000000000F503150 [5] self = table: 0000000001524D50; update_func = "update"; dt = 0.01516013965010643; entity_system_update_context = table: 0000000001524D80 [6] self = table: 0000000001524D50; dt = 0.01516013965010643 [7] self = table: 000000000AD39FB0; dt = 0.01516013965010643; main_t = 3497.4632725249394; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 473.4205174325034; game_mode_ended = false [8] self = table: 00000000024D4620; dt = 0.01516013965010643; t = 3497.4632725249394 [9] self = table: 0000000000097080; real_world_dt = 0.01516013965010643; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.01516013965010643; t = 3497.4632725249394 [10] dt = 0.01516013965010643 <> <> [2] data = table: 000000000FBEBF40; always_aim = false; enabled = true; template = table: 00000000004F1FA0; network_type = "owner"; unit = [Unit '#ID[d08b1cd6109fdb9c]']; [3] _frozen_extensions = table: 0000000000412510; _extensions = table: 00000000004124E0; profiler_names = table: 000000000DC4FA00; entity_manager = table: 000000000C9E0860; extension_init_context = table: 000000000DC4F9A0; NAME = "aim_system"; unit_storage = table: 000000000B047DB0; update_list = table: 000000000F503250; statistics_db = table: 000000000CA01740; is_server = true; extensions = table: 000000000DC4F9D0; network_transmit = table: 0000000000A8BBA0; world = [World]; name = "aim_system"; system_api = table: 0000000001524D20; [4] num_systems = 0; systems_pre_update = table: 0000000011304C30; systems = table: 0000000011304B20; systems_update = table: 0000000011304B90; systems_post_update = table: 0000000011304B50; systems_physics_async_update = table: 0000000001555980; [5] entity_system_bag = table: 0000000011304AF0; startup_data = table: 00000000015559E0; entity_manager = table: 000000000C9E0860; unit_spawner = table: 000000000AF76140; statistics_db = table: 000000000CA01740; is_server = true; system_update_context = table: 0000000001524D80; network_transmit = table: 0000000000A8BBA0; network_clock = table: 000000000BE9FDA0; dice_keeper = table: 0000000001E54ED0; world = [World]; [6] entity_system_bag = table: 0000000011304AF0; startup_data = table: 00000000015559E0; entity_manager = table: 000000000C9E0860; unit_spawner = table: 000000000AF76140; statistics_db = table: 000000000CA01740; is_server = true; system_update_context = table: 0000000001524D80; network_transmit = table: 0000000000A8BBA0; network_clock = table: 000000000BE9FDA0; dice_keeper = table: 0000000001E54ED0; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 0000000011304AF0; network_server = table: 0000000000A9B2F0; entity_system = table: 0000000001524D50; parent = table: 0000000000097080; _level_flow_events = table: 0000000009580CE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FBBEAD0; profile_synchronizer = table: 0000000000A961B0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000010F0260; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01516013965010643; peer_id = "1100001054b34f1"; level = [Level]; network_timer_handler = table: 000000000B011560; network_event_delegate = table: 00000000100DCF50; machines = table: 00000000095813B0; _camera_carrier = table: 00000000088F6BD0; free_flight_manager = table: 0000000001BC2080; network_transmit = table: 0000000000A8BBA0; level_key = "bell"; game_mode_key = "adventure"; network_clock = table: 000000000BE9FDA0; statistics_db = table: 000000000CA01740; _lobby_host = table: 0000000001286800; dice_keeper = table: 0000000001E54ED0; level_transition_handler = table: 000000000356D750; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000024D41A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000AD39FB0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024D4620; startup_timer = 11.595177509647328; has_booted = true; loading_context = table: 000000000FBD0E60; <> [Log end]