[Log version] 1
[Session] 891c87c2-afa5-4e59-98e9-7cff29296145
UTC time stamps
19:34:31.378 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
19:34:31.378 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
19:34:31.378 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
19:34:31.378 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
19:34:31.378 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
19:34:31.378 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
19:34:31.395 [RazerChroma] Setup Razer Chroma resources
19:34:31.395 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
19:34:31.396 [Window] Window => active
19:34:31.398 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
19:34:31.413 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
19:34:31.945 [EAC] Init client 110000106a92ce4
19:34:31.945 [EAC] EAC client initialized
19:34:31.945 warning: [EAC] Failed to initialize localization
19:34:31.946 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
19:34:32.097 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
19:34:33.498 [AFTERMATH] Initialized Aftermath
19:34:33.505 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
19:34:33.571 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
19:34:34.073 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
19:34:34.074 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
19:34:34.170 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
19:34:34.170 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
19:34:34.170 [Save] Save dir: `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2`
19:34:34.171 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
19:34:34.171 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
19:34:34.374 [LightFX ] Loaded DLL.
19:34:34.374 [LightFX ] Init()
19:34:34.374 [RazerChroma] Setup Razer Chroma
19:34:34.397 [LightFX ] LightFX failed to initialize
19:34:34.401 [Lua] boot.lua start, os clock: 6.8580000000000005
19:34:34.401 [Lua] Active feature-flags:
19:34:34.401 [Lua] FEATURE_thornsister
19:34:34.401 [Lua]
19:34:34.401 [Lua] LUA IS STRIPPED!
19:34:34.401 [Lua] Boot:setup() entered. time: 0 os-clock: 6.8580000000000005
19:34:34.401 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32701MB
Available: 24303MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 4af03574-6b25-4747-9f84-d5508d833619
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Logitech USB Keyboard
Input device: Generic (17.0): DigiHug USB Audio
19:34:34.401 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
19:34:34.407 [SteamStats] RequestCurrentStats success: true
19:34:34.989 [Window] Window => inactive
19:34:35.187 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6626434525824152 os-clock: 7.6440000000000001
19:34:35.187 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:34:35.187 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:34:35.188 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:34:35.189 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:34:35.189 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:34:35.189 [Lua] Development.init_application_parameters
19:34:35.189 [Lua] -----------------------------------------------------------------
19:34:35.189 [Lua] -- Application parameters --
19:34:35.189 [Lua] -----------------------------------------------------------------
19:34:35.189 [Lua] *****************************************************************
19:34:35.189 [Lua] ** Initial contents of script_data **
19:34:35.189 [Lua] script_data.beta_level_progression = false
19:34:35.189 [Lua] script_data.build_identifier = 2003b9c18405
19:34:35.189 [Lua] script_data.debug_interactions = false
19:34:35.189 [Lua] script_data.disable_debug_draw = true
19:34:35.189 [Lua] script_data.disable_intro_trailer = false
19:34:35.189 [Lua] script_data.disable_store = false
19:34:35.189 [Lua] script_data.disable_tutorial_at_start = false
19:34:35.189 [Lua] script_data.eac-untrusted = false
19:34:35.189 [Lua] script_data.enable_detailed_tooltips = false
19:34:35.189 [Lua] script_data.force_debug_disabled = true
19:34:35.189 [Lua] script_data.force_steam = true
19:34:35.189 [Lua] script_data.hide_fps = true
19:34:35.189 [Lua] script_data.hide_version_info = true
19:34:35.189 [Lua] script_data.matchmaking_debug = true
19:34:35.189 [Lua] script_data.network_debug = true
19:34:35.189 [Lua] script_data.package_debug = true
19:34:35.189 [Lua] script_data.packaged_build = true
19:34:35.189 [Lua] script_data.qr_watermark = true
19:34:35.189 [Lua] script_data.settings = { }
19:34:35.189 [Lua] script_data.show_fps = false
19:34:35.189 [Lua] script_data.spawn_empty_chest = true
19:34:35.189 [Lua] script_data.telemetry_log_interval = 600
19:34:35.189 [Lua] script_data.text_watermark = true
19:34:35.189 [Lua] script_data.tobii_button = false
19:34:35.189 [Lua] script_data.use_beta_overlay = false
19:34:35.189 [Lua] script_data.use_local_backend = false
19:34:35.189 [Lua] script_data.use_tech_telemetry = true
19:34:35.189 [Lua] script_data.use_telemetry = true
19:34:35.189 [Lua] *****************************************************************
19:34:35.189 [Lua] [Boot] use baked enemy meshes: false
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:34:35.189 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:34:35.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:34:35.197 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:34:35.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:34:35.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:34:35.239 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:34:35.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:34:35.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:34:35.260 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:34:35.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:34:35.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:34:35.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:34:35.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:34:35.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:34:35.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:34:35.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:34:35.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:34:35.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:34:35.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:34:35.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:34:35.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:34:35.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:34:35.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:34:35.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:34:35.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
19:34:35.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
19:34:35.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
19:34:35.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
19:34:35.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
19:34:35.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
19:34:35.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:34:35.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:34:35.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:34:35.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:34:35.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:34:35.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:34:35.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:34:36.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:34:36.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:34:36.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
19:34:36.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
19:34:36.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
19:34:36.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:34:36.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:34:36.545 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:34:36.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:34:36.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:34:36.549 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:34:36.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:34:36.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:34:36.556 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:34:36.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:34:36.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:34:36.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:34:36.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:34:36.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:34:36.583 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:34:36.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:34:36.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:34:36.639 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:34:36.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:34:36.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:34:36.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:34:36.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:34:36.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:34:36.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:34:36.676 [Lua] settings.steam: nil
19:34:36.676 [Lua] Steam: table: 0000000005972590
19:34:36.676 [Lua] force_steam: true
19:34:36.676 [Lua] BUILD: release
19:34:36.676 [Lua] test_backend: nil
19:34:36.676 [Lua] DEDICATED_SERVER: false
19:34:36.676 [Lua] Using app_id '552500' to define backend
19:34:36.676 [Lua] PlayFab Title ID: 5107
19:34:36.725 [Lua] [1] = chaos_dummy_troll (string)
19:34:36.725 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:34:36.725 [Lua] [3] = skaven_rat_ogre (string)
19:34:36.725 [Lua] [4] = critter_rat (string)
19:34:36.725 [Lua] [5] = chaos_troll (string)
19:34:36.725 [Lua] [6] = beastmen_minotaur (string)
19:34:36.725 [Lua] [7] = skaven_storm_vermin_warlord (string)
19:34:36.725 [Lua] [8] = skaven_stormfiend (string)
19:34:36.725 [Lua] [9] = chaos_greed_pinata (string)
19:34:36.725 [Lua] [10] = skaven_stormfiend_demo (string)
19:34:36.725 [Lua] [11] = chaos_plague_wave_spawner (string)
19:34:36.725 [Lua] [12] = chaos_vortex (string)
19:34:36.725 [Lua] [13] = skaven_stormfiend_boss (string)
19:34:36.725 [Lua] [14] = chaos_spawn (string)
19:34:36.725 [Lua] [15] = skaven_storm_vermin_champion (string)
19:34:36.725 [Lua] [16] = chaos_tentacle (string)
19:34:36.725 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:34:36.725 [Lua] [18] = skaven_grey_seer (string)
19:34:36.725 [Lua] [19] = skaven_explosive_loot_rat (string)
19:34:36.725 [Lua] [20] = skaven_loot_rat (string)
19:34:36.725 [Lua] [21] = critter_pig (string)
19:34:36.725 [Lua] [22] = chaos_dummy_sorcerer (string)
19:34:36.725 [Lua] [23] = chaos_mutator_sorcerer (string)
19:34:36.725 [Lua] [24] = skaven_gutter_runner (string)
19:34:36.725 [Lua] [25] = skaven_pack_master (string)
19:34:36.725 [Lua] [26] = chaos_exalted_sorcerer (string)
19:34:36.725 [Lua] [27] = chaos_vortex_sorcerer (string)
19:34:36.725 [Lua] [28] = skaven_poison_wind_globadier (string)
19:34:36.725 [Lua] [29] = chaos_corruptor_sorcerer (string)
19:34:36.725 [Lua] [30] = chaos_warrior (string)
19:34:36.725 [Lua] [31] = skaven_warpfire_thrower (string)
19:34:36.725 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
19:34:36.725 [Lua] [33] = chaos_plague_sorcerer (string)
19:34:36.725 [Lua] [34] = curse_mutator_sorcerer (string)
19:34:36.725 [Lua] [35] = chaos_exalted_champion_warcamp (string)
19:34:36.725 [Lua] [36] = chaos_tentacle_sorcerer (string)
19:34:36.725 [Lua] [37] = skaven_ratling_gunner (string)
19:34:36.725 [Lua] [38] = chaos_exalted_champion_norsca (string)
19:34:36.725 [Lua] [39] = chaos_raider (string)
19:34:36.725 [Lua] [40] = chaos_berzerker (string)
19:34:36.725 [Lua] [41] = beastmen_ungor_dummy (string)
19:34:36.725 [Lua] [42] = skaven_storm_vermin (string)
19:34:36.725 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:34:36.725 [Lua] [44] = chaos_raider_tutorial (string)
19:34:36.725 [Lua] [45] = beastmen_gor_dummy (string)
19:34:36.725 [Lua] [46] = beastmen_bestigor_dummy (string)
19:34:36.725 [Lua] [47] = skaven_storm_vermin_with_shield (string)
19:34:36.725 [Lua] [48] = beastmen_ungor (string)
19:34:36.725 [Lua] [49] = skaven_storm_vermin_commander (string)
19:34:36.725 [Lua] [50] = beastmen_ungor_archer (string)
19:34:36.725 [Lua] [51] = beastmen_standard_bearer (string)
19:34:36.725 [Lua] [52] = beastmen_gor (string)
19:34:36.725 [Lua] [53] = beastmen_bestigor (string)
19:34:36.725 [Lua] [54] = skaven_plague_monk (string)
19:34:36.725 [Lua] [55] = chaos_marauder (string)
19:34:36.725 [Lua] [56] = skaven_dummy_clan_rat (string)
19:34:36.725 [Lua] [57] = chaos_marauder_tutorial (string)
19:34:36.725 [Lua] [58] = skaven_clan_rat (string)
19:34:36.725 [Lua] [59] = chaos_zombie (string)
19:34:36.725 [Lua] [60] = chaos_fanatic (string)
19:34:36.725 [Lua] [61] = skaven_clan_rat_tutorial (string)
19:34:36.725 [Lua] [62] = chaos_marauder_with_shield (string)
19:34:36.725 [Lua] [63] = skaven_clan_rat_with_shield (string)
19:34:36.725 [Lua] [64] = skaven_slave (string)
19:34:36.725 [Lua] [65] = skaven_dummy_slave (string)
19:34:36.773 [Lua] [UIRenderer] Loading
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:34:36.777 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:34:36.787 [Lua] level display name warcamp
19:34:36.787 [Lua] level display name prologue
19:34:36.787 [Lua] level display name military
19:34:36.787 [Lua] level display name skaven_stronghold
19:34:36.787 [Lua] level display name ussingen
19:34:36.787 [Lua] level display name fort
19:34:36.787 [Lua] level display name ground_zero
19:34:36.787 [Lua] level display name elven_ruins
19:34:36.787 [Lua] level display name farmlands
19:34:36.787 [Lua] level display name plaza
19:34:36.787 [Lua] level display name mines
19:34:36.787 [Lua] level display name magnus
19:34:36.787 [Lua] level display name crater
19:34:36.787 [Lua] level display name bell
19:34:36.787 [Lua] level display name dlc_bastion
19:34:36.787 [Lua] level display name skittergate
19:34:36.787 [Lua] level display name dlc_bogenhafen_city
19:34:36.787 [Lua] level display name dlc_bogenhafen_slum
19:34:36.787 [Lua] level display name cemetery
19:34:36.787 [Lua] level display name dlc_castle
19:34:36.787 [Lua] level display name forest_ambush
19:34:36.787 [Lua] level display name nurgle
19:34:36.787 [Lua] level display name catacombs
19:34:36.787 [Lua] level display name dlc_portals
19:34:36.819 [Lua] TIME: 0.021000000000001
19:34:37.674 [Lua] [ConflictSettings] Contained breeds generated in: 0.80300000000000082
19:34:37.774 [Lua] <>realm = official<>
19:34:37.805 warning: [ModManager] Mod with id 1395132559ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
19:34:37.808 warning: [ModManager] Mod with id 1388991228ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
19:34:37.810 warning: [ModManager] Mod with id 1388882435ll and path G:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
19:34:38.071 [Lua]
19:34:38.071 [Lua] [1] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 58813412 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = Tools (string)
19:34:38.071 [Lua] [2] = approved (string)
19:34:38.071 [Lua] [author] = bIbIbI(rus) (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:34:38.071 [Lua] [num_children] = 0 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:34:38.071 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Vermintide Mod Framework (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [2] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1389872347 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 4821406 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [2] = UI (string)
19:34:38.071 [Lua] [author] = grasmann (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:34:38.071 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Simple UI (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [3] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1374248490 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 45268594 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [author] = prop joe (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:34:38.071 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Penlight Lua Libraries (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [4] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1402971136 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 38300192 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [2] = UI (string)
19:34:38.071 [Lua] [3] = QoL (string)
19:34:38.071 [Lua] [author] = Tomoko (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:34:38.071 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = Needii (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [5] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1402962846 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = true (boolean)
19:34:38.071 [Lua] [author_id] = 76561202255233024 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = applied (string)
19:34:38.071 [Lua] [2] = approved (string)
19:34:38.071 [Lua] [3] = UI (string)
19:34:38.071 [Lua] [4] = QoL (string)
19:34:38.071 [Lua] [author] = unknown (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 2 (number)
19:34:38.071 [Lua] [description] = (string)
19:34:38.071 [Lua] [last_updated] = (string)
19:34:38.071 [Lua] [installed] = false (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = LockedAndLoaded (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [6] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1395453301 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 58813412 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = Approved (string)
19:34:38.071 [Lua] [2] = QoL (string)
19:34:38.071 [Lua] [author] = bIbIbI(rus) (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:34:38.071 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Skip Intro (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [7] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1402835022 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = true (boolean)
19:34:38.071 [Lua] [author_id] = 76561202255233024 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = applied (string)
19:34:38.071 [Lua] [2] = approved (string)
19:34:38.071 [Lua] [3] = QoL (string)
19:34:38.071 [Lua] [author] = unknown (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 2 (number)
19:34:38.071 [Lua] [description] = (string)
19:34:38.071 [Lua] [last_updated] = (string)
19:34:38.071 [Lua] [installed] = false (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = StickyGrim (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [8] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1448714756 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 18741013 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [2] = QoL (string)
19:34:38.071 [Lua] [3] = Misc (string)
19:34:38.071 [Lua] [author] = SkacikPL (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:34:38.071 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = No Wobble (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [9] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1387440934 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 4821406 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = Approved (string)
19:34:38.071 [Lua] [2] = QoL (string)
19:34:38.071 [Lua] [3] = Cosmetic (string)
19:34:38.071 [Lua] [author] = grasmann (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:34:38.071 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = Third Person Equipment (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [10] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1393343095 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [2] = 1374248490 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 45268594 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = UI (string)
19:34:38.071 [Lua] [author] = prop joe (string)
19:34:38.071 [Lua] [sanctioned] = false (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:34:38.071 [Lua] [num_children] = 2 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:34:38.071 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = Scoreboard Tweaks (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [11] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1421155919 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 75308424 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = Approved (string)
19:34:38.071 [Lua] [author] = th-om (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:34:38.071 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Mission timer (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [12] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1384094638 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [2] = 1374248490 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 45268594 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [2] = UI (string)
19:34:38.071 [Lua] [3] = QoL (string)
19:34:38.071 [Lua] [author] = prop joe (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:34:38.071 [Lua] [num_children] = 2 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:34:38.071 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = false (boolean)
19:34:38.071 [Lua] [name] = Crosshair Customization (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [13] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1397265260 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 26572404 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = UI (string)
19:34:38.071 [Lua] [2] = QoL (string)
19:34:38.071 [Lua] [3] = approved (string)
19:34:38.071 [Lua] [author] = Necrossin (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:34:38.071 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Numeric UI (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [14] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1383433646 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 45268594 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = approved (string)
19:34:38.071 [Lua] [2] = UI (string)
19:34:38.071 [Lua] [3] = QoL (string)
19:34:38.071 [Lua] [author] = prop joe (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:34:38.071 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = Persistent Ammo Counter (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [15] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1391228174 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 4821406 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = UI (string)
19:34:38.071 [Lua] [2] = QoL (string)
19:34:38.071 [Lua] [3] = Approved (string)
19:34:38.071 [Lua] [author] = grasmann (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.071 [Lua] [out_of_date] = false (boolean)
19:34:38.071 [Lua] [downloading] = false (boolean)
19:34:38.071 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:34:38.071 [Lua] [num_children] = 1 (number)
19:34:38.071 [Lua] [ugc_status] = 3 (number)
19:34:38.071 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:34:38.071 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:34:38.071 [Lua] [installed] = true (boolean)
19:34:38.071 [Lua] [enabled] = true (boolean)
19:34:38.071 [Lua] [name] = UI Improvements (string)
19:34:38.071 [Lua] [dependency_error] = (string)
19:34:38.071 [Lua] [16] = table
19:34:38.071 [Lua] [download_pending] = false (boolean)
19:34:38.071 [Lua] [id] = 1431393962 (string)
19:34:38.071 [Lua] [children] = table
19:34:38.071 [Lua] [1] = 1369573612 (string)
19:34:38.071 [Lua] [banned] = false (boolean)
19:34:38.071 [Lua] [author_id] = 14284923 (number)
19:34:38.071 [Lua] [tags] = table
19:34:38.071 [Lua] [1] = UI (string)
19:34:38.071 [Lua] [2] = Misc (string)
19:34:38.071 [Lua] [3] = Approved (string)
19:34:38.071 [Lua] [author] = Fracticality (string)
19:34:38.071 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
19:34:38.072 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Vermitannica (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [17] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1487862316 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 45268594 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = approved (string)
19:34:38.072 [Lua] [2] = UI (string)
19:34:38.072 [Lua] [3] = QoL (string)
19:34:38.072 [Lua] [author] = prop joe (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:34:38.072 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = true (boolean)
19:34:38.072 [Lua] [name] = Reroll Improvements (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [18] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1502859403 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 96578995 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = QoL (string)
19:34:38.072 [Lua] [2] = approved (string)
19:34:38.072 [Lua] [author] = NonzeroGeoduck7 (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:34:38.072 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = true (boolean)
19:34:38.072 [Lua] [name] = Notice Key Pickup (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [19] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1495937978 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 96578995 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = approved (string)
19:34:38.072 [Lua] [2] = QoL (string)
19:34:38.072 [Lua] [author] = NonzeroGeoduck7 (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
19:34:38.072 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Host your own game (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [20] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1498992606 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 84308322 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [author] = pixaal (string)
19:34:38.072 [Lua] [sanctioned] = false (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:34:38.072 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Countries in Lobby Browser (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [21] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1464907434 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 14284923 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = UI (string)
19:34:38.072 [Lua] [2] = Misc (string)
19:34:38.072 [Lua] [3] = Approved (string)
19:34:38.072 [Lua] [author] = Fracticality (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:34:38.072 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Armory (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [22] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1395655171 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 59593500 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = QoL (string)
19:34:38.072 [Lua] [2] = Balance/Tweaks (string)
19:34:38.072 [Lua] [3] = Approved (string)
19:34:38.072 [Lua] [author] = Grimalackt (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:34:38.072 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = true (boolean)
19:34:38.072 [Lua] [name] = Bot Improvements - Combat (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [23] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1384066089 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [2] = 1374248490 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 45268594 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = approved (string)
19:34:38.072 [Lua] [2] = QoL (string)
19:34:38.072 [Lua] [author] = prop joe (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:34:38.072 [Lua] [num_children] = 2 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:34:38.072 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = true (boolean)
19:34:38.072 [Lua] [name] = Neuter Ult Effects (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [24] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1455893647 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 38895286 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = UI (string)
19:34:38.072 [Lua] [2] = QoL (string)
19:34:38.072 [Lua] [3] = Approved (string)
19:34:38.072 [Lua] [author] = Squatting Bear (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:34:38.072 [Lua] [num_children] = 0 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:34:38.072 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Player List Plus (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [25] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1445717962 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [2] = 1389872347 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 38895286 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = UI (string)
19:34:38.072 [Lua] [2] = QoL (string)
19:34:38.072 [Lua] [3] = Approved (string)
19:34:38.072 [Lua] [author] = Squatting Bear (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:34:38.072 [Lua] [num_children] = 2 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:34:38.072 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = true (boolean)
19:34:38.072 [Lua] [name] = Loadout Manager (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [26] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1383452616 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [2] = 1374248490 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 45268594 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = approved (string)
19:34:38.072 [Lua] [2] = UI (string)
19:34:38.072 [Lua] [3] = QoL (string)
19:34:38.072 [Lua] [author] = prop joe (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:34:38.072 [Lua] [num_children] = 2 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:34:38.072 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Killfeed Tweaks (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [27] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1388991228 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 4821406 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = applied (string)
19:34:38.072 [Lua] [author] = grasmann (string)
19:34:38.072 [Lua] [sanctioned] = false (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
19:34:38.072 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Healthbars (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [28] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1395132559 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 65038749 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [author] = Aussiemon (string)
19:34:38.072 [Lua] [sanctioned] = false (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:34:38.072 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Creature Spawner (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [29] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1388882435 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 4821406 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = applied (string)
19:34:38.072 [Lua] [author] = grasmann (string)
19:34:38.072 [Lua] [sanctioned] = false (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
19:34:38.072 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = Show Damage (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua] [30] = table
19:34:38.072 [Lua] [download_pending] = false (boolean)
19:34:38.072 [Lua] [id] = 1460327284 (string)
19:34:38.072 [Lua] [children] = table
19:34:38.072 [Lua] [1] = 1369573612 (string)
19:34:38.072 [Lua] [banned] = false (boolean)
19:34:38.072 [Lua] [author_id] = 96578995 (number)
19:34:38.072 [Lua] [tags] = table
19:34:38.072 [Lua] [1] = approved (string)
19:34:38.072 [Lua] [2] = UI (string)
19:34:38.072 [Lua] [author] = NonzeroGeoduck7 (string)
19:34:38.072 [Lua] [sanctioned] = true (boolean)
19:34:38.072 [Lua] [out_of_date] = false (boolean)
19:34:38.072 [Lua] [downloading] = false (boolean)
19:34:38.072 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
19:34:38.072 [Lua] [num_children] = 1 (number)
19:34:38.072 [Lua] [ugc_status] = 3 (number)
19:34:38.072 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
19:34:38.072 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
19:34:38.072 [Lua] [installed] = true (boolean)
19:34:38.072 [Lua] [enabled] = false (boolean)
19:34:38.072 [Lua] [name] = BossKillTimer (string)
19:34:38.072 [Lua] [dependency_error] = (string)
19:34:38.072 [Lua]
19:34:38.072 [Lua]
19:34:38.072 [Lua] [1467751760] = 25 (number)
19:34:38.072 [Lua] [1384066089] = 15 (number)
19:34:38.072 [Lua] [1391228174] = 16 (number)
19:34:38.072 [Lua] [1445717962] = 24 (number)
19:34:38.072 [Lua] [1455893647] = 23 (number)
19:34:38.072 [Lua] [1389872347] = 0 (number)
19:34:38.072 [Lua] [1421155919] = 6 (number)
19:34:38.072 [Lua] [1402971136] = 18 (number)
19:34:38.072 [Lua] [1431393962] = 20 (number)
19:34:38.072 [Lua] [1395655171] = 22 (number)
19:34:38.072 [Lua] [1383452616] = 12 (number)
19:34:38.072 [Lua] [1464907434] = 21 (number)
19:34:38.072 [Lua] [1495937978] = 14 (number)
19:34:38.072 [Lua] [1383433646] = 8 (number)
19:34:38.072 [Lua] [1487862316] = 9 (number)
19:34:38.072 [Lua] [1384094638] = 7 (number)
19:34:38.072 [Lua] [1502859403] = 10 (number)
19:34:38.072 [Lua] [1498992606] = 11 (number)
19:34:38.072 [Lua] [1395453301] = 1 (number)
19:34:38.072 [Lua] [1393343095] = 5 (number)
19:34:38.072 [Lua] [1387440934] = 4 (number)
19:34:38.072 [Lua] [1369573612] = 13 (number)
19:34:38.072 [Lua] [1448714756] = 3 (number)
19:34:38.072 [Lua] [1397265260] = 17 (number)
19:34:38.072 [Lua] [1374248490] = 2 (number)
19:34:38.072 [Lua] [1460327284] = 19 (number)
19:34:38.072 [Lua]
19:34:38.078 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5''
<> [0] =[C]: in function save_user_settings
[1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table
[2] @scripts/managers/mod/mod_manager.lua:106: in function update
[3] @scripts/boot.lua:438: in function booting_update
[4] @scripts/boot.lua:641:in function
<>
<> [1] self = table: 00000000203F7840; mod_handles = table: 0000000005F0E690; index = 31; parsed_mods = table: 00000000059E5830; add_mod = [function]; user_settings_mod_list = table: 00000000059B8BF0; new_settings_table = table: 0000000007CA2070
[2] self = table: 00000000203F7840; dt = 0.00063498667441308498; print_cache = table: 00000000203F79C0; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005F0E690
[3] self = table: 00000000059A58E0; dt = 0.00063498667441308498; old_time = 3.8866647428949364; has_loaded_packages = true
[4] dt = 0.00063498667441308498
<>
<> [1] _ui_time = 0; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "scanning"; _mods = table: 00000000203F7870; _gui = [Gui]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[2] _ui_time = 0; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "scanning"; _mods = table: 00000000203F7870; _gui = [Gui]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[3] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; viewport = [Viewport]; startup_timer = 3.8872997295693494; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
19:34:38.078 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config
<>
<> [0] =[C]: in function save_user_settings
[1] @scripts/managers/mod/mod_manager.lua:318: in function _build_mod_table
[2] @scripts/managers/mod/mod_manager.lua:106: in function update
[3] @scripts/boot.lua:438: in function booting_update
[4] @scripts/boot.lua:641:in function
<>
<> [1] self = table: 00000000203F7840; mod_handles = table: 0000000005F0E690; index = 31; parsed_mods = table: 00000000059E5830; add_mod = [function]; user_settings_mod_list = table: 00000000059B8BF0; new_settings_table = table: 0000000007CA2070
[2] self = table: 00000000203F7840; dt = 0.00063498667441308498; print_cache = table: 00000000203F79C0; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000005F0E690
[3] self = table: 00000000059A58E0; dt = 0.00063498667441308498; old_time = 3.8866647428949364; has_loaded_packages = true
[4] dt = 0.00063498667441308498
<>
<> [1] _ui_time = 0; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "scanning"; _mods = table: 00000000203F7870; _gui = [Gui]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[2] _ui_time = 0; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "scanning"; _mods = table: 00000000203F7870; _gui = [Gui]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[3] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; viewport = [Viewport]; startup_timer = 3.8872997295693494; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
19:34:38.079 [Lua]
19:34:38.079 [Lua] [1467751760] = 25 (number)
19:34:38.079 [Lua] [1384066089] = 15 (number)
19:34:38.079 [Lua] [1391228174] = 16 (number)
19:34:38.079 [Lua] [1445717962] = 24 (number)
19:34:38.079 [Lua] [1455893647] = 23 (number)
19:34:38.079 [Lua] [1389872347] = 0 (number)
19:34:38.079 [Lua] [1421155919] = 6 (number)
19:34:38.079 [Lua] [1402971136] = 18 (number)
19:34:38.079 [Lua] [1431393962] = 20 (number)
19:34:38.079 [Lua] [1395655171] = 22 (number)
19:34:38.079 [Lua] [1383452616] = 12 (number)
19:34:38.079 [Lua] [1464907434] = 21 (number)
19:34:38.079 [Lua] [1495937978] = 14 (number)
19:34:38.079 [Lua] [1383433646] = 8 (number)
19:34:38.079 [Lua] [1487862316] = 9 (number)
19:34:38.079 [Lua] [1384094638] = 7 (number)
19:34:38.079 [Lua] [1502859403] = 10 (number)
19:34:38.079 [Lua] [1498992606] = 11 (number)
19:34:38.079 [Lua] [1395453301] = 1 (number)
19:34:38.079 [Lua] [1393343095] = 5 (number)
19:34:38.079 [Lua] [1387440934] = 4 (number)
19:34:38.079 [Lua] [1369573612] = 13 (number)
19:34:38.079 [Lua] [1448714756] = 3 (number)
19:34:38.079 [Lua] [1397265260] = 17 (number)
19:34:38.079 [Lua] [1374248490] = 2 (number)
19:34:38.079 [Lua] [1460327284] = 19 (number)
19:34:38.079 [Lua]
19:34:38.079 [Lua] <>modded = true<>
19:34:38.079 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:34:38.127 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:34:38.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:34:38.136 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1dfc0930)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1dfc0a50)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x085a8ca0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x085a8e30)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x098bd8d0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x098c3920)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x20010aa0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x20010dd0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x20010c80)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x059ea380)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e27a300)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c6b0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1ef202e0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c6f0)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c690)
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:34:38.137 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x203f72f0)
19:34:38.138 [Lua] <>modded = true<>
19:34:38.138 [Lua] <>Mod:1389872347:Simple UI = true<>
19:34:38.139 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:34:38.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:34:38.140 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:34:38.140 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:34:38.140 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc004d0)
19:34:38.140 [Lua] <>modded = true<>
19:34:38.140 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:34:38.142 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:34:38.143 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:34:38.143 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:34:38.143 [Lua] <>modded = true<>
19:34:38.143 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:34:38.145 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:34:38.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:34:38.145 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:34:38.145 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x08573960)
19:34:38.145 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x08573a10)
19:34:38.145 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:34:38.146 [Lua] <>modded = true<>
19:34:38.146 [Lua] <>Mod:1421155919:Mission timer = true<>
19:34:38.147 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
19:34:38.147 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
19:34:38.147 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
19:34:38.147 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x071460a0)
19:34:38.148 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1dfa4a20)
19:34:38.148 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x200d52c0)
19:34:38.148 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
19:34:38.148 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
19:34:38.148 [Lua] <>modded = true<>
19:34:38.148 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:34:38.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:34:38.150 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:34:38.150 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:34:38.150 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.150 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e355690)
19:34:38.150 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e355a20)
19:34:38.150 [Lua] <>modded = true<>
19:34:38.150 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
19:34:38.152 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
19:34:38.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
19:34:38.152 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
19:34:38.152 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e385f50)
19:34:38.152 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e3b6e60)
19:34:38.153 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e385c80)
19:34:38.153 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e3b6ec0)
19:34:38.153 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
19:34:38.153 [Lua] <>modded = true<>
19:34:38.153 [Lua] <>Mod:1391228174:UI Improvements = true<>
19:34:38.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
19:34:38.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
19:34:38.155 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e8dfe40)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e8df710)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e8dfe60)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e8df890)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e8df7a0)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef91910)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef918b0)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x086432f0] (Origin: function: 0x08643460)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e7db800)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb99260)
19:34:38.155 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb99670)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e9e6090)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e9e6420)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e9e6270)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e9e6120)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e9e6210)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e9e6070)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e9e6750)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e9e63a0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea85650)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb13610)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1eb138e0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1f0336d0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f730270)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f7303d0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f7305f0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f730440)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f1cc150)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1cc170)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f1cc1b0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f1cb8e0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f1cc210)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1c4bb0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f462520)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef913c0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f462060)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f4621f0)
19:34:38.156 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
19:34:38.156 [Lua] <>modded = true<>
19:34:38.156 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:34:38.158 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:34:38.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:34:38.158 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e94d0d0)
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e94d0b0)
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e94d050)
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e94ce90)
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e9308c0)
19:34:38.158 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e9308a0)
19:34:38.159 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e930840)
19:34:38.159 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e930680)
19:34:38.159 [Lua] <>modded = true<>
19:34:38.159 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:34:38.160 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:34:38.160 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:34:38.160 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.161 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x071cbe90)
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x071cbdc0)
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x1e49d940)
19:34:38.161 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:34:38.161 [Lua] <>modded = true<>
19:34:38.161 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:34:38.162 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:34:38.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:34:38.163 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x07b40cd0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x079b5130)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x07b40b20)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x07b3b5e0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x07a552f0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x084b0d70)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x084b1900)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x084b09f0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x05f7a9c0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x07a55400)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x07a54ab0] (Origin: function: 0x07a54ae0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x07a54ab0] (Origin: function: 0x07a54e90)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x07a54ab0] (Origin: function: 0x07a54eb0)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x07a54ab0] (Origin: function: 0x07a54f30)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x07a54ab0] (Origin: function: 0x07a55030)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x07a54ab0] (Origin: function: 0x07a54f60)
19:34:38.163 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x07a54ab0] (Origin: function: 0x07a551e0)
19:34:38.163 [Lua] <>modded = true<>
19:34:38.163 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:34:38.165 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:34:38.165 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:34:38.165 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05934bd0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x05986bd0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x071180e0] (Origin: function: 0x07119480)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1de78ba0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x071bcc30)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0712fe00)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x07230010)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x071e75d0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0719eee0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_trigger_hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x08516cb0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x059b7160)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x08516a90)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x08516fe0)
19:34:38.166 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
19:34:38.167 [Lua] <>modded = true<>
19:34:38.167 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:34:38.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:34:38.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:34:38.168 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:34:38.168 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x1ef91090)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x1e61bd10)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x1e61bc20)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x1ef91530)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x096c6da0)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x09d72570)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x096c6e60)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x09d72630)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x06584700)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x062253f0)
19:34:38.169 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:34:38.169 [Lua] <>project = vermintide 2<>
19:34:38.169 [Lua] <>build = release<>
19:34:38.169 [Lua] <>platform = win32<>
19:34:38.169 [Lua] <>dedicated_server = false<>
19:34:38.169 [Lua] <>title_id = 5107<>
19:34:38.169 [Lua] <>content_revision = 24198<>
19:34:38.169 [Lua] <>engine_revision = 2003b9c18405<>
19:34:38.169 [Lua] <>release_version = 4.4.0<>
19:34:38.169 [Lua] <>rendering_backend = dx11<>
19:34:38.169 [Lua] <>teamcity_build_id = 101691<>
19:34:38.169 [Lua] <>steam_id = 110000106a92ce4<>
19:34:38.169 [Lua] <>steam_profile_name = Amber Baal<>
19:34:38.170 [Lua] <>machine_id = 4af03574-6b25-4747-9f84-d5508d833619<>
19:34:38.170 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
19:34:38.170 [Lua] [Boot] Application build: release
19:34:38.170 [Lua] [Boot] Content revision: 24198
19:34:38.170 [Lua] [Boot] Engine revision: 2003b9c18405
19:34:38.170 [Lua] [Boot] Release version: 4.4.0
19:34:38.170 [Lua] [Boot] User ID: 110000106a92ce4 Amber Baal
19:34:38.175 [Lua] initializing mechanism to: adventure
19:34:38.175 [Lua] Game:setup() total time: 0.004999999999999
19:34:38.175 [Lua] handle rev info: 0
19:34:38.175 [Lua] handle gfx quality: 0
19:34:38.175 [Lua] default settings: 0
19:34:38.175 [Lua] user settings: 0
19:34:38.175 [Lua] set frame times: 0
19:34:38.175 [Lua] init random: 0
19:34:38.175 [Lua] managers: 0.0049999999999990052
19:34:38.175 [Lua]
19:34:38.175 [Lua] unaccounted: 0
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:34:38.175 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:34:38.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:34:38.181 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5''
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/vmf_loader.lua:105:in function
[4] =[C]: in function pcall
[5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed
[7] @scripts/game_state/game_state_machine.lua:22: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:95: in function init
[9] @scripts/game_state/game_state_machine.lua:7: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/boot.lua:622: in function _setup_statemachine
[12] @scripts/boot.lua:499: in function booting_update
[13] @scripts/boot.lua:641:in function
<>
<> [1] success = true; error = nil
[3] self = table: 0000000005AB96B0; status = "enter"; state = "StateSplashScreen"
[5] self = table: 00000000203F7840; mod = table: 0000000007694B70; callback_name = "on_game_state_changed"; object = table: 0000000005AB96B0; cb = [function]
[6] self = table: 00000000203F7840; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 00000000061485A0; i = 1; mod = table: 0000000007694B70
[7] self = table: 00000000060F49E0; new_state = table: 0000000008573870; notify = true; old_state = nil; new_state = table: 00000000061485A0
[8] self = table: 00000000060F49E0; parent = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620; profiling_debugging_enabled = true
[9] self = table: 00000000060F49E0; parent = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620; profiling_debugging_enabled = true
[10] self = table: 000000000854A8E0; object = table: 00000000060F49E0
[11] self = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620
[12] self = table: 00000000059A58E0; dt = 0.00074951653368771076; old_time = 3.9844174083555117; has_loaded_packages = true; frame_table_start = 10.627000000000001; frame_table_end = 10.627000000000001; managers_start = 10.627000000000001; managers_end = 10.627000000000001; project_setup_start = 10.627000000000001; start_state = table: 0000000008573870; params = table: 00000000060F4620; project_setup_end = 10.632; state_machine_start = 10.632
[13] dt = 0.00074951653368771076
<>
<> [5] _ui_time = 0.0007535457843914628; _mod_load_index = 25; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "done"; _mods = table: 00000000203F7870; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[6] _ui_time = 0.0007535457843914628; _mod_load_index = 25; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "done"; _mods = table: 00000000203F7870; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[7] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[8] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[9] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[10] ___is_class_metatable___ = true; __index = table: 000000000854A8E0; super = table: 00000000059C3AF0;
[11] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; loading_context = table: 00000000060F3400; viewport = [Viewport]; startup_timer = 3.9851669248891994; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
[12] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; loading_context = table: 00000000060F3400; viewport = [Viewport]; startup_timer = 3.9851669248891994; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
19:34:38.181 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config
<>
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/vmf_loader.lua:105:in function
[4] =[C]: in function pcall
[5] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[6] @scripts/managers/mod/mod_manager.lua:389: in function on_game_state_changed
[7] @scripts/game_state/game_state_machine.lua:22: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:95: in function init
[9] @scripts/game_state/game_state_machine.lua:7: in function init
[10] @foundation/scripts/util/class.lua:62: in function new
[11] @scripts/boot.lua:622: in function _setup_statemachine
[12] @scripts/boot.lua:499: in function booting_update
[13] @scripts/boot.lua:641:in function
<>
<> [1] success = true; error = nil
[3] self = table: 0000000005AB96B0; status = "enter"; state = "StateSplashScreen"
[5] self = table: 00000000203F7840; mod = table: 0000000007694B70; callback_name = "on_game_state_changed"; object = table: 0000000005AB96B0; cb = [function]
[6] self = table: 00000000203F7840; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 00000000061485A0; i = 1; mod = table: 0000000007694B70
[7] self = table: 00000000060F49E0; new_state = table: 0000000008573870; notify = true; old_state = nil; new_state = table: 00000000061485A0
[8] self = table: 00000000060F49E0; parent = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620; profiling_debugging_enabled = true
[9] self = table: 00000000060F49E0; parent = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620; profiling_debugging_enabled = true
[10] self = table: 000000000854A8E0; object = table: 00000000060F49E0
[11] self = table: 00000000059A58E0; start_state = table: 0000000008573870; params = table: 00000000060F4620
[12] self = table: 00000000059A58E0; dt = 0.00074951653368771076; old_time = 3.9844174083555117; has_loaded_packages = true; frame_table_start = 10.627000000000001; frame_table_end = 10.627000000000001; managers_start = 10.627000000000001; managers_end = 10.627000000000001; project_setup_start = 10.627000000000001; start_state = table: 0000000008573870; params = table: 00000000060F4620; project_setup_end = 10.632; state_machine_start = 10.632
[13] dt = 0.00074951653368771076
<>
<> [5] _ui_time = 0.0007535457843914628; _mod_load_index = 25; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "done"; _mods = table: 00000000203F7870; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[6] _ui_time = 0.0007535457843914628; _mod_load_index = 25; _settings = table: 00000000203F78E0; _reload_data = table: 00000000203F79F0; _state = "done"; _mods = table: 00000000203F7870; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 00000000203F79C0; _num_mods = 31; _network_callbacks = table: 00000000203F7A20;
[7] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[8] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[9] _params = table: 00000000060F4620; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000059A58E0; _state = table: 00000000061485A0;
[10] ___is_class_metatable___ = true; __index = table: 000000000854A8E0; super = table: 00000000059C3AF0;
[11] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; loading_context = table: 00000000060F3400; viewport = [Viewport]; startup_timer = 3.9851669248891994; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
[12] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; loading_context = table: 00000000060F3400; viewport = [Viewport]; startup_timer = 3.9851669248891994; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
<>
19:34:38.181 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
19:34:38.181 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:34:38.181 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:34:38.181 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:34:38.181 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:34:38.181 [Lua] [Testify] Ready!
19:34:38.182 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x059fdf50)
19:34:38.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:34:38.236 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:34:38.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:34:38.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:34:38.503 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:34:38.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:34:38.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:34:38.553 [Lua] [PackageManager] Force_load: resource_packages/menu
19:34:38.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:34:38.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:34:38.620 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:34:38.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:34:39.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:34:39.003 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:34:39.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:34:39.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:34:39.087 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
19:34:39.087 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:34:39.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:34:39.136 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:34:39.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:34:39.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:34:39.386 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:34:39.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:34:39.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:34:39.653 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:34:39.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:34:40.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:34:40.061 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:34:40.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:34:40.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:34:40.508 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:34:40.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:34:40.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:34:40.708 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:34:40.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:34:40.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:34:40.875 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:34:40.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:34:40.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:34:40.891 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:34:40.891 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
19:34:40.891 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1e69ac20)
19:34:40.891 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1e68fc30)
19:34:40.891 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0798c120)
19:34:40.892 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x07550010)
19:34:40.892 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:34:40.892 [Lua] [Gamestate] Enter StateTitleScreen
19:34:40.893 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:34:40.893 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:34:40.893 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:34:40.893 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:34:40.893 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:34:40.894 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:34:40.908 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:34:40.908 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:34:40.908 [Save] Loading `save_data`
19:34:40.909 [Save] Load done
19:34:40.926 [Lua] [BackendManagerPlayFab] Backend Enabled
19:34:40.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:34:40.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:34:40.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:34:41.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:34:41.025 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:34:41.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:34:41.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:34:41.334 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:34:41.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:34:41.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:34:41.407 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:34:41.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:34:41.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:34:41.452 [Lua] [PackageManager] Force_load: resource_packages/careers
19:34:41.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:34:41.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:34:41.486 [Lua] [PackageManager] Force_load: resource_packages/decals
19:34:41.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:34:41.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:34:41.553 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:34:41.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:34:42.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:34:42.068 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:34:42.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:34:42.444 [Lua] <>playfab_id = C094758C498B7B30<>
19:34:42.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
19:34:42.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
19:34:42.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:34:42.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:34:42.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:34:42.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
19:34:42.986 [Save] Saving `save_data`
19:34:42.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
19:34:42.990 [Save] Save done
19:34:43.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
19:34:43.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
19:34:43.185 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
19:34:43.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:34:43.368 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:34:43.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:34:43.776 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
19:34:43.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
19:34:43.792 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
19:34:43.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
19:34:43.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
19:34:43.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
19:34:44.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:34:44.043 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:34:44.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:34:44.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:34:44.110 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:34:44.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:34:44.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:34:44.142 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:34:44.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
19:34:44.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
19:34:44.193 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
19:34:44.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
19:34:44.209 [Lua] [PackageManager] Force_load: resource_packages/breeds
19:34:44.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
19:34:44.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
19:34:44.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
19:34:44.426 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
19:34:44.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:34:44.443 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
19:34:44.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
19:34:44.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:34:44.459 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:34:44.459 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
19:34:44.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
19:34:44.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
19:34:45.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
19:34:45.343 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
19:34:45.343 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
19:34:45.359 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
19:34:45.560 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
19:34:45.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
19:34:45.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:34:45.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:34:45.743 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
19:34:45.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
19:34:45.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
19:34:45.981 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
19:34:45.992 [Window] Window => active
19:34:45.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
19:34:46.160 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
19:34:46.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
19:34:46.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
19:34:46.292 [Window] Window => inactive
19:34:46.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
19:34:46.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
19:34:46.626 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
19:34:46.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
19:34:46.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
19:34:46.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
19:34:46.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
19:34:46.976 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
19:34:46.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
19:34:47.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
19:34:47.160 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
19:34:47.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
19:34:47.513 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
19:34:47.516 [Lua] steam item server: requesting user inventory
19:34:47.800 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:34:47.800 [Lua] ISI-> GET_ALL_ITEMS!
19:34:47.800 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:34:47.800 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:34:47.800 [Lua] Steam Item: mercenary_hat_1002 122 2f61ea906fd41708 0 1
19:34:47.800 [Lua] Steam Item: skin_es_mercenary_1001 123 2f61ea906fd41709 0 1
19:34:47.800 [Lua] Steam Item: ironbreaker_hat_1004 126 2f61ea906fd4845a 0 1
19:34:47.800 [Lua] Steam Item: skin_dr_irondrake 127 2f61ea906fd4845b 0 1
19:34:47.800 [Lua] Steam Item: skin_ww_shade_1001 121 2f61ea906ff3df99 0 1
19:34:47.800 [Lua] Steam Item: shade_hat_1002 103 2f61ea906ff3df9a 0 1
19:34:47.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
19:34:47.800 [Lua]
19:34:47.800 [Lua] [1] = 122 (number)
19:34:47.800 [Lua] [2] = 2f61ea906fd41708 (string)
19:34:47.800 [Lua] [3] = 0 (number)
19:34:47.800 [Lua] [4] = 1 (number)
19:34:47.800 [Lua] [5] = 123 (number)
19:34:47.800 [Lua] [6] = 2f61ea906fd41709 (string)
19:34:47.800 [Lua] [7] = 0 (number)
19:34:47.800 [Lua] [8] = 1 (number)
19:34:47.800 [Lua] [9] = 126 (number)
19:34:47.800 [Lua] [10] = 2f61ea906fd4845a (string)
19:34:47.800 [Lua] [11] = 0 (number)
19:34:47.800 [Lua] [12] = 1 (number)
19:34:47.800 [Lua] [13] = 127 (number)
19:34:47.800 [Lua] [14] = 2f61ea906fd4845b (string)
19:34:47.800 [Lua] [15] = 0 (number)
19:34:47.800 [Lua] [16] = 1 (number)
19:34:47.800 [Lua] [17] = 121 (number)
19:34:47.800 [Lua] [18] = 2f61ea906ff3df99 (string)
19:34:47.800 [Lua] [19] = 0 (number)
19:34:47.800 [Lua] [20] = 1 (number)
19:34:47.800 [Lua] [21] = 103 (number)
19:34:47.800 [Lua] [22] = 2f61ea906ff3df9a (string)
19:34:47.800 [Lua] [23] = 0 (number)
19:34:47.800 [Lua] [24] = 1 (number)
19:34:47.800 [Lua]
19:34:47.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
19:34:48.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
19:34:48.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
19:34:48.017 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:34:48.017 [Lua] [SteamManager] request_item_prices
19:34:48.018 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
19:34:48.584 [Lua] [SteamManager] on_price_result 1 GBP
19:34:48.584 [Lua] _refresh_steam_item_prices_cb
19:34:48.584 [Lua] Missing item masterlist item for steam_itemdefid: 30
19:34:48.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
19:34:48.742 [Lua] Player statistics loaded!
19:34:48.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
19:34:48.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
19:34:48.934 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
19:34:49.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
19:34:49.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
19:34:49.304 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
19:34:49.325 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
19:34:49.325 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
19:34:49.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
19:34:49.642 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
19:34:49.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
19:34:49.942 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:34:50.960 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:34:50.960 [Lua] [Managers] Destroying manager group:
19:34:50.960 [Lua] [Gamestate] Enter state StateLoading
19:34:50.962 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:34:50.962 [Lua] [LobbyManager] Setting up network options
19:34:50.962 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:34:50.962 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:34:50.962 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:34:50.962 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:34:50.962 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:34:50.962 [Lua] LobbyManager:setup_network_options server_port: 27015
19:34:50.962 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:34:50.964 [Lua] registering RPCs
19:34:50.964 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:34:50.964 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:34:50.964 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:34:50.964 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
19:34:50.964 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:87109840, lt:load_next_level, extra_packages:{
})
19:34:50.964 [Lua] [LevelTransitionHandler] promote_next_level_data
19:34:50.964 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:34:50.964 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4"]
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_key:0:0:0:0 = inn_level
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_seed:0:0:0:0 = 0
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: conflict_director:0:0:0:0 = inn_level
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: locked_director_functions:0:0:0:0 = {}
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: game_mode:0:0:0:0 = inn
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: mechanism:0:0:0:0 = adventure
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: environment_variation_id:0:0:0:0 = 0
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty:0:0:0:0 = normal
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: difficulty_tweak:0:0:0:0 = 0
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_session_id:0:0:0:0 = 87109840
19:34:50.964 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: level_transition_type:0:0:0:0 = load_next_level
19:34:50.965 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: extra_packages:0:0:0:0 = {}
19:34:50.965 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: name:set_level_data
19:34:50.965 [SteamVoip] Creating room 7f72a6c0ac71eb1f
19:34:50.966 [EAC] EAC server 110000106a92ce4 is initializing
19:34:50.974 [EAC] Server is also client 110000106a92ce4
19:34:50.974 [EACServer] [20:34:50:974][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013F7987F0 LogLevel: Info.
19:34:50.974 [Lua] ### Created peer state machine for 110000106a92ce4
19:34:50.974 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Connecting
19:34:50.974 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:34:50.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:34:50.974 warning: [Application] Application.update_render_world is deprecated.
19:34:50.978 [Lua] [LevelTransitionHandler] Level load completed!
19:34:50.978 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:34:50.978 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:34:50.978 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:34:50.978 [Lua] Set lobby begin:
19:34:50.978 [Lua] Set lobby end.
19:34:50.978 [Lua] [PSM] Peer 110000106a92ce4 joined. Want to use profile index "3" and join party "nil"
19:34:50.978 [Lua] [LobbyHost] Changed state from 0 to creating
19:34:50.994 [Lua] [StateLoading] load_current_level
19:34:50.994 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:34:50.994 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:34:50.994 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:34:50.994 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:34:50.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:34:51.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:34:51.010 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:34:51.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:34:51.246 [Lua] [LobbyHost] Changed state from creating to joined
19:34:51.246 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:34:51.246 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106a92ce4 my_peer_id:110000106a92ce4
19:34:51.246 [Lua] [ChatManager] Registering channel 1
19:34:51.247 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
19:34:51.247 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
19:34:51.247 [Lua] [PartyManager] network_context_created (server_peer_id=110000106a92ce4, own_peer_id=110000106a92ce4)
19:34:51.262 [Lua] [NetworkServer] Changing num_players from nil to 1
19:34:51.262 [Lua] Players: 1
19:34:51.262 [Lua] Set lobby begin:
19:34:51.262 [Lua] Lobby data mission_id = inn_level
19:34:51.262 [Lua] Lobby data mechanism = adventure
19:34:51.262 [Lua] Lobby data matchmaking_type = 3
19:34:51.262 [Lua] Lobby data eac_authorized = true
19:34:51.262 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:51.262 [Lua] Lobby data selected_mission_id = inn_level
19:34:51.263 [Lua] Lobby data num_players = 1
19:34:51.263 [Lua] Lobby data matchmaking = false
19:34:51.263 [Lua] Set lobby end.
19:34:52.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:34:52.483 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:34:52.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:34:52.985 [Lua] player (110000106a92ce4,1) was put into party 0
19:34:52.985 [Lua] [ProfileSynchronizer] Peer 110000106a92ce4 entered session
19:34:52.985 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106a92ce4
19:34:52.985 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Connecting
19:34:52.985 [Lua] [PeerSM] 110000106a92ce4 :: on_enter Loading
19:34:56.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:34:56.910 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:34:56.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:34:56.942 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:34:56.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:34:56.993 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:34:56.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:34:57.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:34:57.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:34:57.093 [Lua] [LevelTransitionHandler] Level load completed!
19:34:57.093 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:34:57.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:34:57.095 [Lua] checking dlc's against conflict directors
19:34:57.095 [Lua] number of factions to include 2
19:34:57.095 [Lua] Updated list weights for random:
19:34:57.095 [Lua] skaven, 0.42 (0.00-0.42)
19:34:57.095 [Lua] chaos, 0.42 (0.42-0.83)
19:34:57.095 [Lua] beastmen, 0.17 (0.83-1.00)
19:34:57.095 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:34:57.095 [Lua] Updated list weights for random:
19:34:57.095 [Lua] beastmen, 0.29 (0.00-0.29)
19:34:57.095 [Lua] chaos, 0.71 (0.29-1.00)
19:34:57.095 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:34:57.095 [Lua] number of factions added 2
19:34:57.095 [Lua] --- --- ---
19:34:57.095 [Lua] Starting... difficulty 'normal'
19:34:57.096 [Lua] These are the starting conflict directors:
19:34:57.096 [Lua] inn_level
19:34:57.096 [Lua] --- --- ---
19:34:57.096 [Lua]
19:34:57.096 [Lua] DONE! Found the following directors:
19:34:57.096 [Lua] (free: 35), Master hash is:
19:34:57.096 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:34:57.096 [Lua] load_startup_enemy_packages: --------------
19:34:57.096 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:34:57.096 [Lua] critter_rat
19:34:57.110 [Lua] ### Received rpc_level_loaded
19:34:57.110 [Lua] #### Has state machine: true, peer_id: 110000106a92ce4, level_id: 78
19:34:57.110 [Lua] Peer 110000106a92ce4 has loaded the level and all enemies are loaded
19:34:57.126 [Lua] [PeerSM] 110000106a92ce4 :: on_exit Loading
19:34:57.126 [Lua] [PeerSM] 110000106a92ce4 :: on_enter LoadingProfilePackages
19:34:57.143 [Lua] [PeerSM] 110000106a92ce4 :: on_exit LoadingProfilePackages
19:34:57.143 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForEnterGame
19:34:57.143 [Lua] ### Received rpc_level_loaded
19:34:57.143 [Lua] #### Has state machine: false, peer_id: 110000106a92ce4, level_id: 78
19:34:57.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:34:57.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:34:57.160 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:34:57.160 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:34:57.160 [Lua] Starting async level spawning of levels/inn/world
19:34:57.161 [Umbra] Init version: 3.4.15 :: 16 threads
19:34:57.514 [Lua] Async level spawning done
19:34:57.514 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:34:58.506 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:34:58.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:34:58.507 [Lua] Set lobby begin:
19:34:58.507 [Lua] Lobby data selected_mission_id = inn_level
19:34:58.507 [Lua] Lobby data num_players = 1
19:34:58.507 [Lua] Lobby data matchmaking = false
19:34:58.507 [Lua] Lobby data host = 110000106a92ce4
19:34:58.507 [Lua] Lobby data mission_id = inn_level
19:34:58.507 [Lua] Lobby data matchmaking_type = 3
19:34:58.507 [Lua] Lobby data country_code = GB
19:34:58.507 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:58.507 [Lua] Lobby data unique_server_name = Amber Baal
19:34:58.507 [Lua] Lobby data mechanism = adventure
19:34:58.507 [Lua] Lobby data eac_authorized = true
19:34:58.507 [Lua] Set lobby end.
19:34:58.507 [Lua] [Managers] Destroying manager group:
19:34:58.507 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:34:58.508 [Lua] [Gamestate] Enter StateIngame HOST
19:34:58.508 [Lua] [Managers] Calling function on all managers:
19:34:58.508 [Lua] <>level = inn_level<>
19:34:58.508 [Lua] Set lobby begin:
19:34:58.508 [Lua] Lobby data selected_mission_id = inn_level
19:34:58.508 [Lua] Lobby data num_players = 1
19:34:58.508 [Lua] Lobby data matchmaking = false
19:34:58.508 [Lua] Lobby data host = 110000106a92ce4
19:34:58.508 [Lua] Lobby data mission_id = inn_level
19:34:58.508 [Lua] Lobby data matchmaking_type = 3
19:34:58.508 [Lua] Lobby data country_code = GB
19:34:58.508 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:58.508 [Lua] Lobby data unique_server_name = Amber Baal
19:34:58.508 [Lua] Lobby data mechanism = adventure
19:34:58.508 [Lua] Lobby data eac_authorized = true
19:34:58.508 [Lua] Set lobby end.
19:34:58.508 [Lua] [StateIngame] Server ingame
19:34:58.512 [Lua] Set lobby begin:
19:34:58.512 [Lua] Lobby data difficulty = normal
19:34:58.512 [Lua] Lobby data selected_mission_id = inn_level
19:34:58.512 [Lua] Lobby data difficulty_tweak = 0
19:34:58.512 [Lua] Lobby data num_players = 1
19:34:58.512 [Lua] Lobby data matchmaking = false
19:34:58.512 [Lua] Lobby data host = 110000106a92ce4
19:34:58.512 [Lua] Lobby data mission_id = inn_level
19:34:58.512 [Lua] Lobby data matchmaking_type = 3
19:34:58.512 [Lua] Lobby data country_code = GB
19:34:58.512 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:58.512 [Lua] Lobby data unique_server_name = Amber Baal
19:34:58.512 [Lua] Lobby data mechanism = adventure
19:34:58.512 [Lua] Lobby data eac_authorized = true
19:34:58.512 [Lua] Set lobby end.
19:34:58.512 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:34:58.512 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
19:34:58.512 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:34:58.512 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:34:58.512 [Lua] [Matchmaking] initializing
19:34:58.512 [Lua] [Matchmaking] my_peer_id: 110000106a92ce4, I am server
19:34:58.512 [Lua] [Matchmaking] register rpcs
19:34:58.512 [Lua] GameNetworkManager:init... creating game session
19:34:58.512 [Lua] Host GameSession.make_game_session_host with session:
19:34:58.512 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:34:58.512 [Lua] [GameNetworkManager] My own peer_id = 110000106a92ce4
19:34:58.512 [Lua] [GameNetworkManager] self.is_server = true
19:34:58.512 [Network] Setting artificial MTU limit to 65536
19:34:58.520 [Lua] Switching ConflictSettings: to: inn_level
19:34:58.520 [Lua] pacing=disabled
19:34:58.520 [Lua] roaming=nil
19:34:58.520 [Lua] disabled=false
19:34:58.520 [Lua] pack_spawning=disabled
19:34:58.520 [Lua] contained_breeds=nil
19:34:58.520 [Lua] boss=disabled
19:34:58.520 [Lua] horde=disabled
19:34:58.520 [Lua] specials=disabled
19:34:58.520 [Lua] name=inn_level
19:34:58.520 [Lua] intensity=disabled
19:34:58.520 [Lua] ---
19:34:58.520 [Lua] [LevelAnalysis] set_random_seed( 0)
19:34:58.524 [Lua] [AIInterestPointSystem] Level Seed: 0
19:34:58.524 [Lua]
19:34:58.524 [Lua] [entity_system_bag] = table
19:34:58.524 [Lua] [entity_system_bag] = metatable
19:34:58.524 [Lua] [startup_data] = table
19:34:58.524 [Lua] [entity_manager] = table
19:34:58.524 [Lua] [entity_manager] = metatable
19:34:58.524 [Lua] [unit_spawner] = table
19:34:58.524 [Lua] [unit_spawner] = metatable
19:34:58.524 [Lua] [unit_storage] = table
19:34:58.524 [Lua] [unit_storage] = metatable
19:34:58.524 [Lua] [dice_keeper] = table
19:34:58.524 [Lua] [dice_keeper] = metatable
19:34:58.524 [Lua] [is_server] = true (boolean)
19:34:58.524 [Lua] [world] = [World]
19:34:58.524 [Lua] [system_api] = table
19:34:58.524 [Lua] [entity_system] = table
19:34:58.524 [Lua] [entity_system] = metatable
19:34:58.524 [Lua] [network_lobby] = table
19:34:58.524 [Lua] [network_lobby] = metatable
19:34:58.524 [Lua] [profile_synchronizer] = table
19:34:58.524 [Lua] [profile_synchronizer] = metatable
19:34:58.524 [Lua] [level_transition_handler] = table
19:34:58.524 [Lua] [level_transition_handler] = metatable
19:34:58.524 [Lua] [num_local_human_players] = 1 (number)
19:34:58.524 [Lua] [statistics_db] = table
19:34:58.524 [Lua] [statistics_db] = metatable
19:34:58.524 [Lua] [network_server] = table
19:34:58.524 [Lua] [network_server] = metatable
19:34:58.524 [Lua] [input_manager] = table
19:34:58.524 [Lua] [input_manager] = metatable
19:34:58.524 [Lua] [network_clock] = table
19:34:58.524 [Lua] [network_clock] = metatable
19:34:58.524 [Lua] [network_transmit] = table
19:34:58.524 [Lua] [network_transmit] = metatable
19:34:58.524 [Lua] [free_flight_manager] = table
19:34:58.524 [Lua] [free_flight_manager] = metatable
19:34:58.524 [Lua] [network_manager] = table
19:34:58.524 [Lua] [network_manager] = metatable
19:34:58.524 [Lua] [network_event_delegate] = table
19:34:58.524 [Lua] [network_event_delegate] = metatable
19:34:58.524 [Lua]
19:34:58.524 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:34:58.524 [Lua] ignoring extension VersusInteractObjectiveExtension
19:34:58.524 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:34:58.524 [Lua] ignoring extension VersusSocketObjectiveExtension
19:34:58.524 [Lua] ignoring extension VersusTargetObjectiveExtension
19:34:58.524 [Lua] ignoring extension VersusMissionObjectiveExtension
19:34:58.525 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:34:58.532 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:34:58.532 [Lua] [AchievementManager] Achievements using the steam platform
19:34:58.532 [Lua] PlayerManager:add_player player_1
19:34:58.573 [Lua] [StateIngame] Level seed: 0
19:34:58.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:34:58.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
19:34:58.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:34:58.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:34:58.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:34:58.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:34:58.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read,
19:34:58.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bugmans_painting_wood_base_1, async-read,
19:34:58.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_3, async-read,
19:34:58.583 [Lua] [LevelAnalysis] set_random_seed( 0)
19:34:58.586 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:34:58.586 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:34:58.586 [Lua] [IngameUI] init
19:34:58.609 [Lua] cb_razer_chroma_setup
19:34:58.636 [Lua] completed
19:34:58.636 [Lua] completed
19:34:58.636 [Lua] completed
19:34:58.636 [Lua] completed
19:34:58.649 [Lua] completed
19:34:58.650 [Lua] completed
19:34:58.650 [Lua] [Matchmaking] Cancelling matchmaking
19:34:58.650 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:34:58.650 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:34:58.650 [Lua] Set lobby begin:
19:34:58.650 [Lua] Lobby data difficulty = normal
19:34:58.650 [Lua] Lobby data selected_mission_id = inn_level
19:34:58.650 [Lua] Lobby data power_level = 0
19:34:58.650 [Lua] Lobby data difficulty_tweak = 0
19:34:58.650 [Lua] Lobby data num_players = 1
19:34:58.650 [Lua] Lobby data matchmaking = false
19:34:58.651 [Lua] Lobby data host = 110000106a92ce4
19:34:58.651 [Lua] Lobby data mission_id = inn_level
19:34:58.651 [Lua] Lobby data matchmaking_type = 3
19:34:58.651 [Lua] Lobby data country_code = GB
19:34:58.651 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:58.651 [Lua] Lobby data unique_server_name = Amber Baal
19:34:58.651 [Lua] Lobby data mechanism = adventure
19:34:58.651 [Lua] Lobby data eac_authorized = true
19:34:58.651 [Lua] Set lobby end.
19:34:58.651 [Flow] complete_skittergate_legend true
19:34:58.651 [Flow] complete_all_helmgart_levels_recruit true
19:34:58.653 [Flow] WitchHunterLevel:35
19:34:58.653 [Flow] LeaderYes
19:34:58.653 [Flow] ALL PC XP:304250
19:34:58.653 [Flow] Has "bogenhafen" DLC:true
19:34:58.653 [Flow] WH XP:60850
19:34:58.653 [Flow] Number of crafted items:20691
19:34:58.653 [Flow] Has "pre_order" DLC:true
19:34:58.653 [Flow] Sum of Powe Levels:1500
19:34:58.653 [Flow] lodestone diff 1:false
19:34:58.653 [Flow] magnus and forest activated
19:34:58.653 [Flow] magnus and forest activated
19:34:58.653 [Flow] cemetery and forest activated
19:34:58.653 [Flow] magnus and cemetery
19:34:58.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.653 [Flow] ALL RUNES ACTIVATED
19:34:58.653 [Flow] magnus and forest activated
19:34:58.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.653 [Flow] ALL RUNES ACTIVATED
19:34:58.653 [Flow] cemetery and forest activated
19:34:58.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.653 [Flow] ALL RUNES ACTIVATED
19:34:58.653 [Flow] magnus and forest activated
19:34:58.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.653 [Flow] ALL RUNES ACTIVATED
19:34:58.653 [Flow] magnus and cemetery
19:34:58.654 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.654 [Flow] ALL RUNES ACTIVATED
19:34:58.654 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:34:58.655 [Lua] CurrentConflictSettings inn_level
19:34:58.655 [Lua] [ConflictDirector] conflict_director is ai_ready
19:34:58.656 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:34:58.656 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:34:58.658 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:34:58.658 [Lua] Forming navigation groups in one frame
19:34:58.658 [Lua] Forming navigation groups
19:34:58.681 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999999687
19:34:58.682 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
19:34:58.682 [Lua] number of nav groups: 42
19:34:58.682 [Lua] number of refined nav groups : 23
19:34:58.684 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
19:34:58.684 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:34:58.684 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:34:58.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:34:58.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:34:58.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:34:58.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:34:58.687 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:34:58.687 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:34:58.687 [Lua] [Managers] Calling function on all managers:
19:34:58.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:34:58.696 [Save] Saving `save_data`
19:34:58.700 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForEnterGame
19:34:58.700 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForGameObjectSync
19:34:58.700 [Save] Save done
19:34:58.706 [Lua] [UnlockManager] All unlocks ready
19:34:58.840 [Lua] player (110000106a92ce4,1) was put into party 1
19:34:58.840 [Lua] [IngamePlayerListUI] - Destroy
19:34:58.840 [Lua] [GamePadEquipmentUI] - Destroy
19:34:58.840 [Lua] [EquipmentUI] - Destroy
19:34:58.840 [Lua] [GamePadAbilityUI] - Destroy
19:34:58.840 [Lua] [AbilityUI] - Destroy
19:34:58.850 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000106a92ce4
19:34:58.850 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:3:0 = 110000106a92ce4
19:34:58.850 [Lua] Set lobby begin:
19:34:58.850 [Lua] Lobby data selected_mission_id = inn_level
19:34:58.850 [Lua] Lobby data num_players = 1
19:34:58.850 [Lua] Lobby data difficulty_tweak = 0
19:34:58.850 [Lua] Lobby data host = 110000106a92ce4
19:34:58.850 [Lua] Lobby data matchmaking_type = 3
19:34:58.850 [Lua] Lobby data difficulty = normal
19:34:58.850 [Lua] Lobby data player_slot_1 = 0:0
19:34:58.850 [Lua] Lobby data unique_server_name = Amber Baal
19:34:58.850 [Lua] Lobby data player_slot_4 = 0:0
19:34:58.850 [Lua] Lobby data country_code = GB
19:34:58.850 [Lua] Lobby data matchmaking = false
19:34:58.850 [Lua] Lobby data power_level = 0
19:34:58.850 [Lua] Lobby data mission_id = inn_level
19:34:58.850 [Lua] Lobby data mechanism = adventure
19:34:58.850 [Lua] Lobby data player_slot_5 = 0:0
19:34:58.850 [Lua] Lobby data player_slot_2 = 0:0
19:34:58.850 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:34:58.850 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:34:58.851 [Lua] Lobby data eac_authorized = true
19:34:58.851 [Lua] Set lobby end.
19:34:58.851 [Lua] [ProfileSynchronizer] Assigning peer(110000106a92ce4:1) to profile(3) career(3)
19:34:58.851 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"110000106a92ce4"}]
19:34:58.851 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/skull\/chr_dwarf_ranger_slayer_skull":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_slayer":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1202286208,"first_person":{"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"resource_packages\/careers\/dr_slayer":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/skull\/chr_dwarf_ranger_slayer_skull":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
19:34:58.851 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForGameObjectSync
19:34:58.851 [Lua] [PeerSM] 110000106a92ce4 :: on_enter WaitingForPlayers
19:34:58.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:34:58.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:34:58.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:34:58.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
19:34:58.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
19:34:58.863 [Lua] [PeerSM] 110000106a92ce4 :: on_exit WaitingForPlayers
19:34:58.863 [Lua] [PeerSM] 110000106a92ce4 :: on_enter InGame
19:34:58.863 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:110000106a92ce4:0:0:0 = true
19:34:58.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
19:34:58.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
19:34:58.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:34:58.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:34:58.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:34:58.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:34:58.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:34:58.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:34:59.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:34:59.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:34:59.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:34:59.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:34:59.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:34:59.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:34:59.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:34:59.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:34:59.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:34:59.114 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:34:59.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:34:59.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:34:59.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:34:59.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:34:59.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:34:59.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:34:59.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:34:59.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:34:59.187 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:34:59.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:34:59.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:34:59.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:34:59.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:34:59.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:34:59.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:34:59.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:34:59.252 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:34:59.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:34:59.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:34:59.294 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:34:59.294 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:34:59.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:34:59.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:34:59.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:34:59.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:34:59.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:34:59.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:34:59.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:34:59.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:34:59.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
19:34:59.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
19:34:59.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
19:34:59.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:34:59.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:34:59.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:34:59.401 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:34:59.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:34:59.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:34:59.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:34:59.423 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:34:59.423 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:34:59.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
19:34:59.456 [Flow] DISABLE
19:34:59.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
19:34:59.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
19:34:59.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:34:59.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:34:59.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:34:59.542 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
19:34:59.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
19:34:59.634 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
19:34:59.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:34:59.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:34:59.659 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:34:59.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:35:00.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:35:00.035 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:35:00.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:35:00.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:35:00.465 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:35:00.466 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:35:00.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:35:00.514 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:35:00.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
19:35:00.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
19:35:00.534 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05
19:35:00.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:35:00.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:35:00.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:35:00.555 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:35:00.605 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:35:00.605 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:35:00.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
19:35:01.097 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
19:35:01.097 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
19:35:01.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
19:35:01.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
19:35:01.196 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
19:35:01.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
19:35:01.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
19:35:01.252 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
19:35:01.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
19:35:01.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
19:35:01.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
19:35:01.345 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1202286208
19:35:01.349 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:35:01.351 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:35:01.351 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:35:01.351 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:35:01.351 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:35:01.351 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:35:01.351 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:35:01.351 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:35:01.351 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:35:01.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:01.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:01.352 [Lua] PlayerManager:assign_unit_ownership Amber Baal 110000106a92ce4 1
19:35:01.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:35:01.367 [Lua] Players are leaving the safe zone
19:35:01.631 [Lua] StateInGameRunning:_game_actually_starts()
19:35:01.631 [Lua] [IngameUI] menu view on_enter start_menu_view
19:35:01.631 [Lua] hero_fullscreen_menu_on_enter
19:35:01.631 [Lua] #################################################################################################################
19:35:01.631 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:35:01.631 [Lua] #################################################################################################################
19:35:01.631 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
19:35:01.631 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:110000106a92ce4:0:0:0 = true
19:35:01.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983ad50
19:35:01.638 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:35:01.654 [Lua] cb_razer_chroma_setup
19:35:01.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
19:35:01.664 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.664 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.665 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.665 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
19:35:01.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
19:35:01.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView
19:35:01.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
19:35:01.683 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView
19:35:01.683 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.683 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:35:01.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
19:35:01.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
19:35:01.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
19:35:01.847 [Lua] Commit load time data
19:35:02.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x307, position: 0
19:35:03.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x307, position: 27249
19:35:03.506 [Lua] PlayFabMirrorBase:_commit_internal 1
19:35:03.506 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:35:03.509 [Lua] generate_backend_stats 110000106a92ce4:1
19:35:03.535 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:35:03.535 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:35:03.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
19:35:03.535 [Lua] Set lobby begin:
19:35:03.535 [Lua] Lobby data selected_mission_id = inn_level
19:35:03.536 [Lua] Lobby data num_players = 1
19:35:03.536 [Lua] Lobby data difficulty_tweak = 0
19:35:03.536 [Lua] Lobby data host = 110000106a92ce4
19:35:03.536 [Lua] Lobby data matchmaking_type = 3
19:35:03.536 [Lua] Lobby data difficulty = normal
19:35:03.536 [Lua] Lobby data player_slot_1 = 0:0
19:35:03.536 [Lua] Lobby data unique_server_name = Amber Baal
19:35:03.536 [Lua] Lobby data player_slot_4 = 0:0
19:35:03.536 [Lua] Lobby data country_code = GB
19:35:03.536 [Lua] Lobby data matchmaking = false
19:35:03.536 [Lua] Lobby data power_level = 835
19:35:03.536 [Lua] Lobby data mission_id = inn_level
19:35:03.536 [Lua] Lobby data mechanism = adventure
19:35:03.536 [Lua] Lobby data player_slot_5 = 0:0
19:35:03.536 [Lua] Lobby data player_slot_2 = 0:0
19:35:03.536 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:03.536 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:03.536 [Lua] Lobby data eac_authorized = true
19:35:03.536 [Lua] Set lobby end.
19:35:03.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
19:35:03.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
19:35:03.885 [Lua] commit result success 1
19:35:03.885 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
19:35:03.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
19:35:04.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
19:35:04.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:35:04.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:35:04.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1, async-read,
19:35:04.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:35:04.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:35:04.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:35:04.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1, async-read,
19:35:04.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:35:04.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
19:35:04.379 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:35:04.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read,
19:35:04.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:35:04.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
19:35:04.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:35:04.406 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:35:04.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:35:04.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2, async-read,
19:35:04.480 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:35:04.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1, async-read,
19:35:04.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:35:08.082 [Lua] [LobbyMembers] Member joined 11000010788f7e8
19:35:08.091 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:35:08.091 [Lua] Players: 2
19:35:08.091 [Lua] Set lobby begin:
19:35:08.091 [Lua] Lobby data selected_mission_id = inn_level
19:35:08.091 [Lua] Lobby data num_players = 2
19:35:08.091 [Lua] Lobby data difficulty_tweak = 0
19:35:08.091 [Lua] Lobby data host = 110000106a92ce4
19:35:08.091 [Lua] Lobby data matchmaking_type = 3
19:35:08.091 [Lua] Lobby data difficulty = normal
19:35:08.091 [Lua] Lobby data player_slot_1 = 0:0
19:35:08.091 [Lua] Lobby data unique_server_name = Amber Baal
19:35:08.091 [Lua] Lobby data player_slot_4 = 0:0
19:35:08.091 [Lua] Lobby data country_code = GB
19:35:08.091 [Lua] Lobby data matchmaking = false
19:35:08.091 [Lua] Lobby data power_level = 835
19:35:08.091 [Lua] Lobby data mission_id = inn_level
19:35:08.091 [Lua] Lobby data mechanism = adventure
19:35:08.091 [Lua] Lobby data player_slot_5 = 0:0
19:35:08.091 [Lua] Lobby data player_slot_2 = 0:0
19:35:08.091 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:08.091 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:08.092 [Lua] Lobby data eac_authorized = true
19:35:08.092 [Lua] Set lobby end.
19:35:09.283 [Window] Window => active
19:35:10.243 [Lua] GOT approve_channel 1 11000010788f7e8 186000001f08862
19:35:10.243 [EAC] EAC server has client 11000010788f7e8 and channel 1 (and owner 11000010788f7e8)
19:35:10.243 [EACServer] [20:35:10:243][Windows][EAC Server] [Info][RegisterClient] Client: 011000010788F7E8 PlayerGUID: 76561198086682600 PlayerIP: 0.0.0.0 OwnerGUID: 76561198086682600 PlayerName: Mattie
19:35:10.243 [Lua] Client with peer_id 11000010788f7e8 got APPROVED by server
19:35:10.244 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010788f7e8'
19:35:10.244 [Lua] [ChatManager][1]System: Mattie is joining the game
19:35:10.244 [Lua] [NetworkServer] Peer 11000010788f7e8 joined server lobby.
19:35:10.244 [Lua] [NetworkServer] Creating peer info.
19:35:10.244 [Lua] [PeerSM] 11000010788f7e8 :: on_enter Connecting
19:35:10.333 [Lua] [IngameUI] menu view on_exit start_menu_view
19:35:10.333 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:35:10.333 [Lua] hero_fullscreen_menu_on_exit
19:35:10.336 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983ad50
19:35:10.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:35:10.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:35:10.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:35:10.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:35:10.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView
19:35:10.346 [EACServer] [20:35:10:346][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:35:10.370 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f08862 from 11000010788f7e8, replying lobby_ok
19:35:10.449 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010788f7e8 REPLY wh:0 | we:0 | dr:110000106a92ce4 | bw:0 | es:0
19:35:10.525 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010788f7e8
19:35:10.525 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: profile_index_reservation:0:0:5:0 = 11000010788f7e8
19:35:10.525 [Lua] Set lobby begin:
19:35:10.525 [Lua] Lobby data selected_mission_id = inn_level
19:35:10.525 [Lua] Lobby data num_players = 2
19:35:10.525 [Lua] Lobby data difficulty_tweak = 0
19:35:10.525 [Lua] Lobby data host = 110000106a92ce4
19:35:10.525 [Lua] Lobby data matchmaking_type = 3
19:35:10.525 [Lua] Lobby data difficulty = normal
19:35:10.525 [Lua] Lobby data player_slot_1 = 0:0
19:35:10.525 [Lua] Lobby data unique_server_name = Amber Baal
19:35:10.525 [Lua] Lobby data player_slot_4 = 0:0
19:35:10.525 [Lua] Lobby data country_code = GB
19:35:10.525 [Lua] Lobby data matchmaking = false
19:35:10.526 [Lua] Lobby data power_level = 835
19:35:10.526 [Lua] Lobby data mission_id = inn_level
19:35:10.526 [Lua] Lobby data mechanism = adventure
19:35:10.526 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:10.526 [Lua] Lobby data player_slot_2 = 0:0
19:35:10.526 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:10.526 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:10.526 [Lua] Lobby data eac_authorized = true
19:35:10.526 [Lua] Set lobby end.
19:35:11.440 [Lua] [IngameUI] menu view on_enter start_game_view
19:35:11.443 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:35:11.443 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:35:11.445 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:35:11.445 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:11.445 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:35:11.445 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:35:12.760 [Lua] ### CLEARING PEER STATE FOR 11000010788f7e8
19:35:12.760 [Lua] [PeerSM] 11000010788f7e8 :: on_exit Connecting
19:35:12.760 [Lua] [PeerSM] 11000010788f7e8 :: on_enter Connecting
19:35:12.832 [Lua] [NetworkServer] Peer 11000010788f7e8 has sent rpc_notify_lobby_joined
19:35:12.832 [Lua] [PSM] Peer 11000010788f7e8 joined. Want to use profile index "5" and join party "0"
19:35:12.832 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peers:0:0:0:0 = ["110000106a92ce4","11000010788f7e8"]
19:35:12.832 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010788f7e8, connection_key=0)
19:35:12.832 [Lua] Sync dynamic to client:
19:35:12.908 [Lua] ### Received rpc_level_load_started
19:35:12.908 [Lua] #### Has state machine: true, peer_id: 11000010788f7e8, level_session_id: 87109840
19:35:12.908 [Lua] player (11000010788f7e8,1) was put into party 0
19:35:12.908 [Lua] [ProfileSynchronizer] Peer 11000010788f7e8 entered session
19:35:12.908 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010788f7e8
19:35:12.908 [Lua] Mechanism says: a client has initialized the mechanism! 11000010788f7e8
19:35:12.957 [Lua] ### Received rpc_level_loaded
19:35:12.957 [Lua] #### Has state machine: true, peer_id: 11000010788f7e8, level_id: 78
19:35:13.348 [EACServer] [20:35:13:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010788F7E8 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:35:13.349 [EAC] Peer 11000010788f7e8 switched EAC state to ClientAuthenticatedLocal
19:35:13.488 [EACServer] [20:35:13:488][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010788F7E8.
19:35:13.765 [IRC Client] IRC Client Initialized
19:35:13.788 [EACServer] [20:35:13:788][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010788F7E8
19:35:13.788 [EACServer] [20:35:13:788][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010788F7E8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:35:13.798 [EAC] Peer 11000010788f7e8 switched EAC state to ClientAuthenticatedRemote
19:35:13.986 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:110000106a92ce4:1:0:0 = 1202286208
19:35:14.035 [Lua] [IrcManager:cb_connect_token_received] Result: true
19:35:14.055 error: [Lua] [TwitchManager] Connected to Twitch!
19:35:14.063 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010788f7e8, connection_key=0)
19:35:14.837 [Lua] [NetworkServer] Peer 11000010788f7e8 has sent rpc_post_game_notified
19:35:14.837 [Lua] [PeerSM] 11000010788f7e8 :: on_exit Connecting
19:35:14.837 [Lua] [PeerSM] 11000010788f7e8 :: on_enter Loading
19:35:14.850 [Lua] [PeerSM] 11000010788f7e8 :: on_exit Loading
19:35:14.850 [Lua] [PeerSM] 11000010788f7e8 :: on_enter LoadingProfilePackages
19:35:14.862 [Lua] [PeerSM] 11000010788f7e8 :: on_exit LoadingProfilePackages
19:35:14.862 [Lua] [PeerSM] 11000010788f7e8 :: on_enter WaitingForEnterGame
19:35:16.098 [Lua] [PeerSM] 11000010788f7e8 :: on_exit WaitingForEnterGame
19:35:16.098 [Lua] [PeerSM] 11000010788f7e8 :: on_enter WaitingForGameObjectSync
19:35:16.111 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010788f7e8
19:35:16.113 [Lua] Breedfreezer (server) starting a hot join sync
19:35:16.113 [Lua] PlayerManager:add_remote_player 11000010788f7e8
19:35:16.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:35:16.113 [Lua] RemotePlayer:create_game_object( ) 44
19:35:16.127 [Lua] player (11000010788f7e8,1) was put into party 1
19:35:16.127 [Lua] [ProfileSynchronizer] Assigning peer(11000010788f7e8:1) to profile(5) career(1)
19:35:16.127 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"110000106a92ce4"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010788f7e8"}]
19:35:16.127 [Lua] [PeerSM] 11000010788f7e8 :: on_exit WaitingForGameObjectSync
19:35:16.127 [Lua] [PeerSM] 11000010788f7e8 :: on_enter WaitingForPlayers
19:35:16.133 [Lua] [PeerSM] 11000010788f7e8 :: on_exit WaitingForPlayers
19:35:16.133 [Lua] [PeerSM] 11000010788f7e8 :: on_enter InGame
19:35:16.133 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: peer_ingame:11000010788f7e8:0:0:0 = true
19:35:16.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
19:35:16.231 [Lua] [MOD][VMF][INFO] Added 11000010788f7e8 to the VMF users list.
19:35:16.231 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010788f7e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:35:16.231 [Lua] Adding player sync data to peer=11000010788f7e8 local_player_id=1
19:35:16.232 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/carroburg\/chr_empire_soldier_mercenary_carroburg":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false},"inventory_id":400167872,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/carroburg\/chr_empire_soldier_mercenary_carroburg":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"resource_packages\/careers\/es_mercenary":false}}
19:35:16.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
19:35:16.232 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read,
19:35:16.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:35:16.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:35:16.273 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:35:16.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:35:16.336 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:35:16.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
19:35:16.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
19:35:16.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
19:35:16.360 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
19:35:16.397 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
19:35:16.397 [Lua] [PackageManager] Force_load: wwise/handgun
19:35:16.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:35:16.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:35:16.820 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
19:35:16.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:35:16.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:35:16.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:35:16.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
19:35:16.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
19:35:16.922 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
19:35:16.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:35:16.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:35:16.956 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:35:16.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:35:16.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:35:16.981 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
19:35:16.993 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:11000010788f7e8:1:0:0 = 400167872
19:35:18.297 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: loaded_inventory_id:11000010788f7e8:1:0:0 = 400167872
19:35:18.380 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010788f7e8 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:35:18.380 [Lua] [NetworkServer] Peer 11000010788f7e8 spawned player.
19:35:18.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:35:18.381 [Lua] PlayerManager:assign_unit_ownership Mattie 11000010788f7e8 1
19:35:18.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:18.382 [Lua] TalentSystem:rpc_sync_talents 1 1025
19:35:18.552 [Lua] [SharedState] [SharedState] network_state_110000106a92ce4: actually_ingame:11000010788f7e8:0:0:0 = true
19:35:19.094 [Lua] Set lobby begin:
19:35:19.094 [Lua] Lobby data selected_mission_id = inn_level
19:35:19.094 [Lua] Lobby data num_players = 2
19:35:19.094 [Lua] Lobby data difficulty_tweak = 0
19:35:19.094 [Lua] Lobby data host = 110000106a92ce4
19:35:19.095 [Lua] Lobby data matchmaking_type = 3
19:35:19.095 [Lua] Lobby data difficulty = normal
19:35:19.095 [Lua] Lobby data player_slot_1 = 0:0
19:35:19.095 [Lua] Lobby data unique_server_name = Amber Baal
19:35:19.095 [Lua] Lobby data player_slot_4 = 0:0
19:35:19.095 [Lua] Lobby data country_code = GB
19:35:19.095 [Lua] Lobby data matchmaking = false
19:35:19.095 [Lua] Lobby data power_level = 417
19:35:19.095 [Lua] Lobby data mission_id = inn_level
19:35:19.095 [Lua] Lobby data mechanism = adventure
19:35:19.095 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:19.095 [Lua] Lobby data player_slot_2 = 0:0
19:35:19.095 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:19.095 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:19.095 [Lua] Lobby data eac_authorized = true
19:35:19.095 [Lua] Set lobby end.
19:35:22.275 [Lua] [IngameUI] menu view on_exit start_game_view
19:35:22.275 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:35:22.276 [Save] Saving `save_data`
19:35:22.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:22.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:35:22.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:35:22.279 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:35:22.280 [Save] Save done
19:35:24.128 [Lua] Set lobby begin:
19:35:24.128 [Lua] Lobby data selected_mission_id = inn_level
19:35:24.128 [Lua] Lobby data num_players = 2
19:35:24.128 [Lua] Lobby data difficulty_tweak = 0
19:35:24.128 [Lua] Lobby data host = 110000106a92ce4
19:35:24.128 [Lua] Lobby data matchmaking_type = 3
19:35:24.128 [Lua] Lobby data difficulty = normal
19:35:24.128 [Lua] Lobby data player_slot_1 = 0:0
19:35:24.128 [Lua] Lobby data unique_server_name = Amber Baal
19:35:24.129 [Lua] Lobby data player_slot_4 = 0:0
19:35:24.129 [Lua] Lobby data country_code = GB
19:35:24.129 [Lua] Lobby data matchmaking = false
19:35:24.129 [Lua] Lobby data power_level = 835
19:35:24.129 [Lua] Lobby data mission_id = inn_level
19:35:24.129 [Lua] Lobby data mechanism = adventure
19:35:24.129 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:24.129 [Lua] Lobby data player_slot_2 = 0:0
19:35:24.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:24.129 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:24.129 [Lua] Lobby data eac_authorized = true
19:35:24.129 [Lua] Set lobby end.
19:35:26.241 [Lua] PlayFabMirrorBase:_commit_internal 2
19:35:26.241 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:35:26.244 [Lua] generate_backend_stats 110000106a92ce4:1
19:35:26.266 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:35:26.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:35:26.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
19:35:26.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
19:35:26.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
19:35:26.616 [Lua] commit result success 2
19:35:26.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
19:35:26.626 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
19:35:26.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
19:35:26.973 [Lua] [IngameUI] menu view on_enter start_game_view
19:35:26.975 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:35:26.975 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:35:26.977 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:35:26.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:26.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:35:26.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:35:27.455 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:35:27.455 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:35:27.455 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:35:27.455 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:35:27.455 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:35:30.226 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
19:35:30.226 [Lua] ............................................................................................................
19:35:30.226 [Lua] ............................................................................................................
19:35:30.226 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:35:30.226 [Lua] ............................................................................................................
19:35:30.226 [Lua] ............................................................................................................
19:35:30.311 [Lua] [Matchmaking] Cancelling matchmaking
19:35:30.311 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:35:30.334 [Lua] [IngameUI] menu view on_exit start_game_view
19:35:30.334 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:35:30.335 [Save] Saving `save_data`
19:35:30.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:30.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:35:30.335 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:35:30.339 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:35:30.339 [Save] Save done
19:35:31.925 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:35:31.925 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:35:31.927 [Lua] Set lobby begin:
19:35:31.927 [Lua] Lobby data selected_mission_id = inn_level
19:35:31.927 [Lua] Lobby data num_players = 2
19:35:31.927 [Lua] Lobby data difficulty_tweak = 0
19:35:31.927 [Lua] Lobby data host = 110000106a92ce4
19:35:31.927 [Lua] Lobby data matchmaking_type = 3
19:35:31.927 [Lua] Lobby data difficulty = cataclysm
19:35:31.927 [Lua] Lobby data player_slot_1 = 0:0
19:35:31.927 [Lua] Lobby data unique_server_name = Amber Baal
19:35:31.927 [Lua] Lobby data player_slot_4 = 0:0
19:35:31.927 [Lua] Lobby data country_code = GB
19:35:31.927 [Lua] Lobby data matchmaking = false
19:35:31.927 [Lua] Lobby data power_level = 835
19:35:31.927 [Lua] Lobby data mission_id = inn_level
19:35:31.927 [Lua] Lobby data mechanism = adventure
19:35:31.927 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:31.927 [Lua] Lobby data player_slot_2 = 0:0
19:35:31.928 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:31.928 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:31.928 [Lua] Lobby data eac_authorized = true
19:35:31.928 [Lua] Set lobby end.
19:35:31.928 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:31.928 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
19:35:31.928 [Lua] Set lobby begin:
19:35:31.928 [Lua] Lobby data twitch_enabled = true
19:35:31.928 [Lua] Lobby data selected_mission_id = ground_zero
19:35:31.928 [Lua] Lobby data num_players = 2
19:35:31.928 [Lua] Lobby data difficulty_tweak = 0
19:35:31.928 [Lua] Lobby data host = 110000106a92ce4
19:35:31.928 [Lua] Lobby data matchmaking_type = 2
19:35:31.928 [Lua] Lobby data match_started = true
19:35:31.928 [Lua] Lobby data difficulty = cataclysm
19:35:31.928 [Lua] Lobby data player_slot_1 = 0:0
19:35:31.928 [Lua] Lobby data player_slot_4 = 0:0
19:35:31.928 [Lua] Lobby data unique_server_name = Amber Baal
19:35:31.928 [Lua] Lobby data quick_game = false
19:35:31.928 [Lua] Lobby data country_code = GB
19:35:31.928 [Lua] Lobby data matchmaking = false
19:35:31.928 [Lua] Lobby data power_level = 835
19:35:31.928 [Lua] Lobby data mission_id = inn_level
19:35:31.928 [Lua] Lobby data mechanism = adventure
19:35:31.928 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:31.928 [Lua] Lobby data player_slot_2 = 0:0
19:35:31.928 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:31.928 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:31.928 [Lua] Lobby data eac_authorized = true
19:35:31.928 [Lua] Set lobby end.
19:35:31.928 [Lua] Set lobby begin:
19:35:31.928 [Lua] Lobby data twitch_enabled = true
19:35:31.929 [Lua] Lobby data selected_mission_id = ground_zero
19:35:31.929 [Lua] Lobby data num_players = 2
19:35:31.929 [Lua] Lobby data difficulty_tweak = 0
19:35:31.929 [Lua] Lobby data host = 110000106a92ce4
19:35:31.929 [Lua] Lobby data matchmaking_type = 2
19:35:31.929 [Lua] Lobby data is_private = true
19:35:31.929 [Lua] Lobby data match_started = true
19:35:31.929 [Lua] Lobby data difficulty = cataclysm
19:35:31.929 [Lua] Lobby data player_slot_1 = 0:0
19:35:31.929 [Lua] Lobby data player_slot_4 = 0:0
19:35:31.929 [Lua] Lobby data unique_server_name = Amber Baal
19:35:31.929 [Lua] Lobby data quick_game = false
19:35:31.929 [Lua] Lobby data country_code = GB
19:35:31.929 [Lua] Lobby data matchmaking = false
19:35:31.929 [Lua] Lobby data power_level = 835
19:35:31.929 [Lua] Lobby data mission_id = inn_level
19:35:31.929 [Lua] Lobby data mechanism = adventure
19:35:31.929 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:31.929 [Lua] Lobby data player_slot_2 = 0:0
19:35:31.929 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:31.929 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:31.929 [Lua] Lobby data eac_authorized = true
19:35:31.929 [Lua] Set lobby end.
19:35:31.930 [Lua] [ChatManager][1]System: Starting hosted game...
19:35:31.930 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:35:31.930 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:35:33.342 [Window] Window => inactive
19:35:33.836 [Window] Window => active
19:35:34.848 [Lua] [Matchmaking] Cancelling matchmaking
19:35:34.848 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:35:34.848 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:35:34.848 [Lua] Set lobby begin:
19:35:34.848 [Lua] Lobby data twitch_enabled = true
19:35:34.848 [Lua] Lobby data selected_mission_id = inn_level
19:35:34.848 [Lua] Lobby data num_players = 2
19:35:34.848 [Lua] Lobby data difficulty_tweak = 0
19:35:34.848 [Lua] Lobby data host = 110000106a92ce4
19:35:34.848 [Lua] Lobby data matchmaking_type = 3
19:35:34.848 [Lua] Lobby data is_private = true
19:35:34.848 [Lua] Lobby data match_started = true
19:35:34.848 [Lua] Lobby data difficulty = normal
19:35:34.848 [Lua] Lobby data player_slot_1 = 0:0
19:35:34.848 [Lua] Lobby data player_slot_4 = 0:0
19:35:34.848 [Lua] Lobby data unique_server_name = Amber Baal
19:35:34.848 [Lua] Lobby data quick_game = false
19:35:34.848 [Lua] Lobby data country_code = GB
19:35:34.849 [Lua] Lobby data matchmaking = false
19:35:34.849 [Lua] Lobby data power_level = 835
19:35:34.849 [Lua] Lobby data mission_id = inn_level
19:35:34.849 [Lua] Lobby data mechanism = adventure
19:35:34.849 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:34.849 [Lua] Lobby data player_slot_2 = 0:0
19:35:34.849 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:34.849 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:34.849 [Lua] Lobby data eac_authorized = true
19:35:34.849 [Lua] Set lobby end.
19:35:34.851 [Lua] Set lobby begin:
19:35:34.851 [Lua] Lobby data twitch_enabled = true
19:35:34.851 [Lua] Lobby data selected_mission_id = inn_level
19:35:34.851 [Lua] Lobby data num_players = 2
19:35:34.851 [Lua] Lobby data difficulty_tweak = 0
19:35:34.851 [Lua] Lobby data host = 110000106a92ce4
19:35:34.851 [Lua] Lobby data matchmaking_type = 3
19:35:34.851 [Lua] Lobby data is_private = true
19:35:34.851 [Lua] Lobby data match_started = true
19:35:34.851 [Lua] Lobby data difficulty = normal
19:35:34.851 [Lua] Lobby data player_slot_1 = 0:0
19:35:34.851 [Lua] Lobby data player_slot_4 = 0:0
19:35:34.851 [Lua] Lobby data unique_server_name = Amber Baal
19:35:34.851 [Lua] Lobby data quick_game = false
19:35:34.851 [Lua] Lobby data country_code = GB
19:35:34.852 [Lua] Lobby data matchmaking = false
19:35:34.852 [Lua] Lobby data power_level = 835
19:35:34.852 [Lua] Lobby data mission_id = inn_level
19:35:34.852 [Lua] Lobby data mechanism = adventure
19:35:34.852 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:34.852 [Lua] Lobby data player_slot_2 = 0:0
19:35:34.852 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:34.852 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:34.852 [Lua] Lobby data eac_authorized = true
19:35:34.852 [Lua] Set lobby end.
19:35:34.852 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:38.157 [Lua] [IngameUI] menu view on_enter start_game_view
19:35:38.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:35:38.158 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:35:38.160 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:35:38.160 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:38.160 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:35:38.161 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:35:38.962 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:35:38.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:35:38.962 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:35:38.962 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:35:38.962 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:35:39.337 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection
19:35:39.337 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:39.337 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
19:35:39.357 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:35:39.357 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:35:39.357 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
19:35:40.623 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:35:40.623 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid
19:35:40.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:40.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:35:40.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary
19:35:40.624 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:35:40.748 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed)
19:35:40.748 [Lua] ............................................................................................................
19:35:40.748 [Lua] ............................................................................................................
19:35:40.748 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No
19:35:40.748 [Lua] ............................................................................................................
19:35:40.748 [Lua] ............................................................................................................
19:35:40.748 [Lua] [Matchmaking] Cancelling matchmaking
19:35:40.748 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:35:40.866 [Lua] [IngameUI] menu view on_exit start_game_view
19:35:40.866 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:35:40.867 [Save] Saving `save_data`
19:35:40.867 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:40.867 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:35:40.867 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:35:40.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:35:40.871 [Save] Save done
19:35:41.303 [Lua] [IngameUI] menu view on_enter start_game_view
19:35:41.304 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:35:41.304 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:35:41.306 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:35:41.306 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:41.306 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:35:41.306 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:35:41.635 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:35:41.635 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:35:41.638 [Lua] Set lobby begin:
19:35:41.638 [Lua] Lobby data twitch_enabled = true
19:35:41.638 [Lua] Lobby data selected_mission_id = inn_level
19:35:41.638 [Lua] Lobby data num_players = 2
19:35:41.638 [Lua] Lobby data difficulty_tweak = 0
19:35:41.638 [Lua] Lobby data host = 110000106a92ce4
19:35:41.638 [Lua] Lobby data matchmaking_type = 3
19:35:41.638 [Lua] Lobby data is_private = true
19:35:41.638 [Lua] Lobby data match_started = true
19:35:41.638 [Lua] Lobby data difficulty = hardest
19:35:41.638 [Lua] Lobby data player_slot_1 = 0:0
19:35:41.638 [Lua] Lobby data player_slot_4 = 0:0
19:35:41.638 [Lua] Lobby data unique_server_name = Amber Baal
19:35:41.638 [Lua] Lobby data quick_game = false
19:35:41.638 [Lua] Lobby data country_code = GB
19:35:41.638 [Lua] Lobby data matchmaking = false
19:35:41.638 [Lua] Lobby data power_level = 835
19:35:41.639 [Lua] Lobby data mission_id = inn_level
19:35:41.639 [Lua] Lobby data mechanism = adventure
19:35:41.639 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:41.639 [Lua] Lobby data player_slot_2 = 0:0
19:35:41.639 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:41.639 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:41.639 [Lua] Lobby data eac_authorized = true
19:35:41.639 [Lua] Set lobby end.
19:35:41.639 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:41.639 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0
19:35:41.639 [Lua] Set lobby begin:
19:35:41.639 [Lua] Lobby data twitch_enabled = true
19:35:41.639 [Lua] Lobby data selected_mission_id = farmlands
19:35:41.639 [Lua] Lobby data num_players = 2
19:35:41.639 [Lua] Lobby data difficulty_tweak = 0
19:35:41.639 [Lua] Lobby data host = 110000106a92ce4
19:35:41.639 [Lua] Lobby data matchmaking_type = 7
19:35:41.639 [Lua] Lobby data is_private = true
19:35:41.639 [Lua] Lobby data match_started = true
19:35:41.639 [Lua] Lobby data difficulty = hardest
19:35:41.639 [Lua] Lobby data player_slot_1 = 0:0
19:35:41.639 [Lua] Lobby data player_slot_4 = 0:0
19:35:41.639 [Lua] Lobby data unique_server_name = Amber Baal
19:35:41.639 [Lua] Lobby data quick_game = false
19:35:41.639 [Lua] Lobby data country_code = GB
19:35:41.640 [Lua] Lobby data matchmaking = false
19:35:41.640 [Lua] Lobby data power_level = 835
19:35:41.640 [Lua] Lobby data mission_id = inn_level
19:35:41.640 [Lua] Lobby data mechanism = adventure
19:35:41.640 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:41.640 [Lua] Lobby data player_slot_2 = 0:0
19:35:41.640 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:41.640 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:41.640 [Lua] Lobby data eac_authorized = true
19:35:41.640 [Lua] Set lobby end.
19:35:41.640 [Lua] Set lobby begin:
19:35:41.640 [Lua] Lobby data twitch_enabled = true
19:35:41.640 [Lua] Lobby data selected_mission_id = farmlands
19:35:41.640 [Lua] Lobby data num_players = 2
19:35:41.640 [Lua] Lobby data difficulty_tweak = 0
19:35:41.640 [Lua] Lobby data host = 110000106a92ce4
19:35:41.640 [Lua] Lobby data matchmaking_type = 7
19:35:41.640 [Lua] Lobby data is_private = true
19:35:41.640 [Lua] Lobby data match_started = true
19:35:41.640 [Lua] Lobby data difficulty = hardest
19:35:41.640 [Lua] Lobby data player_slot_1 = 0:0
19:35:41.640 [Lua] Lobby data player_slot_4 = 0:0
19:35:41.640 [Lua] Lobby data unique_server_name = Amber Baal
19:35:41.640 [Lua] Lobby data quick_game = false
19:35:41.640 [Lua] Lobby data country_code = GB
19:35:41.640 [Lua] Lobby data matchmaking = false
19:35:41.640 [Lua] Lobby data power_level = 835
19:35:41.641 [Lua] Lobby data mission_id = inn_level
19:35:41.641 [Lua] Lobby data mechanism = adventure
19:35:41.641 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:41.641 [Lua] Lobby data player_slot_2 = 0:0
19:35:41.641 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:41.641 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:41.641 [Lua] Lobby data eac_authorized = true
19:35:41.641 [Lua] Set lobby end.
19:35:41.641 [Lua] [ChatManager][1]System: Starting hosted game...
19:35:41.641 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:35:41.641 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:35:41.768 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:35:41.768 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:35:41.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:35:41.768 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:35:41.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:35:46.089 [Window] Window => inactive
19:35:46.931 [Window] Window => active
19:35:48.089 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
19:35:48.089 [Lua] ............................................................................................................
19:35:48.089 [Lua] ............................................................................................................
19:35:48.089 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:35:48.089 [Lua] ............................................................................................................
19:35:48.089 [Lua] ............................................................................................................
19:35:48.190 [Lua] [Matchmaking] Cancelling matchmaking
19:35:48.190 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:35:48.190 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:35:48.190 [Lua] Set lobby begin:
19:35:48.190 [Lua] Lobby data twitch_enabled = true
19:35:48.190 [Lua] Lobby data selected_mission_id = inn_level
19:35:48.190 [Lua] Lobby data num_players = 2
19:35:48.190 [Lua] Lobby data difficulty_tweak = 0
19:35:48.191 [Lua] Lobby data host = 110000106a92ce4
19:35:48.191 [Lua] Lobby data matchmaking_type = 3
19:35:48.191 [Lua] Lobby data is_private = true
19:35:48.191 [Lua] Lobby data match_started = true
19:35:48.191 [Lua] Lobby data difficulty = normal
19:35:48.191 [Lua] Lobby data player_slot_1 = 0:0
19:35:48.191 [Lua] Lobby data player_slot_4 = 0:0
19:35:48.191 [Lua] Lobby data unique_server_name = Amber Baal
19:35:48.191 [Lua] Lobby data quick_game = false
19:35:48.191 [Lua] Lobby data country_code = GB
19:35:48.191 [Lua] Lobby data matchmaking = false
19:35:48.191 [Lua] Lobby data power_level = 835
19:35:48.191 [Lua] Lobby data mission_id = inn_level
19:35:48.191 [Lua] Lobby data mechanism = adventure
19:35:48.191 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:48.191 [Lua] Lobby data player_slot_2 = 0:0
19:35:48.191 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:48.191 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:48.191 [Lua] Lobby data eac_authorized = true
19:35:48.191 [Lua] Set lobby end.
19:35:48.193 [Lua] Set lobby begin:
19:35:48.193 [Lua] Lobby data twitch_enabled = true
19:35:48.193 [Lua] Lobby data selected_mission_id = inn_level
19:35:48.193 [Lua] Lobby data num_players = 2
19:35:48.193 [Lua] Lobby data difficulty_tweak = 0
19:35:48.193 [Lua] Lobby data host = 110000106a92ce4
19:35:48.193 [Lua] Lobby data matchmaking_type = 3
19:35:48.193 [Lua] Lobby data is_private = true
19:35:48.193 [Lua] Lobby data match_started = true
19:35:48.193 [Lua] Lobby data difficulty = normal
19:35:48.193 [Lua] Lobby data player_slot_1 = 0:0
19:35:48.193 [Lua] Lobby data player_slot_4 = 0:0
19:35:48.193 [Lua] Lobby data unique_server_name = Amber Baal
19:35:48.193 [Lua] Lobby data quick_game = false
19:35:48.194 [Lua] Lobby data country_code = GB
19:35:48.194 [Lua] Lobby data matchmaking = false
19:35:48.194 [Lua] Lobby data power_level = 835
19:35:48.194 [Lua] Lobby data mission_id = inn_level
19:35:48.194 [Lua] Lobby data mechanism = adventure
19:35:48.194 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:48.194 [Lua] Lobby data player_slot_2 = 0:0
19:35:48.194 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:48.194 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:48.194 [Lua] Lobby data eac_authorized = true
19:35:48.194 [Lua] Set lobby end.
19:35:48.194 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:48.195 [Lua] [IngameUI] menu view on_exit start_game_view
19:35:48.195 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:35:48.196 [Save] Saving `save_data`
19:35:48.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:48.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:35:48.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:35:48.200 [Save] Save done
19:35:48.202 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:35:49.195 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:35:49.195 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:35:49.197 [Lua] Set lobby begin:
19:35:49.197 [Lua] Lobby data twitch_enabled = true
19:35:49.197 [Lua] Lobby data selected_mission_id = inn_level
19:35:49.197 [Lua] Lobby data num_players = 2
19:35:49.197 [Lua] Lobby data difficulty_tweak = 0
19:35:49.197 [Lua] Lobby data host = 110000106a92ce4
19:35:49.197 [Lua] Lobby data matchmaking_type = 3
19:35:49.197 [Lua] Lobby data is_private = true
19:35:49.197 [Lua] Lobby data match_started = true
19:35:49.197 [Lua] Lobby data difficulty = cataclysm
19:35:49.198 [Lua] Lobby data player_slot_1 = 0:0
19:35:49.198 [Lua] Lobby data player_slot_4 = 0:0
19:35:49.198 [Lua] Lobby data unique_server_name = Amber Baal
19:35:49.198 [Lua] Lobby data quick_game = false
19:35:49.198 [Lua] Lobby data country_code = GB
19:35:49.198 [Lua] Lobby data matchmaking = false
19:35:49.198 [Lua] Lobby data power_level = 835
19:35:49.198 [Lua] Lobby data mission_id = inn_level
19:35:49.198 [Lua] Lobby data mechanism = adventure
19:35:49.198 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:49.198 [Lua] Lobby data player_slot_2 = 0:0
19:35:49.198 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:49.198 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:49.198 [Lua] Lobby data eac_authorized = true
19:35:49.198 [Lua] Set lobby end.
19:35:49.198 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:49.198 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
19:35:49.198 [Lua] Set lobby begin:
19:35:49.198 [Lua] Lobby data twitch_enabled = true
19:35:49.198 [Lua] Lobby data selected_mission_id = ground_zero
19:35:49.198 [Lua] Lobby data num_players = 2
19:35:49.198 [Lua] Lobby data difficulty_tweak = 0
19:35:49.198 [Lua] Lobby data host = 110000106a92ce4
19:35:49.198 [Lua] Lobby data matchmaking_type = 2
19:35:49.198 [Lua] Lobby data is_private = true
19:35:49.198 [Lua] Lobby data match_started = true
19:35:49.198 [Lua] Lobby data difficulty = cataclysm
19:35:49.198 [Lua] Lobby data player_slot_1 = 0:0
19:35:49.198 [Lua] Lobby data player_slot_4 = 0:0
19:35:49.199 [Lua] Lobby data unique_server_name = Amber Baal
19:35:49.199 [Lua] Lobby data quick_game = false
19:35:49.199 [Lua] Lobby data country_code = GB
19:35:49.199 [Lua] Lobby data matchmaking = false
19:35:49.199 [Lua] Lobby data power_level = 835
19:35:49.199 [Lua] Lobby data mission_id = inn_level
19:35:49.199 [Lua] Lobby data mechanism = adventure
19:35:49.199 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:49.199 [Lua] Lobby data player_slot_2 = 0:0
19:35:49.199 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:49.199 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:49.199 [Lua] Lobby data eac_authorized = true
19:35:49.199 [Lua] Set lobby end.
19:35:49.199 [Lua] Set lobby begin:
19:35:49.199 [Lua] Lobby data twitch_enabled = true
19:35:49.199 [Lua] Lobby data selected_mission_id = ground_zero
19:35:49.199 [Lua] Lobby data num_players = 2
19:35:49.199 [Lua] Lobby data difficulty_tweak = 0
19:35:49.199 [Lua] Lobby data host = 110000106a92ce4
19:35:49.199 [Lua] Lobby data matchmaking_type = 2
19:35:49.199 [Lua] Lobby data is_private = true
19:35:49.199 [Lua] Lobby data match_started = true
19:35:49.199 [Lua] Lobby data difficulty = cataclysm
19:35:49.199 [Lua] Lobby data player_slot_1 = 0:0
19:35:49.199 [Lua] Lobby data player_slot_4 = 0:0
19:35:49.199 [Lua] Lobby data unique_server_name = Amber Baal
19:35:49.199 [Lua] Lobby data quick_game = false
19:35:49.199 [Lua] Lobby data country_code = GB
19:35:49.199 [Lua] Lobby data matchmaking = false
19:35:49.199 [Lua] Lobby data power_level = 835
19:35:49.199 [Lua] Lobby data mission_id = inn_level
19:35:49.199 [Lua] Lobby data mechanism = adventure
19:35:49.199 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:49.200 [Lua] Lobby data player_slot_2 = 0:0
19:35:49.200 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:49.200 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:49.200 [Lua] Lobby data eac_authorized = true
19:35:49.200 [Lua] Set lobby end.
19:35:49.200 [Lua] [ChatManager][1]System: Starting hosted game...
19:35:49.200 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:35:49.200 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:35:50.306 [Window] Window => inactive
19:35:52.398 [Window] Window => active
19:35:53.249 [Lua] [Matchmaking] Cancelling matchmaking
19:35:53.249 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:35:53.249 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:35:53.249 [Lua] Set lobby begin:
19:35:53.249 [Lua] Lobby data twitch_enabled = true
19:35:53.249 [Lua] Lobby data selected_mission_id = inn_level
19:35:53.249 [Lua] Lobby data num_players = 2
19:35:53.249 [Lua] Lobby data difficulty_tweak = 0
19:35:53.249 [Lua] Lobby data host = 110000106a92ce4
19:35:53.249 [Lua] Lobby data matchmaking_type = 3
19:35:53.249 [Lua] Lobby data is_private = true
19:35:53.249 [Lua] Lobby data match_started = true
19:35:53.249 [Lua] Lobby data difficulty = normal
19:35:53.249 [Lua] Lobby data player_slot_1 = 0:0
19:35:53.249 [Lua] Lobby data player_slot_4 = 0:0
19:35:53.249 [Lua] Lobby data unique_server_name = Amber Baal
19:35:53.249 [Lua] Lobby data quick_game = false
19:35:53.249 [Lua] Lobby data country_code = GB
19:35:53.249 [Lua] Lobby data matchmaking = false
19:35:53.249 [Lua] Lobby data power_level = 835
19:35:53.249 [Lua] Lobby data mission_id = inn_level
19:35:53.249 [Lua] Lobby data mechanism = adventure
19:35:53.250 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:53.250 [Lua] Lobby data player_slot_2 = 0:0
19:35:53.250 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:53.250 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:53.250 [Lua] Lobby data eac_authorized = true
19:35:53.250 [Lua] Set lobby end.
19:35:53.251 [Lua] Set lobby begin:
19:35:53.251 [Lua] Lobby data twitch_enabled = true
19:35:53.251 [Lua] Lobby data selected_mission_id = inn_level
19:35:53.251 [Lua] Lobby data num_players = 2
19:35:53.251 [Lua] Lobby data difficulty_tweak = 0
19:35:53.251 [Lua] Lobby data host = 110000106a92ce4
19:35:53.252 [Lua] Lobby data matchmaking_type = 3
19:35:53.252 [Lua] Lobby data is_private = true
19:35:53.252 [Lua] Lobby data match_started = true
19:35:53.252 [Lua] Lobby data difficulty = normal
19:35:53.252 [Lua] Lobby data player_slot_1 = 0:0
19:35:53.252 [Lua] Lobby data player_slot_4 = 0:0
19:35:53.252 [Lua] Lobby data unique_server_name = Amber Baal
19:35:53.252 [Lua] Lobby data quick_game = false
19:35:53.252 [Lua] Lobby data country_code = GB
19:35:53.252 [Lua] Lobby data matchmaking = false
19:35:53.252 [Lua] Lobby data power_level = 835
19:35:53.252 [Lua] Lobby data mission_id = inn_level
19:35:53.252 [Lua] Lobby data mechanism = adventure
19:35:53.252 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:35:53.252 [Lua] Lobby data player_slot_2 = 0:0
19:35:53.252 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:35:53.252 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:35:53.252 [Lua] Lobby data eac_authorized = true
19:35:53.252 [Lua] Set lobby end.
19:35:53.252 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:35:55.241 [Window] Window => inactive
19:35:55.570 [Window] Window => active
19:35:56.150 [Window] Window => inactive
19:35:56.454 [Window] Window => active
19:35:57.625 [Window] Window => inactive
19:35:58.011 [Window] Window => active
19:36:00.674 [Lua] [Matchmaking] Cancelling matchmaking
19:36:00.674 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:36:01.789 [IRC Client] Disconnected from Server
19:36:01.789 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:36:01.789 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:36:01.792 [Lua] Set lobby begin:
19:36:01.792 [Lua] Lobby data twitch_enabled = true
19:36:01.792 [Lua] Lobby data selected_mission_id = inn_level
19:36:01.792 [Lua] Lobby data num_players = 2
19:36:01.792 [Lua] Lobby data difficulty_tweak = 0
19:36:01.792 [Lua] Lobby data host = 110000106a92ce4
19:36:01.792 [Lua] Lobby data matchmaking_type = 3
19:36:01.792 [Lua] Lobby data is_private = true
19:36:01.792 [Lua] Lobby data match_started = true
19:36:01.792 [Lua] Lobby data difficulty = hard
19:36:01.792 [Lua] Lobby data player_slot_1 = 0:0
19:36:01.792 [Lua] Lobby data player_slot_4 = 0:0
19:36:01.792 [Lua] Lobby data unique_server_name = Amber Baal
19:36:01.793 [Lua] Lobby data quick_game = false
19:36:01.793 [Lua] Lobby data country_code = GB
19:36:01.793 [Lua] Lobby data matchmaking = false
19:36:01.793 [Lua] Lobby data power_level = 835
19:36:01.793 [Lua] Lobby data mission_id = inn_level
19:36:01.793 [Lua] Lobby data mechanism = adventure
19:36:01.793 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:01.793 [Lua] Lobby data player_slot_2 = 0:0
19:36:01.793 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:01.793 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:01.793 [Lua] Lobby data eac_authorized = true
19:36:01.793 [Lua] Set lobby end.
19:36:01.793 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:01.793 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level elven_ruins 0
19:36:01.793 [Lua] Set lobby begin:
19:36:01.793 [Lua] Lobby data twitch_enabled = true
19:36:01.793 [Lua] Lobby data selected_mission_id = elven_ruins
19:36:01.793 [Lua] Lobby data num_players = 2
19:36:01.793 [Lua] Lobby data difficulty_tweak = 0
19:36:01.793 [Lua] Lobby data host = 110000106a92ce4
19:36:01.794 [Lua] Lobby data matchmaking_type = 7
19:36:01.794 [Lua] Lobby data is_private = true
19:36:01.794 [Lua] Lobby data match_started = true
19:36:01.794 [Lua] Lobby data difficulty = hard
19:36:01.794 [Lua] Lobby data player_slot_1 = 0:0
19:36:01.794 [Lua] Lobby data player_slot_4 = 0:0
19:36:01.794 [Lua] Lobby data unique_server_name = Amber Baal
19:36:01.794 [Lua] Lobby data quick_game = false
19:36:01.794 [Lua] Lobby data country_code = GB
19:36:01.794 [Lua] Lobby data matchmaking = false
19:36:01.794 [Lua] Lobby data power_level = 835
19:36:01.794 [Lua] Lobby data mission_id = inn_level
19:36:01.794 [Lua] Lobby data mechanism = adventure
19:36:01.794 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:01.794 [Lua] Lobby data player_slot_2 = 0:0
19:36:01.794 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:01.794 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:01.794 [Lua] Lobby data eac_authorized = true
19:36:01.794 [Lua] Set lobby end.
19:36:01.794 [Lua] Set lobby begin:
19:36:01.794 [Lua] Lobby data twitch_enabled = true
19:36:01.794 [Lua] Lobby data selected_mission_id = elven_ruins
19:36:01.794 [Lua] Lobby data num_players = 2
19:36:01.795 [Lua] Lobby data difficulty_tweak = 0
19:36:01.795 [Lua] Lobby data host = 110000106a92ce4
19:36:01.795 [Lua] Lobby data matchmaking_type = 7
19:36:01.795 [Lua] Lobby data is_private = true
19:36:01.795 [Lua] Lobby data match_started = true
19:36:01.795 [Lua] Lobby data difficulty = hard
19:36:01.795 [Lua] Lobby data player_slot_1 = 0:0
19:36:01.795 [Lua] Lobby data player_slot_4 = 0:0
19:36:01.795 [Lua] Lobby data unique_server_name = Amber Baal
19:36:01.795 [Lua] Lobby data quick_game = false
19:36:01.795 [Lua] Lobby data country_code = GB
19:36:01.795 [Lua] Lobby data matchmaking = false
19:36:01.795 [Lua] Lobby data power_level = 835
19:36:01.795 [Lua] Lobby data mission_id = inn_level
19:36:01.795 [Lua] Lobby data mechanism = adventure
19:36:01.795 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:01.795 [Lua] Lobby data player_slot_2 = 0:0
19:36:01.795 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:01.795 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:01.795 [Lua] Lobby data eac_authorized = true
19:36:01.795 [Lua] Set lobby end.
19:36:01.795 [Lua] [ChatManager][1]System: Starting hosted game...
19:36:01.795 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:36:01.795 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:36:01.799 error: [Lua] [IRCManager] Disconnected from server
19:36:01.805 error: [Lua] [TwitchManager] Disconnected from Twitch!
19:36:03.892 [Lua] [Matchmaking] Cancelling matchmaking
19:36:03.892 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:36:03.893 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:36:03.893 [Lua] Set lobby begin:
19:36:03.893 [Lua] Lobby data twitch_enabled = true
19:36:03.893 [Lua] Lobby data selected_mission_id = inn_level
19:36:03.893 [Lua] Lobby data num_players = 2
19:36:03.893 [Lua] Lobby data difficulty_tweak = 0
19:36:03.893 [Lua] Lobby data host = 110000106a92ce4
19:36:03.893 [Lua] Lobby data matchmaking_type = 3
19:36:03.893 [Lua] Lobby data is_private = true
19:36:03.893 [Lua] Lobby data match_started = true
19:36:03.893 [Lua] Lobby data difficulty = normal
19:36:03.893 [Lua] Lobby data player_slot_1 = 0:0
19:36:03.893 [Lua] Lobby data player_slot_4 = 0:0
19:36:03.893 [Lua] Lobby data unique_server_name = Amber Baal
19:36:03.893 [Lua] Lobby data quick_game = false
19:36:03.893 [Lua] Lobby data country_code = GB
19:36:03.893 [Lua] Lobby data matchmaking = false
19:36:03.893 [Lua] Lobby data power_level = 835
19:36:03.893 [Lua] Lobby data mission_id = inn_level
19:36:03.894 [Lua] Lobby data mechanism = adventure
19:36:03.894 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:03.894 [Lua] Lobby data player_slot_2 = 0:0
19:36:03.894 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:03.894 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:03.894 [Lua] Lobby data eac_authorized = true
19:36:03.894 [Lua] Set lobby end.
19:36:03.895 [Lua] Set lobby begin:
19:36:03.895 [Lua] Lobby data twitch_enabled = true
19:36:03.896 [Lua] Lobby data selected_mission_id = inn_level
19:36:03.896 [Lua] Lobby data num_players = 2
19:36:03.896 [Lua] Lobby data difficulty_tweak = 0
19:36:03.896 [Lua] Lobby data host = 110000106a92ce4
19:36:03.896 [Lua] Lobby data matchmaking_type = 3
19:36:03.896 [Lua] Lobby data is_private = true
19:36:03.896 [Lua] Lobby data match_started = true
19:36:03.896 [Lua] Lobby data difficulty = normal
19:36:03.896 [Lua] Lobby data player_slot_1 = 0:0
19:36:03.896 [Lua] Lobby data player_slot_4 = 0:0
19:36:03.896 [Lua] Lobby data unique_server_name = Amber Baal
19:36:03.896 [Lua] Lobby data quick_game = false
19:36:03.896 [Lua] Lobby data country_code = GB
19:36:03.896 [Lua] Lobby data matchmaking = false
19:36:03.896 [Lua] Lobby data power_level = 835
19:36:03.896 [Lua] Lobby data mission_id = inn_level
19:36:03.896 [Lua] Lobby data mechanism = adventure
19:36:03.896 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:03.896 [Lua] Lobby data player_slot_2 = 0:0
19:36:03.896 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:03.896 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:03.896 [Lua] Lobby data eac_authorized = true
19:36:03.896 [Lua] Set lobby end.
19:36:03.897 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:04.560 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:36:04.560 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:36:04.562 [Lua] Set lobby begin:
19:36:04.562 [Lua] Lobby data twitch_enabled = true
19:36:04.562 [Lua] Lobby data selected_mission_id = inn_level
19:36:04.562 [Lua] Lobby data num_players = 2
19:36:04.562 [Lua] Lobby data difficulty_tweak = 0
19:36:04.562 [Lua] Lobby data host = 110000106a92ce4
19:36:04.563 [Lua] Lobby data matchmaking_type = 3
19:36:04.563 [Lua] Lobby data is_private = true
19:36:04.563 [Lua] Lobby data match_started = true
19:36:04.563 [Lua] Lobby data difficulty = cataclysm
19:36:04.563 [Lua] Lobby data player_slot_1 = 0:0
19:36:04.563 [Lua] Lobby data player_slot_4 = 0:0
19:36:04.563 [Lua] Lobby data unique_server_name = Amber Baal
19:36:04.563 [Lua] Lobby data quick_game = false
19:36:04.563 [Lua] Lobby data country_code = GB
19:36:04.563 [Lua] Lobby data matchmaking = false
19:36:04.563 [Lua] Lobby data power_level = 835
19:36:04.563 [Lua] Lobby data mission_id = inn_level
19:36:04.563 [Lua] Lobby data mechanism = adventure
19:36:04.563 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:04.563 [Lua] Lobby data player_slot_2 = 0:0
19:36:04.563 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:04.563 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:04.563 [Lua] Lobby data eac_authorized = true
19:36:04.563 [Lua] Set lobby end.
19:36:04.563 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:04.563 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0
19:36:04.563 [Lua] Set lobby begin:
19:36:04.563 [Lua] Lobby data twitch_enabled = false
19:36:04.563 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:36:04.564 [Lua] Lobby data num_players = 2
19:36:04.564 [Lua] Lobby data difficulty_tweak = 0
19:36:04.564 [Lua] Lobby data host = 110000106a92ce4
19:36:04.564 [Lua] Lobby data matchmaking_type = 2
19:36:04.564 [Lua] Lobby data is_private = true
19:36:04.564 [Lua] Lobby data match_started = true
19:36:04.564 [Lua] Lobby data difficulty = cataclysm
19:36:04.564 [Lua] Lobby data player_slot_1 = 0:0
19:36:04.564 [Lua] Lobby data player_slot_4 = 0:0
19:36:04.564 [Lua] Lobby data unique_server_name = Amber Baal
19:36:04.564 [Lua] Lobby data quick_game = false
19:36:04.564 [Lua] Lobby data country_code = GB
19:36:04.564 [Lua] Lobby data matchmaking = true
19:36:04.564 [Lua] Lobby data power_level = 835
19:36:04.564 [Lua] Lobby data mission_id = inn_level
19:36:04.564 [Lua] Lobby data mechanism = adventure
19:36:04.564 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:04.564 [Lua] Lobby data player_slot_2 = 0:0
19:36:04.564 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:04.564 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:04.564 [Lua] Lobby data eac_authorized = true
19:36:04.564 [Lua] Set lobby end.
19:36:04.564 [Lua] Set lobby begin:
19:36:04.564 [Lua] Lobby data twitch_enabled = false
19:36:04.564 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:36:04.564 [Lua] Lobby data num_players = 2
19:36:04.564 [Lua] Lobby data difficulty_tweak = 0
19:36:04.564 [Lua] Lobby data host = 110000106a92ce4
19:36:04.564 [Lua] Lobby data matchmaking_type = 2
19:36:04.564 [Lua] Lobby data is_private = false
19:36:04.564 [Lua] Lobby data match_started = true
19:36:04.564 [Lua] Lobby data difficulty = cataclysm
19:36:04.565 [Lua] Lobby data player_slot_1 = 0:0
19:36:04.565 [Lua] Lobby data player_slot_4 = 0:0
19:36:04.565 [Lua] Lobby data unique_server_name = Amber Baal
19:36:04.565 [Lua] Lobby data quick_game = false
19:36:04.565 [Lua] Lobby data country_code = GB
19:36:04.565 [Lua] Lobby data matchmaking = true
19:36:04.565 [Lua] Lobby data power_level = 835
19:36:04.565 [Lua] Lobby data mission_id = inn_level
19:36:04.565 [Lua] Lobby data mechanism = adventure
19:36:04.565 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:04.565 [Lua] Lobby data player_slot_2 = 0:0
19:36:04.565 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:04.565 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:04.565 [Lua] Lobby data eac_authorized = true
19:36:04.565 [Lua] Set lobby end.
19:36:04.565 [Lua] [ChatManager][1]System: Starting hosted game...
19:36:04.565 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:36:04.565 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:36:06.542 [Window] Window => inactive
19:36:08.345 [Window] Window => active
19:36:12.606 [Window] Window => inactive
19:36:13.017 [Window] Window => active
19:36:15.109 [Lua] [Matchmaking] Cancelling matchmaking
19:36:15.109 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:36:15.110 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:36:15.110 [Lua] Set lobby begin:
19:36:15.110 [Lua] Lobby data twitch_enabled = false
19:36:15.110 [Lua] Lobby data selected_mission_id = inn_level
19:36:15.110 [Lua] Lobby data num_players = 2
19:36:15.110 [Lua] Lobby data difficulty_tweak = 0
19:36:15.110 [Lua] Lobby data host = 110000106a92ce4
19:36:15.110 [Lua] Lobby data matchmaking_type = 3
19:36:15.110 [Lua] Lobby data is_private = false
19:36:15.110 [Lua] Lobby data match_started = true
19:36:15.110 [Lua] Lobby data difficulty = normal
19:36:15.110 [Lua] Lobby data player_slot_1 = 0:0
19:36:15.110 [Lua] Lobby data player_slot_4 = 0:0
19:36:15.110 [Lua] Lobby data unique_server_name = Amber Baal
19:36:15.110 [Lua] Lobby data quick_game = false
19:36:15.110 [Lua] Lobby data country_code = GB
19:36:15.110 [Lua] Lobby data matchmaking = false
19:36:15.110 [Lua] Lobby data power_level = 835
19:36:15.110 [Lua] Lobby data mission_id = inn_level
19:36:15.110 [Lua] Lobby data mechanism = adventure
19:36:15.110 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:15.110 [Lua] Lobby data player_slot_2 = 0:0
19:36:15.111 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:15.111 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:15.111 [Lua] Lobby data eac_authorized = true
19:36:15.111 [Lua] Set lobby end.
19:36:15.113 [Lua] Set lobby begin:
19:36:15.113 [Lua] Lobby data twitch_enabled = false
19:36:15.113 [Lua] Lobby data selected_mission_id = inn_level
19:36:15.113 [Lua] Lobby data num_players = 2
19:36:15.113 [Lua] Lobby data difficulty_tweak = 0
19:36:15.113 [Lua] Lobby data host = 110000106a92ce4
19:36:15.113 [Lua] Lobby data matchmaking_type = 3
19:36:15.113 [Lua] Lobby data is_private = false
19:36:15.113 [Lua] Lobby data match_started = true
19:36:15.113 [Lua] Lobby data difficulty = normal
19:36:15.113 [Lua] Lobby data player_slot_1 = 0:0
19:36:15.113 [Lua] Lobby data player_slot_4 = 0:0
19:36:15.113 [Lua] Lobby data unique_server_name = Amber Baal
19:36:15.113 [Lua] Lobby data quick_game = false
19:36:15.113 [Lua] Lobby data country_code = GB
19:36:15.113 [Lua] Lobby data matchmaking = false
19:36:15.114 [Lua] Lobby data power_level = 835
19:36:15.114 [Lua] Lobby data mission_id = inn_level
19:36:15.114 [Lua] Lobby data mechanism = adventure
19:36:15.114 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:15.114 [Lua] Lobby data player_slot_2 = 0:0
19:36:15.114 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:15.114 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:15.114 [Lua] Lobby data eac_authorized = true
19:36:15.114 [Lua] Set lobby end.
19:36:15.114 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:15.674 [Window] Window => inactive
19:36:27.255 [Window] Window => active
19:36:27.686 [Window] Window => inactive
19:36:28.325 [Window] Window => active
19:36:28.758 [Window] Window => inactive
19:36:29.055 [Window] Window => active
19:36:30.851 [Lua] [IngameUI] menu view on_enter start_game_view
19:36:30.852 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:36:30.852 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:36:30.854 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:36:30.854 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:36:30.854 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:36:30.854 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:36:31.415 [Lua] [IngameUI] menu view on_exit start_game_view
19:36:31.415 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:36:31.416 [Save] Saving `save_data`
19:36:31.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:36:31.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:36:31.416 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:36:31.419 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:36:31.420 [Save] Save done
19:36:31.758 [Lua] [IngameUI] menu view on_enter start_game_view
19:36:31.759 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:36:31.759 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:36:31.760 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:36:31.760 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:36:31.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:36:31.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:36:32.757 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
19:36:32.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:36:32.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
19:36:32.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 29
19:36:32.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:36:32.757 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
19:36:32.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 29
19:36:33.129 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:36:33.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
19:36:33.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:36:33.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
19:36:33.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:36:33.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 29
19:36:34.631 [IRC Client] IRC Client Initialized
19:36:34.837 [Lua] [IrcManager:cb_connect_token_received] Result: true
19:36:34.852 error: [Lua] [TwitchManager] Connected to Twitch!
19:36:35.388 [IRC Client] Failed parsing warning message: 001
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: Welcome, GLHF!
19:36:35.388 [IRC Client] Failed parsing warning message: 002
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
19:36:35.388 [IRC Client] Failed parsing warning message: 003
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: This server is rather new
19:36:35.388 [IRC Client] Failed parsing warning message: 004
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: -
19:36:35.388 [IRC Client] Failed parsing warning message: 375
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: -
19:36:35.388 [IRC Client] Failed parsing warning message: 372
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
19:36:35.388 [IRC Client] Failed parsing warning message: 376
19:36:35.388 [IRC Client] Failed parsing warning message: justinfan59489
19:36:35.388 [IRC Client] Failed parsing warning message: >
19:36:35.389 [IRC Client] Sending names result
19:36:35.391 [Lua] [IngameUI] menu view on_exit start_game_view
19:36:35.391 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:36:35.392 [Save] Saving `save_data`
19:36:35.392 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:36:35.392 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:36:35.392 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:36:35.395 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:36:35.396 [Save] Save done
19:36:38.350 [Window] Window => inactive
19:36:40.670 [Window] Window => active
19:36:41.686 [Window] Window => inactive
19:36:42.802 [Window] Window => active
19:36:44.318 [Window] Window => inactive
19:36:45.056 [Window] Window => active
19:36:45.494 [Window] Window => inactive
19:36:45.836 [Window] Window => active
19:36:47.810 [Lua] [Matchmaking] Cancelling matchmaking
19:36:47.810 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:36:49.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 66, name: `unknown`
19:36:50.211 [IRC Client] Disconnected from Server
19:36:50.211 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:36:50.211 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:36:50.212 [Lua] Set lobby begin:
19:36:50.212 [Lua] Lobby data twitch_enabled = false
19:36:50.213 [Lua] Lobby data selected_mission_id = inn_level
19:36:50.213 [Lua] Lobby data num_players = 2
19:36:50.213 [Lua] Lobby data difficulty_tweak = 0
19:36:50.213 [Lua] Lobby data host = 110000106a92ce4
19:36:50.213 [Lua] Lobby data matchmaking_type = 3
19:36:50.213 [Lua] Lobby data is_private = false
19:36:50.213 [Lua] Lobby data match_started = true
19:36:50.213 [Lua] Lobby data difficulty = normal
19:36:50.213 [Lua] Lobby data player_slot_1 = 0:0
19:36:50.213 [Lua] Lobby data player_slot_4 = 0:0
19:36:50.213 [Lua] Lobby data unique_server_name = Amber Baal
19:36:50.213 [Lua] Lobby data quick_game = false
19:36:50.213 [Lua] Lobby data country_code = GB
19:36:50.213 [Lua] Lobby data matchmaking = false
19:36:50.213 [Lua] Lobby data power_level = 835
19:36:50.213 [Lua] Lobby data mission_id = inn_level
19:36:50.213 [Lua] Lobby data mechanism = adventure
19:36:50.213 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:50.213 [Lua] Lobby data player_slot_2 = 0:0
19:36:50.213 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:50.213 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:50.213 [Lua] Lobby data eac_authorized = true
19:36:50.213 [Lua] Set lobby end.
19:36:50.213 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:50.213 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level farmlands 0
19:36:50.213 [Lua] Set lobby begin:
19:36:50.213 [Lua] Lobby data twitch_enabled = true
19:36:50.213 [Lua] Lobby data selected_mission_id = farmlands
19:36:50.214 [Lua] Lobby data num_players = 2
19:36:50.214 [Lua] Lobby data difficulty_tweak = 0
19:36:50.214 [Lua] Lobby data host = 110000106a92ce4
19:36:50.214 [Lua] Lobby data matchmaking_type = 7
19:36:50.214 [Lua] Lobby data is_private = false
19:36:50.214 [Lua] Lobby data match_started = true
19:36:50.214 [Lua] Lobby data difficulty = normal
19:36:50.214 [Lua] Lobby data player_slot_1 = 0:0
19:36:50.214 [Lua] Lobby data player_slot_4 = 0:0
19:36:50.214 [Lua] Lobby data unique_server_name = Amber Baal
19:36:50.214 [Lua] Lobby data quick_game = false
19:36:50.214 [Lua] Lobby data country_code = GB
19:36:50.214 [Lua] Lobby data matchmaking = false
19:36:50.214 [Lua] Lobby data power_level = 835
19:36:50.214 [Lua] Lobby data mission_id = inn_level
19:36:50.214 [Lua] Lobby data mechanism = adventure
19:36:50.214 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:50.214 [Lua] Lobby data player_slot_2 = 0:0
19:36:50.214 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:50.214 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:50.214 [Lua] Lobby data eac_authorized = true
19:36:50.214 [Lua] Set lobby end.
19:36:50.214 [Lua] Set lobby begin:
19:36:50.214 [Lua] Lobby data twitch_enabled = true
19:36:50.214 [Lua] Lobby data selected_mission_id = farmlands
19:36:50.214 [Lua] Lobby data num_players = 2
19:36:50.214 [Lua] Lobby data difficulty_tweak = 0
19:36:50.214 [Lua] Lobby data host = 110000106a92ce4
19:36:50.214 [Lua] Lobby data matchmaking_type = 7
19:36:50.214 [Lua] Lobby data is_private = true
19:36:50.214 [Lua] Lobby data match_started = true
19:36:50.214 [Lua] Lobby data difficulty = normal
19:36:50.215 [Lua] Lobby data player_slot_1 = 0:0
19:36:50.215 [Lua] Lobby data player_slot_4 = 0:0
19:36:50.215 [Lua] Lobby data unique_server_name = Amber Baal
19:36:50.215 [Lua] Lobby data quick_game = false
19:36:50.215 [Lua] Lobby data country_code = GB
19:36:50.215 [Lua] Lobby data matchmaking = false
19:36:50.215 [Lua] Lobby data power_level = 835
19:36:50.215 [Lua] Lobby data mission_id = inn_level
19:36:50.215 [Lua] Lobby data mechanism = adventure
19:36:50.215 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:50.215 [Lua] Lobby data player_slot_2 = 0:0
19:36:50.215 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:50.215 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:50.215 [Lua] Lobby data eac_authorized = true
19:36:50.215 [Lua] Set lobby end.
19:36:50.215 [Lua] [ChatManager][1]System: Starting hosted game...
19:36:50.215 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:36:50.215 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:36:50.218 error: [Lua] [IRCManager] Disconnected from server
19:36:50.224 error: [Lua] [TwitchManager] Disconnected from Twitch!
19:36:50.897 [Lua] [Matchmaking] Cancelling matchmaking
19:36:50.897 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:36:50.897 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:36:50.897 [Lua] Set lobby begin:
19:36:50.897 [Lua] Lobby data twitch_enabled = true
19:36:50.897 [Lua] Lobby data selected_mission_id = inn_level
19:36:50.897 [Lua] Lobby data num_players = 2
19:36:50.897 [Lua] Lobby data difficulty_tweak = 0
19:36:50.898 [Lua] Lobby data host = 110000106a92ce4
19:36:50.898 [Lua] Lobby data matchmaking_type = 3
19:36:50.898 [Lua] Lobby data is_private = true
19:36:50.898 [Lua] Lobby data match_started = true
19:36:50.898 [Lua] Lobby data difficulty = normal
19:36:50.898 [Lua] Lobby data player_slot_1 = 0:0
19:36:50.898 [Lua] Lobby data player_slot_4 = 0:0
19:36:50.898 [Lua] Lobby data unique_server_name = Amber Baal
19:36:50.898 [Lua] Lobby data quick_game = false
19:36:50.898 [Lua] Lobby data country_code = GB
19:36:50.898 [Lua] Lobby data matchmaking = false
19:36:50.898 [Lua] Lobby data power_level = 835
19:36:50.898 [Lua] Lobby data mission_id = inn_level
19:36:50.898 [Lua] Lobby data mechanism = adventure
19:36:50.898 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:50.899 [Lua] Lobby data player_slot_2 = 0:0
19:36:50.899 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:50.899 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:50.899 [Lua] Lobby data eac_authorized = true
19:36:50.899 [Lua] Set lobby end.
19:36:50.902 [Lua] Set lobby begin:
19:36:50.902 [Lua] Lobby data twitch_enabled = true
19:36:50.902 [Lua] Lobby data selected_mission_id = inn_level
19:36:50.902 [Lua] Lobby data num_players = 2
19:36:50.902 [Lua] Lobby data difficulty_tweak = 0
19:36:50.902 [Lua] Lobby data host = 110000106a92ce4
19:36:50.902 [Lua] Lobby data matchmaking_type = 3
19:36:50.902 [Lua] Lobby data is_private = true
19:36:50.902 [Lua] Lobby data match_started = true
19:36:50.902 [Lua] Lobby data difficulty = normal
19:36:50.902 [Lua] Lobby data player_slot_1 = 0:0
19:36:50.902 [Lua] Lobby data player_slot_4 = 0:0
19:36:50.902 [Lua] Lobby data unique_server_name = Amber Baal
19:36:50.902 [Lua] Lobby data quick_game = false
19:36:50.902 [Lua] Lobby data country_code = GB
19:36:50.902 [Lua] Lobby data matchmaking = false
19:36:50.902 [Lua] Lobby data power_level = 835
19:36:50.903 [Lua] Lobby data mission_id = inn_level
19:36:50.903 [Lua] Lobby data mechanism = adventure
19:36:50.903 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:50.903 [Lua] Lobby data player_slot_2 = 0:0
19:36:50.903 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:50.903 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:50.903 [Lua] Lobby data eac_authorized = true
19:36:50.903 [Lua] Set lobby end.
19:36:50.903 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:51.609 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:36:51.609 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:36:51.611 [Lua] Set lobby begin:
19:36:51.611 [Lua] Lobby data twitch_enabled = true
19:36:51.611 [Lua] Lobby data selected_mission_id = inn_level
19:36:51.611 [Lua] Lobby data num_players = 2
19:36:51.611 [Lua] Lobby data difficulty_tweak = 0
19:36:51.611 [Lua] Lobby data host = 110000106a92ce4
19:36:51.611 [Lua] Lobby data matchmaking_type = 3
19:36:51.611 [Lua] Lobby data is_private = true
19:36:51.611 [Lua] Lobby data match_started = true
19:36:51.611 [Lua] Lobby data difficulty = cataclysm
19:36:51.611 [Lua] Lobby data player_slot_1 = 0:0
19:36:51.611 [Lua] Lobby data player_slot_4 = 0:0
19:36:51.611 [Lua] Lobby data unique_server_name = Amber Baal
19:36:51.611 [Lua] Lobby data quick_game = false
19:36:51.612 [Lua] Lobby data country_code = GB
19:36:51.612 [Lua] Lobby data matchmaking = false
19:36:51.612 [Lua] Lobby data power_level = 835
19:36:51.612 [Lua] Lobby data mission_id = inn_level
19:36:51.612 [Lua] Lobby data mechanism = adventure
19:36:51.612 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:51.612 [Lua] Lobby data player_slot_2 = 0:0
19:36:51.612 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:51.612 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:51.612 [Lua] Lobby data eac_authorized = true
19:36:51.612 [Lua] Set lobby end.
19:36:51.612 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:51.612 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0
19:36:51.612 [Lua] Set lobby begin:
19:36:51.612 [Lua] Lobby data twitch_enabled = false
19:36:51.612 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:36:51.612 [Lua] Lobby data num_players = 2
19:36:51.612 [Lua] Lobby data difficulty_tweak = 0
19:36:51.612 [Lua] Lobby data host = 110000106a92ce4
19:36:51.612 [Lua] Lobby data matchmaking_type = 2
19:36:51.612 [Lua] Lobby data is_private = true
19:36:51.612 [Lua] Lobby data match_started = true
19:36:51.612 [Lua] Lobby data difficulty = cataclysm
19:36:51.612 [Lua] Lobby data player_slot_1 = 0:0
19:36:51.612 [Lua] Lobby data player_slot_4 = 0:0
19:36:51.612 [Lua] Lobby data unique_server_name = Amber Baal
19:36:51.612 [Lua] Lobby data quick_game = false
19:36:51.612 [Lua] Lobby data country_code = GB
19:36:51.613 [Lua] Lobby data matchmaking = true
19:36:51.613 [Lua] Lobby data power_level = 835
19:36:51.613 [Lua] Lobby data mission_id = inn_level
19:36:51.613 [Lua] Lobby data mechanism = adventure
19:36:51.613 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:51.613 [Lua] Lobby data player_slot_2 = 0:0
19:36:51.613 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:51.613 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:51.613 [Lua] Lobby data eac_authorized = true
19:36:51.613 [Lua] Set lobby end.
19:36:51.613 [Lua] Set lobby begin:
19:36:51.613 [Lua] Lobby data twitch_enabled = false
19:36:51.613 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:36:51.613 [Lua] Lobby data num_players = 2
19:36:51.613 [Lua] Lobby data difficulty_tweak = 0
19:36:51.613 [Lua] Lobby data host = 110000106a92ce4
19:36:51.613 [Lua] Lobby data matchmaking_type = 2
19:36:51.613 [Lua] Lobby data is_private = false
19:36:51.613 [Lua] Lobby data match_started = true
19:36:51.613 [Lua] Lobby data difficulty = cataclysm
19:36:51.613 [Lua] Lobby data player_slot_1 = 0:0
19:36:51.613 [Lua] Lobby data player_slot_4 = 0:0
19:36:51.613 [Lua] Lobby data unique_server_name = Amber Baal
19:36:51.613 [Lua] Lobby data quick_game = false
19:36:51.613 [Lua] Lobby data country_code = GB
19:36:51.613 [Lua] Lobby data matchmaking = true
19:36:51.613 [Lua] Lobby data power_level = 835
19:36:51.613 [Lua] Lobby data mission_id = inn_level
19:36:51.613 [Lua] Lobby data mechanism = adventure
19:36:51.613 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:51.613 [Lua] Lobby data player_slot_2 = 0:0
19:36:51.613 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:51.613 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:51.614 [Lua] Lobby data eac_authorized = true
19:36:51.614 [Lua] Set lobby end.
19:36:51.614 [Lua] [ChatManager][1]System: Starting hosted game...
19:36:51.614 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:36:51.614 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:36:52.642 [Window] Window => inactive
19:36:52.942 [Window] Window => active
19:36:53.425 [Lua] [Matchmaking] Cancelling matchmaking
19:36:53.425 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:36:53.426 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:36:53.426 [Lua] Set lobby begin:
19:36:53.426 [Lua] Lobby data twitch_enabled = false
19:36:53.426 [Lua] Lobby data selected_mission_id = inn_level
19:36:53.426 [Lua] Lobby data num_players = 2
19:36:53.426 [Lua] Lobby data difficulty_tweak = 0
19:36:53.426 [Lua] Lobby data host = 110000106a92ce4
19:36:53.426 [Lua] Lobby data matchmaking_type = 3
19:36:53.426 [Lua] Lobby data is_private = false
19:36:53.426 [Lua] Lobby data match_started = true
19:36:53.426 [Lua] Lobby data difficulty = normal
19:36:53.426 [Lua] Lobby data player_slot_1 = 0:0
19:36:53.426 [Lua] Lobby data player_slot_4 = 0:0
19:36:53.426 [Lua] Lobby data unique_server_name = Amber Baal
19:36:53.426 [Lua] Lobby data quick_game = false
19:36:53.426 [Lua] Lobby data country_code = GB
19:36:53.426 [Lua] Lobby data matchmaking = false
19:36:53.426 [Lua] Lobby data power_level = 835
19:36:53.426 [Lua] Lobby data mission_id = inn_level
19:36:53.426 [Lua] Lobby data mechanism = adventure
19:36:53.426 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:53.426 [Lua] Lobby data player_slot_2 = 0:0
19:36:53.426 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:53.426 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:53.426 [Lua] Lobby data eac_authorized = true
19:36:53.426 [Lua] Set lobby end.
19:36:53.428 [Lua] Set lobby begin:
19:36:53.428 [Lua] Lobby data twitch_enabled = false
19:36:53.428 [Lua] Lobby data selected_mission_id = inn_level
19:36:53.428 [Lua] Lobby data num_players = 2
19:36:53.428 [Lua] Lobby data difficulty_tweak = 0
19:36:53.428 [Lua] Lobby data host = 110000106a92ce4
19:36:53.428 [Lua] Lobby data matchmaking_type = 3
19:36:53.428 [Lua] Lobby data is_private = false
19:36:53.428 [Lua] Lobby data match_started = true
19:36:53.428 [Lua] Lobby data difficulty = normal
19:36:53.428 [Lua] Lobby data player_slot_1 = 0:0
19:36:53.428 [Lua] Lobby data player_slot_4 = 0:0
19:36:53.429 [Lua] Lobby data unique_server_name = Amber Baal
19:36:53.429 [Lua] Lobby data quick_game = false
19:36:53.429 [Lua] Lobby data country_code = GB
19:36:53.429 [Lua] Lobby data matchmaking = false
19:36:53.429 [Lua] Lobby data power_level = 835
19:36:53.429 [Lua] Lobby data mission_id = inn_level
19:36:53.429 [Lua] Lobby data mechanism = adventure
19:36:53.429 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:36:53.429 [Lua] Lobby data player_slot_2 = 0:0
19:36:53.429 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:36:53.429 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:36:53.429 [Lua] Lobby data eac_authorized = true
19:36:53.429 [Lua] Set lobby end.
19:36:53.429 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:36:53.960 [Window] Window => inactive
19:36:55.175 [Window] Window => active
19:36:55.579 [Lua] [IngameUI] menu view on_enter start_game_view
19:36:55.581 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:36:55.581 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:36:55.583 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:36:55.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:36:55.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:36:55.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:36:56.476 [Lua] [Matchmaking] Cancelling matchmaking
19:36:56.476 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:36:56.581 [Lua] [IngameUI] menu view on_exit start_game_view
19:36:56.581 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:36:56.582 [Save] Saving `save_data`
19:36:56.582 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:36:56.582 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:36:56.582 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:36:56.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:36:56.587 [Save] Save done
19:36:57.898 [Lua] [IngameUI] menu view on_enter start_game_view
19:36:57.900 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:36:57.900 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:36:57.901 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:36:57.901 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:36:57.902 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:36:57.902 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:36:59.373 [IRC Client] IRC Client Initialized
19:36:59.556 [Lua] [IrcManager:cb_connect_token_received] Result: true
19:36:59.568 error: [Lua] [TwitchManager] Connected to Twitch!
19:36:59.996 [Lua] [IngameUI] menu view on_exit start_game_view
19:36:59.996 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:36:59.997 [Save] Saving `save_data`
19:36:59.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:36:59.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:36:59.997 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:37:00.000 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:37:00.001 [Save] Save done
19:37:00.101 [IRC Client] Failed parsing warning message: 001
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: Welcome, GLHF!
19:37:00.101 [IRC Client] Failed parsing warning message: 002
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
19:37:00.101 [IRC Client] Failed parsing warning message: 003
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: This server is rather new
19:37:00.101 [IRC Client] Failed parsing warning message: 004
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: -
19:37:00.101 [IRC Client] Failed parsing warning message: 375
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: -
19:37:00.101 [IRC Client] Failed parsing warning message: 372
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
19:37:00.101 [IRC Client] Failed parsing warning message: 376
19:37:00.101 [IRC Client] Failed parsing warning message: justinfan24769
19:37:00.101 [IRC Client] Failed parsing warning message: >
19:37:00.101 [IRC Client] Sending names result
19:37:00.182 [Window] Window => inactive
19:37:00.650 [Window] Window => active
19:37:03.154 [Window] Window => inactive
19:37:03.527 [Lua] [Matchmaking] Cancelling matchmaking
19:37:03.527 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:37:04.126 [Window] Window => active
19:37:05.651 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:37:05.651 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:37:05.653 [Lua] Set lobby begin:
19:37:05.653 [Lua] Lobby data twitch_enabled = false
19:37:05.653 [Lua] Lobby data selected_mission_id = inn_level
19:37:05.653 [Lua] Lobby data num_players = 2
19:37:05.653 [Lua] Lobby data difficulty_tweak = 0
19:37:05.653 [Lua] Lobby data host = 110000106a92ce4
19:37:05.653 [Lua] Lobby data matchmaking_type = 3
19:37:05.653 [Lua] Lobby data is_private = false
19:37:05.654 [Lua] Lobby data match_started = true
19:37:05.654 [Lua] Lobby data difficulty = hardest
19:37:05.654 [Lua] Lobby data player_slot_1 = 0:0
19:37:05.654 [Lua] Lobby data player_slot_4 = 0:0
19:37:05.654 [Lua] Lobby data unique_server_name = Amber Baal
19:37:05.654 [Lua] Lobby data quick_game = false
19:37:05.654 [Lua] Lobby data country_code = GB
19:37:05.654 [Lua] Lobby data matchmaking = false
19:37:05.654 [Lua] Lobby data power_level = 835
19:37:05.654 [Lua] Lobby data mission_id = inn_level
19:37:05.654 [Lua] Lobby data mechanism = adventure
19:37:05.654 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:05.654 [Lua] Lobby data player_slot_2 = 0:0
19:37:05.654 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:05.654 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:05.654 [Lua] Lobby data eac_authorized = true
19:37:05.654 [Lua] Set lobby end.
19:37:05.654 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:37:05.654 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level elven_ruins 0
19:37:05.654 [Lua] Set lobby begin:
19:37:05.654 [Lua] Lobby data twitch_enabled = true
19:37:05.654 [Lua] Lobby data selected_mission_id = elven_ruins
19:37:05.654 [Lua] Lobby data num_players = 2
19:37:05.654 [Lua] Lobby data difficulty_tweak = 0
19:37:05.654 [Lua] Lobby data host = 110000106a92ce4
19:37:05.654 [Lua] Lobby data matchmaking_type = 7
19:37:05.654 [Lua] Lobby data is_private = false
19:37:05.654 [Lua] Lobby data match_started = true
19:37:05.654 [Lua] Lobby data difficulty = hardest
19:37:05.655 [Lua] Lobby data player_slot_1 = 0:0
19:37:05.655 [Lua] Lobby data player_slot_4 = 0:0
19:37:05.655 [Lua] Lobby data unique_server_name = Amber Baal
19:37:05.655 [Lua] Lobby data quick_game = false
19:37:05.655 [Lua] Lobby data country_code = GB
19:37:05.655 [Lua] Lobby data matchmaking = false
19:37:05.655 [Lua] Lobby data power_level = 835
19:37:05.655 [Lua] Lobby data mission_id = inn_level
19:37:05.655 [Lua] Lobby data mechanism = adventure
19:37:05.655 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:05.655 [Lua] Lobby data player_slot_2 = 0:0
19:37:05.655 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:05.655 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:05.655 [Lua] Lobby data eac_authorized = true
19:37:05.655 [Lua] Set lobby end.
19:37:05.655 [Lua] Set lobby begin:
19:37:05.655 [Lua] Lobby data twitch_enabled = true
19:37:05.655 [Lua] Lobby data selected_mission_id = elven_ruins
19:37:05.655 [Lua] Lobby data num_players = 2
19:37:05.655 [Lua] Lobby data difficulty_tweak = 0
19:37:05.655 [Lua] Lobby data host = 110000106a92ce4
19:37:05.655 [Lua] Lobby data matchmaking_type = 7
19:37:05.655 [Lua] Lobby data is_private = true
19:37:05.655 [Lua] Lobby data match_started = true
19:37:05.655 [Lua] Lobby data difficulty = hardest
19:37:05.655 [Lua] Lobby data player_slot_1 = 0:0
19:37:05.655 [Lua] Lobby data player_slot_4 = 0:0
19:37:05.655 [Lua] Lobby data unique_server_name = Amber Baal
19:37:05.655 [Lua] Lobby data quick_game = false
19:37:05.655 [Lua] Lobby data country_code = GB
19:37:05.655 [Lua] Lobby data matchmaking = false
19:37:05.655 [Lua] Lobby data power_level = 835
19:37:05.655 [Lua] Lobby data mission_id = inn_level
19:37:05.656 [Lua] Lobby data mechanism = adventure
19:37:05.656 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:05.656 [Lua] Lobby data player_slot_2 = 0:0
19:37:05.656 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:05.656 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:05.656 [Lua] Lobby data eac_authorized = true
19:37:05.656 [Lua] Set lobby end.
19:37:05.656 [Lua] [ChatManager][1]System: Starting hosted game...
19:37:05.656 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:37:05.656 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:37:06.611 [Lua] [Matchmaking] Cancelling matchmaking
19:37:06.611 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:37:06.611 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:37:06.611 [Lua] Set lobby begin:
19:37:06.611 [Lua] Lobby data twitch_enabled = true
19:37:06.611 [Lua] Lobby data selected_mission_id = inn_level
19:37:06.611 [Lua] Lobby data num_players = 2
19:37:06.611 [Lua] Lobby data difficulty_tweak = 0
19:37:06.611 [Lua] Lobby data host = 110000106a92ce4
19:37:06.611 [Lua] Lobby data matchmaking_type = 3
19:37:06.611 [Lua] Lobby data is_private = true
19:37:06.611 [Lua] Lobby data match_started = true
19:37:06.611 [Lua] Lobby data difficulty = normal
19:37:06.611 [Lua] Lobby data player_slot_1 = 0:0
19:37:06.611 [Lua] Lobby data player_slot_4 = 0:0
19:37:06.611 [Lua] Lobby data unique_server_name = Amber Baal
19:37:06.611 [Lua] Lobby data quick_game = false
19:37:06.611 [Lua] Lobby data country_code = GB
19:37:06.611 [Lua] Lobby data matchmaking = false
19:37:06.611 [Lua] Lobby data power_level = 835
19:37:06.611 [Lua] Lobby data mission_id = inn_level
19:37:06.611 [Lua] Lobby data mechanism = adventure
19:37:06.612 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:06.612 [Lua] Lobby data player_slot_2 = 0:0
19:37:06.612 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:06.612 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:06.612 [Lua] Lobby data eac_authorized = true
19:37:06.612 [Lua] Set lobby end.
19:37:06.614 [Lua] Set lobby begin:
19:37:06.614 [Lua] Lobby data twitch_enabled = true
19:37:06.614 [Lua] Lobby data selected_mission_id = inn_level
19:37:06.614 [Lua] Lobby data num_players = 2
19:37:06.614 [Lua] Lobby data difficulty_tweak = 0
19:37:06.614 [Lua] Lobby data host = 110000106a92ce4
19:37:06.614 [Lua] Lobby data matchmaking_type = 3
19:37:06.614 [Lua] Lobby data is_private = true
19:37:06.614 [Lua] Lobby data match_started = true
19:37:06.614 [Lua] Lobby data difficulty = normal
19:37:06.614 [Lua] Lobby data player_slot_1 = 0:0
19:37:06.614 [Lua] Lobby data player_slot_4 = 0:0
19:37:06.614 [Lua] Lobby data unique_server_name = Amber Baal
19:37:06.614 [Lua] Lobby data quick_game = false
19:37:06.614 [Lua] Lobby data country_code = GB
19:37:06.614 [Lua] Lobby data matchmaking = false
19:37:06.614 [Lua] Lobby data power_level = 835
19:37:06.614 [Lua] Lobby data mission_id = inn_level
19:37:06.615 [Lua] Lobby data mechanism = adventure
19:37:06.615 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:06.615 [Lua] Lobby data player_slot_2 = 0:0
19:37:06.615 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:06.615 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:06.615 [Lua] Lobby data eac_authorized = true
19:37:06.615 [Lua] Set lobby end.
19:37:06.615 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:37:07.359 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:37:07.359 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:37:07.363 [Lua] Set lobby begin:
19:37:07.363 [Lua] Lobby data twitch_enabled = true
19:37:07.363 [Lua] Lobby data selected_mission_id = inn_level
19:37:07.363 [Lua] Lobby data num_players = 2
19:37:07.363 [Lua] Lobby data difficulty_tweak = 0
19:37:07.363 [Lua] Lobby data host = 110000106a92ce4
19:37:07.363 [Lua] Lobby data matchmaking_type = 3
19:37:07.363 [Lua] Lobby data is_private = true
19:37:07.363 [Lua] Lobby data match_started = true
19:37:07.363 [Lua] Lobby data difficulty = cataclysm
19:37:07.363 [Lua] Lobby data player_slot_1 = 0:0
19:37:07.363 [Lua] Lobby data player_slot_4 = 0:0
19:37:07.363 [Lua] Lobby data unique_server_name = Amber Baal
19:37:07.363 [Lua] Lobby data quick_game = false
19:37:07.363 [Lua] Lobby data country_code = GB
19:37:07.363 [Lua] Lobby data matchmaking = false
19:37:07.363 [Lua] Lobby data power_level = 835
19:37:07.363 [Lua] Lobby data mission_id = inn_level
19:37:07.363 [Lua] Lobby data mechanism = adventure
19:37:07.363 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:07.363 [Lua] Lobby data player_slot_2 = 0:0
19:37:07.364 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:07.364 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:07.364 [Lua] Lobby data eac_authorized = true
19:37:07.364 [Lua] Set lobby end.
19:37:07.364 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:37:07.364 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0
19:37:07.364 [Lua] Set lobby begin:
19:37:07.364 [Lua] Lobby data twitch_enabled = true
19:37:07.364 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:37:07.364 [Lua] Lobby data num_players = 2
19:37:07.364 [Lua] Lobby data difficulty_tweak = 0
19:37:07.364 [Lua] Lobby data host = 110000106a92ce4
19:37:07.364 [Lua] Lobby data matchmaking_type = 2
19:37:07.364 [Lua] Lobby data is_private = true
19:37:07.364 [Lua] Lobby data match_started = true
19:37:07.364 [Lua] Lobby data difficulty = cataclysm
19:37:07.364 [Lua] Lobby data player_slot_1 = 0:0
19:37:07.364 [Lua] Lobby data player_slot_4 = 0:0
19:37:07.364 [Lua] Lobby data unique_server_name = Amber Baal
19:37:07.364 [Lua] Lobby data quick_game = false
19:37:07.364 [Lua] Lobby data country_code = GB
19:37:07.364 [Lua] Lobby data matchmaking = true
19:37:07.364 [Lua] Lobby data power_level = 835
19:37:07.364 [Lua] Lobby data mission_id = inn_level
19:37:07.364 [Lua] Lobby data mechanism = adventure
19:37:07.364 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:07.364 [Lua] Lobby data player_slot_2 = 0:0
19:37:07.364 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:07.364 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:07.365 [Lua] Lobby data eac_authorized = true
19:37:07.365 [Lua] Set lobby end.
19:37:07.365 [Lua] Set lobby begin:
19:37:07.365 [Lua] Lobby data twitch_enabled = true
19:37:07.365 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city
19:37:07.365 [Lua] Lobby data num_players = 2
19:37:07.365 [Lua] Lobby data difficulty_tweak = 0
19:37:07.365 [Lua] Lobby data host = 110000106a92ce4
19:37:07.365 [Lua] Lobby data matchmaking_type = 2
19:37:07.365 [Lua] Lobby data is_private = false
19:37:07.365 [Lua] Lobby data match_started = true
19:37:07.365 [Lua] Lobby data difficulty = cataclysm
19:37:07.365 [Lua] Lobby data player_slot_1 = 0:0
19:37:07.365 [Lua] Lobby data player_slot_4 = 0:0
19:37:07.365 [Lua] Lobby data unique_server_name = Amber Baal
19:37:07.365 [Lua] Lobby data quick_game = false
19:37:07.365 [Lua] Lobby data country_code = GB
19:37:07.365 [Lua] Lobby data matchmaking = true
19:37:07.365 [Lua] Lobby data power_level = 835
19:37:07.365 [Lua] Lobby data mission_id = inn_level
19:37:07.365 [Lua] Lobby data mechanism = adventure
19:37:07.365 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:07.365 [Lua] Lobby data player_slot_2 = 0:0
19:37:07.365 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:07.365 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:07.365 [Lua] Lobby data eac_authorized = true
19:37:07.365 [Lua] Set lobby end.
19:37:07.365 [Lua] [ChatManager][1]System: Starting hosted game...
19:37:07.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:37:07.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:37:08.214 [Window] Window => inactive
19:37:10.276 [Window] Window => active
19:37:13.510 [Window] Window => inactive
19:37:20.590 [Window] Window => active
19:37:21.053 [Window] Window => inactive
19:37:21.385 [Window] Window => active
19:37:27.946 [Window] Window => inactive
19:37:30.992 [Window] Window => active
19:37:31.382 [Window] Window => inactive
19:37:31.838 [Window] Window => active
19:37:33.248 [Lua] [Matchmaking] Cancelling matchmaking
19:37:33.248 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:37:33.248 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:37:33.248 [Lua] Set lobby begin:
19:37:33.248 [Lua] Lobby data twitch_enabled = true
19:37:33.248 [Lua] Lobby data selected_mission_id = inn_level
19:37:33.248 [Lua] Lobby data num_players = 2
19:37:33.248 [Lua] Lobby data difficulty_tweak = 0
19:37:33.249 [Lua] Lobby data host = 110000106a92ce4
19:37:33.249 [Lua] Lobby data matchmaking_type = 3
19:37:33.249 [Lua] Lobby data is_private = false
19:37:33.249 [Lua] Lobby data match_started = true
19:37:33.249 [Lua] Lobby data difficulty = normal
19:37:33.249 [Lua] Lobby data player_slot_1 = 0:0
19:37:33.249 [Lua] Lobby data player_slot_4 = 0:0
19:37:33.249 [Lua] Lobby data unique_server_name = Amber Baal
19:37:33.249 [Lua] Lobby data quick_game = false
19:37:33.249 [Lua] Lobby data country_code = GB
19:37:33.249 [Lua] Lobby data matchmaking = false
19:37:33.249 [Lua] Lobby data power_level = 835
19:37:33.249 [Lua] Lobby data mission_id = inn_level
19:37:33.249 [Lua] Lobby data mechanism = adventure
19:37:33.249 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:33.249 [Lua] Lobby data player_slot_2 = 0:0
19:37:33.249 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:33.249 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:33.249 [Lua] Lobby data eac_authorized = true
19:37:33.249 [Lua] Set lobby end.
19:37:33.252 [Lua] Set lobby begin:
19:37:33.252 [Lua] Lobby data twitch_enabled = true
19:37:33.252 [Lua] Lobby data selected_mission_id = inn_level
19:37:33.252 [Lua] Lobby data num_players = 2
19:37:33.252 [Lua] Lobby data difficulty_tweak = 0
19:37:33.252 [Lua] Lobby data host = 110000106a92ce4
19:37:33.252 [Lua] Lobby data matchmaking_type = 3
19:37:33.252 [Lua] Lobby data is_private = false
19:37:33.252 [Lua] Lobby data match_started = true
19:37:33.252 [Lua] Lobby data difficulty = normal
19:37:33.252 [Lua] Lobby data player_slot_1 = 0:0
19:37:33.252 [Lua] Lobby data player_slot_4 = 0:0
19:37:33.252 [Lua] Lobby data unique_server_name = Amber Baal
19:37:33.252 [Lua] Lobby data quick_game = false
19:37:33.252 [Lua] Lobby data country_code = GB
19:37:33.252 [Lua] Lobby data matchmaking = false
19:37:33.252 [Lua] Lobby data power_level = 835
19:37:33.252 [Lua] Lobby data mission_id = inn_level
19:37:33.252 [Lua] Lobby data mechanism = adventure
19:37:33.252 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:37:33.252 [Lua] Lobby data player_slot_2 = 0:0
19:37:33.252 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:37:33.253 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:37:33.253 [Lua] Lobby data eac_authorized = true
19:37:33.253 [Lua] Set lobby end.
19:37:33.253 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:37:34.793 [Window] Window => inactive
19:37:37.689 [Window] Window => active
19:37:42.598 [Window] Window => inactive
19:37:44.567 [Window] Window => active
19:37:46.007 [Window] Window => inactive
19:37:48.888 [Window] Window => active
19:37:53.486 [Window] Window => inactive
19:37:57.872 [Window] Window => active
19:37:58.190 [Window] Window => inactive
19:38:00.104 [Window] Window => active
19:38:00.486 [Window] Window => inactive
19:38:01.164 [Window] Window => active
19:38:01.654 [Lua] [IngameUI] menu view on_enter start_game_view
19:38:01.655 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:38:01.655 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:38:01.657 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:38:01.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:38:01.657 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:38:01.658 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:38:02.472 [Lua] [IngameUI] menu view on_exit start_game_view
19:38:02.472 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:38:02.473 [Save] Saving `save_data`
19:38:02.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:38:02.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:38:02.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:38:02.476 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:38:02.477 [Save] Save done
19:38:02.806 [Window] Window => inactive
19:38:03.504 [Window] Window => active
19:38:03.795 [Lua] [IngameUI] menu view on_enter start_game_view
19:38:03.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:38:03.797 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:38:03.798 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:38:03.798 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:38:03.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:38:03.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:38:04.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:38:04.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:38:04.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:38:04.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:38:04.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:38:08.472 [Lua] [IngameUI] menu view on_exit start_game_view
19:38:08.472 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:38:08.473 [Save] Saving `save_data`
19:38:08.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:38:08.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:38:08.473 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:38:08.476 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:38:08.477 [Save] Save done
19:38:08.734 [Window] Window => inactive
19:38:12.755 [Window] Window => active
19:38:13.982 [Window] Window => inactive
19:38:16.872 [Window] Window => active
19:38:18.478 [Window] Window => inactive
19:38:33.013 [Window] Window => active
19:38:35.222 [Window] Window => inactive
19:38:41.200 [Window] Window => active
19:38:43.598 [Window] Window => inactive
19:38:46.102 [Window] Window => active
19:38:47.166 [Window] Window => inactive
19:38:51.486 [Window] Window => active
19:38:58.030 [Window] Window => inactive
19:39:10.727 [Window] Window => active
19:39:13.894 [Window] Window => inactive
19:39:14.190 [Window] Window => active
19:39:15.786 [Lua] [IngameUI] menu view on_enter start_game_view
19:39:15.787 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:39:15.787 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:39:15.789 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:39:15.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:39:15.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:39:15.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:39:15.961 [Window] Window => inactive
19:39:16.371 [Window] Window => active
19:39:16.623 [Window] Window => inactive
19:39:16.915 [Window] Window => active
19:39:17.121 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:39:17.121 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:39:17.121 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:39:17.121 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:39:17.121 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:39:18.241 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection
19:39:18.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:39:18.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
19:39:18.263 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:39:18.263 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:39:18.263 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
19:39:22.433 [Window] Window => inactive
19:39:22.748 [Window] Window => active
19:39:25.163 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:39:25.163 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid
19:39:25.163 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:39:25.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:39:25.164 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary
19:39:25.164 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:39:25.284 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed)
19:39:25.284 [Lua] ............................................................................................................
19:39:25.284 [Lua] ............................................................................................................
19:39:25.284 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No
19:39:25.284 [Lua] ............................................................................................................
19:39:25.284 [Lua] ............................................................................................................
19:39:25.284 [Lua] [Matchmaking] Cancelling matchmaking
19:39:25.284 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:39:25.387 [Lua] [IngameUI] menu view on_exit start_game_view
19:39:25.387 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:39:25.389 [Save] Saving `save_data`
19:39:25.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:39:25.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:39:25.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:39:25.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:39:25.394 [Save] Save done
19:39:25.718 [Lua] [IngameUI] menu view on_enter start_game_view
19:39:25.719 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:39:25.719 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:39:25.721 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:39:25.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:39:25.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:39:25.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:39:26.451 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:39:26.451 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:39:26.454 [Lua] Set lobby begin:
19:39:26.454 [Lua] Lobby data twitch_enabled = true
19:39:26.454 [Lua] Lobby data selected_mission_id = inn_level
19:39:26.454 [Lua] Lobby data num_players = 2
19:39:26.454 [Lua] Lobby data difficulty_tweak = 0
19:39:26.454 [Lua] Lobby data host = 110000106a92ce4
19:39:26.454 [Lua] Lobby data matchmaking_type = 3
19:39:26.454 [Lua] Lobby data is_private = false
19:39:26.454 [Lua] Lobby data match_started = true
19:39:26.454 [Lua] Lobby data difficulty = normal
19:39:26.454 [Lua] Lobby data player_slot_1 = 0:0
19:39:26.454 [Lua] Lobby data player_slot_4 = 0:0
19:39:26.454 [Lua] Lobby data unique_server_name = Amber Baal
19:39:26.454 [Lua] Lobby data quick_game = false
19:39:26.454 [Lua] Lobby data country_code = GB
19:39:26.454 [Lua] Lobby data matchmaking = false
19:39:26.454 [Lua] Lobby data power_level = 835
19:39:26.454 [Lua] Lobby data mission_id = inn_level
19:39:26.454 [Lua] Lobby data mechanism = adventure
19:39:26.454 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:26.454 [Lua] Lobby data player_slot_2 = 0:0
19:39:26.454 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:26.454 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:26.454 [Lua] Lobby data eac_authorized = true
19:39:26.454 [Lua] Set lobby end.
19:39:26.455 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:39:26.455 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0
19:39:26.455 [Lua] Set lobby begin:
19:39:26.455 [Lua] Lobby data twitch_enabled = true
19:39:26.455 [Lua] Lobby data selected_mission_id = military
19:39:26.455 [Lua] Lobby data num_players = 2
19:39:26.455 [Lua] Lobby data difficulty_tweak = 0
19:39:26.455 [Lua] Lobby data host = 110000106a92ce4
19:39:26.455 [Lua] Lobby data matchmaking_type = 7
19:39:26.455 [Lua] Lobby data is_private = false
19:39:26.455 [Lua] Lobby data match_started = true
19:39:26.455 [Lua] Lobby data difficulty = normal
19:39:26.455 [Lua] Lobby data player_slot_1 = 0:0
19:39:26.455 [Lua] Lobby data player_slot_4 = 0:0
19:39:26.455 [Lua] Lobby data unique_server_name = Amber Baal
19:39:26.455 [Lua] Lobby data quick_game = false
19:39:26.455 [Lua] Lobby data country_code = GB
19:39:26.455 [Lua] Lobby data matchmaking = false
19:39:26.455 [Lua] Lobby data power_level = 835
19:39:26.455 [Lua] Lobby data mission_id = inn_level
19:39:26.455 [Lua] Lobby data mechanism = adventure
19:39:26.455 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:26.455 [Lua] Lobby data player_slot_2 = 0:0
19:39:26.455 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:26.455 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:26.455 [Lua] Lobby data eac_authorized = true
19:39:26.455 [Lua] Set lobby end.
19:39:26.455 [Lua] Set lobby begin:
19:39:26.455 [Lua] Lobby data twitch_enabled = true
19:39:26.455 [Lua] Lobby data selected_mission_id = military
19:39:26.455 [Lua] Lobby data num_players = 2
19:39:26.456 [Lua] Lobby data difficulty_tweak = 0
19:39:26.456 [Lua] Lobby data host = 110000106a92ce4
19:39:26.456 [Lua] Lobby data matchmaking_type = 7
19:39:26.456 [Lua] Lobby data is_private = true
19:39:26.456 [Lua] Lobby data match_started = true
19:39:26.456 [Lua] Lobby data difficulty = normal
19:39:26.456 [Lua] Lobby data player_slot_1 = 0:0
19:39:26.456 [Lua] Lobby data player_slot_4 = 0:0
19:39:26.456 [Lua] Lobby data unique_server_name = Amber Baal
19:39:26.456 [Lua] Lobby data quick_game = false
19:39:26.456 [Lua] Lobby data country_code = GB
19:39:26.456 [Lua] Lobby data matchmaking = false
19:39:26.456 [Lua] Lobby data power_level = 835
19:39:26.456 [Lua] Lobby data mission_id = inn_level
19:39:26.456 [Lua] Lobby data mechanism = adventure
19:39:26.456 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:26.456 [Lua] Lobby data player_slot_2 = 0:0
19:39:26.456 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:26.456 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:26.456 [Lua] Lobby data eac_authorized = true
19:39:26.456 [Lua] Set lobby end.
19:39:26.456 [Lua] [ChatManager][1]System: Starting hosted game...
19:39:26.456 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:39:26.456 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:39:27.390 [Window] Window => inactive
19:39:27.677 [Window] Window => active
19:39:29.264 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:39:29.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:39:29.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:39:29.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:39:29.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:39:31.180 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
19:39:31.180 [Lua] ............................................................................................................
19:39:31.180 [Lua] ............................................................................................................
19:39:31.180 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:39:31.180 [Lua] ............................................................................................................
19:39:31.180 [Lua] ............................................................................................................
19:39:31.240 [Lua] [Matchmaking] Cancelling matchmaking
19:39:31.240 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:39:31.241 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:39:31.241 [Lua] Set lobby begin:
19:39:31.241 [Lua] Lobby data twitch_enabled = true
19:39:31.241 [Lua] Lobby data selected_mission_id = inn_level
19:39:31.241 [Lua] Lobby data num_players = 2
19:39:31.241 [Lua] Lobby data difficulty_tweak = 0
19:39:31.241 [Lua] Lobby data host = 110000106a92ce4
19:39:31.241 [Lua] Lobby data matchmaking_type = 3
19:39:31.241 [Lua] Lobby data is_private = true
19:39:31.241 [Lua] Lobby data match_started = true
19:39:31.241 [Lua] Lobby data difficulty = normal
19:39:31.241 [Lua] Lobby data player_slot_1 = 0:0
19:39:31.241 [Lua] Lobby data player_slot_4 = 0:0
19:39:31.241 [Lua] Lobby data unique_server_name = Amber Baal
19:39:31.241 [Lua] Lobby data quick_game = false
19:39:31.241 [Lua] Lobby data country_code = GB
19:39:31.241 [Lua] Lobby data matchmaking = false
19:39:31.242 [Lua] Lobby data power_level = 835
19:39:31.242 [Lua] Lobby data mission_id = inn_level
19:39:31.242 [Lua] Lobby data mechanism = adventure
19:39:31.242 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:31.242 [Lua] Lobby data player_slot_2 = 0:0
19:39:31.242 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:31.242 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:31.242 [Lua] Lobby data eac_authorized = true
19:39:31.242 [Lua] Set lobby end.
19:39:31.244 [Lua] Set lobby begin:
19:39:31.244 [Lua] Lobby data twitch_enabled = true
19:39:31.244 [Lua] Lobby data selected_mission_id = inn_level
19:39:31.244 [Lua] Lobby data num_players = 2
19:39:31.244 [Lua] Lobby data difficulty_tweak = 0
19:39:31.244 [Lua] Lobby data host = 110000106a92ce4
19:39:31.245 [Lua] Lobby data matchmaking_type = 3
19:39:31.245 [Lua] Lobby data is_private = true
19:39:31.245 [Lua] Lobby data match_started = true
19:39:31.245 [Lua] Lobby data difficulty = normal
19:39:31.245 [Lua] Lobby data player_slot_1 = 0:0
19:39:31.245 [Lua] Lobby data player_slot_4 = 0:0
19:39:31.245 [Lua] Lobby data unique_server_name = Amber Baal
19:39:31.245 [Lua] Lobby data quick_game = false
19:39:31.245 [Lua] Lobby data country_code = GB
19:39:31.245 [Lua] Lobby data matchmaking = false
19:39:31.245 [Lua] Lobby data power_level = 835
19:39:31.245 [Lua] Lobby data mission_id = inn_level
19:39:31.245 [Lua] Lobby data mechanism = adventure
19:39:31.245 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:31.245 [Lua] Lobby data player_slot_2 = 0:0
19:39:31.245 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:31.245 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:31.245 [Lua] Lobby data eac_authorized = true
19:39:31.245 [Lua] Set lobby end.
19:39:31.245 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:39:31.284 [Lua] [IngameUI] menu view on_exit start_game_view
19:39:31.284 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:39:31.285 [Save] Saving `save_data`
19:39:31.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:39:31.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:39:31.285 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:39:31.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:39:31.290 [Save] Save done
19:39:32.082 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:39:32.082 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:39:32.084 [Lua] Set lobby begin:
19:39:32.084 [Lua] Lobby data twitch_enabled = true
19:39:32.084 [Lua] Lobby data selected_mission_id = inn_level
19:39:32.084 [Lua] Lobby data num_players = 2
19:39:32.084 [Lua] Lobby data difficulty_tweak = 0
19:39:32.084 [Lua] Lobby data host = 110000106a92ce4
19:39:32.084 [Lua] Lobby data matchmaking_type = 3
19:39:32.084 [Lua] Lobby data is_private = true
19:39:32.084 [Lua] Lobby data match_started = true
19:39:32.084 [Lua] Lobby data difficulty = cataclysm
19:39:32.084 [Lua] Lobby data player_slot_1 = 0:0
19:39:32.084 [Lua] Lobby data player_slot_4 = 0:0
19:39:32.084 [Lua] Lobby data unique_server_name = Amber Baal
19:39:32.084 [Lua] Lobby data quick_game = false
19:39:32.084 [Lua] Lobby data country_code = GB
19:39:32.084 [Lua] Lobby data matchmaking = false
19:39:32.084 [Lua] Lobby data power_level = 835
19:39:32.084 [Lua] Lobby data mission_id = inn_level
19:39:32.084 [Lua] Lobby data mechanism = adventure
19:39:32.084 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:32.084 [Lua] Lobby data player_slot_2 = 0:0
19:39:32.085 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:32.085 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:32.085 [Lua] Lobby data eac_authorized = true
19:39:32.085 [Lua] Set lobby end.
19:39:32.085 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:39:32.085 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
19:39:32.085 [Lua] Set lobby begin:
19:39:32.085 [Lua] Lobby data twitch_enabled = true
19:39:32.085 [Lua] Lobby data selected_mission_id = ground_zero
19:39:32.085 [Lua] Lobby data num_players = 2
19:39:32.085 [Lua] Lobby data difficulty_tweak = 0
19:39:32.085 [Lua] Lobby data host = 110000106a92ce4
19:39:32.085 [Lua] Lobby data matchmaking_type = 2
19:39:32.085 [Lua] Lobby data is_private = true
19:39:32.085 [Lua] Lobby data match_started = true
19:39:32.085 [Lua] Lobby data difficulty = cataclysm
19:39:32.085 [Lua] Lobby data player_slot_1 = 0:0
19:39:32.085 [Lua] Lobby data player_slot_4 = 0:0
19:39:32.085 [Lua] Lobby data unique_server_name = Amber Baal
19:39:32.085 [Lua] Lobby data quick_game = false
19:39:32.085 [Lua] Lobby data country_code = GB
19:39:32.085 [Lua] Lobby data matchmaking = false
19:39:32.086 [Lua] Lobby data power_level = 835
19:39:32.086 [Lua] Lobby data mission_id = inn_level
19:39:32.086 [Lua] Lobby data mechanism = adventure
19:39:32.086 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:32.086 [Lua] Lobby data player_slot_2 = 0:0
19:39:32.086 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:32.086 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:32.086 [Lua] Lobby data eac_authorized = true
19:39:32.086 [Lua] Set lobby end.
19:39:32.086 [Lua] Set lobby begin:
19:39:32.086 [Lua] Lobby data twitch_enabled = true
19:39:32.086 [Lua] Lobby data selected_mission_id = ground_zero
19:39:32.086 [Lua] Lobby data num_players = 2
19:39:32.086 [Lua] Lobby data difficulty_tweak = 0
19:39:32.086 [Lua] Lobby data host = 110000106a92ce4
19:39:32.086 [Lua] Lobby data matchmaking_type = 2
19:39:32.086 [Lua] Lobby data is_private = true
19:39:32.086 [Lua] Lobby data match_started = true
19:39:32.086 [Lua] Lobby data difficulty = cataclysm
19:39:32.086 [Lua] Lobby data player_slot_1 = 0:0
19:39:32.086 [Lua] Lobby data player_slot_4 = 0:0
19:39:32.086 [Lua] Lobby data unique_server_name = Amber Baal
19:39:32.086 [Lua] Lobby data quick_game = false
19:39:32.086 [Lua] Lobby data country_code = GB
19:39:32.086 [Lua] Lobby data matchmaking = false
19:39:32.086 [Lua] Lobby data power_level = 835
19:39:32.086 [Lua] Lobby data mission_id = inn_level
19:39:32.086 [Lua] Lobby data mechanism = adventure
19:39:32.086 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:32.086 [Lua] Lobby data player_slot_2 = 0:0
19:39:32.086 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:32.086 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:32.086 [Lua] Lobby data eac_authorized = true
19:39:32.087 [Lua] Set lobby end.
19:39:32.087 [Lua] [ChatManager][1]System: Starting hosted game...
19:39:32.087 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:39:32.087 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:39:33.390 [Window] Window => inactive
19:39:36.359 [Window] Window => active
19:39:40.206 [Window] Window => inactive
19:39:41.823 [Window] Window => active
19:39:42.622 [Window] Window => inactive
19:39:45.558 [Window] Window => active
19:39:46.046 [Window] Window => inactive
19:39:47.744 [Window] Window => active
19:39:48.182 [Window] Window => inactive
19:39:54.017 [Window] Window => active
19:39:56.693 [Window] Window => inactive
19:39:57.033 [Window] Window => active
19:39:57.959 [Lua] [Matchmaking] Cancelling matchmaking
19:39:57.959 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:39:57.959 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:39:57.959 [Lua] Set lobby begin:
19:39:57.959 [Lua] Lobby data twitch_enabled = true
19:39:57.959 [Lua] Lobby data selected_mission_id = inn_level
19:39:57.959 [Lua] Lobby data num_players = 2
19:39:57.959 [Lua] Lobby data difficulty_tweak = 0
19:39:57.959 [Lua] Lobby data host = 110000106a92ce4
19:39:57.959 [Lua] Lobby data matchmaking_type = 3
19:39:57.959 [Lua] Lobby data is_private = true
19:39:57.959 [Lua] Lobby data match_started = true
19:39:57.959 [Lua] Lobby data difficulty = normal
19:39:57.959 [Lua] Lobby data player_slot_1 = 0:0
19:39:57.959 [Lua] Lobby data player_slot_4 = 0:0
19:39:57.959 [Lua] Lobby data unique_server_name = Amber Baal
19:39:57.960 [Lua] Lobby data quick_game = false
19:39:57.960 [Lua] Lobby data country_code = GB
19:39:57.960 [Lua] Lobby data matchmaking = false
19:39:57.960 [Lua] Lobby data power_level = 835
19:39:57.960 [Lua] Lobby data mission_id = inn_level
19:39:57.960 [Lua] Lobby data mechanism = adventure
19:39:57.960 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:57.960 [Lua] Lobby data player_slot_2 = 0:0
19:39:57.960 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:57.960 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:57.960 [Lua] Lobby data eac_authorized = true
19:39:57.960 [Lua] Set lobby end.
19:39:57.962 [Lua] Set lobby begin:
19:39:57.962 [Lua] Lobby data twitch_enabled = true
19:39:57.962 [Lua] Lobby data selected_mission_id = inn_level
19:39:57.962 [Lua] Lobby data num_players = 2
19:39:57.962 [Lua] Lobby data difficulty_tweak = 0
19:39:57.962 [Lua] Lobby data host = 110000106a92ce4
19:39:57.962 [Lua] Lobby data matchmaking_type = 3
19:39:57.962 [Lua] Lobby data is_private = true
19:39:57.962 [Lua] Lobby data match_started = true
19:39:57.962 [Lua] Lobby data difficulty = normal
19:39:57.962 [Lua] Lobby data player_slot_1 = 0:0
19:39:57.962 [Lua] Lobby data player_slot_4 = 0:0
19:39:57.962 [Lua] Lobby data unique_server_name = Amber Baal
19:39:57.962 [Lua] Lobby data quick_game = false
19:39:57.962 [Lua] Lobby data country_code = GB
19:39:57.962 [Lua] Lobby data matchmaking = false
19:39:57.962 [Lua] Lobby data power_level = 835
19:39:57.962 [Lua] Lobby data mission_id = inn_level
19:39:57.962 [Lua] Lobby data mechanism = adventure
19:39:57.962 [Lua] Lobby data player_slot_5 = 11000010788f7e8:1
19:39:57.962 [Lua] Lobby data player_slot_2 = 0:0
19:39:57.962 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
19:39:57.962 [Lua] Lobby data player_slot_3 = 110000106a92ce4:1
19:39:57.962 [Lua] Lobby data eac_authorized = true
19:39:57.962 [Lua] Set lobby end.
19:39:57.962 [Lua] [PartyManager] Leader is set to 110000106a92ce4
19:39:58.694 [Window] Window => inactive
19:39:59.057 [Window] Window => active
19:39:59.615 [Lua] [IngameUI] menu view on_enter start_game_view
19:39:59.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:39:59.617 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:39:59.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:39:59.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:39:59.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:39:59.620 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:40:01.624 [Lua] [IngameUI] menu view on_exit start_game_view
19:40:01.624 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:40:01.626 [Save] Saving `save_data`
19:40:01.626 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:40:01.626 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:40:01.626 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:40:01.628 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0983c730
19:40:01.630 [Save] Save done
19:40:03.675 [Lua] [IngameUI] menu view on_enter ingame_menu
19:40:04.350 [Lua] [IngameUI] menu view on_exit ingame_menu
19:40:04.350 [Lua] [IngameUI] menu view on_enter vmf_options_view
19:40:04.360 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:3114: in function callback_fit_tooltip_to_the_screen
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:1261: in function offset_function
[5] @scripts/ui/ui_passes.lua:4282: in function draw
[6] @scripts/ui/ui_renderer.lua:566: in function draw_element
[7] @scripts/ui/ui_renderer.lua:404: in function draw_widget
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4202: in function update_settings_list
[9] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4168: in function draw_widgets
[10] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4142: in function update
[11] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui
[14] @scripts/game_state/state_ingame.lua:694:in function
[15] =[C]: in function update_animations_with_callback
[16] @foundation/scripts/util/script_world.lua:361: in function update
[17] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[18] @scripts/boot.lua:912: in function game_update
[19] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 000000001046FCD0; widget_content = table: 0000000010280FE0; widget_style = table: 0000000010281370; ui_renderer = table: 0000000009997410; cursor_offset_bottom = table: 0000000010281500; cursor_position = Vector3(933, 496, 0); text = "Improved Revive Logic\nMakes bots more likely to attempt revives through danger, and makes some careers use their active ability ..."; max_width = 600; font = table: 0000000005CD6110; font_size = 18; font_name = "hell_shark"; font_material = "materials/fonts/gw_body"; _ = 19.278000047802927; font_min = -7.9200001716613766; font_max = 17.22599983215332; texts = table: 00000000088F50B0; num_texts = 3; full_font_height = 25.146000003814699; tooltip_height = 75.438000011444103
[4] ui_scenegraph_ = table: 00000000103720C0; style = table: 0000000010281200; content = table: 0000000010280FE0; ui_renderer = table: 0000000009997410; is_interactable = true
[5] ui_renderer = table: 0000000009997410; pass_data = nil; ui_scenegraph = table: 00000000103720C0; pass_definition = table: 000000001027F690; ui_style = table: 0000000010281200; ui_content = table: 0000000010280FE0; position = Vector3(363, 484, 523); size = Vector3(1194, 50, 0); input_service = table: 000000001046FE40; dt = 0.010671759024262428
[6] self = table: 0000000009997410; ui_element = table: 0000000010282750; ui_style = table: 0000000010281200; ui_style_global = table: 0000000010282510; scenegraph_id = "sg_settings_list_start"; ui_content = table: 0000000010280FE0; ui_animations = table: 0000000010282780; offset = table: 0000000010282540; ui_scenegraph = table: 00000000103720C0; position = Vector3(363, 534, 523); widget_optional_scale = nil; size = Vector3(1, 1, 0); input_service = table: 000000001046FE40; global_visible = true; input_manager = table: 00000000098C5600; dt = 0.010671759024262428; pass_datas = table: 00000000102825D0; UIPasses = table: 000000000863FDD0; UISceneGraph_get_size_scaled = [function]; UISceneGraph_get_world_position = [function]; passes = table: 0000000010253BA0; i = 9; pass_info = table: 000000001027F690; pass_type = "local_offset"; content_id = nil; element_content = table: 0000000010280FE0; visible = true; style_id = nil; style_data = table: 0000000010281200; ui_pass = table: 0000000008644050; content_check_function = nil; content_change_function = nil; pass_data = nil; pass_size = Vector3(1194, 50, 0); pass_position = Vector3(363, 484, 523); pass_scenegraph_id = nil; style_data_size = table: 0000000010281710; style_offset = table: 0000000010282120
[7] self = table: 0000000009997410; ui_widget = table: 00000000102825A0; animations = table: 0000000010282780
[8] self = table: 000000001046FCD0; settings_list_widgets = table: 000000001E699340; ui_renderer = table: 0000000009997410; ui_scenegraph = table: 00000000103720C0; scenegraph = table: 0000000010372BC0; scenegraph_id_start = "sg_settings_list_start"; list_position = table: 0000000010373020; mask_pos = Vector3(360, 65, 513); mask_size = table: 0000000010372960; temp_pos_table = table: 000000001F9FE4C0; _ = 1; mod_widgets = table: 00000000102440A0; _ = 11; widget = table: 00000000102825A0; style = table: 0000000010281200; size = table: 0000000010281710; offset = table: 0000000010282120; lower_visible = true; top_visible = true; visible = true
[9] self = table: 000000001046FCD0; dt = 0.010671759024262428; ui_renderer = table: 0000000009997410; ui_scenegraph = table: 00000000103720C0; input_manager = table: 00000000098C5600; input_service = table: 000000001046FE40; menu_widgets = table: 0000000010470AC0
[10] self = table: 000000001046FCD0; dt = 0.010671759024262428
[11] self = table: 00000000080DB560; dt = 0.010671759024262428; t = 328.33644061308587; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000011CB07A0; is_in_inn = true; input_service = table: 0000000009971290; end_screen_active = nil; ingame_hud = table: 00000000202B3CC0; transition_manager = table: 000000001F2A6FA0; end_screen = table: 0000000010438380; disable_toggle_menu = false; current_view = "vmf_options_view"
[12] hook_chain = [function]
[13] self = table: 000000001E78B250; t = 328.33644061308587; dt = 0.010671759024262428; disable_ingame_ui = nil; ingame_ui = table: 00000000080DB560; level_end_view_wrapper = nil; level_end_view = nil
[14] i = 1; machine = table: 000000001E78B180
[16] world = [World]; dt = 0.010671759024262428; anim_callback = [function]; scene_callback = [function]
[17] self = table: 000000000992E890; dt = 0.010671759024262428; t = 321.54574432852678; _ = 2; world = [World]
[18] self = table: 00000000059A58E0; real_world_dt = 0.010671759024262428; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010671759024262428; t = 321.54574432852678
[19] dt = 0.010671759024262428
[3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010671759024262428; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[6] video_players = table: 0000000006C5DE30; gui = [Gui]; clipping_rects = table: 000000001E02C440; input_service = table: 000000001046FE40; world = [World]; dt = 0.010671759024262428; wwise_world = [WwiseWorld]; vmf_data = table: 000000000982F700; render_settings = table: 000000001046FE10; ui_scenegraph_queue = table: 0000000006C5DDF0; ui_scenegraph = table: 00000000103720C0; gui_retained = [Gui];
[7] video_players = table: 0000000006C5DE30; gui = [Gui]; clipping_rects = table: 000000001E02C440; input_service = table: 000000001046FE40; world = [World]; dt = 0.010671759024262428; wwise_world = [WwiseWorld]; vmf_data = table: 000000000982F700; render_settings = table: 000000001046FE10; ui_scenegraph_queue = table: 0000000006C5DDF0; ui_scenegraph = table: 00000000103720C0; gui_retained = [Gui];
[8] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010671759024262428; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[9] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010671759024262428; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[10] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010671759024262428; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[11] fps = 0; world_manager = table: 000000000992E890; ingame_hud = table: 00000000202B3CC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009997410; telemetry_time_view_enter = 0; input_manager = table: 00000000098C5600; profile_synchronizer = table: 00000000066B34E0; blocked_transitions = table: 00000000200107E0; motd_ui = table: 0000000010468D50; cutscene_system = table: 0000000006AD9FB0; has_left_menu = true; popup_handler = table: 00000000104518C0; text_popup_ui = table: 0000000010451A70; local_player_id = 1; unlock_manager = table: 000000001DF03730; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 0000000009986EA0; last_resolution_y = 1080; current_view = "vmf_options_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010438380; world = [World]; camera_manager = table: 00000000092985B0; motd_backend = table: 0000000009DB5A90; _profile_requester = table: 00000000066B52F0; hotkey_mapping = table: 000000002000F700; ingame_ui_context = table: 00000000080DB530; views = table: 0000000011CB07A0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001E698B60; is_in_inn = true; _player = table: 000000000982B5E0; weave_onboarding = table: 0000000010439600; menu_active = true; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000005D83F10;
[13] world_name = "level_world"; network_server = table: 0000000006699540; _t = 328.32576885406161; parent = table: 00000000062C4F80; _booted_eac_untrusted = false; statistics_db = table: 000000000980CB00; _conflict_directory_is_ready = true; _network_options = table: 000000001DFD8D00; _game_started_timestamp = 1632425701; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000103745D0; profile_synchronizer = table: 00000000066B34E0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000103745A0; player = table: 000000000982B5E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000080DB560; input_manager = table: 00000000098C5600; _lobby_host = table: 000000000995E230; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 00000000080DB530; _game_has_started = true; free_flight_manager = table: 000000001E8EAC60; viewport_name = "player_1"; network_event_delegate = table: 0000000005D83F10;
[17] locked = true; _scene_update_callbacks = table: 0000000009923F10; _worlds = table: 0000000009913AA0; _update_queue = table: 00000000126A6740; _disabled_worlds = table: 0000000009914A90; _wwise_worlds = table: 0000000009921B20; _queued_worlds_to_release = table: 00000000099219B0; _anim_update_callbacks = table: 0000000009920B50;
[18] startup_package_handles = table: 00000000059A9710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000059A9690; flow_return_table = table: 00000000059A5910; _machine = table: 00000000060F49E0; has_booted = true; loading_context = table: 00000000062C54C0; startup_timer = 3.9851669248891994; bar_timer = 0; disable_loading_bar = true;
19:40:06.504 [Window] Window => inactive
19:40:09.734 [Window] Window => active
19:40:10.038 [Window] Window => inactive
19:40:10.434 [Window] Window => active
19:40:10.718 [Window] Window => inactive
19:40:11.094 [Window] Window => active
19:40:12.714 [Window] Window => inactive
19:40:13.058 [Window] Window => active
19:40:19.559 [Lua] [IngameUI] menu view on_exit vmf_options_view
19:40:19.567 error: [FileSystem] Failed to open file 'C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5''
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4239: in function on_exit
[4] @scripts/ui/views/ingame_ui.lua:965: in function handle_transition
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4146: in function update
[6] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui
[9] @scripts/game_state/state_ingame.lua:694:in function
[10] =[C]: in function update_animations_with_callback
[11] @foundation/scripts/util/script_world.lua:361: in function update
[12] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[13] @scripts/boot.lua:912: in function game_update
[14] @scripts/boot.lua:639:in function
<>
<> [1] success = true; error = nil
[3] self = table: 000000001046FCD0
[4] self = table: 00000000080DB560; new_transition = "exit_menu"; params = table: 0000000017064220; blocked_transitions = table: 00000000200107E0; previous_transition = "vmf_options_view_open"; old_view = "vmf_options_view"; new_view = nil
[5] self = table: 000000001046FCD0; dt = 0.010751316323876381; input_service = table: 000000001046FE40
[6] self = table: 00000000080DB560; dt = 0.010751316323876381; t = 343.43521017913008; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000011CB07A0; is_in_inn = true; input_service = table: 0000000009971290; end_screen_active = nil; ingame_hud = table: 00000000202B3CC0; transition_manager = table: 000000001F2A6FA0; end_screen = table: 0000000010438380; disable_toggle_menu = false; current_view = "vmf_options_view"
[7] hook_chain = [function]
[8] self = table: 000000001E78B250; t = 343.43521017913008; dt = 0.010751316323876381; disable_ingame_ui = nil; ingame_ui = table: 00000000080DB560; level_end_view_wrapper = nil; level_end_view = nil
[9] i = 1; machine = table: 000000001E78B180
[11] world = [World]; dt = 0.010751316323876381; anim_callback = [function]; scene_callback = [function]
[12] self = table: 000000000992E890; dt = 0.010751316323876381; t = 336.64451389457099; _ = 2; world = [World]
[13] self = table: 00000000059A58E0; real_world_dt = 0.010751316323876381; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010751316323876381; t = 336.64451389457099
[14] dt = 0.010751316323876381
<>
<> [3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010751316323876381; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4165.8349900596422; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[4] fps = 0; world_manager = table: 000000000992E890; ingame_hud = table: 00000000202B3CC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009997410; telemetry_time_view_enter = 0; input_manager = table: 00000000098C5600; profile_synchronizer = table: 00000000066B34E0; blocked_transitions = table: 00000000200107E0; motd_ui = table: 0000000010468D50; cutscene_system = table: 0000000006AD9FB0; has_left_menu = true; popup_handler = table: 00000000104518C0; text_popup_ui = table: 0000000010451A70; local_player_id = 1; unlock_manager = table: 000000001DF03730; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 0000000009986EA0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010438380; world = [World]; camera_manager = table: 00000000092985B0; motd_backend = table: 0000000009DB5A90; _profile_requester = table: 00000000066B52F0; hotkey_mapping = table: 000000002000F700; ingame_ui_context = table: 00000000080DB530; views = table: 0000000011CB07A0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001E698B60; is_in_inn = true; _player = table: 000000000982B5E0; weave_onboarding = table: 0000000010439600; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000005D83F10;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010751316323876381; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4165.8349900596422; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[6] fps = 0; world_manager = table: 000000000992E890; ingame_hud = table: 00000000202B3CC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009997410; telemetry_time_view_enter = 0; input_manager = table: 00000000098C5600; profile_synchronizer = table: 00000000066B34E0; blocked_transitions = table: 00000000200107E0; motd_ui = table: 0000000010468D50; cutscene_system = table: 0000000006AD9FB0; has_left_menu = true; popup_handler = table: 00000000104518C0; text_popup_ui = table: 0000000010451A70; local_player_id = 1; unlock_manager = table: 000000001DF03730; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 0000000009986EA0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010438380; world = [World]; camera_manager = table: 00000000092985B0; motd_backend = table: 0000000009DB5A90; _profile_requester = table: 00000000066B52F0; hotkey_mapping = table: 000000002000F700; ingame_ui_context = table: 00000000080DB530; views = table: 0000000011CB07A0; wwise_world = [WwiseWorld]; mean_dt =<>
19:40:19.567 error: [Application] Cannot save_user_settings(): C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\user_settings.config
<>
<> [0] =[C]: in function save_user_settings
[1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings
[2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file
[3] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4239: in function on_exit
[4] @scripts/ui/views/ingame_ui.lua:965: in function handle_transition
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:4146: in function update
[6] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui
[9] @scripts/game_state/state_ingame.lua:694:in function
[10] =[C]: in function update_animations_with_callback
[11] @foundation/scripts/util/script_world.lua:361: in function update
[12] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[13] @scripts/boot.lua:912: in function game_update
[14] @scripts/boot.lua:639:in function
<>
<> [1] success = true; error = nil
[3] self = table: 000000001046FCD0
[4] self = table: 00000000080DB560; new_transition = "exit_menu"; params = table: 0000000017064220; blocked_transitions = table: 00000000200107E0; previous_transition = "vmf_options_view_open"; old_view = "vmf_options_view"; new_view = nil
[5] self = table: 000000001046FCD0; dt = 0.010751316323876381; input_service = table: 000000001046FE40
[6] self = table: 00000000080DB560; dt = 0.010751316323876381; t = 343.43521017913008; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000011CB07A0; is_in_inn = true; input_service = table: 0000000009971290; end_screen_active = nil; ingame_hud = table: 00000000202B3CC0; transition_manager = table: 000000001F2A6FA0; end_screen = table: 0000000010438380; disable_toggle_menu = false; current_view = "vmf_options_view"
[7] hook_chain = [function]
[8] self = table: 000000001E78B250; t = 343.43521017913008; dt = 0.010751316323876381; disable_ingame_ui = nil; ingame_ui = table: 00000000080DB560; level_end_view_wrapper = nil; level_end_view = nil
[9] i = 1; machine = table: 000000001E78B180
[11] world = [World]; dt = 0.010751316323876381; anim_callback = [function]; scene_callback = [function]
[12] self = table: 000000000992E890; dt = 0.010751316323876381; t = 336.64451389457099; _ = 2; world = [World]
[13] self = table: 00000000059A58E0; real_world_dt = 0.010751316323876381; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010751316323876381; t = 336.64451389457099
[14] dt = 0.010751316323876381
<>
<> [3] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010751316323876381; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4165.8349900596422; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[4] fps = 0; world_manager = table: 000000000992E890; ingame_hud = table: 00000000202B3CC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009997410; telemetry_time_view_enter = 0; input_manager = table: 00000000098C5600; profile_synchronizer = table: 00000000066B34E0; blocked_transitions = table: 00000000200107E0; motd_ui = table: 0000000010468D50; cutscene_system = table: 0000000006AD9FB0; has_left_menu = true; popup_handler = table: 00000000104518C0; text_popup_ui = table: 0000000010451A70; local_player_id = 1; unlock_manager = table: 000000001DF03730; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 0000000009986EA0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010438380; world = [World]; camera_manager = table: 00000000092985B0; motd_backend = table: 0000000009DB5A90; _profile_requester = table: 00000000066B52F0; hotkey_mapping = table: 000000002000F700; ingame_ui_context = table: 00000000080DB530; views = table: 0000000011CB07A0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000001E698B60; is_in_inn = true; _player = table: 000000000982B5E0; weave_onboarding = table: 0000000010439600; menu_active = false; peer_id = "110000106a92ce4"; network_event_delegate = table: 0000000005D83F10;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000010470AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; setting_list_mask_size_y = 1000; dt = 0.010751316323876381; ui_renderer = table: 0000000009997410; ingame_ui = table: 00000000080DB560; definitions = table: 000000001046FD40; input_manager = table: 00000000098C5600; wwise_world = [WwiseWorld]; render_settings = table: 000000001046FE10; ui_scenegraph_2nd_layer = table: 0000000010374390; original_settings_list_size_y = 6430; max_setting_list_offset_y = 4930; current_setting_list_offset_y = 4165.8349900596422; settings_list_widgets = table: 000000001E699340; settings_list_size_y = 5930; ui_scenegraph = table: 00000000103720C0; is_setting_changes_applied_immidiately = true;
[6] fps = 0; world_manager = table: 000000000992E890; ingame_hud = table: 00000000202B3CC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000009997410; telemetry_time_view_enter = 0; input_manager = table: 00000000098C5600; profile_synchronizer = table: 00000000066B34E0; blocked_transitions = table: 00000000200107E0; motd_ui = table: 0000000010468D50; cutscene_system = table: 0000000006AD9FB0; has_left_menu = true; popup_handler = table: 00000000104518C0; text_popup_ui = table: 0000000010451A70; local_player_id = 1; unlock_manager = table: 000000001DF03730; _previous_transition = "vmf_options_view_open"; ui_top_renderer = table: 0000000009986EA0; last_resolution_y = 1080; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000010438380; world = [World]; camera_manager = table: 00000000092985B0; motd_backend = table: 0000000009DB5A90; _profile_requester = table: 00000000066B52F0; hotkey_mapping = table: 000000002000F700; ingame_ui_context = table: 00000000080DB530; views = table: 0000000011CB07A0; wwise_world = [WwiseWorld]; mean_dt =<>
19:40:20.030 [Window] Window => inactive
19:40:24.247 [Window] Window => active
19:40:28.670 [Window] Window => inactive
19:40:29.842 [Window] Window => active
19:40:30.750 [Window] Window => inactive
19:40:41.721 [Window] Window => active
19:40:42.823 [Window] Window => inactive
19:40:50.745 [Window] Window => active
19:40:51.759 [Window] Window => inactive
19:40:56.152 [Window] Window => active
19:40:56.974 [Window] Window => inactive
19:41:03.250 [Window] Window => active
19:41:03.914 [Window] Window => inactive
19:41:07.368 [Window] Window => active
19:41:07.846 [Window] Window => inactive
19:41:12.206 [Window] Window => active
19:41:12.766 [Window] Window => inactive
19:41:14.864 [Window] Window => active
19:41:15.158 [Window] Window => inactive
19:41:17.998 [Window] Window => active
19:41:18.317 [Window] Window => inactive
19:41:20.974 [Window] Window => active
19:41:21.813 [Window] Window => inactive
19:41:23.168 [Window] Window => active
19:41:23.678 [Window] Window => inactive
19:41:25.926 [Window] Window => active
19:41:26.314 [Window] Window => inactive
19:41:27.070 [Window] Window => active
19:41:27.495 [Window] Window => inactive
19:41:30.041 [Window] Window => active
19:41:30.334 [Window] Window => inactive
19:41:50.410 [IRC Client] Sending PONG to tmi.twitch.tv
19:41:58.522 [Window] Window => active
19:42:00.110 [Window] Window => inactive
19:42:15.710 [Window] Window => active
19:42:17.030 [Window] Window => inactive
19:42:19.380 [Window] Window => active
19:42:19.582 [Window] Window => inactive
19:42:37.310 [Window] Window => active
19:42:38.142 [Window] Window => inactive
19:42:54.968 [Window] Window => active
19:42:58.670 [Window] Window => inactive
19:43:01.800 [Window] Window => active
19:43:03.072 [Window] Window => inactive
19:43:09.771 [Window] Window => active
19:43:10.887 [Window] Window => inactive
19:43:14.526 [Window] Window => active
19:43:15.245 [Window] Window => inactive
19:43:24.297 [Window] Window => active
19:43:24.886 [Window] Window => inactive
19:43:45.337 [Window] Window => active
19:43:47.000 [Window] Window => inactive
19:43:48.588 [Window] Window => active
19:43:50.838 [Window] Window => inactive
19:43:52.036 [Window] Window => active
19:43:53.894 [Window] Window => inactive
19:44:19.932 [Window] Window => active
19:44:21.326 [Window] Window => inactive
19:44:21.894 [Window] Window => active
19:44:22.438 [Window] Window => inactive
19:44:23.278 [Window] Window => active
19:44:25.320 [Window] Window => inactive
19:44:25.761 [Window] Window => active
19:44:26.798 [Window] Window => inactive
19:44:27.606 [Window] Window => active
19:44:29.487 [Window] Window => inactive
19:44:36.425 [Window] Window => active
19:44:39.634 [Lua] [IngameUI] menu view on_enter start_game_view
19:44:39.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0983c730
19:44:39.635 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:44:39.637 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:44:39.637 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:44:39.637 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:44:39.638 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:44:40.558 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:44:40.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:44:40.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:44:40.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:44:40.558 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:44:40.803 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection
19:44:40.803 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:44:40.803 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
19:44:40.825 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:44:40.825 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:44:40.825 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
19:45:02.096 [Window] Window => inactive
19:45:03.748 [Window] Window => active
19:45:03.943 [Window] Window => inactive
19:45:23.063 [Window] Window => active
19:45:26.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 66, name: `unknown`
19:45:29.149 [Window] Window => inactive
19:45:29.636 [Window] Window => active
19:45:31.072 <>Access violation (0xc0000005) in build 2003b9c18405
accessing address FFFFFFFFFFFFFFFF from 000000013F4037F3<>
<>
{000000013f3e0000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{0000000077180000, 0019f000, 5d0115b0, 110790eb-55a2-4b88-9c3d-d86c875bd3cf, 00000001, ntdll.pdb}
{0000000077060000, 0011f000, 5d0115f0, 61b2fdf6-8ff0-4e3d-b949-994caf58b401, 00000002, kernel32.pdb}
0x0000000077180000:0x000000000006b61e KiUserExceptionDispatcher
0x000000013f3e0000:0x00000000000237f3
0x000000013f3e0000:0x00000000003311b2
0x000000013f3e0000:0x0000000000330f88
0x000000013f3e0000:0x0000000000331a86
0x000000013f3e0000:0x000000000032a5e4
0x000000013f3e0000:0x00000000000308ee
0x000000013f3e0000:0x00000000000302b8
0x000000013f3e0000:0x0000000000021935
0x000000013f3e0000:0x0000000000021fc9
0x000000013f3e0000:0x0000000000022182
0x000000013f3e0000:0x000000000048805f
0x0000000077060000:0x000000000001556d BaseThreadInitThunk
0x0000000077180000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>891c87c2-afa5-4e59-98e9-7cff29296145<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32701MB
Available: 24303MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 4af03574-6b25-4747-9f84-d5508d833619
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46089
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Logitech USB Keyboard
Input device: Generic (17.0): DigiHug USB Audio
<>
<>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-09-23-19.34.31-891c87c2-afa5-4e59-98e9-7cff29296145.log<>
<>C:\Users\Amber\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-09-23-19.34.31-891c87c2-afa5-4e59-98e9-7cff29296145.dmp<>
<>
Memory
Total: 32701 MB
Available: 29583 MB
Used: 3117 MB
Peak Used: 3122 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 92699 MB
Used: 4587 MB
Peak: 4635 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]